@tweenjs/tween.js 18.3.2 → 18.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/tween.esm.js CHANGED
@@ -1,961 +1,792 @@
1
- /**
2
- * Tween.js - Licensed under the MIT license
3
- * https://github.com/tweenjs/tween.js
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- * ----------------------------------------------
5
- *
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- * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
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- * Thank you all, you're awesome!
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- */
9
-
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-
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- var _Group = function () {
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- this._tweens = {};
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- this._tweensAddedDuringUpdate = {};
1
+ var NOW;
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+ // Include a performance.now polyfill.
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+ // In node.js, use process.hrtime.
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+ // eslint-disable-next-line
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+ // @ts-ignore
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+ if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
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+ NOW = function () {
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+ // eslint-disable-next-line
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+ // @ts-ignore
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+ var time = process.hrtime();
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+ // Convert [seconds, nanoseconds] to milliseconds.
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+ return time[0] * 1000 + time[1] / 1000000;
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+ };
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+ }
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+ // In a browser, use self.performance.now if it is available.
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+ else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
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+ // This must be bound, because directly assigning this function
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+ // leads to an invocation exception in Chrome.
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+ NOW = self.performance.now.bind(self.performance);
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+ }
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+ // Use Date.now if it is available.
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+ else if (Date.now !== undefined) {
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+ NOW = Date.now;
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+ }
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+ // Otherwise, use 'new Date().getTime()'.
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+ else {
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+ NOW = function () {
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+ return new Date().getTime();
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+ };
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+ }
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+ var NOW$1 = NOW;
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+
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+ /**
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+ * Controlling groups of tweens
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+ *
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+ * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
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+ * In these cases, you may want to create your own smaller groups of tween
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+ */
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+ var Group = /** @class */ (function () {
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+ function Group() {
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+ this._tweens = {};
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+ this._tweensAddedDuringUpdate = {};
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+ }
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+ Group.prototype.getAll = function () {
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+ var _this = this;
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+ return Object.keys(this._tweens).map(function (tweenId) {
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+ return _this._tweens[tweenId];
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+ });
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+ };
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+ Group.prototype.removeAll = function () {
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+ this._tweens = {};
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+ };
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+ Group.prototype.add = function (tween) {
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+ this._tweens[tween.getId()] = tween;
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+ this._tweensAddedDuringUpdate[tween.getId()] = tween;
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+ };
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+ Group.prototype.remove = function (tween) {
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+ delete this._tweens[tween.getId()];
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+ delete this._tweensAddedDuringUpdate[tween.getId()];
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+ };
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+ Group.prototype.update = function (time, preserve) {
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+ var tweenIds = Object.keys(this._tweens);
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+ if (tweenIds.length === 0) {
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+ return false;
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+ }
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+ time = time !== undefined ? time : NOW$1();
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+ // Tweens are updated in "batches". If you add a new tween during an
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+ // update, then the new tween will be updated in the next batch.
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+ // If you remove a tween during an update, it may or may not be updated.
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+ // However, if the removed tween was added during the current batch,
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+ // then it will not be updated.
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+ while (tweenIds.length > 0) {
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+ this._tweensAddedDuringUpdate = {};
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+ for (var i = 0; i < tweenIds.length; i++) {
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+ var tween = this._tweens[tweenIds[i]];
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+ if (tween && tween.update(time) === false && !preserve) {
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+ delete this._tweens[tweenIds[i]];
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+ }
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+ }
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+ tweenIds = Object.keys(this._tweensAddedDuringUpdate);
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+ }
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+ return true;
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+ };
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+ return Group;
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+ }());
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+
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+ /**
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+ * The Ease class provides a collection of easing functions for use with tween.js.
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+ */
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+ var Easing = {
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+ Linear: {
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+ None: function (amount) {
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+ return amount;
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+ },
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+ },
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+ Quadratic: {
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+ In: function (amount) {
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+ return amount * amount;
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+ },
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+ Out: function (amount) {
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+ return amount * (2 - amount);
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount;
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+ }
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+ return -0.5 * (--amount * (amount - 2) - 1);
108
+ },
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+ },
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+ Cubic: {
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+ In: function (amount) {
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+ return amount * amount * amount;
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+ },
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+ Out: function (amount) {
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+ return --amount * amount * amount + 1;
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount * amount;
120
+ }
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+ return 0.5 * ((amount -= 2) * amount * amount + 2);
122
+ },
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+ },
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+ Quartic: {
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+ In: function (amount) {
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+ return amount * amount * amount * amount;
127
+ },
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+ Out: function (amount) {
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+ return 1 - --amount * amount * amount * amount;
130
+ },
131
+ InOut: function (amount) {
132
+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount * amount * amount;
134
+ }
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+ return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
136
+ },
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+ },
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+ Quintic: {
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+ In: function (amount) {
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+ return amount * amount * amount * amount * amount;
141
+ },
142
+ Out: function (amount) {
143
+ return --amount * amount * amount * amount * amount + 1;
144
+ },
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+ InOut: function (amount) {
146
+ if ((amount *= 2) < 1) {
147
+ return 0.5 * amount * amount * amount * amount * amount;
148
+ }
149
+ return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
150
+ },
151
+ },
152
+ Sinusoidal: {
153
+ In: function (amount) {
154
+ return 1 - Math.cos((amount * Math.PI) / 2);
155
+ },
156
+ Out: function (amount) {
157
+ return Math.sin((amount * Math.PI) / 2);
158
+ },
159
+ InOut: function (amount) {
160
+ return 0.5 * (1 - Math.cos(Math.PI * amount));
161
+ },
162
+ },
163
+ Exponential: {
164
+ In: function (amount) {
165
+ return amount === 0 ? 0 : Math.pow(1024, amount - 1);
166
+ },
167
+ Out: function (amount) {
168
+ return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
169
+ },
170
+ InOut: function (amount) {
171
+ if (amount === 0) {
172
+ return 0;
173
+ }
174
+ if (amount === 1) {
175
+ return 1;
176
+ }
177
+ if ((amount *= 2) < 1) {
178
+ return 0.5 * Math.pow(1024, amount - 1);
179
+ }
180
+ return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
181
+ },
182
+ },
183
+ Circular: {
184
+ In: function (amount) {
185
+ return 1 - Math.sqrt(1 - amount * amount);
186
+ },
187
+ Out: function (amount) {
188
+ return Math.sqrt(1 - --amount * amount);
189
+ },
190
+ InOut: function (amount) {
191
+ if ((amount *= 2) < 1) {
192
+ return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
193
+ }
194
+ return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
195
+ },
196
+ },
197
+ Elastic: {
198
+ In: function (amount) {
199
+ if (amount === 0) {
200
+ return 0;
201
+ }
202
+ if (amount === 1) {
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+ return 1;
204
+ }
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+ return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
206
+ },
207
+ Out: function (amount) {
208
+ if (amount === 0) {
209
+ return 0;
210
+ }
211
+ if (amount === 1) {
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+ return 1;
213
+ }
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+ return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
215
+ },
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+ InOut: function (amount) {
217
+ if (amount === 0) {
218
+ return 0;
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+ }
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+ if (amount === 1) {
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+ return 1;
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+ }
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+ amount *= 2;
224
+ if (amount < 1) {
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+ return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
226
+ }
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+ return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
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+ },
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+ },
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+ Back: {
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+ In: function (amount) {
232
+ var s = 1.70158;
233
+ return amount * amount * ((s + 1) * amount - s);
234
+ },
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+ Out: function (amount) {
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+ var s = 1.70158;
237
+ return --amount * amount * ((s + 1) * amount + s) + 1;
238
+ },
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+ InOut: function (amount) {
240
+ var s = 1.70158 * 1.525;
241
+ if ((amount *= 2) < 1) {
242
+ return 0.5 * (amount * amount * ((s + 1) * amount - s));
243
+ }
244
+ return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
245
+ },
246
+ },
247
+ Bounce: {
248
+ In: function (amount) {
249
+ return 1 - Easing.Bounce.Out(1 - amount);
250
+ },
251
+ Out: function (amount) {
252
+ if (amount < 1 / 2.75) {
253
+ return 7.5625 * amount * amount;
254
+ }
255
+ else if (amount < 2 / 2.75) {
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+ return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
257
+ }
258
+ else if (amount < 2.5 / 2.75) {
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+ return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
260
+ }
261
+ else {
262
+ return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
263
+ }
264
+ },
265
+ InOut: function (amount) {
266
+ if (amount < 0.5) {
267
+ return Easing.Bounce.In(amount * 2) * 0.5;
268
+ }
269
+ return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
270
+ },
271
+ },
14
272
  };
15
273
 
16
- _Group.prototype = {
17
- getAll: function () {
18
-
19
- return Object.keys(this._tweens).map(function (tweenId) {
20
- return this._tweens[tweenId];
21
- }.bind(this));
22
-
23
- },
24
-
25
- removeAll: function () {
26
-
27
- this._tweens = {};
28
-
29
- },
30
-
31
- add: function (tween) {
32
-
33
- this._tweens[tween.getId()] = tween;
34
- this._tweensAddedDuringUpdate[tween.getId()] = tween;
35
-
36
- },
37
-
38
- remove: function (tween) {
39
-
40
- delete this._tweens[tween.getId()];
41
- delete this._tweensAddedDuringUpdate[tween.getId()];
42
-
43
- },
44
-
45
- update: function (time, preserve) {
46
-
47
- var tweenIds = Object.keys(this._tweens);
48
-
49
- if (tweenIds.length === 0) {
50
- return false;
51
- }
52
-
53
- time = time !== undefined ? time : TWEEN.now();
54
-
55
- // Tweens are updated in "batches". If you add a new tween during an
56
- // update, then the new tween will be updated in the next batch.
57
- // If you remove a tween during an update, it may or may not be updated.
58
- // However, if the removed tween was added during the current batch,
59
- // then it will not be updated.
60
- while (tweenIds.length > 0) {
61
- this._tweensAddedDuringUpdate = {};
62
-
63
- for (var i = 0; i < tweenIds.length; i++) {
64
-
65
- var tween = this._tweens[tweenIds[i]];
66
-
67
- if (tween && tween.update(time) === false) {
68
- tween._isPlaying = false;
69
-
70
- if (!preserve) {
71
- delete this._tweens[tweenIds[i]];
72
- }
73
- }
74
- }
75
-
76
- tweenIds = Object.keys(this._tweensAddedDuringUpdate);
77
- }
78
-
79
- return true;
80
-
81
- }
82
- };
83
-
84
- var TWEEN = new _Group();
85
-
86
- TWEEN.Group = _Group;
87
- TWEEN._nextId = 0;
88
- TWEEN.nextId = function () {
89
- return TWEEN._nextId++;
90
- };
91
-
92
-
93
- // Include a performance.now polyfill.
94
- // In node.js, use process.hrtime.
95
- if (typeof (self) === 'undefined' && typeof (process) !== 'undefined' && process.hrtime) {
96
- TWEEN.now = function () {
97
- var time = process.hrtime();
98
-
99
- // Convert [seconds, nanoseconds] to milliseconds.
100
- return time[0] * 1000 + time[1] / 1000000;
101
- };
102
- }
103
- // In a browser, use self.performance.now if it is available.
104
- else if (typeof (self) !== 'undefined' &&
105
- self.performance !== undefined &&
106
- self.performance.now !== undefined) {
107
- // This must be bound, because directly assigning this function
108
- // leads to an invocation exception in Chrome.
109
- TWEEN.now = self.performance.now.bind(self.performance);
110
- }
111
- // Use Date.now if it is available.
112
- else if (Date.now !== undefined) {
113
- TWEEN.now = Date.now;
114
- }
115
- // Otherwise, use 'new Date().getTime()'.
116
- else {
117
- TWEEN.now = function () {
118
- return new Date().getTime();
119
- };
120
- }
121
-
122
-
123
- TWEEN.Tween = function (object, group) {
124
- this._isPaused = false;
125
- this._pauseStart = null;
126
- this._object = object;
127
- this._valuesStart = {};
128
- this._valuesEnd = {};
129
- this._valuesStartRepeat = {};
130
- this._duration = 1000;
131
- this._repeat = 0;
132
- this._repeatDelayTime = undefined;
133
- this._yoyo = false;
134
- this._isPlaying = false;
135
- this._reversed = false;
136
- this._delayTime = 0;
137
- this._startTime = null;
138
- this._easingFunction = TWEEN.Easing.Linear.None;
139
- this._interpolationFunction = TWEEN.Interpolation.Linear;
140
- this._chainedTweens = [];
141
- this._onStartCallback = null;
142
- this._onStartCallbackFired = false;
143
- this._onUpdateCallback = null;
144
- this._onRepeatCallback = null;
145
- this._onCompleteCallback = null;
146
- this._onStopCallback = null;
147
- this._group = group || TWEEN;
148
- this._id = TWEEN.nextId();
149
-
274
+ /**
275
+ *
276
+ */
277
+ var Interpolation = {
278
+ Linear: function (v, k) {
279
+ var m = v.length - 1;
280
+ var f = m * k;
281
+ var i = Math.floor(f);
282
+ var fn = Interpolation.Utils.Linear;
283
+ if (k < 0) {
284
+ return fn(v[0], v[1], f);
285
+ }
286
+ if (k > 1) {
287
+ return fn(v[m], v[m - 1], m - f);
288
+ }
289
+ return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
290
+ },
291
+ Bezier: function (v, k) {
292
+ var b = 0;
293
+ var n = v.length - 1;
294
+ var pw = Math.pow;
295
+ var bn = Interpolation.Utils.Bernstein;
296
+ for (var i = 0; i <= n; i++) {
297
+ b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
298
+ }
299
+ return b;
300
+ },
301
+ CatmullRom: function (v, k) {
302
+ var m = v.length - 1;
303
+ var f = m * k;
304
+ var i = Math.floor(f);
305
+ var fn = Interpolation.Utils.CatmullRom;
306
+ if (v[0] === v[m]) {
307
+ if (k < 0) {
308
+ i = Math.floor((f = m * (1 + k)));
309
+ }
310
+ return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
311
+ }
312
+ else {
313
+ if (k < 0) {
314
+ return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
315
+ }
316
+ if (k > 1) {
317
+ return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
318
+ }
319
+ return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
320
+ }
321
+ },
322
+ Utils: {
323
+ Linear: function (p0, p1, t) {
324
+ return (p1 - p0) * t + p0;
325
+ },
326
+ Bernstein: function (n, i) {
327
+ var fc = Interpolation.Utils.Factorial;
328
+ return fc(n) / fc(i) / fc(n - i);
329
+ },
330
+ Factorial: (function () {
331
+ var a = [1];
332
+ return function (n) {
333
+ var s = 1;
334
+ if (a[n]) {
335
+ return a[n];
336
+ }
337
+ for (var i = n; i > 1; i--) {
338
+ s *= i;
339
+ }
340
+ a[n] = s;
341
+ return s;
342
+ };
343
+ })(),
344
+ CatmullRom: function (p0, p1, p2, p3, t) {
345
+ var v0 = (p2 - p0) * 0.5;
346
+ var v1 = (p3 - p1) * 0.5;
347
+ var t2 = t * t;
348
+ var t3 = t * t2;
349
+ return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
350
+ },
351
+ },
150
352
  };
151
353
 
152
- TWEEN.Tween.prototype = {
153
- getId: function () {
154
- return this._id;
155
- },
156
-
157
- isPlaying: function () {
158
- return this._isPlaying;
159
- },
160
-
161
- isPaused: function () {
162
- return this._isPaused;
163
- },
164
-
165
- to: function (properties, duration) {
166
-
167
- this._valuesEnd = Object.create(properties);
168
-
169
- if (duration !== undefined) {
170
- this._duration = duration;
171
- }
172
-
173
- return this;
174
-
175
- },
176
-
177
- duration: function duration(d) {
178
- this._duration = d;
179
- return this;
180
- },
181
-
182
- start: function (time) {
183
-
184
- this._group.add(this);
185
-
186
- this._isPlaying = true;
187
-
188
- this._isPaused = false;
189
-
190
- this._onStartCallbackFired = false;
191
-
192
- this._startTime = time !== undefined ? typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time : TWEEN.now();
193
- this._startTime += this._delayTime;
194
-
195
- for (var property in this._valuesEnd) {
196
-
197
- // Check if an Array was provided as property value
198
- if (this._valuesEnd[property] instanceof Array) {
199
-
200
- if (this._valuesEnd[property].length === 0) {
201
- continue;
202
- }
203
-
204
- // Create a local copy of the Array with the start value at the front
205
- this._valuesEnd[property] = [this._object[property]].concat(this._valuesEnd[property]);
206
-
207
- }
208
-
209
- // If `to()` specifies a property that doesn't exist in the source object,
210
- // we should not set that property in the object
211
- if (this._object[property] === undefined) {
212
- continue;
213
- }
214
-
215
- // Save the starting value, but only once.
216
- if (typeof(this._valuesStart[property]) === 'undefined') {
217
- this._valuesStart[property] = this._object[property];
218
- }
219
-
220
- if ((this._valuesStart[property] instanceof Array) === false) {
221
- this._valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
222
- }
223
-
224
- this._valuesStartRepeat[property] = this._valuesStart[property] || 0;
225
-
226
- }
227
-
228
- return this;
229
-
230
- },
231
-
232
- stop: function () {
233
-
234
- if (!this._isPlaying) {
235
- return this;
236
- }
237
-
238
- this._group.remove(this);
239
-
240
- this._isPlaying = false;
241
-
242
- this._isPaused = false;
243
-
244
- if (this._onStopCallback !== null) {
245
- this._onStopCallback(this._object);
246
- }
247
-
248
- this.stopChainedTweens();
249
- return this;
250
-
251
- },
252
-
253
- end: function () {
254
-
255
- this.update(Infinity);
256
- return this;
257
-
258
- },
259
-
260
- pause: function(time) {
261
-
262
- if (this._isPaused || !this._isPlaying) {
263
- return this;
264
- }
265
-
266
- this._isPaused = true;
267
-
268
- this._pauseStart = time === undefined ? TWEEN.now() : time;
269
-
270
- this._group.remove(this);
271
-
272
- return this;
273
-
274
- },
275
-
276
- resume: function(time) {
277
-
278
- if (!this._isPaused || !this._isPlaying) {
279
- return this;
280
- }
281
-
282
- this._isPaused = false;
283
-
284
- this._startTime += (time === undefined ? TWEEN.now() : time)
285
- - this._pauseStart;
286
-
287
- this._pauseStart = 0;
288
-
289
- this._group.add(this);
290
-
291
- return this;
292
-
293
- },
294
-
295
- stopChainedTweens: function () {
296
-
297
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
298
- this._chainedTweens[i].stop();
299
- }
300
-
301
- },
302
-
303
- group: function (group) {
304
- this._group = group;
305
- return this;
306
- },
307
-
308
- delay: function (amount) {
309
-
310
- this._delayTime = amount;
311
- return this;
312
-
313
- },
314
-
315
- repeat: function (times) {
316
-
317
- this._repeat = times;
318
- return this;
319
-
320
- },
321
-
322
- repeatDelay: function (amount) {
323
-
324
- this._repeatDelayTime = amount;
325
- return this;
326
-
327
- },
328
-
329
- yoyo: function (yoyo) {
330
-
331
- this._yoyo = yoyo;
332
- return this;
333
-
334
- },
335
-
336
- easing: function (easingFunction) {
337
-
338
- this._easingFunction = easingFunction;
339
- return this;
340
-
341
- },
342
-
343
- interpolation: function (interpolationFunction) {
344
-
345
- this._interpolationFunction = interpolationFunction;
346
- return this;
347
-
348
- },
349
-
350
- chain: function () {
351
-
352
- this._chainedTweens = arguments;
353
- return this;
354
-
355
- },
356
-
357
- onStart: function (callback) {
358
-
359
- this._onStartCallback = callback;
360
- return this;
361
-
362
- },
363
-
364
- onUpdate: function (callback) {
365
-
366
- this._onUpdateCallback = callback;
367
- return this;
368
-
369
- },
370
-
371
- onRepeat: function onRepeat(callback) {
372
-
373
- this._onRepeatCallback = callback;
374
- return this;
375
-
376
- },
377
-
378
- onComplete: function (callback) {
379
-
380
- this._onCompleteCallback = callback;
381
- return this;
382
-
383
- },
384
-
385
- onStop: function (callback) {
386
-
387
- this._onStopCallback = callback;
388
- return this;
389
-
390
- },
391
-
392
- update: function (time) {
393
-
394
- var property;
395
- var elapsed;
396
- var value;
397
-
398
- if (time < this._startTime) {
399
- return true;
400
- }
401
-
402
- if (this._onStartCallbackFired === false) {
403
-
404
- if (this._onStartCallback !== null) {
405
- this._onStartCallback(this._object);
406
- }
407
-
408
- this._onStartCallbackFired = true;
409
- }
410
-
411
- elapsed = (time - this._startTime) / this._duration;
412
- elapsed = (this._duration === 0 || elapsed > 1) ? 1 : elapsed;
413
-
414
- value = this._easingFunction(elapsed);
415
-
416
- for (property in this._valuesEnd) {
417
-
418
- // Don't update properties that do not exist in the source object
419
- if (this._valuesStart[property] === undefined) {
420
- continue;
421
- }
422
-
423
- var start = this._valuesStart[property] || 0;
424
- var end = this._valuesEnd[property];
425
-
426
- if (end instanceof Array) {
427
-
428
- this._object[property] = this._interpolationFunction(end, value);
429
-
430
- } else {
431
-
432
- // Parses relative end values with start as base (e.g.: +10, -3)
433
- if (typeof (end) === 'string') {
434
-
435
- if (end.charAt(0) === '+' || end.charAt(0) === '-') {
436
- end = start + parseFloat(end);
437
- } else {
438
- end = parseFloat(end);
439
- }
440
- }
441
-
442
- // Protect against non numeric properties.
443
- if (typeof (end) === 'number') {
444
- this._object[property] = start + (end - start) * value;
445
- }
446
-
447
- }
448
-
449
- }
450
-
451
- if (this._onUpdateCallback !== null) {
452
- this._onUpdateCallback(this._object, elapsed);
453
- }
454
-
455
- if (elapsed === 1) {
456
-
457
- if (this._repeat > 0) {
458
-
459
- if (isFinite(this._repeat)) {
460
- this._repeat--;
461
- }
462
-
463
- // Reassign starting values, restart by making startTime = now
464
- for (property in this._valuesStartRepeat) {
465
-
466
- if (typeof (this._valuesEnd[property]) === 'string') {
467
- this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
468
- }
469
-
470
- if (this._yoyo) {
471
- var tmp = this._valuesStartRepeat[property];
472
-
473
- this._valuesStartRepeat[property] = this._valuesEnd[property];
474
- this._valuesEnd[property] = tmp;
475
- }
476
-
477
- this._valuesStart[property] = this._valuesStartRepeat[property];
478
-
479
- }
480
-
481
- if (this._yoyo) {
482
- this._reversed = !this._reversed;
483
- }
484
-
485
- if (this._repeatDelayTime !== undefined) {
486
- this._startTime = time + this._repeatDelayTime;
487
- } else {
488
- this._startTime = time + this._delayTime;
489
- }
490
-
491
- if (this._onRepeatCallback !== null) {
492
- this._onRepeatCallback(this._object);
493
- }
494
-
495
- return true;
496
-
497
- } else {
498
-
499
- if (this._onCompleteCallback !== null) {
500
-
501
- this._onCompleteCallback(this._object);
502
- }
503
-
504
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
505
- // Make the chained tweens start exactly at the time they should,
506
- // even if the `update()` method was called way past the duration of the tween
507
- this._chainedTweens[i].start(this._startTime + this._duration);
508
- }
509
-
510
- return false;
511
-
512
- }
513
-
514
- }
515
-
516
- return true;
517
-
518
- }
519
- };
520
-
521
-
522
- TWEEN.Easing = {
523
-
524
- Linear: {
525
-
526
- None: function (k) {
527
-
528
- return k;
529
-
530
- }
531
-
532
- },
533
-
534
- Quadratic: {
535
-
536
- In: function (k) {
537
-
538
- return k * k;
539
-
540
- },
541
-
542
- Out: function (k) {
543
-
544
- return k * (2 - k);
545
-
546
- },
547
-
548
- InOut: function (k) {
549
-
550
- if ((k *= 2) < 1) {
551
- return 0.5 * k * k;
552
- }
553
-
554
- return - 0.5 * (--k * (k - 2) - 1);
555
-
556
- }
557
-
558
- },
559
-
560
- Cubic: {
561
-
562
- In: function (k) {
563
-
564
- return k * k * k;
565
-
566
- },
567
-
568
- Out: function (k) {
569
-
570
- return --k * k * k + 1;
571
-
572
- },
573
-
574
- InOut: function (k) {
575
-
576
- if ((k *= 2) < 1) {
577
- return 0.5 * k * k * k;
578
- }
579
-
580
- return 0.5 * ((k -= 2) * k * k + 2);
581
-
582
- }
583
-
584
- },
585
-
586
- Quartic: {
587
-
588
- In: function (k) {
589
-
590
- return k * k * k * k;
591
-
592
- },
593
-
594
- Out: function (k) {
595
-
596
- return 1 - (--k * k * k * k);
597
-
598
- },
599
-
600
- InOut: function (k) {
601
-
602
- if ((k *= 2) < 1) {
603
- return 0.5 * k * k * k * k;
604
- }
605
-
606
- return - 0.5 * ((k -= 2) * k * k * k - 2);
607
-
608
- }
609
-
610
- },
611
-
612
- Quintic: {
613
-
614
- In: function (k) {
615
-
616
- return k * k * k * k * k;
617
-
618
- },
619
-
620
- Out: function (k) {
621
-
622
- return --k * k * k * k * k + 1;
623
-
624
- },
625
-
626
- InOut: function (k) {
627
-
628
- if ((k *= 2) < 1) {
629
- return 0.5 * k * k * k * k * k;
630
- }
631
-
632
- return 0.5 * ((k -= 2) * k * k * k * k + 2);
633
-
634
- }
635
-
636
- },
637
-
638
- Sinusoidal: {
639
-
640
- In: function (k) {
641
-
642
- return 1 - Math.cos(k * Math.PI / 2);
643
-
644
- },
645
-
646
- Out: function (k) {
647
-
648
- return Math.sin(k * Math.PI / 2);
649
-
650
- },
651
-
652
- InOut: function (k) {
653
-
654
- return 0.5 * (1 - Math.cos(Math.PI * k));
655
-
656
- }
657
-
658
- },
659
-
660
- Exponential: {
661
-
662
- In: function (k) {
663
-
664
- return k === 0 ? 0 : Math.pow(1024, k - 1);
665
-
666
- },
667
-
668
- Out: function (k) {
669
-
670
- return k === 1 ? 1 : 1 - Math.pow(2, - 10 * k);
671
-
672
- },
673
-
674
- InOut: function (k) {
675
-
676
- if (k === 0) {
677
- return 0;
678
- }
679
-
680
- if (k === 1) {
681
- return 1;
682
- }
683
-
684
- if ((k *= 2) < 1) {
685
- return 0.5 * Math.pow(1024, k - 1);
686
- }
687
-
688
- return 0.5 * (- Math.pow(2, - 10 * (k - 1)) + 2);
689
-
690
- }
691
-
692
- },
693
-
694
- Circular: {
695
-
696
- In: function (k) {
697
-
698
- return 1 - Math.sqrt(1 - k * k);
699
-
700
- },
701
-
702
- Out: function (k) {
703
-
704
- return Math.sqrt(1 - (--k * k));
705
-
706
- },
707
-
708
- InOut: function (k) {
709
-
710
- if ((k *= 2) < 1) {
711
- return - 0.5 * (Math.sqrt(1 - k * k) - 1);
712
- }
713
-
714
- return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
715
-
716
- }
717
-
718
- },
719
-
720
- Elastic: {
721
-
722
- In: function (k) {
723
-
724
- if (k === 0) {
725
- return 0;
726
- }
727
-
728
- if (k === 1) {
729
- return 1;
730
- }
731
-
732
- return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
733
-
734
- },
735
-
736
- Out: function (k) {
737
-
738
- if (k === 0) {
739
- return 0;
740
- }
741
-
742
- if (k === 1) {
743
- return 1;
744
- }
745
-
746
- return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1;
747
-
748
- },
749
-
750
- InOut: function (k) {
751
-
752
- if (k === 0) {
753
- return 0;
754
- }
755
-
756
- if (k === 1) {
757
- return 1;
758
- }
759
-
760
- k *= 2;
761
-
762
- if (k < 1) {
763
- return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
764
- }
765
-
766
- return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1;
767
-
768
- }
769
-
770
- },
771
-
772
- Back: {
773
-
774
- In: function (k) {
775
-
776
- var s = 1.70158;
777
-
778
- return k * k * ((s + 1) * k - s);
779
-
780
- },
781
-
782
- Out: function (k) {
783
-
784
- var s = 1.70158;
785
-
786
- return --k * k * ((s + 1) * k + s) + 1;
787
-
788
- },
789
-
790
- InOut: function (k) {
791
-
792
- var s = 1.70158 * 1.525;
793
-
794
- if ((k *= 2) < 1) {
795
- return 0.5 * (k * k * ((s + 1) * k - s));
796
- }
797
-
798
- return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
799
-
800
- }
801
-
802
- },
803
-
804
- Bounce: {
805
-
806
- In: function (k) {
807
-
808
- return 1 - TWEEN.Easing.Bounce.Out(1 - k);
809
-
810
- },
811
-
812
- Out: function (k) {
813
-
814
- if (k < (1 / 2.75)) {
815
- return 7.5625 * k * k;
816
- } else if (k < (2 / 2.75)) {
817
- return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75;
818
- } else if (k < (2.5 / 2.75)) {
819
- return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375;
820
- } else {
821
- return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375;
822
- }
823
-
824
- },
825
-
826
- InOut: function (k) {
827
-
828
- if (k < 0.5) {
829
- return TWEEN.Easing.Bounce.In(k * 2) * 0.5;
830
- }
831
-
832
- return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5;
833
-
834
- }
835
-
836
- }
837
-
838
- };
839
-
840
- TWEEN.Interpolation = {
841
-
842
- Linear: function (v, k) {
843
-
844
- var m = v.length - 1;
845
- var f = m * k;
846
- var i = Math.floor(f);
847
- var fn = TWEEN.Interpolation.Utils.Linear;
848
-
849
- if (k < 0) {
850
- return fn(v[0], v[1], f);
851
- }
852
-
853
- if (k > 1) {
854
- return fn(v[m], v[m - 1], m - f);
855
- }
856
-
857
- return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
858
-
859
- },
860
-
861
- Bezier: function (v, k) {
862
-
863
- var b = 0;
864
- var n = v.length - 1;
865
- var pw = Math.pow;
866
- var bn = TWEEN.Interpolation.Utils.Bernstein;
867
-
868
- for (var i = 0; i <= n; i++) {
869
- b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
870
- }
871
-
872
- return b;
873
-
874
- },
875
-
876
- CatmullRom: function (v, k) {
877
-
878
- var m = v.length - 1;
879
- var f = m * k;
880
- var i = Math.floor(f);
881
- var fn = TWEEN.Interpolation.Utils.CatmullRom;
882
-
883
- if (v[0] === v[m]) {
884
-
885
- if (k < 0) {
886
- i = Math.floor(f = m * (1 + k));
887
- }
888
-
889
- return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
890
-
891
- } else {
892
-
893
- if (k < 0) {
894
- return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
895
- }
896
-
897
- if (k > 1) {
898
- return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
899
- }
900
-
901
- return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
902
-
903
- }
904
-
905
- },
906
-
907
- Utils: {
908
-
909
- Linear: function (p0, p1, t) {
910
-
911
- return (p1 - p0) * t + p0;
912
-
913
- },
914
-
915
- Bernstein: function (n, i) {
916
-
917
- var fc = TWEEN.Interpolation.Utils.Factorial;
918
-
919
- return fc(n) / fc(i) / fc(n - i);
920
-
921
- },
922
-
923
- Factorial: (function () {
924
-
925
- var a = [1];
926
-
927
- return function (n) {
928
-
929
- var s = 1;
930
-
931
- if (a[n]) {
932
- return a[n];
933
- }
934
-
935
- for (var i = n; i > 1; i--) {
936
- s *= i;
937
- }
938
-
939
- a[n] = s;
940
- return s;
941
-
942
- };
943
-
944
- })(),
945
-
946
- CatmullRom: function (p0, p1, p2, p3, t) {
947
-
948
- var v0 = (p2 - p0) * 0.5;
949
- var v1 = (p3 - p1) * 0.5;
950
- var t2 = t * t;
951
- var t3 = t * t2;
952
-
953
- return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (- 3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
954
-
955
- }
956
-
957
- }
958
-
959
- };
354
+ /**
355
+ * Utils
356
+ */
357
+ var Sequence = /** @class */ (function () {
358
+ function Sequence() {
359
+ }
360
+ Sequence.nextId = function () {
361
+ return Sequence._nextId++;
362
+ };
363
+ Sequence._nextId = 0;
364
+ return Sequence;
365
+ }());
366
+
367
+ /**
368
+ * Tween.js - Licensed under the MIT license
369
+ * https://github.com/tweenjs/tween.js
370
+ * ----------------------------------------------
371
+ *
372
+ * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
373
+ * Thank you all, you're awesome!
374
+ */
375
+ var Tween = /** @class */ (function () {
376
+ function Tween(_object, _group) {
377
+ if (_group === void 0) { _group = TWEEN; }
378
+ this._object = _object;
379
+ this._group = _group;
380
+ this._isPaused = false;
381
+ this._pauseStart = 0;
382
+ this._valuesStart = {};
383
+ this._valuesEnd = {};
384
+ this._valuesStartRepeat = {};
385
+ this._duration = 1000;
386
+ this._initialRepeat = 0;
387
+ this._repeat = 0;
388
+ this._yoyo = false;
389
+ this._isPlaying = false;
390
+ this._reversed = false;
391
+ this._delayTime = 0;
392
+ this._startTime = 0;
393
+ this._easingFunction = TWEEN.Easing.Linear.None;
394
+ this._interpolationFunction = TWEEN.Interpolation.Linear;
395
+ this._chainedTweens = [];
396
+ this._onStartCallbackFired = false;
397
+ this._id = TWEEN.nextId();
398
+ this._isChainStopped = false;
399
+ }
400
+ Tween.prototype.getId = function () {
401
+ return this._id;
402
+ };
403
+ Tween.prototype.isPlaying = function () {
404
+ return this._isPlaying;
405
+ };
406
+ Tween.prototype.isPaused = function () {
407
+ return this._isPaused;
408
+ };
409
+ Tween.prototype.to = function (properties, duration) {
410
+ for (var prop in properties) {
411
+ this._valuesEnd[prop] = properties[prop];
412
+ }
413
+ if (duration !== undefined) {
414
+ this._duration = duration;
415
+ }
416
+ return this;
417
+ };
418
+ Tween.prototype.duration = function (d) {
419
+ this._duration = d;
420
+ return this;
421
+ };
422
+ Tween.prototype.start = function (time) {
423
+ if (this._isPlaying) {
424
+ return this;
425
+ }
426
+ // eslint-disable-next-line
427
+ // @ts-ignore FIXME?
428
+ this._group.add(this);
429
+ this._repeat = this._initialRepeat;
430
+ if (this._reversed) {
431
+ // If we were reversed (f.e. using the yoyo feature) then we need to
432
+ // flip the tween direction back to forward.
433
+ this._reversed = false;
434
+ for (var property in this._valuesStartRepeat) {
435
+ this._swapEndStartRepeatValues(property);
436
+ this._valuesStart[property] = this._valuesStartRepeat[property];
437
+ }
438
+ }
439
+ this._isPlaying = true;
440
+ this._isPaused = false;
441
+ this._onStartCallbackFired = false;
442
+ this._isChainStopped = false;
443
+ this._startTime =
444
+ time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now();
445
+ this._startTime += this._delayTime;
446
+ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
447
+ return this;
448
+ };
449
+ Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
450
+ for (var property in _valuesEnd) {
451
+ var startValue = _object[property];
452
+ var startValueIsArray = Array.isArray(startValue);
453
+ var propType = startValueIsArray ? 'array' : typeof startValue;
454
+ var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
455
+ // If `to()` specifies a property that doesn't exist in the source object,
456
+ // we should not set that property in the object
457
+ if (propType === 'undefined' || propType === 'function') {
458
+ continue;
459
+ }
460
+ // Check if an Array was provided as property value
461
+ if (isInterpolationList) {
462
+ var endValues = _valuesEnd[property];
463
+ if (endValues.length === 0) {
464
+ continue;
465
+ }
466
+ // handle an array of relative values
467
+ endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
468
+ // Create a local copy of the Array with the start value at the front
469
+ _valuesEnd[property] = [startValue].concat(endValues);
470
+ }
471
+ // handle the deepness of the values
472
+ if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
473
+ _valuesStart[property] = startValueIsArray ? [] : {};
474
+ // eslint-disable-next-line
475
+ for (var prop in startValue) {
476
+ // eslint-disable-next-line
477
+ // @ts-ignore FIXME?
478
+ _valuesStart[property][prop] = startValue[prop];
479
+ }
480
+ _valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
481
+ // eslint-disable-next-line
482
+ // @ts-ignore FIXME?
483
+ this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
484
+ }
485
+ else {
486
+ // Save the starting value, but only once.
487
+ if (typeof _valuesStart[property] === 'undefined') {
488
+ _valuesStart[property] = startValue;
489
+ }
490
+ if (!startValueIsArray) {
491
+ // eslint-disable-next-line
492
+ // @ts-ignore FIXME?
493
+ _valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
494
+ }
495
+ if (isInterpolationList) {
496
+ // eslint-disable-next-line
497
+ // @ts-ignore FIXME?
498
+ _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
499
+ }
500
+ else {
501
+ _valuesStartRepeat[property] = _valuesStart[property] || 0;
502
+ }
503
+ }
504
+ }
505
+ };
506
+ Tween.prototype.stop = function () {
507
+ if (!this._isChainStopped) {
508
+ this._isChainStopped = true;
509
+ this.stopChainedTweens();
510
+ }
511
+ if (!this._isPlaying) {
512
+ return this;
513
+ }
514
+ // eslint-disable-next-line
515
+ // @ts-ignore FIXME?
516
+ this._group.remove(this);
517
+ this._isPlaying = false;
518
+ this._isPaused = false;
519
+ if (this._onStopCallback) {
520
+ this._onStopCallback(this._object);
521
+ }
522
+ return this;
523
+ };
524
+ Tween.prototype.end = function () {
525
+ this.update(Infinity);
526
+ return this;
527
+ };
528
+ Tween.prototype.pause = function (time) {
529
+ if (this._isPaused || !this._isPlaying) {
530
+ return this;
531
+ }
532
+ this._isPaused = true;
533
+ this._pauseStart = time === undefined ? TWEEN.now() : time;
534
+ // eslint-disable-next-line
535
+ // @ts-ignore FIXME?
536
+ this._group.remove(this);
537
+ return this;
538
+ };
539
+ Tween.prototype.resume = function (time) {
540
+ if (!this._isPaused || !this._isPlaying) {
541
+ return this;
542
+ }
543
+ this._isPaused = false;
544
+ this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart;
545
+ this._pauseStart = 0;
546
+ // eslint-disable-next-line
547
+ // @ts-ignore FIXME?
548
+ this._group.add(this);
549
+ return this;
550
+ };
551
+ Tween.prototype.stopChainedTweens = function () {
552
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
553
+ this._chainedTweens[i].stop();
554
+ }
555
+ return this;
556
+ };
557
+ Tween.prototype.group = function (group) {
558
+ this._group = group;
559
+ return this;
560
+ };
561
+ Tween.prototype.delay = function (amount) {
562
+ this._delayTime = amount;
563
+ return this;
564
+ };
565
+ Tween.prototype.repeat = function (times) {
566
+ this._initialRepeat = times;
567
+ this._repeat = times;
568
+ return this;
569
+ };
570
+ Tween.prototype.repeatDelay = function (amount) {
571
+ this._repeatDelayTime = amount;
572
+ return this;
573
+ };
574
+ Tween.prototype.yoyo = function (yoyo) {
575
+ this._yoyo = yoyo;
576
+ return this;
577
+ };
578
+ Tween.prototype.easing = function (easingFunction) {
579
+ this._easingFunction = easingFunction;
580
+ return this;
581
+ };
582
+ Tween.prototype.interpolation = function (interpolationFunction) {
583
+ this._interpolationFunction = interpolationFunction;
584
+ return this;
585
+ };
586
+ Tween.prototype.chain = function () {
587
+ var tweens = [];
588
+ for (var _i = 0; _i < arguments.length; _i++) {
589
+ tweens[_i] = arguments[_i];
590
+ }
591
+ this._chainedTweens = tweens;
592
+ return this;
593
+ };
594
+ Tween.prototype.onStart = function (callback) {
595
+ this._onStartCallback = callback;
596
+ return this;
597
+ };
598
+ Tween.prototype.onUpdate = function (callback) {
599
+ this._onUpdateCallback = callback;
600
+ return this;
601
+ };
602
+ Tween.prototype.onRepeat = function (callback) {
603
+ this._onRepeatCallback = callback;
604
+ return this;
605
+ };
606
+ Tween.prototype.onComplete = function (callback) {
607
+ this._onCompleteCallback = callback;
608
+ return this;
609
+ };
610
+ Tween.prototype.onStop = function (callback) {
611
+ this._onStopCallback = callback;
612
+ return this;
613
+ };
614
+ Tween.prototype.update = function (time) {
615
+ var property;
616
+ var elapsed;
617
+ var endTime = this._startTime + this._duration;
618
+ if (time > endTime && !this._isPlaying) {
619
+ return false;
620
+ }
621
+ // If the tween was already finished,
622
+ if (!this.isPlaying) {
623
+ this.start(time);
624
+ }
625
+ if (time < this._startTime) {
626
+ return true;
627
+ }
628
+ if (this._onStartCallbackFired === false) {
629
+ if (this._onStartCallback) {
630
+ this._onStartCallback(this._object);
631
+ }
632
+ this._onStartCallbackFired = true;
633
+ }
634
+ elapsed = (time - this._startTime) / this._duration;
635
+ elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
636
+ var value = this._easingFunction(elapsed);
637
+ // properties transformations
638
+ this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
639
+ if (this._onUpdateCallback) {
640
+ this._onUpdateCallback(this._object, elapsed);
641
+ }
642
+ if (elapsed === 1) {
643
+ if (this._repeat > 0) {
644
+ if (isFinite(this._repeat)) {
645
+ this._repeat--;
646
+ }
647
+ // Reassign starting values, restart by making startTime = now
648
+ for (property in this._valuesStartRepeat) {
649
+ if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
650
+ this._valuesStartRepeat[property] =
651
+ // eslint-disable-next-line
652
+ // @ts-ignore FIXME?
653
+ this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
654
+ }
655
+ if (this._yoyo) {
656
+ this._swapEndStartRepeatValues(property);
657
+ }
658
+ this._valuesStart[property] = this._valuesStartRepeat[property];
659
+ }
660
+ if (this._yoyo) {
661
+ this._reversed = !this._reversed;
662
+ }
663
+ if (this._repeatDelayTime !== undefined) {
664
+ this._startTime = time + this._repeatDelayTime;
665
+ }
666
+ else {
667
+ this._startTime = time + this._delayTime;
668
+ }
669
+ if (this._onRepeatCallback) {
670
+ this._onRepeatCallback(this._object);
671
+ }
672
+ return true;
673
+ }
674
+ else {
675
+ if (this._onCompleteCallback) {
676
+ this._onCompleteCallback(this._object);
677
+ }
678
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
679
+ // Make the chained tweens start exactly at the time they should,
680
+ // even if the `update()` method was called way past the duration of the tween
681
+ this._chainedTweens[i].start(this._startTime + this._duration);
682
+ }
683
+ this._isPlaying = false;
684
+ return false;
685
+ }
686
+ }
687
+ return true;
688
+ };
689
+ Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
690
+ for (var property in _valuesEnd) {
691
+ // Don't update properties that do not exist in the source object
692
+ if (_valuesStart[property] === undefined) {
693
+ continue;
694
+ }
695
+ var start = _valuesStart[property] || 0;
696
+ var end = _valuesEnd[property];
697
+ var startIsArray = Array.isArray(_object[property]);
698
+ var endIsArray = Array.isArray(end);
699
+ var isInterpolationList = !startIsArray && endIsArray;
700
+ if (isInterpolationList) {
701
+ _object[property] = this._interpolationFunction(end, value);
702
+ }
703
+ else if (typeof end === 'object' && end) {
704
+ // eslint-disable-next-line
705
+ // @ts-ignore FIXME?
706
+ this._updateProperties(_object[property], start, end, value);
707
+ }
708
+ else {
709
+ // Parses relative end values with start as base (e.g.: +10, -3)
710
+ end = this._handleRelativeValue(start, end);
711
+ // Protect against non numeric properties.
712
+ if (typeof end === 'number') {
713
+ // eslint-disable-next-line
714
+ // @ts-ignore FIXME?
715
+ _object[property] = start + (end - start) * value;
716
+ }
717
+ }
718
+ }
719
+ };
720
+ Tween.prototype._handleRelativeValue = function (start, end) {
721
+ if (typeof end !== 'string') {
722
+ return end;
723
+ }
724
+ if (end.charAt(0) === '+' || end.charAt(0) === '-') {
725
+ return start + parseFloat(end);
726
+ }
727
+ else {
728
+ return parseFloat(end);
729
+ }
730
+ };
731
+ Tween.prototype._swapEndStartRepeatValues = function (property) {
732
+ var tmp = this._valuesStartRepeat[property];
733
+ if (typeof this._valuesEnd[property] === 'string') {
734
+ // eslint-disable-next-line
735
+ // @ts-ignore FIXME?
736
+ this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
737
+ }
738
+ else {
739
+ this._valuesStartRepeat[property] = this._valuesEnd[property];
740
+ }
741
+ this._valuesEnd[property] = tmp;
742
+ };
743
+ return Tween;
744
+ }());
745
+
746
+ var VERSION = '18.6.0';
747
+
748
+ /**
749
+ * Tween.js - Licensed under the MIT license
750
+ * https://github.com/tweenjs/tween.js
751
+ * ----------------------------------------------
752
+ *
753
+ * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
754
+ * Thank you all, you're awesome!
755
+ */
756
+ var __extends = (this && this.__extends) || (function () {
757
+ var extendStatics = function (d, b) {
758
+ extendStatics = Object.setPrototypeOf ||
759
+ ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
760
+ function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
761
+ return extendStatics(d, b);
762
+ };
763
+ return function (d, b) {
764
+ extendStatics(d, b);
765
+ function __() { this.constructor = d; }
766
+ d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
767
+ };
768
+ })();
769
+ /**
770
+ * Controlling groups of tweens
771
+ *
772
+ * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
773
+ * In these cases, you may want to create your own smaller groups of tween
774
+ */
775
+ var Main = /** @class */ (function (_super) {
776
+ __extends(Main, _super);
777
+ function Main() {
778
+ var _this = _super !== null && _super.apply(this, arguments) || this;
779
+ _this.version = VERSION;
780
+ _this.now = NOW$1;
781
+ _this.Group = Group;
782
+ _this.Easing = Easing;
783
+ _this.Interpolation = Interpolation;
784
+ _this.nextId = Sequence.nextId;
785
+ _this.Tween = Tween;
786
+ return _this;
787
+ }
788
+ return Main;
789
+ }(Group));
790
+ var TWEEN = new Main();
960
791
 
961
792
  export default TWEEN;