@ttt-productions/media-viewer 0.10.7 → 0.10.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -5,6 +5,15 @@ import type { MediaPlaybackControls, MediaPlaybackProps } from "../types.js";
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* per this many milliseconds of active (non-paused) playback via `timeupdate`.
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*/
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export declare const PROGRESS_SAMPLE_INTERVAL_MS = 5000;
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/**
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* How far an element may have played from the start and still ADOPT a
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* late-arriving `startAtSeconds`. Autoplay can begin playback before the app's
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* async resume position resolves (firefox reliably loses that race); a couple
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* of autoplayed seconds are not user intent, so the saved position still wins
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* inside this window. Beyond it, a late value is ignored — the user is
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* genuinely watching from where they are.
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*/
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export declare const LATE_RESUME_ADOPT_WINDOW_SEC = 3;
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export type UseMediaPlaybackResult = {
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/** Whether the media has ended (drives the end overlay). */
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hasEnded: boolean;
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@@ -1 +1 @@
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{"version":3,"file":"use-media-playback.d.ts","sourceRoot":"","sources":["../../src/react/use-media-playback.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,qBAAqB,EAAE,kBAAkB,EAAE,MAAM,aAAa,CAAC;AAE7E;;;GAGG;AACH,eAAO,MAAM,2BAA2B,OAAO,CAAC;AAEhD,MAAM,MAAM,sBAAsB,GAAG;IACnC,4DAA4D;IAC5D,QAAQ,EAAE,OAAO,CAAC;IAClB,sEAAsE;IACtE,QAAQ,EAAE;QACR,gBAAgB,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QACtE,YAAY,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAClE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC5D,OAAO,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC7D,QAAQ,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC9D,OAAO,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;KAC9D,CAAC;CACH,CAAC;AAEF;;;;;;;;;;;;GAYG;AACH,wBAAgB,gBAAgB,CAC9B,UAAU,EAAE,KAAK,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,EACpD,KAAK,EAAE,kBAAkB,EACzB,mBAAmB,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,qBAAqB,CAAC;AACtD;;;;;;GAMG;AACH,QAAQ,CAAC,EAAE,MAAM,GAChB,sBAAsB,
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{"version":3,"file":"use-media-playback.d.ts","sourceRoot":"","sources":["../../src/react/use-media-playback.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,KAAK,EAAE,qBAAqB,EAAE,kBAAkB,EAAE,MAAM,aAAa,CAAC;AAE7E;;;GAGG;AACH,eAAO,MAAM,2BAA2B,OAAO,CAAC;AAEhD;;;;;;;GAOG;AACH,eAAO,MAAM,4BAA4B,IAAI,CAAC;AAE9C,MAAM,MAAM,sBAAsB,GAAG;IACnC,4DAA4D;IAC5D,QAAQ,EAAE,OAAO,CAAC;IAClB,sEAAsE;IACtE,QAAQ,EAAE;QACR,gBAAgB,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QACtE,YAAY,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAClE,MAAM,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC5D,OAAO,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC7D,QAAQ,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;QAC9D,OAAO,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,KAAK,IAAI,CAAC;KAC9D,CAAC;CACH,CAAC;AAEF;;;;;;;;;;;;GAYG;AACH,wBAAgB,gBAAgB,CAC9B,UAAU,EAAE,KAAK,CAAC,SAAS,CAAC,gBAAgB,GAAG,IAAI,CAAC,EACpD,KAAK,EAAE,kBAAkB,EACzB,mBAAmB,CAAC,EAAE,KAAK,CAAC,GAAG,CAAC,qBAAqB,CAAC;AACtD;;;;;;GAMG;AACH,QAAQ,CAAC,EAAE,MAAM,GAChB,sBAAsB,CAmOxB"}
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@@ -5,6 +5,15 @@ import * as React from "react";
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* per this many milliseconds of active (non-paused) playback via `timeupdate`.
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*/
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export const PROGRESS_SAMPLE_INTERVAL_MS = 5000;
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/**
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* How far an element may have played from the start and still ADOPT a
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* late-arriving `startAtSeconds`. Autoplay can begin playback before the app's
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* async resume position resolves (firefox reliably loses that race); a couple
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* of autoplayed seconds are not user intent, so the saved position still wins
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* inside this window. Beyond it, a late value is ignored — the user is
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* genuinely watching from where they are.
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*/
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export const LATE_RESUME_ADOPT_WINDOW_SEC = 3;
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/**
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* Shared playback API for VideoViewer and AudioViewer. Owns the additive
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* playback surface (onEnded, onProgressSample, startAtSeconds, endOverlay,
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@@ -46,6 +55,11 @@ mediaKey) {
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// True once we have observed real playback progress — after this we resume
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// from lastPositionRef, never re-apply the original startAtSeconds prop.
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const hasStartedRef = React.useRef(false);
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// True once a startAtSeconds seed has been ADOPTED (at mount or late-arrival).
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// Owns the adopt-exactly-once rule for the late-arrival effect below — playback
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// state is deliberately NOT that gate, because autoplay can start playback
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// before an async resume position arrives (see LATE_RESUME_ADOPT_WINDOW_SEC).
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const seededRef = React.useRef(seedFromProps !== null);
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// Throttle bookkeeping for periodic samples (wall-clock, active playback only).
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const lastSampleAtRef = React.useRef(0);
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// Render-phase reset-on-source-change: when the media source (`mediaKey`)
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@@ -59,6 +73,7 @@ mediaKey) {
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prevMediaKeyRef.current = mediaKey;
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lastPositionRef.current = seedFromProps;
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hasStartedRef.current = false;
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seededRef.current = seedFromProps !== null;
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lastSampleAtRef.current = 0;
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if (hasEnded)
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setHasEnded(false);
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@@ -75,15 +90,17 @@ mediaKey) {
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lastPositionRef.current = el.currentTime;
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}
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}, []);
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const applyInitialSeek = React.useCallback((el) => {
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const applyInitialSeek = React.useCallback((el, adoptWindowSec = 0.01) => {
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const target = lastPositionRef.current;
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if (typeof target !== "number" || target <= 0)
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return;
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// Only seek
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// handler idempotent (a metadata event on an already-positioned
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// a no-op) and
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// Only seek an element still near the start. The DEFAULT window keeps the
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// metadata handler idempotent (a metadata event on an already-positioned
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// element is a no-op) and re-applies the LAST KNOWN position to the new
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// element created by an unloadOnExit remount — resuming, never restarting.
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// The late-arrival effect widens the window (LATE_RESUME_ADOPT_WINDOW_SEC)
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// because autoplay may have advanced a little before the seed arrived.
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if (el.currentTime > adoptWindowSec)
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return;
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const dur = el.duration;
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const clamped = Number.isFinite(dur) && dur > 0 ? Math.min(target, dur) : target;
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@@ -97,27 +114,33 @@ mediaKey) {
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// Late-arriving resume position. `startAtSeconds` usually comes from an async
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// app source (a user-prefs query); when that resolves AFTER this hook mounted,
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// the mount-time seed above saw `undefined` and the element would silently
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// start at 0. Adopt the value when it finally arrives —
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//
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// start, so a late value can never yank media the user is
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//
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//
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//
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//
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//
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// start at 0. Adopt the value when it finally arrives — exactly ONCE
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// (`seededRef`), and only while the element is within the small adoption
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// window of the start, so a late value can never yank media the user is
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// genuinely watching. Playback state is deliberately NOT the gate: under
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// AUTOPLAY the element starts playing from 0 on its own, and by the time the
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// prefs query resolves it has drifted a fraction of a second — firefox loses
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// that race on every deep-link resume (live 2026-07-31, hosted path 14.4:
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// expected ~224s, read 0.2s). A few autoplayed seconds are not user intent;
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// jumping to the user's saved position IS the requested behavior. Beyond the
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// window (a user genuinely re-watching from the top) the late value is
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// ignored, same as before. A `mediaKey` change resets the refs in the
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// render-phase block above, re-arming this for the new source; the seek is
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// applied here because the element may already have fired `loadedmetadata`
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// and will not fire it again — when metadata has not landed yet,
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// `onLoadedMetadata` applies it.
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React.useEffect(() => {
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if (seedFromProps === null)
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return;
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if (
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return;
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if (lastPositionRef.current !== null)
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return;
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if (seededRef.current)
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return; // adopt exactly once; never override an applied seed
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const el = elementRef.current;
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if (el && el.currentTime >
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if (el && el.currentTime > LATE_RESUME_ADOPT_WINDOW_SEC)
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return;
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seededRef.current = true;
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lastPositionRef.current = seedFromProps;
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if (el)
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applyInitialSeek(el);
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applyInitialSeek(el, LATE_RESUME_ADOPT_WINDOW_SEC);
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}, [seedFromProps, applyInitialSeek, elementRef]);
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const onLoadedMetadata = React.useCallback((e) => {
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applyInitialSeek(e.currentTarget);
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@@ -1 +1 @@
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client\";\n\nimport * as React from \"react\";\nimport type { MediaPlaybackControls, MediaPlaybackProps } from \"../types.js\";\n\n/**\n * Throttle interval for periodic progress samples. A sample fires at most once\n * per this many milliseconds of active (non-paused) playback via `timeupdate`.\n */\nexport const PROGRESS_SAMPLE_INTERVAL_MS = 5000;\n\nexport type UseMediaPlaybackResult = {\n /** Whether the media has ended (drives the end overlay). */\n hasEnded: boolean;\n /** Handlers to spread onto the underlying <video>/<audio> element. */\n handlers: {\n onLoadedMetadata: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onTimeUpdate: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onPlay: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onPause: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onSeeked: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onEnded: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n };\n};\n\n/**\n * Shared playback API for VideoViewer and AudioViewer. Owns the additive\n * playback surface (onEnded, onProgressSample, startAtSeconds, endOverlay,\n * imperative controls) so both viewers behave identically. Adds NO observer —\n * everything is derived from native media element events (MEDIA-102).\n *\n * The element ref is supplied by the viewer (which already owns it for\n * autoplay/fullscreen). When the viewer unloads the element off-screen\n * (`unloadOnExit`) and remounts it on return, the last known playback position\n * is tracked in a component-scoped ref that outlives the element, so playback\n * resumes from where it left off — never from `startAtSeconds` again and never\n * from 0.\n */\nexport function useMediaPlayback(\n elementRef: React.RefObject<HTMLMediaElement | null>,\n props: MediaPlaybackProps,\n playbackControlsRef?: React.Ref<MediaPlaybackControls>,\n /**\n * Stable identity for the CURRENT media source (the viewer passes its `url`).\n * When this changes the media is a different asset, so all resume/progress/\n * ended tracking is reset — a stale position from the previous media must NOT\n * carry over onto the new element. Omit when the viewer never reuses one\n * instance across sources.\n */\n mediaKey?: string,\n): UseMediaPlaybackResult {\n const { onEnded, onProgressSample, startAtSeconds, endOverlay } = props;\n\n const [hasEnded, setHasEnded] = React.useState(false);\n\n // Latest callbacks/props via refs so handler identities stay stable and the\n // element event handlers always see current values.\n const onEndedRef = React.useRef(onEnded);\n const onProgressSampleRef = React.useRef(onProgressSample);\n onEndedRef.current = onEnded;\n onProgressSampleRef.current = onProgressSample;\n\n // The resume position implied by the CURRENT props: a positive\n // startAtSeconds, or null when the caller supplies none. One declaration —\n // the mount seed, the mediaKey reset, and the late-arrival effect all read it.\n const seedFromProps =\n typeof startAtSeconds === \"number\" && startAtSeconds > 0 ? startAtSeconds : null;\n\n // Last known playback position. Seeded from startAtSeconds, then updated once\n // playback has actually started. Survives the unloadOnExit unload/remount\n // cycle because it lives on the (still-mounted) component instance.\n const lastPositionRef = React.useRef<number | null>(seedFromProps);\n // True once we have observed real playback progress — after this we resume\n // from lastPositionRef, never re-apply the original startAtSeconds prop.\n const hasStartedRef = React.useRef(false);\n\n // Throttle bookkeeping for periodic samples (wall-clock, active playback only).\n const lastSampleAtRef = React.useRef(0);\n\n // Render-phase reset-on-source-change: when the media source (`mediaKey`)\n // changes, the same component/hook instance is being reused for a DIFFERENT\n // asset (e.g. a playlist swapping `url` in place). Reset every piece of\n // per-source tracking so the previous media's position/ended/throttle state\n // cannot bleed onto the new element. This is the sanctioned render-phase\n // reset-on-prop-change pattern (not a set-state-in-effect).\n const prevMediaKeyRef = React.useRef<string | undefined>(mediaKey);\n if (prevMediaKeyRef.current !== mediaKey) {\n prevMediaKeyRef.current = mediaKey;\n lastPositionRef.current = seedFromProps;\n hasStartedRef.current = false;\n lastSampleAtRef.current = 0;\n if (hasEnded) setHasEnded(false);\n }\n\n const emitSample = React.useCallback((el: HTMLMediaElement) => {\n const cb = onProgressSampleRef.current;\n if (!cb) return;\n const duration = Number.isFinite(el.duration) ? el.duration : 0;\n cb(el.currentTime, duration);\n }, []);\n\n const trackPosition = React.useCallback((el: HTMLMediaElement) => {\n if (hasStartedRef.current) {\n lastPositionRef.current = el.currentTime;\n }\n }, []);\n\n const applyInitialSeek = React.useCallback((el: HTMLMediaElement) => {\n const target = lastPositionRef.current;\n if (typeof target !== \"number\" || target <= 0) return;\n // Only seek a freshly-loaded element sitting at the start. This makes the\n // handler idempotent (a metadata event on an already-positioned element is\n // a no-op) and, crucially, re-applies the LAST KNOWN position to the new\n // element created by an unloadOnExit remount — resuming, never restarting.\n if (el.currentTime > 0.01) return;\n const dur = el.duration;\n const clamped = Number.isFinite(dur) && dur > 0 ? Math.min(target, dur) : target;\n try {\n el.currentTime = clamped;\n } catch {\n /* setting currentTime before ready can throw in some engines; ignore */\n }\n }, []);\n\n // Late-arriving resume position. `startAtSeconds` usually comes from an async\n // app source (a user-prefs query); when that resolves AFTER this hook mounted,\n // the mount-time seed above saw `undefined` and the element would silently\n // start at 0. Adopt the value when it finally arrives — but ONLY while nothing\n // has been seeded, no real playback has begun, and the element is still at the\n // start, so a late value can never yank media the user is already watching and\n // can never overwrite a truthful tracked position. A `mediaKey` change resets\n // both refs in the render-phase block above, which re-arms this for the new\n // source; the seek itself is applied here because the element may already have\n // fired `loadedmetadata` (that is exactly this defect) and will not fire it\n // again — when metadata has not landed yet, `onLoadedMetadata` applies it.\n React.useEffect(() => {\n if (seedFromProps === null) return;\n if (hasStartedRef.current) return;\n if (lastPositionRef.current !== null) return;\n const el = elementRef.current;\n if (el && el.currentTime > 0.01) return;\n lastPositionRef.current = seedFromProps;\n if (el) applyInitialSeek(el);\n }, [seedFromProps, applyInitialSeek, elementRef]);\n\n const onLoadedMetadata = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n applyInitialSeek(e.currentTarget);\n },\n [applyInitialSeek],\n );\n\n const onTimeUpdate = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n // Any observed timeupdate while playing means playback has started; from\n // now on we track live position for remount resume.\n if (!el.paused && !el.ended) {\n hasStartedRef.current = true;\n }\n trackPosition(el);\n if (el.paused) return; // no periodic samples while paused\n const now = Date.now();\n if (now - lastSampleAtRef.current >= PROGRESS_SAMPLE_INTERVAL_MS) {\n lastSampleAtRef.current = now;\n emitSample(el);\n }\n },\n [emitSample, trackPosition],\n );\n\n const onPlay = React.useCallback(() => {\n // Playing again after an ended state (native replay) clears the overlay.\n setHasEnded(false);\n }, []);\n\n const onPause = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n trackPosition(el);\n // Flush a sample immediately on pause (final position for this segment).\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n },\n [emitSample, trackPosition],\n );\n\n const onSeeked = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n trackPosition(el);\n // Flush a sample on seek completion so the app sees the new position.\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n },\n [emitSample, trackPosition],\n );\n\n const onEndedHandler = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n // Ended means the play cursor reached duration; record final position.\n hasStartedRef.current = true;\n lastPositionRef.current = el.currentTime;\n // Flush a final sample with the ended position.\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n setHasEnded(true);\n onEndedRef.current?.();\n },\n [emitSample],\n );\n\n // Imperative controls. restart() seeks to 0 and plays; seekTo(s) seeks.\n React.useImperativeHandle(\n playbackControlsRef,\n (): MediaPlaybackControls => ({\n restart() {\n const el = elementRef.current;\n if (!el) return;\n try {\n el.currentTime = 0;\n } catch {\n /* ignore */\n }\n lastPositionRef.current = 0;\n setHasEnded(false);\n void el.play().catch(() => {});\n },\n seekTo(seconds: number) {\n const el = elementRef.current;\n if (!el) return;\n const dur = el.duration;\n const clamped =\n Number.isFinite(dur) && dur > 0 ? Math.min(Math.max(seconds, 0), dur) : Math.max(seconds, 0);\n try {\n el.currentTime = clamped;\n } catch {\n /* ignore */\n }\n hasStartedRef.current = true;\n lastPositionRef.current = clamped;\n },\n }),\n [elementRef],\n );\n\n // Ended state is cleared by onPlay (native replay / imperative restart).\n // endOverlay itself is rendered by the viewer using `hasEnded`.\n void endOverlay;\n\n return {\n hasEnded,\n handlers: {\n onLoadedMetadata,\n onTimeUpdate,\n onPlay,\n onPause,\n onSeeked,\n onEnded: onEndedHandler,\n },\n };\n}\n"]}
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client\";\n\nimport * as React from \"react\";\nimport type { MediaPlaybackControls, MediaPlaybackProps } from \"../types.js\";\n\n/**\n * Throttle interval for periodic progress samples. A sample fires at most once\n * per this many milliseconds of active (non-paused) playback via `timeupdate`.\n */\nexport const PROGRESS_SAMPLE_INTERVAL_MS = 5000;\n\n/**\n * How far an element may have played from the start and still ADOPT a\n * late-arriving `startAtSeconds`. Autoplay can begin playback before the app's\n * async resume position resolves (firefox reliably loses that race); a couple\n * of autoplayed seconds are not user intent, so the saved position still wins\n * inside this window. Beyond it, a late value is ignored — the user is\n * genuinely watching from where they are.\n */\nexport const LATE_RESUME_ADOPT_WINDOW_SEC = 3;\n\nexport type UseMediaPlaybackResult = {\n /** Whether the media has ended (drives the end overlay). */\n hasEnded: boolean;\n /** Handlers to spread onto the underlying <video>/<audio> element. */\n handlers: {\n onLoadedMetadata: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onTimeUpdate: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onPlay: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onPause: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onSeeked: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n onEnded: (e: React.SyntheticEvent<HTMLMediaElement>) => void;\n };\n};\n\n/**\n * Shared playback API for VideoViewer and AudioViewer. Owns the additive\n * playback surface (onEnded, onProgressSample, startAtSeconds, endOverlay,\n * imperative controls) so both viewers behave identically. Adds NO observer —\n * everything is derived from native media element events (MEDIA-102).\n *\n * The element ref is supplied by the viewer (which already owns it for\n * autoplay/fullscreen). When the viewer unloads the element off-screen\n * (`unloadOnExit`) and remounts it on return, the last known playback position\n * is tracked in a component-scoped ref that outlives the element, so playback\n * resumes from where it left off — never from `startAtSeconds` again and never\n * from 0.\n */\nexport function useMediaPlayback(\n elementRef: React.RefObject<HTMLMediaElement | null>,\n props: MediaPlaybackProps,\n playbackControlsRef?: React.Ref<MediaPlaybackControls>,\n /**\n * Stable identity for the CURRENT media source (the viewer passes its `url`).\n * When this changes the media is a different asset, so all resume/progress/\n * ended tracking is reset — a stale position from the previous media must NOT\n * carry over onto the new element. Omit when the viewer never reuses one\n * instance across sources.\n */\n mediaKey?: string,\n): UseMediaPlaybackResult {\n const { onEnded, onProgressSample, startAtSeconds, endOverlay } = props;\n\n const [hasEnded, setHasEnded] = React.useState(false);\n\n // Latest callbacks/props via refs so handler identities stay stable and the\n // element event handlers always see current values.\n const onEndedRef = React.useRef(onEnded);\n const onProgressSampleRef = React.useRef(onProgressSample);\n onEndedRef.current = onEnded;\n onProgressSampleRef.current = onProgressSample;\n\n // The resume position implied by the CURRENT props: a positive\n // startAtSeconds, or null when the caller supplies none. One declaration —\n // the mount seed, the mediaKey reset, and the late-arrival effect all read it.\n const seedFromProps =\n typeof startAtSeconds === \"number\" && startAtSeconds > 0 ? startAtSeconds : null;\n\n // Last known playback position. Seeded from startAtSeconds, then updated once\n // playback has actually started. Survives the unloadOnExit unload/remount\n // cycle because it lives on the (still-mounted) component instance.\n const lastPositionRef = React.useRef<number | null>(seedFromProps);\n // True once we have observed real playback progress — after this we resume\n // from lastPositionRef, never re-apply the original startAtSeconds prop.\n const hasStartedRef = React.useRef(false);\n // True once a startAtSeconds seed has been ADOPTED (at mount or late-arrival).\n // Owns the adopt-exactly-once rule for the late-arrival effect below — playback\n // state is deliberately NOT that gate, because autoplay can start playback\n // before an async resume position arrives (see LATE_RESUME_ADOPT_WINDOW_SEC).\n const seededRef = React.useRef(seedFromProps !== null);\n\n // Throttle bookkeeping for periodic samples (wall-clock, active playback only).\n const lastSampleAtRef = React.useRef(0);\n\n // Render-phase reset-on-source-change: when the media source (`mediaKey`)\n // changes, the same component/hook instance is being reused for a DIFFERENT\n // asset (e.g. a playlist swapping `url` in place). Reset every piece of\n // per-source tracking so the previous media's position/ended/throttle state\n // cannot bleed onto the new element. This is the sanctioned render-phase\n // reset-on-prop-change pattern (not a set-state-in-effect).\n const prevMediaKeyRef = React.useRef<string | undefined>(mediaKey);\n if (prevMediaKeyRef.current !== mediaKey) {\n prevMediaKeyRef.current = mediaKey;\n lastPositionRef.current = seedFromProps;\n hasStartedRef.current = false;\n seededRef.current = seedFromProps !== null;\n lastSampleAtRef.current = 0;\n if (hasEnded) setHasEnded(false);\n }\n\n const emitSample = React.useCallback((el: HTMLMediaElement) => {\n const cb = onProgressSampleRef.current;\n if (!cb) return;\n const duration = Number.isFinite(el.duration) ? el.duration : 0;\n cb(el.currentTime, duration);\n }, []);\n\n const trackPosition = React.useCallback((el: HTMLMediaElement) => {\n if (hasStartedRef.current) {\n lastPositionRef.current = el.currentTime;\n }\n }, []);\n\n const applyInitialSeek = React.useCallback((el: HTMLMediaElement, adoptWindowSec = 0.01) => {\n const target = lastPositionRef.current;\n if (typeof target !== \"number\" || target <= 0) return;\n // Only seek an element still near the start. The DEFAULT window keeps the\n // metadata handler idempotent (a metadata event on an already-positioned\n // element is a no-op) and re-applies the LAST KNOWN position to the new\n // element created by an unloadOnExit remount — resuming, never restarting.\n // The late-arrival effect widens the window (LATE_RESUME_ADOPT_WINDOW_SEC)\n // because autoplay may have advanced a little before the seed arrived.\n if (el.currentTime > adoptWindowSec) return;\n const dur = el.duration;\n const clamped = Number.isFinite(dur) && dur > 0 ? Math.min(target, dur) : target;\n try {\n el.currentTime = clamped;\n } catch {\n /* setting currentTime before ready can throw in some engines; ignore */\n }\n }, []);\n\n // Late-arriving resume position. `startAtSeconds` usually comes from an async\n // app source (a user-prefs query); when that resolves AFTER this hook mounted,\n // the mount-time seed above saw `undefined` and the element would silently\n // start at 0. Adopt the value when it finally arrives — exactly ONCE\n // (`seededRef`), and only while the element is within the small adoption\n // window of the start, so a late value can never yank media the user is\n // genuinely watching. Playback state is deliberately NOT the gate: under\n // AUTOPLAY the element starts playing from 0 on its own, and by the time the\n // prefs query resolves it has drifted a fraction of a second — firefox loses\n // that race on every deep-link resume (live 2026-07-31, hosted path 14.4:\n // expected ~224s, read 0.2s). A few autoplayed seconds are not user intent;\n // jumping to the user's saved position IS the requested behavior. Beyond the\n // window (a user genuinely re-watching from the top) the late value is\n // ignored, same as before. A `mediaKey` change resets the refs in the\n // render-phase block above, re-arming this for the new source; the seek is\n // applied here because the element may already have fired `loadedmetadata`\n // and will not fire it again — when metadata has not landed yet,\n // `onLoadedMetadata` applies it.\n React.useEffect(() => {\n if (seedFromProps === null) return;\n if (seededRef.current) return; // adopt exactly once; never override an applied seed\n const el = elementRef.current;\n if (el && el.currentTime > LATE_RESUME_ADOPT_WINDOW_SEC) return;\n seededRef.current = true;\n lastPositionRef.current = seedFromProps;\n if (el) applyInitialSeek(el, LATE_RESUME_ADOPT_WINDOW_SEC);\n }, [seedFromProps, applyInitialSeek, elementRef]);\n\n const onLoadedMetadata = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n applyInitialSeek(e.currentTarget);\n },\n [applyInitialSeek],\n );\n\n const onTimeUpdate = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n // Any observed timeupdate while playing means playback has started; from\n // now on we track live position for remount resume.\n if (!el.paused && !el.ended) {\n hasStartedRef.current = true;\n }\n trackPosition(el);\n if (el.paused) return; // no periodic samples while paused\n const now = Date.now();\n if (now - lastSampleAtRef.current >= PROGRESS_SAMPLE_INTERVAL_MS) {\n lastSampleAtRef.current = now;\n emitSample(el);\n }\n },\n [emitSample, trackPosition],\n );\n\n const onPlay = React.useCallback(() => {\n // Playing again after an ended state (native replay) clears the overlay.\n setHasEnded(false);\n }, []);\n\n const onPause = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n trackPosition(el);\n // Flush a sample immediately on pause (final position for this segment).\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n },\n [emitSample, trackPosition],\n );\n\n const onSeeked = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n trackPosition(el);\n // Flush a sample on seek completion so the app sees the new position.\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n },\n [emitSample, trackPosition],\n );\n\n const onEndedHandler = React.useCallback(\n (e: React.SyntheticEvent<HTMLMediaElement>) => {\n const el = e.currentTarget;\n // Ended means the play cursor reached duration; record final position.\n hasStartedRef.current = true;\n lastPositionRef.current = el.currentTime;\n // Flush a final sample with the ended position.\n lastSampleAtRef.current = Date.now();\n emitSample(el);\n setHasEnded(true);\n onEndedRef.current?.();\n },\n [emitSample],\n );\n\n // Imperative controls. restart() seeks to 0 and plays; seekTo(s) seeks.\n React.useImperativeHandle(\n playbackControlsRef,\n (): MediaPlaybackControls => ({\n restart() {\n const el = elementRef.current;\n if (!el) return;\n try {\n el.currentTime = 0;\n } catch {\n /* ignore */\n }\n lastPositionRef.current = 0;\n setHasEnded(false);\n void el.play().catch(() => {});\n },\n seekTo(seconds: number) {\n const el = elementRef.current;\n if (!el) return;\n const dur = el.duration;\n const clamped =\n Number.isFinite(dur) && dur > 0 ? Math.min(Math.max(seconds, 0), dur) : Math.max(seconds, 0);\n try {\n el.currentTime = clamped;\n } catch {\n /* ignore */\n }\n hasStartedRef.current = true;\n lastPositionRef.current = clamped;\n },\n }),\n [elementRef],\n );\n\n // Ended state is cleared by onPlay (native replay / imperative restart).\n // endOverlay itself is rendered by the viewer using `hasEnded`.\n void endOverlay;\n\n return {\n hasEnded,\n handlers: {\n onLoadedMetadata,\n onTimeUpdate,\n onPlay,\n onPause,\n onSeeked,\n onEnded: onEndedHandler,\n },\n };\n}\n"]}
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