@ttt-productions/chat-react 0.13.0 → 0.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -135,7 +135,13 @@ function ChatShellView(props) {
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  // footer all still render, because a consumer that hangs critical controls off those
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  // slots (e.g. the guild-invite binding-agreement Agree/Decline/stake-share controls)
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  // must work whether or not realtime chat has connected yet (F4.1).
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- return (_jsxs(Card, { className: cardClassName, children: [(header || handlers) && (_jsxs(CardHeader, { className: "flex flex-row items-start justify-between gap-4 space-y-0", children: [_jsx("div", { children: header }), _jsx("div", { className: "flex flex-col items-end gap-2", children: _jsx(ThreadActions, { threadId: config.threadId, isAdmin: config.isAdmin, handlers: handlers }) })] })), renderAboveMessages && (_jsx("div", { className: "border-b", children: renderAboveMessages() })), _jsx(CardContent, { className: contentClassName, children: _jsxs("div", { className: "flex flex-col items-center justify-center gap-2 py-12 text-sm text-muted-foreground", role: "status", "aria-live": "polite", children: [_jsx(Loader2, { className: "h-5 w-5 animate-spin", "aria-hidden": "true" }), _jsx("span", { children: "Opening chat\u2026" })] }) }), renderBelowMessages && (_jsx("div", { className: "border-t", children: renderBelowMessages() })), renderFooter ? (_jsx(CardFooter, { className: "border-t", children: renderFooter() })) : (_jsx(CardFooter, { className: "border-t", children: _jsx(Skeleton, { className: "h-10 w-full" }) }))] }));
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+ return (_jsxs(Card, { className: cardClassName, children: [(header || handlers) && (_jsxs(CardHeader, { className: "flex flex-row items-start justify-between gap-4 space-y-0", children: [_jsx("div", { children: header }), _jsx("div", { className: "flex flex-col items-end gap-2", children: _jsx(ThreadActions, { threadId: config.threadId, isAdmin: config.isAdmin, handlers: handlers }) })] })), (() => {
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+ // The wrapper (and its border) renders only when the slot actually
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+ // produced content — a slot returning null (e.g. a collapsed
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+ // conversation-files section) must not paint an empty bordered strip.
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+ const aboveMessages = renderAboveMessages?.() ?? null;
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+ return aboveMessages != null && aboveMessages !== false ? (_jsx("div", { className: "border-b", children: aboveMessages })) : null;
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+ })(), _jsx(CardContent, { className: contentClassName, children: _jsxs("div", { className: "flex flex-col items-center justify-center gap-2 py-12 text-sm text-muted-foreground", role: "status", "aria-live": "polite", children: [_jsx(Loader2, { className: "h-5 w-5 animate-spin", "aria-hidden": "true" }), _jsx("span", { children: "Opening chat\u2026" })] }) }), renderBelowMessages && (_jsx("div", { className: "border-t", children: renderBelowMessages() })), renderFooter ? (_jsx(CardFooter, { className: "border-t", children: renderFooter() })) : (_jsx(CardFooter, { className: "border-t", children: _jsx(Skeleton, { className: "h-10 w-full" }) }))] }));
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  }
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  return (_jsxs(Card, { className: cardClassName, children: [(header || handlers) && (_jsxs(CardHeader, { className: "flex flex-row items-start justify-between gap-4 space-y-0", children: [_jsx("div", { children: header }), _jsx("div", { className: "flex flex-col items-end gap-2", children: _jsx(ThreadActions, { threadId: config.threadId, isAdmin: config.isAdmin, handlers: handlers }) })] })), _jsx(ChatConnectionBanner, { status: status }), renderAboveMessages && (_jsx("div", { className: "border-b", children: renderAboveMessages() })), _jsx(CardContent, { className: contentClassName, children: _jsx(MessageList, { messages: messages, currentUserId: config.currentUserId, isAdmin: config.isAdmin, isFetchingOlder: isFetchingOlder, hasOlder: hasOlder, onLoadOlder: () => fetchOlder(), renderMessage: renderMessage, messageRenderers: messageRenderers, showScrollToBottom: showScrollToBottom, onScrollToBottom: () => setShowScrollToBottom(false), onAtBottomChange: setAtBottom, fillHeight: fillHeight, scrollClassName: scrollClassName, handlers: handlers, onSenderClick: onSenderClick, onRetrySend: retrySend }) }), renderBelowMessages && (_jsx("div", { className: "border-t", children: renderBelowMessages() })), renderFooter ? (_jsx(CardFooter, { className: "border-t", children: renderFooter() })) : (_jsxs(CardFooter, { className: "border-t flex-col items-stretch gap-1", children: [_jsx(TypingIndicator, { typing: typing }), _jsx(KeyboardAvoidingView, { padding: true, offset: 8, className: "w-full", children: _jsx(Composer, { onSend: send, onTyping: signalTyping, disabled: composerDisabled, autoFocus: autoFocus, placeholder: composerPlaceholder, mentionConfig: config.mentionConfig }) })] }))] }));
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  }
@@ -1 +1 @@
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- 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client\";\n\nimport * as React from \"react\";\nimport type { ChatMessageV1, ModerationHandlers } from \"@ttt-productions/chat-core\";\nimport type {\n ChatCoreConfig,\n MessageRendererRegistry,\n} from \"../types.js\";\nimport { Card, CardHeader, CardContent, CardFooter, Skeleton } from \"@ttt-productions/ui-core/react\";\nimport { KeyboardAvoidingView } from \"@ttt-productions/mobile-core/react\";\nimport { Loader2 } from \"lucide-react\";\nimport { useChatMessages } from \"../hooks/useChatMessages.js\";\nimport { useRealtimeChatMessages } from \"../realtime/useRealtimeChatMessages.js\";\nimport type { RealtimeChatClient } from \"../realtime/transport.js\";\nimport { MessageList } from \"./MessageList.js\";\nimport { Composer } from \"./Composer.js\";\nimport { ThreadActions } from \"./menus.js\";\n\nexport type ChatShellProps = {\n config: ChatCoreConfig;\n\n // Header\n header?: React.ReactNode;\n\n // Send handler — text-only. On the realtime transport this is OPTIONAL: the\n // shell sends through the DO socket. If provided, it is still called (so a\n // consumer can mirror to analytics), but the socket send is authoritative.\n onSend?: (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => Promise<void>;\n\n // Message rendering\n renderMessage?: (m: any) => React.ReactNode;\n messageRenderers?: MessageRendererRegistry;\n handlers?: ModerationHandlers;\n\n composerPlaceholder?: string;\n autoFocus?: boolean;\n\n // Three render slots\n renderAboveMessages?: () => React.ReactNode;\n renderBelowMessages?: () => React.ReactNode;\n /** If provided, replaces the Composer entirely */\n renderFooter?: () => React.ReactNode;\n\n // Sender interaction\n onSenderClick?: (senderId: string, displayName: string) => void;\n\n // Disable\n composerDisabled?: boolean;\n\n /** Fill the parent's height instead of the default fixed-height card. Lays the Card out\n * as `flex flex-col h-full` with the message list flexing to fill (scrolls inside), so a\n * full-height page panel doesn't grow unbounded or waste space on a fixed 400px box.\n * The consumer must give ChatShell a bounded-height parent (e.g. an `h-full` panel). */\n fillHeight?: boolean;\n /** Advanced override for the scrollable region's class (forwarded to MessageList).\n * Usually unnecessary — prefer `fillHeight`. */\n scrollClassName?: string;\n};\n\n/** The resolved data a transport hook hands the presentational view. */\ntype ResolvedChat = {\n allowed: boolean;\n isInitialLoading: boolean;\n messages: ChatMessageV1[];\n fetchOlder: () => Promise<void>;\n hasOlder: boolean;\n isFetchingOlder: boolean;\n /** The send handler the Composer calls (socket send on realtime, prop on firestore). */\n send: (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => Promise<void>;\n /** Retry a failed realtime send by its original clientMessageId (realtime only;\n * absent on firestore). Wired to MessageItemDefault's failed-bubble retry. */\n retrySend?: (clientMessageId: string) => void;\n /** Advance the authoritative read cursor (realtime only; absent on the firestore path).\n * Returns whether the ack was actually sent so the caller advances its local cursor only on success (M2). */\n readAck?: (latestSeq: number, focused: boolean) => boolean;\n /** Realtime connection status — drives the disconnected banner (R13). Absent on firestore. */\n status?: string;\n /** uids currently typing (realtime only) — drives the typing indicator (R14). */\n typing?: string[];\n /** Signal the local user is typing (coalesced by the transport). Wired to the Composer (R14). */\n signalTyping?: () => void;\n};\n\n/**\n * ChatShell dispatches on `config.transport`. Hooks must be unconditional, so the\n * two transports live in separate inner components (each calls exactly ONE data\n * hook) and both render the shared presentational `ChatShellView`. The default\n * (undefined / 'firestore') transport is byte-for-byte the previous behavior.\n */\nexport function ChatShell(props: ChatShellProps) {\n if (props.config.transport === \"realtime\") {\n return <RealtimeChatShell {...props} />;\n }\n return <FirestoreChatShell {...props} />;\n}\n\nfunction FirestoreChatShell(props: ChatShellProps) {\n const { config, onSend } = props;\n const r = useChatMessages(config);\n const send = React.useCallback(\n async (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => {\n if (onSend) await onSend(text, replyTo);\n },\n [onSend],\n );\n return <ChatShellView {...props} resolved={{ ...r, send }} />;\n}\n\nfunction RealtimeChatShell(props: ChatShellProps) {\n const { config, onSend } = props;\n const client = config.realtime?.client as RealtimeChatClient | undefined;\n if (!client) {\n throw new Error(\n \"[ChatShell] transport 'realtime' requires config.realtime.client (createRealtimeChatClient(...))\",\n );\n }\n const r = useRealtimeChatMessages(client);\n const send = React.useCallback(\n async (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => {\n // Map the UI replyTo (messageId-based) to the wire replyTo (seq + preview).\n const wireReply =\n replyTo && replyTo.messageId\n ? { messageSeq: Number(replyTo.messageId), preview: replyTo.messagePreview ?? \"\" }\n : null;\n const ok = r.send(text, Number.isFinite(wireReply?.messageSeq) ? wireReply : null);\n // C-B8: surface a closed-socket failure so the Composer keeps the user's text\n // instead of clearing it on a no-op send.\n if (!ok) throw new Error(\"chat-send-failed\");\n if (onSend) await onSend(text, replyTo); // optional mirror\n },\n [r, onSend],\n );\n return (\n <ChatShellView\n {...props}\n resolved={{\n allowed: r.allowed,\n isInitialLoading: r.isInitialLoading,\n messages: r.messages,\n fetchOlder: r.fetchOlder,\n hasOlder: r.hasOlder,\n isFetchingOlder: r.isFetchingOlder,\n send,\n retrySend: r.retrySend,\n readAck: r.readAck,\n status: r.status,\n typing: r.typing,\n signalTyping: r.signalTyping,\n }}\n />\n );\n}\n\nfunction ChatShellView(props: ChatShellProps & { resolved: ResolvedChat }) {\n const {\n config,\n header,\n renderMessage,\n messageRenderers,\n handlers,\n composerPlaceholder,\n autoFocus = false,\n renderAboveMessages,\n renderBelowMessages,\n renderFooter,\n onSenderClick,\n composerDisabled,\n fillHeight = false,\n scrollClassName,\n resolved,\n } = props;\n\n const { allowed, isInitialLoading, messages, fetchOlder, hasOlder, isFetchingOlder, send, retrySend, readAck, status, typing, signalTyping } = resolved;\n\n const [showScrollToBottom, setShowScrollToBottom] = React.useState(false);\n const [atBottom, setAtBottom] = React.useState(true);\n const [focused, setFocused] = React.useState(true);\n const lastAckedRef = React.useRef(0);\n const leaseHeldRef = React.useRef(false);\n\n // The latest authoritative seq currently rendered (optimistic rows have no seq).\n const latestSeq = React.useMemo(() => {\n let max = 0;\n for (const m of messages) {\n const seq = typeof m.meta?.seq === \"number\" ? (m.meta?.seq as number) : 0;\n if (seq > max) max = seq;\n }\n return max;\n }, [messages]);\n\n // Track tab focus/visibility so the read-ack \"focused\" lease releases on blur/hide.\n React.useEffect(() => {\n const compute = () =>\n typeof document === \"undefined\" ||\n (document.visibilityState !== \"hidden\" && (typeof document.hasFocus !== \"function\" || document.hasFocus()));\n setFocused(compute());\n const onChange = () => setFocused(compute());\n window.addEventListener(\"focus\", onChange);\n window.addEventListener(\"blur\", onChange);\n document.addEventListener(\"visibilitychange\", onChange);\n return () => {\n window.removeEventListener(\"focus\", onChange);\n window.removeEventListener(\"blur\", onChange);\n document.removeEventListener(\"visibilitychange\", onChange);\n };\n }, []);\n\n // C-B6: advance the authoritative read cursor when the reader is actually at the\n // latest message (channel mounted + tab focused + scrolled to bottom); release the\n // focus lease exactly once when they stop. No-op on the firestore path (no readAck).\n React.useEffect(() => {\n if (!readAck || latestSeq <= 0) return;\n if (focused && atBottom) {\n leaseHeldRef.current = true;\n if (latestSeq > lastAckedRef.current) {\n // Advance the local marker ONLY if the frame was actually sent — a drop during a\n // disconnect window must stay un-acked so it retries (the client also re-sends the\n // cursor on reconnect). (M2)\n if (readAck(latestSeq, true)) lastAckedRef.current = latestSeq;\n }\n } else if (leaseHeldRef.current) {\n leaseHeldRef.current = false;\n readAck(latestSeq, false);\n }\n }, [readAck, latestSeq, atBottom, focused]);\n\n // In fill mode the Card flexes to its parent's height and the message list fills the\n // space between header and composer; otherwise it's the default natural-height card.\n const cardClassName = fillHeight ? \"w-full flex flex-col h-full min-h-0\" : \"w-full\";\n const contentClassName = fillHeight ? \"p-0 flex-1 min-h-0 flex flex-col\" : \"p-0\";\n\n if (!allowed) {\n return <div className=\"p-4 text-sm opacity-70\">You don&apos;t have access to this thread.</div>;\n }\n\n if (isInitialLoading) {\n // Before the first authoritative snapshot/history result, show an HONEST working\n // state — a visible \"Opening chat…\" spinner in a polite live region — NOT a blank\n // parchment/skeleton box (which read as an empty chat) and NOT the reconnect banner\n // (which must not compete with the initial-opening message). Only the MessageList\n // region is replaced: the consumer's header + actions + the three render-slots +\n // footer all still render, because a consumer that hangs critical controls off those\n // slots (e.g. the guild-invite binding-agreement Agree/Decline/stake-share controls)\n // must work whether or not realtime chat has connected yet (F4.1).\n return (\n <Card className={cardClassName}>\n {(header || handlers) && (\n <CardHeader className=\"flex flex-row items-start justify-between gap-4 space-y-0\">\n <div>{header}</div>\n <div className=\"flex flex-col items-end gap-2\">\n <ThreadActions threadId={config.threadId} isAdmin={config.isAdmin} handlers={handlers} />\n </div>\n </CardHeader>\n )}\n {renderAboveMessages && (\n <div className=\"border-b\">{renderAboveMessages()}</div>\n )}\n <CardContent className={contentClassName}>\n <div\n className=\"flex flex-col items-center justify-center gap-2 py-12 text-sm text-muted-foreground\"\n role=\"status\"\n aria-live=\"polite\"\n >\n <Loader2 className=\"h-5 w-5 animate-spin\" aria-hidden=\"true\" />\n <span>Opening chat…</span>\n </div>\n </CardContent>\n {renderBelowMessages && (\n <div className=\"border-t\">{renderBelowMessages()}</div>\n )}\n {renderFooter ? (\n <CardFooter className=\"border-t\">{renderFooter()}</CardFooter>\n ) : (\n <CardFooter className=\"border-t\">\n <Skeleton className=\"h-10 w-full\" />\n </CardFooter>\n )}\n </Card>\n );\n }\n\n return (\n <Card className={cardClassName}>\n {(header || handlers) && (\n <CardHeader className=\"flex flex-row items-start justify-between gap-4 space-y-0\">\n <div>{header}</div>\n <div className=\"flex flex-col items-end gap-2\">\n <ThreadActions threadId={config.threadId} isAdmin={config.isAdmin} handlers={handlers} />\n </div>\n </CardHeader>\n )}\n\n {/* R13: a disconnected/reconnecting banner so a configured-but-unreachable Worker\n never presents a healthy-looking empty thread. Only the realtime path sets `status`. */}\n <ChatConnectionBanner status={status} />\n\n {renderAboveMessages && (\n <div className=\"border-b\">{renderAboveMessages()}</div>\n )}\n\n <CardContent className={contentClassName}>\n <MessageList\n messages={messages}\n currentUserId={config.currentUserId}\n isAdmin={config.isAdmin}\n isFetchingOlder={isFetchingOlder}\n hasOlder={hasOlder}\n onLoadOlder={() => fetchOlder()}\n renderMessage={renderMessage}\n messageRenderers={messageRenderers}\n showScrollToBottom={showScrollToBottom}\n onScrollToBottom={() => setShowScrollToBottom(false)}\n onAtBottomChange={setAtBottom}\n fillHeight={fillHeight}\n scrollClassName={scrollClassName}\n handlers={handlers}\n onSenderClick={onSenderClick}\n onRetrySend={retrySend}\n />\n </CardContent>\n\n {renderBelowMessages && (\n <div className=\"border-t\">{renderBelowMessages()}</div>\n )}\n\n {renderFooter ? (\n <CardFooter className=\"border-t\">\n {renderFooter()}\n </CardFooter>\n ) : (\n <CardFooter className=\"border-t flex-col items-stretch gap-1\">\n {/* R14: typing dots above the composer (realtime only — `typing` is undefined on firestore). */}\n <TypingIndicator typing={typing} />\n <KeyboardAvoidingView padding offset={8} className=\"w-full\">\n <Composer\n onSend={send}\n onTyping={signalTyping}\n disabled={composerDisabled}\n autoFocus={autoFocus}\n placeholder={composerPlaceholder}\n mentionConfig={config.mentionConfig}\n />\n </KeyboardAvoidingView>\n </CardFooter>\n )}\n </Card>\n );\n}\n\n/**\n * R13 — connection-state banner. The realtime path sets `status`; once the first\n * snapshot has loaded (ChatShellView is past `isInitialLoading`), a dropped/unreachable\n * socket surfaces here instead of a silently-empty thread. Renders nothing on the\n * firestore path (`status` undefined) or while live (`open`).\n */\nfunction ChatConnectionBanner({ status }: { status?: string }) {\n if (status !== \"reconnecting\" && status !== \"closed\") return null;\n return (\n <div\n className=\"px-3 py-1.5 text-xs text-center bg-muted text-muted-foreground border-b\"\n role=\"status\"\n aria-live=\"polite\"\n >\n {status === \"reconnecting\"\n ? \"Reconnecting… messages may be delayed.\"\n : \"Disconnected — messages may be out of date.\"}\n </div>\n );\n}\n\n/** R14 — typing indicator. `typing` is the set of OTHER users typing (the transport\n * excludes the local user). Generic copy (no name resolution) for v1. */\nfunction TypingIndicator({ typing }: { typing?: string[] }) {\n if (!typing || typing.length === 0) return null;\n return (\n <div className=\"text-xs italic text-muted-foreground\" aria-live=\"polite\">\n {typing.length === 1 ? \"Someone is typing…\" : \"Several people are typing…\"}\n </div>\n );\n}\n"]}
1
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client\";\n\nimport * as React from \"react\";\nimport type { ChatMessageV1, ModerationHandlers } from \"@ttt-productions/chat-core\";\nimport type {\n ChatCoreConfig,\n MessageRendererRegistry,\n} from \"../types.js\";\nimport { Card, CardHeader, CardContent, CardFooter, Skeleton } from \"@ttt-productions/ui-core/react\";\nimport { KeyboardAvoidingView } from \"@ttt-productions/mobile-core/react\";\nimport { Loader2 } from \"lucide-react\";\nimport { useChatMessages } from \"../hooks/useChatMessages.js\";\nimport { useRealtimeChatMessages } from \"../realtime/useRealtimeChatMessages.js\";\nimport type { RealtimeChatClient } from \"../realtime/transport.js\";\nimport { MessageList } from \"./MessageList.js\";\nimport { Composer } from \"./Composer.js\";\nimport { ThreadActions } from \"./menus.js\";\n\nexport type ChatShellProps = {\n config: ChatCoreConfig;\n\n // Header\n header?: React.ReactNode;\n\n // Send handler — text-only. On the realtime transport this is OPTIONAL: the\n // shell sends through the DO socket. If provided, it is still called (so a\n // consumer can mirror to analytics), but the socket send is authoritative.\n onSend?: (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => Promise<void>;\n\n // Message rendering\n renderMessage?: (m: any) => React.ReactNode;\n messageRenderers?: MessageRendererRegistry;\n handlers?: ModerationHandlers;\n\n composerPlaceholder?: string;\n autoFocus?: boolean;\n\n // Three render slots\n renderAboveMessages?: () => React.ReactNode;\n renderBelowMessages?: () => React.ReactNode;\n /** If provided, replaces the Composer entirely */\n renderFooter?: () => React.ReactNode;\n\n // Sender interaction\n onSenderClick?: (senderId: string, displayName: string) => void;\n\n // Disable\n composerDisabled?: boolean;\n\n /** Fill the parent's height instead of the default fixed-height card. Lays the Card out\n * as `flex flex-col h-full` with the message list flexing to fill (scrolls inside), so a\n * full-height page panel doesn't grow unbounded or waste space on a fixed 400px box.\n * The consumer must give ChatShell a bounded-height parent (e.g. an `h-full` panel). */\n fillHeight?: boolean;\n /** Advanced override for the scrollable region's class (forwarded to MessageList).\n * Usually unnecessary — prefer `fillHeight`. */\n scrollClassName?: string;\n};\n\n/** The resolved data a transport hook hands the presentational view. */\ntype ResolvedChat = {\n allowed: boolean;\n isInitialLoading: boolean;\n messages: ChatMessageV1[];\n fetchOlder: () => Promise<void>;\n hasOlder: boolean;\n isFetchingOlder: boolean;\n /** The send handler the Composer calls (socket send on realtime, prop on firestore). */\n send: (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => Promise<void>;\n /** Retry a failed realtime send by its original clientMessageId (realtime only;\n * absent on firestore). Wired to MessageItemDefault's failed-bubble retry. */\n retrySend?: (clientMessageId: string) => void;\n /** Advance the authoritative read cursor (realtime only; absent on the firestore path).\n * Returns whether the ack was actually sent so the caller advances its local cursor only on success (M2). */\n readAck?: (latestSeq: number, focused: boolean) => boolean;\n /** Realtime connection status — drives the disconnected banner (R13). Absent on firestore. */\n status?: string;\n /** uids currently typing (realtime only) — drives the typing indicator (R14). */\n typing?: string[];\n /** Signal the local user is typing (coalesced by the transport). Wired to the Composer (R14). */\n signalTyping?: () => void;\n};\n\n/**\n * ChatShell dispatches on `config.transport`. Hooks must be unconditional, so the\n * two transports live in separate inner components (each calls exactly ONE data\n * hook) and both render the shared presentational `ChatShellView`. The default\n * (undefined / 'firestore') transport is byte-for-byte the previous behavior.\n */\nexport function ChatShell(props: ChatShellProps) {\n if (props.config.transport === \"realtime\") {\n return <RealtimeChatShell {...props} />;\n }\n return <FirestoreChatShell {...props} />;\n}\n\nfunction FirestoreChatShell(props: ChatShellProps) {\n const { config, onSend } = props;\n const r = useChatMessages(config);\n const send = React.useCallback(\n async (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => {\n if (onSend) await onSend(text, replyTo);\n },\n [onSend],\n );\n return <ChatShellView {...props} resolved={{ ...r, send }} />;\n}\n\nfunction RealtimeChatShell(props: ChatShellProps) {\n const { config, onSend } = props;\n const client = config.realtime?.client as RealtimeChatClient | undefined;\n if (!client) {\n throw new Error(\n \"[ChatShell] transport 'realtime' requires config.realtime.client (createRealtimeChatClient(...))\",\n );\n }\n const r = useRealtimeChatMessages(client);\n const send = React.useCallback(\n async (text: string, replyTo?: ChatMessageV1[\"replyTo\"]) => {\n // Map the UI replyTo (messageId-based) to the wire replyTo (seq + preview).\n const wireReply =\n replyTo && replyTo.messageId\n ? { messageSeq: Number(replyTo.messageId), preview: replyTo.messagePreview ?? \"\" }\n : null;\n const ok = r.send(text, Number.isFinite(wireReply?.messageSeq) ? wireReply : null);\n // C-B8: surface a closed-socket failure so the Composer keeps the user's text\n // instead of clearing it on a no-op send.\n if (!ok) throw new Error(\"chat-send-failed\");\n if (onSend) await onSend(text, replyTo); // optional mirror\n },\n [r, onSend],\n );\n return (\n <ChatShellView\n {...props}\n resolved={{\n allowed: r.allowed,\n isInitialLoading: r.isInitialLoading,\n messages: r.messages,\n fetchOlder: r.fetchOlder,\n hasOlder: r.hasOlder,\n isFetchingOlder: r.isFetchingOlder,\n send,\n retrySend: r.retrySend,\n readAck: r.readAck,\n status: r.status,\n typing: r.typing,\n signalTyping: r.signalTyping,\n }}\n />\n );\n}\n\nfunction ChatShellView(props: ChatShellProps & { resolved: ResolvedChat }) {\n const {\n config,\n header,\n renderMessage,\n messageRenderers,\n handlers,\n composerPlaceholder,\n autoFocus = false,\n renderAboveMessages,\n renderBelowMessages,\n renderFooter,\n onSenderClick,\n composerDisabled,\n fillHeight = false,\n scrollClassName,\n resolved,\n } = props;\n\n const { allowed, isInitialLoading, messages, fetchOlder, hasOlder, isFetchingOlder, send, retrySend, readAck, status, typing, signalTyping } = resolved;\n\n const [showScrollToBottom, setShowScrollToBottom] = React.useState(false);\n const [atBottom, setAtBottom] = React.useState(true);\n const [focused, setFocused] = React.useState(true);\n const lastAckedRef = React.useRef(0);\n const leaseHeldRef = React.useRef(false);\n\n // The latest authoritative seq currently rendered (optimistic rows have no seq).\n const latestSeq = React.useMemo(() => {\n let max = 0;\n for (const m of messages) {\n const seq = typeof m.meta?.seq === \"number\" ? (m.meta?.seq as number) : 0;\n if (seq > max) max = seq;\n }\n return max;\n }, [messages]);\n\n // Track tab focus/visibility so the read-ack \"focused\" lease releases on blur/hide.\n React.useEffect(() => {\n const compute = () =>\n typeof document === \"undefined\" ||\n (document.visibilityState !== \"hidden\" && (typeof document.hasFocus !== \"function\" || document.hasFocus()));\n setFocused(compute());\n const onChange = () => setFocused(compute());\n window.addEventListener(\"focus\", onChange);\n window.addEventListener(\"blur\", onChange);\n document.addEventListener(\"visibilitychange\", onChange);\n return () => {\n window.removeEventListener(\"focus\", onChange);\n window.removeEventListener(\"blur\", onChange);\n document.removeEventListener(\"visibilitychange\", onChange);\n };\n }, []);\n\n // C-B6: advance the authoritative read cursor when the reader is actually at the\n // latest message (channel mounted + tab focused + scrolled to bottom); release the\n // focus lease exactly once when they stop. No-op on the firestore path (no readAck).\n React.useEffect(() => {\n if (!readAck || latestSeq <= 0) return;\n if (focused && atBottom) {\n leaseHeldRef.current = true;\n if (latestSeq > lastAckedRef.current) {\n // Advance the local marker ONLY if the frame was actually sent — a drop during a\n // disconnect window must stay un-acked so it retries (the client also re-sends the\n // cursor on reconnect). (M2)\n if (readAck(latestSeq, true)) lastAckedRef.current = latestSeq;\n }\n } else if (leaseHeldRef.current) {\n leaseHeldRef.current = false;\n readAck(latestSeq, false);\n }\n }, [readAck, latestSeq, atBottom, focused]);\n\n // In fill mode the Card flexes to its parent's height and the message list fills the\n // space between header and composer; otherwise it's the default natural-height card.\n const cardClassName = fillHeight ? \"w-full flex flex-col h-full min-h-0\" : \"w-full\";\n const contentClassName = fillHeight ? \"p-0 flex-1 min-h-0 flex flex-col\" : \"p-0\";\n\n if (!allowed) {\n return <div className=\"p-4 text-sm opacity-70\">You don&apos;t have access to this thread.</div>;\n }\n\n if (isInitialLoading) {\n // Before the first authoritative snapshot/history result, show an HONEST working\n // state — a visible \"Opening chat…\" spinner in a polite live region — NOT a blank\n // parchment/skeleton box (which read as an empty chat) and NOT the reconnect banner\n // (which must not compete with the initial-opening message). Only the MessageList\n // region is replaced: the consumer's header + actions + the three render-slots +\n // footer all still render, because a consumer that hangs critical controls off those\n // slots (e.g. the guild-invite binding-agreement Agree/Decline/stake-share controls)\n // must work whether or not realtime chat has connected yet (F4.1).\n return (\n <Card className={cardClassName}>\n {(header || handlers) && (\n <CardHeader className=\"flex flex-row items-start justify-between gap-4 space-y-0\">\n <div>{header}</div>\n <div className=\"flex flex-col items-end gap-2\">\n <ThreadActions threadId={config.threadId} isAdmin={config.isAdmin} handlers={handlers} />\n </div>\n </CardHeader>\n )}\n {(() => {\n // The wrapper (and its border) renders only when the slot actually\n // produced content — a slot returning null (e.g. a collapsed\n // conversation-files section) must not paint an empty bordered strip.\n const aboveMessages = renderAboveMessages?.() ?? null;\n return aboveMessages != null && aboveMessages !== false ? (\n <div className=\"border-b\">{aboveMessages}</div>\n ) : null;\n })()}\n <CardContent className={contentClassName}>\n <div\n className=\"flex flex-col items-center justify-center gap-2 py-12 text-sm text-muted-foreground\"\n role=\"status\"\n aria-live=\"polite\"\n >\n <Loader2 className=\"h-5 w-5 animate-spin\" aria-hidden=\"true\" />\n <span>Opening chat…</span>\n </div>\n </CardContent>\n {renderBelowMessages && (\n <div className=\"border-t\">{renderBelowMessages()}</div>\n )}\n {renderFooter ? (\n <CardFooter className=\"border-t\">{renderFooter()}</CardFooter>\n ) : (\n <CardFooter className=\"border-t\">\n <Skeleton className=\"h-10 w-full\" />\n </CardFooter>\n )}\n </Card>\n );\n }\n\n return (\n <Card className={cardClassName}>\n {(header || handlers) && (\n <CardHeader className=\"flex flex-row items-start justify-between gap-4 space-y-0\">\n <div>{header}</div>\n <div className=\"flex flex-col items-end gap-2\">\n <ThreadActions threadId={config.threadId} isAdmin={config.isAdmin} handlers={handlers} />\n </div>\n </CardHeader>\n )}\n\n {/* R13: a disconnected/reconnecting banner so a configured-but-unreachable Worker\n never presents a healthy-looking empty thread. Only the realtime path sets `status`. */}\n <ChatConnectionBanner status={status} />\n\n {renderAboveMessages && (\n <div className=\"border-b\">{renderAboveMessages()}</div>\n )}\n\n <CardContent className={contentClassName}>\n <MessageList\n messages={messages}\n currentUserId={config.currentUserId}\n isAdmin={config.isAdmin}\n isFetchingOlder={isFetchingOlder}\n hasOlder={hasOlder}\n onLoadOlder={() => fetchOlder()}\n renderMessage={renderMessage}\n messageRenderers={messageRenderers}\n showScrollToBottom={showScrollToBottom}\n onScrollToBottom={() => setShowScrollToBottom(false)}\n onAtBottomChange={setAtBottom}\n fillHeight={fillHeight}\n scrollClassName={scrollClassName}\n handlers={handlers}\n onSenderClick={onSenderClick}\n onRetrySend={retrySend}\n />\n </CardContent>\n\n {renderBelowMessages && (\n <div className=\"border-t\">{renderBelowMessages()}</div>\n )}\n\n {renderFooter ? (\n <CardFooter className=\"border-t\">\n {renderFooter()}\n </CardFooter>\n ) : (\n <CardFooter className=\"border-t flex-col items-stretch gap-1\">\n {/* R14: typing dots above the composer (realtime only — `typing` is undefined on firestore). */}\n <TypingIndicator typing={typing} />\n <KeyboardAvoidingView padding offset={8} className=\"w-full\">\n <Composer\n onSend={send}\n onTyping={signalTyping}\n disabled={composerDisabled}\n autoFocus={autoFocus}\n placeholder={composerPlaceholder}\n mentionConfig={config.mentionConfig}\n />\n </KeyboardAvoidingView>\n </CardFooter>\n )}\n </Card>\n );\n}\n\n/**\n * R13 — connection-state banner. The realtime path sets `status`; once the first\n * snapshot has loaded (ChatShellView is past `isInitialLoading`), a dropped/unreachable\n * socket surfaces here instead of a silently-empty thread. Renders nothing on the\n * firestore path (`status` undefined) or while live (`open`).\n */\nfunction ChatConnectionBanner({ status }: { status?: string }) {\n if (status !== \"reconnecting\" && status !== \"closed\") return null;\n return (\n <div\n className=\"px-3 py-1.5 text-xs text-center bg-muted text-muted-foreground border-b\"\n role=\"status\"\n aria-live=\"polite\"\n >\n {status === \"reconnecting\"\n ? \"Reconnecting… messages may be delayed.\"\n : \"Disconnected — messages may be out of date.\"}\n </div>\n );\n}\n\n/** R14 — typing indicator. `typing` is the set of OTHER users typing (the transport\n * excludes the local user). Generic copy (no name resolution) for v1. */\nfunction TypingIndicator({ typing }: { typing?: string[] }) {\n if (!typing || typing.length === 0) return null;\n return (\n <div className=\"text-xs italic text-muted-foreground\" aria-live=\"polite\">\n {typing.length === 1 ? \"Someone is typing…\" : \"Several people are typing…\"}\n </div>\n );\n}\n"]}
@@ -1 +1 @@
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1
+ {"version":3,"file":"MessageItemDefault.d.ts","sourceRoot":"","sources":["../../src/ui/MessageItemDefault.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,kBAAkB,EAAE,MAAM,4BAA4B,CAAC;AA+EpF,MAAM,MAAM,uBAAuB,GAAG;IACpC,CAAC,EAAE,aAAa,CAAC;IACjB,aAAa,EAAE,MAAM,CAAC;IACtB,OAAO,EAAE,OAAO,CAAC;IACjB,QAAQ,CAAC,EAAE,kBAAkB,CAAC;IAG9B,cAAc,CAAC,EAAE,OAAO,CAAC;IAGzB,aAAa,CAAC,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;IAEhE;;0DAEsD;IACtD,WAAW,CAAC,EAAE,CAAC,eAAe,EAAE,MAAM,KAAK,IAAI,CAAC;CACjD,CAAC;AAEF,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,uBAAuB,+BAqGhE"}
@@ -47,8 +47,10 @@ function ReplyQuote({ replyTo }) {
47
47
  // ============================================
48
48
  // System message
49
49
  // ============================================
50
+ // System lines are the conversation's action record (agreed / retracted / offer updated /
51
+ // finalized…), so each carries its time — same hour:minute format as the message bubbles.
50
52
  function SystemMessage({ m }) {
51
- return (_jsx("div", { className: "chat-system-message", children: m.text && _jsx("span", { children: m.text }) }));
53
+ return (_jsxs("div", { className: "chat-system-message", children: [m.text && _jsx("span", { children: m.text }), _jsx("span", { className: "chat-system-message-time", children: new Date(m.createdAt).toLocaleTimeString([], { hour: "numeric", minute: "2-digit" }) })] }));
52
54
  }
53
55
  export function MessageItemDefault(props) {
54
56
  const { m, currentUserId, isAdmin, handlers, isContinuation, onSenderClick, onRetrySend } = props;
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Files\n// live in the conversation's Conversation Files surface, never in the timeline —\n// there is no attachment body here.\n\n// ============================================\n// Correlated send-rejection copy + retry policy\n// ============================================\n\n// User-facing copy per correlated `send-rejected` code (stamped on meta.sendFailureCode\n// by the realtime channel client). A failed send with no code (a transport/exhausted\n// reconnect failure) falls back to the neutral \"Couldn't send\".\nconst SEND_FAILURE_COPY: Record<string, string> = {\n \"blocked-word\": \"Message contains blocked language\",\n \"archived\": \"This channel is read-only\",\n \"deleted\": \"This channel is read-only\",\n \"membership-pending\": \"Chat is still preparing\",\n \"wordlist-unavailable\": \"Chat safety check is temporarily unavailable\",\n \"flood\": \"Please wait before sending again\",\n \"slow-mode\": \"Please wait before sending again\",\n};\n\nfunction sendFailureCopy(code: string | null): string {\n return (code && SEND_FAILURE_COPY[code]) || \"Couldn't send\";\n}\n\n// Retry policy comes from meta.sendRetryable, stamped by the channel client from\n// the wire contract's canonical retryability table (chat-schemas enforces the\n// frame's `retryable` matches the table, so this is the ONE source of truth —\n// never a second hardcoded code list here, which would have to move in lockstep\n// with the contract). `false` = terminal (an unchanged resend is guaranteed to\n// fail — no Retry action); `true` or ABSENT (a code-less transport/exhausted\n// reconnect failure) keeps Retry, reusing the ORIGINAL clientMessageId.\nfunction isRetryableFailure(meta: Record<string, unknown> | undefined): boolean {\n return meta?.sendRetryable !== false;\n}\n\n// ============================================\n// Reply-to quote\n// ============================================\n\nfunction ReplyQuote({ replyTo }: { replyTo: NonNullable<ChatMessageV1[\"replyTo\"]> }) {\n const replyName = useResolvedSenderName(replyTo.senderId);\n return (\n <div className=\"chat-reply-quote\">\n <span className=\"chat-reply-quote-sender\">{replyName}</span>\n <span className=\"chat-reply-quote-preview\"><MessageText text={replyTo.messagePreview} /></span>\n </div>\n );\n}\n\n// ============================================\n// System message\n// ============================================\n\nfunction SystemMessage({ m }: { m: ChatMessageV1 }) {\n return (\n <div className=\"chat-system-message\">\n {m.text && <span>{m.text}</span>}\n </div>\n );\n}\n\n// ============================================\n// Default message item\n// ============================================\n\nexport type MessageItemDefaultProps = {\n m: ChatMessageV1;\n currentUserId: string;\n isAdmin: boolean;\n handlers?: ModerationHandlers;\n\n // Grouping\n isContinuation?: boolean;\n\n // Sender interaction\n onSenderClick?: (senderId: string, displayName: string) => void;\n\n /** Retry a failed realtime send by its original clientMessageId (wired by\n * ChatShell on the realtime transport; absent on firestore). Enables the\n * retry affordance on a `meta.sendFailed` bubble. */\n onRetrySend?: (clientMessageId: string) => void;\n};\n\nexport function MessageItemDefault(props: MessageItemDefaultProps) {\n const { m, currentUserId, isAdmin, handlers, isContinuation, onSenderClick, onRetrySend } = props;\n const senderName = useResolvedSenderName(m.senderId);\n\n // System messages render differently\n if (m.isSystemMessage) {\n return <SystemMessage m={m} />;\n }\n\n const mine = m.senderId === currentUserId;\n\n // Realtime optimistic-send lifecycle (meta is stamped by the channel client):\n // an un-acked echo renders subtly pending; one past the retry/age cap renders a\n // visibly failed bubble with a retry affordance (same clientMessageId — the DO\n // dedups, so a retry can never double-send).\n const sendFailed = m.meta?.sendFailed === true;\n const sendPending = m.meta?.optimistic === true && !sendFailed;\n const clientMessageId =\n typeof m.meta?.clientMessageId === \"string\" ? m.meta.clientMessageId : null;\n // Correlated rejection reason (from the `send-rejected` frame), if any — drives\n // both the failure copy and whether a Retry affordance is offered.\n const sendFailureCode =\n typeof m.meta?.sendFailureCode === \"string\" ? m.meta.sendFailureCode : null;\n const showRetry = sendFailed && isRetryableFailure(m.meta);\n\n return (\n <div\n className={cn(\n \"flex flex-col w-fit max-w-[85%]\",\n mine ? \"ml-auto items-end\" : \"mr-auto items-start\",\n isContinuation ? \"chat-continuation-gap\" : \"chat-group-gap\"\n )}\n >\n <div\n className={cn(\n \"chat-bubble\",\n mine ? \"chat-bubble--mine\" : \"chat-bubble--theirs\",\n sendPending && \"chat-bubble--pending\",\n sendFailed && \"chat-bubble--failed\"\n )}\n >\n {!isContinuation && (\n <div className=\"flex items-center gap-2 text-xs opacity-80 mb-1\">\n <span\n className={cn(\"font-medium\", onSenderClick && \"cursor-pointer hover:underline\")}\n onClick={onSenderClick ? () => onSenderClick(m.senderId, senderName) : undefined}\n role={onSenderClick ? \"button\" : undefined}\n tabIndex={onSenderClick ? 0 : undefined}\n onKeyDown={onSenderClick ? (e) => {\n if (e.key === \"Enter\" || e.key === \" \") onSenderClick(m.senderId, senderName);\n } : undefined}\n >\n {senderName}\n </span>\n <span>·</span>\n <span>{new Date(m.createdAt).toLocaleTimeString([], { hour: \"numeric\", minute: \"2-digit\" })}</span>\n </div>\n )}\n\n {m.replyTo && <ReplyQuote replyTo={m.replyTo} />}\n\n {m.text && (\n <p className=\"text-sm whitespace-pre-wrap\">\n <MessageText text={m.text} />\n </p>\n )}\n </div>\n\n {/* Send-state status rows render regardless of grouping — a pending/failed\n send must never be indistinguishable from a delivered one. */}\n {sendPending && (\n <div className=\"chat-send-status mt-0.5\" role=\"status\" aria-live=\"polite\">\n <Loader2 className=\"h-3 w-3 shrink-0 animate-spin\" />\n <span>Sending…</span>\n </div>\n )}\n {sendFailed && (\n <div className=\"chat-send-status chat-send-status--failed mt-0.5\" role=\"alert\">\n <AlertTriangle className=\"h-3 w-3 shrink-0\" />\n <span>{sendFailureCopy(sendFailureCode)}</span>\n {showRetry && onRetrySend && clientMessageId && (\n <Button\n type=\"button\"\n variant=\"ghost\"\n size=\"sm\"\n className=\"h-5 px-1.5 text-[0.6875rem]\"\n onClick={() => onRetrySend(clientMessageId)}\n >\n Retry\n </Button>\n )}\n </div>\n )}\n\n {!isContinuation && (\n <div className=\"mt-1\">\n <MessageActions messageId={m.messageId} isAdmin={isAdmin} handlers={handlers} />\n </div>\n )}\n </div>\n );\n}\n"]}
1
+ 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client\";\n\nimport type { ChatMessageV1, ModerationHandlers } from \"@ttt-productions/chat-core\";\nimport { MessageText } from \"../mentions/MessageText.js\";\nimport { cn } from \"@ttt-productions/ui-core\";\nimport { Button } from \"@ttt-productions/ui-core/react\";\nimport { Loader2, AlertTriangle } from \"lucide-react\";\nimport { MessageActions } from \"./menus.js\";\nimport { useResolvedSenderName } from \"../context/ChatNameResolverContext.js\";\n\n// A chat message renders TEXT (plus its reply quote and send-state rows). Files\n// live in the conversation's Conversation Files surface, never in the timeline —\n// there is no attachment body here.\n\n// ============================================\n// Correlated send-rejection copy + retry policy\n// ============================================\n\n// User-facing copy per correlated `send-rejected` code (stamped on meta.sendFailureCode\n// by the realtime channel client). A failed send with no code (a transport/exhausted\n// reconnect failure) falls back to the neutral \"Couldn't send\".\nconst SEND_FAILURE_COPY: Record<string, string> = {\n \"blocked-word\": \"Message contains blocked language\",\n \"archived\": \"This channel is read-only\",\n \"deleted\": \"This channel is read-only\",\n \"membership-pending\": \"Chat is still preparing\",\n \"wordlist-unavailable\": \"Chat safety check is temporarily unavailable\",\n \"flood\": \"Please wait before sending again\",\n \"slow-mode\": \"Please wait before sending again\",\n};\n\nfunction sendFailureCopy(code: string | null): string {\n return (code && SEND_FAILURE_COPY[code]) || \"Couldn't send\";\n}\n\n// Retry policy comes from meta.sendRetryable, stamped by the channel client from\n// the wire contract's canonical retryability table (chat-schemas enforces the\n// frame's `retryable` matches the table, so this is the ONE source of truth —\n// never a second hardcoded code list here, which would have to move in lockstep\n// with the contract). `false` = terminal (an unchanged resend is guaranteed to\n// fail — no Retry action); `true` or ABSENT (a code-less transport/exhausted\n// reconnect failure) keeps Retry, reusing the ORIGINAL clientMessageId.\nfunction isRetryableFailure(meta: Record<string, unknown> | undefined): boolean {\n return meta?.sendRetryable !== false;\n}\n\n// ============================================\n// Reply-to quote\n// ============================================\n\nfunction ReplyQuote({ replyTo }: { replyTo: NonNullable<ChatMessageV1[\"replyTo\"]> }) {\n const replyName = useResolvedSenderName(replyTo.senderId);\n return (\n <div className=\"chat-reply-quote\">\n <span className=\"chat-reply-quote-sender\">{replyName}</span>\n <span className=\"chat-reply-quote-preview\"><MessageText text={replyTo.messagePreview} /></span>\n </div>\n );\n}\n\n// ============================================\n// System message\n// ============================================\n\n// System lines are the conversation's action record (agreed / retracted / offer updated /\n// finalized…), so each carries its time — same hour:minute format as the message bubbles.\nfunction SystemMessage({ m }: { m: ChatMessageV1 }) {\n return (\n <div className=\"chat-system-message\">\n {m.text && <span>{m.text}</span>}\n <span className=\"chat-system-message-time\">\n {new Date(m.createdAt).toLocaleTimeString([], { hour: \"numeric\", minute: \"2-digit\" })}\n </span>\n </div>\n );\n}\n\n// ============================================\n// Default message item\n// ============================================\n\nexport type MessageItemDefaultProps = {\n m: ChatMessageV1;\n currentUserId: string;\n isAdmin: boolean;\n handlers?: ModerationHandlers;\n\n // Grouping\n isContinuation?: boolean;\n\n // Sender interaction\n onSenderClick?: (senderId: string, displayName: string) => void;\n\n /** Retry a failed realtime send by its original clientMessageId (wired by\n * ChatShell on the realtime transport; absent on firestore). Enables the\n * retry affordance on a `meta.sendFailed` bubble. */\n onRetrySend?: (clientMessageId: string) => void;\n};\n\nexport function MessageItemDefault(props: MessageItemDefaultProps) {\n const { m, currentUserId, isAdmin, handlers, isContinuation, onSenderClick, onRetrySend } = props;\n const senderName = useResolvedSenderName(m.senderId);\n\n // System messages render differently\n if (m.isSystemMessage) {\n return <SystemMessage m={m} />;\n }\n\n const mine = m.senderId === currentUserId;\n\n // Realtime optimistic-send lifecycle (meta is stamped by the channel client):\n // an un-acked echo renders subtly pending; one past the retry/age cap renders a\n // visibly failed bubble with a retry affordance (same clientMessageId — the DO\n // dedups, so a retry can never double-send).\n const sendFailed = m.meta?.sendFailed === true;\n const sendPending = m.meta?.optimistic === true && !sendFailed;\n const clientMessageId =\n typeof m.meta?.clientMessageId === \"string\" ? m.meta.clientMessageId : null;\n // Correlated rejection reason (from the `send-rejected` frame), if any — drives\n // both the failure copy and whether a Retry affordance is offered.\n const sendFailureCode =\n typeof m.meta?.sendFailureCode === \"string\" ? m.meta.sendFailureCode : null;\n const showRetry = sendFailed && isRetryableFailure(m.meta);\n\n return (\n <div\n className={cn(\n \"flex flex-col w-fit max-w-[85%]\",\n mine ? \"ml-auto items-end\" : \"mr-auto items-start\",\n isContinuation ? \"chat-continuation-gap\" : \"chat-group-gap\"\n )}\n >\n <div\n className={cn(\n \"chat-bubble\",\n mine ? \"chat-bubble--mine\" : \"chat-bubble--theirs\",\n sendPending && \"chat-bubble--pending\",\n sendFailed && \"chat-bubble--failed\"\n )}\n >\n {!isContinuation && (\n <div className=\"flex items-center gap-2 text-xs opacity-80 mb-1\">\n <span\n className={cn(\"font-medium\", onSenderClick && \"cursor-pointer hover:underline\")}\n onClick={onSenderClick ? () => onSenderClick(m.senderId, senderName) : undefined}\n role={onSenderClick ? \"button\" : undefined}\n tabIndex={onSenderClick ? 0 : undefined}\n onKeyDown={onSenderClick ? (e) => {\n if (e.key === \"Enter\" || e.key === \" \") onSenderClick(m.senderId, senderName);\n } : undefined}\n >\n {senderName}\n </span>\n <span>·</span>\n <span>{new Date(m.createdAt).toLocaleTimeString([], { hour: \"numeric\", minute: \"2-digit\" })}</span>\n </div>\n )}\n\n {m.replyTo && <ReplyQuote replyTo={m.replyTo} />}\n\n {m.text && (\n <p className=\"text-sm whitespace-pre-wrap\">\n <MessageText text={m.text} />\n </p>\n )}\n </div>\n\n {/* Send-state status rows render regardless of grouping — a pending/failed\n send must never be indistinguishable from a delivered one. */}\n {sendPending && (\n <div className=\"chat-send-status mt-0.5\" role=\"status\" aria-live=\"polite\">\n <Loader2 className=\"h-3 w-3 shrink-0 animate-spin\" />\n <span>Sending…</span>\n </div>\n )}\n {sendFailed && (\n <div className=\"chat-send-status chat-send-status--failed mt-0.5\" role=\"alert\">\n <AlertTriangle className=\"h-3 w-3 shrink-0\" />\n <span>{sendFailureCopy(sendFailureCode)}</span>\n {showRetry && onRetrySend && clientMessageId && (\n <Button\n type=\"button\"\n variant=\"ghost\"\n size=\"sm\"\n className=\"h-5 px-1.5 text-[0.6875rem]\"\n onClick={() => onRetrySend(clientMessageId)}\n >\n Retry\n </Button>\n )}\n </div>\n )}\n\n {!isContinuation && (\n <div className=\"mt-1\">\n <MessageActions messageId={m.messageId} isAdmin={isAdmin} handlers={handlers} />\n </div>\n )}\n </div>\n );\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ttt-productions/chat-react",
3
- "version": "0.13.0",
3
+ "version": "0.13.2",
4
4
  "description": "Chat React UI, hooks, and Firebase-client adapter for TTT Productions apps (realtime newest window + infinite older pagination)",
5
5
  "repository": {
6
6
  "type": "git",
@@ -70,6 +70,14 @@
70
70
  padding: 0.5rem 0;
71
71
  }
72
72
 
73
+ /* The action-record time on a system line: same row, quieter than the text. */
74
+ .chat-system-message-time {
75
+ margin-left: 0.375rem;
76
+ font-size: 0.6875rem;
77
+ opacity: 0.7;
78
+ white-space: nowrap;
79
+ }
80
+
73
81
  /* --- Reply-to quote --- */
74
82
  .chat-reply-quote {
75
83
  display: flex;