@tsukilabs/nil-i18n 0.7.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +661 -0
- package/README.md +3 -0
- package/dist/index.d.ts +840 -0
- package/dist/index.js +433 -0
- package/dist/locale/en-US.json.d.ts +208 -0
- package/dist/locale/pt-BR.json.d.ts +208 -0
- package/package.json +47 -0
package/dist/index.js
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import { createI18n, useI18n as useI18n$1 } from "vue-i18n";
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var en_US_default = {
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about: "About",
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academy: "Academy",
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"academy-settings": "Academy settings",
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archer: "Archer | Archers",
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attack: "Attack",
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"attack-noun": "Attack | Attacks",
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attacker: "Attacker",
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axeman: "Axeman | Axemen",
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back: "Back",
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bot: "Bot | Bots",
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build: "Build",
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"build-queue": "Build queue",
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building: "Building | Buildings",
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buy: "Buy",
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calculate: "Calculate",
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cancel: "Cancel",
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chat: "Chat",
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city: "City | Cities",
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clear: "Clear",
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construction: "Construction",
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continent: "Continent",
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"continent-cities": "Continent cities",
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"continent-map": "Continent map",
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"continent.send-troops": "Send troops",
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coordinate: "Coordinate | Coordinates",
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copy: "Copy",
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cost: "Cost",
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create: "Create",
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"created-at": "Created at",
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"created-by": "Created by",
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"current-level": "Current level",
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date: "Date",
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defender: "Defender",
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"delete": "Delete",
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destination: "Destination",
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disable: "Disable",
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distance: "Distance",
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download: "Download",
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duration: "Duration",
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enable: "Enable",
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execute: "Execute",
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exit: "Exit",
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"export": "Export",
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farm: "Farm",
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finish: "Finish",
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"finish-turn": "Finish turn",
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food: "Food",
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forward: "Forward",
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gold: "Gold",
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haul: "Haul",
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"heavy-cavalry": "Heavy cavalry",
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"home.update-available": "Update available",
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"home.version-ready": "Version {0} is ready for download",
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"home.whats-new": "What's new",
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host: "Host",
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"host-game": "Host game",
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"host-game.advanced-bots-ratio": "Advanced bots ratio",
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"host-game.allow-cheats": "Allow cheats",
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"host-game.bot-density": "Bot density",
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"host-game.round-duration": "Round duration",
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"host-game.world-name": "World name",
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"host-game.world-size": "World size",
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"host-game.world-speed": "World speed",
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"host-game.world-unit-speed": "Unit speed",
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"import": "Import",
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"infrastructure.hide-unavailable-units": "Hide unavailable units",
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iron: "Iron",
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"iron-mine": "Iron mine",
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join: "Join",
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"join-game": "Join game",
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kind: "Kind",
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leave: "Leave",
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level: "Level",
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"level-x": "Level {0}",
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"light-cavalry": "Light cavalry",
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load: "Load",
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"load-game": "Load game",
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lobby: "Lobby",
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luck: "Luck",
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maintenance: "Maintenance",
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maneuver: "Maneuver | Maneuvers",
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map: "Map",
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market: "Market",
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"market-fee": "Market fee",
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"market.vault": "Vault",
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"mine.base-production": "Base production",
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"mine.current-production": "Current production",
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"mine.loss-by-stability": "Loss by stability",
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name: "Name",
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"new": "New",
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"next-level": "Next level",
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no: "No",
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"no-results-found": "No results found",
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"not-yet-available": "Not yet available",
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online: "Online",
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"online.active-players": "Active players",
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"online.confirm-password": "Confirm password",
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"online.sign-in": "Sign in",
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"online.sign-up": "Sign up",
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"online.total-players": "Total players",
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"online.world-description": "World description",
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"online.world-password": "World password",
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order: "Order",
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origin: "Origin",
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owner: "Owner",
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password: "Password",
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pikeman: "Pikeman | Pikemen",
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player: "Player | Players",
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"player-name": "Player name",
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point: "Point | Points",
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precursor: "Precursor | Precursors",
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prefecture: "Prefecture",
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"prefecture-settings": "Prefecture settings",
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"prefecture.building-fully-constructed": "Building fully constructed",
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"prefecture.demolish": "Demolish",
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"prefecture.hide-fully-constructed": "Hide fully constructed buildings",
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"prefecture.hide-unavailable-buildings": "Hide unavailable buildings",
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"prefecture.rename-city": "Rename city",
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production: "Production",
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"profile.send-troops": "Send troops",
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"profile.show-on-map": "Show on map",
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quantity: "Quantity",
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quarry: "Quarry",
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queue: "Queue",
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ram: "Ram | Rams",
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rank: "Rank",
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ranking: "Ranking",
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ready: "Ready",
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recruit: "Recruit",
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recruitment: "Recruitment",
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registry: "Registry",
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reload: "Reload",
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remove: "Remove",
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rename: "Rename",
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report: "Report | Reports",
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"report.attacker-luck": "Attacker's luck",
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"report.battle-report-title": "{attacker} attacks {destinationName} ({destination})",
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"report.support-report-title": "{sender} supports {destinationName} ({destination})",
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"report.wall-level": "Wall level",
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"report.winner": "Winner",
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reset: "Reset",
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round: "Round | Rounds",
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"round-x": "Round {0}",
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save: "Save",
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sawmill: "Sawmill",
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score: "Score",
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search: "Search",
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select: "Select",
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sell: "Sell",
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send: "Send",
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"send-resources": "Send resources",
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server: "Server",
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settings: "Settings",
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"settings.appearance": "Appearance",
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"settings.auto-update": "Enable auto update",
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"settings.dark": "Dark",
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"settings.general": "General",
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"settings.hide-on-close": "Hide on close",
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"settings.language": "Language",
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"settings.light": "Light",
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"settings.mode": "Mode",
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share: "Share",
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silo: "Silo",
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simulate: "Simulate",
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simulator: "Simulator",
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size: "Size",
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stability: "Stability",
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stable: "Stable",
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"stable-settings": "Stable settings",
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start: "Start",
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stone: "Stone",
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"storage.capacity": "Capacity",
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"storage.capacity-on-level-x": "Storage capacity on level {0}",
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"storage.current-capacity": "Current storage capacity",
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support: "Support",
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"support-noun": "Support",
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swordsman: "Swordsman | Swordsmen",
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title: "Title",
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"trade-noun": "Trade",
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type: "Type",
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unit: "Unit | Units",
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update: "Update",
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"update-noun": "Update",
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"updated-at": "Updated at",
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user: "User | Users",
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"waiting-players": "Waiting players",
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wall: "Wall",
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"wall.basic-defense": "Basic defense",
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"wall.defensive-bonus": "Defensive bonus",
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"war-room": "War room",
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"war-room.attacker-losses": "Attacker losses",
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"war-room.attacker-units": "Attacker units",
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"war-room.defender-losses": "Defender losses",
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"war-room.defender-units": "Defender units",
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warehouse: "Warehouse",
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wood: "Wood",
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workforce: "Workforce",
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workshop: "Workshop",
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"workshop-settings": "Workshop settings",
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world: "World",
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"x-per-turn": "{0} per turn",
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yes: "Yes",
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"your-turn": "Your turn"
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};
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var pt_BR_default = {
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about: "Sobre",
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academy: "Academia",
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"academy-settings": "Configurações da academia",
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archer: "Arqueiro | Arqueiros",
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attack: "Atacar",
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"attack-noun": "Ataque | Ataques",
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attacker: "Atacante",
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axeman: "Bárbaro | Bárbaros",
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back: "Voltar",
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bot: "Bot | Bots",
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build: "Construir",
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"build-queue": "Fila de construção",
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building: "Edifício | Edifícios",
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buy: "Comprar",
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calculate: "Calcular",
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cancel: "Cancelar",
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chat: "Chat",
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city: "Cidade | Cidades",
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clear: "Limpar",
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construction: "Construção",
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continent: "Continente",
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"continent-cities": "Cidades do continente",
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"continent-map": "Mapa do continente",
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"continent.send-troops": "Enviar tropas",
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coordinate: "Coordenada | Coordenadas",
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copy: "Copiar",
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cost: "Custo",
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create: "Criar",
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"created-at": "Criado em",
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"created-by": "Criado por",
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"current-level": "Nível atual",
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date: "Data",
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defender: "Defensor",
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"delete": "Excluir",
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destination: "Destino",
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disable: "Desativar",
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distance: "Distância",
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download: "Download",
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duration: "Duração",
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enable: "Ativar",
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execute: "Executar",
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exit: "Sair",
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"export": "Exportar",
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farm: "Fazenda",
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finish: "Encerrar",
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"finish-turn": "Encerrar turno",
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food: "Comida",
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forward: "Encaminhar",
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gold: "Ouro",
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haul: "Saque",
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"heavy-cavalry": "Cavalaria pesada",
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"home.update-available": "Atualização disponível",
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"home.version-ready": "Versão {0} está pronta para download",
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"home.whats-new": "O que há de novo",
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host: "Hospedar",
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"host-game": "Hospedar jogo",
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"host-game.advanced-bots-ratio": "Proporção de bots avançados",
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"host-game.allow-cheats": "Permitir trapaças",
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"host-game.bot-density": "Densidade de bots",
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"host-game.round-duration": "Duração do round",
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"host-game.world-name": "Nome do mundo",
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"host-game.world-size": "Tamanho do mundo",
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"host-game.world-speed": "Velocidade do mundo",
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"host-game.world-unit-speed": "Velocidade das unidades",
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"import": "Importar",
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"infrastructure.hide-unavailable-units": "Ocultar unidades indisponíveis",
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iron: "Ferro",
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"iron-mine": "Mina de ferro",
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join: "Entrar",
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"join-game": "Entrar no jogo",
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kind: "Tipo",
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leave: "Sair",
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level: "Nível",
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"level-x": "Nível {0}",
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"light-cavalry": "Cavalaria leve",
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load: "Carregar",
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"load-game": "Carregar jogo",
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lobby: "Saguão",
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luck: "Sorte",
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maintenance: "Manutenção",
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maneuver: "Manobra | Manobras",
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map: "Mapa",
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market: "Mercado",
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"market-fee": "Taxa do mercado",
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"market.vault": "Cofre",
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"mine.base-production": "Produção base",
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"mine.current-production": "Produção atual",
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"mine.loss-by-stability": "Perda por estabilidade",
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name: "Nome",
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"new": "Novo",
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"next-level": "Próximo nível",
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no: "Não",
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"no-results-found": "Nenhum resultado encontrado",
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"not-yet-available": "Ainda não disponível",
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online: "Online",
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"online.active-players": "Jogadores ativos",
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"online.confirm-password": "Confirmar senha",
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"online.sign-in": "Entrar",
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306
|
+
"online.sign-up": "Registrar",
|
|
307
|
+
"online.total-players": "Total de jogadores",
|
|
308
|
+
"online.world-description": "Descrição do mundo",
|
|
309
|
+
"online.world-password": "Senha do mundo",
|
|
310
|
+
order: "Ordem",
|
|
311
|
+
origin: "Origem",
|
|
312
|
+
owner: "Proprietário",
|
|
313
|
+
password: "Senha",
|
|
314
|
+
pikeman: "Piqueiro | Piqueiros",
|
|
315
|
+
player: "Jogador | Jogadores",
|
|
316
|
+
"player-name": "Nome do jogador",
|
|
317
|
+
point: "Ponto | Pontos",
|
|
318
|
+
precursor: "Precursor | Precursores",
|
|
319
|
+
prefecture: "Prefeitura",
|
|
320
|
+
"prefecture-settings": "Configurações da prefeitura",
|
|
321
|
+
"prefecture.building-fully-constructed": "Edifício completamente construído",
|
|
322
|
+
"prefecture.demolish": "Demolir",
|
|
323
|
+
"prefecture.hide-fully-constructed": "Ocultar edifícios completamente construídos",
|
|
324
|
+
"prefecture.hide-unavailable-buildings": "Ocultar edifícios indisponíveis",
|
|
325
|
+
"prefecture.rename-city": "Renomear cidade",
|
|
326
|
+
production: "Produção",
|
|
327
|
+
"profile.send-troops": "Enviar tropas",
|
|
328
|
+
"profile.show-on-map": "Exibir no mapa",
|
|
329
|
+
quantity: "Quantidade",
|
|
330
|
+
quarry: "Pedreira",
|
|
331
|
+
queue: "Fila",
|
|
332
|
+
ram: "Aríete | Aríetes",
|
|
333
|
+
rank: "Rank",
|
|
334
|
+
ranking: "Ranking",
|
|
335
|
+
ready: "Pronto",
|
|
336
|
+
recruit: "Recrutar",
|
|
337
|
+
recruitment: "Recrutamento",
|
|
338
|
+
registry: "Registro",
|
|
339
|
+
reload: "Recarregar",
|
|
340
|
+
remove: "Remover",
|
|
341
|
+
rename: "Renomear",
|
|
342
|
+
report: "Relatório | Relatórios",
|
|
343
|
+
"report.attacker-luck": "Sorte do atacante",
|
|
344
|
+
"report.battle-report-title": "{attacker} ataca {destinationName} ({destination})",
|
|
345
|
+
"report.support-report-title": "{sender} apoia {destinationName} ({destination})",
|
|
346
|
+
"report.wall-level": "Nível da muralha",
|
|
347
|
+
"report.winner": "Vencedor",
|
|
348
|
+
reset: "Resetar",
|
|
349
|
+
round: "Round | Rounds",
|
|
350
|
+
"round-x": "Round {0}",
|
|
351
|
+
save: "Salvar",
|
|
352
|
+
sawmill: "Serraria",
|
|
353
|
+
score: "Pontuação",
|
|
354
|
+
search: "Buscar",
|
|
355
|
+
select: "Selecionar",
|
|
356
|
+
sell: "Vender",
|
|
357
|
+
send: "Enviar",
|
|
358
|
+
"send-resources": "Enviar recursos",
|
|
359
|
+
server: "Servidor",
|
|
360
|
+
settings: "Configurações",
|
|
361
|
+
"settings.appearance": "Aparência",
|
|
362
|
+
"settings.auto-update": "Atualizar automaticamente",
|
|
363
|
+
"settings.dark": "Escuro",
|
|
364
|
+
"settings.general": "Geral",
|
|
365
|
+
"settings.hide-on-close": "Ocultar ao fechar",
|
|
366
|
+
"settings.language": "Idioma",
|
|
367
|
+
"settings.light": "Claro",
|
|
368
|
+
"settings.mode": "Modo",
|
|
369
|
+
share: "Compartilhar",
|
|
370
|
+
silo: "Silo",
|
|
371
|
+
simulate: "Simular",
|
|
372
|
+
simulator: "Simulador",
|
|
373
|
+
size: "Tamanho",
|
|
374
|
+
stability: "Estabilidade",
|
|
375
|
+
stable: "Estábulo",
|
|
376
|
+
"stable-settings": "Configurações do estábulo",
|
|
377
|
+
start: "Iniciar",
|
|
378
|
+
stone: "Pedra",
|
|
379
|
+
"storage.capacity": "Capacidade",
|
|
380
|
+
"storage.capacity-on-level-x": "Capacidade de armazenamento no nível {0}",
|
|
381
|
+
"storage.current-capacity": "Capacidade atual de armazenamento",
|
|
382
|
+
support: "Apoiar",
|
|
383
|
+
"support-noun": "Apoio | Apoios",
|
|
384
|
+
swordsman: "Espadachim | Espadachins",
|
|
385
|
+
title: "Título",
|
|
386
|
+
"trade-noun": "Comércio",
|
|
387
|
+
type: "Tipo",
|
|
388
|
+
unit: "Unidade | Unidades",
|
|
389
|
+
update: "Atualizar",
|
|
390
|
+
"update-noun": "Atualização",
|
|
391
|
+
"updated-at": "Atualizado em",
|
|
392
|
+
user: "Usuário | Usuários",
|
|
393
|
+
"waiting-players": "Aguardando jogadores",
|
|
394
|
+
wall: "Muralha",
|
|
395
|
+
"wall.basic-defense": "Defesa básica",
|
|
396
|
+
"wall.defensive-bonus": "Bônus defensivo",
|
|
397
|
+
"war-room": "Sala de guerra",
|
|
398
|
+
"war-room.attacker-losses": "Perdas do atacante",
|
|
399
|
+
"war-room.attacker-units": "Unidades do atacante",
|
|
400
|
+
"war-room.defender-losses": "Perdas do defensor",
|
|
401
|
+
"war-room.defender-units": "Unidades do defensor",
|
|
402
|
+
warehouse: "Armazém",
|
|
403
|
+
wood: "Madeira",
|
|
404
|
+
workforce: "Força de trabalho",
|
|
405
|
+
workshop: "Oficina",
|
|
406
|
+
"workshop-settings": "Configurações da oficina",
|
|
407
|
+
world: "Mundo",
|
|
408
|
+
"x-per-turn": "{0} por turno",
|
|
409
|
+
yes: "Sim",
|
|
410
|
+
"your-turn": "Seu turno"
|
|
411
|
+
};
|
|
412
|
+
//#endregion
|
|
413
|
+
//#region src/index.ts
|
|
414
|
+
//! Copyright (C) Call of Nil contributors
|
|
415
|
+
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
416
|
+
function i18n() {
|
|
417
|
+
return createI18n({
|
|
418
|
+
fallbackLocale: ["en-US", "pt-BR"],
|
|
419
|
+
legacy: false,
|
|
420
|
+
locale: "en-US",
|
|
421
|
+
fallbackWarn: false,
|
|
422
|
+
missingWarn: false,
|
|
423
|
+
messages: {
|
|
424
|
+
"en-US": en_US_default,
|
|
425
|
+
"pt-BR": pt_BR_default
|
|
426
|
+
}
|
|
427
|
+
});
|
|
428
|
+
}
|
|
429
|
+
function useI18n() {
|
|
430
|
+
return useI18n$1();
|
|
431
|
+
}
|
|
432
|
+
//#endregion
|
|
433
|
+
export { en_US_default as enUS, i18n, pt_BR_default as ptBR, useI18n };
|
|
@@ -0,0 +1,208 @@
|
|
|
1
|
+
declare const _default: {
|
|
2
|
+
"about": "About",
|
|
3
|
+
"academy": "Academy",
|
|
4
|
+
"academy-settings": "Academy settings",
|
|
5
|
+
"archer": "Archer | Archers",
|
|
6
|
+
"attack": "Attack",
|
|
7
|
+
"attack-noun": "Attack | Attacks",
|
|
8
|
+
"attacker": "Attacker",
|
|
9
|
+
"axeman": "Axeman | Axemen",
|
|
10
|
+
"back": "Back",
|
|
11
|
+
"bot": "Bot | Bots",
|
|
12
|
+
"build": "Build",
|
|
13
|
+
"build-queue": "Build queue",
|
|
14
|
+
"building": "Building | Buildings",
|
|
15
|
+
"buy": "Buy",
|
|
16
|
+
"calculate": "Calculate",
|
|
17
|
+
"cancel": "Cancel",
|
|
18
|
+
"chat": "Chat",
|
|
19
|
+
"city": "City | Cities",
|
|
20
|
+
"clear": "Clear",
|
|
21
|
+
"construction": "Construction",
|
|
22
|
+
"continent": "Continent",
|
|
23
|
+
"continent-cities": "Continent cities",
|
|
24
|
+
"continent-map": "Continent map",
|
|
25
|
+
"continent.send-troops": "Send troops",
|
|
26
|
+
"coordinate": "Coordinate | Coordinates",
|
|
27
|
+
"copy": "Copy",
|
|
28
|
+
"cost": "Cost",
|
|
29
|
+
"create": "Create",
|
|
30
|
+
"created-at": "Created at",
|
|
31
|
+
"created-by": "Created by",
|
|
32
|
+
"current-level": "Current level",
|
|
33
|
+
"date": "Date",
|
|
34
|
+
"defender": "Defender",
|
|
35
|
+
"delete": "Delete",
|
|
36
|
+
"destination": "Destination",
|
|
37
|
+
"disable": "Disable",
|
|
38
|
+
"distance": "Distance",
|
|
39
|
+
"download": "Download",
|
|
40
|
+
"duration": "Duration",
|
|
41
|
+
"enable": "Enable",
|
|
42
|
+
"execute": "Execute",
|
|
43
|
+
"exit": "Exit",
|
|
44
|
+
"export": "Export",
|
|
45
|
+
"farm": "Farm",
|
|
46
|
+
"finish": "Finish",
|
|
47
|
+
"finish-turn": "Finish turn",
|
|
48
|
+
"food": "Food",
|
|
49
|
+
"forward": "Forward",
|
|
50
|
+
"gold": "Gold",
|
|
51
|
+
"haul": "Haul",
|
|
52
|
+
"heavy-cavalry": "Heavy cavalry",
|
|
53
|
+
"home.update-available": "Update available",
|
|
54
|
+
"home.version-ready": "Version {0} is ready for download",
|
|
55
|
+
"home.whats-new": "What's new",
|
|
56
|
+
"host": "Host",
|
|
57
|
+
"host-game": "Host game",
|
|
58
|
+
"host-game.advanced-bots-ratio": "Advanced bots ratio",
|
|
59
|
+
"host-game.allow-cheats": "Allow cheats",
|
|
60
|
+
"host-game.bot-density": "Bot density",
|
|
61
|
+
"host-game.round-duration": "Round duration",
|
|
62
|
+
"host-game.world-name": "World name",
|
|
63
|
+
"host-game.world-size": "World size",
|
|
64
|
+
"host-game.world-speed": "World speed",
|
|
65
|
+
"host-game.world-unit-speed": "Unit speed",
|
|
66
|
+
"import": "Import",
|
|
67
|
+
"infrastructure.hide-unavailable-units": "Hide unavailable units",
|
|
68
|
+
"iron": "Iron",
|
|
69
|
+
"iron-mine": "Iron mine",
|
|
70
|
+
"join": "Join",
|
|
71
|
+
"join-game": "Join game",
|
|
72
|
+
"kind": "Kind",
|
|
73
|
+
"leave": "Leave",
|
|
74
|
+
"level": "Level",
|
|
75
|
+
"level-x": "Level {0}",
|
|
76
|
+
"light-cavalry": "Light cavalry",
|
|
77
|
+
"load": "Load",
|
|
78
|
+
"load-game": "Load game",
|
|
79
|
+
"lobby": "Lobby",
|
|
80
|
+
"luck": "Luck",
|
|
81
|
+
"maintenance": "Maintenance",
|
|
82
|
+
"maneuver": "Maneuver | Maneuvers",
|
|
83
|
+
"map": "Map",
|
|
84
|
+
"market": "Market",
|
|
85
|
+
"market-fee": "Market fee",
|
|
86
|
+
"market.vault": "Vault",
|
|
87
|
+
"mine.base-production": "Base production",
|
|
88
|
+
"mine.current-production": "Current production",
|
|
89
|
+
"mine.loss-by-stability": "Loss by stability",
|
|
90
|
+
"name": "Name",
|
|
91
|
+
"new": "New",
|
|
92
|
+
"next-level": "Next level",
|
|
93
|
+
"no": "No",
|
|
94
|
+
"no-results-found": "No results found",
|
|
95
|
+
"not-yet-available": "Not yet available",
|
|
96
|
+
"online": "Online",
|
|
97
|
+
"online.active-players": "Active players",
|
|
98
|
+
"online.confirm-password": "Confirm password",
|
|
99
|
+
"online.sign-in": "Sign in",
|
|
100
|
+
"online.sign-up": "Sign up",
|
|
101
|
+
"online.total-players": "Total players",
|
|
102
|
+
"online.world-description": "World description",
|
|
103
|
+
"online.world-password": "World password",
|
|
104
|
+
"order": "Order",
|
|
105
|
+
"origin": "Origin",
|
|
106
|
+
"owner": "Owner",
|
|
107
|
+
"password": "Password",
|
|
108
|
+
"pikeman": "Pikeman | Pikemen",
|
|
109
|
+
"player": "Player | Players",
|
|
110
|
+
"player-name": "Player name",
|
|
111
|
+
"point": "Point | Points",
|
|
112
|
+
"precursor": "Precursor | Precursors",
|
|
113
|
+
"prefecture": "Prefecture",
|
|
114
|
+
"prefecture-settings": "Prefecture settings",
|
|
115
|
+
"prefecture.building-fully-constructed": "Building fully constructed",
|
|
116
|
+
"prefecture.demolish": "Demolish",
|
|
117
|
+
"prefecture.hide-fully-constructed": "Hide fully constructed buildings",
|
|
118
|
+
"prefecture.hide-unavailable-buildings": "Hide unavailable buildings",
|
|
119
|
+
"prefecture.rename-city": "Rename city",
|
|
120
|
+
"production": "Production",
|
|
121
|
+
"profile.send-troops": "Send troops",
|
|
122
|
+
"profile.show-on-map": "Show on map",
|
|
123
|
+
"quantity": "Quantity",
|
|
124
|
+
"quarry": "Quarry",
|
|
125
|
+
"queue": "Queue",
|
|
126
|
+
"ram": "Ram | Rams",
|
|
127
|
+
"rank": "Rank",
|
|
128
|
+
"ranking": "Ranking",
|
|
129
|
+
"ready": "Ready",
|
|
130
|
+
"recruit": "Recruit",
|
|
131
|
+
"recruitment": "Recruitment",
|
|
132
|
+
"registry": "Registry",
|
|
133
|
+
"reload": "Reload",
|
|
134
|
+
"remove": "Remove",
|
|
135
|
+
"rename": "Rename",
|
|
136
|
+
"report": "Report | Reports",
|
|
137
|
+
"report.attacker-luck": "Attacker's luck",
|
|
138
|
+
"report.battle-report-title": "{attacker} attacks {destinationName} ({destination})",
|
|
139
|
+
"report.support-report-title": "{sender} supports {destinationName} ({destination})",
|
|
140
|
+
"report.wall-level": "Wall level",
|
|
141
|
+
"report.winner": "Winner",
|
|
142
|
+
"reset": "Reset",
|
|
143
|
+
"round": "Round | Rounds",
|
|
144
|
+
"round-x": "Round {0}",
|
|
145
|
+
"save": "Save",
|
|
146
|
+
"sawmill": "Sawmill",
|
|
147
|
+
"score": "Score",
|
|
148
|
+
"search": "Search",
|
|
149
|
+
"select": "Select",
|
|
150
|
+
"sell": "Sell",
|
|
151
|
+
"send": "Send",
|
|
152
|
+
"send-resources": "Send resources",
|
|
153
|
+
"server": "Server",
|
|
154
|
+
"settings": "Settings",
|
|
155
|
+
"settings.appearance": "Appearance",
|
|
156
|
+
"settings.auto-update": "Enable auto update",
|
|
157
|
+
"settings.dark": "Dark",
|
|
158
|
+
"settings.general": "General",
|
|
159
|
+
"settings.hide-on-close": "Hide on close",
|
|
160
|
+
"settings.language": "Language",
|
|
161
|
+
"settings.light": "Light",
|
|
162
|
+
"settings.mode": "Mode",
|
|
163
|
+
"share": "Share",
|
|
164
|
+
"silo": "Silo",
|
|
165
|
+
"simulate": "Simulate",
|
|
166
|
+
"simulator": "Simulator",
|
|
167
|
+
"size": "Size",
|
|
168
|
+
"stability": "Stability",
|
|
169
|
+
"stable": "Stable",
|
|
170
|
+
"stable-settings": "Stable settings",
|
|
171
|
+
"start": "Start",
|
|
172
|
+
"stone": "Stone",
|
|
173
|
+
"storage.capacity": "Capacity",
|
|
174
|
+
"storage.capacity-on-level-x": "Storage capacity on level {0}",
|
|
175
|
+
"storage.current-capacity": "Current storage capacity",
|
|
176
|
+
"support": "Support",
|
|
177
|
+
"support-noun": "Support",
|
|
178
|
+
"swordsman": "Swordsman | Swordsmen",
|
|
179
|
+
"title": "Title",
|
|
180
|
+
"trade-noun": "Trade",
|
|
181
|
+
"type": "Type",
|
|
182
|
+
"unit": "Unit | Units",
|
|
183
|
+
"update": "Update",
|
|
184
|
+
"update-noun": "Update",
|
|
185
|
+
"updated-at": "Updated at",
|
|
186
|
+
"user": "User | Users",
|
|
187
|
+
"waiting-players": "Waiting players",
|
|
188
|
+
"wall": "Wall",
|
|
189
|
+
"wall.basic-defense": "Basic defense",
|
|
190
|
+
"wall.defensive-bonus": "Defensive bonus",
|
|
191
|
+
"war-room": "War room",
|
|
192
|
+
"war-room.attacker-losses": "Attacker losses",
|
|
193
|
+
"war-room.attacker-units": "Attacker units",
|
|
194
|
+
"war-room.defender-losses": "Defender losses",
|
|
195
|
+
"war-room.defender-units": "Defender units",
|
|
196
|
+
"warehouse": "Warehouse",
|
|
197
|
+
"wood": "Wood",
|
|
198
|
+
"workforce": "Workforce",
|
|
199
|
+
"workshop": "Workshop",
|
|
200
|
+
"workshop-settings": "Workshop settings",
|
|
201
|
+
"world": "World",
|
|
202
|
+
"x-per-turn": "{0} per turn",
|
|
203
|
+
"yes": "Yes",
|
|
204
|
+
"your-turn": "Your turn"
|
|
205
|
+
}
|
|
206
|
+
;
|
|
207
|
+
|
|
208
|
+
export default _default;
|