@tsukilabs/nil-ffi 0.7.11 → 0.7.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/def.d.ts +20 -0
- package/dist/index.d.ts +122 -16
- package/dist/index.js +930 -214
- package/dist/queue.d.ts +2 -6
- package/dist/types.d.ts +15 -0
- package/package.json +3 -3
package/dist/index.js
CHANGED
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@@ -1,13 +1,184 @@
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1
1
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import * as ffi from "node:ffi";
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2
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-
import
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2
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+
import { EventEmitter } from "node:events";
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3
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import { isNil } from "es-toolkit/predicate";
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3
4
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import * as process from "node:process";
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4
5
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import { cwd } from "node:process";
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6
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import { ffi_Status } from "@tsukilabs/nil-bindings";
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7
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import * as path from "node:path";
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5
8
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import { existsSync } from "node:fs";
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6
9
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import * as fs from "node:fs/promises";
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7
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-
import { ffi_Status } from "@tsukilabs/nil-bindings";
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8
10
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import { attemptAsync } from "es-toolkit/util";
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9
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-
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10
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-
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11
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+
//#region src/request.ts
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//! Copyright (C) Call of Nil contributors
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13
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//! SPDX-License-Identifier: AGPL-3.0-only
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14
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var RequestId = class {
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15
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#current = 0;
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next() {
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if (this.#current >= 4294967295) this.#current = 0;
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return ++this.#current;
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}
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};
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//#endregion
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22
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//#region src/ptr.ts
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23
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//! Copyright (C) Call of Nil contributors
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24
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//! SPDX-License-Identifier: AGPL-3.0-only
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25
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function allocBuffer(size) {
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26
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return Buffer.alloc(size ?? pointerSize());
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27
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}
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28
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function readBufferPtr(buffer) {
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29
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if (pointerSize() === 8) return buffer.readBigUInt64LE();
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30
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else return BigInt(buffer.readUInt32LE());
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31
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}
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32
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function pointerSize() {
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33
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if (process.arch === "x64" || process.arch === "arm64") return 8;
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34
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else return 4;
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35
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}
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36
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//#endregion
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37
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//#region src/error.ts
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38
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//! Copyright (C) Call of Nil contributors
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39
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//! SPDX-License-Identifier: AGPL-3.0-only
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40
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var NilError = class NilError extends Error {
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41
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constructor(message, options) {
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42
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const status = options?.status ?? ffi_Status.ERR_UNKNOWN;
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43
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if (!message && status !== ffi_Status.OK) {
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44
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for (const [key, value] of Object.entries(ffi_Status)) if (value === status) {
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45
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message = key;
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46
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break;
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47
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}
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48
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}
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49
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message ??= "ERR_UNKNOWN";
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50
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super(message, options);
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51
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this.name = "NilError";
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52
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this.status = status;
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53
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}
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54
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static fromStatus(status) {
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55
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return new NilError(null, { status });
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56
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}
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57
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};
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58
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var HandleClosedError = class extends Error {
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59
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constructor(options) {
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60
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super("handle is closed", options);
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61
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this.name = "HandleClosedError";
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62
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}
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63
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};
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64
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var UnknownResponseError = class extends Error {
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65
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constructor(response, options) {
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66
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super(`got unknown response with id ${response.id}`, options);
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67
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this.name = "UnknownResponseError";
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68
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this.response = response;
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69
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}
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70
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};
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71
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//#endregion
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72
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//#region src/queue.ts
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73
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//! Copyright (C) Call of Nil contributors
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74
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//! SPDX-License-Identifier: AGPL-3.0-only
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75
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var QueueEmitter = class extends EventEmitter {
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emit(event, ...args) {
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77
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return super.emit(event, ...args);
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}
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79
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on(event, listener) {
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80
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return super.on(event, listener);
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81
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}
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82
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};
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var Queue = class Queue {
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84
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static {
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85
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this.POLL_INTERVAL = 16;
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86
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}
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87
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static {
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88
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this.LIMIT_PER_TICK = 200;
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89
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}
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90
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constructor(handle, options) {
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91
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this.disposed = false;
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92
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this.emitter = new QueueEmitter();
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93
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this.requestId = new RequestId();
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94
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this.pendingRequests = /* @__PURE__ */ new Map();
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95
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this.functions = handle.functions;
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96
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this.errorHandler = options?.onError ?? console.error;
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97
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this.emitter.on("error", this.errorHandler);
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98
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this.emitter.on("response", this.onResponse.bind(this));
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99
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this.timer = setTimeout(() => this.drain(), 0);
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100
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}
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101
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[Symbol.dispose]() {
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102
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if (this.disposed) return;
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103
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this.disposed = true;
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104
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this.rejectAll(new HandleClosedError());
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105
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this.emitter.removeAllListeners();
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106
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}
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107
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request(start) {
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108
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if (this.disposed) return Promise.reject(new HandleClosedError());
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109
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const requestId = this.requestId.next();
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110
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return new Promise((resolve, reject) => {
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111
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this.pendingRequests.set(requestId, {
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112
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resolve,
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113
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reject
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114
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});
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115
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try {
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116
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start(requestId);
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117
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} catch (err) {
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118
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this.pendingRequests.delete(requestId);
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119
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reject(err);
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120
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}
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121
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});
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122
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}
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123
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drain() {
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124
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if (this.disposed) return;
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125
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this.clearTimeout();
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126
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try {
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127
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for (let i = 0; i < Queue.LIMIT_PER_TICK; i++) if (!this.poll()) break;
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128
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} catch (err) {
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129
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this.emitter.emit("error", err);
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130
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}
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131
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this.timer = setTimeout(() => this.drain(), Queue.POLL_INTERVAL);
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132
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}
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133
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poll() {
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134
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const out = allocBuffer();
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135
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const status = this.functions.nil_ffi_poll(out);
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136
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if (status === ffi_Status.ERR_NOTHING_TO_POLL) return false;
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137
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if (status !== ffi_Status.OK) throw NilError.fromStatus(status);
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138
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const ptr = readBufferPtr(out);
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139
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if (ptr === 0n) throw new Error("failed to poll: unexpected null pointer");
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140
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try {
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141
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const json = ffi.toString(ptr) ?? "";
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142
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const entry = JSON.parse(json);
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143
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this.dispatch(entry);
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144
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} finally {
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145
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this.functions.nil_ffi_free_str(ptr);
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146
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}
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147
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return true;
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148
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}
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149
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dispatch(entry) {
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150
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switch (entry.kind) {
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151
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case "response": {
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152
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const response = JSON.parse(entry.jsonStr);
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153
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this.emitter.emit("response", response);
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154
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break;
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155
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}
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156
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}
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157
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}
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158
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rejectAll(error) {
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159
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this.clearTimeout();
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160
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this.pendingRequests.values().forEach(({ reject }) => reject(error));
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161
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this.pendingRequests.clear();
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162
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}
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163
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clearTimeout() {
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164
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if (!isNil(this.timer)) {
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165
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clearTimeout(this.timer);
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166
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this.timer = null;
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167
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}
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168
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+
}
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169
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onResponse(response) {
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170
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const pending = this.pendingRequests.get(response.id);
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171
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+
if (pending) {
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172
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this.pendingRequests.delete(response.id);
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173
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if (response.kind === "ok") pending.resolve(response.data);
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174
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else {
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175
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const { status, error } = response;
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176
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pending.reject(new NilError(error, { status }));
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177
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}
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178
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} else this.emitter.emit("error", new UnknownResponseError(response));
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179
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}
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180
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};
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181
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//#endregion
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11
182
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//#region src/def.ts
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12
183
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//! Copyright (C) Call of Nil contributors
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13
184
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//! SPDX-License-Identifier: AGPL-3.0-only
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@@ -244,6 +415,10 @@ var definitions = {
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244
415
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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245
416
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return: ffi.types.VOID
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246
417
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},
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418
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+
nil_cheat_set_market_fee: {
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419
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+
arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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420
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+
return: ffi.types.VOID
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421
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+
},
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247
422
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nil_cheat_set_max_food: {
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248
423
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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249
424
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return: ffi.types.VOID
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@@ -376,6 +551,14 @@ var definitions = {
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376
551
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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377
552
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return: ffi.types.VOID
|
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378
553
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},
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554
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+
nil_get_market: {
|
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555
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+
arguments: [ffi.types.UINT_32, ffi.types.POINTER],
|
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556
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+
return: ffi.types.VOID
|
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557
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+
},
|
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558
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+
nil_get_market_fee: {
|
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559
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+
arguments: [ffi.types.UINT_32, ffi.types.POINTER],
|
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560
|
+
return: ffi.types.VOID
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561
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+
},
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379
562
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nil_get_player: {
|
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380
563
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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|
381
564
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return: ffi.types.VOID
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@@ -516,6 +699,10 @@ var definitions = {
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516
699
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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517
700
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return: ffi.types.VOID
|
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518
701
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},
|
|
702
|
+
nil_get_world_rulers: {
|
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703
|
+
arguments: [ffi.types.UINT_32, ffi.types.POINTER],
|
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704
|
+
return: ffi.types.VOID
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705
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+
},
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519
706
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nil_get_world_stats: {
|
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520
707
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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521
708
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return: ffi.types.VOID
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@@ -548,6 +735,10 @@ var definitions = {
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548
735
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arguments: [ffi.types.UINT_32, ffi.types.POINTER],
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549
736
|
return: ffi.types.VOID
|
|
550
737
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},
|
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738
|
+
nil_send_resources: {
|
|
739
|
+
arguments: [ffi.types.UINT_32, ffi.types.POINTER],
|
|
740
|
+
return: ffi.types.VOID
|
|
741
|
+
},
|
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551
742
|
nil_server_version: {
|
|
552
743
|
arguments: [ffi.types.UINT_32],
|
|
553
744
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return: ffi.types.VOID
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@@ -586,224 +777,402 @@ var definitions = {
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586
777
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}
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587
778
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};
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588
779
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//#endregion
|
|
589
|
-
//#region
|
|
780
|
+
//#region package.json
|
|
781
|
+
var version = "0.7.13";
|
|
782
|
+
//#endregion
|
|
783
|
+
//#region \0@oxc-project+runtime@0.142.0/helpers/esm/decorate.js
|
|
784
|
+
function __decorate(decorators, target, key, desc) {
|
|
785
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
786
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
787
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
788
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
789
|
+
}
|
|
790
|
+
//#endregion
|
|
791
|
+
//#region src/index.ts
|
|
590
792
|
//! Copyright (C) Call of Nil contributors
|
|
591
793
|
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
592
|
-
var
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
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-
|
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597
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-
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598
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-
|
|
599
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-
|
|
600
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-
|
|
601
|
-
|
|
602
|
-
super(message, options);
|
|
603
|
-
this.name = "NilError";
|
|
604
|
-
this.status = status;
|
|
794
|
+
var VERSION = version;
|
|
795
|
+
var USER_AGENT = `nil-ffi-node/${VERSION}`;
|
|
796
|
+
var Nil = class Nil {
|
|
797
|
+
constructor(dll, options) {
|
|
798
|
+
this.closed = false;
|
|
799
|
+
if (!dll.endsWith(ffi.suffix)) dll = `${dll}.${ffi.suffix}`;
|
|
800
|
+
this.path = path.resolve(dll);
|
|
801
|
+
this.handle = ffi.dlopen(dll, definitions);
|
|
802
|
+
this.functions = this.handle.functions;
|
|
803
|
+
this.queue = new Queue(this.handle, options);
|
|
605
804
|
}
|
|
606
|
-
|
|
607
|
-
|
|
805
|
+
async [Symbol.asyncDispose]() {
|
|
806
|
+
await this.close();
|
|
608
807
|
}
|
|
609
|
-
|
|
610
|
-
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
this.
|
|
808
|
+
async #close() {
|
|
809
|
+
if (this.closed) return;
|
|
810
|
+
this.closed = true;
|
|
811
|
+
await attemptAsync(this.stopClient.bind(this));
|
|
812
|
+
await attemptAsync(this.stopServer.bind(this));
|
|
813
|
+
this.queue[Symbol.dispose]();
|
|
814
|
+
this.functions.nil_ffi_shutdown();
|
|
815
|
+
this.handle[Symbol.dispose]();
|
|
614
816
|
}
|
|
615
|
-
|
|
616
|
-
|
|
617
|
-
|
|
618
|
-
super(`got unknown response with id ${response.id}`, options);
|
|
619
|
-
this.name = "UnknownResponseError";
|
|
620
|
-
this.response = response;
|
|
817
|
+
async close() {
|
|
818
|
+
this.closePromise ??= this.#close().finally(() => void (this.closePromise = null));
|
|
819
|
+
return this.closePromise;
|
|
621
820
|
}
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
//#region src/request.ts
|
|
625
|
-
//! Copyright (C) Call of Nil contributors
|
|
626
|
-
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
627
|
-
var RequestId = class {
|
|
628
|
-
#current = 0;
|
|
629
|
-
next() {
|
|
630
|
-
if (this.#current >= 4294967295) this.#current = 0;
|
|
631
|
-
return ++this.#current;
|
|
821
|
+
isClosed() {
|
|
822
|
+
return this.closed;
|
|
632
823
|
}
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
638
|
-
function allocBuffer(size) {
|
|
639
|
-
return Buffer.alloc(size ?? pointerSize());
|
|
640
|
-
}
|
|
641
|
-
function readBufferPtr(buffer) {
|
|
642
|
-
if (pointerSize() === 8) return buffer.readBigUInt64LE();
|
|
643
|
-
else return BigInt(buffer.readUInt32LE());
|
|
644
|
-
}
|
|
645
|
-
function pointerSize() {
|
|
646
|
-
if (process.arch === "x64" || process.arch === "arm64") return 8;
|
|
647
|
-
else return 4;
|
|
648
|
-
}
|
|
649
|
-
//#endregion
|
|
650
|
-
//#region src/queue.ts
|
|
651
|
-
//! Copyright (C) Call of Nil contributors
|
|
652
|
-
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
653
|
-
var QueueEmitter = class extends EventEmitter {
|
|
654
|
-
emit(event, ...args) {
|
|
655
|
-
return super.emit(event, ...args);
|
|
824
|
+
static async init(dll, options) {
|
|
825
|
+
const nil = new Nil(dll, options);
|
|
826
|
+
await nil.setUserAgent(USER_AGENT);
|
|
827
|
+
return nil;
|
|
656
828
|
}
|
|
657
|
-
|
|
658
|
-
|
|
829
|
+
static async initLatest(options) {
|
|
830
|
+
const dll = await this.downloadLatest(options);
|
|
831
|
+
return this.init(dll, options);
|
|
659
832
|
}
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
833
|
+
static async downloadLatest(options) {
|
|
834
|
+
const file = `libnil.${ffi.suffix}`;
|
|
835
|
+
const filePath = path.resolve(options?.outDir ?? cwd(), file);
|
|
836
|
+
if (!(options?.overwrite ?? true) && existsSync(filePath)) return filePath;
|
|
837
|
+
const response = await fetch(`https://tsukilabs.dev.br/download/nil/${file}`, { headers: { "User-Agent": USER_AGENT } });
|
|
838
|
+
if (!response.ok) throw new Error(`failed to download ${file}: ${response.status} ${response.statusText}`);
|
|
839
|
+
const bytes = await response.bytes();
|
|
840
|
+
await fs.writeFile(filePath, bytes);
|
|
841
|
+
return filePath;
|
|
664
842
|
}
|
|
665
|
-
|
|
666
|
-
this.
|
|
843
|
+
async addAcademyRecruitOrder(req) {
|
|
844
|
+
return this.queue.request((requestId) => {
|
|
845
|
+
this.functions.nil_add_academy_recruit_order(requestId, JSON.stringify(req));
|
|
846
|
+
});
|
|
667
847
|
}
|
|
668
|
-
|
|
669
|
-
this.
|
|
670
|
-
|
|
671
|
-
|
|
672
|
-
this.pendingRequests = /* @__PURE__ */ new Map();
|
|
673
|
-
this.functions = handle.functions;
|
|
674
|
-
this.errorHandler = options?.onError ?? console.error;
|
|
675
|
-
this.emitter.on("error", this.errorHandler);
|
|
676
|
-
this.emitter.on("response", this.onResponse.bind(this));
|
|
677
|
-
this.timer = setTimeout(() => this.drain(), 0);
|
|
848
|
+
async addPrefectureBuildOrder(req) {
|
|
849
|
+
return this.queue.request((requestId) => {
|
|
850
|
+
this.functions.nil_add_prefecture_build_order(requestId, JSON.stringify(req));
|
|
851
|
+
});
|
|
678
852
|
}
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
this.emitter.removeAllListeners();
|
|
853
|
+
async addStableRecruitOrder(req) {
|
|
854
|
+
return this.queue.request((requestId) => {
|
|
855
|
+
this.functions.nil_add_stable_recruit_order(requestId, JSON.stringify(req));
|
|
856
|
+
});
|
|
684
857
|
}
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
return new Promise((resolve, reject) => {
|
|
689
|
-
this.pendingRequests.set(requestId, {
|
|
690
|
-
resolve,
|
|
691
|
-
reject
|
|
692
|
-
});
|
|
693
|
-
try {
|
|
694
|
-
start(requestId);
|
|
695
|
-
} catch (err) {
|
|
696
|
-
this.pendingRequests.delete(requestId);
|
|
697
|
-
reject(err);
|
|
698
|
-
}
|
|
858
|
+
async addWorkshopRecruitOrder(req) {
|
|
859
|
+
return this.queue.request((requestId) => {
|
|
860
|
+
this.functions.nil_add_workshop_recruit_order(requestId, JSON.stringify(req));
|
|
699
861
|
});
|
|
700
862
|
}
|
|
701
|
-
|
|
702
|
-
|
|
703
|
-
|
|
704
|
-
|
|
705
|
-
for (let i = 0; i < Queue.LIMIT_PER_TICK; i++) if (!this.poll()) break;
|
|
706
|
-
} catch (err) {
|
|
707
|
-
this.emitter.emit("error", err);
|
|
708
|
-
}
|
|
709
|
-
this.timer = setTimeout(() => this.drain(), Queue.POLL_INTERVAL);
|
|
863
|
+
async authorize(req) {
|
|
864
|
+
return this.queue.request((requestId) => {
|
|
865
|
+
this.functions.nil_authorize(requestId, JSON.stringify(req));
|
|
866
|
+
});
|
|
710
867
|
}
|
|
711
|
-
|
|
712
|
-
|
|
713
|
-
|
|
714
|
-
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
this.functions.
|
|
724
|
-
}
|
|
725
|
-
|
|
868
|
+
async cancelAcademyRecruitOrder(req) {
|
|
869
|
+
return this.queue.request((requestId) => {
|
|
870
|
+
this.functions.nil_cancel_academy_recruit_order(requestId, JSON.stringify(req));
|
|
871
|
+
});
|
|
872
|
+
}
|
|
873
|
+
async cancelManeuver(req) {
|
|
874
|
+
return this.queue.request((requestId) => {
|
|
875
|
+
this.functions.nil_cancel_maneuver(requestId, JSON.stringify(req));
|
|
876
|
+
});
|
|
877
|
+
}
|
|
878
|
+
async cancelPrefectureBuildOrder(req) {
|
|
879
|
+
return this.queue.request((requestId) => {
|
|
880
|
+
this.functions.nil_cancel_prefecture_build_order(requestId, JSON.stringify(req));
|
|
881
|
+
});
|
|
882
|
+
}
|
|
883
|
+
async cancelStableRecruitOrder(req) {
|
|
884
|
+
return this.queue.request((requestId) => {
|
|
885
|
+
this.functions.nil_cancel_stable_recruit_order(requestId, JSON.stringify(req));
|
|
886
|
+
});
|
|
887
|
+
}
|
|
888
|
+
async cancelWorkshopRecruitOrder(req) {
|
|
889
|
+
return this.queue.request((requestId) => {
|
|
890
|
+
this.functions.nil_cancel_workshop_recruit_order(requestId, JSON.stringify(req));
|
|
891
|
+
});
|
|
892
|
+
}
|
|
893
|
+
async cheatFillWorld(req) {
|
|
894
|
+
return this.queue.request((requestId) => {
|
|
895
|
+
this.functions.nil_cheat_fill_world(requestId, JSON.stringify(req));
|
|
896
|
+
});
|
|
897
|
+
}
|
|
898
|
+
async cheatGetAcademyRecruitQueue(req) {
|
|
899
|
+
return this.queue.request((requestId) => {
|
|
900
|
+
this.functions.nil_cheat_get_academy_recruit_queue(requestId, JSON.stringify(req));
|
|
901
|
+
});
|
|
902
|
+
}
|
|
903
|
+
async cheatGetAcademyRecruitQueues(req) {
|
|
904
|
+
return this.queue.request((requestId) => {
|
|
905
|
+
this.functions.nil_cheat_get_academy_recruit_queues(requestId, JSON.stringify(req));
|
|
906
|
+
});
|
|
907
|
+
}
|
|
908
|
+
async cheatGetAllAcademyRecruitQueues(req) {
|
|
909
|
+
return this.queue.request((requestId) => {
|
|
910
|
+
this.functions.nil_cheat_get_all_academy_recruit_queues(requestId, JSON.stringify(req));
|
|
911
|
+
});
|
|
912
|
+
}
|
|
913
|
+
async cheatGetAllPrefectureBuildQueues(req) {
|
|
914
|
+
return this.queue.request((requestId) => {
|
|
915
|
+
this.functions.nil_cheat_get_all_prefecture_build_queues(requestId, JSON.stringify(req));
|
|
916
|
+
});
|
|
917
|
+
}
|
|
918
|
+
async cheatGetAllStableRecruitQueues(req) {
|
|
919
|
+
return this.queue.request((requestId) => {
|
|
920
|
+
this.functions.nil_cheat_get_all_stable_recruit_queues(requestId, JSON.stringify(req));
|
|
921
|
+
});
|
|
922
|
+
}
|
|
923
|
+
async cheatGetBuildSteps(req) {
|
|
924
|
+
return this.queue.request((requestId) => {
|
|
925
|
+
this.functions.nil_cheat_get_build_steps(requestId, JSON.stringify(req));
|
|
926
|
+
});
|
|
927
|
+
}
|
|
928
|
+
async cheatGetCities(req) {
|
|
929
|
+
return this.queue.request((requestId) => {
|
|
930
|
+
this.functions.nil_cheat_get_cities(requestId, JSON.stringify(req));
|
|
931
|
+
});
|
|
932
|
+
}
|
|
933
|
+
async cheatGetCity(req) {
|
|
934
|
+
return this.queue.request((requestId) => {
|
|
935
|
+
this.functions.nil_cheat_get_city(requestId, JSON.stringify(req));
|
|
936
|
+
});
|
|
937
|
+
}
|
|
938
|
+
async cheatGetEthics(req) {
|
|
939
|
+
return this.queue.request((requestId) => {
|
|
940
|
+
this.functions.nil_cheat_get_ethics(requestId, JSON.stringify(req));
|
|
941
|
+
});
|
|
942
|
+
}
|
|
943
|
+
async cheatGetIdleArmiesAt(req) {
|
|
944
|
+
return this.queue.request((requestId) => {
|
|
945
|
+
this.functions.nil_cheat_get_idle_armies_at(requestId, JSON.stringify(req));
|
|
946
|
+
});
|
|
947
|
+
}
|
|
948
|
+
async cheatGetIdlePersonnelAt(req) {
|
|
949
|
+
return this.queue.request((requestId) => {
|
|
950
|
+
this.functions.nil_cheat_get_idle_personnel_at(requestId, JSON.stringify(req));
|
|
951
|
+
});
|
|
952
|
+
}
|
|
953
|
+
async cheatGetInfrastructure(req) {
|
|
954
|
+
return this.queue.request((requestId) => {
|
|
955
|
+
this.functions.nil_cheat_get_infrastructure(requestId, JSON.stringify(req));
|
|
956
|
+
});
|
|
957
|
+
}
|
|
958
|
+
async cheatGetManeuvers(req) {
|
|
959
|
+
return this.queue.request((requestId) => {
|
|
960
|
+
this.functions.nil_cheat_get_maneuvers(requestId, JSON.stringify(req));
|
|
961
|
+
});
|
|
962
|
+
}
|
|
963
|
+
async cheatGetManeuversOf(req) {
|
|
964
|
+
return this.queue.request((requestId) => {
|
|
965
|
+
this.functions.nil_cheat_get_maneuvers_of(requestId, JSON.stringify(req));
|
|
966
|
+
});
|
|
967
|
+
}
|
|
968
|
+
async cheatGetPlayer(req) {
|
|
969
|
+
return this.queue.request((requestId) => {
|
|
970
|
+
this.functions.nil_cheat_get_player(requestId, JSON.stringify(req));
|
|
971
|
+
});
|
|
972
|
+
}
|
|
973
|
+
async cheatGetPlayers(req) {
|
|
974
|
+
return this.queue.request((requestId) => {
|
|
975
|
+
this.functions.nil_cheat_get_players(requestId, JSON.stringify(req));
|
|
976
|
+
});
|
|
977
|
+
}
|
|
978
|
+
async cheatGetPrefectureBuildQueue(req) {
|
|
979
|
+
return this.queue.request((requestId) => {
|
|
980
|
+
this.functions.nil_cheat_get_prefecture_build_queue(requestId, JSON.stringify(req));
|
|
981
|
+
});
|
|
982
|
+
}
|
|
983
|
+
async cheatGetPrefectureBuildQueues(req) {
|
|
984
|
+
return this.queue.request((requestId) => {
|
|
985
|
+
this.functions.nil_cheat_get_prefecture_build_queues(requestId, JSON.stringify(req));
|
|
986
|
+
});
|
|
987
|
+
}
|
|
988
|
+
async cheatGetResources(req) {
|
|
989
|
+
return this.queue.request((requestId) => {
|
|
990
|
+
this.functions.nil_cheat_get_resources(requestId, JSON.stringify(req));
|
|
991
|
+
});
|
|
992
|
+
}
|
|
993
|
+
async cheatGetStableRecruitQueue(req) {
|
|
994
|
+
return this.queue.request((requestId) => {
|
|
995
|
+
this.functions.nil_cheat_get_stable_recruit_queue(requestId, JSON.stringify(req));
|
|
996
|
+
});
|
|
997
|
+
}
|
|
998
|
+
async cheatGetStableRecruitQueues(req) {
|
|
999
|
+
return this.queue.request((requestId) => {
|
|
1000
|
+
this.functions.nil_cheat_get_stable_recruit_queues(requestId, JSON.stringify(req));
|
|
1001
|
+
});
|
|
1002
|
+
}
|
|
1003
|
+
async cheatGetStorageCapacity(req) {
|
|
1004
|
+
return this.queue.request((requestId) => {
|
|
1005
|
+
this.functions.nil_cheat_get_storage_capacity(requestId, JSON.stringify(req));
|
|
1006
|
+
});
|
|
1007
|
+
}
|
|
1008
|
+
async cheatSetBotEthics(req) {
|
|
1009
|
+
return this.queue.request((requestId) => {
|
|
1010
|
+
this.functions.nil_cheat_set_bot_ethics(requestId, JSON.stringify(req));
|
|
1011
|
+
});
|
|
1012
|
+
}
|
|
1013
|
+
async cheatSetBuildingLevel(req) {
|
|
1014
|
+
return this.queue.request((requestId) => {
|
|
1015
|
+
this.functions.nil_cheat_set_building_level(requestId, JSON.stringify(req));
|
|
1016
|
+
});
|
|
1017
|
+
}
|
|
1018
|
+
async cheatSetFood(req) {
|
|
1019
|
+
return this.queue.request((requestId) => {
|
|
1020
|
+
this.functions.nil_cheat_set_food(requestId, JSON.stringify(req));
|
|
1021
|
+
});
|
|
1022
|
+
}
|
|
1023
|
+
async cheatSetIron(req) {
|
|
1024
|
+
return this.queue.request((requestId) => {
|
|
1025
|
+
this.functions.nil_cheat_set_iron(requestId, JSON.stringify(req));
|
|
1026
|
+
});
|
|
1027
|
+
}
|
|
1028
|
+
async cheatSetMarketFee(req) {
|
|
1029
|
+
return this.queue.request((requestId) => {
|
|
1030
|
+
this.functions.nil_cheat_set_market_fee(requestId, JSON.stringify(req));
|
|
1031
|
+
});
|
|
1032
|
+
}
|
|
1033
|
+
async cheatSetMaxFood(req) {
|
|
1034
|
+
return this.queue.request((requestId) => {
|
|
1035
|
+
this.functions.nil_cheat_set_max_food(requestId, JSON.stringify(req));
|
|
1036
|
+
});
|
|
1037
|
+
}
|
|
1038
|
+
async cheatSetMaxInfrastructure(req) {
|
|
1039
|
+
return this.queue.request((requestId) => {
|
|
1040
|
+
this.functions.nil_cheat_set_max_infrastructure(requestId, JSON.stringify(req));
|
|
1041
|
+
});
|
|
1042
|
+
}
|
|
1043
|
+
async cheatSetMaxIron(req) {
|
|
1044
|
+
return this.queue.request((requestId) => {
|
|
1045
|
+
this.functions.nil_cheat_set_max_iron(requestId, JSON.stringify(req));
|
|
1046
|
+
});
|
|
1047
|
+
}
|
|
1048
|
+
async cheatSetMaxResources(req) {
|
|
1049
|
+
return this.queue.request((requestId) => {
|
|
1050
|
+
this.functions.nil_cheat_set_max_resources(requestId, JSON.stringify(req));
|
|
1051
|
+
});
|
|
1052
|
+
}
|
|
1053
|
+
async cheatSetMaxSiloResources(req) {
|
|
1054
|
+
return this.queue.request((requestId) => {
|
|
1055
|
+
this.functions.nil_cheat_set_max_silo_resources(requestId, JSON.stringify(req));
|
|
1056
|
+
});
|
|
1057
|
+
}
|
|
1058
|
+
async cheatSetMaxStone(req) {
|
|
1059
|
+
return this.queue.request((requestId) => {
|
|
1060
|
+
this.functions.nil_cheat_set_max_stone(requestId, JSON.stringify(req));
|
|
1061
|
+
});
|
|
1062
|
+
}
|
|
1063
|
+
async cheatSetMaxWarehouseResources(req) {
|
|
1064
|
+
return this.queue.request((requestId) => {
|
|
1065
|
+
this.functions.nil_cheat_set_max_warehouse_resources(requestId, JSON.stringify(req));
|
|
1066
|
+
});
|
|
1067
|
+
}
|
|
1068
|
+
async cheatSetMaxWood(req) {
|
|
1069
|
+
return this.queue.request((requestId) => {
|
|
1070
|
+
this.functions.nil_cheat_set_max_wood(requestId, JSON.stringify(req));
|
|
1071
|
+
});
|
|
1072
|
+
}
|
|
1073
|
+
async cheatSetResources(req) {
|
|
1074
|
+
return this.queue.request((requestId) => {
|
|
1075
|
+
this.functions.nil_cheat_set_resources(requestId, JSON.stringify(req));
|
|
1076
|
+
});
|
|
1077
|
+
}
|
|
1078
|
+
async cheatSetStability(req) {
|
|
1079
|
+
return this.queue.request((requestId) => {
|
|
1080
|
+
this.functions.nil_cheat_set_stability(requestId, JSON.stringify(req));
|
|
1081
|
+
});
|
|
1082
|
+
}
|
|
1083
|
+
async cheatSetStone(req) {
|
|
1084
|
+
return this.queue.request((requestId) => {
|
|
1085
|
+
this.functions.nil_cheat_set_stone(requestId, JSON.stringify(req));
|
|
1086
|
+
});
|
|
1087
|
+
}
|
|
1088
|
+
async cheatSetWood(req) {
|
|
1089
|
+
return this.queue.request((requestId) => {
|
|
1090
|
+
this.functions.nil_cheat_set_wood(requestId, JSON.stringify(req));
|
|
1091
|
+
});
|
|
1092
|
+
}
|
|
1093
|
+
async cheatSkipRound(req) {
|
|
1094
|
+
return this.queue.request((requestId) => {
|
|
1095
|
+
this.functions.nil_cheat_skip_round(requestId, JSON.stringify(req));
|
|
1096
|
+
});
|
|
1097
|
+
}
|
|
1098
|
+
async cheatSpawnBot(req) {
|
|
1099
|
+
return this.queue.request((requestId) => {
|
|
1100
|
+
this.functions.nil_cheat_spawn_bot(requestId, JSON.stringify(req));
|
|
1101
|
+
});
|
|
1102
|
+
}
|
|
1103
|
+
async cheatSpawnCity(req) {
|
|
1104
|
+
return this.queue.request((requestId) => {
|
|
1105
|
+
this.functions.nil_cheat_spawn_city(requestId, JSON.stringify(req));
|
|
1106
|
+
});
|
|
1107
|
+
}
|
|
1108
|
+
async cheatSpawnPersonnel(req) {
|
|
1109
|
+
return this.queue.request((requestId) => {
|
|
1110
|
+
this.functions.nil_cheat_spawn_personnel(requestId, JSON.stringify(req));
|
|
1111
|
+
});
|
|
1112
|
+
}
|
|
1113
|
+
async createRemoteWorld(req) {
|
|
1114
|
+
return this.queue.request((requestId) => {
|
|
1115
|
+
this.functions.nil_create_remote_world(requestId, JSON.stringify(req));
|
|
1116
|
+
});
|
|
1117
|
+
}
|
|
1118
|
+
async createUser(req) {
|
|
1119
|
+
return this.queue.request((requestId) => {
|
|
1120
|
+
this.functions.nil_create_user(requestId, JSON.stringify(req));
|
|
1121
|
+
});
|
|
1122
|
+
}
|
|
1123
|
+
async deleteRemoteWorld(req) {
|
|
1124
|
+
return this.queue.request((requestId) => {
|
|
1125
|
+
this.functions.nil_delete_remote_world(requestId, JSON.stringify(req));
|
|
1126
|
+
});
|
|
726
1127
|
}
|
|
727
|
-
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
this.emitter.emit("response", response);
|
|
732
|
-
break;
|
|
733
|
-
}
|
|
734
|
-
}
|
|
1128
|
+
async forwardReport(req) {
|
|
1129
|
+
return this.queue.request((requestId) => {
|
|
1130
|
+
this.functions.nil_forward_report(requestId, JSON.stringify(req));
|
|
1131
|
+
});
|
|
735
1132
|
}
|
|
736
|
-
|
|
737
|
-
this.
|
|
738
|
-
|
|
739
|
-
|
|
1133
|
+
async getAcademyRecruitCatalog(req) {
|
|
1134
|
+
return this.queue.request((requestId) => {
|
|
1135
|
+
this.functions.nil_get_academy_recruit_catalog(requestId, JSON.stringify(req));
|
|
1136
|
+
});
|
|
740
1137
|
}
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
}
|
|
1138
|
+
async getArmies(req) {
|
|
1139
|
+
return this.queue.request((requestId) => {
|
|
1140
|
+
this.functions.nil_get_armies(requestId, JSON.stringify(req));
|
|
1141
|
+
});
|
|
746
1142
|
}
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
if (response.kind === "ok") pending.resolve(response.data);
|
|
752
|
-
else {
|
|
753
|
-
const { status, error } = response;
|
|
754
|
-
pending.reject(new NilError(error, { status }));
|
|
755
|
-
}
|
|
756
|
-
} else this.emitter.emit("error", new UnknownResponseError(response));
|
|
1143
|
+
async getArmy(req) {
|
|
1144
|
+
return this.queue.request((requestId) => {
|
|
1145
|
+
this.functions.nil_get_army(requestId, JSON.stringify(req));
|
|
1146
|
+
});
|
|
757
1147
|
}
|
|
758
|
-
|
|
759
|
-
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
//#endregion
|
|
763
|
-
//#region \0@oxc-project+runtime@0.142.0/helpers/esm/decorate.js
|
|
764
|
-
function __decorate(decorators, target, key, desc) {
|
|
765
|
-
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
766
|
-
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
767
|
-
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
768
|
-
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
769
|
-
}
|
|
770
|
-
//#endregion
|
|
771
|
-
//#region src/index.ts
|
|
772
|
-
//! Copyright (C) Call of Nil contributors
|
|
773
|
-
//! SPDX-License-Identifier: AGPL-3.0-only
|
|
774
|
-
var VERSION = version;
|
|
775
|
-
var USER_AGENT = `nil-ffi-node/${VERSION}`;
|
|
776
|
-
var Nil = class Nil {
|
|
777
|
-
constructor(dll, options) {
|
|
778
|
-
this.closed = false;
|
|
779
|
-
if (!dll.endsWith(ffi.suffix)) dll = `${dll}.${ffi.suffix}`;
|
|
780
|
-
this.path = path.resolve(dll);
|
|
781
|
-
this.handle = ffi.dlopen(dll, definitions);
|
|
782
|
-
this.functions = this.handle.functions;
|
|
783
|
-
this.queue = new Queue(this.handle, options);
|
|
1148
|
+
async getArmyOwner(req) {
|
|
1149
|
+
return this.queue.request((requestId) => {
|
|
1150
|
+
this.functions.nil_get_army_owner(requestId, JSON.stringify(req));
|
|
1151
|
+
});
|
|
784
1152
|
}
|
|
785
|
-
async
|
|
786
|
-
|
|
1153
|
+
async getBotCoords(req) {
|
|
1154
|
+
return this.queue.request((requestId) => {
|
|
1155
|
+
this.functions.nil_get_bot_coords(requestId, JSON.stringify(req));
|
|
1156
|
+
});
|
|
787
1157
|
}
|
|
788
|
-
async
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
await attemptAsync(this.stopServer.bind(this));
|
|
793
|
-
this.queue[Symbol.dispose]();
|
|
794
|
-
this.functions.nil_ffi_shutdown();
|
|
795
|
-
this.handle[Symbol.dispose]();
|
|
1158
|
+
async getChatHistory(req) {
|
|
1159
|
+
return this.queue.request((requestId) => {
|
|
1160
|
+
this.functions.nil_get_chat_history(requestId, JSON.stringify(req));
|
|
1161
|
+
});
|
|
796
1162
|
}
|
|
797
|
-
async
|
|
798
|
-
this.
|
|
799
|
-
|
|
1163
|
+
async getCities(req) {
|
|
1164
|
+
return this.queue.request((requestId) => {
|
|
1165
|
+
this.functions.nil_get_cities(requestId, JSON.stringify(req));
|
|
1166
|
+
});
|
|
800
1167
|
}
|
|
801
|
-
|
|
802
|
-
return this.
|
|
1168
|
+
async getCity(req) {
|
|
1169
|
+
return this.queue.request((requestId) => {
|
|
1170
|
+
this.functions.nil_get_city(requestId, JSON.stringify(req));
|
|
1171
|
+
});
|
|
803
1172
|
}
|
|
804
|
-
async
|
|
1173
|
+
async getCityScore(req) {
|
|
805
1174
|
return this.queue.request((requestId) => {
|
|
806
|
-
this.functions.
|
|
1175
|
+
this.functions.nil_get_city_score(requestId, JSON.stringify(req));
|
|
807
1176
|
});
|
|
808
1177
|
}
|
|
809
1178
|
async getClientVersion() {
|
|
@@ -811,26 +1180,156 @@ var Nil = class Nil {
|
|
|
811
1180
|
this.functions.nil_client_version(requestId);
|
|
812
1181
|
});
|
|
813
1182
|
}
|
|
1183
|
+
async getContinentSize(req) {
|
|
1184
|
+
return this.queue.request((requestId) => {
|
|
1185
|
+
this.functions.nil_get_continent_size(requestId, JSON.stringify(req));
|
|
1186
|
+
});
|
|
1187
|
+
}
|
|
814
1188
|
async getFfiVersion() {
|
|
815
1189
|
return this.queue.request((requestId) => {
|
|
816
1190
|
this.functions.nil_ffi_version(requestId);
|
|
817
1191
|
});
|
|
818
1192
|
}
|
|
1193
|
+
async getIdleArmiesAt(req) {
|
|
1194
|
+
return this.queue.request((requestId) => {
|
|
1195
|
+
this.functions.nil_get_idle_armies_at(requestId, JSON.stringify(req));
|
|
1196
|
+
});
|
|
1197
|
+
}
|
|
1198
|
+
async getIdleArmiesCoords(req) {
|
|
1199
|
+
return this.queue.request((requestId) => {
|
|
1200
|
+
this.functions.nil_get_idle_armies_coords(requestId, JSON.stringify(req));
|
|
1201
|
+
});
|
|
1202
|
+
}
|
|
1203
|
+
async getManeuver(req) {
|
|
1204
|
+
return this.queue.request((requestId) => {
|
|
1205
|
+
this.functions.nil_get_maneuver(requestId, JSON.stringify(req));
|
|
1206
|
+
});
|
|
1207
|
+
}
|
|
1208
|
+
async getMarket(req) {
|
|
1209
|
+
return this.queue.request((requestId) => {
|
|
1210
|
+
this.functions.nil_get_market(requestId, JSON.stringify(req));
|
|
1211
|
+
});
|
|
1212
|
+
}
|
|
1213
|
+
async getMarketFee(req) {
|
|
1214
|
+
return this.queue.request((requestId) => {
|
|
1215
|
+
this.functions.nil_get_market_fee(requestId, JSON.stringify(req));
|
|
1216
|
+
});
|
|
1217
|
+
}
|
|
819
1218
|
async getPlayer(req) {
|
|
820
1219
|
return this.queue.request((requestId) => {
|
|
821
1220
|
this.functions.nil_get_player(requestId, JSON.stringify(req));
|
|
822
1221
|
});
|
|
823
1222
|
}
|
|
1223
|
+
async getPlayerCoords(req) {
|
|
1224
|
+
return this.queue.request((requestId) => {
|
|
1225
|
+
this.functions.nil_get_player_coords(requestId, JSON.stringify(req));
|
|
1226
|
+
});
|
|
1227
|
+
}
|
|
824
1228
|
async getPlayerIds(req) {
|
|
825
1229
|
return this.queue.request((requestId) => {
|
|
826
1230
|
this.functions.nil_get_player_ids(requestId, JSON.stringify(req));
|
|
827
1231
|
});
|
|
828
1232
|
}
|
|
1233
|
+
async getPlayerMaintenance(req) {
|
|
1234
|
+
return this.queue.request((requestId) => {
|
|
1235
|
+
this.functions.nil_get_player_maintenance(requestId, JSON.stringify(req));
|
|
1236
|
+
});
|
|
1237
|
+
}
|
|
1238
|
+
async getPlayerMilitary(req) {
|
|
1239
|
+
return this.queue.request((requestId) => {
|
|
1240
|
+
this.functions.nil_get_player_military(requestId, JSON.stringify(req));
|
|
1241
|
+
});
|
|
1242
|
+
}
|
|
829
1243
|
async getPlayerStatus(req) {
|
|
830
1244
|
return this.queue.request((requestId) => {
|
|
831
1245
|
this.functions.nil_get_player_status(requestId, JSON.stringify(req));
|
|
832
1246
|
});
|
|
833
1247
|
}
|
|
1248
|
+
async getPlayerStorageCapacity(req) {
|
|
1249
|
+
return this.queue.request((requestId) => {
|
|
1250
|
+
this.functions.nil_get_player_storage_capacity(requestId, JSON.stringify(req));
|
|
1251
|
+
});
|
|
1252
|
+
}
|
|
1253
|
+
async getPlayerWorlds(req) {
|
|
1254
|
+
return this.queue.request((requestId) => {
|
|
1255
|
+
this.functions.nil_get_player_worlds(requestId, JSON.stringify(req));
|
|
1256
|
+
});
|
|
1257
|
+
}
|
|
1258
|
+
async getPrecursorCoords(req) {
|
|
1259
|
+
return this.queue.request((requestId) => {
|
|
1260
|
+
this.functions.nil_get_precursor_coords(requestId, JSON.stringify(req));
|
|
1261
|
+
});
|
|
1262
|
+
}
|
|
1263
|
+
async getPrefectureBuildCatalog(req) {
|
|
1264
|
+
return this.queue.request((requestId) => {
|
|
1265
|
+
this.functions.nil_get_prefecture_build_catalog(requestId, JSON.stringify(req));
|
|
1266
|
+
});
|
|
1267
|
+
}
|
|
1268
|
+
async getPublicBot(req) {
|
|
1269
|
+
return this.queue.request((requestId) => {
|
|
1270
|
+
this.functions.nil_get_public_bot(requestId, JSON.stringify(req));
|
|
1271
|
+
});
|
|
1272
|
+
}
|
|
1273
|
+
async getPublicBots(req) {
|
|
1274
|
+
return this.queue.request((requestId) => {
|
|
1275
|
+
this.functions.nil_get_public_bots(requestId, JSON.stringify(req));
|
|
1276
|
+
});
|
|
1277
|
+
}
|
|
1278
|
+
async getPublicCities(req) {
|
|
1279
|
+
return this.queue.request((requestId) => {
|
|
1280
|
+
this.functions.nil_get_public_cities(requestId, JSON.stringify(req));
|
|
1281
|
+
});
|
|
1282
|
+
}
|
|
1283
|
+
async getPublicCity(req) {
|
|
1284
|
+
return this.queue.request((requestId) => {
|
|
1285
|
+
this.functions.nil_get_public_city(requestId, JSON.stringify(req));
|
|
1286
|
+
});
|
|
1287
|
+
}
|
|
1288
|
+
async getPublicField(req) {
|
|
1289
|
+
return this.queue.request((requestId) => {
|
|
1290
|
+
this.functions.nil_get_public_field(requestId, JSON.stringify(req));
|
|
1291
|
+
});
|
|
1292
|
+
}
|
|
1293
|
+
async getPublicFields(req) {
|
|
1294
|
+
return this.queue.request((requestId) => {
|
|
1295
|
+
this.functions.nil_get_public_fields(requestId, JSON.stringify(req));
|
|
1296
|
+
});
|
|
1297
|
+
}
|
|
1298
|
+
async getPublicPlayer(req) {
|
|
1299
|
+
return this.queue.request((requestId) => {
|
|
1300
|
+
this.functions.nil_get_public_player(requestId, JSON.stringify(req));
|
|
1301
|
+
});
|
|
1302
|
+
}
|
|
1303
|
+
async getPublicPlayers(req) {
|
|
1304
|
+
return this.queue.request((requestId) => {
|
|
1305
|
+
this.functions.nil_get_public_players(requestId, JSON.stringify(req));
|
|
1306
|
+
});
|
|
1307
|
+
}
|
|
1308
|
+
async getPublicPrecursor(req) {
|
|
1309
|
+
return this.queue.request((requestId) => {
|
|
1310
|
+
this.functions.nil_get_public_precursor(requestId, JSON.stringify(req));
|
|
1311
|
+
});
|
|
1312
|
+
}
|
|
1313
|
+
async getPublicPrecursors(req) {
|
|
1314
|
+
return this.queue.request((requestId) => {
|
|
1315
|
+
this.functions.nil_get_public_precursors(requestId, JSON.stringify(req));
|
|
1316
|
+
});
|
|
1317
|
+
}
|
|
1318
|
+
async getRank(req) {
|
|
1319
|
+
return this.queue.request((requestId) => {
|
|
1320
|
+
this.functions.nil_get_rank(requestId, JSON.stringify(req));
|
|
1321
|
+
});
|
|
1322
|
+
}
|
|
1323
|
+
async getRanking(req) {
|
|
1324
|
+
return this.queue.request((requestId) => {
|
|
1325
|
+
this.functions.nil_get_ranking(requestId, JSON.stringify(req));
|
|
1326
|
+
});
|
|
1327
|
+
}
|
|
1328
|
+
async getRemoteWorld(req) {
|
|
1329
|
+
return this.queue.request((requestId) => {
|
|
1330
|
+
this.functions.nil_get_remote_world(requestId, JSON.stringify(req));
|
|
1331
|
+
});
|
|
1332
|
+
}
|
|
834
1333
|
async getRemoteWorldLimit() {
|
|
835
1334
|
return this.queue.request((requestId) => {
|
|
836
1335
|
this.functions.nil_get_remote_world_limit(requestId);
|
|
@@ -846,6 +1345,16 @@ var Nil = class Nil {
|
|
|
846
1345
|
this.functions.nil_get_remote_worlds(requestId);
|
|
847
1346
|
});
|
|
848
1347
|
}
|
|
1348
|
+
async getRound(req) {
|
|
1349
|
+
return this.queue.request((requestId) => {
|
|
1350
|
+
this.functions.nil_get_round(requestId, JSON.stringify(req));
|
|
1351
|
+
});
|
|
1352
|
+
}
|
|
1353
|
+
async getRuntimeGlobalQueueDepth() {
|
|
1354
|
+
return this.queue.request((requestId) => {
|
|
1355
|
+
this.functions.nil_runtime_global_queue_depth(requestId);
|
|
1356
|
+
});
|
|
1357
|
+
}
|
|
849
1358
|
async getRuntimeNumAliveTasks() {
|
|
850
1359
|
return this.queue.request((requestId) => {
|
|
851
1360
|
this.functions.nil_runtime_num_alive_tasks(requestId);
|
|
@@ -866,16 +1375,66 @@ var Nil = class Nil {
|
|
|
866
1375
|
this.functions.nil_get_server_kind(requestId);
|
|
867
1376
|
});
|
|
868
1377
|
}
|
|
1378
|
+
async getServerVersion() {
|
|
1379
|
+
return this.queue.request((requestId) => {
|
|
1380
|
+
this.functions.nil_server_version(requestId);
|
|
1381
|
+
});
|
|
1382
|
+
}
|
|
1383
|
+
async getStableRecruitCatalog(req) {
|
|
1384
|
+
return this.queue.request((requestId) => {
|
|
1385
|
+
this.functions.nil_get_stable_recruit_catalog(requestId, JSON.stringify(req));
|
|
1386
|
+
});
|
|
1387
|
+
}
|
|
869
1388
|
async getUserAgent() {
|
|
870
1389
|
return this.queue.request((requestId) => {
|
|
871
1390
|
this.functions.nil_user_agent(requestId);
|
|
872
1391
|
});
|
|
873
1392
|
}
|
|
1393
|
+
async getWorkshopRecruitCatalog(req) {
|
|
1394
|
+
return this.queue.request((requestId) => {
|
|
1395
|
+
this.functions.nil_get_workshop_recruit_catalog(requestId, JSON.stringify(req));
|
|
1396
|
+
});
|
|
1397
|
+
}
|
|
1398
|
+
async getWorldBots(req) {
|
|
1399
|
+
return this.queue.request((requestId) => {
|
|
1400
|
+
this.functions.nil_get_world_bots(requestId, JSON.stringify(req));
|
|
1401
|
+
});
|
|
1402
|
+
}
|
|
1403
|
+
async getWorldConfig(req) {
|
|
1404
|
+
return this.queue.request((requestId) => {
|
|
1405
|
+
this.functions.nil_get_world_config(requestId, JSON.stringify(req));
|
|
1406
|
+
});
|
|
1407
|
+
}
|
|
874
1408
|
async getWorldId() {
|
|
875
1409
|
return this.queue.request((requestId) => {
|
|
876
1410
|
this.functions.nil_world(requestId);
|
|
877
1411
|
});
|
|
878
1412
|
}
|
|
1413
|
+
async getWorldPersonnel(req) {
|
|
1414
|
+
return this.queue.request((requestId) => {
|
|
1415
|
+
this.functions.nil_get_world_personnel(requestId, JSON.stringify(req));
|
|
1416
|
+
});
|
|
1417
|
+
}
|
|
1418
|
+
async getWorldPlayers(req) {
|
|
1419
|
+
return this.queue.request((requestId) => {
|
|
1420
|
+
this.functions.nil_get_world_players(requestId, JSON.stringify(req));
|
|
1421
|
+
});
|
|
1422
|
+
}
|
|
1423
|
+
async getWorldPrecursors(req) {
|
|
1424
|
+
return this.queue.request((requestId) => {
|
|
1425
|
+
this.functions.nil_get_world_precursors(requestId, JSON.stringify(req));
|
|
1426
|
+
});
|
|
1427
|
+
}
|
|
1428
|
+
async getWorldRulers(req) {
|
|
1429
|
+
return this.queue.request((requestId) => {
|
|
1430
|
+
this.functions.nil_get_world_rulers(requestId, JSON.stringify(req));
|
|
1431
|
+
});
|
|
1432
|
+
}
|
|
1433
|
+
async getWorldStats(req) {
|
|
1434
|
+
return this.queue.request((requestId) => {
|
|
1435
|
+
this.functions.nil_get_world_stats(requestId, JSON.stringify(req));
|
|
1436
|
+
});
|
|
1437
|
+
}
|
|
879
1438
|
async isHost() {
|
|
880
1439
|
return this.queue.request((requestId) => {
|
|
881
1440
|
this.functions.nil_is_host(requestId);
|
|
@@ -901,6 +1460,46 @@ var Nil = class Nil {
|
|
|
901
1460
|
this.functions.nil_player_exists(requestId, JSON.stringify(req));
|
|
902
1461
|
});
|
|
903
1462
|
}
|
|
1463
|
+
async pushChatMessage(req) {
|
|
1464
|
+
return this.queue.request((requestId) => {
|
|
1465
|
+
this.functions.nil_push_chat_message(requestId, JSON.stringify(req));
|
|
1466
|
+
});
|
|
1467
|
+
}
|
|
1468
|
+
async renameCity(req) {
|
|
1469
|
+
return this.queue.request((requestId) => {
|
|
1470
|
+
this.functions.nil_rename_city(requestId, JSON.stringify(req));
|
|
1471
|
+
});
|
|
1472
|
+
}
|
|
1473
|
+
async requestManeuver(req) {
|
|
1474
|
+
return this.queue.request((requestId) => {
|
|
1475
|
+
this.functions.nil_request_maneuver(requestId, JSON.stringify(req));
|
|
1476
|
+
});
|
|
1477
|
+
}
|
|
1478
|
+
async saveLocalWorld(req) {
|
|
1479
|
+
return this.queue.request((requestId) => {
|
|
1480
|
+
this.functions.nil_save_local_world(requestId, JSON.stringify(req));
|
|
1481
|
+
});
|
|
1482
|
+
}
|
|
1483
|
+
async searchCity(req) {
|
|
1484
|
+
return this.queue.request((requestId) => {
|
|
1485
|
+
this.functions.nil_search_city(requestId, JSON.stringify(req));
|
|
1486
|
+
});
|
|
1487
|
+
}
|
|
1488
|
+
async searchPublicCity(req) {
|
|
1489
|
+
return this.queue.request((requestId) => {
|
|
1490
|
+
this.functions.nil_search_public_city(requestId, JSON.stringify(req));
|
|
1491
|
+
});
|
|
1492
|
+
}
|
|
1493
|
+
async sendResources(req) {
|
|
1494
|
+
return this.queue.request((requestId) => {
|
|
1495
|
+
this.functions.nil_send_resources(requestId, JSON.stringify(req));
|
|
1496
|
+
});
|
|
1497
|
+
}
|
|
1498
|
+
async setPlayerReady(req) {
|
|
1499
|
+
return this.queue.request((requestId) => {
|
|
1500
|
+
this.functions.nil_set_player_ready(requestId, JSON.stringify(req));
|
|
1501
|
+
});
|
|
1502
|
+
}
|
|
904
1503
|
async setPlayerStatus(req) {
|
|
905
1504
|
return this.queue.request((requestId) => {
|
|
906
1505
|
this.functions.nil_set_player_status(requestId, JSON.stringify(req));
|
|
@@ -911,11 +1510,21 @@ var Nil = class Nil {
|
|
|
911
1510
|
this.functions.nil_set_user_agent(requestId, JSON.stringify(userAgent));
|
|
912
1511
|
});
|
|
913
1512
|
}
|
|
1513
|
+
async simulateBattle(req) {
|
|
1514
|
+
return this.queue.request((requestId) => {
|
|
1515
|
+
this.functions.nil_simulate_battle(requestId, JSON.stringify(req));
|
|
1516
|
+
});
|
|
1517
|
+
}
|
|
914
1518
|
async spawnPlayer(req) {
|
|
915
1519
|
return this.queue.request((requestId) => {
|
|
916
1520
|
this.functions.nil_spawn_player(requestId, JSON.stringify(req));
|
|
917
1521
|
});
|
|
918
1522
|
}
|
|
1523
|
+
async startRound(req) {
|
|
1524
|
+
return this.queue.request((requestId) => {
|
|
1525
|
+
this.functions.nil_start_round(requestId, JSON.stringify(req));
|
|
1526
|
+
});
|
|
1527
|
+
}
|
|
919
1528
|
async startServer(options) {
|
|
920
1529
|
return this.queue.request((requestId) => {
|
|
921
1530
|
this.functions.nil_start_server(requestId, JSON.stringify(options));
|
|
@@ -936,64 +1545,171 @@ var Nil = class Nil {
|
|
|
936
1545
|
this.functions.nil_stop_server(requestId);
|
|
937
1546
|
});
|
|
938
1547
|
}
|
|
1548
|
+
async toggleBuilding(req) {
|
|
1549
|
+
return this.queue.request((requestId) => {
|
|
1550
|
+
this.functions.nil_toggle_building(requestId, JSON.stringify(req));
|
|
1551
|
+
});
|
|
1552
|
+
}
|
|
939
1553
|
async updateClient(options) {
|
|
940
1554
|
return this.queue.request((requestId) => {
|
|
941
1555
|
this.functions.nil_update_client(requestId, JSON.stringify(options));
|
|
942
1556
|
});
|
|
943
1557
|
}
|
|
1558
|
+
async userExists(req) {
|
|
1559
|
+
return this.queue.request((requestId) => {
|
|
1560
|
+
this.functions.nil_user_exists(requestId, JSON.stringify(req));
|
|
1561
|
+
});
|
|
1562
|
+
}
|
|
944
1563
|
async validateToken(req) {
|
|
945
1564
|
return this.queue.request((requestId) => {
|
|
946
1565
|
this.functions.nil_validate_token(requestId, JSON.stringify(req));
|
|
947
1566
|
});
|
|
948
1567
|
}
|
|
949
|
-
static async init(dll, options) {
|
|
950
|
-
const nil = new Nil(dll, options);
|
|
951
|
-
await nil.setUserAgent(USER_AGENT);
|
|
952
|
-
return nil;
|
|
953
|
-
}
|
|
954
|
-
static async initLatest(options) {
|
|
955
|
-
const dll = await this.downloadLatest(options);
|
|
956
|
-
return this.init(dll, options);
|
|
957
|
-
}
|
|
958
|
-
static async downloadLatest(options) {
|
|
959
|
-
const file = `libnil.${ffi.suffix}`;
|
|
960
|
-
const filePath = path.resolve(options?.outDir ?? cwd(), file);
|
|
961
|
-
if (!(options?.overwrite ?? true) && existsSync(filePath)) return filePath;
|
|
962
|
-
const response = await fetch(`https://tsukilabs.dev.br/download/nil/${file}`, { headers: { "User-Agent": USER_AGENT } });
|
|
963
|
-
if (!response.ok) throw new Error(`failed to download ${file}: ${response.status} ${response.statusText}`);
|
|
964
|
-
const bytes = await response.bytes();
|
|
965
|
-
await fs.writeFile(filePath, bytes);
|
|
966
|
-
return filePath;
|
|
967
|
-
}
|
|
968
1568
|
};
|
|
1569
|
+
__decorate([ThrowIfClosed], Nil.prototype, "addAcademyRecruitOrder", null);
|
|
1570
|
+
__decorate([ThrowIfClosed], Nil.prototype, "addPrefectureBuildOrder", null);
|
|
1571
|
+
__decorate([ThrowIfClosed], Nil.prototype, "addStableRecruitOrder", null);
|
|
1572
|
+
__decorate([ThrowIfClosed], Nil.prototype, "addWorkshopRecruitOrder", null);
|
|
969
1573
|
__decorate([ThrowIfClosed], Nil.prototype, "authorize", null);
|
|
1574
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cancelAcademyRecruitOrder", null);
|
|
1575
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cancelManeuver", null);
|
|
1576
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cancelPrefectureBuildOrder", null);
|
|
1577
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cancelStableRecruitOrder", null);
|
|
1578
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cancelWorkshopRecruitOrder", null);
|
|
1579
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatFillWorld", null);
|
|
1580
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetAcademyRecruitQueue", null);
|
|
1581
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetAcademyRecruitQueues", null);
|
|
1582
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetAllAcademyRecruitQueues", null);
|
|
1583
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetAllPrefectureBuildQueues", null);
|
|
1584
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetAllStableRecruitQueues", null);
|
|
1585
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetBuildSteps", null);
|
|
1586
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetCities", null);
|
|
1587
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetCity", null);
|
|
1588
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetEthics", null);
|
|
1589
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetIdleArmiesAt", null);
|
|
1590
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetIdlePersonnelAt", null);
|
|
1591
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetInfrastructure", null);
|
|
1592
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetManeuvers", null);
|
|
1593
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetManeuversOf", null);
|
|
1594
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetPlayer", null);
|
|
1595
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetPlayers", null);
|
|
1596
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetPrefectureBuildQueue", null);
|
|
1597
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetPrefectureBuildQueues", null);
|
|
1598
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetResources", null);
|
|
1599
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetStableRecruitQueue", null);
|
|
1600
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetStableRecruitQueues", null);
|
|
1601
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatGetStorageCapacity", null);
|
|
1602
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetBotEthics", null);
|
|
1603
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetBuildingLevel", null);
|
|
1604
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetFood", null);
|
|
1605
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetIron", null);
|
|
1606
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMarketFee", null);
|
|
1607
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxFood", null);
|
|
1608
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxInfrastructure", null);
|
|
1609
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxIron", null);
|
|
1610
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxResources", null);
|
|
1611
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxSiloResources", null);
|
|
1612
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxStone", null);
|
|
1613
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxWarehouseResources", null);
|
|
1614
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetMaxWood", null);
|
|
1615
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetResources", null);
|
|
1616
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetStability", null);
|
|
1617
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetStone", null);
|
|
1618
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSetWood", null);
|
|
1619
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSkipRound", null);
|
|
1620
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSpawnBot", null);
|
|
1621
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSpawnCity", null);
|
|
1622
|
+
__decorate([ThrowIfClosed], Nil.prototype, "cheatSpawnPersonnel", null);
|
|
1623
|
+
__decorate([ThrowIfClosed], Nil.prototype, "createRemoteWorld", null);
|
|
1624
|
+
__decorate([ThrowIfClosed], Nil.prototype, "createUser", null);
|
|
1625
|
+
__decorate([ThrowIfClosed], Nil.prototype, "deleteRemoteWorld", null);
|
|
1626
|
+
__decorate([ThrowIfClosed], Nil.prototype, "forwardReport", null);
|
|
1627
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getAcademyRecruitCatalog", null);
|
|
1628
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getArmies", null);
|
|
1629
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getArmy", null);
|
|
1630
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getArmyOwner", null);
|
|
1631
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getBotCoords", null);
|
|
1632
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getChatHistory", null);
|
|
1633
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getCities", null);
|
|
1634
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getCity", null);
|
|
1635
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getCityScore", null);
|
|
970
1636
|
__decorate([ThrowIfClosed], Nil.prototype, "getClientVersion", null);
|
|
1637
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getContinentSize", null);
|
|
971
1638
|
__decorate([ThrowIfClosed], Nil.prototype, "getFfiVersion", null);
|
|
1639
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getIdleArmiesAt", null);
|
|
1640
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getIdleArmiesCoords", null);
|
|
1641
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getManeuver", null);
|
|
1642
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getMarket", null);
|
|
1643
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getMarketFee", null);
|
|
972
1644
|
__decorate([ThrowIfClosed], Nil.prototype, "getPlayer", null);
|
|
1645
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerCoords", null);
|
|
973
1646
|
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerIds", null);
|
|
1647
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerMaintenance", null);
|
|
1648
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerMilitary", null);
|
|
974
1649
|
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerStatus", null);
|
|
1650
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerStorageCapacity", null);
|
|
1651
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPlayerWorlds", null);
|
|
1652
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPrecursorCoords", null);
|
|
1653
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPrefectureBuildCatalog", null);
|
|
1654
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicBot", null);
|
|
1655
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicBots", null);
|
|
1656
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicCities", null);
|
|
1657
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicCity", null);
|
|
1658
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicField", null);
|
|
1659
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicFields", null);
|
|
1660
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicPlayer", null);
|
|
1661
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicPlayers", null);
|
|
1662
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicPrecursor", null);
|
|
1663
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getPublicPrecursors", null);
|
|
1664
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getRank", null);
|
|
1665
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getRanking", null);
|
|
1666
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getRemoteWorld", null);
|
|
975
1667
|
__decorate([ThrowIfClosed], Nil.prototype, "getRemoteWorldLimit", null);
|
|
976
1668
|
__decorate([ThrowIfClosed], Nil.prototype, "getRemoteWorldLimitPerUser", null);
|
|
977
1669
|
__decorate([ThrowIfClosed], Nil.prototype, "getRemoteWorlds", null);
|
|
1670
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getRound", null);
|
|
1671
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getRuntimeGlobalQueueDepth", null);
|
|
978
1672
|
__decorate([ThrowIfClosed], Nil.prototype, "getRuntimeNumAliveTasks", null);
|
|
979
1673
|
__decorate([ThrowIfClosed], Nil.prototype, "getRuntimeNumWorkers", null);
|
|
980
1674
|
__decorate([ThrowIfClosed], Nil.prototype, "getServerAddr", null);
|
|
981
1675
|
__decorate([ThrowIfClosed], Nil.prototype, "getServerKind", null);
|
|
1676
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getServerVersion", null);
|
|
1677
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getStableRecruitCatalog", null);
|
|
982
1678
|
__decorate([ThrowIfClosed], Nil.prototype, "getUserAgent", null);
|
|
1679
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorkshopRecruitCatalog", null);
|
|
1680
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldBots", null);
|
|
1681
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldConfig", null);
|
|
983
1682
|
__decorate([ThrowIfClosed], Nil.prototype, "getWorldId", null);
|
|
1683
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldPersonnel", null);
|
|
1684
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldPlayers", null);
|
|
1685
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldPrecursors", null);
|
|
1686
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldRulers", null);
|
|
1687
|
+
__decorate([ThrowIfClosed], Nil.prototype, "getWorldStats", null);
|
|
984
1688
|
__decorate([ThrowIfClosed], Nil.prototype, "isHost", null);
|
|
985
1689
|
__decorate([ThrowIfClosed], Nil.prototype, "isLocal", null);
|
|
986
1690
|
__decorate([ThrowIfClosed], Nil.prototype, "isReady", null);
|
|
987
1691
|
__decorate([ThrowIfClosed], Nil.prototype, "isRemote", null);
|
|
988
1692
|
__decorate([ThrowIfClosed], Nil.prototype, "playerExists", null);
|
|
1693
|
+
__decorate([ThrowIfClosed], Nil.prototype, "pushChatMessage", null);
|
|
1694
|
+
__decorate([ThrowIfClosed], Nil.prototype, "renameCity", null);
|
|
1695
|
+
__decorate([ThrowIfClosed], Nil.prototype, "requestManeuver", null);
|
|
1696
|
+
__decorate([ThrowIfClosed], Nil.prototype, "saveLocalWorld", null);
|
|
1697
|
+
__decorate([ThrowIfClosed], Nil.prototype, "searchCity", null);
|
|
1698
|
+
__decorate([ThrowIfClosed], Nil.prototype, "searchPublicCity", null);
|
|
1699
|
+
__decorate([ThrowIfClosed], Nil.prototype, "sendResources", null);
|
|
1700
|
+
__decorate([ThrowIfClosed], Nil.prototype, "setPlayerReady", null);
|
|
989
1701
|
__decorate([ThrowIfClosed], Nil.prototype, "setPlayerStatus", null);
|
|
990
1702
|
__decorate([ThrowIfClosed], Nil.prototype, "setUserAgent", null);
|
|
1703
|
+
__decorate([ThrowIfClosed], Nil.prototype, "simulateBattle", null);
|
|
991
1704
|
__decorate([ThrowIfClosed], Nil.prototype, "spawnPlayer", null);
|
|
1705
|
+
__decorate([ThrowIfClosed], Nil.prototype, "startRound", null);
|
|
992
1706
|
__decorate([ThrowIfClosed], Nil.prototype, "startServer", null);
|
|
993
1707
|
__decorate([ThrowIfClosed], Nil.prototype, "startServerWithSavedata", null);
|
|
994
1708
|
__decorate([ThrowIfClosed], Nil.prototype, "stopClient", null);
|
|
995
1709
|
__decorate([ThrowIfClosed], Nil.prototype, "stopServer", null);
|
|
1710
|
+
__decorate([ThrowIfClosed], Nil.prototype, "toggleBuilding", null);
|
|
996
1711
|
__decorate([ThrowIfClosed], Nil.prototype, "updateClient", null);
|
|
1712
|
+
__decorate([ThrowIfClosed], Nil.prototype, "userExists", null);
|
|
997
1713
|
__decorate([ThrowIfClosed], Nil.prototype, "validateToken", null);
|
|
998
1714
|
function ThrowIfClosed(_target, _key, descriptor) {
|
|
999
1715
|
const method = descriptor.value;
|