@tsparticles/updater-wobble 3.0.0-alpha.0 → 3.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@
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  * Demo / Generator : https://particles.js.org/
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  * GitHub : https://www.github.com/matteobruni/tsparticles
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  * How to use? : Check the GitHub README
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- * v3.0.0-alpha.0
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+ * v3.0.0-beta.0
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  */
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  (function webpackUniversalModuleDefinition(root, factory) {
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  if(typeof exports === 'object' && typeof module === 'object')
@@ -91,7 +91,7 @@ __webpack_require__.r(__webpack_exports__);
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  // EXPORTS
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  __webpack_require__.d(__webpack_exports__, {
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- "loadWobbleUpdater": () => (/* binding */ loadWobbleUpdater)
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+ loadWobbleUpdater: () => (/* binding */ loadWobbleUpdater)
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  });
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  // EXTERNAL MODULE: external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"}
@@ -135,7 +135,7 @@ class Wobble {
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  this.enable = data.enable;
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  }
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  if (data.speed !== undefined) {
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- if (typeof data.speed === "number") {
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+ if ((0,engine_root_window_.isNumber)(data.speed)) {
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  this.speed.load({
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  angle: data.speed
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  });
@@ -152,34 +152,42 @@ class Wobble {
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  }
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  }
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  }
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- ;// CONCATENATED MODULE: ./dist/browser/WobbleUpdater.js
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-
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-
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+ ;// CONCATENATED MODULE: ./dist/browser/Utils.js
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  function updateWobble(particle, delta) {
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- var _a;
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- const wobble = particle.options.wobble;
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- if (!(wobble === null || wobble === void 0 ? void 0 : wobble.enable) || !particle.wobble) {
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+ const {
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+ wobble: wobbleOptions
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+ } = particle.options,
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+ {
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+ wobble
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+ } = particle;
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+ if (!wobbleOptions?.enable || !wobble) {
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  return;
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  }
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- const angleSpeed = particle.wobble.angleSpeed * delta.factor,
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- moveSpeed = particle.wobble.moveSpeed * delta.factor,
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- distance = moveSpeed * (((_a = particle.retina.wobbleDistance) !== null && _a !== void 0 ? _a : 0) * delta.factor) / (1000 / 60),
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- max = 2 * Math.PI;
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- particle.wobble.angle += angleSpeed;
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- if (particle.wobble.angle > max) {
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- particle.wobble.angle -= max;
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+ const angleSpeed = wobble.angleSpeed * delta.factor,
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+ moveSpeed = wobble.moveSpeed * delta.factor,
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+ distance = moveSpeed * ((particle.retina.wobbleDistance ?? 0) * delta.factor) / (1000 / 60),
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+ max = 2 * Math.PI,
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+ {
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+ position
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+ } = particle;
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+ wobble.angle += angleSpeed;
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+ if (wobble.angle > max) {
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+ wobble.angle -= max;
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  }
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- particle.position.x += distance * Math.cos(particle.wobble.angle);
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- particle.position.y += distance * Math.abs(Math.sin(particle.wobble.angle));
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+ position.x += distance * Math.cos(wobble.angle);
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+ position.y += distance * Math.abs(Math.sin(wobble.angle));
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  }
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+ ;// CONCATENATED MODULE: ./dist/browser/WobbleUpdater.js
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+
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+
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+
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  class WobbleUpdater {
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  constructor(container) {
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  this.container = container;
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  }
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  init(particle) {
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- var _a;
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  const wobbleOpt = particle.options.wobble;
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- if (wobbleOpt === null || wobbleOpt === void 0 ? void 0 : wobbleOpt.enable) {
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+ if (wobbleOpt?.enable) {
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  particle.wobble = {
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  angle: (0,engine_root_window_.getRandom)() * Math.PI * 2,
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  angleSpeed: (0,engine_root_window_.getRangeValue)(wobbleOpt.speed.angle) / 360,
@@ -192,18 +200,17 @@ class WobbleUpdater {
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  moveSpeed: 0
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  };
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  }
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- particle.retina.wobbleDistance = (0,engine_root_window_.getRangeValue)((_a = wobbleOpt === null || wobbleOpt === void 0 ? void 0 : wobbleOpt.distance) !== null && _a !== void 0 ? _a : 0) * this.container.retina.pixelRatio;
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+ particle.retina.wobbleDistance = (0,engine_root_window_.getRangeValue)(wobbleOpt?.distance ?? 0) * this.container.retina.pixelRatio;
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  }
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  isEnabled(particle) {
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- var _a;
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- return !particle.destroyed && !particle.spawning && !!((_a = particle.options.wobble) === null || _a === void 0 ? void 0 : _a.enable);
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+ return !particle.destroyed && !particle.spawning && !!particle.options.wobble?.enable;
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  }
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  loadOptions(options, ...sources) {
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  if (!options.wobble) {
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  options.wobble = new Wobble();
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  }
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  for (const source of sources) {
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- options.wobble.load(source === null || source === void 0 ? void 0 : source.wobble);
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+ options.wobble.load(source?.wobble);
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  }
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  }
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  update(particle, delta) {
@@ -215,8 +222,8 @@ class WobbleUpdater {
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  }
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  ;// CONCATENATED MODULE: ./dist/browser/index.js
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- async function loadWobbleUpdater(engine) {
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- await engine.addParticleUpdater("wobble", container => new WobbleUpdater(container));
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+ async function loadWobbleUpdater(engine, refresh = true) {
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+ await engine.addParticleUpdater("wobble", container => new WobbleUpdater(container), refresh);
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  }
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  })();
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@@ -1,2 +1,2 @@
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  /*! For license information please see tsparticles.updater.wobble.min.js.LICENSE.txt */
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- !function(e,o){if("object"==typeof exports&&"object"==typeof module)module.exports=o(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],o);else{var t="object"==typeof exports?o(require("@tsparticles/engine")):o(e.window);for(var n in t)("object"==typeof exports?exports:e)[n]=t[n]}}(this,(e=>(()=>{"use strict";var o={533:o=>{o.exports=e}},t={};function n(e){var a=t[e];if(void 0!==a)return a.exports;var l=t[e]={exports:{}};return o[e](l,l.exports,n),l.exports}n.d=(e,o)=>{for(var t in o)n.o(o,t)&&!n.o(e,t)&&Object.defineProperty(e,t,{enumerable:!0,get:o[t]})},n.o=(e,o)=>Object.prototype.hasOwnProperty.call(e,o),n.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var a={};return(()=>{n.r(a),n.d(a,{loadWobbleUpdater:()=>i});var e=n(533);class o{constructor(){this.angle=50,this.move=10}load(o){o&&(void 0!==o.angle&&(this.angle=(0,e.setRangeValue)(o.angle)),void 0!==o.move&&(this.move=(0,e.setRangeValue)(o.move)))}}class t{constructor(){this.distance=5,this.enable=!1,this.speed=new o}load(o){if(o&&(void 0!==o.distance&&(this.distance=(0,e.setRangeValue)(o.distance)),void 0!==o.enable&&(this.enable=o.enable),void 0!==o.speed))if("number"==typeof o.speed)this.speed.load({angle:o.speed});else{const e=o.speed;void 0!==e.min?this.speed.load({angle:e}):this.speed.load(o.speed)}}}class l{constructor(e){this.container=e}init(o){var t;const n=o.options.wobble;(null==n?void 0:n.enable)?o.wobble={angle:(0,e.getRandom)()*Math.PI*2,angleSpeed:(0,e.getRangeValue)(n.speed.angle)/360,moveSpeed:(0,e.getRangeValue)(n.speed.move)/10}:o.wobble={angle:0,angleSpeed:0,moveSpeed:0},o.retina.wobbleDistance=(0,e.getRangeValue)(null!==(t=null==n?void 0:n.distance)&&void 0!==t?t:0)*this.container.retina.pixelRatio}isEnabled(e){var o;return!e.destroyed&&!e.spawning&&!!(null===(o=e.options.wobble)||void 0===o?void 0:o.enable)}loadOptions(e,...o){e.wobble||(e.wobble=new t);for(const t of o)e.wobble.load(null==t?void 0:t.wobble)}update(e,o){this.isEnabled(e)&&function(e,o){var t;const n=e.options.wobble;if(!(null==n?void 0:n.enable)||!e.wobble)return;const a=e.wobble.angleSpeed*o.factor,l=e.wobble.moveSpeed*o.factor*((null!==(t=e.retina.wobbleDistance)&&void 0!==t?t:0)*o.factor)/(1e3/60),i=2*Math.PI;e.wobble.angle+=a,e.wobble.angle>i&&(e.wobble.angle-=i),e.position.x+=l*Math.cos(e.wobble.angle),e.position.y+=l*Math.abs(Math.sin(e.wobble.angle))}(e,o)}}async function i(e){await e.addParticleUpdater("wobble",(e=>new l(e)))}})(),a})()));
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+ !function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var o="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var n in o)("object"==typeof exports?exports:e)[n]=o[n]}}(this,(e=>(()=>{"use strict";var t={533:t=>{t.exports=e}},o={};function n(e){var a=o[e];if(void 0!==a)return a.exports;var s=o[e]={exports:{}};return t[e](s,s.exports,n),s.exports}n.d=(e,t)=>{for(var o in t)n.o(t,o)&&!n.o(e,o)&&Object.defineProperty(e,o,{enumerable:!0,get:t[o]})},n.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),n.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var a={};return(()=>{n.r(a),n.d(a,{loadWobbleUpdater:()=>i});var e=n(533);class t{constructor(){this.angle=50,this.move=10}load(t){t&&(void 0!==t.angle&&(this.angle=(0,e.setRangeValue)(t.angle)),void 0!==t.move&&(this.move=(0,e.setRangeValue)(t.move)))}}class o{constructor(){this.distance=5,this.enable=!1,this.speed=new t}load(t){if(t&&(void 0!==t.distance&&(this.distance=(0,e.setRangeValue)(t.distance)),void 0!==t.enable&&(this.enable=t.enable),void 0!==t.speed))if((0,e.isNumber)(t.speed))this.speed.load({angle:t.speed});else{const e=t.speed;void 0!==e.min?this.speed.load({angle:e}):this.speed.load(t.speed)}}}class s{constructor(e){this.container=e}init(t){const o=t.options.wobble;t.wobble=o?.enable?{angle:(0,e.getRandom)()*Math.PI*2,angleSpeed:(0,e.getRangeValue)(o.speed.angle)/360,moveSpeed:(0,e.getRangeValue)(o.speed.move)/10}:{angle:0,angleSpeed:0,moveSpeed:0},t.retina.wobbleDistance=(0,e.getRangeValue)(o?.distance??0)*this.container.retina.pixelRatio}isEnabled(e){return!e.destroyed&&!e.spawning&&!!e.options.wobble?.enable}loadOptions(e,...t){e.wobble||(e.wobble=new o);for(const o of t)e.wobble.load(o?.wobble)}update(e,t){this.isEnabled(e)&&function(e,t){const{wobble:o}=e.options,{wobble:n}=e;if(!o?.enable||!n)return;const a=n.angleSpeed*t.factor,s=n.moveSpeed*t.factor*((e.retina.wobbleDistance??0)*t.factor)/(1e3/60),i=2*Math.PI,{position:l}=e;n.angle+=a,n.angle>i&&(n.angle-=i),l.x+=s*Math.cos(n.angle),l.y+=s*Math.abs(Math.sin(n.angle))}(e,t)}}async function i(e,t=!0){await e.addParticleUpdater("wobble",(e=>new s(e)),t)}})(),a})()));
@@ -1,8 +1 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.0.0-alpha.0
8
- */
1
+ /*! tsParticles Wobble Updater v3.0.0-beta.0 by Matteo Bruni */
@@ -1,4 +1,4 @@
1
- import type { IOptionLoader, RangeValue, RecursivePartial } from "@tsparticles/engine";
1
+ import { type IOptionLoader, type RangeValue, type RecursivePartial } from "@tsparticles/engine";
2
2
  import type { IWobble } from "../Interfaces/IWobble";
3
3
  import { WobbleSpeed } from "./WobbleSpeed";
4
4
  export declare class Wobble implements IWobble, IOptionLoader<IWobble> {
@@ -1,4 +1,4 @@
1
- import type { IOptionLoader, RangeValue, RecursivePartial } from "@tsparticles/engine";
1
+ import { type IOptionLoader, type RangeValue, type RecursivePartial } from "@tsparticles/engine";
2
2
  import type { IWobbleSpeed } from "../Interfaces/IWobbleSpeed";
3
3
  export declare class WobbleSpeed implements IWobbleSpeed, IOptionLoader<IWobbleSpeed> {
4
4
  angle: RangeValue;
@@ -0,0 +1,22 @@
1
+ import type { IParticlesOptions, Particle, ParticlesOptions } from "@tsparticles/engine";
2
+ import type { IWobble } from "./Options/Interfaces/IWobble";
3
+ import type { Wobble } from "./Options/Classes/Wobble";
4
+ interface IParticleWobble {
5
+ angle: number;
6
+ angleSpeed: number;
7
+ moveSpeed: number;
8
+ }
9
+ export type WobbleParticle = Particle & {
10
+ options: WobbleParticlesOptions;
11
+ retina: {
12
+ wobbleDistance?: number;
13
+ };
14
+ wobble?: IParticleWobble;
15
+ };
16
+ export type IWobbleParticlesOptions = IParticlesOptions & {
17
+ wobble?: IWobble;
18
+ };
19
+ export type WobbleParticlesOptions = ParticlesOptions & {
20
+ wobble?: Wobble;
21
+ };
22
+ export {};
@@ -0,0 +1,3 @@
1
+ import type { IDelta } from "@tsparticles/engine";
2
+ import type { WobbleParticle } from "./Types";
3
+ export declare function updateWobble(particle: WobbleParticle, delta: IDelta): void;
@@ -1,24 +1,5 @@
1
- import type { Container, IDelta, IParticleUpdater, IParticlesOptions, Particle, ParticlesOptions, RecursivePartial } from "@tsparticles/engine";
2
- import type { IWobble } from "./Options/Interfaces/IWobble";
3
- import { Wobble } from "./Options/Classes/Wobble";
4
- interface IParticleWobble {
5
- angle: number;
6
- angleSpeed: number;
7
- moveSpeed: number;
8
- }
9
- type WobbleParticle = Particle & {
10
- options: WobbleParticlesOptions;
11
- retina: {
12
- wobbleDistance?: number;
13
- };
14
- wobble?: IParticleWobble;
15
- };
16
- type IWobbleParticlesOptions = IParticlesOptions & {
17
- wobble?: IWobble;
18
- };
19
- type WobbleParticlesOptions = ParticlesOptions & {
20
- wobble?: Wobble;
21
- };
1
+ import { type Container, type IDelta, type IParticleUpdater, type RecursivePartial } from "@tsparticles/engine";
2
+ import type { IWobbleParticlesOptions, WobbleParticle, WobbleParticlesOptions } from "./Types";
22
3
  export declare class WobbleUpdater implements IParticleUpdater {
23
4
  private readonly container;
24
5
  constructor(container: Container);
@@ -27,4 +8,3 @@ export declare class WobbleUpdater implements IParticleUpdater {
27
8
  loadOptions(options: WobbleParticlesOptions, ...sources: (RecursivePartial<IWobbleParticlesOptions> | undefined)[]): void;
28
9
  update(particle: WobbleParticle, delta: IDelta): void;
29
10
  }
30
- export {};
package/types/index.d.ts CHANGED
@@ -1,2 +1,2 @@
1
1
  import type { Engine } from "@tsparticles/engine";
2
- export declare function loadWobbleUpdater(engine: Engine): Promise<void>;
2
+ export declare function loadWobbleUpdater(engine: Engine, refresh?: boolean): Promise<void>;
@@ -4,14 +4,14 @@
4
4
  if (v !== undefined) module.exports = v;
5
5
  }
6
6
  else if (typeof define === "function" && define.amd) {
7
- define(["require", "exports", "./WobbleSpeed", "@tsparticles/engine"], factory);
7
+ define(["require", "exports", "@tsparticles/engine", "./WobbleSpeed"], factory);
8
8
  }
9
9
  })(function (require, exports) {
10
10
  "use strict";
11
11
  Object.defineProperty(exports, "__esModule", { value: true });
12
12
  exports.Wobble = void 0;
13
- const WobbleSpeed_1 = require("./WobbleSpeed");
14
13
  const engine_1 = require("@tsparticles/engine");
14
+ const WobbleSpeed_1 = require("./WobbleSpeed");
15
15
  class Wobble {
16
16
  constructor() {
17
17
  this.distance = 5;
@@ -29,7 +29,7 @@
29
29
  this.enable = data.enable;
30
30
  }
31
31
  if (data.speed !== undefined) {
32
- if (typeof data.speed === "number") {
32
+ if ((0, engine_1.isNumber)(data.speed)) {
33
33
  this.speed.load({ angle: data.speed });
34
34
  }
35
35
  else {
package/umd/Types.js ADDED
@@ -0,0 +1,12 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ });
package/umd/Utils.js ADDED
@@ -0,0 +1,27 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.updateWobble = void 0;
13
+ function updateWobble(particle, delta) {
14
+ const { wobble: wobbleOptions } = particle.options, { wobble } = particle;
15
+ if (!wobbleOptions?.enable || !wobble) {
16
+ return;
17
+ }
18
+ const angleSpeed = wobble.angleSpeed * delta.factor, moveSpeed = wobble.moveSpeed * delta.factor, distance = (moveSpeed * ((particle.retina.wobbleDistance ?? 0) * delta.factor)) / (1000 / 60), max = 2 * Math.PI, { position } = particle;
19
+ wobble.angle += angleSpeed;
20
+ if (wobble.angle > max) {
21
+ wobble.angle -= max;
22
+ }
23
+ position.x += distance * Math.cos(wobble.angle);
24
+ position.y += distance * Math.abs(Math.sin(wobble.angle));
25
+ }
26
+ exports.updateWobble = updateWobble;
27
+ });
@@ -4,7 +4,7 @@
4
4
  if (v !== undefined) module.exports = v;
5
5
  }
6
6
  else if (typeof define === "function" && define.amd) {
7
- define(["require", "exports", "@tsparticles/engine", "./Options/Classes/Wobble"], factory);
7
+ define(["require", "exports", "@tsparticles/engine", "./Options/Classes/Wobble", "./Utils"], factory);
8
8
  }
9
9
  })(function (require, exports) {
10
10
  "use strict";
@@ -12,28 +12,14 @@
12
12
  exports.WobbleUpdater = void 0;
13
13
  const engine_1 = require("@tsparticles/engine");
14
14
  const Wobble_1 = require("./Options/Classes/Wobble");
15
- function updateWobble(particle, delta) {
16
- var _a;
17
- const wobble = particle.options.wobble;
18
- if (!(wobble === null || wobble === void 0 ? void 0 : wobble.enable) || !particle.wobble) {
19
- return;
20
- }
21
- const angleSpeed = particle.wobble.angleSpeed * delta.factor, moveSpeed = particle.wobble.moveSpeed * delta.factor, distance = (moveSpeed * (((_a = particle.retina.wobbleDistance) !== null && _a !== void 0 ? _a : 0) * delta.factor)) / (1000 / 60), max = 2 * Math.PI;
22
- particle.wobble.angle += angleSpeed;
23
- if (particle.wobble.angle > max) {
24
- particle.wobble.angle -= max;
25
- }
26
- particle.position.x += distance * Math.cos(particle.wobble.angle);
27
- particle.position.y += distance * Math.abs(Math.sin(particle.wobble.angle));
28
- }
15
+ const Utils_1 = require("./Utils");
29
16
  class WobbleUpdater {
30
17
  constructor(container) {
31
18
  this.container = container;
32
19
  }
33
20
  init(particle) {
34
- var _a;
35
21
  const wobbleOpt = particle.options.wobble;
36
- if (wobbleOpt === null || wobbleOpt === void 0 ? void 0 : wobbleOpt.enable) {
22
+ if (wobbleOpt?.enable) {
37
23
  particle.wobble = {
38
24
  angle: (0, engine_1.getRandom)() * Math.PI * 2,
39
25
  angleSpeed: (0, engine_1.getRangeValue)(wobbleOpt.speed.angle) / 360,
@@ -47,25 +33,24 @@
47
33
  moveSpeed: 0,
48
34
  };
49
35
  }
50
- particle.retina.wobbleDistance = (0, engine_1.getRangeValue)((_a = wobbleOpt === null || wobbleOpt === void 0 ? void 0 : wobbleOpt.distance) !== null && _a !== void 0 ? _a : 0) * this.container.retina.pixelRatio;
36
+ particle.retina.wobbleDistance = (0, engine_1.getRangeValue)(wobbleOpt?.distance ?? 0) * this.container.retina.pixelRatio;
51
37
  }
52
38
  isEnabled(particle) {
53
- var _a;
54
- return !particle.destroyed && !particle.spawning && !!((_a = particle.options.wobble) === null || _a === void 0 ? void 0 : _a.enable);
39
+ return !particle.destroyed && !particle.spawning && !!particle.options.wobble?.enable;
55
40
  }
56
41
  loadOptions(options, ...sources) {
57
42
  if (!options.wobble) {
58
43
  options.wobble = new Wobble_1.Wobble();
59
44
  }
60
45
  for (const source of sources) {
61
- options.wobble.load(source === null || source === void 0 ? void 0 : source.wobble);
46
+ options.wobble.load(source?.wobble);
62
47
  }
63
48
  }
64
49
  update(particle, delta) {
65
50
  if (!this.isEnabled(particle)) {
66
51
  return;
67
52
  }
68
- updateWobble(particle, delta);
53
+ (0, Utils_1.updateWobble)(particle, delta);
69
54
  }
70
55
  }
71
56
  exports.WobbleUpdater = WobbleUpdater;
package/umd/index.js CHANGED
@@ -11,8 +11,8 @@
11
11
  Object.defineProperty(exports, "__esModule", { value: true });
12
12
  exports.loadWobbleUpdater = void 0;
13
13
  const WobbleUpdater_1 = require("./WobbleUpdater");
14
- async function loadWobbleUpdater(engine) {
15
- await engine.addParticleUpdater("wobble", (container) => new WobbleUpdater_1.WobbleUpdater(container));
14
+ async function loadWobbleUpdater(engine, refresh = true) {
15
+ await engine.addParticleUpdater("wobble", (container) => new WobbleUpdater_1.WobbleUpdater(container), refresh);
16
16
  }
17
17
  exports.loadWobbleUpdater = loadWobbleUpdater;
18
18
  });