@tsparticles/updater-rotate 3.0.0-beta.0

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Files changed (37) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +74 -0
  3. package/browser/Options/Classes/Rotate.js +24 -0
  4. package/browser/Options/Classes/RotateAnimation.js +26 -0
  5. package/browser/Options/Interfaces/IRotate.js +1 -0
  6. package/browser/Options/Interfaces/IRotateAnimation.js +1 -0
  7. package/browser/RotateUpdater.js +92 -0
  8. package/browser/index.js +4 -0
  9. package/cjs/Options/Classes/Rotate.js +28 -0
  10. package/cjs/Options/Classes/RotateAnimation.js +30 -0
  11. package/cjs/Options/Interfaces/IRotate.js +2 -0
  12. package/cjs/Options/Interfaces/IRotateAnimation.js +2 -0
  13. package/cjs/RotateUpdater.js +96 -0
  14. package/cjs/index.js +8 -0
  15. package/esm/Options/Classes/Rotate.js +24 -0
  16. package/esm/Options/Classes/RotateAnimation.js +26 -0
  17. package/esm/Options/Interfaces/IRotate.js +1 -0
  18. package/esm/Options/Interfaces/IRotateAnimation.js +1 -0
  19. package/esm/RotateUpdater.js +92 -0
  20. package/esm/index.js +4 -0
  21. package/package.json +83 -0
  22. package/report.html +39 -0
  23. package/tsparticles.updater.rotate.js +257 -0
  24. package/tsparticles.updater.rotate.min.js +2 -0
  25. package/tsparticles.updater.rotate.min.js.LICENSE.txt +1 -0
  26. package/types/Options/Classes/Rotate.d.ts +10 -0
  27. package/types/Options/Classes/RotateAnimation.d.ts +10 -0
  28. package/types/Options/Interfaces/IRotate.d.ts +7 -0
  29. package/types/Options/Interfaces/IRotateAnimation.d.ts +7 -0
  30. package/types/RotateUpdater.d.ts +22 -0
  31. package/types/index.d.ts +2 -0
  32. package/umd/Options/Classes/Rotate.js +38 -0
  33. package/umd/Options/Classes/RotateAnimation.js +40 -0
  34. package/umd/Options/Interfaces/IRotate.js +12 -0
  35. package/umd/Options/Interfaces/IRotateAnimation.js +12 -0
  36. package/umd/RotateUpdater.js +106 -0
  37. package/umd/index.js +18 -0
@@ -0,0 +1,257 @@
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+ /*!
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+ * Author : Matteo Bruni
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+ * MIT license: https://opensource.org/licenses/MIT
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+ * Demo / Generator : https://particles.js.org/
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+ * GitHub : https://www.github.com/matteobruni/tsparticles
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+ * How to use? : Check the GitHub README
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+ * v3.0.0-beta.0
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+ */
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+ (function webpackUniversalModuleDefinition(root, factory) {
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+ if(typeof exports === 'object' && typeof module === 'object')
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+ module.exports = factory(require("@tsparticles/engine"));
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+ else if(typeof define === 'function' && define.amd)
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+ define(["@tsparticles/engine"], factory);
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+ else {
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+ var a = typeof exports === 'object' ? factory(require("@tsparticles/engine")) : factory(root["window"]);
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+ for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
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+ }
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+ })(this, (__WEBPACK_EXTERNAL_MODULE__533__) => {
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+ return /******/ (() => { // webpackBootstrap
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+ /******/ "use strict";
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+ /******/ var __webpack_modules__ = ({
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+
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+ /***/ 533:
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+ /***/ ((module) => {
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+
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+ module.exports = __WEBPACK_EXTERNAL_MODULE__533__;
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+
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+ /***/ })
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+
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+ /******/ });
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+ /************************************************************************/
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+ /******/ // The module cache
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+ /******/ var __webpack_module_cache__ = {};
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+ /******/
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+ /******/ // The require function
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+ /******/ function __webpack_require__(moduleId) {
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+ /******/ // Check if module is in cache
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+ /******/ var cachedModule = __webpack_module_cache__[moduleId];
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+ /******/ if (cachedModule !== undefined) {
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+ /******/ return cachedModule.exports;
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+ /******/ }
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+ /******/ // Create a new module (and put it into the cache)
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+ /******/ var module = __webpack_module_cache__[moduleId] = {
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+ /******/ // no module.id needed
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+ /******/ // no module.loaded needed
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+ /******/ exports: {}
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+ /******/ };
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+ /******/
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+ /******/ // Execute the module function
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+ /******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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+ /******/
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+ /******/ // Return the exports of the module
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+ /******/ return module.exports;
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+ /******/ }
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+ /******/
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+ /************************************************************************/
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+ /******/ /* webpack/runtime/define property getters */
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+ /******/ (() => {
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+ /******/ // define getter functions for harmony exports
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+ /******/ __webpack_require__.d = (exports, definition) => {
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+ /******/ for(var key in definition) {
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+ /******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
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+ /******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
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+ /******/ }
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+ /******/ }
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+ /******/ };
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+ /******/ })();
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+ /******/
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+ /******/ /* webpack/runtime/hasOwnProperty shorthand */
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+ /******/ (() => {
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+ /******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
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+ /******/ })();
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+ /******/
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+ /******/ /* webpack/runtime/make namespace object */
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+ /******/ (() => {
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+ /******/ // define __esModule on exports
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+ /******/ __webpack_require__.r = (exports) => {
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+ /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
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+ /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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+ /******/ }
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+ /******/ Object.defineProperty(exports, '__esModule', { value: true });
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+ /******/ };
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+ /******/ })();
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+ /******/
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+ /************************************************************************/
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+ var __webpack_exports__ = {};
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+ // This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
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+ (() => {
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+ // ESM COMPAT FLAG
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+ __webpack_require__.r(__webpack_exports__);
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+
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+ // EXPORTS
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+ __webpack_require__.d(__webpack_exports__, {
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+ loadRotateUpdater: () => (/* binding */ loadRotateUpdater)
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+ });
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+
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+ // EXTERNAL MODULE: external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"}
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+ var engine_root_window_ = __webpack_require__(533);
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+ ;// CONCATENATED MODULE: ./dist/browser/Options/Classes/RotateAnimation.js
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+
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+ class RotateAnimation {
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+ constructor() {
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+ this.enable = false;
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+ this.speed = 0;
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+ this.decay = 0;
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+ this.sync = false;
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+ }
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+ load(data) {
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+ if (!data) {
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+ return;
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+ }
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+ if (data.enable !== undefined) {
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+ this.enable = data.enable;
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+ }
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+ if (data.speed !== undefined) {
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+ this.speed = (0,engine_root_window_.setRangeValue)(data.speed);
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+ }
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+ if (data.decay !== undefined) {
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+ this.decay = (0,engine_root_window_.setRangeValue)(data.decay);
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+ }
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+ if (data.sync !== undefined) {
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+ this.sync = data.sync;
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+ }
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+ }
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+ }
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+ ;// CONCATENATED MODULE: ./dist/browser/Options/Classes/Rotate.js
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+
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+
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+ class Rotate extends engine_root_window_.ValueWithRandom {
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+ constructor() {
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+ super();
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+ this.animation = new RotateAnimation();
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+ this.direction = "clockwise";
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+ this.path = false;
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+ this.value = 0;
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+ }
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+ load(data) {
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+ if (!data) {
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+ return;
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+ }
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+ super.load(data);
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+ if (data.direction !== undefined) {
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+ this.direction = data.direction;
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+ }
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+ this.animation.load(data.animation);
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+ if (data.path !== undefined) {
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+ this.path = data.path;
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+ }
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+ }
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+ }
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+ ;// CONCATENATED MODULE: ./dist/browser/RotateUpdater.js
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+
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+
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+ function updateRotate(particle, delta) {
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+ const rotate = particle.rotate,
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+ rotateOptions = particle.options.rotate;
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+ if (!rotate || !rotateOptions) {
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+ return;
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+ }
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+ const rotateAnimation = rotateOptions.animation,
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+ speed = (rotate.velocity ?? 0) * delta.factor,
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+ max = 2 * Math.PI,
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+ decay = rotate.decay ?? 1;
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+ if (!rotateAnimation.enable) {
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+ return;
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+ }
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+ switch (rotate.status) {
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+ case "increasing":
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+ rotate.value += speed;
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+ if (rotate.value > max) {
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+ rotate.value -= max;
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+ }
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+ break;
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+ case "decreasing":
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+ default:
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+ rotate.value -= speed;
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+ if (rotate.value < 0) {
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+ rotate.value += max;
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+ }
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+ break;
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+ }
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+ if (rotate.velocity && decay !== 1) {
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+ rotate.velocity *= decay;
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+ }
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+ }
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+ class RotateUpdater {
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+ constructor(container) {
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+ this.container = container;
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+ }
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+ init(particle) {
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+ const rotateOptions = particle.options.rotate;
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+ if (!rotateOptions) {
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+ return;
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+ }
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+ particle.rotate = {
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+ enable: rotateOptions.animation.enable,
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+ value: (0,engine_root_window_.getRangeValue)(rotateOptions.value) * Math.PI / 180
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+ };
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+ particle.pathRotation = rotateOptions.path;
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+ let rotateDirection = rotateOptions.direction;
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+ if (rotateDirection === "random") {
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+ const index = Math.floor((0,engine_root_window_.getRandom)() * 2);
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+ rotateDirection = index > 0 ? "counter-clockwise" : "clockwise";
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+ }
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+ switch (rotateDirection) {
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+ case "counter-clockwise":
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+ case "counterClockwise":
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+ particle.rotate.status = "decreasing";
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+ break;
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+ case "clockwise":
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+ particle.rotate.status = "increasing";
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+ break;
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+ }
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+ const rotateAnimation = rotateOptions.animation;
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+ if (rotateAnimation.enable) {
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+ particle.rotate.decay = 1 - (0,engine_root_window_.getRangeValue)(rotateAnimation.decay);
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+ particle.rotate.velocity = (0,engine_root_window_.getRangeValue)(rotateAnimation.speed) / 360 * this.container.retina.reduceFactor;
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+ if (!rotateAnimation.sync) {
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+ particle.rotate.velocity *= (0,engine_root_window_.getRandom)();
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+ }
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+ }
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+ particle.rotation = particle.rotate.value;
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+ }
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+ isEnabled(particle) {
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+ const rotate = particle.options.rotate;
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+ if (!rotate) {
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+ return false;
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+ }
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+ return !particle.destroyed && !particle.spawning && rotate.animation.enable && !rotate.path;
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+ }
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+ loadOptions(options, ...sources) {
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+ if (!options.rotate) {
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+ options.rotate = new Rotate();
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+ }
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+ for (const source of sources) {
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+ options.rotate.load(source?.rotate);
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+ }
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+ }
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+ update(particle, delta) {
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+ if (!this.isEnabled(particle)) {
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+ return;
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+ }
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+ updateRotate(particle, delta);
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+ particle.rotation = particle.rotate?.value ?? 0;
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+ }
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+ }
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+ ;// CONCATENATED MODULE: ./dist/browser/index.js
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+
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+ async function loadRotateUpdater(engine, refresh = true) {
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+ await engine.addParticleUpdater("rotate", container => new RotateUpdater(container), refresh);
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+ }
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+ })();
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+
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+ /******/ return __webpack_exports__;
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+ /******/ })()
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+ ;
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+ });
@@ -0,0 +1,2 @@
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+ /*! For license information please see tsparticles.updater.rotate.min.js.LICENSE.txt */
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+ !function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var a="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var o in a)("object"==typeof exports?exports:e)[o]=a[o]}}(this,(e=>(()=>{"use strict";var t={533:t=>{t.exports=e}},a={};function o(e){var n=a[e];if(void 0!==n)return n.exports;var i=a[e]={exports:{}};return t[e](i,i.exports,o),i.exports}o.d=(e,t)=>{for(var a in t)o.o(t,a)&&!o.o(e,a)&&Object.defineProperty(e,a,{enumerable:!0,get:t[a]})},o.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),o.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var n={};return(()=>{o.r(n),o.d(n,{loadRotateUpdater:()=>r});var e=o(533);class t{constructor(){this.enable=!1,this.speed=0,this.decay=0,this.sync=!1}load(t){t&&(void 0!==t.enable&&(this.enable=t.enable),void 0!==t.speed&&(this.speed=(0,e.setRangeValue)(t.speed)),void 0!==t.decay&&(this.decay=(0,e.setRangeValue)(t.decay)),void 0!==t.sync&&(this.sync=t.sync))}}class a extends e.ValueWithRandom{constructor(){super(),this.animation=new t,this.direction="clockwise",this.path=!1,this.value=0}load(e){e&&(super.load(e),void 0!==e.direction&&(this.direction=e.direction),this.animation.load(e.animation),void 0!==e.path&&(this.path=e.path))}}class i{constructor(e){this.container=e}init(t){const a=t.options.rotate;if(!a)return;t.rotate={enable:a.animation.enable,value:(0,e.getRangeValue)(a.value)*Math.PI/180},t.pathRotation=a.path;let o=a.direction;if("random"===o){o=Math.floor(2*(0,e.getRandom)())>0?"counter-clockwise":"clockwise"}switch(o){case"counter-clockwise":case"counterClockwise":t.rotate.status="decreasing";break;case"clockwise":t.rotate.status="increasing"}const n=a.animation;n.enable&&(t.rotate.decay=1-(0,e.getRangeValue)(n.decay),t.rotate.velocity=(0,e.getRangeValue)(n.speed)/360*this.container.retina.reduceFactor,n.sync||(t.rotate.velocity*=(0,e.getRandom)())),t.rotation=t.rotate.value}isEnabled(e){const t=e.options.rotate;return!!t&&(!e.destroyed&&!e.spawning&&t.animation.enable&&!t.path)}loadOptions(e,...t){e.rotate||(e.rotate=new a);for(const a of t)e.rotate.load(a?.rotate)}update(e,t){this.isEnabled(e)&&(!function(e,t){const a=e.rotate,o=e.options.rotate;if(!a||!o)return;const n=o.animation,i=(a.velocity??0)*t.factor,r=2*Math.PI,s=a.decay??1;n.enable&&("increasing"===a.status?(a.value+=i,a.value>r&&(a.value-=r)):(a.value-=i,a.value<0&&(a.value+=r)),a.velocity&&1!==s&&(a.velocity*=s))}(e,t),e.rotation=e.rotate?.value??0)}}async function r(e,t=!0){await e.addParticleUpdater("rotate",(e=>new i(e)),t)}})(),n})()));
@@ -0,0 +1 @@
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+ /*! tsParticles Rotate Updater v3.0.0-beta.0 by Matteo Bruni */
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+ import { type IOptionLoader, type RecursivePartial, RotateDirection, type RotateDirectionAlt, ValueWithRandom } from "@tsparticles/engine";
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+ import type { IRotate } from "../Interfaces/IRotate";
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+ import { RotateAnimation } from "./RotateAnimation";
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+ export declare class Rotate extends ValueWithRandom implements IRotate, IOptionLoader<IRotate> {
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+ animation: RotateAnimation;
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+ direction: RotateDirection | keyof typeof RotateDirection | RotateDirectionAlt;
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+ path: boolean;
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+ constructor();
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+ load(data?: RecursivePartial<IRotate>): void;
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+ }
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+ import { type IOptionLoader, type RangeValue, type RecursivePartial } from "@tsparticles/engine";
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+ import type { IRotateAnimation } from "../Interfaces/IRotateAnimation";
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+ export declare class RotateAnimation implements IRotateAnimation, IOptionLoader<IRotateAnimation> {
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+ decay: RangeValue;
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+ enable: boolean;
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+ speed: RangeValue;
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+ sync: boolean;
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+ constructor();
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+ load(data?: RecursivePartial<IRotateAnimation>): void;
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+ }
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+ import type { IValueWithRandom, RotateDirection, RotateDirectionAlt } from "@tsparticles/engine";
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+ import type { IRotateAnimation } from "./IRotateAnimation";
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+ export interface IRotate extends IValueWithRandom {
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+ animation: IRotateAnimation;
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+ direction: RotateDirection | keyof typeof RotateDirection | RotateDirectionAlt;
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+ path: boolean;
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+ }
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+ import type { RangeValue } from "@tsparticles/engine";
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+ export interface IRotateAnimation {
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+ decay: RangeValue;
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+ enable: boolean;
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+ speed: RangeValue;
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+ sync: boolean;
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+ }
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+ import { type Container, type IDelta, type IParticleUpdater, type IParticleValueAnimation, type IParticlesOptions, type Particle, type ParticlesOptions, type RecursivePartial } from "@tsparticles/engine";
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+ import type { IRotate } from "./Options/Interfaces/IRotate";
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+ import { Rotate } from "./Options/Classes/Rotate";
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+ type RotateParticle = Particle & {
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+ options: RotateParticlesOptions;
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+ rotate?: IParticleValueAnimation<number>;
7
+ };
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+ type IRotateParticlesOptions = IParticlesOptions & {
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+ rotate?: IRotate;
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+ };
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+ type RotateParticlesOptions = ParticlesOptions & {
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+ rotate?: Rotate;
13
+ };
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+ export declare class RotateUpdater implements IParticleUpdater {
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+ private readonly container;
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+ constructor(container: Container);
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+ init(particle: RotateParticle): void;
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+ isEnabled(particle: RotateParticle): boolean;
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+ loadOptions(options: RotateParticlesOptions, ...sources: (RecursivePartial<IRotateParticlesOptions> | undefined)[]): void;
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+ update(particle: RotateParticle, delta: IDelta): void;
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+ }
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+ export {};
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+ import type { Engine } from "@tsparticles/engine";
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+ export declare function loadRotateUpdater(engine: Engine, refresh?: boolean): Promise<void>;
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports", "@tsparticles/engine", "./RotateAnimation"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.Rotate = void 0;
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+ const engine_1 = require("@tsparticles/engine");
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+ const RotateAnimation_1 = require("./RotateAnimation");
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+ class Rotate extends engine_1.ValueWithRandom {
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+ constructor() {
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+ super();
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+ this.animation = new RotateAnimation_1.RotateAnimation();
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+ this.direction = "clockwise";
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+ this.path = false;
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+ this.value = 0;
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+ }
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+ load(data) {
24
+ if (!data) {
25
+ return;
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+ }
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+ super.load(data);
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+ if (data.direction !== undefined) {
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+ this.direction = data.direction;
30
+ }
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+ this.animation.load(data.animation);
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+ if (data.path !== undefined) {
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+ this.path = data.path;
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+ }
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+ }
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+ }
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+ exports.Rotate = Rotate;
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports", "@tsparticles/engine"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.RotateAnimation = void 0;
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+ const engine_1 = require("@tsparticles/engine");
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+ class RotateAnimation {
15
+ constructor() {
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+ this.enable = false;
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+ this.speed = 0;
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+ this.decay = 0;
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+ this.sync = false;
20
+ }
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+ load(data) {
22
+ if (!data) {
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+ return;
24
+ }
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+ if (data.enable !== undefined) {
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+ this.enable = data.enable;
27
+ }
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+ if (data.speed !== undefined) {
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+ this.speed = (0, engine_1.setRangeValue)(data.speed);
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+ }
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+ if (data.decay !== undefined) {
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+ this.decay = (0, engine_1.setRangeValue)(data.decay);
33
+ }
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+ if (data.sync !== undefined) {
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+ this.sync = data.sync;
36
+ }
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+ }
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+ }
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+ exports.RotateAnimation = RotateAnimation;
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ });
@@ -0,0 +1,106 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports", "@tsparticles/engine", "./Options/Classes/Rotate"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.RotateUpdater = void 0;
13
+ const engine_1 = require("@tsparticles/engine");
14
+ const Rotate_1 = require("./Options/Classes/Rotate");
15
+ function updateRotate(particle, delta) {
16
+ const rotate = particle.rotate, rotateOptions = particle.options.rotate;
17
+ if (!rotate || !rotateOptions) {
18
+ return;
19
+ }
20
+ const rotateAnimation = rotateOptions.animation, speed = (rotate.velocity ?? 0) * delta.factor, max = 2 * Math.PI, decay = rotate.decay ?? 1;
21
+ if (!rotateAnimation.enable) {
22
+ return;
23
+ }
24
+ switch (rotate.status) {
25
+ case "increasing":
26
+ rotate.value += speed;
27
+ if (rotate.value > max) {
28
+ rotate.value -= max;
29
+ }
30
+ break;
31
+ case "decreasing":
32
+ default:
33
+ rotate.value -= speed;
34
+ if (rotate.value < 0) {
35
+ rotate.value += max;
36
+ }
37
+ break;
38
+ }
39
+ if (rotate.velocity && decay !== 1) {
40
+ rotate.velocity *= decay;
41
+ }
42
+ }
43
+ class RotateUpdater {
44
+ constructor(container) {
45
+ this.container = container;
46
+ }
47
+ init(particle) {
48
+ const rotateOptions = particle.options.rotate;
49
+ if (!rotateOptions) {
50
+ return;
51
+ }
52
+ particle.rotate = {
53
+ enable: rotateOptions.animation.enable,
54
+ value: ((0, engine_1.getRangeValue)(rotateOptions.value) * Math.PI) / 180,
55
+ };
56
+ particle.pathRotation = rotateOptions.path;
57
+ let rotateDirection = rotateOptions.direction;
58
+ if (rotateDirection === "random") {
59
+ const index = Math.floor((0, engine_1.getRandom)() * 2);
60
+ rotateDirection = index > 0 ? "counter-clockwise" : "clockwise";
61
+ }
62
+ switch (rotateDirection) {
63
+ case "counter-clockwise":
64
+ case "counterClockwise":
65
+ particle.rotate.status = "decreasing";
66
+ break;
67
+ case "clockwise":
68
+ particle.rotate.status = "increasing";
69
+ break;
70
+ }
71
+ const rotateAnimation = rotateOptions.animation;
72
+ if (rotateAnimation.enable) {
73
+ particle.rotate.decay = 1 - (0, engine_1.getRangeValue)(rotateAnimation.decay);
74
+ particle.rotate.velocity =
75
+ ((0, engine_1.getRangeValue)(rotateAnimation.speed) / 360) * this.container.retina.reduceFactor;
76
+ if (!rotateAnimation.sync) {
77
+ particle.rotate.velocity *= (0, engine_1.getRandom)();
78
+ }
79
+ }
80
+ particle.rotation = particle.rotate.value;
81
+ }
82
+ isEnabled(particle) {
83
+ const rotate = particle.options.rotate;
84
+ if (!rotate) {
85
+ return false;
86
+ }
87
+ return !particle.destroyed && !particle.spawning && rotate.animation.enable && !rotate.path;
88
+ }
89
+ loadOptions(options, ...sources) {
90
+ if (!options.rotate) {
91
+ options.rotate = new Rotate_1.Rotate();
92
+ }
93
+ for (const source of sources) {
94
+ options.rotate.load(source?.rotate);
95
+ }
96
+ }
97
+ update(particle, delta) {
98
+ if (!this.isEnabled(particle)) {
99
+ return;
100
+ }
101
+ updateRotate(particle, delta);
102
+ particle.rotation = particle.rotate?.value ?? 0;
103
+ }
104
+ }
105
+ exports.RotateUpdater = RotateUpdater;
106
+ });
package/umd/index.js ADDED
@@ -0,0 +1,18 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports", "./RotateUpdater"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.loadRotateUpdater = void 0;
13
+ const RotateUpdater_1 = require("./RotateUpdater");
14
+ async function loadRotateUpdater(engine, refresh = true) {
15
+ await engine.addParticleUpdater("rotate", (container) => new RotateUpdater_1.RotateUpdater(container), refresh);
16
+ }
17
+ exports.loadRotateUpdater = loadRotateUpdater;
18
+ });