@tsparticles/simplex-noise 3.9.0 → 4.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,8 +1,5 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SimplexNoise2D = void 0;
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- const utils_js_1 = require("../utils.js");
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- class SimplexNoise2D {
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+ import { shuffleSeed } from "../utils.js";
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+ export class SimplexNoise2D {
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  constructor() {
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  this._NORM_2D = 1.0 / 47.0;
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  this._SQUISH_2D = (Math.sqrt(2 + 1) - 1) / 2;
@@ -130,9 +127,9 @@ class SimplexNoise2D {
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  }
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  let seed = new Uint32Array(1);
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  seed[0] = clientSeed;
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- seed = (0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)(seed)));
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+ seed = shuffleSeed(shuffleSeed(shuffleSeed(seed)));
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  for (let i = 255; i >= 0; i--) {
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- seed = (0, utils_js_1.shuffleSeed)(seed);
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+ seed = shuffleSeed(seed);
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  const r = new Uint32Array(1);
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  r[0] = (seed[0] + 31) % (i + 1);
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  if (r[0] < 0) {
@@ -153,4 +150,3 @@ class SimplexNoise2D {
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  };
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  }
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  }
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- exports.SimplexNoise2D = SimplexNoise2D;
@@ -1,8 +1,5 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SimplexNoise3D = void 0;
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- const utils_js_1 = require("../utils.js");
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- class SimplexNoise3D {
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+ import { shuffleSeed } from "../utils.js";
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+ export class SimplexNoise3D {
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  constructor() {
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  this._NORM_3D = 1.0 / 103.0;
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  this._SQUISH_3D = (Math.sqrt(3 + 1) - 1) / 3;
@@ -504,9 +501,9 @@ class SimplexNoise3D {
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  }
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  let seed = new Uint32Array(1);
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  seed[0] = clientSeed;
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- seed = (0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)(seed)));
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+ seed = shuffleSeed(shuffleSeed(shuffleSeed(seed)));
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  for (let i = 255; i >= 0; i--) {
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- seed = (0, utils_js_1.shuffleSeed)(seed);
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+ seed = shuffleSeed(seed);
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  const r = new Uint32Array(1);
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  r[0] = (seed[0] + 31) % (i + 1);
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  if (r[0] < 0) {
@@ -529,4 +526,3 @@ class SimplexNoise3D {
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  };
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  }
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  }
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- exports.SimplexNoise3D = SimplexNoise3D;
@@ -1,8 +1,5 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SimplexNoise4D = void 0;
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- const utils_js_1 = require("../utils.js");
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- class SimplexNoise4D {
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+ import { shuffleSeed } from "../utils.js";
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+ export class SimplexNoise4D {
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  constructor() {
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  this._NORM_4D = 1.0 / 30.0;
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  this._SQUISH_4D = (Math.sqrt(4 + 1) - 1) * 0.25;
@@ -2841,9 +2838,9 @@ class SimplexNoise4D {
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  }
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  let seed = new Uint32Array(1);
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  seed[0] = clientSeed;
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- seed = (0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)((0, utils_js_1.shuffleSeed)(seed)));
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+ seed = shuffleSeed(shuffleSeed(shuffleSeed(seed)));
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  for (let i = 255; i >= 0; i--) {
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- seed = (0, utils_js_1.shuffleSeed)(seed);
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+ seed = shuffleSeed(seed);
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  const r = new Uint32Array(1);
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  r[0] = (seed[0] + 31) % (i + 1);
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  if (r[0] < 0) {
@@ -2868,4 +2865,3 @@ class SimplexNoise4D {
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  };
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  }
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  }
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- exports.SimplexNoise4D = SimplexNoise4D;
@@ -1,2 +1 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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+ export {};
@@ -1,14 +1,10 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SimplexNoise = void 0;
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- const SimplexNoise2D_js_1 = require("./Classes/SimplexNoise2D.js");
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- const SimplexNoise3D_js_1 = require("./Classes/SimplexNoise3D.js");
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- const SimplexNoise4D_js_1 = require("./Classes/SimplexNoise4D.js");
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- class SimplexNoise {
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+ import { SimplexNoise2D } from "./Classes/SimplexNoise2D.js";
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+ import { SimplexNoise3D } from "./Classes/SimplexNoise3D.js";
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+ import { SimplexNoise4D } from "./Classes/SimplexNoise4D.js";
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+ export class SimplexNoise {
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  constructor() {
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- this.noise2d = new SimplexNoise2D_js_1.SimplexNoise2D();
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- this.noise3d = new SimplexNoise3D_js_1.SimplexNoise3D();
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- this.noise4d = new SimplexNoise4D_js_1.SimplexNoise4D();
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+ this.noise2d = new SimplexNoise2D();
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+ this.noise3d = new SimplexNoise3D();
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+ this.noise4d = new SimplexNoise4D();
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  }
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  }
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- exports.SimplexNoise = SimplexNoise;
package/cjs/index.js CHANGED
@@ -1,5 +1 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.SimplexNoise = void 0;
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- var SimplexNoise_js_1 = require("./SimplexNoise.js");
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- Object.defineProperty(exports, "SimplexNoise", { enumerable: true, get: function () { return SimplexNoise_js_1.SimplexNoise; } });
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+ export { SimplexNoise } from "./SimplexNoise.js";
package/cjs/utils.js CHANGED
@@ -1,7 +1,4 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.shuffleSeed = shuffleSeed;
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- function shuffleSeed(seed) {
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+ export function shuffleSeed(seed) {
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  const newSeed = new Uint32Array(1);
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  newSeed[0] = seed[0] * 1664525 + 1013904223;
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  return newSeed;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/simplex-noise",
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- "version": "3.9.0",
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+ "version": "4.0.0-alpha.0",
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  "description": "tsParticles simplex noise library",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -101,5 +101,6 @@
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  "default": "./cjs/index.js"
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  },
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  "./package.json": "./package.json"
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- }
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+ },
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+ "type": "module"
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  }