@tsparticles/preset-squares 3.0.1 → 3.1.0

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package/README.md CHANGED
@@ -4,7 +4,7 @@
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  [![jsDelivr](https://data.jsdelivr.com/v1/package/npm/@tsparticles/preset-squares/badge)](https://www.jsdelivr.com/package/npm/@tsparticles/preset-squares) [![npmjs](https://badge.fury.io/js/@tsparticles/preset-squares.svg)](https://www.npmjs.com/package/@tsparticles/preset-squares) [![npmjs](https://img.shields.io/npm/dt/@tsparticles/preset-squares)](https://www.npmjs.com/package/@tsparticles/preset-squares) [![GitHub Sponsors](https://img.shields.io/github/sponsors/matteobruni)](https://github.com/sponsors/matteobruni)
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- [tsParticles](https://github.com/matteobruni/tsparticles) preset creating a squares effect with falling particles.
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+ [tsParticles](https://github.com/tsparticles/tsparticles) preset creating a squares effect with falling particles.
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  [![Slack](https://particles.js.org/images/slack.png)](https://join.slack.com/t/tsparticles/shared_invite/enQtOTcxNTQxNjQ4NzkxLWE2MTZhZWExMWRmOWI5MTMxNjczOGE1Yjk0MjViYjdkYTUzODM3OTc5MGQ5MjFlODc4MzE0N2Q1OWQxZDc1YzI) [![Discord](https://particles.js.org/images/discord.png)](https://discord.gg/hACwv45Hme) [![Telegram](https://particles.js.org/images/telegram.png)](https://t.me/tsparticles)
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@@ -12,36 +12,14 @@
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  ## Sample
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- [![demo](https://raw.githubusercontent.com/matteobruni/tsparticles/main/presets/squares/images/sample.png)](https://particles.js.org/samples/presets/squares)
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+ [![demo](https://raw.githubusercontent.com/tsparticles/tsparticles/main/presets/squares/images/sample.png)](https://particles.js.org/samples/presets/squares)
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  ## How to use it
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  ### CDN / Vanilla JS / jQuery
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- The first step is installing [tsParticles](https://github.com/matteobruni/tsparticles) following the instructions for
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- vanilla javascript in the main project [here](https://github.com/matteobruni/tsparticles)
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-
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- Once installed you need one more script to be included in your page (or you can download that
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- from [jsDelivr](https://www.jsdelivr.com/package/npm/@tsparticles/preset-squares):
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-
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- ```html
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/engine@2/tsparticles.engine.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/plugin-emitters@2/tsparticles.plugin.emitters.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/shape-square@2/tsparticles.shape.square.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/updater-rotate@2/tsparticles.updater.rotate.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/updater-size@2/tsparticles.updater.size.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/updater-stroke-color@2/tsparticles.updater.stroke-color.min.js"></script>
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/preset-squares@2/tsparticles.preset.squares.min.js"></script>
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- ```
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-
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- This script **MUST** be placed after the `tsParticles` one.
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-
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- #### Bundle
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-
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- A bundled script can also be used, this will include every needed plugin needed by the preset.
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-
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  ```html
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- <script src="https://cdn.jsdelivr.net/npm/@tsparticles/preset-squares@2/tsparticles.preset.squares.bundle.min.js"></script>
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+ <script src="https://cdn.jsdelivr.net/npm/@tsparticles/preset-squares@3/tsparticles.preset.squares.bundle.min.js"></script>
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  ```
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  ### Usage
@@ -50,10 +28,13 @@ Once the scripts are loaded you can set up `tsParticles` like this:
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  ```javascript
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  (async () => {
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- await loadSquaresPreset(tsParticles); // this is required only if you are not using the bundle script
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+ await loadSquaresPreset(tsParticles);
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- await tsParticles.load("tsparticles", {
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- preset: "squares",
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+ await tsParticles.load({
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+ id: "tsparticles",
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+ options: {
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+ preset: "squares",
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+ },
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  });
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  })();
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  ```
@@ -64,100 +45,27 @@ Once the scripts are loaded you can set up `tsParticles` like this:
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  You can override all the options defining the properties like in any standard `tsParticles` installation.
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  ```javascript
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- tsParticles.load("tsparticles", {
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- particles: {
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- shape: {
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- type: "circle", // starting from v2, this require the circle shape script
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+ tsParticles.load({
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+ id: "tsparticles",
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+ options: {
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+ particles: {
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+ shape: {
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+ type: "circle", // starting from v2, this require the circle shape script
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+ },
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  },
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+ preset: "squares",
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  },
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- preset: "squares",
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  });
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  ```
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  Like in the sample above, the circles will be replaced by squares.
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- ### React.js / Preact / Inferno
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-
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- _The syntax for `React.js`, `Preact` and `Inferno` is the same_.
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-
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- This sample uses the class component syntax, but you can use hooks as well (if the library supports it).
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-
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- ```typescript jsx
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- import Particles from "react-particles";
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- import type { Engine } from "@tsparticles/engine";
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- import { loadSquaresPreset } from "@tsparticles/preset-squares";
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-
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- export class ParticlesContainer extends React.PureComponent<IProps> {
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- // this customizes the component tsParticles installation
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- async customInit(engine: Engine): Promise<void> {
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- // this adds the preset to tsParticles, you can safely use the
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- await loadSquaresPreset(engine);
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- }
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-
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- render() {
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- const options = {
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- preset: "squares",
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- };
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-
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- return <Particles options={options} init={this.customInit} />;
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- }
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- }
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- ```
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+ ### Frameworks with a tsParticles component library
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- ### Vue (2.x and 3.x)
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+ Checkout the documentation in the component library repository and call the `loadSquaresPreset` function instead
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+ of `loadFull`, `loadSlim` or similar functions.
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- _The syntax for `Vue.js 2.x` and `3.x` is the same_
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-
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- ```vue
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- <Particles id="tsparticles" :particlesInit="particlesInit" :options="particlesOptions" />
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- ```
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-
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- ```ts
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- const particlesOptions = {
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- preset: "squares",
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- };
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-
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- async function particlesInit(engine: Engine): Promise<void> {
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- await loadSquaresPreset(engine);
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- }
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- ```
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-
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- ### Angular
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-
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- ```html
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- <ng-particles [id]="id" [options]="particlesOptions" [particlesInit]="particlesInit"></ng-particles>
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- ```
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-
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- ```ts
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- const particlesOptions = {
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- preset: "squares",
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- };
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-
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- async function particlesInit(engine: Engine): Promise<void> {
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- await loadSquaresPreset(engine);
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- }
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- ```
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-
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- ### Svelte
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-
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- ```sveltehtml
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-
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- <Particles
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- id="tsparticles"
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- options={particlesOptions}
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- particlesInit={particlesInit}
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- />
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- ```
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-
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- ```js
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- let particlesOptions = {
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- preset: "bubbles",
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- };
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-
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- let particlesInit = async (engine) => {
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- await loadSquaresPreset(engine);
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- };
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- ```
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+ The options shown above are valid for all the component libraries.
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  ---
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package/browser/bundle.js CHANGED
@@ -1,4 +1,3 @@
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  import { loadSquaresPreset } from "./index.js";
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  import { tsParticles } from "@tsparticles/engine";
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- void loadSquaresPreset(tsParticles);
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  export { loadSquaresPreset, tsParticles };
package/browser/index.js CHANGED
@@ -10,5 +10,6 @@ export async function loadSquaresPreset(engine, refresh = true) {
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  await loadRotateUpdater(engine, false);
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  await loadSizeUpdater(engine, false);
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  await loadStrokeColorUpdater(engine, false);
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- await engine.addPreset("squares", options, refresh);
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+ await engine.addPreset("squares", options, false);
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+ await engine.refresh(refresh);
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  }
@@ -1,3 +1,4 @@
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+ import { DestroyType, RotateDirection, StartValueType } from "@tsparticles/engine";
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  export const options = {
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  particles: {
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  stroke: {
@@ -26,7 +27,7 @@ export const options = {
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  },
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  rotate: {
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  value: 0,
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- direction: "counter-clockwise",
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+ direction: RotateDirection.counterClockwise,
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  animation: {
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  enable: true,
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  speed: 2,
@@ -37,10 +38,10 @@ export const options = {
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  value: { min: 1, max: 500 },
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  animation: {
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  enable: true,
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- startValue: "min",
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+ startValue: StartValueType.min,
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  speed: 60,
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  sync: true,
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- destroy: "max",
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+ destroy: DestroyType.max,
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  },
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  },
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  },
package/cjs/bundle.js CHANGED
@@ -5,4 +5,3 @@ const index_js_1 = require("./index.js");
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  Object.defineProperty(exports, "loadSquaresPreset", { enumerable: true, get: function () { return index_js_1.loadSquaresPreset; } });
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  const engine_1 = require("@tsparticles/engine");
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  Object.defineProperty(exports, "tsParticles", { enumerable: true, get: function () { return engine_1.tsParticles; } });
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- void (0, index_js_1.loadSquaresPreset)(engine_1.tsParticles);
package/cjs/index.js CHANGED
@@ -13,6 +13,7 @@ async function loadSquaresPreset(engine, refresh = true) {
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  await (0, updater_rotate_1.loadRotateUpdater)(engine, false);
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  await (0, updater_size_1.loadSizeUpdater)(engine, false);
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  await (0, updater_stroke_color_1.loadStrokeColorUpdater)(engine, false);
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- await engine.addPreset("squares", options_js_1.options, refresh);
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+ await engine.addPreset("squares", options_js_1.options, false);
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+ await engine.refresh(refresh);
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  }
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  exports.loadSquaresPreset = loadSquaresPreset;
package/cjs/options.js CHANGED
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.options = void 0;
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+ const engine_1 = require("@tsparticles/engine");
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  exports.options = {
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  particles: {
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  stroke: {
@@ -29,7 +30,7 @@ exports.options = {
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  },
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  rotate: {
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  value: 0,
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- direction: "counter-clockwise",
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+ direction: engine_1.RotateDirection.counterClockwise,
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  animation: {
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  enable: true,
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  speed: 2,
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  value: { min: 1, max: 500 },
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  animation: {
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  enable: true,
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- startValue: "min",
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+ startValue: engine_1.StartValueType.min,
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  speed: 60,
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  sync: true,
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- destroy: "max",
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+ destroy: engine_1.DestroyType.max,
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  },
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  },
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  },
package/esm/bundle.js CHANGED
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  import { loadSquaresPreset } from "./index.js";
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  import { tsParticles } from "@tsparticles/engine";
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- void loadSquaresPreset(tsParticles);
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  export { loadSquaresPreset, tsParticles };
package/esm/index.js CHANGED
@@ -10,5 +10,6 @@ export async function loadSquaresPreset(engine, refresh = true) {
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  await loadRotateUpdater(engine, false);
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  await loadSizeUpdater(engine, false);
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  await loadStrokeColorUpdater(engine, false);
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- await engine.addPreset("squares", options, refresh);
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+ await engine.addPreset("squares", options, false);
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+ await engine.refresh(refresh);
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  }
package/esm/options.js CHANGED
@@ -1,3 +1,4 @@
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+ import { DestroyType, RotateDirection, StartValueType } from "@tsparticles/engine";
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  export const options = {
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  particles: {
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  stroke: {
@@ -26,7 +27,7 @@ export const options = {
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  },
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  rotate: {
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  value: 0,
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- direction: "counter-clockwise",
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+ direction: RotateDirection.counterClockwise,
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  animation: {
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  enable: true,
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  speed: 2,
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  value: { min: 1, max: 500 },
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  animation: {
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  enable: true,
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- startValue: "min",
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+ startValue: StartValueType.min,
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  speed: 60,
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  sync: true,
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- destroy: "max",
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+ destroy: DestroyType.max,
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  },
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  },
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  },
package/package.json CHANGED
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  {
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  "name": "@tsparticles/preset-squares",
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- "version": "3.0.1",
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+ "version": "3.1.0",
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  "description": "tsParticles squares preset",
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  "homepage": "https://particles.js.org",
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  "repository": {
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  "module": "esm/index.js",
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  "types": "types/index.d.ts",
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  "dependencies": {
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- "@tsparticles/engine": "^3.0.0",
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- "@tsparticles/plugin-emitters": "^3.0.0",
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- "@tsparticles/shape-square": "^3.0.0",
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- "@tsparticles/updater-rotate": "^3.0.0",
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- "@tsparticles/updater-size": "^3.0.0",
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- "@tsparticles/updater-stroke-color": "^3.0.0"
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+ "@tsparticles/engine": "^3.4.0",
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+ "@tsparticles/plugin-emitters": "^3.4.0",
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+ "@tsparticles/shape-square": "^3.4.0",
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+ "@tsparticles/updater-rotate": "^3.4.0",
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+ "@tsparticles/updater-size": "^3.4.0",
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+ "@tsparticles/updater-stroke-color": "^3.4.0"
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  },
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  "publishConfig": {
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  "access": "public"