@tsparticles/path-simplex-noise 3.0.0-alpha.1 → 3.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -11
- package/browser/SimplexNoiseGenerator.js +42 -45
- package/browser/index.js +2 -2
- package/browser/simplex.js +120 -152
- package/cjs/SimplexNoiseGenerator.js +42 -45
- package/cjs/index.js +2 -2
- package/cjs/simplex.js +120 -152
- package/esm/SimplexNoiseGenerator.js +42 -45
- package/esm/index.js +2 -2
- package/esm/simplex.js +120 -152
- package/package.json +11 -6
- package/report.html +4 -4
- package/tsparticles.path.simplex.noise.js +98 -98
- package/tsparticles.path.simplex.noise.min.js +1 -1
- package/tsparticles.path.simplex.noise.min.js.LICENSE.txt +1 -8
- package/types/SimplexNoiseGenerator.d.ts +5 -6
- package/types/index.d.ts +1 -1
- package/umd/SimplexNoiseGenerator.js +43 -46
- package/umd/index.js +2 -2
- package/umd/simplex.js +120 -152
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@@ -4,7 +4,7 @@
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* Demo / Generator : https://particles.js.org/
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* GitHub : https://www.github.com/matteobruni/tsparticles
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* How to use? : Check the GitHub README
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* v3.0.0-
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* v3.0.0-beta.0
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*/
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(function webpackUniversalModuleDefinition(root, factory) {
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if(typeof exports === 'object' && typeof module === 'object')
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@@ -91,8 +91,8 @@ __webpack_require__.r(__webpack_exports__);
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// EXPORTS
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__webpack_require__.d(__webpack_exports__, {
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loadSimplexNoisePath: () => (/* binding */ loadSimplexNoisePath),
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simplexNoisePathName: () => (/* binding */ simplexNoisePathName)
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});
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// EXTERNAL MODULE: external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"}
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@@ -103,9 +103,9 @@ function shuffleSeed(seed) {
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newSeed[0] = seed[0] * 1664525 + 1013904223;
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return newSeed;
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}
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const NORM_4D = 1.0 / 30.0
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const NORM_4D = 1.0 / 30.0,
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SQUISH_4D = (Math.sqrt(4 + 1) - 1) / 4,
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STRETCH_4D = (1 / Math.sqrt(4 + 1) - 1) / 4;
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function contribution4D(multiplier, xsb, ysb, zsb, wsb) {
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return {
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dx: -xsb - multiplier * SQUISH_4D,
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@@ -122,8 +122,8 @@ function makeNoise4D(clientSeed) {
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const contributions = [];
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for (let i = 0; i < p4D.length; i += 16) {
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const baseSet = base4D[p4D[i]];
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let previous = null
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-
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let previous = null,
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current = null;
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for (let k = 0; k < baseSet.length; k += 5) {
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current = contribution4D(baseSet[k], baseSet[k + 1], baseSet[k + 2], baseSet[k + 3], baseSet[k + 4]);
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if (previous === null) {
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for (let i = 0; i < lookupPairs4D.length; i += 2) {
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lookup[lookupPairs4D[i]] = contributions[lookupPairs4D[i + 1]];
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}
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const perm = new Uint8Array(256)
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for (let i = 0; i < 256; i++)
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const perm = new Uint8Array(256),
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perm4D = new Uint8Array(256),
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source = new Uint8Array(256);
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for (let i = 0; i < 256; i++) {
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source[i] = i;
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}
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let seed = new Uint32Array(1);
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seed[0] = clientSeed;
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seed = shuffleSeed(shuffleSeed(shuffleSeed(seed)));
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@@ -154,65 +156,105 @@ function makeNoise4D(clientSeed) {
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seed = shuffleSeed(seed);
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const r = new Uint32Array(1);
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r[0] = (seed[0] + 31) % (i + 1);
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if (r[0] < 0)
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if (r[0] < 0) {
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r[0] += i + 1;
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}
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perm[i] = source[r[0]];
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perm4D[i] = perm[i] & 0xfc;
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source[r[0]] = source[i];
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}
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return (x, y, z, w) => {
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const stretchOffset = (x + y + z + w) * STRETCH_4D
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const stretchOffset = (x + y + z + w) * STRETCH_4D,
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xs = x + stretchOffset,
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ys = y + stretchOffset,
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zs = z + stretchOffset,
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ws = w + stretchOffset,
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xsb = Math.floor(xs),
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ysb = Math.floor(ys),
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zsb = Math.floor(zs),
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wsb = Math.floor(ws),
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squishOffset = (xsb + ysb + zsb + wsb) * SQUISH_4D,
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dx0 = x - (xsb + squishOffset),
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dy0 = y - (ysb + squishOffset),
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dz0 = z - (zsb + squishOffset),
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dw0 = w - (wsb + squishOffset),
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xins = xs - xsb,
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yins = ys - ysb,
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zins = zs - zsb,
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wins = ws - wsb,
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inSum = xins + yins + zins + wins,
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hash = zins - wins + 1 | yins - zins + 1 << 1 | yins - wins + 1 << 2 | xins - yins + 1 << 3 | xins - zins + 1 << 4 | xins - wins + 1 << 5 | inSum << 6 | inSum + wins << 8 | inSum + zins << 11 | inSum + yins << 14 | inSum + xins << 17;
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let value = 0;
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for (let c = lookup[hash]; c !== undefined; c = c.next) {
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const dx = dx0 + c.dx
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const dx = dx0 + c.dx,
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dy = dy0 + c.dy,
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dz = dz0 + c.dz,
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dw = dw0 + c.dw,
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attn = 2 - dx * dx - dy * dy - dz * dz - dw * dw;
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if (attn > 0) {
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const px = xsb + c.xsb
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const px = xsb + c.xsb,
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py = ysb + c.ysb,
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pz = zsb + c.zsb,
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pw = wsb + c.wsb,
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indexPartA = perm[px & 0xff],
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indexPartB = perm[indexPartA + py & 0xff],
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indexPartC = perm[indexPartB + pz & 0xff],
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index = perm4D[indexPartC + pw & 0xff],
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valuePart = gradients4D[index] * dx + gradients4D[index + 1] * dy + gradients4D[index + 2] * dz + gradients4D[index + 3] * dw;
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value += attn * attn * attn * attn * valuePart;
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}
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}
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return value * NORM_4D;
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};
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}
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const base4D = [[0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1], [3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 4, 1, 1, 1, 1], [1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1], [3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1]]
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const base4D = [[0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1], [3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 4, 1, 1, 1, 1], [1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1], [3, 1, 1, 1, 0, 3, 1, 1, 0, 1, 3, 1, 0, 1, 1, 3, 0, 1, 1, 1, 2, 1, 1, 0, 0, 2, 1, 0, 1, 0, 2, 1, 0, 0, 1, 2, 0, 1, 1, 0, 2, 0, 1, 0, 1, 2, 0, 0, 1, 1]],
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gradients4D = [3, 1, 1, 1, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 1, 3, -3, 1, 1, 1, -1, 3, 1, 1, -1, 1, 3, 1, -1, 1, 1, 3, 3, -1, 1, 1, 1, -3, 1, 1, 1, -1, 3, 1, 1, -1, 1, 3, -3, -1, 1, 1, -1, -3, 1, 1, -1, -1, 3, 1, -1, -1, 1, 3, 3, 1, -1, 1, 1, 3, -1, 1, 1, 1, -3, 1, 1, 1, -1, 3, -3, 1, -1, 1, -1, 3, -1, 1, -1, 1, -3, 1, -1, 1, -1, 3, 3, -1, -1, 1, 1, -3, -1, 1, 1, -1, -3, 1, 1, -1, -1, 3, -3, -1, -1, 1, -1, -3, -1, 1, -1, -1, -3, 1, -1, -1, -1, 3, 3, 1, 1, -1, 1, 3, 1, -1, 1, 1, 3, -1, 1, 1, 1, -3, -3, 1, 1, -1, -1, 3, 1, -1, -1, 1, 3, -1, -1, 1, 1, -3, 3, -1, 1, -1, 1, -3, 1, -1, 1, -1, 3, -1, 1, -1, 1, -3, -3, -1, 1, -1, -1, -3, 1, -1, -1, -1, 3, -1, -1, -1, 1, -3, 3, 1, -1, -1, 1, 3, -1, -1, 1, 1, -3, -1, 1, 1, -1, -3, -3, 1, -1, -1, -1, 3, -1, -1, -1, 1, -3, -1, -1, 1, -1, -3, 3, -1, -1, -1, 1, -3, -1, -1, 1, -1, -3, -1, 1, -1, -1, -3, -3, -1, -1, -1, -1, -3, -1, -1, -1, -1, -3, -1, -1, -1, -1, -3],
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lookupPairs4D = [0, 3, 1, 2, 2, 3, 5, 2, 6, 1, 7, 1, 8, 3, 9, 2, 10, 3, 13, 2, 16, 3, 18, 3, 22, 1, 23, 1, 24, 3, 26, 3, 33, 2, 37, 2, 38, 1, 39, 1, 41, 2, 45, 2, 54, 1, 55, 1, 56, 0, 57, 0, 58, 0, 59, 0, 60, 0, 61, 0, 62, 0, 63, 0, 256, 3, 258, 3, 264, 3, 266, 3, 272, 3, 274, 3, 280, 3, 282, 3, 2049, 2, 2053, 2, 2057, 2, 2061, 2, 2081, 2, 2085, 2, 2089, 2, 2093, 2, 2304, 9, 2305, 9, 2312, 9, 2313, 9, 16390, 1, 16391, 1, 16406, 1, 16407, 1, 16422, 1, 16423, 1, 16438, 1, 16439, 1, 16642, 8, 16646, 8, 16658, 8, 16662, 8, 18437, 6, 18439, 6, 18469, 6, 18471, 6, 18688, 9, 18689, 9, 18690, 8, 18693, 6, 18694, 8, 18695, 6, 18696, 9, 18697, 9, 18706, 8, 18710, 8, 18725, 6, 18727, 6, 131128, 0, 131129, 0, 131130, 0, 131131, 0, 131132, 0, 131133, 0, 131134, 0, 131135, 0, 131352, 7, 131354, 7, 131384, 7, 131386, 7, 133161, 5, 133165, 5, 133177, 5, 133181, 5, 133376, 9, 133377, 9, 133384, 9, 133385, 9, 133400, 7, 133402, 7, 133417, 5, 133421, 5, 133432, 7, 133433, 5, 133434, 7, 133437, 5, 147510, 4, 147511, 4, 147518, 4, 147519, 4, 147714, 8, 147718, 8, 147730, 8, 147734, 8, 147736, 7, 147738, 7, 147766, 4, 147767, 4, 147768, 7, 147770, 7, 147774, 4, 147775, 4, 149509, 6, 149511, 6, 149541, 6, 149543, 6, 149545, 5, 149549, 5, 149558, 4, 149559, 4, 149561, 5, 149565, 5, 149566, 4, 149567, 4, 149760, 9, 149761, 9, 149762, 8, 149765, 6, 149766, 8, 149767, 6, 149768, 9, 149769, 9, 149778, 8, 149782, 8, 149784, 7, 149786, 7, 149797, 6, 149799, 6, 149801, 5, 149805, 5, 149814, 4, 149815, 4, 149816, 7, 149817, 5, 149818, 7, 149821, 5, 149822, 4, 149823, 4, 149824, 37, 149825, 37, 149826, 36, 149829, 34, 149830, 36, 149831, 34, 149832, 37, 149833, 37, 149842, 36, 149846, 36, 149848, 35, 149850, 35, 149861, 34, 149863, 34, 149865, 33, 149869, 33, 149878, 32, 149879, 32, 149880, 35, 149881, 33, 149882, 35, 149885, 33, 149886, 32, 149887, 32, 150080, 49, 150082, 48, 150088, 49, 150098, 48, 150104, 47, 150106, 47, 151873, 46, 151877, 45, 151881, 46, 151909, 45, 151913, 44, 151917, 44, 152128, 49, 152129, 46, 152136, 49, 152137, 46, 166214, 43, 166215, 42, 166230, 43, 166247, 42, 166262, 41, 166263, 41, 166466, 48, 166470, 43, 166482, 48, 166486, 43, 168261, 45, 168263, 42, 168293, 45, 168295, 42, 168512, 31, 168513, 28, 168514, 31, 168517, 28, 168518, 25, 168519, 25, 280952, 40, 280953, 39, 280954, 40, 280957, 39, 280958, 38, 280959, 38, 281176, 47, 281178, 47, 281208, 40, 281210, 40, 282985, 44, 282989, 44, 283001, 39, 283005, 39, 283208, 30, 283209, 27, 283224, 30, 283241, 27, 283256, 22, 283257, 22, 297334, 41, 297335, 41, 297342, 38, 297343, 38, 297554, 29, 297558, 24, 297562, 29, 297590, 24, 297594, 21, 297598, 21, 299365, 26, 299367, 23, 299373, 26, 299383, 23, 299389, 20, 299391, 20, 299584, 31, 299585, 28, 299586, 31, 299589, 28, 299590, 25, 299591, 25, 299592, 30, 299593, 27, 299602, 29, 299606, 24, 299608, 30, 299610, 29, 299621, 26, 299623, 23, 299625, 27, 299629, 26, 299638, 24, 299639, 23, 299640, 22, 299641, 22, 299642, 21, 299645, 20, 299646, 21, 299647, 20, 299648, 61, 299649, 60, 299650, 61, 299653, 60, 299654, 59, 299655, 59, 299656, 58, 299657, 57, 299666, 55, 299670, 54, 299672, 58, 299674, 55, 299685, 52, 299687, 51, 299689, 57, 299693, 52, 299702, 54, 299703, 51, 299704, 56, 299705, 56, 299706, 53, 299709, 50, 299710, 53, 299711, 50, 299904, 61, 299906, 61, 299912, 58, 299922, 55, 299928, 58, 299930, 55, 301697, 60, 301701, 60, 301705, 57, 301733, 52, 301737, 57, 301741, 52, 301952, 79, 301953, 79, 301960, 76, 301961, 76, 316038, 59, 316039, 59, 316054, 54, 316071, 51, 316086, 54, 316087, 51, 316290, 78, 316294, 78, 316306, 73, 316310, 73, 318085, 77, 318087, 77, 318117, 70, 318119, 70, 318336, 79, 318337, 79, 318338, 78, 318341, 77, 318342, 78, 318343, 77, 430776, 56, 430777, 56, 430778, 53, 430781, 50, 430782, 53, 430783, 50, 431000, 75, 431002, 72, 431032, 75, 431034, 72, 432809, 74, 432813, 69, 432825, 74, 432829, 69, 433032, 76, 433033, 76, 433048, 75, 433065, 74, 433080, 75, 433081, 74, 447158, 71, 447159, 68, 447166, 71, 447167, 68, 447378, 73, 447382, 73, 447386, 72, 447414, 71, 447418, 72, 447422, 71, 449189, 70, 449191, 70, 449197, 69, 449207, 68, 449213, 69, 449215, 68, 449408, 67, 449409, 67, 449410, 66, 449413, 64, 449414, 66, 449415, 64, 449416, 67, 449417, 67, 449426, 66, 449430, 66, 449432, 65, 449434, 65, 449445, 64, 449447, 64, 449449, 63, 449453, 63, 449462, 62, 449463, 62, 449464, 65, 449465, 63, 449466, 65, 449469, 63, 449470, 62, 449471, 62, 449472, 19, 449473, 19, 449474, 18, 449477, 16, 449478, 18, 449479, 16, 449480, 19, 449481, 19, 449490, 18, 449494, 18, 449496, 17, 449498, 17, 449509, 16, 449511, 16, 449513, 15, 449517, 15, 449526, 14, 449527, 14, 449528, 17, 449529, 15, 449530, 17, 449533, 15, 449534, 14, 449535, 14, 449728, 19, 449729, 19, 449730, 18, 449734, 18, 449736, 19, 449737, 19, 449746, 18, 449750, 18, 449752, 17, 449754, 17, 449784, 17, 449786, 17, 451520, 19, 451521, 19, 451525, 16, 451527, 16, 451528, 19, 451529, 19, 451557, 16, 451559, 16, 451561, 15, 451565, 15, 451577, 15, 451581, 15, 451776, 19, 451777, 19, 451784, 19, 451785, 19, 465858, 18, 465861, 16, 465862, 18, 465863, 16, 465874, 18, 465878, 18, 465893, 16, 465895, 16, 465910, 14, 465911, 14, 465918, 14, 465919, 14, 466114, 18, 466118, 18, 466130, 18, 466134, 18, 467909, 16, 467911, 16, 467941, 16, 467943, 16, 468160, 13, 468161, 13, 468162, 13, 468163, 13, 468164, 13, 468165, 13, 468166, 13, 468167, 13, 580568, 17, 580570, 17, 580585, 15, 580589, 15, 580598, 14, 580599, 14, 580600, 17, 580601, 15, 580602, 17, 580605, 15, 580606, 14, 580607, 14, 580824, 17, 580826, 17, 580856, 17, 580858, 17, 582633, 15, 582637, 15, 582649, 15, 582653, 15, 582856, 12, 582857, 12, 582872, 12, 582873, 12, 582888, 12, 582889, 12, 582904, 12, 582905, 12, 596982, 14, 596983, 14, 596990, 14, 596991, 14, 597202, 11, 597206, 11, 597210, 11, 597214, 11, 597234, 11, 597238, 11, 597242, 11, 597246, 11, 599013, 10, 599015, 10, 599021, 10, 599023, 10, 599029, 10, 599031, 10, 599037, 10, 599039, 10, 599232, 13, 599233, 13, 599234, 13, 599235, 13, 599236, 13, 599237, 13, 599238, 13, 599239, 13, 599240, 12, 599241, 12, 599250, 11, 599254, 11, 599256, 12, 599257, 12, 599258, 11, 599262, 11, 599269, 10, 599271, 10, 599272, 12, 599273, 12, 599277, 10, 599279, 10, 599282, 11, 599285, 10, 599286, 11, 599287, 10, 599288, 12, 599289, 12, 599290, 11, 599293, 10, 599294, 11, 599295, 10],
|
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213
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+
p4D = [0, 0, 1, -1, 0, 0, 0, 1, 0, -1, 0, 0, 1, 0, 0, -1, 0, 0, -1, 1, 0, 0, 0, 0, 1, -1, 0, 0, 0, 1, 0, -1, 0, 0, -1, 0, 1, 0, 0, 0, -1, 1, 0, 0, 0, 0, 1, -1, 0, 0, -1, 0, 0, 1, 0, 0, -1, 0, 1, 0, 0, 0, -1, 1, 0, 2, 1, 1, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 0, 2, 1, 0, 1, 0, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 0, 2, 0, 1, 1, 0, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 0, 2, 1, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 0, 2, 0, 1, 0, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 0, 2, 0, 0, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 1, 4, 2, 1, 1, 0, 4, 1, 2, 1, 0, 4, 1, 1, 2, 0, 1, 4, 2, 1, 0, 1, 4, 1, 2, 0, 1, 4, 1, 1, 0, 2, 1, 4, 2, 0, 1, 1, 4, 1, 0, 2, 1, 4, 1, 0, 1, 2, 1, 4, 0, 2, 1, 1, 4, 0, 1, 2, 1, 4, 0, 1, 1, 2, 1, 2, 1, 1, 0, 0, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 1, 2, 1, 0, 1, 0, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 1, 2, 0, 1, 1, 0, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 1, 2, 1, 0, 0, 1, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 1, 2, 0, 1, 0, 1, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 1, 2, 0, 0, 1, 1, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 2, 0, 0, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 2, 0, 0, 0, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 2, 0, 0, 0, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 0, 2, 0, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 0, 2, 0, 0, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 2, 0, 0, 2, 3, 1, 1, 1, 0, 2, 1, 1, 1, -1, 2, 0, 0, 2, 0, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 0, 0, 2, 0, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 0, 2, 0, 2, 3, 1, 1, 0, 1, 2, 1, 1, -1, 1, 2, 0, 0, 0, 2, 2, 3, 1, 0, 1, 1, 2, 1, -1, 1, 1, 2, 0, 0, 0, 2, 2, 3, 0, 1, 1, 1, 2, -1, 1, 1, 1, 2, 0, 0, 0, 2, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 0, 0, 0, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 0, 0, 0, 0, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 0, 0, 0, 0, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 0, 0, 0, 0, 0, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 0, 0, 0, 0, 0, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 2, 2, 0, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 2, 2, 0, 0, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 2, 2, 0, 0, 0, 2, 1, 1, 1, -1, 0, 1, 1, 1, 0, -1, 2, 0, 2, 0, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 2, 0, 2, 0, 0, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 2, 0, 2, 0, 0, 2, 1, 1, -1, 1, 0, 1, 1, 0, 1, -1, 2, 0, 0, 2, 0, 2, 1, -1, 1, 1, 0, 1, 0, 1, 1, -1, 2, 0, 0, 2, 0, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 2, 0, 0, 2, 0, 2, 1, 1, -1, 0, 1, 1, 1, 0, -1, 1, 2, 0, 0, 0, 2, 2, 1, -1, 1, 0, 1, 1, 0, 1, -1, 1, 2, 0, 0, 0, 2, 2, 1, -1, 0, 1, 1, 1, 0, -1, 1, 1, 2, 0, 0, 0, 2, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, 1, 1, -1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, 1, 1, 1, -1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, 1, 1, 1, -1, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, 1, -1, 1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, 1, 1, -1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, 1, 1, -1, 1, 3, 1, 1, 0, 0, 0, 2, 2, 0, 0, 0, 2, 1, -1, 1, 1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, 1, -1, 1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, 1, -1, 1, 1, 3, 1, 0, 1, 0, 0, 2, 0, 2, 0, 0, 2, -1, 1, 1, 1, 3, 1, 0, 0, 1, 0, 2, 0, 0, 2, 0, 2, -1, 1, 1, 1, 3, 1, 0, 0, 0, 1, 2, 0, 0, 0, 2, 2, -1, 1, 1, 1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 4, 1, 1, 1, 1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 4, 1, 1, 1, 1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 4, 1, 1, 1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 4, 1, 1, 1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 4, 1, 1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 4, 1, 1, 1, 1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 2, 1, 1, 1, -1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 2, 1, 1, 1, -1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 2, 1, 1, 1, -1, 3, 3, 2, 1, 0, 0, 3, 1, 2, 0, 0, 2, 1, 1, -1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 2, 1, 1, -1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 2, 1, 1, -1, 1, 3, 3, 2, 0, 1, 0, 3, 1, 0, 2, 0, 2, 1, -1, 1, 1, 3, 3, 2, 0, 0, 1, 3, 1, 0, 0, 2, 2, 1, -1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, 1, -1, 1, 1, 3, 3, 0, 2, 1, 0, 3, 0, 1, 2, 0, 2, -1, 1, 1, 1, 3, 3, 0, 2, 0, 1, 3, 0, 1, 0, 2, 2, -1, 1, 1, 1, 3, 3, 0, 0, 2, 1, 3, 0, 0, 1, 2, 2, -1, 1, 1, 1];
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;// CONCATENATED MODULE: ./dist/browser/SimplexNoiseGenerator.js
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class SimplexNoiseGenerator {
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constructor() {
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this._calculateField = () => {
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for (let x = 0; x < this.options.columns; x++) {
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for (let y = 0; y < this.options.rows; y++) {
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for (let z = 0; z < this.options.layers; z++) {
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this.field[x][y][z][0] = this.noiseFunc(x / 50, y / 50, z / 50, this.noiseW) * Math.PI * 2;
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this.field[x][y][z][1] = this.noiseFunc(x / 100 + 40000, y / 100 + 40000, z / 100 + 40000, this.noiseW);
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}
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}
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}
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};
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this._initField = () => {
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this.field = new Array(this.options.columns);
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for (let x = 0; x < this.options.columns; x++) {
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this.field[x] = new Array(this.options.rows);
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for (let y = 0; y < this.options.rows; y++) {
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this.field[x][y] = new Array(this.options.layers);
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for (let z = 0; z < this.options.layers; z++) {
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this.field[x][y][z] = [0, 0];
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}
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}
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}
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};
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this._resetField = container => {
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const sourceOptions = container.actualOptions.particles.move.path.options;
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this.options.size = sourceOptions.size > 0 ? sourceOptions.size : 20;
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this.options.increment = sourceOptions.increment > 0 ? sourceOptions.increment : 0.004;
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this.options.width = container.canvas.size.width;
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this.options.height = container.canvas.size.height;
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this.noiseFunc = makeNoise4D(sourceOptions.seed ?? (0,engine_root_window_.getRandom)());
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this.options.columns = Math.floor(this.options.width / this.options.size) + 1;
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this.options.rows = Math.floor(this.options.height / this.options.size) + 1;
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this.options.layers = Math.floor(container.zLayers / this.options.size) + 1;
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this._initField();
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};
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this._setup = container => {
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this.noiseW = 0;
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this._resetField(container);
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addEventListener("resize", () => this._resetField(container));
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};
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this.field = [];
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|
this.noiseFunc = makeNoise4D((0,engine_root_window_.getRandom)());
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this.noiseW = 0;
|
|
@@ -243,64 +285,22 @@ class SimplexNoiseGenerator {
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}
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init(container) {
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|
this.container = container;
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this.
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this._setup(this.container);
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}
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reset() {}
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update() {
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if (!this.container) {
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return;
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|
}
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this.
|
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|
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this._calculateField();
|
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|
this.noiseW += this.options.increment;
|
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|
}
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|
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|
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calculateField() {
|
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|
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for (let x = 0; x < this.options.columns; x++) {
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for (let y = 0; y < this.options.rows; y++) {
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for (let z = 0; z < this.options.layers; z++) {
|
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|
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const angle = this.noiseFunc(x / 50, y / 50, z / 50, this.noiseW) * Math.PI * 2,
|
|
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|
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length = this.noiseFunc(x / 100 + 40000, y / 100 + 40000, z / 100 + 40000, this.noiseW);
|
|
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|
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this.field[x][y][z][0] = angle;
|
|
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|
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this.field[x][y][z][1] = length;
|
|
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|
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}
|
|
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|
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}
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|
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}
|
|
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|
-
}
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|
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|
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initField() {
|
|
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|
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this.field = new Array(this.options.columns);
|
|
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|
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for (let x = 0; x < this.options.columns; x++) {
|
|
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|
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this.field[x] = new Array(this.options.rows);
|
|
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|
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for (let y = 0; y < this.options.rows; y++) {
|
|
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|
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this.field[x][y] = new Array(this.options.layers);
|
|
274
|
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for (let z = 0; z < this.options.layers; z++) {
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|
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this.field[x][y][z] = [0, 0];
|
|
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|
-
}
|
|
277
|
-
}
|
|
278
|
-
}
|
|
279
|
-
}
|
|
280
|
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resetField(container) {
|
|
281
|
-
var _a;
|
|
282
|
-
const sourceOptions = container.actualOptions.particles.move.path.options;
|
|
283
|
-
this.options.size = sourceOptions.size > 0 ? sourceOptions.size : 20;
|
|
284
|
-
this.options.increment = sourceOptions.increment > 0 ? sourceOptions.increment : 0.004;
|
|
285
|
-
this.options.width = container.canvas.size.width;
|
|
286
|
-
this.options.height = container.canvas.size.height;
|
|
287
|
-
this.noiseFunc = makeNoise4D((_a = sourceOptions.seed) !== null && _a !== void 0 ? _a : (0,engine_root_window_.getRandom)());
|
|
288
|
-
this.options.columns = Math.floor(this.options.width / this.options.size) + 1;
|
|
289
|
-
this.options.rows = Math.floor(this.options.height / this.options.size) + 1;
|
|
290
|
-
this.options.layers = Math.floor(container.zLayers / this.options.size) + 1;
|
|
291
|
-
this.initField();
|
|
292
|
-
}
|
|
293
|
-
setup(container) {
|
|
294
|
-
this.noiseW = 0;
|
|
295
|
-
this.resetField(container);
|
|
296
|
-
addEventListener("resize", () => this.resetField(container));
|
|
297
|
-
}
|
|
298
298
|
}
|
|
299
299
|
;// CONCATENATED MODULE: ./dist/browser/index.js
|
|
300
300
|
|
|
301
301
|
const simplexNoisePathName = "simplexNoise";
|
|
302
|
-
function loadSimplexNoisePath(engine) {
|
|
303
|
-
engine.addPathGenerator(simplexNoisePathName, new SimplexNoiseGenerator());
|
|
302
|
+
async function loadSimplexNoisePath(engine, refresh = true) {
|
|
303
|
+
await engine.addPathGenerator(simplexNoisePathName, new SimplexNoiseGenerator(), refresh);
|
|
304
304
|
}
|
|
305
305
|
})();
|
|
306
306
|
|
|
@@ -1,2 +1,2 @@
|
|
|
1
1
|
/*! For license information please see tsparticles.path.simplex.noise.min.js.LICENSE.txt */
|
|
2
|
-
!function(t,e){if("object"==typeof exports&&"object"==typeof module)module.exports=e(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],e);else{var i="object"==typeof exports?e(require("@tsparticles/engine")):e(t.window);for(var s in i)("object"==typeof exports?exports:t)[s]=i[s]}}(this,(t=>(()=>{"use strict";var e={533:e=>{e.exports=t}},i={};function s(t){var o=i[t];if(void 0!==o)return o.exports;var n=i[t]={exports:{}};return e[t](n,n.exports,s),n.exports}s.d=(t,e)=>{for(var i in e)s.o(e,i)&&!s.o(t,i)&&Object.defineProperty(t,i,{enumerable:!0,get:e[i]})},s.o=(t,e)=>Object.prototype.hasOwnProperty.call(t,e),s.r=t=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})};var o={};return(()=>{s.r(o),s.d(o,{loadSimplexNoisePath:()=>u,simplexNoisePathName:()=>d});var t=s(533);function e(t){const e=new Uint32Array(1);return 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p{constructor(){this.field=[],this.noiseFunc=l((0,t.getRandom)()),this.noiseW=0,this.options={size:20,increment:.004,columns:0,rows:0,layers:0,width:0,height:0}}generate(e){const i=e.getPosition(),s=Math.max(Math.floor(i.x/this.options.size),0),o=Math.max(Math.floor(i.y/this.options.size),0),n=Math.max(Math.floor(i.z/this.options.size),0),r=t.Vector.origin;return this.field&&this.field[s]&&this.field[s][o]&&this.field[s][o][n]?(r.length=this.field[s][o][n][1],r.angle=this.field[s][o][n][0],r):r}init(t){this.container=t,this.setup(this.container)}reset(){}update(){this.container&&(this.calculateField(),this.noiseW+=this.options.increment)}calculateField(){for(let t=0;t<this.options.columns;t++)for(let e=0;e<this.options.rows;e++)for(let i=0;i<this.options.layers;i++){const s=this.noiseFunc(t/50,e/50,i/50,this.noiseW)*Math.PI*2,o=this.noiseFunc(t/100+4e4,e/100+4e4,i/100+4e4,this.noiseW);this.field[t][e][i][0]=s,this.field[t][e][i][1]=o}}initField(){this.field=new Array(this.options.columns);for(let t=0;t<this.options.columns;t++){this.field[t]=new Array(this.options.rows);for(let e=0;e<this.options.rows;e++){this.field[t][e]=new Array(this.options.layers);for(let i=0;i<this.options.layers;i++)this.field[t][e][i]=[0,0]}}}resetField(e){var i;const s=e.actualOptions.particles.move.path.options;this.options.size=s.size>0?s.size:20,this.options.increment=s.increment>0?s.increment:.004,this.options.width=e.canvas.size.width,this.options.height=e.canvas.size.height,this.noiseFunc=l(null!==(i=s.seed)&&void 0!==i?i:(0,t.getRandom)()),this.options.columns=Math.floor(this.options.width/this.options.size)+1,this.options.rows=Math.floor(this.options.height/this.options.size)+1,this.options.layers=Math.floor(e.zLayers/this.options.size)+1,this.initField()}setup(t){this.noiseW=0,this.resetField(t),addEventListener("resize",(()=>this.resetField(t)))}}const d="simplexNoise";function u(t){t.addPathGenerator(d,new p)}})(),o})()));
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p{constructor(){this._calculateField=()=>{for(let t=0;t<this.options.columns;t++)for(let e=0;e<this.options.rows;e++)for(let i=0;i<this.options.layers;i++)this.field[t][e][i][0]=this.noiseFunc(t/50,e/50,i/50,this.noiseW)*Math.PI*2,this.field[t][e][i][1]=this.noiseFunc(t/100+4e4,e/100+4e4,i/100+4e4,this.noiseW)},this._initField=()=>{this.field=new Array(this.options.columns);for(let t=0;t<this.options.columns;t++){this.field[t]=new Array(this.options.rows);for(let e=0;e<this.options.rows;e++){this.field[t][e]=new Array(this.options.layers);for(let i=0;i<this.options.layers;i++)this.field[t][e][i]=[0,0]}}},this._resetField=e=>{const i=e.actualOptions.particles.move.path.options;this.options.size=i.size>0?i.size:20,this.options.increment=i.increment>0?i.increment:.004,this.options.width=e.canvas.size.width,this.options.height=e.canvas.size.height,this.noiseFunc=h(i.seed??(0,t.getRandom)()),this.options.columns=Math.floor(this.options.width/this.options.size)+1,this.options.rows=Math.floor(this.options.height/this.options.size)+1,this.options.layers=Math.floor(e.zLayers/this.options.size)+1,this._initField()},this._setup=t=>{this.noiseW=0,this._resetField(t),addEventListener("resize",(()=>this._resetField(t)))},this.field=[],this.noiseFunc=h((0,t.getRandom)()),this.noiseW=0,this.options={size:20,increment:.004,columns:0,rows:0,layers:0,width:0,height:0}}generate(e){const i=e.getPosition(),s=Math.max(Math.floor(i.x/this.options.size),0),o=Math.max(Math.floor(i.y/this.options.size),0),n=Math.max(Math.floor(i.z/this.options.size),0),r=t.Vector.origin;return this.field&&this.field[s]&&this.field[s][o]&&this.field[s][o][n]?(r.length=this.field[s][o][n][1],r.angle=this.field[s][o][n][0],r):r}init(t){this.container=t,this._setup(this.container)}reset(){}update(){this.container&&(this._calculateField(),this.noiseW+=this.options.increment)}}const d="simplexNoise";async function u(t,e=!0){await t.addPathGenerator(d,new p,e)}})(),o})()));
|
|
@@ -1,8 +1 @@
|
|
|
1
|
-
/*!
|
|
2
|
-
* Author : Matteo Bruni
|
|
3
|
-
* MIT license: https://opensource.org/licenses/MIT
|
|
4
|
-
* Demo / Generator : https://particles.js.org/
|
|
5
|
-
* GitHub : https://www.github.com/matteobruni/tsparticles
|
|
6
|
-
* How to use? : Check the GitHub README
|
|
7
|
-
* v3.0.0-alpha.1
|
|
8
|
-
*/
|
|
1
|
+
/*! tsParticles Simplex Noise Path v3.0.0-beta.0 by Matteo Bruni */
|
|
@@ -1,7 +1,6 @@
|
|
|
1
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-
import type
|
|
1
|
+
import { type Container, type IMovePathGenerator, type Particle, Vector } from "@tsparticles/engine";
|
|
2
2
|
import type { ISimplexOptions } from "./ISimplexOptions";
|
|
3
3
|
import type { Noise4D } from "./simplex";
|
|
4
|
-
import { Vector } from "@tsparticles/engine";
|
|
5
4
|
export declare class SimplexNoiseGenerator implements IMovePathGenerator {
|
|
6
5
|
container?: Container;
|
|
7
6
|
field: number[][][][];
|
|
@@ -13,8 +12,8 @@ export declare class SimplexNoiseGenerator implements IMovePathGenerator {
|
|
|
13
12
|
init(container: Container): void;
|
|
14
13
|
reset(): void;
|
|
15
14
|
update(): void;
|
|
16
|
-
private
|
|
17
|
-
private
|
|
18
|
-
private
|
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19
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-
private
|
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15
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+
private readonly _calculateField;
|
|
16
|
+
private readonly _initField;
|
|
17
|
+
private readonly _resetField;
|
|
18
|
+
private readonly _setup;
|
|
20
19
|
}
|
package/types/index.d.ts
CHANGED
|
@@ -1,3 +1,3 @@
|
|
|
1
1
|
import type { Engine } from "@tsparticles/engine";
|
|
2
2
|
export declare const simplexNoisePathName = "simplexNoise";
|
|
3
|
-
export declare function loadSimplexNoisePath(engine: Engine): void
|
|
3
|
+
export declare function loadSimplexNoisePath(engine: Engine, refresh?: boolean): Promise<void>;
|
|
@@ -4,19 +4,57 @@
|
|
|
4
4
|
if (v !== undefined) module.exports = v;
|
|
5
5
|
}
|
|
6
6
|
else if (typeof define === "function" && define.amd) {
|
|
7
|
-
define(["require", "exports", "@tsparticles/engine", "
|
|
7
|
+
define(["require", "exports", "@tsparticles/engine", "./simplex"], factory);
|
|
8
8
|
}
|
|
9
9
|
})(function (require, exports) {
|
|
10
10
|
"use strict";
|
|
11
11
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
12
12
|
exports.SimplexNoiseGenerator = void 0;
|
|
13
13
|
const engine_1 = require("@tsparticles/engine");
|
|
14
|
-
const engine_2 = require("@tsparticles/engine");
|
|
15
14
|
const simplex_1 = require("./simplex");
|
|
16
15
|
class SimplexNoiseGenerator {
|
|
17
16
|
constructor() {
|
|
17
|
+
this._calculateField = () => {
|
|
18
|
+
for (let x = 0; x < this.options.columns; x++) {
|
|
19
|
+
for (let y = 0; y < this.options.rows; y++) {
|
|
20
|
+
for (let z = 0; z < this.options.layers; z++) {
|
|
21
|
+
this.field[x][y][z][0] = this.noiseFunc(x / 50, y / 50, z / 50, this.noiseW) * Math.PI * 2;
|
|
22
|
+
this.field[x][y][z][1] = this.noiseFunc(x / 100 + 40000, y / 100 + 40000, z / 100 + 40000, this.noiseW);
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
};
|
|
27
|
+
this._initField = () => {
|
|
28
|
+
this.field = new Array(this.options.columns);
|
|
29
|
+
for (let x = 0; x < this.options.columns; x++) {
|
|
30
|
+
this.field[x] = new Array(this.options.rows);
|
|
31
|
+
for (let y = 0; y < this.options.rows; y++) {
|
|
32
|
+
this.field[x][y] = new Array(this.options.layers);
|
|
33
|
+
for (let z = 0; z < this.options.layers; z++) {
|
|
34
|
+
this.field[x][y][z] = [0, 0];
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
};
|
|
39
|
+
this._resetField = (container) => {
|
|
40
|
+
const sourceOptions = container.actualOptions.particles.move.path.options;
|
|
41
|
+
this.options.size = sourceOptions.size > 0 ? sourceOptions.size : 20;
|
|
42
|
+
this.options.increment = sourceOptions.increment > 0 ? sourceOptions.increment : 0.004;
|
|
43
|
+
this.options.width = container.canvas.size.width;
|
|
44
|
+
this.options.height = container.canvas.size.height;
|
|
45
|
+
this.noiseFunc = (0, simplex_1.makeNoise4D)(sourceOptions.seed ?? (0, engine_1.getRandom)());
|
|
46
|
+
this.options.columns = Math.floor(this.options.width / this.options.size) + 1;
|
|
47
|
+
this.options.rows = Math.floor(this.options.height / this.options.size) + 1;
|
|
48
|
+
this.options.layers = Math.floor(container.zLayers / this.options.size) + 1;
|
|
49
|
+
this._initField();
|
|
50
|
+
};
|
|
51
|
+
this._setup = (container) => {
|
|
52
|
+
this.noiseW = 0;
|
|
53
|
+
this._resetField(container);
|
|
54
|
+
addEventListener("resize", () => this._resetField(container));
|
|
55
|
+
};
|
|
18
56
|
this.field = [];
|
|
19
|
-
this.noiseFunc = (0, simplex_1.makeNoise4D)((0,
|
|
57
|
+
this.noiseFunc = (0, simplex_1.makeNoise4D)((0, engine_1.getRandom)());
|
|
20
58
|
this.noiseW = 0;
|
|
21
59
|
this.options = {
|
|
22
60
|
size: 20,
|
|
@@ -46,7 +84,7 @@
|
|
|
46
84
|
}
|
|
47
85
|
init(container) {
|
|
48
86
|
this.container = container;
|
|
49
|
-
this.
|
|
87
|
+
this._setup(this.container);
|
|
50
88
|
}
|
|
51
89
|
reset() {
|
|
52
90
|
}
|
|
@@ -54,50 +92,9 @@
|
|
|
54
92
|
if (!this.container) {
|
|
55
93
|
return;
|
|
56
94
|
}
|
|
57
|
-
this.
|
|
95
|
+
this._calculateField();
|
|
58
96
|
this.noiseW += this.options.increment;
|
|
59
97
|
}
|
|
60
|
-
calculateField() {
|
|
61
|
-
for (let x = 0; x < this.options.columns; x++) {
|
|
62
|
-
for (let y = 0; y < this.options.rows; y++) {
|
|
63
|
-
for (let z = 0; z < this.options.layers; z++) {
|
|
64
|
-
const angle = this.noiseFunc(x / 50, y / 50, z / 50, this.noiseW) * Math.PI * 2, length = this.noiseFunc(x / 100 + 40000, y / 100 + 40000, z / 100 + 40000, this.noiseW);
|
|
65
|
-
this.field[x][y][z][0] = angle;
|
|
66
|
-
this.field[x][y][z][1] = length;
|
|
67
|
-
}
|
|
68
|
-
}
|
|
69
|
-
}
|
|
70
|
-
}
|
|
71
|
-
initField() {
|
|
72
|
-
this.field = new Array(this.options.columns);
|
|
73
|
-
for (let x = 0; x < this.options.columns; x++) {
|
|
74
|
-
this.field[x] = new Array(this.options.rows);
|
|
75
|
-
for (let y = 0; y < this.options.rows; y++) {
|
|
76
|
-
this.field[x][y] = new Array(this.options.layers);
|
|
77
|
-
for (let z = 0; z < this.options.layers; z++) {
|
|
78
|
-
this.field[x][y][z] = [0, 0];
|
|
79
|
-
}
|
|
80
|
-
}
|
|
81
|
-
}
|
|
82
|
-
}
|
|
83
|
-
resetField(container) {
|
|
84
|
-
var _a;
|
|
85
|
-
const sourceOptions = container.actualOptions.particles.move.path.options;
|
|
86
|
-
this.options.size = sourceOptions.size > 0 ? sourceOptions.size : 20;
|
|
87
|
-
this.options.increment = sourceOptions.increment > 0 ? sourceOptions.increment : 0.004;
|
|
88
|
-
this.options.width = container.canvas.size.width;
|
|
89
|
-
this.options.height = container.canvas.size.height;
|
|
90
|
-
this.noiseFunc = (0, simplex_1.makeNoise4D)((_a = sourceOptions.seed) !== null && _a !== void 0 ? _a : (0, engine_2.getRandom)());
|
|
91
|
-
this.options.columns = Math.floor(this.options.width / this.options.size) + 1;
|
|
92
|
-
this.options.rows = Math.floor(this.options.height / this.options.size) + 1;
|
|
93
|
-
this.options.layers = Math.floor(container.zLayers / this.options.size) + 1;
|
|
94
|
-
this.initField();
|
|
95
|
-
}
|
|
96
|
-
setup(container) {
|
|
97
|
-
this.noiseW = 0;
|
|
98
|
-
this.resetField(container);
|
|
99
|
-
addEventListener("resize", () => this.resetField(container));
|
|
100
|
-
}
|
|
101
98
|
}
|
|
102
99
|
exports.SimplexNoiseGenerator = SimplexNoiseGenerator;
|
|
103
100
|
});
|
package/umd/index.js
CHANGED
|
@@ -12,8 +12,8 @@
|
|
|
12
12
|
exports.loadSimplexNoisePath = exports.simplexNoisePathName = void 0;
|
|
13
13
|
const SimplexNoiseGenerator_1 = require("./SimplexNoiseGenerator");
|
|
14
14
|
exports.simplexNoisePathName = "simplexNoise";
|
|
15
|
-
function loadSimplexNoisePath(engine) {
|
|
16
|
-
engine.addPathGenerator(exports.simplexNoisePathName, new SimplexNoiseGenerator_1.SimplexNoiseGenerator());
|
|
15
|
+
async function loadSimplexNoisePath(engine, refresh = true) {
|
|
16
|
+
await engine.addPathGenerator(exports.simplexNoisePathName, new SimplexNoiseGenerator_1.SimplexNoiseGenerator(), refresh);
|
|
17
17
|
}
|
|
18
18
|
exports.loadSimplexNoisePath = loadSimplexNoisePath;
|
|
19
19
|
});
|