@tsparticles/path-polygon 3.0.0-alpha.0 → 3.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -11
- package/browser/PolygonPathGenerator.js +14 -17
- package/browser/index.js +2 -2
- package/cjs/PolygonPathGenerator.js +14 -17
- package/cjs/index.js +2 -2
- package/esm/PolygonPathGenerator.js +14 -17
- package/esm/index.js +2 -2
- package/package.json +11 -6
- package/report.html +4 -4
- package/tsparticles.path.polygon.js +21 -18
- package/tsparticles.path.polygon.min.js +1 -1
- package/tsparticles.path.polygon.min.js.LICENSE.txt +1 -8
- package/types/PolygonPathGenerator.d.ts +2 -3
- package/types/index.d.ts +1 -1
- package/umd/PolygonPathGenerator.js +14 -17
- package/umd/index.js +2 -2
package/README.md
CHANGED
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@@ -2,9 +2,9 @@
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# tsParticles Polygon Path
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[](https://www.jsdelivr.com/package/npm/@tsparticles/path-polygon)
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[](https://www.npmjs.com/package/@tsparticles/path-polygon)
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[](https://www.npmjs.com/package/@tsparticles/path-polygon) [](https://github.com/sponsors/matteobruni)
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[tsParticles](https://github.com/matteobruni/tsparticles) path plugin for polygon movement.
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@@ -42,29 +42,33 @@ Once the scripts are loaded you can set up `tsParticles` and the path plugin lik
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This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
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```shell
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$ npm install tsparticles
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$ npm install @tsparticles/path-polygon
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```
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or
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```shell
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$ yarn add tsparticles
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$ yarn add @tsparticles/path-polygon
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```
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Then you need to import it in the app, like this:
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```javascript
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const { tsParticles } = require("tsparticles
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const { loadPolygonPath } = require("tsparticles
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const { tsParticles } = require("@tsparticles/engine");
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const { loadPolygonPath } = require("@tsparticles/path-polygon");
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(async () => {
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await loadPolygonPath(tsParticles);
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})();
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```
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or
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```javascript
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import { tsParticles } from "tsparticles
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import { loadPolygonPath } from "tsparticles
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import { tsParticles } from "@tsparticles/engine";
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import { loadPolygonPath } from "@tsparticles/path-polygon";
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(async () => {
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await loadPolygonPath(tsParticles);
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})();
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```
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import { Vector, getRandom } from "@tsparticles/engine";
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export class PolygonPathGenerator {
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constructor() {
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this._createDirs = () => {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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};
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this.dirsList = [];
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this.options = {
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sides: 6,
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@@ -9,34 +16,31 @@ export class PolygonPathGenerator {
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};
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}
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generate(p) {
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const { sides } = this.options;
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if (p.hexStep === undefined) {
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p.hexStep = 0;
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}
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if (p.hexDirection === undefined) {
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p.hexDirection =
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this.options.sides === 6 ? ((getRandom() * 3) | 0) * 2 : (getRandom() * this.options.sides) | 0;
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p.hexDirection = sides === 6 ? ((getRandom() * 3) | 0) * 2 : (getRandom() * sides) | 0;
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}
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if (p.hexSpeed === undefined) {
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p.hexSpeed = p.velocity.length;
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}
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if (p.hexStep % this.options.turnSteps === 0) {
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p.hexDirection =
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getRandom() > 0.5
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? (p.hexDirection + 1) % this.options.sides
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: (p.hexDirection + this.options.sides - 1) % this.options.sides;
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p.hexDirection = getRandom() > 0.5 ? (p.hexDirection + 1) % sides : (p.hexDirection + sides - 1) % sides;
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}
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p.velocity.x = 0;
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p.velocity.y = 0;
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p.hexStep++;
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-
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const direction = this.dirsList[p.hexDirection];
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return Vector.create(direction.x * p.hexSpeed, direction.y * p.hexSpeed);
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}
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init(container) {
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var _a;
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const options = container.actualOptions.particles.move.path.options;
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this.options.sides = options.sides > 0 ? options.sides : 6;
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this.options.angle =
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this.options.angle = options.angle ?? 30;
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this.options.turnSteps = options.turnSteps >= 0 ? options.turnSteps : 20;
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this.
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this._createDirs();
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}
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reset(particle) {
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delete particle.hexStep;
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@@ -45,11 +49,4 @@ export class PolygonPathGenerator {
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}
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update() {
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}
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createDirs() {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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}
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}
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package/browser/index.js
CHANGED
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@@ -1,5 +1,5 @@
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import { PolygonPathGenerator } from "./PolygonPathGenerator";
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export const polygonPathName = "polygonPathGenerator";
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export function loadPolygonPath(engine) {
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engine.addPathGenerator(polygonPathName, new PolygonPathGenerator());
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export async function loadPolygonPath(engine, refresh = true) {
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await engine.addPathGenerator(polygonPathName, new PolygonPathGenerator(), refresh);
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}
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@@ -4,6 +4,13 @@ exports.PolygonPathGenerator = void 0;
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const engine_1 = require("@tsparticles/engine");
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class PolygonPathGenerator {
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constructor() {
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this._createDirs = () => {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(engine_1.Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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};
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this.dirsList = [];
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this.options = {
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sides: 6,
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@@ -12,34 +19,31 @@ class PolygonPathGenerator {
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};
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}
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generate(p) {
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const { sides } = this.options;
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if (p.hexStep === undefined) {
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p.hexStep = 0;
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}
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if (p.hexDirection === undefined) {
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p.hexDirection =
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this.options.sides === 6 ? (((0, engine_1.getRandom)() * 3) | 0) * 2 : ((0, engine_1.getRandom)() * this.options.sides) | 0;
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p.hexDirection = sides === 6 ? (((0, engine_1.getRandom)() * 3) | 0) * 2 : ((0, engine_1.getRandom)() * sides) | 0;
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}
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if (p.hexSpeed === undefined) {
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p.hexSpeed = p.velocity.length;
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}
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if (p.hexStep % this.options.turnSteps === 0) {
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p.hexDirection =
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(0, engine_1.getRandom)() > 0.5
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? (p.hexDirection + 1) % this.options.sides
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: (p.hexDirection + this.options.sides - 1) % this.options.sides;
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p.hexDirection = (0, engine_1.getRandom)() > 0.5 ? (p.hexDirection + 1) % sides : (p.hexDirection + sides - 1) % sides;
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}
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p.velocity.x = 0;
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p.velocity.y = 0;
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p.hexStep++;
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const direction = this.dirsList[p.hexDirection];
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return engine_1.Vector.create(direction.x * p.hexSpeed, direction.y * p.hexSpeed);
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}
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init(container) {
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var _a;
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const options = container.actualOptions.particles.move.path.options;
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this.options.sides = options.sides > 0 ? options.sides : 6;
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this.options.angle =
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this.options.angle = options.angle ?? 30;
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this.options.turnSteps = options.turnSteps >= 0 ? options.turnSteps : 20;
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this.
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this._createDirs();
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}
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reset(particle) {
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delete particle.hexStep;
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@@ -48,12 +52,5 @@ class PolygonPathGenerator {
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}
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update() {
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}
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createDirs() {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(engine_1.Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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}
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}
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exports.PolygonPathGenerator = PolygonPathGenerator;
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package/cjs/index.js
CHANGED
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exports.loadPolygonPath = exports.polygonPathName = void 0;
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const PolygonPathGenerator_1 = require("./PolygonPathGenerator");
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exports.polygonPathName = "polygonPathGenerator";
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function loadPolygonPath(engine) {
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engine.addPathGenerator(exports.polygonPathName, new PolygonPathGenerator_1.PolygonPathGenerator());
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async function loadPolygonPath(engine, refresh = true) {
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await engine.addPathGenerator(exports.polygonPathName, new PolygonPathGenerator_1.PolygonPathGenerator(), refresh);
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}
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exports.loadPolygonPath = loadPolygonPath;
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import { Vector, getRandom } from "@tsparticles/engine";
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export class PolygonPathGenerator {
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constructor() {
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this._createDirs = () => {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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};
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this.dirsList = [];
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this.options = {
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sides: 6,
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};
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}
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generate(p) {
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const { sides } = this.options;
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if (p.hexStep === undefined) {
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p.hexStep = 0;
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}
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if (p.hexDirection === undefined) {
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p.hexDirection =
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this.options.sides === 6 ? ((getRandom() * 3) | 0) * 2 : (getRandom() * this.options.sides) | 0;
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p.hexDirection = sides === 6 ? ((getRandom() * 3) | 0) * 2 : (getRandom() * sides) | 0;
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}
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if (p.hexSpeed === undefined) {
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p.hexSpeed = p.velocity.length;
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}
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if (p.hexStep % this.options.turnSteps === 0) {
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p.hexDirection =
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getRandom() > 0.5
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? (p.hexDirection + 1) % this.options.sides
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: (p.hexDirection + this.options.sides - 1) % this.options.sides;
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p.hexDirection = getRandom() > 0.5 ? (p.hexDirection + 1) % sides : (p.hexDirection + sides - 1) % sides;
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}
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p.velocity.x = 0;
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p.velocity.y = 0;
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p.hexStep++;
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-
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const direction = this.dirsList[p.hexDirection];
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return Vector.create(direction.x * p.hexSpeed, direction.y * p.hexSpeed);
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}
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init(container) {
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var _a;
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const options = container.actualOptions.particles.move.path.options;
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this.options.sides = options.sides > 0 ? options.sides : 6;
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this.options.angle =
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this.options.angle = options.angle ?? 30;
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this.options.turnSteps = options.turnSteps >= 0 ? options.turnSteps : 20;
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this.
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this._createDirs();
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}
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reset(particle) {
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delete particle.hexStep;
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@@ -45,11 +49,4 @@ export class PolygonPathGenerator {
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}
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update() {
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}
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createDirs() {
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this.dirsList = [];
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for (let i = 0; i < 360; i += 360 / this.options.sides) {
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const angle = this.options.angle + i;
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this.dirsList.push(Vector.create(Math.cos((angle * Math.PI) / 180), Math.sin((angle * Math.PI) / 180)));
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}
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}
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}
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package/esm/index.js
CHANGED
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import { PolygonPathGenerator } from "./PolygonPathGenerator";
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export const polygonPathName = "polygonPathGenerator";
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export function loadPolygonPath(engine) {
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engine.addPathGenerator(polygonPathName, new PolygonPathGenerator());
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export async function loadPolygonPath(engine, refresh = true) {
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await engine.addPathGenerator(polygonPathName, new PolygonPathGenerator(), refresh);
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}
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package/package.json
CHANGED
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{
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"name": "@tsparticles/path-polygon",
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"version": "3.0.0-
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"version": "3.0.0-beta.0",
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"description": "tsParticles polygon path",
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"homepage": "https://particles.js.org",
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"repository": {
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@@ -63,6 +63,9 @@
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63
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"@tsparticles/plugin",
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"@tsparticles/path"
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],
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66
|
+
"publishConfig": {
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67
|
+
"access": "public"
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|
+
},
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|
"author": "Matteo Bruni <matteo.bruni@me.com>",
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|
"license": "MIT",
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68
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"bugs": {
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|
@@ -73,6 +76,10 @@
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73
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|
"type": "github",
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74
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|
"url": "https://github.com/sponsors/matteobruni"
|
|
75
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|
},
|
|
79
|
+
{
|
|
80
|
+
"type": "github",
|
|
81
|
+
"url": "https://github.com/sponsors/tsparticles"
|
|
82
|
+
},
|
|
76
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|
{
|
|
77
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|
"type": "buymeacoffee",
|
|
78
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|
"url": "https://www.buymeacoffee.com/matteobruni"
|
|
@@ -83,10 +90,8 @@
|
|
|
83
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|
"unpkg": "tsparticles.path.polygon.min.js",
|
|
84
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|
"module": "esm/index.js",
|
|
85
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|
"types": "types/index.d.ts",
|
|
86
|
-
"
|
|
87
|
-
"access": "public"
|
|
88
|
-
},
|
|
93
|
+
"sideEffects": false,
|
|
89
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|
"dependencies": {
|
|
90
|
-
"@tsparticles/engine": "^3.0.0-
|
|
95
|
+
"@tsparticles/engine": "^3.0.0-beta.0"
|
|
91
96
|
}
|
|
92
|
-
}
|
|
97
|
+
}
|