@tsparticles/path-grid 4.0.0-beta.1 → 4.0.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/702.min.js CHANGED
@@ -1 +1 @@
1
- "use strict";(this.webpackChunk_tsparticles_path_grid=this.webpackChunk_tsparticles_path_grid||[]).push([[702],{702(t,i,e){e.d(i,{GridPathGenerator:()=>s});var o=e(303);let n=[o.Vector.create(o.identity,o.originPoint.y),o.Vector.create(o.originPoint.x,o.identity),o.Vector.create(-o.identity,o.originPoint.y),o.Vector.create(o.originPoint.x,-o.identity)],r=[2,3,0,1];class s{options;_container;_res;constructor(t){this._container=t,this._res=o.Vector.origin,this.options={cellSize:40,graph:void 0,autoMaze:!1}}generate(t){let i=this.options.cellSize;t.grid??={direction:Math.trunc((0,o.getRandom)()*n.length),speed:t.velocity.length,cellPosition:{x:Math.floor(t.position.x/i),y:Math.floor(t.position.y/i)}};let e=t.grid,r={x:Math.floor(t.position.x/i),y:Math.floor(t.position.y/i)};if(r.x!==e.cellPosition.x||r.y!==e.cellPosition.y){e.cellPosition.x=r.x,e.cellPosition.y=r.y;let t=`${r.x},${r.y}`,i=this.options.graph?.[t];if(i&&i.length>0)e.direction=i[Math.trunc((0,o.getRandom)()*i.length)];else if(!this.options.graph){let t=Math.trunc(3*(0,o.getRandom)())-1;e.direction=(e.direction+t+4)%n.length}}t.velocity.x=0,t.velocity.y=0;let s=n[e.direction];return this._res.x=s.x*e.speed,this._res.y=s.y*e.speed,this._res}init(){let t=this._container.actualOptions.particles.move.path.options;if(this.options.cellSize=t.cellSize??this.options.cellSize,this.options.autoMaze=t.autoMaze??this.options.autoMaze,this.options.graph=t.graph,this.options.autoMaze){let t=this._container.canvas.size,i=this.options.cellSize,e={width:Math.ceil(t.width/i),height:Math.ceil(t.height/i)};this.options.graph=this._generateMazeGraph(e)}}reset(t){delete t.grid}update(){}_generateMazeGraph({height:t,width:i}){let e={},n=[];for(let i=0;i<t;i++)n[i]=[];let s=[{x:o.originPoint.x,y:o.originPoint.y}];for(;s.length>0;){let{x:a,y:h}=s[s.length-1];n[h][a]||(n[h][a]=!0);let l=[0,1,2,3].sort(()=>(0,o.getRandom)()-.5),c=!1;for(let o of l){let l={x:a+(0===o?1:2===o?-1:0),y:h+(1===o?1:3===o?-1:0)};if(!(l.x<0)&&!(l.y<0)&&!(l.x>=i)&&!(l.y>=t)&&!n[l.y][l.x]){let t=`${a},${h}`,i=`${l.x},${l.y}`;e[t]??=[],e[i]??=[],e[t].push(o),e[i].push(r[o]),s.push(l),c=!0;break}}c||s.pop()}return e}}}}]);
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+ "use strict";(this.webpackChunk_tsparticles_path_grid=this.webpackChunk_tsparticles_path_grid||[]).push([[702],{702(t,i,e){e.d(i,{GridPathGenerator:()=>s});var o=e(303);e(400);let n=[o.Vector.create(o.identity,o.originPoint.y),o.Vector.create(o.originPoint.x,o.identity),o.Vector.create(-o.identity,o.originPoint.y),o.Vector.create(o.originPoint.x,-o.identity)],r=[2,3,0,1];class s{options;_container;_res;constructor(t){this._container=t,this._res=o.Vector.origin,this.options={cellSize:40,graph:void 0,autoMaze:!1}}generate(t){let i=this.options.cellSize;t.grid??={direction:Math.trunc((0,o.getRandom)()*n.length),speed:t.velocity.length,cellPosition:{x:Math.floor(t.position.x/i),y:Math.floor(t.position.y/i)}};let e=t.grid,r={x:Math.floor(t.position.x/i),y:Math.floor(t.position.y/i)};if(r.x!==e.cellPosition.x||r.y!==e.cellPosition.y){e.cellPosition.x=r.x,e.cellPosition.y=r.y;let t=`${r.x},${r.y}`,i=this.options.graph?.[t];if(i&&i.length>0)e.direction=i[Math.trunc((0,o.getRandom)()*i.length)];else if(!this.options.graph){let t=Math.trunc(3*(0,o.getRandom)())-1;e.direction=(e.direction+t+4)%n.length}}t.velocity.x=0,t.velocity.y=0;let s=n[e.direction];return this._res.x=s.x*e.speed,this._res.y=s.y*e.speed,this._res}init(){let t=this._container.actualOptions.particles.move.path.options;if(this.options.cellSize=t.cellSize??this.options.cellSize,this.options.autoMaze=t.autoMaze??this.options.autoMaze,this.options.graph=t.graph,this.options.autoMaze){let t=this._container.canvas.size,i=this.options.cellSize,e={width:Math.ceil(t.width/i),height:Math.ceil(t.height/i)};this.options.graph=this._generateMazeGraph(e)}}reset(t){delete t.grid}update(){}_generateMazeGraph({height:t,width:i}){let e={},n=[];for(let i=0;i<t;i++)n[i]=[];let s=[{x:o.originPoint.x,y:o.originPoint.y}];for(;s.length>0;){let{x:a,y:h}=s[s.length-1];n[h][a]||(n[h][a]=!0);let l=[0,1,2,3].sort(()=>(0,o.getRandom)()-.5),c=!1;for(let o of l){let l={x:a+(0===o?1:2===o?-1:0),y:h+(1===o?1:3===o?-1:0)};if(!(l.x<0)&&!(l.y<0)&&!(l.x>=i)&&!(l.y>=t)&&!n[l.y][l.x]){let t=`${a},${h}`,i=`${l.x},${l.y}`;e[t]??=[],e[i]??=[],e[t].push(o),e[i].push(r[o]),s.push(l),c=!0;break}}c||s.pop()}return e}}}}]);
@@ -1,4 +1,5 @@
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  import { Vector, getRandom, identity, originPoint, } from "@tsparticles/engine";
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+ import {} from "@tsparticles/plugin-move";
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  const dirs = [
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  Vector.create(identity, originPoint.y),
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  Vector.create(originPoint.x, identity),
package/browser/index.js CHANGED
@@ -1,6 +1,6 @@
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  export const gridPathName = "gridPathGenerator";
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  export async function loadGridPath(engine) {
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- engine.checkVersion("4.0.0-beta.1");
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+ engine.checkVersion("4.0.0-beta.2");
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  await engine.pluginManager.register(async (e) => {
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  const { ensureBaseMoverLoaded } = await import("@tsparticles/plugin-move");
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  ensureBaseMoverLoaded(e);
@@ -1,4 +1,5 @@
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  import { Vector, getRandom, identity, originPoint, } from "@tsparticles/engine";
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+ import {} from "@tsparticles/plugin-move";
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  const dirs = [
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  Vector.create(identity, originPoint.y),
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  Vector.create(originPoint.x, identity),
package/cjs/index.js CHANGED
@@ -1,6 +1,6 @@
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  export const gridPathName = "gridPathGenerator";
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  export async function loadGridPath(engine) {
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- engine.checkVersion("4.0.0-beta.1");
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+ engine.checkVersion("4.0.0-beta.2");
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  await engine.pluginManager.register(async (e) => {
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  const { ensureBaseMoverLoaded } = await import("@tsparticles/plugin-move");
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  ensureBaseMoverLoaded(e);
@@ -4,7 +4,7 @@
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  * Demo / Generator : https://particles.js.org/
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  * GitHub : https://www.github.com/matteobruni/tsparticles
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  * How to use? : Check the GitHub README
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- * v4.0.0-beta.1
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+ * v4.0.0-beta.2
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  */
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  "use strict";
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  /*
@@ -23,7 +23,7 @@
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  \*******************************************/
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  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
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- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ GridPathGenerator: () => (/* binding */ GridPathGenerator)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst dirs = [\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(-_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x, -_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity)\n], opposite = [\n 2,\n 3,\n 0,\n 1\n], minLength = 0;\nclass GridPathGenerator {\n options;\n _container;\n _res;\n constructor(container){\n this._container = container;\n this._res = _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n this.options = {\n cellSize: 40,\n graph: undefined,\n autoMaze: false\n };\n }\n generate(p) {\n const size = this.options.cellSize;\n p.grid ??= {\n direction: Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * dirs.length),\n speed: p.velocity.length,\n cellPosition: {\n x: Math.floor(p.position.x / size),\n y: Math.floor(p.position.y / size)\n }\n };\n const grid = p.grid, c = {\n x: Math.floor(p.position.x / size),\n y: Math.floor(p.position.y / size)\n };\n if (c.x !== grid.cellPosition.x || c.y !== grid.cellPosition.y) {\n grid.cellPosition.x = c.x;\n grid.cellPosition.y = c.y;\n const key = `${c.x},${c.y}`, allowed = this.options.graph?.[key];\n if (allowed && allowed.length > minLength) {\n grid.direction = allowed[Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * allowed.length)];\n } else if (!this.options.graph) {\n const turn = Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * 3) - 1;\n grid.direction = (grid.direction + turn + 4) % dirs.length;\n }\n }\n p.velocity.x = 0;\n p.velocity.y = 0;\n const d = dirs[grid.direction];\n this._res.x = d.x * grid.speed;\n this._res.y = d.y * grid.speed;\n return this._res;\n }\n init() {\n const source = this._container.actualOptions.particles.move.path.options;\n this.options.cellSize = source[\"cellSize\"] ?? this.options.cellSize;\n this.options.autoMaze = source[\"autoMaze\"] ?? this.options.autoMaze;\n this.options.graph = source[\"graph\"];\n if (this.options.autoMaze) {\n const canvas = this._container.canvas.size, cellSize = this.options.cellSize, size = {\n width: Math.ceil(canvas.width / cellSize),\n height: Math.ceil(canvas.height / cellSize)\n };\n this.options.graph = this._generateMazeGraph(size);\n }\n }\n reset(p) {\n delete p.grid;\n }\n update() {}\n _generateMazeGraph({ height, width }) {\n const graph = {}, visited = [];\n for(let y = 0; y < height; y++){\n visited[y] = [];\n }\n const stack = [\n {\n x: _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x,\n y: _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y\n }\n ];\n while(stack.length > 0){\n const { x, y } = stack[stack.length - 1];\n if (!visited[y][x]) {\n visited[y][x] = true;\n }\n const dirsOrder = [\n 0,\n 1,\n 2,\n 3\n ].sort(()=>(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() - 0.5);\n let moved = false;\n for (const d of dirsOrder){\n const n = {\n x: x + (d === 0 ? 1 : d === 2 ? -1 : 0),\n y: y + (d === 1 ? 1 : d === 3 ? -1 : 0)\n };\n if (n.x < 0 || n.y < 0 || n.x >= width || n.y >= height) {\n continue;\n }\n if (!visited[n.y][n.x]) {\n const key = `${x},${y}`, nKey = `${n.x},${n.y}`;\n graph[key] ??= [];\n graph[nKey] ??= [];\n graph[key].push(d);\n graph[nKey].push(opposite[d]);\n stack.push(n);\n moved = true;\n break;\n }\n }\n if (!moved) {\n stack.pop();\n }\n }\n return graph;\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/path-grid/./dist/browser/GridPathGenerator.js?\n}");
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+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ GridPathGenerator: () => (/* binding */ GridPathGenerator)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_plugin_move__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @tsparticles/plugin-move */ \"@tsparticles/plugin-move\");\n\n\nconst dirs = [\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(-_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y),\n _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x, -_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.identity)\n], opposite = [\n 2,\n 3,\n 0,\n 1\n], minLength = 0;\nclass GridPathGenerator {\n options;\n _container;\n _res;\n constructor(container){\n this._container = container;\n this._res = _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n this.options = {\n cellSize: 40,\n graph: undefined,\n autoMaze: false\n };\n }\n generate(p) {\n const size = this.options.cellSize;\n p.grid ??= {\n direction: Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * dirs.length),\n speed: p.velocity.length,\n cellPosition: {\n x: Math.floor(p.position.x / size),\n y: Math.floor(p.position.y / size)\n }\n };\n const grid = p.grid, c = {\n x: Math.floor(p.position.x / size),\n y: Math.floor(p.position.y / size)\n };\n if (c.x !== grid.cellPosition.x || c.y !== grid.cellPosition.y) {\n grid.cellPosition.x = c.x;\n grid.cellPosition.y = c.y;\n const key = `${c.x},${c.y}`, allowed = this.options.graph?.[key];\n if (allowed && allowed.length > minLength) {\n grid.direction = allowed[Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * allowed.length)];\n } else if (!this.options.graph) {\n const turn = Math.trunc((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * 3) - 1;\n grid.direction = (grid.direction + turn + 4) % dirs.length;\n }\n }\n p.velocity.x = 0;\n p.velocity.y = 0;\n const d = dirs[grid.direction];\n this._res.x = d.x * grid.speed;\n this._res.y = d.y * grid.speed;\n return this._res;\n }\n init() {\n const source = this._container.actualOptions.particles.move.path.options;\n this.options.cellSize = source[\"cellSize\"] ?? this.options.cellSize;\n this.options.autoMaze = source[\"autoMaze\"] ?? this.options.autoMaze;\n this.options.graph = source[\"graph\"];\n if (this.options.autoMaze) {\n const canvas = this._container.canvas.size, cellSize = this.options.cellSize, size = {\n width: Math.ceil(canvas.width / cellSize),\n height: Math.ceil(canvas.height / cellSize)\n };\n this.options.graph = this._generateMazeGraph(size);\n }\n }\n reset(p) {\n delete p.grid;\n }\n update() {}\n _generateMazeGraph({ height, width }) {\n const graph = {}, visited = [];\n for(let y = 0; y < height; y++){\n visited[y] = [];\n }\n const stack = [\n {\n x: _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.x,\n y: _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.originPoint.y\n }\n ];\n while(stack.length > 0){\n const { x, y } = stack[stack.length - 1];\n if (!visited[y][x]) {\n visited[y][x] = true;\n }\n const dirsOrder = [\n 0,\n 1,\n 2,\n 3\n ].sort(()=>(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() - 0.5);\n let moved = false;\n for (const d of dirsOrder){\n const n = {\n x: x + (d === 0 ? 1 : d === 2 ? -1 : 0),\n y: y + (d === 1 ? 1 : d === 3 ? -1 : 0)\n };\n if (n.x < 0 || n.y < 0 || n.x >= width || n.y >= height) {\n continue;\n }\n if (!visited[n.y][n.x]) {\n const key = `${x},${y}`, nKey = `${n.x},${n.y}`;\n graph[key] ??= [];\n graph[nKey] ??= [];\n graph[key].push(d);\n graph[nKey].push(opposite[d]);\n stack.push(n);\n moved = true;\n break;\n }\n }\n if (!moved) {\n stack.pop();\n }\n }\n return graph;\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/path-grid/./dist/browser/GridPathGenerator.js?\n}");
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  /***/ }
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@@ -1,4 +1,5 @@
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  import { Vector, getRandom, identity, originPoint, } from "@tsparticles/engine";
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+ import {} from "@tsparticles/plugin-move";
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  const dirs = [
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  Vector.create(identity, originPoint.y),
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  Vector.create(originPoint.x, identity),
package/esm/index.js CHANGED
@@ -1,6 +1,6 @@
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  export const gridPathName = "gridPathGenerator";
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  export async function loadGridPath(engine) {
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- engine.checkVersion("4.0.0-beta.1");
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+ engine.checkVersion("4.0.0-beta.2");
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  await engine.pluginManager.register(async (e) => {
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  const { ensureBaseMoverLoaded } = await import("@tsparticles/plugin-move");
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  ensureBaseMoverLoaded(e);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/path-grid",
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- "version": "4.0.0-beta.1",
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+ "version": "4.0.0-beta.2",
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  "description": "tsParticles grid path",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -98,12 +98,11 @@
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  "browser": "./browser/index.js",
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  "import": "./esm/index.js",
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  "require": "./cjs/index.js",
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- "umd": "./umd/index.js",
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- "default": "./cjs/index.js"
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+ "default": "./esm/index.js"
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  },
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  "./package.json": "./package.json"
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  },
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- "dependencies": {
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+ "peerDependencies": {
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  "@tsparticles/engine": "4.0.0-beta.1",
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  "@tsparticles/plugin-move": "4.0.0-beta.1"
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  },
package/report.html CHANGED
@@ -3,7 +3,7 @@
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  <head>
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  <meta charset="UTF-8" />
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  <meta name="viewport" content="width=device-width, initial-scale=1" />
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- <title>@tsparticles/path-grid [31 Mar 2026 at 08:50]</title>
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+ <title>@tsparticles/path-grid [2 Apr 2026 at 07:40]</title>
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  <link
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  rel="shortcut icon"
9
9
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@@ -4,7 +4,7 @@
4
4
  * Demo / Generator : https://particles.js.org/
5
5
  * GitHub : https://www.github.com/matteobruni/tsparticles
6
6
  * How to use? : Check the GitHub README
7
- * v4.0.0-beta.1
7
+ * v4.0.0-beta.2
8
8
  */
9
9
  /*
10
10
  * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
@@ -54,7 +54,7 @@ module.exports = __WEBPACK_EXTERNAL_MODULE__tsparticles_plugin_move__;
54
54
  \*******************************/
55
55
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
56
56
 
57
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ gridPathName: () => (/* binding */ gridPathName),\n/* harmony export */ loadGridPath: () => (/* binding */ loadGridPath)\n/* harmony export */ });\nconst gridPathName = \"gridPathGenerator\";\nasync function loadGridPath(engine) {\n engine.checkVersion(\"4.0.0-beta.1\");\n await engine.pluginManager.register(async (e)=>{\n const { ensureBaseMoverLoaded } = await Promise.resolve(/*! import() */).then(__webpack_require__.t.bind(__webpack_require__, /*! @tsparticles/plugin-move */ \"@tsparticles/plugin-move\", 19));\n ensureBaseMoverLoaded(e);\n e.pluginManager.addPathGenerator?.(gridPathName, async (container)=>{\n const { GridPathGenerator } = await __webpack_require__.e(/*! import() */ \"dist_browser_GridPathGenerator_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./GridPathGenerator.js */ \"./dist/browser/GridPathGenerator.js\"));\n return new GridPathGenerator(container);\n });\n });\n}\n\n\n//# sourceURL=webpack://@tsparticles/path-grid/./dist/browser/index.js?\n}");
57
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ gridPathName: () => (/* binding */ gridPathName),\n/* harmony export */ loadGridPath: () => (/* binding */ loadGridPath)\n/* harmony export */ });\nconst gridPathName = \"gridPathGenerator\";\nasync function loadGridPath(engine) {\n engine.checkVersion(\"4.0.0-beta.2\");\n await engine.pluginManager.register(async (e)=>{\n const { ensureBaseMoverLoaded } = await Promise.resolve(/*! import() */).then(__webpack_require__.t.bind(__webpack_require__, /*! @tsparticles/plugin-move */ \"@tsparticles/plugin-move\", 19));\n ensureBaseMoverLoaded(e);\n e.pluginManager.addPathGenerator?.(gridPathName, async (container)=>{\n const { GridPathGenerator } = await __webpack_require__.e(/*! import() */ \"dist_browser_GridPathGenerator_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./GridPathGenerator.js */ \"./dist/browser/GridPathGenerator.js\"));\n return new GridPathGenerator(container);\n });\n });\n}\n\n\n//# sourceURL=webpack://@tsparticles/path-grid/./dist/browser/index.js?\n}");
58
58
 
59
59
  /***/ }
60
60
 
@@ -1,2 +1,2 @@
1
1
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+ (`+i+": "+n+")",a.name="ChunkLoadError",a.type=i,a.request=n,o[1](a)}},"chunk-"+e,e)}},o=(e,t)=>{var o,i,[n,a,p]=t,c=0;if(n.some(e=>0!==r[e])){for(o in a)s.o(a,o)&&(s.m[o]=a[o]);p&&p(s)}for(e&&e(t);c<n.length;c++)i=n[c],s.o(r,i)&&r[i]&&r[i][0](),r[i]=0},(i=this.webpackChunk_tsparticles_path_grid=this.webpackChunk_tsparticles_path_grid||[]).forEach(o.bind(null,0)),i.push=o.bind(null,i.push.bind(i));var h={};s.r(h),s.d(h,{gridPathName:()=>b,loadGridPath:()=>m});let b="gridPathGenerator";async function m(e){e.checkVersion("4.0.0-beta.2"),await e.pluginManager.register(async e=>{let{ensureBaseMoverLoaded:t}=await Promise.resolve().then(s.t.bind(s,400,19));t(e),e.pluginManager.addPathGenerator?.(b,async e=>{let{GridPathGenerator:t}=await s.e(702).then(s.bind(s,702));return new t(e)})})}return h})());
@@ -1,124 +0,0 @@
1
- (function (factory) {
2
- if (typeof module === "object" && typeof module.exports === "object") {
3
- var v = factory(require, exports);
4
- if (v !== undefined) module.exports = v;
5
- }
6
- else if (typeof define === "function" && define.amd) {
7
- define(["require", "exports", "@tsparticles/engine"], factory);
8
- }
9
- })(function (require, exports) {
10
- "use strict";
11
- Object.defineProperty(exports, "__esModule", { value: true });
12
- exports.GridPathGenerator = void 0;
13
- const engine_1 = require("@tsparticles/engine");
14
- const dirs = [
15
- engine_1.Vector.create(engine_1.identity, engine_1.originPoint.y),
16
- engine_1.Vector.create(engine_1.originPoint.x, engine_1.identity),
17
- engine_1.Vector.create(-engine_1.identity, engine_1.originPoint.y),
18
- engine_1.Vector.create(engine_1.originPoint.x, -engine_1.identity),
19
- ], opposite = [2, 3, 0, 1], minLength = 0;
20
- class GridPathGenerator {
21
- options;
22
- _container;
23
- _res;
24
- constructor(container) {
25
- this._container = container;
26
- this._res = engine_1.Vector.origin;
27
- this.options = {
28
- cellSize: 40,
29
- graph: undefined,
30
- autoMaze: false,
31
- };
32
- }
33
- generate(p) {
34
- const size = this.options.cellSize;
35
- p.grid ??= {
36
- direction: Math.trunc((0, engine_1.getRandom)() * dirs.length),
37
- speed: p.velocity.length,
38
- cellPosition: {
39
- x: Math.floor(p.position.x / size),
40
- y: Math.floor(p.position.y / size),
41
- },
42
- };
43
- const grid = p.grid, c = {
44
- x: Math.floor(p.position.x / size),
45
- y: Math.floor(p.position.y / size),
46
- };
47
- if (c.x !== grid.cellPosition.x || c.y !== grid.cellPosition.y) {
48
- grid.cellPosition.x = c.x;
49
- grid.cellPosition.y = c.y;
50
- const key = `${c.x},${c.y}`, allowed = this.options.graph?.[key];
51
- if (allowed && allowed.length > minLength) {
52
- grid.direction = allowed[Math.trunc((0, engine_1.getRandom)() * allowed.length)];
53
- }
54
- else if (!this.options.graph) {
55
- const turn = Math.trunc((0, engine_1.getRandom)() * 3) - 1;
56
- grid.direction = (grid.direction + turn + 4) % dirs.length;
57
- }
58
- }
59
- p.velocity.x = 0;
60
- p.velocity.y = 0;
61
- const d = dirs[grid.direction];
62
- this._res.x = d.x * grid.speed;
63
- this._res.y = d.y * grid.speed;
64
- return this._res;
65
- }
66
- init() {
67
- const source = this._container.actualOptions.particles.move.path.options;
68
- this.options.cellSize = source["cellSize"] ?? this.options.cellSize;
69
- this.options.autoMaze = source["autoMaze"] ?? this.options.autoMaze;
70
- this.options.graph = source["graph"];
71
- if (this.options.autoMaze) {
72
- const canvas = this._container.canvas.size, cellSize = this.options.cellSize, size = {
73
- width: Math.ceil(canvas.width / cellSize),
74
- height: Math.ceil(canvas.height / cellSize),
75
- };
76
- this.options.graph = this._generateMazeGraph(size);
77
- }
78
- }
79
- reset(p) {
80
- delete p.grid;
81
- }
82
- update() {
83
- }
84
- _generateMazeGraph({ height, width }) {
85
- const graph = {}, visited = [];
86
- for (let y = 0; y < height; y++) {
87
- visited[y] = [];
88
- }
89
- const stack = [{ x: engine_1.originPoint.x, y: engine_1.originPoint.y }];
90
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91
- const { x, y } = stack[stack.length - 1];
92
- if (!visited[y][x]) {
93
- visited[y][x] = true;
94
- }
95
- const dirsOrder = [0, 1, 2, 3].sort(() => (0, engine_1.getRandom)() - 0.5);
96
- let moved = false;
97
- for (const d of dirsOrder) {
98
- const n = {
99
- x: x + (d === 0 ? 1 : d === 2 ? -1 : 0),
100
- y: y + (d === 1 ? 1 : d === 3 ? -1 : 0),
101
- };
102
- if (n.x < 0 || n.y < 0 || n.x >= width || n.y >= height) {
103
- continue;
104
- }
105
- if (!visited[n.y][n.x]) {
106
- const key = `${x},${y}`, nKey = `${n.x},${n.y}`;
107
- graph[key] ??= [];
108
- graph[nKey] ??= [];
109
- graph[key].push(d);
110
- graph[nKey].push(opposite[d]);
111
- stack.push(n);
112
- moved = true;
113
- break;
114
- }
115
- }
116
- if (!moved) {
117
- stack.pop();
118
- }
119
- }
120
- return graph;
121
- }
122
- }
123
- exports.GridPathGenerator = GridPathGenerator;
124
- });
@@ -1,12 +0,0 @@
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- (function (factory) {
2
- if (typeof module === "object" && typeof module.exports === "object") {
3
- var v = factory(require, exports);
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- "use strict";
11
- Object.defineProperty(exports, "__esModule", { value: true });
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- });
@@ -1,12 +0,0 @@
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- (function (factory) {
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- define(["require", "exports"], factory);
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- }
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- })(function (require, exports) {
10
- "use strict";
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- });
package/umd/index.js DELETED
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8
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9
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11
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13
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14
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15
- o["default"] = v;
16
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17
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18
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19
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20
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21
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22
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23
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24
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25
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26
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27
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28
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29
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30
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31
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35
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36
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37
- if (v !== undefined) module.exports = v;
38
- }
39
- else if (typeof define === "function" && define.amd) {
40
- define(["require", "exports"], factory);
41
- }
42
- })(function (require, exports) {
43
- "use strict";
44
- var __syncRequire = typeof module === "object" && typeof module.exports === "object";
45
- Object.defineProperty(exports, "__esModule", { value: true });
46
- exports.gridPathName = void 0;
47
- exports.loadGridPath = loadGridPath;
48
- exports.gridPathName = "gridPathGenerator";
49
- async function loadGridPath(engine) {
50
- engine.checkVersion("4.0.0-beta.1");
51
- await engine.pluginManager.register(async (e) => {
52
- const { ensureBaseMoverLoaded } = await (__syncRequire ? Promise.resolve().then(() => __importStar(require("@tsparticles/plugin-move"))) : new Promise((resolve_1, reject_1) => { require(["@tsparticles/plugin-move"], resolve_1, reject_1); }).then(__importStar));
53
- ensureBaseMoverLoaded(e);
54
- e.pluginManager.addPathGenerator?.(exports.gridPathName, async (container) => {
55
- const { GridPathGenerator } = await (__syncRequire ? Promise.resolve().then(() => __importStar(require("./GridPathGenerator.js"))) : new Promise((resolve_2, reject_2) => { require(["./GridPathGenerator.js"], resolve_2, reject_2); }).then(__importStar));
56
- return new GridPathGenerator(container);
57
- });
58
- });
59
- }
60
- });