@tsparticles/noise-field 4.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ /*!
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+ * Author : Matteo Bruni
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+ * MIT license: https://opensource.org/licenses/MIT
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+ * Demo / Generator : https://particles.js.org/
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+ * GitHub : https://www.github.com/matteobruni/tsparticles
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+ * How to use? : Check the GitHub README
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+ * v4.0.0-alpha.0
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+ */
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+ /*
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+ * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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+ * This devtool is neither made for production nor for readable output files.
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+ * It uses "eval()" calls to create a separate source file in the browser devtools.
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+ * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
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+ * or disable the default devtool with "devtool: false".
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+ * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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+ */
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+ (function webpackUniversalModuleDefinition(root, factory) {
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+ if(typeof exports === 'object' && typeof module === 'object')
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+ module.exports = factory(require("@tsparticles/engine"));
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+ else if(typeof define === 'function' && define.amd)
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+ define(["@tsparticles/engine"], factory);
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+ else {
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+ var a = typeof exports === 'object' ? factory(require("@tsparticles/engine")) : factory(root["window"]);
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+ for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
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+ }
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+ })(this, (__WEBPACK_EXTERNAL_MODULE__tsparticles_engine__) => {
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+ return /******/ (() => { // webpackBootstrap
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+ /******/ "use strict";
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+ /******/ var __webpack_modules__ = ({
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+
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+ /***/ "./dist/browser/NoiseFieldGenerator.js"
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+ /*!*********************************************!*\
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+ !*** ./dist/browser/NoiseFieldGenerator.js ***!
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+ \*********************************************/
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+ (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
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+
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+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ NoiseFieldGenerator: () => (/* binding */ NoiseFieldGenerator)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst originCoordinate = 0,\n firstIndex = 0,\n empty = 0,\n optionsSizeOffset = 1,\n transformDefaultValues = {\n a: 1,\n b: 0,\n c: 0,\n d: 1,\n e: 0,\n f: 0\n },\n double = 2,\n doublePI = Math.PI * double,\n defaultOptions = {\n draw: false,\n size: 20,\n increment: 0.004,\n columns: 0,\n rows: 0,\n layers: 0,\n width: 0,\n height: 0,\n factor: {\n angle: 0.02,\n length: 0.01\n },\n offset: {\n x: 40000,\n y: 40000,\n z: 40000\n }\n };\nclass NoiseFieldGenerator {\n constructor(noiseGen) {\n this.noiseGen = noiseGen;\n this.field = [];\n this.noiseW = 0;\n this.options = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.deepExtend)({}, defaultOptions);\n }\n generate(particle) {\n const pos = particle.getPosition(),\n {\n size\n } = this.options,\n point = {\n x: Math.max(Math.floor(pos.x / size), originCoordinate),\n y: Math.max(Math.floor(pos.y / size), originCoordinate),\n z: Math.max(Math.floor(pos.z / size), originCoordinate)\n },\n {\n field\n } = this,\n fieldPoint = field[point.x]?.[point.y]?.[point.z];\n return fieldPoint ? fieldPoint.copy() : _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n }\n init(container) {\n this.container = container;\n this._setup();\n }\n reset() {}\n update() {\n if (!this.container) {\n return;\n }\n this._calculateField();\n this.noiseW += this.options.increment;\n if (!this.options.draw) {\n return;\n }\n this.container.canvas.draw(ctx => {\n this._drawField(ctx);\n });\n }\n _calculateField() {\n const {\n field,\n noiseGen,\n options,\n noiseW\n } = this,\n lengthFactor = options.factor.length,\n angleFactor = options.factor.angle;\n for (let x = 0; x < options.columns; x++) {\n const xColumn = field[x];\n if (!xColumn) {\n continue;\n }\n for (let y = 0; y < options.rows; y++) {\n const yColumn = xColumn[y];\n if (!yColumn) {\n continue;\n }\n for (let z = 0; z < options.layers; z++) {\n const cell = yColumn[z];\n if (!cell) {\n continue;\n }\n cell.length = noiseGen.noise4d(x * lengthFactor + options.offset.x, y * lengthFactor + options.offset.y, z * lengthFactor + options.offset.z, noiseW);\n cell.angle = noiseGen.noise4d(x * angleFactor, y * angleFactor, z * angleFactor, noiseW) * doublePI;\n }\n }\n }\n }\n _drawField(ctx) {\n const {\n field,\n options\n } = this;\n for (let x = 0; x < options.columns; x++) {\n const xColumn = field[x];\n if (!xColumn) {\n continue;\n }\n for (let y = 0; y < options.rows; y++) {\n const yColumn = xColumn[y];\n if (!yColumn) {\n continue;\n }\n const cell = yColumn[firstIndex];\n if (!cell) {\n continue;\n }\n const {\n angle,\n length\n } = cell;\n ctx.setTransform(transformDefaultValues.a, transformDefaultValues.b, transformDefaultValues.c, transformDefaultValues.d, x * this.options.size, y * this.options.size);\n ctx.rotate(angle);\n ctx.strokeStyle = \"white\";\n ctx.beginPath();\n ctx.moveTo(originCoordinate, originCoordinate);\n ctx.lineTo(originCoordinate, this.options.size * length);\n ctx.stroke();\n ctx.setTransform(transformDefaultValues.a, transformDefaultValues.b, transformDefaultValues.c, transformDefaultValues.d, transformDefaultValues.e, transformDefaultValues.f);\n }\n }\n }\n _initField() {\n const {\n columns,\n rows,\n layers\n } = this.options;\n this.field = new Array(columns);\n for (let x = 0; x < columns; x++) {\n const newX = new Array(rows);\n for (let y = 0; y < rows; y++) {\n const newY = new Array(layers);\n for (let z = 0; z < layers; z++) {\n newY[z] = _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n }\n newX[y] = newY;\n }\n this.field[x] = newX;\n }\n }\n _resetField() {\n const container = this.container;\n if (!container) {\n return;\n }\n const sourceOptions = container.actualOptions.particles.move.path.options,\n {\n options\n } = this;\n options.width = container.canvas.size.width;\n options.height = container.canvas.size.height;\n options.size = sourceOptions[\"size\"] > empty ? sourceOptions[\"size\"] : defaultOptions.size;\n options.increment = sourceOptions[\"increment\"] > empty ? sourceOptions[\"increment\"] : defaultOptions.increment;\n options.draw = !!sourceOptions[\"draw\"];\n const offset = sourceOptions[\"offset\"];\n options.offset.x = offset?.x ?? defaultOptions.offset.x;\n options.offset.y = offset?.y ?? defaultOptions.offset.y;\n options.offset.z = offset?.z ?? defaultOptions.offset.z;\n const factor = sourceOptions[\"factor\"];\n options.factor.angle = factor?.angle ?? defaultOptions.factor.angle;\n options.factor.length = factor?.length ?? defaultOptions.factor.length;\n options.seed = sourceOptions[\"seed\"];\n this.noiseGen.seed(options.seed ?? (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)());\n options.columns = Math.floor(options.width / options.size) + optionsSizeOffset;\n options.rows = Math.floor(options.height / options.size) + optionsSizeOffset;\n options.layers = Math.floor(container.zLayers / options.size) + optionsSizeOffset;\n this._initField();\n }\n _setup() {\n this.noiseW = 0;\n this._resetField();\n addEventListener(\"resize\", () => {\n this._resetField();\n });\n }\n}\n\n//# sourceURL=webpack://@tsparticles/noise-field/./dist/browser/NoiseFieldGenerator.js?\n}");
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+
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+ /***/ },
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+
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+ /***/ "./dist/browser/index.js"
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+ /*!*******************************!*\
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+ !*** ./dist/browser/index.js ***!
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+ \*******************************/
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+ (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
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+
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+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ NoiseFieldGenerator: () => (/* reexport safe */ _NoiseFieldGenerator_js__WEBPACK_IMPORTED_MODULE_0__.NoiseFieldGenerator)\n/* harmony export */ });\n/* harmony import */ var _NoiseFieldGenerator_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./NoiseFieldGenerator.js */ \"./dist/browser/NoiseFieldGenerator.js\");\n\n\n//# sourceURL=webpack://@tsparticles/noise-field/./dist/browser/index.js?\n}");
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+
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+ /***/ },
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+
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+ /***/ "@tsparticles/engine"
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+ /*!*********************************************************************************************************************************!*\
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+ !*** external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"} ***!
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+ \*********************************************************************************************************************************/
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+ (module) {
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+
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+ module.exports = __WEBPACK_EXTERNAL_MODULE__tsparticles_engine__;
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+
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+ /***/ }
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+
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+ /******/ });
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+ /************************************************************************/
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+ /******/ // The module cache
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+ /******/ var __webpack_module_cache__ = {};
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+ /******/
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+ /******/ function __webpack_require__(moduleId) {
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+ /******/ // Check if module is in cache
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+ /******/ var cachedModule = __webpack_module_cache__[moduleId];
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+ /******/ if (cachedModule !== undefined) {
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+ /******/ return cachedModule.exports;
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+ /******/ }
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+ /******/ // Check if module exists (development only)
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+ /******/ var e = new Error("Cannot find module '" + moduleId + "'");
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+ /******/ e.code = 'MODULE_NOT_FOUND';
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+ /******/ throw e;
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+ /******/ }
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+ /******/ // Create a new module (and put it into the cache)
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+ /******/ var module = __webpack_module_cache__[moduleId] = {
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+ /******/ // no module.id needed
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+ /******/ // Execute the module function
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+ /******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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+ /******/
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+ /******/ // Return the exports of the module
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+ /******/ return module.exports;
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+ /******/ }
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+ /******/ /* webpack/runtime/define property getters */
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+ /******/ (() => {
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+ /******/ __webpack_require__.d = (exports, definition) => {
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+ /******/ })();
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+ /******/ /* webpack/runtime/make namespace object */
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+ /******/ (() => {
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+ /******/ // define __esModule on exports
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+ /******/ __webpack_require__.r = (exports) => {
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+ /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
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+ /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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+ /******/ }
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+ /******/ Object.defineProperty(exports, '__esModule', { value: true });
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+ /******/ };
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+ /******/ })();
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+ /******/
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+ /************************************************************************/
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+ /******/
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+ /******/ // startup
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+ /******/ // Load entry module and return exports
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+ /******/ // This entry module can't be inlined because the eval devtool is used.
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+ /******/ var __webpack_exports__ = __webpack_require__("./dist/browser/index.js");
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+ /******/
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+ /******/ return __webpack_exports__;
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+ /******/ })()
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+ ;
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+ });
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+ /*! For license information please see tsparticles.noise.field.min.js.LICENSE.txt */
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+ !function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var o="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var s in o)("object"==typeof exports?exports:e)[s]=o[s]}}(this,(e=>(()=>{var t={303(t){t.exports=e}},o={};function s(e){var i=o[e];if(void 0!==i)return i.exports;var n=o[e]={exports:{}};return t[e](n,n.exports,s),n.exports}s.d=(e,t)=>{for(var o in t)s.o(t,o)&&!s.o(e,o)&&Object.defineProperty(e,o,{enumerable:!0,get:t[o]})},s.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),s.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var i={};s.r(i),s.d(i,{NoiseFieldGenerator:()=>g});var n=s(303);const r=1,a=0,f=0,l=1,c=0,h=0,d=2*Math.PI,p={draw:!1,size:20,increment:.004,columns:0,rows:0,layers:0,width:0,height:0,factor:{angle:.02,length:.01},offset:{x:4e4,y:4e4,z:4e4}};class g{constructor(e){this.noiseGen=e,this.field=[],this.noiseW=0,this.options=(0,n.deepExtend)({},p)}generate(e){const t=e.getPosition(),{size:o}=this.options,s=Math.max(Math.floor(t.x/o),0),i=Math.max(Math.floor(t.y/o),0),r=Math.max(Math.floor(t.z/o),0),{field:a}=this,f=a[s]?.[i]?.[r];return f?f.copy():n.Vector.origin}init(e){this.container=e,this._setup()}reset(){}update(){this.container&&(this._calculateField(),this.noiseW+=this.options.increment,this.options.draw&&this.container.canvas.draw((e=>{this._drawField(e)})))}_calculateField(){const{field:e,noiseGen:t,options:o,noiseW:s}=this,i=o.factor.length,n=o.factor.angle;for(let r=0;r<o.columns;r++){const a=e[r];if(a)for(let e=0;e<o.rows;e++){const f=a[e];if(f)for(let a=0;a<o.layers;a++){const l=f[a];l&&(l.length=t.noise4d(r*i+o.offset.x,e*i+o.offset.y,a*i+o.offset.z,s),l.angle=t.noise4d(r*n,e*n,a*n,s)*d)}}}}_drawField(e){const{field:t,options:o}=this;for(let s=0;s<o.columns;s++){const i=t[s];if(i)for(let t=0;t<o.rows;t++){const o=i[t];if(!o)continue;const n=o[0];if(!n)continue;const{angle:d,length:p}=n;e.setTransform(r,a,f,l,s*this.options.size,t*this.options.size),e.rotate(d),e.strokeStyle="white",e.beginPath(),e.moveTo(0,0),e.lineTo(0,this.options.size*p),e.stroke(),e.setTransform(r,a,f,l,c,h)}}}_initField(){const{columns:e,rows:t,layers:o}=this.options;this.field=new Array(e);for(let s=0;s<e;s++){const e=new Array(t);for(let s=0;s<t;s++){const t=new Array(o);for(let e=0;e<o;e++)t[e]=n.Vector.origin;e[s]=t}this.field[s]=e}}_resetField(){const e=this.container;if(!e)return;const t=e.actualOptions.particles.move.path.options,{options:o}=this;o.width=e.canvas.size.width,o.height=e.canvas.size.height,o.size=t.size>0?t.size:p.size,o.increment=t.increment>0?t.increment:p.increment,o.draw=!!t.draw;const s=t.offset;o.offset.x=s?.x??p.offset.x,o.offset.y=s?.y??p.offset.y,o.offset.z=s?.z??p.offset.z;const i=t.factor;o.factor.angle=i?.angle??p.factor.angle,o.factor.length=i?.length??p.factor.length,o.seed=t.seed,this.noiseGen.seed(o.seed??(0,n.getRandom)()),o.columns=Math.floor(o.width/o.size)+1,o.rows=Math.floor(o.height/o.size)+1,o.layers=Math.floor(e.zLayers/o.size)+1,this._initField()}_setup(){this.noiseW=0,this._resetField(),addEventListener("resize",(()=>{this._resetField()}))}}return i})()));
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+ /*! tsParticles Noise Field v4.0.0-alpha.0 by Matteo Bruni */
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+ export interface IFactorValues {
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+ angle: number;
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+ length: number;
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+ }
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+ export interface IOffsetValues {
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+ x: number;
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+ y: number;
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+ z: number;
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+ }
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+ import type { IFactorValues, IOffsetValues } from "./IFactorOffsetValues.js";
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+ export interface INoiseFieldOptions {
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+ columns: number;
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+ draw: boolean;
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+ factor: IFactorValues;
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+ height: number;
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+ increment: number;
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+ layers: number;
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+ offset: IOffsetValues;
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+ rows: number;
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+ seed?: number;
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+ size: number;
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+ width: number;
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+ }
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+ export interface INoiseGenerator {
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+ noise4d(x: number, y: number, z: number, w: number): number;
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+ seed(seed: number): void;
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+ }
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+ import { type Container, type IMovePathGenerator, type Particle, Vector } from "@tsparticles/engine";
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+ import type { INoiseFieldOptions } from "./INoiseFieldOptions.js";
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+ import type { INoiseGenerator } from "./INoiseGenerator.js";
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+ export declare abstract class NoiseFieldGenerator implements IMovePathGenerator {
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+ container?: Container;
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+ field: Vector[][][];
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+ readonly noiseGen: INoiseGenerator;
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+ noiseW: number;
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+ readonly options: INoiseFieldOptions;
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+ protected constructor(noiseGen: INoiseGenerator);
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+ generate(particle: Particle): Vector;
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+ init(container: Container): void;
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+ reset(): void;
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+ update(): void;
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+ private _calculateField;
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+ private _drawField;
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+ private _initField;
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+ private _resetField;
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+ private _setup;
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+ }
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+ export type { IFactorValues, IOffsetValues } from "./IFactorOffsetValues.js";
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+ export type { INoiseFieldOptions } from "./INoiseFieldOptions.js";
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+ export type { INoiseGenerator } from "./INoiseGenerator.js";
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+ export { NoiseFieldGenerator } from "./NoiseFieldGenerator.js";
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ });
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports", "@tsparticles/engine"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.NoiseFieldGenerator = void 0;
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+ const engine_1 = require("@tsparticles/engine");
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+ const originCoordinate = 0, firstIndex = 0, empty = 0, optionsSizeOffset = 1, transformDefaultValues = {
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+ a: 1,
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+ b: 0,
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+ c: 0,
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+ d: 1,
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+ e: 0,
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+ f: 0,
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+ }, double = 2, doublePI = Math.PI * double, defaultOptions = {
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+ draw: false,
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+ size: 20,
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+ increment: 0.004,
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+ columns: 0,
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+ rows: 0,
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+ layers: 0,
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+ width: 0,
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+ height: 0,
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+ factor: {
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+ angle: 0.02,
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+ length: 0.01,
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+ },
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+ offset: {
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+ x: 40000,
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+ y: 40000,
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+ z: 40000,
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+ },
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+ };
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+ class NoiseFieldGenerator {
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+ constructor(noiseGen) {
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+ this.noiseGen = noiseGen;
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+ this.field = [];
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+ this.noiseW = 0;
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+ this.options = (0, engine_1.deepExtend)({}, defaultOptions);
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+ }
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+ generate(particle) {
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+ const pos = particle.getPosition(), { size } = this.options, point = {
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+ x: Math.max(Math.floor(pos.x / size), originCoordinate),
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+ y: Math.max(Math.floor(pos.y / size), originCoordinate),
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+ z: Math.max(Math.floor(pos.z / size), originCoordinate),
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+ }, { field } = this, fieldPoint = field[point.x]?.[point.y]?.[point.z];
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+ return fieldPoint ? fieldPoint.copy() : engine_1.Vector.origin;
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+ }
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+ init(container) {
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+ this.container = container;
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+ this._setup();
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+ }
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+ reset() {
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+ }
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+ update() {
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+ if (!this.container) {
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+ return;
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+ }
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+ this._calculateField();
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+ this.noiseW += this.options.increment;
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+ if (!this.options.draw) {
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+ return;
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+ }
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+ this.container.canvas.draw(ctx => {
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+ this._drawField(ctx);
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+ });
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+ }
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+ _calculateField() {
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+ const { field, noiseGen, options, noiseW } = this, lengthFactor = options.factor.length, angleFactor = options.factor.angle;
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+ for (let x = 0; x < options.columns; x++) {
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+ const xColumn = field[x];
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+ if (!xColumn) {
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+ continue;
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+ }
81
+ for (let y = 0; y < options.rows; y++) {
82
+ const yColumn = xColumn[y];
83
+ if (!yColumn) {
84
+ continue;
85
+ }
86
+ for (let z = 0; z < options.layers; z++) {
87
+ const cell = yColumn[z];
88
+ if (!cell) {
89
+ continue;
90
+ }
91
+ cell.length = noiseGen.noise4d(x * lengthFactor + options.offset.x, y * lengthFactor + options.offset.y, z * lengthFactor + options.offset.z, noiseW);
92
+ cell.angle = noiseGen.noise4d(x * angleFactor, y * angleFactor, z * angleFactor, noiseW) * doublePI;
93
+ }
94
+ }
95
+ }
96
+ }
97
+ _drawField(ctx) {
98
+ const { field, options } = this;
99
+ for (let x = 0; x < options.columns; x++) {
100
+ const xColumn = field[x];
101
+ if (!xColumn) {
102
+ continue;
103
+ }
104
+ for (let y = 0; y < options.rows; y++) {
105
+ const yColumn = xColumn[y];
106
+ if (!yColumn) {
107
+ continue;
108
+ }
109
+ const cell = yColumn[firstIndex];
110
+ if (!cell) {
111
+ continue;
112
+ }
113
+ const { angle, length } = cell;
114
+ ctx.setTransform(transformDefaultValues.a, transformDefaultValues.b, transformDefaultValues.c, transformDefaultValues.d, x * this.options.size, y * this.options.size);
115
+ ctx.rotate(angle);
116
+ ctx.strokeStyle = "white";
117
+ ctx.beginPath();
118
+ ctx.moveTo(originCoordinate, originCoordinate);
119
+ ctx.lineTo(originCoordinate, this.options.size * length);
120
+ ctx.stroke();
121
+ ctx.setTransform(transformDefaultValues.a, transformDefaultValues.b, transformDefaultValues.c, transformDefaultValues.d, transformDefaultValues.e, transformDefaultValues.f);
122
+ }
123
+ }
124
+ }
125
+ _initField() {
126
+ const { columns, rows, layers } = this.options;
127
+ this.field = new Array(columns);
128
+ for (let x = 0; x < columns; x++) {
129
+ const newX = new Array(rows);
130
+ for (let y = 0; y < rows; y++) {
131
+ const newY = new Array(layers);
132
+ for (let z = 0; z < layers; z++) {
133
+ newY[z] = engine_1.Vector.origin;
134
+ }
135
+ newX[y] = newY;
136
+ }
137
+ this.field[x] = newX;
138
+ }
139
+ }
140
+ _resetField() {
141
+ const container = this.container;
142
+ if (!container) {
143
+ return;
144
+ }
145
+ const sourceOptions = container.actualOptions.particles.move.path.options, { options } = this;
146
+ options.width = container.canvas.size.width;
147
+ options.height = container.canvas.size.height;
148
+ options.size =
149
+ sourceOptions["size"] > empty ? sourceOptions["size"] : defaultOptions.size;
150
+ options.increment =
151
+ sourceOptions["increment"] > empty
152
+ ? sourceOptions["increment"]
153
+ : defaultOptions.increment;
154
+ options.draw = !!sourceOptions["draw"];
155
+ const offset = sourceOptions["offset"];
156
+ options.offset.x = offset?.x ?? defaultOptions.offset.x;
157
+ options.offset.y = offset?.y ?? defaultOptions.offset.y;
158
+ options.offset.z = offset?.z ?? defaultOptions.offset.z;
159
+ const factor = sourceOptions["factor"];
160
+ options.factor.angle = factor?.angle ?? defaultOptions.factor.angle;
161
+ options.factor.length = factor?.length ?? defaultOptions.factor.length;
162
+ options.seed = sourceOptions["seed"];
163
+ this.noiseGen.seed(options.seed ?? (0, engine_1.getRandom)());
164
+ options.columns = Math.floor(options.width / options.size) + optionsSizeOffset;
165
+ options.rows = Math.floor(options.height / options.size) + optionsSizeOffset;
166
+ options.layers = Math.floor(container.zLayers / options.size) + optionsSizeOffset;
167
+ this._initField();
168
+ }
169
+ _setup() {
170
+ this.noiseW = 0;
171
+ this._resetField();
172
+ addEventListener("resize", () => {
173
+ this._resetField();
174
+ });
175
+ }
176
+ }
177
+ exports.NoiseFieldGenerator = NoiseFieldGenerator;
178
+ });
package/umd/index.js ADDED
@@ -0,0 +1,15 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports", "./NoiseFieldGenerator.js"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.NoiseFieldGenerator = void 0;
13
+ var NoiseFieldGenerator_js_1 = require("./NoiseFieldGenerator.js");
14
+ Object.defineProperty(exports, "NoiseFieldGenerator", { enumerable: true, get: function () { return NoiseFieldGenerator_js_1.NoiseFieldGenerator; } });
15
+ });