@tsparticles/move-base 3.7.1 → 3.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/browser/Utils.js CHANGED
@@ -1,5 +1,5 @@
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  import { RotateDirection, clamp, getDistance, getDistances, getRandom, getRangeValue, } from "@tsparticles/engine";
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- const half = 0.5, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01;
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+ const half = 0.5, double = 2, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01, doublePI = Math.PI * double;
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  export function applyDistance(particle) {
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  const initialPosition = particle.initialPosition, { dx, dy } = getDistances(initialPosition, particle.position), dxFixed = Math.abs(dx), dyFixed = Math.abs(dy), { maxDistance } = particle.retina, hDistance = maxDistance.horizontal, vDistance = maxDistance.vertical;
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  if (!hDistance && !vDistance) {
@@ -66,9 +66,9 @@ export function spin(particle, moveSpeed) {
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  if (!particle.spin) {
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  return;
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  }
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- const updateFunc = {
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- x: particle.spin.direction === RotateDirection.clockwise ? Math.cos : Math.sin,
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- y: particle.spin.direction === RotateDirection.clockwise ? Math.sin : Math.cos,
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+ const spinClockwise = particle.spin.direction === RotateDirection.clockwise, updateFunc = {
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+ x: spinClockwise ? Math.cos : Math.sin,
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+ y: spinClockwise ? Math.sin : Math.cos,
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  };
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  particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
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  particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
@@ -116,11 +116,10 @@ export function initSpin(particle) {
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  y: spinPos.y * spinFactor * container.canvas.size.height,
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  }, pos = particle.getPosition(), distance = getDistance(pos, spinCenter), spinAcceleration = getRangeValue(spinOptions.acceleration);
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  particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
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- const minVelocity = 0;
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  particle.spin = {
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  center: spinCenter,
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  direction: particle.velocity.x >= minVelocity ? RotateDirection.clockwise : RotateDirection.counterClockwise,
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- angle: particle.velocity.angle,
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+ angle: getRandom() * doublePI,
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  radius: distance,
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  acceleration: particle.retina.spinAcceleration,
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  };
package/browser/index.js CHANGED
@@ -1,7 +1,6 @@
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- import { assertValidVersion } from "@tsparticles/engine";
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  import { BaseMover } from "./BaseMover.js";
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  export async function loadBaseMover(engine, refresh = true) {
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- assertValidVersion(engine, "3.7.1");
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+ engine.checkVersion("3.8.1");
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  await engine.addMover("base", () => {
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  return Promise.resolve(new BaseMover());
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  }, refresh);
package/cjs/Utils.js CHANGED
@@ -7,7 +7,7 @@ exports.applyPath = applyPath;
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  exports.getProximitySpeedFactor = getProximitySpeedFactor;
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  exports.initSpin = initSpin;
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  const engine_1 = require("@tsparticles/engine");
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- const half = 0.5, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01;
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+ const half = 0.5, double = 2, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01, doublePI = Math.PI * double;
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  function applyDistance(particle) {
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  const initialPosition = particle.initialPosition, { dx, dy } = (0, engine_1.getDistances)(initialPosition, particle.position), dxFixed = Math.abs(dx), dyFixed = Math.abs(dy), { maxDistance } = particle.retina, hDistance = maxDistance.horizontal, vDistance = maxDistance.vertical;
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  if (!hDistance && !vDistance) {
@@ -74,9 +74,9 @@ function spin(particle, moveSpeed) {
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  if (!particle.spin) {
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  return;
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  }
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- const updateFunc = {
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- x: particle.spin.direction === engine_1.RotateDirection.clockwise ? Math.cos : Math.sin,
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- y: particle.spin.direction === engine_1.RotateDirection.clockwise ? Math.sin : Math.cos,
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+ const spinClockwise = particle.spin.direction === engine_1.RotateDirection.clockwise, updateFunc = {
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+ x: spinClockwise ? Math.cos : Math.sin,
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+ y: spinClockwise ? Math.sin : Math.cos,
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  };
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  particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
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  particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
@@ -124,11 +124,10 @@ function initSpin(particle) {
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  y: spinPos.y * spinFactor * container.canvas.size.height,
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  }, pos = particle.getPosition(), distance = (0, engine_1.getDistance)(pos, spinCenter), spinAcceleration = (0, engine_1.getRangeValue)(spinOptions.acceleration);
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  particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
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- const minVelocity = 0;
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  particle.spin = {
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  center: spinCenter,
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  direction: particle.velocity.x >= minVelocity ? engine_1.RotateDirection.clockwise : engine_1.RotateDirection.counterClockwise,
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- angle: particle.velocity.angle,
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+ angle: (0, engine_1.getRandom)() * doublePI,
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  radius: distance,
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  acceleration: particle.retina.spinAcceleration,
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  };
package/cjs/index.js CHANGED
@@ -1,10 +1,9 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.loadBaseMover = loadBaseMover;
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- const engine_1 = require("@tsparticles/engine");
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  const BaseMover_js_1 = require("./BaseMover.js");
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  async function loadBaseMover(engine, refresh = true) {
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- (0, engine_1.assertValidVersion)(engine, "3.7.1");
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+ engine.checkVersion("3.8.1");
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  await engine.addMover("base", () => {
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  return Promise.resolve(new BaseMover_js_1.BaseMover());
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  }, refresh);
package/esm/Utils.js CHANGED
@@ -1,5 +1,5 @@
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  import { RotateDirection, clamp, getDistance, getDistances, getRandom, getRangeValue, } from "@tsparticles/engine";
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- const half = 0.5, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01;
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+ const half = 0.5, double = 2, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01, doublePI = Math.PI * double;
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  export function applyDistance(particle) {
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  const initialPosition = particle.initialPosition, { dx, dy } = getDistances(initialPosition, particle.position), dxFixed = Math.abs(dx), dyFixed = Math.abs(dy), { maxDistance } = particle.retina, hDistance = maxDistance.horizontal, vDistance = maxDistance.vertical;
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  if (!hDistance && !vDistance) {
@@ -66,9 +66,9 @@ export function spin(particle, moveSpeed) {
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  if (!particle.spin) {
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  return;
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  }
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- const updateFunc = {
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- x: particle.spin.direction === RotateDirection.clockwise ? Math.cos : Math.sin,
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- y: particle.spin.direction === RotateDirection.clockwise ? Math.sin : Math.cos,
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+ const spinClockwise = particle.spin.direction === RotateDirection.clockwise, updateFunc = {
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+ x: spinClockwise ? Math.cos : Math.sin,
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+ y: spinClockwise ? Math.sin : Math.cos,
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  };
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  particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
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  particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
@@ -116,11 +116,10 @@ export function initSpin(particle) {
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  y: spinPos.y * spinFactor * container.canvas.size.height,
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  }, pos = particle.getPosition(), distance = getDistance(pos, spinCenter), spinAcceleration = getRangeValue(spinOptions.acceleration);
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  particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
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- const minVelocity = 0;
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  particle.spin = {
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  center: spinCenter,
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  direction: particle.velocity.x >= minVelocity ? RotateDirection.clockwise : RotateDirection.counterClockwise,
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- angle: particle.velocity.angle,
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+ angle: getRandom() * doublePI,
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  radius: distance,
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  acceleration: particle.retina.spinAcceleration,
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  };
package/esm/index.js CHANGED
@@ -1,7 +1,6 @@
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- import { assertValidVersion } from "@tsparticles/engine";
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  import { BaseMover } from "./BaseMover.js";
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  export async function loadBaseMover(engine, refresh = true) {
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- assertValidVersion(engine, "3.7.1");
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+ engine.checkVersion("3.8.1");
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  await engine.addMover("base", () => {
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  return Promise.resolve(new BaseMover());
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  }, refresh);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/move-base",
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- "version": "3.7.1",
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+ "version": "3.8.1",
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  "description": "tsParticles Base movement",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -87,7 +87,7 @@
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  "./package.json": "./package.json"
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  },
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  "dependencies": {
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- "@tsparticles/engine": "3.7.1"
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+ "@tsparticles/engine": "3.8.1"
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  },
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  "publishConfig": {
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  "access": "public"
package/report.html CHANGED
@@ -3,7 +3,7 @@
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  <head>
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  <meta charset="UTF-8"/>
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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- <title>@tsparticles/move-base [24 Nov 2024 at 23:38]</title>
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+ <title>@tsparticles/move-base [31 Jan 2025 at 09:07]</title>
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  <link rel="shortcut icon" href="data:image/png;base64,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" type="image/x-icon" />
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  <script>
@@ -4,7 +4,7 @@
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  * Demo / Generator : https://particles.js.org/
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  * GitHub : https://www.github.com/matteobruni/tsparticles
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  * How to use? : Check the GitHub README
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- * v3.7.1
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+ * v3.8.1
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  */
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  /*
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  * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
@@ -44,7 +44,7 @@ eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpac
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  \*******************************/
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  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ applyDistance: () => (/* binding */ applyDistance),\n/* harmony export */ applyPath: () => (/* binding */ applyPath),\n/* harmony export */ getProximitySpeedFactor: () => (/* binding */ getProximitySpeedFactor),\n/* harmony export */ initSpin: () => (/* binding */ initSpin),\n/* harmony export */ move: () => (/* binding */ move),\n/* harmony export */ spin: () => (/* binding */ spin)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__);\n\nconst half = 0.5,\n minVelocity = 0,\n identity = 1,\n moveSpeedFactor = 60,\n minSpinRadius = 0,\n spinFactor = 0.01;\nfunction applyDistance(particle) {\n const initialPosition = particle.initialPosition,\n {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(initialPosition, particle.position),\n dxFixed = Math.abs(dx),\n dyFixed = Math.abs(dy),\n {\n maxDistance\n } = particle.retina,\n hDistance = maxDistance.horizontal,\n vDistance = maxDistance.vertical;\n if (!hDistance && !vDistance) {\n return;\n }\n const hasHDistance = (hDistance && dxFixed >= hDistance) ?? false,\n hasVDistance = (vDistance && dyFixed >= vDistance) ?? false;\n if ((hasHDistance || hasVDistance) && !particle.misplaced) {\n particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;\n if (hDistance) {\n particle.velocity.x = particle.velocity.y * half - particle.velocity.x;\n }\n if (vDistance) {\n particle.velocity.y = particle.velocity.x * half - particle.velocity.y;\n }\n } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {\n particle.misplaced = false;\n } else if (particle.misplaced) {\n const pos = particle.position,\n vel = particle.velocity;\n if (hDistance && (pos.x < initialPosition.x && vel.x < minVelocity || pos.x > initialPosition.x && vel.x > minVelocity)) {\n vel.x *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n if (vDistance && (pos.y < initialPosition.y && vel.y < minVelocity || pos.y > initialPosition.y && vel.y > minVelocity)) {\n vel.y *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n }\n}\nfunction move(particle, moveOptions, moveSpeed, maxSpeed, moveDrift, delta) {\n applyPath(particle, delta);\n const gravityOptions = particle.gravity,\n gravityFactor = gravityOptions?.enable && gravityOptions.inverse ? -identity : identity;\n if (moveDrift && moveSpeed) {\n particle.velocity.x += moveDrift * delta.factor / (moveSpeedFactor * moveSpeed);\n }\n if (gravityOptions?.enable && moveSpeed) {\n particle.velocity.y += gravityFactor * (gravityOptions.acceleration * delta.factor) / (moveSpeedFactor * moveSpeed);\n }\n const decay = particle.moveDecay;\n particle.velocity.multTo(decay);\n const velocity = particle.velocity.mult(moveSpeed);\n if (gravityOptions?.enable && maxSpeed > minVelocity && (!gravityOptions.inverse && velocity.y >= minVelocity && velocity.y >= maxSpeed || gravityOptions.inverse && velocity.y <= minVelocity && velocity.y <= -maxSpeed)) {\n velocity.y = gravityFactor * maxSpeed;\n if (moveSpeed) {\n particle.velocity.y = velocity.y / moveSpeed;\n }\n }\n const zIndexOptions = particle.options.zIndex,\n zVelocityFactor = (identity - particle.zIndexFactor) ** zIndexOptions.velocityRate;\n velocity.multTo(zVelocityFactor);\n const {\n position\n } = particle;\n position.addTo(velocity);\n if (moveOptions.vibrate) {\n position.x += Math.sin(position.x * Math.cos(position.y));\n position.y += Math.cos(position.y * Math.sin(position.x));\n }\n}\nfunction spin(particle, moveSpeed) {\n const container = particle.container;\n if (!particle.spin) {\n return;\n }\n const updateFunc = {\n x: particle.spin.direction === _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.clockwise ? Math.cos : Math.sin,\n y: particle.spin.direction === _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.clockwise ? Math.sin : Math.cos\n };\n particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);\n particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);\n particle.spin.radius += particle.spin.acceleration;\n const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height),\n halfMaxSize = maxCanvasSize * half;\n if (particle.spin.radius > halfMaxSize) {\n particle.spin.radius = halfMaxSize;\n particle.spin.acceleration *= -identity;\n } else if (particle.spin.radius < minSpinRadius) {\n particle.spin.radius = minSpinRadius;\n particle.spin.acceleration *= -identity;\n }\n particle.spin.angle += moveSpeed * spinFactor * (identity - particle.spin.radius / maxCanvasSize);\n}\nfunction applyPath(particle, delta) {\n const particlesOptions = particle.options,\n pathOptions = particlesOptions.move.path,\n pathEnabled = pathOptions.enable;\n if (!pathEnabled) {\n return;\n }\n if (particle.lastPathTime <= particle.pathDelay) {\n particle.lastPathTime += delta.value;\n return;\n }\n const path = particle.pathGenerator?.generate(particle, delta);\n if (path) {\n particle.velocity.addTo(path);\n }\n if (pathOptions.clamp) {\n particle.velocity.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.x, -identity, identity);\n particle.velocity.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.y, -identity, identity);\n }\n particle.lastPathTime -= particle.pathDelay;\n}\nfunction getProximitySpeedFactor(particle) {\n return particle.slow.inRange ? particle.slow.factor : identity;\n}\nfunction initSpin(particle) {\n const container = particle.container,\n options = particle.options,\n spinOptions = options.move.spin;\n if (!spinOptions.enable) {\n return;\n }\n const spinPos = spinOptions.position ?? {\n x: 50,\n y: 50\n },\n spinFactor = 0.01,\n spinCenter = {\n x: spinPos.x * spinFactor * container.canvas.size.width,\n y: spinPos.y * spinFactor * container.canvas.size.height\n },\n pos = particle.getPosition(),\n distance = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, spinCenter),\n spinAcceleration = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(spinOptions.acceleration);\n particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;\n const minVelocity = 0;\n particle.spin = {\n center: spinCenter,\n direction: particle.velocity.x >= minVelocity ? _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.clockwise : _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.counterClockwise,\n angle: particle.velocity.angle,\n radius: distance,\n acceleration: particle.retina.spinAcceleration\n };\n}\n\n//# sourceURL=webpack://@tsparticles/move-base/./dist/browser/Utils.js?");
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+ eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ applyDistance: () => (/* binding */ applyDistance),\n/* harmony export */ applyPath: () => (/* binding */ applyPath),\n/* harmony export */ getProximitySpeedFactor: () => (/* binding */ getProximitySpeedFactor),\n/* harmony export */ initSpin: () => (/* binding */ initSpin),\n/* harmony export */ move: () => (/* binding */ move),\n/* harmony export */ spin: () => (/* binding */ spin)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__);\n\nconst half = 0.5,\n double = 2,\n minVelocity = 0,\n identity = 1,\n moveSpeedFactor = 60,\n minSpinRadius = 0,\n spinFactor = 0.01,\n doublePI = Math.PI * double;\nfunction applyDistance(particle) {\n const initialPosition = particle.initialPosition,\n {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(initialPosition, particle.position),\n dxFixed = Math.abs(dx),\n dyFixed = Math.abs(dy),\n {\n maxDistance\n } = particle.retina,\n hDistance = maxDistance.horizontal,\n vDistance = maxDistance.vertical;\n if (!hDistance && !vDistance) {\n return;\n }\n const hasHDistance = (hDistance && dxFixed >= hDistance) ?? false,\n hasVDistance = (vDistance && dyFixed >= vDistance) ?? false;\n if ((hasHDistance || hasVDistance) && !particle.misplaced) {\n particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;\n if (hDistance) {\n particle.velocity.x = particle.velocity.y * half - particle.velocity.x;\n }\n if (vDistance) {\n particle.velocity.y = particle.velocity.x * half - particle.velocity.y;\n }\n } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {\n particle.misplaced = false;\n } else if (particle.misplaced) {\n const pos = particle.position,\n vel = particle.velocity;\n if (hDistance && (pos.x < initialPosition.x && vel.x < minVelocity || pos.x > initialPosition.x && vel.x > minVelocity)) {\n vel.x *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n if (vDistance && (pos.y < initialPosition.y && vel.y < minVelocity || pos.y > initialPosition.y && vel.y > minVelocity)) {\n vel.y *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n }\n}\nfunction move(particle, moveOptions, moveSpeed, maxSpeed, moveDrift, delta) {\n applyPath(particle, delta);\n const gravityOptions = particle.gravity,\n gravityFactor = gravityOptions?.enable && gravityOptions.inverse ? -identity : identity;\n if (moveDrift && moveSpeed) {\n particle.velocity.x += moveDrift * delta.factor / (moveSpeedFactor * moveSpeed);\n }\n if (gravityOptions?.enable && moveSpeed) {\n particle.velocity.y += gravityFactor * (gravityOptions.acceleration * delta.factor) / (moveSpeedFactor * moveSpeed);\n }\n const decay = particle.moveDecay;\n particle.velocity.multTo(decay);\n const velocity = particle.velocity.mult(moveSpeed);\n if (gravityOptions?.enable && maxSpeed > minVelocity && (!gravityOptions.inverse && velocity.y >= minVelocity && velocity.y >= maxSpeed || gravityOptions.inverse && velocity.y <= minVelocity && velocity.y <= -maxSpeed)) {\n velocity.y = gravityFactor * maxSpeed;\n if (moveSpeed) {\n particle.velocity.y = velocity.y / moveSpeed;\n }\n }\n const zIndexOptions = particle.options.zIndex,\n zVelocityFactor = (identity - particle.zIndexFactor) ** zIndexOptions.velocityRate;\n velocity.multTo(zVelocityFactor);\n const {\n position\n } = particle;\n position.addTo(velocity);\n if (moveOptions.vibrate) {\n position.x += Math.sin(position.x * Math.cos(position.y));\n position.y += Math.cos(position.y * Math.sin(position.x));\n }\n}\nfunction spin(particle, moveSpeed) {\n const container = particle.container;\n if (!particle.spin) {\n return;\n }\n const spinClockwise = particle.spin.direction === _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.clockwise,\n updateFunc = {\n x: spinClockwise ? Math.cos : Math.sin,\n y: spinClockwise ? Math.sin : Math.cos\n };\n particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);\n particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);\n particle.spin.radius += particle.spin.acceleration;\n const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height),\n halfMaxSize = maxCanvasSize * half;\n if (particle.spin.radius > halfMaxSize) {\n particle.spin.radius = halfMaxSize;\n particle.spin.acceleration *= -identity;\n } else if (particle.spin.radius < minSpinRadius) {\n particle.spin.radius = minSpinRadius;\n particle.spin.acceleration *= -identity;\n }\n particle.spin.angle += moveSpeed * spinFactor * (identity - particle.spin.radius / maxCanvasSize);\n}\nfunction applyPath(particle, delta) {\n const particlesOptions = particle.options,\n pathOptions = particlesOptions.move.path,\n pathEnabled = pathOptions.enable;\n if (!pathEnabled) {\n return;\n }\n if (particle.lastPathTime <= particle.pathDelay) {\n particle.lastPathTime += delta.value;\n return;\n }\n const path = particle.pathGenerator?.generate(particle, delta);\n if (path) {\n particle.velocity.addTo(path);\n }\n if (pathOptions.clamp) {\n particle.velocity.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.x, -identity, identity);\n particle.velocity.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.y, -identity, identity);\n }\n particle.lastPathTime -= particle.pathDelay;\n}\nfunction getProximitySpeedFactor(particle) {\n return particle.slow.inRange ? particle.slow.factor : identity;\n}\nfunction initSpin(particle) {\n const container = particle.container,\n options = particle.options,\n spinOptions = options.move.spin;\n if (!spinOptions.enable) {\n return;\n }\n const spinPos = spinOptions.position ?? {\n x: 50,\n y: 50\n },\n spinFactor = 0.01,\n spinCenter = {\n x: spinPos.x * spinFactor * container.canvas.size.width,\n y: spinPos.y * spinFactor * container.canvas.size.height\n },\n pos = particle.getPosition(),\n distance = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, spinCenter),\n spinAcceleration = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(spinOptions.acceleration);\n particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;\n particle.spin = {\n center: spinCenter,\n direction: particle.velocity.x >= minVelocity ? _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.clockwise : _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.RotateDirection.counterClockwise,\n angle: (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * doublePI,\n radius: distance,\n acceleration: particle.retina.spinAcceleration\n };\n}\n\n//# sourceURL=webpack://@tsparticles/move-base/./dist/browser/Utils.js?");
48
48
 
49
49
  /***/ }),
50
50
 
@@ -54,7 +54,7 @@ eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpac
54
54
  \*******************************/
55
55
  /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => {
56
56
 
57
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadBaseMover: () => (/* binding */ loadBaseMover)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__);\n/* harmony import */ var _BaseMover_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./BaseMover.js */ \"./dist/browser/BaseMover.js\");\n\n\nasync function loadBaseMover(engine, refresh = true) {\n (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.assertValidVersion)(engine, \"3.7.1\");\n await engine.addMover(\"base\", () => {\n return Promise.resolve(new _BaseMover_js__WEBPACK_IMPORTED_MODULE_1__.BaseMover());\n }, refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/move-base/./dist/browser/index.js?");
57
+ eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadBaseMover: () => (/* binding */ loadBaseMover)\n/* harmony export */ });\n/* harmony import */ var _BaseMover_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./BaseMover.js */ \"./dist/browser/BaseMover.js\");\n\nasync function loadBaseMover(engine, refresh = true) {\n engine.checkVersion(\"3.8.1\");\n await engine.addMover(\"base\", () => {\n return Promise.resolve(new _BaseMover_js__WEBPACK_IMPORTED_MODULE_0__.BaseMover());\n }, refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/move-base/./dist/browser/index.js?");
58
58
 
59
59
  /***/ }),
60
60
 
@@ -1,2 +1,2 @@
1
1
  /*! For license information please see tsparticles.move.base.min.js.LICENSE.txt */
2
- !function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var i="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var n in i)("object"==typeof exports?exports:e)[n]=i[n]}}(this,(e=>(()=>{var t={303:t=>{t.exports=e}},i={};function n(e){var o=i[e];if(void 0!==o)return o.exports;var a=i[e]={exports:{}};return t[e](a,a.exports,n),a.exports}n.d=(e,t)=>{for(var i in t)n.o(t,i)&&!n.o(e,i)&&Object.defineProperty(e,i,{enumerable:!0,get:t[i]})},n.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),n.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var o={};n.r(o),n.d(o,{loadBaseMover:()=>l});var a=n(303);const s=1;function r(e,t,i,n,o,r){!function(e,t){const i=e.options,n=i.move.path;if(!n.enable)return;if(e.lastPathTime<=e.pathDelay)return void(e.lastPathTime+=t.value);const o=e.pathGenerator?.generate(e,t);o&&e.velocity.addTo(o);n.clamp&&(e.velocity.x=(0,a.clamp)(e.velocity.x,-s,s),e.velocity.y=(0,a.clamp)(e.velocity.y,-s,s));e.lastPathTime-=e.pathDelay}(e,r);const c=e.gravity,l=c?.enable&&c.inverse?-s:s;o&&i&&(e.velocity.x+=o*r.factor/(60*i)),c?.enable&&i&&(e.velocity.y+=l*(c.acceleration*r.factor)/(60*i));const p=e.moveDecay;e.velocity.multTo(p);const y=e.velocity.mult(i);c?.enable&&n>0&&(!c.inverse&&y.y>=0&&y.y>=n||c.inverse&&y.y<=0&&y.y<=-n)&&(y.y=l*n,i&&(e.velocity.y=y.y/i));const v=e.options.zIndex,d=(s-e.zIndexFactor)**v.velocityRate;y.multTo(d);const{position:u}=e;u.addTo(y),t.vibrate&&(u.x+=Math.sin(u.x*Math.cos(u.y)),u.y+=Math.cos(u.y*Math.sin(u.x)))}class c{init(e){const t=e.options.move.gravity;e.gravity={enable:t.enable,acceleration:(0,a.getRangeValue)(t.acceleration),inverse:t.inverse},function(e){const t=e.container,i=e.options.move.spin;if(!i.enable)return;const n=i.position??{x:50,y:50},o={x:.01*n.x*t.canvas.size.width,y:.01*n.y*t.canvas.size.height},s=e.getPosition(),r=(0,a.getDistance)(s,o),c=(0,a.getRangeValue)(i.acceleration);e.retina.spinAcceleration=c*t.retina.pixelRatio,e.spin={center:o,direction:e.velocity.x>=0?a.RotateDirection.clockwise:a.RotateDirection.counterClockwise,angle:e.velocity.angle,radius:r,acceleration:e.retina.spinAcceleration}}(e)}isEnabled(e){return!e.destroyed&&e.options.move.enable}move(e,t){const i=e.options,n=i.move;if(!n.enable)return;const o=e.container,c=o.retina.pixelRatio;e.retina.moveSpeed??=(0,a.getRangeValue)(n.speed)*c,e.retina.moveDrift??=(0,a.getRangeValue)(e.options.move.drift)*c;const l=function(e){return e.slow.inRange?e.slow.factor:s}(e),p=e.retina.moveSpeed*o.retina.reduceFactor,y=e.retina.moveDrift,v=(0,a.getRangeMax)(i.size.value)*c,d=p*(n.size?e.getRadius()/v:1)*l*(t.factor||1)/2,u=e.retina.maxSpeed??o.retina.maxSpeed;n.spin.enable?function(e,t){const i=e.container;if(!e.spin)return;const n={x:e.spin.direction===a.RotateDirection.clockwise?Math.cos:Math.sin,y:e.spin.direction===a.RotateDirection.clockwise?Math.sin:Math.cos};e.position.x=e.spin.center.x+e.spin.radius*n.x(e.spin.angle),e.position.y=e.spin.center.y+e.spin.radius*n.y(e.spin.angle),e.spin.radius+=e.spin.acceleration;const o=Math.max(i.canvas.size.width,i.canvas.size.height),r=.5*o;e.spin.radius>r?(e.spin.radius=r,e.spin.acceleration*=-s):e.spin.radius<0&&(e.spin.radius=0,e.spin.acceleration*=-s),e.spin.angle+=.01*t*(s-e.spin.radius/o)}(e,d):r(e,n,d,u,y,t),function(e){const t=e.initialPosition,{dx:i,dy:n}=(0,a.getDistances)(t,e.position),o=Math.abs(i),s=Math.abs(n),{maxDistance:r}=e.retina,c=r.horizontal,l=r.vertical;if(!c&&!l)return;if((c&&o>=c||l&&s>=l)&&!e.misplaced)e.misplaced=!!c&&o>c||!!l&&s>l,c&&(e.velocity.x=.5*e.velocity.y-e.velocity.x),l&&(e.velocity.y=.5*e.velocity.x-e.velocity.y);else if((!c||o<c)&&(!l||s<l)&&e.misplaced)e.misplaced=!1;else if(e.misplaced){const i=e.position,n=e.velocity;c&&(i.x<t.x&&n.x<0||i.x>t.x&&n.x>0)&&(n.x*=-(0,a.getRandom)()),l&&(i.y<t.y&&n.y<0||i.y>t.y&&n.y>0)&&(n.y*=-(0,a.getRandom)())}}(e)}}async function l(e,t=!0){(0,a.assertValidVersion)(e,"3.7.1"),await e.addMover("base",(()=>Promise.resolve(new c)),t)}return o})()));
2
+ !function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var i="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var n in i)("object"==typeof exports?exports:e)[n]=i[n]}}(this,(e=>(()=>{var t={303:t=>{t.exports=e}},i={};function n(e){var o=i[e];if(void 0!==o)return o.exports;var a=i[e]={exports:{}};return t[e](a,a.exports,n),a.exports}n.d=(e,t)=>{for(var i in t)n.o(t,i)&&!n.o(e,i)&&Object.defineProperty(e,i,{enumerable:!0,get:t[i]})},n.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),n.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var o={};n.r(o),n.d(o,{loadBaseMover:()=>p});var a=n(303);const s=1,r=2*Math.PI;function c(e,t,i,n,o,r){!function(e,t){const i=e.options,n=i.move.path;if(!n.enable)return;if(e.lastPathTime<=e.pathDelay)return void(e.lastPathTime+=t.value);const o=e.pathGenerator?.generate(e,t);o&&e.velocity.addTo(o);n.clamp&&(e.velocity.x=(0,a.clamp)(e.velocity.x,-s,s),e.velocity.y=(0,a.clamp)(e.velocity.y,-s,s));e.lastPathTime-=e.pathDelay}(e,r);const c=e.gravity,l=c?.enable&&c.inverse?-s:s;o&&i&&(e.velocity.x+=o*r.factor/(60*i)),c?.enable&&i&&(e.velocity.y+=l*(c.acceleration*r.factor)/(60*i));const p=e.moveDecay;e.velocity.multTo(p);const y=e.velocity.mult(i);c?.enable&&n>0&&(!c.inverse&&y.y>=0&&y.y>=n||c.inverse&&y.y<=0&&y.y<=-n)&&(y.y=l*n,i&&(e.velocity.y=y.y/i));const v=e.options.zIndex,d=(s-e.zIndexFactor)**v.velocityRate;y.multTo(d);const{position:u}=e;u.addTo(y),t.vibrate&&(u.x+=Math.sin(u.x*Math.cos(u.y)),u.y+=Math.cos(u.y*Math.sin(u.x)))}class l{init(e){const t=e.options.move.gravity;e.gravity={enable:t.enable,acceleration:(0,a.getRangeValue)(t.acceleration),inverse:t.inverse},function(e){const t=e.container,i=e.options.move.spin;if(!i.enable)return;const n=i.position??{x:50,y:50},o={x:.01*n.x*t.canvas.size.width,y:.01*n.y*t.canvas.size.height},s=e.getPosition(),c=(0,a.getDistance)(s,o),l=(0,a.getRangeValue)(i.acceleration);e.retina.spinAcceleration=l*t.retina.pixelRatio,e.spin={center:o,direction:e.velocity.x>=0?a.RotateDirection.clockwise:a.RotateDirection.counterClockwise,angle:(0,a.getRandom)()*r,radius:c,acceleration:e.retina.spinAcceleration}}(e)}isEnabled(e){return!e.destroyed&&e.options.move.enable}move(e,t){const i=e.options,n=i.move;if(!n.enable)return;const o=e.container,r=o.retina.pixelRatio;e.retina.moveSpeed??=(0,a.getRangeValue)(n.speed)*r,e.retina.moveDrift??=(0,a.getRangeValue)(e.options.move.drift)*r;const l=function(e){return e.slow.inRange?e.slow.factor:s}(e),p=e.retina.moveSpeed*o.retina.reduceFactor,y=e.retina.moveDrift,v=(0,a.getRangeMax)(i.size.value)*r,d=p*(n.size?e.getRadius()/v:1)*l*(t.factor||1)/2,u=e.retina.maxSpeed??o.retina.maxSpeed;n.spin.enable?function(e,t){const i=e.container;if(!e.spin)return;const n=e.spin.direction===a.RotateDirection.clockwise,o={x:n?Math.cos:Math.sin,y:n?Math.sin:Math.cos};e.position.x=e.spin.center.x+e.spin.radius*o.x(e.spin.angle),e.position.y=e.spin.center.y+e.spin.radius*o.y(e.spin.angle),e.spin.radius+=e.spin.acceleration;const r=Math.max(i.canvas.size.width,i.canvas.size.height),c=.5*r;e.spin.radius>c?(e.spin.radius=c,e.spin.acceleration*=-s):e.spin.radius<0&&(e.spin.radius=0,e.spin.acceleration*=-s),e.spin.angle+=.01*t*(s-e.spin.radius/r)}(e,d):c(e,n,d,u,y,t),function(e){const t=e.initialPosition,{dx:i,dy:n}=(0,a.getDistances)(t,e.position),o=Math.abs(i),s=Math.abs(n),{maxDistance:r}=e.retina,c=r.horizontal,l=r.vertical;if(!c&&!l)return;if((c&&o>=c||l&&s>=l)&&!e.misplaced)e.misplaced=!!c&&o>c||!!l&&s>l,c&&(e.velocity.x=.5*e.velocity.y-e.velocity.x),l&&(e.velocity.y=.5*e.velocity.x-e.velocity.y);else if((!c||o<c)&&(!l||s<l)&&e.misplaced)e.misplaced=!1;else if(e.misplaced){const i=e.position,n=e.velocity;c&&(i.x<t.x&&n.x<0||i.x>t.x&&n.x>0)&&(n.x*=-(0,a.getRandom)()),l&&(i.y<t.y&&n.y<0||i.y>t.y&&n.y>0)&&(n.y*=-(0,a.getRandom)())}}(e)}}async function p(e,t=!0){e.checkVersion("3.8.1"),await e.addMover("base",(()=>Promise.resolve(new l)),t)}return o})()));
@@ -1 +1 @@
1
- /*! tsParticles Base Move v3.7.1 by Matteo Bruni */
1
+ /*! tsParticles Base Move v3.8.1 by Matteo Bruni */
package/umd/Utils.js CHANGED
@@ -16,7 +16,7 @@
16
16
  exports.getProximitySpeedFactor = getProximitySpeedFactor;
17
17
  exports.initSpin = initSpin;
18
18
  const engine_1 = require("@tsparticles/engine");
19
- const half = 0.5, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01;
19
+ const half = 0.5, double = 2, minVelocity = 0, identity = 1, moveSpeedFactor = 60, minSpinRadius = 0, spinFactor = 0.01, doublePI = Math.PI * double;
20
20
  function applyDistance(particle) {
21
21
  const initialPosition = particle.initialPosition, { dx, dy } = (0, engine_1.getDistances)(initialPosition, particle.position), dxFixed = Math.abs(dx), dyFixed = Math.abs(dy), { maxDistance } = particle.retina, hDistance = maxDistance.horizontal, vDistance = maxDistance.vertical;
22
22
  if (!hDistance && !vDistance) {
@@ -83,9 +83,9 @@
83
83
  if (!particle.spin) {
84
84
  return;
85
85
  }
86
- const updateFunc = {
87
- x: particle.spin.direction === engine_1.RotateDirection.clockwise ? Math.cos : Math.sin,
88
- y: particle.spin.direction === engine_1.RotateDirection.clockwise ? Math.sin : Math.cos,
86
+ const spinClockwise = particle.spin.direction === engine_1.RotateDirection.clockwise, updateFunc = {
87
+ x: spinClockwise ? Math.cos : Math.sin,
88
+ y: spinClockwise ? Math.sin : Math.cos,
89
89
  };
90
90
  particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
91
91
  particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
@@ -133,11 +133,10 @@
133
133
  y: spinPos.y * spinFactor * container.canvas.size.height,
134
134
  }, pos = particle.getPosition(), distance = (0, engine_1.getDistance)(pos, spinCenter), spinAcceleration = (0, engine_1.getRangeValue)(spinOptions.acceleration);
135
135
  particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
136
- const minVelocity = 0;
137
136
  particle.spin = {
138
137
  center: spinCenter,
139
138
  direction: particle.velocity.x >= minVelocity ? engine_1.RotateDirection.clockwise : engine_1.RotateDirection.counterClockwise,
140
- angle: particle.velocity.angle,
139
+ angle: (0, engine_1.getRandom)() * doublePI,
141
140
  radius: distance,
142
141
  acceleration: particle.retina.spinAcceleration,
143
142
  };
package/umd/index.js CHANGED
@@ -4,16 +4,15 @@
4
4
  if (v !== undefined) module.exports = v;
5
5
  }
6
6
  else if (typeof define === "function" && define.amd) {
7
- define(["require", "exports", "@tsparticles/engine", "./BaseMover.js"], factory);
7
+ define(["require", "exports", "./BaseMover.js"], factory);
8
8
  }
9
9
  })(function (require, exports) {
10
10
  "use strict";
11
11
  Object.defineProperty(exports, "__esModule", { value: true });
12
12
  exports.loadBaseMover = loadBaseMover;
13
- const engine_1 = require("@tsparticles/engine");
14
13
  const BaseMover_js_1 = require("./BaseMover.js");
15
14
  async function loadBaseMover(engine, refresh = true) {
16
- (0, engine_1.assertValidVersion)(engine, "3.7.1");
15
+ engine.checkVersion("3.8.1");
17
16
  await engine.addMover("base", () => {
18
17
  return Promise.resolve(new BaseMover_js_1.BaseMover());
19
18
  }, refresh);