@tsparticles/move-base 3.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ /*!
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+ * Author : Matteo Bruni
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+ * MIT license: https://opensource.org/licenses/MIT
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+ * Demo / Generator : https://particles.js.org/
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+ * GitHub : https://www.github.com/matteobruni/tsparticles
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+ * How to use? : Check the GitHub README
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+ * v3.0.0-alpha.0
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+ */
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+ (function webpackUniversalModuleDefinition(root, factory) {
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+ if(typeof exports === 'object' && typeof module === 'object')
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+ module.exports = factory(require("@tsparticles/engine"));
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+ else if(typeof define === 'function' && define.amd)
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+ define(["@tsparticles/engine"], factory);
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+ else {
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+ var a = typeof exports === 'object' ? factory(require("@tsparticles/engine")) : factory(root["window"]);
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+ for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
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+ }
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+ })(this, (__WEBPACK_EXTERNAL_MODULE__533__) => {
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+ return /******/ (() => { // webpackBootstrap
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+ /******/ "use strict";
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+ /******/ var __webpack_modules__ = ({
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+
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+ /***/ 533:
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+ /***/ ((module) => {
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+
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+ module.exports = __WEBPACK_EXTERNAL_MODULE__533__;
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+
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+ /***/ })
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+
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+ /******/ });
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+ /************************************************************************/
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+ /******/ // The module cache
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+ /******/ var __webpack_module_cache__ = {};
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+ /******/
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+ /******/ // The require function
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+ /******/ function __webpack_require__(moduleId) {
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+ /******/ // Check if module is in cache
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+ /******/ var cachedModule = __webpack_module_cache__[moduleId];
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+ /******/ if (cachedModule !== undefined) {
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+ /******/ return cachedModule.exports;
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+ /******/ }
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+ /******/ // Create a new module (and put it into the cache)
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+ /******/ var module = __webpack_module_cache__[moduleId] = {
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+ /******/ // no module.id needed
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+ /******/ // no module.loaded needed
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+ /******/ exports: {}
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+ /******/ };
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+ /******/
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+ /******/ // Execute the module function
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+ /******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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+ /******/
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+ /******/ // Return the exports of the module
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+ /******/ return module.exports;
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+ /******/ }
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+ /******/
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+ /************************************************************************/
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+ /******/ /* webpack/runtime/define property getters */
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+ /******/ (() => {
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+ /******/ // define getter functions for harmony exports
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+ /******/ __webpack_require__.d = (exports, definition) => {
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+ /******/ for(var key in definition) {
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+ /******/ if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
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+ /******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
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+ /******/ }
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+ /******/ }
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+ /******/ };
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+ /******/ })();
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+ /******/
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+ /******/ /* webpack/runtime/hasOwnProperty shorthand */
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+ /******/ (() => {
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+ /******/ __webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
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+ /******/ })();
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+ /******/
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+ /******/ /* webpack/runtime/make namespace object */
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+ /******/ (() => {
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+ /******/ // define __esModule on exports
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+ /******/ __webpack_require__.r = (exports) => {
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+ /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
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+ /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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+ /******/ }
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+ /******/ Object.defineProperty(exports, '__esModule', { value: true });
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+ /******/ };
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+ /******/ })();
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+ /******/
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+ /************************************************************************/
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+ var __webpack_exports__ = {};
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+ // This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
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+ (() => {
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+ // ESM COMPAT FLAG
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+ __webpack_require__.r(__webpack_exports__);
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+
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+ // EXPORTS
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+ __webpack_require__.d(__webpack_exports__, {
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+ "loadBaseMover": () => (/* binding */ loadBaseMover)
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+ });
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+
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+ // EXTERNAL MODULE: external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"}
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+ var engine_root_window_ = __webpack_require__(533);
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+ ;// CONCATENATED MODULE: ./dist/browser/Utils.js
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+
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+ function applyDistance(particle) {
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+ const initialPosition = particle.initialPosition,
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+ {
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+ dx,
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+ dy
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+ } = (0,engine_root_window_.getDistances)(initialPosition, particle.position),
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+ dxFixed = Math.abs(dx),
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+ dyFixed = Math.abs(dy),
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+ hDistance = particle.retina.maxDistance.horizontal,
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+ vDistance = particle.retina.maxDistance.vertical;
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+ if (!hDistance && !vDistance) {
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+ return;
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+ }
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+ if ((hDistance && dxFixed >= hDistance || vDistance && dyFixed >= vDistance) && !particle.misplaced) {
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+ particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;
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+ if (hDistance) {
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+ particle.velocity.x = particle.velocity.y / 2 - particle.velocity.x;
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+ }
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+ if (vDistance) {
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+ particle.velocity.y = particle.velocity.x / 2 - particle.velocity.y;
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+ }
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+ } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {
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+ particle.misplaced = false;
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+ } else if (particle.misplaced) {
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+ const pos = particle.position,
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+ vel = particle.velocity;
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+ if (hDistance && (pos.x < initialPosition.x && vel.x < 0 || pos.x > initialPosition.x && vel.x > 0)) {
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+ vel.x *= -(0,engine_root_window_.getRandom)();
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+ }
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+ if (vDistance && (pos.y < initialPosition.y && vel.y < 0 || pos.y > initialPosition.y && vel.y > 0)) {
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+ vel.y *= -(0,engine_root_window_.getRandom)();
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+ }
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+ }
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+ }
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+ function spin(particle, moveSpeed) {
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+ const container = particle.container;
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+ if (!particle.spin) {
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+ return;
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+ }
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+ const updateFunc = {
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+ x: particle.spin.direction === "clockwise" ? Math.cos : Math.sin,
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+ y: particle.spin.direction === "clockwise" ? Math.sin : Math.cos
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+ };
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+ particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
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+ particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
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+ particle.spin.radius += particle.spin.acceleration;
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+ const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height);
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+ if (particle.spin.radius > maxCanvasSize / 2) {
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+ particle.spin.radius = maxCanvasSize / 2;
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+ particle.spin.acceleration *= -1;
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+ } else if (particle.spin.radius < 0) {
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+ particle.spin.radius = 0;
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+ particle.spin.acceleration *= -1;
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+ }
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+ particle.spin.angle += moveSpeed / 100 * (1 - particle.spin.radius / maxCanvasSize);
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+ }
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+ function applyPath(particle, delta) {
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+ var _a;
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+ const particlesOptions = particle.options,
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+ pathOptions = particlesOptions.move.path,
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+ pathEnabled = pathOptions.enable;
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+ if (!pathEnabled) {
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+ return;
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+ }
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+ if (particle.lastPathTime <= particle.pathDelay) {
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+ particle.lastPathTime += delta.value;
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+ return;
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+ }
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+ const path = (_a = particle.pathGenerator) === null || _a === void 0 ? void 0 : _a.generate(particle);
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+ if (path) {
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+ particle.velocity.addTo(path);
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+ }
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+ if (pathOptions.clamp) {
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+ particle.velocity.x = (0,engine_root_window_.clamp)(particle.velocity.x, -1, 1);
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+ particle.velocity.y = (0,engine_root_window_.clamp)(particle.velocity.y, -1, 1);
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+ }
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+ particle.lastPathTime -= particle.pathDelay;
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+ }
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+ function getProximitySpeedFactor(particle) {
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+ return particle.slow.inRange ? particle.slow.factor : 1;
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+ }
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+ ;// CONCATENATED MODULE: ./dist/browser/BaseMover.js
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+
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+
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+ class BaseMover {
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+ init(particle) {
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+ var _a;
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+ const container = particle.container,
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+ options = particle.options,
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+ gravityOptions = options.move.gravity,
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+ spinOptions = options.move.spin;
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+ particle.gravity = {
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+ enable: gravityOptions.enable,
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+ acceleration: (0,engine_root_window_.getRangeValue)(gravityOptions.acceleration),
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+ inverse: gravityOptions.inverse
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+ };
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+ if (spinOptions.enable) {
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+ const spinPos = (_a = spinOptions.position) !== null && _a !== void 0 ? _a : {
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+ x: 50,
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+ y: 50
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+ },
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+ spinCenter = {
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+ x: spinPos.x / 100 * container.canvas.size.width,
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+ y: spinPos.y / 100 * container.canvas.size.height
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+ },
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+ pos = particle.getPosition(),
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+ distance = (0,engine_root_window_.getDistance)(pos, spinCenter),
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+ spinAcceleration = (0,engine_root_window_.getRangeValue)(spinOptions.acceleration);
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+ particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
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+ particle.spin = {
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+ center: spinCenter,
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+ direction: particle.velocity.x >= 0 ? "clockwise" : "counter-clockwise",
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+ angle: particle.velocity.angle,
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+ radius: distance,
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+ acceleration: particle.retina.spinAcceleration
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+ };
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+ }
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+ }
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+ isEnabled(particle) {
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+ return !particle.destroyed && particle.options.move.enable;
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+ }
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+ move(particle, delta) {
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+ var _a, _b, _c;
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+ var _d, _e;
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+ const particleOptions = particle.options,
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+ moveOptions = particleOptions.move;
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+ if (!moveOptions.enable) {
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+ return;
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+ }
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+ const container = particle.container,
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+ slowFactor = getProximitySpeedFactor(particle),
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+ baseSpeed = ((_a = (_d = particle.retina).moveSpeed) !== null && _a !== void 0 ? _a : _d.moveSpeed = (0,engine_root_window_.getRangeValue)(moveOptions.speed) * container.retina.pixelRatio) * container.retina.reduceFactor,
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+ moveDrift = (_b = (_e = particle.retina).moveDrift) !== null && _b !== void 0 ? _b : _e.moveDrift = (0,engine_root_window_.getRangeValue)(particle.options.move.drift) * container.retina.pixelRatio,
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+ maxSize = (0,engine_root_window_.getRangeMax)(particleOptions.size.value) * container.retina.pixelRatio,
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+ sizeFactor = moveOptions.size ? particle.getRadius() / maxSize : 1,
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+ speedFactor = sizeFactor * slowFactor * (delta.factor || 1),
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+ diffFactor = 2,
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+ moveSpeed = baseSpeed * speedFactor / diffFactor;
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+ if (moveOptions.spin.enable) {
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+ spin(particle, moveSpeed);
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+ } else {
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+ applyPath(particle, delta);
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+ const gravityOptions = particle.gravity,
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+ gravityFactor = (gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) && gravityOptions.inverse ? -1 : 1;
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+ if ((gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) && moveSpeed) {
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+ particle.velocity.y += gravityFactor * (gravityOptions.acceleration * delta.factor) / (60 * moveSpeed);
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+ }
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+ if (moveDrift && moveSpeed) {
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+ particle.velocity.x += moveDrift * delta.factor / (60 * moveSpeed);
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+ }
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+ const decay = particle.moveDecay;
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+ if (decay != 1) {
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+ particle.velocity.multTo(decay);
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+ }
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+ const velocity = particle.velocity.mult(moveSpeed),
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+ maxSpeed = (_c = particle.retina.maxSpeed) !== null && _c !== void 0 ? _c : container.retina.maxSpeed;
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+ if ((gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) && maxSpeed > 0 && (!gravityOptions.inverse && velocity.y >= 0 && velocity.y >= maxSpeed || gravityOptions.inverse && velocity.y <= 0 && velocity.y <= -maxSpeed)) {
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+ velocity.y = gravityFactor * maxSpeed;
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+ if (moveSpeed) {
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+ particle.velocity.y = velocity.y / moveSpeed;
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+ }
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+ }
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+ const zIndexOptions = particle.options.zIndex,
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+ zVelocityFactor = (1 - particle.zIndexFactor) ** zIndexOptions.velocityRate;
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+ if (zVelocityFactor != 1) {
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+ velocity.multTo(zVelocityFactor);
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+ }
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+ particle.position.addTo(velocity);
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+ if (moveOptions.vibrate) {
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+ particle.position.x += Math.sin(particle.position.x * Math.cos(particle.position.y));
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+ particle.position.y += Math.cos(particle.position.y * Math.sin(particle.position.x));
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+ }
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+ }
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+ applyDistance(particle);
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+ }
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+ }
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+ ;// CONCATENATED MODULE: ./dist/browser/index.js
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+
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+ async function loadBaseMover(engine) {
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+ engine.addMover("base", () => new BaseMover());
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+ }
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+ })();
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+
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+ /******/ return __webpack_exports__;
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+ /******/ })()
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+ ;
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+ });
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+ /*! For license information please see tsparticles.move.base.min.js.LICENSE.txt */
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+ !function(e,i){if("object"==typeof exports&&"object"==typeof module)module.exports=i(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],i);else{var t="object"==typeof exports?i(require("@tsparticles/engine")):i(e.window);for(var n in t)("object"==typeof exports?exports:e)[n]=t[n]}}(this,(e=>(()=>{"use strict";var i={533:i=>{i.exports=e}},t={};function n(e){var o=t[e];if(void 0!==o)return o.exports;var a=t[e]={exports:{}};return i[e](a,a.exports,n),a.exports}n.d=(e,i)=>{for(var t in i)n.o(i,t)&&!n.o(e,t)&&Object.defineProperty(e,t,{enumerable:!0,get:i[t]})},n.o=(e,i)=>Object.prototype.hasOwnProperty.call(e,i),n.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var o={};return(()=>{n.r(o),n.d(o,{loadBaseMover:()=>t});var e=n(533);class i{init(i){var t;const n=i.container,o=i.options,a=o.move.gravity,s=o.move.spin;if(i.gravity={enable:a.enable,acceleration:(0,e.getRangeValue)(a.acceleration),inverse:a.inverse},s.enable){const o=null!==(t=s.position)&&void 0!==t?t:{x:50,y:50},a={x:o.x/100*n.canvas.size.width,y:o.y/100*n.canvas.size.height},r=i.getPosition(),c=(0,e.getDistance)(r,a),l=(0,e.getRangeValue)(s.acceleration);i.retina.spinAcceleration=l*n.retina.pixelRatio,i.spin={center:a,direction:i.velocity.x>=0?"clockwise":"counter-clockwise",angle:i.velocity.angle,radius:c,acceleration:i.retina.spinAcceleration}}}isEnabled(e){return!e.destroyed&&e.options.move.enable}move(i,t){var n,o,a,s,r;const c=i.options,l=c.move;if(!l.enable)return;const p=i.container,v=function(e){return e.slow.inRange?e.slow.factor:1}(i),y=(null!==(n=(s=i.retina).moveSpeed)&&void 0!==n?n:s.moveSpeed=(0,e.getRangeValue)(l.speed)*p.retina.pixelRatio)*p.retina.reduceFactor,d=null!==(o=(r=i.retina).moveDrift)&&void 0!==o?o:r.moveDrift=(0,e.getRangeValue)(i.options.move.drift)*p.retina.pixelRatio,u=(0,e.getRangeMax)(c.size.value)*p.retina.pixelRatio,x=y*((l.size?i.getRadius()/u:1)*v*(t.factor||1))/2;if(l.spin.enable)!function(e,i){const t=e.container;if(!e.spin)return;const n={x:"clockwise"===e.spin.direction?Math.cos:Math.sin,y:"clockwise"===e.spin.direction?Math.sin:Math.cos};e.position.x=e.spin.center.x+e.spin.radius*n.x(e.spin.angle),e.position.y=e.spin.center.y+e.spin.radius*n.y(e.spin.angle),e.spin.radius+=e.spin.acceleration;const o=Math.max(t.canvas.size.width,t.canvas.size.height);e.spin.radius>o/2?(e.spin.radius=o/2,e.spin.acceleration*=-1):e.spin.radius<0&&(e.spin.radius=0,e.spin.acceleration*=-1),e.spin.angle+=i/100*(1-e.spin.radius/o)}(i,x);else{!function(i,t){var n;const o=i.options.move.path;if(!o.enable)return;if(i.lastPathTime<=i.pathDelay)return void(i.lastPathTime+=t.value);const a=null===(n=i.pathGenerator)||void 0===n?void 0:n.generate(i);a&&i.velocity.addTo(a),o.clamp&&(i.velocity.x=(0,e.clamp)(i.velocity.x,-1,1),i.velocity.y=(0,e.clamp)(i.velocity.y,-1,1)),i.lastPathTime-=i.pathDelay}(i,t);const n=i.gravity,o=(null==n?void 0:n.enable)&&n.inverse?-1:1;(null==n?void 0:n.enable)&&x&&(i.velocity.y+=o*(n.acceleration*t.factor)/(60*x)),d&&x&&(i.velocity.x+=d*t.factor/(60*x));const s=i.moveDecay;1!=s&&i.velocity.multTo(s);const r=i.velocity.mult(x),c=null!==(a=i.retina.maxSpeed)&&void 0!==a?a:p.retina.maxSpeed;(null==n?void 0:n.enable)&&c>0&&(!n.inverse&&r.y>=0&&r.y>=c||n.inverse&&r.y<=0&&r.y<=-c)&&(r.y=o*c,x&&(i.velocity.y=r.y/x));const v=i.options.zIndex,y=(1-i.zIndexFactor)**v.velocityRate;1!=y&&r.multTo(y),i.position.addTo(r),l.vibrate&&(i.position.x+=Math.sin(i.position.x*Math.cos(i.position.y)),i.position.y+=Math.cos(i.position.y*Math.sin(i.position.x)))}!function(i){const t=i.initialPosition,{dx:n,dy:o}=(0,e.getDistances)(t,i.position),a=Math.abs(n),s=Math.abs(o),r=i.retina.maxDistance.horizontal,c=i.retina.maxDistance.vertical;if(r||c)if((r&&a>=r||c&&s>=c)&&!i.misplaced)i.misplaced=!!r&&a>r||!!c&&s>c,r&&(i.velocity.x=i.velocity.y/2-i.velocity.x),c&&(i.velocity.y=i.velocity.x/2-i.velocity.y);else if((!r||a<r)&&(!c||s<c)&&i.misplaced)i.misplaced=!1;else if(i.misplaced){const n=i.position,o=i.velocity;r&&(n.x<t.x&&o.x<0||n.x>t.x&&o.x>0)&&(o.x*=-(0,e.getRandom)()),c&&(n.y<t.y&&o.y<0||n.y>t.y&&o.y>0)&&(o.y*=-(0,e.getRandom)())}}(i)}}async function t(e){e.addMover("base",(()=>new i))}})(),o})()));
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+ /*!
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+ * Author : Matteo Bruni
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+ * MIT license: https://opensource.org/licenses/MIT
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+ * Demo / Generator : https://particles.js.org/
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+ * GitHub : https://www.github.com/matteobruni/tsparticles
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+ * How to use? : Check the GitHub README
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+ * v3.0.0-alpha.0
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+ */
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+ import type { IDelta, IParticleMover, Particle } from "@tsparticles/engine";
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+ import type { MoveParticle } from "./Types";
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+ export declare class BaseMover implements IParticleMover {
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+ init(particle: MoveParticle): void;
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+ isEnabled(particle: Particle): boolean;
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+ move(particle: MoveParticle, delta: IDelta): void;
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+ }
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+ export interface IParticleGravity {
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+ acceleration: number;
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+ enable: boolean;
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+ inverse: boolean;
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+ }
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+ import type { ICoordinates, RotateDirection } from "@tsparticles/engine";
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+ export interface IParticleSpin {
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+ acceleration: number;
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+ angle: number;
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+ center: ICoordinates;
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+ direction: RotateDirection;
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+ radius: number;
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+ }
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+ import type { IParticleGravity } from "./IParticleGravity";
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+ import type { IParticleSpin } from "./IParticleSpin";
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+ import type { Particle } from "@tsparticles/engine";
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+ export type MoveParticle = Particle & {
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+ gravity?: IParticleGravity;
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+ retina: {
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+ spinAcceleration?: number;
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+ };
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+ spin?: IParticleSpin;
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+ };
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+ import type { IDelta, Particle } from "@tsparticles/engine";
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+ import type { MoveParticle } from "./Types";
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+ export declare function applyDistance(particle: MoveParticle): void;
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+ export declare function spin(particle: MoveParticle, moveSpeed: number): void;
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+ export declare function applyPath(particle: Particle, delta: IDelta): void;
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+ export declare function getProximitySpeedFactor(particle: Particle): number;
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+ import type { Engine } from "@tsparticles/engine";
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+ export declare function loadBaseMover(engine: Engine): Promise<void>;
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+ (function (factory) {
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+ if (typeof module === "object" && typeof module.exports === "object") {
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+ var v = factory(require, exports);
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+ if (v !== undefined) module.exports = v;
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+ }
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+ else if (typeof define === "function" && define.amd) {
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+ define(["require", "exports", "@tsparticles/engine", "./Utils"], factory);
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+ }
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+ })(function (require, exports) {
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.BaseMover = void 0;
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+ const engine_1 = require("@tsparticles/engine");
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+ const Utils_1 = require("./Utils");
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+ class BaseMover {
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+ init(particle) {
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+ var _a;
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+ const container = particle.container, options = particle.options, gravityOptions = options.move.gravity, spinOptions = options.move.spin;
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+ particle.gravity = {
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+ enable: gravityOptions.enable,
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+ acceleration: (0, engine_1.getRangeValue)(gravityOptions.acceleration),
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+ inverse: gravityOptions.inverse,
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+ };
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+ if (spinOptions.enable) {
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+ const spinPos = (_a = spinOptions.position) !== null && _a !== void 0 ? _a : { x: 50, y: 50 }, spinCenter = {
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+ x: (spinPos.x / 100) * container.canvas.size.width,
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+ y: (spinPos.y / 100) * container.canvas.size.height,
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+ }, pos = particle.getPosition(), distance = (0, engine_1.getDistance)(pos, spinCenter), spinAcceleration = (0, engine_1.getRangeValue)(spinOptions.acceleration);
29
+ particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;
30
+ particle.spin = {
31
+ center: spinCenter,
32
+ direction: particle.velocity.x >= 0 ? "clockwise" : "counter-clockwise",
33
+ angle: particle.velocity.angle,
34
+ radius: distance,
35
+ acceleration: particle.retina.spinAcceleration,
36
+ };
37
+ }
38
+ }
39
+ isEnabled(particle) {
40
+ return !particle.destroyed && particle.options.move.enable;
41
+ }
42
+ move(particle, delta) {
43
+ var _a, _b, _c;
44
+ var _d, _e;
45
+ const particleOptions = particle.options, moveOptions = particleOptions.move;
46
+ if (!moveOptions.enable) {
47
+ return;
48
+ }
49
+ const container = particle.container, slowFactor = (0, Utils_1.getProximitySpeedFactor)(particle), baseSpeed = ((_a = (_d = particle.retina).moveSpeed) !== null && _a !== void 0 ? _a : (_d.moveSpeed = (0, engine_1.getRangeValue)(moveOptions.speed) * container.retina.pixelRatio)) *
50
+ container.retina.reduceFactor, moveDrift = ((_b = (_e = particle.retina).moveDrift) !== null && _b !== void 0 ? _b : (_e.moveDrift = (0, engine_1.getRangeValue)(particle.options.move.drift) * container.retina.pixelRatio)), maxSize = (0, engine_1.getRangeMax)(particleOptions.size.value) * container.retina.pixelRatio, sizeFactor = moveOptions.size ? particle.getRadius() / maxSize : 1, speedFactor = sizeFactor * slowFactor * (delta.factor || 1), diffFactor = 2, moveSpeed = (baseSpeed * speedFactor) / diffFactor;
51
+ if (moveOptions.spin.enable) {
52
+ (0, Utils_1.spin)(particle, moveSpeed);
53
+ }
54
+ else {
55
+ (0, Utils_1.applyPath)(particle, delta);
56
+ const gravityOptions = particle.gravity, gravityFactor = (gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) && gravityOptions.inverse ? -1 : 1;
57
+ if ((gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) && moveSpeed) {
58
+ particle.velocity.y +=
59
+ (gravityFactor * (gravityOptions.acceleration * delta.factor)) / (60 * moveSpeed);
60
+ }
61
+ if (moveDrift && moveSpeed) {
62
+ particle.velocity.x += (moveDrift * delta.factor) / (60 * moveSpeed);
63
+ }
64
+ const decay = particle.moveDecay;
65
+ if (decay != 1) {
66
+ particle.velocity.multTo(decay);
67
+ }
68
+ const velocity = particle.velocity.mult(moveSpeed), maxSpeed = (_c = particle.retina.maxSpeed) !== null && _c !== void 0 ? _c : container.retina.maxSpeed;
69
+ if ((gravityOptions === null || gravityOptions === void 0 ? void 0 : gravityOptions.enable) &&
70
+ maxSpeed > 0 &&
71
+ ((!gravityOptions.inverse && velocity.y >= 0 && velocity.y >= maxSpeed) ||
72
+ (gravityOptions.inverse && velocity.y <= 0 && velocity.y <= -maxSpeed))) {
73
+ velocity.y = gravityFactor * maxSpeed;
74
+ if (moveSpeed) {
75
+ particle.velocity.y = velocity.y / moveSpeed;
76
+ }
77
+ }
78
+ const zIndexOptions = particle.options.zIndex, zVelocityFactor = (1 - particle.zIndexFactor) ** zIndexOptions.velocityRate;
79
+ if (zVelocityFactor != 1) {
80
+ velocity.multTo(zVelocityFactor);
81
+ }
82
+ particle.position.addTo(velocity);
83
+ if (moveOptions.vibrate) {
84
+ particle.position.x += Math.sin(particle.position.x * Math.cos(particle.position.y));
85
+ particle.position.y += Math.cos(particle.position.y * Math.sin(particle.position.x));
86
+ }
87
+ }
88
+ (0, Utils_1.applyDistance)(particle);
89
+ }
90
+ }
91
+ exports.BaseMover = BaseMover;
92
+ });
@@ -0,0 +1,12 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ });
@@ -0,0 +1,12 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ });
package/umd/Types.js ADDED
@@ -0,0 +1,12 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ });
package/umd/Utils.js ADDED
@@ -0,0 +1,91 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports", "@tsparticles/engine"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.getProximitySpeedFactor = exports.applyPath = exports.spin = exports.applyDistance = void 0;
13
+ const engine_1 = require("@tsparticles/engine");
14
+ function applyDistance(particle) {
15
+ const initialPosition = particle.initialPosition, { dx, dy } = (0, engine_1.getDistances)(initialPosition, particle.position), dxFixed = Math.abs(dx), dyFixed = Math.abs(dy), hDistance = particle.retina.maxDistance.horizontal, vDistance = particle.retina.maxDistance.vertical;
16
+ if (!hDistance && !vDistance) {
17
+ return;
18
+ }
19
+ if (((hDistance && dxFixed >= hDistance) || (vDistance && dyFixed >= vDistance)) && !particle.misplaced) {
20
+ particle.misplaced = (!!hDistance && dxFixed > hDistance) || (!!vDistance && dyFixed > vDistance);
21
+ if (hDistance) {
22
+ particle.velocity.x = particle.velocity.y / 2 - particle.velocity.x;
23
+ }
24
+ if (vDistance) {
25
+ particle.velocity.y = particle.velocity.x / 2 - particle.velocity.y;
26
+ }
27
+ }
28
+ else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {
29
+ particle.misplaced = false;
30
+ }
31
+ else if (particle.misplaced) {
32
+ const pos = particle.position, vel = particle.velocity;
33
+ if (hDistance && ((pos.x < initialPosition.x && vel.x < 0) || (pos.x > initialPosition.x && vel.x > 0))) {
34
+ vel.x *= -(0, engine_1.getRandom)();
35
+ }
36
+ if (vDistance && ((pos.y < initialPosition.y && vel.y < 0) || (pos.y > initialPosition.y && vel.y > 0))) {
37
+ vel.y *= -(0, engine_1.getRandom)();
38
+ }
39
+ }
40
+ }
41
+ exports.applyDistance = applyDistance;
42
+ function spin(particle, moveSpeed) {
43
+ const container = particle.container;
44
+ if (!particle.spin) {
45
+ return;
46
+ }
47
+ const updateFunc = {
48
+ x: particle.spin.direction === "clockwise" ? Math.cos : Math.sin,
49
+ y: particle.spin.direction === "clockwise" ? Math.sin : Math.cos,
50
+ };
51
+ particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
52
+ particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
53
+ particle.spin.radius += particle.spin.acceleration;
54
+ const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height);
55
+ if (particle.spin.radius > maxCanvasSize / 2) {
56
+ particle.spin.radius = maxCanvasSize / 2;
57
+ particle.spin.acceleration *= -1;
58
+ }
59
+ else if (particle.spin.radius < 0) {
60
+ particle.spin.radius = 0;
61
+ particle.spin.acceleration *= -1;
62
+ }
63
+ particle.spin.angle += (moveSpeed / 100) * (1 - particle.spin.radius / maxCanvasSize);
64
+ }
65
+ exports.spin = spin;
66
+ function applyPath(particle, delta) {
67
+ var _a;
68
+ const particlesOptions = particle.options, pathOptions = particlesOptions.move.path, pathEnabled = pathOptions.enable;
69
+ if (!pathEnabled) {
70
+ return;
71
+ }
72
+ if (particle.lastPathTime <= particle.pathDelay) {
73
+ particle.lastPathTime += delta.value;
74
+ return;
75
+ }
76
+ const path = (_a = particle.pathGenerator) === null || _a === void 0 ? void 0 : _a.generate(particle);
77
+ if (path) {
78
+ particle.velocity.addTo(path);
79
+ }
80
+ if (pathOptions.clamp) {
81
+ particle.velocity.x = (0, engine_1.clamp)(particle.velocity.x, -1, 1);
82
+ particle.velocity.y = (0, engine_1.clamp)(particle.velocity.y, -1, 1);
83
+ }
84
+ particle.lastPathTime -= particle.pathDelay;
85
+ }
86
+ exports.applyPath = applyPath;
87
+ function getProximitySpeedFactor(particle) {
88
+ return particle.slow.inRange ? particle.slow.factor : 1;
89
+ }
90
+ exports.getProximitySpeedFactor = getProximitySpeedFactor;
91
+ });
package/umd/index.js ADDED
@@ -0,0 +1,18 @@
1
+ (function (factory) {
2
+ if (typeof module === "object" && typeof module.exports === "object") {
3
+ var v = factory(require, exports);
4
+ if (v !== undefined) module.exports = v;
5
+ }
6
+ else if (typeof define === "function" && define.amd) {
7
+ define(["require", "exports", "./BaseMover"], factory);
8
+ }
9
+ })(function (require, exports) {
10
+ "use strict";
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.loadBaseMover = void 0;
13
+ const BaseMover_1 = require("./BaseMover");
14
+ async function loadBaseMover(engine) {
15
+ engine.addMover("base", () => new BaseMover_1.BaseMover());
16
+ }
17
+ exports.loadBaseMover = loadBaseMover;
18
+ });