@tsparticles/interaction-particles-repulse 3.0.0-alpha.1 → 3.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -19
- package/browser/Options/Classes/ParticlesRepulse.js +1 -1
- package/browser/Repulser.js +3 -4
- package/browser/index.js +2 -2
- package/cjs/Repulser.js +31 -43
- package/cjs/index.js +2 -2
- package/esm/Options/Classes/ParticlesRepulse.js +1 -1
- package/esm/Repulser.js +3 -4
- package/esm/index.js +2 -2
- package/package.json +10 -5
- package/report.html +4 -4
- package/tsparticles.interaction.particles.repulse.js +6 -7
- package/tsparticles.interaction.particles.repulse.min.js +1 -1
- package/tsparticles.interaction.particles.repulse.min.js.LICENSE.txt +1 -8
- package/types/Options/Classes/ParticlesRepulse.d.ts +1 -2
- package/types/Repulser.d.ts +1 -2
- package/types/index.d.ts +1 -1
- package/umd/Repulser.js +2 -3
- package/umd/index.js +2 -2
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@@ -4,7 +4,7 @@
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* Demo / Generator : https://particles.js.org/
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* GitHub : https://www.github.com/matteobruni/tsparticles
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* How to use? : Check the GitHub README
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* v3.0.0-
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* v3.0.0-beta.0
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*/
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(function webpackUniversalModuleDefinition(root, factory) {
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if(typeof exports === 'object' && typeof module === 'object')
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@@ -91,7 +91,7 @@ __webpack_require__.r(__webpack_exports__);
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// EXPORTS
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__webpack_require__.d(__webpack_exports__, {
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-
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loadParticlesRepulseInteraction: () => (/* binding */ loadParticlesRepulseInteraction)
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});
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// EXTERNAL MODULE: external {"commonjs":"@tsparticles/engine","commonjs2":"@tsparticles/engine","amd":"@tsparticles/engine","root":"window"}
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@@ -175,23 +175,22 @@ class Repulser extends engine_root_window_.ParticlesInteractorBase {
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}
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}
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isEnabled(particle) {
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return (_b = (_a = particle.options.repulse) === null || _a === void 0 ? void 0 : _a.enabled) !== null && _b !== void 0 ? _b : false;
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return particle.options.repulse?.enabled ?? false;
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}
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loadParticlesOptions(options, ...sources) {
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if (!options.repulse) {
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options.repulse = new ParticlesRepulse();
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}
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for (const source of sources) {
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options.repulse.load(source
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options.repulse.load(source?.repulse);
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}
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}
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reset() {}
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}
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;// CONCATENATED MODULE: ./dist/browser/index.js
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function loadParticlesRepulseInteraction(engine) {
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engine.addInteractor("particlesRepulse", container => new Repulser(container));
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async function loadParticlesRepulseInteraction(engine, refresh = true) {
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await engine.addInteractor("particlesRepulse", container => new Repulser(container), refresh);
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}
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})();
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/*! For license information please see tsparticles.interaction.particles.repulse.min.js.LICENSE.txt */
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!function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var o="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var
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!function(e,t){if("object"==typeof exports&&"object"==typeof module)module.exports=t(require("@tsparticles/engine"));else if("function"==typeof define&&define.amd)define(["@tsparticles/engine"],t);else{var o="object"==typeof exports?t(require("@tsparticles/engine")):t(e.window);for(var s in o)("object"==typeof exports?exports:e)[s]=o[s]}}(this,(e=>(()=>{"use strict";var t={533:t=>{t.exports=e}},o={};function s(e){var r=o[e];if(void 0!==r)return r.exports;var n=o[e]={exports:{}};return t[e](n,n.exports,s),n.exports}s.d=(e,t)=>{for(var o in t)s.o(t,o)&&!s.o(e,o)&&Object.defineProperty(e,o,{enumerable:!0,get:t[o]})},s.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t),s.r=e=>{"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})};var r={};return(()=>{s.r(r),s.d(r,{loadParticlesRepulseInteraction:()=>n});var e=s(533);class t extends e.ValueWithRandom{constructor(){super(),this.enabled=!1,this.distance=1,this.duration=1,this.factor=1,this.speed=1}load(t){super.load(t),t&&(void 0!==t.enabled&&(this.enabled=t.enabled),void 0!==t.distance&&(this.distance=(0,e.setRangeValue)(t.distance)),void 0!==t.duration&&(this.duration=(0,e.setRangeValue)(t.duration)),void 0!==t.factor&&(this.factor=(0,e.setRangeValue)(t.factor)),void 0!==t.speed&&(this.speed=(0,e.setRangeValue)(t.speed)))}}class o extends e.ParticlesInteractorBase{constructor(e){super(e)}clear(){}init(){}async interact(t){const o=this.container;if(!t.repulse){const s=t.options.repulse;if(!s)return;t.repulse={distance:(0,e.getRangeValue)(s.distance)*o.retina.pixelRatio,speed:(0,e.getRangeValue)(s.speed),factor:(0,e.getRangeValue)(s.factor)}}const s=t.getPosition(),r=o.particles.quadTree.queryCircle(s,t.repulse.distance);for(const o of r){if(t===o||o.destroyed)continue;const r=o.getPosition(),{dx:n,dy:a,distance:i}=(0,e.getDistances)(r,s),c=t.repulse.speed*t.repulse.factor;if(i>0){const s=(0,e.clamp)((1-Math.pow(i/t.repulse.distance,2))*c,0,c),r=e.Vector.create(n/i*s,a/i*s);o.position.addTo(r)}else{const t=e.Vector.create(c,c);o.position.addTo(t)}}}isEnabled(e){return e.options.repulse?.enabled??!1}loadParticlesOptions(e,...o){e.repulse||(e.repulse=new t);for(const t of o)e.repulse.load(t?.repulse)}reset(){}}async function n(e,t=!0){await e.addInteractor("particlesRepulse",(e=>new o(e)),t)}})(),r})()));
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/*!
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* Author : Matteo Bruni
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* MIT license: https://opensource.org/licenses/MIT
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* Demo / Generator : https://particles.js.org/
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* GitHub : https://www.github.com/matteobruni/tsparticles
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* How to use? : Check the GitHub README
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* v3.0.0-alpha.1
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*/
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/*! tsParticles Repulse Particles Interaction v3.0.0-beta.0 by Matteo Bruni */
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import type
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import { ValueWithRandom } from "@tsparticles/engine";
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import { type IOptionLoader, type RangeValue, type RecursivePartial, ValueWithRandom } from "@tsparticles/engine";
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import type { IParticlesRepulse } from "../Interfaces/IParticlesRepulse";
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export declare class ParticlesRepulse extends ValueWithRandom implements IParticlesRepulse, IOptionLoader<IParticlesRepulse> {
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distance: RangeValue;
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package/types/Repulser.d.ts
CHANGED
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import type
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import { type Container, type Particle, ParticlesInteractorBase, type RecursivePartial } from "@tsparticles/engine";
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import type { IRepulseParticlesOptions, RepulseParticlesOptions } from "./Types";
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import { ParticlesInteractorBase } from "@tsparticles/engine";
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type RepulseParticle = Particle & {
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options: RepulseParticlesOptions;
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repulse?: {
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package/types/index.d.ts
CHANGED
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import type { Engine } from "@tsparticles/engine";
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export declare function loadParticlesRepulseInteraction(engine: Engine): void
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export declare function loadParticlesRepulseInteraction(engine: Engine, refresh?: boolean): Promise<void>;
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package/umd/Repulser.js
CHANGED
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}
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}
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isEnabled(particle) {
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return (_b = (_a = particle.options.repulse) === null || _a === void 0 ? void 0 : _a.enabled) !== null && _b !== void 0 ? _b : false;
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return particle.options.repulse?.enabled ?? false;
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}
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loadParticlesOptions(options, ...sources) {
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if (!options.repulse) {
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options.repulse = new ParticlesRepulse_1.ParticlesRepulse();
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}
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for (const source of sources) {
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options.repulse.load(source
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options.repulse.load(source?.repulse);
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}
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}
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reset() {
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package/umd/index.js
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.loadParticlesRepulseInteraction = void 0;
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const Repulser_1 = require("./Repulser");
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function loadParticlesRepulseInteraction(engine) {
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engine.addInteractor("particlesRepulse", (container) => new Repulser_1.Repulser(container));
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async function loadParticlesRepulseInteraction(engine, refresh = true) {
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await engine.addInteractor("particlesRepulse", (container) => new Repulser_1.Repulser(container), refresh);
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}
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exports.loadParticlesRepulseInteraction = loadParticlesRepulseInteraction;
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});
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