@tsparticles/interaction-particles-repulse 3.0.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +69 -0
- package/browser/Options/Classes/ParticlesRepulse.js +32 -0
- package/browser/Options/Interfaces/IParticlesRepulse.js +1 -0
- package/browser/Repulser.js +57 -0
- package/browser/Types.js +1 -0
- package/browser/index.js +4 -0
- package/cjs/Options/Classes/ParticlesRepulse.js +36 -0
- package/cjs/Options/Interfaces/IParticlesRepulse.js +2 -0
- package/cjs/Repulser.js +72 -0
- package/cjs/Types.js +2 -0
- package/cjs/index.js +8 -0
- package/esm/Options/Classes/ParticlesRepulse.js +32 -0
- package/esm/Options/Interfaces/IParticlesRepulse.js +1 -0
- package/esm/Repulser.js +57 -0
- package/esm/Types.js +1 -0
- package/esm/index.js +4 -0
- package/package.json +92 -0
- package/report.html +39 -0
- package/tsparticles.interaction.particles.repulse.js +201 -0
- package/tsparticles.interaction.particles.repulse.min.js +2 -0
- package/tsparticles.interaction.particles.repulse.min.js.LICENSE.txt +8 -0
- package/types/Options/Classes/ParticlesRepulse.d.ts +12 -0
- package/types/Options/Interfaces/IParticlesRepulse.d.ts +8 -0
- package/types/Repulser.d.ts +21 -0
- package/types/Types.d.ts +9 -0
- package/types/index.d.ts +2 -0
- package/umd/Options/Classes/ParticlesRepulse.js +46 -0
- package/umd/Options/Interfaces/IParticlesRepulse.js +12 -0
- package/umd/Repulser.js +71 -0
- package/umd/Types.js +12 -0
- package/umd/index.js +18 -0
package/LICENSE
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MIT License
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Copyright (c) 2020 Matteo Bruni
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/README.md
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[](https://particles.js.org)
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# tsParticles Particles Repulsion Interaction
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[](https://www.jsdelivr.com/package/npm/tsparticles-interaction-particles-repulse)
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[](https://www.npmjs.com/package/tsparticles-interaction-particles-repulse)
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[](https://www.npmjs.com/package/tsparticles-interaction-particles-repulse) [](https://github.com/sponsors/matteobruni)
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[tsParticles](https://github.com/matteobruni/tsparticles) interaction plugin for repulse effect between particles.
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## How to use it
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### CDN / Vanilla JS / jQuery
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The CDN/Vanilla version JS has one required file in vanilla configuration:
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Including the `tsparticles.interaction.particles.repulse.min.js` file will export the function to load the interaction
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plugin:
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```text
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loadParticlesRepulseInteraction
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```
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### Usage
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Once the scripts are loaded you can set up `tsParticles` and the interaction plugin like this:
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```javascript
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loadParticlesRepulseInteraction(tsParticles);
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tsParticles.load({
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id: "tsparticles",
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options: {
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/* options */
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},
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});
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```
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### ESM / CommonJS
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This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
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```shell
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$ npm install tsparticles-interaction-particles-repulse
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```
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or
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```shell
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$ yarn add tsparticles-interaction-particles-repulse
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```
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Then you need to import it in the app, like this:
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```javascript
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const { tsParticles } = require("tsparticles-engine");
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const { loadParticlesRepulseInteraction } = require("tsparticles-interaction-particles-repulse");
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loadParticlesRepulseInteraction(tsParticles);
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```
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or
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```javascript
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import { tsParticles } from "tsparticles-engine";
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import { loadParticlesRepulseInteraction } from "tsparticles-interaction-particles-repulse";
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loadParticlesRepulseInteraction(tsParticles);
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```
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import { ValueWithRandom, setRangeValue } from "@tsparticles/engine";
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export class ParticlesRepulse extends ValueWithRandom {
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constructor() {
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super();
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this.enabled = false;
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this.distance = 1;
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this.duration = 1;
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this.factor = 1;
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this.speed = 1;
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}
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load(data) {
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super.load(data);
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if (!data) {
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return;
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}
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if (data.enabled !== undefined) {
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this.enabled = data.enabled;
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}
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if (data.distance !== undefined) {
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this.distance = setRangeValue(data.distance);
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}
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if (data.duration !== undefined) {
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this.duration = setRangeValue(data.duration);
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}
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if (data.factor !== undefined) {
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this.factor = setRangeValue(data.factor);
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}
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if (data.speed !== undefined) {
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this.speed = setRangeValue(data.speed);
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}
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}
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}
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export {};
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import { ParticlesInteractorBase, Vector, clamp, getDistances, getRangeValue } from "@tsparticles/engine";
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import { ParticlesRepulse } from "./Options/Classes/ParticlesRepulse";
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export class Repulser extends ParticlesInteractorBase {
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constructor(container) {
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super(container);
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}
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clear() {
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}
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init() {
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}
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async interact(p1) {
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const container = this.container;
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if (!p1.repulse) {
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const repulseOpt1 = p1.options.repulse;
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if (!repulseOpt1) {
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return;
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}
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p1.repulse = {
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distance: getRangeValue(repulseOpt1.distance) * container.retina.pixelRatio,
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speed: getRangeValue(repulseOpt1.speed),
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factor: getRangeValue(repulseOpt1.factor),
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};
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}
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const pos1 = p1.getPosition(), query = container.particles.quadTree.queryCircle(pos1, p1.repulse.distance);
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for (const p2 of query) {
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if (p1 === p2 || p2.destroyed) {
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continue;
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}
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const pos2 = p2.getPosition();
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const { dx, dy, distance } = getDistances(pos2, pos1);
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const velocity = p1.repulse.speed * p1.repulse.factor;
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if (distance > 0) {
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const repulseFactor = clamp((1 - Math.pow(distance / p1.repulse.distance, 2)) * velocity, 0, velocity);
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const normVec = Vector.create((dx / distance) * repulseFactor, (dy / distance) * repulseFactor);
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p2.position.addTo(normVec);
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}
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else {
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const velocityVec = Vector.create(velocity, velocity);
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p2.position.addTo(velocityVec);
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}
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}
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}
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isEnabled(particle) {
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var _a, _b;
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return (_b = (_a = particle.options.repulse) === null || _a === void 0 ? void 0 : _a.enabled) !== null && _b !== void 0 ? _b : false;
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}
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loadParticlesOptions(options, ...sources) {
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if (!options.repulse) {
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options.repulse = new ParticlesRepulse();
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}
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for (const source of sources) {
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options.repulse.load(source === null || source === void 0 ? void 0 : source.repulse);
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}
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}
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reset() {
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}
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}
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package/browser/Types.js
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export {};
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package/browser/index.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ParticlesRepulse = void 0;
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const engine_1 = require("@tsparticles/engine");
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class ParticlesRepulse extends engine_1.ValueWithRandom {
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constructor() {
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super();
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this.enabled = false;
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this.distance = 1;
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this.duration = 1;
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this.factor = 1;
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this.speed = 1;
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}
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load(data) {
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super.load(data);
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if (!data) {
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return;
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}
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if (data.enabled !== undefined) {
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this.enabled = data.enabled;
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}
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if (data.distance !== undefined) {
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this.distance = (0, engine_1.setRangeValue)(data.distance);
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}
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if (data.duration !== undefined) {
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this.duration = (0, engine_1.setRangeValue)(data.duration);
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}
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if (data.factor !== undefined) {
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this.factor = (0, engine_1.setRangeValue)(data.factor);
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}
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if (data.speed !== undefined) {
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this.speed = (0, engine_1.setRangeValue)(data.speed);
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}
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}
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}
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exports.ParticlesRepulse = ParticlesRepulse;
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package/cjs/Repulser.js
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Repulser = void 0;
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const engine_1 = require("@tsparticles/engine");
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const ParticlesRepulse_1 = require("./Options/Classes/ParticlesRepulse");
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class Repulser extends engine_1.ParticlesInteractorBase {
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constructor(container) {
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super(container);
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}
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clear() {
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}
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init() {
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}
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interact(p1) {
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return __awaiter(this, void 0, void 0, function* () {
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const container = this.container;
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if (!p1.repulse) {
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const repulseOpt1 = p1.options.repulse;
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if (!repulseOpt1) {
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return;
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}
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p1.repulse = {
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distance: (0, engine_1.getRangeValue)(repulseOpt1.distance) * container.retina.pixelRatio,
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speed: (0, engine_1.getRangeValue)(repulseOpt1.speed),
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factor: (0, engine_1.getRangeValue)(repulseOpt1.factor),
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};
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}
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const pos1 = p1.getPosition(), query = container.particles.quadTree.queryCircle(pos1, p1.repulse.distance);
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for (const p2 of query) {
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if (p1 === p2 || p2.destroyed) {
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continue;
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}
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const pos2 = p2.getPosition();
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const { dx, dy, distance } = (0, engine_1.getDistances)(pos2, pos1);
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const velocity = p1.repulse.speed * p1.repulse.factor;
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if (distance > 0) {
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const repulseFactor = (0, engine_1.clamp)((1 - Math.pow(distance / p1.repulse.distance, 2)) * velocity, 0, velocity);
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const normVec = engine_1.Vector.create((dx / distance) * repulseFactor, (dy / distance) * repulseFactor);
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p2.position.addTo(normVec);
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}
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else {
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const velocityVec = engine_1.Vector.create(velocity, velocity);
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p2.position.addTo(velocityVec);
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}
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}
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});
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}
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isEnabled(particle) {
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var _a, _b;
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return (_b = (_a = particle.options.repulse) === null || _a === void 0 ? void 0 : _a.enabled) !== null && _b !== void 0 ? _b : false;
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}
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loadParticlesOptions(options, ...sources) {
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if (!options.repulse) {
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options.repulse = new ParticlesRepulse_1.ParticlesRepulse();
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}
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for (const source of sources) {
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options.repulse.load(source === null || source === void 0 ? void 0 : source.repulse);
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}
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}
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reset() {
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}
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71
|
+
}
|
|
72
|
+
exports.Repulser = Repulser;
|
package/cjs/Types.js
ADDED
package/cjs/index.js
ADDED
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.loadParticlesRepulseInteraction = void 0;
|
|
4
|
+
const Repulser_1 = require("./Repulser");
|
|
5
|
+
function loadParticlesRepulseInteraction(engine) {
|
|
6
|
+
engine.addInteractor("particlesRepulse", (container) => new Repulser_1.Repulser(container));
|
|
7
|
+
}
|
|
8
|
+
exports.loadParticlesRepulseInteraction = loadParticlesRepulseInteraction;
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { ValueWithRandom, setRangeValue } from "@tsparticles/engine";
|
|
2
|
+
export class ParticlesRepulse extends ValueWithRandom {
|
|
3
|
+
constructor() {
|
|
4
|
+
super();
|
|
5
|
+
this.enabled = false;
|
|
6
|
+
this.distance = 1;
|
|
7
|
+
this.duration = 1;
|
|
8
|
+
this.factor = 1;
|
|
9
|
+
this.speed = 1;
|
|
10
|
+
}
|
|
11
|
+
load(data) {
|
|
12
|
+
super.load(data);
|
|
13
|
+
if (!data) {
|
|
14
|
+
return;
|
|
15
|
+
}
|
|
16
|
+
if (data.enabled !== undefined) {
|
|
17
|
+
this.enabled = data.enabled;
|
|
18
|
+
}
|
|
19
|
+
if (data.distance !== undefined) {
|
|
20
|
+
this.distance = setRangeValue(data.distance);
|
|
21
|
+
}
|
|
22
|
+
if (data.duration !== undefined) {
|
|
23
|
+
this.duration = setRangeValue(data.duration);
|
|
24
|
+
}
|
|
25
|
+
if (data.factor !== undefined) {
|
|
26
|
+
this.factor = setRangeValue(data.factor);
|
|
27
|
+
}
|
|
28
|
+
if (data.speed !== undefined) {
|
|
29
|
+
this.speed = setRangeValue(data.speed);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
package/esm/Repulser.js
ADDED
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
import { ParticlesInteractorBase, Vector, clamp, getDistances, getRangeValue } from "@tsparticles/engine";
|
|
2
|
+
import { ParticlesRepulse } from "./Options/Classes/ParticlesRepulse";
|
|
3
|
+
export class Repulser extends ParticlesInteractorBase {
|
|
4
|
+
constructor(container) {
|
|
5
|
+
super(container);
|
|
6
|
+
}
|
|
7
|
+
clear() {
|
|
8
|
+
}
|
|
9
|
+
init() {
|
|
10
|
+
}
|
|
11
|
+
async interact(p1) {
|
|
12
|
+
const container = this.container;
|
|
13
|
+
if (!p1.repulse) {
|
|
14
|
+
const repulseOpt1 = p1.options.repulse;
|
|
15
|
+
if (!repulseOpt1) {
|
|
16
|
+
return;
|
|
17
|
+
}
|
|
18
|
+
p1.repulse = {
|
|
19
|
+
distance: getRangeValue(repulseOpt1.distance) * container.retina.pixelRatio,
|
|
20
|
+
speed: getRangeValue(repulseOpt1.speed),
|
|
21
|
+
factor: getRangeValue(repulseOpt1.factor),
|
|
22
|
+
};
|
|
23
|
+
}
|
|
24
|
+
const pos1 = p1.getPosition(), query = container.particles.quadTree.queryCircle(pos1, p1.repulse.distance);
|
|
25
|
+
for (const p2 of query) {
|
|
26
|
+
if (p1 === p2 || p2.destroyed) {
|
|
27
|
+
continue;
|
|
28
|
+
}
|
|
29
|
+
const pos2 = p2.getPosition();
|
|
30
|
+
const { dx, dy, distance } = getDistances(pos2, pos1);
|
|
31
|
+
const velocity = p1.repulse.speed * p1.repulse.factor;
|
|
32
|
+
if (distance > 0) {
|
|
33
|
+
const repulseFactor = clamp((1 - Math.pow(distance / p1.repulse.distance, 2)) * velocity, 0, velocity);
|
|
34
|
+
const normVec = Vector.create((dx / distance) * repulseFactor, (dy / distance) * repulseFactor);
|
|
35
|
+
p2.position.addTo(normVec);
|
|
36
|
+
}
|
|
37
|
+
else {
|
|
38
|
+
const velocityVec = Vector.create(velocity, velocity);
|
|
39
|
+
p2.position.addTo(velocityVec);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
isEnabled(particle) {
|
|
44
|
+
var _a, _b;
|
|
45
|
+
return (_b = (_a = particle.options.repulse) === null || _a === void 0 ? void 0 : _a.enabled) !== null && _b !== void 0 ? _b : false;
|
|
46
|
+
}
|
|
47
|
+
loadParticlesOptions(options, ...sources) {
|
|
48
|
+
if (!options.repulse) {
|
|
49
|
+
options.repulse = new ParticlesRepulse();
|
|
50
|
+
}
|
|
51
|
+
for (const source of sources) {
|
|
52
|
+
options.repulse.load(source === null || source === void 0 ? void 0 : source.repulse);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
reset() {
|
|
56
|
+
}
|
|
57
|
+
}
|
package/esm/Types.js
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
package/esm/index.js
ADDED
package/package.json
ADDED
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@tsparticles/interaction-particles-repulse",
|
|
3
|
+
"version": "3.0.0-alpha.0",
|
|
4
|
+
"description": "tsParticles repulse particles interaction",
|
|
5
|
+
"homepage": "https://particles.js.org",
|
|
6
|
+
"repository": {
|
|
7
|
+
"type": "git",
|
|
8
|
+
"url": "git+https://github.com/matteobruni/tsparticles.git",
|
|
9
|
+
"directory": "interactions/particles/repulse"
|
|
10
|
+
},
|
|
11
|
+
"keywords": [
|
|
12
|
+
"front-end",
|
|
13
|
+
"frontend",
|
|
14
|
+
"tsparticles",
|
|
15
|
+
"particles.js",
|
|
16
|
+
"particlesjs",
|
|
17
|
+
"particles",
|
|
18
|
+
"particle",
|
|
19
|
+
"canvas",
|
|
20
|
+
"jsparticles",
|
|
21
|
+
"xparticles",
|
|
22
|
+
"particles-js",
|
|
23
|
+
"particles-bg",
|
|
24
|
+
"particles-bg-vue",
|
|
25
|
+
"particles-ts",
|
|
26
|
+
"particles.ts",
|
|
27
|
+
"react-particles-js",
|
|
28
|
+
"react-particles.js",
|
|
29
|
+
"react-particles",
|
|
30
|
+
"react",
|
|
31
|
+
"reactjs",
|
|
32
|
+
"vue-particles",
|
|
33
|
+
"ngx-particles",
|
|
34
|
+
"angular-particles",
|
|
35
|
+
"particleground",
|
|
36
|
+
"vue",
|
|
37
|
+
"vuejs",
|
|
38
|
+
"preact",
|
|
39
|
+
"preactjs",
|
|
40
|
+
"jquery",
|
|
41
|
+
"angularjs",
|
|
42
|
+
"angular",
|
|
43
|
+
"typescript",
|
|
44
|
+
"javascript",
|
|
45
|
+
"animation",
|
|
46
|
+
"web",
|
|
47
|
+
"html5",
|
|
48
|
+
"web-design",
|
|
49
|
+
"webdesign",
|
|
50
|
+
"css",
|
|
51
|
+
"html",
|
|
52
|
+
"css3",
|
|
53
|
+
"animated",
|
|
54
|
+
"background",
|
|
55
|
+
"confetti",
|
|
56
|
+
"canvas",
|
|
57
|
+
"fireworks",
|
|
58
|
+
"fireworks-js",
|
|
59
|
+
"confetti-js",
|
|
60
|
+
"confettijs",
|
|
61
|
+
"fireworksjs",
|
|
62
|
+
"canvas-confetti",
|
|
63
|
+
"@tsparticles/plugin",
|
|
64
|
+
"@tsparticles/interaction"
|
|
65
|
+
],
|
|
66
|
+
"author": "Matteo Bruni <matteo.bruni@me.com>",
|
|
67
|
+
"license": "MIT",
|
|
68
|
+
"bugs": {
|
|
69
|
+
"url": "https://github.com/matteobruni/tsparticles/issues"
|
|
70
|
+
},
|
|
71
|
+
"funding": [
|
|
72
|
+
{
|
|
73
|
+
"type": "github",
|
|
74
|
+
"url": "https://github.com/sponsors/matteobruni"
|
|
75
|
+
},
|
|
76
|
+
{
|
|
77
|
+
"type": "buymeacoffee",
|
|
78
|
+
"url": "https://www.buymeacoffee.com/matteobruni"
|
|
79
|
+
}
|
|
80
|
+
],
|
|
81
|
+
"main": "cjs/index.js",
|
|
82
|
+
"jsdelivr": "tsparticles.interaction.particles.repulse.min.js",
|
|
83
|
+
"unpkg": "tsparticles.interaction.particles.repulse.min.js",
|
|
84
|
+
"module": "esm/index.js",
|
|
85
|
+
"types": "types/index.d.ts",
|
|
86
|
+
"publishConfig": {
|
|
87
|
+
"access": "public"
|
|
88
|
+
},
|
|
89
|
+
"dependencies": {
|
|
90
|
+
"@tsparticles/engine": "^3.0.0-alpha.0"
|
|
91
|
+
}
|
|
92
|
+
}
|