@tsparticles/interaction-particles-collisions 4.0.0-beta.11 → 4.0.0-beta.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/browser/browser.js +5 -0
- package/browser/index.js +7 -9
- package/browser/index.lazy.js +15 -0
- package/cjs/browser.js +5 -0
- package/cjs/index.js +7 -9
- package/cjs/index.lazy.js +15 -0
- package/esm/browser.js +5 -0
- package/esm/index.js +7 -9
- package/esm/index.lazy.js +15 -0
- package/package.json +10 -3
- package/report.html +4949 -94
- package/tsparticles.interaction.particles.collisions.js +279 -347
- package/tsparticles.interaction.particles.collisions.min.js +1 -2
- package/types/browser.d.ts +1 -0
- package/types/index.lazy.d.ts +2 -0
- package/176.min.js +0 -1
- package/410.min.js +0 -1
- package/561.min.js +0 -1
- package/dist_browser_Collider_js.js +0 -110
- package/dist_browser_OverlapPluginInstance_js.js +0 -30
- package/dist_browser_OverlapPlugin_js.js +0 -30
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*/
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/*
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* ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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* This devtool is neither made for production nor for readable output files.
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* It uses "eval()" calls to create a separate source file in the browser devtools.
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* If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
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* or disable the default devtool with "devtool: false".
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* If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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*/
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(function webpackUniversalModuleDefinition(root, factory) {
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if(typeof exports === 'object' && typeof module === 'object')
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module.exports = factory(require("@tsparticles/plugin-interactivity"), require("@tsparticles/engine"));
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else if(typeof define === 'function' && define.amd)
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define(["@tsparticles/plugin-interactivity", "@tsparticles/engine"], factory);
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else {
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var a = typeof exports === 'object' ? factory(require("@tsparticles/plugin-interactivity"), require("@tsparticles/engine")) : factory(root["window"], root["window"]);
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for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
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}
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})(this, (__WEBPACK_EXTERNAL_MODULE__tsparticles_plugin_interactivity__, __WEBPACK_EXTERNAL_MODULE__tsparticles_engine__) => {
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return /******/ (() => { // webpackBootstrap
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/******/ "use strict";
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/******/ var __webpack_modules__ = ({
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(function(g){g.__tsParticlesInternals=g.__tsParticlesInternals||{};g.__tsParticlesInternals.bundles=g.__tsParticlesInternals.bundles||{};g.__tsParticlesInternals.effects=g.__tsParticlesInternals.effects||{};g.__tsParticlesInternals.engine=g.__tsParticlesInternals.engine||{};g.__tsParticlesInternals.interactions=g.__tsParticlesInternals.interactions||{};g.__tsParticlesInternals.palettes=g.__tsParticlesInternals.palettes||{};g.__tsParticlesInternals.paths=g.__tsParticlesInternals.paths||{};g.__tsParticlesInternals.plugins=g.__tsParticlesInternals.plugins||{};g.__tsParticlesInternals.plugins=g.__tsParticlesInternals.plugins||{};g.__tsParticlesInternals.plugins.emittersShapes=g.__tsParticlesInternals.plugins.emittersShapes||{};g.__tsParticlesInternals.presets=g.__tsParticlesInternals.presets||{};g.__tsParticlesInternals.shapes=g.__tsParticlesInternals.shapes||{};g.__tsParticlesInternals.updaters=g.__tsParticlesInternals.updaters||{};g.__tsParticlesInternals.utils=g.__tsParticlesInternals.utils||{};g.__tsParticlesInternals.canvas=g.__tsParticlesInternals.canvas||{};g.__tsParticlesInternals.canvas=g.__tsParticlesInternals.canvas||{};g.__tsParticlesInternals.canvas.utils=g.__tsParticlesInternals.canvas.utils||{};g.__tsParticlesInternals.path=g.__tsParticlesInternals.path||{};g.__tsParticlesInternals.path=g.__tsParticlesInternals.path||{};g.__tsParticlesInternals.path.utils=g.__tsParticlesInternals.path.utils||{};var __tsProxyFactory=typeof Proxy!=="undefined"?function(obj){return new Proxy(obj,{get:function(target,key){if(!(key in target)){target[key]={};}return target[key];}});}:function(obj){return obj;};g.__tsParticlesInternals.bundles=__tsProxyFactory(g.__tsParticlesInternals.bundles);g.__tsParticlesInternals.effects=__tsProxyFactory(g.__tsParticlesInternals.effects);g.__tsParticlesInternals.interactions=__tsProxyFactory(g.__tsParticlesInternals.interactions);g.__tsParticlesInternals.palettes=__tsProxyFactory(g.__tsParticlesInternals.palettes);g.__tsParticlesInternals.paths=__tsProxyFactory(g.__tsParticlesInternals.paths);g.__tsParticlesInternals.plugins=__tsProxyFactory(g.__tsParticlesInternals.plugins);g.__tsParticlesInternals.plugins.emittersShapes=__tsProxyFactory(g.__tsParticlesInternals.plugins.emittersShapes);g.__tsParticlesInternals.presets=__tsProxyFactory(g.__tsParticlesInternals.presets);g.__tsParticlesInternals.shapes=__tsProxyFactory(g.__tsParticlesInternals.shapes);g.__tsParticlesInternals.updaters=__tsProxyFactory(g.__tsParticlesInternals.updaters);g.__tsParticlesInternals.utils=__tsProxyFactory(g.__tsParticlesInternals.utils);g.__tsParticlesInternals.canvas=__tsProxyFactory(g.__tsParticlesInternals.canvas);g.__tsParticlesInternals.path=__tsProxyFactory(g.__tsParticlesInternals.path);g.tsparticlesInternalExports=g.tsparticlesInternalExports||{};})(typeof globalThis!=="undefined"?globalThis:typeof window!=="undefined"?window:this);
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/* Particles Interaction v4.0.0-beta.15 */
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@tsparticles/plugin-interactivity'), require('@tsparticles/engine')) :
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typeof define === 'function' && define.amd ? define(['exports', '@tsparticles/plugin-interactivity', '@tsparticles/engine'], factory) :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.__tsParticlesInternals = global.__tsParticlesInternals || {}, global.__tsParticlesInternals.interactions = global.__tsParticlesInternals.interactions || {}, global.__tsParticlesInternals.interactions.particlesCollisions = global.__tsParticlesInternals.interactions.particlesCollisions || {}), global.__tsParticlesInternals.plugins.interactivity, global.__tsParticlesInternals.engine));
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})(this, (function (exports, pluginInteractivity, engine) { 'use strict';
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var CollisionMode;
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(function (CollisionMode) {
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CollisionMode["absorb"] = "absorb";
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CollisionMode["bounce"] = "bounce";
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CollisionMode["destroy"] = "destroy";
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})(CollisionMode || (CollisionMode = {}));
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class CollisionsAbsorb {
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speed;
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constructor() {
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this.speed = 2;
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}
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load(data) {
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if (engine.isNull(data)) {
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return;
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}
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if (data.speed !== undefined) {
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this.speed = data.speed;
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}
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}
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}
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class CollisionsOverlap {
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enable;
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retries;
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constructor() {
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this.enable = true;
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this.retries = 0;
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}
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load(data) {
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if (engine.isNull(data)) {
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return;
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}
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if (data.enable !== undefined) {
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this.enable = data.enable;
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}
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if (data.retries !== undefined) {
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this.retries = data.retries;
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}
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}
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}
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class Collisions {
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absorb;
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bounce;
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enable;
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maxSpeed;
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mode;
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overlap;
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constructor() {
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this.absorb = new CollisionsAbsorb();
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this.bounce = new engine.ParticlesBounce();
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this.enable = false;
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this.maxSpeed = 50;
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this.mode = CollisionMode.bounce;
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this.overlap = new CollisionsOverlap();
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}
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load(data) {
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if (engine.isNull(data)) {
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return;
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}
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this.absorb.load(data.absorb);
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this.bounce.load(data.bounce);
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if (data.enable !== undefined) {
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this.enable = data.enable;
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}
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if (data.maxSpeed !== undefined) {
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this.maxSpeed = engine.setRangeValue(data.maxSpeed);
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}
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if (data.mode !== undefined) {
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this.mode = data.mode;
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}
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this.overlap.load(data.overlap);
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}
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}
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const minAbsorbAmount = 0;
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function updateAbsorb(p1, r1, p2, r2, delta, pixelRatio) {
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if (!p1.options.collisions || !p2.options.collisions) {
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return;
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}
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const absorbSpeed = p1.options.collisions.absorb.speed, shrinkAmount = engine.clamp(absorbSpeed * delta.factor, minAbsorbAmount, r2);
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p1.size.value = Math.sqrt(r1 * r1 + shrinkAmount * shrinkAmount);
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p2.size.value -= shrinkAmount;
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if (p2.size.value <= pixelRatio) {
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p2.size.value = 0;
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p2.destroy();
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}
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}
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function absorb(p1, p2, delta, pixelRatio) {
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const r1 = p1.getRadius(), r2 = p2.getRadius();
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if (!r1 && r2) {
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p1.destroy();
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}
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else if (r1 && !r2) {
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p2.destroy();
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}
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else if (r1 && r2) {
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if (r1 >= r2) {
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updateAbsorb(p1, r1, p2, r2, delta, pixelRatio);
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}
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else {
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updateAbsorb(p2, r2, p1, r1, delta, pixelRatio);
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}
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}
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}
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const energyCorrectionMinRatio = 1e-6, energyDriftThreshold = 1e-4, correctionFactorNeutral = 1, fixBounceSpeed = (p) => {
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if (!p.options.collisions) {
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return;
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}
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p.collisionMaxSpeed ??= engine.getRangeValue(p.options.collisions.maxSpeed);
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if (p.velocity.length > p.collisionMaxSpeed) {
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p.velocity.length = p.collisionMaxSpeed;
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}
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};
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function bounce(p1, p2) {
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const m1 = p1.getMass(), m2 = p2.getMass(), speed1Before = p1.velocity.length, speed2Before = p2.velocity.length, keBefore = m1 * speed1Before * speed1Before + m2 * speed2Before * speed2Before;
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engine.circleBounce(engine.circleBounceDataFromParticle(p1), engine.circleBounceDataFromParticle(p2));
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const speed1After = p1.velocity.length, speed2After = p2.velocity.length, keAfter = m1 * speed1After * speed1After + m2 * speed2After * speed2After;
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if (keAfter > keBefore * energyCorrectionMinRatio) {
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const correctionFactor = Math.sqrt(keBefore / keAfter);
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if (Math.abs(correctionFactor - correctionFactorNeutral) > energyDriftThreshold) {
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p1.velocity.length = speed1After * correctionFactor;
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p2.velocity.length = speed2After * correctionFactor;
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}
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}
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fixBounceSpeed(p1);
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fixBounceSpeed(p2);
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}
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(
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function destroy(p1, p2) {
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if (!p1.unbreakable && !p2.unbreakable) {
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bounce(p1, p2);
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}
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const p1Radius = p1.getRadius(), p2Radius = p2.getRadius();
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if (!p1Radius && p2Radius) {
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p1.destroy();
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}
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else if (p1Radius && !p2Radius) {
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p2.destroy();
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}
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else if (p1Radius && p2Radius) {
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const deleteP = p1.getRadius() >= p2.getRadius() ? p2 : p1;
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deleteP.destroy();
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}
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}
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function resolveCollision(p1, p2, delta, pixelRatio) {
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if (!p1.options.collisions || !p2.options.collisions) {
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return;
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}
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switch (p1.options.collisions.mode) {
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case CollisionMode.absorb: {
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absorb(p1, p2, delta, pixelRatio);
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break;
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}
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case CollisionMode.bounce: {
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bounce(p1, p2);
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break;
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}
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case CollisionMode.destroy: {
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destroy(p1, p2);
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break;
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}
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}
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}
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class Collider extends pluginInteractivity.ParticlesInteractorBase {
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maxDistance;
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constructor(container) {
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super(container);
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this.maxDistance = 0;
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}
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clear() {
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}
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init() {
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}
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interact(p1, _interactivityData, delta) {
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if (p1.destroyed || p1.spawning) {
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return;
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}
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const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.grid.queryCircle(pos1, radius1 * engine.double);
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for (const p2 of query) {
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if (p1 === p2 ||
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p1.id >= p2.id ||
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!p1.options.collisions?.enable ||
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!p2.options.collisions?.enable ||
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p1.options.collisions.mode !== p2.options.collisions.mode ||
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p2.destroyed ||
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p2.spawning) {
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continue;
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}
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const pos2 = p2.getPosition(), radius2 = p2.getRadius();
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if (Math.abs(Math.round(pos1.z) - Math.round(pos2.z)) > radius1 + radius2) {
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continue;
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}
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const dist = engine.getDistance(pos1, pos2), distP = radius1 + radius2;
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if (dist > distP) {
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continue;
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}
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resolveCollision(p1, p2, delta, container.retina.pixelRatio);
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}
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}
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isEnabled(particle) {
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return !!particle.options.collisions?.enable;
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}
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loadParticlesOptions(options, ...sources) {
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options.collisions ??= new Collisions();
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for (const source of sources) {
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options.collisions.load(source?.collisions);
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}
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|
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/******/ // or pass an empty string ("") and set the __webpack_public_path__ variable from your code to use your own logic.
|
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|
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|
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|
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|
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|
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257
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|
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258
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|
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259
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|
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260
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|
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261
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/******/ // object to store loaded and loading chunks
|
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262
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/******/ // undefined = chunk not loaded, null = chunk preloaded/prefetched
|
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263
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/******/ // [resolve, reject, Promise] = chunk loading, 0 = chunk loaded
|
|
264
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|
|
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|
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|
|
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|
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|
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|
|
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|
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|
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/******/ var installedChunkData = __webpack_require__.o(installedChunks, chunkId) ? installedChunks[chunkId] : undefined;
|
|
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|
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|
|
273
|
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/******/ // a Promise means "currently loading".
|
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|
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|
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|
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|
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|
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|
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|
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|
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282
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/******/ // start chunk loading
|
|
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|
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/******/ var url = __webpack_require__.p + __webpack_require__.u(chunkId);
|
|
284
|
-
/******/ // create error before stack unwound to get useful stacktrace later
|
|
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|
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/******/ var error = new Error();
|
|
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|
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/******/ var loadingEnded = (event) => {
|
|
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|
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|
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|
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/******/ installedChunkData = installedChunks[chunkId];
|
|
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|
-
/******/ if(installedChunkData !== 0) installedChunks[chunkId] = undefined;
|
|
290
|
-
/******/ if(installedChunkData) {
|
|
291
|
-
/******/ var errorType = event && (event.type === 'load' ? 'missing' : event.type);
|
|
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|
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/******/ var realSrc = event && event.target && event.target.src;
|
|
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|
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/******/ error.message = 'Loading chunk ' + chunkId + ' failed.\n(' + errorType + ': ' + realSrc + ')';
|
|
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|
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/******/ error.name = 'ChunkLoadError';
|
|
295
|
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|
|
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|
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/******/ error.request = realSrc;
|
|
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|
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/******/ installedChunkData[1](error);
|
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|
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|
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|
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|
|
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/******/ __webpack_require__.l(url, loadingEnded, "chunk-" + chunkId, chunkId);
|
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|
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303
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|
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|
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305
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/******/ };
|
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306
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-
/******/
|
|
307
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-
/******/ // no prefetching
|
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308
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/******/
|
|
309
|
-
/******/ // no preloaded
|
|
310
|
-
/******/
|
|
311
|
-
/******/ // no HMR
|
|
312
|
-
/******/
|
|
313
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-
/******/ // no HMR manifest
|
|
314
|
-
/******/
|
|
315
|
-
/******/ // no on chunks loaded
|
|
316
|
-
/******/
|
|
317
|
-
/******/ // install a JSONP callback for chunk loading
|
|
318
|
-
/******/ var webpackJsonpCallback = (parentChunkLoadingFunction, data) => {
|
|
319
|
-
/******/ var [chunkIds, moreModules, runtime] = data;
|
|
320
|
-
/******/ // add "moreModules" to the modules object,
|
|
321
|
-
/******/ // then flag all "chunkIds" as loaded and fire callback
|
|
322
|
-
/******/ var moduleId, chunkId, i = 0;
|
|
323
|
-
/******/ if(chunkIds.some((id) => (installedChunks[id] !== 0))) {
|
|
324
|
-
/******/ for(moduleId in moreModules) {
|
|
325
|
-
/******/ if(__webpack_require__.o(moreModules, moduleId)) {
|
|
326
|
-
/******/ __webpack_require__.m[moduleId] = moreModules[moduleId];
|
|
327
|
-
/******/ }
|
|
328
|
-
/******/ }
|
|
329
|
-
/******/ if(runtime) var result = runtime(__webpack_require__);
|
|
330
|
-
/******/ }
|
|
331
|
-
/******/ if(parentChunkLoadingFunction) parentChunkLoadingFunction(data);
|
|
332
|
-
/******/ for(;i < chunkIds.length; i++) {
|
|
333
|
-
/******/ chunkId = chunkIds[i];
|
|
334
|
-
/******/ if(__webpack_require__.o(installedChunks, chunkId) && installedChunks[chunkId]) {
|
|
335
|
-
/******/ installedChunks[chunkId][0]();
|
|
336
|
-
/******/ }
|
|
337
|
-
/******/ installedChunks[chunkId] = 0;
|
|
338
|
-
/******/ }
|
|
339
|
-
/******/
|
|
340
|
-
/******/ }
|
|
341
|
-
/******/
|
|
342
|
-
/******/ var chunkLoadingGlobal = this["webpackChunk_tsparticles_interaction_particles_collisions"] = this["webpackChunk_tsparticles_interaction_particles_collisions"] || [];
|
|
343
|
-
/******/ chunkLoadingGlobal.forEach(webpackJsonpCallback.bind(null, 0));
|
|
344
|
-
/******/ chunkLoadingGlobal.push = webpackJsonpCallback.bind(null, chunkLoadingGlobal.push.bind(chunkLoadingGlobal));
|
|
345
|
-
/******/ })();
|
|
346
|
-
/******/
|
|
347
|
-
/************************************************************************/
|
|
348
|
-
/******/
|
|
349
|
-
/******/ // startup
|
|
350
|
-
/******/ // Load entry module and return exports
|
|
351
|
-
/******/ // This entry module can't be inlined because the eval devtool is used.
|
|
352
|
-
/******/ var __webpack_exports__ = __webpack_require__("./dist/browser/index.js");
|
|
353
|
-
/******/
|
|
354
|
-
/******/ return __webpack_exports__;
|
|
355
|
-
/******/ })()
|
|
356
|
-
;
|
|
357
|
-
});
|
|
226
|
+
class OverlapPlugin {
|
|
227
|
+
id = "overlap";
|
|
228
|
+
async getPlugin(container) {
|
|
229
|
+
const { OverlapPluginInstance } = await Promise.resolve().then(function () { return OverlapPluginInstance$1; });
|
|
230
|
+
return new OverlapPluginInstance(container);
|
|
231
|
+
}
|
|
232
|
+
loadOptions() {
|
|
233
|
+
}
|
|
234
|
+
needsPlugin() {
|
|
235
|
+
return true;
|
|
236
|
+
}
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
async function loadParticlesCollisionsInteraction(engine) {
|
|
240
|
+
engine.checkVersion("4.0.0-beta.15");
|
|
241
|
+
await engine.pluginManager.register((e) => {
|
|
242
|
+
pluginInteractivity.ensureInteractivityPluginLoaded(e);
|
|
243
|
+
e.pluginManager.addPlugin(new OverlapPlugin());
|
|
244
|
+
e.pluginManager.addInteractor?.("particlesCollisions", container => {
|
|
245
|
+
return Promise.resolve(new Collider(container));
|
|
246
|
+
});
|
|
247
|
+
});
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
const globalObject = globalThis;
|
|
251
|
+
globalObject.__tsParticlesInternals = globalObject.__tsParticlesInternals ?? {};
|
|
252
|
+
globalObject.loadParticlesCollisionsInteraction = loadParticlesCollisionsInteraction;
|
|
253
|
+
|
|
254
|
+
const minRetries = 0;
|
|
255
|
+
class OverlapPluginInstance {
|
|
256
|
+
_container;
|
|
257
|
+
constructor(container) {
|
|
258
|
+
this._container = container;
|
|
259
|
+
}
|
|
260
|
+
checkParticlePosition(particle, position, tryCount) {
|
|
261
|
+
return !this._hasOverlaps(particle, position, tryCount);
|
|
262
|
+
}
|
|
263
|
+
_hasOverlaps = (particle, pos, tryCount) => {
|
|
264
|
+
const collisionsOptions = particle.options.collisions;
|
|
265
|
+
if (!collisionsOptions?.enable) {
|
|
266
|
+
return false;
|
|
267
|
+
}
|
|
268
|
+
const overlapOptions = collisionsOptions.overlap;
|
|
269
|
+
if (overlapOptions.enable) {
|
|
270
|
+
return false;
|
|
271
|
+
}
|
|
272
|
+
const retries = overlapOptions.retries;
|
|
273
|
+
if (retries >= minRetries && tryCount > retries) {
|
|
274
|
+
throw new Error(`Particle is overlapping and can't be placed`);
|
|
275
|
+
}
|
|
276
|
+
return !!this._container.particles.find(p => engine.getDistance(pos, p.position) < particle.getRadius() + p.getRadius());
|
|
277
|
+
};
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
var OverlapPluginInstance$1 = /*#__PURE__*/Object.freeze({
|
|
281
|
+
__proto__: null,
|
|
282
|
+
OverlapPluginInstance: OverlapPluginInstance
|
|
283
|
+
});
|
|
284
|
+
|
|
285
|
+
exports.loadParticlesCollisionsInteraction = loadParticlesCollisionsInteraction;
|
|
286
|
+
|
|
287
|
+
}));
|
|
288
|
+
Object.assign(globalThis.window || globalThis, { loadParticlesCollisionsInteraction: (globalThis.__tsParticlesInternals.interactions.particlesCollisions || {}).loadParticlesCollisionsInteraction });
|
|
289
|
+
delete (globalThis.window || globalThis).tsparticlesInternalExports;
|