@tsparticles/interaction-particles-collisions 4.0.0-alpha.8 → 4.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/224.min.js +1 -0
  2. package/235.min.js +1 -0
  3. package/860.min.js +1 -0
  4. package/README.md +5 -0
  5. package/browser/Absorb.js +7 -7
  6. package/browser/Bounce.js +10 -1
  7. package/browser/Collider.js +6 -4
  8. package/browser/Options/Classes/Collisions.js +6 -0
  9. package/browser/Options/Classes/CollisionsAbsorb.js +1 -0
  10. package/browser/Options/Classes/CollisionsOverlap.js +2 -0
  11. package/browser/OverlapPlugin.js +1 -3
  12. package/browser/OverlapPluginInstance.js +16 -15
  13. package/browser/ResolveCollision.js +2 -0
  14. package/browser/index.js +6 -3
  15. package/cjs/Absorb.js +7 -7
  16. package/cjs/Bounce.js +10 -1
  17. package/cjs/Collider.js +6 -4
  18. package/cjs/Options/Classes/Collisions.js +6 -0
  19. package/cjs/Options/Classes/CollisionsAbsorb.js +1 -0
  20. package/cjs/Options/Classes/CollisionsOverlap.js +2 -0
  21. package/cjs/OverlapPlugin.js +1 -3
  22. package/cjs/OverlapPluginInstance.js +16 -15
  23. package/cjs/ResolveCollision.js +2 -0
  24. package/cjs/index.js +6 -3
  25. package/dist_browser_Collider_js.js +10 -10
  26. package/dist_browser_OverlapPluginInstance_js.js +2 -2
  27. package/dist_browser_OverlapPlugin_js.js +2 -2
  28. package/esm/Absorb.js +7 -7
  29. package/esm/Bounce.js +10 -1
  30. package/esm/Collider.js +6 -4
  31. package/esm/Options/Classes/Collisions.js +6 -0
  32. package/esm/Options/Classes/CollisionsAbsorb.js +1 -0
  33. package/esm/Options/Classes/CollisionsOverlap.js +2 -0
  34. package/esm/OverlapPlugin.js +1 -3
  35. package/esm/OverlapPluginInstance.js +16 -15
  36. package/esm/ResolveCollision.js +2 -0
  37. package/esm/index.js +6 -3
  38. package/package.json +3 -3
  39. package/report.html +1 -1
  40. package/tsparticles.interaction.particles.collisions.js +31 -19
  41. package/tsparticles.interaction.particles.collisions.min.js +2 -2
  42. package/types/Collider.d.ts +1 -0
  43. package/umd/Absorb.js +6 -6
  44. package/umd/Bounce.js +10 -1
  45. package/umd/Collider.js +6 -4
  46. package/umd/Options/Classes/Collisions.js +6 -0
  47. package/umd/Options/Classes/CollisionsAbsorb.js +1 -0
  48. package/umd/Options/Classes/CollisionsOverlap.js +2 -0
  49. package/umd/OverlapPlugin.js +1 -3
  50. package/umd/OverlapPluginInstance.js +16 -15
  51. package/umd/ResolveCollision.js +2 -0
  52. package/umd/index.js +6 -3
  53. package/55.min.js +0 -2
  54. package/55.min.js.LICENSE.txt +0 -1
  55. package/766.min.js +0 -2
  56. package/766.min.js.LICENSE.txt +0 -1
  57. package/936.min.js +0 -2
  58. package/936.min.js.LICENSE.txt +0 -1
  59. package/tsparticles.interaction.particles.collisions.min.js.LICENSE.txt +0 -1
package/224.min.js ADDED
@@ -0,0 +1 @@
1
+ "use strict";(this.webpackChunk_tsparticles_interaction_particles_collisions=this.webpackChunk_tsparticles_interaction_particles_collisions||[]).push([[224],{224(e,s,o){o.d(s,{Collider:()=>p});var i,t,l=o(303),a=o(702);(i=t||(t={})).absorb="absorb",i.bounce="bounce",i.destroy="destroy";class n{speed;constructor(){this.speed=2}load(e){(0,l.isNull)(e)||void 0!==e.speed&&(this.speed=e.speed)}}class c{enable;retries;constructor(){this.enable=!0,this.retries=0}load(e){(0,l.isNull)(e)||(void 0!==e.enable&&(this.enable=e.enable),void 0!==e.retries&&(this.retries=e.retries))}}class r{absorb;bounce;enable;maxSpeed;mode;overlap;constructor(){this.absorb=new n,this.bounce=new l.ParticlesBounce,this.enable=!1,this.maxSpeed=50,this.mode=t.bounce,this.overlap=new c}load(e){(0,l.isNull)(e)||(this.absorb.load(e.absorb),this.bounce.load(e.bounce),void 0!==e.enable&&(this.enable=e.enable),void 0!==e.maxSpeed&&(this.maxSpeed=(0,l.setRangeValue)(e.maxSpeed)),void 0!==e.mode&&(this.mode=e.mode),this.overlap.load(e.overlap))}}function d(e,s,o,i,t,a){if(!e.options.collisions||!o.options.collisions)return;let n=e.options.collisions.absorb.speed,c=(0,l.clamp)(n*t.factor,0,i);e.size.value=Math.sqrt(s*s+c*c),o.size.value-=c,o.size.value<=a&&(o.size.value=0,o.destroy())}let u=e=>{e.options.collisions&&(e.collisionMaxSpeed??=(0,l.getRangeValue)(e.options.collisions.maxSpeed),e.velocity.length>e.collisionMaxSpeed&&(e.velocity.length=e.collisionMaxSpeed))};function b(e,s){let o=e.getMass(),i=s.getMass(),t=e.velocity.length,a=s.velocity.length,n=o*t*t+i*a*a;(0,l.circleBounce)((0,l.circleBounceDataFromParticle)(e),(0,l.circleBounceDataFromParticle)(s));let c=e.velocity.length,r=s.velocity.length,d=o*c*c+i*r*r;if(d>1e-6*n){let o=Math.sqrt(n/d);Math.abs(o-1)>1e-4&&(e.velocity.length=c*o,s.velocity.length=r*o)}u(e),u(s)}class p extends a.ParticlesInteractorBase{maxDistance;constructor(e){super(e),this.maxDistance=0}clear(){}init(){}interact(e,s,o){if(e.destroyed||e.spawning)return;let i=this.container,a=e.getPosition(),n=e.getRadius();for(let s of i.particles.grid.queryCircle(a,n*l.double)){if(e===s||e.id>=s.id||!e.options.collisions?.enable||!s.options.collisions?.enable||e.options.collisions.mode!==s.options.collisions.mode||s.destroyed||s.spawning)continue;let c=s.getPosition(),r=s.getRadius();if(!(Math.abs(Math.round(a.z)-Math.round(c.z))>n+r))(0,l.getDistance)(a,c)>n+r||function(e,s,o,i){if(e.options.collisions&&s.options.collisions)switch(e.options.collisions.mode){case t.absorb:let l,a;l=e.getRadius(),a=s.getRadius(),!l&&a?e.destroy():l&&!a?s.destroy():l&&a&&(l>=a?d(e,l,s,a,o,i):d(s,a,e,l,o,i));break;case t.bounce:b(e,s);break;case t.destroy:let n,c;e.unbreakable||s.unbreakable||b(e,s),n=e.getRadius(),c=s.getRadius(),!n&&c?e.destroy():n&&!c?s.destroy():n&&c&&(e.getRadius()>=s.getRadius()?s:e).destroy()}}(e,s,o,i.retina.pixelRatio)}}isEnabled(e){return!!e.options.collisions?.enable}loadParticlesOptions(e,...s){for(let o of(e.collisions??=new r,s))e.collisions.load(o?.collisions)}reset(){}}}}]);
package/235.min.js ADDED
@@ -0,0 +1 @@
1
+ "use strict";(this.webpackChunk_tsparticles_interaction_particles_collisions=this.webpackChunk_tsparticles_interaction_particles_collisions||[]).push([[235],{235(i,t,e){e.r(t),e.d(t,{OverlapPlugin:()=>s});class s{id="overlap";async getPlugin(i){let{OverlapPluginInstance:t}=await e.e(860).then(e.bind(e,860));return new t(i)}loadOptions(){}needsPlugin(){return!0}}}}]);
package/860.min.js ADDED
@@ -0,0 +1 @@
1
+ "use strict";(this.webpackChunk_tsparticles_interaction_particles_collisions=this.webpackChunk_tsparticles_interaction_particles_collisions||[]).push([[860],{860(t,i,e){e.d(i,{OverlapPluginInstance:()=>r});var s=e(303);class r{_container;constructor(t){this._container=t}checkParticlePosition(t,i,e){return!this._hasOverlaps(t,i,e)}_hasOverlaps=(t,i,e)=>{let r=t.options.collisions;if(!r?.enable)return!1;let n=r.overlap;if(n.enable)return!1;let a=n.retries;if(a>=0&&e>a)throw Error("Particle is overlapping and can't be placed");return!!this._container.particles.find(e=>(0,s.getDistance)(i,e.position)<t.getRadius()+e.getRadius())}}}}]);
package/README.md CHANGED
@@ -27,6 +27,7 @@ Once the scripts are loaded you can set up `tsParticles` and the interaction plu
27
27
 
28
28
  ```javascript
29
29
  (async () => {
30
+ await loadInteractivityPlugin(tsParticles);
30
31
  await loadParticlesCollisionsInteraction(tsParticles);
31
32
 
32
33
  await tsParticles.load({
@@ -56,9 +57,11 @@ Then you need to import it in the app, like this:
56
57
 
57
58
  ```javascript
58
59
  const { tsParticles } = require("@tsparticles/engine");
60
+ const { loadInteractivityPlugin } = require("@tsparticles/plugin-interactivity");
59
61
  const { loadParticlesCollisionsInteraction } = require("@tsparticles/interaction-particles-collisions");
60
62
 
61
63
  (async () => {
64
+ await loadInteractivityPlugin(tsParticles);
62
65
  await loadParticlesCollisionsInteraction(tsParticles);
63
66
  })();
64
67
  ```
@@ -67,9 +70,11 @@ or
67
70
 
68
71
  ```javascript
69
72
  import { tsParticles } from "@tsparticles/engine";
73
+ import { loadInteractivityPlugin } from "@tsparticles/plugin-interactivity";}
70
74
  import { loadParticlesCollisionsInteraction } from "@tsparticles/interaction-particles-collisions";
71
75
 
72
76
  (async () => {
77
+ await loadInteractivityPlugin(tsParticles);
73
78
  await loadParticlesCollisionsInteraction(tsParticles);
74
79
  })();
75
80
  ```
package/browser/Absorb.js CHANGED
@@ -1,13 +1,13 @@
1
- import { clamp, half } from "@tsparticles/engine";
2
- const absorbFactor = 10, minAbsorbFactor = 0;
3
- function updateAbsorb(p1, _r1, p2, r2, delta, pixelRatio) {
1
+ import { clamp } from "@tsparticles/engine";
2
+ const minAbsorbAmount = 0;
3
+ function updateAbsorb(p1, r1, p2, r2, delta, pixelRatio) {
4
4
  if (!p1.options.collisions || !p2.options.collisions) {
5
5
  return;
6
6
  }
7
- const factor = clamp((p1.options.collisions.absorb.speed * delta.factor) / absorbFactor, minAbsorbFactor, r2);
8
- p1.size.value += factor * half;
9
- p2.size.value -= factor;
10
- if (r2 <= pixelRatio) {
7
+ const absorbSpeed = p1.options.collisions.absorb.speed, shrinkAmount = clamp(absorbSpeed * delta.factor, minAbsorbAmount, r2);
8
+ p1.size.value = Math.sqrt(r1 * r1 + shrinkAmount * shrinkAmount);
9
+ p2.size.value -= shrinkAmount;
10
+ if (p2.size.value <= pixelRatio) {
11
11
  p2.size.value = 0;
12
12
  p2.destroy();
13
13
  }
package/browser/Bounce.js CHANGED
@@ -1,5 +1,5 @@
1
1
  import { circleBounce, circleBounceDataFromParticle, getRangeValue } from "@tsparticles/engine";
2
- const fixBounceSpeed = (p) => {
2
+ const energyCorrectionMinRatio = 1e-6, energyDriftThreshold = 1e-4, correctionFactorNeutral = 1, fixBounceSpeed = (p) => {
3
3
  if (!p.options.collisions) {
4
4
  return;
5
5
  }
@@ -9,7 +9,16 @@ const fixBounceSpeed = (p) => {
9
9
  }
10
10
  };
11
11
  export function bounce(p1, p2) {
12
+ const m1 = p1.getMass(), m2 = p2.getMass(), speed1Before = p1.velocity.length, speed2Before = p2.velocity.length, keBefore = m1 * speed1Before * speed1Before + m2 * speed2Before * speed2Before;
12
13
  circleBounce(circleBounceDataFromParticle(p1), circleBounceDataFromParticle(p2));
14
+ const speed1After = p1.velocity.length, speed2After = p2.velocity.length, keAfter = m1 * speed1After * speed1After + m2 * speed2After * speed2After;
15
+ if (keAfter > keBefore * energyCorrectionMinRatio) {
16
+ const correctionFactor = Math.sqrt(keBefore / keAfter);
17
+ if (Math.abs(correctionFactor - correctionFactorNeutral) > energyDriftThreshold) {
18
+ p1.velocity.length = speed1After * correctionFactor;
19
+ p2.velocity.length = speed2After * correctionFactor;
20
+ }
21
+ }
13
22
  fixBounceSpeed(p1);
14
23
  fixBounceSpeed(p2);
15
24
  }
@@ -3,8 +3,10 @@ import { ParticlesInteractorBase } from "@tsparticles/plugin-interactivity";
3
3
  import { Collisions } from "./Options/Classes/Collisions.js";
4
4
  import { resolveCollision } from "./ResolveCollision.js";
5
5
  export class Collider extends ParticlesInteractorBase {
6
+ maxDistance;
6
7
  constructor(container) {
7
8
  super(container);
9
+ this.maxDistance = 0;
8
10
  }
9
11
  clear() {
10
12
  }
@@ -14,12 +16,12 @@ export class Collider extends ParticlesInteractorBase {
14
16
  if (p1.destroyed || p1.spawning) {
15
17
  return;
16
18
  }
17
- const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.quadTree.queryCircle(pos1, radius1 * double);
19
+ const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.grid.queryCircle(pos1, radius1 * double);
18
20
  for (const p2 of query) {
19
21
  if (p1 === p2 ||
20
- !p1.options.collisions ||
21
- !p2.options.collisions ||
22
- !p2.options.collisions.enable ||
22
+ p1.id >= p2.id ||
23
+ !p1.options.collisions?.enable ||
24
+ !p2.options.collisions?.enable ||
23
25
  p1.options.collisions.mode !== p2.options.collisions.mode ||
24
26
  p2.destroyed ||
25
27
  p2.spawning) {
@@ -3,6 +3,12 @@ import { CollisionMode } from "../../CollisionMode.js";
3
3
  import { CollisionsAbsorb } from "./CollisionsAbsorb.js";
4
4
  import { CollisionsOverlap } from "./CollisionsOverlap.js";
5
5
  export class Collisions {
6
+ absorb;
7
+ bounce;
8
+ enable;
9
+ maxSpeed;
10
+ mode;
11
+ overlap;
6
12
  constructor() {
7
13
  this.absorb = new CollisionsAbsorb();
8
14
  this.bounce = new ParticlesBounce();
@@ -1,5 +1,6 @@
1
1
  import { isNull } from "@tsparticles/engine";
2
2
  export class CollisionsAbsorb {
3
+ speed;
3
4
  constructor() {
4
5
  this.speed = 2;
5
6
  }
@@ -1,5 +1,7 @@
1
1
  import { isNull } from "@tsparticles/engine";
2
2
  export class CollisionsOverlap {
3
+ enable;
4
+ retries;
3
5
  constructor() {
4
6
  this.enable = true;
5
7
  this.retries = 0;
@@ -1,7 +1,5 @@
1
1
  export class OverlapPlugin {
2
- constructor() {
3
- this.id = "overlap";
4
- }
2
+ id = "overlap";
5
3
  async getPlugin(container) {
6
4
  const { OverlapPluginInstance } = await import("./OverlapPluginInstance.js");
7
5
  return new OverlapPluginInstance(container);
@@ -1,25 +1,26 @@
1
1
  import { getDistance } from "@tsparticles/engine";
2
2
  const minRetries = 0;
3
3
  export class OverlapPluginInstance {
4
+ _container;
4
5
  constructor(container) {
5
- this._hasOverlaps = (particle, pos, tryCount) => {
6
- const collisionsOptions = particle.options.collisions;
7
- if (!collisionsOptions?.enable) {
8
- return false;
9
- }
10
- const overlapOptions = collisionsOptions.overlap;
11
- if (overlapOptions.enable) {
12
- return false;
13
- }
14
- const retries = overlapOptions.retries;
15
- if (retries >= minRetries && tryCount > retries) {
16
- throw new Error(`Particle is overlapping and can't be placed`);
17
- }
18
- return !!this._container.particles.find(p => getDistance(pos, p.position) < particle.getRadius() + p.getRadius());
19
- };
20
6
  this._container = container;
21
7
  }
22
8
  checkParticlePosition(particle, position, tryCount) {
23
9
  return !this._hasOverlaps(particle, position, tryCount);
24
10
  }
11
+ _hasOverlaps = (particle, pos, tryCount) => {
12
+ const collisionsOptions = particle.options.collisions;
13
+ if (!collisionsOptions?.enable) {
14
+ return false;
15
+ }
16
+ const overlapOptions = collisionsOptions.overlap;
17
+ if (overlapOptions.enable) {
18
+ return false;
19
+ }
20
+ const retries = overlapOptions.retries;
21
+ if (retries >= minRetries && tryCount > retries) {
22
+ throw new Error(`Particle is overlapping and can't be placed`);
23
+ }
24
+ return !!this._container.particles.find(p => getDistance(pos, p.position) < particle.getRadius() + p.getRadius());
25
+ };
25
26
  }
@@ -19,5 +19,7 @@ export function resolveCollision(p1, p2, delta, pixelRatio) {
19
19
  destroy(p1, p2);
20
20
  break;
21
21
  }
22
+ default:
23
+ break;
22
24
  }
23
25
  }
package/browser/index.js CHANGED
@@ -1,8 +1,11 @@
1
1
  export async function loadParticlesCollisionsInteraction(engine) {
2
- engine.checkVersion("4.0.0-alpha.8");
2
+ engine.checkVersion("4.0.0-beta.0");
3
3
  await engine.register(async (e) => {
4
- const { loadInteractivityPlugin } = await import("@tsparticles/plugin-interactivity"), { OverlapPlugin } = await import("./OverlapPlugin.js");
5
- await loadInteractivityPlugin(e);
4
+ const [{ ensureInteractivityPluginLoaded }, { OverlapPlugin },] = await Promise.all([
5
+ import("@tsparticles/plugin-interactivity"),
6
+ import("./OverlapPlugin.js"),
7
+ ]);
8
+ ensureInteractivityPluginLoaded(e);
6
9
  e.addPlugin(new OverlapPlugin());
7
10
  e.addInteractor?.("particlesCollisions", async (container) => {
8
11
  const { Collider } = await import("./Collider.js");
package/cjs/Absorb.js CHANGED
@@ -1,13 +1,13 @@
1
- import { clamp, half } from "@tsparticles/engine";
2
- const absorbFactor = 10, minAbsorbFactor = 0;
3
- function updateAbsorb(p1, _r1, p2, r2, delta, pixelRatio) {
1
+ import { clamp } from "@tsparticles/engine";
2
+ const minAbsorbAmount = 0;
3
+ function updateAbsorb(p1, r1, p2, r2, delta, pixelRatio) {
4
4
  if (!p1.options.collisions || !p2.options.collisions) {
5
5
  return;
6
6
  }
7
- const factor = clamp((p1.options.collisions.absorb.speed * delta.factor) / absorbFactor, minAbsorbFactor, r2);
8
- p1.size.value += factor * half;
9
- p2.size.value -= factor;
10
- if (r2 <= pixelRatio) {
7
+ const absorbSpeed = p1.options.collisions.absorb.speed, shrinkAmount = clamp(absorbSpeed * delta.factor, minAbsorbAmount, r2);
8
+ p1.size.value = Math.sqrt(r1 * r1 + shrinkAmount * shrinkAmount);
9
+ p2.size.value -= shrinkAmount;
10
+ if (p2.size.value <= pixelRatio) {
11
11
  p2.size.value = 0;
12
12
  p2.destroy();
13
13
  }
package/cjs/Bounce.js CHANGED
@@ -1,5 +1,5 @@
1
1
  import { circleBounce, circleBounceDataFromParticle, getRangeValue } from "@tsparticles/engine";
2
- const fixBounceSpeed = (p) => {
2
+ const energyCorrectionMinRatio = 1e-6, energyDriftThreshold = 1e-4, correctionFactorNeutral = 1, fixBounceSpeed = (p) => {
3
3
  if (!p.options.collisions) {
4
4
  return;
5
5
  }
@@ -9,7 +9,16 @@ const fixBounceSpeed = (p) => {
9
9
  }
10
10
  };
11
11
  export function bounce(p1, p2) {
12
+ const m1 = p1.getMass(), m2 = p2.getMass(), speed1Before = p1.velocity.length, speed2Before = p2.velocity.length, keBefore = m1 * speed1Before * speed1Before + m2 * speed2Before * speed2Before;
12
13
  circleBounce(circleBounceDataFromParticle(p1), circleBounceDataFromParticle(p2));
14
+ const speed1After = p1.velocity.length, speed2After = p2.velocity.length, keAfter = m1 * speed1After * speed1After + m2 * speed2After * speed2After;
15
+ if (keAfter > keBefore * energyCorrectionMinRatio) {
16
+ const correctionFactor = Math.sqrt(keBefore / keAfter);
17
+ if (Math.abs(correctionFactor - correctionFactorNeutral) > energyDriftThreshold) {
18
+ p1.velocity.length = speed1After * correctionFactor;
19
+ p2.velocity.length = speed2After * correctionFactor;
20
+ }
21
+ }
13
22
  fixBounceSpeed(p1);
14
23
  fixBounceSpeed(p2);
15
24
  }
package/cjs/Collider.js CHANGED
@@ -3,8 +3,10 @@ import { ParticlesInteractorBase } from "@tsparticles/plugin-interactivity";
3
3
  import { Collisions } from "./Options/Classes/Collisions.js";
4
4
  import { resolveCollision } from "./ResolveCollision.js";
5
5
  export class Collider extends ParticlesInteractorBase {
6
+ maxDistance;
6
7
  constructor(container) {
7
8
  super(container);
9
+ this.maxDistance = 0;
8
10
  }
9
11
  clear() {
10
12
  }
@@ -14,12 +16,12 @@ export class Collider extends ParticlesInteractorBase {
14
16
  if (p1.destroyed || p1.spawning) {
15
17
  return;
16
18
  }
17
- const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.quadTree.queryCircle(pos1, radius1 * double);
19
+ const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.grid.queryCircle(pos1, radius1 * double);
18
20
  for (const p2 of query) {
19
21
  if (p1 === p2 ||
20
- !p1.options.collisions ||
21
- !p2.options.collisions ||
22
- !p2.options.collisions.enable ||
22
+ p1.id >= p2.id ||
23
+ !p1.options.collisions?.enable ||
24
+ !p2.options.collisions?.enable ||
23
25
  p1.options.collisions.mode !== p2.options.collisions.mode ||
24
26
  p2.destroyed ||
25
27
  p2.spawning) {
@@ -3,6 +3,12 @@ import { CollisionMode } from "../../CollisionMode.js";
3
3
  import { CollisionsAbsorb } from "./CollisionsAbsorb.js";
4
4
  import { CollisionsOverlap } from "./CollisionsOverlap.js";
5
5
  export class Collisions {
6
+ absorb;
7
+ bounce;
8
+ enable;
9
+ maxSpeed;
10
+ mode;
11
+ overlap;
6
12
  constructor() {
7
13
  this.absorb = new CollisionsAbsorb();
8
14
  this.bounce = new ParticlesBounce();
@@ -1,5 +1,6 @@
1
1
  import { isNull } from "@tsparticles/engine";
2
2
  export class CollisionsAbsorb {
3
+ speed;
3
4
  constructor() {
4
5
  this.speed = 2;
5
6
  }
@@ -1,5 +1,7 @@
1
1
  import { isNull } from "@tsparticles/engine";
2
2
  export class CollisionsOverlap {
3
+ enable;
4
+ retries;
3
5
  constructor() {
4
6
  this.enable = true;
5
7
  this.retries = 0;
@@ -1,7 +1,5 @@
1
1
  export class OverlapPlugin {
2
- constructor() {
3
- this.id = "overlap";
4
- }
2
+ id = "overlap";
5
3
  async getPlugin(container) {
6
4
  const { OverlapPluginInstance } = await import("./OverlapPluginInstance.js");
7
5
  return new OverlapPluginInstance(container);
@@ -1,25 +1,26 @@
1
1
  import { getDistance } from "@tsparticles/engine";
2
2
  const minRetries = 0;
3
3
  export class OverlapPluginInstance {
4
+ _container;
4
5
  constructor(container) {
5
- this._hasOverlaps = (particle, pos, tryCount) => {
6
- const collisionsOptions = particle.options.collisions;
7
- if (!collisionsOptions?.enable) {
8
- return false;
9
- }
10
- const overlapOptions = collisionsOptions.overlap;
11
- if (overlapOptions.enable) {
12
- return false;
13
- }
14
- const retries = overlapOptions.retries;
15
- if (retries >= minRetries && tryCount > retries) {
16
- throw new Error(`Particle is overlapping and can't be placed`);
17
- }
18
- return !!this._container.particles.find(p => getDistance(pos, p.position) < particle.getRadius() + p.getRadius());
19
- };
20
6
  this._container = container;
21
7
  }
22
8
  checkParticlePosition(particle, position, tryCount) {
23
9
  return !this._hasOverlaps(particle, position, tryCount);
24
10
  }
11
+ _hasOverlaps = (particle, pos, tryCount) => {
12
+ const collisionsOptions = particle.options.collisions;
13
+ if (!collisionsOptions?.enable) {
14
+ return false;
15
+ }
16
+ const overlapOptions = collisionsOptions.overlap;
17
+ if (overlapOptions.enable) {
18
+ return false;
19
+ }
20
+ const retries = overlapOptions.retries;
21
+ if (retries >= minRetries && tryCount > retries) {
22
+ throw new Error(`Particle is overlapping and can't be placed`);
23
+ }
24
+ return !!this._container.particles.find(p => getDistance(pos, p.position) < particle.getRadius() + p.getRadius());
25
+ };
25
26
  }
@@ -19,5 +19,7 @@ export function resolveCollision(p1, p2, delta, pixelRatio) {
19
19
  destroy(p1, p2);
20
20
  break;
21
21
  }
22
+ default:
23
+ break;
22
24
  }
23
25
  }
package/cjs/index.js CHANGED
@@ -1,8 +1,11 @@
1
1
  export async function loadParticlesCollisionsInteraction(engine) {
2
- engine.checkVersion("4.0.0-alpha.8");
2
+ engine.checkVersion("4.0.0-beta.0");
3
3
  await engine.register(async (e) => {
4
- const { loadInteractivityPlugin } = await import("@tsparticles/plugin-interactivity"), { OverlapPlugin } = await import("./OverlapPlugin.js");
5
- await loadInteractivityPlugin(e);
4
+ const [{ ensureInteractivityPluginLoaded }, { OverlapPlugin },] = await Promise.all([
5
+ import("@tsparticles/plugin-interactivity"),
6
+ import("./OverlapPlugin.js"),
7
+ ]);
8
+ ensureInteractivityPluginLoaded(e);
6
9
  e.addPlugin(new OverlapPlugin());
7
10
  e.addInteractor?.("particlesCollisions", async (container) => {
8
11
  const { Collider } = await import("./Collider.js");
@@ -4,7 +4,7 @@
4
4
  * Demo / Generator : https://particles.js.org/
5
5
  * GitHub : https://www.github.com/matteobruni/tsparticles
6
6
  * How to use? : Check the GitHub README
7
- * v4.0.0-alpha.8
7
+ * v4.0.0-beta.0
8
8
  */
9
9
  "use strict";
10
10
  /*
@@ -23,7 +23,7 @@
23
23
  \********************************/
24
24
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
25
25
 
26
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ absorb: () => (/* binding */ absorb)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst absorbFactor = 10,\n minAbsorbFactor = 0;\nfunction updateAbsorb(p1, _r1, p2, r2, delta, pixelRatio) {\n if (!p1.options.collisions || !p2.options.collisions) {\n return;\n }\n const factor = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(p1.options.collisions.absorb.speed * delta.factor / absorbFactor, minAbsorbFactor, r2);\n p1.size.value += factor * _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.half;\n p2.size.value -= factor;\n if (r2 <= pixelRatio) {\n p2.size.value = 0;\n p2.destroy();\n }\n}\nfunction absorb(p1, p2, delta, pixelRatio) {\n const r1 = p1.getRadius(),\n r2 = p2.getRadius();\n if (!r1 && r2) {\n p1.destroy();\n } else if (r1 && !r2) {\n p2.destroy();\n } else if (r1 && r2) {\n if (r1 >= r2) {\n updateAbsorb(p1, r1, p2, r2, delta, pixelRatio);\n } else {\n updateAbsorb(p2, r2, p1, r1, delta, pixelRatio);\n }\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Absorb.js?\n}");
26
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ absorb: () => (/* binding */ absorb)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst minAbsorbAmount = 0;\nfunction updateAbsorb(p1, r1, p2, r2, delta, pixelRatio) {\n if (!p1.options.collisions || !p2.options.collisions) {\n return;\n }\n const absorbSpeed = p1.options.collisions.absorb.speed, shrinkAmount = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(absorbSpeed * delta.factor, minAbsorbAmount, r2);\n p1.size.value = Math.sqrt(r1 * r1 + shrinkAmount * shrinkAmount);\n p2.size.value -= shrinkAmount;\n if (p2.size.value <= pixelRatio) {\n p2.size.value = 0;\n p2.destroy();\n }\n}\nfunction absorb(p1, p2, delta, pixelRatio) {\n const r1 = p1.getRadius(), r2 = p2.getRadius();\n if (!r1 && r2) {\n p1.destroy();\n } else if (r1 && !r2) {\n p2.destroy();\n } else if (r1 && r2) {\n if (r1 >= r2) {\n updateAbsorb(p1, r1, p2, r2, delta, pixelRatio);\n } else {\n updateAbsorb(p2, r2, p1, r1, delta, pixelRatio);\n }\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Absorb.js?\n}");
27
27
 
28
28
  /***/ },
29
29
 
@@ -33,7 +33,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
33
33
  \********************************/
34
34
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
35
35
 
36
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ bounce: () => (/* binding */ bounce)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst fixBounceSpeed = p => {\n if (!p.options.collisions) {\n return;\n }\n p.collisionMaxSpeed ??= (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(p.options.collisions.maxSpeed);\n if (p.velocity.length > p.collisionMaxSpeed) {\n p.velocity.length = p.collisionMaxSpeed;\n }\n};\nfunction bounce(p1, p2) {\n (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounce)((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounceDataFromParticle)(p1), (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounceDataFromParticle)(p2));\n fixBounceSpeed(p1);\n fixBounceSpeed(p2);\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Bounce.js?\n}");
36
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ bounce: () => (/* binding */ bounce)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst energyCorrectionMinRatio = 1e-6, energyDriftThreshold = 1e-4, correctionFactorNeutral = 1, fixBounceSpeed = (p)=>{\n if (!p.options.collisions) {\n return;\n }\n p.collisionMaxSpeed ??= (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(p.options.collisions.maxSpeed);\n if (p.velocity.length > p.collisionMaxSpeed) {\n p.velocity.length = p.collisionMaxSpeed;\n }\n};\nfunction bounce(p1, p2) {\n const m1 = p1.getMass(), m2 = p2.getMass(), speed1Before = p1.velocity.length, speed2Before = p2.velocity.length, keBefore = m1 * speed1Before * speed1Before + m2 * speed2Before * speed2Before;\n (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounce)((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounceDataFromParticle)(p1), (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.circleBounceDataFromParticle)(p2));\n const speed1After = p1.velocity.length, speed2After = p2.velocity.length, keAfter = m1 * speed1After * speed1After + m2 * speed2After * speed2After;\n if (keAfter > keBefore * energyCorrectionMinRatio) {\n const correctionFactor = Math.sqrt(keBefore / keAfter);\n if (Math.abs(correctionFactor - correctionFactorNeutral) > energyDriftThreshold) {\n p1.velocity.length = speed1After * correctionFactor;\n p2.velocity.length = speed2After * correctionFactor;\n }\n }\n fixBounceSpeed(p1);\n fixBounceSpeed(p2);\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Bounce.js?\n}");
37
37
 
38
38
  /***/ },
39
39
 
@@ -43,7 +43,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
43
43
  \**********************************/
44
44
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
45
45
 
46
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Collider: () => (/* binding */ Collider)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_plugin_interactivity__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @tsparticles/plugin-interactivity */ \"@tsparticles/plugin-interactivity\");\n/* harmony import */ var _Options_Classes_Collisions_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Options/Classes/Collisions.js */ \"./dist/browser/Options/Classes/Collisions.js\");\n/* harmony import */ var _ResolveCollision_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./ResolveCollision.js */ \"./dist/browser/ResolveCollision.js\");\n\n\n\n\nclass Collider extends _tsparticles_plugin_interactivity__WEBPACK_IMPORTED_MODULE_1__.ParticlesInteractorBase {\n constructor(container) {\n super(container);\n }\n clear() {}\n init() {}\n interact(p1, _interactivityData, delta) {\n if (p1.destroyed || p1.spawning) {\n return;\n }\n const container = this.container,\n pos1 = p1.getPosition(),\n radius1 = p1.getRadius(),\n query = container.particles.quadTree.queryCircle(pos1, radius1 * _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.double);\n for (const p2 of query) {\n if (p1 === p2 || !p1.options.collisions || !p2.options.collisions || !p2.options.collisions.enable || p1.options.collisions.mode !== p2.options.collisions.mode || p2.destroyed || p2.spawning) {\n continue;\n }\n const pos2 = p2.getPosition(),\n radius2 = p2.getRadius();\n if (Math.abs(Math.round(pos1.z) - Math.round(pos2.z)) > radius1 + radius2) {\n continue;\n }\n const dist = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos1, pos2),\n distP = radius1 + radius2;\n if (dist > distP) {\n continue;\n }\n (0,_ResolveCollision_js__WEBPACK_IMPORTED_MODULE_3__.resolveCollision)(p1, p2, delta, container.retina.pixelRatio);\n }\n }\n isEnabled(particle) {\n return !!particle.options.collisions?.enable;\n }\n loadParticlesOptions(options, ...sources) {\n options.collisions ??= new _Options_Classes_Collisions_js__WEBPACK_IMPORTED_MODULE_2__.Collisions();\n for (const source of sources) {\n options.collisions.load(source?.collisions);\n }\n }\n reset() {}\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Collider.js?\n}");
46
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Collider: () => (/* binding */ Collider)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _tsparticles_plugin_interactivity__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! @tsparticles/plugin-interactivity */ \"@tsparticles/plugin-interactivity\");\n/* harmony import */ var _Options_Classes_Collisions_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Options/Classes/Collisions.js */ \"./dist/browser/Options/Classes/Collisions.js\");\n/* harmony import */ var _ResolveCollision_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./ResolveCollision.js */ \"./dist/browser/ResolveCollision.js\");\n\n\n\n\nclass Collider extends _tsparticles_plugin_interactivity__WEBPACK_IMPORTED_MODULE_1__.ParticlesInteractorBase {\n maxDistance;\n constructor(container){\n super(container);\n this.maxDistance = 0;\n }\n clear() {}\n init() {}\n interact(p1, _interactivityData, delta) {\n if (p1.destroyed || p1.spawning) {\n return;\n }\n const container = this.container, pos1 = p1.getPosition(), radius1 = p1.getRadius(), query = container.particles.grid.queryCircle(pos1, radius1 * _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.double);\n for (const p2 of query){\n if (p1 === p2 || p1.id >= p2.id || !p1.options.collisions?.enable || !p2.options.collisions?.enable || p1.options.collisions.mode !== p2.options.collisions.mode || p2.destroyed || p2.spawning) {\n continue;\n }\n const pos2 = p2.getPosition(), radius2 = p2.getRadius();\n if (Math.abs(Math.round(pos1.z) - Math.round(pos2.z)) > radius1 + radius2) {\n continue;\n }\n const dist = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos1, pos2), distP = radius1 + radius2;\n if (dist > distP) {\n continue;\n }\n (0,_ResolveCollision_js__WEBPACK_IMPORTED_MODULE_3__.resolveCollision)(p1, p2, delta, container.retina.pixelRatio);\n }\n }\n isEnabled(particle) {\n return !!particle.options.collisions?.enable;\n }\n loadParticlesOptions(options, ...sources) {\n options.collisions ??= new _Options_Classes_Collisions_js__WEBPACK_IMPORTED_MODULE_2__.Collisions();\n for (const source of sources){\n options.collisions.load(source?.collisions);\n }\n }\n reset() {}\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Collider.js?\n}");
47
47
 
48
48
  /***/ },
49
49
 
@@ -53,7 +53,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
53
53
  \***************************************/
54
54
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
55
55
 
56
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionMode: () => (/* binding */ CollisionMode)\n/* harmony export */ });\nvar CollisionMode;\n(function (CollisionMode) {\n CollisionMode[\"absorb\"] = \"absorb\";\n CollisionMode[\"bounce\"] = \"bounce\";\n CollisionMode[\"destroy\"] = \"destroy\";\n})(CollisionMode || (CollisionMode = {}));\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/CollisionMode.js?\n}");
56
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionMode: () => (/* binding */ CollisionMode)\n/* harmony export */ });\nvar CollisionMode;\n(function(CollisionMode) {\n CollisionMode[\"absorb\"] = \"absorb\";\n CollisionMode[\"bounce\"] = \"bounce\";\n CollisionMode[\"destroy\"] = \"destroy\";\n})(CollisionMode || (CollisionMode = {}));\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/CollisionMode.js?\n}");
57
57
 
58
58
  /***/ },
59
59
 
@@ -63,7 +63,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
63
63
  \*********************************/
64
64
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
65
65
 
66
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ destroy: () => (/* binding */ destroy)\n/* harmony export */ });\n/* harmony import */ var _Bounce_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Bounce.js */ \"./dist/browser/Bounce.js\");\n\nfunction destroy(p1, p2) {\n if (!p1.unbreakable && !p2.unbreakable) {\n (0,_Bounce_js__WEBPACK_IMPORTED_MODULE_0__.bounce)(p1, p2);\n }\n const p1Radius = p1.getRadius(),\n p2Radius = p2.getRadius();\n if (!p1Radius && p2Radius) {\n p1.destroy();\n } else if (p1Radius && !p2Radius) {\n p2.destroy();\n } else if (p1Radius && p2Radius) {\n const deleteP = p1.getRadius() >= p2.getRadius() ? p2 : p1;\n deleteP.destroy();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Destroy.js?\n}");
66
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ destroy: () => (/* binding */ destroy)\n/* harmony export */ });\n/* harmony import */ var _Bounce_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Bounce.js */ \"./dist/browser/Bounce.js\");\n\nfunction destroy(p1, p2) {\n if (!p1.unbreakable && !p2.unbreakable) {\n (0,_Bounce_js__WEBPACK_IMPORTED_MODULE_0__.bounce)(p1, p2);\n }\n const p1Radius = p1.getRadius(), p2Radius = p2.getRadius();\n if (!p1Radius && p2Radius) {\n p1.destroy();\n } else if (p1Radius && !p2Radius) {\n p2.destroy();\n } else if (p1Radius && p2Radius) {\n const deleteP = p1.getRadius() >= p2.getRadius() ? p2 : p1;\n deleteP.destroy();\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Destroy.js?\n}");
67
67
 
68
68
  /***/ },
69
69
 
@@ -73,7 +73,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
73
73
  \****************************************************/
74
74
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
75
75
 
76
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Collisions: () => (/* binding */ Collisions)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _CollisionMode_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../../CollisionMode.js */ \"./dist/browser/CollisionMode.js\");\n/* harmony import */ var _CollisionsAbsorb_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./CollisionsAbsorb.js */ \"./dist/browser/Options/Classes/CollisionsAbsorb.js\");\n/* harmony import */ var _CollisionsOverlap_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./CollisionsOverlap.js */ \"./dist/browser/Options/Classes/CollisionsOverlap.js\");\n\n\n\n\nclass Collisions {\n constructor() {\n this.absorb = new _CollisionsAbsorb_js__WEBPACK_IMPORTED_MODULE_2__.CollisionsAbsorb();\n this.bounce = new _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.ParticlesBounce();\n this.enable = false;\n this.maxSpeed = 50;\n this.mode = _CollisionMode_js__WEBPACK_IMPORTED_MODULE_1__.CollisionMode.bounce;\n this.overlap = new _CollisionsOverlap_js__WEBPACK_IMPORTED_MODULE_3__.CollisionsOverlap();\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n this.absorb.load(data.absorb);\n this.bounce.load(data.bounce);\n if (data.enable !== undefined) {\n this.enable = data.enable;\n }\n if (data.maxSpeed !== undefined) {\n this.maxSpeed = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.setRangeValue)(data.maxSpeed);\n }\n if (data.mode !== undefined) {\n this.mode = data.mode;\n }\n this.overlap.load(data.overlap);\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/Collisions.js?\n}");
76
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Collisions: () => (/* binding */ Collisions)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n/* harmony import */ var _CollisionMode_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../../CollisionMode.js */ \"./dist/browser/CollisionMode.js\");\n/* harmony import */ var _CollisionsAbsorb_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./CollisionsAbsorb.js */ \"./dist/browser/Options/Classes/CollisionsAbsorb.js\");\n/* harmony import */ var _CollisionsOverlap_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./CollisionsOverlap.js */ \"./dist/browser/Options/Classes/CollisionsOverlap.js\");\n\n\n\n\nclass Collisions {\n absorb;\n bounce;\n enable;\n maxSpeed;\n mode;\n overlap;\n constructor(){\n this.absorb = new _CollisionsAbsorb_js__WEBPACK_IMPORTED_MODULE_2__.CollisionsAbsorb();\n this.bounce = new _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.ParticlesBounce();\n this.enable = false;\n this.maxSpeed = 50;\n this.mode = _CollisionMode_js__WEBPACK_IMPORTED_MODULE_1__.CollisionMode.bounce;\n this.overlap = new _CollisionsOverlap_js__WEBPACK_IMPORTED_MODULE_3__.CollisionsOverlap();\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n this.absorb.load(data.absorb);\n this.bounce.load(data.bounce);\n if (data.enable !== undefined) {\n this.enable = data.enable;\n }\n if (data.maxSpeed !== undefined) {\n this.maxSpeed = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.setRangeValue)(data.maxSpeed);\n }\n if (data.mode !== undefined) {\n this.mode = data.mode;\n }\n this.overlap.load(data.overlap);\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/Collisions.js?\n}");
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  /***/ },
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@@ -83,7 +83,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
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  \**********************************************************/
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  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
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- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionsAbsorb: () => (/* binding */ CollisionsAbsorb)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nclass CollisionsAbsorb {\n constructor() {\n this.speed = 2;\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n if (data.speed !== undefined) {\n this.speed = data.speed;\n }\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/CollisionsAbsorb.js?\n}");
86
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionsAbsorb: () => (/* binding */ CollisionsAbsorb)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nclass CollisionsAbsorb {\n speed;\n constructor(){\n this.speed = 2;\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n if (data.speed !== undefined) {\n this.speed = data.speed;\n }\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/CollisionsAbsorb.js?\n}");
87
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88
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  /***/ },
89
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@@ -93,7 +93,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
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  \***********************************************************/
94
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  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
95
95
 
96
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionsOverlap: () => (/* binding */ CollisionsOverlap)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nclass CollisionsOverlap {\n constructor() {\n this.enable = true;\n this.retries = 0;\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n if (data.enable !== undefined) {\n this.enable = data.enable;\n }\n if (data.retries !== undefined) {\n this.retries = data.retries;\n }\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/CollisionsOverlap.js?\n}");
96
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CollisionsOverlap: () => (/* binding */ CollisionsOverlap)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nclass CollisionsOverlap {\n enable;\n retries;\n constructor(){\n this.enable = true;\n this.retries = 0;\n }\n load(data) {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isNull)(data)) {\n return;\n }\n if (data.enable !== undefined) {\n this.enable = data.enable;\n }\n if (data.retries !== undefined) {\n this.retries = data.retries;\n }\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/Options/Classes/CollisionsOverlap.js?\n}");
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  /***/ },
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@@ -103,7 +103,7 @@ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpa
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  \******************************************/
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  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
105
105
 
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- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ resolveCollision: () => (/* binding */ resolveCollision)\n/* harmony export */ });\n/* harmony import */ var _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./CollisionMode.js */ \"./dist/browser/CollisionMode.js\");\n/* harmony import */ var _Absorb_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Absorb.js */ \"./dist/browser/Absorb.js\");\n/* harmony import */ var _Bounce_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Bounce.js */ \"./dist/browser/Bounce.js\");\n/* harmony import */ var _Destroy_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Destroy.js */ \"./dist/browser/Destroy.js\");\n\n\n\n\nfunction resolveCollision(p1, p2, delta, pixelRatio) {\n if (!p1.options.collisions || !p2.options.collisions) {\n return;\n }\n switch (p1.options.collisions.mode) {\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.absorb:\n {\n (0,_Absorb_js__WEBPACK_IMPORTED_MODULE_1__.absorb)(p1, p2, delta, pixelRatio);\n break;\n }\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.bounce:\n {\n (0,_Bounce_js__WEBPACK_IMPORTED_MODULE_2__.bounce)(p1, p2);\n break;\n }\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.destroy:\n {\n (0,_Destroy_js__WEBPACK_IMPORTED_MODULE_3__.destroy)(p1, p2);\n break;\n }\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/ResolveCollision.js?\n}");
106
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ resolveCollision: () => (/* binding */ resolveCollision)\n/* harmony export */ });\n/* harmony import */ var _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./CollisionMode.js */ \"./dist/browser/CollisionMode.js\");\n/* harmony import */ var _Absorb_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./Absorb.js */ \"./dist/browser/Absorb.js\");\n/* harmony import */ var _Bounce_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Bounce.js */ \"./dist/browser/Bounce.js\");\n/* harmony import */ var _Destroy_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Destroy.js */ \"./dist/browser/Destroy.js\");\n\n\n\n\nfunction resolveCollision(p1, p2, delta, pixelRatio) {\n if (!p1.options.collisions || !p2.options.collisions) {\n return;\n }\n switch(p1.options.collisions.mode){\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.absorb:\n {\n (0,_Absorb_js__WEBPACK_IMPORTED_MODULE_1__.absorb)(p1, p2, delta, pixelRatio);\n break;\n }\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.bounce:\n {\n (0,_Bounce_js__WEBPACK_IMPORTED_MODULE_2__.bounce)(p1, p2);\n break;\n }\n case _CollisionMode_js__WEBPACK_IMPORTED_MODULE_0__.CollisionMode.destroy:\n {\n (0,_Destroy_js__WEBPACK_IMPORTED_MODULE_3__.destroy)(p1, p2);\n break;\n }\n default:\n break;\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/ResolveCollision.js?\n}");
107
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  /***/ }
109
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@@ -4,7 +4,7 @@
4
4
  * Demo / Generator : https://particles.js.org/
5
5
  * GitHub : https://www.github.com/matteobruni/tsparticles
6
6
  * How to use? : Check the GitHub README
7
- * v4.0.0-alpha.8
7
+ * v4.0.0-beta.0
8
8
  */
9
9
  "use strict";
10
10
  /*
@@ -23,7 +23,7 @@
23
23
  \***********************************************/
24
24
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
25
25
 
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- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OverlapPluginInstance: () => (/* binding */ OverlapPluginInstance)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst minRetries = 0;\nclass OverlapPluginInstance {\n constructor(container) {\n this._hasOverlaps = (particle, pos, tryCount) => {\n const collisionsOptions = particle.options.collisions;\n if (!collisionsOptions?.enable) {\n return false;\n }\n const overlapOptions = collisionsOptions.overlap;\n if (overlapOptions.enable) {\n return false;\n }\n const retries = overlapOptions.retries;\n if (retries >= minRetries && tryCount > retries) {\n throw new Error(`Particle is overlapping and can't be placed`);\n }\n return !!this._container.particles.find(p => (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, p.position) < particle.getRadius() + p.getRadius());\n };\n this._container = container;\n }\n checkParticlePosition(particle, position, tryCount) {\n return !this._hasOverlaps(particle, position, tryCount);\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/OverlapPluginInstance.js?\n}");
26
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OverlapPluginInstance: () => (/* binding */ OverlapPluginInstance)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"@tsparticles/engine\");\n\nconst minRetries = 0;\nclass OverlapPluginInstance {\n _container;\n constructor(container){\n this._container = container;\n }\n checkParticlePosition(particle, position, tryCount) {\n return !this._hasOverlaps(particle, position, tryCount);\n }\n _hasOverlaps = (particle, pos, tryCount)=>{\n const collisionsOptions = particle.options.collisions;\n if (!collisionsOptions?.enable) {\n return false;\n }\n const overlapOptions = collisionsOptions.overlap;\n if (overlapOptions.enable) {\n return false;\n }\n const retries = overlapOptions.retries;\n if (retries >= minRetries && tryCount > retries) {\n throw new Error(`Particle is overlapping and can't be placed`);\n }\n return !!this._container.particles.find((p)=>(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, p.position) < particle.getRadius() + p.getRadius());\n };\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/OverlapPluginInstance.js?\n}");
27
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  /***/ }
29
29
 
@@ -4,7 +4,7 @@
4
4
  * Demo / Generator : https://particles.js.org/
5
5
  * GitHub : https://www.github.com/matteobruni/tsparticles
6
6
  * How to use? : Check the GitHub README
7
- * v4.0.0-alpha.8
7
+ * v4.0.0-beta.0
8
8
  */
9
9
  "use strict";
10
10
  /*
@@ -23,7 +23,7 @@
23
23
  \***************************************/
24
24
  (__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) {
25
25
 
26
- eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OverlapPlugin: () => (/* binding */ OverlapPlugin)\n/* harmony export */ });\nclass OverlapPlugin {\n constructor() {\n this.id = \"overlap\";\n }\n async getPlugin(container) {\n const {\n OverlapPluginInstance\n } = await __webpack_require__.e(/*! import() */ \"dist_browser_OverlapPluginInstance_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./OverlapPluginInstance.js */ \"./dist/browser/OverlapPluginInstance.js\"));\n return new OverlapPluginInstance(container);\n }\n loadOptions() {}\n needsPlugin() {\n return true;\n }\n}\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/OverlapPlugin.js?\n}");
26
+ eval("{__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OverlapPlugin: () => (/* binding */ OverlapPlugin)\n/* harmony export */ });\nclass OverlapPlugin {\n id = \"overlap\";\n async getPlugin(container) {\n const { OverlapPluginInstance } = await __webpack_require__.e(/*! import() */ \"dist_browser_OverlapPluginInstance_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./OverlapPluginInstance.js */ \"./dist/browser/OverlapPluginInstance.js\"));\n return new OverlapPluginInstance(container);\n }\n loadOptions() {}\n needsPlugin() {\n return true;\n }\n}\n\n\n//# sourceURL=webpack://@tsparticles/interaction-particles-collisions/./dist/browser/OverlapPlugin.js?\n}");
27
27
 
28
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  /***/ }
29
29