@tsparticles/interaction-external-repulse 3.0.0-beta.2 → 3.0.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,6 @@
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  import { Circle, ExternalInteractorBase, Rectangle, Vector, clamp, divMode, divModeExecute, getDistances, getEasing, isDivModeEnabled, isInArray, mouseMoveEvent, } from "@tsparticles/engine";
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  import { Repulse } from "./Options/Classes/Repulse.js";
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+ const repulseMode = "repulse";
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  export class Repulser extends ExternalInteractorBase {
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  constructor(engine, container) {
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  super(container);
@@ -57,8 +58,9 @@ export class Repulser extends ExternalInteractorBase {
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  if (!repulseOptions) {
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  return;
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  }
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+ const { easing, speed, factor, maxSpeed } = repulseOptions, easingFunc = getEasing(easing), velocity = (divRepulse?.speed ?? speed) * factor;
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  for (const particle of query) {
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- const { dx, dy, distance } = getDistances(particle.position, position), velocity = (divRepulse?.speed ?? repulseOptions.speed) * repulseOptions.factor, repulseFactor = clamp(getEasing(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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+ const { dx, dy, distance } = getDistances(particle.position, position), repulseFactor = clamp(easingFunc(1 - distance / repulseRadius) * velocity, 0, maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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  particle.position.addTo(normVec);
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  }
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  };
@@ -87,7 +89,7 @@ export class Repulser extends ExternalInteractorBase {
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  }
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  this.handleClickMode = (mode) => {
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  const options = this.container.actualOptions, repulseOpts = options.interactivity.modes.repulse;
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- if (!repulseOpts || mode !== "repulse") {
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+ if (!repulseOpts || mode !== repulseMode) {
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  return;
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  }
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  if (!container.repulse) {
@@ -123,23 +125,23 @@ export class Repulser extends ExternalInteractorBase {
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  }
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  async interact() {
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  const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, events = options.interactivity.events, hover = events.onHover, hoverEnabled = hover.enable, hoverMode = hover.mode, click = events.onClick, clickEnabled = click.enable, clickMode = click.mode, divs = events.onDiv;
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- if (mouseMoveStatus && hoverEnabled && isInArray("repulse", hoverMode)) {
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+ if (mouseMoveStatus && hoverEnabled && isInArray(repulseMode, hoverMode)) {
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  this._hoverRepulse();
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  }
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- else if (clickEnabled && isInArray("repulse", clickMode)) {
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+ else if (clickEnabled && isInArray(repulseMode, clickMode)) {
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  this._clickRepulse();
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  }
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  else {
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- divModeExecute("repulse", divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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+ divModeExecute(repulseMode, divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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  }
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  }
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  isEnabled(particle) {
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- const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = isDivModeEnabled("repulse", divs);
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+ const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = isDivModeEnabled(repulseMode, divs);
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  if (!(divRepulse || (hover.enable && mouse.position) || (click.enable && mouse.clickPosition))) {
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  return false;
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  }
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  const hoverMode = hover.mode, clickMode = click.mode;
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- return isInArray("repulse", hoverMode) || isInArray("repulse", clickMode) || divRepulse;
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+ return isInArray(repulseMode, hoverMode) || isInArray(repulseMode, clickMode) || divRepulse;
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  }
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  loadModeOptions(options, ...sources) {
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  if (!options.repulse) {
package/cjs/Repulser.js CHANGED
@@ -3,6 +3,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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  exports.Repulser = void 0;
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  const engine_1 = require("@tsparticles/engine");
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  const Repulse_js_1 = require("./Options/Classes/Repulse.js");
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+ const repulseMode = "repulse";
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  class Repulser extends engine_1.ExternalInteractorBase {
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  constructor(engine, container) {
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  super(container);
@@ -60,8 +61,9 @@ class Repulser extends engine_1.ExternalInteractorBase {
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  if (!repulseOptions) {
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  return;
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  }
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+ const { easing, speed, factor, maxSpeed } = repulseOptions, easingFunc = (0, engine_1.getEasing)(easing), velocity = (divRepulse?.speed ?? speed) * factor;
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  for (const particle of query) {
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- const { dx, dy, distance } = (0, engine_1.getDistances)(particle.position, position), velocity = (divRepulse?.speed ?? repulseOptions.speed) * repulseOptions.factor, repulseFactor = (0, engine_1.clamp)((0, engine_1.getEasing)(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = engine_1.Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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+ const { dx, dy, distance } = (0, engine_1.getDistances)(particle.position, position), repulseFactor = (0, engine_1.clamp)(easingFunc(1 - distance / repulseRadius) * velocity, 0, maxSpeed), normVec = engine_1.Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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  particle.position.addTo(normVec);
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  }
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  };
@@ -90,7 +92,7 @@ class Repulser extends engine_1.ExternalInteractorBase {
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  }
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  this.handleClickMode = (mode) => {
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  const options = this.container.actualOptions, repulseOpts = options.interactivity.modes.repulse;
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- if (!repulseOpts || mode !== "repulse") {
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+ if (!repulseOpts || mode !== repulseMode) {
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  return;
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  }
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  if (!container.repulse) {
@@ -126,23 +128,23 @@ class Repulser extends engine_1.ExternalInteractorBase {
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  }
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  async interact() {
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  const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === engine_1.mouseMoveEvent, events = options.interactivity.events, hover = events.onHover, hoverEnabled = hover.enable, hoverMode = hover.mode, click = events.onClick, clickEnabled = click.enable, clickMode = click.mode, divs = events.onDiv;
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- if (mouseMoveStatus && hoverEnabled && (0, engine_1.isInArray)("repulse", hoverMode)) {
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+ if (mouseMoveStatus && hoverEnabled && (0, engine_1.isInArray)(repulseMode, hoverMode)) {
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  this._hoverRepulse();
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  }
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- else if (clickEnabled && (0, engine_1.isInArray)("repulse", clickMode)) {
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+ else if (clickEnabled && (0, engine_1.isInArray)(repulseMode, clickMode)) {
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  this._clickRepulse();
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  }
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  else {
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- (0, engine_1.divModeExecute)("repulse", divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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+ (0, engine_1.divModeExecute)(repulseMode, divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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  }
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  }
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  isEnabled(particle) {
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- const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = (0, engine_1.isDivModeEnabled)("repulse", divs);
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+ const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = (0, engine_1.isDivModeEnabled)(repulseMode, divs);
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  if (!(divRepulse || (hover.enable && mouse.position) || (click.enable && mouse.clickPosition))) {
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  return false;
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  }
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  const hoverMode = hover.mode, clickMode = click.mode;
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- return (0, engine_1.isInArray)("repulse", hoverMode) || (0, engine_1.isInArray)("repulse", clickMode) || divRepulse;
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+ return (0, engine_1.isInArray)(repulseMode, hoverMode) || (0, engine_1.isInArray)(repulseMode, clickMode) || divRepulse;
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  }
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  loadModeOptions(options, ...sources) {
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  if (!options.repulse) {
package/esm/Repulser.js CHANGED
@@ -1,5 +1,6 @@
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  import { Circle, ExternalInteractorBase, Rectangle, Vector, clamp, divMode, divModeExecute, getDistances, getEasing, isDivModeEnabled, isInArray, mouseMoveEvent, } from "@tsparticles/engine";
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  import { Repulse } from "./Options/Classes/Repulse.js";
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+ const repulseMode = "repulse";
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  export class Repulser extends ExternalInteractorBase {
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  constructor(engine, container) {
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  super(container);
@@ -57,8 +58,9 @@ export class Repulser extends ExternalInteractorBase {
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  if (!repulseOptions) {
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  return;
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  }
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+ const { easing, speed, factor, maxSpeed } = repulseOptions, easingFunc = getEasing(easing), velocity = (divRepulse?.speed ?? speed) * factor;
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  for (const particle of query) {
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- const { dx, dy, distance } = getDistances(particle.position, position), velocity = (divRepulse?.speed ?? repulseOptions.speed) * repulseOptions.factor, repulseFactor = clamp(getEasing(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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+ const { dx, dy, distance } = getDistances(particle.position, position), repulseFactor = clamp(easingFunc(1 - distance / repulseRadius) * velocity, 0, maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
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  particle.position.addTo(normVec);
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  }
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  };
@@ -87,7 +89,7 @@ export class Repulser extends ExternalInteractorBase {
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  }
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  this.handleClickMode = (mode) => {
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  const options = this.container.actualOptions, repulseOpts = options.interactivity.modes.repulse;
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- if (!repulseOpts || mode !== "repulse") {
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+ if (!repulseOpts || mode !== repulseMode) {
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  return;
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  }
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  if (!container.repulse) {
@@ -123,23 +125,23 @@ export class Repulser extends ExternalInteractorBase {
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  }
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  async interact() {
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  const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, events = options.interactivity.events, hover = events.onHover, hoverEnabled = hover.enable, hoverMode = hover.mode, click = events.onClick, clickEnabled = click.enable, clickMode = click.mode, divs = events.onDiv;
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- if (mouseMoveStatus && hoverEnabled && isInArray("repulse", hoverMode)) {
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+ if (mouseMoveStatus && hoverEnabled && isInArray(repulseMode, hoverMode)) {
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  this._hoverRepulse();
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  }
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- else if (clickEnabled && isInArray("repulse", clickMode)) {
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+ else if (clickEnabled && isInArray(repulseMode, clickMode)) {
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  this._clickRepulse();
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  }
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  else {
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- divModeExecute("repulse", divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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+ divModeExecute(repulseMode, divs, (selector, div) => this._singleSelectorRepulse(selector, div));
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  }
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  }
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  isEnabled(particle) {
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- const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = isDivModeEnabled("repulse", divs);
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+ const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = isDivModeEnabled(repulseMode, divs);
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  if (!(divRepulse || (hover.enable && mouse.position) || (click.enable && mouse.clickPosition))) {
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  return false;
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  }
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  const hoverMode = hover.mode, clickMode = click.mode;
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- return isInArray("repulse", hoverMode) || isInArray("repulse", clickMode) || divRepulse;
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+ return isInArray(repulseMode, hoverMode) || isInArray(repulseMode, clickMode) || divRepulse;
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  }
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  loadModeOptions(options, ...sources) {
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  if (!options.repulse) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/interaction-external-repulse",
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- "version": "3.0.0-beta.2",
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+ "version": "3.0.0-beta.4",
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  "description": "tsParticles repulse external interaction",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -60,7 +60,7 @@
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  "confettijs",
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  "fireworksjs",
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  "canvas-confetti",
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- "@tsparticles/plugin",
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+ "tsparticles-plugin",
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  "@tsparticles/interaction"
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  ],
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  "author": "Matteo Bruni <matteo.bruni@me.com>",
@@ -87,7 +87,7 @@
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  "./package.json": "./package.json"
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  },
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  "dependencies": {
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- "@tsparticles/engine": "^3.0.0-beta.2"
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+ "@tsparticles/engine": "^3.0.0-beta.4"
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  },
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  "publishConfig": {
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  "access": "public"