@tsparticles/interaction-external-repulse 3.0.0-alpha.1 → 3.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -19
- package/browser/Options/Classes/Repulse.js +1 -1
- package/browser/Options/Classes/RepulseDiv.js +0 -10
- package/browser/Repulser.js +97 -102
- package/browser/index.js +2 -2
- package/cjs/Options/Classes/Repulse.js +1 -1
- package/cjs/Options/Classes/RepulseDiv.js +0 -10
- package/cjs/Repulser.js +104 -120
- package/cjs/index.js +2 -13
- package/esm/Options/Classes/Repulse.js +1 -1
- package/esm/Options/Classes/RepulseDiv.js +0 -10
- package/esm/Repulser.js +97 -102
- package/esm/index.js +2 -2
- package/package.json +6 -5
- package/report.html +4 -4
- package/tsparticles.interaction.external.repulse.js +139 -152
- package/tsparticles.interaction.external.repulse.min.js +1 -1
- package/tsparticles.interaction.external.repulse.min.js.LICENSE.txt +1 -8
- package/types/Options/Classes/Repulse.d.ts +1 -1
- package/types/Options/Classes/RepulseBase.d.ts +1 -2
- package/types/Options/Classes/RepulseDiv.d.ts +1 -3
- package/types/Repulser.d.ts +5 -6
- package/types/index.d.ts +1 -1
- package/umd/Options/Classes/Repulse.js +2 -2
- package/umd/Options/Classes/RepulseDiv.js +1 -11
- package/umd/Repulser.js +97 -102
- package/umd/index.js +2 -2
package/cjs/Repulser.js
CHANGED
|
@@ -1,13 +1,4 @@
|
|
|
1
1
|
"use strict";
|
|
2
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
3
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
4
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
5
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
6
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
7
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
8
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
9
|
-
});
|
|
10
|
-
};
|
|
11
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
12
3
|
exports.Repulser = void 0;
|
|
13
4
|
const engine_1 = require("@tsparticles/engine");
|
|
@@ -15,36 +6,113 @@ const Repulse_1 = require("./Options/Classes/Repulse");
|
|
|
15
6
|
class Repulser extends engine_1.ExternalInteractorBase {
|
|
16
7
|
constructor(engine, container) {
|
|
17
8
|
super(container);
|
|
9
|
+
this._clickRepulse = () => {
|
|
10
|
+
const container = this.container, repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
11
|
+
if (!repulseOptions) {
|
|
12
|
+
return;
|
|
13
|
+
}
|
|
14
|
+
const repulse = container.repulse || { particles: [] };
|
|
15
|
+
if (!repulse.finish) {
|
|
16
|
+
if (!repulse.count) {
|
|
17
|
+
repulse.count = 0;
|
|
18
|
+
}
|
|
19
|
+
repulse.count++;
|
|
20
|
+
if (repulse.count === container.particles.count) {
|
|
21
|
+
repulse.finish = true;
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
if (repulse.clicking) {
|
|
25
|
+
const repulseDistance = container.retina.repulseModeDistance;
|
|
26
|
+
if (!repulseDistance || repulseDistance < 0) {
|
|
27
|
+
return;
|
|
28
|
+
}
|
|
29
|
+
const repulseRadius = Math.pow(repulseDistance / 6, 3), mouseClickPos = container.interactivity.mouse.clickPosition;
|
|
30
|
+
if (mouseClickPos === undefined) {
|
|
31
|
+
return;
|
|
32
|
+
}
|
|
33
|
+
const range = new engine_1.Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.quadTree.query(range, (p) => this.isEnabled(p));
|
|
34
|
+
for (const particle of query) {
|
|
35
|
+
const { dx, dy, distance } = (0, engine_1.getDistances)(mouseClickPos, particle.position), d = distance ** 2, velocity = repulseOptions.speed, force = (-repulseRadius * velocity) / d;
|
|
36
|
+
if (d <= repulseRadius) {
|
|
37
|
+
repulse.particles.push(particle);
|
|
38
|
+
const vect = engine_1.Vector.create(dx, dy);
|
|
39
|
+
vect.length = force;
|
|
40
|
+
particle.velocity.setTo(vect);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
else if (repulse.clicking === false) {
|
|
45
|
+
for (const particle of repulse.particles) {
|
|
46
|
+
particle.velocity.setTo(particle.initialVelocity);
|
|
47
|
+
}
|
|
48
|
+
repulse.particles = [];
|
|
49
|
+
}
|
|
50
|
+
};
|
|
51
|
+
this._hoverRepulse = () => {
|
|
52
|
+
const container = this.container, mousePos = container.interactivity.mouse.position, repulseRadius = container.retina.repulseModeDistance;
|
|
53
|
+
if (!repulseRadius || repulseRadius < 0 || !mousePos) {
|
|
54
|
+
return;
|
|
55
|
+
}
|
|
56
|
+
this._processRepulse(mousePos, repulseRadius, new engine_1.Circle(mousePos.x, mousePos.y, repulseRadius));
|
|
57
|
+
};
|
|
58
|
+
this._processRepulse = (position, repulseRadius, area, divRepulse) => {
|
|
59
|
+
const container = this.container, query = container.particles.quadTree.query(area, (p) => this.isEnabled(p)), repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
60
|
+
if (!repulseOptions) {
|
|
61
|
+
return;
|
|
62
|
+
}
|
|
63
|
+
for (const particle of query) {
|
|
64
|
+
const { dx, dy, distance } = (0, engine_1.getDistances)(particle.position, position), velocity = (divRepulse?.speed ?? repulseOptions.speed) * repulseOptions.factor, repulseFactor = (0, engine_1.clamp)((0, engine_1.getEasing)(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = engine_1.Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
|
|
65
|
+
particle.position.addTo(normVec);
|
|
66
|
+
}
|
|
67
|
+
};
|
|
68
|
+
this._singleSelectorRepulse = (selector, div) => {
|
|
69
|
+
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
70
|
+
if (!repulse) {
|
|
71
|
+
return;
|
|
72
|
+
}
|
|
73
|
+
const query = document.querySelectorAll(selector);
|
|
74
|
+
if (!query.length) {
|
|
75
|
+
return;
|
|
76
|
+
}
|
|
77
|
+
query.forEach((item) => {
|
|
78
|
+
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
|
79
|
+
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
|
80
|
+
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
|
81
|
+
}, repulseRadius = (elem.offsetWidth / 2) * pxRatio, area = div.type === "circle"
|
|
82
|
+
? new engine_1.Circle(pos.x, pos.y, repulseRadius)
|
|
83
|
+
: new engine_1.Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = (0, engine_1.divMode)(divs, elem);
|
|
84
|
+
this._processRepulse(pos, repulseRadius, area, divRepulse);
|
|
85
|
+
});
|
|
86
|
+
};
|
|
18
87
|
this._engine = engine;
|
|
19
88
|
if (!container.repulse) {
|
|
20
89
|
container.repulse = { particles: [] };
|
|
21
90
|
}
|
|
22
91
|
this.handleClickMode = (mode) => {
|
|
23
|
-
const options = this.container.actualOptions,
|
|
24
|
-
if (!
|
|
92
|
+
const options = this.container.actualOptions, repulseOpts = options.interactivity.modes.repulse;
|
|
93
|
+
if (!repulseOpts || mode !== "repulse") {
|
|
25
94
|
return;
|
|
26
95
|
}
|
|
27
96
|
if (!container.repulse) {
|
|
28
97
|
container.repulse = { particles: [] };
|
|
29
98
|
}
|
|
30
|
-
|
|
31
|
-
|
|
99
|
+
const repulse = container.repulse;
|
|
100
|
+
repulse.clicking = true;
|
|
101
|
+
repulse.count = 0;
|
|
32
102
|
for (const particle of container.repulse.particles) {
|
|
33
103
|
if (!this.isEnabled(particle)) {
|
|
34
104
|
continue;
|
|
35
105
|
}
|
|
36
106
|
particle.velocity.setTo(particle.initialVelocity);
|
|
37
107
|
}
|
|
38
|
-
|
|
39
|
-
|
|
108
|
+
repulse.particles = [];
|
|
109
|
+
repulse.finish = false;
|
|
40
110
|
setTimeout(() => {
|
|
41
|
-
if (
|
|
42
|
-
|
|
43
|
-
container.repulse = { particles: [] };
|
|
44
|
-
}
|
|
45
|
-
container.repulse.clicking = false;
|
|
111
|
+
if (container.destroyed) {
|
|
112
|
+
return;
|
|
46
113
|
}
|
|
47
|
-
|
|
114
|
+
repulse.clicking = false;
|
|
115
|
+
}, repulseOpts.duration * 1000);
|
|
48
116
|
};
|
|
49
117
|
}
|
|
50
118
|
clear() {
|
|
@@ -56,27 +124,24 @@ class Repulser extends engine_1.ExternalInteractorBase {
|
|
|
56
124
|
}
|
|
57
125
|
container.retina.repulseModeDistance = repulse.distance * container.retina.pixelRatio;
|
|
58
126
|
}
|
|
59
|
-
interact() {
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
}
|
|
71
|
-
});
|
|
127
|
+
async interact() {
|
|
128
|
+
const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === engine_1.mouseMoveEvent, events = options.interactivity.events, hover = events.onHover, hoverEnabled = hover.enable, hoverMode = hover.mode, click = events.onClick, clickEnabled = click.enable, clickMode = click.mode, divs = events.onDiv;
|
|
129
|
+
if (mouseMoveStatus && hoverEnabled && (0, engine_1.isInArray)("repulse", hoverMode)) {
|
|
130
|
+
this._hoverRepulse();
|
|
131
|
+
}
|
|
132
|
+
else if (clickEnabled && (0, engine_1.isInArray)("repulse", clickMode)) {
|
|
133
|
+
this._clickRepulse();
|
|
134
|
+
}
|
|
135
|
+
else {
|
|
136
|
+
(0, engine_1.divModeExecute)("repulse", divs, (selector, div) => this._singleSelectorRepulse(selector, div));
|
|
137
|
+
}
|
|
72
138
|
}
|
|
73
139
|
isEnabled(particle) {
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
if (!(divRepulse || (events.onHover.enable && mouse.position) || (events.onClick.enable && mouse.clickPosition))) {
|
|
140
|
+
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = (0, engine_1.isDivModeEnabled)("repulse", divs);
|
|
141
|
+
if (!(divRepulse || (hover.enable && mouse.position) || (click.enable && mouse.clickPosition))) {
|
|
77
142
|
return false;
|
|
78
143
|
}
|
|
79
|
-
const hoverMode =
|
|
144
|
+
const hoverMode = hover.mode, clickMode = click.mode;
|
|
80
145
|
return (0, engine_1.isInArray)("repulse", hoverMode) || (0, engine_1.isInArray)("repulse", clickMode) || divRepulse;
|
|
81
146
|
}
|
|
82
147
|
loadModeOptions(options, ...sources) {
|
|
@@ -84,91 +149,10 @@ class Repulser extends engine_1.ExternalInteractorBase {
|
|
|
84
149
|
options.repulse = new Repulse_1.Repulse();
|
|
85
150
|
}
|
|
86
151
|
for (const source of sources) {
|
|
87
|
-
options.repulse.load(source
|
|
152
|
+
options.repulse.load(source?.repulse);
|
|
88
153
|
}
|
|
89
154
|
}
|
|
90
155
|
reset() {
|
|
91
156
|
}
|
|
92
|
-
clickRepulse() {
|
|
93
|
-
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
94
|
-
if (!repulse) {
|
|
95
|
-
return;
|
|
96
|
-
}
|
|
97
|
-
if (!container.repulse) {
|
|
98
|
-
container.repulse = { particles: [] };
|
|
99
|
-
}
|
|
100
|
-
if (!container.repulse.finish) {
|
|
101
|
-
if (!container.repulse.count) {
|
|
102
|
-
container.repulse.count = 0;
|
|
103
|
-
}
|
|
104
|
-
container.repulse.count++;
|
|
105
|
-
if (container.repulse.count === container.particles.count) {
|
|
106
|
-
container.repulse.finish = true;
|
|
107
|
-
}
|
|
108
|
-
}
|
|
109
|
-
if (container.repulse.clicking) {
|
|
110
|
-
const repulseDistance = container.retina.repulseModeDistance;
|
|
111
|
-
if (!repulseDistance || repulseDistance < 0) {
|
|
112
|
-
return;
|
|
113
|
-
}
|
|
114
|
-
const repulseRadius = Math.pow(repulseDistance / 6, 3), mouseClickPos = container.interactivity.mouse.clickPosition;
|
|
115
|
-
if (mouseClickPos === undefined) {
|
|
116
|
-
return;
|
|
117
|
-
}
|
|
118
|
-
const range = new engine_1.Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.quadTree.query(range, (p) => this.isEnabled(p));
|
|
119
|
-
for (const particle of query) {
|
|
120
|
-
const { dx, dy, distance } = (0, engine_1.getDistances)(mouseClickPos, particle.position), d = Math.pow(distance, 2), velocity = repulse.speed, force = (-repulseRadius * velocity) / d;
|
|
121
|
-
if (d <= repulseRadius) {
|
|
122
|
-
container.repulse.particles.push(particle);
|
|
123
|
-
const vect = engine_1.Vector.create(dx, dy);
|
|
124
|
-
vect.length = force;
|
|
125
|
-
particle.velocity.setTo(vect);
|
|
126
|
-
}
|
|
127
|
-
}
|
|
128
|
-
}
|
|
129
|
-
else if (container.repulse.clicking === false) {
|
|
130
|
-
for (const particle of container.repulse.particles) {
|
|
131
|
-
particle.velocity.setTo(particle.initialVelocity);
|
|
132
|
-
}
|
|
133
|
-
container.repulse.particles = [];
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
hoverRepulse() {
|
|
137
|
-
const container = this.container, mousePos = container.interactivity.mouse.position, repulseRadius = container.retina.repulseModeDistance;
|
|
138
|
-
if (!repulseRadius || repulseRadius < 0 || !mousePos) {
|
|
139
|
-
return;
|
|
140
|
-
}
|
|
141
|
-
this.processRepulse(mousePos, repulseRadius, new engine_1.Circle(mousePos.x, mousePos.y, repulseRadius));
|
|
142
|
-
}
|
|
143
|
-
processRepulse(position, repulseRadius, area, divRepulse) {
|
|
144
|
-
var _a;
|
|
145
|
-
const container = this.container, query = container.particles.quadTree.query(area, (p) => this.isEnabled(p)), repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
146
|
-
if (!repulseOptions) {
|
|
147
|
-
return;
|
|
148
|
-
}
|
|
149
|
-
for (const particle of query) {
|
|
150
|
-
const { dx, dy, distance } = (0, engine_1.getDistances)(particle.position, position), velocity = ((_a = divRepulse === null || divRepulse === void 0 ? void 0 : divRepulse.speed) !== null && _a !== void 0 ? _a : repulseOptions.speed) * repulseOptions.factor, repulseFactor = (0, engine_1.clamp)((0, engine_1.getEasing)(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = engine_1.Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
|
|
151
|
-
particle.position.addTo(normVec);
|
|
152
|
-
}
|
|
153
|
-
}
|
|
154
|
-
singleSelectorRepulse(selector, div) {
|
|
155
|
-
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
156
|
-
if (!repulse) {
|
|
157
|
-
return;
|
|
158
|
-
}
|
|
159
|
-
const query = document.querySelectorAll(selector);
|
|
160
|
-
if (!query.length) {
|
|
161
|
-
return;
|
|
162
|
-
}
|
|
163
|
-
query.forEach((item) => {
|
|
164
|
-
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
|
165
|
-
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
|
166
|
-
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
|
167
|
-
}, repulseRadius = (elem.offsetWidth / 2) * pxRatio, area = div.type === "circle"
|
|
168
|
-
? new engine_1.Circle(pos.x, pos.y, repulseRadius)
|
|
169
|
-
: new engine_1.Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = (0, engine_1.divMode)(divs, elem);
|
|
170
|
-
this.processRepulse(pos, repulseRadius, area, divRepulse);
|
|
171
|
-
});
|
|
172
|
-
}
|
|
173
157
|
}
|
|
174
158
|
exports.Repulser = Repulser;
|
package/cjs/index.js
CHANGED
|
@@ -13,22 +13,11 @@ var __createBinding = (this && this.__createBinding) || (Object.create ? (functi
|
|
|
13
13
|
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
|
14
14
|
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
|
|
15
15
|
};
|
|
16
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
17
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
18
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
19
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
20
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
21
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
22
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
23
|
-
});
|
|
24
|
-
};
|
|
25
16
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
17
|
exports.loadExternalRepulseInteraction = void 0;
|
|
27
18
|
const Repulser_1 = require("./Repulser");
|
|
28
|
-
function loadExternalRepulseInteraction(engine) {
|
|
29
|
-
|
|
30
|
-
yield engine.addInteractor("externalRepulse", (container) => new Repulser_1.Repulser(engine, container));
|
|
31
|
-
});
|
|
19
|
+
async function loadExternalRepulseInteraction(engine, refresh = true) {
|
|
20
|
+
await engine.addInteractor("externalRepulse", (container) => new Repulser_1.Repulser(engine, container), refresh);
|
|
32
21
|
}
|
|
33
22
|
exports.loadExternalRepulseInteraction = loadExternalRepulseInteraction;
|
|
34
23
|
__exportStar(require("./Options/Classes/RepulseBase"), exports);
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
+
import { executeOnSingleOrMultiple, } from "@tsparticles/engine";
|
|
1
2
|
import { RepulseBase } from "./RepulseBase";
|
|
2
3
|
import { RepulseDiv } from "./RepulseDiv";
|
|
3
|
-
import { executeOnSingleOrMultiple } from "@tsparticles/engine";
|
|
4
4
|
export class Repulse extends RepulseBase {
|
|
5
5
|
load(data) {
|
|
6
6
|
super.load(data);
|
|
@@ -1,24 +1,14 @@
|
|
|
1
1
|
import { RepulseBase } from "./RepulseBase";
|
|
2
|
-
import { executeOnSingleOrMultiple } from "@tsparticles/engine";
|
|
3
2
|
export class RepulseDiv extends RepulseBase {
|
|
4
3
|
constructor() {
|
|
5
4
|
super();
|
|
6
5
|
this.selectors = [];
|
|
7
6
|
}
|
|
8
|
-
get ids() {
|
|
9
|
-
return executeOnSingleOrMultiple(this.selectors, (t) => t.replace("#", ""));
|
|
10
|
-
}
|
|
11
|
-
set ids(value) {
|
|
12
|
-
this.selectors = executeOnSingleOrMultiple(value, (t) => `#${t}`);
|
|
13
|
-
}
|
|
14
7
|
load(data) {
|
|
15
8
|
super.load(data);
|
|
16
9
|
if (!data) {
|
|
17
10
|
return;
|
|
18
11
|
}
|
|
19
|
-
if (data.ids !== undefined) {
|
|
20
|
-
this.ids = data.ids;
|
|
21
|
-
}
|
|
22
12
|
if (data.selectors !== undefined) {
|
|
23
13
|
this.selectors = data.selectors;
|
|
24
14
|
}
|
package/esm/Repulser.js
CHANGED
|
@@ -3,36 +3,113 @@ import { Repulse } from "./Options/Classes/Repulse";
|
|
|
3
3
|
export class Repulser extends ExternalInteractorBase {
|
|
4
4
|
constructor(engine, container) {
|
|
5
5
|
super(container);
|
|
6
|
+
this._clickRepulse = () => {
|
|
7
|
+
const container = this.container, repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
8
|
+
if (!repulseOptions) {
|
|
9
|
+
return;
|
|
10
|
+
}
|
|
11
|
+
const repulse = container.repulse || { particles: [] };
|
|
12
|
+
if (!repulse.finish) {
|
|
13
|
+
if (!repulse.count) {
|
|
14
|
+
repulse.count = 0;
|
|
15
|
+
}
|
|
16
|
+
repulse.count++;
|
|
17
|
+
if (repulse.count === container.particles.count) {
|
|
18
|
+
repulse.finish = true;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
if (repulse.clicking) {
|
|
22
|
+
const repulseDistance = container.retina.repulseModeDistance;
|
|
23
|
+
if (!repulseDistance || repulseDistance < 0) {
|
|
24
|
+
return;
|
|
25
|
+
}
|
|
26
|
+
const repulseRadius = Math.pow(repulseDistance / 6, 3), mouseClickPos = container.interactivity.mouse.clickPosition;
|
|
27
|
+
if (mouseClickPos === undefined) {
|
|
28
|
+
return;
|
|
29
|
+
}
|
|
30
|
+
const range = new Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.quadTree.query(range, (p) => this.isEnabled(p));
|
|
31
|
+
for (const particle of query) {
|
|
32
|
+
const { dx, dy, distance } = getDistances(mouseClickPos, particle.position), d = distance ** 2, velocity = repulseOptions.speed, force = (-repulseRadius * velocity) / d;
|
|
33
|
+
if (d <= repulseRadius) {
|
|
34
|
+
repulse.particles.push(particle);
|
|
35
|
+
const vect = Vector.create(dx, dy);
|
|
36
|
+
vect.length = force;
|
|
37
|
+
particle.velocity.setTo(vect);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
else if (repulse.clicking === false) {
|
|
42
|
+
for (const particle of repulse.particles) {
|
|
43
|
+
particle.velocity.setTo(particle.initialVelocity);
|
|
44
|
+
}
|
|
45
|
+
repulse.particles = [];
|
|
46
|
+
}
|
|
47
|
+
};
|
|
48
|
+
this._hoverRepulse = () => {
|
|
49
|
+
const container = this.container, mousePos = container.interactivity.mouse.position, repulseRadius = container.retina.repulseModeDistance;
|
|
50
|
+
if (!repulseRadius || repulseRadius < 0 || !mousePos) {
|
|
51
|
+
return;
|
|
52
|
+
}
|
|
53
|
+
this._processRepulse(mousePos, repulseRadius, new Circle(mousePos.x, mousePos.y, repulseRadius));
|
|
54
|
+
};
|
|
55
|
+
this._processRepulse = (position, repulseRadius, area, divRepulse) => {
|
|
56
|
+
const container = this.container, query = container.particles.quadTree.query(area, (p) => this.isEnabled(p)), repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
57
|
+
if (!repulseOptions) {
|
|
58
|
+
return;
|
|
59
|
+
}
|
|
60
|
+
for (const particle of query) {
|
|
61
|
+
const { dx, dy, distance } = getDistances(particle.position, position), velocity = (divRepulse?.speed ?? repulseOptions.speed) * repulseOptions.factor, repulseFactor = clamp(getEasing(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
|
|
62
|
+
particle.position.addTo(normVec);
|
|
63
|
+
}
|
|
64
|
+
};
|
|
65
|
+
this._singleSelectorRepulse = (selector, div) => {
|
|
66
|
+
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
67
|
+
if (!repulse) {
|
|
68
|
+
return;
|
|
69
|
+
}
|
|
70
|
+
const query = document.querySelectorAll(selector);
|
|
71
|
+
if (!query.length) {
|
|
72
|
+
return;
|
|
73
|
+
}
|
|
74
|
+
query.forEach((item) => {
|
|
75
|
+
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
|
76
|
+
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
|
77
|
+
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
|
78
|
+
}, repulseRadius = (elem.offsetWidth / 2) * pxRatio, area = div.type === "circle"
|
|
79
|
+
? new Circle(pos.x, pos.y, repulseRadius)
|
|
80
|
+
: new Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = divMode(divs, elem);
|
|
81
|
+
this._processRepulse(pos, repulseRadius, area, divRepulse);
|
|
82
|
+
});
|
|
83
|
+
};
|
|
6
84
|
this._engine = engine;
|
|
7
85
|
if (!container.repulse) {
|
|
8
86
|
container.repulse = { particles: [] };
|
|
9
87
|
}
|
|
10
88
|
this.handleClickMode = (mode) => {
|
|
11
|
-
const options = this.container.actualOptions,
|
|
12
|
-
if (!
|
|
89
|
+
const options = this.container.actualOptions, repulseOpts = options.interactivity.modes.repulse;
|
|
90
|
+
if (!repulseOpts || mode !== "repulse") {
|
|
13
91
|
return;
|
|
14
92
|
}
|
|
15
93
|
if (!container.repulse) {
|
|
16
94
|
container.repulse = { particles: [] };
|
|
17
95
|
}
|
|
18
|
-
|
|
19
|
-
|
|
96
|
+
const repulse = container.repulse;
|
|
97
|
+
repulse.clicking = true;
|
|
98
|
+
repulse.count = 0;
|
|
20
99
|
for (const particle of container.repulse.particles) {
|
|
21
100
|
if (!this.isEnabled(particle)) {
|
|
22
101
|
continue;
|
|
23
102
|
}
|
|
24
103
|
particle.velocity.setTo(particle.initialVelocity);
|
|
25
104
|
}
|
|
26
|
-
|
|
27
|
-
|
|
105
|
+
repulse.particles = [];
|
|
106
|
+
repulse.finish = false;
|
|
28
107
|
setTimeout(() => {
|
|
29
|
-
if (
|
|
30
|
-
|
|
31
|
-
container.repulse = { particles: [] };
|
|
32
|
-
}
|
|
33
|
-
container.repulse.clicking = false;
|
|
108
|
+
if (container.destroyed) {
|
|
109
|
+
return;
|
|
34
110
|
}
|
|
35
|
-
|
|
111
|
+
repulse.clicking = false;
|
|
112
|
+
}, repulseOpts.duration * 1000);
|
|
36
113
|
};
|
|
37
114
|
}
|
|
38
115
|
clear() {
|
|
@@ -45,24 +122,23 @@ export class Repulser extends ExternalInteractorBase {
|
|
|
45
122
|
container.retina.repulseModeDistance = repulse.distance * container.retina.pixelRatio;
|
|
46
123
|
}
|
|
47
124
|
async interact() {
|
|
48
|
-
const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, events = options.interactivity.events,
|
|
125
|
+
const container = this.container, options = container.actualOptions, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, events = options.interactivity.events, hover = events.onHover, hoverEnabled = hover.enable, hoverMode = hover.mode, click = events.onClick, clickEnabled = click.enable, clickMode = click.mode, divs = events.onDiv;
|
|
49
126
|
if (mouseMoveStatus && hoverEnabled && isInArray("repulse", hoverMode)) {
|
|
50
|
-
this.
|
|
127
|
+
this._hoverRepulse();
|
|
51
128
|
}
|
|
52
129
|
else if (clickEnabled && isInArray("repulse", clickMode)) {
|
|
53
|
-
this.
|
|
130
|
+
this._clickRepulse();
|
|
54
131
|
}
|
|
55
132
|
else {
|
|
56
|
-
divModeExecute("repulse", divs, (selector, div) => this.
|
|
133
|
+
divModeExecute("repulse", divs, (selector, div) => this._singleSelectorRepulse(selector, div));
|
|
57
134
|
}
|
|
58
135
|
}
|
|
59
136
|
isEnabled(particle) {
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
if (!(divRepulse || (events.onHover.enable && mouse.position) || (events.onClick.enable && mouse.clickPosition))) {
|
|
137
|
+
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv, hover = events.onHover, click = events.onClick, divRepulse = isDivModeEnabled("repulse", divs);
|
|
138
|
+
if (!(divRepulse || (hover.enable && mouse.position) || (click.enable && mouse.clickPosition))) {
|
|
63
139
|
return false;
|
|
64
140
|
}
|
|
65
|
-
const hoverMode =
|
|
141
|
+
const hoverMode = hover.mode, clickMode = click.mode;
|
|
66
142
|
return isInArray("repulse", hoverMode) || isInArray("repulse", clickMode) || divRepulse;
|
|
67
143
|
}
|
|
68
144
|
loadModeOptions(options, ...sources) {
|
|
@@ -70,90 +146,9 @@ export class Repulser extends ExternalInteractorBase {
|
|
|
70
146
|
options.repulse = new Repulse();
|
|
71
147
|
}
|
|
72
148
|
for (const source of sources) {
|
|
73
|
-
options.repulse.load(source
|
|
149
|
+
options.repulse.load(source?.repulse);
|
|
74
150
|
}
|
|
75
151
|
}
|
|
76
152
|
reset() {
|
|
77
153
|
}
|
|
78
|
-
clickRepulse() {
|
|
79
|
-
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
80
|
-
if (!repulse) {
|
|
81
|
-
return;
|
|
82
|
-
}
|
|
83
|
-
if (!container.repulse) {
|
|
84
|
-
container.repulse = { particles: [] };
|
|
85
|
-
}
|
|
86
|
-
if (!container.repulse.finish) {
|
|
87
|
-
if (!container.repulse.count) {
|
|
88
|
-
container.repulse.count = 0;
|
|
89
|
-
}
|
|
90
|
-
container.repulse.count++;
|
|
91
|
-
if (container.repulse.count === container.particles.count) {
|
|
92
|
-
container.repulse.finish = true;
|
|
93
|
-
}
|
|
94
|
-
}
|
|
95
|
-
if (container.repulse.clicking) {
|
|
96
|
-
const repulseDistance = container.retina.repulseModeDistance;
|
|
97
|
-
if (!repulseDistance || repulseDistance < 0) {
|
|
98
|
-
return;
|
|
99
|
-
}
|
|
100
|
-
const repulseRadius = Math.pow(repulseDistance / 6, 3), mouseClickPos = container.interactivity.mouse.clickPosition;
|
|
101
|
-
if (mouseClickPos === undefined) {
|
|
102
|
-
return;
|
|
103
|
-
}
|
|
104
|
-
const range = new Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.quadTree.query(range, (p) => this.isEnabled(p));
|
|
105
|
-
for (const particle of query) {
|
|
106
|
-
const { dx, dy, distance } = getDistances(mouseClickPos, particle.position), d = distance ** 2, velocity = repulse.speed, force = (-repulseRadius * velocity) / d;
|
|
107
|
-
if (d <= repulseRadius) {
|
|
108
|
-
container.repulse.particles.push(particle);
|
|
109
|
-
const vect = Vector.create(dx, dy);
|
|
110
|
-
vect.length = force;
|
|
111
|
-
particle.velocity.setTo(vect);
|
|
112
|
-
}
|
|
113
|
-
}
|
|
114
|
-
}
|
|
115
|
-
else if (container.repulse.clicking === false) {
|
|
116
|
-
for (const particle of container.repulse.particles) {
|
|
117
|
-
particle.velocity.setTo(particle.initialVelocity);
|
|
118
|
-
}
|
|
119
|
-
container.repulse.particles = [];
|
|
120
|
-
}
|
|
121
|
-
}
|
|
122
|
-
hoverRepulse() {
|
|
123
|
-
const container = this.container, mousePos = container.interactivity.mouse.position, repulseRadius = container.retina.repulseModeDistance;
|
|
124
|
-
if (!repulseRadius || repulseRadius < 0 || !mousePos) {
|
|
125
|
-
return;
|
|
126
|
-
}
|
|
127
|
-
this.processRepulse(mousePos, repulseRadius, new Circle(mousePos.x, mousePos.y, repulseRadius));
|
|
128
|
-
}
|
|
129
|
-
processRepulse(position, repulseRadius, area, divRepulse) {
|
|
130
|
-
var _a;
|
|
131
|
-
const container = this.container, query = container.particles.quadTree.query(area, (p) => this.isEnabled(p)), repulseOptions = container.actualOptions.interactivity.modes.repulse;
|
|
132
|
-
if (!repulseOptions) {
|
|
133
|
-
return;
|
|
134
|
-
}
|
|
135
|
-
for (const particle of query) {
|
|
136
|
-
const { dx, dy, distance } = getDistances(particle.position, position), velocity = ((_a = divRepulse === null || divRepulse === void 0 ? void 0 : divRepulse.speed) !== null && _a !== void 0 ? _a : repulseOptions.speed) * repulseOptions.factor, repulseFactor = clamp(getEasing(repulseOptions.easing)(1 - distance / repulseRadius) * velocity, 0, repulseOptions.maxSpeed), normVec = Vector.create(distance === 0 ? velocity : (dx / distance) * repulseFactor, distance === 0 ? velocity : (dy / distance) * repulseFactor);
|
|
137
|
-
particle.position.addTo(normVec);
|
|
138
|
-
}
|
|
139
|
-
}
|
|
140
|
-
singleSelectorRepulse(selector, div) {
|
|
141
|
-
const container = this.container, repulse = container.actualOptions.interactivity.modes.repulse;
|
|
142
|
-
if (!repulse) {
|
|
143
|
-
return;
|
|
144
|
-
}
|
|
145
|
-
const query = document.querySelectorAll(selector);
|
|
146
|
-
if (!query.length) {
|
|
147
|
-
return;
|
|
148
|
-
}
|
|
149
|
-
query.forEach((item) => {
|
|
150
|
-
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
|
151
|
-
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
|
152
|
-
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
|
153
|
-
}, repulseRadius = (elem.offsetWidth / 2) * pxRatio, area = div.type === "circle"
|
|
154
|
-
? new Circle(pos.x, pos.y, repulseRadius)
|
|
155
|
-
: new Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = divMode(divs, elem);
|
|
156
|
-
this.processRepulse(pos, repulseRadius, area, divRepulse);
|
|
157
|
-
});
|
|
158
|
-
}
|
|
159
154
|
}
|
package/esm/index.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Repulser } from "./Repulser";
|
|
2
|
-
export async function loadExternalRepulseInteraction(engine) {
|
|
3
|
-
await engine.addInteractor("externalRepulse", (container) => new Repulser(engine, container));
|
|
2
|
+
export async function loadExternalRepulseInteraction(engine, refresh = true) {
|
|
3
|
+
await engine.addInteractor("externalRepulse", (container) => new Repulser(engine, container), refresh);
|
|
4
4
|
}
|
|
5
5
|
export * from "./Options/Classes/RepulseBase";
|
|
6
6
|
export * from "./Options/Classes/RepulseDiv";
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@tsparticles/interaction-external-repulse",
|
|
3
|
-
"version": "3.0.0-
|
|
3
|
+
"version": "3.0.0-beta.0",
|
|
4
4
|
"description": "tsParticles repulse external interaction",
|
|
5
5
|
"homepage": "https://particles.js.org",
|
|
6
6
|
"repository": {
|
|
@@ -73,10 +73,11 @@
|
|
|
73
73
|
"unpkg": "tsparticles.interaction.external.repulse.min.js",
|
|
74
74
|
"module": "esm/index.js",
|
|
75
75
|
"types": "types/index.d.ts",
|
|
76
|
+
"sideEffects": false,
|
|
77
|
+
"dependencies": {
|
|
78
|
+
"@tsparticles/engine": "^3.0.0-beta.0"
|
|
79
|
+
},
|
|
76
80
|
"publishConfig": {
|
|
77
81
|
"access": "public"
|
|
78
|
-
},
|
|
79
|
-
"dependencies": {
|
|
80
|
-
"@tsparticles/engine": "^3.0.0-alpha.1"
|
|
81
82
|
}
|
|
82
|
-
}
|
|
83
|
+
}
|