@tsparticles/interaction-external-bubble 3.0.0-alpha.0

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Files changed (67) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +70 -0
  3. package/browser/Bubbler.js +294 -0
  4. package/browser/IBubblerProcessParam.js +1 -0
  5. package/browser/Options/Classes/Bubble.js +16 -0
  6. package/browser/Options/Classes/BubbleBase.js +34 -0
  7. package/browser/Options/Classes/BubbleDiv.js +26 -0
  8. package/browser/Options/Classes/BubbleOptions.js +1 -0
  9. package/browser/Options/Interfaces/IBubble.js +1 -0
  10. package/browser/Options/Interfaces/IBubbleBase.js +1 -0
  11. package/browser/Options/Interfaces/IBubbleDiv.js +1 -0
  12. package/browser/ProcessBubbleType.js +1 -0
  13. package/browser/Types.js +1 -0
  14. package/browser/index.js +10 -0
  15. package/cjs/Bubbler.js +309 -0
  16. package/cjs/IBubblerProcessParam.js +2 -0
  17. package/cjs/Options/Classes/Bubble.js +20 -0
  18. package/cjs/Options/Classes/BubbleBase.js +38 -0
  19. package/cjs/Options/Classes/BubbleDiv.js +30 -0
  20. package/cjs/Options/Classes/BubbleOptions.js +2 -0
  21. package/cjs/Options/Interfaces/IBubble.js +2 -0
  22. package/cjs/Options/Interfaces/IBubbleBase.js +2 -0
  23. package/cjs/Options/Interfaces/IBubbleDiv.js +2 -0
  24. package/cjs/ProcessBubbleType.js +2 -0
  25. package/cjs/Types.js +2 -0
  26. package/cjs/index.js +39 -0
  27. package/esm/Bubbler.js +294 -0
  28. package/esm/IBubblerProcessParam.js +1 -0
  29. package/esm/Options/Classes/Bubble.js +16 -0
  30. package/esm/Options/Classes/BubbleBase.js +34 -0
  31. package/esm/Options/Classes/BubbleDiv.js +26 -0
  32. package/esm/Options/Classes/BubbleOptions.js +1 -0
  33. package/esm/Options/Interfaces/IBubble.js +1 -0
  34. package/esm/Options/Interfaces/IBubbleBase.js +1 -0
  35. package/esm/Options/Interfaces/IBubbleDiv.js +1 -0
  36. package/esm/ProcessBubbleType.js +1 -0
  37. package/esm/Types.js +1 -0
  38. package/esm/index.js +10 -0
  39. package/package.json +82 -0
  40. package/report.html +39 -0
  41. package/tsparticles.interaction.external.bubble.js +520 -0
  42. package/tsparticles.interaction.external.bubble.min.js +2 -0
  43. package/tsparticles.interaction.external.bubble.min.js.LICENSE.txt +8 -0
  44. package/types/Bubbler.d.ts +20 -0
  45. package/types/IBubblerProcessParam.d.ts +10 -0
  46. package/types/Options/Classes/Bubble.d.ts +8 -0
  47. package/types/Options/Classes/BubbleBase.d.ts +13 -0
  48. package/types/Options/Classes/BubbleDiv.d.ts +10 -0
  49. package/types/Options/Classes/BubbleOptions.d.ts +7 -0
  50. package/types/Options/Interfaces/IBubble.d.ts +6 -0
  51. package/types/Options/Interfaces/IBubbleBase.d.ts +9 -0
  52. package/types/Options/Interfaces/IBubbleDiv.d.ts +4 -0
  53. package/types/ProcessBubbleType.d.ts +5 -0
  54. package/types/Types.d.ts +23 -0
  55. package/types/index.d.ts +8 -0
  56. package/umd/Bubbler.js +308 -0
  57. package/umd/IBubblerProcessParam.js +12 -0
  58. package/umd/Options/Classes/Bubble.js +30 -0
  59. package/umd/Options/Classes/BubbleBase.js +48 -0
  60. package/umd/Options/Classes/BubbleDiv.js +40 -0
  61. package/umd/Options/Classes/BubbleOptions.js +12 -0
  62. package/umd/Options/Interfaces/IBubble.js +12 -0
  63. package/umd/Options/Interfaces/IBubbleBase.js +12 -0
  64. package/umd/Options/Interfaces/IBubbleDiv.js +12 -0
  65. package/umd/ProcessBubbleType.js +12 -0
  66. package/umd/Types.js +12 -0
  67. package/umd/index.js +38 -0
package/LICENSE ADDED
@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2020 Matteo Bruni
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
@@ -0,0 +1,70 @@
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+ [![banner](https://particles.js.org/images/banner2.png)](https://particles.js.org)
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+
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+ # tsParticles External Bubble Interaction
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+
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+ [![jsDelivr](https://data.jsdelivr.com/v1/package/npm/tsparticles-interaction-external-bubble/badge)](https://www.jsdelivr.com/package/npm/tsparticles-interaction-external-bubble)
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+ [![npmjs](https://badge.fury.io/js/tsparticles-interaction-external-bubble.svg)](https://www.npmjs.com/package/tsparticles-interaction-external-bubble)
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+ [![npmjs](https://img.shields.io/npm/dt/tsparticles-interaction-external-bubble)](https://www.npmjs.com/package/tsparticles-interaction-external-bubble) [![GitHub Sponsors](https://img.shields.io/github/sponsors/matteobruni)](https://github.com/sponsors/matteobruni)
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+
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+ [tsParticles](https://github.com/matteobruni/tsparticles) interaction plugin for bubble effect around mouse or HTML
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+ elements.
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+
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+ ## How to use it
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+
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+ ### CDN / Vanilla JS / jQuery
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+
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+ The CDN/Vanilla version JS has one required file in vanilla configuration:
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+
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+ Including the `tsparticles.interaction.external.bubble.min.js` file will export the function to load the interaction
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+ plugin:
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+
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+ ```javascript
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+ loadExternalBubbleInteraction;
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+ ```
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+
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+ ### Usage
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+
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+ Once the scripts are loaded you can set up `tsParticles` and the interaction plugin like this:
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+
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+ ```javascript
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+ loadExternalBubbleInteraction(tsParticles);
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+
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+ tsParticles.load({
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+ id: "tsparticles",
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+ options: {
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+ /* options */
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+ },
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+ });
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+ ```
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+
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+ ### ESM / CommonJS
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+
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+ This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
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+
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+ ```shell
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+ $ npm install tsparticles-interaction-external-bubble
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+ ```
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+
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+ or
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+
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+ ```shell
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+ $ yarn add tsparticles-interaction-external-bubble
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+ ```
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+
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+ Then you need to import it in the app, like this:
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+
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+ ```javascript
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+ const { tsParticles } = require("tsparticles-engine");
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+ const { loadExternalBubbleInteraction } = require("tsparticles-interaction-external-bubble");
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+
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+ loadExternalBubbleInteraction(tsParticles);
61
+ ```
62
+
63
+ or
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+
65
+ ```javascript
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+ import { tsParticles } from "tsparticles-engine";
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+ import { loadExternalBubbleInteraction } from "tsparticles-interaction-external-bubble";
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+
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+ loadExternalBubbleInteraction(tsParticles);
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+ ```
@@ -0,0 +1,294 @@
1
+ import { Circle, ExternalInteractorBase, Rectangle, clamp, colorMix, divMode, divModeExecute, getDistance, getRangeMax, isDivModeEnabled, isInArray, itemFromSingleOrMultiple, mouseLeaveEvent, mouseMoveEvent, rangeColorToHsl, rgbToHsl, } from "@tsparticles/engine";
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+ import { Bubble } from "./Options/Classes/Bubble";
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+ function calculateBubbleValue(particleValue, modeValue, optionsValue, ratio) {
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+ if (modeValue >= optionsValue) {
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+ const value = particleValue + (modeValue - optionsValue) * ratio;
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+ return clamp(value, particleValue, modeValue);
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+ }
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+ else if (modeValue < optionsValue) {
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+ const value = particleValue - (optionsValue - modeValue) * ratio;
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+ return clamp(value, modeValue, particleValue);
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+ }
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+ }
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+ export class Bubbler extends ExternalInteractorBase {
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+ constructor(container) {
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+ super(container);
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+ if (!container.bubble) {
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+ container.bubble = {};
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+ }
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+ this.handleClickMode = (mode) => {
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+ if (mode !== "bubble") {
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+ return;
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+ }
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+ if (!container.bubble) {
24
+ container.bubble = {};
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+ }
26
+ container.bubble.clicking = true;
27
+ };
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+ }
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+ clear(particle, delta, force) {
30
+ if (particle.bubble.inRange && !force) {
31
+ return;
32
+ }
33
+ delete particle.bubble.div;
34
+ delete particle.bubble.opacity;
35
+ delete particle.bubble.radius;
36
+ delete particle.bubble.color;
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+ }
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+ init() {
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+ const container = this.container, bubble = container.actualOptions.interactivity.modes.bubble;
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+ if (!bubble) {
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+ return;
42
+ }
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+ container.retina.bubbleModeDistance = bubble.distance * container.retina.pixelRatio;
44
+ if (bubble.size !== undefined) {
45
+ container.retina.bubbleModeSize = bubble.size * container.retina.pixelRatio;
46
+ }
47
+ }
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+ async interact(delta) {
49
+ const options = this.container.actualOptions, events = options.interactivity.events, onHover = events.onHover, onClick = events.onClick, hoverEnabled = onHover.enable, hoverMode = onHover.mode, clickEnabled = onClick.enable, clickMode = onClick.mode, divs = events.onDiv;
50
+ if (hoverEnabled && isInArray("bubble", hoverMode)) {
51
+ this.hoverBubble(delta);
52
+ }
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+ else if (clickEnabled && isInArray("bubble", clickMode)) {
54
+ this.clickBubble(delta);
55
+ }
56
+ else {
57
+ divModeExecute("bubble", divs, (selector, div) => this.singleSelectorHover(delta, selector, div));
58
+ }
59
+ }
60
+ isEnabled(particle) {
61
+ var _a;
62
+ const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = ((_a = particle === null || particle === void 0 ? void 0 : particle.interactivity) !== null && _a !== void 0 ? _a : options.interactivity).events, divs = events.onDiv, divBubble = isDivModeEnabled("bubble", divs);
63
+ if (!(divBubble || (events.onHover.enable && mouse.position) || (events.onClick.enable && mouse.clickPosition))) {
64
+ return false;
65
+ }
66
+ const hoverMode = events.onHover.mode;
67
+ const clickMode = events.onClick.mode;
68
+ return isInArray("bubble", hoverMode) || isInArray("bubble", clickMode) || divBubble;
69
+ }
70
+ loadModeOptions(options, ...sources) {
71
+ if (!options.bubble) {
72
+ options.bubble = new Bubble();
73
+ }
74
+ for (const source of sources) {
75
+ options.bubble.load(source === null || source === void 0 ? void 0 : source.bubble);
76
+ }
77
+ }
78
+ reset(particle) {
79
+ particle.bubble.inRange = false;
80
+ }
81
+ clickBubble(delta) {
82
+ var _a, _b;
83
+ const container = this.container, options = container.actualOptions, mouseClickPos = container.interactivity.mouse.clickPosition, bubble = options.interactivity.modes.bubble;
84
+ if (!bubble || !mouseClickPos) {
85
+ return;
86
+ }
87
+ if (!container.bubble) {
88
+ container.bubble = {};
89
+ }
90
+ const distance = container.retina.bubbleModeDistance;
91
+ if (!distance || distance < 0) {
92
+ return;
93
+ }
94
+ const query = container.particles.quadTree.queryCircle(mouseClickPos, distance, (p) => this.isEnabled(p));
95
+ for (const particle of query) {
96
+ if (!container.bubble.clicking) {
97
+ continue;
98
+ }
99
+ particle.bubble.inRange = !container.bubble.durationEnd;
100
+ const pos = particle.getPosition(), distMouse = getDistance(pos, mouseClickPos), timeSpent = (new Date().getTime() - (container.interactivity.mouse.clickTime || 0)) / 1000;
101
+ if (timeSpent > bubble.duration) {
102
+ container.bubble.durationEnd = true;
103
+ }
104
+ if (timeSpent > bubble.duration * 2) {
105
+ container.bubble.clicking = false;
106
+ container.bubble.durationEnd = false;
107
+ }
108
+ const sizeData = {
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+ bubbleObj: {
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+ optValue: container.retina.bubbleModeSize,
111
+ value: particle.bubble.radius,
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+ },
113
+ particlesObj: {
114
+ optValue: getRangeMax(particle.options.size.value) * container.retina.pixelRatio,
115
+ value: particle.size.value,
116
+ },
117
+ type: "size",
118
+ };
119
+ this.process(particle, distMouse, timeSpent, sizeData);
120
+ const opacityData = {
121
+ bubbleObj: {
122
+ optValue: bubble.opacity,
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+ value: particle.bubble.opacity,
124
+ },
125
+ particlesObj: {
126
+ optValue: getRangeMax(particle.options.opacity.value),
127
+ value: (_b = (_a = particle.opacity) === null || _a === void 0 ? void 0 : _a.value) !== null && _b !== void 0 ? _b : 1,
128
+ },
129
+ type: "opacity",
130
+ };
131
+ this.process(particle, distMouse, timeSpent, opacityData);
132
+ if (!container.bubble.durationEnd) {
133
+ if (distMouse <= distance) {
134
+ this.hoverBubbleColor(particle, distMouse);
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+ }
136
+ else {
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+ delete particle.bubble.color;
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+ }
139
+ }
140
+ else {
141
+ delete particle.bubble.color;
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+ }
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+ }
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+ }
145
+ hoverBubble(delta) {
146
+ const container = this.container, mousePos = container.interactivity.mouse.position, distance = container.retina.bubbleModeDistance;
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+ if (!distance || distance < 0 || mousePos === undefined) {
148
+ return;
149
+ }
150
+ const query = container.particles.quadTree.queryCircle(mousePos, distance, (p) => this.isEnabled(p));
151
+ for (const particle of query) {
152
+ particle.bubble.inRange = true;
153
+ const pos = particle.getPosition(), pointDistance = getDistance(pos, mousePos), ratio = 1 - pointDistance / distance;
154
+ if (pointDistance <= distance) {
155
+ if (ratio >= 0 && container.interactivity.status === mouseMoveEvent) {
156
+ this.hoverBubbleSize(particle, ratio);
157
+ this.hoverBubbleOpacity(particle, ratio);
158
+ this.hoverBubbleColor(particle, ratio);
159
+ }
160
+ }
161
+ else {
162
+ this.reset(particle);
163
+ }
164
+ if (container.interactivity.status === mouseLeaveEvent) {
165
+ this.reset(particle);
166
+ }
167
+ }
168
+ }
169
+ hoverBubbleColor(particle, ratio, divBubble) {
170
+ const options = this.container.actualOptions;
171
+ const bubbleOptions = divBubble !== null && divBubble !== void 0 ? divBubble : options.interactivity.modes.bubble;
172
+ if (!bubbleOptions) {
173
+ return;
174
+ }
175
+ if (!particle.bubble.finalColor) {
176
+ const modeColor = bubbleOptions.color;
177
+ if (!modeColor) {
178
+ return;
179
+ }
180
+ const bubbleColor = itemFromSingleOrMultiple(modeColor);
181
+ particle.bubble.finalColor = rangeColorToHsl(bubbleColor);
182
+ }
183
+ if (!particle.bubble.finalColor) {
184
+ return;
185
+ }
186
+ if (bubbleOptions.mix) {
187
+ particle.bubble.color = undefined;
188
+ const pColor = particle.getFillColor();
189
+ particle.bubble.color = pColor
190
+ ? rgbToHsl(colorMix(pColor, particle.bubble.finalColor, 1 - ratio, ratio))
191
+ : particle.bubble.finalColor;
192
+ }
193
+ else {
194
+ particle.bubble.color = particle.bubble.finalColor;
195
+ }
196
+ }
197
+ hoverBubbleOpacity(particle, ratio, divBubble) {
198
+ var _a, _b, _c, _d;
199
+ const container = this.container, options = container.actualOptions, modeOpacity = (_a = divBubble === null || divBubble === void 0 ? void 0 : divBubble.opacity) !== null && _a !== void 0 ? _a : (_b = options.interactivity.modes.bubble) === null || _b === void 0 ? void 0 : _b.opacity;
200
+ if (!modeOpacity) {
201
+ return;
202
+ }
203
+ const optOpacity = particle.options.opacity.value;
204
+ const pOpacity = (_d = (_c = particle.opacity) === null || _c === void 0 ? void 0 : _c.value) !== null && _d !== void 0 ? _d : 1;
205
+ const opacity = calculateBubbleValue(pOpacity, modeOpacity, getRangeMax(optOpacity), ratio);
206
+ if (opacity !== undefined) {
207
+ particle.bubble.opacity = opacity;
208
+ }
209
+ }
210
+ hoverBubbleSize(particle, ratio, divBubble) {
211
+ const container = this.container, modeSize = (divBubble === null || divBubble === void 0 ? void 0 : divBubble.size) ? divBubble.size * container.retina.pixelRatio : container.retina.bubbleModeSize;
212
+ if (modeSize === undefined) {
213
+ return;
214
+ }
215
+ const optSize = getRangeMax(particle.options.size.value) * container.retina.pixelRatio;
216
+ const pSize = particle.size.value;
217
+ const size = calculateBubbleValue(pSize, modeSize, optSize, ratio);
218
+ if (size !== undefined) {
219
+ particle.bubble.radius = size;
220
+ }
221
+ }
222
+ process(particle, distMouse, timeSpent, data) {
223
+ const container = this.container, bubbleParam = data.bubbleObj.optValue, options = container.actualOptions, bubble = options.interactivity.modes.bubble;
224
+ if (!bubble || bubbleParam === undefined) {
225
+ return;
226
+ }
227
+ const bubbleDuration = bubble.duration, bubbleDistance = container.retina.bubbleModeDistance, particlesParam = data.particlesObj.optValue, pObjBubble = data.bubbleObj.value, pObj = data.particlesObj.value || 0, type = data.type;
228
+ if (!bubbleDistance || bubbleDistance < 0 || bubbleParam === particlesParam) {
229
+ return;
230
+ }
231
+ if (!container.bubble) {
232
+ container.bubble = {};
233
+ }
234
+ if (!container.bubble.durationEnd) {
235
+ if (distMouse <= bubbleDistance) {
236
+ const obj = pObjBubble !== null && pObjBubble !== void 0 ? pObjBubble : pObj;
237
+ if (obj !== bubbleParam) {
238
+ const value = pObj - (timeSpent * (pObj - bubbleParam)) / bubbleDuration;
239
+ if (type === "size") {
240
+ particle.bubble.radius = value;
241
+ }
242
+ if (type === "opacity") {
243
+ particle.bubble.opacity = value;
244
+ }
245
+ }
246
+ }
247
+ else {
248
+ if (type === "size") {
249
+ delete particle.bubble.radius;
250
+ }
251
+ if (type === "opacity") {
252
+ delete particle.bubble.opacity;
253
+ }
254
+ }
255
+ }
256
+ else if (pObjBubble) {
257
+ if (type === "size") {
258
+ delete particle.bubble.radius;
259
+ }
260
+ if (type === "opacity") {
261
+ delete particle.bubble.opacity;
262
+ }
263
+ }
264
+ }
265
+ singleSelectorHover(delta, selector, div) {
266
+ const container = this.container, selectors = document.querySelectorAll(selector), bubble = container.actualOptions.interactivity.modes.bubble;
267
+ if (!bubble || !selectors.length) {
268
+ return;
269
+ }
270
+ selectors.forEach((item) => {
271
+ const elem = item, pxRatio = container.retina.pixelRatio, pos = {
272
+ x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
273
+ y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
274
+ }, repulseRadius = (elem.offsetWidth / 2) * pxRatio, area = div.type === "circle"
275
+ ? new Circle(pos.x, pos.y, repulseRadius)
276
+ : new Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), query = container.particles.quadTree.query(area, (p) => this.isEnabled(p));
277
+ for (const particle of query) {
278
+ if (!area.contains(particle.getPosition())) {
279
+ continue;
280
+ }
281
+ particle.bubble.inRange = true;
282
+ const divs = bubble.divs;
283
+ const divBubble = divMode(divs, elem);
284
+ if (!particle.bubble.div || particle.bubble.div !== elem) {
285
+ this.clear(particle, delta, true);
286
+ particle.bubble.div = elem;
287
+ }
288
+ this.hoverBubbleSize(particle, 1, divBubble);
289
+ this.hoverBubbleOpacity(particle, 1, divBubble);
290
+ this.hoverBubbleColor(particle, 1, divBubble);
291
+ }
292
+ });
293
+ }
294
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,16 @@
1
+ import { BubbleBase } from "./BubbleBase";
2
+ import { BubbleDiv } from "./BubbleDiv";
3
+ import { executeOnSingleOrMultiple } from "@tsparticles/engine";
4
+ export class Bubble extends BubbleBase {
5
+ load(data) {
6
+ super.load(data);
7
+ if (!data) {
8
+ return;
9
+ }
10
+ this.divs = executeOnSingleOrMultiple(data.divs, (div) => {
11
+ const tmp = new BubbleDiv();
12
+ tmp.load(div);
13
+ return tmp;
14
+ });
15
+ }
16
+ }
@@ -0,0 +1,34 @@
1
+ import { OptionsColor, executeOnSingleOrMultiple } from "@tsparticles/engine";
2
+ export class BubbleBase {
3
+ constructor() {
4
+ this.distance = 200;
5
+ this.duration = 0.4;
6
+ this.mix = false;
7
+ }
8
+ load(data) {
9
+ if (!data) {
10
+ return;
11
+ }
12
+ if (data.distance !== undefined) {
13
+ this.distance = data.distance;
14
+ }
15
+ if (data.duration !== undefined) {
16
+ this.duration = data.duration;
17
+ }
18
+ if (data.mix !== undefined) {
19
+ this.mix = data.mix;
20
+ }
21
+ if (data.opacity !== undefined) {
22
+ this.opacity = data.opacity;
23
+ }
24
+ if (data.color !== undefined) {
25
+ const sourceColor = this.color instanceof Array ? undefined : this.color;
26
+ this.color = executeOnSingleOrMultiple(data.color, (color) => {
27
+ return OptionsColor.create(sourceColor, color);
28
+ });
29
+ }
30
+ if (data.size !== undefined) {
31
+ this.size = data.size;
32
+ }
33
+ }
34
+ }
@@ -0,0 +1,26 @@
1
+ import { BubbleBase } from "./BubbleBase";
2
+ import { executeOnSingleOrMultiple } from "@tsparticles/engine";
3
+ export class BubbleDiv extends BubbleBase {
4
+ constructor() {
5
+ super();
6
+ this.selectors = [];
7
+ }
8
+ get ids() {
9
+ return executeOnSingleOrMultiple(this.selectors, (t) => t.replace("#", ""));
10
+ }
11
+ set ids(value) {
12
+ this.selectors = executeOnSingleOrMultiple(value, (t) => `#${t}`);
13
+ }
14
+ load(data) {
15
+ super.load(data);
16
+ if (!data) {
17
+ return;
18
+ }
19
+ if (data.ids !== undefined) {
20
+ this.ids = data.ids;
21
+ }
22
+ if (data.selectors !== undefined) {
23
+ this.selectors = data.selectors;
24
+ }
25
+ }
26
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,10 @@
1
+ import { Bubbler } from "./Bubbler";
2
+ export async function loadExternalBubbleInteraction(engine) {
3
+ await engine.addInteractor("externalBubble", (container) => new Bubbler(container));
4
+ }
5
+ export * from "./Options/Classes/BubbleBase";
6
+ export * from "./Options/Classes/BubbleDiv";
7
+ export * from "./Options/Classes/Bubble";
8
+ export * from "./Options/Interfaces/IBubbleBase";
9
+ export * from "./Options/Interfaces/IBubbleDiv";
10
+ export * from "./Options/Interfaces/IBubble";