@tsparticles/interaction-external-bounce 3.0.0-alpha.0 → 3.0.0-beta.0
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- package/README.md +25 -19
- package/browser/Bouncer.js +43 -44
- package/browser/index.js +2 -2
- package/cjs/Bouncer.js +49 -61
- package/cjs/index.js +2 -13
- package/esm/Bouncer.js +43 -44
- package/esm/index.js +2 -2
- package/package.json +6 -5
- package/report.html +4 -4
- package/tsparticles.interaction.external.bounce.js +55 -56
- package/tsparticles.interaction.external.bounce.min.js +1 -1
- package/tsparticles.interaction.external.bounce.min.js.LICENSE.txt +1 -8
- package/types/Bouncer.d.ts +4 -5
- package/types/index.d.ts +1 -1
- package/umd/Bouncer.js +43 -44
- package/umd/index.js +2 -2
package/README.md
CHANGED
@@ -2,9 +2,9 @@
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# tsParticles External Bounce Interaction
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[![jsDelivr](https://data.jsdelivr.com/v1/package/npm/
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[![npmjs](https://badge.fury.io/js/
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[![npmjs](https://img.shields.io/npm/dt/
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[![jsDelivr](https://data.jsdelivr.com/v1/package/npm/@tsparticles/interaction-external-bounce/badge)](https://www.jsdelivr.com/package/npm/@tsparticles/interaction-external-bounce)
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[![npmjs](https://badge.fury.io/js/@tsparticles/interaction-external-bounce.svg)](https://www.npmjs.com/package/@tsparticles/interaction-external-bounce)
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[![npmjs](https://img.shields.io/npm/dt/@tsparticles/interaction-external-bounce)](https://www.npmjs.com/package/@tsparticles/interaction-external-bounce) [![GitHub Sponsors](https://img.shields.io/github/sponsors/matteobruni)](https://github.com/sponsors/matteobruni)
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[tsParticles](https://github.com/matteobruni/tsparticles) interaction plugin for bounce effect around mouse or HTML
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elements.
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@@ -27,14 +27,16 @@ loadExternalBounceInteraction;
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Once the scripts are loaded you can set up `tsParticles` and the interaction plugin like this:
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```javascript
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-
}
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(async () => {
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await loadExternalBounceInteraction(tsParticles);
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await tsParticles.load({
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id: "tsparticles",
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options: {
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/* options */
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},
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});
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})();
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```
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### ESM / CommonJS
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@@ -42,29 +44,33 @@ tsParticles.load({
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This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
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```shell
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-
$ npm install tsparticles
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+
$ npm install @tsparticles/interaction-external-bounce
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```
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or
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```shell
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-
$ yarn add tsparticles
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+
$ yarn add @tsparticles/interaction-external-bounce
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```
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Then you need to import it in the app, like this:
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```javascript
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-
const { tsParticles } = require("tsparticles
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-
const { loadExternalBounceInteraction } = require("tsparticles
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+
const { tsParticles } = require("@tsparticles/engine");
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const { loadExternalBounceInteraction } = require("@tsparticles/interaction-external-bounce");
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-
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(async () => {
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await loadExternalBounceInteraction(tsParticles);
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})();
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```
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or
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```javascript
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-
import { tsParticles } from "tsparticles
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-
import { loadExternalBounceInteraction } from "tsparticles
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import { tsParticles } from "@tsparticles/engine";
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import { loadExternalBounceInteraction } from "@tsparticles/interaction-external-bounce";
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-
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(async () => {
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+
await loadExternalBounceInteraction(tsParticles);
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+
})();
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```
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package/browser/Bouncer.js
CHANGED
@@ -3,6 +3,45 @@ import { Bounce } from "./Options/Classes/Bounce";
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3
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export class Bouncer extends ExternalInteractorBase {
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constructor(container) {
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super(container);
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this._processBounce = (position, radius, area) => {
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const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
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for (const particle of query) {
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if (area instanceof Circle) {
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circleBounce(circleBounceDataFromParticle(particle), {
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position,
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radius,
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mass: (radius ** 2 * Math.PI) / 2,
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velocity: Vector.origin,
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factor: Vector.origin,
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});
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}
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else if (area instanceof Rectangle) {
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rectBounce(particle, calculateBounds(position, radius));
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}
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}
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};
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this._processMouseBounce = () => {
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const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
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if (!radius || radius < 0 || !mousePos) {
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return;
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}
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this._processBounce(mousePos, radius, new Circle(mousePos.x, mousePos.y, radius + tolerance));
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};
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this._singleSelectorBounce = (selector, div) => {
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const container = this.container, query = document.querySelectorAll(selector);
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if (!query.length) {
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return;
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}
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query.forEach((item) => {
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const elem = item, pxRatio = container.retina.pixelRatio, pos = {
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x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
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y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
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}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
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? new Circle(pos.x, pos.y, radius + tolerance)
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: new Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
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this._processBounce(pos, radius, area);
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});
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};
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}
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clear() {
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}
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@@ -16,15 +55,14 @@ export class Bouncer extends ExternalInteractorBase {
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async interact() {
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const container = this.container, options = container.actualOptions, events = options.interactivity.events, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, hoverEnabled = events.onHover.enable, hoverMode = events.onHover.mode, divs = events.onDiv;
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if (mouseMoveStatus && hoverEnabled && isInArray("bounce", hoverMode)) {
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this.
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this._processMouseBounce();
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}
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else {
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-
divModeExecute("bounce", divs, (selector, div) => this.
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divModeExecute("bounce", divs, (selector, div) => this._singleSelectorBounce(selector, div));
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}
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}
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isEnabled(particle) {
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-
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const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = ((_a = particle === null || particle === void 0 ? void 0 : particle.interactivity) !== null && _a !== void 0 ? _a : options.interactivity).events, divs = events.onDiv;
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const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv;
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return ((mouse.position && events.onHover.enable && isInArray("bounce", events.onHover.mode)) ||
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isDivModeEnabled("bounce", divs));
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}
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@@ -33,48 +71,9 @@ export class Bouncer extends ExternalInteractorBase {
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options.bounce = new Bounce();
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}
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35
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for (const source of sources) {
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options.bounce.load(source
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options.bounce.load(source?.bounce);
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}
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}
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reset() {
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}
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processBounce(position, radius, area) {
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const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
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for (const particle of query) {
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if (area instanceof Circle) {
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circleBounce(circleBounceDataFromParticle(particle), {
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position,
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radius,
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mass: (radius ** 2 * Math.PI) / 2,
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velocity: Vector.origin,
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factor: Vector.origin,
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});
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}
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else if (area instanceof Rectangle) {
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rectBounce(particle, calculateBounds(position, radius));
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-
}
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-
}
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}
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-
processMouseBounce() {
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-
const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
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-
if (!radius || radius < 0 || !mousePos) {
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return;
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}
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this.processBounce(mousePos, radius, new Circle(mousePos.x, mousePos.y, radius + tolerance));
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}
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singleSelectorBounce(selector, div) {
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const container = this.container, query = document.querySelectorAll(selector);
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if (!query.length) {
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return;
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}
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query.forEach((item) => {
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const elem = item, pxRatio = container.retina.pixelRatio, pos = {
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x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
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y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
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-
}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
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? new Circle(pos.x, pos.y, radius + tolerance)
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-
: new Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
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-
this.processBounce(pos, radius, area);
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-
});
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-
}
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}
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package/browser/index.js
CHANGED
@@ -1,6 +1,6 @@
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import { Bouncer } from "./Bouncer";
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2
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-
export async function loadExternalBounceInteraction(engine) {
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3
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-
await engine.addInteractor("externalBounce", (container) => new Bouncer(container));
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+
export async function loadExternalBounceInteraction(engine, refresh = true) {
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3
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await engine.addInteractor("externalBounce", (container) => new Bouncer(container), refresh);
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4
4
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}
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export * from "./Options/Classes/Bounce";
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6
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export * from "./Options/Interfaces/IBounce";
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package/cjs/Bouncer.js
CHANGED
@@ -1,13 +1,4 @@
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1
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"use strict";
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2
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-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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-
return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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2
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Object.defineProperty(exports, "__esModule", { value: true });
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3
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exports.Bouncer = void 0;
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4
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const engine_1 = require("@tsparticles/engine");
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@@ -15,6 +6,45 @@ const Bounce_1 = require("./Options/Classes/Bounce");
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6
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class Bouncer extends engine_1.ExternalInteractorBase {
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16
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constructor(container) {
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17
8
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super(container);
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9
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+
this._processBounce = (position, radius, area) => {
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10
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const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
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for (const particle of query) {
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12
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if (area instanceof engine_1.Circle) {
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(0, engine_1.circleBounce)((0, engine_1.circleBounceDataFromParticle)(particle), {
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position,
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radius,
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mass: (radius ** 2 * Math.PI) / 2,
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velocity: engine_1.Vector.origin,
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factor: engine_1.Vector.origin,
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});
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}
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+
else if (area instanceof engine_1.Rectangle) {
|
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(0, engine_1.rectBounce)(particle, (0, engine_1.calculateBounds)(position, radius));
|
23
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+
}
|
24
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+
}
|
25
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+
};
|
26
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+
this._processMouseBounce = () => {
|
27
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+
const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
|
28
|
+
if (!radius || radius < 0 || !mousePos) {
|
29
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+
return;
|
30
|
+
}
|
31
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+
this._processBounce(mousePos, radius, new engine_1.Circle(mousePos.x, mousePos.y, radius + tolerance));
|
32
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+
};
|
33
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+
this._singleSelectorBounce = (selector, div) => {
|
34
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+
const container = this.container, query = document.querySelectorAll(selector);
|
35
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+
if (!query.length) {
|
36
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+
return;
|
37
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+
}
|
38
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+
query.forEach((item) => {
|
39
|
+
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
40
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+
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
41
|
+
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
42
|
+
}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
|
43
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+
? new engine_1.Circle(pos.x, pos.y, radius + tolerance)
|
44
|
+
: new engine_1.Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
|
45
|
+
this._processBounce(pos, radius, area);
|
46
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+
});
|
47
|
+
};
|
18
48
|
}
|
19
49
|
clear() {
|
20
50
|
}
|
@@ -25,20 +55,17 @@ class Bouncer extends engine_1.ExternalInteractorBase {
|
|
25
55
|
}
|
26
56
|
container.retina.bounceModeDistance = bounce.distance * container.retina.pixelRatio;
|
27
57
|
}
|
28
|
-
interact() {
|
29
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-
|
30
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-
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31
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-
|
32
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-
|
33
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-
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-
|
35
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-
|
36
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-
}
|
37
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-
});
|
58
|
+
async interact() {
|
59
|
+
const container = this.container, options = container.actualOptions, events = options.interactivity.events, mouseMoveStatus = container.interactivity.status === engine_1.mouseMoveEvent, hoverEnabled = events.onHover.enable, hoverMode = events.onHover.mode, divs = events.onDiv;
|
60
|
+
if (mouseMoveStatus && hoverEnabled && (0, engine_1.isInArray)("bounce", hoverMode)) {
|
61
|
+
this._processMouseBounce();
|
62
|
+
}
|
63
|
+
else {
|
64
|
+
(0, engine_1.divModeExecute)("bounce", divs, (selector, div) => this._singleSelectorBounce(selector, div));
|
65
|
+
}
|
38
66
|
}
|
39
67
|
isEnabled(particle) {
|
40
|
-
|
41
|
-
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = ((_a = particle === null || particle === void 0 ? void 0 : particle.interactivity) !== null && _a !== void 0 ? _a : options.interactivity).events, divs = events.onDiv;
|
68
|
+
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv;
|
42
69
|
return ((mouse.position && events.onHover.enable && (0, engine_1.isInArray)("bounce", events.onHover.mode)) ||
|
43
70
|
(0, engine_1.isDivModeEnabled)("bounce", divs));
|
44
71
|
}
|
@@ -47,49 +74,10 @@ class Bouncer extends engine_1.ExternalInteractorBase {
|
|
47
74
|
options.bounce = new Bounce_1.Bounce();
|
48
75
|
}
|
49
76
|
for (const source of sources) {
|
50
|
-
options.bounce.load(source
|
77
|
+
options.bounce.load(source?.bounce);
|
51
78
|
}
|
52
79
|
}
|
53
80
|
reset() {
|
54
81
|
}
|
55
|
-
processBounce(position, radius, area) {
|
56
|
-
const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
|
57
|
-
for (const particle of query) {
|
58
|
-
if (area instanceof engine_1.Circle) {
|
59
|
-
(0, engine_1.circleBounce)((0, engine_1.circleBounceDataFromParticle)(particle), {
|
60
|
-
position,
|
61
|
-
radius,
|
62
|
-
mass: (Math.pow(radius, 2) * Math.PI) / 2,
|
63
|
-
velocity: engine_1.Vector.origin,
|
64
|
-
factor: engine_1.Vector.origin,
|
65
|
-
});
|
66
|
-
}
|
67
|
-
else if (area instanceof engine_1.Rectangle) {
|
68
|
-
(0, engine_1.rectBounce)(particle, (0, engine_1.calculateBounds)(position, radius));
|
69
|
-
}
|
70
|
-
}
|
71
|
-
}
|
72
|
-
processMouseBounce() {
|
73
|
-
const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
|
74
|
-
if (!radius || radius < 0 || !mousePos) {
|
75
|
-
return;
|
76
|
-
}
|
77
|
-
this.processBounce(mousePos, radius, new engine_1.Circle(mousePos.x, mousePos.y, radius + tolerance));
|
78
|
-
}
|
79
|
-
singleSelectorBounce(selector, div) {
|
80
|
-
const container = this.container, query = document.querySelectorAll(selector);
|
81
|
-
if (!query.length) {
|
82
|
-
return;
|
83
|
-
}
|
84
|
-
query.forEach((item) => {
|
85
|
-
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
86
|
-
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
87
|
-
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
88
|
-
}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
|
89
|
-
? new engine_1.Circle(pos.x, pos.y, radius + tolerance)
|
90
|
-
: new engine_1.Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
|
91
|
-
this.processBounce(pos, radius, area);
|
92
|
-
});
|
93
|
-
}
|
94
82
|
}
|
95
83
|
exports.Bouncer = Bouncer;
|
package/cjs/index.js
CHANGED
@@ -13,22 +13,11 @@ var __createBinding = (this && this.__createBinding) || (Object.create ? (functi
|
|
13
13
|
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
14
14
|
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
|
15
15
|
};
|
16
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
17
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
18
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
19
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
20
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
21
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
22
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
23
|
-
});
|
24
|
-
};
|
25
16
|
Object.defineProperty(exports, "__esModule", { value: true });
|
26
17
|
exports.loadExternalBounceInteraction = void 0;
|
27
18
|
const Bouncer_1 = require("./Bouncer");
|
28
|
-
function loadExternalBounceInteraction(engine) {
|
29
|
-
|
30
|
-
yield engine.addInteractor("externalBounce", (container) => new Bouncer_1.Bouncer(container));
|
31
|
-
});
|
19
|
+
async function loadExternalBounceInteraction(engine, refresh = true) {
|
20
|
+
await engine.addInteractor("externalBounce", (container) => new Bouncer_1.Bouncer(container), refresh);
|
32
21
|
}
|
33
22
|
exports.loadExternalBounceInteraction = loadExternalBounceInteraction;
|
34
23
|
__exportStar(require("./Options/Classes/Bounce"), exports);
|
package/esm/Bouncer.js
CHANGED
@@ -3,6 +3,45 @@ import { Bounce } from "./Options/Classes/Bounce";
|
|
3
3
|
export class Bouncer extends ExternalInteractorBase {
|
4
4
|
constructor(container) {
|
5
5
|
super(container);
|
6
|
+
this._processBounce = (position, radius, area) => {
|
7
|
+
const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
|
8
|
+
for (const particle of query) {
|
9
|
+
if (area instanceof Circle) {
|
10
|
+
circleBounce(circleBounceDataFromParticle(particle), {
|
11
|
+
position,
|
12
|
+
radius,
|
13
|
+
mass: (radius ** 2 * Math.PI) / 2,
|
14
|
+
velocity: Vector.origin,
|
15
|
+
factor: Vector.origin,
|
16
|
+
});
|
17
|
+
}
|
18
|
+
else if (area instanceof Rectangle) {
|
19
|
+
rectBounce(particle, calculateBounds(position, radius));
|
20
|
+
}
|
21
|
+
}
|
22
|
+
};
|
23
|
+
this._processMouseBounce = () => {
|
24
|
+
const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
|
25
|
+
if (!radius || radius < 0 || !mousePos) {
|
26
|
+
return;
|
27
|
+
}
|
28
|
+
this._processBounce(mousePos, radius, new Circle(mousePos.x, mousePos.y, radius + tolerance));
|
29
|
+
};
|
30
|
+
this._singleSelectorBounce = (selector, div) => {
|
31
|
+
const container = this.container, query = document.querySelectorAll(selector);
|
32
|
+
if (!query.length) {
|
33
|
+
return;
|
34
|
+
}
|
35
|
+
query.forEach((item) => {
|
36
|
+
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
37
|
+
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
38
|
+
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
39
|
+
}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
|
40
|
+
? new Circle(pos.x, pos.y, radius + tolerance)
|
41
|
+
: new Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
|
42
|
+
this._processBounce(pos, radius, area);
|
43
|
+
});
|
44
|
+
};
|
6
45
|
}
|
7
46
|
clear() {
|
8
47
|
}
|
@@ -16,15 +55,14 @@ export class Bouncer extends ExternalInteractorBase {
|
|
16
55
|
async interact() {
|
17
56
|
const container = this.container, options = container.actualOptions, events = options.interactivity.events, mouseMoveStatus = container.interactivity.status === mouseMoveEvent, hoverEnabled = events.onHover.enable, hoverMode = events.onHover.mode, divs = events.onDiv;
|
18
57
|
if (mouseMoveStatus && hoverEnabled && isInArray("bounce", hoverMode)) {
|
19
|
-
this.
|
58
|
+
this._processMouseBounce();
|
20
59
|
}
|
21
60
|
else {
|
22
|
-
divModeExecute("bounce", divs, (selector, div) => this.
|
61
|
+
divModeExecute("bounce", divs, (selector, div) => this._singleSelectorBounce(selector, div));
|
23
62
|
}
|
24
63
|
}
|
25
64
|
isEnabled(particle) {
|
26
|
-
|
27
|
-
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = ((_a = particle === null || particle === void 0 ? void 0 : particle.interactivity) !== null && _a !== void 0 ? _a : options.interactivity).events, divs = events.onDiv;
|
65
|
+
const container = this.container, options = container.actualOptions, mouse = container.interactivity.mouse, events = (particle?.interactivity ?? options.interactivity).events, divs = events.onDiv;
|
28
66
|
return ((mouse.position && events.onHover.enable && isInArray("bounce", events.onHover.mode)) ||
|
29
67
|
isDivModeEnabled("bounce", divs));
|
30
68
|
}
|
@@ -33,48 +71,9 @@ export class Bouncer extends ExternalInteractorBase {
|
|
33
71
|
options.bounce = new Bounce();
|
34
72
|
}
|
35
73
|
for (const source of sources) {
|
36
|
-
options.bounce.load(source
|
74
|
+
options.bounce.load(source?.bounce);
|
37
75
|
}
|
38
76
|
}
|
39
77
|
reset() {
|
40
78
|
}
|
41
|
-
processBounce(position, radius, area) {
|
42
|
-
const query = this.container.particles.quadTree.query(area, (p) => this.isEnabled(p));
|
43
|
-
for (const particle of query) {
|
44
|
-
if (area instanceof Circle) {
|
45
|
-
circleBounce(circleBounceDataFromParticle(particle), {
|
46
|
-
position,
|
47
|
-
radius,
|
48
|
-
mass: (radius ** 2 * Math.PI) / 2,
|
49
|
-
velocity: Vector.origin,
|
50
|
-
factor: Vector.origin,
|
51
|
-
});
|
52
|
-
}
|
53
|
-
else if (area instanceof Rectangle) {
|
54
|
-
rectBounce(particle, calculateBounds(position, radius));
|
55
|
-
}
|
56
|
-
}
|
57
|
-
}
|
58
|
-
processMouseBounce() {
|
59
|
-
const container = this.container, pxRatio = container.retina.pixelRatio, tolerance = 10 * pxRatio, mousePos = container.interactivity.mouse.position, radius = container.retina.bounceModeDistance;
|
60
|
-
if (!radius || radius < 0 || !mousePos) {
|
61
|
-
return;
|
62
|
-
}
|
63
|
-
this.processBounce(mousePos, radius, new Circle(mousePos.x, mousePos.y, radius + tolerance));
|
64
|
-
}
|
65
|
-
singleSelectorBounce(selector, div) {
|
66
|
-
const container = this.container, query = document.querySelectorAll(selector);
|
67
|
-
if (!query.length) {
|
68
|
-
return;
|
69
|
-
}
|
70
|
-
query.forEach((item) => {
|
71
|
-
const elem = item, pxRatio = container.retina.pixelRatio, pos = {
|
72
|
-
x: (elem.offsetLeft + elem.offsetWidth / 2) * pxRatio,
|
73
|
-
y: (elem.offsetTop + elem.offsetHeight / 2) * pxRatio,
|
74
|
-
}, radius = (elem.offsetWidth / 2) * pxRatio, tolerance = 10 * pxRatio, area = div.type === "circle"
|
75
|
-
? new Circle(pos.x, pos.y, radius + tolerance)
|
76
|
-
: new Rectangle(elem.offsetLeft * pxRatio - tolerance, elem.offsetTop * pxRatio - tolerance, elem.offsetWidth * pxRatio + tolerance * 2, elem.offsetHeight * pxRatio + tolerance * 2);
|
77
|
-
this.processBounce(pos, radius, area);
|
78
|
-
});
|
79
|
-
}
|
80
79
|
}
|
package/esm/index.js
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
import { Bouncer } from "./Bouncer";
|
2
|
-
export async function loadExternalBounceInteraction(engine) {
|
3
|
-
await engine.addInteractor("externalBounce", (container) => new Bouncer(container));
|
2
|
+
export async function loadExternalBounceInteraction(engine, refresh = true) {
|
3
|
+
await engine.addInteractor("externalBounce", (container) => new Bouncer(container), refresh);
|
4
4
|
}
|
5
5
|
export * from "./Options/Classes/Bounce";
|
6
6
|
export * from "./Options/Interfaces/IBounce";
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "@tsparticles/interaction-external-bounce",
|
3
|
-
"version": "3.0.0-
|
3
|
+
"version": "3.0.0-beta.0",
|
4
4
|
"description": "tsParticles bounce external interaction",
|
5
5
|
"homepage": "https://particles.js.org",
|
6
6
|
"repository": {
|
@@ -73,10 +73,11 @@
|
|
73
73
|
"unpkg": "tsparticles.interaction.external.bounce.min.js",
|
74
74
|
"module": "esm/index.js",
|
75
75
|
"types": "types/index.d.ts",
|
76
|
+
"sideEffects": false,
|
77
|
+
"dependencies": {
|
78
|
+
"@tsparticles/engine": "^3.0.0-beta.0"
|
79
|
+
},
|
76
80
|
"publishConfig": {
|
77
81
|
"access": "public"
|
78
|
-
},
|
79
|
-
"dependencies": {
|
80
|
-
"@tsparticles/engine": "^3.0.0-alpha.0"
|
81
82
|
}
|
82
|
-
}
|
83
|
+
}
|