@tsparticles/fractal-noise 4.0.0-beta.0 → 4.0.0-beta.2

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@@ -4,7 +4,7 @@ export class FractalNoise {
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  constructor() {
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  this._smoothValueNoise = new SmoothValueNoise();
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  }
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- noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise2d(x * frequency, y * frequency) * amplitude;
@@ -14,7 +14,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise3d(x * frequency, y * frequency, z * frequency) * amplitude;
@@ -24,7 +24,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise4d(x * frequency, y * frequency, z * frequency, w * frequency) * amplitude;
@@ -4,7 +4,7 @@ export class FractalNoise {
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  constructor() {
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  this._smoothValueNoise = new SmoothValueNoise();
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  }
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- noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise2d(x * frequency, y * frequency) * amplitude;
@@ -14,7 +14,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise3d(x * frequency, y * frequency, z * frequency) * amplitude;
@@ -24,7 +24,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise4d(x * frequency, y * frequency, z * frequency, w * frequency) * amplitude;
@@ -4,7 +4,7 @@ export class FractalNoise {
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  constructor() {
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  this._smoothValueNoise = new SmoothValueNoise();
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  }
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- noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise2d(x, y, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise2d(x * frequency, y * frequency) * amplitude;
@@ -14,7 +14,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise3d(x, y, z, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise3d(x * frequency, y * frequency, z * frequency) * amplitude;
@@ -24,7 +24,7 @@ export class FractalNoise {
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  }
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  return total / maxValue;
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  }
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- noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2.0) {
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+ noise4d(x, y, z, w, octaves = 5, persistence = 0.5, lacunarity = 2) {
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  let total = 0, frequency = 1, amplitude = 1, maxValue = 0;
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  for (let i = 0; i < octaves; i++) {
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  total += this._smoothValueNoise.noise4d(x * frequency, y * frequency, z * frequency, w * frequency) * amplitude;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/fractal-noise",
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- "version": "4.0.0-beta.0",
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+ "version": "4.0.0-beta.2",
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  "description": "tsParticles fractal noise library",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -91,8 +91,8 @@
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  "main": "cjs/index.js",
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  "module": "esm/index.js",
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  "types": "types/index.d.ts",
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- "dependencies": {
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- "@tsparticles/smooth-value-noise": "4.0.0-beta.0"
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+ "peerDependencies": {
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+ "@tsparticles/smooth-value-noise": "4.0.0-beta.1"
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  },
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  "exports": {
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  ".": {
@@ -100,8 +100,7 @@
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  "browser": "./browser/index.js",
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  "import": "./esm/index.js",
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  "require": "./cjs/index.js",
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- "umd": "./umd/index.js",
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- "default": "./cjs/index.js"
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+ "default": "./esm/index.js"
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  },
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  "./package.json": "./package.json"
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  },