@tsparticles/engine 4.0.0-alpha.4 → 4.0.0-alpha.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/794.min.js +1 -1
  2. package/794.min.js.LICENSE.txt +1 -1
  3. package/browser/Core/Canvas.js +25 -19
  4. package/browser/Core/Engine.js +32 -39
  5. package/browser/Core/Particle.js +22 -6
  6. package/browser/Core/Utils/Constants.js +1 -1
  7. package/browser/Enums/Types/EasingType.js +18 -3
  8. package/browser/Utils/CanvasUtils.js +0 -12
  9. package/browser/Utils/Utils.js +8 -4
  10. package/cjs/Core/Canvas.js +25 -19
  11. package/cjs/Core/Engine.js +32 -39
  12. package/cjs/Core/Particle.js +22 -6
  13. package/cjs/Core/Utils/Constants.js +1 -1
  14. package/cjs/Enums/Types/EasingType.js +18 -3
  15. package/cjs/Utils/CanvasUtils.js +0 -12
  16. package/cjs/Utils/Utils.js +8 -4
  17. package/dist_browser_Core_Container_js.js +3 -3
  18. package/esm/Core/Canvas.js +25 -19
  19. package/esm/Core/Engine.js +32 -39
  20. package/esm/Core/Particle.js +22 -6
  21. package/esm/Core/Utils/Constants.js +1 -1
  22. package/esm/Enums/Types/EasingType.js +18 -3
  23. package/esm/Utils/CanvasUtils.js +0 -12
  24. package/esm/Utils/Utils.js +8 -4
  25. package/package.json +1 -1
  26. package/report.html +3 -3
  27. package/tsparticles.engine.js +8 -8
  28. package/tsparticles.engine.min.js +1 -1
  29. package/tsparticles.engine.min.js.LICENSE.txt +1 -1
  30. package/types/Core/Canvas.d.ts +0 -2
  31. package/types/Core/Engine.d.ts +5 -1
  32. package/types/Core/Interfaces/IContainerPlugin.d.ts +4 -0
  33. package/types/Core/Particle.d.ts +1 -0
  34. package/types/Core/Utils/Constants.d.ts +1 -1
  35. package/types/Enums/Types/EasingType.d.ts +20 -5
  36. package/types/Utils/CanvasUtils.d.ts +0 -2
  37. package/umd/Core/Canvas.js +24 -18
  38. package/umd/Core/Engine.js +32 -39
  39. package/umd/Core/Particle.js +21 -5
  40. package/umd/Core/Utils/Constants.js +2 -2
  41. package/umd/Enums/Types/EasingType.js +18 -3
  42. package/umd/Utils/CanvasUtils.js +0 -14
  43. package/umd/Utils/Utils.js +8 -4
@@ -57,7 +57,10 @@ export class Engine {
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  this._domArray = [];
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  this._eventDispatcher = new EventDispatcher();
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  this._initialized = false;
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+ this._isRunningLoaders = false;
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  this._loadPromises = new Set();
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+ this._allLoadersSet = new Set();
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+ this._executedSet = new Set();
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  this.plugins = [];
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  this.colorManagers = new Map();
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  this.easingFunctions = new Map();
@@ -83,7 +86,7 @@ export class Engine {
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  return this._domArray;
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  }
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  get version() {
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- return "4.0.0-alpha.4";
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+ return "4.0.0-alpha.8";
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  }
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  addColorManager(manager) {
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  this.colorManagers.set(manager.key, manager);
@@ -184,40 +187,21 @@ export class Engine {
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  return getItemsFromInitializer(container, this.updaters, this._initializers.updaters, force);
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  }
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  async init() {
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- if (this._initialized) {
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+ if (this._initialized || this._isRunningLoaders)
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  return;
189
- }
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- const executed = new Set(), allLoaders = new Set(this._loadPromises), stack = [...allLoaders];
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- while (stack.length) {
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- const loader = stack.shift();
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- if (!loader) {
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- continue;
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- }
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- if (executed.has(loader)) {
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- continue;
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- }
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- executed.add(loader);
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- const inner = [], origRegister = this.register.bind(this);
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- this.register = (...loaders) => {
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- inner.push(...loaders);
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- for (const loader of loaders) {
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- allLoaders.add(loader);
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- }
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- };
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- try {
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- await loader(this);
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+ this._isRunningLoaders = true;
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+ this._executedSet = new Set();
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+ this._allLoadersSet = new Set(this._loadPromises);
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+ try {
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+ for (const loader of this._allLoadersSet) {
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+ await this._runLoader(loader, this._executedSet, this._allLoadersSet);
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  }
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- finally {
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- this.register = origRegister;
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- }
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- stack.unshift(...inner);
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- this._loadPromises.delete(loader);
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  }
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- this._loadPromises.clear();
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- for (const loader of allLoaders) {
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- this._loadPromises.add(loader);
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+ finally {
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+ this._loadPromises.clear();
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+ this._isRunningLoaders = false;
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+ this._initialized = true;
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  }
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- this._initialized = true;
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  }
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  item(index) {
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  const { items } = this, item = items[index];
@@ -229,10 +213,7 @@ export class Engine {
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  }
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  async load(params) {
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  await this.init();
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- this._loadPromises.clear();
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- const { Container } = await import("./Container.js"), id = params.id ??
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- params.element?.id ??
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- `tsparticles${Math.floor(getRandom() * loadRandomFactor).toString()}`, { index, url } = params, options = url ? await getDataFromUrl({ fallback: params.options, url, index }) : params.options, currentOptions = itemFromSingleOrMultiple(options, index), { items } = this, oldIndex = items.findIndex(v => v.id.description === id), newItem = new Container(this, id, currentOptions);
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+ const { Container } = await import("./Container.js"), id = params.id ?? params.element?.id ?? `tsparticles${Math.floor(getRandom() * loadRandomFactor).toString()}`, { index, url } = params, options = url ? await getDataFromUrl({ fallback: params.options, url, index }) : params.options, currentOptions = itemFromSingleOrMultiple(options, index), { items } = this, oldIndex = items.findIndex(v => v.id.description === id), newItem = new Container(this, id, currentOptions);
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  if (oldIndex >= loadMinIndex) {
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  const old = this.item(oldIndex), deleteCount = old ? one : none;
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  if (old && !old.destroyed) {
@@ -261,15 +242,27 @@ export class Engine {
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  }
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  await Promise.all(this.items.map(t => t.refresh()));
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  }
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- register(...loadPromises) {
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+ async register(...loaders) {
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  if (this._initialized) {
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- throw new Error(`Register plugins can only be done before calling tsParticles.load()`);
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+ throw new Error("Register plugins can only be done before calling tsParticles.load()");
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  }
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- for (const loadPromise of loadPromises) {
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- this._loadPromises.add(loadPromise);
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+ for (const loader of loaders) {
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+ if (this._isRunningLoaders) {
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+ await this._runLoader(loader, this._executedSet, this._allLoadersSet);
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+ }
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+ else {
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+ this._loadPromises.add(loader);
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+ }
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  }
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  }
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  removeEventListener(type, listener) {
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  this._eventDispatcher.removeEventListener(type, listener);
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  }
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+ async _runLoader(loader, executed, allLoaders) {
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+ if (executed.has(loader))
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+ return;
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+ executed.add(loader);
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+ allLoaders.add(loader);
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+ await loader(this);
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+ }
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  }
@@ -1,6 +1,6 @@
1
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  import { Vector, Vector3d } from "./Utils/Vectors.js";
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  import { calcExactPositionOrRandomFromSize, clamp, degToRad, getParticleBaseVelocity, getParticleDirectionAngle, getRandom, getRangeValue, randomInRangeValue, setRangeValue, } from "../Utils/MathUtils.js";
3
- import { decayOffset, defaultAngle, defaultOpacity, defaultRetryCount, defaultTransform, double, half, identity, millisecondsToSeconds, minZ, none, randomColorValue, rollFactor, squareExp, tryCountIncrement, zIndexFactorOffset, } from "./Utils/Constants.js";
3
+ import { decayOffset, defaultAngle, defaultOpacity, defaultRetryCount, defaultTransform, double, doublePI, half, identity, millisecondsToSeconds, minZ, randomColorValue, squareExp, triple, tryCountIncrement, zIndexFactorOffset, } from "./Utils/Constants.js";
4
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  import { deepExtend, getPosition, initParticleNumericAnimationValue, isInArray, itemFromSingleOrMultiple, } from "../Utils/Utils.js";
5
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  import { EventType } from "../Enums/Types/EventType.js";
6
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  import { MoveDirection } from "../Enums/Directions/MoveDirection.js";
@@ -124,8 +124,7 @@ export class Particle {
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  if (!color || !this.roll || (!this.backColor && !this.roll.alter)) {
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  return color;
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  }
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- const backFactor = this.roll.horizontal && this.roll.vertical ? double * rollFactor : rollFactor, backSum = this.roll.horizontal ? Math.PI * half : none, rolled = Math.floor((this.roll.angle + backSum) / (Math.PI / backFactor)) % double;
128
- if (!rolled) {
127
+ if (!this.isShowingBack()) {
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  return color;
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  }
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  if (this.backColor) {
@@ -286,9 +285,7 @@ export class Particle {
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  const availableShapes = [...this.container.shapeDrawers.keys()];
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  this.shape = availableShapes[Math.floor(getRandom() * availableShapes.length)];
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  }
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- this.effectData = this.effect
290
- ? loadEffectData(this.effect, effectOptions, this.id, reduceDuplicates)
291
- : undefined;
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+ this.effectData = this.effect ? loadEffectData(this.effect, effectOptions, this.id, reduceDuplicates) : undefined;
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  this.shapeData = this.shape ? loadShapeData(this.shape, shapeOptions, this.id, reduceDuplicates) : undefined;
293
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  particlesOptions.load(overrideOptions);
294
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  const effectData = this.effectData;
@@ -378,6 +375,25 @@ export class Particle {
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  position.y <= canvasSize.height + radius &&
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  position.x <= canvasSize.width + radius);
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  }
378
+ isShowingBack() {
379
+ if (!this.roll) {
380
+ return false;
381
+ }
382
+ const angle = this.roll.angle;
383
+ if (this.roll.horizontal && this.roll.vertical) {
384
+ const normalizedAngle = angle % doublePI, adjustedAngle = normalizedAngle < defaultAngle ? normalizedAngle + doublePI : normalizedAngle;
385
+ return adjustedAngle >= Math.PI * half && adjustedAngle < Math.PI * triple * half;
386
+ }
387
+ if (this.roll.horizontal) {
388
+ const normalizedAngle = (angle + Math.PI * half) % (Math.PI * double), adjustedAngle = normalizedAngle < defaultAngle ? normalizedAngle + Math.PI * double : normalizedAngle;
389
+ return adjustedAngle >= Math.PI && adjustedAngle < Math.PI * double;
390
+ }
391
+ if (this.roll.vertical) {
392
+ const normalizedAngle = angle % (Math.PI * double), adjustedAngle = normalizedAngle < defaultAngle ? normalizedAngle + Math.PI * double : normalizedAngle;
393
+ return adjustedAngle >= Math.PI && adjustedAngle < Math.PI * double;
394
+ }
395
+ return false;
396
+ }
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  isVisible() {
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  return !this.destroyed && !this.spawning && this.isInsideCanvas();
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  }
@@ -7,4 +7,4 @@ export const generatedAttribute = "generated", resizeEvent = "resize", visibilit
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  b: 0,
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  c: 0,
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  d: 1,
10
- }, randomColorValue = "random", midColorValue = "mid", double = 2, doublePI = Math.PI * double, defaultFps = 60, defaultAlpha = 1, generatedTrue = "true", generatedFalse = "false", canvasTag = "canvas", defaultRetryCount = 0, squareExp = 2, qTreeCapacity = 4, defaultRemoveQuantity = 1, defaultRatio = 1, defaultReduceFactor = 1, subdivideCount = 4, inverseFactorNumerator = 1.0, rgbMax = 255, hMax = 360, sMax = 100, lMax = 100, hMin = 0, sMin = 0, hPhase = 60, empty = 0, quarter = 0.25, threeQuarter = half + quarter, minVelocity = 0, defaultTransformValue = 1, minimumSize = 0, minimumLength = 0, zIndexFactorOffset = 1, defaultOpacity = 1, clickRadius = 1, touchEndLengthOffset = 1, minCoordinate = 0, removeDeleteCount = 1, removeMinIndex = 0, defaultFpsLimit = 120, minFpsLimit = 0, canvasFirstIndex = 0, loadRandomFactor = 10000, loadMinIndex = 0, one = 1, none = 0, decayOffset = 1, tryCountIncrement = 1, minRetries = 0, rollFactor = 1, minZ = 0, defaultRadius = 0, posOffset = -quarter, sizeFactor = 1.5, minLimit = 0, countOffset = 1, minCount = 0, minIndex = 0, lengthOffset = 1, defaultDensityFactor = 1, deleteCount = 1, touchDelay = 500, manualDefaultPosition = 50, defaultAngle = 0, identity = 1, minStrokeWidth = 0, lFactor = 1, lMin = 0, triple = 3, sextuple = 6, sNormalizedOffset = 1, phaseNumerator = 1, defaultRgbMin = 0, defaultVelocity = 0, defaultLoops = 0, defaultTime = 0;
10
+ }, randomColorValue = "random", midColorValue = "mid", double = 2, doublePI = Math.PI * double, defaultFps = 60, defaultAlpha = 1, generatedTrue = "true", generatedFalse = "false", canvasTag = "canvas", defaultRetryCount = 0, squareExp = 2, qTreeCapacity = 4, defaultRemoveQuantity = 1, defaultRatio = 1, defaultReduceFactor = 1, subdivideCount = 4, inverseFactorNumerator = 1.0, rgbMax = 255, hMax = 360, sMax = 100, lMax = 100, hMin = 0, sMin = 0, hPhase = 60, empty = 0, quarter = 0.25, threeQuarter = half + quarter, minVelocity = 0, defaultTransformValue = 1, minimumSize = 0, minimumLength = 0, zIndexFactorOffset = 1, defaultOpacity = 1, clickRadius = 1, touchEndLengthOffset = 1, minCoordinate = 0, removeDeleteCount = 1, removeMinIndex = 0, defaultFpsLimit = 120, minFpsLimit = 0, canvasFirstIndex = 0, loadRandomFactor = 10000, loadMinIndex = 0, one = 1, none = 0, decayOffset = 1, tryCountIncrement = 1, minRetries = 0, minZ = 0, defaultRadius = 0, posOffset = -quarter, sizeFactor = 1.5, minLimit = 0, countOffset = 1, minCount = 0, minIndex = 0, lengthOffset = 1, defaultDensityFactor = 1, deleteCount = 1, touchDelay = 500, manualDefaultPosition = 50, defaultAngle = 0, identity = 1, minStrokeWidth = 0, lFactor = 1, lMin = 0, triple = 3, sextuple = 6, sNormalizedOffset = 1, phaseNumerator = 1, defaultRgbMin = 0, defaultVelocity = 0, defaultLoops = 0, defaultTime = 0;
@@ -1,30 +1,45 @@
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  export var EasingType;
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  (function (EasingType) {
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  EasingType["easeInBack"] = "ease-in-back";
4
+ EasingType["easeInBounce"] = "ease-in-bounce";
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  EasingType["easeInCirc"] = "ease-in-circ";
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  EasingType["easeInCubic"] = "ease-in-cubic";
7
+ EasingType["easeInElastic"] = "ease-in-elastic";
8
+ EasingType["easeInExpo"] = "ease-in-expo";
9
+ EasingType["easeInGaussian"] = "ease-in-gaussian";
6
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  EasingType["easeInLinear"] = "ease-in-linear";
7
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  EasingType["easeInQuad"] = "ease-in-quad";
8
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  EasingType["easeInQuart"] = "ease-in-quart";
9
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  EasingType["easeInQuint"] = "ease-in-quint";
10
- EasingType["easeInExpo"] = "ease-in-expo";
14
+ EasingType["easeInSigmoid"] = "ease-in-sigmoid";
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  EasingType["easeInSine"] = "ease-in-sine";
16
+ EasingType["easeInSmoothstep"] = "ease-in-smoothstep";
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  EasingType["easeOutBack"] = "ease-out-back";
18
+ EasingType["easeOutBounce"] = "ease-out-bounce";
13
19
  EasingType["easeOutCirc"] = "ease-out-circ";
14
20
  EasingType["easeOutCubic"] = "ease-out-cubic";
21
+ EasingType["easeOutElastic"] = "ease-out-elastic";
22
+ EasingType["easeOutExpo"] = "ease-out-expo";
23
+ EasingType["easeOutGaussian"] = "ease-out-gaussian";
15
24
  EasingType["easeOutLinear"] = "ease-out-linear";
16
25
  EasingType["easeOutQuad"] = "ease-out-quad";
17
26
  EasingType["easeOutQuart"] = "ease-out-quart";
18
27
  EasingType["easeOutQuint"] = "ease-out-quint";
19
- EasingType["easeOutExpo"] = "ease-out-expo";
28
+ EasingType["easeOutSigmoid"] = "ease-out-sigmoid";
20
29
  EasingType["easeOutSine"] = "ease-out-sine";
30
+ EasingType["easeOutSmoothstep"] = "ease-out-smoothstep";
21
31
  EasingType["easeInOutBack"] = "ease-in-out-back";
32
+ EasingType["easeInOutBounce"] = "ease-in-out-bounce";
22
33
  EasingType["easeInOutCirc"] = "ease-in-out-circ";
23
34
  EasingType["easeInOutCubic"] = "ease-in-out-cubic";
35
+ EasingType["easeInOutElastic"] = "ease-in-out-elastic";
36
+ EasingType["easeInOutExpo"] = "ease-in-out-expo";
37
+ EasingType["easeInOutGaussian"] = "ease-in-out-gaussian";
24
38
  EasingType["easeInOutLinear"] = "ease-in-out-linear";
25
39
  EasingType["easeInOutQuad"] = "ease-in-out-quad";
26
40
  EasingType["easeInOutQuart"] = "ease-in-out-quart";
27
41
  EasingType["easeInOutQuint"] = "ease-in-out-quint";
28
- EasingType["easeInOutExpo"] = "ease-in-out-expo";
42
+ EasingType["easeInOutSigmoid"] = "ease-in-out-sigmoid";
29
43
  EasingType["easeInOutSine"] = "ease-in-out-sine";
44
+ EasingType["easeInOutSmoothstep"] = "ease-in-out-smoothstep";
30
45
  })(EasingType || (EasingType = {}));
@@ -1,11 +1,5 @@
1
1
  import { lFactor, minStrokeWidth, originPoint } from "../Core/Utils/Constants.js";
2
2
  import { AlterType } from "../Enums/Types/AlterType.js";
3
- export function clearDrawPlugin(context, plugin, delta) {
4
- if (!plugin.clearDraw) {
5
- return;
6
- }
7
- plugin.clearDraw(context, delta);
8
- }
9
3
  export function drawLine(context, begin, end) {
10
4
  context.beginPath();
11
5
  context.moveTo(begin.x, begin.y);
@@ -121,12 +115,6 @@ export function drawShapeBeforeDraw(container, data) {
121
115
  }
122
116
  drawer.beforeDraw(data);
123
117
  }
124
- export function drawPlugin(context, plugin, delta) {
125
- if (!plugin.draw) {
126
- return;
127
- }
128
- plugin.draw(context, delta);
129
- }
130
118
  export function drawParticlePlugin(context, plugin, particle, delta) {
131
119
  if (!plugin.drawParticle) {
132
120
  return;
@@ -98,11 +98,15 @@ export function deepExtend(destination, ...sources) {
98
98
  continue;
99
99
  }
100
100
  const sourceIsArray = Array.isArray(source);
101
- if (sourceIsArray && (isObject(destination) || !destination || !Array.isArray(destination))) {
102
- destination = [];
101
+ if (sourceIsArray) {
102
+ if (!Array.isArray(destination)) {
103
+ destination = [];
104
+ }
103
105
  }
104
- else if (!sourceIsArray && (isObject(destination) || !destination || Array.isArray(destination))) {
105
- destination = {};
106
+ else {
107
+ if (!isObject(destination) || Array.isArray(destination)) {
108
+ destination = {};
109
+ }
106
110
  }
107
111
  for (const key in source) {
108
112
  if (key === "__proto__") {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tsparticles/engine",
3
- "version": "4.0.0-alpha.4",
3
+ "version": "4.0.0-alpha.8",
4
4
  "description": "Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for React, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Riot.js, Inferno.",
5
5
  "homepage": "https://particles.js.org",
6
6
  "scripts": {