@tsparticles/basic 3.2.2 → 3.4.0

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Files changed (80) hide show
  1. package/README.md +1 -1
  2. package/browser/bundle.js +0 -2
  3. package/browser/index.js +6 -1
  4. package/cjs/bundle.js +0 -2
  5. package/cjs/index.js +12 -30
  6. package/esm/bundle.js +0 -2
  7. package/esm/index.js +6 -1
  8. package/package.json +8 -8
  9. package/report.html +1 -1
  10. package/tsparticles.basic.bundle.js +330 -248
  11. package/tsparticles.basic.bundle.min.js +1 -1
  12. package/tsparticles.basic.bundle.min.js.LICENSE.txt +1 -1
  13. package/tsparticles.basic.js +14 -32
  14. package/tsparticles.basic.min.js +1 -1
  15. package/tsparticles.basic.min.js.LICENSE.txt +1 -1
  16. package/umd/bundle.js +1 -3
  17. package/umd/index.js +13 -32
  18. package/108.min.js +0 -2
  19. package/108.min.js.LICENSE.txt +0 -1
  20. package/132.min.js +0 -2
  21. package/132.min.js.LICENSE.txt +0 -1
  22. package/141.min.js +0 -2
  23. package/141.min.js.LICENSE.txt +0 -1
  24. package/173.min.js +0 -2
  25. package/173.min.js.LICENSE.txt +0 -1
  26. package/196.min.js +0 -2
  27. package/196.min.js.LICENSE.txt +0 -1
  28. package/30.min.js +0 -2
  29. package/30.min.js.LICENSE.txt +0 -1
  30. package/308.min.js +0 -2
  31. package/308.min.js.LICENSE.txt +0 -1
  32. package/31.min.js +0 -2
  33. package/31.min.js.LICENSE.txt +0 -1
  34. package/328.min.js +0 -2
  35. package/328.min.js.LICENSE.txt +0 -1
  36. package/329.min.js +0 -2
  37. package/329.min.js.LICENSE.txt +0 -1
  38. package/459.min.js +0 -2
  39. package/459.min.js.LICENSE.txt +0 -1
  40. package/49.min.js +0 -2
  41. package/49.min.js.LICENSE.txt +0 -1
  42. package/647.min.js +0 -2
  43. package/647.min.js.LICENSE.txt +0 -1
  44. package/648.min.js +0 -2
  45. package/648.min.js.LICENSE.txt +0 -1
  46. package/720.min.js +0 -2
  47. package/720.min.js.LICENSE.txt +0 -1
  48. package/725.min.js +0 -2
  49. package/725.min.js.LICENSE.txt +0 -1
  50. package/757.min.js +0 -2
  51. package/757.min.js.LICENSE.txt +0 -1
  52. package/835.min.js +0 -2
  53. package/835.min.js.LICENSE.txt +0 -1
  54. package/859.min.js +0 -2
  55. package/859.min.js.LICENSE.txt +0 -1
  56. package/866.min.js +0 -2
  57. package/866.min.js.LICENSE.txt +0 -1
  58. package/886.min.js +0 -2
  59. package/886.min.js.LICENSE.txt +0 -1
  60. package/engine_dist_browser_Core_Container_js.js +0 -90
  61. package/engine_dist_browser_Core_Particle_js.js +0 -30
  62. package/move_base_dist_browser_BaseMover_js.js +0 -30
  63. package/move_base_dist_browser_Utils_js.js +0 -30
  64. package/move_base_dist_browser_index_js.js +0 -30
  65. package/shapes_circle_dist_browser_CircleDrawer_js.js +0 -30
  66. package/shapes_circle_dist_browser_Utils_js.js +0 -30
  67. package/shapes_circle_dist_browser_index_js.js +0 -30
  68. package/updaters_color_dist_browser_ColorUpdater_js.js +0 -30
  69. package/updaters_color_dist_browser_index_js.js +0 -30
  70. package/updaters_opacity_dist_browser_OpacityUpdater_js.js +0 -30
  71. package/updaters_opacity_dist_browser_index_js.js +0 -30
  72. package/updaters_outModes_dist_browser_BounceOutMode_js.js +0 -30
  73. package/updaters_outModes_dist_browser_DestroyOutMode_js.js +0 -30
  74. package/updaters_outModes_dist_browser_NoneOutMode_js.js +0 -30
  75. package/updaters_outModes_dist_browser_OutOfCanvasUpdater_js.js +0 -30
  76. package/updaters_outModes_dist_browser_OutOutMode_js.js +0 -30
  77. package/updaters_outModes_dist_browser_Utils_js.js +0 -30
  78. package/updaters_outModes_dist_browser_index_js.js +0 -30
  79. package/updaters_size_dist_browser_SizeUpdater_js.js +0 -30
  80. package/updaters_size_dist_browser_index_js.js +0 -30
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
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- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
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- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["engine_dist_browser_Core_Particle_js"],{
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-
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- /***/ "../../engine/dist/browser/Core/Particle.js":
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- /*!**************************************************!*\
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- !*** ../../engine/dist/browser/Core/Particle.js ***!
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- \**************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ Particle: () => (/* binding */ Particle)\n/* harmony export */ });\n/* harmony import */ var _Utils_Vectors_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./Utils/Vectors.js */ \"../../engine/dist/browser/Core/Utils/Vectors.js\");\n/* harmony import */ var _Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../Utils/NumberUtils.js */ \"../../engine/dist/browser/Utils/NumberUtils.js\");\n/* harmony import */ var _Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../Utils/Utils.js */ \"../../engine/dist/browser/Utils/Utils.js\");\n/* harmony import */ var _Utils_Constants_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./Utils/Constants.js */ \"../../engine/dist/browser/Core/Utils/Constants.js\");\n/* harmony import */ var _Utils_ColorUtils_js__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../Utils/ColorUtils.js */ \"../../engine/dist/browser/Utils/ColorUtils.js\");\n/* harmony import */ var _Options_Classes_Interactivity_Interactivity_js__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../Options/Classes/Interactivity/Interactivity.js */ \"../../engine/dist/browser/Options/Classes/Interactivity/Interactivity.js\");\n/* harmony import */ var _Utils_CanvasUtils_js__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../Utils/CanvasUtils.js */ \"../../engine/dist/browser/Utils/CanvasUtils.js\");\n/* harmony import */ var _Utils_OptionsUtils_js__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../Utils/OptionsUtils.js */ \"../../engine/dist/browser/Utils/OptionsUtils.js\");\n\n\n\n\n\n\n\n\nconst defaultRetryCount = 0,\n double = 2,\n half = 0.5,\n squareExp = 2;\nfunction loadEffectData(effect, effectOptions, id, reduceDuplicates) {\n const effectData = effectOptions.options[effect];\n if (!effectData) {\n return;\n }\n return (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.deepExtend)({\n close: effectOptions.close,\n fill: effectOptions.fill\n }, (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(effectData, id, reduceDuplicates));\n}\nfunction loadShapeData(shape, shapeOptions, id, reduceDuplicates) {\n const shapeData = shapeOptions.options[shape];\n if (!shapeData) {\n return;\n }\n return (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.deepExtend)({\n close: shapeOptions.close,\n fill: shapeOptions.fill\n }, (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(shapeData, id, reduceDuplicates));\n}\nfunction fixOutMode(data) {\n if (!(0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.isInArray)(data.outMode, data.checkModes)) {\n return;\n }\n const diameter = data.radius * double;\n if (data.coord > data.maxCoord - diameter) {\n data.setCb(-data.radius);\n } else if (data.coord < diameter) {\n data.setCb(data.radius);\n }\n}\nclass Particle {\n constructor(engine, container) {\n this.container = container;\n this._calcPosition = (container, position, zIndex, tryCount = defaultRetryCount) => {\n for (const [, plugin] of container.plugins) {\n const pluginPos = plugin.particlePosition !== undefined ? plugin.particlePosition(position, this) : undefined;\n if (pluginPos) {\n return _Utils_Vectors_js__WEBPACK_IMPORTED_MODULE_0__.Vector3d.create(pluginPos.x, pluginPos.y, zIndex);\n }\n }\n const canvasSize = container.canvas.size,\n exactPosition = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.calcExactPositionOrRandomFromSize)({\n size: canvasSize,\n position: position\n }),\n pos = _Utils_Vectors_js__WEBPACK_IMPORTED_MODULE_0__.Vector3d.create(exactPosition.x, exactPosition.y, zIndex),\n radius = this.getRadius(),\n outModes = this.options.move.outModes,\n fixHorizontal = outMode => {\n fixOutMode({\n outMode,\n checkModes: [\"bounce\"],\n coord: pos.x,\n maxCoord: container.canvas.size.width,\n setCb: value => pos.x += value,\n radius\n });\n },\n fixVertical = outMode => {\n fixOutMode({\n outMode,\n checkModes: [\"bounce\"],\n coord: pos.y,\n maxCoord: container.canvas.size.height,\n setCb: value => pos.y += value,\n radius\n });\n };\n fixHorizontal(outModes.left ?? outModes.default);\n fixHorizontal(outModes.right ?? outModes.default);\n fixVertical(outModes.top ?? outModes.default);\n fixVertical(outModes.bottom ?? outModes.default);\n if (this._checkOverlap(pos, tryCount)) {\n const increment = 1;\n return this._calcPosition(container, undefined, zIndex, tryCount + increment);\n }\n return pos;\n };\n this._calculateVelocity = () => {\n const baseVelocity = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getParticleBaseVelocity)(this.direction),\n res = baseVelocity.copy(),\n moveOptions = this.options.move;\n if (moveOptions.direction === \"inside\" || moveOptions.direction === \"outside\") {\n return res;\n }\n const rad = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.degToRad)((0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRangeValue)(moveOptions.angle.value)),\n radOffset = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.degToRad)((0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRangeValue)(moveOptions.angle.offset)),\n range = {\n left: radOffset - rad * half,\n right: radOffset + rad * half\n };\n if (!moveOptions.straight) {\n res.angle += (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.randomInRange)((0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.setRangeValue)(range.left, range.right));\n }\n if (moveOptions.random && typeof moveOptions.speed === \"number\") {\n res.length *= (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRandom)();\n }\n return res;\n };\n this._checkOverlap = (pos, tryCount = defaultRetryCount) => {\n const collisionsOptions = this.options.collisions,\n radius = this.getRadius();\n if (!collisionsOptions.enable) {\n return false;\n }\n const overlapOptions = collisionsOptions.overlap;\n if (overlapOptions.enable) {\n return false;\n }\n const retries = overlapOptions.retries,\n minRetries = 0;\n if (retries >= minRetries && tryCount > retries) {\n throw new Error(`${_Utils_Constants_js__WEBPACK_IMPORTED_MODULE_3__.errorPrefix} particle is overlapping and can't be placed`);\n }\n return !!this.container.particles.find(particle => (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getDistance)(pos, particle.position) < radius + particle.getRadius());\n };\n this._getRollColor = color => {\n if (!color || !this.roll || !this.backColor && !this.roll.alter) {\n return color;\n }\n const rollFactor = 1,\n none = 0,\n backFactor = this.roll.horizontal && this.roll.vertical ? double * rollFactor : rollFactor,\n backSum = this.roll.horizontal ? Math.PI * half : none,\n rolled = Math.floor(((this.roll.angle ?? none) + backSum) / (Math.PI / backFactor)) % double;\n if (!rolled) {\n return color;\n }\n if (this.backColor) {\n return this.backColor;\n }\n if (this.roll.alter) {\n return (0,_Utils_CanvasUtils_js__WEBPACK_IMPORTED_MODULE_6__.alterHsl)(color, this.roll.alter.type, this.roll.alter.value);\n }\n return color;\n };\n this._initPosition = position => {\n const container = this.container,\n zIndexValue = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRangeValue)(this.options.zIndex.value),\n minZ = 0;\n this.position = this._calcPosition(container, position, (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.clamp)(zIndexValue, minZ, container.zLayers));\n this.initialPosition = this.position.copy();\n const canvasSize = container.canvas.size,\n defaultRadius = 0;\n this.moveCenter = {\n ...(0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.getPosition)(this.options.move.center, canvasSize),\n radius: this.options.move.center.radius ?? defaultRadius,\n mode: this.options.move.center.mode ?? \"percent\"\n };\n this.direction = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getParticleDirectionAngle)(this.options.move.direction, this.position, this.moveCenter);\n switch (this.options.move.direction) {\n case \"inside\":\n this.outType = \"inside\";\n break;\n case \"outside\":\n this.outType = \"outside\";\n break;\n }\n this.offset = _Utils_Vectors_js__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n };\n this._engine = engine;\n }\n destroy(override) {\n if (this.unbreakable || this.destroyed) {\n return;\n }\n this.destroyed = true;\n this.bubble.inRange = false;\n this.slow.inRange = false;\n const container = this.container,\n pathGenerator = this.pathGenerator,\n shapeDrawer = container.shapeDrawers.get(this.shape);\n shapeDrawer?.particleDestroy?.(this);\n for (const [, plugin] of container.plugins) {\n plugin.particleDestroyed?.(this, override);\n }\n for (const updater of container.particles.updaters) {\n updater.particleDestroyed?.(this, override);\n }\n pathGenerator?.reset(this);\n this._engine.dispatchEvent(\"particleDestroyed\", {\n container: this.container,\n data: {\n particle: this\n }\n });\n }\n async draw(delta) {\n const container = this.container,\n canvas = container.canvas;\n for (const [, plugin] of container.plugins) {\n await canvas.drawParticlePlugin(plugin, this, delta);\n }\n await canvas.drawParticle(this, delta);\n }\n getFillColor() {\n return this._getRollColor(this.bubble.color ?? (0,_Utils_ColorUtils_js__WEBPACK_IMPORTED_MODULE_4__.getHslFromAnimation)(this.color));\n }\n getMass() {\n return this.getRadius() ** squareExp * Math.PI * half;\n }\n getPosition() {\n return {\n x: this.position.x + this.offset.x,\n y: this.position.y + this.offset.y,\n z: this.position.z\n };\n }\n getRadius() {\n return this.bubble.radius ?? this.size.value;\n }\n getStrokeColor() {\n return this._getRollColor(this.bubble.color ?? (0,_Utils_ColorUtils_js__WEBPACK_IMPORTED_MODULE_4__.getHslFromAnimation)(this.strokeColor));\n }\n async init(id, position, overrideOptions, group) {\n const container = this.container,\n engine = this._engine;\n this.id = id;\n this.group = group;\n this.effectClose = true;\n this.effectFill = true;\n this.shapeClose = true;\n this.shapeFill = true;\n this.pathRotation = false;\n this.lastPathTime = 0;\n this.destroyed = false;\n this.unbreakable = false;\n this.rotation = 0;\n this.misplaced = false;\n this.retina = {\n maxDistance: {}\n };\n this.outType = \"normal\";\n this.ignoresResizeRatio = true;\n const pxRatio = container.retina.pixelRatio,\n mainOptions = container.actualOptions,\n particlesOptions = (0,_Utils_OptionsUtils_js__WEBPACK_IMPORTED_MODULE_7__.loadParticlesOptions)(this._engine, container, mainOptions.particles),\n effectType = particlesOptions.effect.type,\n shapeType = particlesOptions.shape.type,\n {\n reduceDuplicates\n } = particlesOptions;\n this.effect = (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(effectType, this.id, reduceDuplicates);\n this.shape = (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(shapeType, this.id, reduceDuplicates);\n const effectOptions = particlesOptions.effect,\n shapeOptions = particlesOptions.shape;\n if (overrideOptions) {\n if (overrideOptions.effect?.type) {\n const overrideEffectType = overrideOptions.effect.type,\n effect = (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(overrideEffectType, this.id, reduceDuplicates);\n if (effect) {\n this.effect = effect;\n effectOptions.load(overrideOptions.effect);\n }\n }\n if (overrideOptions.shape?.type) {\n const overrideShapeType = overrideOptions.shape.type,\n shape = (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.itemFromSingleOrMultiple)(overrideShapeType, this.id, reduceDuplicates);\n if (shape) {\n this.shape = shape;\n shapeOptions.load(overrideOptions.shape);\n }\n }\n }\n this.effectData = loadEffectData(this.effect, effectOptions, this.id, reduceDuplicates);\n this.shapeData = loadShapeData(this.shape, shapeOptions, this.id, reduceDuplicates);\n particlesOptions.load(overrideOptions);\n const effectData = this.effectData;\n if (effectData) {\n particlesOptions.load(effectData.particles);\n }\n const shapeData = this.shapeData;\n if (shapeData) {\n particlesOptions.load(shapeData.particles);\n }\n const interactivity = new _Options_Classes_Interactivity_Interactivity_js__WEBPACK_IMPORTED_MODULE_5__.Interactivity(engine, container);\n interactivity.load(container.actualOptions.interactivity);\n interactivity.load(particlesOptions.interactivity);\n this.interactivity = interactivity;\n this.effectFill = effectData?.fill ?? particlesOptions.effect.fill;\n this.effectClose = effectData?.close ?? particlesOptions.effect.close;\n this.shapeFill = shapeData?.fill ?? particlesOptions.shape.fill;\n this.shapeClose = shapeData?.close ?? particlesOptions.shape.close;\n this.options = particlesOptions;\n const pathOptions = this.options.move.path;\n this.pathDelay = (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRangeValue)(pathOptions.delay.value) * _Utils_Constants_js__WEBPACK_IMPORTED_MODULE_3__.millisecondsToSeconds;\n if (pathOptions.generator) {\n this.pathGenerator = this._engine.getPathGenerator(pathOptions.generator);\n if (this.pathGenerator && container.addPath(pathOptions.generator, this.pathGenerator)) {\n await this.pathGenerator.init(container);\n }\n }\n container.retina.initParticle(this);\n this.size = (0,_Utils_Utils_js__WEBPACK_IMPORTED_MODULE_2__.initParticleNumericAnimationValue)(this.options.size, pxRatio);\n this.bubble = {\n inRange: false\n };\n this.slow = {\n inRange: false,\n factor: 1\n };\n this._initPosition(position);\n this.initialVelocity = this._calculateVelocity();\n this.velocity = this.initialVelocity.copy();\n const decayOffset = 1;\n this.moveDecay = decayOffset - (0,_Utils_NumberUtils_js__WEBPACK_IMPORTED_MODULE_1__.getRangeValue)(this.options.move.decay);\n const particles = container.particles;\n particles.setLastZIndex(this.position.z);\n this.zIndexFactor = this.position.z / container.zLayers;\n this.sides = 24;\n let effectDrawer = container.effectDrawers.get(this.effect);\n if (!effectDrawer) {\n effectDrawer = this._engine.getEffectDrawer(this.effect);\n if (effectDrawer) {\n container.effectDrawers.set(this.effect, effectDrawer);\n }\n }\n if (effectDrawer?.loadEffect) {\n await effectDrawer.loadEffect(this);\n }\n let shapeDrawer = container.shapeDrawers.get(this.shape);\n if (!shapeDrawer) {\n shapeDrawer = this._engine.getShapeDrawer(this.shape);\n if (shapeDrawer) {\n container.shapeDrawers.set(this.shape, shapeDrawer);\n }\n }\n if (shapeDrawer?.loadShape) {\n await shapeDrawer.loadShape(this);\n }\n const sideCountFunc = shapeDrawer?.getSidesCount;\n if (sideCountFunc) {\n this.sides = sideCountFunc(this);\n }\n this.spawning = false;\n this.shadowColor = (0,_Utils_ColorUtils_js__WEBPACK_IMPORTED_MODULE_4__.rangeColorToRgb)(this.options.shadow.color);\n for (const updater of particles.updaters) {\n await updater.init(this);\n }\n for (const mover of particles.movers) {\n await mover.init?.(this);\n }\n await effectDrawer?.particleInit?.(container, this);\n await shapeDrawer?.particleInit?.(container, this);\n for (const [, plugin] of container.plugins) {\n plugin.particleCreated?.(this);\n }\n }\n isInsideCanvas() {\n const radius = this.getRadius(),\n canvasSize = this.container.canvas.size,\n position = this.position;\n return position.x >= -radius && position.y >= -radius && position.y <= canvasSize.height + radius && position.x <= canvasSize.width + radius;\n }\n isVisible() {\n return !this.destroyed && !this.spawning && this.isInsideCanvas();\n }\n reset() {\n for (const updater of this.container.particles.updaters) {\n updater.reset?.(this);\n }\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../engine/dist/browser/Core/Particle.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["move_base_dist_browser_BaseMover_js"],{
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-
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- /***/ "../../move/base/dist/browser/BaseMover.js":
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- /*!*************************************************!*\
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- !*** ../../move/base/dist/browser/BaseMover.js ***!
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- \*************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ BaseMover: () => (/* binding */ BaseMover)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst diffFactor = 2,\n defaultSizeFactor = 1,\n defaultDeltaFactor = 1;\nclass BaseMover {\n async init(particle) {\n const options = particle.options,\n gravityOptions = options.move.gravity;\n particle.gravity = {\n enable: gravityOptions.enable,\n acceleration: (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(gravityOptions.acceleration),\n inverse: gravityOptions.inverse\n };\n const {\n initSpin\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../move/base/dist/browser/Utils.js\"));\n initSpin(particle);\n await Promise.resolve();\n }\n isEnabled(particle) {\n return !particle.destroyed && particle.options.move.enable;\n }\n async move(particle, delta) {\n const particleOptions = particle.options,\n moveOptions = particleOptions.move;\n if (!moveOptions.enable) {\n return;\n }\n const container = particle.container,\n pxRatio = container.retina.pixelRatio;\n particle.retina.moveSpeed ??= (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(moveOptions.speed) * pxRatio;\n particle.retina.moveDrift ??= (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(particle.options.move.drift) * pxRatio;\n const {\n getProximitySpeedFactor\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../move/base/dist/browser/Utils.js\")),\n slowFactor = getProximitySpeedFactor(particle),\n baseSpeed = particle.retina.moveSpeed * container.retina.reduceFactor,\n moveDrift = particle.retina.moveDrift,\n maxSize = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeMax)(particleOptions.size.value) * pxRatio,\n sizeFactor = moveOptions.size ? particle.getRadius() / maxSize : defaultSizeFactor,\n deltaFactor = delta.factor || defaultDeltaFactor,\n moveSpeed = baseSpeed * sizeFactor * slowFactor * deltaFactor / diffFactor,\n maxSpeed = particle.retina.maxSpeed ?? container.retina.maxSpeed;\n if (moveOptions.spin.enable) {\n const {\n spin\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../move/base/dist/browser/Utils.js\"));\n spin(particle, moveSpeed);\n } else {\n const {\n move\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../move/base/dist/browser/Utils.js\"));\n await move(particle, moveOptions, moveSpeed, maxSpeed, moveDrift, delta);\n }\n const {\n applyDistance\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../move/base/dist/browser/Utils.js\"));\n applyDistance(particle);\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../move/base/dist/browser/BaseMover.js?");
27
-
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- /***/ })
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-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["move_base_dist_browser_Utils_js"],{
19
-
20
- /***/ "../../move/base/dist/browser/Utils.js":
21
- /*!*********************************************!*\
22
- !*** ../../move/base/dist/browser/Utils.js ***!
23
- \*********************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ applyDistance: () => (/* binding */ applyDistance),\n/* harmony export */ applyPath: () => (/* binding */ applyPath),\n/* harmony export */ getProximitySpeedFactor: () => (/* binding */ getProximitySpeedFactor),\n/* harmony export */ initSpin: () => (/* binding */ initSpin),\n/* harmony export */ move: () => (/* binding */ move),\n/* harmony export */ spin: () => (/* binding */ spin)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst half = 0.5,\n minVelocity = 0,\n identity = 1,\n moveSpeedFactor = 60,\n minSpinRadius = 0,\n spinFactor = 0.01;\nfunction applyDistance(particle) {\n const initialPosition = particle.initialPosition,\n {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(initialPosition, particle.position),\n dxFixed = Math.abs(dx),\n dyFixed = Math.abs(dy),\n {\n maxDistance\n } = particle.retina,\n hDistance = maxDistance.horizontal,\n vDistance = maxDistance.vertical;\n if (!hDistance && !vDistance) {\n return;\n }\n const hasHDistance = (hDistance && dxFixed >= hDistance) ?? false,\n hasVDistance = (vDistance && dyFixed >= vDistance) ?? false;\n if ((hasHDistance || hasVDistance) && !particle.misplaced) {\n particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;\n if (hDistance) {\n particle.velocity.x = particle.velocity.y * half - particle.velocity.x;\n }\n if (vDistance) {\n particle.velocity.y = particle.velocity.x * half - particle.velocity.y;\n }\n } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {\n particle.misplaced = false;\n } else if (particle.misplaced) {\n const pos = particle.position,\n vel = particle.velocity;\n if (hDistance && (pos.x < initialPosition.x && vel.x < minVelocity || pos.x > initialPosition.x && vel.x > minVelocity)) {\n vel.x *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n if (vDistance && (pos.y < initialPosition.y && vel.y < minVelocity || pos.y > initialPosition.y && vel.y > minVelocity)) {\n vel.y *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n }\n}\nasync function move(particle, moveOptions, moveSpeed, maxSpeed, moveDrift, delta) {\n await applyPath(particle, delta);\n const gravityOptions = particle.gravity,\n gravityFactor = gravityOptions?.enable && gravityOptions.inverse ? -identity : identity;\n if (moveDrift && moveSpeed) {\n particle.velocity.x += moveDrift * delta.factor / (moveSpeedFactor * moveSpeed);\n }\n if (gravityOptions?.enable && moveSpeed) {\n particle.velocity.y += gravityFactor * (gravityOptions.acceleration * delta.factor) / (moveSpeedFactor * moveSpeed);\n }\n const decay = particle.moveDecay;\n particle.velocity.multTo(decay);\n const velocity = particle.velocity.mult(moveSpeed);\n if (gravityOptions?.enable && maxSpeed > minVelocity && (!gravityOptions.inverse && velocity.y >= minVelocity && velocity.y >= maxSpeed || gravityOptions.inverse && velocity.y <= minVelocity && velocity.y <= -maxSpeed)) {\n velocity.y = gravityFactor * maxSpeed;\n if (moveSpeed) {\n particle.velocity.y = velocity.y / moveSpeed;\n }\n }\n const zIndexOptions = particle.options.zIndex,\n zVelocityFactor = (identity - particle.zIndexFactor) ** zIndexOptions.velocityRate;\n velocity.multTo(zVelocityFactor);\n const {\n position\n } = particle;\n position.addTo(velocity);\n if (moveOptions.vibrate) {\n position.x += Math.sin(position.x * Math.cos(position.y));\n position.y += Math.cos(position.y * Math.sin(position.x));\n }\n}\nfunction spin(particle, moveSpeed) {\n const container = particle.container;\n if (!particle.spin) {\n return;\n }\n const updateFunc = {\n x: particle.spin.direction === \"clockwise\" ? Math.cos : Math.sin,\n y: particle.spin.direction === \"clockwise\" ? Math.sin : Math.cos\n };\n particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);\n particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);\n particle.spin.radius += particle.spin.acceleration;\n const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height),\n halfMaxSize = maxCanvasSize * half;\n if (particle.spin.radius > halfMaxSize) {\n particle.spin.radius = halfMaxSize;\n particle.spin.acceleration *= -identity;\n } else if (particle.spin.radius < minSpinRadius) {\n particle.spin.radius = minSpinRadius;\n particle.spin.acceleration *= -identity;\n }\n particle.spin.angle += moveSpeed * spinFactor * (identity - particle.spin.radius / maxCanvasSize);\n}\nasync function applyPath(particle, delta) {\n const particlesOptions = particle.options,\n pathOptions = particlesOptions.move.path,\n pathEnabled = pathOptions.enable;\n if (!pathEnabled) {\n return;\n }\n if (particle.lastPathTime <= particle.pathDelay) {\n particle.lastPathTime += delta.value;\n return;\n }\n const path = await particle.pathGenerator?.generate(particle, delta);\n if (path) {\n particle.velocity.addTo(path);\n }\n if (pathOptions.clamp) {\n particle.velocity.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.x, -identity, identity);\n particle.velocity.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.y, -identity, identity);\n }\n particle.lastPathTime -= particle.pathDelay;\n}\nfunction getProximitySpeedFactor(particle) {\n return particle.slow.inRange ? particle.slow.factor : identity;\n}\nfunction initSpin(particle) {\n const container = particle.container,\n options = particle.options,\n spinOptions = options.move.spin;\n if (!spinOptions.enable) {\n return;\n }\n const spinPos = spinOptions.position ?? {\n x: 50,\n y: 50\n },\n spinFactor = 0.01,\n spinCenter = {\n x: spinPos.x * spinFactor * container.canvas.size.width,\n y: spinPos.y * spinFactor * container.canvas.size.height\n },\n pos = particle.getPosition(),\n distance = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, spinCenter),\n spinAcceleration = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(spinOptions.acceleration);\n particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;\n const minVelocity = 0;\n particle.spin = {\n center: spinCenter,\n direction: particle.velocity.x >= minVelocity ? \"clockwise\" : \"counter-clockwise\",\n angle: particle.velocity.angle,\n radius: distance,\n acceleration: particle.retina.spinAcceleration\n };\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../move/base/dist/browser/Utils.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["move_base_dist_browser_index_js"],{
19
-
20
- /***/ "../../move/base/dist/browser/index.js":
21
- /*!*********************************************!*\
22
- !*** ../../move/base/dist/browser/index.js ***!
23
- \*********************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadBaseMover: () => (/* binding */ loadBaseMover)\n/* harmony export */ });\nasync function loadBaseMover(engine, refresh = true) {\n await engine.addMover(\"base\", async () => {\n const {\n BaseMover\n } = await __webpack_require__.e(/*! import() */ \"move_base_dist_browser_BaseMover_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./BaseMover.js */ \"../../move/base/dist/browser/BaseMover.js\"));\n return new BaseMover();\n }, refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../move/base/dist/browser/index.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["shapes_circle_dist_browser_CircleDrawer_js"],{
19
-
20
- /***/ "../../shapes/circle/dist/browser/CircleDrawer.js":
21
- /*!********************************************************!*\
22
- !*** ../../shapes/circle/dist/browser/CircleDrawer.js ***!
23
- \********************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ CircleDrawer: () => (/* binding */ CircleDrawer)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst sides = 12,\n maxAngle = 360,\n minAngle = 0;\nclass CircleDrawer {\n async draw(data) {\n const {\n drawCircle\n } = await __webpack_require__.e(/*! import() */ \"shapes_circle_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../shapes/circle/dist/browser/Utils.js\"));\n drawCircle(data);\n }\n getSidesCount() {\n return sides;\n }\n async particleInit(container, particle) {\n const shapeData = particle.shapeData,\n angle = shapeData?.angle ?? {\n max: maxAngle,\n min: minAngle\n };\n particle.circleRange = !(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isObject)(angle) ? {\n min: minAngle,\n max: (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.degToRad)(angle)\n } : {\n min: (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.degToRad)(angle.min),\n max: (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.degToRad)(angle.max)\n };\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../shapes/circle/dist/browser/CircleDrawer.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["shapes_circle_dist_browser_Utils_js"],{
19
-
20
- /***/ "../../shapes/circle/dist/browser/Utils.js":
21
- /*!*************************************************!*\
22
- !*** ../../shapes/circle/dist/browser/Utils.js ***!
23
- \*************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ drawCircle: () => (/* binding */ drawCircle)\n/* harmony export */ });\nconst double = 2,\n doublePI = Math.PI * double,\n minAngle = 0,\n origin = {\n x: 0,\n y: 0\n };\nfunction drawCircle(data) {\n const {\n context,\n particle,\n radius\n } = data;\n if (!particle.circleRange) {\n particle.circleRange = {\n min: minAngle,\n max: doublePI\n };\n }\n const circleRange = particle.circleRange;\n context.arc(origin.x, origin.y, radius, circleRange.min, circleRange.max, false);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../shapes/circle/dist/browser/Utils.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["shapes_circle_dist_browser_index_js"],{
19
-
20
- /***/ "../../shapes/circle/dist/browser/index.js":
21
- /*!*************************************************!*\
22
- !*** ../../shapes/circle/dist/browser/index.js ***!
23
- \*************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadCircleShape: () => (/* binding */ loadCircleShape)\n/* harmony export */ });\nasync function loadCircleShape(engine, refresh = true) {\n const {\n CircleDrawer\n } = await __webpack_require__.e(/*! import() */ \"shapes_circle_dist_browser_CircleDrawer_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./CircleDrawer.js */ \"../../shapes/circle/dist/browser/CircleDrawer.js\"));\n await engine.addShape(\"circle\", new CircleDrawer(), refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../shapes/circle/dist/browser/index.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_color_dist_browser_ColorUpdater_js"],{
19
-
20
- /***/ "../../updaters/color/dist/browser/ColorUpdater.js":
21
- /*!*********************************************************!*\
22
- !*** ../../updaters/color/dist/browser/ColorUpdater.js ***!
23
- \*********************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ ColorUpdater: () => (/* binding */ ColorUpdater)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nclass ColorUpdater {\n constructor(container) {\n this.container = container;\n }\n async init(particle) {\n const hslColor = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.rangeColorToHsl)(particle.options.color, particle.id, particle.options.reduceDuplicates);\n if (hslColor) {\n particle.color = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getHslAnimationFromHsl)(hslColor, particle.options.color.animation, this.container.retina.reduceFactor);\n }\n await Promise.resolve();\n }\n isEnabled(particle) {\n const {\n h: hAnimation,\n s: sAnimation,\n l: lAnimation\n } = particle.options.color.animation,\n {\n color\n } = particle;\n return !particle.destroyed && !particle.spawning && (color?.h.value !== undefined && hAnimation.enable || color?.s.value !== undefined && sAnimation.enable || color?.l.value !== undefined && lAnimation.enable);\n }\n async update(particle, delta) {\n (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.updateColor)(particle.color, delta);\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/color/dist/browser/ColorUpdater.js?");
27
-
28
- /***/ })
29
-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_color_dist_browser_index_js"],{
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-
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- /***/ "../../updaters/color/dist/browser/index.js":
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- /*!**************************************************!*\
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- !*** ../../updaters/color/dist/browser/index.js ***!
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- \**************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadColorUpdater: () => (/* binding */ loadColorUpdater)\n/* harmony export */ });\nasync function loadColorUpdater(engine, refresh = true) {\n await engine.addParticleUpdater(\"color\", async container => {\n const {\n ColorUpdater\n } = await __webpack_require__.e(/*! import() */ \"updaters_color_dist_browser_ColorUpdater_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./ColorUpdater.js */ \"../../updaters/color/dist/browser/ColorUpdater.js\"));\n return new ColorUpdater(container);\n }, refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/color/dist/browser/index.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_opacity_dist_browser_OpacityUpdater_js"],{
19
-
20
- /***/ "../../updaters/opacity/dist/browser/OpacityUpdater.js":
21
- /*!*************************************************************!*\
22
- !*** ../../updaters/opacity/dist/browser/OpacityUpdater.js ***!
23
- \*************************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OpacityUpdater: () => (/* binding */ OpacityUpdater)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nclass OpacityUpdater {\n constructor(container) {\n this.container = container;\n }\n async init(particle) {\n const opacityOptions = particle.options.opacity,\n pxRatio = 1;\n particle.opacity = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.initParticleNumericAnimationValue)(opacityOptions, pxRatio);\n const opacityAnimation = opacityOptions.animation;\n if (opacityAnimation.enable) {\n particle.opacity.velocity = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(opacityAnimation.speed) / _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.percentDenominator * this.container.retina.reduceFactor;\n if (!opacityAnimation.sync) {\n particle.opacity.velocity *= (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n }\n await Promise.resolve();\n }\n isEnabled(particle) {\n const none = 0;\n return !particle.destroyed && !particle.spawning && !!particle.opacity && particle.opacity.enable && ((particle.opacity.maxLoops ?? none) <= none || (particle.opacity.maxLoops ?? none) > none && (particle.opacity.loops ?? none) < (particle.opacity.maxLoops ?? none));\n }\n reset(particle) {\n if (particle.opacity) {\n particle.opacity.time = 0;\n particle.opacity.loops = 0;\n }\n }\n async update(particle, delta) {\n if (!this.isEnabled(particle) || !particle.opacity) {\n return;\n }\n (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.updateAnimation)(particle, particle.opacity, true, particle.options.opacity.animation.destroy, delta);\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/opacity/dist/browser/OpacityUpdater.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_opacity_dist_browser_index_js"],{
19
-
20
- /***/ "../../updaters/opacity/dist/browser/index.js":
21
- /*!****************************************************!*\
22
- !*** ../../updaters/opacity/dist/browser/index.js ***!
23
- \****************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ loadOpacityUpdater: () => (/* binding */ loadOpacityUpdater)\n/* harmony export */ });\nasync function loadOpacityUpdater(engine, refresh = true) {\n await engine.addParticleUpdater(\"opacity\", async container => {\n const {\n OpacityUpdater\n } = await __webpack_require__.e(/*! import() */ \"updaters_opacity_dist_browser_OpacityUpdater_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./OpacityUpdater.js */ \"../../updaters/opacity/dist/browser/OpacityUpdater.js\"));\n return new OpacityUpdater(container);\n }, refresh);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/opacity/dist/browser/index.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_BounceOutMode_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/BounceOutMode.js":
21
- /*!*************************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/BounceOutMode.js ***!
23
- \*************************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ BounceOutMode: () => (/* binding */ BounceOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nclass BounceOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"bounce\", \"split\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n let handled = false;\n for (const [, plugin] of container.plugins) {\n if (plugin.particleBounce !== undefined) {\n handled = await plugin.particleBounce(particle, delta, direction);\n }\n if (handled) {\n break;\n }\n }\n if (handled) {\n return;\n }\n const pos = particle.getPosition(),\n offset = particle.offset,\n size = particle.getRadius(),\n bounds = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.calculateBounds)(pos, size),\n canvasSize = container.canvas.size,\n {\n bounceHorizontal,\n bounceVertical\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../updaters/outModes/dist/browser/Utils.js\"));\n bounceHorizontal({\n particle,\n outMode,\n direction,\n bounds,\n canvasSize,\n offset,\n size\n });\n bounceVertical({\n particle,\n outMode,\n direction,\n bounds,\n canvasSize,\n offset,\n size\n });\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/BounceOutMode.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_DestroyOutMode_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/DestroyOutMode.js":
21
- /*!**************************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/DestroyOutMode.js ***!
23
- \**************************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ DestroyOutMode: () => (/* binding */ DestroyOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0;\nclass DestroyOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"destroy\"];\n }\n async update(particle, direction, _delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n switch (particle.outType) {\n case \"normal\":\n case \"outside\":\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, particle.getRadius(), direction)) {\n return;\n }\n break;\n case \"inside\":\n {\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter),\n {\n x: vx,\n y: vy\n } = particle.velocity;\n if (vx < minVelocity && dx > particle.moveCenter.radius || vy < minVelocity && dy > particle.moveCenter.radius || vx >= minVelocity && dx < -particle.moveCenter.radius || vy >= minVelocity && dy < -particle.moveCenter.radius) {\n return;\n }\n break;\n }\n }\n container.particles.remove(particle, undefined, true);\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/DestroyOutMode.js?");
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-
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- /***/ })
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-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_NoneOutMode_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/NoneOutMode.js":
21
- /*!***********************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/NoneOutMode.js ***!
23
- \***********************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ NoneOutMode: () => (/* binding */ NoneOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0;\nclass NoneOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"none\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n if ((particle.options.move.distance.horizontal && (direction === \"left\" || direction === \"right\")) ?? (particle.options.move.distance.vertical && (direction === \"top\" || direction === \"bottom\"))) {\n return;\n }\n const gravityOptions = particle.options.move.gravity,\n container = this.container,\n canvasSize = container.canvas.size,\n pRadius = particle.getRadius();\n if (!gravityOptions.enable) {\n if (particle.velocity.y > minVelocity && particle.position.y <= canvasSize.height + pRadius || particle.velocity.y < minVelocity && particle.position.y >= -pRadius || particle.velocity.x > minVelocity && particle.position.x <= canvasSize.width + pRadius || particle.velocity.x < minVelocity && particle.position.x >= -pRadius) {\n return;\n }\n if (!(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, pRadius, direction)) {\n container.particles.remove(particle);\n }\n } else {\n const position = particle.position;\n if (!gravityOptions.inverse && position.y > canvasSize.height + pRadius && direction === \"bottom\" || gravityOptions.inverse && position.y < -pRadius && direction === \"top\") {\n container.particles.remove(particle);\n }\n }\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/NoneOutMode.js?");
27
-
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- /***/ })
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-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_OutOfCanvasUpdater_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/OutOfCanvasUpdater.js":
21
- /*!******************************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/OutOfCanvasUpdater.js ***!
23
- \******************************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OutOfCanvasUpdater: () => (/* binding */ OutOfCanvasUpdater)\n/* harmony export */ });\nconst checkOutMode = (outModes, outMode) => {\n return outModes.default === outMode || outModes.bottom === outMode || outModes.left === outMode || outModes.right === outMode || outModes.top === outMode;\n};\nclass OutOfCanvasUpdater {\n constructor(container) {\n this._updateOutMode = async (particle, delta, outMode, direction) => {\n for (const updater of this.updaters) {\n await updater.update(particle, direction, delta, outMode);\n }\n };\n this.container = container;\n this.updaters = [];\n }\n async init(particle) {\n this.updaters = [];\n const outModes = particle.options.move.outModes;\n if (checkOutMode(outModes, \"bounce\")) {\n const {\n BounceOutMode\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_BounceOutMode_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./BounceOutMode.js */ \"../../updaters/outModes/dist/browser/BounceOutMode.js\"));\n this.updaters.push(new BounceOutMode(this.container));\n } else if (checkOutMode(outModes, \"out\")) {\n const {\n OutOutMode\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_OutOutMode_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./OutOutMode.js */ \"../../updaters/outModes/dist/browser/OutOutMode.js\"));\n this.updaters.push(new OutOutMode(this.container));\n } else if (checkOutMode(outModes, \"destroy\")) {\n const {\n DestroyOutMode\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_DestroyOutMode_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./DestroyOutMode.js */ \"../../updaters/outModes/dist/browser/DestroyOutMode.js\"));\n this.updaters.push(new DestroyOutMode(this.container));\n } else if (checkOutMode(outModes, \"none\")) {\n const {\n NoneOutMode\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_NoneOutMode_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./NoneOutMode.js */ \"../../updaters/outModes/dist/browser/NoneOutMode.js\"));\n this.updaters.push(new NoneOutMode(this.container));\n }\n }\n isEnabled(particle) {\n return !particle.destroyed && !particle.spawning;\n }\n async update(particle, delta) {\n const outModes = particle.options.move.outModes;\n await this._updateOutMode(particle, delta, outModes.bottom ?? outModes.default, \"bottom\");\n await this._updateOutMode(particle, delta, outModes.left ?? outModes.default, \"left\");\n await this._updateOutMode(particle, delta, outModes.right ?? outModes.default, \"right\");\n await this._updateOutMode(particle, delta, outModes.top ?? outModes.default, \"top\");\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/OutOfCanvasUpdater.js?");
27
-
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- /***/ })
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-
30
- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_OutOutMode_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/OutOutMode.js":
21
- /*!**********************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/OutOutMode.js ***!
23
- \**********************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OutOutMode: () => (/* binding */ OutOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0,\n minDistance = 0;\nclass OutOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"out\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n switch (particle.outType) {\n case \"inside\":\n {\n const {\n x: vx,\n y: vy\n } = particle.velocity;\n const circVec = _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n circVec.length = particle.moveCenter.radius;\n circVec.angle = particle.velocity.angle + Math.PI;\n circVec.addTo(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(particle.moveCenter));\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, circVec);\n if (vx <= minVelocity && dx >= minDistance || vy <= minVelocity && dy >= minDistance || vx >= minVelocity && dx <= minDistance || vy >= minVelocity && dy <= minDistance) {\n return;\n }\n particle.position.x = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: 0,\n max: container.canvas.size.width\n }));\n particle.position.y = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: 0,\n max: container.canvas.size.height\n }));\n const {\n dx: newDx,\n dy: newDy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter);\n particle.direction = Math.atan2(-newDy, -newDx);\n particle.velocity.angle = particle.direction;\n break;\n }\n default:\n {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, particle.getRadius(), direction)) {\n return;\n }\n switch (particle.outType) {\n case \"outside\":\n {\n particle.position.x = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: -particle.moveCenter.radius,\n max: particle.moveCenter.radius\n })) + particle.moveCenter.x;\n particle.position.y = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: -particle.moveCenter.radius,\n max: particle.moveCenter.radius\n })) + particle.moveCenter.y;\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter);\n if (particle.moveCenter.radius) {\n particle.direction = Math.atan2(dy, dx);\n particle.velocity.angle = particle.direction;\n }\n break;\n }\n case \"normal\":\n {\n const warp = particle.options.move.warp,\n canvasSize = container.canvas.size,\n newPos = {\n bottom: canvasSize.height + particle.getRadius() + particle.offset.y,\n left: -particle.getRadius() - particle.offset.x,\n right: canvasSize.width + particle.getRadius() + particle.offset.x,\n top: -particle.getRadius() - particle.offset.y\n },\n sizeValue = particle.getRadius(),\n nextBounds = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.calculateBounds)(particle.position, sizeValue);\n if (direction === \"right\" && nextBounds.left > canvasSize.width + particle.offset.x) {\n particle.position.x = newPos.left;\n particle.initialPosition.x = particle.position.x;\n if (!warp) {\n particle.position.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.height;\n particle.initialPosition.y = particle.position.y;\n }\n } else if (direction === \"left\" && nextBounds.right < -particle.offset.x) {\n particle.position.x = newPos.right;\n particle.initialPosition.x = particle.position.x;\n if (!warp) {\n particle.position.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.height;\n particle.initialPosition.y = particle.position.y;\n }\n }\n if (direction === \"bottom\" && nextBounds.top > canvasSize.height + particle.offset.y) {\n if (!warp) {\n particle.position.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.width;\n particle.initialPosition.x = particle.position.x;\n }\n particle.position.y = newPos.top;\n particle.initialPosition.y = particle.position.y;\n } else if (direction === \"top\" && nextBounds.bottom < -particle.offset.y) {\n if (!warp) {\n particle.position.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.width;\n particle.initialPosition.x = particle.position.x;\n }\n particle.position.y = newPos.bottom;\n particle.initialPosition.y = particle.position.y;\n }\n break;\n }\n }\n break;\n }\n }\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/OutOutMode.js?");
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- /***/ })
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- }]);