@tsparticles/basic 3.2.2 → 3.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/119.min.js +2 -0
  2. package/119.min.js.LICENSE.txt +1 -0
  3. package/154.min.js +2 -0
  4. package/154.min.js.LICENSE.txt +1 -0
  5. package/201.min.js +2 -0
  6. package/201.min.js.LICENSE.txt +1 -0
  7. package/264.min.js +2 -0
  8. package/264.min.js.LICENSE.txt +1 -0
  9. package/344.min.js +2 -0
  10. package/344.min.js.LICENSE.txt +1 -0
  11. package/43.min.js +2 -0
  12. package/43.min.js.LICENSE.txt +1 -0
  13. package/469.min.js +2 -0
  14. package/469.min.js.LICENSE.txt +1 -0
  15. package/493.min.js +2 -0
  16. package/493.min.js.LICENSE.txt +1 -0
  17. package/561.min.js +2 -0
  18. package/561.min.js.LICENSE.txt +1 -0
  19. package/732.min.js +2 -0
  20. package/732.min.js.LICENSE.txt +1 -0
  21. package/774.min.js +2 -0
  22. package/774.min.js.LICENSE.txt +1 -0
  23. package/924.min.js +2 -0
  24. package/924.min.js.LICENSE.txt +1 -0
  25. package/974.min.js +2 -0
  26. package/974.min.js.LICENSE.txt +1 -0
  27. package/cjs/index.js +1 -24
  28. package/engine_dist_browser_Core_Container_js.js +15 -5
  29. package/move_base_dist_browser_BaseMover_js.js +12 -2
  30. package/move_base_dist_browser_index_js.js +1 -1
  31. package/package.json +8 -8
  32. package/report.html +1 -1
  33. package/shapes_circle_dist_browser_CircleDrawer_js.js +12 -2
  34. package/shapes_circle_dist_browser_index_js.js +1 -1
  35. package/tsparticles.basic.bundle.js +4 -4
  36. package/tsparticles.basic.bundle.min.js +1 -1
  37. package/tsparticles.basic.bundle.min.js.LICENSE.txt +1 -1
  38. package/tsparticles.basic.js +1 -1
  39. package/tsparticles.basic.min.js +1 -1
  40. package/tsparticles.basic.min.js.LICENSE.txt +1 -1
  41. package/updaters_color_dist_browser_ColorUpdater_js.js +2 -2
  42. package/updaters_color_dist_browser_index_js.js +1 -1
  43. package/updaters_opacity_dist_browser_OpacityUpdater_js.js +2 -2
  44. package/updaters_opacity_dist_browser_index_js.js +1 -1
  45. package/updaters_outModes_dist_browser_OutOfCanvasUpdater_js.js +52 -2
  46. package/updaters_outModes_dist_browser_index_js.js +1 -1
  47. package/updaters_size_dist_browser_SizeUpdater_js.js +2 -2
  48. package/updaters_size_dist_browser_index_js.js +1 -1
  49. package/108.min.js +0 -2
  50. package/108.min.js.LICENSE.txt +0 -1
  51. package/132.min.js +0 -2
  52. package/132.min.js.LICENSE.txt +0 -1
  53. package/141.min.js +0 -2
  54. package/141.min.js.LICENSE.txt +0 -1
  55. package/173.min.js +0 -2
  56. package/173.min.js.LICENSE.txt +0 -1
  57. package/196.min.js +0 -2
  58. package/196.min.js.LICENSE.txt +0 -1
  59. package/30.min.js +0 -2
  60. package/30.min.js.LICENSE.txt +0 -1
  61. package/308.min.js +0 -2
  62. package/308.min.js.LICENSE.txt +0 -1
  63. package/31.min.js +0 -2
  64. package/31.min.js.LICENSE.txt +0 -1
  65. package/328.min.js +0 -2
  66. package/328.min.js.LICENSE.txt +0 -1
  67. package/329.min.js +0 -2
  68. package/329.min.js.LICENSE.txt +0 -1
  69. package/459.min.js +0 -2
  70. package/459.min.js.LICENSE.txt +0 -1
  71. package/49.min.js +0 -2
  72. package/49.min.js.LICENSE.txt +0 -1
  73. package/647.min.js +0 -2
  74. package/647.min.js.LICENSE.txt +0 -1
  75. package/648.min.js +0 -2
  76. package/648.min.js.LICENSE.txt +0 -1
  77. package/720.min.js +0 -2
  78. package/720.min.js.LICENSE.txt +0 -1
  79. package/725.min.js +0 -2
  80. package/725.min.js.LICENSE.txt +0 -1
  81. package/757.min.js +0 -2
  82. package/757.min.js.LICENSE.txt +0 -1
  83. package/835.min.js +0 -2
  84. package/835.min.js.LICENSE.txt +0 -1
  85. package/859.min.js +0 -2
  86. package/859.min.js.LICENSE.txt +0 -1
  87. package/866.min.js +0 -2
  88. package/866.min.js.LICENSE.txt +0 -1
  89. package/886.min.js +0 -2
  90. package/886.min.js.LICENSE.txt +0 -1
  91. package/engine_dist_browser_Core_Particle_js.js +0 -30
  92. package/move_base_dist_browser_Utils_js.js +0 -30
  93. package/shapes_circle_dist_browser_Utils_js.js +0 -30
  94. package/updaters_outModes_dist_browser_BounceOutMode_js.js +0 -30
  95. package/updaters_outModes_dist_browser_DestroyOutMode_js.js +0 -30
  96. package/updaters_outModes_dist_browser_NoneOutMode_js.js +0 -30
  97. package/updaters_outModes_dist_browser_OutOutMode_js.js +0 -30
  98. package/updaters_outModes_dist_browser_Utils_js.js +0 -30
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
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- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
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- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["move_base_dist_browser_Utils_js"],{
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-
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- /***/ "../../move/base/dist/browser/Utils.js":
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- /*!*********************************************!*\
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- !*** ../../move/base/dist/browser/Utils.js ***!
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- \*********************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ applyDistance: () => (/* binding */ applyDistance),\n/* harmony export */ applyPath: () => (/* binding */ applyPath),\n/* harmony export */ getProximitySpeedFactor: () => (/* binding */ getProximitySpeedFactor),\n/* harmony export */ initSpin: () => (/* binding */ initSpin),\n/* harmony export */ move: () => (/* binding */ move),\n/* harmony export */ spin: () => (/* binding */ spin)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst half = 0.5,\n minVelocity = 0,\n identity = 1,\n moveSpeedFactor = 60,\n minSpinRadius = 0,\n spinFactor = 0.01;\nfunction applyDistance(particle) {\n const initialPosition = particle.initialPosition,\n {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(initialPosition, particle.position),\n dxFixed = Math.abs(dx),\n dyFixed = Math.abs(dy),\n {\n maxDistance\n } = particle.retina,\n hDistance = maxDistance.horizontal,\n vDistance = maxDistance.vertical;\n if (!hDistance && !vDistance) {\n return;\n }\n const hasHDistance = (hDistance && dxFixed >= hDistance) ?? false,\n hasVDistance = (vDistance && dyFixed >= vDistance) ?? false;\n if ((hasHDistance || hasVDistance) && !particle.misplaced) {\n particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;\n if (hDistance) {\n particle.velocity.x = particle.velocity.y * half - particle.velocity.x;\n }\n if (vDistance) {\n particle.velocity.y = particle.velocity.x * half - particle.velocity.y;\n }\n } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {\n particle.misplaced = false;\n } else if (particle.misplaced) {\n const pos = particle.position,\n vel = particle.velocity;\n if (hDistance && (pos.x < initialPosition.x && vel.x < minVelocity || pos.x > initialPosition.x && vel.x > minVelocity)) {\n vel.x *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n if (vDistance && (pos.y < initialPosition.y && vel.y < minVelocity || pos.y > initialPosition.y && vel.y > minVelocity)) {\n vel.y *= -(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)();\n }\n }\n}\nasync function move(particle, moveOptions, moveSpeed, maxSpeed, moveDrift, delta) {\n await applyPath(particle, delta);\n const gravityOptions = particle.gravity,\n gravityFactor = gravityOptions?.enable && gravityOptions.inverse ? -identity : identity;\n if (moveDrift && moveSpeed) {\n particle.velocity.x += moveDrift * delta.factor / (moveSpeedFactor * moveSpeed);\n }\n if (gravityOptions?.enable && moveSpeed) {\n particle.velocity.y += gravityFactor * (gravityOptions.acceleration * delta.factor) / (moveSpeedFactor * moveSpeed);\n }\n const decay = particle.moveDecay;\n particle.velocity.multTo(decay);\n const velocity = particle.velocity.mult(moveSpeed);\n if (gravityOptions?.enable && maxSpeed > minVelocity && (!gravityOptions.inverse && velocity.y >= minVelocity && velocity.y >= maxSpeed || gravityOptions.inverse && velocity.y <= minVelocity && velocity.y <= -maxSpeed)) {\n velocity.y = gravityFactor * maxSpeed;\n if (moveSpeed) {\n particle.velocity.y = velocity.y / moveSpeed;\n }\n }\n const zIndexOptions = particle.options.zIndex,\n zVelocityFactor = (identity - particle.zIndexFactor) ** zIndexOptions.velocityRate;\n velocity.multTo(zVelocityFactor);\n const {\n position\n } = particle;\n position.addTo(velocity);\n if (moveOptions.vibrate) {\n position.x += Math.sin(position.x * Math.cos(position.y));\n position.y += Math.cos(position.y * Math.sin(position.x));\n }\n}\nfunction spin(particle, moveSpeed) {\n const container = particle.container;\n if (!particle.spin) {\n return;\n }\n const updateFunc = {\n x: particle.spin.direction === \"clockwise\" ? Math.cos : Math.sin,\n y: particle.spin.direction === \"clockwise\" ? Math.sin : Math.cos\n };\n particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);\n particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);\n particle.spin.radius += particle.spin.acceleration;\n const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height),\n halfMaxSize = maxCanvasSize * half;\n if (particle.spin.radius > halfMaxSize) {\n particle.spin.radius = halfMaxSize;\n particle.spin.acceleration *= -identity;\n } else if (particle.spin.radius < minSpinRadius) {\n particle.spin.radius = minSpinRadius;\n particle.spin.acceleration *= -identity;\n }\n particle.spin.angle += moveSpeed * spinFactor * (identity - particle.spin.radius / maxCanvasSize);\n}\nasync function applyPath(particle, delta) {\n const particlesOptions = particle.options,\n pathOptions = particlesOptions.move.path,\n pathEnabled = pathOptions.enable;\n if (!pathEnabled) {\n return;\n }\n if (particle.lastPathTime <= particle.pathDelay) {\n particle.lastPathTime += delta.value;\n return;\n }\n const path = await particle.pathGenerator?.generate(particle, delta);\n if (path) {\n particle.velocity.addTo(path);\n }\n if (pathOptions.clamp) {\n particle.velocity.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.x, -identity, identity);\n particle.velocity.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.clamp)(particle.velocity.y, -identity, identity);\n }\n particle.lastPathTime -= particle.pathDelay;\n}\nfunction getProximitySpeedFactor(particle) {\n return particle.slow.inRange ? particle.slow.factor : identity;\n}\nfunction initSpin(particle) {\n const container = particle.container,\n options = particle.options,\n spinOptions = options.move.spin;\n if (!spinOptions.enable) {\n return;\n }\n const spinPos = spinOptions.position ?? {\n x: 50,\n y: 50\n },\n spinFactor = 0.01,\n spinCenter = {\n x: spinPos.x * spinFactor * container.canvas.size.width,\n y: spinPos.y * spinFactor * container.canvas.size.height\n },\n pos = particle.getPosition(),\n distance = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistance)(pos, spinCenter),\n spinAcceleration = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(spinOptions.acceleration);\n particle.retina.spinAcceleration = spinAcceleration * container.retina.pixelRatio;\n const minVelocity = 0;\n particle.spin = {\n center: spinCenter,\n direction: particle.velocity.x >= minVelocity ? \"clockwise\" : \"counter-clockwise\",\n angle: particle.velocity.angle,\n radius: distance,\n acceleration: particle.retina.spinAcceleration\n };\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../move/base/dist/browser/Utils.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["shapes_circle_dist_browser_Utils_js"],{
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-
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- /***/ "../../shapes/circle/dist/browser/Utils.js":
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- /*!*************************************************!*\
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- !*** ../../shapes/circle/dist/browser/Utils.js ***!
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- \*************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ drawCircle: () => (/* binding */ drawCircle)\n/* harmony export */ });\nconst double = 2,\n doublePI = Math.PI * double,\n minAngle = 0,\n origin = {\n x: 0,\n y: 0\n };\nfunction drawCircle(data) {\n const {\n context,\n particle,\n radius\n } = data;\n if (!particle.circleRange) {\n particle.circleRange = {\n min: minAngle,\n max: doublePI\n };\n }\n const circleRange = particle.circleRange;\n context.arc(origin.x, origin.y, radius, circleRange.min, circleRange.max, false);\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../shapes/circle/dist/browser/Utils.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_BounceOutMode_js"],{
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-
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- /***/ "../../updaters/outModes/dist/browser/BounceOutMode.js":
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- /*!*************************************************************!*\
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- !*** ../../updaters/outModes/dist/browser/BounceOutMode.js ***!
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- \*************************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ BounceOutMode: () => (/* binding */ BounceOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nclass BounceOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"bounce\", \"split\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n let handled = false;\n for (const [, plugin] of container.plugins) {\n if (plugin.particleBounce !== undefined) {\n handled = await plugin.particleBounce(particle, delta, direction);\n }\n if (handled) {\n break;\n }\n }\n if (handled) {\n return;\n }\n const pos = particle.getPosition(),\n offset = particle.offset,\n size = particle.getRadius(),\n bounds = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.calculateBounds)(pos, size),\n canvasSize = container.canvas.size,\n {\n bounceHorizontal,\n bounceVertical\n } = await __webpack_require__.e(/*! import() */ \"updaters_outModes_dist_browser_Utils_js\").then(__webpack_require__.bind(__webpack_require__, /*! ./Utils.js */ \"../../updaters/outModes/dist/browser/Utils.js\"));\n bounceHorizontal({\n particle,\n outMode,\n direction,\n bounds,\n canvasSize,\n offset,\n size\n });\n bounceVertical({\n particle,\n outMode,\n direction,\n bounds,\n canvasSize,\n offset,\n size\n });\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/BounceOutMode.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
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- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
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- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_DestroyOutMode_js"],{
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-
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- /***/ "../../updaters/outModes/dist/browser/DestroyOutMode.js":
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- /*!**************************************************************!*\
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- !*** ../../updaters/outModes/dist/browser/DestroyOutMode.js ***!
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- \**************************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ DestroyOutMode: () => (/* binding */ DestroyOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0;\nclass DestroyOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"destroy\"];\n }\n async update(particle, direction, _delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n switch (particle.outType) {\n case \"normal\":\n case \"outside\":\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, particle.getRadius(), direction)) {\n return;\n }\n break;\n case \"inside\":\n {\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter),\n {\n x: vx,\n y: vy\n } = particle.velocity;\n if (vx < minVelocity && dx > particle.moveCenter.radius || vy < minVelocity && dy > particle.moveCenter.radius || vx >= minVelocity && dx < -particle.moveCenter.radius || vy >= minVelocity && dy < -particle.moveCenter.radius) {\n return;\n }\n break;\n }\n }\n container.particles.remove(particle, undefined, true);\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/DestroyOutMode.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
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- * MIT license: https://opensource.org/licenses/MIT
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- * Demo / Generator : https://particles.js.org/
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- * GitHub : https://www.github.com/matteobruni/tsparticles
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- * How to use? : Check the GitHub README
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- * v3.2.2
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- */
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- "use strict";
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- /*
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- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
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- * This devtool is neither made for production nor for readable output files.
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- * It uses "eval()" calls to create a separate source file in the browser devtools.
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- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
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- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
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- */
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- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_NoneOutMode_js"],{
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-
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- /***/ "../../updaters/outModes/dist/browser/NoneOutMode.js":
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- /*!***********************************************************!*\
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- !*** ../../updaters/outModes/dist/browser/NoneOutMode.js ***!
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- \***********************************************************/
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- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
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-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ NoneOutMode: () => (/* binding */ NoneOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0;\nclass NoneOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"none\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n if ((particle.options.move.distance.horizontal && (direction === \"left\" || direction === \"right\")) ?? (particle.options.move.distance.vertical && (direction === \"top\" || direction === \"bottom\"))) {\n return;\n }\n const gravityOptions = particle.options.move.gravity,\n container = this.container,\n canvasSize = container.canvas.size,\n pRadius = particle.getRadius();\n if (!gravityOptions.enable) {\n if (particle.velocity.y > minVelocity && particle.position.y <= canvasSize.height + pRadius || particle.velocity.y < minVelocity && particle.position.y >= -pRadius || particle.velocity.x > minVelocity && particle.position.x <= canvasSize.width + pRadius || particle.velocity.x < minVelocity && particle.position.x >= -pRadius) {\n return;\n }\n if (!(0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, pRadius, direction)) {\n container.particles.remove(particle);\n }\n } else {\n const position = particle.position;\n if (!gravityOptions.inverse && position.y > canvasSize.height + pRadius && direction === \"bottom\" || gravityOptions.inverse && position.y < -pRadius && direction === \"top\") {\n container.particles.remove(particle);\n }\n }\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/NoneOutMode.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
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- /*!
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- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_OutOutMode_js"],{
19
-
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- /***/ "../../updaters/outModes/dist/browser/OutOutMode.js":
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- /*!**********************************************************!*\
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- !*** ../../updaters/outModes/dist/browser/OutOutMode.js ***!
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- \**********************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
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- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ OutOutMode: () => (/* binding */ OutOutMode)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0,\n minDistance = 0;\nclass OutOutMode {\n constructor(container) {\n this.container = container;\n this.modes = [\"out\"];\n }\n async update(particle, direction, delta, outMode) {\n if (!this.modes.includes(outMode)) {\n return;\n }\n const container = this.container;\n switch (particle.outType) {\n case \"inside\":\n {\n const {\n x: vx,\n y: vy\n } = particle.velocity;\n const circVec = _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin;\n circVec.length = particle.moveCenter.radius;\n circVec.angle = particle.velocity.angle + Math.PI;\n circVec.addTo(_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.create(particle.moveCenter));\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, circVec);\n if (vx <= minVelocity && dx >= minDistance || vy <= minVelocity && dy >= minDistance || vx >= minVelocity && dx <= minDistance || vy >= minVelocity && dy <= minDistance) {\n return;\n }\n particle.position.x = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: 0,\n max: container.canvas.size.width\n }));\n particle.position.y = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: 0,\n max: container.canvas.size.height\n }));\n const {\n dx: newDx,\n dy: newDy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter);\n particle.direction = Math.atan2(-newDy, -newDx);\n particle.velocity.angle = particle.direction;\n break;\n }\n default:\n {\n if ((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.isPointInside)(particle.position, container.canvas.size, _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.Vector.origin, particle.getRadius(), direction)) {\n return;\n }\n switch (particle.outType) {\n case \"outside\":\n {\n particle.position.x = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: -particle.moveCenter.radius,\n max: particle.moveCenter.radius\n })) + particle.moveCenter.x;\n particle.position.y = Math.floor((0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.randomInRange)({\n min: -particle.moveCenter.radius,\n max: particle.moveCenter.radius\n })) + particle.moveCenter.y;\n const {\n dx,\n dy\n } = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getDistances)(particle.position, particle.moveCenter);\n if (particle.moveCenter.radius) {\n particle.direction = Math.atan2(dy, dx);\n particle.velocity.angle = particle.direction;\n }\n break;\n }\n case \"normal\":\n {\n const warp = particle.options.move.warp,\n canvasSize = container.canvas.size,\n newPos = {\n bottom: canvasSize.height + particle.getRadius() + particle.offset.y,\n left: -particle.getRadius() - particle.offset.x,\n right: canvasSize.width + particle.getRadius() + particle.offset.x,\n top: -particle.getRadius() - particle.offset.y\n },\n sizeValue = particle.getRadius(),\n nextBounds = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.calculateBounds)(particle.position, sizeValue);\n if (direction === \"right\" && nextBounds.left > canvasSize.width + particle.offset.x) {\n particle.position.x = newPos.left;\n particle.initialPosition.x = particle.position.x;\n if (!warp) {\n particle.position.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.height;\n particle.initialPosition.y = particle.position.y;\n }\n } else if (direction === \"left\" && nextBounds.right < -particle.offset.x) {\n particle.position.x = newPos.right;\n particle.initialPosition.x = particle.position.x;\n if (!warp) {\n particle.position.y = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.height;\n particle.initialPosition.y = particle.position.y;\n }\n }\n if (direction === \"bottom\" && nextBounds.top > canvasSize.height + particle.offset.y) {\n if (!warp) {\n particle.position.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.width;\n particle.initialPosition.x = particle.position.x;\n }\n particle.position.y = newPos.top;\n particle.initialPosition.y = particle.position.y;\n } else if (direction === \"top\" && nextBounds.bottom < -particle.offset.y) {\n if (!warp) {\n particle.position.x = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRandom)() * canvasSize.width;\n particle.initialPosition.x = particle.position.x;\n }\n particle.position.y = newPos.bottom;\n particle.initialPosition.y = particle.position.y;\n }\n break;\n }\n }\n break;\n }\n }\n await Promise.resolve();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/OutOutMode.js?");
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-
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- /***/ })
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-
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- }]);
@@ -1,30 +0,0 @@
1
- /*!
2
- * Author : Matteo Bruni
3
- * MIT license: https://opensource.org/licenses/MIT
4
- * Demo / Generator : https://particles.js.org/
5
- * GitHub : https://www.github.com/matteobruni/tsparticles
6
- * How to use? : Check the GitHub README
7
- * v3.2.2
8
- */
9
- "use strict";
10
- /*
11
- * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development").
12
- * This devtool is neither made for production nor for readable output files.
13
- * It uses "eval()" calls to create a separate source file in the browser devtools.
14
- * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/)
15
- * or disable the default devtool with "devtool: false".
16
- * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/).
17
- */
18
- (this["webpackChunk_tsparticles_basic"] = this["webpackChunk_tsparticles_basic"] || []).push([["updaters_outModes_dist_browser_Utils_js"],{
19
-
20
- /***/ "../../updaters/outModes/dist/browser/Utils.js":
21
- /*!*****************************************************!*\
22
- !*** ../../updaters/outModes/dist/browser/Utils.js ***!
23
- \*****************************************************/
24
- /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
25
-
26
- eval("__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ bounceHorizontal: () => (/* binding */ bounceHorizontal),\n/* harmony export */ bounceVertical: () => (/* binding */ bounceVertical)\n/* harmony export */ });\n/* harmony import */ var _tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! @tsparticles/engine */ \"../../engine/dist/browser/index.js\");\n\nconst minVelocity = 0,\n boundsMin = 0;\nfunction bounceHorizontal(data) {\n if (data.outMode !== \"bounce\" && data.outMode !== \"split\" || data.direction !== \"left\" && data.direction !== \"right\") {\n return;\n }\n if (data.bounds.right < boundsMin && data.direction === \"left\") {\n data.particle.position.x = data.size + data.offset.x;\n } else if (data.bounds.left > data.canvasSize.width && data.direction === \"right\") {\n data.particle.position.x = data.canvasSize.width - data.size - data.offset.x;\n }\n const velocity = data.particle.velocity.x;\n let bounced = false;\n if (data.direction === \"right\" && data.bounds.right >= data.canvasSize.width && velocity > minVelocity || data.direction === \"left\" && data.bounds.left <= boundsMin && velocity < minVelocity) {\n const newVelocity = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(data.particle.options.bounce.horizontal.value);\n data.particle.velocity.x *= -newVelocity;\n bounced = true;\n }\n if (!bounced) {\n return;\n }\n const minPos = data.offset.x + data.size;\n if (data.bounds.right >= data.canvasSize.width && data.direction === \"right\") {\n data.particle.position.x = data.canvasSize.width - minPos;\n } else if (data.bounds.left <= boundsMin && data.direction === \"left\") {\n data.particle.position.x = minPos;\n }\n if (data.outMode === \"split\") {\n data.particle.destroy();\n }\n}\nfunction bounceVertical(data) {\n if (data.outMode !== \"bounce\" && data.outMode !== \"split\" || data.direction !== \"bottom\" && data.direction !== \"top\") {\n return;\n }\n if (data.bounds.bottom < boundsMin && data.direction === \"top\") {\n data.particle.position.y = data.size + data.offset.y;\n } else if (data.bounds.top > data.canvasSize.height && data.direction === \"bottom\") {\n data.particle.position.y = data.canvasSize.height - data.size - data.offset.y;\n }\n const velocity = data.particle.velocity.y;\n let bounced = false;\n if (data.direction === \"bottom\" && data.bounds.bottom >= data.canvasSize.height && velocity > minVelocity || data.direction === \"top\" && data.bounds.top <= boundsMin && velocity < minVelocity) {\n const newVelocity = (0,_tsparticles_engine__WEBPACK_IMPORTED_MODULE_0__.getRangeValue)(data.particle.options.bounce.vertical.value);\n data.particle.velocity.y *= -newVelocity;\n bounced = true;\n }\n if (!bounced) {\n return;\n }\n const minPos = data.offset.y + data.size;\n if (data.bounds.bottom >= data.canvasSize.height && data.direction === \"bottom\") {\n data.particle.position.y = data.canvasSize.height - minPos;\n } else if (data.bounds.top <= boundsMin && data.direction === \"top\") {\n data.particle.position.y = minPos;\n }\n if (data.outMode === \"split\") {\n data.particle.destroy();\n }\n}\n\n//# sourceURL=webpack://@tsparticles/basic/../../updaters/outModes/dist/browser/Utils.js?");
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-
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- /***/ })
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-
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- }]);