@tsparticles/basic 3.0.0-beta.3 → 3.0.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,7 +4,7 @@
4
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  * Demo / Generator : https://particles.js.org/
5
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  * GitHub : https://www.github.com/matteobruni/tsparticles
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  * How to use? : Check the GitHub README
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- * v3.0.0-beta.3
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+ * v3.0.0-beta.4
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  */
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  (function webpackUniversalModuleDefinition(root, factory) {
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  if(typeof exports === 'object' && typeof module === 'object')
@@ -97,6 +97,7 @@ __webpack_require__.d(__webpack_exports__, {
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  ParticlesDensity: () => (/* reexport */ ParticlesDensity),
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  ParticlesInteractorBase: () => (/* reexport */ ParticlesInteractorBase),
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  ParticlesNumber: () => (/* reexport */ ParticlesNumber),
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+ ParticlesNumberLimit: () => (/* reexport */ ParticlesNumberLimit),
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  ParticlesOptions: () => (/* reexport */ ParticlesOptions),
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  Point: () => (/* reexport */ Point),
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  Range: () => (/* reexport */ Range),
@@ -140,13 +141,13 @@ __webpack_require__.d(__webpack_exports__, {
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  deepExtend: () => (/* reexport */ deepExtend),
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  divMode: () => (/* reexport */ divMode),
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  divModeExecute: () => (/* reexport */ divModeExecute),
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+ drawEffect: () => (/* reexport */ drawEffect),
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  drawLine: () => (/* reexport */ drawLine),
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  drawParticle: () => (/* reexport */ drawParticle),
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  drawParticlePlugin: () => (/* reexport */ drawParticlePlugin),
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  drawPlugin: () => (/* reexport */ drawPlugin),
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  drawShape: () => (/* reexport */ drawShape),
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- drawShapeAfterEffect: () => (/* reexport */ drawShapeAfterEffect),
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- drawTriangle: () => (/* reexport */ drawTriangle),
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+ drawShapeAfterDraw: () => (/* reexport */ drawShapeAfterDraw),
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  errorPrefix: () => (/* reexport */ errorPrefix),
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  executeOnSingleOrMultiple: () => (/* reexport */ executeOnSingleOrMultiple),
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  findItemFromSingleOrMultiple: () => (/* reexport */ findItemFromSingleOrMultiple),
@@ -170,7 +171,6 @@ __webpack_require__.d(__webpack_exports__, {
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  getSize: () => (/* reexport */ getSize),
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  getStyleFromHsl: () => (/* reexport */ getStyleFromHsl),
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  getStyleFromRgb: () => (/* reexport */ getStyleFromRgb),
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- getValue: () => (/* reexport */ getValue),
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  hasMatchMedia: () => (/* reexport */ hasMatchMedia),
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  hslToRgb: () => (/* reexport */ hslToRgb),
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  hslaToRgba: () => (/* reexport */ hslaToRgba),
@@ -410,17 +410,6 @@ function setRangeValue(source, value) {
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  max: Math.max(max, value)
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  } : setRangeValue(min, max);
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  }
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- function getValue(options) {
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- const random = options.random,
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- {
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- enable,
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- minimumValue
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- } = isBoolean(random) ? {
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- enable: random,
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- minimumValue: 0
421
- } : random;
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- return enable ? getRangeValue(setRangeValue(options.value, minimumValue)) : getRangeValue(options.value);
423
- }
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413
  function getDistances(pointA, pointB) {
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  const dx = pointA.x - pointB.x,
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  dy = pointA.y - pointB.y;
@@ -439,21 +428,21 @@ function getParticleDirectionAngle(direction, position, center) {
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  }
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  switch (direction) {
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  case "top":
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- return -Math.PI / 2;
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+ return -Math.PI * 0.5;
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432
  case "top-right":
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- return -Math.PI / 4;
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+ return -Math.PI * 0.25;
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  case "right":
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  return 0;
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  case "bottom-right":
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- return Math.PI / 4;
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+ return Math.PI * 0.25;
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  case "bottom":
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- return Math.PI / 2;
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+ return Math.PI * 0.5;
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  case "bottom-left":
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- return 3 * Math.PI / 4;
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+ return Math.PI * 0.75;
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  case "left":
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  return Math.PI;
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  case "top-left":
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- return -3 * Math.PI / 4;
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+ return -Math.PI * 0.75;
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  case "inside":
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  return Math.atan2(center.y - position.y, center.x - position.x);
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  case "outside":
@@ -549,7 +538,7 @@ function rectSideBounce(data) {
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  if (pOtherSide.min < rectOtherSide.min || pOtherSide.min > rectOtherSide.max || pOtherSide.max < rectOtherSide.min || pOtherSide.max > rectOtherSide.max) {
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  return res;
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  }
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- if (pSide.max >= rectSide.min && pSide.max <= (rectSide.max + rectSide.min) / 2 && velocity > 0 || pSide.min <= rectSide.max && pSide.min > (rectSide.max + rectSide.min) / 2 && velocity < 0) {
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+ if (pSide.max >= rectSide.min && pSide.max <= (rectSide.max + rectSide.min) * 0.5 && velocity > 0 || pSide.min <= rectSide.max && pSide.min > (rectSide.max + rectSide.min) * 0.5 && velocity < 0) {
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  res.velocity = velocity * -factor;
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  res.bounced = true;
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  }
@@ -685,7 +674,7 @@ function circleBounceDataFromParticle(p) {
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  radius: p.getRadius(),
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  mass: p.getMass(),
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  velocity: p.velocity,
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- factor: Vector.create(getValue(p.options.bounce.horizontal), getValue(p.options.bounce.vertical))
677
+ factor: Vector.create(getRangeValue(p.options.bounce.horizontal.value), getRangeValue(p.options.bounce.vertical.value))
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  };
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  }
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  function circleBounce(p1, p2) {
@@ -719,6 +708,7 @@ function rectBounce(particle, divBounds) {
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  const pPos = particle.getPosition(),
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  size = particle.getRadius(),
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  bounds = calculateBounds(pPos, size),
711
+ bounceOptions = particle.options.bounce,
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  resH = rectSideBounce({
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  pSide: {
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  min: bounds.left,
@@ -737,7 +727,7 @@ function rectBounce(particle, divBounds) {
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  max: divBounds.bottom
738
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  },
739
729
  velocity: particle.velocity.x,
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- factor: getValue(particle.options.bounce.horizontal)
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+ factor: getRangeValue(bounceOptions.horizontal.value)
741
731
  });
742
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  if (resH.bounced) {
743
733
  if (resH.velocity !== undefined) {
@@ -765,7 +755,7 @@ function rectBounce(particle, divBounds) {
765
755
  max: divBounds.right
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756
  },
767
757
  velocity: particle.velocity.y,
768
- factor: getValue(particle.options.bounce.vertical)
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+ factor: getRangeValue(bounceOptions.vertical.value)
769
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  });
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  if (resV.bounced) {
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  if (resV.velocity !== undefined) {
@@ -892,24 +882,6 @@ const randomColorValue = "random",
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  function addColorManager(manager) {
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  colorManagers.set(manager.key, manager);
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  }
895
- function hue2rgb(p, q, t) {
896
- if (t < 0) {
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- t += 1;
898
- }
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- if (t > 1) {
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- t -= 1;
901
- }
902
- if (t < 1 / 6) {
903
- return p + (q - p) * 6 * t;
904
- }
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- if (t < 1 / 2) {
906
- return q;
907
- }
908
- if (t < 2 / 3) {
909
- return p + (q - p) * (2 / 3 - t) * 6;
910
- }
911
- return p;
912
- }
913
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  function stringToRgba(input) {
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  for (const [, manager] of colorManagers) {
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  if (input.startsWith(manager.stringPrefix)) {
@@ -989,7 +961,7 @@ function rgbToHsl(color) {
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961
  min = Math.min(r1, g1, b1),
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962
  res = {
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  h: 0,
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- l: (max + min) / 2,
964
+ l: (max + min) * 0.5,
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965
  s: 0
994
966
  };
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  if (max !== min) {
@@ -1014,29 +986,48 @@ function stringToRgb(input) {
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  return stringToRgba(input);
1015
987
  }
1016
988
  function hslToRgb(hsl) {
1017
- const result = {
1018
- b: 0,
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- g: 0,
1020
- r: 0
1021
- },
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- hslPercent = {
1023
- h: hsl.h / 360,
1024
- l: hsl.l / 100,
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- s: hsl.s / 100
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+ const h = (hsl.h % 360 + 360) % 360,
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+ s = Math.max(0, Math.min(100, hsl.s)),
991
+ l = Math.max(0, Math.min(100, hsl.l)),
992
+ hNormalized = h / 360,
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+ sNormalized = s / 100,
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+ lNormalized = l / 100;
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+ if (s === 0) {
996
+ const grayscaleValue = Math.round(lNormalized * 255);
997
+ return {
998
+ r: grayscaleValue,
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+ g: grayscaleValue,
1000
+ b: grayscaleValue
1026
1001
  };
1027
- if (!hslPercent.s) {
1028
- result.r = result.g = result.b = hslPercent.l;
1029
- } else {
1030
- const q = hslPercent.l < 0.5 ? hslPercent.l * (1 + hslPercent.s) : hslPercent.l + hslPercent.s - hslPercent.l * hslPercent.s,
1031
- p = 2 * hslPercent.l - q;
1032
- result.r = hue2rgb(p, q, hslPercent.h + 1 / 3);
1033
- result.g = hue2rgb(p, q, hslPercent.h);
1034
- result.b = hue2rgb(p, q, hslPercent.h - 1 / 3);
1035
1002
  }
1036
- result.r = Math.floor(result.r * 255);
1037
- result.g = Math.floor(result.g * 255);
1038
- result.b = Math.floor(result.b * 255);
1039
- return result;
1003
+ const channel = (temp1, temp2, temp3) => {
1004
+ if (temp3 < 0) {
1005
+ temp3 += 1;
1006
+ }
1007
+ if (temp3 > 1) {
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+ temp3 -= 1;
1009
+ }
1010
+ if (temp3 * 6 < 1) {
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+ return temp1 + (temp2 - temp1) * 6 * temp3;
1012
+ }
1013
+ if (temp3 * 2 < 1) {
1014
+ return temp2;
1015
+ }
1016
+ if (temp3 * 3 < 2) {
1017
+ return temp1 + (temp2 - temp1) * (2 / 3 - temp3) * 6;
1018
+ }
1019
+ return temp1;
1020
+ },
1021
+ temp1 = lNormalized < 0.5 ? lNormalized * (1 + sNormalized) : lNormalized + sNormalized - lNormalized * sNormalized,
1022
+ temp2 = 2 * lNormalized - temp1,
1023
+ red = Math.min(255, 255 * channel(temp2, temp1, hNormalized + 1 / 3)),
1024
+ green = Math.min(255, 255 * channel(temp2, temp1, hNormalized)),
1025
+ blue = Math.min(255, 255 * channel(temp2, temp1, hNormalized - 1 / 3));
1026
+ return {
1027
+ r: Math.round(red),
1028
+ g: Math.round(green),
1029
+ b: Math.round(blue)
1030
+ };
1040
1031
  }
1041
1032
  function hslaToRgba(hsla) {
1042
1033
  const rgbResult = hslToRgb(hsla);
@@ -1170,13 +1161,6 @@ function drawLine(context, begin, end) {
1170
1161
  context.lineTo(end.x, end.y);
1171
1162
  context.closePath();
1172
1163
  }
1173
- function drawTriangle(context, p1, p2, p3) {
1174
- context.beginPath();
1175
- context.moveTo(p1.x, p1.y);
1176
- context.lineTo(p2.x, p2.y);
1177
- context.lineTo(p3.x, p3.y);
1178
- context.closePath();
1179
- }
1180
1164
  function paintBase(context, dimension, baseColor) {
1181
1165
  context.fillStyle = baseColor ?? "rgba(0,0,0,0)";
1182
1166
  context.fillRect(0, 0, dimension.width, dimension.height);
@@ -1219,7 +1203,6 @@ function drawParticle(data) {
1219
1203
  d: rotateData.cos * (transform.d ?? 1)
1220
1204
  };
1221
1205
  context.setTransform(transformData.a, transformData.b, transformData.c, transformData.d, pos.x, pos.y);
1222
- context.beginPath();
1223
1206
  if (backgroundMask) {
1224
1207
  context.globalCompositeOperation = composite;
1225
1208
  }
@@ -1246,20 +1229,47 @@ function drawParticle(data) {
1246
1229
  opacity,
1247
1230
  delta
1248
1231
  };
1232
+ context.beginPath();
1249
1233
  drawShape(drawData);
1234
+ if (particle.shapeClose) {
1235
+ context.closePath();
1236
+ }
1250
1237
  if (strokeWidth > 0) {
1251
1238
  context.stroke();
1252
1239
  }
1253
- if (particle.close) {
1254
- context.closePath();
1255
- }
1256
- if (particle.fill) {
1240
+ if (particle.shapeFill) {
1257
1241
  context.fill();
1258
1242
  }
1259
- drawShapeAfterEffect(drawData);
1243
+ drawShapeAfterDraw(drawData);
1244
+ drawEffect(drawData);
1260
1245
  context.globalCompositeOperation = "source-over";
1261
1246
  context.setTransform(1, 0, 0, 1, 0, 0);
1262
1247
  }
1248
+ function drawEffect(data) {
1249
+ const {
1250
+ container,
1251
+ context,
1252
+ particle,
1253
+ radius,
1254
+ opacity,
1255
+ delta
1256
+ } = data;
1257
+ if (!particle.effect) {
1258
+ return;
1259
+ }
1260
+ const drawer = container.effectDrawers.get(particle.effect);
1261
+ if (!drawer) {
1262
+ return;
1263
+ }
1264
+ drawer.draw({
1265
+ context,
1266
+ particle,
1267
+ radius,
1268
+ opacity,
1269
+ delta,
1270
+ pixelRatio: container.retina.pixelRatio
1271
+ });
1272
+ }
1263
1273
  function drawShape(data) {
1264
1274
  const {
1265
1275
  container,
@@ -1272,7 +1282,7 @@ function drawShape(data) {
1272
1282
  if (!particle.shape) {
1273
1283
  return;
1274
1284
  }
1275
- const drawer = container.drawers.get(particle.shape);
1285
+ const drawer = container.shapeDrawers.get(particle.shape);
1276
1286
  if (!drawer) {
1277
1287
  return;
1278
1288
  }
@@ -1285,7 +1295,7 @@ function drawShape(data) {
1285
1295
  pixelRatio: container.retina.pixelRatio
1286
1296
  });
1287
1297
  }
1288
- function drawShapeAfterEffect(data) {
1298
+ function drawShapeAfterDraw(data) {
1289
1299
  const {
1290
1300
  container,
1291
1301
  context,
@@ -1297,11 +1307,11 @@ function drawShapeAfterEffect(data) {
1297
1307
  if (!particle.shape) {
1298
1308
  return;
1299
1309
  }
1300
- const drawer = container.drawers.get(particle.shape);
1301
- if (!drawer || !drawer.afterEffect) {
1310
+ const drawer = container.shapeDrawers.get(particle.shape);
1311
+ if (!drawer || !drawer.afterDraw) {
1302
1312
  return;
1303
1313
  }
1304
- drawer.afterEffect({
1314
+ drawer.afterDraw({
1305
1315
  context,
1306
1316
  particle,
1307
1317
  radius,
@@ -1755,10 +1765,10 @@ class Canvas {
1755
1765
  this.element.width = size.width = this.element.offsetWidth * pxRatio;
1756
1766
  this.element.height = size.height = this.element.offsetHeight * pxRatio;
1757
1767
  if (this.container.started) {
1758
- this.resizeFactor = {
1768
+ container.particles.setResizeFactor({
1759
1769
  width: size.width / oldSize.width,
1760
1770
  height: size.height / oldSize.height
1761
- };
1771
+ });
1762
1772
  }
1763
1773
  return true;
1764
1774
  }
@@ -2228,10 +2238,10 @@ class BackgroundMask {
2228
2238
  this.composite = data.composite;
2229
2239
  }
2230
2240
  if (data.cover !== undefined) {
2231
- const cover = data.cover;
2232
- const color = isString(data.cover) ? {
2233
- color: data.cover
2234
- } : data.cover;
2241
+ const cover = data.cover,
2242
+ color = isString(data.cover) ? {
2243
+ color: data.cover
2244
+ } : data.cover;
2235
2245
  this.cover.load(cover.color !== undefined ? cover : {
2236
2246
  color: color
2237
2247
  });
@@ -2533,17 +2543,16 @@ class Theme {
2533
2543
  }
2534
2544
  }
2535
2545
  }
2536
- ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/ColorAnimation.js
2546
+ ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/AnimationOptions.js
2537
2547
 
2538
- class ColorAnimation {
2548
+ class AnimationOptions {
2539
2549
  constructor() {
2540
2550
  this.count = 0;
2541
2551
  this.enable = false;
2542
- this.offset = 0;
2543
2552
  this.speed = 1;
2544
- this.delay = 0;
2545
2553
  this.decay = 0;
2546
- this.sync = true;
2554
+ this.delay = 0;
2555
+ this.sync = false;
2547
2556
  }
2548
2557
  load(data) {
2549
2558
  if (!data) {
@@ -2555,9 +2564,6 @@ class ColorAnimation {
2555
2564
  if (data.enable !== undefined) {
2556
2565
  this.enable = data.enable;
2557
2566
  }
2558
- if (data.offset !== undefined) {
2559
- this.offset = setRangeValue(data.offset);
2560
- }
2561
2567
  if (data.speed !== undefined) {
2562
2568
  this.speed = setRangeValue(data.speed);
2563
2569
  }
@@ -2572,6 +2578,44 @@ class ColorAnimation {
2572
2578
  }
2573
2579
  }
2574
2580
  }
2581
+ class RangedAnimationOptions extends AnimationOptions {
2582
+ constructor() {
2583
+ super();
2584
+ this.mode = "auto";
2585
+ this.startValue = "random";
2586
+ }
2587
+ load(data) {
2588
+ super.load(data);
2589
+ if (!data) {
2590
+ return;
2591
+ }
2592
+ if (data.mode !== undefined) {
2593
+ this.mode = data.mode;
2594
+ }
2595
+ if (data.startValue !== undefined) {
2596
+ this.startValue = data.startValue;
2597
+ }
2598
+ }
2599
+ }
2600
+ ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/ColorAnimation.js
2601
+
2602
+
2603
+ class ColorAnimation extends AnimationOptions {
2604
+ constructor() {
2605
+ super();
2606
+ this.offset = 0;
2607
+ this.sync = true;
2608
+ }
2609
+ load(data) {
2610
+ super.load(data);
2611
+ if (!data) {
2612
+ return;
2613
+ }
2614
+ if (data.offset !== undefined) {
2615
+ this.offset = setRangeValue(data.offset);
2616
+ }
2617
+ }
2618
+ }
2575
2619
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/HslAnimation.js
2576
2620
 
2577
2621
  class HslAnimation {
@@ -2659,99 +2703,19 @@ class CollisionsOverlap {
2659
2703
  }
2660
2704
  }
2661
2705
  }
2662
- ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/AnimationOptions.js
2663
-
2664
- class AnimationOptions {
2665
- constructor() {
2666
- this.count = 0;
2667
- this.enable = false;
2668
- this.speed = 1;
2669
- this.decay = 0;
2670
- this.delay = 0;
2671
- this.sync = false;
2672
- }
2673
- load(data) {
2674
- if (!data) {
2675
- return;
2676
- }
2677
- if (data.count !== undefined) {
2678
- this.count = setRangeValue(data.count);
2679
- }
2680
- if (data.enable !== undefined) {
2681
- this.enable = data.enable;
2682
- }
2683
- if (data.speed !== undefined) {
2684
- this.speed = setRangeValue(data.speed);
2685
- }
2686
- if (data.decay !== undefined) {
2687
- this.decay = setRangeValue(data.decay);
2688
- }
2689
- if (data.delay !== undefined) {
2690
- this.delay = setRangeValue(data.delay);
2691
- }
2692
- if (data.sync !== undefined) {
2693
- this.sync = data.sync;
2694
- }
2695
- }
2696
- }
2697
- class RangedAnimationOptions extends AnimationOptions {
2698
- constructor() {
2699
- super();
2700
- this.mode = "auto";
2701
- this.startValue = "random";
2702
- }
2703
- load(data) {
2704
- super.load(data);
2705
- if (!data) {
2706
- return;
2707
- }
2708
- if (data.mode !== undefined) {
2709
- this.mode = data.mode;
2710
- }
2711
- if (data.startValue !== undefined) {
2712
- this.startValue = data.startValue;
2713
- }
2714
- }
2715
- }
2716
- ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Random.js
2717
- class Random {
2718
- constructor() {
2719
- this.enable = false;
2720
- this.minimumValue = 0;
2721
- }
2722
- load(data) {
2723
- if (!data) {
2724
- return;
2725
- }
2726
- if (data.enable !== undefined) {
2727
- this.enable = data.enable;
2728
- }
2729
- if (data.minimumValue !== undefined) {
2730
- this.minimumValue = data.minimumValue;
2731
- }
2732
- }
2733
- }
2734
2706
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/ValueWithRandom.js
2735
2707
 
2736
2708
 
2737
-
2738
-
2739
2709
  class ValueWithRandom {
2740
2710
  constructor() {
2741
- this.random = new Random();
2742
2711
  this.value = 0;
2743
2712
  }
2744
2713
  load(data) {
2745
2714
  if (!data) {
2746
2715
  return;
2747
2716
  }
2748
- if (isBoolean(data.random)) {
2749
- this.random.enable = data.random;
2750
- } else {
2751
- this.random.load(data.random);
2752
- }
2753
2717
  if (data.value !== undefined) {
2754
- this.value = setRangeValue(data.value, this.random.enable ? this.random.minimumValue : undefined);
2718
+ this.value = setRangeValue(data.value);
2755
2719
  }
2756
2720
  }
2757
2721
  }
@@ -2785,7 +2749,6 @@ class RangedAnimationValueWithRandom extends AnimationValueWithRandom {
2785
2749
  class ParticlesBounceFactor extends ValueWithRandom {
2786
2750
  constructor() {
2787
2751
  super();
2788
- this.random.minimumValue = 0.1;
2789
2752
  this.value = 1;
2790
2753
  }
2791
2754
  }
@@ -2836,6 +2799,39 @@ class Collisions {
2836
2799
  this.overlap.load(data.overlap);
2837
2800
  }
2838
2801
  }
2802
+ ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Effect/Effect.js
2803
+
2804
+ class Effect {
2805
+ constructor() {
2806
+ this.close = true;
2807
+ this.fill = true;
2808
+ this.options = {};
2809
+ this.type = [];
2810
+ }
2811
+ load(data) {
2812
+ if (!data) {
2813
+ return;
2814
+ }
2815
+ const options = data.options;
2816
+ if (options !== undefined) {
2817
+ for (const effect in options) {
2818
+ const item = options[effect];
2819
+ if (item) {
2820
+ this.options[effect] = deepExtend(this.options[effect] ?? {}, item);
2821
+ }
2822
+ }
2823
+ }
2824
+ if (data.close !== undefined) {
2825
+ this.close = data.close;
2826
+ }
2827
+ if (data.fill !== undefined) {
2828
+ this.fill = data.fill;
2829
+ }
2830
+ if (data.type !== undefined) {
2831
+ this.type = data.type;
2832
+ }
2833
+ }
2834
+ }
2839
2835
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Move/MoveAngle.js
2840
2836
 
2841
2837
  class MoveAngle {
@@ -3164,11 +3160,10 @@ class OpacityAnimation extends RangedAnimationOptions {
3164
3160
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Opacity/Opacity.js
3165
3161
 
3166
3162
 
3167
- class Opacity extends ValueWithRandom {
3163
+ class Opacity extends RangedAnimationValueWithRandom {
3168
3164
  constructor() {
3169
3165
  super();
3170
3166
  this.animation = new OpacityAnimation();
3171
- this.random.minimumValue = 0.1;
3172
3167
  this.value = 1;
3173
3168
  }
3174
3169
  load(data) {
@@ -3206,12 +3201,31 @@ class ParticlesDensity {
3206
3201
  }
3207
3202
  }
3208
3203
  }
3204
+ ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Number/ParticlesNumberLimit.js
3205
+ class ParticlesNumberLimit {
3206
+ constructor() {
3207
+ this.mode = "delete";
3208
+ this.value = 0;
3209
+ }
3210
+ load(data) {
3211
+ if (!data) {
3212
+ return;
3213
+ }
3214
+ if (data.mode !== undefined) {
3215
+ this.mode = data.mode;
3216
+ }
3217
+ if (data.value !== undefined) {
3218
+ this.value = data.value;
3219
+ }
3220
+ }
3221
+ }
3209
3222
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Number/ParticlesNumber.js
3210
3223
 
3224
+
3211
3225
  class ParticlesNumber {
3212
3226
  constructor() {
3213
3227
  this.density = new ParticlesDensity();
3214
- this.limit = 0;
3228
+ this.limit = new ParticlesNumberLimit();
3215
3229
  this.value = 0;
3216
3230
  }
3217
3231
  load(data) {
@@ -3219,10 +3233,7 @@ class ParticlesNumber {
3219
3233
  return;
3220
3234
  }
3221
3235
  this.density.load(data.density);
3222
- const limit = data.limit;
3223
- if (limit !== undefined) {
3224
- this.limit = limit;
3225
- }
3236
+ this.limit.load(data.limit);
3226
3237
  if (data.value !== undefined) {
3227
3238
  this.value = data.value;
3228
3239
  }
@@ -3317,11 +3328,10 @@ class SizeAnimation extends RangedAnimationOptions {
3317
3328
  ;// CONCATENATED MODULE: ../../engine/dist/browser/Options/Classes/Particles/Size/Size.js
3318
3329
 
3319
3330
 
3320
- class Size extends ValueWithRandom {
3331
+ class Size extends RangedAnimationValueWithRandom {
3321
3332
  constructor() {
3322
3333
  super();
3323
3334
  this.animation = new SizeAnimation();
3324
- this.random.minimumValue = 1;
3325
3335
  this.value = 3;
3326
3336
  }
3327
3337
  load(data) {
@@ -3395,6 +3405,7 @@ class ZIndex extends ValueWithRandom {
3395
3405
 
3396
3406
 
3397
3407
 
3408
+
3398
3409
  class ParticlesOptions {
3399
3410
  constructor(engine, container) {
3400
3411
  this._engine = engine;
@@ -3403,6 +3414,7 @@ class ParticlesOptions {
3403
3414
  this.collisions = new Collisions();
3404
3415
  this.color = new AnimatableColor();
3405
3416
  this.color.value = "#fff";
3417
+ this.effect = new Effect();
3406
3418
  this.groups = {};
3407
3419
  this.move = new Move();
3408
3420
  this.number = new ParticlesNumber();
@@ -3420,6 +3432,7 @@ class ParticlesOptions {
3420
3432
  }
3421
3433
  this.bounce.load(data.bounce);
3422
3434
  this.color.load(AnimatableColor.create(this.color, data.color));
3435
+ this.effect.load(data.effect);
3423
3436
  if (data.groups !== undefined) {
3424
3437
  for (const group in data.groups) {
3425
3438
  const item = data.groups[group];
@@ -3692,6 +3705,16 @@ class InteractionManager {
3692
3705
 
3693
3706
 
3694
3707
 
3708
+ function loadEffectData(effect, effectOptions, id, reduceDuplicates) {
3709
+ const effectData = effectOptions.options[effect];
3710
+ if (!effectData) {
3711
+ return;
3712
+ }
3713
+ return deepExtend({
3714
+ close: effectOptions.close,
3715
+ fill: effectOptions.fill
3716
+ }, itemFromSingleOrMultiple(effectData, id, reduceDuplicates));
3717
+ }
3695
3718
  function loadShapeData(shape, shapeOptions, id, reduceDuplicates) {
3696
3719
  const shapeData = shapeOptions.options[shape];
3697
3720
  if (!shapeData) {
@@ -3770,8 +3793,8 @@ class Particle {
3770
3793
  const rad = Math.PI / 180 * getRangeValue(moveOptions.angle.value),
3771
3794
  radOffset = Math.PI / 180 * getRangeValue(moveOptions.angle.offset),
3772
3795
  range = {
3773
- left: radOffset - rad / 2,
3774
- right: radOffset + rad / 2
3796
+ left: radOffset - rad * 0.5,
3797
+ right: radOffset + rad * 0.5
3775
3798
  };
3776
3799
  if (!moveOptions.straight) {
3777
3800
  res.angle += randomInRange(setRangeValue(range.left, range.right));
@@ -3802,7 +3825,7 @@ class Particle {
3802
3825
  return color;
3803
3826
  }
3804
3827
  const backFactor = this.roll.horizontal && this.roll.vertical ? 2 : 1,
3805
- backSum = this.roll.horizontal ? Math.PI / 2 : 0,
3828
+ backSum = this.roll.horizontal ? Math.PI * 0.5 : 0,
3806
3829
  rolled = Math.floor(((this.roll.angle ?? 0) + backSum) / (Math.PI / backFactor)) % 2;
3807
3830
  if (!rolled) {
3808
3831
  return color;
@@ -3850,18 +3873,12 @@ class Particle {
3850
3873
  const container = this.container,
3851
3874
  pathGenerator = this.pathGenerator;
3852
3875
  for (const [, plugin] of container.plugins) {
3853
- if (plugin.particleDestroyed) {
3854
- plugin.particleDestroyed(this, override);
3855
- }
3876
+ plugin.particleDestroyed && plugin.particleDestroyed(this, override);
3856
3877
  }
3857
3878
  for (const updater of container.particles.updaters) {
3858
- if (updater.particleDestroyed) {
3859
- updater.particleDestroyed(this, override);
3860
- }
3861
- }
3862
- if (pathGenerator) {
3863
- pathGenerator.reset(this);
3879
+ updater.particleDestroyed && updater.particleDestroyed(this, override);
3864
3880
  }
3881
+ pathGenerator && pathGenerator.reset(this);
3865
3882
  }
3866
3883
  draw(delta) {
3867
3884
  const container = this.container,
@@ -3875,7 +3892,7 @@ class Particle {
3875
3892
  return this._getRollColor(this.bubble.color ?? getHslFromAnimation(this.color));
3876
3893
  }
3877
3894
  getMass() {
3878
- return this.getRadius() ** 2 * Math.PI / 2;
3895
+ return this.getRadius() ** 2 * Math.PI * 0.5;
3879
3896
  }
3880
3897
  getPosition() {
3881
3898
  return {
@@ -3895,9 +3912,11 @@ class Particle {
3895
3912
  engine = this._engine;
3896
3913
  this.id = id;
3897
3914
  this.group = group;
3898
- this.fill = true;
3915
+ this.effectClose = true;
3916
+ this.effectFill = true;
3917
+ this.shapeClose = true;
3918
+ this.shapeFill = true;
3899
3919
  this.pathRotation = false;
3900
- this.close = true;
3901
3920
  this.lastPathTime = 0;
3902
3921
  this.destroyed = false;
3903
3922
  this.unbreakable = false;
@@ -3911,22 +3930,40 @@ class Particle {
3911
3930
  const pxRatio = container.retina.pixelRatio,
3912
3931
  mainOptions = container.actualOptions,
3913
3932
  particlesOptions = loadParticlesOptions(this._engine, container, mainOptions.particles),
3933
+ effectType = particlesOptions.effect.type,
3914
3934
  shapeType = particlesOptions.shape.type,
3915
3935
  {
3916
3936
  reduceDuplicates
3917
3937
  } = particlesOptions;
3938
+ this.effect = itemFromSingleOrMultiple(effectType, this.id, reduceDuplicates);
3918
3939
  this.shape = itemFromSingleOrMultiple(shapeType, this.id, reduceDuplicates);
3919
- const shapeOptions = particlesOptions.shape;
3920
- if (overrideOptions && overrideOptions.shape && overrideOptions.shape.type) {
3921
- const overrideShapeType = overrideOptions.shape.type,
3922
- shape = itemFromSingleOrMultiple(overrideShapeType, this.id, reduceDuplicates);
3923
- if (shape) {
3924
- this.shape = shape;
3925
- shapeOptions.load(overrideOptions.shape);
3940
+ const effectOptions = particlesOptions.effect,
3941
+ shapeOptions = particlesOptions.shape;
3942
+ if (overrideOptions) {
3943
+ if (overrideOptions.effect && overrideOptions.effect.type) {
3944
+ const overrideEffectType = overrideOptions.effect.type,
3945
+ effect = itemFromSingleOrMultiple(overrideEffectType, this.id, reduceDuplicates);
3946
+ if (effect) {
3947
+ this.effect = effect;
3948
+ effectOptions.load(overrideOptions.effect);
3949
+ }
3950
+ }
3951
+ if (overrideOptions.shape && overrideOptions.shape.type) {
3952
+ const overrideShapeType = overrideOptions.shape.type,
3953
+ shape = itemFromSingleOrMultiple(overrideShapeType, this.id, reduceDuplicates);
3954
+ if (shape) {
3955
+ this.shape = shape;
3956
+ shapeOptions.load(overrideOptions.shape);
3957
+ }
3926
3958
  }
3927
3959
  }
3960
+ this.effectData = loadEffectData(this.effect, effectOptions, this.id, reduceDuplicates);
3928
3961
  this.shapeData = loadShapeData(this.shape, shapeOptions, this.id, reduceDuplicates);
3929
3962
  particlesOptions.load(overrideOptions);
3963
+ const effectData = this.effectData;
3964
+ if (effectData) {
3965
+ particlesOptions.load(effectData.particles);
3966
+ }
3930
3967
  const shapeData = this.shapeData;
3931
3968
  if (shapeData) {
3932
3969
  particlesOptions.load(shapeData.particles);
@@ -3935,11 +3972,13 @@ class Particle {
3935
3972
  interactivity.load(container.actualOptions.interactivity);
3936
3973
  interactivity.load(particlesOptions.interactivity);
3937
3974
  this.interactivity = interactivity;
3938
- this.fill = shapeData?.fill ?? particlesOptions.shape.fill;
3939
- this.close = shapeData?.close ?? particlesOptions.shape.close;
3975
+ this.effectFill = effectData?.fill ?? particlesOptions.effect.fill;
3976
+ this.effectClose = effectData?.close ?? particlesOptions.effect.close;
3977
+ this.shapeFill = shapeData?.fill ?? particlesOptions.shape.fill;
3978
+ this.shapeClose = shapeData?.close ?? particlesOptions.shape.close;
3940
3979
  this.options = particlesOptions;
3941
3980
  const pathOptions = this.options.move.path;
3942
- this.pathDelay = getValue(pathOptions.delay) * 1000;
3981
+ this.pathDelay = getRangeValue(pathOptions.delay.value) * 1000;
3943
3982
  if (pathOptions.generator) {
3944
3983
  this.pathGenerator = this._engine.getPathGenerator(pathOptions.generator);
3945
3984
  if (this.pathGenerator && container.addPath(pathOptions.generator, this.pathGenerator)) {
@@ -3960,34 +3999,46 @@ class Particle {
3960
3999
  this.velocity = this.initialVelocity.copy();
3961
4000
  this.moveDecay = 1 - getRangeValue(this.options.move.decay);
3962
4001
  const particles = container.particles;
3963
- particles.needsSort = particles.needsSort || particles.lastZIndex < this.position.z;
3964
- particles.lastZIndex = this.position.z;
4002
+ particles.setLastZIndex(this.position.z);
3965
4003
  this.zIndexFactor = this.position.z / container.zLayers;
3966
4004
  this.sides = 24;
3967
- let drawer = container.drawers.get(this.shape);
3968
- if (!drawer) {
3969
- drawer = this._engine.getShapeDrawer(this.shape);
3970
- if (drawer) {
3971
- container.drawers.set(this.shape, drawer);
4005
+ let effectDrawer = container.effectDrawers.get(this.effect);
4006
+ if (!effectDrawer) {
4007
+ effectDrawer = this._engine.getEffectDrawer(this.effect);
4008
+ if (effectDrawer) {
4009
+ container.effectDrawers.set(this.effect, effectDrawer);
4010
+ }
4011
+ }
4012
+ if (effectDrawer && effectDrawer.loadEffect) {
4013
+ effectDrawer.loadEffect(this);
4014
+ }
4015
+ let shapeDrawer = container.shapeDrawers.get(this.shape);
4016
+ if (!shapeDrawer) {
4017
+ shapeDrawer = this._engine.getShapeDrawer(this.shape);
4018
+ if (shapeDrawer) {
4019
+ container.shapeDrawers.set(this.shape, shapeDrawer);
3972
4020
  }
3973
4021
  }
3974
- if (drawer && drawer.loadShape) {
3975
- drawer.loadShape(this);
4022
+ if (shapeDrawer && shapeDrawer.loadShape) {
4023
+ shapeDrawer.loadShape(this);
3976
4024
  }
3977
- const sideCountFunc = drawer?.getSidesCount;
4025
+ const sideCountFunc = shapeDrawer?.getSidesCount;
3978
4026
  if (sideCountFunc) {
3979
4027
  this.sides = sideCountFunc(this);
3980
4028
  }
3981
4029
  this.spawning = false;
3982
4030
  this.shadowColor = rangeColorToRgb(this.options.shadow.color);
3983
- for (const updater of container.particles.updaters) {
4031
+ for (const updater of particles.updaters) {
3984
4032
  updater.init(this);
3985
4033
  }
3986
- for (const mover of container.particles.movers) {
4034
+ for (const mover of particles.movers) {
3987
4035
  mover.init && mover.init(this);
3988
4036
  }
3989
- if (drawer && drawer.particleInit) {
3990
- drawer.particleInit(container, this);
4037
+ if (effectDrawer && effectDrawer.particleInit) {
4038
+ effectDrawer.particleInit(container, this);
4039
+ }
4040
+ if (shapeDrawer && shapeDrawer.particleInit) {
4041
+ shapeDrawer.particleInit(container, this);
3991
4042
  }
3992
4043
  for (const [, plugin] of container.plugins) {
3993
4044
  plugin.particleCreated && plugin.particleCreated(this);
@@ -4114,7 +4165,7 @@ class QuadTree {
4114
4165
  capacity
4115
4166
  } = this;
4116
4167
  for (let i = 0; i < 4; i++) {
4117
- this._subs.push(new QuadTree(new Rectangle(x + width / 2 * (i % 2), y + height / 2 * (Math.round(i / 2) - i % 2), width / 2, height / 2), capacity));
4168
+ this._subs.push(new QuadTree(new Rectangle(x + width * 0.5 * (i % 2), y + height * 0.5 * (Math.round(i * 0.5) - i % 2), width * 0.5, height * 0.5), capacity));
4118
4169
  }
4119
4170
  this._divided = true;
4120
4171
  };
@@ -4170,21 +4221,36 @@ class QuadTree {
4170
4221
 
4171
4222
  const qTreeCapacity = 4;
4172
4223
  const qTreeRectangle = canvasSize => {
4173
- return new Rectangle(-canvasSize.width / 4, -canvasSize.height / 4, canvasSize.width * 3 / 2, canvasSize.height * 3 / 2);
4224
+ const {
4225
+ height,
4226
+ width
4227
+ } = canvasSize,
4228
+ posOffset = -0.25,
4229
+ sizeFactor = 1.5;
4230
+ return new Rectangle(posOffset * width, posOffset * height, sizeFactor * width, sizeFactor * height);
4174
4231
  };
4175
4232
  class Particles {
4176
4233
  constructor(engine, container) {
4177
4234
  this._applyDensity = (options, manualCount, group) => {
4235
+ const numberOptions = options.number;
4178
4236
  if (!options.number.density?.enable) {
4237
+ if (group === undefined) {
4238
+ this._limit = numberOptions.limit.value;
4239
+ } else {
4240
+ this._groupLimits.set(group, numberOptions.limit.value);
4241
+ }
4179
4242
  return;
4180
4243
  }
4181
- const numberOptions = options.number,
4182
- densityFactor = this._initDensityFactor(numberOptions.density),
4244
+ const densityFactor = this._initDensityFactor(numberOptions.density),
4183
4245
  optParticlesNumber = numberOptions.value,
4184
- optParticlesLimit = numberOptions.limit > 0 ? numberOptions.limit : optParticlesNumber,
4246
+ optParticlesLimit = numberOptions.limit.value > 0 ? numberOptions.limit.value : optParticlesNumber,
4185
4247
  particlesNumber = Math.min(optParticlesNumber, optParticlesLimit) * densityFactor + manualCount,
4186
4248
  particlesCount = Math.min(this.count, this.filter(t => t.group === group).length);
4187
- this.limit = numberOptions.limit * densityFactor;
4249
+ if (group === undefined) {
4250
+ this._limit = numberOptions.limit.value * densityFactor;
4251
+ } else {
4252
+ this._groupLimits.set(group, numberOptions.limit.value * densityFactor);
4253
+ }
4188
4254
  if (particlesCount < particlesNumber) {
4189
4255
  this.push(Math.abs(particlesNumber - particlesCount), undefined, options, group);
4190
4256
  } else if (particlesCount > particlesNumber) {
@@ -4202,7 +4268,7 @@ class Particles {
4202
4268
  };
4203
4269
  this._pushParticle = (position, overrideOptions, group, initializer) => {
4204
4270
  try {
4205
- let particle = this.pool.pop();
4271
+ let particle = this._pool.pop();
4206
4272
  if (particle) {
4207
4273
  particle.init(this._nextId, position, overrideOptions, group);
4208
4274
  } else {
@@ -4239,7 +4305,7 @@ class Particles {
4239
4305
  const zIdx = this._zArray.indexOf(particle);
4240
4306
  this._array.splice(index, 1);
4241
4307
  this._zArray.splice(zIdx, 1);
4242
- this.pool.push(particle);
4308
+ this._pool.push(particle);
4243
4309
  this._engine.dispatchEvent("particleRemoved", {
4244
4310
  container: this._container,
4245
4311
  data: {
@@ -4253,10 +4319,11 @@ class Particles {
4253
4319
  this._nextId = 0;
4254
4320
  this._array = [];
4255
4321
  this._zArray = [];
4256
- this.pool = [];
4257
- this.limit = 0;
4258
- this.needsSort = false;
4259
- this.lastZIndex = 0;
4322
+ this._pool = [];
4323
+ this._limit = 0;
4324
+ this._groupLimits = new Map();
4325
+ this._needsSort = false;
4326
+ this._lastZIndex = 0;
4260
4327
  this._interactionManager = new InteractionManager(engine, container);
4261
4328
  const canvasSize = container.canvas.size;
4262
4329
  this.quadTree = new QuadTree(qTreeRectangle(canvasSize), qTreeCapacity);
@@ -4274,19 +4341,22 @@ class Particles {
4274
4341
  }
4275
4342
  }
4276
4343
  addParticle(position, overrideOptions, group, initializer) {
4277
- this.pushing = true;
4278
- const container = this._container,
4279
- options = container.actualOptions,
4280
- limit = options.particles.number.limit;
4344
+ const limitOptions = this._container.actualOptions.particles.number.limit,
4345
+ limit = group === undefined ? this._limit : this._groupLimits.get(group) ?? this._limit,
4346
+ currentCount = this.count;
4281
4347
  if (limit > 0) {
4282
- const countToRemove = this.count + 1 - limit;
4283
- if (countToRemove > 0) {
4284
- this.removeQuantity(countToRemove);
4348
+ if (limitOptions.mode === "delete") {
4349
+ const countToRemove = currentCount + 1 - limit;
4350
+ if (countToRemove > 0) {
4351
+ this.removeQuantity(countToRemove);
4352
+ }
4353
+ } else if (limitOptions.mode === "wait") {
4354
+ if (currentCount >= limit) {
4355
+ return;
4356
+ }
4285
4357
  }
4286
4358
  }
4287
- const res = this._pushParticle(position, overrideOptions, group, initializer);
4288
- this.pushing = false;
4289
- return res;
4359
+ return this._pushParticle(position, overrideOptions, group, initializer);
4290
4360
  }
4291
4361
  clear() {
4292
4362
  this._array = [];
@@ -4325,8 +4395,8 @@ class Particles {
4325
4395
  init() {
4326
4396
  const container = this._container,
4327
4397
  options = container.actualOptions;
4328
- this.lastZIndex = 0;
4329
- this.needsSort = false;
4398
+ this._lastZIndex = 0;
4399
+ this._needsSort = false;
4330
4400
  let handled = false;
4331
4401
  this.updaters = this._engine.getUpdaters(container, true);
4332
4402
  this._interactionManager.init();
@@ -4393,6 +4463,13 @@ class Particles {
4393
4463
  }
4394
4464
  this._applyDensity(options.particles, options.manualParticles.length);
4395
4465
  }
4466
+ setLastZIndex(zIndex) {
4467
+ this._lastZIndex = zIndex;
4468
+ this._needsSort = this._needsSort || this._lastZIndex < zIndex;
4469
+ }
4470
+ setResizeFactor(factor) {
4471
+ this._resizeFactor = factor;
4472
+ }
4396
4473
  async update(delta) {
4397
4474
  const container = this._container,
4398
4475
  particlesToDelete = new Set();
@@ -4401,10 +4478,10 @@ class Particles {
4401
4478
  pathGenerator.update();
4402
4479
  }
4403
4480
  for (const [, plugin] of container.plugins) {
4404
- plugin.update && plugin.update(delta);
4481
+ plugin.update && (await plugin.update(delta));
4405
4482
  }
4483
+ const resizeFactor = this._resizeFactor;
4406
4484
  for (const particle of this._array) {
4407
- const resizeFactor = container.canvas.resizeFactor;
4408
4485
  if (resizeFactor && !particle.ignoresResizeRatio) {
4409
4486
  particle.position.x *= resizeFactor.width;
4410
4487
  particle.position.y *= resizeFactor.height;
@@ -4432,7 +4509,7 @@ class Particles {
4432
4509
  const checkDelete = p => !particlesToDelete.has(p);
4433
4510
  this._array = this.filter(checkDelete);
4434
4511
  this._zArray = this._zArray.filter(checkDelete);
4435
- this.pool.push(...particlesToDelete);
4512
+ this._pool.push(...particlesToDelete);
4436
4513
  }
4437
4514
  await this._interactionManager.externalInteract(delta);
4438
4515
  for (const particle of this._array) {
@@ -4443,12 +4520,12 @@ class Particles {
4443
4520
  await this._interactionManager.particlesInteract(particle, delta);
4444
4521
  }
4445
4522
  }
4446
- delete container.canvas.resizeFactor;
4447
- if (this.needsSort) {
4523
+ delete this._resizeFactor;
4524
+ if (this._needsSort) {
4448
4525
  const zArray = this._zArray;
4449
4526
  zArray.sort((a, b) => b.position.z - a.position.z || a.id - b.id);
4450
- this.lastZIndex = zArray[zArray.length - 1].position.z;
4451
- this.needsSort = false;
4527
+ this._lastZIndex = zArray[zArray.length - 1].position.z;
4528
+ this._needsSort = false;
4452
4529
  }
4453
4530
  }
4454
4531
  }
@@ -4475,7 +4552,6 @@ class Retina {
4475
4552
  }
4476
4553
  const particles = options.particles,
4477
4554
  moveOptions = particles.move;
4478
- this.attractDistance = getRangeValue(moveOptions.attract.distance) * ratio;
4479
4555
  this.maxSpeed = getRangeValue(moveOptions.gravity.maxSpeed) * ratio;
4480
4556
  this.sizeAnimationSpeed = getRangeValue(particles.size.animation.speed) * ratio;
4481
4557
  }
@@ -4485,7 +4561,6 @@ class Retina {
4485
4561
  moveOptions = options.move,
4486
4562
  moveDistance = moveOptions.distance,
4487
4563
  props = particle.retina;
4488
- props.attractDistance = getRangeValue(moveOptions.attract.distance) * ratio;
4489
4564
  props.moveDrift = getRangeValue(moveOptions.drift) * ratio;
4490
4565
  props.moveSpeed = getRangeValue(moveOptions.speed) * ratio;
4491
4566
  props.sizeAnimationSpeed = getRangeValue(options.size.animation.speed) * ratio;
@@ -4534,14 +4609,14 @@ class Container {
4534
4609
  };
4535
4610
  this._nextFrame = async timestamp => {
4536
4611
  try {
4537
- if (!this.smooth && this.lastFrameTime !== undefined && timestamp < this.lastFrameTime + 1000 / this.fpsLimit) {
4612
+ if (!this._smooth && this._lastFrameTime !== undefined && timestamp < this._lastFrameTime + 1000 / this.fpsLimit) {
4538
4613
  this.draw(false);
4539
4614
  return;
4540
4615
  }
4541
- this.lastFrameTime ??= timestamp;
4542
- const delta = initDelta(timestamp - this.lastFrameTime, this.fpsLimit, this.smooth);
4616
+ this._lastFrameTime ??= timestamp;
4617
+ const delta = initDelta(timestamp - this._lastFrameTime, this.fpsLimit, this._smooth);
4543
4618
  this.addLifeTime(delta.value);
4544
- this.lastFrameTime = timestamp;
4619
+ this._lastFrameTime = timestamp;
4545
4620
  if (delta.value > 1000) {
4546
4621
  this.draw(false);
4547
4622
  return;
@@ -4561,7 +4636,7 @@ class Container {
4561
4636
  this._engine = engine;
4562
4637
  this.id = Symbol(id);
4563
4638
  this.fpsLimit = 120;
4564
- this.smooth = false;
4639
+ this._smooth = false;
4565
4640
  this._delay = 0;
4566
4641
  this._duration = 0;
4567
4642
  this._lifeTime = 0;
@@ -4569,7 +4644,7 @@ class Container {
4569
4644
  this.started = false;
4570
4645
  this.destroyed = false;
4571
4646
  this._paused = true;
4572
- this.lastFrameTime = 0;
4647
+ this._lastFrameTime = 0;
4573
4648
  this.zLayers = 100;
4574
4649
  this.pageHidden = false;
4575
4650
  this._sourceOptions = sourceOptions;
@@ -4585,7 +4660,8 @@ class Container {
4585
4660
  }
4586
4661
  };
4587
4662
  this.plugins = new Map();
4588
- this.drawers = new Map();
4663
+ this.effectDrawers = new Map();
4664
+ this.shapeDrawers = new Map();
4589
4665
  this._options = loadContainerOptions(this._engine, this);
4590
4666
  this.actualOptions = loadContainerOptions(this._engine, this);
4591
4667
  this._eventListeners = new EventListeners(this);
@@ -4703,11 +4779,17 @@ class Container {
4703
4779
  this.stop();
4704
4780
  this.particles.destroy();
4705
4781
  this.canvas.destroy();
4706
- for (const [, drawer] of this.drawers) {
4707
- drawer.destroy && drawer.destroy(this);
4782
+ for (const [, effectDrawer] of this.effectDrawers) {
4783
+ effectDrawer.destroy && effectDrawer.destroy(this);
4784
+ }
4785
+ for (const [, shapeDrawer] of this.shapeDrawers) {
4786
+ shapeDrawer.destroy && shapeDrawer.destroy(this);
4708
4787
  }
4709
- for (const key of this.drawers.keys()) {
4710
- this.drawers.delete(key);
4788
+ for (const key of this.effectDrawers.keys()) {
4789
+ this.effectDrawers.delete(key);
4790
+ }
4791
+ for (const key of this.shapeDrawers.keys()) {
4792
+ this.shapeDrawers.delete(key);
4711
4793
  }
4712
4794
  this._engine.clearPlugins(this);
4713
4795
  this.destroyed = true;
@@ -4727,7 +4809,7 @@ class Container {
4727
4809
  let refreshTime = force;
4728
4810
  this._drawAnimationFrame = requestAnimationFrame(async timestamp => {
4729
4811
  if (refreshTime) {
4730
- this.lastFrameTime = undefined;
4812
+ this._lastFrameTime = undefined;
4731
4813
  refreshTime = false;
4732
4814
  }
4733
4815
  await this._nextFrame(timestamp);
@@ -4762,11 +4844,18 @@ class Container {
4762
4844
  if (!guardCheck(this)) {
4763
4845
  return;
4764
4846
  }
4847
+ const effects = this._engine.getSupportedEffects();
4848
+ for (const type of effects) {
4849
+ const drawer = this._engine.getEffectDrawer(type);
4850
+ if (drawer) {
4851
+ this.effectDrawers.set(type, drawer);
4852
+ }
4853
+ }
4765
4854
  const shapes = this._engine.getSupportedShapes();
4766
4855
  for (const type of shapes) {
4767
4856
  const drawer = this._engine.getShapeDrawer(type);
4768
4857
  if (drawer) {
4769
- this.drawers.set(type, drawer);
4858
+ this.shapeDrawers.set(type, drawer);
4770
4859
  }
4771
4860
  }
4772
4861
  this._options = loadContainerOptions(this._engine, this, this._initialSourceOptions, this.sourceOptions);
@@ -4785,8 +4874,11 @@ class Container {
4785
4874
  this._delay = getRangeValue(this.actualOptions.delay) * 1000;
4786
4875
  this._lifeTime = 0;
4787
4876
  this.fpsLimit = this.actualOptions.fpsLimit > 0 ? this.actualOptions.fpsLimit : 120;
4788
- this.smooth = this.actualOptions.smooth;
4789
- for (const [, drawer] of this.drawers) {
4877
+ this._smooth = this.actualOptions.smooth;
4878
+ for (const [, drawer] of this.effectDrawers) {
4879
+ drawer.init && (await drawer.init(this));
4880
+ }
4881
+ for (const [, drawer] of this.shapeDrawers) {
4790
4882
  drawer.init && (await drawer.init(this));
4791
4883
  }
4792
4884
  for (const [, plugin] of this.plugins) {
@@ -4927,10 +5019,10 @@ class Container {
4927
5019
  this.actualOptions.responsive = [];
4928
5020
  const newMaxWidth = this.actualOptions.setResponsive(this.canvas.size.width, this.retina.pixelRatio, this._options);
4929
5021
  this.actualOptions.setTheme(this._currentTheme);
4930
- if (this.responsiveMaxWidth === newMaxWidth) {
5022
+ if (this._responsiveMaxWidth === newMaxWidth) {
4931
5023
  return false;
4932
5024
  }
4933
- this.responsiveMaxWidth = newMaxWidth;
5025
+ this._responsiveMaxWidth = newMaxWidth;
4934
5026
  return true;
4935
5027
  }
4936
5028
  }
@@ -5021,7 +5113,8 @@ class Engine {
5021
5113
  this.movers = new Map();
5022
5114
  this.updaters = new Map();
5023
5115
  this.presets = new Map();
5024
- this.drawers = new Map();
5116
+ this.effectDrawers = new Map();
5117
+ this.shapeDrawers = new Map();
5025
5118
  this.pathGenerators = new Map();
5026
5119
  }
5027
5120
  get configs() {
@@ -5032,7 +5125,7 @@ class Engine {
5032
5125
  return res;
5033
5126
  }
5034
5127
  get version() {
5035
- return "3.0.0-beta.3";
5128
+ return "3.0.0-beta.4";
5036
5129
  }
5037
5130
  addConfig(config) {
5038
5131
  const name = config.name ?? "default";
@@ -5044,6 +5137,12 @@ class Engine {
5044
5137
  }
5045
5138
  });
5046
5139
  }
5140
+ async addEffect(effect, drawer, refresh = true) {
5141
+ executeOnSingleOrMultiple(effect, type => {
5142
+ !this.getEffectDrawer(type) && this.effectDrawers.set(type, drawer);
5143
+ });
5144
+ await this.refresh(refresh);
5145
+ }
5047
5146
  addEventListener(type, listener) {
5048
5147
  this._eventDispatcher.addEventListener(type, listener);
5049
5148
  }
@@ -5073,7 +5172,7 @@ class Engine {
5073
5172
  }
5074
5173
  async addShape(shape, drawer, refresh = true) {
5075
5174
  executeOnSingleOrMultiple(shape, type => {
5076
- !this.getShapeDrawer(type) && this.drawers.set(type, drawer);
5175
+ !this.getShapeDrawer(type) && this.shapeDrawers.set(type, drawer);
5077
5176
  });
5078
5177
  await this.refresh(refresh);
5079
5178
  }
@@ -5104,6 +5203,9 @@ class Engine {
5104
5203
  }
5105
5204
  return res;
5106
5205
  }
5206
+ getEffectDrawer(type) {
5207
+ return this.effectDrawers.get(type);
5208
+ }
5107
5209
  getInteractors(container, force = false) {
5108
5210
  return getItemsFromInitializer(container, this.interactors, this._initializers.interactors, force);
5109
5211
  }
@@ -5120,10 +5222,13 @@ class Engine {
5120
5222
  return this.presets.get(preset);
5121
5223
  }
5122
5224
  getShapeDrawer(type) {
5123
- return this.drawers.get(type);
5225
+ return this.shapeDrawers.get(type);
5226
+ }
5227
+ getSupportedEffects() {
5228
+ return this.effectDrawers.keys();
5124
5229
  }
5125
5230
  getSupportedShapes() {
5126
- return this.drawers.keys();
5231
+ return this.shapeDrawers.keys();
5127
5232
  }
5128
5233
  getUpdaters(container, force = false) {
5129
5234
  return getItemsFromInitializer(container, this.updaters, this._initializers.updaters, force);
@@ -5419,7 +5524,6 @@ class ParticlesInteractorBase {
5419
5524
 
5420
5525
 
5421
5526
 
5422
-
5423
5527
 
5424
5528
 
5425
5529
  ;// CONCATENATED MODULE: ../../engine/dist/browser/index.js
@@ -5453,10 +5557,10 @@ function applyDistance(particle) {
5453
5557
  if ((hDistance && dxFixed >= hDistance || vDistance && dyFixed >= vDistance) && !particle.misplaced) {
5454
5558
  particle.misplaced = !!hDistance && dxFixed > hDistance || !!vDistance && dyFixed > vDistance;
5455
5559
  if (hDistance) {
5456
- particle.velocity.x = particle.velocity.y / 2 - particle.velocity.x;
5560
+ particle.velocity.x = particle.velocity.y * 0.5 - particle.velocity.x;
5457
5561
  }
5458
5562
  if (vDistance) {
5459
- particle.velocity.y = particle.velocity.x / 2 - particle.velocity.y;
5563
+ particle.velocity.y = particle.velocity.x * 0.5 - particle.velocity.y;
5460
5564
  }
5461
5565
  } else if ((!hDistance || dxFixed < hDistance) && (!vDistance || dyFixed < vDistance) && particle.misplaced) {
5462
5566
  particle.misplaced = false;
@@ -5514,15 +5618,16 @@ function spin(particle, moveSpeed) {
5514
5618
  particle.position.x = particle.spin.center.x + particle.spin.radius * updateFunc.x(particle.spin.angle);
5515
5619
  particle.position.y = particle.spin.center.y + particle.spin.radius * updateFunc.y(particle.spin.angle);
5516
5620
  particle.spin.radius += particle.spin.acceleration;
5517
- const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height);
5518
- if (particle.spin.radius > maxCanvasSize / 2) {
5519
- particle.spin.radius = maxCanvasSize / 2;
5621
+ const maxCanvasSize = Math.max(container.canvas.size.width, container.canvas.size.height),
5622
+ halfMaxSize = maxCanvasSize * 0.5;
5623
+ if (particle.spin.radius > halfMaxSize) {
5624
+ particle.spin.radius = halfMaxSize;
5520
5625
  particle.spin.acceleration *= -1;
5521
5626
  } else if (particle.spin.radius < 0) {
5522
5627
  particle.spin.radius = 0;
5523
5628
  particle.spin.acceleration *= -1;
5524
5629
  }
5525
- particle.spin.angle += moveSpeed / 100 * (1 - particle.spin.radius / maxCanvasSize);
5630
+ particle.spin.angle += moveSpeed * 0.01 * (1 - particle.spin.radius / maxCanvasSize);
5526
5631
  }
5527
5632
  function applyPath(particle, delta) {
5528
5633
  const particlesOptions = particle.options,
@@ -5566,8 +5671,8 @@ class BaseMover {
5566
5671
  y: 50
5567
5672
  },
5568
5673
  spinCenter = {
5569
- x: spinPos.x / 100 * container.canvas.size.width,
5570
- y: spinPos.y / 100 * container.canvas.size.height
5674
+ x: spinPos.x * 0.01 * container.canvas.size.width,
5675
+ y: spinPos.y * 0.01 * container.canvas.size.height
5571
5676
  },
5572
5677
  pos = particle.getPosition(),
5573
5678
  distance = getDistance(pos, spinCenter),
@@ -5890,7 +5995,7 @@ function bounceHorizontal(data) {
5890
5995
  const velocity = data.particle.velocity.x;
5891
5996
  let bounced = false;
5892
5997
  if (data.direction === "right" && data.bounds.right >= data.canvasSize.width && velocity > 0 || data.direction === "left" && data.bounds.left <= 0 && velocity < 0) {
5893
- const newVelocity = getValue(data.particle.options.bounce.horizontal);
5998
+ const newVelocity = getRangeValue(data.particle.options.bounce.horizontal.value);
5894
5999
  data.particle.velocity.x *= -newVelocity;
5895
6000
  bounced = true;
5896
6001
  }
@@ -5919,7 +6024,7 @@ function bounceVertical(data) {
5919
6024
  const velocity = data.particle.velocity.y;
5920
6025
  let bounced = false;
5921
6026
  if (data.direction === "bottom" && data.bounds.bottom >= data.canvasSize.height && velocity > 0 || data.direction === "top" && data.bounds.top <= 0 && velocity < 0) {
5922
- const newVelocity = getValue(data.particle.options.bounce.vertical);
6027
+ const newVelocity = getRangeValue(data.particle.options.bounce.vertical.value);
5923
6028
  data.particle.velocity.y *= -newVelocity;
5924
6029
  bounced = true;
5925
6030
  }