@tscircuit/schematic-trace-solver 0.0.16 → 0.0.18

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package/dist/index.js CHANGED
@@ -6677,13 +6677,23 @@ var SchematicTraceSingleLineSolver = class extends BaseSolver {
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  overshoot: 0.2
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  }
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  );
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- console.log("baseElbow", this.baseElbow);
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  const { elbowVariants, movableSegments } = generateElbowVariants({
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  baseElbow: this.baseElbow,
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  guidelines: this.guidelines
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  });
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  this.movableSegments = movableSegments;
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- this.queuedCandidatePaths = [this.baseElbow, ...elbowVariants];
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+ const getPathLength = (pts) => {
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+ let len = 0;
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+ for (let i = 0; i < pts.length - 1; i++) {
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+ const dx = pts[i + 1].x - pts[i].x;
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+ const dy = pts[i + 1].y - pts[i].y;
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+ len += Math.sqrt(dx * dx + dy * dy);
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+ }
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+ return len;
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+ };
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+ this.queuedCandidatePaths = [this.baseElbow, ...elbowVariants].sort(
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+ (a, b) => getPathLength(a) - getPathLength(b)
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+ );
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  }
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  getConstructorParams() {
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  return {
@@ -73,7 +73,6 @@ export class SchematicTraceSingleLineSolver extends BaseSolver {
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  overshoot: 0.2,
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  },
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  )
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- console.log("baseElbow", this.baseElbow)
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  const { elbowVariants, movableSegments } = generateElbowVariants({
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  baseElbow: this.baseElbow,
@@ -82,7 +81,19 @@ export class SchematicTraceSingleLineSolver extends BaseSolver {
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  this.movableSegments = movableSegments
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- this.queuedCandidatePaths = [this.baseElbow, ...elbowVariants]
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+ const getPathLength = (pts: Point[]) => {
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+ let len = 0
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+ for (let i = 0; i < pts.length - 1; i++) {
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+ const dx = pts[i + 1].x - pts[i].x
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+ const dy = pts[i + 1].y - pts[i].y
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+ len += Math.sqrt(dx * dx + dy * dy)
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+ }
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+ return len
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+ }
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+
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+ this.queuedCandidatePaths = [this.baseElbow, ...elbowVariants].sort(
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+ (a, b) => getPathLength(a) - getPathLength(b),
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+ )
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  }
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  override getConstructorParams(): ConstructorParameters<
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@tscircuit/schematic-trace-solver",
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  "main": "dist/index.js",
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- "version": "0.0.16",
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+ "version": "0.0.18",
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  "type": "module",
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  "scripts": {
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  "start": "cosmos",
@@ -0,0 +1,71 @@
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+ import { test, expect } from "bun:test"
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+ import { SchematicTraceSingleLineSolver } from "lib/solvers/SchematicTraceLinesSolver/SchematicTraceSingleLineSolver/SchematicTraceSingleLineSolver"
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+ import { calculateElbow } from "calculate-elbow"
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+ import { generateElbowVariants } from "lib/solvers/SchematicTraceLinesSolver/SchematicTraceSingleLineSolver/generateElbowVariants"
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+ import type { InputChip, InputProblem } from "lib/types/InputProblem"
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+ import type { Guideline } from "lib/solvers/GuidelinesSolver/GuidelinesSolver"
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+
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+ const pathLength = (pts: { x: number; y: number }[]) => {
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+ let len = 0
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+ for (let i = 0; i < pts.length - 1; i++) {
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+ const dx = pts[i + 1].x - pts[i].x
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+ const dy = pts[i + 1].y - pts[i].y
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+ len += Math.sqrt(dx * dx + dy * dy)
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+ }
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+ return len
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+ }
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+
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+ test("SchematicTraceSingleLineSolver chooses shortest candidate path", () => {
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+ const chipA: InputChip = {
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+ chipId: "A",
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+ center: { x: 0, y: 0 },
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+ width: 0.2,
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+ height: 0.2,
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+ pins: [{ pinId: "A1", x: 0, y: 0 }],
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+ }
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+ const chipB: InputChip = {
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+ chipId: "B",
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+ center: { x: 4, y: 2 },
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+ width: 0.2,
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+ height: 0.2,
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+ pins: [{ pinId: "B1", x: 4, y: 2 }],
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+ }
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+
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+ const pins = [
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+ { pinId: "A1", x: 0, y: 0, _facingDirection: "x+" as const, chipId: "A" },
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+ { pinId: "B1", x: 4, y: 2, _facingDirection: "x+" as const, chipId: "B" },
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+ ]
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+
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+ const guidelines: Guideline[] = [
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+ { orientation: "vertical", x: 4, y: undefined },
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+ { orientation: "vertical", x: 6, y: undefined },
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+ ]
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+
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+ const inputProblem: InputProblem = {
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+ chips: [chipA, chipB],
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+ directConnections: [],
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+ netConnections: [],
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+ availableNetLabelOrientations: {},
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+ }
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+
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+ const solver = new SchematicTraceSingleLineSolver({
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+ pins: pins as any,
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+ guidelines,
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+ inputProblem,
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+ chipMap: { A: chipA, B: chipB },
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+ })
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+
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+ solver.solve()
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+ expect(solver.solved).toBe(true)
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+
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+ const baseElbow = calculateElbow(
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+ { x: pins[0].x, y: pins[0].y, facingDirection: pins[0]._facingDirection },
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+ { x: pins[1].x, y: pins[1].y, facingDirection: pins[1]._facingDirection },
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+ { overshoot: 0.2 },
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+ )
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+ const { elbowVariants } = generateElbowVariants({ baseElbow, guidelines })
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+ const candidates = [baseElbow, ...elbowVariants]
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+ const shortestLength = Math.min(...candidates.map(pathLength))
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+
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+ expect(pathLength(solver.solvedTracePath!)).toBe(shortestLength)
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+ })