@tscircuit/schematic-trace-solver 0.0.110 → 0.0.112

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1130,6 +1130,17 @@ var calculateElbowForPins = ({
1130
1130
  },
1131
1131
  { overshoot }
1132
1132
  );
1133
+ var pinsFaceEachOther = ({
1134
+ pin1,
1135
+ pin2
1136
+ }) => {
1137
+ const xDistance = pin2.x - pin1.x;
1138
+ const yDistance = pin2.y - pin1.y;
1139
+ if (Math.abs(xDistance) >= Math.abs(yDistance)) {
1140
+ return xDistance > 0 ? pin1._facingDirection === "x+" && pin2._facingDirection === "x-" : pin1._facingDirection === "x-" && pin2._facingDirection === "x+";
1141
+ }
1142
+ return yDistance > 0 ? pin1._facingDirection === "y+" && pin2._facingDirection === "y-" : pin1._facingDirection === "y-" && pin2._facingDirection === "y+";
1143
+ };
1133
1144
  var SchematicTraceSingleLineSolver2 = class extends BaseSolver {
1134
1145
  pins;
1135
1146
  connectionPair;
@@ -1178,7 +1189,9 @@ var SchematicTraceSingleLineSolver2 = class extends BaseSolver {
1178
1189
  pin2,
1179
1190
  overshoot: Math.min(0.2, Math.max(0.02, routingDistance / 4))
1180
1191
  });
1181
- const shouldUseAdaptiveElbow = findFirstCollision(defaultElbow, this.obstacles) !== null && findFirstCollision(adaptiveElbow, this.obstacles) === null;
1192
+ const adaptiveElbowIsShorter = this.pathLength(adaptiveElbow) < this.pathLength(defaultElbow);
1193
+ const defaultElbowBacktracks = this.pathLength(defaultElbow) > routingDistance + 1e-9;
1194
+ const shouldUseAdaptiveElbow = findFirstCollision(adaptiveElbow, this.obstacles) === null && (pinsFaceEachOther({ pin1, pin2 }) && defaultElbowBacktracks && adaptiveElbowIsShorter || findFirstCollision(defaultElbow, this.obstacles) !== null);
1182
1195
  this.baseElbow = defaultElbow;
1183
1196
  if (shouldUseAdaptiveElbow) {
1184
1197
  this.baseElbow = adaptiveElbow;
@@ -8154,17 +8167,44 @@ var AvailableNetOrientationSolver = class extends BaseSolver {
8154
8167
  return Math.min(this.maxSearchDistance, labelLength * 2);
8155
8168
  }
8156
8169
  getLateralColumnMaxDistance(label, orientation, baseAnchor) {
8157
- const chipId = label.pinIds.map((pid) => this.pinMap[pid]?.chipId).find(Boolean);
8158
- const chip = chipId ? this.chipObstacleSpatialIndex.chips.find((c) => c.chipId === chipId) : null;
8159
- if (chip) {
8160
- if (orientation === "y-")
8161
- return Math.max(0, baseAnchor.y - chip.bounds.minY);
8162
- if (orientation === "y+")
8163
- return Math.max(0, chip.bounds.maxY - baseAnchor.y);
8164
- if (orientation === "x-")
8165
- return Math.max(0, baseAnchor.x - chip.bounds.minX);
8166
- if (orientation === "x+")
8167
- return Math.max(0, chip.bounds.maxX - baseAnchor.x);
8170
+ const availableOrientations = this.getAvailableOrientations(label);
8171
+ const isSingleVerticalOrientation = availableOrientations.length === 1 && isYOrientation(availableOrientations[0]);
8172
+ const labelChipIds = new Set(
8173
+ label.pinIds.map((pinId) => this.pinMap[pinId]?.chipId).filter((chipId) => Boolean(chipId))
8174
+ );
8175
+ const connectedChips = this.chipObstacleSpatialIndex.chips.filter(
8176
+ (chip) => labelChipIds.has(chip.chipId)
8177
+ );
8178
+ const firstConnectedChipId = label.pinIds.map((pinId) => this.pinMap[pinId]?.chipId).find(Boolean);
8179
+ const firstConnectedChip = connectedChips.find(
8180
+ (chip) => chip.chipId === firstConnectedChipId
8181
+ );
8182
+ const labelChips = isSingleVerticalOrientation ? connectedChips : firstConnectedChip ? [firstConnectedChip] : [];
8183
+ if (labelChips.length > 0) {
8184
+ if (orientation === "y-") {
8185
+ return Math.max(
8186
+ 0,
8187
+ ...labelChips.map((chip) => baseAnchor.y - chip.bounds.minY)
8188
+ );
8189
+ }
8190
+ if (orientation === "y+") {
8191
+ return Math.max(
8192
+ 0,
8193
+ ...labelChips.map((chip) => chip.bounds.maxY - baseAnchor.y)
8194
+ );
8195
+ }
8196
+ if (orientation === "x-") {
8197
+ return Math.max(
8198
+ 0,
8199
+ ...labelChips.map((chip) => baseAnchor.x - chip.bounds.minX)
8200
+ );
8201
+ }
8202
+ if (orientation === "x+") {
8203
+ return Math.max(
8204
+ 0,
8205
+ ...labelChips.map((chip) => chip.bounds.maxX - baseAnchor.x)
8206
+ );
8207
+ }
8168
8208
  }
8169
8209
  return this.getSearchDistanceLimit(label, orientation);
8170
8210
  }
@@ -640,22 +640,61 @@ export class AvailableNetOrientationSolver extends BaseSolver {
640
640
  orientation: FacingDirection,
641
641
  baseAnchor: Point,
642
642
  ) {
643
- const chipId = label.pinIds
644
- .map((pid) => this.pinMap[pid]?.chipId)
643
+ const availableOrientations = this.getAvailableOrientations(label)
644
+ const isSingleVerticalOrientation =
645
+ availableOrientations.length === 1 &&
646
+ isYOrientation(availableOrientations[0]!)
647
+
648
+ // A vertical rail between components may need to branch laterally and then
649
+ // search past either connected component before it can use its required
650
+ // orientation. Keep other labels scoped to their first connected component
651
+ // so an orientation correction does not move a signal label across the
652
+ // entire connection.
653
+ const labelChipIds = new Set(
654
+ label.pinIds
655
+ .map((pinId) => this.pinMap[pinId]?.chipId)
656
+ .filter((chipId): chipId is string => Boolean(chipId)),
657
+ )
658
+ const connectedChips = this.chipObstacleSpatialIndex.chips.filter((chip) =>
659
+ labelChipIds.has(chip.chipId),
660
+ )
661
+ const firstConnectedChipId = label.pinIds
662
+ .map((pinId) => this.pinMap[pinId]?.chipId)
645
663
  .find(Boolean)
646
- const chip = chipId
647
- ? this.chipObstacleSpatialIndex.chips.find((c) => c.chipId === chipId)
648
- : null
649
-
650
- if (chip) {
651
- if (orientation === "y-")
652
- return Math.max(0, baseAnchor.y - chip.bounds.minY)
653
- if (orientation === "y+")
654
- return Math.max(0, chip.bounds.maxY - baseAnchor.y)
655
- if (orientation === "x-")
656
- return Math.max(0, baseAnchor.x - chip.bounds.minX)
657
- if (orientation === "x+")
658
- return Math.max(0, chip.bounds.maxX - baseAnchor.x)
664
+ const firstConnectedChip = connectedChips.find(
665
+ (chip) => chip.chipId === firstConnectedChipId,
666
+ )
667
+ const labelChips = isSingleVerticalOrientation
668
+ ? connectedChips
669
+ : firstConnectedChip
670
+ ? [firstConnectedChip]
671
+ : []
672
+
673
+ if (labelChips.length > 0) {
674
+ if (orientation === "y-") {
675
+ return Math.max(
676
+ 0,
677
+ ...labelChips.map((chip) => baseAnchor.y - chip.bounds.minY),
678
+ )
679
+ }
680
+ if (orientation === "y+") {
681
+ return Math.max(
682
+ 0,
683
+ ...labelChips.map((chip) => chip.bounds.maxY - baseAnchor.y),
684
+ )
685
+ }
686
+ if (orientation === "x-") {
687
+ return Math.max(
688
+ 0,
689
+ ...labelChips.map((chip) => baseAnchor.x - chip.bounds.minX),
690
+ )
691
+ }
692
+ if (orientation === "x+") {
693
+ return Math.max(
694
+ 0,
695
+ ...labelChips.map((chip) => chip.bounds.maxX - baseAnchor.x),
696
+ )
697
+ }
659
698
  }
660
699
 
661
700
  return this.getSearchDistanceLimit(label, orientation)
@@ -58,6 +58,25 @@ const calculateElbowForPins = ({
58
58
  { overshoot },
59
59
  )
60
60
 
61
+ const pinsFaceEachOther = ({
62
+ pin1,
63
+ pin2,
64
+ }: {
65
+ pin1: MspConnectionPair["pins"][number]
66
+ pin2: MspConnectionPair["pins"][number]
67
+ }) => {
68
+ const xDistance = pin2.x - pin1.x
69
+ const yDistance = pin2.y - pin1.y
70
+ if (Math.abs(xDistance) >= Math.abs(yDistance)) {
71
+ return xDistance > 0
72
+ ? pin1._facingDirection === "x+" && pin2._facingDirection === "x-"
73
+ : pin1._facingDirection === "x-" && pin2._facingDirection === "x+"
74
+ }
75
+ return yDistance > 0
76
+ ? pin1._facingDirection === "y+" && pin2._facingDirection === "y-"
77
+ : pin1._facingDirection === "y-" && pin2._facingDirection === "y+"
78
+ }
79
+
61
80
  export class SchematicTraceSingleLineSolver2 extends BaseSolver {
62
81
  pins: MspConnectionPair["pins"]
63
82
  connectionPair?: MspConnectionPair
@@ -130,9 +149,16 @@ export class SchematicTraceSingleLineSolver2 extends BaseSolver {
130
149
  pin2,
131
150
  overshoot: Math.min(0.2, Math.max(0.02, routingDistance / 4)),
132
151
  })
152
+ const adaptiveElbowIsShorter =
153
+ this.pathLength(adaptiveElbow) < this.pathLength(defaultElbow)
154
+ const defaultElbowBacktracks =
155
+ this.pathLength(defaultElbow) > routingDistance + 1e-9
133
156
  const shouldUseAdaptiveElbow =
134
- findFirstCollision(defaultElbow, this.obstacles) !== null &&
135
- findFirstCollision(adaptiveElbow, this.obstacles) === null
157
+ findFirstCollision(adaptiveElbow, this.obstacles) === null &&
158
+ ((pinsFaceEachOther({ pin1, pin2 }) &&
159
+ defaultElbowBacktracks &&
160
+ adaptiveElbowIsShorter) ||
161
+ findFirstCollision(defaultElbow, this.obstacles) !== null)
136
162
 
137
163
  // Build initial elbow path
138
164
  this.baseElbow = defaultElbow
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tscircuit/schematic-trace-solver",
3
3
  "main": "dist/index.js",
4
- "version": "0.0.110",
4
+ "version": "0.0.112",
5
5
  "type": "module",
6
6
  "scripts": {
7
7
  "start": "cosmos",
@@ -0,0 +1,48 @@
1
+ <svg width="640" height="640" viewBox="0 0 640 640" xmlns="http://www.w3.org/2000/svg"><rect width="100%" height="100%" fill="white"/><g><polyline data-points="0.2,0.3 -0.2,-0.3999999999999999" data-type="line" data-label="" points="315.05882352941177,281.5686274509804 271.13725490196083,358.4313725490196" fill="none" stroke="hsl(157, 100%, 50%, 0.8)" stroke-width="1px" stroke-dasharray="4 2"/></g><g><polyline data-points="0.2,0.30000000000000004 0.2,-0.04999999999999993 -0.2,-0.04999999999999993 -0.2,-0.3999999999999999" data-type="line" data-label="" points="315.05882352941177,281.5686274509804 315.05882352941177,320 271.13725490196083,320 271.13725490196083,358.4313725490196" fill="none" stroke="purple" stroke-width="1px"/></g><g><polyline data-points="0.2,-0.04999999999999993 0.2,6.938893903907228e-17 0.65,6.938893903907228e-17 0.65,-0.10099999999999994" data-type="line" data-label="" points="315.05882352941177,320 315.05882352941177,314.5098039215686 364.47058823529414,314.5098039215686 364.47058823529414,325.59999999999997" fill="none" stroke="purple" stroke-width="1px"/></g><g><rect data-type="rect" data-label="TOP" data-x="0" data-y="1.4" x="249.1764705882353" y="40" width="87.84313725490199" height="241.5686274509804" fill="hsl(93, 100%, 50%, 0.8)" stroke="black" stroke-width="0.009107142857142857"/></g><g><rect data-type="rect" data-label="BOTTOM" data-x="0" data-y="-1.5" x="249.1764705882353" y="358.43137254901967" width="87.84313725490199" height="241.5686274509804" fill="hsl(259, 100%, 50%, 0.8)" stroke="black" stroke-width="0.009107142857142857"/></g><g><rect data-type="rect" data-label="netId: GND
2
+ globalConnNetId: connectivity_net0" data-x="0.65" data-y="-0.31099999999999994" x="338.11764705882354" y="325.59999999999997" width="52.70588235294122" height="46.117647058823536" fill="#00000066" stroke="#000000" stroke-width="0.009107142857142857"/></g><g><circle data-type="point" data-label="TOP.GND
3
+ y-" data-x="0.2" data-y="0.3" cx="315.05882352941177" cy="281.5686274509804" r="3" fill="hsl(116, 100%, 50%, 0.8)"/></g><g><circle data-type="point" data-label="BOTTOM.GND
4
+ y+" data-x="-0.2" data-y="-0.3999999999999999" cx="271.13725490196083" cy="358.4313725490196" r="3" fill="hsl(42, 100%, 50%, 0.8)"/></g><g><circle data-type="point" data-label="anchorPoint
5
+ orientation: y-" data-x="0.65" data-y="-0.10099999999999994" cx="364.47058823529414" cy="325.59999999999997" r="3" fill="hsl(40, 100%, 50%, 0.9)"/></g><g id="crosshair" style="display: none"><line id="crosshair-h" y1="0" y2="640" stroke="#666" stroke-width="0.5"/><line id="crosshair-v" x1="0" x2="640" stroke="#666" stroke-width="0.5"/><text id="coordinates" font-family="monospace" font-size="12" fill="#666"></text></g><script><![CDATA[
6
+ document.currentScript.parentElement.addEventListener('mousemove', (e) => {
7
+ const svg = e.currentTarget;
8
+ const rect = svg.getBoundingClientRect();
9
+ const x = e.clientX - rect.left;
10
+ const y = e.clientY - rect.top;
11
+ const crosshair = svg.getElementById('crosshair');
12
+ const h = svg.getElementById('crosshair-h');
13
+ const v = svg.getElementById('crosshair-v');
14
+ const coords = svg.getElementById('coordinates');
15
+
16
+ crosshair.style.display = 'block';
17
+ h.setAttribute('x1', '0');
18
+ h.setAttribute('x2', '640');
19
+ h.setAttribute('y1', y);
20
+ h.setAttribute('y2', y);
21
+ v.setAttribute('x1', x);
22
+ v.setAttribute('x2', x);
23
+ v.setAttribute('y1', '0');
24
+ v.setAttribute('y2', '640');
25
+
26
+ // Calculate real coordinates using inverse transformation
27
+ const matrix = {"a":109.80392156862746,"c":0,"e":293.0980392156863,"b":0,"d":-109.80392156862746,"f":314.5098039215686};
28
+ // Manually invert and apply the affine transform
29
+ // Since we only use translate and scale, we can directly compute:
30
+ // x' = (x - tx) / sx
31
+ // y' = (y - ty) / sy
32
+ const sx = matrix.a;
33
+ const sy = matrix.d;
34
+ const tx = matrix.e;
35
+ const ty = matrix.f;
36
+ const realPoint = {
37
+ x: (x - tx) / sx,
38
+ y: (y - ty) / sy // Flip y back since we used negative scale
39
+ }
40
+
41
+ coords.textContent = `(${realPoint.x.toFixed(2)}, ${realPoint.y.toFixed(2)})`;
42
+ coords.setAttribute('x', (x + 5).toString());
43
+ coords.setAttribute('y', (y - 5).toString());
44
+ });
45
+ document.currentScript.parentElement.addEventListener('mouseleave', () => {
46
+ document.currentScript.parentElement.getElementById('crosshair').style.display = 'none';
47
+ });
48
+ ]]></script></svg>
@@ -0,0 +1,69 @@
1
+ import { expect, test } from "bun:test"
2
+ import { SchematicTracePipelineSolver } from "lib/solvers/SchematicTracePipelineSolver/SchematicTracePipelineSolver"
3
+ import type { InputProblem } from "lib/types/InputProblem"
4
+ import "tests/fixtures/matcher"
5
+
6
+ const inputProblem: InputProblem = {
7
+ chips: [
8
+ {
9
+ chipId: "TOP",
10
+ center: { x: 0, y: 1.4 },
11
+ width: 0.8,
12
+ height: 1.4,
13
+ pins: [
14
+ {
15
+ pinId: "TOP.GND",
16
+ x: 0.2,
17
+ y: 0.3,
18
+ _facingDirection: "y-",
19
+ },
20
+ ],
21
+ },
22
+ {
23
+ chipId: "BOTTOM",
24
+ center: { x: 0, y: -1.5 },
25
+ width: 0.8,
26
+ height: 1.4,
27
+ pins: [
28
+ {
29
+ pinId: "BOTTOM.GND",
30
+ x: -0.2,
31
+ y: -0.4,
32
+ _facingDirection: "y+",
33
+ },
34
+ ],
35
+ },
36
+ ],
37
+ directConnections: [],
38
+ netConnections: [
39
+ {
40
+ netId: "GND",
41
+ pinIds: ["TOP.GND", "BOTTOM.GND"],
42
+ netLabelWidth: 0.42,
43
+ netLabelHeight: 0.48,
44
+ },
45
+ ],
46
+ textBoxes: [],
47
+ availableNetLabelOrientations: { GND: ["y-"] },
48
+ maxMspPairDistance: 2.4,
49
+ }
50
+
51
+ test("repro84 restores GND orientation between stacked components", () => {
52
+ const solver = new SchematicTracePipelineSolver(inputProblem)
53
+
54
+ solver.solve()
55
+
56
+ const initialGndLabel = solver.netLabelPlacementSolver!.netLabelPlacements[0]
57
+ const finalGndLabel =
58
+ solver.netLabelNetLabelCollisionSolver!.getOutput().netLabelPlacements[0]
59
+ const traces = solver.netLabelTraceCollisionSolver!.getOutput().traces
60
+
61
+ expect(initialGndLabel?.orientation).toBe("x+")
62
+ expect(finalGndLabel?.orientation).toBe("y-")
63
+ expect(
64
+ traces.some((trace) =>
65
+ trace.mspPairId.startsWith("available-net-orientation"),
66
+ ),
67
+ ).toBe(true)
68
+ expect(solver).toMatchSolverSnapshot(import.meta.path)
69
+ })
@@ -0,0 +1,63 @@
1
+ import { expect, test } from "bun:test"
2
+ import { SchematicTraceSingleLineSolver2 } from "lib/solvers/SchematicTraceLinesSolver/SchematicTraceSingleLineSolver2/SchematicTraceSingleLineSolver2"
3
+ import type { InputChip, InputProblem } from "lib/types/InputProblem"
4
+
5
+ const getOrthogonalPathLength = (points: Array<{ x: number; y: number }>) =>
6
+ points.slice(0, -1).reduce((length, point, pointIndex) => {
7
+ const nextPoint = points[pointIndex + 1]!
8
+ return (
9
+ length + Math.abs(nextPoint.x - point.x) + Math.abs(nextPoint.y - point.y)
10
+ )
11
+ }, 0)
12
+
13
+ test("repro47 uses a minimal route between nearby opposing pins", async () => {
14
+ const diode: InputChip = {
15
+ chipId: "D2",
16
+ center: { x: 3.2, y: 0.095 },
17
+ width: 0.4,
18
+ height: 0.2,
19
+ pins: [{ pinId: "D2.cathode", x: 3.4, y: 0.095 }],
20
+ }
21
+ const pushButton: InputChip = {
22
+ chipId: "SW2",
23
+ center: { x: 3.81, y: 0.045 },
24
+ width: 0.4,
25
+ height: 0.2,
26
+ pins: [{ pinId: "SW2.pin1", x: 3.61, y: 0.045 }],
27
+ }
28
+ const pins: ConstructorParameters<
29
+ typeof SchematicTraceSingleLineSolver2
30
+ >[0]["pins"] = [
31
+ {
32
+ pinId: "D2.cathode",
33
+ chipId: diode.chipId,
34
+ x: 3.4,
35
+ y: 0.095,
36
+ _facingDirection: "x+" as const,
37
+ },
38
+ {
39
+ pinId: "SW2.pin1",
40
+ chipId: pushButton.chipId,
41
+ x: 3.61,
42
+ y: 0.045,
43
+ _facingDirection: "x-" as const,
44
+ },
45
+ ]
46
+ const inputProblem: InputProblem = {
47
+ chips: [diode, pushButton],
48
+ directConnections: [{ pinIds: [pins[0].pinId, pins[1].pinId] }],
49
+ netConnections: [],
50
+ availableNetLabelOrientations: {},
51
+ }
52
+ const solver = new SchematicTraceSingleLineSolver2({
53
+ pins,
54
+ chipMap: { [diode.chipId]: diode, [pushButton.chipId]: pushButton },
55
+ inputProblem,
56
+ })
57
+
58
+ solver.solve()
59
+
60
+ expect(solver.solved).toBe(true)
61
+ expect(getOrthogonalPathLength(solver.solvedTracePath!)).toBeCloseTo(0.26)
62
+ await expect(solver).toMatchSolverSnapshot(import.meta.path)
63
+ })
@@ -0,0 +1,46 @@
1
+ <svg width="640" height="640" viewBox="0 0 640 640" xmlns="http://www.w3.org/2000/svg"><rect width="100%" height="100%" fill="white"/><g><polyline data-points="3.4,0.095 3.61,0.045" data-type="line" data-label="" points="261.78217821782187,306.13861386138615 378.21782178217813,333.86138613861385" fill="none" stroke="hsl(112, 100%, 50%, 0.1)" stroke-width="1px"/></g><g><polyline data-points="3.4,0.095 3.465,0.095 3.505,0.095 3.505,0.045 3.545,0.045 3.61,0.045" data-type="line" data-label="" points="261.78217821782187,306.13861386138615 297.82178217821775,306.13861386138615 320,306.13861386138615 320,333.86138613861385 342.17821782178225,333.86138613861385 378.21782178217813,333.86138613861385" fill="none" stroke="red" stroke-width="1px" stroke-dasharray="4 4"/></g><g><polyline data-points="3.4,0.095 3.61,0.045" data-type="line" data-label="" points="261.78217821782187,306.13861386138615 378.21782178217813,333.86138613861385" fill="none" stroke="blue" stroke-width="1px" stroke-dasharray="5 5"/></g><g><polyline data-points="3.4,0.095 3.465,0.095 3.505,0.095 3.505,0.045 3.545,0.045 3.61,0.045" data-type="line" data-label="" points="261.78217821782187,306.13861386138615 297.82178217821775,306.13861386138615 320,306.13861386138615 320,333.86138613861385 342.17821782178225,333.86138613861385 378.21782178217813,333.86138613861385" fill="none" stroke="green" stroke-width="1px"/></g><g><rect data-type="rect" data-label="D2" data-x="3.2" data-y="0.095" x="40" y="250.69306930693068" width="221.7821782178221" height="110.89108910891093" fill="hsl(358, 100%, 50%, 0.1)" stroke="black" stroke-width="0.0018035714285714283"/></g><g><rect data-type="rect" data-label="SW2" data-x="3.81" data-y="0.045" x="378.21782178217825" y="278.41584158415844" width="221.78217821782187" height="110.89108910891088" fill="hsl(70, 100%, 50%, 0.1)" stroke="black" stroke-width="0.0018035714285714283"/></g><g><circle data-type="point" data-label="D2.cathode
2
+ x+" data-x="3.4" data-y="0.095" cx="261.78217821782187" cy="306.13861386138615" r="3" fill="hsl(22, 100%, 50%, 0.8)"/></g><g><circle data-type="point" data-label="SW2.pin1
3
+ x-" data-x="3.61" data-y="0.045" cx="378.21782178217813" cy="333.86138613861385" r="3" fill="hsl(12, 100%, 50%, 0.8)"/></g><g id="crosshair" style="display: none"><line id="crosshair-h" y1="0" y2="640" stroke="#666" stroke-width="0.5"/><line id="crosshair-v" x1="0" x2="640" stroke="#666" stroke-width="0.5"/><text id="coordinates" font-family="monospace" font-size="12" fill="#666"></text></g><script><![CDATA[
4
+ document.currentScript.parentElement.addEventListener('mousemove', (e) => {
5
+ const svg = e.currentTarget;
6
+ const rect = svg.getBoundingClientRect();
7
+ const x = e.clientX - rect.left;
8
+ const y = e.clientY - rect.top;
9
+ const crosshair = svg.getElementById('crosshair');
10
+ const h = svg.getElementById('crosshair-h');
11
+ const v = svg.getElementById('crosshair-v');
12
+ const coords = svg.getElementById('coordinates');
13
+
14
+ crosshair.style.display = 'block';
15
+ h.setAttribute('x1', '0');
16
+ h.setAttribute('x2', '640');
17
+ h.setAttribute('y1', y);
18
+ h.setAttribute('y2', y);
19
+ v.setAttribute('x1', x);
20
+ v.setAttribute('x2', x);
21
+ v.setAttribute('y1', '0');
22
+ v.setAttribute('y2', '640');
23
+
24
+ // Calculate real coordinates using inverse transformation
25
+ const matrix = {"a":554.4554455445545,"c":0,"e":-1623.3663366336636,"b":0,"d":-554.4554455445545,"f":358.81188118811883};
26
+ // Manually invert and apply the affine transform
27
+ // Since we only use translate and scale, we can directly compute:
28
+ // x' = (x - tx) / sx
29
+ // y' = (y - ty) / sy
30
+ const sx = matrix.a;
31
+ const sy = matrix.d;
32
+ const tx = matrix.e;
33
+ const ty = matrix.f;
34
+ const realPoint = {
35
+ x: (x - tx) / sx,
36
+ y: (y - ty) / sy // Flip y back since we used negative scale
37
+ }
38
+
39
+ coords.textContent = `(${realPoint.x.toFixed(2)}, ${realPoint.y.toFixed(2)})`;
40
+ coords.setAttribute('x', (x + 5).toString());
41
+ coords.setAttribute('y', (y - 5).toString());
42
+ });
43
+ document.currentScript.parentElement.addEventListener('mouseleave', () => {
44
+ document.currentScript.parentElement.getElementById('crosshair').style.display = 'none';
45
+ });
46
+ ]]></script></svg>