@tscircuit/capacity-autorouter 0.0.200 → 0.0.202
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +10 -0
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -1284,6 +1284,8 @@ interface PortPointCandidate {
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/** Whether this candidate has ever crossed through an off-board node */
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hasTouchedOffBoardNode?: boolean;
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lastMoveWasOffBoard?: boolean;
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+
/** The node we went through when making an off-board move */
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+
throughNodeId?: CapacityMeshNodeId;
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}
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interface ConnectionPathResult {
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connection: SimpleRouteConnection;
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@@ -2714,6 +2716,7 @@ declare class SimpleHighDensitySolver extends BaseSolver {
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viaDiameter: number;
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numMovablePoints: number;
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currentNode: NodeWithPortPoints | null;
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+
lastNode: NodeWithPortPoints | null;
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currentNodeStep: number;
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routesInProgress: RouteInProgress[];
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pushMargin: number;
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@@ -2844,6 +2847,7 @@ interface TraceKeepoutSolverInput {
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colorMap: Record<string, string>;
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keepoutRadiusSchedule?: number[];
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smoothDistance?: number;
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+
srj?: Pick<SimpleRouteJson, "outline" | "bounds">;
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}
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/**
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* TraceKeepoutSolver adjusts traces to maintain keepout distance from obstacles
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@@ -2876,6 +2880,7 @@ declare class TraceKeepoutSolver extends BaseSolver {
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lastCollidingSegments: Segment[];
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obstacleSHI: ObstacleSpatialHashIndex;
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hdRouteSHI: HighDensityRouteSpatialIndex;
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+
boardOutlineRoutes: HighDensityRoute$1[];
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constructor(input: TraceKeepoutSolverInput);
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_step(): void;
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/**
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@@ -2900,6 +2905,11 @@ declare class TraceKeepoutSolver extends BaseSolver {
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* Simplifies the route by removing collinear points
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*/
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private simplifyRoute;
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/**
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* Creates artificial hdRoutes representing the board outline.
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* These routes act as obstacles to prevent traces from being pushed outside the board.
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*/
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+
private createBoardOutlineRoutes;
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visualize(): GraphicsObject;
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/** Returns the redrawn routes. This is the primary output of the solver. */
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getRedrawnHdRoutes(): HighDensityRoute$1[];
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