@tscircuit/3d-viewer 0.0.637 → 0.0.638

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Files changed (2) hide show
  1. package/dist/index.js +28 -27
  2. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -21621,13 +21621,14 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  }, [initialCameraPosition, defaultTarget]);
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  const getPresetConfig = useCallback4(
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  (preset) => {
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- const targetVector = [
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- defaultTarget.x,
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- defaultTarget.y,
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- defaultTarget.z
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- ];
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  const camera = mainCameraRef.current;
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  const controls = controlsRef.current;
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+ const presetTarget = controls?.target ?? defaultTarget;
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+ const targetVector = [
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+ presetTarget.x,
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+ presetTarget.y,
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+ presetTarget.z
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+ ];
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  let distance5 = baseDistance;
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  if (camera && controls) {
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  distance5 = camera.position.distanceTo(controls.target);
@@ -21637,9 +21638,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  const angledOffset = distance5 / Math.sqrt(2);
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  return {
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  position: [
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- defaultTarget.x,
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- defaultTarget.y - angledOffset,
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- defaultTarget.z + angledOffset
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+ presetTarget.x,
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+ presetTarget.y - angledOffset,
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+ presetTarget.z + angledOffset
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21648,9 +21649,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Top Down":
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  return {
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  position: [
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- defaultTarget.x,
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- defaultTarget.y,
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- defaultTarget.z + distance5
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+ presetTarget.x,
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+ presetTarget.y,
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+ presetTarget.z + distance5
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21658,9 +21659,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Top Left Corner":
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  return {
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  position: [
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- defaultTarget.x - distance5 * 0.6,
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- defaultTarget.y - distance5 * 0.6,
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- defaultTarget.z + distance5 * 0.6
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+ presetTarget.x - distance5 * 0.6,
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+ presetTarget.y - distance5 * 0.6,
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+ presetTarget.z + distance5 * 0.6
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21668,9 +21669,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Top Right Corner":
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  return {
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  position: [
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- defaultTarget.x + distance5 * 0.6,
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- defaultTarget.y - distance5 * 0.6,
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- defaultTarget.z + distance5 * 0.6
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+ presetTarget.x + distance5 * 0.6,
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+ presetTarget.y - distance5 * 0.6,
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+ presetTarget.z + distance5 * 0.6
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21678,9 +21679,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Left Sideview":
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  return {
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  position: [
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- defaultTarget.x - distance5,
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- defaultTarget.y,
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- defaultTarget.z
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+ presetTarget.x - distance5,
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+ presetTarget.y,
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+ presetTarget.z
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21688,9 +21689,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Right Sideview":
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  return {
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  position: [
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- defaultTarget.x + distance5,
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- defaultTarget.y,
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- defaultTarget.z
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+ presetTarget.x + distance5,
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+ presetTarget.y,
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+ presetTarget.z
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -21698,9 +21699,9 @@ var CameraControllerProvider = ({ children, defaultTarget, initialCameraPosition
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  case "Front":
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  return {
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  position: [
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- defaultTarget.x,
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- defaultTarget.y - distance5,
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- defaultTarget.z
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+ presetTarget.x,
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+ presetTarget.y - distance5,
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+ presetTarget.z
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  ],
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  target: targetVector,
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  up: [0, 0, 1]
@@ -22302,7 +22303,7 @@ import * as THREE31 from "three";
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  // package.json
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  var package_default = {
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  name: "@tscircuit/3d-viewer",
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- version: "0.0.636",
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+ version: "0.0.637",
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  repository: {
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  type: "git",
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  url: "https://github.com/tscircuit/3d-viewer"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tscircuit/3d-viewer",
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- "version": "0.0.637",
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+ "version": "0.0.638",
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  "repository": {
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  "type": "git",
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  "url": "https://github.com/tscircuit/3d-viewer"