@ts-defold/types 1.2.28 → 1.2.29

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Files changed (2) hide show
  1. package/index.d.ts +17 -1
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -2,7 +2,7 @@
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  /// <reference types="lua-types/5.1" />
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  /// <reference types="@typescript-to-lua/language-extensions" />
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- // DEFOLD. stable version 1.6.0 (d9e9c49ab946c058f29a8b688c862d70f30e9c43)
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+ // DEFOLD. stable version 1.6.1 (27bbea23f00cfb65707cb096fbe82ba7b78723f6)
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  // =^..^= =^..^= =^..^= =^..^= =^..^= =^..^= =^..^= //
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@@ -6540,6 +6540,14 @@ declare namespace model {
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  */
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  export function get_go(url: string | hash | url, bone_id: string | hash): hash
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+ /**
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+ * Get the enabled state of a mesh
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+ * @param url the model
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+ * @param mesh_id the id of the mesh
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+ * @return enabled true if the mesh is visible, false otherwise
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+ */
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+ export function get_mesh_enabled(url: string | hash | url, mesh_id: string | hash | url): boolean
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+
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  /**
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  * Plays an animation on a model component with specified playback
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  * mode and parameters.
@@ -6595,6 +6603,14 @@ The invoker of the callback: the model component.
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  */
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  export function play_anim(url: string | hash | url, anim_id: string | hash, playback: any, play_properties?: any, complete_function?: any): void
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+ /**
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+ * Enable or disable visibility of a mesh
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+ * @param url the model
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+ * @param mesh_id the id of the mesh
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+ * @param enabled true if the mesh should be visible, false if it should be hideen
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+ */
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+ export function set_mesh_enabled(url: string | hash | url, mesh_id: string | hash | url, enabled: boolean): void
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+
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  /**
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  * This message is sent when a Model animation has finished playing back to the script
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  * that started the animation.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@ts-defold/types",
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- "version": "1.2.28",
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+ "version": "1.2.29",
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  "description": "TypeScript definitions for Defold",
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  "repository": "github:ts-defold/types",
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  "keywords": [