@truelab/truengine 5.2.0 → 7.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browserAll-chunk.js +6 -6
- package/dist/index-chunk2.js +190 -0
- package/dist/index-chunk3.js +25211 -0
- package/dist/libs/particles.js +1 -1
- package/dist/libs/pixi.js +27 -27
- package/dist/pixi-chunk.js +209 -209
- package/dist/truengine.js +256 -24982
- package/dist/types/src/classes/assets.class.d.ts +7 -7
- package/dist/types/src/classes/assets.class.d.ts.map +1 -1
- package/dist/types/src/classes/borderview.class.d.ts +15 -3
- package/dist/types/src/classes/borderview.class.d.ts.map +1 -1
- package/dist/types/src/classes/catalog.d.ts +1 -2
- package/dist/types/src/classes/catalog.d.ts.map +1 -1
- package/dist/types/src/classes/container.class.d.ts +2 -2
- package/dist/types/src/classes/container.class.d.ts.map +1 -1
- package/dist/types/src/classes/engine.class.d.ts +1 -10
- package/dist/types/src/classes/engine.class.d.ts.map +1 -1
- package/dist/types/src/classes/playlist.d.ts +1 -5
- package/dist/types/src/classes/playlist.d.ts.map +1 -1
- package/dist/types/src/classes/producer.class.d.ts +3 -4
- package/dist/types/src/classes/producer.class.d.ts.map +1 -1
- package/dist/types/src/classes/sequence.class.d.ts +1 -2
- package/dist/types/src/classes/sequence.class.d.ts.map +1 -1
- package/dist/types/src/classes/sounds.manager.d.ts +1 -4
- package/dist/types/src/classes/sounds.manager.d.ts.map +1 -1
- package/dist/types/src/components/abstract.component.d.ts +1 -1
- package/dist/types/src/components/abstract.component.d.ts.map +1 -1
- package/dist/types/src/components/abstract.html.component.d.ts +1 -1
- package/dist/types/src/components/abstract.html.component.d.ts.map +1 -1
- package/dist/types/src/components/animation.catalog.d.ts +7 -0
- package/dist/types/src/components/animation.catalog.d.ts.map +1 -1
- package/dist/types/src/components/bigwin.component.d.ts +9 -8
- package/dist/types/src/components/bigwin.component.d.ts.map +1 -1
- package/dist/types/src/components/blackout.component.d.ts +3 -3
- package/dist/types/src/components/blackout.component.d.ts.map +1 -1
- package/dist/types/src/components/button.component.d.ts +9 -9
- package/dist/types/src/components/button.component.d.ts.map +1 -1
- package/dist/types/src/components/button.faded.component.d.ts +3 -3
- package/dist/types/src/components/button.faded.component.d.ts.map +1 -1
- package/dist/types/src/components/button.text.component.d.ts +1 -1
- package/dist/types/src/components/button.text.component.d.ts.map +1 -1
- package/dist/types/src/components/cheat.component.d.ts +3 -4
- package/dist/types/src/components/cheat.component.d.ts.map +1 -1
- package/dist/types/src/components/cheat.panel.animations.d.ts +5 -4
- package/dist/types/src/components/cheat.panel.animations.d.ts.map +1 -1
- package/dist/types/src/components/cheat.panel.settings.d.ts +2 -3
- package/dist/types/src/components/cheat.panel.settings.d.ts.map +1 -1
- package/dist/types/src/components/cheat.store.d.ts +1 -2
- package/dist/types/src/components/cheat.store.d.ts.map +1 -1
- package/dist/types/src/components/cheat.types.d.ts +3 -4
- package/dist/types/src/components/cheat.types.d.ts.map +1 -1
- package/dist/types/src/components/fillframe.component.d.ts +1 -1
- package/dist/types/src/components/fillframe.component.d.ts.map +1 -1
- package/dist/types/src/components/fly/fly.component.d.ts +5 -4
- package/dist/types/src/components/fly/fly.component.d.ts.map +1 -1
- package/dist/types/src/components/fly/fly.textures.d.ts +2 -3
- package/dist/types/src/components/fly/fly.textures.d.ts.map +1 -1
- package/dist/types/src/components/fly/fly.types.d.ts +4 -4
- package/dist/types/src/components/fly/fly.types.d.ts.map +1 -1
- package/dist/types/src/components/fly/flyers/abstract.flyer.d.ts +4 -4
- package/dist/types/src/components/fly/flyers/abstract.flyer.d.ts.map +1 -1
- package/dist/types/src/components/fly/flyers/comet.flyer.d.ts +2 -2
- package/dist/types/src/components/fly/flyers/comet.flyer.d.ts.map +1 -1
- package/dist/types/src/components/fly/flyers/sprite.flyer.d.ts +4 -3
- package/dist/types/src/components/fly/flyers/sprite.flyer.d.ts.map +1 -1
- package/dist/types/src/components/fly/flyers/value.flyer.d.ts +2 -2
- package/dist/types/src/components/fly/flyers/value.flyer.d.ts.map +1 -1
- package/dist/types/src/components/grid.component.d.ts +1 -1
- package/dist/types/src/components/grid.component.d.ts.map +1 -1
- package/dist/types/src/components/link.component.d.ts +1 -1
- package/dist/types/src/components/link.component.d.ts.map +1 -1
- package/dist/types/src/components/particles.component.d.ts +2 -3
- package/dist/types/src/components/particles.component.d.ts.map +1 -1
- package/dist/types/src/components/progress.component.d.ts +7 -6
- package/dist/types/src/components/progress.component.d.ts.map +1 -1
- package/dist/types/src/components/retrigger.component.d.ts +3 -3
- package/dist/types/src/components/retrigger.component.d.ts.map +1 -1
- package/dist/types/src/components/slideshow/slides.reel.component.d.ts +4 -4
- package/dist/types/src/components/slideshow/slides.reel.component.d.ts.map +1 -1
- package/dist/types/src/components/slideshow/slideshow.component.d.ts +1 -1
- package/dist/types/src/components/slideshow/slideshow.component.d.ts.map +1 -1
- package/dist/types/src/components/slideshow/slideshow.ui.component.d.ts +1 -1
- package/dist/types/src/components/slideshow/slideshow.ui.component.d.ts.map +1 -1
- package/dist/types/src/components/slideshow/slideshow.ui.pagination.d.ts +5 -5
- package/dist/types/src/components/slideshow/slideshow.ui.pagination.d.ts.map +1 -1
- package/dist/types/src/components/slot/frames/frames.component.d.ts +5 -5
- package/dist/types/src/components/slot/frames/frames.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/frames/frames.sequence.component.d.ts +2 -3
- package/dist/types/src/components/slot/frames/frames.sequence.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/frames/frames.spine.component.d.ts +2 -2
- package/dist/types/src/components/slot/frames/frames.spine.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/hints/hints.component.d.ts +8 -8
- package/dist/types/src/components/slot/hints/hints.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/intrigue/intrigue.blaze.component.d.ts +4 -4
- package/dist/types/src/components/slot/intrigue/intrigue.blaze.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/intrigue/intrigue.component.d.ts +4 -3
- package/dist/types/src/components/slot/intrigue/intrigue.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/intrigue/intrigue.spine.component.d.ts +2 -2
- package/dist/types/src/components/slot/intrigue/intrigue.spine.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/lines/lines.component.d.ts +3 -4
- package/dist/types/src/components/slot/lines/lines.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/lines/lines.spine.component.d.ts +7 -7
- package/dist/types/src/components/slot/lines/lines.spine.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/lines/lines.static.component.d.ts +6 -6
- package/dist/types/src/components/slot/lines/lines.static.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/payout/payout.base.component.d.ts +11 -11
- package/dist/types/src/components/slot/payout/payout.base.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/payout/total-payout.component.d.ts +1 -2
- package/dist/types/src/components/slot/payout/total-payout.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/reel.component.d.ts +98 -49
- package/dist/types/src/components/slot/reel.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/slot.component.d.ts +31 -24
- package/dist/types/src/components/slot/slot.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/slot.config.d.ts +10 -10
- package/dist/types/src/components/slot/slot.config.d.ts.map +1 -1
- package/dist/types/src/components/slot/symbol/symbol.component.d.ts +10 -6
- package/dist/types/src/components/slot/symbol/symbol.component.d.ts.map +1 -1
- package/dist/types/src/components/slot/symbol/symbol.motion.blur.d.ts +65 -0
- package/dist/types/src/components/slot/symbol/symbol.motion.blur.d.ts.map +1 -0
- package/dist/types/src/components/slot/value/value.component.d.ts +5 -5
- package/dist/types/src/components/slot/value/value.component.d.ts.map +1 -1
- package/dist/types/src/components/switch.component.d.ts +8 -8
- package/dist/types/src/components/switch.component.d.ts.map +1 -1
- package/dist/types/src/components/text.component.d.ts +18 -5
- package/dist/types/src/components/text.component.d.ts.map +1 -1
- package/dist/types/src/components/volatility/volatility.component.d.ts +3 -3
- package/dist/types/src/components/volatility/volatility.component.d.ts.map +1 -1
- package/dist/types/src/components/volatility/volatility.symbol.component.d.ts +5 -4
- package/dist/types/src/components/volatility/volatility.symbol.component.d.ts.map +1 -1
- package/dist/types/src/extends/events.types.d.ts +0 -4
- package/dist/types/src/extends/events.types.d.ts.map +1 -1
- package/dist/types/src/extends/interfaces.d.ts +3 -4
- package/dist/types/src/extends/interfaces.d.ts.map +1 -1
- package/dist/types/src/extends/short.types.d.ts +4 -37
- package/dist/types/src/extends/short.types.d.ts.map +1 -1
- package/dist/types/src/extends/struct.types.d.ts +3 -3
- package/dist/types/src/extends/struct.types.d.ts.map +1 -1
- package/dist/types/src/functions/animate/counter.func.d.ts +1 -2
- package/dist/types/src/functions/animate/counter.func.d.ts.map +1 -1
- package/dist/types/src/functions/animate/fadein.func.d.ts +1 -2
- package/dist/types/src/functions/animate/fadein.func.d.ts.map +1 -1
- package/dist/types/src/functions/animate/fadeout.func.d.ts +1 -2
- package/dist/types/src/functions/animate/fadeout.func.d.ts.map +1 -1
- package/dist/types/src/functions/animate/from.func.d.ts +2 -2
- package/dist/types/src/functions/animate/from.func.d.ts.map +1 -1
- package/dist/types/src/functions/animate/fromto.func.d.ts +2 -2
- package/dist/types/src/functions/animate/fromto.func.d.ts.map +1 -1
- package/dist/types/src/functions/animate/to.func.d.ts +2 -2
- package/dist/types/src/functions/animate/to.func.d.ts.map +1 -1
- package/dist/types/src/functions/demotexture.func.d.ts +2 -2
- package/dist/types/src/functions/demotexture.func.d.ts.map +1 -1
- package/dist/types/src/functions/draw/gradient.texture.func.d.ts +2 -2
- package/dist/types/src/functions/draw/gradient.texture.func.d.ts.map +1 -1
- package/dist/types/src/functions/draw/radialGradient.func.d.ts +2 -3
- package/dist/types/src/functions/draw/radialGradient.func.d.ts.map +1 -1
- package/dist/types/src/functions/engine.funcs.d.ts +2 -2
- package/dist/types/src/functions/engine.funcs.d.ts.map +1 -1
- package/dist/types/src/functions/math.funcs.d.ts +3 -3
- package/dist/types/src/functions/math.funcs.d.ts.map +1 -1
- package/dist/types/src/functions/placement.funcs.d.ts +24 -0
- package/dist/types/src/functions/placement.funcs.d.ts.map +1 -0
- package/dist/types/src/functions/range.func.d.ts +1 -2
- package/dist/types/src/functions/range.func.d.ts.map +1 -1
- package/dist/types/src/functions/text/complexscript.func.d.ts +7 -0
- package/dist/types/src/functions/text/complexscript.func.d.ts.map +1 -0
- package/dist/types/src/functions/timeline/create.funcs.d.ts.map +1 -1
- package/dist/types/src/functions/timeline/taps.func.d.ts +1 -2
- package/dist/types/src/functions/timeline/taps.func.d.ts.map +1 -1
- package/dist/types/src/index.d.ts +3 -1
- package/dist/types/src/index.d.ts.map +1 -1
- package/dist/types/src/references.d.ts +1 -2
- package/dist/types/src/references.d.ts.map +1 -1
- package/dist/types/src/scenes/abstract.scene.d.ts +2 -3
- package/dist/types/src/scenes/abstract.scene.d.ts.map +1 -1
- package/dist/types/src/scenes/background.scene.d.ts +9 -8
- package/dist/types/src/scenes/background.scene.d.ts.map +1 -1
- package/dist/types/src/services/focus.services.d.ts +3 -3
- package/dist/types/src/services/focus.services.d.ts.map +1 -1
- package/dist/types/src/services/langs.service.d.ts +12 -3
- package/dist/types/src/services/langs.service.d.ts.map +1 -1
- package/dist/types/src/services/registry.service.d.ts +3 -2
- package/dist/types/src/services/registry.service.d.ts.map +1 -1
- package/dist/types/src/services/skip.service.d.ts +2 -2
- package/dist/types/src/services/skip.service.d.ts.map +1 -1
- package/dist/types/src/services/sounds/sounds.service.d.ts +4 -5
- package/dist/types/src/services/sounds/sounds.service.d.ts.map +1 -1
- package/dist/types/src/services/sounds.howler/sounds.howler.service.d.ts +7 -5
- package/dist/types/src/services/sounds.howler/sounds.howler.service.d.ts.map +1 -1
- package/dist/types/src/services/sounds.howler/sounds.howler.types.d.ts +1 -2
- package/dist/types/src/services/sounds.howler/sounds.howler.types.d.ts.map +1 -1
- package/dist/types/src/services/storage.service.d.ts +4 -4
- package/dist/types/src/services/storage.service.d.ts.map +1 -1
- package/dist/webworkerAll-chunk.js +1 -1
- package/package.json +1 -1
- package/dist/types/src/classes/di.class.d.ts +0 -74
- package/dist/types/src/classes/di.class.d.ts.map +0 -1
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { BitmapText, TBitmapTextOptions } from '../../../classes/bitmap.text.class';
|
|
2
2
|
import { Container } from '../../../classes/container.class';
|
|
3
3
|
import { IComponent } from '../../../extends/interfaces';
|
|
4
|
-
import { TGsapEase,
|
|
4
|
+
import { TGsapEase, TSupportContainer } from '../../../extends/short.types';
|
|
5
5
|
import { TPoint, TSymbolsPayoutBase } from '../../../extends/struct.types';
|
|
6
6
|
import { AbstractComponent } from '../../abstract.component';
|
|
7
7
|
import { TextComponent } from '../../text.component';
|
|
@@ -97,7 +97,7 @@ export type TPayoutVisual = {
|
|
|
97
97
|
container: Container;
|
|
98
98
|
textComponent: BitmapText | TextComponent;
|
|
99
99
|
currencyComponent?: BitmapText | TextComponent;
|
|
100
|
-
glow:
|
|
100
|
+
glow: PIXI.Sprite | null;
|
|
101
101
|
};
|
|
102
102
|
/**
|
|
103
103
|
* All data related to a single payout instance
|
|
@@ -105,7 +105,7 @@ export type TPayoutVisual = {
|
|
|
105
105
|
*/
|
|
106
106
|
export type TPayoutData = TPayoutVisual & {
|
|
107
107
|
counterValue: number;
|
|
108
|
-
timeline:
|
|
108
|
+
timeline: gsap.core.Timeline | null;
|
|
109
109
|
options: TPayoutAnimateOptions | null;
|
|
110
110
|
iReel?: number;
|
|
111
111
|
/** Точка, занятая этим пейаутом в _occupiedPositions (освобождается при release) */
|
|
@@ -128,7 +128,7 @@ export type IPayoutBaseComponent = {
|
|
|
128
128
|
export declare abstract class FWPayoutBaseComponent extends AbstractComponent implements IPayoutBaseComponent {
|
|
129
129
|
protected _config: TPayoutConfig;
|
|
130
130
|
protected _grid: TGridConfig;
|
|
131
|
-
protected _timeline:
|
|
131
|
+
protected _timeline: gsap.core.Timeline;
|
|
132
132
|
protected _occupiedPositions: TPoint[];
|
|
133
133
|
protected _payouts: Map<TSymbolsPayout, TPayoutData>;
|
|
134
134
|
protected _visualsPool: Map<string, TPayoutVisual[]>;
|
|
@@ -137,10 +137,10 @@ export declare abstract class FWPayoutBaseComponent extends AbstractComponent im
|
|
|
137
137
|
get _counterPosition(): number;
|
|
138
138
|
get _showDuration(): number;
|
|
139
139
|
get _hideStartTime(): number;
|
|
140
|
-
protected _animateTween(container: Container, animationConfig?: [gsap.TweenVars, Partial<gsap.TweenVars>?]):
|
|
141
|
-
protected getShowTween(payoutData: TSymbolsPayout):
|
|
142
|
-
protected getHideTween(payoutData: TSymbolsPayout):
|
|
143
|
-
protected _getCounterTween(payoutData: TSymbolsPayout):
|
|
140
|
+
protected _animateTween(container: Container, animationConfig?: [gsap.TweenVars, Partial<gsap.TweenVars>?]): gsap.core.Tween;
|
|
141
|
+
protected getShowTween(payoutData: TSymbolsPayout): gsap.core.Tween | null;
|
|
142
|
+
protected getHideTween(payoutData: TSymbolsPayout): gsap.core.Tween | null;
|
|
143
|
+
protected _getCounterTween(payoutData: TSymbolsPayout): gsap.core.Tween | null;
|
|
144
144
|
animate(payoutData: TSymbolsPayout, options?: TPayoutAnimateOptions): Promise<void>;
|
|
145
145
|
/**
|
|
146
146
|
* Hook: called after animation completes
|
|
@@ -177,7 +177,7 @@ export declare abstract class FWPayoutBaseComponent extends AbstractComponent im
|
|
|
177
177
|
* Updates glow sprite size based on text component dimensions
|
|
178
178
|
*/
|
|
179
179
|
protected _updateGlowSize(payoutData: TSymbolsPayout): void;
|
|
180
|
-
protected _createGlowSprite():
|
|
180
|
+
protected _createGlowSprite(): PIXI.Sprite | null;
|
|
181
181
|
protected _createCurrencyText(container: TSupportContainer): Promise<BitmapText | TextComponent | null>;
|
|
182
182
|
/**
|
|
183
183
|
* Ключ бакета пула для данного пейаута.
|
|
@@ -203,7 +203,7 @@ export declare abstract class FWPayoutBaseComponent extends AbstractComponent im
|
|
|
203
203
|
protected _formatcashText(payoutData: TSymbolsPayout): void;
|
|
204
204
|
protected _applyTextAndCurrencyScaling(payoutData: TSymbolsPayout, maxWidth?: number): void;
|
|
205
205
|
protected _getAnimationVars(config: [gsap.TweenVars, Partial<gsap.TweenVars>?]): gsap.TweenVars;
|
|
206
|
-
protected _getWinPosition(indexes: number[]):
|
|
206
|
+
protected _getWinPosition(indexes: number[]): PIXI.Point;
|
|
207
207
|
protected _isPositionOccupied(point: TPoint, radius: number): boolean;
|
|
208
208
|
protected _findFreePosition(startPoint: TPoint): TPoint;
|
|
209
209
|
protected _markPositionOccupied(point: TPoint): void;
|
|
@@ -228,6 +228,6 @@ export declare abstract class FWPayoutBaseComponent extends AbstractComponent im
|
|
|
228
228
|
protected _clear(): void;
|
|
229
229
|
protected _destroyVisualsPool(): void;
|
|
230
230
|
destroy(): Promise<this>;
|
|
231
|
-
draw():
|
|
231
|
+
draw(): this;
|
|
232
232
|
}
|
|
233
233
|
//# sourceMappingURL=payout.base.component.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"payout.base.component.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/payout/payout.base.component.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,IAAI,MAAM,SAAS,CAAA;AAG/B,OAAO,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAA;AACnF,OAAO,EAAE,SAAS,EAAE,MAAM,kCAAkC,CAAA;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAA;AACxD,OAAO,
|
|
1
|
+
{"version":3,"file":"payout.base.component.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/payout/payout.base.component.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,IAAI,MAAM,SAAS,CAAA;AAG/B,OAAO,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,oCAAoC,CAAA;AACnF,OAAO,EAAE,SAAS,EAAE,MAAM,kCAAkC,CAAA;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,6BAA6B,CAAA;AACxD,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAA;AAC3E,OAAO,EAAE,MAAM,EAAE,kBAAkB,EAAE,MAAM,+BAA+B,CAAA;AAG1E,OAAO,EAAE,iBAAiB,EAAE,MAAM,0BAA0B,CAAA;AAC5D,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAA;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAA;AAI5C,MAAM,MAAM,eAAe,GAAG;IAC1B,OAAO,EAAE,OAAO,CAAA;IAChB,6CAA6C;IAC7C,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,gDAAgD;IAChD,KAAK,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,kBAAkB,CAAA;IACpD,MAAM,EAAE,MAAM,CAAA;IACd,SAAS,EAAE,OAAO,CAAA;IAClB,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,MAAM,CAAA;IACzC,QAAQ,EAAE,OAAO,CAAA;CACpB,CAAA;AAED,MAAM,MAAM,WAAW,GAAG;IACtB,sDAAsD;IACtD,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,kBAAkB,CAAA;IACnD,kCAAkC;IAClC,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,eAAe,CAAA;IACzB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,OAAO,EAAE,OAAO,CAAA;CACnB,CAAA;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC3B,eAAe,EAAE,MAAM,CAAA;IACvB,uCAAuC;IACvC,mBAAmB,CAAC,EAAE,MAAM,CAAA;IAC5B,OAAO,CAAC,EAAE,IAAI,CAAC,SAAS,CAAA;IACxB,WAAW,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAA;IACxD,WAAW,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAA;IACxD,OAAO,EAAE;QACL,OAAO,EAAE,OAAO,CAAA;QAChB,uCAAuC;QACvC,QAAQ,CAAC,EAAE,MAAM,CAAA;QACjB,IAAI,EAAE,SAAS,CAAA;QACf,KAAK,EAAE,MAAM,CAAA;KAChB,CAAA;CACJ,CAAA;AAED,MAAM,MAAM,kBAAkB,GAAG;IAC7B,MAAM,EAAE,MAAM,CAAA;IACd,WAAW,EAAE,MAAM,CAAA;IACnB,0CAA0C;IAC1C,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,KAAK,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,MAAM,CAAC,CAAA;CACrD,CAAA;AAED,MAAM,MAAM,cAAc,GAAG;IACzB,IAAI,EAAE;QACF,OAAO,EAAE,OAAO,CAAA;QAChB,gCAAgC;QAChC,SAAS,CAAC,EAAE,MAAM,CAAA;QAClB,WAAW,CAAC,EAAE,MAAM,CAAA;QACpB,eAAe,EAAE,MAAM,CAAA;QACvB,OAAO,EAAE,MAAM,CAAA;QACf,KAAK,EAAE,MAAM,CAAA;KAChB,CAAA;CACJ,CAAA;AAED;;;GAGG;AACH,MAAM,MAAM,aAAa,GAAG;IACxB,OAAO,EAAE,OAAO,CAAA;IAChB,iBAAiB,EAAE,MAAM,CAAA;IACzB,uBAAuB;IACvB,IAAI,CAAC,EAAE,WAAW,CAAA;IAElB,IAAI,EAAE,WAAW,CAAA;IACjB,SAAS,EAAE,gBAAgB,CAAA;IAC3B,WAAW,EAAE,kBAAkB,CAAA;IAC/B,OAAO,EAAE,cAAc,CAAA;IAGvB,YAAY,EAAE,OAAO,CAAA;IACrB,aAAa,EAAE,MAAM,CAAA;CACxB,CAAA;AAED,qFAAqF;AACrF,MAAM,MAAM,qBAAqB,GAAG,IAAI,CAAC,aAAa,EAAE,MAAM,CAAC,GAAG;IAAE,IAAI,EAAE,IAAI,CAAC,WAAW,EAAE,OAAO,CAAC,CAAA;CAAE,CAAA;AAGtG,MAAM,MAAM,kBAAkB,GAAG,aAAa,GAAG;IAC7C,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,UAAU,CAAC,EAAE,MAAM,CAAA;CACtB,CAAA;AAED,MAAM,MAAM,qBAAqB,GAAG;IAChC,iBAAiB,CAAC,EAAE,MAAM,CAAA;CAC7B,CAAA;AAED;;;;GAIG;AACH,MAAM,MAAM,aAAa,GAAG;IACxB,SAAS,EAAE,SAAS,CAAA;IACpB,aAAa,EAAE,UAAU,GAAG,aAAa,CAAA;IACzC,iBAAiB,CAAC,EAAE,UAAU,GAAG,aAAa,CAAA;IAC9C,IAAI,EAAE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAA;CAC3B,CAAA;AAED;;;GAGG;AACH,MAAM,MAAM,WAAW,GAAG,aAAa,GAAG;IACtC,YAAY,EAAE,MAAM,CAAA;IACpB,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAA;IACnC,OAAO,EAAE,qBAAqB,GAAG,IAAI,CAAA;IACrC,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,oFAAoF;IACpF,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,6FAA6F;IAC7F,SAAS,EAAE,MAAM,GAAG,IAAI,CAAA;CAC3B,CAAA;AAED,MAAM,MAAM,cAAc,GAAG,IAAI,CAAC,kBAAkB,EAAE,OAAO,CAAC,GAAG;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,CAAA;AAEjF,MAAM,MAAM,oBAAoB,GAAG;IAC/B,OAAO,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,CAAC,EAAE,qBAAqB,GAAG,OAAO,CAAC,IAAI,CAAC,CAAA;IAC/E,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC,CAAA;IACrB,KAAK,IAAI,IAAI,CAAA;CAChB,GAAG,UAAU,CAAA;AAEd;;;GAGG;AACH,8BAAsB,qBAAsB,SAAQ,iBAAkB,YAAW,oBAAoB;IACjG,SAAS,CAAC,OAAO,EAAE,aAAa,CAAA;IAChC,SAAS,CAAC,KAAK,EAAE,WAAW,CAAA;IAE5B,SAAS,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAA;IACvC,SAAS,CAAC,kBAAkB,EAAE,MAAM,EAAE,CAAK;IAG3C,SAAS,CAAC,QAAQ,mCAAyC;IAG3D,SAAS,CAAC,YAAY,+BAAqC;gBAE/C,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,aAAa,EAAE,IAAI,EAAE,WAAW;IAMlE,IAAI,gBAAgB,IAAI,MAAM,CAG7B;IAED,IAAI,gBAAgB,IAAI,MAAM,CAE7B;IAED,IAAI,aAAa,IAAI,MAAM,CAM1B;IAED,IAAI,cAAc,IAAI,MAAM,CAE3B;IAED,SAAS,CAAC,aAAa,CACnB,SAAS,EAAE,SAAS,EACpB,eAAe,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAC7D,IAAI,CAAC,IAAI,CAAC,KAAK;IAKlB,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI;IAQ1E,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI;IAQ1E,SAAS,CAAC,gBAAgB,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,IAAI;IAqCxE,OAAO,CAAC,UAAU,EAAE,cAAc,EAAE,OAAO,CAAC,EAAE,qBAAqB,GAAG,OAAO,CAAC,IAAI,CAAC;IAkBzF;;OAEG;cACa,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC;IAE9C;;;OAGG;IACH,SAAS,CAAC,kBAAkB,CAAC,WAAW,EAAE,cAAc,GAAG,MAAM;IAMjE;;;OAGG;IACH,SAAS,CAAC,oBAAoB,IAAI;QAC9B,YAAY,CAAC,EAAE,OAAO,CAAA;QACtB,mBAAmB,CAAC,EAAE,OAAO,CAAA;QAC7B,QAAQ,CAAC,EAAE,MAAM,CAAA;KACpB;IAQD;;;OAGG;cACa,iBAAiB,CAAC,UAAU,EAAE,cAAc,GAAG,OAAO,CAAC,OAAO,CAAC;IAsC/E;;OAEG;IACH,SAAS,CAAC,kBAAkB,CAAC,UAAU,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAqC7E;;OAEG;IACH,SAAS,CAAC,cAAc,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI;IAU1D;;OAEG;IACH,SAAS,CAAC,eAAe,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI;IAM3D,SAAS,CAAC,iBAAiB,IAAI,IAAI,CAAC,MAAM,GAAG,IAAI;cAcjC,mBAAmB,CAAC,SAAS,EAAE,iBAAiB,GAAG,OAAO,CAAC,UAAU,GAAG,aAAa,GAAG,IAAI,CAAC;IA2B7G;;;;;OAKG;IACH,SAAS,CAAC,aAAa,CAAC,WAAW,EAAE,cAAc,GAAG,MAAM,GAAG,IAAI;IAInE,sGAAsG;cACtF,cAAc,CAAC,UAAU,EAAE,cAAc,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,GAAG,OAAO,CAAC,aAAa,CAAC;IAYtG;;;;OAIG;IACH,SAAS,CAAC,cAAc,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI;IAkD1D,SAAS,CAAC,cAAc,CAAC,MAAM,EAAE,aAAa,GAAG,IAAI;cAOrC,qBAAqB,CAAC,WAAW,EAAE,cAAc,GAAG,OAAO,CAAC;QACxE,SAAS,EAAE,SAAS,CAAA;QACpB,aAAa,EAAE,UAAU,GAAG,aAAa,CAAA;QACzC,iBAAiB,EAAE,UAAU,GAAG,aAAa,GAAG,IAAI,CAAA;KACvD,CAAC;IAgCF,SAAS,CAAC,eAAe,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI;IAqC3D,SAAS,CAAC,4BAA4B,CAAC,UAAU,EAAE,cAAc,EAAE,QAAQ,CAAC,EAAE,MAAM,GAAG,IAAI;IAiD3F,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS;IAO/F,SAAS,CAAC,eAAe,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK;IA2CxD,SAAS,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,OAAO;IAMrE,SAAS,CAAC,iBAAiB,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM;IA4BvD,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAMpD,SAAS,CAAC,2BAA2B,CAAC,UAAU,EAAE,cAAc,GAAG,IAAI;IAavE;;OAEG;IACH,SAAS,CAAC,mBAAmB,IAAI,MAAM;IASvC;;;OAGG;cACa,sBAAsB,CAClC,UAAU,EAAE,cAAc,EAC1B,QAAQ,EAAE,MAAM,EAChB,OAAO,CAAC,EAAE;QACN,YAAY,CAAC,EAAE,OAAO,CAAA;QACtB,mBAAmB,CAAC,EAAE,OAAO,CAAA;QAC7B,QAAQ,CAAC,EAAE,MAAM,CAAA;KACpB,EACD,cAAc,CAAC,EAAE,qBAAqB,GACvC,OAAO,CAAC,SAAS,CAAC;IA+Df,MAAM,CAAC,QAAQ,CAAC,EAAE,iBAAiB,GAAG,OAAO,CAAC,IAAI,CAAC;IAKnD,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IAO3B,KAAK,IAAI,IAAI;IAab,oGAAoG;IACpG,SAAS,CAAC,MAAM,IAAI,IAAI;IAUxB,SAAS,CAAC,mBAAmB,IAAI,IAAI;IAU/B,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC;IAQ9B,IAAI,IAAI,IAAI;CAGf"}
|
|
@@ -1,9 +1,8 @@
|
|
|
1
|
-
import { TGsapTimeline } from '../../../extends/short.types';
|
|
2
1
|
import { TGridConfig } from '../slot.config';
|
|
3
2
|
import { FWPayoutBaseComponent, TSymbolsPayout, TTotalPayoutConfig } from './payout.base.component';
|
|
4
3
|
export declare class FWTotalPayoutComponent extends FWPayoutBaseComponent {
|
|
5
4
|
protected _config: TTotalPayoutConfig;
|
|
6
|
-
protected _timelineTotal:
|
|
5
|
+
protected _timelineTotal: gsap.core.Timeline | null;
|
|
7
6
|
constructor(config: TTotalPayoutConfig, grid?: TGridConfig);
|
|
8
7
|
/**
|
|
9
8
|
* Hook: emit events after animation
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"total-payout.component.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/payout/total-payout.component.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"total-payout.component.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/payout/total-payout.component.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAA;AAC5C,OAAO,EAAE,qBAAqB,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAA;AAEnG,qBAAa,sBAAuB,SAAQ,qBAAqB;IAC7D,UAAkB,OAAO,EAAE,kBAAkB,CAAA;IAE7C,SAAS,CAAC,cAAc,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAO;gBAE9C,MAAM,EAAE,kBAAkB,EAAE,IAAI,CAAC,EAAE,WAAW;IAU1D;;OAEG;cACa,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC;IAI9C;;;;OAIG;IACH,SAAS,CAAC,oBAAoB;;;;;IAQ9B;;OAEG;cACa,iBAAiB,CAAC,UAAU,EAAE,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC;IAsCtE,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IAY3B,KAAK,IAAI,IAAI;IAOb,SAAS,CAAC,MAAM,IAAI,IAAI;CAQ3B"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Container } from '../../classes/container.class';
|
|
2
2
|
import { IComponent } from '../../extends/interfaces';
|
|
3
|
-
import { TGsapEase,
|
|
3
|
+
import { TGsapEase, TSupportContainer } from '../../extends/short.types';
|
|
4
4
|
import { TSymbolMoveBase } from '../../extends/struct.types';
|
|
5
5
|
import { AbstractComponent } from '../abstract.component';
|
|
6
6
|
import { TConfigIntrigueComponent } from './intrigue/intrigue.component';
|
|
@@ -9,16 +9,16 @@ import { ISymbolComponent, TConfigSymbolComponent } from './symbol/symbol.compon
|
|
|
9
9
|
import * as PIXI from 'pixi.js';
|
|
10
10
|
export type IReelComponent = {
|
|
11
11
|
iReel: number;
|
|
12
|
-
getSymbols: () =>
|
|
13
|
-
setSymbols: (codes:
|
|
12
|
+
getSymbols: () => number[];
|
|
13
|
+
setSymbols: (codes: number[]) => void;
|
|
14
14
|
getSymbol: (iRow: number) => ISymbolComponent;
|
|
15
|
-
getIndexes: () =>
|
|
15
|
+
getIndexes: () => number[];
|
|
16
16
|
getIRowFromIndex: (index: number) => number;
|
|
17
17
|
start: () => Promise<void>;
|
|
18
|
-
stop: (stopCodes?:
|
|
18
|
+
stop: (stopCodes?: number[], hasIntrigue?: boolean) => Promise<void>;
|
|
19
19
|
move: (positions: TSymbolMoveBase[], playingReelIdx?: number) => Promise<void>;
|
|
20
|
-
refill: (symbolCodes:
|
|
21
|
-
moveAndRefill: (symbolCodes:
|
|
20
|
+
refill: (symbolCodes: number[], positions: number[], playingIndex?: number, hasIntrigue?: boolean) => Promise<void>;
|
|
21
|
+
moveAndRefill: (symbolCodes: number[], positionsIn: number[], positionsMove: TSymbolMoveBase[], playingReelIdx?: number, hasIntrigue?: boolean) => Promise<void>;
|
|
22
22
|
break: () => void;
|
|
23
23
|
sortSymbols: () => void;
|
|
24
24
|
getSymbolZIndex: (symbol: ISymbolComponent) => number;
|
|
@@ -80,16 +80,16 @@ export type TConfigReelComponent = {
|
|
|
80
80
|
};
|
|
81
81
|
symbolsOrder: {
|
|
82
82
|
/** Порядок символов на барабане; по умолчанию `[0, ..., numRows - 1]` — считает слот */
|
|
83
|
-
default?:
|
|
83
|
+
default?: number[];
|
|
84
84
|
/**
|
|
85
85
|
* Приоритет символов: позиция в массиве, по возрастанию (последний рисуется выше всех).
|
|
86
86
|
* Не задан — приоритет равен коду символа; [] — приоритет отключён.
|
|
87
87
|
* Коды не из списка приоритета не имеют и на слой topSymbols не поднимаются
|
|
88
88
|
*/
|
|
89
|
-
top?:
|
|
89
|
+
top?: number[];
|
|
90
90
|
};
|
|
91
91
|
/** Ленты случайных символов по барабанам; по умолчанию все коды текстур — считает слот */
|
|
92
|
-
randomizer?:
|
|
92
|
+
randomizer?: number[][];
|
|
93
93
|
autoStopSymbolsAnimations: boolean;
|
|
94
94
|
mask: {
|
|
95
95
|
/** По умолчанию — от размера символа и высоты барабана, считает слот */
|
|
@@ -99,6 +99,17 @@ export type TConfigReelComponent = {
|
|
|
99
99
|
gradientBottom: number;
|
|
100
100
|
offsetTop: number;
|
|
101
101
|
offsetBottom: number;
|
|
102
|
+
/**
|
|
103
|
+
* Растяжение маски за край поля для символов, чей арт больше ячейки: на старте/остановке
|
|
104
|
+
* вылезающий арт уходит под край плавно, а не обрезается скачком. Край маски следит за
|
|
105
|
+
* крайним символом ряда и растягивается, только пока с этой стороны не влетают и не
|
|
106
|
+
* вылетают чужие символы. В пикселях от краёв маски (`offsetTop` / `offsetBottom`)
|
|
107
|
+
*/
|
|
108
|
+
reach: {
|
|
109
|
+
enabled: boolean;
|
|
110
|
+
top: number;
|
|
111
|
+
bottom: number;
|
|
112
|
+
};
|
|
102
113
|
};
|
|
103
114
|
cascade: {
|
|
104
115
|
refillAwaitsMove: boolean;
|
|
@@ -107,10 +118,10 @@ export type TConfigReelComponent = {
|
|
|
107
118
|
distanceRelative: boolean;
|
|
108
119
|
bySymbols: {
|
|
109
120
|
enabled: boolean;
|
|
110
|
-
symbolsOrder?:
|
|
121
|
+
symbolsOrder?: number[];
|
|
111
122
|
};
|
|
112
123
|
byReels: {
|
|
113
|
-
reelsOrder:
|
|
124
|
+
reelsOrder: number[];
|
|
114
125
|
};
|
|
115
126
|
bounce: {
|
|
116
127
|
distance: [number, number];
|
|
@@ -153,7 +164,6 @@ export type TConfigReelComponent = {
|
|
|
153
164
|
sounds: {
|
|
154
165
|
symbolsStop: Map<number, string>;
|
|
155
166
|
};
|
|
156
|
-
randomGap: number;
|
|
157
167
|
};
|
|
158
168
|
/** Reel component */
|
|
159
169
|
export declare class FWReelComponent extends AbstractComponent implements IReelComponent {
|
|
@@ -161,25 +171,37 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
|
|
|
161
171
|
protected _config: TConfigReelComponent;
|
|
162
172
|
protected _symbolsContainer: Container;
|
|
163
173
|
protected _symbols: ISymbolComponent[];
|
|
164
|
-
protected _mask:
|
|
165
|
-
protected _gridY:
|
|
166
|
-
protected _indexesCache:
|
|
167
|
-
protected _topOrderSource:
|
|
174
|
+
protected _mask: PIXI.Sprite;
|
|
175
|
+
protected _gridY: number[];
|
|
176
|
+
protected _indexesCache: number[];
|
|
177
|
+
protected _topOrderSource: number[];
|
|
168
178
|
protected _topOrderByCode: Map<number, number>;
|
|
169
179
|
protected _topSymbolsLayer: PIXI.RenderLayer;
|
|
170
180
|
protected _topSymbolsZIndex: (symbol: ISymbolComponent) => number;
|
|
171
181
|
protected _motionEpoch: number;
|
|
172
182
|
protected _spinEpoch: number;
|
|
173
183
|
protected _isMotionOp: boolean;
|
|
174
|
-
|
|
175
|
-
protected
|
|
184
|
+
/** Растяжение маски разрешено: в спине — только на первом шаге и после последнего (баунс) */
|
|
185
|
+
protected _maskReachActive: boolean;
|
|
186
|
+
protected _maskReachTicker: () => void;
|
|
187
|
+
protected _stopCodesInitial: number[];
|
|
188
|
+
protected _stopCodesStack: number[];
|
|
176
189
|
protected _isMotion: boolean;
|
|
177
190
|
protected _isStopProcessing: boolean;
|
|
178
|
-
protected _tlMotion:
|
|
191
|
+
protected _tlMotion: gsap.core.Timeline;
|
|
179
192
|
protected _playingSounds: TSoundEventOptions[];
|
|
180
|
-
protected _breakableSleep:
|
|
181
|
-
protected _tweenTimeScale:
|
|
182
|
-
protected
|
|
193
|
+
protected _breakableSleep: gsap.core.Tween;
|
|
194
|
+
protected _tweenTimeScale: gsap.core.Tween;
|
|
195
|
+
protected _ticker: PIXI.Ticker;
|
|
196
|
+
protected _onSpinTick: (ticker: PIXI.Ticker) => void;
|
|
197
|
+
protected _isSpinning: boolean;
|
|
198
|
+
protected _shift: number;
|
|
199
|
+
protected _spawnCheckpoint: number;
|
|
200
|
+
protected _spinSpeed: number;
|
|
201
|
+
protected _spinMaxElapsedMS: number;
|
|
202
|
+
protected _motionTimeScale: number;
|
|
203
|
+
protected _stopCellsLeft: number;
|
|
204
|
+
protected _resolveSpinStop: () => void;
|
|
183
205
|
/** Gets slot height */
|
|
184
206
|
get slotHeight(): number;
|
|
185
207
|
/** @constructor */
|
|
@@ -200,12 +222,27 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
|
|
|
200
222
|
protected _enterMotion(): number;
|
|
201
223
|
/** Выход из мотиона: возврат top-символов на слой, если операция не была вытеснена новой */
|
|
202
224
|
protected _exitMotion(epoch: number): void;
|
|
225
|
+
/** Запускает покадровый пересчёт растяжения маски на время мотиона */
|
|
226
|
+
protected _startMaskReach(): void;
|
|
227
|
+
/**
|
|
228
|
+
* Останавливает пересчёт. Последний расчёт — по символам в покое: если маска остаётся на барабане
|
|
229
|
+
* (каскад без RenderLayer), арт за краем поля виден и в покое
|
|
230
|
+
*/
|
|
231
|
+
protected _stopMaskReach(): void;
|
|
232
|
+
/**
|
|
233
|
+
* Край маски растянут на `reach`, пока крайний символ ряда стоит в своей ячейке, и сжимается к краю
|
|
234
|
+
* поля по мере того, как символ из неё уходит или ещё не долетел: вылезающий арт уходит под край
|
|
235
|
+
* плавно. Видимый фейковый символ над полем растяжение верха ограничивает — он чужой для поля
|
|
236
|
+
*/
|
|
237
|
+
protected _updateMaskReach(): void;
|
|
238
|
+
/** Растягивает маску за края: верх вверх на `up`, низ вниз на `down`; (0, 0) — маска по конфигу */
|
|
239
|
+
protected _setMaskReach(up: number, down: number): void;
|
|
203
240
|
/** Расчёт zIndex символа: defaultZIndex по строке + приоритет top-символов */
|
|
204
241
|
getSymbolZIndex(symbol: ISymbolComponent): number;
|
|
205
242
|
/** Приоритет символа: явный symbolsOrder.top, а по умолчанию — код символа */
|
|
206
243
|
getTopOrder(code: number): number;
|
|
207
244
|
/** Получить коды символов */
|
|
208
|
-
getSymbols():
|
|
245
|
+
getSymbols(): number[];
|
|
209
246
|
/**
|
|
210
247
|
* Задать символы на барабане
|
|
211
248
|
*
|
|
@@ -213,17 +250,19 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
|
|
|
213
250
|
* - По умолчанию ставим рандомные символы
|
|
214
251
|
* - Запуск idle анимаций, если они есть
|
|
215
252
|
*/
|
|
216
|
-
setSymbols(codes?:
|
|
253
|
+
setSymbols(codes?: number[]): Promise<this>;
|
|
217
254
|
/** Запустить анимацию символа при остановке барабана, если анимация указана в конфиге */
|
|
218
255
|
animateSymbolsOnStop(): void;
|
|
219
256
|
/** Найти и запустить звук для старшего символа при остановке барабанаб если звук указан в конфиге */
|
|
220
|
-
playSoundsOnStop(stopCodes:
|
|
257
|
+
playSoundsOnStop(stopCodes: number[]): void;
|
|
221
258
|
/** Останавить все звуки, которые были запущены в компоненте барабана */
|
|
222
259
|
stopSounds(): void;
|
|
223
260
|
/** Y центра ячейки по номеру строки; для фейкового символа над барабаном (`iRow = -1`) — строка выше поля */
|
|
224
261
|
protected _symbolPositionY(iRow: number): number;
|
|
225
262
|
/** @inheritdoc */
|
|
226
|
-
draw():
|
|
263
|
+
draw(): this;
|
|
264
|
+
/** zIndex символов по строкам; фейковый символ над барабаном — под всеми */
|
|
265
|
+
protected _updateSymbolsZIndex(): void;
|
|
227
266
|
/** @inheritdoc */
|
|
228
267
|
destroy(): Promise<this>;
|
|
229
268
|
/** Starts motion */
|
|
@@ -237,15 +276,28 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
|
|
|
237
276
|
/** */
|
|
238
277
|
protected _animateStart(): Promise<void>;
|
|
239
278
|
/** Stops motion */
|
|
240
|
-
stop(symbolsCodes?:
|
|
279
|
+
stop(symbolsCodes?: number[], hasIntrigue?: boolean): Promise<void>;
|
|
241
280
|
/** */
|
|
242
|
-
protected _animateStopSpin(stopCodes?:
|
|
281
|
+
protected _animateStopSpin(stopCodes?: number[], hasIntrigue?: boolean): Promise<void>;
|
|
243
282
|
/** Breaks everything for stop */
|
|
244
283
|
break(): void;
|
|
245
|
-
/**
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
284
|
+
/**
|
|
285
|
+
* Запускает вращение на тикере PIXI: контейнер символов едет непрерывно, на границе ячейки
|
|
286
|
+
* переставляется только нижний символ — наверх. Твины на вращение не создаются
|
|
287
|
+
*/
|
|
288
|
+
protected _animateStartSpin(): void;
|
|
289
|
+
/** Кадр вращения; при просадке FPS за кадр может пройти несколько ячеек — обрабатываем каждую */
|
|
290
|
+
protected _spinTick(ticker: PIXI.Ticker): void;
|
|
291
|
+
/** Барабан прошёл ячейку */
|
|
292
|
+
protected _onSpinCell(): void;
|
|
293
|
+
/** Остановка вращения после последней ячейки стопа; перелёт за ячейку отбрасывается */
|
|
294
|
+
protected _finishSpin(): void;
|
|
295
|
+
/** */
|
|
296
|
+
protected _stopSpinTicker(): void;
|
|
297
|
+
/** Текстура нового символа размыта, пока барабан не останавливается */
|
|
298
|
+
protected _isSpawnMotion(): boolean;
|
|
299
|
+
/** Сколько ячеек прокрутить после команды стопа, выставляя стоп-символы */
|
|
300
|
+
protected _getStopCellsCount(): number;
|
|
249
301
|
/** Animates bounce */
|
|
250
302
|
protected animateBounce(): Promise<void>;
|
|
251
303
|
/**
|
|
@@ -256,39 +308,36 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
|
|
|
256
308
|
protected spawn(isMotion: boolean): number;
|
|
257
309
|
/** */
|
|
258
310
|
reposition(): Promise<void>;
|
|
311
|
+
/**
|
|
312
|
+
* Нижний символ уходит наверх (iRow = -1), остальные смещаются на строку вниз.
|
|
313
|
+
* Контейнер не сбрасывается: позицию получает только верхний символ — над текущим
|
|
314
|
+
* сдвигом `_spawnCheckpoint`, остальные едут вместе с контейнером
|
|
315
|
+
*/
|
|
316
|
+
protected _shiftSymbols(): void;
|
|
317
|
+
/** Ротация массива вместо полной сортировки: порядок после сдвига на строку известен заранее */
|
|
318
|
+
protected _rotateSymbols(): ISymbolComponent;
|
|
259
319
|
/** Animates intrigue */
|
|
260
320
|
animateIntrigue(): Promise<void>;
|
|
261
321
|
/** Gets symbol component */
|
|
262
322
|
getSymbol(iRow: number): ISymbolComponent;
|
|
263
323
|
/** Gets symbols indexes */
|
|
264
|
-
getIndexes():
|
|
324
|
+
getIndexes(): number[];
|
|
265
325
|
/** */
|
|
266
326
|
getIRowFromIndex(index: number): number;
|
|
267
327
|
/** Sets motion timescale */
|
|
268
328
|
setTimeScale(value: number, vars?: gsap.TweenVars): Promise<void>;
|
|
269
|
-
/**
|
|
270
|
-
* For stop Symbols take into account the controlled randomness
|
|
271
|
-
*/
|
|
272
|
-
animateMotionExceptions(stopCodes: TNumberArray): Promise<void>;
|
|
273
|
-
/**
|
|
274
|
-
* Gets random symbol code for this reel
|
|
275
|
-
* the symbols must not be repeated within the other two symbols on the reel
|
|
276
|
-
*/
|
|
329
|
+
/** Gets random symbol code for this reel */
|
|
277
330
|
protected getRandomSymbolCode(): number;
|
|
278
|
-
/**
|
|
279
|
-
* adding a symbol to the exceptions to validate for the next symbol
|
|
280
|
-
*/
|
|
281
|
-
protected writeException(symbol: number): void;
|
|
282
331
|
/** Cascade start animation */
|
|
283
332
|
protected _animateStartCascade(): Promise<void>;
|
|
284
333
|
/** Cascade start animation */
|
|
285
|
-
protected _animateStopCascade(symbolCodes?:
|
|
334
|
+
protected _animateStopCascade(symbolCodes?: number[], hasIntrigue?: boolean): Promise<void>;
|
|
286
335
|
/** */
|
|
287
|
-
moveAndRefill(symbolCodes:
|
|
336
|
+
moveAndRefill(symbolCodes: number[], positionsIn: number[], positionsMove?: TSymbolMoveBase[], playingReelIdx?: number, hasIntrigue?: boolean): Promise<void>;
|
|
288
337
|
/** */
|
|
289
338
|
move(positions: TSymbolMoveBase[], playingReelIdx?: number): Promise<void>;
|
|
290
339
|
/** */
|
|
291
|
-
refill(symbolCodes:
|
|
340
|
+
refill(symbolCodes: number[], positions: number[], playingReelIdx?: number, hasIntrigue?: boolean): Promise<void>;
|
|
292
341
|
/** Main func for cascade symbols animation, includes:
|
|
293
342
|
* 1. intrigue delay
|
|
294
343
|
* 2. resets symbol position for drop if needed
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"reel.component.d.ts","sourceRoot":"","sources":["../../../../../src/components/slot/reel.component.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"reel.component.d.ts","sourceRoot":"","sources":["../../../../../src/components/slot/reel.component.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,IAAI,MAAM,SAAS,CAAA;AAE/B,OAAO,EAAE,SAAS,EAAE,MAAM,+BAA+B,CAAA;AAIzD,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAA;AACrD,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,MAAM,2BAA2B,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAA;AAQ5D,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAA;AACzD,OAAO,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAA;AACxE,OAAO,EAAE,YAAY,EAAE,kBAAkB,EAAE,MAAM,eAAe,CAAA;AAChE,OAAO,EAAE,gBAAgB,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAA;AAEpF,MAAM,MAAM,cAAc,GAAG;IACzB,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,MAAM,EAAE,CAAA;IAC1B,UAAU,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,IAAI,CAAA;IACrC,SAAS,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,gBAAgB,CAAA;IAC7C,UAAU,EAAE,MAAM,MAAM,EAAE,CAAA;IAC1B,gBAAgB,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,MAAM,CAAA;IAC3C,KAAK,EAAE,MAAM,OAAO,CAAC,IAAI,CAAC,CAAA;IAC1B,IAAI,EAAE,CAAC,SAAS,CAAC,EAAE,MAAM,EAAE,EAAE,WAAW,CAAC,EAAE,OAAO,KAAK,OAAO,CAAC,IAAI,CAAC,CAAA;IACpE,IAAI,EAAE,CAAC,SAAS,EAAE,eAAe,EAAE,EAAE,cAAc,CAAC,EAAE,MAAM,KAAK,OAAO,CAAC,IAAI,CAAC,CAAA;IAC9E,MAAM,EAAE,CAAC,WAAW,EAAE,MAAM,EAAE,EAAE,SAAS,EAAE,MAAM,EAAE,EAAE,YAAY,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,OAAO,KAAK,OAAO,CAAC,IAAI,CAAC,CAAA;IACnH,aAAa,EAAE,CACX,WAAW,EAAE,MAAM,EAAE,EACrB,WAAW,EAAE,MAAM,EAAE,EACrB,aAAa,EAAE,eAAe,EAAE,EAChC,cAAc,CAAC,EAAE,MAAM,EACvB,WAAW,CAAC,EAAE,OAAO,KACpB,OAAO,CAAC,IAAI,CAAC,CAAA;IAClB,KAAK,EAAE,MAAM,IAAI,CAAA;IACjB,WAAW,EAAE,MAAM,IAAI,CAAA;IACvB,eAAe,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,MAAM,CAAA;IACrD,WAAW,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAA;IACrC,kBAAkB,EAAE,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,MAAM,KAAK,IAAI,CAAA;IACtG,gBAAgB,EAAE,MAAM,IAAI,CAAA;IAC5B,gBAAgB,EAAE,MAAM,IAAI,CAAA;IAC5B,kBAAkB,EAAE,MAAM,IAAI,CAAA;CACjC,GAAG,UAAU,CAAA;AAEd,oBAAY,kBAAkB;IAC1B,IAAI,SAAS;IACb,OAAO,YAAY;CACtB;AAED,oBAAY,WAAW;IACnB,KAAK,UAAU;IACf,IAAI,SAAS;IACb,IAAI,SAAS;IACb,MAAM,WAAW;CACpB;AAED,KAAK,mBAAmB,GAAG;IACvB,IAAI,EAAE,WAAW,CAAA;IACjB,MAAM,EAAE,gBAAgB,CAAA;IACxB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,mBAAmB,CAAC,EAAE,MAAM,CAAA;IAC5B,WAAW,CAAC,EAAE,OAAO,CAAA;CACxB,CAAA;AAED,iDAAiD;AACjD,MAAM,MAAM,eAAe,GAAG;IAC1B,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3B,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC1B,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC1B,YAAY,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC9B,aAAa,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC/B,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC5B,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3B,IAAI,EAAE,SAAS,CAAA;CAClB,CAAA;AAED;;;GAGG;AACH,MAAM,MAAM,oBAAoB,GAAG;IAC/B,gDAAgD;IAChD,OAAO,CAAC,EAAE,YAAY,CAAA;IACtB,aAAa,EAAE,kBAAkB,CAAA;IACjC,OAAO,EAAE,MAAM,CAAA;IACf,QAAQ,EAAE;QACN,MAAM,EAAE,OAAO,CAAA;QACf,QAAQ,EAAE,OAAO,CAAA;QACjB,kBAAkB,EAAE,MAAM,CAAA;QAC1B,gBAAgB,EAAE,MAAM,CAAA;QACxB,WAAW,EAAE,MAAM,CAAA;QACnB,uCAAuC;QACvC,kBAAkB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;QACpC,uCAAuC;QACvC,iBAAiB,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;KACtC,CAAA;IACD,YAAY,EAAE;QACV,wFAAwF;QACxF,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;QAClB;;;;WAIG;QACH,GAAG,CAAC,EAAE,MAAM,EAAE,CAAA;KACjB,CAAA;IACD,0FAA0F;IAC1F,UAAU,CAAC,EAAE,MAAM,EAAE,EAAE,CAAA;IACvB,yBAAyB,EAAE,OAAO,CAAA;IAClC,IAAI,EAAE;QACF,wEAAwE;QACxE,KAAK,CAAC,EAAE,MAAM,CAAA;QACd,MAAM,CAAC,EAAE,MAAM,CAAA;QACf,WAAW,EAAE,MAAM,CAAA;QACnB,cAAc,EAAE,MAAM,CAAA;QACtB,SAAS,EAAE,MAAM,CAAA;QACjB,YAAY,EAAE,MAAM,CAAA;QACpB;;;;;WAKG;QACH,KAAK,EAAE;YACH,OAAO,EAAE,OAAO,CAAA;YAChB,GAAG,EAAE,MAAM,CAAA;YACX,MAAM,EAAE,MAAM,CAAA;SACjB,CAAA;KACJ,CAAA;IACD,OAAO,EAAE;QACL,gBAAgB,EAAE,OAAO,CAAA;QACzB,aAAa,EAAE,MAAM,CAAA;QACrB,6FAA6F;QAC7F,gBAAgB,EAAE,OAAO,CAAA;QAEzB,SAAS,EAAE;YAEP,OAAO,EAAE,OAAO,CAAA;YAChB,YAAY,CAAC,EAAE,MAAM,EAAE,CAAA;SAC1B,CAAA;QACD,OAAO,EAAE;YAEL,UAAU,EAAE,MAAM,EAAE,CAAA;SACvB,CAAA;QACD,MAAM,EAAE;YACJ,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YAC1B,YAAY,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YAC9B,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YAC5B,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YACxB,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YACxB,QAAQ,EAAE,MAAM,CAAA;YAChB,MAAM,EAAE,MAAM,CAAA;SACjB,CAAA;KACJ,CAAA;IACD,OAAO,EAAE;QACL,2CAA2C;QAC3C,IAAI,EAAE;YACF,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YACxB,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;YAC5B,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;SAC7B,CAAA;QACD,OAAO,EAAE;YACL,KAAK,EAAE,eAAe,CAAA;YACtB,IAAI,EAAE,eAAe,CAAA;YACrB,IAAI,EAAE,eAAe,CAAA;YACrB,MAAM,EAAE,eAAe,CAAA;SAC1B,CAAA;KACJ,CAAA;IACD,MAAM,EAAE;QACJ,KAAK,EAAE,OAAO,CAAA;QACd,IAAI,EAAE,OAAO,CAAA;QACb,MAAM,EAAE,OAAO,CAAA;QACf,KAAK,EAAE,OAAO,CAAA;KACjB,CAAA;IACD,YAAY,EAAE,MAAM,CAAA;IACpB,8BAA8B,EAAE,OAAO,CAAA;IACvC,yBAAyB,EAAE,OAAO,CAAA;IAClC,UAAU,EAAE;QACR,MAAM,EAAE,sBAAsB,CAAA;QAC9B,gDAAgD;QAChD,QAAQ,CAAC,EAAE,wBAAwB,CAAA;KACtC,CAAA;IACD,MAAM,EAAE;QACJ,WAAW,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;KACnC,CAAA;CACJ,CAAA;AAED,qBAAqB;AACrB,qBAAa,eAAgB,SAAQ,iBAAkB,YAAW,cAAc;IACrE,KAAK,EAAE,MAAM,CAAA;IAEpB,SAAS,CAAC,OAAO,EAAE,oBAAoB,CAAA;IAEvC,SAAS,CAAC,iBAAiB,EAAE,SAAS,CAAA;IACtC,SAAS,CAAC,QAAQ,EAAE,gBAAgB,EAAE,CAAK;IAC3C,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAA;IAC5B,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,CAAK;IAG/B,SAAS,CAAC,aAAa,EAAE,MAAM,EAAE,CAAO;IAExC,SAAS,CAAC,eAAe,EAAE,MAAM,EAAE,CAAO;IAC1C,SAAS,CAAC,eAAe,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAO;IAErD,SAAS,CAAC,gBAAgB,EAAE,IAAI,CAAC,WAAW,CAAA;IAC5C,SAAS,CAAC,iBAAiB,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,MAAM,CAAA;IACjE,SAAS,CAAC,YAAY,SAAI;IAC1B,SAAS,CAAC,UAAU,SAAI;IACxB,SAAS,CAAC,WAAW,UAAQ;IAE7B,6FAA6F;IAC7F,SAAS,CAAC,gBAAgB,UAAQ;IAClC,SAAS,CAAC,gBAAgB,EAAE,MAAM,IAAI,CAAO;IAE7C,SAAS,CAAC,iBAAiB,EAAE,MAAM,EAAE,CAAK;IAC1C,SAAS,CAAC,eAAe,EAAE,MAAM,EAAE,CAAK;IAExC,SAAS,CAAC,SAAS,UAAQ;IAC3B,SAAS,CAAC,iBAAiB,UAAQ;IACnC,SAAS,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAA;IACvC,SAAS,CAAC,cAAc,EAAE,kBAAkB,EAAE,CAAK;IAEnD,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAA;IAC1C,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAA;IAE1C,SAAS,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAA;IAC9B,SAAS,CAAC,WAAW,GAAI,QAAQ,IAAI,CAAC,MAAM,KAAG,IAAI,CAA0B;IAC7E,SAAS,CAAC,WAAW,UAAQ;IAE7B,SAAS,CAAC,MAAM,SAAI;IAEpB,SAAS,CAAC,gBAAgB,SAAI;IAE9B,SAAS,CAAC,UAAU,SAAI;IAExB,SAAS,CAAC,iBAAiB,SAAM;IACjC,SAAS,CAAC,gBAAgB,SAAI;IAC9B,SAAS,CAAC,cAAc,SAAI;IAC5B,SAAS,CAAC,gBAAgB,EAAE,MAAM,IAAI,CAAO;IAE7C,uBAAuB;IACvB,IAAW,UAAU,IAAI,MAAM,CAG9B;IAED,mBAAmB;gBACP,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,oBAAoB;IAOvD,kBAAkB;IACH,MAAM,CAAC,QAAQ,CAAC,EAAE,iBAAiB,GAAG,OAAO,CAAC,IAAI,CAAC;IA2ClE,MAAM;IACN,WAAW,IAAI,IAAI;IAInB,8FAA8F;IACvF,kBAAkB,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,MAAM,EAAE,gBAAgB,KAAK,MAAM,GAAG,IAAI;IAMzG,yFAAyF;IAClF,gBAAgB,IAAI,IAAI;IAa/B,8FAA8F;IACvF,gBAAgB,IAAI,IAAI;IAW/B,gFAAgF;IACzE,kBAAkB,IAAI,IAAI;IAUjC,uFAAuF;IACvF,SAAS,CAAC,YAAY,IAAI,MAAM;IAUhC,4FAA4F;IAC5F,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAW1C,sEAAsE;IACtE,SAAS,CAAC,eAAe,IAAI,IAAI;IAYjC;;;OAGG;IACH,SAAS,CAAC,cAAc,IAAI,IAAI;IAWhC;;;;OAIG;IACH,SAAS,CAAC,gBAAgB,IAAI,IAAI;IA0BlC,mGAAmG;IACnG,SAAS,CAAC,aAAa,CAAC,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAOvD,8EAA8E;IACvE,eAAe,CAAC,MAAM,EAAE,gBAAgB,GAAG,MAAM;IAOxD,8EAA8E;IACvE,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM;IAcxC,6BAA6B;IACtB,UAAU,IAAI,MAAM,EAAE;IAU7B;;;;;;OAMG;IACG,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC;IAuBjD,yFAAyF;IAClF,oBAAoB,IAAI,IAAI;IASnC,qGAAqG;IAC9F,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,IAAI;IAoBlD,wEAAwE;IACjE,UAAU,IAAI,IAAI;IAOzB,6GAA6G;IAC7G,SAAS,CAAC,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM;IAMhD,kBAAkB;IAClB,IAAI,IAAI,IAAI;IAcZ,4EAA4E;IAC5E,SAAS,CAAC,oBAAoB,IAAI,IAAI;IAetC,kBAAkB;IACH,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC;IAgBvC,oBAAoB;IACP,KAAK,IAAI,OAAO,CAAC,IAAI,CAAC;IAgBnC,MAAM;cACU,YAAY,IAAI,OAAO,CAAC,IAAI,CAAC;IAI7C,MAAM;cACU,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC;IAE5C,MAAM;IACN,SAAS,CAAC,QAAQ,IAAI,IAAI;IAK1B,MAAM;cACU,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC;IAkB9C,mBAAmB;IACb,IAAI,CAAC,YAAY,GAAE,MAAM,EAAO,EAAE,WAAW,UAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IAiC3E,MAAM;cACU,gBAAgB,CAAC,SAAS,GAAE,MAAM,EAAO,EAAE,WAAW,UAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IAgC9F,iCAAiC;IAC1B,KAAK,IAAI,IAAI;IAcpB;;;OAGG;IACH,SAAS,CAAC,iBAAiB,IAAI,IAAI;IAenC,iGAAiG;IACjG,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,GAAG,IAAI;IAc9C,4BAA4B;IAC5B,SAAS,CAAC,WAAW,IAAI,IAAI;IAa7B,uFAAuF;IACvF,SAAS,CAAC,WAAW,IAAI,IAAI;IAa7B,MAAM;IACN,SAAS,CAAC,eAAe,IAAI,IAAI;IAKjC,uEAAuE;IACvE,SAAS,CAAC,cAAc,IAAI,OAAO;IAInC,2EAA2E;IAC3E,SAAS,CAAC,kBAAkB,IAAI,MAAM;IAItC,sBAAsB;cACN,aAAa,IAAI,OAAO,CAAC,IAAI,CAAC;IAyB9C;;;;OAIG;IACH,SAAS,CAAC,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,MAAM;IA0B1C,OAAO;IACD,UAAU,IAAI,OAAO,CAAC,IAAI,CAAC;IASjC;;;;OAIG;IACH,SAAS,CAAC,aAAa,IAAI,IAAI;IAW/B,gGAAgG;IAChG,SAAS,CAAC,cAAc,IAAI,gBAAgB;IAU5C,wBAAwB;IAClB,eAAe,IAAI,OAAO,CAAC,IAAI,CAAC;IActC,4BAA4B;IACrB,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,gBAAgB;IAIhD,2BAA2B;IACpB,UAAU,IAAI,MAAM,EAAE;IAa7B,MAAM;IACC,gBAAgB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAI9C,4BAA4B;IACtB,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,IAAI,CAAC;IAsBvE,4CAA4C;IAC5C,SAAS,CAAC,mBAAmB,IAAI,MAAM;IAIvC,8BAA8B;cACd,oBAAoB,IAAI,OAAO,CAAC,IAAI,CAAC;IAcrD,8BAA8B;cACd,mBAAmB,CAAC,WAAW,GAAE,MAAM,EAAO,EAAE,WAAW,UAAQ,GAAG,OAAO,CAAC,IAAI,CAAC;IAoBnG,MAAM;IACO,aAAa,CACtB,WAAW,EAAE,MAAM,EAAE,EACrB,WAAW,EAAE,MAAM,EAAE,EACrB,aAAa,GAAE,eAAe,EAAO,EACrC,cAAc,SAAI,EAClB,WAAW,CAAC,EAAE,OAAO,GACtB,OAAO,CAAC,IAAI,CAAC;IAgEhB,MAAM;IACO,IAAI,CAAC,SAAS,EAAE,eAAe,EAAE,EAAE,cAAc,SAAI,GAAG,OAAO,CAAC,IAAI,CAAC;IAqClF,MAAM;IACO,MAAM,CACf,WAAW,EAAE,MAAM,EAAE,EACrB,SAAS,EAAE,MAAM,EAAE,EACnB,cAAc,SAAI,EAClB,WAAW,CAAC,EAAE,OAAO,GACtB,OAAO,CAAC,IAAI,CAAC;IAmChB;;;;;;;OAOG;cACa,cAAc,CAAC,MAAM,EAAE,mBAAmB,GAAG,OAAO,CAAC,IAAI,CAAC;IAoH1E,kDAAkD;IAClD,SAAS,CAAC,cAAc,CAAC,KAAK,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,GAAG,IAAI;IAE7E,iFAAiF;IACjF,SAAS,CAAC,gBAAgB,CAAC,KAAK,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,GAAG,IAAI;CAClF"}
|
|
@@ -1,7 +1,8 @@
|
|
|
1
1
|
import { Spine } from '../../classes/spine.assets.class';
|
|
2
|
-
import {
|
|
2
|
+
import { TSupportContainer } from '../../extends/short.types';
|
|
3
3
|
import { TSymbolMoveBase, TSymbolsPayoutBase } from '../../extends/struct.types';
|
|
4
4
|
import { AbstractComponent } from '../abstract.component';
|
|
5
|
+
import { TAnimationEntry } from '../animation.catalog';
|
|
5
6
|
import { IFramesComponent } from './frames/frames.component';
|
|
6
7
|
import { IHintsComponent } from './hints/hints.component';
|
|
7
8
|
import { IIntrigueComponent } from './intrigue/intrigue.component';
|
|
@@ -24,15 +25,15 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
24
25
|
protected _config: TSlotConfig;
|
|
25
26
|
protected _reels: IReelComponent[];
|
|
26
27
|
protected _layers: Map<string, PIXI.Container<PIXI.ContainerChild>>;
|
|
27
|
-
protected _background:
|
|
28
|
+
protected _background: PIXI.Sprite;
|
|
28
29
|
protected _framesComponent: IFramesComponent;
|
|
29
30
|
protected _linesComponent: ILinesComponent;
|
|
30
31
|
protected _intrigueComponent: IIntrigueComponent;
|
|
31
32
|
protected _hintsComponent: IHintsComponent;
|
|
32
33
|
protected _payoutComponent: IPayoutBaseComponent;
|
|
33
34
|
protected _totalPayoutComponent: IPayoutBaseComponent;
|
|
34
|
-
protected _timelineLines:
|
|
35
|
-
protected _breakableSleep:
|
|
35
|
+
protected _timelineLines: gsap.core.Timeline;
|
|
36
|
+
protected _breakableSleep: gsap.core.Tween;
|
|
36
37
|
protected _playingSounds: TSoundEventOptions[];
|
|
37
38
|
protected _isMotion: boolean;
|
|
38
39
|
protected _startPromises: Promise<void>[];
|
|
@@ -40,6 +41,7 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
40
41
|
protected _topSymbolsLayer: PIXI.RenderLayer;
|
|
41
42
|
protected _activeWinPositions: Set<number>;
|
|
42
43
|
protected _vanishSpines: Map<number, Spine>;
|
|
44
|
+
protected _motionBlurEntry: TAnimationEntry;
|
|
43
45
|
/** Gets slot width */
|
|
44
46
|
get slotWidth(): number;
|
|
45
47
|
/** Gets slot height */
|
|
@@ -51,7 +53,7 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
51
53
|
/** @inheritdoc */
|
|
52
54
|
create(instance?: TSupportContainer): Promise<this>;
|
|
53
55
|
/** @inheritdoc */
|
|
54
|
-
draw():
|
|
56
|
+
draw(): this;
|
|
55
57
|
/** @inheritdoc */
|
|
56
58
|
destroy(): Promise<this>;
|
|
57
59
|
/**
|
|
@@ -80,17 +82,17 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
80
82
|
/** Starts spin */
|
|
81
83
|
start(): Promise<void>;
|
|
82
84
|
/** Stops spin */
|
|
83
|
-
stop(playground?:
|
|
85
|
+
stop(playground?: number[], intrigueReels?: number[] | false): Promise<void>;
|
|
84
86
|
/** Stops spin force */
|
|
85
|
-
stopForce(playground?:
|
|
87
|
+
stopForce(playground?: number[]): Promise<void>;
|
|
86
88
|
/** */
|
|
87
|
-
refill(playground:
|
|
89
|
+
refill(playground: number[], positionsIn?: number[], positionsMove?: TSymbolMoveBase[], intrigueReels?: number[] | false): Promise<void>;
|
|
88
90
|
/** */
|
|
89
|
-
protected _animateMoveAndRefill(playground:
|
|
91
|
+
protected _animateMoveAndRefill(playground: number[], positionsIn: number[], positionsMove: TSymbolMoveBase[], intrigueReelsOverride?: number[] | false): Promise<void>;
|
|
90
92
|
/** */
|
|
91
93
|
protected _animateMove(positions: TSymbolMoveBase[]): Promise<void>;
|
|
92
94
|
/** */
|
|
93
|
-
protected _animateRefill(playground:
|
|
95
|
+
protected _animateRefill(playground: number[], positionsIn: number[], intrigueReelsOverride?: number[] | false): Promise<void>;
|
|
94
96
|
/**
|
|
95
97
|
* Анимирует один payout (выплату)
|
|
96
98
|
* Может быть вызван параллельно много раз
|
|
@@ -114,13 +116,13 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
114
116
|
/** Снять со слоя все win-символы разом и вернуть им zIndex внутри барабанов */
|
|
115
117
|
protected _detachAllWinSymbols(): void;
|
|
116
118
|
/** */
|
|
117
|
-
protected _moveWinSymbolsToFront(positions:
|
|
119
|
+
protected _moveWinSymbolsToFront(positions: number[]): void;
|
|
118
120
|
/** */
|
|
119
|
-
protected _moveWinSymbolsBack(positions:
|
|
121
|
+
protected _moveWinSymbolsBack(positions: number[]): void;
|
|
120
122
|
/** Find and play one sounds sample for whole line */
|
|
121
|
-
playSoundWin(positions:
|
|
123
|
+
playSoundWin(positions: number[]): void;
|
|
122
124
|
/** */
|
|
123
|
-
getIntrigueReels(playground:
|
|
125
|
+
getIntrigueReels(playground: number[], positionsIn?: number[]): number[];
|
|
124
126
|
/** Stop all started in the component sounds */
|
|
125
127
|
stopSounds(): void;
|
|
126
128
|
/**
|
|
@@ -145,27 +147,27 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
145
147
|
*/
|
|
146
148
|
protected _getPayoutAnimationFallbackPromise(): Promise<void> | null;
|
|
147
149
|
/** */
|
|
148
|
-
animateHideSymbols(positions:
|
|
150
|
+
animateHideSymbols(positions: number[]): Promise<void>;
|
|
149
151
|
/** Pre-creates one vanish spine per cell, hidden, inside the `vanish` layer */
|
|
150
152
|
protected _initVanishPool(): void;
|
|
151
153
|
/** Repositions and shows a pooled vanish spine for the given cell */
|
|
152
154
|
protected _prepareVanishAnimation(position: number, symbol: ISymbolComponent): Spine;
|
|
153
155
|
/** Animate symbols with custom animation */
|
|
154
|
-
animateSymbolsWith(positions:
|
|
156
|
+
animateSymbolsWith(positions: number[], animationName: string): Promise<void>;
|
|
155
157
|
/** Получить все позиции */
|
|
156
|
-
getAllPositions():
|
|
158
|
+
getAllPositions(): number[];
|
|
157
159
|
/** Получить коды символов */
|
|
158
|
-
getSymbols():
|
|
160
|
+
getSymbols(): number[];
|
|
159
161
|
/** Получить компоненты символов (T — класс символа игры, без двойных кастов на месте вызова) */
|
|
160
162
|
getSymbolsComponents<T extends ISymbolComponent = ISymbolComponent>(): T[];
|
|
161
163
|
/** Задать символы на поле */
|
|
162
|
-
setSymbols(symbols:
|
|
164
|
+
setSymbols(symbols: number[]): void;
|
|
163
165
|
/** Sets layers order */
|
|
164
|
-
setLayersOrder(order?:
|
|
166
|
+
setLayersOrder(order?: string[]): void;
|
|
165
167
|
/** enable / disable hints component */
|
|
166
168
|
toggleHints(on: boolean): void;
|
|
167
169
|
/** Gets unique positions of wins symbols */
|
|
168
|
-
getWinsPositions(lines: TSymbolsPayoutBase[]):
|
|
170
|
+
getWinsPositions(lines: TSymbolsPayoutBase[]): number[];
|
|
169
171
|
/** Gets reel component */
|
|
170
172
|
getReel(iReel: number): IReelComponent;
|
|
171
173
|
/** Gets symbol component (two dimensional coords) */
|
|
@@ -189,13 +191,13 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
189
191
|
/** Gets iReel, iRow by position (one dimensional coords) */
|
|
190
192
|
getVectorByPosition(position: number): TSlotVector;
|
|
191
193
|
/** Gets point (x, y) by vector */
|
|
192
|
-
getPointByVector(iReel: number, iRow: number):
|
|
194
|
+
getPointByVector(iReel: number, iRow: number): PIXI.Point;
|
|
193
195
|
/** Gets point (x, y) by position */
|
|
194
|
-
getPointByPosition(position: number):
|
|
196
|
+
getPointByPosition(position: number): PIXI.Point;
|
|
195
197
|
/** Gets slot grid config */
|
|
196
198
|
getSlotGridConfig(): TGridConfig;
|
|
197
199
|
/** */
|
|
198
|
-
protected _getIReelsFromPositions(positions:
|
|
200
|
+
protected _getIReelsFromPositions(positions: number[]): number[];
|
|
199
201
|
/**
|
|
200
202
|
* Накладывает дефолты движка на конфиг игры и досчитывает зависящие от геометрии значения.
|
|
201
203
|
* Критичные свойства без дефолтов (`factory`, `hints.coinRatio`) проверяются здесь
|
|
@@ -203,6 +205,11 @@ export declare class FWSlotComponent extends AbstractComponent implements ISlotC
|
|
|
203
205
|
protected _setDefaultConfig(): void;
|
|
204
206
|
/** Sets textures */
|
|
205
207
|
protected _setTextures(): void;
|
|
208
|
+
/**
|
|
209
|
+
* Режим подбора размытия символов (вкладка Anim). Запечённые файлы называются как motion-текстуры
|
|
210
|
+
* дизайна, чтобы ими можно было заменить исходники; без motion-текстур — по static с суффиксом _blur
|
|
211
|
+
*/
|
|
212
|
+
protected _registerMotionBlur(): void;
|
|
206
213
|
/** add cheats to the cheat panel */
|
|
207
214
|
protected _runCheats(): void;
|
|
208
215
|
/**
|