@truelab/truengine 5.1.0 → 5.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/truengine.js CHANGED
@@ -1,7 +1,7 @@
1
1
  var Sl = Object.defineProperty;
2
2
  var kl = (l, s, t) => s in l ? Sl(l, s, { enumerable: !0, configurable: !0, writable: !0, value: t }) : l[s] = t;
3
3
  var f = (l, s, t) => kl(l, typeof s != "symbol" ? s + "" : s, t);
4
- import { f as Si, b as Ce, g as lo, p as ns, L as co, h as Be, e as ki, i as Tl, j as Ni, k as Cl, T as qe, B as Pl, S as yt, l as Mr, m as Al, C as Vs, n as Ml, G as us, o as Il, q as Fl, r as Bs, s as Ro, t as El, R as Rl, u as Ll, v as Lo, w as Ai, x as Ir, y as Ol, z as Bl, H as Dl, I as Nl, J as Yl, K as Vl, M as Xl, N as Wl, O as Ul, Q as $l, U as je, V as fn, W as zl, X as As, Y as Hl, Z as Gl, _ as be, $ as Fr, c as Qt, a0 as ql, a1 as pn, a2 as jl, a3 as Kl, a4 as Ql, a5 as Zl, a6 as Jl, a7 as tc, a8 as ec, a9 as sc, aa as ic, ab as qs } from "./pixi-chunk.js";
4
+ import { f as Si, b as Ce, g as lo, p as ns, L as co, h as Be, e as ki, i as Tl, j as Ni, k as Cl, T as je, B as Pl, S as yt, l as Mr, m as Al, C as Vs, n as Ml, G as us, o as Il, q as Fl, r as Bs, s as Ro, t as El, R as Rl, u as Ll, v as Lo, w as Ai, x as Ir, y as Ol, z as Bl, H as Dl, I as Nl, J as Yl, K as Vl, M as Xl, N as Wl, O as Ul, Q as $l, U as Ke, V as fn, W as zl, X as As, Y as Hl, Z as Gl, _ as be, $ as Fr, c as Qt, a0 as ql, a1 as pn, a2 as jl, a3 as Kl, a4 as Ql, a5 as Zl, a6 as Jl, a7 as tc, a8 as ec, a9 as sc, aa as ic, ab as qs } from "./pixi-chunk.js";
5
5
  import { a as ho } from "./index-chunk.js";
6
6
  import { g as Vt, C as Er, S as uo } from "./gsap-chunk.js";
7
7
  import { B as Tp, o as Cp, a as Pp, q as Ap, j as Mp, E as Ip, p as Fp, L as Ep, M as Rp, P as Lp, d as Op, e as Bp, f as Dp, h as Np, Q as Yp, k as Vp, l as Xp, n as Wp, m as Up, c as $p, c as zp, b as Hp, T as Gp, i as qp } from "./gsap-chunk.js";
@@ -2300,20 +2300,20 @@ function Ic() {
2300
2300
  j && C([]);
2301
2301
  })) : C([]);
2302
2302
  };
2303
- var Qe = new Lt(window);
2304
- Qe.a.c.custom = function(C, R) {
2303
+ var Ze = new Lt(window);
2304
+ Ze.a.c.custom = function(C, R) {
2305
2305
  return new zt(R, C);
2306
- }, Qe.a.c.fontdeck = function(C, R) {
2306
+ }, Ze.a.c.fontdeck = function(C, R) {
2307
2307
  return new Fo(R, C);
2308
- }, Qe.a.c.monotype = function(C, R) {
2308
+ }, Ze.a.c.monotype = function(C, R) {
2309
2309
  return new ne(R, C);
2310
- }, Qe.a.c.typekit = function(C, R) {
2310
+ }, Ze.a.c.typekit = function(C, R) {
2311
2311
  return new Io(R, C);
2312
- }, Qe.a.c.google = function(C, R) {
2312
+ }, Ze.a.c.google = function(C, R) {
2313
2313
  return new Mo(R, C);
2314
2314
  };
2315
- var Eo = { load: e(Qe.load, Qe) };
2316
- l.exports ? l.exports = Eo : (window.WebFont = Eo, window.WebFontConfig && Qe.load(window.WebFontConfig));
2315
+ var Eo = { load: e(Ze.load, Ze) };
2316
+ l.exports ? l.exports = Eo : (window.WebFont = Eo, window.WebFontConfig && Ze.load(window.WebFontConfig));
2317
2317
  })();
2318
2318
  }(mn)), mn.exports;
2319
2319
  }
@@ -2496,7 +2496,7 @@ const Ur = new Us(), Ve = (l) => Ur.registry().get(l), Oc = (l, s, t) => Ur.lang
2496
2496
  */
2497
2497
  _storeResource(s, t, e) {
2498
2498
  const i = { url: t };
2499
- return e instanceof Cl ? (i.spritesheet = e, i.textures = e.textures, i.texture = new qe({ source: e.textureSource })) : e instanceof qe ? i.texture = e : e instanceof mi ? i.sound = e : e instanceof Pl ? (e.baseLineOffset = 0, i.bitmapFont = e) : i.data = e, We.resources.set(s, i), t !== s && !We.resources.has(t) && We.resources.set(t, i), i;
2499
+ return e instanceof Cl ? (i.spritesheet = e, i.textures = e.textures, i.texture = new je({ source: e.textureSource })) : e instanceof je ? i.texture = e : e instanceof mi ? i.sound = e : e instanceof Pl ? (e.baseLineOffset = 0, i.bitmapFont = e) : i.data = e, We.resources.set(s, i), t !== s && !We.resources.has(t) && We.resources.set(t, i), i;
2500
2500
  }
2501
2501
  /**
2502
2502
  * Загрузить файловые ресурсы
@@ -2724,7 +2724,7 @@ const Bc = {
2724
2724
  f(se, "assets", /* @__PURE__ */ new Map());
2725
2725
  let gt = se;
2726
2726
  const Nc = ho(!1), os = ho(!1), $r = ho("EUR");
2727
- class Ze extends Al {
2727
+ class Je extends Al {
2728
2728
  /** @constructor */
2729
2729
  constructor(t, e) {
2730
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  const i = gt.getBitmapFont(e.assetName);
@@ -4374,7 +4374,7 @@ f(ge, "fastSlow", new class extends ge {
4374
4374
  }
4375
4375
  }());
4376
4376
  let ii = ge;
4377
- const es = class es {
4377
+ const ss = class ss {
4378
4378
  static arrayCopy(s, t, e, i, n) {
4379
4379
  for (let o = t, a = i; o < t + n; o++, a++)
4380
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  e[a] = s[o];
@@ -4395,7 +4395,7 @@ const es = class es {
4395
4395
  }
4396
4396
  // biome-ignore lint/suspicious/noExplicitAny: ok any in this case
4397
4397
  static ensureArrayCapacity(s, t, e = 0) {
4398
- return s.length >= t ? s : es.setArraySize(s, t, e);
4398
+ return s.length >= t ? s : ss.setArraySize(s, t, e);
4399
4399
  }
4400
4400
  static newArray(s, t) {
4401
4401
  const e = [];
@@ -4404,7 +4404,7 @@ const es = class es {
4404
4404
  return e;
4405
4405
  }
4406
4406
  static newFloatArray(s) {
4407
- if (es.SUPPORTS_TYPED_ARRAYS)
4407
+ if (ss.SUPPORTS_TYPED_ARRAYS)
4408
4408
  return new Float32Array(s);
4409
4409
  {
4410
4410
  const t = [];
@@ -4414,7 +4414,7 @@ const es = class es {
4414
4414
  }
4415
4415
  }
4416
4416
  static newShortArray(s) {
4417
- if (es.SUPPORTS_TYPED_ARRAYS)
4417
+ if (ss.SUPPORTS_TYPED_ARRAYS)
4418
4418
  return new Int16Array(s);
4419
4419
  {
4420
4420
  const t = [];
@@ -4424,10 +4424,10 @@ const es = class es {
4424
4424
  }
4425
4425
  }
4426
4426
  static toFloatArray(s) {
4427
- return es.SUPPORTS_TYPED_ARRAYS ? new Float32Array(s) : s;
4427
+ return ss.SUPPORTS_TYPED_ARRAYS ? new Float32Array(s) : s;
4428
4428
  }
4429
4429
  static toSinglePrecision(s) {
4430
- return es.SUPPORTS_TYPED_ARRAYS ? Math.fround(s) : s;
4430
+ return ss.SUPPORTS_TYPED_ARRAYS ? Math.fround(s) : s;
4431
4431
  }
4432
4432
  // This function is used to fix WebKit 602 specific issue described at https://esotericsoftware.com/forum/d/10109-ios-10-disappearing-graphics
4433
4433
  static webkit602BugfixHelper(s) {
@@ -4443,8 +4443,8 @@ const es = class es {
4443
4443
  return s[t[0].toUpperCase() + t.slice(1)];
4444
4444
  }
4445
4445
  };
4446
- f(es, "SUPPORTS_TYPED_ARRAYS", typeof Float32Array < "u");
4447
- let Q = es;
4446
+ f(ss, "SUPPORTS_TYPED_ARRAYS", typeof Float32Array < "u");
4447
+ let Q = ss;
4448
4448
  class _i {
4449
4449
  constructor(s) {
4450
4450
  f(this, "items", []);
@@ -4497,10 +4497,10 @@ var Gt;
4497
4497
  (function(l) {
4498
4498
  l[l.Nearest = 9728] = "Nearest", l[l.Linear = 9729] = "Linear", l[l.MipMap = 9987] = "MipMap", l[l.MipMapNearestNearest = 9984] = "MipMapNearestNearest", l[l.MipMapLinearNearest = 9985] = "MipMapLinearNearest", l[l.MipMapNearestLinear = 9986] = "MipMapNearestLinear", l[l.MipMapLinearLinear = 9987] = "MipMapLinearLinear";
4499
4499
  })(Gt || (Gt = {}));
4500
- var He;
4500
+ var Ge;
4501
4501
  (function(l) {
4502
4502
  l[l.MirroredRepeat = 33648] = "MirroredRepeat", l[l.ClampToEdge = 33071] = "ClampToEdge", l[l.Repeat = 10497] = "Repeat";
4503
- })(He || (He = {}));
4503
+ })(Ge || (Ge = {}));
4504
4504
  class Zc {
4505
4505
  constructor() {
4506
4506
  f(this, "texture");
@@ -4528,7 +4528,7 @@ class Jc {
4528
4528
  }, i.filter = (d) => {
4529
4529
  d.minFilter = Q.enumValue(Gt, e[1]), d.magFilter = Q.enumValue(Gt, e[2]);
4530
4530
  }, i.repeat = (d) => {
4531
- e[1].indexOf("x") !== -1 && (d.uWrap = He.Repeat), e[1].indexOf("y") !== -1 && (d.vWrap = He.Repeat);
4531
+ e[1].indexOf("x") !== -1 && (d.uWrap = Ge.Repeat), e[1].indexOf("y") !== -1 && (d.vWrap = Ge.Repeat);
4532
4532
  }, i.pma = (d) => {
4533
4533
  d.pma = e[1] === "true";
4534
4534
  };
@@ -4632,8 +4632,8 @@ class eh {
4632
4632
  f(this, "name");
4633
4633
  f(this, "minFilter", Gt.Nearest);
4634
4634
  f(this, "magFilter", Gt.Nearest);
4635
- f(this, "uWrap", He.ClampToEdge);
4636
- f(this, "vWrap", He.ClampToEdge);
4635
+ f(this, "uWrap", Ge.ClampToEdge);
4636
+ f(this, "vWrap", Ge.ClampToEdge);
4637
4637
  f(this, "texture", null);
4638
4638
  f(this, "width", 0);
4639
4639
  f(this, "height", 0);
@@ -4774,8 +4774,8 @@ const Zi = class Zi extends Wi {
4774
4774
  }
4775
4775
  };
4776
4776
  f(Zi, "nextID", 0);
4777
- let Ke = Zi;
4778
- class Zt extends Ke {
4777
+ let Qe = Zi;
4778
+ class Zt extends Qe {
4779
4779
  constructor(t, e) {
4780
4780
  super(t);
4781
4781
  f(this, "sequence");
@@ -5205,7 +5205,7 @@ class Ts extends kt {
5205
5205
  return u + (t - c) / (this.frames[e] - c) * (this.frames[e + i] - u);
5206
5206
  }
5207
5207
  }
5208
- class ze extends Ts {
5208
+ class He extends Ts {
5209
5209
  constructor(s, t, e) {
5210
5210
  super(s, t, e);
5211
5211
  }
@@ -5267,7 +5267,7 @@ class ze extends Ts {
5267
5267
  * @param setup The setup value for the property. */
5268
5268
  getRelativeValue(s, t, e, i, n, o) {
5269
5269
  if (s < this.frames[0])
5270
- return ze.beforeFirstKey(e, t, n, o);
5270
+ return He.beforeFirstKey(e, t, n, o);
5271
5271
  const a = this.getCurveValue(s);
5272
5272
  return e === tt.setup ? o + a * t : n + (i ? a : a + o - n) * t;
5273
5273
  }
@@ -5276,12 +5276,12 @@ class ze extends Ts {
5276
5276
  }
5277
5277
  getAbsoluteValue1(s, t, e, i, n, o) {
5278
5278
  if (s < this.frames[0])
5279
- return ze.beforeFirstKey(e, t, n, o);
5279
+ return He.beforeFirstKey(e, t, n, o);
5280
5280
  const a = this.getCurveValue(s);
5281
5281
  return e === tt.setup ? o + (i ? a : a - o) * t : n + (i ? a : a - n) * t;
5282
5282
  }
5283
5283
  getAbsoluteValue2(s, t, e, i, n, o, a) {
5284
- return s < this.frames[0] ? ze.beforeFirstKey(e, t, n, o) : e === tt.setup ? o + (i ? a : a - o) * t : n + (i ? a : a - n) * t;
5284
+ return s < this.frames[0] ? He.beforeFirstKey(e, t, n, o) : e === tt.setup ? o + (i ? a : a - o) * t : n + (i ? a : a - n) * t;
5285
5285
  }
5286
5286
  /** Returns the interpolated value for scale properties. The timeline and setup values are multiplied and sign adjusted.
5287
5287
  *
@@ -5290,7 +5290,7 @@ class ze extends Ts {
5290
5290
  * @param setup The setup value for the property. */
5291
5291
  getScaleValue(s, t, e, i, n, o, a) {
5292
5292
  if (s < this.frames[0])
5293
- return ze.beforeFirstKey(e, t, o, a);
5293
+ return He.beforeFirstKey(e, t, o, a);
5294
5294
  const c = this.getCurveValue(s) * a;
5295
5295
  if (t === 1 && !i)
5296
5296
  return c;
@@ -5311,7 +5311,7 @@ class ze extends Ts {
5311
5311
  function ih(l) {
5312
5312
  return typeof l == "object" && l !== null && typeof l.boneIndex == "number";
5313
5313
  }
5314
- class Cs extends ze {
5314
+ class Cs extends He {
5315
5315
  constructor(t, e, i, n) {
5316
5316
  super(t, e, `${n}|${i}`);
5317
5317
  f(this, "boneIndex");
@@ -5948,7 +5948,7 @@ class aa extends on {
5948
5948
  a.r = c < 0 ? 0 : c > 1 ? 1 : c, a.g = u < 0 ? 0 : u > 1 ? 1 : u, a.b = d < 0 ? 0 : d > 1 ? 1 : d;
5949
5949
  }
5950
5950
  }
5951
- class la extends ze {
5951
+ class la extends He {
5952
5952
  constructor(t, e, i) {
5953
5953
  super(t, e, `${at.alpha}|${i}`);
5954
5954
  f(this, "slotIndex", 0);
@@ -7114,7 +7114,7 @@ class fa extends Ts {
7114
7114
  c ? (h.mixRotate = v.mixRotate + m * o, h.mixX = v.mixX + g * o, h.mixY = v.mixY + _ * o, h.mixScaleX = v.mixScaleX + y * o, h.mixScaleY = v.mixScaleY + b * o, h.mixShearY = v.mixShearY + x * o) : (h.mixRotate = v.mixRotate + (m - v.mixRotate) * o, h.mixX = v.mixX + (g - v.mixX) * o, h.mixY = v.mixY + (_ - v.mixY) * o, h.mixScaleX = v.mixScaleX + (y - v.mixScaleX) * o, h.mixScaleY = v.mixScaleY + (b - v.mixScaleY) * o, h.mixShearY = v.mixShearY + (x - v.mixShearY) * o);
7115
7115
  }
7116
7116
  }
7117
- class Ti extends ze {
7117
+ class Ti extends He {
7118
7118
  constructor(t, e, i, n) {
7119
7119
  super(t, e, `${n}|${i}`);
7120
7120
  f(this, "constraintIndex");
@@ -8309,7 +8309,7 @@ class lh {
8309
8309
  return i === void 0 ? this.defaultMix : i;
8310
8310
  }
8311
8311
  }
8312
- class rn extends Ke {
8312
+ class rn extends Qe {
8313
8313
  constructor(t) {
8314
8314
  super(t);
8315
8315
  f(this, "color", new rt(1, 1, 1, 1));
@@ -8319,7 +8319,7 @@ class rn extends Ke {
8319
8319
  return this.copyTo(t), t.color.setFromColor(this.color), t;
8320
8320
  }
8321
8321
  }
8322
- class Ee extends Ke {
8322
+ class Ee extends Qe {
8323
8323
  // ce3a3aff
8324
8324
  constructor(t) {
8325
8325
  super(t);
@@ -8343,7 +8343,7 @@ class Ee extends Ke {
8343
8343
  return this.copyTo(t), t.endSlot = this.endSlot, t.convex = this.convex, t.inverse = this.inverse, t.color.setFromColor(this.color), t;
8344
8344
  }
8345
8345
  }
8346
- class bi extends Ke {
8346
+ class bi extends Qe {
8347
8347
  constructor(t) {
8348
8348
  super(t);
8349
8349
  /** The lengths along the path in the setup pose from the start of the path to the end of each Bezier curve. */
@@ -8362,7 +8362,7 @@ class bi extends Ke {
8362
8362
  return this.copyTo(t), t.lengths = [], Q.arrayCopy(this.lengths, 0, t.lengths, 0, this.lengths.length), t.closed = this.closed, t.constantSpeed = this.constantSpeed, t.color.setFromColor(this.color), t;
8363
8363
  }
8364
8364
  }
8365
- class yo extends Ke {
8365
+ class yo extends Qe {
8366
8366
  constructor(t) {
8367
8367
  super(t);
8368
8368
  /** The local x position. */
@@ -8924,7 +8924,7 @@ class Yn {
8924
8924
  this.mix = s.mix, this.softness = s.softness, this.bendDirection = s.bendDirection, this.compress = s.compress, this.stretch = s.stretch;
8925
8925
  }
8926
8926
  }
8927
- class Je extends Ci {
8927
+ class ts extends Ci {
8928
8928
  constructor(t, e) {
8929
8929
  super(t, new Yn(), new Yn());
8930
8930
  /** The 1 or 2 bones that will be modified by this IK constraint. */
@@ -8939,7 +8939,7 @@ class Je extends Ci {
8939
8939
  this.target = e.bones[t.target.index];
8940
8940
  }
8941
8941
  copy(t) {
8942
- var e = new Je(this.data, t);
8942
+ var e = new ts(this.data, t);
8943
8943
  return e.pose.set(this.pose), e;
8944
8944
  }
8945
8945
  update(t, e) {
@@ -8949,10 +8949,10 @@ class Je extends Ci {
8949
8949
  const n = this.target.appliedPose, o = this.bones;
8950
8950
  switch (o.length) {
8951
8951
  case 1:
8952
- Je.apply(t, o[0], n.worldX, n.worldY, i.compress, i.stretch, this.data.scaleYMode, i.mix);
8952
+ ts.apply(t, o[0], n.worldX, n.worldY, i.compress, i.stretch, this.data.scaleYMode, i.mix);
8953
8953
  break;
8954
8954
  case 2:
8955
- Je.apply(t, o[0], o[1], n.worldX, n.worldY, i.bendDirection, i.stretch, this.data.scaleYMode, i.softness, i.mix);
8955
+ ts.apply(t, o[0], o[1], n.worldX, n.worldY, i.bendDirection, i.stretch, this.data.scaleYMode, i.softness, i.mix);
8956
8956
  break;
8957
8957
  }
8958
8958
  }
@@ -8965,7 +8965,7 @@ class Je extends Ci {
8965
8965
  return this.target.active;
8966
8966
  }
8967
8967
  static apply(t, e, i, n, o, a, c, u, d, r) {
8968
- typeof i == "number" ? Je.apply1(t, e, i, n, o, a, c, u) : Je.apply2(t, e, i, n, o, a, c, u, d, r);
8968
+ typeof i == "number" ? ts.apply1(t, e, i, n, o, a, c, u) : ts.apply2(t, e, i, n, o, a, c, u, d, r);
8969
8969
  }
8970
8970
  static apply1(t, e, i, n, o, a, c, u) {
8971
8971
  e.modifyLocal(t);
@@ -9026,7 +9026,7 @@ class Je extends Ci {
9026
9026
  const Y = (D * P - N * k) * M - h, W = (N * v - D * T) * M - p;
9027
9027
  let q = Math.sqrt(Y * Y + W * W), O = i.bone.data.length * _, B, I;
9028
9028
  if (q < K.epsilon) {
9029
- Je.apply(t, e, n, o, !1, c, ie.None, r), i.rotation = 0;
9029
+ ts.apply(t, e, n, o, !1, c, ie.None, r), i.rotation = 0;
9030
9030
  return;
9031
9031
  }
9032
9032
  D = n - A.worldX, N = o - A.worldY;
@@ -9106,7 +9106,7 @@ class Oi extends Pi {
9106
9106
  return this._scaleYMode;
9107
9107
  }
9108
9108
  create(t) {
9109
- return new Je(this, t);
9109
+ return new ts(this, t);
9110
9110
  }
9111
9111
  }
9112
9112
  class Vn {
@@ -9448,10 +9448,10 @@ const ke = class ke extends Ci {
9448
9448
  };
9449
9449
  f(ke, "NONE", -1), f(ke, "BEFORE", -2), f(ke, "AFTER", -3);
9450
9450
  let Xn = ke;
9451
- var ss;
9451
+ var $e;
9452
9452
  (function(l) {
9453
9453
  l[l.none = 0] = "none", l[l.reset = 1] = "reset", l[l.update = 2] = "update", l[l.pose = 3] = "pose";
9454
- })(ss || (ss = {}));
9454
+ })($e || ($e = {}));
9455
9455
  class Wn {
9456
9456
  constructor() {
9457
9457
  /** Controls how much bone movement is converted into physics movement. */
@@ -9509,7 +9509,7 @@ class Un {
9509
9509
  * The deform is not cleared if the old attachment has the same {@link VertexAttachment.getTimelineAttachment} as the
9510
9510
  * specified attachment. */
9511
9511
  setAttachment(s) {
9512
- this.attachment !== s && ((!(s instanceof Ke) || !(this.attachment instanceof Ke) || s.timelineAttachment !== this.attachment.timelineAttachment) && (this.deform.length = 0), this.attachment = s, this.sequenceIndex = -1);
9512
+ this.attachment !== s && ((!(s instanceof Qe) || !(this.attachment instanceof Qe) || s.timelineAttachment !== this.attachment.timelineAttachment) && (this.deform.length = 0), this.attachment = s, this.sequenceIndex = -1);
9513
9513
  }
9514
9514
  }
9515
9515
  class xo extends Pa {
@@ -9952,13 +9952,13 @@ class ln extends Ci {
9952
9952
  return;
9953
9953
  const o = this.data.x > 0, a = this.data.y > 0, c = this.data.rotate > 0 || this.data.shearX > 0, u = this.data.scaleX > 0, d = this.bone;
9954
9954
  let r = d.bone.data.length, h = this.data.step, p = 0;
9955
- if (e !== ss.none) {
9955
+ if (e !== $e.none) {
9956
9956
  switch (d.modifyWorld(t), e) {
9957
9957
  // biome-ignore lint/suspicious/noFallthroughSwitchClause: fall through expected
9958
- case ss.reset:
9958
+ case $e.reset:
9959
9959
  this.reset(t);
9960
9960
  // Fall through.
9961
- case ss.update: {
9961
+ case $e.update: {
9962
9962
  const m = Math.max(t.time - this.lastTime, 0), g = this.remaining;
9963
9963
  this.remaining += m, this.lastTime = t.time;
9964
9964
  const _ = d.worldX, y = d.worldY;
@@ -10017,7 +10017,7 @@ class ln extends Ci {
10017
10017
  this.cx = d.worldX, this.cy = d.worldY;
10018
10018
  break;
10019
10019
  }
10020
- case ss.pose:
10020
+ case $e.pose:
10021
10021
  p = Math.max(0, 1 - this.remaining / h), o && (d.worldX += (this.xOffset - this.xLag * p) * n * this.data.x), a && (d.worldY += (this.yOffset - this.yLag * p) * n * this.data.y);
10022
10022
  }
10023
10023
  if (c) {
@@ -10038,7 +10038,7 @@ class ln extends Ci {
10038
10038
  m = Math.abs(m), m = m >= 0.7 ? 1 / m : 4 - 3.67347 * m, d.b *= m, d.d *= m;
10039
10039
  }
10040
10040
  }
10041
- e !== ss.pose && (this.tx = r * d.a, this.ty = r * d.c);
10041
+ e !== $e.pose && (this.tx = r * d.a, this.ty = r * d.c);
10042
10042
  }
10043
10043
  }
10044
10044
  sort(t) {
@@ -11612,7 +11612,7 @@ var Xe;
11612
11612
  l[l.Region = 0] = "Region", l[l.BoundingBox = 1] = "BoundingBox", l[l.Mesh = 2] = "Mesh", l[l.LinkedMesh = 3] = "LinkedMesh", l[l.Path = 4] = "Path", l[l.Point = 5] = "Point", l[l.Clipping = 6] = "Clipping";
11613
11613
  })(Xe || (Xe = {}));
11614
11614
  function Ot(l, s, t, e) {
11615
- t instanceof ze ? dh(l, s, t, e) : fh(l, s, t, e);
11615
+ t instanceof He ? dh(l, s, t, e) : fh(l, s, t, e);
11616
11616
  }
11617
11617
  function dh(l, s, t, e) {
11618
11618
  let i = l.readFloat(), n = l.readFloat() * e;
@@ -13235,7 +13235,7 @@ const Te = class Te extends Qc {
13235
13235
  constructor(t) {
13236
13236
  super(t.resource);
13237
13237
  f(this, "texture");
13238
- this.texture = qe.from(t);
13238
+ this.texture = je.from(t);
13239
13239
  }
13240
13240
  static from(t) {
13241
13241
  return Te.textureMap.has(t) ? Te.textureMap.get(t) : new Te(t);
@@ -13283,11 +13283,11 @@ const Te = class Te extends Qc {
13283
13283
  }
13284
13284
  static toPixiTextureWrap(t) {
13285
13285
  switch (t) {
13286
- case He.ClampToEdge:
13286
+ case Ge.ClampToEdge:
13287
13287
  return "clamp-to-edge";
13288
- case He.MirroredRepeat:
13288
+ case Ge.MirroredRepeat:
13289
13289
  return "mirror-repeat";
13290
- case He.Repeat:
13290
+ case Ge.Repeat:
13291
13291
  return "repeat";
13292
13292
  default:
13293
13293
  throw new Error(`Unknown texture wrap: ${String(t)}`);
@@ -13574,7 +13574,7 @@ const en = class en extends $l {
13574
13574
  f(this, "vertexSize", 7);
13575
13575
  }
13576
13576
  packAttributes(t, e, i, n, o) {
13577
- const a = o << 16 | t.roundPixels & 65535, c = t.transform, u = c.a, d = c.b, r = c.c, h = c.d, p = c.tx, m = c.ty, { positions: g, uvs: _ } = t, y = t.color, b = (y >> 24 & 255) / 255, x = je.shared.setValue(t.darkColor).premultiply(b, !0).toPremultiplied(1, !1), w = t.attributeOffset, S = w + t.attributeSize;
13577
+ const a = o << 16 | t.roundPixels & 65535, c = t.transform, u = c.a, d = c.b, r = c.c, h = c.d, p = c.tx, m = c.ty, { positions: g, uvs: _ } = t, y = t.color, b = (y >> 24 & 255) / 255, x = Ke.shared.setValue(t.darkColor).premultiply(b, !0).toPremultiplied(1, !1), w = t.attributeOffset, S = w + t.attributeSize;
13578
13578
  for (let v = w; v < S; v++) {
13579
13579
  const k = v * 2, T = g[k], P = g[k + 1];
13580
13580
  e[n++] = u * T + r * P + p, e[n++] = h * P + d * T + m, e[n++] = _[k], e[n++] = _[k + 1], i[n++] = y, i[n++] = x, i[n++] = a;
@@ -14065,7 +14065,7 @@ let fu = (de = class extends zl {
14065
14065
  _updateAndApplyState(t) {
14066
14066
  this.hasNeverUpdated = !1, this.state.update(t), this.skeleton.update(t);
14067
14067
  const { skeleton: e } = this;
14068
- this.state.apply(e), this.applyTransformMovementToPhysics(), this.beforeUpdateWorldTransforms(this), e.updateWorldTransform(ss.update), this.afterUpdateWorldTransforms(this), this.updateSlotObjects(), this._stateChanged = !0, this.onViewUpdate();
14068
+ this.state.apply(e), this.applyTransformMovementToPhysics(), this.beforeUpdateWorldTransforms(this), e.updateWorldTransform($e.update), this.afterUpdateWorldTransforms(this), this.updateSlotObjects(), this._stateChanged = !0, this.onViewUpdate();
14069
14069
  }
14070
14070
  /**
14071
14071
  * - validates the attachments - to flag if the attachments have changed this state
@@ -14143,7 +14143,7 @@ let fu = (de = class extends zl {
14143
14143
  d.skipRender || (this.spineAttachmentsDirty = !0), d.skipRender = !0, d.clipped = !1;
14144
14144
  else {
14145
14145
  d.skipRender && (this.spineAttachmentsDirty = !0), d.skipRender = d.clipped = !1, d.color.set(p.r * m.r * g.r, p.g * m.g * g.g, p.b * m.b * g.b, _), c.darkColor && d.darkColor.setFromColor(c.darkColor);
14146
- const y = ((n = (i = r.regions[h]) == null ? void 0 : i.texture) == null ? void 0 : n.texture) || qe.EMPTY;
14146
+ const y = ((n = (i = r.regions[h]) == null ? void 0 : i.texture) == null ? void 0 : n.texture) || je.EMPTY;
14147
14147
  d.texture !== y && (d.texture = y, this.spineTexturesDirty = !0), Ae.isClipping() && this.updateClippingData(d);
14148
14148
  }
14149
14149
  } else if (u instanceof Ee) {
@@ -14477,6 +14477,15 @@ class ko extends fu {
14477
14477
  hide() {
14478
14478
  return this.visible = !1, this;
14479
14479
  }
14480
+ /**
14481
+ * Сброс physics-констрейнтов и опорного transform, от которого spine-pixi считает движение
14482
+ * контейнера для физики. Нужен после переезда спайна в другой контейнер (пул символов) и как
14483
+ * лечение испорченного состояния: `NaN`, попавший в физику через `physicsTranslate`, иначе
14484
+ * остаётся в констрейнтах навсегда — `skeleton.setupPose()` его не чистит.
14485
+ */
14486
+ resetPhysics() {
14487
+ return this.skeleton.updateWorldTransform($e.reset), this.resetPhysicsTransform(), this;
14488
+ }
14480
14489
  /** */
14481
14490
  async animate(t, e = !1, i = !1, n = 1) {
14482
14491
  return !this.hasAnimation(t) || !this.visible ? null : (this.state.setEmptyAnimation(e ? this.trackSingles : this.trackLoops, this.mixDuration), new Promise((o) => {
@@ -14913,11 +14922,11 @@ J.decimalPlaces = J.dp = function() {
14913
14922
  return t < 0 ? 0 : t;
14914
14923
  };
14915
14924
  J.dividedBy = J.div = function(l) {
14916
- return Ge(this, new this.constructor(l));
14925
+ return qe(this, new this.constructor(l));
14917
14926
  };
14918
14927
  J.dividedToIntegerBy = J.idiv = function(l) {
14919
14928
  var s = this, t = s.constructor;
14920
- return St(Ge(s, new t(l), 0, 1), t.precision);
14929
+ return St(qe(s, new t(l), 0, 1), t.precision);
14921
14930
  };
14922
14931
  J.equals = J.eq = function(l) {
14923
14932
  return !this.cmp(l);
@@ -14955,7 +14964,7 @@ J.logarithm = J.log = function(l) {
14955
14964
  l = new e(10);
14956
14965
  else if (l = new e(l), l.s < 1 || l.eq(fe)) throw Error(we + "NaN");
14957
14966
  if (t.s < 1) throw Error(we + (t.s ? "NaN" : "-Infinity"));
14958
- return t.eq(fe) ? new e(0) : (Mt = !1, s = Ge(xi(t, n), xi(l, n), n), Mt = !0, St(s, i));
14967
+ return t.eq(fe) ? new e(0) : (Mt = !1, s = qe(xi(t, n), xi(l, n), n), Mt = !0, St(s, i));
14959
14968
  };
14960
14969
  J.minus = J.sub = function(l) {
14961
14970
  var s = this;
@@ -14964,7 +14973,7 @@ J.minus = J.sub = function(l) {
14964
14973
  J.modulo = J.mod = function(l) {
14965
14974
  var s, t = this, e = t.constructor, i = e.precision;
14966
14975
  if (l = new e(l), !l.s) throw Error(we + "NaN");
14967
- return t.s ? (Mt = !1, s = Ge(t, l, 0, 1).times(l), Mt = !0, t.minus(s)) : St(new e(t), i);
14976
+ return t.s ? (Mt = !1, s = qe(t, l, 0, 1).times(l), Mt = !0, t.minus(s)) : St(new e(t), i);
14968
14977
  };
14969
14978
  J.naturalExponential = J.exp = function() {
14970
14979
  return za(this);
@@ -14996,7 +15005,7 @@ J.squareRoot = J.sqrt = function() {
14996
15005
  throw Error(we + "NaN");
14997
15006
  }
14998
15007
  for (l = Xt(a), Mt = !1, i = Math.sqrt(+a), i == 0 || i == 1 / 0 ? (s = Oe(a.d), (s.length + l) % 2 == 0 && (s += "0"), i = Math.sqrt(s), l = Gs((l + 1) / 2) - (l < 0 || l % 2), i == 1 / 0 ? s = "5e" + l : (s = i.toExponential(), s = s.slice(0, s.indexOf("e") + 1) + l), e = new c(s)) : e = new c(i.toString()), t = c.precision, i = o = t + 3; ; )
14999
- if (n = e, e = n.plus(Ge(a, n, o + 2)).times(0.5), Oe(n.d).slice(0, o) === (s = Oe(e.d)).slice(0, o)) {
15008
+ if (n = e, e = n.plus(qe(a, n, o + 2)).times(0.5), Oe(n.d).slice(0, o) === (s = Oe(e.d)).slice(0, o)) {
15000
15009
  if (s = s.slice(o - 3, o + 1), i == o && s == "4999") {
15001
15010
  if (St(n, t + 1, 0), n.times(n).eq(a)) {
15002
15011
  e = n;
@@ -15090,14 +15099,14 @@ function Oe(l) {
15090
15099
  var s, t, e, i = l.length - 1, n = "", o = l[0];
15091
15100
  if (i > 0) {
15092
15101
  for (n += o, s = 1; s < i; s++)
15093
- e = l[s] + "", t = At - e.length, t && (n += ts(t)), n += e;
15094
- o = l[s], e = o + "", t = At - e.length, t && (n += ts(t));
15102
+ e = l[s] + "", t = At - e.length, t && (n += es(t)), n += e;
15103
+ o = l[s], e = o + "", t = At - e.length, t && (n += es(t));
15095
15104
  } else if (o === 0)
15096
15105
  return "0";
15097
15106
  for (; o % 10 === 0; ) o /= 10;
15098
15107
  return n + o;
15099
15108
  }
15100
- var Ge = /* @__PURE__ */ function() {
15109
+ var qe = /* @__PURE__ */ function() {
15101
15110
  function l(e, i) {
15102
15111
  var n, o = 0, a = e.length;
15103
15112
  for (e = e.slice(); a--; )
@@ -15147,7 +15156,7 @@ function za(l, s) {
15147
15156
  for (Mt = !1, a = r, o = new d(0.03125); l.abs().gte(0.1); )
15148
15157
  l = l.times(o), u += 5;
15149
15158
  for (e = Math.log(ms(2, u)) / Math.LN10 * 2 + 5 | 0, a += e, t = i = n = new d(fe), d.precision = a; ; ) {
15150
- if (i = St(i.times(l), a), t = t.times(++c), o = n.plus(Ge(i, t, a)), Oe(o.d).slice(0, a) === Oe(n.d).slice(0, a)) {
15159
+ if (i = St(i.times(l), a), t = t.times(++c), o = n.plus(qe(i, t, a)), Oe(o.d).slice(0, a) === Oe(n.d).slice(0, a)) {
15151
15160
  for (; u--; ) n = St(n.times(n), a);
15152
15161
  return d.precision = r, s == null ? (Mt = !0, St(n, r)) : n;
15153
15162
  }
@@ -15163,7 +15172,7 @@ function _n(l, s, t) {
15163
15172
  throw Mt = !0, t && (l.precision = t), Error(we + "LN10 precision limit exceeded");
15164
15173
  return St(new l(l.LN10), s);
15165
15174
  }
15166
- function ts(l) {
15175
+ function es(l) {
15167
15176
  for (var s = ""; l--; ) s += "0";
15168
15177
  return s;
15169
15178
  }
@@ -15179,9 +15188,9 @@ function xi(l, s) {
15179
15188
  n = Xt(p), e > 1 ? (p = new g("0." + t), n++) : p = new g(e + "." + t.slice(1));
15180
15189
  } else
15181
15190
  return c = _n(g, u + 2, _).times(n + ""), p = xi(new g(e + "." + t.slice(1)), u - h).plus(c), g.precision = _, s == null ? (Mt = !0, St(p, _)) : p;
15182
- for (a = o = p = Ge(p.minus(fe), p.plus(fe), u), d = St(p.times(p), u), i = 3; ; ) {
15183
- if (o = St(o.times(d), u), c = a.plus(Ge(o, new g(i), u)), Oe(c.d).slice(0, u) === Oe(a.d).slice(0, u))
15184
- return a = a.times(2), n !== 0 && (a = a.plus(_n(g, u + 2, _).times(n + ""))), a = Ge(a, new g(r), u), g.precision = _, s == null ? (Mt = !0, St(a, _)) : a;
15191
+ for (a = o = p = qe(p.minus(fe), p.plus(fe), u), d = St(p.times(p), u), i = 3; ; ) {
15192
+ if (o = St(o.times(d), u), c = a.plus(qe(o, new g(i), u)), Oe(c.d).slice(0, u) === Oe(a.d).slice(0, u))
15193
+ return a = a.times(2), n !== 0 && (a = a.plus(_n(g, u + 2, _).times(n + ""))), a = qe(a, new g(r), u), g.precision = _, s == null ? (Mt = !0, St(a, _)) : a;
15185
15194
  a = c, i += 2;
15186
15195
  }
15187
15196
  }
@@ -15257,7 +15266,7 @@ function Ha(l, s) {
15257
15266
  }
15258
15267
  function ks(l, s, t) {
15259
15268
  var e, i = Xt(l), n = Oe(l.d), o = n.length;
15260
- return s ? (t && (e = t - o) > 0 ? n = n.charAt(0) + "." + n.slice(1) + ts(e) : o > 1 && (n = n.charAt(0) + "." + n.slice(1)), n = n + (i < 0 ? "e" : "e+") + i) : i < 0 ? (n = "0." + ts(-i - 1) + n, t && (e = t - o) > 0 && (n += ts(e))) : i >= o ? (n += ts(i + 1 - o), t && (e = t - i - 1) > 0 && (n = n + "." + ts(e))) : ((e = i + 1) < o && (n = n.slice(0, e) + "." + n.slice(e)), t && (e = t - o) > 0 && (i + 1 === o && (n += "."), n += ts(e))), l.s < 0 ? "-" + n : n;
15269
+ return s ? (t && (e = t - o) > 0 ? n = n.charAt(0) + "." + n.slice(1) + es(e) : o > 1 && (n = n.charAt(0) + "." + n.slice(1)), n = n + (i < 0 ? "e" : "e+") + i) : i < 0 ? (n = "0." + es(-i - 1) + n, t && (e = t - o) > 0 && (n += es(e))) : i >= o ? (n += es(i + 1 - o), t && (e = t - i - 1) > 0 && (n = n + "." + es(e))) : ((e = i + 1) < o && (n = n.slice(0, e) + "." + n.slice(e)), t && (e = t - o) > 0 && (i + 1 === o && (n += "."), n += es(e))), l.s < 0 ? "-" + n : n;
15261
15270
  }
15262
15271
  function Zo(l, s) {
15263
15272
  if (l.length > s)
@@ -16880,7 +16889,7 @@ const Ru = (l, s, t) => {
16880
16889
  const i = e.getContext("2d"), n = i.createLinearGradient(0, l, 0, 0);
16881
16890
  return s.forEach((o, a) => {
16882
16891
  n.addColorStop(o, t[a]);
16883
- }), i.fillStyle = n, i.fillRect(0, 0, 1, l), qe.from(e);
16892
+ }), i.fillStyle = n, i.fillRect(0, 0, 1, l), je.from(e);
16884
16893
  }, Lu = 70, Ou = 1e3, Bu = 1e3, Du = 1e3, Nu = 1e3, Tt = 1;
16885
16894
  class Ff extends xt {
16886
16895
  constructor(t) {
@@ -16990,24 +16999,24 @@ function hn(l, s) {
16990
16999
  Math.min(l.width, l.height) / 2
16991
17000
  );
16992
17001
  return t.width = l.width, t.height = l.height, s.forEach((n) => {
16993
- i.addColorStop(n.stop, new je(n.color).toRgbaString());
16994
- }), e.fillStyle = i, e.fillRect(0, 0, l.width, l.height), qe.from(t);
17002
+ i.addColorStop(n.stop, new Ke(n.color).toRgbaString());
17003
+ }), e.fillStyle = i, e.fillRect(0, 0, l.width, l.height), je.from(t);
16995
17004
  }
16996
17005
  function Po(l, s) {
16997
- const t = new je(s), e = Math.max(2, Math.round(l * 2));
17006
+ const t = new Ke(s), e = Math.max(2, Math.round(l * 2));
16998
17007
  return po(
16999
17008
  `fly.glow:${l}:${t.toNumber()}`,
17000
17009
  () => hn({ width: e, height: e }, [
17001
17010
  { stop: 0, color: 16777215 },
17002
17011
  { stop: 0.3, color: t.toNumber() },
17003
- { stop: 1, color: new je(t).setAlpha(0) }
17012
+ { stop: 1, color: new Ke(t).setAlpha(0) }
17004
17013
  ])
17005
17014
  );
17006
17015
  }
17007
17016
  function Yu(l, s) {
17008
- const t = new je(s), e = Math.max(4, Math.round(l * 2));
17017
+ const t = new Ke(s), e = Math.max(4, Math.round(l * 2));
17009
17018
  return po(`fly.ring:${l}:${t.toNumber()}`, () => {
17010
- const i = new je(t).setAlpha(0);
17019
+ const i = new Ke(t).setAlpha(0);
17011
17020
  return hn({ width: e, height: e }, [
17012
17021
  { stop: 0.55, color: i },
17013
17022
  { stop: 0.72, color: 16777215 },
@@ -17440,7 +17449,7 @@ const nn = class nn extends xt {
17440
17449
  /** Создаёт текст значения: BitmapText или TextComponent по дискриминатору `assetName` */
17441
17450
  async _createText() {
17442
17451
  const { offset: t, maxWidth: e, upscale: i } = this._config.text, n = this._config.text.style ?? nn.defaultTextStyle, o = this._config.format(this._value);
17443
- "assetName" in n ? (this._text = new Ze(o, n), this._text.anchor.set(0.5), e && this._text.setMaxWidth(e), this.instance.addChild(this._text)) : (this._text = new Ct(`${this.name}.text`, o, n, { upscale: i }), await this._text.create(this.instance), this._text.setAnchor(0.5), e && this._text.setMaxSize({ width: e })), t && this._text.position.set(t.x, t.y);
17452
+ "assetName" in n ? (this._text = new Je(o, n), this._text.anchor.set(0.5), e && this._text.setMaxWidth(e), this.instance.addChild(this._text)) : (this._text = new Ct(`${this.name}.text`, o, n, { upscale: i }), await this._text.create(this.instance), this._text.setAnchor(0.5), e && this._text.setMaxSize({ width: e })), t && this._text.position.set(t.x, t.y);
17444
17453
  }
17445
17454
  };
17446
17455
  /** Стиль текста по умолчанию (когда игра не передала свой) */
@@ -18144,7 +18153,7 @@ class Nf extends xt {
18144
18153
  /** */
18145
18154
  async createNumber() {
18146
18155
  if (this._config.number.enable)
18147
- return this._config.number.isBitmap ? (this._number = new Ze("", this._config.number.bitmapStyle), this.instance.addChild(this._number), this._number.anchor.set(0.5, 0.5)) : (this._number = new Ct("number", "", this._config.number.textStyle), await this._number.create(this.instance), this._number.setAnchor(0.5, 0.5)), this._number.visible = !1, this;
18156
+ return this._config.number.isBitmap ? (this._number = new Je("", this._config.number.bitmapStyle), this.instance.addChild(this._number), this._number.anchor.set(0.5, 0.5)) : (this._number = new Ct("number", "", this._config.number.textStyle), await this._number.create(this.instance), this._number.setAnchor(0.5, 0.5)), this._number.visible = !1, this;
18148
18157
  }
18149
18158
  /** */
18150
18159
  async animateRetrigger(t) {
@@ -18791,11 +18800,11 @@ function od() {
18791
18800
  const l = document.createElement("canvas");
18792
18801
  l.width = 128, l.height = 256;
18793
18802
  const s = l.getContext("2d");
18794
- if (!s) return qe.WHITE;
18803
+ if (!s) return je.WHITE;
18795
18804
  const t = s.createLinearGradient(0, 0, 0, l.height);
18796
18805
  t.addColorStop(0, "rgba(255,255,255,0)"), t.addColorStop(0.12, "rgba(255,255,255,0.85)"), t.addColorStop(0.88, "rgba(255,255,255,0.85)"), t.addColorStop(1, "rgba(255,255,255,0)"), s.fillStyle = t, s.fillRect(0, 0, l.width, l.height), s.globalCompositeOperation = "destination-in";
18797
18806
  const e = s.createLinearGradient(0, 0, l.width, 0);
18798
- return e.addColorStop(0, "rgba(0,0,0,0)"), e.addColorStop(0.3, "rgba(0,0,0,1)"), e.addColorStop(0.7, "rgba(0,0,0,1)"), e.addColorStop(1, "rgba(0,0,0,0)"), s.fillStyle = e, s.fillRect(0, 0, l.width, l.height), Ei = qe.from(l), Ei;
18807
+ return e.addColorStop(0, "rgba(0,0,0,0)"), e.addColorStop(0.3, "rgba(0,0,0,1)"), e.addColorStop(0.7, "rgba(0,0,0,1)"), e.addColorStop(1, "rgba(0,0,0,0)"), s.fillStyle = e, s.fillRect(0, 0, l.width, l.height), Ei = je.from(l), Ei;
18799
18808
  }
18800
18809
  class Sn extends Ao {
18801
18810
  /** @constructor */
@@ -19544,7 +19553,7 @@ void main() {
19544
19553
  ]),
19545
19554
  type: "vec3<f32>"
19546
19555
  },
19547
- uLineColor: { value: new Float32Array(new je(n.color).toRgbArray()), type: "vec3<f32>" }
19556
+ uLineColor: { value: new Float32Array(new Ke(n.color).toRgbArray()), type: "vec3<f32>" }
19548
19557
  })
19549
19558
  }
19550
19559
  }),
@@ -19596,7 +19605,7 @@ void main() {
19596
19605
  const { canvas: m } = h;
19597
19606
  m.width = Math.ceil(u + t), m.height = 1, h.fillStyle = "#ffffff", h.fillRect(0, 0, u, 1);
19598
19607
  const g = h.createLinearGradient(u, 0, u + t, 0);
19599
- g.addColorStop(0, "rgba(255, 255, 255, 1)"), g.addColorStop(1, "rgba(255, 255, 255, 0)"), h.fillStyle = g, h.fillRect(u, 0, t, 1), r = new yt(qe.from(m)), r.height = d;
19608
+ g.addColorStop(0, "rgba(255, 255, 255, 1)"), g.addColorStop(1, "rgba(255, 255, 255, 0)"), h.fillStyle = g, h.fillRect(u, 0, t, 1), r = new yt(je.from(m)), r.height = d;
19600
19609
  } else
19601
19610
  r = new us().rect(0, 0, u, d).fill(16777215);
19602
19611
  return r.position.set(a, c), r.visible = !1, this.instance.addChild(r), this._revealMask = r, this._revealMaskFeather = t, this._maskShownX = a, this._maskHiddenX = a - (u + t), r;
@@ -19650,7 +19659,7 @@ void main() {
19650
19659
  },
19651
19660
  {
19652
19661
  name: "color",
19653
- get: () => new je(o.shader.color).toNumber(),
19662
+ get: () => new Ke(o.shader.color).toNumber(),
19654
19663
  set: (c) => i.color = c,
19655
19664
  meta: { color: !0 }
19656
19665
  },
@@ -19734,7 +19743,7 @@ var as, ji, cr, ye, ri, el, no, un, sl = function() {
19734
19743
  return typeof s == "function";
19735
19744
  }, nl = function(s) {
19736
19745
  return console.warn(s);
19737
- }, pd = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0], ls = 0.212671, $e = 0.71516, Re = 0.072169, ol = function(s) {
19746
+ }, pd = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0], ls = 0.212671, ze = 0.71516, Re = 0.072169, ol = function(s) {
19738
19747
  return oo(ye[s]) ? ye[s] : ye.filters[s];
19739
19748
  }, dn = function(s, t) {
19740
19749
  var e = [], i = 0, n = 0, o, a;
@@ -19745,15 +19754,15 @@ var as, ji, cr, ye, ri, el, no, un, sl = function() {
19745
19754
  }
19746
19755
  return e;
19747
19756
  }, hr = function(s, t) {
19748
- var e = 1 - t, i = e * ls, n = e * $e, o = e * Re;
19757
+ var e = 1 - t, i = e * ls, n = e * ze, o = e * Re;
19749
19758
  return dn([i + t, n, o, 0, 0, i, n + t, o, 0, 0, i, n, o + t, 0, 0, 0, 0, 0, 1, 0], s);
19750
19759
  }, ur = function(s, t, e) {
19751
19760
  var i = ji(t), n = i[0] / 255, o = i[1] / 255, a = i[2] / 255, c = 1 - e;
19752
- return dn([c + e * n * ls, e * n * $e, e * n * Re, 0, 0, e * o * ls, c + e * o * $e, e * o * Re, 0, 0, e * a * ls, e * a * $e, c + e * a * Re, 0, 0, 0, 0, 0, 1, 0], s);
19761
+ return dn([c + e * n * ls, e * n * ze, e * n * Re, 0, 0, e * o * ls, c + e * o * ze, e * o * Re, 0, 0, e * a * ls, e * a * ze, c + e * a * Re, 0, 0, 0, 0, 0, 1, 0], s);
19753
19762
  }, dr = function(s, t) {
19754
19763
  t *= Math.PI / 180;
19755
19764
  var e = Math.cos(t), i = Math.sin(t);
19756
- return dn([ls + e * (1 - ls) + i * -0.212671, $e + e * -0.71516 + i * -0.71516, Re + e * -0.072169 + i * (1 - Re), 0, 0, ls + e * -0.212671 + i * 0.143, $e + e * (1 - $e) + i * 0.14, Re + e * -0.072169 + i * -0.283, 0, 0, ls + e * -0.212671 + i * -0.787329, $e + e * -0.71516 + i * $e, Re + e * (1 - Re) + i * Re, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], s);
19765
+ return dn([ls + e * (1 - ls) + i * -0.212671, ze + e * -0.71516 + i * -0.71516, Re + e * -0.072169 + i * (1 - Re), 0, 0, ls + e * -0.212671 + i * 0.143, ze + e * (1 - ze) + i * 0.14, Re + e * -0.072169 + i * -0.283, 0, 0, ls + e * -0.212671 + i * -0.787329, ze + e * -0.71516 + i * ze, Re + e * (1 - Re) + i * Re, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], s);
19757
19766
  }, fr = function(s, t) {
19758
19767
  return dn([t, 0, 0, 0, 0.5 * (1 - t), 0, t, 0, 0, 0.5 * (1 - t), 0, 0, t, 0, 0.5 * (1 - t), 0, 0, 0, 1, 0], s);
19759
19768
  }, rl = function(s, t) {
@@ -20006,7 +20015,7 @@ class cl extends xt {
20006
20015
  const i = this._payouts.get(t);
20007
20016
  if (!i) return;
20008
20017
  const { textComponent: n } = i, o = (c = this._config.text) == null ? void 0 : c.currency, a = (o == null ? void 0 : o.enabled) !== !1 && !(o != null && o.style);
20009
- if (n instanceof Ze) {
20018
+ if (n instanceof Je) {
20010
20019
  const u = a && !(o != null && o.style);
20011
20020
  typeof truelogic < "u" && truelogic.cashFormatter ? n.currencyFormat(e, u) : n.text = e.toLocaleString();
20012
20021
  } else if (n instanceof Ct) {
@@ -20046,7 +20055,7 @@ class cl extends xt {
20046
20055
  if (!(i != null && i.style))
20047
20056
  return null;
20048
20057
  let n;
20049
- return "assetName" in i.style ? (n = new Ze(i.value, i.style), n.anchor.set(0.5), t.addChild(n)) : (n = new Ct(`${this.name}.currency`, i.value, i.style, {
20058
+ return "assetName" in i.style ? (n = new Je(i.value, i.style), n.anchor.set(0.5), t.addChild(n)) : (n = new Ct(`${this.name}.currency`, i.value, i.style, {
20050
20059
  upscale: e.upscale
20051
20060
  }), await n.create(t), n.setAnchor(0.5)), i.offset && n.position.set(i.offset.x, i.offset.y), n;
20052
20061
  }
@@ -20102,7 +20111,7 @@ class cl extends xt {
20102
20111
  if (!i.style)
20103
20112
  throw new Error("TTextConfig.style обязателен");
20104
20113
  let n;
20105
- "assetName" in i.style ? (n = new Ze("", i.style), n.anchor.set(0.5), i.maxWidth && n.setMaxWidth(i.maxWidth), e.addChild(n)) : (n = new Ct(`${this.name}.text`, "", i.style, {
20114
+ "assetName" in i.style ? (n = new Je("", i.style), n.anchor.set(0.5), i.maxWidth && n.setMaxWidth(i.maxWidth), e.addChild(n)) : (n = new Ct(`${this.name}.text`, "", i.style, {
20106
20115
  upscale: i.upscale
20107
20116
  }), await n.create(e), n.setAnchor(0.5)), i.textOffset && n.position.set(i.textOffset.x, i.textOffset.y);
20108
20117
  const o = await this._createCurrencyText(e);
@@ -20121,7 +20130,7 @@ class cl extends xt {
20121
20130
  e.counterValue = a;
20122
20131
  let u;
20123
20132
  if (typeof truelogic < "u" && truelogic.cashFormatter)
20124
- if (n instanceof Ze && o) {
20133
+ if (n instanceof Je && o) {
20125
20134
  n.currencyFormat(a, !0);
20126
20135
  return;
20127
20136
  } else
@@ -20135,8 +20144,8 @@ class cl extends xt {
20135
20144
  const i = this._payouts.get(t);
20136
20145
  if (!i) return;
20137
20146
  const { textComponent: n, currencyComponent: o } = i, a = (p = this._config.text) == null ? void 0 : p.currency, c = e ?? (this._grid.reelWidth ? this._grid.reelWidth * 1.5 : void 0), u = n.height;
20138
- if (n instanceof Ct && c ? n.setMaxSize({ width: c }) : n instanceof Ze && c && n.setMaxWidth(c), !o) return;
20139
- const d = n instanceof Ze ? n.scale.x : ((m = n.textScale) == null ? void 0 : m.x) ?? 1;
20147
+ if (n instanceof Ct && c ? n.setMaxSize({ width: c }) : n instanceof Je && c && n.setMaxWidth(c), !o) return;
20148
+ const d = n instanceof Je ? n.scale.x : ((m = n.textScale) == null ? void 0 : m.x) ?? 1;
20140
20149
  if (a != null && a.offsetByScale)
20141
20150
  o.position.y += a.offsetByScale(d);
20142
20151
  else if (a != null && a.fixedGap) {
@@ -20532,15 +20541,20 @@ class Hf extends xt {
20532
20541
  stopSounds() {
20533
20542
  this._playingSounds.length > 0 && ($.emit("sounds:stop-list", { list: this._playingSounds.slice() }), this._playingSounds = []);
20534
20543
  }
20544
+ /** Y центра ячейки по номеру строки; для фейкового символа над барабаном (`iRow = -1`) — строка выше поля */
20545
+ _symbolPositionY(t) {
20546
+ const { height: e, indentTop: i } = this._config.components.symbol.size;
20547
+ return (e + i) * t + e / 2;
20548
+ }
20535
20549
  /** @inheritdoc */
20536
20550
  async draw() {
20537
- const { width: t, height: e, indentTop: i } = this._config.components.symbol.size;
20538
- let n = !1;
20539
- return this._symbols.forEach((o, a) => {
20540
- o.position.set(0.5 * t, (e + i) * o.iRow + e / 2);
20541
- const c = a === 0 ? -1 : this.getSymbolZIndex(o);
20542
- o.instance.zIndex !== c && (o.instance.zIndex = c, n = !0), a !== 0 && (this._gridY[a - 1] = o.y);
20543
- }), n && this._symbolsContainer.sortChildren(), this;
20551
+ const { width: t } = this._config.components.symbol.size;
20552
+ let e = !1;
20553
+ return this._symbols.forEach((i, n) => {
20554
+ i.position.set(0.5 * t, this._symbolPositionY(i.iRow));
20555
+ const o = n === 0 ? -1 : this.getSymbolZIndex(i);
20556
+ i.instance.zIndex !== o && (i.instance.zIndex = o, e = !0), n !== 0 && (this._gridY[n - 1] = i.y);
20557
+ }), e && this._symbolsContainer.sortChildren(), this;
20544
20558
  }
20545
20559
  /** @inheritdoc */
20546
20560
  async destroy() {
@@ -20843,18 +20857,18 @@ class Hf extends xt {
20843
20857
  * 6. bounce anim at the end
20844
20858
  */
20845
20859
  async _animateMotion(t) {
20846
- const { distance: e, duration: i, rowsDelay: n, reelsDelay: o, enableMotion: a, disableMotion: c, ease: u } = this._config.timings.cascade[t.type], { type: d, symbol: r } = t, h = t.toPosition ?? -1, p = t.playingRowIdx ?? this._config.numRows - r.iRow - 1, m = t.playingReelIdx ?? this.iReel, g = t.relativeDistanceIdx ?? 0, _ = t.hasIntrigue ?? !1, y = lt(...i), { height: b, indentTop: x } = this._config.components.symbol.size, w = g * (b + x), S = lt(...e) + (this._config.cascade.distanceRelative ? w : 0), v = lt(...n) * p, k = _ ? 0 : lt(...o) * m;
20847
- let T = v + k;
20848
- if (_) {
20849
- const { rowsIntrigueDelay: W, reelsIntrigueDelay: q, onRefill: O } = this._config.intrigue;
20850
- O && (T += lt(...W) * p, T += lt(...q));
20860
+ const { distance: e, duration: i, rowsDelay: n, reelsDelay: o, enableMotion: a, disableMotion: c, ease: u } = this._config.timings.cascade[t.type], { type: d, symbol: r } = t, h = t.toPosition ?? r.iRow, p = this._gridY[h] ?? this._symbolPositionY(h), m = t.playingRowIdx ?? this._config.numRows - r.iRow - 1, g = t.playingReelIdx ?? this.iReel, _ = t.relativeDistanceIdx ?? 0, y = t.hasIntrigue ?? !1, b = lt(...i), { height: x, indentTop: w } = this._config.components.symbol.size, S = _ * (x + w), v = lt(...e) + (this._config.cascade.distanceRelative ? S : 0), k = lt(...n) * m, T = y ? 0 : lt(...o) * g;
20861
+ let P = k + T;
20862
+ if (y) {
20863
+ const { rowsIntrigueDelay: q, reelsIntrigueDelay: O, onRefill: B } = this._config.intrigue;
20864
+ B && (P += lt(...q) * m, P += lt(...O));
20851
20865
  }
20852
- (d === "fall" || d === "refill") && (r.y = -S, r.animateShow()), this._tlMotion.to(
20866
+ (d === "fall" || d === "refill") && (r.y = -v, r.animateShow()), this._tlMotion.to(
20853
20867
  r,
20854
20868
  {
20855
- y: d === "clear" ? S : this._gridY[h],
20856
- duration: y,
20857
- delay: T,
20869
+ y: d === "clear" ? v : p,
20870
+ duration: b,
20871
+ delay: P,
20858
20872
  ease: u,
20859
20873
  onStart: () => this._motionStarted(d, r),
20860
20874
  onComplete: () => this._motionCompleted(d, r)
@@ -20863,43 +20877,43 @@ class Hf extends xt {
20863
20877
  ), a[0] && this._tlMotion.call(
20864
20878
  () => r.setTextureByCode(r.code, !0),
20865
20879
  null,
20866
- lt(...a) + T
20880
+ lt(...a) + P
20867
20881
  ), c[0] && this._tlMotion.call(
20868
20882
  () => r.setTextureByCode(r.code, !1),
20869
20883
  null,
20870
- T + y - lt(...c)
20871
- ), (d === "refill" || d === "fall") && this._tlMotion.call(() => r.animateStop(), null, T + y);
20884
+ P + b - lt(...c)
20885
+ ), (d === "refill" || d === "fall") && this._tlMotion.call(() => r.animateStop(), null, P + b);
20872
20886
  const {
20873
- distance: P,
20874
- durationDown: L,
20875
- durationUp: A,
20876
- easeDown: M,
20877
- easeUp: D,
20878
- scaleX: N,
20879
- scaleY: Y
20887
+ distance: L,
20888
+ durationDown: A,
20889
+ durationUp: M,
20890
+ easeDown: D,
20891
+ easeUp: N,
20892
+ scaleX: Y,
20893
+ scaleY: W
20880
20894
  } = this._config.cascade.bounce;
20881
- if (P[0] && d !== "clear") {
20882
- const W = T + y, q = lt(...L);
20895
+ if (L[0] && d !== "clear") {
20896
+ const q = P + b, O = lt(...A);
20883
20897
  this._tlMotion.to(
20884
20898
  r,
20885
20899
  {
20886
- y: this._gridY[h] + lt(...P),
20887
- duration: q,
20888
- scaleX: lt(...N),
20889
- scaleY: lt(...Y),
20890
- ease: M
20900
+ y: p + lt(...L),
20901
+ duration: O,
20902
+ scaleX: lt(...Y),
20903
+ scaleY: lt(...W),
20904
+ ease: D
20891
20905
  },
20892
- W
20906
+ q
20893
20907
  ).to(
20894
20908
  r,
20895
20909
  {
20896
- y: this._gridY[h],
20897
- duration: lt(...A),
20910
+ y: p,
20911
+ duration: lt(...M),
20898
20912
  scaleX: 1,
20899
20913
  scaleY: 1,
20900
- ease: D
20914
+ ease: N
20901
20915
  },
20902
- W + q
20916
+ q + O
20903
20917
  );
20904
20918
  }
20905
20919
  }
@@ -22335,7 +22349,7 @@ const fl = class pl extends tc {
22335
22349
  uAlpha: { value: t.alpha, type: "f32" }
22336
22350
  }
22337
22351
  }
22338
- }), ao(this, "uniforms"), ao(this, "_color"), this.uniforms = this.resources.colorOverlayUniforms.uniforms, this._color = new je(), this.color = t.color ?? 0;
22352
+ }), ao(this, "uniforms"), ao(this, "_color"), this.uniforms = this.resources.colorOverlayUniforms.uniforms, this._color = new Ke(), this.color = t.color ?? 0;
22339
22353
  }
22340
22354
  /**
22341
22355
  * The over color source
@@ -22517,7 +22531,7 @@ class Xd {
22517
22531
  * и без сброса position/scale/tint утекут на другой символ
22518
22532
  */
22519
22533
  _reset(s) {
22520
- s.state.clearTracks(), s.skeleton.setupPose(), s.skeleton.scaleX = s.skeleton.scaleY = 1, s.position.set(0, 0), s.scale.set(1), s.rotation = 0, s.pivot.set(0, 0), s.alpha = 1, s.tint = 16777215, s.blendMode = "normal", s.hide();
22534
+ s.state.clearTracks(), s.skeleton.setupPose(), s.resetPhysics(), s.skeleton.scaleX = s.skeleton.scaleY = 1, s.position.set(0, 0), s.scale.set(1), s.rotation = 0, s.pivot.set(0, 0), s.alpha = 1, s.tint = 16777215, s.blendMode = "normal", s.hide();
22521
22535
  }
22522
22536
  _create(s) {
22523
22537
  const t = Ne.getSpineAnimation(s);
@@ -22549,7 +22563,7 @@ class Ud extends ml {
22549
22563
  const { animationAssets: t } = this._config;
22550
22564
  if (!(t != null && t.has(this.code))) return !1;
22551
22565
  const e = t.get(this.code);
22552
- return e === void 0 ? !1 : (this._animation = this._pool.acquire(e), this.instance.addChild(this._animation), this._sprite.visible = !1, this._animation.show(), !0);
22566
+ return e === void 0 ? !1 : (this._animation = this._pool.acquire(e), this.instance.addChild(this._animation), this._animation.resetPhysics(), this._sprite.visible = !1, this._animation.show(), !0);
22553
22567
  }
22554
22568
  /** @inheritdoc */
22555
22569
  async animateName(t, e) {
@@ -24593,7 +24607,7 @@ class xp extends gl {
24593
24607
  return this.instance.mask || this.instance.setMask(this._maskGraphics), this._maskGraphics.clear().rect(-1 * t, -1 * e, st.gameWidth + t * 2, st.gameHeight + e * 2).fill(16777215);
24594
24608
  }
24595
24609
  }
24596
- const vp = "5.1.0";
24610
+ const vp = "5.1.1";
24597
24611
  export {
24598
24612
  $r as $currency,
24599
24613
  Nc as $fastPlayEnabled,
@@ -24607,7 +24621,7 @@ export {
24607
24621
  Tp as Back,
24608
24622
  wp as BackgroundScene,
24609
24623
  Cf as BigWinComponent,
24610
- Ze as BitmapText,
24624
+ Je as BitmapText,
24611
24625
  Xa as BlackoutComponent,
24612
24626
  gc as BorderView,
24613
24627
  Cp as Bounce,
@@ -22,6 +22,13 @@ export declare class Spine extends PixiSpine {
22
22
  show(): this;
23
23
  /** */
24
24
  hide(): this;
25
+ /**
26
+ * Сброс physics-констрейнтов и опорного transform, от которого spine-pixi считает движение
27
+ * контейнера для физики. Нужен после переезда спайна в другой контейнер (пул символов) и как
28
+ * лечение испорченного состояния: `NaN`, попавший в физику через `physicsTranslate`, иначе
29
+ * остаётся в констрейнтах навсегда — `skeleton.setupPose()` его не чистит.
30
+ */
31
+ resetPhysics(): this;
25
32
  /** */
26
33
  animate(name: string, loop?: boolean, autoStartLoop?: boolean, timeScale?: number): Promise<TrackEntry>;
27
34
  /** */
@@ -1 +1 @@
1
- {"version":3,"file":"spine.assets.class.d.ts","sourceRoot":"","sources":["../../../../src/classes/spine.assets.class.ts"],"names":[],"mappings":"AAAA,OAAO,EAGH,YAAY,EAEZ,KAAK,IAAI,SAAS,EAElB,UAAU,EACb,MAAM,iCAAiC,CAAA;AAExC,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAA;AAGhD,MAAM;AACN,qBAAa,KAAM,SAAQ,SAAS;IACzB,YAAY,SAAI;IAChB,UAAU,SAAI;IACd,iBAAiB,EAAE,MAAM,CAAO;IAChC,WAAW,SAAI;IAEtB;;;;;;OAMG;gBACS,GAAG,IAAI,EAAE,qBAAqB,CAAC,OAAO,SAAS,CAAC;IAK5D,MAAM;IACC,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK;IAQjC,MAAM;IACC,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI1C,MAAM;IACC,IAAI,IAAI,IAAI;IAKnB,MAAM;IACC,IAAI,IAAI,IAAI;IAKnB,MAAM;IACA,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,UAAQ,EAAE,aAAa,UAAQ,EAAE,SAAS,SAAI,GAAG,OAAO,CAAC,UAAU,CAAC;IA+BpG,MAAM;IACC,gBAAgB,CAAC,UAAU,SAAI,GAAG,MAAM;IAQ/C,MAAM;IACC,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,SAAI,GAAG,OAAO;IAM3D,oCAAoC;IAC7B,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM;IAMxC;;;OAGG;IACI,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IASvC;;;OAGG;IACI,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAStC,MAAM;IACC,SAAS,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,GAAE,MAA0B,GAAG,IAAI;IAI5E,MAAM;IACC,IAAI,CAAC,KAAK,GAAE,MAA0B,GAAG,IAAI;CAIvD;AAED,MAAM;AACN,qBAAa,WAAY,SAAQ,MAAM;IACnC,SAAS,CAAC,MAAM,CAAC,kBAAkB,4BAAkC;IAErE;;OAEG;WACW,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,YAAY;IA+B9D,MAAM;WACQ,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,aAAa,SAAI,GAAG,KAAK;CAO/E"}
1
+ {"version":3,"file":"spine.assets.class.d.ts","sourceRoot":"","sources":["../../../../src/classes/spine.assets.class.ts"],"names":[],"mappings":"AAAA,OAAO,EAIH,YAAY,EAEZ,KAAK,IAAI,SAAS,EAElB,UAAU,EACb,MAAM,iCAAiC,CAAA;AAExC,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAA;AAGhD,MAAM;AACN,qBAAa,KAAM,SAAQ,SAAS;IACzB,YAAY,SAAI;IAChB,UAAU,SAAI;IACd,iBAAiB,EAAE,MAAM,CAAO;IAChC,WAAW,SAAI;IAEtB;;;;;;OAMG;gBACS,GAAG,IAAI,EAAE,qBAAqB,CAAC,OAAO,SAAS,CAAC;IAK5D,MAAM;IACC,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK;IAQjC,MAAM;IACC,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI1C,MAAM;IACC,IAAI,IAAI,IAAI;IAKnB,MAAM;IACC,IAAI,IAAI,IAAI;IAKnB;;;;;OAKG;IACI,YAAY,IAAI,IAAI;IAM3B,MAAM;IACA,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,UAAQ,EAAE,aAAa,UAAQ,EAAE,SAAS,SAAI,GAAG,OAAO,CAAC,UAAU,CAAC;IA+BpG,MAAM;IACC,gBAAgB,CAAC,UAAU,SAAI,GAAG,MAAM;IAQ/C,MAAM;IACC,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,SAAI,GAAG,OAAO;IAM3D,oCAAoC;IAC7B,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM;IAMxC;;;OAGG;IACI,YAAY,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IASvC;;;OAGG;IACI,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAStC,MAAM;IACC,SAAS,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,GAAE,MAA0B,GAAG,IAAI;IAI5E,MAAM;IACC,IAAI,CAAC,KAAK,GAAE,MAA0B,GAAG,IAAI;CAIvD;AAED,MAAM;AACN,qBAAa,WAAY,SAAQ,MAAM;IACnC,SAAS,CAAC,MAAM,CAAC,kBAAkB,4BAAkC;IAErE;;OAEG;WACW,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,YAAY;IA+B9D,MAAM;WACQ,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,aAAa,SAAI,GAAG,KAAK;CAO/E"}
@@ -212,6 +212,8 @@ export declare class FWReelComponent extends AbstractComponent implements IReelC
212
212
  playSoundsOnStop(stopCodes: TNumberArray): void;
213
213
  /** Останавить все звуки, которые были запущены в компоненте барабана */
214
214
  stopSounds(): void;
215
+ /** Y центра ячейки по номеру строки; для фейкового символа над барабаном (`iRow = -1`) — строка выше поля */
216
+ protected _symbolPositionY(iRow: number): number;
215
217
  /** @inheritdoc */
216
218
  draw(): Promise<this>;
217
219
  /** @inheritdoc */
@@ -1 +1 @@
1
- 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@@ -1 +1 @@
1
- {"version":3,"file":"symbol.spine.pool.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/symbol/symbol.spine.pool.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAe,MAAM,qCAAqC,CAAA;AACxE,OAAO,EAAE,sBAAsB,EAAE,MAAM,oBAAoB,CAAA;AAE3D;;;;;GAKG;AACH,qBAAa,eAAe;IACxB,SAAS,CAAC,MAAM,uBAA6B;IAC7C,uFAAuF;IACvF,SAAS,CAAC,WAAW,yBAA+B;IACpD,oFAAoF;IACpF,SAAS,CAAC,OAAO,aAAmB;IACpC,SAAS,CAAC,KAAK,SAAI;IACnB,SAAS,CAAC,UAAU,UAAQ;IAE5B,+CAA+C;IACxC,MAAM,IAAI,IAAI;IAIrB,yEAAyE;IAClE,UAAU,IAAI,IAAI;IAkBzB,yEAAyE;IAClE,OAAO,CAAC,UAAU,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,IAAI;IASlD,qGAAqG;IAC9F,OAAO,CAAC,SAAS,EAAE,MAAM,GAAG,KAAK;IASxC,iGAAiG;IAC1F,OAAO,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAclC;;;OAGG;IACH,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAepC,SAAS,CAAC,OAAO,CAAC,SAAS,EAAE,MAAM,GAAG,KAAK;CAM9C;AAID;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,sBAAsB,GAAG,eAAe,CASlF"}
1
+ {"version":3,"file":"symbol.spine.pool.d.ts","sourceRoot":"","sources":["../../../../../../src/components/slot/symbol/symbol.spine.pool.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAe,MAAM,qCAAqC,CAAA;AACxE,OAAO,EAAE,sBAAsB,EAAE,MAAM,oBAAoB,CAAA;AAE3D;;;;;GAKG;AACH,qBAAa,eAAe;IACxB,SAAS,CAAC,MAAM,uBAA6B;IAC7C,uFAAuF;IACvF,SAAS,CAAC,WAAW,yBAA+B;IACpD,oFAAoF;IACpF,SAAS,CAAC,OAAO,aAAmB;IACpC,SAAS,CAAC,KAAK,SAAI;IACnB,SAAS,CAAC,UAAU,UAAQ;IAE5B,+CAA+C;IACxC,MAAM,IAAI,IAAI;IAIrB,yEAAyE;IAClE,UAAU,IAAI,IAAI;IAkBzB,yEAAyE;IAClE,OAAO,CAAC,UAAU,EAAE,QAAQ,CAAC,MAAM,CAAC,GAAG,IAAI;IASlD,qGAAqG;IAC9F,OAAO,CAAC,SAAS,EAAE,MAAM,GAAG,KAAK;IASxC,iGAAiG;IAC1F,OAAO,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAclC;;;OAGG;IACH,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAgBpC,SAAS,CAAC,OAAO,CAAC,SAAS,EAAE,MAAM,GAAG,KAAK;CAM9C;AAID;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,sBAAsB,GAAG,eAAe,CASlF"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@truelab/truengine",
3
- "version": "5.1.0",
3
+ "version": "5.1.1",
4
4
  "files": [
5
5
  "dist/"
6
6
  ],