@truelab/truelogic 4.2.0-2 → 4.2.0

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@@ -7,6 +7,8 @@
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  * for the player, and sitting there is idle time (GTT-2645, QA issue 2).
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  * Once expired, the popup is re-opened on every check, so an external `closeModal()`
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  * (e.g. through external-ui) cannot lift the block — only a new game session can.
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+ * Replay has no live game session at all (the Top Line hides the session timer there too),
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+ * so the tracking never starts in replay mode.
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  * QA can shorten `session.inactivityTimeout` from the sandbox GUI (see useSandboxEvents), non-prod builds only.
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  */
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  export declare const useSessionExpired: () => void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@truelab/truelogic",
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- "version": "4.2.0-2",
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+ "version": "4.2.0",
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  "description": "",
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  "main": "./dist/truelogic.min.js",
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  "types": "./dist/types/src/index.d.ts",