@troylar/flightdeck 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +30 -0
- package/README.md +5 -5
- package/dist/flightdeck.html +901 -456
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
|
@@ -2,6 +2,36 @@
|
|
|
2
2
|
|
|
3
3
|
<!-- Generated by build.py from src/releases.json. Edit that file, not this one. -->
|
|
4
4
|
|
|
5
|
+
## 2.3.0 · Oct 24, 2026
|
|
6
|
+
|
|
7
|
+
Practice on the run screen.
|
|
8
|
+
|
|
9
|
+
### New
|
|
10
|
+
|
|
11
|
+
- **Edit a step from practice, then Back to practice where you were** (Editing). Edit on a step or gate opens the editor with it selected. Change it, add or remove steps, then Back to practice: you land on the same step, the steps you changed say Try it again, and what you were typing is still there. Browser Back and Forward move between the two. *Where:* Practice, Edit
|
|
12
|
+
|
|
13
|
+
### Improved
|
|
14
|
+
|
|
15
|
+
- **Practice runs the draft on the real run screen** (Editing). Practice opens the run screen itself, marked Practice · not recorded: the same steps, gates, inspector, Next up and keys as a run. Nothing is written to the team folder, and a #/practice link or a reload brings it back in this tab. *Where:* The draft editor, Practice
|
|
16
|
+
- **Save the draft from practice** (Editing). While there are unsaved edits, Save draft is in the practice header. A conflict offers Compare in the editor; a failed save keeps your edits and offers Try saving again. *Where:* Practice
|
|
17
|
+
|
|
18
|
+
## 2.2.1 · Oct 24, 2026
|
|
19
|
+
|
|
20
|
+
Write a checklist fast, practice it, stage it.
|
|
21
|
+
|
|
22
|
+
### New
|
|
23
|
+
|
|
24
|
+
- **Enter in Add a step adds it and keeps the box open for the next one** (Editing). Type a step, press Enter, type the next. The box stays open after the step it added, with the type kept; Enter on an empty box closes it, and Escape closes it too. Add step still adds the step and opens it. *Where:* The builder, Add a step
|
|
25
|
+
|
|
26
|
+
### Improved
|
|
27
|
+
|
|
28
|
+
- **A blank new process opens ready to type its steps, with Practice beside it** (Editing). The first phase starts empty. In the builder its Add a step box is open, and on a wide screen Practice opens beside it so you can try steps as you add them. Run detail and role names with spaces become dashes (server name is server-name), and a name that still can't be used is refused beside its box. *Where:* Processes, New process
|
|
29
|
+
- **Stage it for a test run, from the end of Practice** (Editing). When you get through the whole checklist, write what changed (First version, for a new process) and stage it right there; its page opens with Start a test run ready. If you've carried on practicing meanwhile, practice stays as it is. *Where:* The draft editor, Practice
|
|
30
|
+
|
|
31
|
+
### Fixed
|
|
32
|
+
|
|
33
|
+
- **Adding a run detail or role with Enter no longer says it's already there** (Editing). It's added once, and Added stays on screen. *Where:* The builder, Checklist details
|
|
34
|
+
|
|
5
35
|
## 2.2.0 · Oct 24, 2026
|
|
6
36
|
|
|
7
37
|
Practice a draft while you edit it.
|
package/README.md
CHANGED
|
@@ -570,7 +570,7 @@ A process is one page, with its checklist in the middle.
|
|
|
570
570
|
| **See its shape** | **Flight plan**: phases as waypoints, gates as checkpoints, tracks as parallel lanes, linked processes as connecting flights. From that version's runs and skills it adds typical times, autopilot (steps skills cover) and turbulence (steps that go off-script most). Each phase's steps open under it, or all at once with **Show all steps** and **Hide all steps**. Choose a phase to jump to it. |
|
|
571
571
|
| **Edit it** | **Edit** opens the draft on a page of its own, with the **Builder** or the **Markdown** beside a live check (what blocks publishing, and what's just a tip) and a preview. |
|
|
572
572
|
| **Look back** | The Versions panel shows the newest, with every version under **All versions**. An older version shows a way back to the current one and **Restore as draft**. |
|
|
573
|
-
| **Try it first** | **Practice** in the editor runs the draft as you edit it, recording nothing.
|
|
573
|
+
| **Try it first** | **Practice** in the editor runs the draft as you edit it, recording nothing. When you get through it, **Stage it for a test run** right there (or under **All versions**, **Stage the draft for testing**), then **Start a test run** on the staged line. Real runs stay on the current default until someone chooses **Make v3 the default**. See [Staging and test runs](#staging-and-test-runs). |
|
|
574
574
|
| **See how runs go** | **How runs go**: typical time per phase, the steps that go off-script most, and who has held each role. |
|
|
575
575
|
| **Plan ahead** | **Plan a run**, next to **Start a run**: a name, the details you know, who does what and an optional time. |
|
|
576
576
|
|
|
@@ -578,7 +578,7 @@ A process is one page, with its checklist in the middle.
|
|
|
578
578
|
<summary><b>The editor in detail</b></summary>
|
|
579
579
|
|
|
580
580
|
- **Layout.** Parts, the outline, and an inspector with Selected, Checks and Preview tabs, each scrolling on its own.
|
|
581
|
-
- **Builder.** Phases are cards, steps are rows, parallel lanes sit side by side, and gates are striped bars. The parts box starts with Phase, Gate, Step and Must-do; every other part is under **All parts**. Add a part by dragging it, or by choosing a part and a place with the arrow keys. Drag a step or press Alt+Up / Alt+Down to move it. **Undo** and **Redo** step through builder changes.
|
|
581
|
+
- **Builder.** Phases are cards, steps are rows, parallel lanes sit side by side, and gates are striped bars. The parts box starts with Phase, Gate, Step and Must-do; every other part is under **All parts**. Add a part by dragging it, or by choosing a part and a place with the arrow keys. Drag a step or press Alt+Up / Alt+Down to move it. In **Add a step**, Enter adds the step and keeps the box open for the next one; Enter on an empty box or Escape closes it. **Undo** and **Redo** step through builder changes.
|
|
582
582
|
- **The side form** edits a step's text, type, roles, run details, fields, notes and screenshots, or a lane's name and role. The builder also edits the checklist's own details.
|
|
583
583
|
- **Only when…** In a step's or a phase's form, once the checklist has run details. Write one condition a line, like `^risk is high`; one that can't be read is refused beside the box. Lines written another way are shown, and left to the Markdown view.
|
|
584
584
|
- **Same Markdown.** Both views edit the same file. The builder changes only the lines you touch, never a step ID, and keeps comments and lines it doesn't understand.
|
|
@@ -597,17 +597,17 @@ A process is one page, with its checklist in the middle.
|
|
|
597
597
|
|
|
598
598
|
</details>
|
|
599
599
|
|
|
600
|
-
**New process** on the Processes page asks for a title; the file name is made from it and shown before you create it. The group, tags, run details, roles, owner and file name are under **More options**. Start blank, from Code check-in or Weekly review (publish v1 as it is, or open it in the editor), or copy a prompt for your AI assistant.
|
|
600
|
+
**New process** on the Processes page asks for a title; the file name is made from it and shown before you create it. The group, tags, run details, roles, owner and file name are under **More options**. A blank one starts with an empty first phase. In the builder it opens with the **Add a step** box ready (type a step, press Enter, type the next); choose **Practice** to run it as you go. Run detail and role names with spaces become dashes. Start blank, from Code check-in or Weekly review (publish v1 as it is, or open it in the editor), or copy a prompt for your AI assistant.
|
|
601
601
|
|
|
602
602
|
### Practice while you edit
|
|
603
603
|
|
|
604
|
-
**Practice** in the draft editor runs
|
|
604
|
+
**Practice** in the draft editor runs the draft on the run screen, recording nothing: check steps, pass gates and give run details sample values, exactly as a run would look. **Edit** on any step or gate takes you to the editor with that part selected; change it, add or remove steps, then **Back to practice** returns you to the same place, with the steps you changed marked **Try it again** and everything else as you left it. Evidence opens as it does in a run (or **Done without it**), **Fill in** works as in a run, a step's `sets:` value flows to the steps after it, and **Run from here** starts partway, assuming the steps before it and asking for the sample details it needs. It's kept in this browser tab only (a `#/practice/<process>` link reopens it), never written to the team folder, and never counted as a run. Links and commands you follow still act on real systems. When you get through the whole checklist, write what changed and **Stage it for a test run** right there. See docs/design.md, section 34.
|
|
605
605
|
|
|
606
606
|
### Staging and test runs
|
|
607
607
|
|
|
608
608
|
A stage is a safe rehearsal: the next version, tried by test runs, while every real run stays on the current default.
|
|
609
609
|
|
|
610
|
-
1. **Stage it.** With a changed draft, open **All versions** on the process page, write the change note, and choose **Stage the draft for testing**. It's written once to `staged/` and never edited.
|
|
610
|
+
1. **Stage it.** With a changed draft, open **All versions** on the process page, write the change note, and choose **Stage the draft for testing**. Or, having practiced the saved draft to the end, write what changed and choose **Stage it for a test run** in Practice. It's written once to `staged/` and never edited.
|
|
611
611
|
2. **Try it.** **Start a test run** on the staged line opens its own start form. A test run is recorded like any run, but it's labeled **Test run** everywhere it shows (Runs, Home, Recent runs, the run header, the receipt, search and evidence) and it's never counted as a real run: **How runs go** says how many it left out, and Home's running number, last-run dates and role rotation skip it. Its follow-ups and corrections are real.
|
|
612
612
|
3. **Prove it.** Once the staged version has test runs, its line says how many are clean ("2 of 3 clean test runs"). With three, its owner (or the backup owner while the owner is away) gets **Sign off staged v3**.
|
|
613
613
|
4. **Make it the default.** **Make v3 the default** publishes exactly what was staged as the next version. If someone published meanwhile, it takes the next number and says so. **Ready for a skill?** then counts those clean test runs and that sign-off for v3, and says they're from while it was staged. Nothing from a test run counts for any other version.
|