@trioforge/crucible 0.0.0-stage → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (183) hide show
  1. package/LICENSE +21 -0
  2. package/client/package.json +4 -0
  3. package/emit/package.json +4 -0
  4. package/out/all.d.ts +7 -0
  5. package/out/all.luau +2 -0
  6. package/out/attribute.d.ts +7 -0
  7. package/out/attribute.luau +7 -0
  8. package/out/client/index.d.ts +10 -0
  9. package/out/client/init.luau +55 -0
  10. package/out/configs.d.ts +37 -0
  11. package/out/configs.luau +46 -0
  12. package/out/crucible-behaviour.d.ts +16 -0
  13. package/out/crucible-behaviour.luau +78 -0
  14. package/out/crucible-object.d.ts +10 -0
  15. package/out/crucible-object.luau +69 -0
  16. package/out/data.d.ts +224 -0
  17. package/out/data.luau +97 -0
  18. package/out/emit/configs.d.ts +4 -0
  19. package/out/emit/configs.luau +22 -0
  20. package/out/emit/data.d.ts +6 -0
  21. package/out/emit/data.luau +19 -0
  22. package/out/emit/index.d.ts +45 -0
  23. package/out/emit/init.luau +101 -0
  24. package/out/emit/network.d.ts +6 -0
  25. package/out/emit/network.luau +36 -0
  26. package/out/emit/replicated.d.ts +4 -0
  27. package/out/emit/replicated.luau +13 -0
  28. package/out/index.d.ts +20 -0
  29. package/out/init.luau +34 -0
  30. package/out/inject.d.ts +1 -0
  31. package/out/inject.luau +7 -0
  32. package/out/internal/binding.d.ts +1 -0
  33. package/out/internal/binding.luau +615 -0
  34. package/out/internal/boot.d.ts +1 -0
  35. package/out/internal/boot.luau +562 -0
  36. package/out/internal/configs/limits.d.ts +10 -0
  37. package/out/internal/configs/limits.luau +25 -0
  38. package/out/internal/configs/port.d.ts +29 -0
  39. package/out/internal/configs/port.luau +99 -0
  40. package/out/internal/configs/runtime.d.ts +21 -0
  41. package/out/internal/configs/runtime.luau +981 -0
  42. package/out/internal/construction-claim.d.ts +1 -0
  43. package/out/internal/construction-claim.luau +26 -0
  44. package/out/internal/data/admission.d.ts +1 -0
  45. package/out/internal/data/admission.luau +673 -0
  46. package/out/internal/data/declarations.d.ts +1 -0
  47. package/out/internal/data/declarations.luau +384 -0
  48. package/out/internal/data/envelope.d.ts +1 -0
  49. package/out/internal/data/envelope.luau +318 -0
  50. package/out/internal/data/handles.d.ts +1 -0
  51. package/out/internal/data/handles.luau +255 -0
  52. package/out/internal/data/inbox-transforms.d.ts +1 -0
  53. package/out/internal/data/inbox-transforms.luau +458 -0
  54. package/out/internal/data/inbox.d.ts +1 -0
  55. package/out/internal/data/inbox.luau +437 -0
  56. package/out/internal/data/lease.d.ts +1 -0
  57. package/out/internal/data/lease.luau +304 -0
  58. package/out/internal/data/limits.d.ts +1 -0
  59. package/out/internal/data/limits.luau +234 -0
  60. package/out/internal/data/messages.d.ts +1 -0
  61. package/out/internal/data/messages.luau +69 -0
  62. package/out/internal/data/operation-id.d.ts +1 -0
  63. package/out/internal/data/operation-id.luau +61 -0
  64. package/out/internal/data/paths.d.ts +2 -0
  65. package/out/internal/data/paths.luau +323 -0
  66. package/out/internal/data/port.d.ts +1 -0
  67. package/out/internal/data/port.luau +290 -0
  68. package/out/internal/data/profiles.d.ts +1 -0
  69. package/out/internal/data/profiles.luau +862 -0
  70. package/out/internal/data/receipts.d.ts +1 -0
  71. package/out/internal/data/receipts.luau +190 -0
  72. package/out/internal/data/record-bindings.d.ts +1 -0
  73. package/out/internal/data/record-bindings.luau +92 -0
  74. package/out/internal/data/record-declarations.d.ts +1 -0
  75. package/out/internal/data/record-declarations.luau +140 -0
  76. package/out/internal/data/records.d.ts +1 -0
  77. package/out/internal/data/records.luau +400 -0
  78. package/out/internal/data/runtime.d.ts +1 -0
  79. package/out/internal/data/runtime.luau +918 -0
  80. package/out/internal/data/scheduler.d.ts +1 -0
  81. package/out/internal/data/scheduler.luau +507 -0
  82. package/out/internal/data/session.d.ts +1 -0
  83. package/out/internal/data/session.luau +234 -0
  84. package/out/internal/data/shutdown.d.ts +1 -0
  85. package/out/internal/data/shutdown.luau +91 -0
  86. package/out/internal/data/waiters.d.ts +1 -0
  87. package/out/internal/data/waiters.luau +65 -0
  88. package/out/internal/dense-list.d.ts +1 -0
  89. package/out/internal/dense-list.luau +155 -0
  90. package/out/internal/diagnostics.d.ts +1 -0
  91. package/out/internal/diagnostics.luau +29 -0
  92. package/out/internal/hooks.d.ts +1 -0
  93. package/out/internal/hooks.luau +53 -0
  94. package/out/internal/implementers.d.ts +1 -0
  95. package/out/internal/implementers.luau +119 -0
  96. package/out/internal/lifecycle.d.ts +1 -0
  97. package/out/internal/lifecycle.luau +912 -0
  98. package/out/internal/log-output.d.ts +1 -0
  99. package/out/internal/log-output.luau +106 -0
  100. package/out/internal/network/catalog.d.ts +26 -0
  101. package/out/internal/network/catalog.luau +182 -0
  102. package/out/internal/network/claims.d.ts +1 -0
  103. package/out/internal/network/claims.luau +154 -0
  104. package/out/internal/network/client-session.d.ts +1 -0
  105. package/out/internal/network/client-session.luau +403 -0
  106. package/out/internal/network/codec.d.ts +63 -0
  107. package/out/internal/network/codec.luau +1183 -0
  108. package/out/internal/network/envelope.d.ts +1 -0
  109. package/out/internal/network/envelope.luau +247 -0
  110. package/out/internal/network/limits.d.ts +26 -0
  111. package/out/internal/network/limits.luau +55 -0
  112. package/out/internal/network/port.d.ts +1 -0
  113. package/out/internal/network/port.luau +19 -0
  114. package/out/internal/network/roblox-network-port.d.ts +1 -0
  115. package/out/internal/network/roblox-network-port.luau +105 -0
  116. package/out/internal/network/schema.d.ts +72 -0
  117. package/out/internal/network/schema.luau +386 -0
  118. package/out/internal/network/server-session.d.ts +1 -0
  119. package/out/internal/network/server-session.luau +393 -0
  120. package/out/internal/network/session.d.ts +1 -0
  121. package/out/internal/network/session.luau +266 -0
  122. package/out/internal/port.d.ts +1 -0
  123. package/out/internal/port.luau +12 -0
  124. package/out/internal/reactive/context.d.ts +1 -0
  125. package/out/internal/reactive/context.luau +149 -0
  126. package/out/internal/reactive/flush.d.ts +1 -0
  127. package/out/internal/reactive/flush.luau +355 -0
  128. package/out/internal/reactive/graph.d.ts +1 -0
  129. package/out/internal/reactive/graph.luau +626 -0
  130. package/out/internal/reactive/limits.d.ts +1 -0
  131. package/out/internal/reactive/limits.luau +54 -0
  132. package/out/internal/reactive/ownership.d.ts +1 -0
  133. package/out/internal/reactive/ownership.luau +626 -0
  134. package/out/internal/registry.d.ts +1 -0
  135. package/out/internal/registry.luau +455 -0
  136. package/out/internal/roblox-port.d.ts +1 -0
  137. package/out/internal/roblox-port.luau +117 -0
  138. package/out/internal/runner.d.ts +1 -0
  139. package/out/internal/runner.luau +86 -0
  140. package/out/internal/scheduler.d.ts +1 -0
  141. package/out/internal/scheduler.luau +207 -0
  142. package/out/internal/state.d.ts +1 -0
  143. package/out/internal/state.luau +41 -0
  144. package/out/internal/sync/client-sync.d.ts +1 -0
  145. package/out/internal/sync/client-sync.luau +157 -0
  146. package/out/internal/sync/declarations.d.ts +1 -0
  147. package/out/internal/sync/declarations.luau +276 -0
  148. package/out/internal/sync/frame.d.ts +1 -0
  149. package/out/internal/sync/frame.luau +91 -0
  150. package/out/internal/sync/server-sync.d.ts +1 -0
  151. package/out/internal/sync/server-sync.luau +502 -0
  152. package/out/internal/sync/values.d.ts +1 -0
  153. package/out/internal/sync/values.luau +930 -0
  154. package/out/log-level.d.ts +7 -0
  155. package/out/log-level.luau +21 -0
  156. package/out/logging.d.ts +34 -0
  157. package/out/logging.luau +233 -0
  158. package/out/network.d.ts +66 -0
  159. package/out/network.luau +24 -0
  160. package/out/reactive.d.ts +76 -0
  161. package/out/reactive.luau +136 -0
  162. package/out/replicated.d.ts +38 -0
  163. package/out/replicated.luau +45 -0
  164. package/out/server/data.d.ts +54 -0
  165. package/out/server/data.luau +44 -0
  166. package/out/server/index.d.ts +18 -0
  167. package/out/server/init.luau +62 -0
  168. package/out/server/publish.d.ts +20 -0
  169. package/out/server/publish.luau +24 -0
  170. package/out/subsystem.d.ts +4 -0
  171. package/out/subsystem.luau +30 -0
  172. package/out/vide/index.d.ts +7 -0
  173. package/out/vide/init.luau +50 -0
  174. package/package.json +52 -5
  175. package/server/package.json +4 -0
  176. package/transformer/data.cjs +72 -0
  177. package/transformer/declarations.cjs +153 -0
  178. package/transformer/diagnostics.cjs +19 -0
  179. package/transformer/index.js +741 -0
  180. package/transformer/network.cjs +961 -0
  181. package/transformer/type-id.cjs +80 -0
  182. package/vide/package.json +4 -0
  183. package/README.md +0 -3
@@ -0,0 +1,626 @@
1
+ -- Compiled with roblox-ts v3.0.0
2
+ local TS = _G[script]
3
+ local runtimeDiagnostic = TS.import(script, script.Parent.Parent, "diagnostics").runtimeDiagnostic
4
+ local _lifecycle = TS.import(script, script.Parent.Parent, "lifecycle")
5
+ local closeScope = _lifecycle.closeScope
6
+ local current = _lifecycle.current
7
+ local drain = _lifecycle.drain
8
+ local enabling = _lifecycle.enabling
9
+ local hasEnded = _lifecycle.hasEnded
10
+ local openScope = _lifecycle.openScope
11
+ local call = TS.import(script, script.Parent.Parent, "runner").call
12
+ local _context = TS.import(script, script.Parent, "context")
13
+ local boundary = _context.boundary
14
+ local discard = _context.discard
15
+ local pop = _context.pop
16
+ local push = _context.push
17
+ local top = _context.top
18
+ local _graph = TS.import(script, script.Parent, "graph")
19
+ local finishOpen = _graph.finishOpen
20
+ local guardPure = _graph.guardPure
21
+ local originOf = _graph.originOf
22
+ local releaseEdges = _graph.releaseEdges
23
+ local OWNER_CHILDREN_WARNING = TS.import(script, script.Parent, "limits").OWNER_CHILDREN_WARNING
24
+ --* @internal
25
+ --[[
26
+ *
27
+ * @internal
28
+ * How a lifetime releases one owned value. `own` decides it once, when the value is owned. The engine's kinds come
29
+ * last, so `kind >= Release.Disconnect` is a release that runs no Luau.
30
+
31
+ ]]
32
+ --* @internal Everything that must end, ends exactly once, through one of these.
33
+ --* @internal
34
+ --* @internal
35
+ local NO_OWNER = "effect() needs an owner: create it in a Subsystem or behaviour, or inside scope()"
36
+ local generations = setmetatable({}, {
37
+ __mode = "k",
38
+ })
39
+ local intervals = setmetatable({}, {
40
+ __mode = "k",
41
+ })
42
+ --* Bodies running now, outermost first. Boundaries nest synchronously, so one stack serves every thread.
43
+ local bodies = {}
44
+ local describe = tostring
45
+ --* @internal
46
+ local function useDescribe(port)
47
+ describe = port
48
+ end
49
+ --* @internal "JobService" or "DoorPrompt on Workspace.Door", for diagnostics.
50
+ local function ownerLabel(owner)
51
+ if owner == nil then
52
+ return "a root scope"
53
+ end
54
+ local id = (owner.record).id
55
+ return if owner.instance == nil then id else `{id} on {describe(owner.instance)}`
56
+ end
57
+ --* @internal
58
+ local function newLifetime(role, parent, owner, effect)
59
+ local lifetime = {
60
+ kind = 3,
61
+ role = role,
62
+ parent = parent,
63
+ owner = owner,
64
+ effect = effect,
65
+ count = 0,
66
+ releases = {},
67
+ ended = false,
68
+ finished = false,
69
+ linked = false,
70
+ warned = false,
71
+ }
72
+ return lifetime
73
+ end
74
+ --* @internal Appends `child` to `parent`'s children, newest last.
75
+ local function adopt(parent, child)
76
+ child.prev = parent.tail
77
+ child.next = nil
78
+ if parent.tail == nil then
79
+ parent.head = child
80
+ else
81
+ parent.tail.next = child
82
+ end
83
+ parent.tail = child
84
+ child.linked = true
85
+ parent.count += 1
86
+ if parent.role == 0 and parent.count >= OWNER_CHILDREN_WARNING and not parent.warned then
87
+ parent.warned = true
88
+ runtimeDiagnostic("warning", `Crucible: {ownerLabel(parent.owner)} owns {OWNER_CHILDREN_WARNING} live effects and scopes; one may be created every frame`)
89
+ end
90
+ end
91
+ local function leave(child)
92
+ local parent = child.parent
93
+ if not child.linked or parent == nil then
94
+ return nil
95
+ end
96
+ child.linked = false
97
+ if child.prev == nil then
98
+ parent.head = child.next
99
+ else
100
+ child.prev.next = child.next
101
+ end
102
+ if child.next == nil then
103
+ parent.tail = child.prev
104
+ else
105
+ child.next.prev = child.prev
106
+ end
107
+ child.prev = nil
108
+ child.next = nil
109
+ parent.count -= 1
110
+ end
111
+ local endLifetime
112
+ local function generation(s)
113
+ local _s = s
114
+ local lifetime = generations[_s]
115
+ if lifetime == nil then
116
+ local created = newLifetime(0, nil, s)
117
+ lifetime = created
118
+ local _s_1 = s
119
+ generations[_s_1] = created
120
+ if s.subscriptions == nil then
121
+ s.subscriptions = {}
122
+ end
123
+ local _exp = s.subscriptions
124
+ table.insert(_exp, function()
125
+ local _s_2 = s
126
+ generations[_s_2] = nil
127
+ endLifetime(created)
128
+ end)
129
+ end
130
+ return lifetime
131
+ end
132
+ local function interval(s)
133
+ local _s = s
134
+ local lifetime = intervals[_s]
135
+ if lifetime == nil then
136
+ local parent = generation(s)
137
+ lifetime = newLifetime(1, parent, s)
138
+ adopt(parent, lifetime)
139
+ local _s_1 = s
140
+ local _lifetime = lifetime
141
+ intervals[_s_1] = _lifetime
142
+ end
143
+ return lifetime
144
+ end
145
+ --[[
146
+ *
147
+ * @internal
148
+ * The owner of something created now: the innermost frame's lifetime; else the running Crucible object's enable
149
+ * interval while its Enable step runs, or its generation; else none. A returned lifetime may have ended.
150
+
151
+ ]]
152
+ local ownerAt
153
+ local function resolveOwner()
154
+ return ownerAt(top())
155
+ end
156
+ function ownerAt(frame)
157
+ local _result = frame
158
+ if _result ~= nil then
159
+ _result = _result.lifetime
160
+ end
161
+ if _result ~= nil then
162
+ return frame.lifetime
163
+ end
164
+ local s = current()
165
+ if s == nil then
166
+ return nil
167
+ end
168
+ if hasEnded(s) then
169
+ local ended = newLifetime(0, nil, s)
170
+ ended.ended = true
171
+ ended.finished = true
172
+ return ended
173
+ end
174
+ return if enabling() == s then interval(s) else generation(s)
175
+ end
176
+ --* @internal Core edit E1: lifecycle calls it after `onDisable` and when it releases a generation. Idempotent.
177
+ local function endInterval(s)
178
+ local _s = s
179
+ local lifetime = intervals[_s]
180
+ if lifetime == nil then
181
+ return nil
182
+ end
183
+ local _s_1 = s
184
+ intervals[_s_1] = nil
185
+ endLifetime(lifetime)
186
+ end
187
+ --* @internal Detaches an effect from the graph for good. No diagnostic: an ending is not a failure.
188
+ local function halt(effect)
189
+ if effect.stopped then
190
+ return nil
191
+ end
192
+ effect.stopped = true
193
+ releaseEdges(effect)
194
+ end
195
+ local function latch(root)
196
+ if root.head == nil then
197
+ root.ended = true
198
+ return nil
199
+ end
200
+ local pending = { root }
201
+ while #pending > 0 do
202
+ -- ▼ Array.pop ▼
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+ local _length = #pending
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+ local _result = pending[_length]
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+ pending[_length] = nil
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+ -- ▲ Array.pop ▲
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+ local lifetime = _result
208
+ lifetime.ended = true
209
+ local child = lifetime.head
210
+ while child ~= nil do
211
+ if child.kind == 2 then
212
+ halt(child)
213
+ if child.run ~= nil and not child.run.ended then
214
+ local _run = child.run
215
+ table.insert(pending, _run)
216
+ end
217
+ elseif not child.ended then
218
+ local _child = child
219
+ table.insert(pending, _child)
220
+ end
221
+ child = child.next
222
+ end
223
+ end
224
+ end
225
+ local function under(body, lifetime)
226
+ local at = body
227
+ while at ~= nil do
228
+ if at == lifetime then
229
+ return true
230
+ end
231
+ at = at.parent
232
+ end
233
+ return false
234
+ end
235
+ --[[
236
+ *
237
+ * @internal
238
+ * Ends a lifetime once: latch it and everything under it, then, unless a body under it is still running, end its
239
+ * children newest first, run its releases newest first, and unlink it. A running body defers those steps to its
240
+ * completion.
241
+
242
+ ]]
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+ local finish
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+ function endLifetime(lifetime)
245
+ if lifetime.ended then
246
+ return nil
247
+ end
248
+ latch(lifetime)
249
+ for _, body in bodies do
250
+ if not under(body, lifetime) then
251
+ continue
252
+ end
253
+ if body.deferred == nil then
254
+ body.deferred = {}
255
+ end
256
+ local _deferred = body.deferred
257
+ local _lifetime = lifetime
258
+ table.insert(_deferred, _lifetime)
259
+ return nil
260
+ end
261
+ finish(lifetime)
262
+ end
263
+ local retire, runReleases
264
+ function finish(lifetime)
265
+ if lifetime.finished then
266
+ return nil
267
+ end
268
+ lifetime.finished = true
269
+ local child = lifetime.tail
270
+ while child ~= nil do
271
+ local previous = child.prev
272
+ if child.kind == 2 then
273
+ retire(child)
274
+ else
275
+ finish(child)
276
+ end
277
+ child = previous
278
+ end
279
+ local releases = lifetime.releases
280
+ runReleases(lifetime, releases, #releases - 2)
281
+ table.clear(releases)
282
+ leave(lifetime)
283
+ end
284
+ --* @internal Stops an effect for good: detached, its current run ended, unlinked from its owner.
285
+ function retire(effect)
286
+ halt(effect)
287
+ local run = effect.run
288
+ effect.run = nil
289
+ if run ~= nil then
290
+ latch(run)
291
+ finish(run)
292
+ end
293
+ leave(effect)
294
+ end
295
+ local function releaseLabel(kind, value)
296
+ if kind == 3 then
297
+ return "of a connection"
298
+ end
299
+ if kind == 4 then
300
+ return `of {describe(value)}`
301
+ end
302
+ if kind == 5 then
303
+ return "of a thread"
304
+ end
305
+ local code = if kind == 0 then value elseif kind == 1 then value.destroy else value.Destroy
306
+ return if type(code) == "function" then `at {originOf(code)}` else `of {tostring(value)}`
307
+ end
308
+ local function reportRelease(lifetime, kind, value, err)
309
+ runtimeDiagnostic("error", `Crucible: cleanup {releaseLabel(kind, value)} ({ownerLabel(lifetime.owner)}) failed: {tostring(err)}`)
310
+ end
311
+ local function disconnect(connection)
312
+ connection:Disconnect()
313
+ end
314
+ local function destroyInstance(instance)
315
+ instance:Destroy()
316
+ end
317
+ --[[
318
+ *
319
+ * `Disconnect`, `Destroy` and `task.cancel` run no Luau on this thread and cannot yield, so a `pcall` is their
320
+ * boundary. A throw is reported and nobody is faulted.
321
+
322
+ ]]
323
+ local function releaseEngine(lifetime, kind, value)
324
+ local engine
325
+ if kind == 3 then
326
+ engine = disconnect
327
+ elseif kind == 4 then
328
+ engine = destroyInstance
329
+ else
330
+ engine = task.cancel
331
+ end
332
+ local ok, err = pcall(engine, value)
333
+ if not ok then
334
+ pcall(reportRelease, lifetime, kind, value, err)
335
+ end
336
+ end
337
+ --* A lifetime's releases that run code, newest first, on one worker until one fails or yields. Its own frame.
338
+ --[[
339
+ *
340
+ * Runs `batch` from `batch.at` down on the running worker, as its ended lifetime. A release that runs code opens its
341
+ * own lifecycle scope, as `within` would. One that leaves requests for a drain outside any other scope stops the
342
+ * batch with `true`, so the caller drains before the next release, as that release's own `within` would have.
343
+
344
+ ]]
345
+ local function releaseBatch(batch)
346
+ batch.worker = coroutine.running()
347
+ local lifetime = batch.lifetime
348
+ local releases = batch.releases
349
+ push(batch)
350
+ do
351
+ local i = batch.at
352
+ local _shouldIncrement = false
353
+ while true do
354
+ if _shouldIncrement then
355
+ i -= 2
356
+ else
357
+ _shouldIncrement = true
358
+ end
359
+ if not (i >= 0) then
360
+ break
361
+ end
362
+ batch.at = i
363
+ local kind = releases[i + 1]
364
+ local value = releases[i + 2]
365
+ if kind >= 3 then
366
+ releaseEngine(lifetime, kind, value)
367
+ continue
368
+ end
369
+ batch.scoped = true
370
+ openScope()
371
+ if kind == 0 then
372
+ value()
373
+ elseif kind == 1 then
374
+ value:destroy()
375
+ else
376
+ value:Destroy()
377
+ end
378
+ batch.scoped = false
379
+ if closeScope() then
380
+ pop(batch)
381
+ return true
382
+ end
383
+ end
384
+ end
385
+ pop(batch)
386
+ return false
387
+ end
388
+ --* The release at `batch.at` threw or yielded, and its worker is gone: finish what it left open and report it.
389
+ local function failRelease(batch, result, value)
390
+ finishOpen({
391
+ frame = nil,
392
+ result = result,
393
+ value = value,
394
+ open = discard(batch.worker, false),
395
+ after = nil,
396
+ })
397
+ local at = batch.at
398
+ reportRelease(batch.lifetime, batch.releases[at + 1], batch.releases[at + 2], value)
399
+ if not batch.scoped then
400
+ return nil
401
+ end
402
+ batch.scoped = false
403
+ if closeScope() then
404
+ drain()
405
+ end
406
+ end
407
+ --[[
408
+ *
409
+ * Releases `releases` from index `from` down, as their ended lifetime. Engine values before the first function or
410
+ * `destroy()` release here. From there one worker runs the rest as a batch. A release that throws or yields loses
411
+ * that worker: it is cancelled and reported, and the batch goes on from the next release on a fresh one. Each
412
+ * release's requests still apply when it returns, before the next one runs.
413
+
414
+ ]]
415
+ function runReleases(lifetime, releases, from)
416
+ local batch
417
+ local i = from
418
+ while i >= 0 do
419
+ local kind = releases[i + 1]
420
+ if kind >= 3 then
421
+ releaseEngine(lifetime, kind, releases[i + 2])
422
+ i -= 2
423
+ continue
424
+ end
425
+ if batch == nil then
426
+ batch = {
427
+ kind = 3,
428
+ lifetime = lifetime,
429
+ releases = releases,
430
+ at = i,
431
+ scoped = false,
432
+ }
433
+ else
434
+ batch.at = i
435
+ end
436
+ local result, value = call(releaseBatch, batch, nil, lifetime.owner)
437
+ if result ~= 0 then
438
+ failRelease(batch, result, value)
439
+ elseif value == true then
440
+ drain()
441
+ end
442
+ i = batch.at - 2
443
+ end
444
+ end
445
+ --* Releases one value now, as its ended lifetime: a throw or a yield is reported and nobody is faulted.
446
+ local function releaseValue(lifetime, kind, value)
447
+ if kind >= 3 then
448
+ releaseEngine(lifetime, kind, value)
449
+ else
450
+ runReleases(lifetime, { kind, value }, 0)
451
+ end
452
+ end
453
+ --* @internal
454
+ local function hold(lifetime, kind, value)
455
+ local releases = lifetime.releases
456
+ local size = #releases
457
+ releases[size + 1] = kind
458
+ releases[size + 2] = value
459
+ end
460
+ --[[
461
+ *
462
+ * @internal
463
+ * Runs a lifetime's own body in a boundary, under `frame`, whose lifetime it is. While it runs, endings that reach
464
+ * it wait; at completion `after` runs, then those endings.
465
+
466
+ ]]
467
+ local completeBody
468
+ local function runBody(frame, body, arg, after)
469
+ local lifetime = frame.lifetime
470
+ table.insert(bodies, lifetime)
471
+ boundary(lifetime.owner, frame, body, arg, completeBody, after)
472
+ end
473
+ local function settleBody(completion)
474
+ finishOpen(completion)
475
+ completion.after(completion)
476
+ end
477
+ function completeBody(completion)
478
+ local lifetime = completion.frame.lifetime
479
+ local index = (table.find(bodies, lifetime) or 0) - 1
480
+ if index >= 0 then
481
+ table.remove(bodies, index + 1)
482
+ end
483
+ local ok, err = pcall(settleBody, completion)
484
+ local deferred = lifetime.deferred
485
+ lifetime.deferred = nil
486
+ if deferred ~= nil then
487
+ for _, ending in deferred do
488
+ finish(ending)
489
+ end
490
+ end
491
+ if not ok then
492
+ error(err, 0)
493
+ end
494
+ end
495
+ --* @internal
496
+ local startScope
497
+ local function createScope(setup)
498
+ guardPure("create scopes")
499
+ local parent = resolveOwner()
500
+ local _result = parent
501
+ if _result ~= nil then
502
+ _result = _result.ended
503
+ end
504
+ if _result then
505
+ return function() end
506
+ end
507
+ return startScope(parent, setup)
508
+ end
509
+ --* @internal A scope that only its dispose ends, whatever owner is current.
510
+ local function createRootScope(setup)
511
+ guardPure("create scopes")
512
+ return startScope(nil, setup)
513
+ end
514
+ function startScope(parent, setup)
515
+ local _exp = parent
516
+ local _result = parent
517
+ if _result ~= nil then
518
+ _result = _result.owner
519
+ end
520
+ local scope = newLifetime(3, _exp, _result)
521
+ if parent ~= nil then
522
+ adopt(parent, scope)
523
+ end
524
+ local failed = false
525
+ local failure
526
+ runBody({
527
+ kind = 3,
528
+ lifetime = scope,
529
+ }, setup, nil, function(completion)
530
+ if completion.result == 0 then
531
+ return nil
532
+ end
533
+ failed = true
534
+ failure = completion.value
535
+ endLifetime(scope)
536
+ end)
537
+ if failed then
538
+ error(failure, 0)
539
+ end
540
+ return function()
541
+ return endLifetime(scope)
542
+ end
543
+ end
544
+ --* `guardPure("register cleanups")` that returns the frame it read, so `register` does not read it again.
545
+ local function cleanupFrame()
546
+ local frame = top()
547
+ local _pure = frame
548
+ if _pure ~= nil then
549
+ _pure = _pure.pure
550
+ end
551
+ local pure = _pure
552
+ if pure ~= nil then
553
+ error(`{pure} must not register cleanups`, 0)
554
+ end
555
+ return frame
556
+ end
557
+ local function register(frame, kind, value)
558
+ local owner = ownerAt(frame)
559
+ if owner == nil then
560
+ error(NO_OWNER, 0)
561
+ end
562
+ if owner.ended then
563
+ releaseValue(owner, kind, value)
564
+ else
565
+ hold(owner, kind, value)
566
+ end
567
+ end
568
+ --* @internal
569
+ local function registerCleanup(release)
570
+ local frame = cleanupFrame()
571
+ -- A nil from untyped Luau would shift every pair after it, so it is dropped.
572
+ if release == nil then
573
+ return nil
574
+ end
575
+ register(frame, 0, release)
576
+ end
577
+ local NOT_OWNABLE = "own() takes a function, an RBXScriptConnection, an Instance, a thread, or an object with destroy() or Destroy()"
578
+ local function classify(value)
579
+ local _value = value
580
+ local typeName = typeof(_value)
581
+ if typeName == "RBXScriptConnection" then
582
+ return 3
583
+ end
584
+ if typeName == "Instance" then
585
+ return 4
586
+ end
587
+ if typeName == "function" then
588
+ return 0
589
+ end
590
+ if typeName == "thread" then
591
+ return 5
592
+ end
593
+ if typeName == "table" then
594
+ local _destroy = value.destroy
595
+ if type(_destroy) == "function" then
596
+ return 1
597
+ end
598
+ local _destroy_1 = value.Destroy
599
+ if type(_destroy_1) == "function" then
600
+ return 2
601
+ end
602
+ end
603
+ error(`{NOT_OWNABLE}; got a {typeName}`, 0)
604
+ end
605
+ --* @internal
606
+ local function registerOwned(value)
607
+ local frame = cleanupFrame()
608
+ register(frame, classify(value), value)
609
+ end
610
+ return {
611
+ useDescribe = useDescribe,
612
+ ownerLabel = ownerLabel,
613
+ newLifetime = newLifetime,
614
+ adopt = adopt,
615
+ resolveOwner = resolveOwner,
616
+ endInterval = endInterval,
617
+ endLifetime = endLifetime,
618
+ retire = retire,
619
+ hold = hold,
620
+ runBody = runBody,
621
+ createScope = createScope,
622
+ createRootScope = createRootScope,
623
+ registerCleanup = registerCleanup,
624
+ registerOwned = registerOwned,
625
+ NO_OWNER = NO_OWNER,
626
+ }
@@ -0,0 +1 @@
1
+ export {};