@trigger.dev/sdk 4.5.1 → 4.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/commonjs/v3/ai.js +66 -22
- package/dist/commonjs/v3/ai.js.map +1 -1
- package/dist/commonjs/v3/chat-react.d.ts +1 -0
- package/dist/commonjs/v3/chat-react.js +4 -1
- package/dist/commonjs/v3/chat-react.js.map +1 -1
- package/dist/commonjs/v3/chat.d.ts +100 -0
- package/dist/commonjs/v3/chat.js +203 -19
- package/dist/commonjs/v3/chat.js.map +1 -1
- package/dist/commonjs/v3/index.d.ts +1 -1
- package/dist/commonjs/v3/index.js.map +1 -1
- package/dist/commonjs/v3/runs-bulk.test.d.ts +1 -0
- package/dist/commonjs/v3/runs-bulk.test.js +141 -0
- package/dist/commonjs/v3/runs-bulk.test.js.map +1 -0
- package/dist/commonjs/v3/runs.d.ts +19 -2
- package/dist/commonjs/v3/runs.js +87 -0
- package/dist/commonjs/v3/runs.js.map +1 -1
- package/dist/commonjs/v3/sessions.js +5 -2
- package/dist/commonjs/v3/sessions.js.map +1 -1
- package/dist/commonjs/v3/shared.d.ts +2 -2
- package/dist/commonjs/v3/shared.js +79 -4
- package/dist/commonjs/v3/shared.js.map +1 -1
- package/dist/commonjs/v3/shared.test.js +37 -0
- package/dist/commonjs/v3/shared.test.js.map +1 -1
- package/dist/commonjs/version.js +1 -1
- package/dist/esm/v3/ai.js +66 -22
- package/dist/esm/v3/ai.js.map +1 -1
- package/dist/esm/v3/chat-react.d.ts +1 -0
- package/dist/esm/v3/chat-react.js +4 -1
- package/dist/esm/v3/chat-react.js.map +1 -1
- package/dist/esm/v3/chat.d.ts +100 -0
- package/dist/esm/v3/chat.js +204 -20
- package/dist/esm/v3/chat.js.map +1 -1
- package/dist/esm/v3/index.d.ts +1 -1
- package/dist/esm/v3/index.js.map +1 -1
- package/dist/esm/v3/runs-bulk.test.d.ts +1 -0
- package/dist/esm/v3/runs-bulk.test.js +139 -0
- package/dist/esm/v3/runs-bulk.test.js.map +1 -0
- package/dist/esm/v3/runs.d.ts +18 -1
- package/dist/esm/v3/runs.js +87 -0
- package/dist/esm/v3/runs.js.map +1 -1
- package/dist/esm/v3/sessions.js +5 -2
- package/dist/esm/v3/sessions.js.map +1 -1
- package/dist/esm/v3/shared.d.ts +2 -2
- package/dist/esm/v3/shared.js +79 -5
- package/dist/esm/v3/shared.js.map +1 -1
- package/dist/esm/v3/shared.test.js +38 -1
- package/dist/esm/v3/shared.test.js.map +1 -1
- package/dist/esm/version.js +1 -1
- package/docs/ai-chat/frontend.mdx +46 -0
- package/docs/ai-chat/pending-messages.mdx +3 -1
- package/docs/ai-chat/reference.mdx +20 -0
- package/docs/billing-limits.mdx +73 -0
- package/docs/how-to-reduce-your-spend.mdx +1 -14
- package/docs/limits.mdx +5 -0
- package/docs/self-hosting/docker.mdx +24 -1
- package/docs/self-hosting/env/webapp.mdx +6 -1
- package/docs/self-hosting/kubernetes.mdx +26 -0
- package/docs/self-hosting/overview.mdx +4 -1
- package/docs/self-hosting/security.mdx +50 -0
- package/docs/troubleshooting.mdx +4 -0
- package/package.json +2 -2
package/dist/commonjs/v3/ai.js
CHANGED
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@@ -2922,6 +2922,11 @@ function chatAgent(options) {
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2922
2922
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// default, `inFlightUsers`). The turn-loop checks this queue ahead of
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2923
2923
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// `messagesInput.waitWithIdleTimeout` so recovered turns fire first.
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2924
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const bootInjectedQueue = [];
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2925
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+
// Messages consumed by a turn's `messagesInput.on` handler, dispatched
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2926
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+
// one per turn by the end-of-turn pickup. Loop-level on purpose:
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2927
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// consuming a record advances the committed `.in` cursor, so entries
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2928
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// dropped with a turn-local buffer are lost permanently.
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+
const pendingWireMessages = [];
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const couldHavePriorState = payload.continuation === true || ctx.attempt.number > 1;
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// `.in` resume cursor, computed at most once per boot. The boot
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// block below resolves it (snapshot field or records scan) and the
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@@ -3628,6 +3633,9 @@ function chatAgent(options) {
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3628
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} // end else (no boot-injected first turn)
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}
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for (let turn = 0; turn < maxTurns; turn++) {
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// Declared here so the finally can detach it — a handler leaked past
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3637
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// its turn duplicates every mid-stream message into the shared buffer.
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3638
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let turnMsgSub;
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try {
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// Extract turn-level context before entering the span. Slim
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// wire: at most one delta message per record. `headStartMessages`
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@@ -3703,8 +3711,6 @@ function chatAgent(options) {
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const stopSignal = stopController.signal;
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const cancelSignal = runSignal;
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const combinedSignal = AbortSignal.any([runSignal, stopController.signal]);
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3706
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-
// Buffer messages that arrive during streaming
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3707
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-
const pendingMessages = [];
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const pmConfig = locals_js_1.locals.get(chatPendingMessagesKey);
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const msgSub = messagesInput.on(async (msg) => {
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// If pendingMessages is configured, route to the steering queue
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@@ -3751,8 +3757,9 @@ function chatAgent(options) {
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return; // Don't add to wire buffer — frontend handles non-injected case
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}
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// No pendingMessages config — standard wire buffer for next turn
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3754
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-
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3760
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pendingWireMessages.push(msg);
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});
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3762
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turnMsgSub = msgSub;
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// Track new messages for this turn (user input + assistant response).
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const turnNewModelMessages = [];
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const turnNewUIMessages = [];
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@@ -4807,9 +4814,10 @@ function chatAgent(options) {
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return "continue";
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}
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// If messages arrived during streaming (without pendingMessages config),
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-
//
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4811
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-
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4812
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-
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4817
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// dispatch the oldest as the next turn. The rest stay queued
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4818
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// and drain one per turn.
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4819
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if (pendingWireMessages.length > 0) {
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currentWirePayload = pendingWireMessages.shift();
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return "continue";
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}
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// chat.requestUpgrade() was called — exit the loop so the
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@@ -4895,6 +4903,9 @@ function chatAgent(options) {
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4895
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// Turn error handler: write an error chunk + turn-complete to the stream
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4896
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// so the client sees the error, then wait for the next message instead
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// of killing the entire run. This keeps the conversation alive.
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4906
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+
// Detach the turn's message handler first — left attached it would
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4907
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// eat the very message the wait below is waiting for.
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4908
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turnMsgSub?.off();
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4898
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if (turnError instanceof Error &&
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turnError.name === "AbortError" &&
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runSignal.aborted) {
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@@ -5014,6 +5025,11 @@ function chatAgent(options) {
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5014
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currentWirePayload = bootInjectedQueue.shift();
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continue;
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}
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// Same for messages buffered during the errored turn — already consumed, idling strands them.
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if (pendingWireMessages.length > 0) {
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currentWirePayload = pendingWireMessages.shift();
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continue;
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}
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// Wait for the next message — same as after a successful turn
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5018
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const effectiveIdleTimeout = metadata_js_1.metadata.get(IDLE_TIMEOUT_METADATA_KEY) ??
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idleTimeoutInSeconds;
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@@ -5029,6 +5045,9 @@ function chatAgent(options) {
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currentWirePayload = next.output;
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5030
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// Continue to next iteration of the for loop
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}
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5048
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finally {
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5049
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turnMsgSub?.off();
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5050
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}
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5032
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}
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}
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finally {
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@@ -5939,8 +5958,17 @@ function createChatSession(payload, options) {
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5939
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const accumulator = new ChatMessageAccumulator();
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5940
5959
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let previousTurnUsage;
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let cumulativeUsage = emptyUsage();
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5961
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+
// Messages consumed mid-turn, dispatched one per next(). Iterator-level
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5962
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// for the same reason as the agent loop's `pendingWireMessages`:
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5963
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// consumed records never replay, so a turn-local buffer loses them.
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5964
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const sessionPendingWire = [];
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5965
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// The current turn's message subscription — detached defensively at the
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5966
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// top of next() in case user code threw without complete()/done().
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5967
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let activeMsgSub;
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5942
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return {
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5943
5969
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async next() {
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5970
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activeMsgSub?.off();
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5971
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activeMsgSub = undefined;
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5944
5972
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if (!booted) {
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5945
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booted = true;
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5946
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await seedSessionInResumeCursorForCustomLoop(currentPayload);
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@@ -6000,23 +6028,29 @@ function createChatSession(payload, options) {
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6000
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currentPayload = { ...currentPayload, continuation: true };
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6001
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}
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6002
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}
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6003
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-
// Subsequent turns:
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6031
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+
// Subsequent turns: drain buffered mid-turn messages first (they
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6032
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// were consumed and won't be re-delivered), then wait.
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6004
6033
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if (turn > 0) {
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6005
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-
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6006
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-
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6007
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stop.cleanup();
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6008
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-
return { done: true, value: undefined };
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6034
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+
if (sessionPendingWire.length > 0) {
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6035
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currentPayload = sessionPendingWire.shift();
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6009
6036
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}
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6010
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-
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6011
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-
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6012
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-
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6013
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-
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6014
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-
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6015
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-
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6016
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-
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6017
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-
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6037
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+
else {
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6038
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// chat.requestUpgrade() / chat.endRun() — exit before waiting
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6039
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if (locals_js_1.locals.get(chatUpgradeRequestedKey) || locals_js_1.locals.get(chatEndRunRequestedKey)) {
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6040
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stop.cleanup();
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6041
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return { done: true, value: undefined };
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6042
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}
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6043
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+
const next = await messagesInput.waitWithIdleTimeout({
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6044
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+
idleTimeoutInSeconds,
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6045
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timeout,
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6046
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spanName: "waiting for next message",
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6047
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});
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6048
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if (!next.ok || runSignal.aborted) {
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6049
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stop.cleanup();
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6050
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return { done: true, value: undefined };
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6051
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}
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6052
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currentPayload = next.output;
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6018
6053
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}
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6019
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-
currentPayload = next.output;
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6020
6054
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}
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6021
6055
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// Check limits
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6022
6056
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if (turn >= maxTurns || runSignal.aborted) {
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@@ -6041,10 +6075,10 @@ function createChatSession(payload, options) {
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6041
6075
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clientData: currentPayload.metadata,
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6042
6076
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});
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6043
6077
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// Listen for messages during streaming (steering + next-turn buffer)
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6044
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-
const sessionPendingWire = [];
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6045
6078
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const sessionMsgSub = messagesInput.on(async (msg) => {
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6046
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-
sessionPendingWire.push(msg);
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6047
6079
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if (sessionPendingMessages) {
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6080
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+
// Steering route — the frontend re-sends non-injected
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6081
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// messages on turn complete, so don't also buffer the wire.
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6048
6082
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// Slim wire: at most one delta message per record. Read
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6049
6083
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// `msg.message` directly — no array slicing needed.
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6050
6084
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const lastUIMessage = msg.message;
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@@ -6069,8 +6103,11 @@ function createChatSession(payload, options) {
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6069
6103
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/* non-fatal */
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6070
6104
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}
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6071
6105
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}
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6106
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+
return;
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6072
6107
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}
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6108
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+
sessionPendingWire.push(msg);
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6073
6109
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});
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6110
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activeMsgSub = sessionMsgSub;
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6074
6111
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// Accumulate messages. Slim wire: pass the single delta message as
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6075
6112
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// a 0-or-1-length array. The accumulator's behavior is unchanged —
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6076
6113
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// it still appends user messages and reconverts on regenerate.
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@@ -6161,6 +6198,11 @@ function createChatSession(payload, options) {
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6161
6198
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throw error;
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6162
6199
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}
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6163
6200
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}
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6201
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+
finally {
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6202
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+
// Detach at stream end (like the agent loop): the steering queue
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6203
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// can't inject anymore, so later arrivals must buffer for the next turn.
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6204
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sessionMsgSub.off();
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6205
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+
}
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6164
6206
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if (response) {
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6165
6207
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const cleaned = stop.signal.aborted && !runSignal.aborted
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6166
6208
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? cleanupAbortedParts(response)
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@@ -6304,6 +6346,8 @@ function createChatSession(payload, options) {
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6304
6346
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return { done: false, value: turnObj };
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6305
6347
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},
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6306
6348
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async return() {
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6349
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+
activeMsgSub?.off();
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6350
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+
activeMsgSub = undefined;
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6307
6351
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// `stop` only exists once next() has booted the iterator.
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6308
6352
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stop?.cleanup();
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6309
6353
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return { done: true, value: undefined };
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