@trigger.dev/redis-worker 0.0.0-process-keep-alive-20250618183753 → 0.0.0-process-keep-alive-20250620100954

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package/dist/index.cjs CHANGED
@@ -9645,6 +9645,23 @@ var SimpleQueue = class {
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  throw e;
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  }
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  }
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+ async getJob(id) {
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+ const result = await this.redis.getJob(`queue`, `items`, id);
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+ if (!result) {
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+ return null;
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+ }
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+ const [_, score, serializedItem] = result;
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+ const item = JSON.parse(serializedItem);
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+ return {
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+ id,
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+ job: item.job,
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+ item: item.item,
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+ visibilityTimeoutMs: item.visibilityTimeoutMs,
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+ attempt: item.attempt ?? 0,
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+ timestamp: new Date(Number(score)),
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+ deduplicationKey: item.deduplicationKey ?? void 0
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+ };
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+ }
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  async moveToDeadLetterQueue(id, errorMessage) {
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  try {
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  const result = await this.redis.moveToDeadLetterQueue(
@@ -9767,6 +9784,25 @@ var SimpleQueue = class {
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  return dequeued
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  `
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  });
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+ this.redis.defineCommand("getJob", {
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+ numberOfKeys: 2,
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+ lua: `
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+ local queue = KEYS[1]
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+ local items = KEYS[2]
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+ local jobId = ARGV[1]
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+
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+ local serializedItem = redis.call('HGET', items, jobId)
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+
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+ if serializedItem == false then
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+ return nil
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+ end
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+
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+ -- get the score from the queue sorted set
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+ local score = redis.call('ZSCORE', queue, jobId)
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+
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+ return { jobId, score, serializedItem }
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+ `
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+ });
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  this.redis.defineCommand("ackItem", {
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  numberOfKeys: 2,
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  lua: `
@@ -11265,6 +11301,9 @@ var Worker = class _Worker {
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  }
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  );
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  }
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+ async getJob(id) {
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+ return this.queue.getJob(id);
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+ }
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  /**
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  * The main loop that each worker runs. It repeatedly polls for items,
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  * processes them, and then waits before the next iteration.