@tribe-nest/media-client 0.1.1 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/core/index.d.ts +1 -1
- package/build/core/index.d.ts.map +1 -1
- package/build/core/index.js.map +1 -1
- package/build/core/reconnect.d.ts +29 -0
- package/build/core/reconnect.d.ts.map +1 -1
- package/build/core/reconnect.js +49 -9
- package/build/core/reconnect.js.map +1 -1
- package/build/core/signal.d.ts +9 -0
- package/build/core/signal.d.ts.map +1 -1
- package/build/core/signal.js +18 -2
- package/build/core/signal.js.map +1 -1
- package/build/core/state.d.ts +31 -0
- package/build/core/state.d.ts.map +1 -1
- package/build/core/state.js +113 -8
- package/build/core/state.js.map +1 -1
- package/build/index.d.ts +1 -1
- package/build/index.d.ts.map +1 -1
- package/build/index.js.map +1 -1
- package/build/react/index.d.ts +78 -16
- package/build/react/index.d.ts.map +1 -1
- package/build/react/index.js +289 -12
- package/build/react/index.js.map +1 -1
- package/build/room/browserDevice.d.ts.map +1 -1
- package/build/room/browserDevice.js +13 -4
- package/build/room/browserDevice.js.map +1 -1
- package/build/room/device.d.ts +19 -0
- package/build/room/device.d.ts.map +1 -1
- package/build/room/room.d.ts +298 -3
- package/build/room/room.d.ts.map +1 -1
- package/build/room/room.js +742 -24
- package/build/room/room.js.map +1 -1
- package/package.json +2 -2
- package/src/core/_tests/reconnect.spec.ts +92 -0
- package/src/core/_tests/state.spec.ts +138 -0
- package/src/core/index.ts +2 -0
- package/src/core/reconnect.ts +76 -9
- package/src/core/signal.ts +16 -2
- package/src/core/state.ts +163 -11
- package/src/index.ts +2 -0
- package/src/react/index.tsx +323 -19
- package/src/room/_tests/room.spec.ts +954 -4
- package/src/room/browserDevice.ts +14 -4
- package/src/room/device.ts +19 -0
- package/src/room/room.ts +913 -26
package/build/room/room.js
CHANGED
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@@ -1,8 +1,67 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.MediaRoom = void 0;
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exports.spatialLayerForWidth = spatialLayerForWidth;
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exports.connectToRoom = connectToRoom;
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const core_1 = require("../core");
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/**
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* The three layers, quarter / half / full.
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*
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* `scaleResolutionDownBy` rather than three bitrates, so the shape holds
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* whatever resolution the caller is publishing. The rids are the conventional
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* one-letter names every SFU and every browser log uses, which is worth more
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* than a more descriptive name nobody would recognise in a WebRTC dump.
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*
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* `L1T3` (three temporal layers per encoding), not `L1T1`, and the difference
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* decides whether anyone ever LEAVES the quarter layer. The server's
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* congestion controller only steps a consumer up when the estimate has room
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* for the next step, and with T1 the only step that exists is a whole
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* spatial layer's full bitrate - a cliff the estimate must clear in one
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* probe. Temporal layers cut each spatial step into thirds, which is the
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* conventional simulcast shape for exactly this reason. Confirmed in the
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* field by the health panel: a big tile asking `f` and being held at `h`
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* for a whole call.
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*/
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const SIMULCAST_LAYERS = [
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{ rid: "q", scaleResolutionDownBy: 4, scalabilityMode: "L1T3" },
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{ rid: "h", scaleResolutionDownBy: 2, scalabilityMode: "L1T3" },
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{ rid: "f", scaleResolutionDownBy: 1, scalabilityMode: "L1T3" },
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];
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/**
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* Which simulcast layer a tile of `widthPx` deserves: 0 = q, 1 = h, 2 = f.
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*
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* The policy lives HERE, not on the node, because the tile width is a fact
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* only the renderer has; the node obeys. Buckets, not a formula, so a resize
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* only crosses a boundary occasionally and a boundary crossing is the only
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* thing that costs a request. Screen shares always get the full layer:
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* downscaled text is unreadable, and shares are rarely simulcast anyway.
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*/
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function spatialLayerForWidth(widthPx, source) {
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if (source === "screen")
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return 2;
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if (widthPx <= 240)
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return 0;
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if (widthPx <= 480)
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return 1;
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return 2;
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}
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/**
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* What each layer may spend, given the caller's cap for the top one.
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*
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* Quarter resolution is a sixteenth of the pixels, but not a sixteenth of the
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* bits: an encoder needs proportionally more per pixel at small sizes, and a
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* layer starved below what its resolution costs is a layer that looks worse
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* than it should while still being sent. A quarter and a tenth are the
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* conventional split and are what mediasoup's own examples use.
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*/
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function simulcastEncodings(maxBitrateKbps) {
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const top = (maxBitrateKbps ?? 0) * 1000;
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const share = [0.1, 0.25, 1];
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return SIMULCAST_LAYERS.map((layer, index) => ({
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...layer,
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...(top ? { maxBitrate: Math.round(top * share[index]) } : {}),
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}));
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}
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class MediaRoom {
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options;
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signal;
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@@ -20,14 +79,45 @@ class MediaRoom {
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/** Per publication: stop listening for the track ending on its own. */
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trackEndWatchers = new Map();
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listeners = new Set();
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broadcastListeners = new Set();
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/** One in-flight subscribe per producer, so a burst of activeSpeakers frames
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* does not race itself into two consumers for one producer. */
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subscribing = new Map();
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/**
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* What the UI says it is rendering. `null` (never set, or cleared) is the
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* legacy behavior: subscribe the whole active set, which is what every
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* headless consumer (egress, harness, agents) keeps. `[]` is a hidden tab:
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* zero video, audio untouched.
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*/
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viewport = null;
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viewportTimer;
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pendingViewport;
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/** Video consumers paused because their tile is off-viewport, each holding
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* its close timer. Single owner of the pause/close decision. */
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pausedByViewport = new Map();
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/** The last spatial layer requested per producer, so a resize storm only
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* speaks up when a bucket boundary is crossed. */
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sentLayer = new Map();
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/** Old-node degradation: each new verb is disabled on its first
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* `bad_request`, never retried into the frame budget. */
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unsupported = new Set();
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stateValue = core_1.initialRoomState;
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connection = "idle";
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lastError;
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/** Consecutive failed attempts since the last successful join. */
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reconnectAttempt = 0;
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/** When the current OUTAGE began, for the reconnect time budget. Null while
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* connected. The budget, not the attempt count, is what decides when a
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* room with a person in front of it stops trying. */
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outageStartedAt = null;
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/**
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* The planned-move machine. `scheduled` is the jittered wait after a
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* `draining` frame, during which the call continues untouched; `moving`
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* holds the STASH: the live capture tracks that survive the reconnect and
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* are republished on the far side, which is what makes a drain smooth
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* instead of a mute-everything drop.
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*/
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migration = null;
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reconnectTimer;
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recovering = false;
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/** `close()` has been called. Nothing may open a socket after that. */
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@@ -48,23 +138,89 @@ class MediaRoom {
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* it ended after an hour or before a socket was ever opened.
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*/
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onDisconnect(cause) {
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/**
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* A PLANNED move's own close arrives here first. The signal stamps every
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* client-initiated close `closed_by_client`, which without this flag
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* would route a deliberate server move to the "call over" state; the
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* flag was set before the close, which is what makes it trustworthy.
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*/
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if (this.migration?.phase === "moving" && this.migration.plannedClose && !this.disposed) {
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// Stashed HERE, at the instant the connection ends: everything the
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// person did during the leave round trip (mute, unmute, a new share)
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// is in the publications map now and nowhere else.
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this.migration = { phase: "moving", stash: this.buildStash(), plannedClose: false };
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this.lastError = { type: "draining", reconnectAfterMs: 0 };
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this.teardownMedia({ preserveCaptures: true });
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this.clearActiveSetState();
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this.connection = "reconnecting";
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this.recovering = true;
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this.emit();
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// The first attempt of a planned move is NOT a failure: no ladder, no
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// attempt count, straight back through MEDIA_URL with a fresh ticket.
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// Booked on a zero timer rather than called here: this handler runs
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// inside the signal's own close loop, and a connect() started inside
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// it registers its close watcher into the very Set being iterated, so
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// the OLD socket's close would count as the NEW attempt's report. The
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// timer also makes `close()` cancellation uniform.
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this.reconnectTimer = setTimeout(() => {
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this.reconnectTimer = undefined;
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if (this.disposed)
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return;
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void this.connect().catch(() => undefined);
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}, 0);
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return;
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}
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/**
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* The server cut us at the drain deadline (or won the race with our own
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* scheduled move). Same smooth path: stash the captures BEFORE teardown
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* and honor the server's jittered hint before the first attempt, so a
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* whole node's population does not land on the replacement in one burst.
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*/
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if (cause.type === "draining" && !this.disposed && this.migration?.phase !== "moving") {
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if (this.migration?.phase === "scheduled")
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clearTimeout(this.migration.timer);
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const stash = this.buildStash();
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this.migration = { phase: "moving", stash, plannedClose: false };
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this.lastError = cause;
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this.teardownMedia({ preserveCaptures: true });
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this.clearActiveSetState();
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this.connection = "reconnecting";
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this.recovering = true;
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this.emit();
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this.reconnectTimer = setTimeout(() => {
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this.reconnectTimer = undefined;
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if (this.disposed)
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return;
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void this.connect().catch(() => undefined);
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}, Math.max(0, cause.reconnectAfterMs));
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return;
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}
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// An ORDINARY drop cancels a scheduled move: the crash path owns it now.
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if (this.migration?.phase === "scheduled") {
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clearTimeout(this.migration.timer);
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this.migration = null;
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}
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this.lastError = cause;
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// What the person was sending, before it is torn down. Recorded so the
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// screen can say so once the room is back (see `lostPublicationSources`).
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-
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// A program feed is excluded: it is a studio's output, not something a
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// person switched on, so nobody should be asked to switch it back on.
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const wasPublishing = [
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...new Set([...this.publications.values()]
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.map((p) => p.source)
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.filter((s) => s !== "program")),
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];
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// Before the decision, and unconditionally. The transports are dead
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// whatever happens next, and so is every capture that was feeding them.
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-
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//
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if (this.stateValue.activeSpeakers.length > 0) {
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this.stateValue = { ...this.stateValue, activeSpeakers: [] };
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}
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// A failed MOVE attempt keeps preserving: the stash is the captures, and
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// it is stopped only when the recovery gives up for good.
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this.teardownMedia({ preserveCaptures: this.migration?.phase === "moving" });
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this.clearActiveSetState();
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// `disposed` as well as the cause: `close()` is a client close whatever the
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// socket's own account of it, and a room that has been closed must never
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// report itself as coming back.
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if (cause.type === "closed_by_client" || this.disposed) {
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this.stopStash();
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this.connection = "closed";
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this.recovering = false;
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this.emit();
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this.lostSources = wasPublishing;
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this.connection = "reconnecting";
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this.recovering = this.scheduleReconnect(cause);
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if (!this.recovering) {
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// Read BEFORE stopStash, which clears the migration as it stops it.
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const wasMoving = this.migration?.phase === "moving";
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this.stopStash();
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// A MOVE that dies for good is reported as the move failing, not as
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// whatever refusal happened to end it: the person was in a working
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// call that a deploy interrupted, and "Could not move you" with a
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// retry is the honest account of that. The refusal itself still went
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// to the log via scheduleReconnect's decision line.
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if (wasMoving)
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this.lastError = { type: "draining", reconnectAfterMs: 0 };
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}
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this.emit();
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}
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/**
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* The active set was an instruction about consumers on the connection that
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* just ended. Left standing, it would be mistaken by the next `joined` for
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* a set the new node had sent ahead of the snapshot. The split, the levels
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* and the enforcement flag go with it.
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*/
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clearActiveSetState() {
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if (this.stateValue.activeSpeakers.length > 0 ||
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this.stateValue.activeAudio.length > 0 ||
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this.stateValue.activeVideo.length > 0 ||
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this.stateValue.speakers.length > 0) {
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this.stateValue = {
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...this.stateValue,
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activeSpeakers: [],
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activeAudio: [],
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activeVideo: [],
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speakers: [],
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activeSetEnforced: false,
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};
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}
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}
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/** The captures a move was carrying, for the republish on the far side.
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* Program feeds are excluded exactly as they are from `lostSources`. */
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buildStash() {
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return [...this.publications.values()]
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.filter((p) => p.source !== "program")
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.map((p) => ({ track: p.track, kind: p.kind, source: p.source, paused: p.paused, options: p.options }));
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}
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/**
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* A move that is over, one way or the other. On failure the stashed
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* captures are STOPPED and surfaced as lost sources: the camera light must
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* never outlive both its session and its migration, and from here the UX
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* is exactly the ordinary-drop one, a person and a button.
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*/
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stopStash() {
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const migration = this.migration;
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if (migration?.phase === "scheduled") {
|
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|
+
clearTimeout(migration.timer);
|
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|
+
this.migration = null;
|
|
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|
+
return;
|
|
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|
+
}
|
|
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|
+
if (migration?.phase !== "moving")
|
|
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|
+
return;
|
|
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|
+
const sources = new Set();
|
|
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|
+
for (const item of migration.stash) {
|
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|
+
item.track.stop();
|
|
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|
+
sources.add(item.source);
|
|
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|
+
}
|
|
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|
+
if (sources.size > 0)
|
|
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|
+
this.lostSources = [...sources];
|
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this.migration = null;
|
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|
+
}
|
|
79
299
|
get state() {
|
|
80
300
|
return this.stateValue;
|
|
81
301
|
}
|
|
@@ -139,6 +359,90 @@ class MediaRoom {
|
|
|
139
359
|
get lostPublicationSources() {
|
|
140
360
|
return this.lostSources;
|
|
141
361
|
}
|
|
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|
+
/**
|
|
363
|
+
* Why does the call look the way it looks, answered without
|
|
364
|
+
* webrtc-internals: per tile, the layer this client ASKED for, the layer
|
|
365
|
+
* the node is GIVING, and the picture the browser is decoding; plus the
|
|
366
|
+
* node's congestion estimate and this side's own publish health. Built for
|
|
367
|
+
* polling (a diagnostics HUD calls it once a second); bitrate is computed
|
|
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|
+
* from the byte delta between calls. Degrades gracefully everywhere: an
|
|
369
|
+
* old node contributes nothing, a fake device without stats contributes
|
|
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|
+
* nothing, and the local half always answers.
|
|
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|
+
*/
|
|
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|
+
async getDiagnostics() {
|
|
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|
+
const node = ((await this.requestOptional({ method: "diagnostics" })) ?? undefined);
|
|
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|
+
// Defensive throughout: the verb is optional, and an old or odd node can
|
|
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|
+
// answer with any shape (an empty object included). A diagnostics call
|
|
376
|
+
// must never be the thing that throws in a call.
|
|
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|
+
const nodeByProducer = new Map((node?.consumers ?? []).map((c) => [c.producerId, c]));
|
|
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|
+
const tiles = [];
|
|
379
|
+
for (const [producerId, consumer] of this.consumers) {
|
|
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|
+
const entry = this.stateValue.producers.find((p) => p.producerId === producerId);
|
|
381
|
+
const width = this.viewportWidth(producerId);
|
|
382
|
+
const fromNode = nodeByProducer.get(producerId);
|
|
383
|
+
const inbound = await this.inboundStats(producerId, consumer);
|
|
384
|
+
tiles.push({
|
|
385
|
+
producerId,
|
|
386
|
+
identity: entry?.identity ?? "",
|
|
387
|
+
kind: consumer.kind,
|
|
388
|
+
...(entry?.source ? { source: entry.source } : {}),
|
|
389
|
+
...(this.sentLayer.has(producerId) ? { requestedLayer: this.sentLayer.get(producerId) } : {}),
|
|
390
|
+
...(fromNode?.currentLayers ? { currentLayer: fromNode.currentLayers.spatialLayer } : {}),
|
|
391
|
+
...(width !== undefined ? { viewportWidthPx: width } : {}),
|
|
392
|
+
pausedByViewport: this.pausedByViewport.has(producerId),
|
|
393
|
+
...inbound,
|
|
394
|
+
});
|
|
395
|
+
}
|
|
396
|
+
const estimate = (node?.transports ?? []).find((t) => typeof t.availableOutgoingBitrate === "number");
|
|
397
|
+
return {
|
|
398
|
+
tiles,
|
|
399
|
+
...(estimate ? { availableOutgoingBitrate: estimate.availableOutgoingBitrate } : {}),
|
|
400
|
+
...(node?.producers?.length ? { localProducers: node.producers } : {}),
|
|
401
|
+
...(node ? { node } : {}),
|
|
402
|
+
};
|
|
403
|
+
}
|
|
404
|
+
/** Byte counters from the previous `getDiagnostics`, for the bitrate delta. */
|
|
405
|
+
statsBaseline = new Map();
|
|
406
|
+
async inboundStats(producerId, consumer) {
|
|
407
|
+
if (!consumer.getStats)
|
|
408
|
+
return {};
|
|
409
|
+
let report;
|
|
410
|
+
try {
|
|
411
|
+
report = await consumer.getStats();
|
|
412
|
+
}
|
|
413
|
+
catch {
|
|
414
|
+
return {};
|
|
415
|
+
}
|
|
416
|
+
// An RTCStatsReport is a map; anything iterable of stats objects works.
|
|
417
|
+
const entries = [];
|
|
418
|
+
const iterable = report;
|
|
419
|
+
if (typeof iterable?.values === "function") {
|
|
420
|
+
for (const value of iterable.values())
|
|
421
|
+
entries.push(value);
|
|
422
|
+
}
|
|
423
|
+
else if (Array.isArray(report)) {
|
|
424
|
+
for (const value of report)
|
|
425
|
+
entries.push(value);
|
|
426
|
+
}
|
|
427
|
+
const inbound = entries.find((e) => e["type"] === "inbound-rtp");
|
|
428
|
+
if (!inbound)
|
|
429
|
+
return {};
|
|
430
|
+
const out = {
|
|
431
|
+
...(typeof inbound["frameWidth"] === "number" ? { frameWidth: inbound["frameWidth"] } : {}),
|
|
432
|
+
...(typeof inbound["frameHeight"] === "number" ? { frameHeight: inbound["frameHeight"] } : {}),
|
|
433
|
+
...(typeof inbound["framesPerSecond"] === "number" ? { framesPerSecond: inbound["framesPerSecond"] } : {}),
|
|
434
|
+
};
|
|
435
|
+
const bytes = inbound["bytesReceived"];
|
|
436
|
+
if (typeof bytes === "number") {
|
|
437
|
+
const now = Date.now();
|
|
438
|
+
const baseline = this.statsBaseline.get(producerId);
|
|
439
|
+
this.statsBaseline.set(producerId, { bytes, at: now });
|
|
440
|
+
if (baseline && now > baseline.at && bytes >= baseline.bytes) {
|
|
441
|
+
out.bitrateKbps = Math.round(((bytes - baseline.bytes) * 8) / (now - baseline.at));
|
|
442
|
+
}
|
|
443
|
+
}
|
|
444
|
+
return out;
|
|
445
|
+
}
|
|
142
446
|
/** Subscribe to changes. Returns an unsubscribe. */
|
|
143
447
|
onChange(listener) {
|
|
144
448
|
this.listeners.add(listener);
|
|
@@ -155,8 +459,10 @@ class MediaRoom {
|
|
|
155
459
|
this.cancelReconnect();
|
|
156
460
|
// A retry is not a first connection, and saying "Connecting to the call"
|
|
157
461
|
// over a call somebody is already in reads as though they had been thrown
|
|
158
|
-
// out of it.
|
|
159
|
-
|
|
462
|
+
// out of it. A planned MOVE is the same case with `reconnectAttempt`
|
|
463
|
+
// still 0: the person is mid-call, so the word is "reconnecting".
|
|
464
|
+
this.connection =
|
|
465
|
+
this.reconnectAttempt > 0 || this.migration?.phase === "moving" ? "reconnecting" : "connecting";
|
|
160
466
|
this.emit();
|
|
161
467
|
// A failed attempt normally reports itself through `signal.onClose`, which
|
|
162
468
|
// routes to `onDisconnect`. This watches for that report so a rejection
|
|
@@ -192,14 +498,57 @@ class MediaRoom {
|
|
|
192
498
|
// A successful join resets the ladder: an hour-long call that drops once
|
|
193
499
|
// should not start at a 30-second delay because of a blip at minute two.
|
|
194
500
|
this.reconnectAttempt = 0;
|
|
501
|
+
this.outageStartedAt = null;
|
|
195
502
|
this.recovering = false;
|
|
196
503
|
this.emit();
|
|
197
504
|
if (this.options.autoSubscribe !== false)
|
|
198
505
|
await this.syncSubscriptions();
|
|
506
|
+
// The far side of a planned move: the same capture tracks, republished
|
|
507
|
+
// with the same sources and options, nobody pressing anything. This is
|
|
508
|
+
// what "smooth" means; a drain used to be a mute-everything drop.
|
|
509
|
+
if (this.migration?.phase === "moving") {
|
|
510
|
+
const stash = this.migration.stash;
|
|
511
|
+
this.migration = null;
|
|
512
|
+
await this.restoreStash(stash);
|
|
513
|
+
}
|
|
514
|
+
}
|
|
515
|
+
async restoreStash(stash) {
|
|
516
|
+
const lost = new Set();
|
|
517
|
+
for (const item of stash) {
|
|
518
|
+
if (item.track.readyState !== "live") {
|
|
519
|
+
// The capture ended during the move (a camera unplugged, a share the
|
|
520
|
+
// browser's own bar stopped). Honest answer: the ordinary lost-source
|
|
521
|
+
// offer, a person and a button.
|
|
522
|
+
lost.add(item.source);
|
|
523
|
+
continue;
|
|
524
|
+
}
|
|
525
|
+
try {
|
|
526
|
+
const publication = await this.publish(item.track, item.source, item.options);
|
|
527
|
+
// Republished PAUSED state follows within one round trip. The wire
|
|
528
|
+
// has no start-paused on produce, so a muted mic is briefly live at
|
|
529
|
+
// the producer level; the capture was live locally the whole time.
|
|
530
|
+
if (item.paused)
|
|
531
|
+
await this.setPaused(publication.producerId, true);
|
|
532
|
+
}
|
|
533
|
+
catch {
|
|
534
|
+
item.track.stop();
|
|
535
|
+
lost.add(item.source);
|
|
536
|
+
}
|
|
537
|
+
}
|
|
538
|
+
if (lost.size > 0) {
|
|
539
|
+
this.lostSources = [...new Set([...this.lostSources, ...lost])];
|
|
540
|
+
this.emit();
|
|
541
|
+
}
|
|
199
542
|
}
|
|
200
543
|
async close() {
|
|
201
544
|
this.disposed = true;
|
|
202
545
|
this.cancelReconnect();
|
|
546
|
+
// A capture must never outlive both its session and its migration.
|
|
547
|
+
this.stopStash();
|
|
548
|
+
if (this.viewportTimer) {
|
|
549
|
+
clearTimeout(this.viewportTimer);
|
|
550
|
+
this.viewportTimer = undefined;
|
|
551
|
+
}
|
|
203
552
|
this.recovering = false;
|
|
204
553
|
this.connection = "closed";
|
|
205
554
|
this.lostSources = NO_SOURCES;
|
|
@@ -227,9 +576,16 @@ class MediaRoom {
|
|
|
227
576
|
scheduleReconnect(cause) {
|
|
228
577
|
if (this.disposed)
|
|
229
578
|
return false;
|
|
579
|
+
// The room opts into the TIME budget: a person is in front of this
|
|
580
|
+
// surface, and "Connection lost" over a node that restarts in ninety
|
|
581
|
+
// seconds is the failure the budget exists for. Headless callers keep
|
|
582
|
+
// the attempts-only policy by never passing a clock.
|
|
583
|
+
if (this.outageStartedAt === null)
|
|
584
|
+
this.outageStartedAt = Date.now();
|
|
230
585
|
const decision = (0, core_1.decideReconnect)({
|
|
231
586
|
cause,
|
|
232
587
|
attempt: this.reconnectAttempt,
|
|
588
|
+
elapsedMs: Date.now() - this.outageStartedAt,
|
|
233
589
|
...(this.options.reconnect ? { options: this.options.reconnect } : {}),
|
|
234
590
|
});
|
|
235
591
|
if (decision.action === "stop") {
|
|
@@ -266,19 +622,40 @@ class MediaRoom {
|
|
|
266
622
|
* `publishKinds`: a token granting audio only must not be able to publish a
|
|
267
623
|
* screen share by relabelling it, and the node is where that is decided.
|
|
268
624
|
*/
|
|
269
|
-
async publish(track, source) {
|
|
625
|
+
async publish(track, source, options = {}) {
|
|
270
626
|
const kind = track.kind === "audio" ? "audio" : "video";
|
|
271
627
|
if (!this.device.canProduce(kind)) {
|
|
272
628
|
throw new Error(`this browser cannot produce ${kind}`);
|
|
273
629
|
}
|
|
630
|
+
// The documented VP8-only exclusivity, enforced instead of conventional.
|
|
631
|
+
// H.264 simulcast depends on the hardware encoder and quietly degrades to
|
|
632
|
+
// one layer; sending the encodings anyway would claim layers that do not
|
|
633
|
+
// exist and a consumer's setPreferredLayers would silently do nothing.
|
|
634
|
+
let simulcast = options.simulcast ?? false;
|
|
635
|
+
if (simulcast && options.codec === "h264") {
|
|
636
|
+
this.options.onLog?.("warn", "simulcast dropped: it is unreliable on h264, publish vp8 or one encoding");
|
|
637
|
+
simulcast = false;
|
|
638
|
+
}
|
|
274
639
|
const transport = await this.ensureSendTransport();
|
|
275
|
-
const handle = await transport.produce({
|
|
640
|
+
const handle = await transport.produce({
|
|
641
|
+
track,
|
|
642
|
+
appData: { source },
|
|
643
|
+
...(options.codec ? { codec: options.codec } : {}),
|
|
644
|
+
...(simulcast
|
|
645
|
+
? { encodings: simulcastEncodings(options.maxBitrateKbps) }
|
|
646
|
+
: options.maxBitrateKbps
|
|
647
|
+
? { encodings: [{ maxBitrate: options.maxBitrateKbps * 1000 }] }
|
|
648
|
+
: {}),
|
|
649
|
+
});
|
|
650
|
+
if (source === "program")
|
|
651
|
+
await keepProgramResolution(handle, this.options.onLog);
|
|
276
652
|
const publication = {
|
|
277
653
|
producerId: handle.id,
|
|
278
654
|
kind,
|
|
279
655
|
source,
|
|
280
656
|
track,
|
|
281
657
|
handle,
|
|
658
|
+
options,
|
|
282
659
|
paused: false,
|
|
283
660
|
};
|
|
284
661
|
this.publications.set(handle.id, publication);
|
|
@@ -289,7 +666,7 @@ class MediaRoom {
|
|
|
289
666
|
this.trackEndWatchers.set(handle.id, whenTrackEnds(track, () => {
|
|
290
667
|
void this.unpublish(handle.id);
|
|
291
668
|
}));
|
|
292
|
-
if (this.lostSources.includes(source)) {
|
|
669
|
+
if (source !== "program" && this.lostSources.includes(source)) {
|
|
293
670
|
this.lostSources = this.lostSources.filter((s) => s !== source);
|
|
294
671
|
if (this.lostSources.length === 0)
|
|
295
672
|
this.lostSources = NO_SOURCES;
|
|
@@ -297,6 +674,33 @@ class MediaRoom {
|
|
|
297
674
|
this.emit();
|
|
298
675
|
return publication;
|
|
299
676
|
}
|
|
677
|
+
/**
|
|
678
|
+
* Swap the capture behind a publication, keeping the producer.
|
|
679
|
+
*
|
|
680
|
+
* A device change (another camera, another microphone) is this, and it is
|
|
681
|
+
* deliberately NOT unpublish plus publish: that changes the producer id,
|
|
682
|
+
* which is the key every consumer's tile and every studio's scene holds, so
|
|
683
|
+
* a switched camera vanished from the stage until somebody re-added it.
|
|
684
|
+
* The old capture is stopped here; the new one is watched for ending the
|
|
685
|
+
* same way the first was.
|
|
686
|
+
*/
|
|
687
|
+
async replaceTrack(producerId, track) {
|
|
688
|
+
const publication = this.publications.get(producerId);
|
|
689
|
+
if (!publication)
|
|
690
|
+
throw new Error("no such publication");
|
|
691
|
+
if (track.kind !== publication.kind)
|
|
692
|
+
throw new Error(`a ${publication.kind} publication cannot carry ${track.kind}`);
|
|
693
|
+
if (track === publication.track)
|
|
694
|
+
return;
|
|
695
|
+
await publication.handle.replaceTrack(track);
|
|
696
|
+
this.trackEndWatchers.get(producerId)?.();
|
|
697
|
+
publication.track.stop();
|
|
698
|
+
this.trackEndWatchers.set(producerId, whenTrackEnds(track, () => {
|
|
699
|
+
void this.unpublish(producerId);
|
|
700
|
+
}));
|
|
701
|
+
this.publications.set(producerId, { ...publication, track });
|
|
702
|
+
this.emit();
|
|
703
|
+
}
|
|
300
704
|
async unpublish(producerId) {
|
|
301
705
|
const publication = this.publications.get(producerId);
|
|
302
706
|
if (!publication)
|
|
@@ -352,21 +756,178 @@ class MediaRoom {
|
|
|
352
756
|
* are the same thing and this needs no special case.
|
|
353
757
|
*/
|
|
354
758
|
async syncSubscriptions() {
|
|
355
|
-
const
|
|
759
|
+
const state = this.stateValue;
|
|
760
|
+
// AUDIO NEVER NARROWS BY VIEWPORT. You must hear people you cannot see.
|
|
761
|
+
// This asymmetry is deliberate; do not tidy it into symmetry. Only the
|
|
762
|
+
// video half of the set is intersected with what the UI reports visible.
|
|
763
|
+
// The reducer always derives the split (an unknown-kind id lands on the
|
|
764
|
+
// audio side), so the two halves together ARE the active set.
|
|
765
|
+
const audioWanted = new Set(state.activeAudio);
|
|
766
|
+
const videoAllowed = new Set(state.activeVideo);
|
|
767
|
+
const videoWanted = this.viewport === null
|
|
768
|
+
? videoAllowed
|
|
769
|
+
: new Set(this.viewport.map((e) => e.producerId).filter((id) => videoAllowed.has(id)));
|
|
770
|
+
// NEVER wider than the node's set: the node refuses a consume outside it,
|
|
771
|
+
// and a subset of the shared set is what keeps the pipe math bounded.
|
|
772
|
+
const wanted = new Set([...audioWanted, ...videoWanted]);
|
|
773
|
+
const allowed = new Set([...audioWanted, ...videoAllowed]);
|
|
356
774
|
for (const [producerId, consumer] of this.consumers) {
|
|
357
|
-
if (wanted.has(producerId))
|
|
775
|
+
if (wanted.has(producerId)) {
|
|
776
|
+
this.cancelViewportPause(producerId, consumer);
|
|
358
777
|
continue;
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
778
|
+
}
|
|
779
|
+
if (!allowed.has(producerId)) {
|
|
780
|
+
// Out of the ACTIVE SET entirely: dropped rather than paused, today's
|
|
781
|
+
// semantics. The node may refuse to keep feeding it, and holding it
|
|
782
|
+
// costs the node a consumer object for a tile nobody may render.
|
|
783
|
+
this.dropConsumer(producerId, consumer);
|
|
784
|
+
await this.signal.request({ method: "closeConsumer", consumerId: consumer.id }).catch(() => undefined);
|
|
785
|
+
continue;
|
|
786
|
+
}
|
|
787
|
+
// In the set but off the viewport: pause now, close after the grace.
|
|
788
|
+
this.beginViewportPause(producerId, consumer);
|
|
366
789
|
}
|
|
367
790
|
await Promise.all([...wanted].map((producerId) => this.subscribe(producerId)));
|
|
791
|
+
if (this.viewport !== null)
|
|
792
|
+
this.applyPreferredLayers();
|
|
368
793
|
this.emit();
|
|
369
794
|
}
|
|
795
|
+
/**
|
|
796
|
+
* Tell the room what the UI is rendering: which producers, at what width.
|
|
797
|
+
*
|
|
798
|
+
* Debounced inside the room (a scroll fires many times), trailing 150ms.
|
|
799
|
+
* Never call this from a headless consumer; not calling it IS the legacy
|
|
800
|
+
* subscribe-the-whole-set behavior.
|
|
801
|
+
*/
|
|
802
|
+
setViewport(entries) {
|
|
803
|
+
// The FIRST report commits at once: a debounce there would let the join's
|
|
804
|
+
// first active-set frame subscribe the whole set 150ms before the
|
|
805
|
+
// narrowing arrived, which is the cost this API exists to avoid. Updates
|
|
806
|
+
// (scroll, resize) debounce.
|
|
807
|
+
if (this.viewport === null) {
|
|
808
|
+
this.viewport = entries;
|
|
809
|
+
void this.syncSubscriptions().catch((err) => this.options.onLog?.("warn", "viewport sync failed", err));
|
|
810
|
+
return;
|
|
811
|
+
}
|
|
812
|
+
this.pendingViewport = entries;
|
|
813
|
+
if (this.viewportTimer)
|
|
814
|
+
return;
|
|
815
|
+
this.viewportTimer = setTimeout(() => {
|
|
816
|
+
this.viewportTimer = undefined;
|
|
817
|
+
const pending = this.pendingViewport;
|
|
818
|
+
this.pendingViewport = undefined;
|
|
819
|
+
if (pending === undefined)
|
|
820
|
+
return;
|
|
821
|
+
this.viewport = pending;
|
|
822
|
+
void this.syncSubscriptions().catch((err) => this.options.onLog?.("warn", "viewport sync failed", err));
|
|
823
|
+
}, 150);
|
|
824
|
+
}
|
|
825
|
+
/** Back to the legacy behavior: subscribe the whole active set. */
|
|
826
|
+
clearViewport() {
|
|
827
|
+
if (this.viewportTimer) {
|
|
828
|
+
clearTimeout(this.viewportTimer);
|
|
829
|
+
this.viewportTimer = undefined;
|
|
830
|
+
}
|
|
831
|
+
this.pendingViewport = undefined;
|
|
832
|
+
if (this.viewport === null)
|
|
833
|
+
return;
|
|
834
|
+
this.viewport = null;
|
|
835
|
+
void this.syncSubscriptions().catch((err) => this.options.onLog?.("warn", "viewport sync failed", err));
|
|
836
|
+
}
|
|
837
|
+
/** The width the UI reported for a producer's tile, if it reported one. */
|
|
838
|
+
viewportWidth(producerId) {
|
|
839
|
+
return this.viewport?.find((e) => e.producerId === producerId)?.widthPx;
|
|
840
|
+
}
|
|
841
|
+
dropConsumer(producerId, consumer) {
|
|
842
|
+
consumer.close();
|
|
843
|
+
this.consumers.delete(producerId);
|
|
844
|
+
this.tracksByProducer.delete(producerId);
|
|
845
|
+
this.sentLayer.delete(producerId);
|
|
846
|
+
this.statsBaseline.delete(producerId);
|
|
847
|
+
const timer = this.pausedByViewport.get(producerId);
|
|
848
|
+
if (timer)
|
|
849
|
+
clearTimeout(timer);
|
|
850
|
+
this.pausedByViewport.delete(producerId);
|
|
851
|
+
}
|
|
852
|
+
beginViewportPause(producerId, consumer) {
|
|
853
|
+
if (this.pausedByViewport.has(producerId))
|
|
854
|
+
return;
|
|
855
|
+
// Local pause detaches nothing on its own; the server-side pause is what
|
|
856
|
+
// stops the RTP. An old node refuses the verb, which degrades to
|
|
857
|
+
// local-pause-only, and the grace close still frees everything.
|
|
858
|
+
consumer.pause();
|
|
859
|
+
void this.requestOptional({ method: "pauseConsumer", consumerId: consumer.id });
|
|
860
|
+
const timer = setTimeout(() => {
|
|
861
|
+
// Re-checked at fire time: a flip back cancels the timer, but a timer
|
|
862
|
+
// racing its own cancellation must not close a tile somebody is watching.
|
|
863
|
+
if (!this.pausedByViewport.has(producerId))
|
|
864
|
+
return;
|
|
865
|
+
this.pausedByViewport.delete(producerId);
|
|
866
|
+
const current = this.consumers.get(producerId);
|
|
867
|
+
if (!current)
|
|
868
|
+
return;
|
|
869
|
+
this.dropConsumer(producerId, current);
|
|
870
|
+
void this.signal.request({ method: "closeConsumer", consumerId: current.id }).catch(() => undefined);
|
|
871
|
+
this.emit();
|
|
872
|
+
}, this.options.viewportCloseGraceMs ?? 10_000);
|
|
873
|
+
this.pausedByViewport.set(producerId, timer);
|
|
874
|
+
}
|
|
875
|
+
cancelViewportPause(producerId, consumer) {
|
|
876
|
+
const timer = this.pausedByViewport.get(producerId);
|
|
877
|
+
if (timer === undefined)
|
|
878
|
+
return;
|
|
879
|
+
clearTimeout(timer);
|
|
880
|
+
this.pausedByViewport.delete(producerId);
|
|
881
|
+
consumer.resume();
|
|
882
|
+
void this.requestOptional({ method: "resumeConsumer", consumerId: consumer.id });
|
|
883
|
+
// A resumed video consumer shows garbage until an I-frame arrives. Ask,
|
|
884
|
+
// rather than waiting out the encoder's own schedule.
|
|
885
|
+
if (consumer.kind === "video") {
|
|
886
|
+
void this.signal.request({ method: "requestKeyFrame", consumerId: consumer.id }).catch(() => undefined);
|
|
887
|
+
}
|
|
888
|
+
}
|
|
889
|
+
/**
|
|
890
|
+
* Bring every live video consumer onto the layer its reported width implies.
|
|
891
|
+
* Bucket-change only: the last sent layer is remembered, so a resize storm
|
|
892
|
+
* costs nothing until a boundary is crossed. A layer change keeps the
|
|
893
|
+
* consumer, the pipe and the SSRC, which is what makes page flips instant.
|
|
894
|
+
*/
|
|
895
|
+
applyPreferredLayers() {
|
|
896
|
+
for (const [producerId, consumer] of this.consumers) {
|
|
897
|
+
if (consumer.kind !== "video" || this.pausedByViewport.has(producerId))
|
|
898
|
+
continue;
|
|
899
|
+
const width = this.viewportWidth(producerId);
|
|
900
|
+
if (width === undefined)
|
|
901
|
+
continue;
|
|
902
|
+
const entry = this.stateValue.producers.find((p) => p.producerId === producerId);
|
|
903
|
+
const layer = spatialLayerForWidth(width, entry?.source);
|
|
904
|
+
if (this.sentLayer.get(producerId) === layer)
|
|
905
|
+
continue;
|
|
906
|
+
this.sentLayer.set(producerId, layer);
|
|
907
|
+
void this.requestOptional({ method: "setPreferredLayers", consumerId: consumer.id, spatialLayer: layer });
|
|
908
|
+
}
|
|
909
|
+
}
|
|
910
|
+
/**
|
|
911
|
+
* A request an OLD node may not understand. Disabled for the session on the
|
|
912
|
+
* first `bad_request` rather than retried: a retry loop meets the node's
|
|
913
|
+
* frame budget, and the frame budget closes sockets.
|
|
914
|
+
*/
|
|
915
|
+
async requestOptional(frame) {
|
|
916
|
+
if (this.unsupported.has(frame.method))
|
|
917
|
+
return undefined;
|
|
918
|
+
try {
|
|
919
|
+
return await this.signal.request(frame);
|
|
920
|
+
}
|
|
921
|
+
catch (error) {
|
|
922
|
+
if (error.code === "bad_request") {
|
|
923
|
+
this.unsupported.add(frame.method);
|
|
924
|
+
this.options.onLog?.("warn", `${frame.method} is not supported by this node, feature disabled`);
|
|
925
|
+
return undefined;
|
|
926
|
+
}
|
|
927
|
+
this.options.onLog?.("warn", `${frame.method} failed`, error);
|
|
928
|
+
return undefined;
|
|
929
|
+
}
|
|
930
|
+
}
|
|
370
931
|
async subscribe(producerId) {
|
|
371
932
|
if (this.consumers.has(producerId))
|
|
372
933
|
return;
|
|
@@ -384,11 +945,19 @@ class MediaRoom {
|
|
|
384
945
|
if (!entry)
|
|
385
946
|
return;
|
|
386
947
|
const transport = await this.ensureRecvTransport();
|
|
948
|
+
// The layer the tile's reported width implies, asked for from the FIRST
|
|
949
|
+
// frame. Advisory: a non-simulcast producer has no layers, and an older
|
|
950
|
+
// node strips the key.
|
|
951
|
+
const width = entry.kind === "video" ? this.viewportWidth(producerId) : undefined;
|
|
952
|
+
const layer = width === undefined ? undefined : spatialLayerForWidth(width, entry.source);
|
|
953
|
+
if (layer !== undefined)
|
|
954
|
+
this.sentLayer.set(producerId, layer);
|
|
387
955
|
const response = (await this.signal.request({
|
|
388
956
|
method: "consume",
|
|
389
957
|
transportId: transport.id,
|
|
390
958
|
producerId,
|
|
391
959
|
rtpCapabilities: this.device.rtpCapabilities,
|
|
960
|
+
...(layer !== undefined ? { preferredLayers: { spatialLayer: layer } } : {}),
|
|
392
961
|
}));
|
|
393
962
|
const consumer = await transport.consume({
|
|
394
963
|
id: response.consumerId,
|
|
@@ -403,6 +972,7 @@ class MediaRoom {
|
|
|
403
972
|
kind: response.kind,
|
|
404
973
|
track: consumer.track,
|
|
405
974
|
paused: entry.paused,
|
|
975
|
+
...(entry.source ? { source: entry.source } : {}),
|
|
406
976
|
});
|
|
407
977
|
// RULE 3: resume LAST. The node creates every consumer paused, so media
|
|
408
978
|
// arriving before the application has the track is dropped - and for video
|
|
@@ -412,6 +982,86 @@ class MediaRoom {
|
|
|
412
982
|
this.emit();
|
|
413
983
|
}
|
|
414
984
|
// -------------------------------------------------------------------------
|
|
985
|
+
// ephemeral signals: reactions, hands
|
|
986
|
+
// -------------------------------------------------------------------------
|
|
987
|
+
/**
|
|
988
|
+
* Send an ephemeral, unstored fan-out to the room: a flying reaction, a
|
|
989
|
+
* courtesy lower-hand. Grant-gated on the node (`canPublishData`) and
|
|
990
|
+
* rate-limited there; NOT a chat transport, and nothing durable may be
|
|
991
|
+
* derived from one.
|
|
992
|
+
*/
|
|
993
|
+
async sendReaction(data) {
|
|
994
|
+
await this.requestOptional({ method: "broadcast", type: "reaction", data });
|
|
995
|
+
}
|
|
996
|
+
/**
|
|
997
|
+
* Ask another participant to lower their hand. Honorific by design: the
|
|
998
|
+
* TARGET's client obeys by calling `setHandRaised(false)` itself; the
|
|
999
|
+
* server-held hand state only ever moves on its owner's verb.
|
|
1000
|
+
*/
|
|
1001
|
+
async sendLowerHand(target) {
|
|
1002
|
+
await this.requestOptional({ method: "broadcast", type: "lowerHand", data: { target } });
|
|
1003
|
+
}
|
|
1004
|
+
/**
|
|
1005
|
+
* Raise or lower this participant's own hand. Server-materialized room
|
|
1006
|
+
* state: it survives reconnects and appears in late joiners' snapshots, so
|
|
1007
|
+
* `state.raisedHands` is the truth to render, not the reply.
|
|
1008
|
+
*/
|
|
1009
|
+
async setHandRaised(raised) {
|
|
1010
|
+
await this.requestOptional({ method: "setHand", raised });
|
|
1011
|
+
}
|
|
1012
|
+
/**
|
|
1013
|
+
* Incoming broadcasts, as EVENTS rather than state: a reaction is an
|
|
1014
|
+
* animation, and holding a list of them in `RoomState` would make every
|
|
1015
|
+
* emoji a whole-room re-render. Unknown types included; ignore what you
|
|
1016
|
+
* do not recognize.
|
|
1017
|
+
*/
|
|
1018
|
+
onBroadcast(listener) {
|
|
1019
|
+
this.broadcastListeners.add(listener);
|
|
1020
|
+
return () => this.broadcastListeners.delete(listener);
|
|
1021
|
+
}
|
|
1022
|
+
// -------------------------------------------------------------------------
|
|
1023
|
+
// the planned move
|
|
1024
|
+
// -------------------------------------------------------------------------
|
|
1025
|
+
/**
|
|
1026
|
+
* The node asked to be left, with a jittered window. THE fix for the drain
|
|
1027
|
+
* experience: this frame used to be recorded and ignored, so the "told,
|
|
1028
|
+
* not cut" design never executed and everyone was cut at the deadline.
|
|
1029
|
+
* The call continues untouched during the wait; the UI is not told.
|
|
1030
|
+
*/
|
|
1031
|
+
onDrainingFrame(reconnectAfterMs) {
|
|
1032
|
+
if (this.disposed || this.migration !== null)
|
|
1033
|
+
return;
|
|
1034
|
+
if (this.connection !== "connected")
|
|
1035
|
+
return;
|
|
1036
|
+
const timer = setTimeout(() => this.beginPlannedMove(), Math.max(0, reconnectAfterMs));
|
|
1037
|
+
this.migration = { phase: "scheduled", timer };
|
|
1038
|
+
}
|
|
1039
|
+
beginPlannedMove() {
|
|
1040
|
+
if (this.migration?.phase !== "scheduled")
|
|
1041
|
+
return;
|
|
1042
|
+
if (this.connection !== "connected" || this.disposed) {
|
|
1043
|
+
// A real drop got here first; its path owns the recovery.
|
|
1044
|
+
this.migration = null;
|
|
1045
|
+
return;
|
|
1046
|
+
}
|
|
1047
|
+
/**
|
|
1048
|
+
* The stash is NOT built here. `leave()` below is a full round trip (up
|
|
1049
|
+
* to the request timeout against a busy node), and the person can mute,
|
|
1050
|
+
* unmute, start or stop a capture the whole time: a stash taken now
|
|
1051
|
+
* republishes a mic they have since muted, and a share they started in
|
|
1052
|
+
* the window would be orphaned with its light on. The close handler
|
|
1053
|
+
* builds the stash at the moment the connection actually ends, when the
|
|
1054
|
+
* publications map is the truth.
|
|
1055
|
+
*/
|
|
1056
|
+
this.migration = { phase: "moving", stash: NO_STASH, plannedClose: true };
|
|
1057
|
+
/**
|
|
1058
|
+
* `leave()`, not a bare close: the leave request makes the OLD node tear
|
|
1059
|
+
* our participant record down synchronously, so the rejoin seconds later
|
|
1060
|
+
* cannot meet its own ghost and be refused `duplicate_identity`.
|
|
1061
|
+
*/
|
|
1062
|
+
void this.signal.leave().catch(() => undefined);
|
|
1063
|
+
}
|
|
1064
|
+
// -------------------------------------------------------------------------
|
|
415
1065
|
// transports
|
|
416
1066
|
// -------------------------------------------------------------------------
|
|
417
1067
|
/**
|
|
@@ -498,6 +1148,19 @@ class MediaRoom {
|
|
|
498
1148
|
this.stateValue = next;
|
|
499
1149
|
if (frame.event === "joined")
|
|
500
1150
|
this.grantsValue = frame.grants ?? this.grantsValue;
|
|
1151
|
+
if (frame.event === "draining")
|
|
1152
|
+
this.onDrainingFrame(frame.reconnectAfterMs);
|
|
1153
|
+
if (frame.event === "broadcast") {
|
|
1154
|
+
const event = { type: frame.type, identity: frame.identity, data: frame.data, at: frame.at };
|
|
1155
|
+
for (const listener of this.broadcastListeners) {
|
|
1156
|
+
try {
|
|
1157
|
+
listener(event);
|
|
1158
|
+
}
|
|
1159
|
+
catch {
|
|
1160
|
+
// One listener throwing must not stop the others from being told.
|
|
1161
|
+
}
|
|
1162
|
+
}
|
|
1163
|
+
}
|
|
501
1164
|
if (frame.event === "producerClosed") {
|
|
502
1165
|
const consumer = this.consumers.get(frame.producerId);
|
|
503
1166
|
consumer?.close();
|
|
@@ -530,17 +1193,30 @@ class MediaRoom {
|
|
|
530
1193
|
* node tears the session down on close anyway. Ending one publication on a
|
|
531
1194
|
* LIVE connection is `unpublish`, which does tell it.
|
|
532
1195
|
*/
|
|
533
|
-
teardownMedia() {
|
|
1196
|
+
teardownMedia(options = {}) {
|
|
534
1197
|
for (const consumer of this.consumers.values())
|
|
535
1198
|
consumer.close();
|
|
536
1199
|
this.consumers.clear();
|
|
537
1200
|
this.tracksByProducer.clear();
|
|
1201
|
+
// Viewport pause bookkeeping belongs to the consumers that just closed.
|
|
1202
|
+
// The viewport ITSELF is kept: it is the UI's statement about what it
|
|
1203
|
+
// renders, and it applies to the next connection unchanged.
|
|
1204
|
+
for (const timer of this.pausedByViewport.values())
|
|
1205
|
+
clearTimeout(timer);
|
|
1206
|
+
this.pausedByViewport.clear();
|
|
1207
|
+
this.sentLayer.clear();
|
|
1208
|
+
this.statsBaseline.clear();
|
|
538
1209
|
for (const detach of this.trackEndWatchers.values())
|
|
539
1210
|
detach();
|
|
540
1211
|
this.trackEndWatchers.clear();
|
|
541
1212
|
for (const publication of this.publications.values()) {
|
|
542
1213
|
publication.handle.close();
|
|
543
|
-
|
|
1214
|
+
// A PLANNED move keeps the captures: the stash holds the same track
|
|
1215
|
+
// objects and republishes them on the far side, so the camera light
|
|
1216
|
+
// never blinks for a server deploy. Every other teardown stops them,
|
|
1217
|
+
// for the privacy reasons the docblock above states.
|
|
1218
|
+
if (!options.preserveCaptures)
|
|
1219
|
+
publication.track.stop();
|
|
544
1220
|
}
|
|
545
1221
|
this.publications.clear();
|
|
546
1222
|
for (const slot of Object.values(this.transports)) {
|
|
@@ -570,6 +1246,8 @@ class MediaRoom {
|
|
|
570
1246
|
}
|
|
571
1247
|
exports.MediaRoom = MediaRoom;
|
|
572
1248
|
const NO_SOURCES = [];
|
|
1249
|
+
/** Placeholder until the close handler builds the real stash. */
|
|
1250
|
+
const NO_STASH = [];
|
|
573
1251
|
/**
|
|
574
1252
|
* Call `onEnded` when a track ends on its own, and return the detach.
|
|
575
1253
|
*
|
|
@@ -592,4 +1270,44 @@ async function connectToRoom(options) {
|
|
|
592
1270
|
await room.connect();
|
|
593
1271
|
return room;
|
|
594
1272
|
}
|
|
1273
|
+
/**
|
|
1274
|
+
* The program feed keeps its RESOLUTION and gives up frame rate instead.
|
|
1275
|
+
*
|
|
1276
|
+
* Chrome's default for a video sender is `balanced`, which under a low
|
|
1277
|
+
* bandwidth estimate or CPU pressure scales the encode down. For a camera tile
|
|
1278
|
+
* that is the right trade. For the program feed it is wrong twice over.
|
|
1279
|
+
*
|
|
1280
|
+
* First, this feed is the broadcast: a 1080p composite arriving at Twitch as
|
|
1281
|
+
* 270p is the product, not a degraded preview. Twitch reported exactly that.
|
|
1282
|
+
*
|
|
1283
|
+
* Second, and worse, the RTMP leg cannot survive the CHANGE. The egress muxes
|
|
1284
|
+
* the feed with `-c:v copy`, and an FLV header carries the dimensions once, at
|
|
1285
|
+
* the start. When Chrome adapts resolution mid-stream the SPS changes under a
|
|
1286
|
+
* header that still describes the old size, and the player refuses the stream:
|
|
1287
|
+
*
|
|
1288
|
+
* Your browser encountered an error while decoding the video. (Error #3000)
|
|
1289
|
+
*
|
|
1290
|
+
* while ffmpeg reports `drop_frames=0`, a healthy bitrate, and an established
|
|
1291
|
+
* socket. Nothing on the server can see it.
|
|
1292
|
+
*
|
|
1293
|
+
* `maintain-resolution` makes the encoder drop frames rather than pixels, so
|
|
1294
|
+
* the SPS stays put for the life of the broadcast.
|
|
1295
|
+
*
|
|
1296
|
+
* Best-effort: the setting is not universally implemented, and a browser that
|
|
1297
|
+
* ignores it is no worse off than before. Only the program source, because a
|
|
1298
|
+
* camera is better off shrinking than freezing.
|
|
1299
|
+
*/
|
|
1300
|
+
async function keepProgramResolution(handle, onLog) {
|
|
1301
|
+
const sender = handle.rtpSender;
|
|
1302
|
+
if (!sender || handle.kind !== "video")
|
|
1303
|
+
return;
|
|
1304
|
+
try {
|
|
1305
|
+
const params = sender.getParameters();
|
|
1306
|
+
params.degradationPreference = "maintain-resolution";
|
|
1307
|
+
await sender.setParameters(params);
|
|
1308
|
+
}
|
|
1309
|
+
catch (err) {
|
|
1310
|
+
onLog?.("warn", "could not pin the program feed's resolution", err);
|
|
1311
|
+
}
|
|
1312
|
+
}
|
|
595
1313
|
//# sourceMappingURL=room.js.map
|