@tresjs/post-processing 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,30 +1,38 @@
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  {
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  "name": "@tresjs/post-processing",
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  "description": "Post-processing library for TresJS",
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- "version": "0.1.0",
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+ "version": "0.2.0",
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  "type": "module",
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  "author": "Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)",
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  "files": [
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- "dist"
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+ "dist",
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+ "*.d.ts"
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  ],
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  "license": "MIT",
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- "main": "./dist/tres-postprocessing.umd.cjs",
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+ "main": "./dist/tres-postprocessing.js",
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  "module": "./dist/tres-postprocessing.js",
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- "types": "./dist/index.d.ts",
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  "exports": {
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  ".": {
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- "import": "./dist/tres-postprocessing.js",
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- "require": "./dist/tres-postprocessing.umd.cjs"
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/tres-postprocessing.js"
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  },
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- "./styles": "./dist/style.css",
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- "./*": "./dist/tres-postprocessing.js"
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+ "./*": "./*"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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+ "keywords": [
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+ "vue",
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+ "3d",
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+ "threejs",
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+ "three",
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+ "post-processing",
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+ "effects",
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+ "fx"
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+ ],
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  "scripts": {
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  "dev": "vite",
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- "playground": "cd playground && nr dev",
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+ "playground": "cd playground && npm run dev",
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  "build": "vite build",
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  "preview": "vite preview",
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  "release": "release-it",
@@ -34,35 +42,38 @@
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  "docs:preview": "vitepress preview docs"
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  },
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  "peerDependencies": {
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- "@tresjs/core": "2.0.0-beta.8",
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+ "@tresjs/core": "2.1.2",
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  "three": "latest",
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- "vue": "^3.2.47"
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+ "vue": "^3.3.4"
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  },
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  "dependencies": {
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- "@vueuse/core": "^10.0.2",
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- "postprocessing": "^6.30.2",
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- "three": "^0.151.3",
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- "three-stdlib": "^2.21.8",
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- "vue": "^3.2.47"
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+ "@vueuse/core": "^10.1.2",
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+ "postprocessing": "^6.31.0",
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+ "three": "^0.152.2",
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+ "three-stdlib": "^2.23.4",
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+ "vue": "^3.3.4"
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  },
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  "devDependencies": {
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  "@alvarosabu/prettier-config": "^1.3.0",
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  "@release-it/conventional-changelog": "^5.1.1",
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- "@tresjs/core": "2.0.0-beta.9",
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- "@types/three": "^0.150.1",
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+ "@tresjs/cientos": "2.1.2",
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+ "@tresjs/core": "2.1.2",
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+ "@types/three": "^0.152.1",
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  "@vitejs/plugin-vue": "^4.1.0",
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+ "gsap": "^3.11.5",
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  "kolorist": "^1.7.0",
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  "pathe": "^1.1.0",
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- "prettier": "^2.8.7",
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- "release-it": "^15.10.1",
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+ "prettier": "^2.8.8",
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+ "release-it": "^15.10.3",
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  "rollup-plugin-analyzer": "^4.0.0",
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  "rollup-plugin-visualizer": "^5.9.0",
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  "typescript": "^5.0.4",
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- "unocss": "^0.51.4",
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- "vite": "^4.2.1",
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+ "unocss": "^0.52.5",
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+ "vite": "^4.3.9",
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  "vite-plugin-banner": "^0.7.0",
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  "vite-plugin-dts": "2.3.0",
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- "vitepress": "1.0.0-alpha.72",
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- "vue-tsc": "^1.2.0"
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+ "vite-svg-loader": "^4.0.0",
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+ "vitepress": "1.0.0-beta.1",
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+ "vue-tsc": "^1.6.5"
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  }
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  }
@@ -1,69 +0,0 @@
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- import { BlurPass, KernelSize } from 'postprocessing';
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- export interface BloomProps {
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- /**
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- * The intensity of the bloom effect.
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- *
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- * @default 1
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- * @type {number}
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- * @memberof BloomProps
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- */
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- intensity?: number;
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- /**
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- * An efficient, incremental blur pass.
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- *
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- * @type {BlurPass}
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- * @memberof BloomProps
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- */
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- blurPass?: BlurPass;
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- /**
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- * The width of the render
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- *
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- * @type {number}
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- * @memberof BloomProps
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- */
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- width?: number;
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- /**
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- * The height of the render
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- *
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- * @type {number}
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- * @memberof BloomProps
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- */
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- height?: number;
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- /**
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- * The kernel size.
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- *
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- * @default KernelSize.LARGE
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- *
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- * @type {KernelSize}
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- * @memberof BloomProps
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- */
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- kernelSize?: KernelSize;
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- /**
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- * The luminance threshold. Raise this value to mask out darker elements in the scene. Range is [0, 1].
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- *
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- * @default 0.9
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- *
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- * @type {number}
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- * @memberof BloomProps
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- */
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- luminanceThreshold?: number;
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- /**
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- * Controls the smoothness of the luminance threshold. Range is [0, 1].
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- *
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- * @default 0.025
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- *
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- * @type {number}
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- * @memberof BloomProps
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- */
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- luminanceSmoothing?: number;
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- /**
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- * Enables mip map blur.
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- *
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- * @default false
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- *
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- * @type {boolean}
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- * @memberof BloomProps
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- */
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- mipMapBlur?: boolean;
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- }
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- export declare const Bloom: import("vue").DefineComponent<BloomProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<BloomProps>, {}>;
@@ -1,90 +0,0 @@
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- import { Texture, Vector2 } from 'three';
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- import { GlitchMode } from 'postprocessing';
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- export interface GlitchProps {
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- /**
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- * The minimum and maximum delay between glitch activations in seconds.
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- *
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- * @default [1.5, 3.5]
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- *
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- * @type {Vector2}
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- * @memberof GlitchProps
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- */
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- delay?: Vector2;
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- /**
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- * The minimum and maximum duration of a glitch in seconds.
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- *
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- * @default [0.6, 1.0]
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- *
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- * @type {Vector2}
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- * @memberof GlitchProps
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- */
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- duration?: Vector2;
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- /**
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- * The strength of weak and strong glitches.
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- *
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- * @default [0.3, 1.0]
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- *
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- * @type {Vector2}
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- * @memberof GlitchProps
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- */
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- strength?: Vector2;
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- /**
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- * The glitch mode. Can be DISABLED | SPORADIC | CONSTANT_MILD | CONSTANT_WILD .
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- *
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- * @default GlitchMode.SPORADIC
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- *
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- * @type {GlitchMode}
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- * @memberof GlitchProps
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- */
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- mode?: GlitchMode;
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- /**
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- * Turn the effect on and off.
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- *
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- * @type {boolean}
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- * @memberof GlitchProps
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- */
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- active?: boolean;
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- /**
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- *
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- * The threshold for strong glitches.
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- *
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- * @default 0.85
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- *
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- * @type {number}
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- * @memberof GlitchProps
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- */
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- ratio?: number;
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- /**
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- * The scale of the blocky glitch columns.
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- *
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- * @default 0.05
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- *
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- * @type {number}
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- * @memberof GlitchProps
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- */
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- columns?: number;
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- /**
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- * A chromatic aberration offset. If provided, the glitch effect will influence this offset.
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- *
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- * @type {Vector2}
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- * @memberof GlitchProps
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- */
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- chromaticAberrationOffset?: Vector2;
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- /**
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- * A perturbation map. If none is provided, a noise texture will be created.
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- *
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- * @type {Texture}
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- * @memberof GlitchProps
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- */
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- peturbationMap?: Texture;
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- /**
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- * The size of the generated noise map. Will be ignored if a perturbation map is provided.
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- *
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- * @default 64
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- *
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- * @type {number}
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- * @memberof GlitchProps
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- */
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- dtSize?: number;
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- }
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- export declare const Glitch: import("vue").DefineComponent<GlitchProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<GlitchProps>, {}>;
@@ -1,119 +0,0 @@
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- import { Camera } from '@tresjs/core';
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- import { Scene } from 'three';
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- export interface EffectComposerProps {
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- /**
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- * Whether the effect composer is enabled.
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- * @default true
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- * @type {boolean}
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- * @memberof EffectComposerProps
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- * @name enabled
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- *
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- **/
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- enabled?: boolean;
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- /**
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- * The children of the effect composer.
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- * @default []
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- * @type {Array}
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- * @memberof EffectComposerProps
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- * @name children
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- *
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- **/
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- children?: Array<any>;
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- /**
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- * Whether the depth buffer is enabled.
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- * @default true
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- * @type {boolean}
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- * @memberof EffectComposerProps
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- * @name depthBuffer
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- *
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- **/
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- depthBuffer?: boolean;
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- /**
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- *
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- * @default false
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- * @type {boolean}
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- * @memberof EffectComposerProps
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- * @name dissableNormalPass
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- *
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- **/
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- dissableNormalPass?: boolean;
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- /**
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- *
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- * Stencil buffer.
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- *
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- * @type {boolean}
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- * @memberof EffectComposerProps
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- * @name stencilBuffer
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- *
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- **/
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- stencilBuffer?: boolean;
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- /**
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- *
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- * Whether the effect composer should clear the buffers before rendering.
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- *
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- * @type {boolean}
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- * @memberof EffectComposerProps
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- * @name autoClear
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- *
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- **/
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- autoClear?: boolean;
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- /**
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- *
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- * The resolution scale.
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- *
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- * @type {number}
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- * @memberof EffectComposerProps
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- * @name resolutionScale
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- *
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- **/
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- resolutionScale?: number;
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- /**
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- *
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- * The multisampling.
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- *
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- * @type {number}
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- * @memberof EffectComposerProps
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- * @name multisampling
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- *
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- **/
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- multisampling?: number;
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- /**
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- *
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- * The frame buffer type.
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- *
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- * @type {number}
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- * @memberof EffectComposerProps
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- * @name frameBufferType
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- *
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- **/
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- frameBufferType?: number;
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- /**
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- *
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- * The render priority.
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- *
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- * @type {number}
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- * @memberof EffectComposerProps
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- * @name renderPriority
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- *
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- **/
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- renderPriority?: number;
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- /**
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- *
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- * A camera to use for rendering.
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- *
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- * @type {Camera}
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- * @memberof EffectComposerProps
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- * @name camera
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- *
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- **/
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- camera?: Camera;
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- /**
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- * A scene to use for rendering.
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- * @type {Scene}
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- * @memberof EffectComposerProps
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- * @name scene
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- *
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- **/
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- scene?: Scene;
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- }
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- export declare const EffectComposer: import("vue").DefineComponent<EffectComposerProps, {}, {}, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {}, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<EffectComposerProps>, {}>;