@tresjs/core 3.7.0-next.0 → 3.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +3 -18
- package/dist/{components → src/components}/TresCanvas.vue.d.ts +11 -9
- package/dist/src/components/index.d.ts +3 -0
- package/dist/{composables → src/composables}/useCamera/index.d.ts +472 -433
- package/dist/{composables → src/composables}/useLogger.d.ts +5 -2
- package/dist/{composables → src/composables}/usePointerEventHandler/index.d.ts +4 -3
- package/dist/{composables → src/composables}/useRenderLoop/index.d.ts +3 -2
- package/dist/{composables → src/composables}/useRenderer/index.d.ts +8 -8
- package/dist/src/composables/useSizes/index.d.ts +12 -0
- package/dist/{composables → src/composables}/useTexture/index.d.ts +2 -1
- package/dist/{composables → src/composables}/useTresContextProvider/index.d.ts +6 -9
- package/dist/{core → src/core}/catalogue.d.ts +3 -2
- package/dist/src/core/nodeOps.d.ts +4 -0
- package/dist/{core → src/core}/renderer.d.ts +1 -1
- package/dist/src/devtools/highlight.d.ts +7 -0
- package/dist/src/devtools/index.d.ts +1 -0
- package/dist/src/devtools/plugin.d.ts +16 -0
- package/dist/src/devtools/utils.d.ts +7 -0
- package/dist/src/directives/index.d.ts +6 -0
- package/dist/src/directives/vAlwaysLookAt.d.ts +7 -0
- package/dist/src/directives/vDistanceTo.d.ts +7 -0
- package/dist/src/directives/vLightHelper.d.ts +7 -0
- package/dist/src/directives/vLog.d.ts +7 -0
- package/dist/src/index.d.ts +19 -0
- package/dist/{types → src/types}/index.d.ts +3 -2
- package/dist/{utils → src/utils}/index.d.ts +8 -8
- package/dist/{utils → src/utils}/normalize.d.ts +2 -2
- package/dist/{utils → src/utils}/perf.d.ts +3 -2
- package/dist/src/utils/test-utils.d.ts +1 -0
- package/dist/tres.js +999 -462
- package/dist/tres.umd.cjs +3 -3
- package/package.json +14 -13
- package/dist/components/index.d.ts +0 -2
- package/dist/composables/useLoader/index.d.ts +0 -44
- package/dist/composables/useRaycaster/index.d.ts +0 -18
- package/dist/composables/useSeek/index.d.ts +0 -19
- package/dist/core/nodeOps.d.ts +0 -3
- package/dist/utils/test-utils.d.ts +0 -1
- /package/dist/{composables → src/composables}/index.d.ts +0 -0
- /package/dist/{composables → src/composables}/useRenderer/const.d.ts +0 -0
- /package/dist/{core → src/core}/revision.d.ts +0 -0
- /package/dist/{utils → src/utils}/template-compiler-options.d.ts +0 -0
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@@ -1,11 +1,12 @@
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import { TresContext } from '../useTresContextProvider';
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import { TresScene } from '../../types';
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import { Camera } from 'three';
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import type { TresContext } from '../useTresContextProvider';
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export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> & {
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scene: TresScene;
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}) => {
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camera: import(
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cameras: import(
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camera: import('vue').ComputedRef<Camera | undefined>;
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cameras: import('vue').Ref<{
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readonly isCamera: true;
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readonly type: string;
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layers: {
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@@ -197,6 +198,65 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
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getInverse: (matrix: import("three").Matrix) => import("three").Matrix;
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};
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coordinateSystem: import("three").CoordinateSystem;
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viewport?: {
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x: number;
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y: number;
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z: number;
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w: number;
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width: number;
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height: number;
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readonly isVector4: true;
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set: (x: number, y: number, z: number, w: number) => import("three").Vector4;
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setScalar: (scalar: number) => import("three").Vector4;
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setX: (x: number) => import("three").Vector4;
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setY: (y: number) => import("three").Vector4;
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setZ: (z: number) => import("three").Vector4;
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setW: (w: number) => import("three").Vector4;
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setComponent: (index: number, value: number) => import("three").Vector4;
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getComponent: (index: number) => number;
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clone: () => import("three").Vector4;
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copy: (v: import("three").Vector4Like) => import("three").Vector4;
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add: (v: import("three").Vector4Like) => import("three").Vector4;
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addScalar: (scalar: number) => import("three").Vector4;
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addVectors: (a: import("three").Vector4Like, b: import("three").Vector4Like) => import("three").Vector4;
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addScaledVector: (v: import("three").Vector4Like, s: number) => import("three").Vector4;
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sub: (v: import("three").Vector4Like) => import("three").Vector4;
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subScalar: (s: number) => import("three").Vector4;
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subVectors: (a: import("three").Vector4Like, b: import("three").Vector4Like) => import("three").Vector4;
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multiply: (v: import("three").Vector4Like) => import("three").Vector4;
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multiplyScalar: (s: number) => import("three").Vector4;
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applyMatrix4: (m: import("three").Matrix4) => import("three").Vector4;
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divideScalar: (s: number) => import("three").Vector4;
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setAxisAngleFromQuaternion: (q: import("three").QuaternionLike) => import("three").Vector4;
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setAxisAngleFromRotationMatrix: (m: import("three").Matrix4) => import("three").Vector4;
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min: (v: import("three").Vector4Like) => import("three").Vector4;
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max: (v: import("three").Vector4Like) => import("three").Vector4;
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clamp: (min: import("three").Vector4Like, max: import("three").Vector4Like) => import("three").Vector4;
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clampScalar: (min: number, max: number) => import("three").Vector4;
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floor: () => import("three").Vector4;
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ceil: () => import("three").Vector4;
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round: () => import("three").Vector4;
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roundToZero: () => import("three").Vector4;
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negate: () => import("three").Vector4;
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dot: (v: import("three").Vector4Like) => number;
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lengthSq: () => number;
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length: () => number;
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manhattanLength: () => number;
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normalize: () => import("three").Vector4;
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setLength: (length: number) => import("three").Vector4;
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lerp: (v: import("three").Vector4Like, alpha: number) => import("three").Vector4;
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lerpVectors: (v1: import("three").Vector4Like, v2: import("three").Vector4Like, alpha: number) => import("three").Vector4;
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equals: (v: import("three").Vector4Like) => boolean;
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fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector4;
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toArray: {
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(array?: number[] | undefined, offset?: number | undefined): number[];
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(array?: import("three").Vector4Tuple | undefined, offset?: 0 | undefined): import("three").Vector4Tuple;
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(array: ArrayLike<number>, offset?: number | undefined): ArrayLike<number>;
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};
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fromBufferAttribute: (attribute: import("three").BufferAttribute, index: number) => import("three").Vector4;
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random: () => import("three").Vector4;
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[Symbol.iterator]: () => Iterator<number, any, undefined>;
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} | undefined;
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getWorldDirection: (target: import("three").Vector3) => import("three").Vector3;
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readonly isObject3D: true;
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readonly id: number;
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setY: (y: number) => import("three").Vector3;
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setZ: (z: number) => import("three").Vector3;
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setComponent: (index: number, value: number) => import("three").Vector3;
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setFromColor: (color: import("three").Color) => import("three").Vector3;
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getComponent: (index: number) => number;
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clone: () => import("three").Vector3;
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copy: (v: import("three").
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add: (v: import("three").
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copy: (v: import("three").Vector3Like) => import("three").Vector3;
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add: (v: import("three").Vector3Like) => import("three").Vector3;
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addScalar: (s: number) => import("three").Vector3;
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addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
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sub: (a: import("three").Vector3) => import("three").Vector3;
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sub: (a: import("three").Vector3Like) => import("three").Vector3;
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subScalar: (s: number) => import("three").Vector3;
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subVectors: (a: import("three").
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multiply: (v: import("three").
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subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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multiply: (v: import("three").Vector3Like) => import("three").Vector3;
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multiplyScalar: (s: number) => import("three").Vector3;
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multiplyVectors: (a: import("three").
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multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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applyEuler: (euler: import("three").Euler) => import("three").Vector3;
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applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
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applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
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applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
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applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
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applyQuaternion: (q: import("three").
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applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
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project: (camera: Camera) => import("three").Vector3;
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unproject: (camera: Camera) => import("three").Vector3;
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transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
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divide: (v: import("three").
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divide: (v: import("three").Vector3Like) => import("three").Vector3;
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divideScalar: (s: number) => import("three").Vector3;
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min: (v: import("three").
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max: (v: import("three").
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clamp: (min: import("three").
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min: (v: import("three").Vector3Like) => import("three").Vector3;
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max: (v: import("three").Vector3Like) => import("three").Vector3;
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clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
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clampScalar: (min: number, max: number) => import("three").Vector3;
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clampLength: (min: number, max: number) => import("three").Vector3;
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floor: () => import("three").Vector3;
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round: () => import("three").Vector3;
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roundToZero: () => import("three").Vector3;
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negate: () => import("three").Vector3;
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dot: (v: import("three").
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dot: (v: import("three").Vector3Like) => number;
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lengthSq: () => number;
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length: () => number;
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lengthManhattan: () => number;
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manhattanLength: () => number;
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manhattanDistanceTo: (v: import("three").Vector3) => number;
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normalize: () => import("three").Vector3;
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setLength: (l: number) => import("three").Vector3;
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lerp: (v: import("three").
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lerpVectors: (v1: import("three").
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cross: (a: import("three").
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crossVectors: (a: import("three").
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lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
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lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
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cross: (a: import("three").Vector3Like) => import("three").Vector3;
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crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
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projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
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reflect: (vector: import("three").
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reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
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angleTo: (v: import("three").Vector3) => number;
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distanceTo: (v: import("three").
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distanceToSquared: (v: import("three").
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distanceTo: (v: import("three").Vector3Like) => number;
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distanceToSquared: (v: import("three").Vector3Like) => number;
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manhattanDistanceTo: (v: import("three").Vector3Like) => number;
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setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
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setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
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setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
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setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
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setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
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setFromEuler: (e: import("three").Euler) => import("three").Vector3;
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setFromColor: (color: import("three").RGB) => import("three").Vector3;
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equals: (v: import("three").Vector3Like) => boolean;
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fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
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toArray: {
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(array?: number[] | undefined, offset?: number | undefined): number[];
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setY: (y: number) => import("three").Vector3;
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setZ: (z: number) => import("three").Vector3;
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setComponent: (index: number, value: number) => import("three").Vector3;
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setFromColor: (color: import("three").Color) => import("three").Vector3;
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getComponent: (index: number) => number;
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clone: () => import("three").Vector3;
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copy: (v: import("three").
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add: (v: import("three").
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copy: (v: import("three").Vector3Like) => import("three").Vector3;
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add: (v: import("three").Vector3Like) => import("three").Vector3;
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addScalar: (s: number) => import("three").Vector3;
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addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
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sub: (a: import("three").Vector3) => import("three").Vector3;
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sub: (a: import("three").Vector3Like) => import("three").Vector3;
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subScalar: (s: number) => import("three").Vector3;
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subVectors: (a: import("three").
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multiply: (v: import("three").
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subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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multiply: (v: import("three").Vector3Like) => import("three").Vector3;
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multiplyScalar: (s: number) => import("three").Vector3;
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multiplyVectors: (a: import("three").
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multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
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applyEuler: (euler: import("three").Euler) => import("three").Vector3;
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applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
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applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
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applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
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applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
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applyQuaternion: (q: import("three").
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applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
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project: (camera: Camera) => import("three").Vector3;
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unproject: (camera: Camera) => import("three").Vector3;
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transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
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divide: (v: import("three").
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divide: (v: import("three").Vector3Like) => import("three").Vector3;
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divideScalar: (s: number) => import("three").Vector3;
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min: (v: import("three").
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max: (v: import("three").
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clamp: (min: import("three").
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min: (v: import("three").Vector3Like) => import("three").Vector3;
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max: (v: import("three").Vector3Like) => import("three").Vector3;
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clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
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clampScalar: (min: number, max: number) => import("three").Vector3;
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clampLength: (min: number, max: number) => import("three").Vector3;
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floor: () => import("three").Vector3;
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@@ -342,25 +399,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
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round: () => import("three").Vector3;
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roundToZero: () => import("three").Vector3;
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negate: () => import("three").Vector3;
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dot: (v: import("three").
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+
dot: (v: import("three").Vector3Like) => number;
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lengthSq: () => number;
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length: () => number;
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lengthManhattan: () => number;
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manhattanLength: () => number;
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manhattanDistanceTo: (v: import("three").Vector3) => number;
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normalize: () => import("three").Vector3;
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setLength: (l: number) => import("three").Vector3;
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lerp: (v: import("three").
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lerpVectors: (v1: import("three").
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cross: (a: import("three").
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crossVectors: (a: import("three").
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lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
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|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
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|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
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+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
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projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
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projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
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reflect: (vector: import("three").
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+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
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angleTo: (v: import("three").Vector3) => number;
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distanceTo: (v: import("three").
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distanceToSquared: (v: import("three").
|
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|
+
distanceTo: (v: import("three").Vector3Like) => number;
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|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
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+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
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setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
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setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
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setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -370,7 +425,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
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|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
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setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
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|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
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-
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|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
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|
+
equals: (v: import("three").Vector3Like) => boolean;
|
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|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
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|
toArray: {
|
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|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -410,11 +466,11 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
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466
|
readonly isQuaternion: true;
|
|
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|
set: (x: number, y: number, z: number, w: number) => import("three").Quaternion;
|
|
412
468
|
clone: () => import("three").Quaternion;
|
|
413
|
-
copy: (q: import("three").
|
|
469
|
+
copy: (q: import("three").QuaternionLike) => import("three").Quaternion;
|
|
414
470
|
setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => import("three").Quaternion;
|
|
415
|
-
setFromAxisAngle: (axis: import("three").
|
|
471
|
+
setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => import("three").Quaternion;
|
|
416
472
|
setFromRotationMatrix: (m: import("three").Matrix4) => import("three").Quaternion;
|
|
417
|
-
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").
|
|
473
|
+
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").Vector3Like) => import("three").Quaternion;
|
|
418
474
|
angleTo: (q: import("three").Quaternion) => number;
|
|
419
475
|
rotateTowards: (q: import("three").Quaternion, step: number) => import("three").Quaternion;
|
|
420
476
|
identity: () => import("three").Quaternion;
|
|
@@ -439,7 +495,6 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
439
495
|
fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Quaternion;
|
|
440
496
|
_onChange: (callback: () => void) => import("three").Quaternion;
|
|
441
497
|
_onChangeCallback: () => void;
|
|
442
|
-
multiplyVector3: (v: any) => any;
|
|
443
498
|
random: () => import("three").Quaternion;
|
|
444
499
|
[Symbol.iterator]: () => Generator<number, void, unknown>;
|
|
445
500
|
};
|
|
@@ -454,34 +509,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
454
509
|
setY: (y: number) => import("three").Vector3;
|
|
455
510
|
setZ: (z: number) => import("three").Vector3;
|
|
456
511
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
457
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
458
512
|
getComponent: (index: number) => number;
|
|
459
513
|
clone: () => import("three").Vector3;
|
|
460
|
-
copy: (v: import("three").
|
|
461
|
-
add: (v: import("three").
|
|
514
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
515
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
462
516
|
addScalar: (s: number) => import("three").Vector3;
|
|
517
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
463
518
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
464
|
-
|
|
465
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
519
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
466
520
|
subScalar: (s: number) => import("three").Vector3;
|
|
467
|
-
subVectors: (a: import("three").
|
|
468
|
-
multiply: (v: import("three").
|
|
521
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
522
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
469
523
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
470
|
-
multiplyVectors: (a: import("three").
|
|
524
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
471
525
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
472
526
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
473
527
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
474
528
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
475
529
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
476
|
-
applyQuaternion: (q: import("three").
|
|
530
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
477
531
|
project: (camera: Camera) => import("three").Vector3;
|
|
478
532
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
479
533
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
480
|
-
divide: (v: import("three").
|
|
534
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
481
535
|
divideScalar: (s: number) => import("three").Vector3;
|
|
482
|
-
min: (v: import("three").
|
|
483
|
-
max: (v: import("three").
|
|
484
|
-
clamp: (min: import("three").
|
|
536
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
537
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
538
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
485
539
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
486
540
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
487
541
|
floor: () => import("three").Vector3;
|
|
@@ -489,25 +543,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
489
543
|
round: () => import("three").Vector3;
|
|
490
544
|
roundToZero: () => import("three").Vector3;
|
|
491
545
|
negate: () => import("three").Vector3;
|
|
492
|
-
dot: (v: import("three").
|
|
546
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
493
547
|
lengthSq: () => number;
|
|
494
548
|
length: () => number;
|
|
495
|
-
lengthManhattan: () => number;
|
|
496
549
|
manhattanLength: () => number;
|
|
497
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
498
550
|
normalize: () => import("three").Vector3;
|
|
499
551
|
setLength: (l: number) => import("three").Vector3;
|
|
500
|
-
lerp: (v: import("three").
|
|
501
|
-
lerpVectors: (v1: import("three").
|
|
502
|
-
cross: (a: import("three").
|
|
503
|
-
crossVectors: (a: import("three").
|
|
552
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
553
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
554
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
555
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
504
556
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
505
557
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
506
|
-
reflect: (vector: import("three").
|
|
558
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
507
559
|
angleTo: (v: import("three").Vector3) => number;
|
|
508
|
-
distanceTo: (v: import("three").
|
|
509
|
-
distanceToSquared: (v: import("three").
|
|
510
|
-
|
|
560
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
561
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
562
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
511
563
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
512
564
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
513
565
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -517,7 +569,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
517
569
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
518
570
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
519
571
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
520
|
-
|
|
572
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
573
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
521
574
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
522
575
|
toArray: {
|
|
523
576
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -1054,8 +1107,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1054
1107
|
}[];
|
|
1055
1108
|
userData: Record<string, any>;
|
|
1056
1109
|
customDepthMaterial?: {
|
|
1110
|
+
readonly isMaterial: true;
|
|
1057
1111
|
alphaHash: boolean;
|
|
1058
|
-
alphaTest: number;
|
|
1059
1112
|
alphaToCoverage: boolean;
|
|
1060
1113
|
blendAlpha: number;
|
|
1061
1114
|
blendColor: {
|
|
@@ -1123,34 +1176,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1123
1176
|
setY: (y: number) => import("three").Vector3;
|
|
1124
1177
|
setZ: (z: number) => import("three").Vector3;
|
|
1125
1178
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
1126
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
1127
1179
|
getComponent: (index: number) => number;
|
|
1128
1180
|
clone: () => import("three").Vector3;
|
|
1129
|
-
copy: (v: import("three").
|
|
1130
|
-
add: (v: import("three").
|
|
1181
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1182
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1131
1183
|
addScalar: (s: number) => import("three").Vector3;
|
|
1184
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1132
1185
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
1133
|
-
|
|
1134
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
1186
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1135
1187
|
subScalar: (s: number) => import("three").Vector3;
|
|
1136
|
-
subVectors: (a: import("three").
|
|
1137
|
-
multiply: (v: import("three").
|
|
1188
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1189
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1138
1190
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
1139
|
-
multiplyVectors: (a: import("three").
|
|
1191
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1140
1192
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
1141
1193
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
1142
1194
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1143
1195
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1144
1196
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1145
|
-
applyQuaternion: (q: import("three").
|
|
1197
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
1146
1198
|
project: (camera: Camera) => import("three").Vector3;
|
|
1147
1199
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
1148
1200
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1149
|
-
divide: (v: import("three").
|
|
1201
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1150
1202
|
divideScalar: (s: number) => import("three").Vector3;
|
|
1151
|
-
min: (v: import("three").
|
|
1152
|
-
max: (v: import("three").
|
|
1153
|
-
clamp: (min: import("three").
|
|
1203
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1204
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1205
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
1154
1206
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
1155
1207
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
1156
1208
|
floor: () => import("three").Vector3;
|
|
@@ -1158,25 +1210,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1158
1210
|
round: () => import("three").Vector3;
|
|
1159
1211
|
roundToZero: () => import("three").Vector3;
|
|
1160
1212
|
negate: () => import("three").Vector3;
|
|
1161
|
-
dot: (v: import("three").
|
|
1213
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
1162
1214
|
lengthSq: () => number;
|
|
1163
1215
|
length: () => number;
|
|
1164
|
-
lengthManhattan: () => number;
|
|
1165
1216
|
manhattanLength: () => number;
|
|
1166
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
1167
1217
|
normalize: () => import("three").Vector3;
|
|
1168
1218
|
setLength: (l: number) => import("three").Vector3;
|
|
1169
|
-
lerp: (v: import("three").
|
|
1170
|
-
lerpVectors: (v1: import("three").
|
|
1171
|
-
cross: (a: import("three").
|
|
1172
|
-
crossVectors: (a: import("three").
|
|
1219
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1220
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1221
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1222
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1173
1223
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
1174
1224
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
1175
|
-
reflect: (vector: import("three").
|
|
1225
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
1176
1226
|
angleTo: (v: import("three").Vector3) => number;
|
|
1177
|
-
distanceTo: (v: import("three").
|
|
1178
|
-
distanceToSquared: (v: import("three").
|
|
1179
|
-
|
|
1227
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
1228
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
1229
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
1180
1230
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
1181
1231
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
1182
1232
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -1186,7 +1236,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1186
1236
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
1187
1237
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
1188
1238
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
1189
|
-
|
|
1239
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
1240
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
1190
1241
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
1191
1242
|
toArray: {
|
|
1192
1243
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -1238,9 +1289,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1238
1289
|
stencilFail: import("three").StencilOp;
|
|
1239
1290
|
stencilZFail: import("three").StencilOp;
|
|
1240
1291
|
stencilZPass: import("three").StencilOp;
|
|
1241
|
-
readonly isMaterial: true;
|
|
1242
1292
|
name: string;
|
|
1243
|
-
needsUpdate: boolean;
|
|
1244
1293
|
opacity: number;
|
|
1245
1294
|
polygonOffset: boolean;
|
|
1246
1295
|
polygonOffsetFactor: number;
|
|
@@ -1259,13 +1308,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1259
1308
|
visible: boolean;
|
|
1260
1309
|
userData: Record<string, any>;
|
|
1261
1310
|
version: number;
|
|
1262
|
-
|
|
1263
|
-
|
|
1264
|
-
|
|
1265
|
-
onBeforeCompile: (
|
|
1311
|
+
alphaTest: number;
|
|
1312
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
1313
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
1314
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
1266
1315
|
customProgramCacheKey: () => string;
|
|
1267
1316
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
1268
1317
|
toJSON: (meta?: any) => any;
|
|
1318
|
+
clone: () => import("three").Material;
|
|
1319
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
1320
|
+
dispose: () => void;
|
|
1321
|
+
needsUpdate: boolean;
|
|
1269
1322
|
addEventListener: {
|
|
1270
1323
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
1271
1324
|
dispose: {};
|
|
@@ -1289,8 +1342,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1289
1342
|
}[T_6]) => void;
|
|
1290
1343
|
} | undefined;
|
|
1291
1344
|
customDistanceMaterial?: {
|
|
1345
|
+
readonly isMaterial: true;
|
|
1292
1346
|
alphaHash: boolean;
|
|
1293
|
-
alphaTest: number;
|
|
1294
1347
|
alphaToCoverage: boolean;
|
|
1295
1348
|
blendAlpha: number;
|
|
1296
1349
|
blendColor: {
|
|
@@ -1358,34 +1411,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1358
1411
|
setY: (y: number) => import("three").Vector3;
|
|
1359
1412
|
setZ: (z: number) => import("three").Vector3;
|
|
1360
1413
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
1361
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
1362
1414
|
getComponent: (index: number) => number;
|
|
1363
1415
|
clone: () => import("three").Vector3;
|
|
1364
|
-
copy: (v: import("three").
|
|
1365
|
-
add: (v: import("three").
|
|
1416
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1417
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1366
1418
|
addScalar: (s: number) => import("three").Vector3;
|
|
1419
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1367
1420
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
1368
|
-
|
|
1369
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
1421
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1370
1422
|
subScalar: (s: number) => import("three").Vector3;
|
|
1371
|
-
subVectors: (a: import("three").
|
|
1372
|
-
multiply: (v: import("three").
|
|
1423
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1424
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1373
1425
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
1374
|
-
multiplyVectors: (a: import("three").
|
|
1426
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1375
1427
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
1376
1428
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
1377
1429
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1378
1430
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1379
1431
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1380
|
-
applyQuaternion: (q: import("three").
|
|
1432
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
1381
1433
|
project: (camera: Camera) => import("three").Vector3;
|
|
1382
1434
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
1383
1435
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1384
|
-
divide: (v: import("three").
|
|
1436
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1385
1437
|
divideScalar: (s: number) => import("three").Vector3;
|
|
1386
|
-
min: (v: import("three").
|
|
1387
|
-
max: (v: import("three").
|
|
1388
|
-
clamp: (min: import("three").
|
|
1438
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1439
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1440
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
1389
1441
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
1390
1442
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
1391
1443
|
floor: () => import("three").Vector3;
|
|
@@ -1393,25 +1445,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1393
1445
|
round: () => import("three").Vector3;
|
|
1394
1446
|
roundToZero: () => import("three").Vector3;
|
|
1395
1447
|
negate: () => import("three").Vector3;
|
|
1396
|
-
dot: (v: import("three").
|
|
1448
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
1397
1449
|
lengthSq: () => number;
|
|
1398
1450
|
length: () => number;
|
|
1399
|
-
lengthManhattan: () => number;
|
|
1400
1451
|
manhattanLength: () => number;
|
|
1401
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
1402
1452
|
normalize: () => import("three").Vector3;
|
|
1403
1453
|
setLength: (l: number) => import("three").Vector3;
|
|
1404
|
-
lerp: (v: import("three").
|
|
1405
|
-
lerpVectors: (v1: import("three").
|
|
1406
|
-
cross: (a: import("three").
|
|
1407
|
-
crossVectors: (a: import("three").
|
|
1454
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1455
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1456
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1457
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1408
1458
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
1409
1459
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
1410
|
-
reflect: (vector: import("three").
|
|
1460
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
1411
1461
|
angleTo: (v: import("three").Vector3) => number;
|
|
1412
|
-
distanceTo: (v: import("three").
|
|
1413
|
-
distanceToSquared: (v: import("three").
|
|
1414
|
-
|
|
1462
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
1463
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
1464
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
1415
1465
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
1416
1466
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
1417
1467
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -1421,7 +1471,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1421
1471
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
1422
1472
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
1423
1473
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
1424
|
-
|
|
1474
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
1475
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
1425
1476
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
1426
1477
|
toArray: {
|
|
1427
1478
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -1473,9 +1524,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1473
1524
|
stencilFail: import("three").StencilOp;
|
|
1474
1525
|
stencilZFail: import("three").StencilOp;
|
|
1475
1526
|
stencilZPass: import("three").StencilOp;
|
|
1476
|
-
readonly isMaterial: true;
|
|
1477
1527
|
name: string;
|
|
1478
|
-
needsUpdate: boolean;
|
|
1479
1528
|
opacity: number;
|
|
1480
1529
|
polygonOffset: boolean;
|
|
1481
1530
|
polygonOffsetFactor: number;
|
|
@@ -1494,13 +1543,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1494
1543
|
visible: boolean;
|
|
1495
1544
|
userData: Record<string, any>;
|
|
1496
1545
|
version: number;
|
|
1497
|
-
|
|
1498
|
-
|
|
1499
|
-
|
|
1500
|
-
onBeforeCompile: (
|
|
1546
|
+
alphaTest: number;
|
|
1547
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
1548
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
1549
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
1501
1550
|
customProgramCacheKey: () => string;
|
|
1502
1551
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
1503
1552
|
toJSON: (meta?: any) => any;
|
|
1553
|
+
clone: () => import("three").Material;
|
|
1554
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
1555
|
+
dispose: () => void;
|
|
1556
|
+
needsUpdate: boolean;
|
|
1504
1557
|
addEventListener: {
|
|
1505
1558
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
1506
1559
|
dispose: {};
|
|
@@ -1609,34 +1662,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1609
1662
|
setY: (y: number) => import("three").Vector3;
|
|
1610
1663
|
setZ: (z: number) => import("three").Vector3;
|
|
1611
1664
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
1612
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
1613
1665
|
getComponent: (index: number) => number;
|
|
1614
1666
|
clone: () => import("three").Vector3;
|
|
1615
|
-
copy: (v: import("three").
|
|
1616
|
-
add: (v: import("three").
|
|
1667
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1668
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1617
1669
|
addScalar: (s: number) => import("three").Vector3;
|
|
1670
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1618
1671
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
1619
|
-
|
|
1620
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
1672
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1621
1673
|
subScalar: (s: number) => import("three").Vector3;
|
|
1622
|
-
subVectors: (a: import("three").
|
|
1623
|
-
multiply: (v: import("three").
|
|
1674
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1675
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1624
1676
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
1625
|
-
multiplyVectors: (a: import("three").
|
|
1677
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1626
1678
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
1627
1679
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
1628
1680
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1629
1681
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1630
1682
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1631
|
-
applyQuaternion: (q: import("three").
|
|
1683
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
1632
1684
|
project: (camera: Camera) => import("three").Vector3;
|
|
1633
1685
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
1634
1686
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1635
|
-
divide: (v: import("three").
|
|
1687
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1636
1688
|
divideScalar: (s: number) => import("three").Vector3;
|
|
1637
|
-
min: (v: import("three").
|
|
1638
|
-
max: (v: import("three").
|
|
1639
|
-
clamp: (min: import("three").
|
|
1689
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1690
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1691
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
1640
1692
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
1641
1693
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
1642
1694
|
floor: () => import("three").Vector3;
|
|
@@ -1644,25 +1696,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1644
1696
|
round: () => import("three").Vector3;
|
|
1645
1697
|
roundToZero: () => import("three").Vector3;
|
|
1646
1698
|
negate: () => import("three").Vector3;
|
|
1647
|
-
dot: (v: import("three").
|
|
1699
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
1648
1700
|
lengthSq: () => number;
|
|
1649
1701
|
length: () => number;
|
|
1650
|
-
lengthManhattan: () => number;
|
|
1651
1702
|
manhattanLength: () => number;
|
|
1652
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
1653
1703
|
normalize: () => import("three").Vector3;
|
|
1654
1704
|
setLength: (l: number) => import("three").Vector3;
|
|
1655
|
-
lerp: (v: import("three").
|
|
1656
|
-
lerpVectors: (v1: import("three").
|
|
1657
|
-
cross: (a: import("three").
|
|
1658
|
-
crossVectors: (a: import("three").
|
|
1705
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1706
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1707
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1708
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1659
1709
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
1660
1710
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
1661
|
-
reflect: (vector: import("three").
|
|
1711
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
1662
1712
|
angleTo: (v: import("three").Vector3) => number;
|
|
1663
|
-
distanceTo: (v: import("three").
|
|
1664
|
-
distanceToSquared: (v: import("three").
|
|
1665
|
-
|
|
1713
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
1714
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
1715
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
1666
1716
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
1667
1717
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
1668
1718
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -1672,7 +1722,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1672
1722
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
1673
1723
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
1674
1724
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
1675
|
-
|
|
1725
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
1726
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
1676
1727
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
1677
1728
|
toArray: {
|
|
1678
1729
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -1695,34 +1746,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1695
1746
|
setY: (y: number) => import("three").Vector3;
|
|
1696
1747
|
setZ: (z: number) => import("three").Vector3;
|
|
1697
1748
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
1698
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
1699
1749
|
getComponent: (index: number) => number;
|
|
1700
1750
|
clone: () => import("three").Vector3;
|
|
1701
|
-
copy: (v: import("three").
|
|
1702
|
-
add: (v: import("three").
|
|
1751
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1752
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1703
1753
|
addScalar: (s: number) => import("three").Vector3;
|
|
1754
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1704
1755
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
1705
|
-
|
|
1706
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
1756
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1707
1757
|
subScalar: (s: number) => import("three").Vector3;
|
|
1708
|
-
subVectors: (a: import("three").
|
|
1709
|
-
multiply: (v: import("three").
|
|
1758
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1759
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1710
1760
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
1711
|
-
multiplyVectors: (a: import("three").
|
|
1761
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1712
1762
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
1713
1763
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
1714
1764
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1715
1765
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1716
1766
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1717
|
-
applyQuaternion: (q: import("three").
|
|
1767
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
1718
1768
|
project: (camera: Camera) => import("three").Vector3;
|
|
1719
1769
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
1720
1770
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1721
|
-
divide: (v: import("three").
|
|
1771
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1722
1772
|
divideScalar: (s: number) => import("three").Vector3;
|
|
1723
|
-
min: (v: import("three").
|
|
1724
|
-
max: (v: import("three").
|
|
1725
|
-
clamp: (min: import("three").
|
|
1773
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1774
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1775
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
1726
1776
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
1727
1777
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
1728
1778
|
floor: () => import("three").Vector3;
|
|
@@ -1730,25 +1780,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1730
1780
|
round: () => import("three").Vector3;
|
|
1731
1781
|
roundToZero: () => import("three").Vector3;
|
|
1732
1782
|
negate: () => import("three").Vector3;
|
|
1733
|
-
dot: (v: import("three").
|
|
1783
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
1734
1784
|
lengthSq: () => number;
|
|
1735
1785
|
length: () => number;
|
|
1736
|
-
lengthManhattan: () => number;
|
|
1737
1786
|
manhattanLength: () => number;
|
|
1738
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
1739
1787
|
normalize: () => import("three").Vector3;
|
|
1740
1788
|
setLength: (l: number) => import("three").Vector3;
|
|
1741
|
-
lerp: (v: import("three").
|
|
1742
|
-
lerpVectors: (v1: import("three").
|
|
1743
|
-
cross: (a: import("three").
|
|
1744
|
-
crossVectors: (a: import("three").
|
|
1789
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1790
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1791
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1792
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1745
1793
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
1746
1794
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
1747
|
-
reflect: (vector: import("three").
|
|
1795
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
1748
1796
|
angleTo: (v: import("three").Vector3) => number;
|
|
1749
|
-
distanceTo: (v: import("three").
|
|
1750
|
-
distanceToSquared: (v: import("three").
|
|
1751
|
-
|
|
1797
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
1798
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
1799
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
1752
1800
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
1753
1801
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
1754
1802
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -1758,7 +1806,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1758
1806
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
1759
1807
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
1760
1808
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
1761
|
-
|
|
1809
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
1810
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
1762
1811
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
1763
1812
|
toArray: {
|
|
1764
1813
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -1798,11 +1847,11 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1798
1847
|
readonly isQuaternion: true;
|
|
1799
1848
|
set: (x: number, y: number, z: number, w: number) => import("three").Quaternion;
|
|
1800
1849
|
clone: () => import("three").Quaternion;
|
|
1801
|
-
copy: (q: import("three").
|
|
1850
|
+
copy: (q: import("three").QuaternionLike) => import("three").Quaternion;
|
|
1802
1851
|
setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => import("three").Quaternion;
|
|
1803
|
-
setFromAxisAngle: (axis: import("three").
|
|
1852
|
+
setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => import("three").Quaternion;
|
|
1804
1853
|
setFromRotationMatrix: (m: import("three").Matrix4) => import("three").Quaternion;
|
|
1805
|
-
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").
|
|
1854
|
+
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").Vector3Like) => import("three").Quaternion;
|
|
1806
1855
|
angleTo: (q: import("three").Quaternion) => number;
|
|
1807
1856
|
rotateTowards: (q: import("three").Quaternion, step: number) => import("three").Quaternion;
|
|
1808
1857
|
identity: () => import("three").Quaternion;
|
|
@@ -1827,7 +1876,6 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1827
1876
|
fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Quaternion;
|
|
1828
1877
|
_onChange: (callback: () => void) => import("three").Quaternion;
|
|
1829
1878
|
_onChangeCallback: () => void;
|
|
1830
|
-
multiplyVector3: (v: any) => any;
|
|
1831
1879
|
random: () => import("three").Quaternion;
|
|
1832
1880
|
[Symbol.iterator]: () => Generator<number, void, unknown>;
|
|
1833
1881
|
};
|
|
@@ -1842,34 +1890,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1842
1890
|
setY: (y: number) => import("three").Vector3;
|
|
1843
1891
|
setZ: (z: number) => import("three").Vector3;
|
|
1844
1892
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
1845
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
1846
1893
|
getComponent: (index: number) => number;
|
|
1847
1894
|
clone: () => import("three").Vector3;
|
|
1848
|
-
copy: (v: import("three").
|
|
1849
|
-
add: (v: import("three").
|
|
1895
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1896
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1850
1897
|
addScalar: (s: number) => import("three").Vector3;
|
|
1898
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1851
1899
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
1852
|
-
|
|
1853
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
1900
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1854
1901
|
subScalar: (s: number) => import("three").Vector3;
|
|
1855
|
-
subVectors: (a: import("three").
|
|
1856
|
-
multiply: (v: import("three").
|
|
1902
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1903
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1857
1904
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
1858
|
-
multiplyVectors: (a: import("three").
|
|
1905
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1859
1906
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
1860
1907
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
1861
1908
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1862
1909
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
1863
1910
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1864
|
-
applyQuaternion: (q: import("three").
|
|
1911
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
1865
1912
|
project: (camera: Camera) => import("three").Vector3;
|
|
1866
1913
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
1867
1914
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
1868
|
-
divide: (v: import("three").
|
|
1915
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1869
1916
|
divideScalar: (s: number) => import("three").Vector3;
|
|
1870
|
-
min: (v: import("three").
|
|
1871
|
-
max: (v: import("three").
|
|
1872
|
-
clamp: (min: import("three").
|
|
1917
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1918
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
1919
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
1873
1920
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
1874
1921
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
1875
1922
|
floor: () => import("three").Vector3;
|
|
@@ -1877,25 +1924,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1877
1924
|
round: () => import("three").Vector3;
|
|
1878
1925
|
roundToZero: () => import("three").Vector3;
|
|
1879
1926
|
negate: () => import("three").Vector3;
|
|
1880
|
-
dot: (v: import("three").
|
|
1927
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
1881
1928
|
lengthSq: () => number;
|
|
1882
1929
|
length: () => number;
|
|
1883
|
-
lengthManhattan: () => number;
|
|
1884
1930
|
manhattanLength: () => number;
|
|
1885
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
1886
1931
|
normalize: () => import("three").Vector3;
|
|
1887
1932
|
setLength: (l: number) => import("three").Vector3;
|
|
1888
|
-
lerp: (v: import("three").
|
|
1889
|
-
lerpVectors: (v1: import("three").
|
|
1890
|
-
cross: (a: import("three").
|
|
1891
|
-
crossVectors: (a: import("three").
|
|
1933
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1934
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
1935
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
1936
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
1892
1937
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
1893
1938
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
1894
|
-
reflect: (vector: import("three").
|
|
1939
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
1895
1940
|
angleTo: (v: import("three").Vector3) => number;
|
|
1896
|
-
distanceTo: (v: import("three").
|
|
1897
|
-
distanceToSquared: (v: import("three").
|
|
1898
|
-
|
|
1941
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
1942
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
1943
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
1899
1944
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
1900
1945
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
1901
1946
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -1905,7 +1950,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
1905
1950
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
1906
1951
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
1907
1952
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
1908
|
-
|
|
1953
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
1954
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
1909
1955
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
1910
1956
|
toArray: {
|
|
1911
1957
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -2442,8 +2488,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2442
2488
|
}[];
|
|
2443
2489
|
userData: Record<string, any>;
|
|
2444
2490
|
customDepthMaterial?: {
|
|
2491
|
+
readonly isMaterial: true;
|
|
2445
2492
|
alphaHash: boolean;
|
|
2446
|
-
alphaTest: number;
|
|
2447
2493
|
alphaToCoverage: boolean;
|
|
2448
2494
|
blendAlpha: number;
|
|
2449
2495
|
blendColor: {
|
|
@@ -2511,34 +2557,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2511
2557
|
setY: (y: number) => import("three").Vector3;
|
|
2512
2558
|
setZ: (z: number) => import("three").Vector3;
|
|
2513
2559
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
2514
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
2515
2560
|
getComponent: (index: number) => number;
|
|
2516
2561
|
clone: () => import("three").Vector3;
|
|
2517
|
-
copy: (v: import("three").
|
|
2518
|
-
add: (v: import("three").
|
|
2562
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2563
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2519
2564
|
addScalar: (s: number) => import("three").Vector3;
|
|
2565
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2520
2566
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
2521
|
-
|
|
2522
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
2567
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
2523
2568
|
subScalar: (s: number) => import("three").Vector3;
|
|
2524
|
-
subVectors: (a: import("three").
|
|
2525
|
-
multiply: (v: import("three").
|
|
2569
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2570
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2526
2571
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
2527
|
-
multiplyVectors: (a: import("three").
|
|
2572
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2528
2573
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
2529
2574
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
2530
2575
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
2531
2576
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
2532
2577
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
2533
|
-
applyQuaternion: (q: import("three").
|
|
2578
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
2534
2579
|
project: (camera: Camera) => import("three").Vector3;
|
|
2535
2580
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
2536
2581
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
2537
|
-
divide: (v: import("three").
|
|
2582
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2538
2583
|
divideScalar: (s: number) => import("three").Vector3;
|
|
2539
|
-
min: (v: import("three").
|
|
2540
|
-
max: (v: import("three").
|
|
2541
|
-
clamp: (min: import("three").
|
|
2584
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2585
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2586
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
2542
2587
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
2543
2588
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
2544
2589
|
floor: () => import("three").Vector3;
|
|
@@ -2546,25 +2591,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2546
2591
|
round: () => import("three").Vector3;
|
|
2547
2592
|
roundToZero: () => import("three").Vector3;
|
|
2548
2593
|
negate: () => import("three").Vector3;
|
|
2549
|
-
dot: (v: import("three").
|
|
2594
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
2550
2595
|
lengthSq: () => number;
|
|
2551
2596
|
length: () => number;
|
|
2552
|
-
lengthManhattan: () => number;
|
|
2553
2597
|
manhattanLength: () => number;
|
|
2554
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
2555
2598
|
normalize: () => import("three").Vector3;
|
|
2556
2599
|
setLength: (l: number) => import("three").Vector3;
|
|
2557
|
-
lerp: (v: import("three").
|
|
2558
|
-
lerpVectors: (v1: import("three").
|
|
2559
|
-
cross: (a: import("three").
|
|
2560
|
-
crossVectors: (a: import("three").
|
|
2600
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
2601
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
2602
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
2603
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2561
2604
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
2562
2605
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
2563
|
-
reflect: (vector: import("three").
|
|
2606
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
2564
2607
|
angleTo: (v: import("three").Vector3) => number;
|
|
2565
|
-
distanceTo: (v: import("three").
|
|
2566
|
-
distanceToSquared: (v: import("three").
|
|
2567
|
-
|
|
2608
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
2609
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
2610
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
2568
2611
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
2569
2612
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
2570
2613
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -2574,7 +2617,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2574
2617
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
2575
2618
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
2576
2619
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
2577
|
-
|
|
2620
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
2621
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
2578
2622
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
2579
2623
|
toArray: {
|
|
2580
2624
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -2626,9 +2670,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2626
2670
|
stencilFail: import("three").StencilOp;
|
|
2627
2671
|
stencilZFail: import("three").StencilOp;
|
|
2628
2672
|
stencilZPass: import("three").StencilOp;
|
|
2629
|
-
readonly isMaterial: true;
|
|
2630
2673
|
name: string;
|
|
2631
|
-
needsUpdate: boolean;
|
|
2632
2674
|
opacity: number;
|
|
2633
2675
|
polygonOffset: boolean;
|
|
2634
2676
|
polygonOffsetFactor: number;
|
|
@@ -2647,13 +2689,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2647
2689
|
visible: boolean;
|
|
2648
2690
|
userData: Record<string, any>;
|
|
2649
2691
|
version: number;
|
|
2650
|
-
|
|
2651
|
-
|
|
2652
|
-
|
|
2653
|
-
onBeforeCompile: (
|
|
2692
|
+
alphaTest: number;
|
|
2693
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
2694
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
2695
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
2654
2696
|
customProgramCacheKey: () => string;
|
|
2655
2697
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
2656
2698
|
toJSON: (meta?: any) => any;
|
|
2699
|
+
clone: () => import("three").Material;
|
|
2700
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
2701
|
+
dispose: () => void;
|
|
2702
|
+
needsUpdate: boolean;
|
|
2657
2703
|
addEventListener: {
|
|
2658
2704
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
2659
2705
|
dispose: {};
|
|
@@ -2677,8 +2723,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2677
2723
|
}[T_6]) => void;
|
|
2678
2724
|
} | undefined;
|
|
2679
2725
|
customDistanceMaterial?: {
|
|
2726
|
+
readonly isMaterial: true;
|
|
2680
2727
|
alphaHash: boolean;
|
|
2681
|
-
alphaTest: number;
|
|
2682
2728
|
alphaToCoverage: boolean;
|
|
2683
2729
|
blendAlpha: number;
|
|
2684
2730
|
blendColor: {
|
|
@@ -2746,34 +2792,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2746
2792
|
setY: (y: number) => import("three").Vector3;
|
|
2747
2793
|
setZ: (z: number) => import("three").Vector3;
|
|
2748
2794
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
2749
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
2750
2795
|
getComponent: (index: number) => number;
|
|
2751
2796
|
clone: () => import("three").Vector3;
|
|
2752
|
-
copy: (v: import("three").
|
|
2753
|
-
add: (v: import("three").
|
|
2797
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2798
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2754
2799
|
addScalar: (s: number) => import("three").Vector3;
|
|
2800
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2755
2801
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
2756
|
-
|
|
2757
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
2802
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
2758
2803
|
subScalar: (s: number) => import("three").Vector3;
|
|
2759
|
-
subVectors: (a: import("three").
|
|
2760
|
-
multiply: (v: import("three").
|
|
2804
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2805
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2761
2806
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
2762
|
-
multiplyVectors: (a: import("three").
|
|
2807
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2763
2808
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
2764
2809
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
2765
2810
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
2766
2811
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
2767
2812
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
2768
|
-
applyQuaternion: (q: import("three").
|
|
2813
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
2769
2814
|
project: (camera: Camera) => import("three").Vector3;
|
|
2770
2815
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
2771
2816
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
2772
|
-
divide: (v: import("three").
|
|
2817
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2773
2818
|
divideScalar: (s: number) => import("three").Vector3;
|
|
2774
|
-
min: (v: import("three").
|
|
2775
|
-
max: (v: import("three").
|
|
2776
|
-
clamp: (min: import("three").
|
|
2819
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2820
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2821
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
2777
2822
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
2778
2823
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
2779
2824
|
floor: () => import("three").Vector3;
|
|
@@ -2781,25 +2826,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2781
2826
|
round: () => import("three").Vector3;
|
|
2782
2827
|
roundToZero: () => import("three").Vector3;
|
|
2783
2828
|
negate: () => import("three").Vector3;
|
|
2784
|
-
dot: (v: import("three").
|
|
2829
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
2785
2830
|
lengthSq: () => number;
|
|
2786
2831
|
length: () => number;
|
|
2787
|
-
lengthManhattan: () => number;
|
|
2788
2832
|
manhattanLength: () => number;
|
|
2789
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
2790
2833
|
normalize: () => import("three").Vector3;
|
|
2791
2834
|
setLength: (l: number) => import("three").Vector3;
|
|
2792
|
-
lerp: (v: import("three").
|
|
2793
|
-
lerpVectors: (v1: import("three").
|
|
2794
|
-
cross: (a: import("three").
|
|
2795
|
-
crossVectors: (a: import("three").
|
|
2835
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
2836
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
2837
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
2838
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2796
2839
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
2797
2840
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
2798
|
-
reflect: (vector: import("three").
|
|
2841
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
2799
2842
|
angleTo: (v: import("three").Vector3) => number;
|
|
2800
|
-
distanceTo: (v: import("three").
|
|
2801
|
-
distanceToSquared: (v: import("three").
|
|
2802
|
-
|
|
2843
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
2844
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
2845
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
2803
2846
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
2804
2847
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
2805
2848
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -2809,7 +2852,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2809
2852
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
2810
2853
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
2811
2854
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
2812
|
-
|
|
2855
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
2856
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
2813
2857
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
2814
2858
|
toArray: {
|
|
2815
2859
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -2861,9 +2905,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2861
2905
|
stencilFail: import("three").StencilOp;
|
|
2862
2906
|
stencilZFail: import("three").StencilOp;
|
|
2863
2907
|
stencilZPass: import("three").StencilOp;
|
|
2864
|
-
readonly isMaterial: true;
|
|
2865
2908
|
name: string;
|
|
2866
|
-
needsUpdate: boolean;
|
|
2867
2909
|
opacity: number;
|
|
2868
2910
|
polygonOffset: boolean;
|
|
2869
2911
|
polygonOffsetFactor: number;
|
|
@@ -2882,13 +2924,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2882
2924
|
visible: boolean;
|
|
2883
2925
|
userData: Record<string, any>;
|
|
2884
2926
|
version: number;
|
|
2885
|
-
|
|
2886
|
-
|
|
2887
|
-
|
|
2888
|
-
onBeforeCompile: (
|
|
2927
|
+
alphaTest: number;
|
|
2928
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
2929
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
2930
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
2889
2931
|
customProgramCacheKey: () => string;
|
|
2890
2932
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
2891
2933
|
toJSON: (meta?: any) => any;
|
|
2934
|
+
clone: () => import("three").Material;
|
|
2935
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
2936
|
+
dispose: () => void;
|
|
2937
|
+
needsUpdate: boolean;
|
|
2892
2938
|
addEventListener: {
|
|
2893
2939
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
2894
2940
|
dispose: {};
|
|
@@ -2989,34 +3035,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
2989
3035
|
setY: (y: number) => import("three").Vector3;
|
|
2990
3036
|
setZ: (z: number) => import("three").Vector3;
|
|
2991
3037
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
2992
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
2993
3038
|
getComponent: (index: number) => number;
|
|
2994
3039
|
clone: () => import("three").Vector3;
|
|
2995
|
-
copy: (v: import("three").
|
|
2996
|
-
add: (v: import("three").
|
|
3040
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3041
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
2997
3042
|
addScalar: (s: number) => import("three").Vector3;
|
|
3043
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
2998
3044
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
2999
|
-
|
|
3000
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
3045
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3001
3046
|
subScalar: (s: number) => import("three").Vector3;
|
|
3002
|
-
subVectors: (a: import("three").
|
|
3003
|
-
multiply: (v: import("three").
|
|
3047
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3048
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3004
3049
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
3005
|
-
multiplyVectors: (a: import("three").
|
|
3050
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3006
3051
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
3007
3052
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
3008
3053
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3009
3054
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3010
3055
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3011
|
-
applyQuaternion: (q: import("three").
|
|
3056
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
3012
3057
|
project: (camera: Camera) => import("three").Vector3;
|
|
3013
3058
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
3014
3059
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3015
|
-
divide: (v: import("three").
|
|
3060
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3016
3061
|
divideScalar: (s: number) => import("three").Vector3;
|
|
3017
|
-
min: (v: import("three").
|
|
3018
|
-
max: (v: import("three").
|
|
3019
|
-
clamp: (min: import("three").
|
|
3062
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3063
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3064
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
3020
3065
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
3021
3066
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
3022
3067
|
floor: () => import("three").Vector3;
|
|
@@ -3024,25 +3069,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3024
3069
|
round: () => import("three").Vector3;
|
|
3025
3070
|
roundToZero: () => import("three").Vector3;
|
|
3026
3071
|
negate: () => import("three").Vector3;
|
|
3027
|
-
dot: (v: import("three").
|
|
3072
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
3028
3073
|
lengthSq: () => number;
|
|
3029
3074
|
length: () => number;
|
|
3030
|
-
lengthManhattan: () => number;
|
|
3031
3075
|
manhattanLength: () => number;
|
|
3032
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
3033
3076
|
normalize: () => import("three").Vector3;
|
|
3034
3077
|
setLength: (l: number) => import("three").Vector3;
|
|
3035
|
-
lerp: (v: import("three").
|
|
3036
|
-
lerpVectors: (v1: import("three").
|
|
3037
|
-
cross: (a: import("three").
|
|
3038
|
-
crossVectors: (a: import("three").
|
|
3078
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3079
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3080
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3081
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3039
3082
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
3040
3083
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
3041
|
-
reflect: (vector: import("three").
|
|
3084
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
3042
3085
|
angleTo: (v: import("three").Vector3) => number;
|
|
3043
|
-
distanceTo: (v: import("three").
|
|
3044
|
-
distanceToSquared: (v: import("three").
|
|
3045
|
-
|
|
3086
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
3087
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
3088
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
3046
3089
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
3047
3090
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
3048
3091
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -3052,7 +3095,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3052
3095
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
3053
3096
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
3054
3097
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
3055
|
-
|
|
3098
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
3099
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
3056
3100
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
3057
3101
|
toArray: {
|
|
3058
3102
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -3075,34 +3119,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3075
3119
|
setY: (y: number) => import("three").Vector3;
|
|
3076
3120
|
setZ: (z: number) => import("three").Vector3;
|
|
3077
3121
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
3078
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
3079
3122
|
getComponent: (index: number) => number;
|
|
3080
3123
|
clone: () => import("three").Vector3;
|
|
3081
|
-
copy: (v: import("three").
|
|
3082
|
-
add: (v: import("three").
|
|
3124
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3125
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3083
3126
|
addScalar: (s: number) => import("three").Vector3;
|
|
3127
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3084
3128
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
3085
|
-
|
|
3086
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
3129
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3087
3130
|
subScalar: (s: number) => import("three").Vector3;
|
|
3088
|
-
subVectors: (a: import("three").
|
|
3089
|
-
multiply: (v: import("three").
|
|
3131
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3132
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3090
3133
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
3091
|
-
multiplyVectors: (a: import("three").
|
|
3134
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3092
3135
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
3093
3136
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
3094
3137
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3095
3138
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3096
3139
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3097
|
-
applyQuaternion: (q: import("three").
|
|
3140
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
3098
3141
|
project: (camera: Camera) => import("three").Vector3;
|
|
3099
3142
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
3100
3143
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3101
|
-
divide: (v: import("three").
|
|
3144
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3102
3145
|
divideScalar: (s: number) => import("three").Vector3;
|
|
3103
|
-
min: (v: import("three").
|
|
3104
|
-
max: (v: import("three").
|
|
3105
|
-
clamp: (min: import("three").
|
|
3146
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3147
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3148
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
3106
3149
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
3107
3150
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
3108
3151
|
floor: () => import("three").Vector3;
|
|
@@ -3110,25 +3153,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3110
3153
|
round: () => import("three").Vector3;
|
|
3111
3154
|
roundToZero: () => import("three").Vector3;
|
|
3112
3155
|
negate: () => import("three").Vector3;
|
|
3113
|
-
dot: (v: import("three").
|
|
3156
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
3114
3157
|
lengthSq: () => number;
|
|
3115
3158
|
length: () => number;
|
|
3116
|
-
lengthManhattan: () => number;
|
|
3117
3159
|
manhattanLength: () => number;
|
|
3118
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
3119
3160
|
normalize: () => import("three").Vector3;
|
|
3120
3161
|
setLength: (l: number) => import("three").Vector3;
|
|
3121
|
-
lerp: (v: import("three").
|
|
3122
|
-
lerpVectors: (v1: import("three").
|
|
3123
|
-
cross: (a: import("three").
|
|
3124
|
-
crossVectors: (a: import("three").
|
|
3162
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3163
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3164
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3165
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3125
3166
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
3126
3167
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
3127
|
-
reflect: (vector: import("three").
|
|
3168
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
3128
3169
|
angleTo: (v: import("three").Vector3) => number;
|
|
3129
|
-
distanceTo: (v: import("three").
|
|
3130
|
-
distanceToSquared: (v: import("three").
|
|
3131
|
-
|
|
3170
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
3171
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
3172
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
3132
3173
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
3133
3174
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
3134
3175
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -3138,7 +3179,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3138
3179
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
3139
3180
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
3140
3181
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
3141
|
-
|
|
3182
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
3183
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
3142
3184
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
3143
3185
|
toArray: {
|
|
3144
3186
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -3178,11 +3220,11 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3178
3220
|
readonly isQuaternion: true;
|
|
3179
3221
|
set: (x: number, y: number, z: number, w: number) => import("three").Quaternion;
|
|
3180
3222
|
clone: () => import("three").Quaternion;
|
|
3181
|
-
copy: (q: import("three").
|
|
3223
|
+
copy: (q: import("three").QuaternionLike) => import("three").Quaternion;
|
|
3182
3224
|
setFromEuler: (euler: import("three").Euler, update?: boolean | undefined) => import("three").Quaternion;
|
|
3183
|
-
setFromAxisAngle: (axis: import("three").
|
|
3225
|
+
setFromAxisAngle: (axis: import("three").Vector3Like, angle: number) => import("three").Quaternion;
|
|
3184
3226
|
setFromRotationMatrix: (m: import("three").Matrix4) => import("three").Quaternion;
|
|
3185
|
-
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").
|
|
3227
|
+
setFromUnitVectors: (vFrom: import("three").Vector3, vTo: import("three").Vector3Like) => import("three").Quaternion;
|
|
3186
3228
|
angleTo: (q: import("three").Quaternion) => number;
|
|
3187
3229
|
rotateTowards: (q: import("three").Quaternion, step: number) => import("three").Quaternion;
|
|
3188
3230
|
identity: () => import("three").Quaternion;
|
|
@@ -3207,7 +3249,6 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3207
3249
|
fromBufferAttribute: (attribute: import("three").BufferAttribute | import("three").InterleavedBufferAttribute, index: number) => import("three").Quaternion;
|
|
3208
3250
|
_onChange: (callback: () => void) => import("three").Quaternion;
|
|
3209
3251
|
_onChangeCallback: () => void;
|
|
3210
|
-
multiplyVector3: (v: any) => any;
|
|
3211
3252
|
random: () => import("three").Quaternion;
|
|
3212
3253
|
[Symbol.iterator]: () => Generator<number, void, unknown>;
|
|
3213
3254
|
};
|
|
@@ -3222,34 +3263,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3222
3263
|
setY: (y: number) => import("three").Vector3;
|
|
3223
3264
|
setZ: (z: number) => import("three").Vector3;
|
|
3224
3265
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
3225
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
3226
3266
|
getComponent: (index: number) => number;
|
|
3227
3267
|
clone: () => import("three").Vector3;
|
|
3228
|
-
copy: (v: import("three").
|
|
3229
|
-
add: (v: import("three").
|
|
3268
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3269
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3230
3270
|
addScalar: (s: number) => import("three").Vector3;
|
|
3271
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3231
3272
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
3232
|
-
|
|
3233
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
3273
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3234
3274
|
subScalar: (s: number) => import("three").Vector3;
|
|
3235
|
-
subVectors: (a: import("three").
|
|
3236
|
-
multiply: (v: import("three").
|
|
3275
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3276
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3237
3277
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
3238
|
-
multiplyVectors: (a: import("three").
|
|
3278
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3239
3279
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
3240
3280
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
3241
3281
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3242
3282
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3243
3283
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3244
|
-
applyQuaternion: (q: import("three").
|
|
3284
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
3245
3285
|
project: (camera: Camera) => import("three").Vector3;
|
|
3246
3286
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
3247
3287
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3248
|
-
divide: (v: import("three").
|
|
3288
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3249
3289
|
divideScalar: (s: number) => import("three").Vector3;
|
|
3250
|
-
min: (v: import("three").
|
|
3251
|
-
max: (v: import("three").
|
|
3252
|
-
clamp: (min: import("three").
|
|
3290
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3291
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3292
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
3253
3293
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
3254
3294
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
3255
3295
|
floor: () => import("three").Vector3;
|
|
@@ -3257,25 +3297,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3257
3297
|
round: () => import("three").Vector3;
|
|
3258
3298
|
roundToZero: () => import("three").Vector3;
|
|
3259
3299
|
negate: () => import("three").Vector3;
|
|
3260
|
-
dot: (v: import("three").
|
|
3300
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
3261
3301
|
lengthSq: () => number;
|
|
3262
3302
|
length: () => number;
|
|
3263
|
-
lengthManhattan: () => number;
|
|
3264
3303
|
manhattanLength: () => number;
|
|
3265
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
3266
3304
|
normalize: () => import("three").Vector3;
|
|
3267
3305
|
setLength: (l: number) => import("three").Vector3;
|
|
3268
|
-
lerp: (v: import("three").
|
|
3269
|
-
lerpVectors: (v1: import("three").
|
|
3270
|
-
cross: (a: import("three").
|
|
3271
|
-
crossVectors: (a: import("three").
|
|
3306
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3307
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3308
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3309
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3272
3310
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
3273
3311
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
3274
|
-
reflect: (vector: import("three").
|
|
3312
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
3275
3313
|
angleTo: (v: import("three").Vector3) => number;
|
|
3276
|
-
distanceTo: (v: import("three").
|
|
3277
|
-
distanceToSquared: (v: import("three").
|
|
3278
|
-
|
|
3314
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
3315
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
3316
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
3279
3317
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
3280
3318
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
3281
3319
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -3285,7 +3323,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3285
3323
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
3286
3324
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
3287
3325
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
3288
|
-
|
|
3326
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
3327
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
3289
3328
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
3290
3329
|
toArray: {
|
|
3291
3330
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -3811,8 +3850,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3811
3850
|
}[];
|
|
3812
3851
|
userData: Record<string, any>;
|
|
3813
3852
|
customDepthMaterial?: {
|
|
3853
|
+
readonly isMaterial: true;
|
|
3814
3854
|
alphaHash: boolean;
|
|
3815
|
-
alphaTest: number;
|
|
3816
3855
|
alphaToCoverage: boolean;
|
|
3817
3856
|
blendAlpha: number;
|
|
3818
3857
|
blendColor: {
|
|
@@ -3880,34 +3919,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3880
3919
|
setY: (y: number) => import("three").Vector3;
|
|
3881
3920
|
setZ: (z: number) => import("three").Vector3;
|
|
3882
3921
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
3883
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
3884
3922
|
getComponent: (index: number) => number;
|
|
3885
3923
|
clone: () => import("three").Vector3;
|
|
3886
|
-
copy: (v: import("three").
|
|
3887
|
-
add: (v: import("three").
|
|
3924
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3925
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3888
3926
|
addScalar: (s: number) => import("three").Vector3;
|
|
3927
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3889
3928
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
3890
|
-
|
|
3891
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
3929
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3892
3930
|
subScalar: (s: number) => import("three").Vector3;
|
|
3893
|
-
subVectors: (a: import("three").
|
|
3894
|
-
multiply: (v: import("three").
|
|
3931
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3932
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3895
3933
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
3896
|
-
multiplyVectors: (a: import("three").
|
|
3934
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3897
3935
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
3898
3936
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
3899
3937
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3900
3938
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
3901
3939
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3902
|
-
applyQuaternion: (q: import("three").
|
|
3940
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
3903
3941
|
project: (camera: Camera) => import("three").Vector3;
|
|
3904
3942
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
3905
3943
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
3906
|
-
divide: (v: import("three").
|
|
3944
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3907
3945
|
divideScalar: (s: number) => import("three").Vector3;
|
|
3908
|
-
min: (v: import("three").
|
|
3909
|
-
max: (v: import("three").
|
|
3910
|
-
clamp: (min: import("three").
|
|
3946
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3947
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
3948
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
3911
3949
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
3912
3950
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
3913
3951
|
floor: () => import("three").Vector3;
|
|
@@ -3915,25 +3953,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3915
3953
|
round: () => import("three").Vector3;
|
|
3916
3954
|
roundToZero: () => import("three").Vector3;
|
|
3917
3955
|
negate: () => import("three").Vector3;
|
|
3918
|
-
dot: (v: import("three").
|
|
3956
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
3919
3957
|
lengthSq: () => number;
|
|
3920
3958
|
length: () => number;
|
|
3921
|
-
lengthManhattan: () => number;
|
|
3922
3959
|
manhattanLength: () => number;
|
|
3923
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
3924
3960
|
normalize: () => import("three").Vector3;
|
|
3925
3961
|
setLength: (l: number) => import("three").Vector3;
|
|
3926
|
-
lerp: (v: import("three").
|
|
3927
|
-
lerpVectors: (v1: import("three").
|
|
3928
|
-
cross: (a: import("three").
|
|
3929
|
-
crossVectors: (a: import("three").
|
|
3962
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3963
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
3964
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
3965
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
3930
3966
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
3931
3967
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
3932
|
-
reflect: (vector: import("three").
|
|
3968
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
3933
3969
|
angleTo: (v: import("three").Vector3) => number;
|
|
3934
|
-
distanceTo: (v: import("three").
|
|
3935
|
-
distanceToSquared: (v: import("three").
|
|
3936
|
-
|
|
3970
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
3971
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
3972
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
3937
3973
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
3938
3974
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
3939
3975
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -3943,7 +3979,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3943
3979
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
3944
3980
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
3945
3981
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
3946
|
-
|
|
3982
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
3983
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
3947
3984
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
3948
3985
|
toArray: {
|
|
3949
3986
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -3995,9 +4032,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
3995
4032
|
stencilFail: import("three").StencilOp;
|
|
3996
4033
|
stencilZFail: import("three").StencilOp;
|
|
3997
4034
|
stencilZPass: import("three").StencilOp;
|
|
3998
|
-
readonly isMaterial: true;
|
|
3999
4035
|
name: string;
|
|
4000
|
-
needsUpdate: boolean;
|
|
4001
4036
|
opacity: number;
|
|
4002
4037
|
polygonOffset: boolean;
|
|
4003
4038
|
polygonOffsetFactor: number;
|
|
@@ -4016,13 +4051,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4016
4051
|
visible: boolean;
|
|
4017
4052
|
userData: Record<string, any>;
|
|
4018
4053
|
version: number;
|
|
4019
|
-
|
|
4020
|
-
|
|
4021
|
-
|
|
4022
|
-
onBeforeCompile: (
|
|
4054
|
+
alphaTest: number;
|
|
4055
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
4056
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
4057
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
4023
4058
|
customProgramCacheKey: () => string;
|
|
4024
4059
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
4025
4060
|
toJSON: (meta?: any) => any;
|
|
4061
|
+
clone: () => import("three").Material;
|
|
4062
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
4063
|
+
dispose: () => void;
|
|
4064
|
+
needsUpdate: boolean;
|
|
4026
4065
|
addEventListener: {
|
|
4027
4066
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
4028
4067
|
dispose: {};
|
|
@@ -4046,8 +4085,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4046
4085
|
}[T_6]) => void;
|
|
4047
4086
|
} | undefined;
|
|
4048
4087
|
customDistanceMaterial?: {
|
|
4088
|
+
readonly isMaterial: true;
|
|
4049
4089
|
alphaHash: boolean;
|
|
4050
|
-
alphaTest: number;
|
|
4051
4090
|
alphaToCoverage: boolean;
|
|
4052
4091
|
blendAlpha: number;
|
|
4053
4092
|
blendColor: {
|
|
@@ -4115,34 +4154,33 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4115
4154
|
setY: (y: number) => import("three").Vector3;
|
|
4116
4155
|
setZ: (z: number) => import("three").Vector3;
|
|
4117
4156
|
setComponent: (index: number, value: number) => import("three").Vector3;
|
|
4118
|
-
setFromColor: (color: import("three").Color) => import("three").Vector3;
|
|
4119
4157
|
getComponent: (index: number) => number;
|
|
4120
4158
|
clone: () => import("three").Vector3;
|
|
4121
|
-
copy: (v: import("three").
|
|
4122
|
-
add: (v: import("three").
|
|
4159
|
+
copy: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4160
|
+
add: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4123
4161
|
addScalar: (s: number) => import("three").Vector3;
|
|
4162
|
+
addVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
4124
4163
|
addScaledVector: (v: import("three").Vector3, s: number) => import("three").Vector3;
|
|
4125
|
-
|
|
4126
|
-
sub: (a: import("three").Vector3) => import("three").Vector3;
|
|
4164
|
+
sub: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
4127
4165
|
subScalar: (s: number) => import("three").Vector3;
|
|
4128
|
-
subVectors: (a: import("three").
|
|
4129
|
-
multiply: (v: import("three").
|
|
4166
|
+
subVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
4167
|
+
multiply: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4130
4168
|
multiplyScalar: (s: number) => import("three").Vector3;
|
|
4131
|
-
multiplyVectors: (a: import("three").
|
|
4169
|
+
multiplyVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
4132
4170
|
applyEuler: (euler: import("three").Euler) => import("three").Vector3;
|
|
4133
4171
|
applyAxisAngle: (axis: import("three").Vector3, angle: number) => import("three").Vector3;
|
|
4134
4172
|
applyMatrix3: (m: import("three").Matrix3) => import("three").Vector3;
|
|
4135
4173
|
applyNormalMatrix: (m: import("three").Matrix3) => import("three").Vector3;
|
|
4136
4174
|
applyMatrix4: (m: import("three").Matrix4) => import("three").Vector3;
|
|
4137
|
-
applyQuaternion: (q: import("three").
|
|
4175
|
+
applyQuaternion: (q: import("three").QuaternionLike) => import("three").Vector3;
|
|
4138
4176
|
project: (camera: Camera) => import("three").Vector3;
|
|
4139
4177
|
unproject: (camera: Camera) => import("three").Vector3;
|
|
4140
4178
|
transformDirection: (m: import("three").Matrix4) => import("three").Vector3;
|
|
4141
|
-
divide: (v: import("three").
|
|
4179
|
+
divide: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4142
4180
|
divideScalar: (s: number) => import("three").Vector3;
|
|
4143
|
-
min: (v: import("three").
|
|
4144
|
-
max: (v: import("three").
|
|
4145
|
-
clamp: (min: import("three").
|
|
4181
|
+
min: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4182
|
+
max: (v: import("three").Vector3Like) => import("three").Vector3;
|
|
4183
|
+
clamp: (min: import("three").Vector3Like, max: import("three").Vector3Like) => import("three").Vector3;
|
|
4146
4184
|
clampScalar: (min: number, max: number) => import("three").Vector3;
|
|
4147
4185
|
clampLength: (min: number, max: number) => import("three").Vector3;
|
|
4148
4186
|
floor: () => import("three").Vector3;
|
|
@@ -4150,25 +4188,23 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4150
4188
|
round: () => import("three").Vector3;
|
|
4151
4189
|
roundToZero: () => import("three").Vector3;
|
|
4152
4190
|
negate: () => import("three").Vector3;
|
|
4153
|
-
dot: (v: import("three").
|
|
4191
|
+
dot: (v: import("three").Vector3Like) => number;
|
|
4154
4192
|
lengthSq: () => number;
|
|
4155
4193
|
length: () => number;
|
|
4156
|
-
lengthManhattan: () => number;
|
|
4157
4194
|
manhattanLength: () => number;
|
|
4158
|
-
manhattanDistanceTo: (v: import("three").Vector3) => number;
|
|
4159
4195
|
normalize: () => import("three").Vector3;
|
|
4160
4196
|
setLength: (l: number) => import("three").Vector3;
|
|
4161
|
-
lerp: (v: import("three").
|
|
4162
|
-
lerpVectors: (v1: import("three").
|
|
4163
|
-
cross: (a: import("three").
|
|
4164
|
-
crossVectors: (a: import("three").
|
|
4197
|
+
lerp: (v: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
4198
|
+
lerpVectors: (v1: import("three").Vector3Like, v2: import("three").Vector3Like, alpha: number) => import("three").Vector3;
|
|
4199
|
+
cross: (a: import("three").Vector3Like) => import("three").Vector3;
|
|
4200
|
+
crossVectors: (a: import("three").Vector3Like, b: import("three").Vector3Like) => import("three").Vector3;
|
|
4165
4201
|
projectOnVector: (v: import("three").Vector3) => import("three").Vector3;
|
|
4166
4202
|
projectOnPlane: (planeNormal: import("three").Vector3) => import("three").Vector3;
|
|
4167
|
-
reflect: (vector: import("three").
|
|
4203
|
+
reflect: (vector: import("three").Vector3Like) => import("three").Vector3;
|
|
4168
4204
|
angleTo: (v: import("three").Vector3) => number;
|
|
4169
|
-
distanceTo: (v: import("three").
|
|
4170
|
-
distanceToSquared: (v: import("three").
|
|
4171
|
-
|
|
4205
|
+
distanceTo: (v: import("three").Vector3Like) => number;
|
|
4206
|
+
distanceToSquared: (v: import("three").Vector3Like) => number;
|
|
4207
|
+
manhattanDistanceTo: (v: import("three").Vector3Like) => number;
|
|
4172
4208
|
setFromSpherical: (s: import("three").Spherical) => import("three").Vector3;
|
|
4173
4209
|
setFromSphericalCoords: (r: number, phi: number, theta: number) => import("three").Vector3;
|
|
4174
4210
|
setFromCylindrical: (s: import("three").Cylindrical) => import("three").Vector3;
|
|
@@ -4178,7 +4214,8 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4178
4214
|
setFromMatrixColumn: (matrix: import("three").Matrix4, index: number) => import("three").Vector3;
|
|
4179
4215
|
setFromMatrix3Column: (matrix: import("three").Matrix3, index: number) => import("three").Vector3;
|
|
4180
4216
|
setFromEuler: (e: import("three").Euler) => import("three").Vector3;
|
|
4181
|
-
|
|
4217
|
+
setFromColor: (color: import("three").RGB) => import("three").Vector3;
|
|
4218
|
+
equals: (v: import("three").Vector3Like) => boolean;
|
|
4182
4219
|
fromArray: (array: number[] | ArrayLike<number>, offset?: number | undefined) => import("three").Vector3;
|
|
4183
4220
|
toArray: {
|
|
4184
4221
|
(array?: number[] | undefined, offset?: number | undefined): number[];
|
|
@@ -4230,9 +4267,7 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4230
4267
|
stencilFail: import("three").StencilOp;
|
|
4231
4268
|
stencilZFail: import("three").StencilOp;
|
|
4232
4269
|
stencilZPass: import("three").StencilOp;
|
|
4233
|
-
readonly isMaterial: true;
|
|
4234
4270
|
name: string;
|
|
4235
|
-
needsUpdate: boolean;
|
|
4236
4271
|
opacity: number;
|
|
4237
4272
|
polygonOffset: boolean;
|
|
4238
4273
|
polygonOffsetFactor: number;
|
|
@@ -4251,13 +4286,17 @@ export declare const useCamera: ({ sizes, scene }: Pick<TresContext, "sizes"> &
|
|
|
4251
4286
|
visible: boolean;
|
|
4252
4287
|
userData: Record<string, any>;
|
|
4253
4288
|
version: number;
|
|
4254
|
-
|
|
4255
|
-
|
|
4256
|
-
|
|
4257
|
-
onBeforeCompile: (
|
|
4289
|
+
alphaTest: number;
|
|
4290
|
+
onBuild: (object: import("three").Object3D<import("three").Object3DEventMap>, parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
4291
|
+
onBeforeRender: (renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, object: import("three").Object3D<import("three").Object3DEventMap>, group: import("three").Group<import("three").Object3DEventMap>) => void;
|
|
4292
|
+
onBeforeCompile: (parameters: import("three").WebGLProgramParametersWithUniforms, renderer: import("three").WebGLRenderer) => void;
|
|
4258
4293
|
customProgramCacheKey: () => string;
|
|
4259
4294
|
setValues: (values: import("three").MaterialParameters) => void;
|
|
4260
4295
|
toJSON: (meta?: any) => any;
|
|
4296
|
+
clone: () => import("three").Material;
|
|
4297
|
+
copy: (material: import("three").Material) => import("three").Material;
|
|
4298
|
+
dispose: () => void;
|
|
4299
|
+
needsUpdate: boolean;
|
|
4261
4300
|
addEventListener: {
|
|
4262
4301
|
<T extends "dispose">(type: T, listener: import("three").EventListener<{
|
|
4263
4302
|
dispose: {};
|