@tresjs/core 2.4.0-next.4 → 2.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/TresCanvas.vue.d.ts +68 -80
- package/dist/components/TresScene.vue.d.ts +128 -0
- package/dist/composables/index.d.ts +2 -2
- package/dist/composables/useCamera/index.d.ts +98 -3204
- package/dist/composables/usePointerEventHandler/index.d.ts +2 -3
- package/dist/composables/useRaycaster/index.d.ts +3 -4
- package/dist/composables/useRenderLoop/index.d.ts +1 -1
- package/dist/composables/useRenderer/index.d.ts +31 -25
- package/dist/composables/useTres/index.d.ts +142 -0
- package/dist/index.d.ts +1 -2
- package/dist/keys.d.ts +1 -4
- package/dist/tres.js +498 -459
- package/dist/tres.umd.cjs +3 -2
- package/dist/types/index.d.ts +1 -1
- package/package.json +14 -14
- package/dist/composables/useTresContextProvider/index.d.ts +0 -25
package/dist/tres.js
CHANGED
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/**
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* name: @tresjs/core
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* version: v2.4.
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* version: v2.4.1
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* (c) 2023
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* description: Declarative ThreeJS using Vue Components
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* author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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*/
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import { ref as
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import * as
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import { PerspectiveCamera as
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import { ref as V, shallowReactive as se, toRefs as ce, provide as Re, inject as Te, watchEffect as ue, toRef as Le, shallowRef as Se, computed as z, watch as B, onUnmounted as fe, reactive as Ae, createRenderer as Oe, defineComponent as le, getCurrentInstance as ke, onMounted as Be, useSlots as je, openBlock as pe, createElementBlock as De, unref as F, createElementVNode as te, normalizeStyle as Ie, createBlock as He, normalizeProps as Ve, guardReactiveProps as ze, withCtx as Ge, renderSlot as Ne } from "vue";
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import * as Fe from "three";
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import { PerspectiveCamera as j, OrthographicCamera as We, Clock as de, Vector3 as $e, Color as W, SRGBColorSpace as Ue, ACESFilmicToneMapping as Ye, PCFSoftShadowMap as qe, PCFShadowMap as Ke, LinearSRGBColorSpace as ne, NoToneMapping as ae, WebGLRenderer as Je, LoadingManager as Xe, TextureLoader as Qe, Raycaster as Ze, Vector2 as et, BufferAttribute as tt, Scene as nt } from "three";
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import { createEventHook as S, useRafFn as at, toValue as m, useWindowSize as ot, useElementSize as rt, useDevicePixelRatio as it, unrefElement as $, usePointer as st, useElementBounding as ct } from "@vueuse/core";
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const me = V({}), ve = (e) => void Object.assign(me.value, e), oe = (e) => typeof e == "function", ge = (e) => !!e && e.constructor === Array, h = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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function ut() {
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const e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, n = Math.random() * 4294967295 | 0, a = Math.random() * 4294967295 | 0;
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return (h[e & 255] + h[e >> 8 & 255] + h[e >> 16 & 255] + h[e >> 24 & 255] + "-" + h[t & 255] + h[t >> 8 & 255] + "-" + h[t >> 16 & 15 | 64] + h[t >> 24 & 255] + "-" + h[n & 63 | 128] + h[n >> 8 & 255] + "-" + h[n >> 16 & 255] + h[n >> 24 & 255] + h[a & 255] + h[a >> 8 & 255] + h[a >> 16 & 255] + h[a >> 24 & 255]).toLowerCase();
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}
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const q = Symbol();
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function ft() {
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const e = se({
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uuid: ut(),
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camera: void 0,
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cameras: [],
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canvas: void 0,
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scene: void 0,
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renderer: void 0,
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aspectRatio: void 0,
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pointerEventHandler: void 0
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});
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function t(r) {
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}
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function n(r, s) {
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e[r] = s;
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}
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const a = {
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state: e,
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...ce(e),
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getState: t,
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setState: n
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return
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return Re(q, a), a;
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}
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const A = () => Te(q, {
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state: se({
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camera: void 0,
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cameras: [],
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canvas: void 0,
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scene: void 0,
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renderer: void 0,
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pointerEventHandler: void 0
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})
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});
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var lt = /* @__PURE__ */ ((e) => (e.Perspective = "Perspective", e.Orthographic = "Orthographic", e))(lt || {});
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const pt = 45;
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let R;
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function dt() {
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const { state: e, setState: t, aspectRatio: n } = A();
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function a(i = "Perspective", u) {
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var l, d, p;
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if (i === "Perspective") {
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const { near: _, far: E, fov: b } = u || {
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near: 0.1,
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far: 1e3,
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fov: pt
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};
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R = new j(b, ((l = e.aspectRatio) == null ? void 0 : l.value) || window.innerWidth / window.innerHeight, _, E), (d = e.cameras) == null || d.push(R);
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} else {
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const { left: _, right: E, top: b, bottom: y, near: C, far: M } = u || {
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left: -100,
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right: 100,
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top: 100,
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bottom: -100,
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near: 0.1,
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far: 1e3
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};
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R = new We(_, E, b, y, C, M), (p = e.cameras) == null || p.push(R);
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}
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return e.camera = R, t("camera", e.camera), R;
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}
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function r() {
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var i;
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e.camera instanceof j && e.aspectRatio && (e.camera.aspect = e.aspectRatio.value), (i = e.camera) == null || i.updateProjectionMatrix();
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}
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function s(i) {
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var u;
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(u = e.cameras) == null || u.push(i), i instanceof j && e.aspectRatio && (i.aspect = e.aspectRatio.value), i.updateProjectionMatrix(), t("camera", i);
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}
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function c(i) {
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var u;
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((u = e.cameras) == null ? void 0 : u.length) === 0 && s(i);
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}
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function o() {
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e.cameras = [];
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}
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return ue(() => {
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activeCamera: Le(e, "camera"),
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createCamera: a,
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updateCamera: r,
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pushCamera: s,
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clearCameras: o,
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setFirstCamera: c
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const ye = S(), we = S(), K = S(), L = new de();
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let D = 0, I = 0;
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const { pause: mt, resume: vt, isActive: gt } = at(
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ye.trigger({ delta: D, elapsed: I, clock: L }), we.trigger({ delta: D, elapsed: I, clock: L }), K.trigger({ delta: D, elapsed: I, clock: L });
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function he() {
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return {
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onBeforeLoop: ye.on,
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onLoop: we.on,
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onAfterLoop: K.on,
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pause: mt,
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resume: vt,
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isActive: gt
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};
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}
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function Vt(e) {
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return typeof e == "number" ? [e, e, e] : e instanceof $e ? [e.x, e.y, e.z] : e;
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}
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function yt(e) {
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}
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const U = {
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realistic: {
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outputColorSpace:
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toneMapping:
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outputColorSpace: Ue,
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toneMapping: Ye,
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toneMappingExposure: 3,
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shadowMap: {
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enabled: !0,
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type:
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}, be = (e, t) => {
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t[n] instanceof Object && Object.assign(t[n], be(e[n], t[n]));
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return Object.assign(e || {}, t), e;
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const n = /* @__PURE__ */ Object.create(null), a = e.split(",");
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n[a[r]] = !0;
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return t ? (r) => !!n[r.toLowerCase()] : (r) => !!n[r];
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return a;
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}, zt = !0, re = "[TresJS ▲ ■ ●] ";
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} = ce(e), { state: f, setState: v } = A(), { width: J, height: X } = m(x) == !0 || m(x) === "" || m(x) === "true" ? ot() : rt(f.container), { logError: Ee, logWarning: _e } = O(), { pixelRatio: Q } = it(), { pause: Pe, resume: Ce } = he(), N = z(() => J.value / X.value);
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You could set windowSize=true to force the canvas to be the size of the window.`);
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t.value.shadowMap.enabled = m(d), t.value.shadowMap.type = m(p), t.value.toneMapping = m(b) || ae, t.value.toneMappingExposure = m(y), t.value.outputColorSpace = m(E) || ne, w != null && w.value && t.value.setClearColor(yt(m(w))), t.value.useLegacyLights = m(_);
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}), v("renderer", t.value), v("clock", new de()), v("aspectRatio", N), ee(), Z(), Ce(), n.value = !0);
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};
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ee
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), B(
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() => [f.canvas, f.container],
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() => {
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{ immediate: !0, deep: !0 }
|
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), {
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|
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n.name && (t.nodes[n.name] = n), n.material && !t.materials[n.material.name] && (t.materials[n.material.name] = n.material);
|
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}), t;
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|
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const
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(
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async function Gt(e, t, n, a, r) {
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|
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|
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(u) => new Promise((l, d) => {
|
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c.load(
|
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266
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u,
|
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267
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+
(p) => {
|
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p.scene && Object.assign(p, Pt(p.scene)), l(p);
|
|
214
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|
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|
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|
|
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(
|
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+
a,
|
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+
(p) => d(s("[useLoader] - Failed to load resource", p))
|
|
217
272
|
);
|
|
218
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|
})
|
|
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|
);
|
|
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|
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return
|
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|
+
return ge(t) ? await Promise.all(i) : await i[0];
|
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|
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async function
|
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const
|
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async function Nt(e) {
|
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const t = new Xe(), n = new Qe(t), a = (r) => new Promise((s, c) => {
|
|
224
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|
n.load(
|
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225
|
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|
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(
|
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r,
|
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() => null,
|
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228
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() => {
|
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|
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|
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+
c(new Error("[useTextures] - Failed to load texture"));
|
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|
}
|
|
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|
);
|
|
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});
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|
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if (
|
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234
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const
|
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235
|
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return e.length > 1 ?
|
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288
|
+
if (ge(e)) {
|
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|
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+
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|
|
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291
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} else {
|
|
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const {
|
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238
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map:
|
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displacementMap:
|
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240
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normalMap:
|
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roughnessMap:
|
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242
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metalnessMap:
|
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aoMap:
|
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244
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alphaMap:
|
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matcap:
|
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293
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map: r,
|
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displacementMap: s,
|
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normalMap: c,
|
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roughnessMap: o,
|
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metalnessMap: i,
|
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aoMap: u,
|
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299
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alphaMap: l,
|
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matcap: d
|
|
246
301
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} = e;
|
|
247
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return {
|
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map:
|
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|
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displacementMap:
|
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normalMap:
|
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roughnessMap:
|
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metalnessMap:
|
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aoMap:
|
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|
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alphaMap:
|
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|
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matcap:
|
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|
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map: r ? await a(r) : null,
|
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|
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displacementMap: s ? await a(s) : null,
|
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+
normalMap: c ? await a(c) : null,
|
|
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|
+
roughnessMap: o ? await a(o) : null,
|
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metalnessMap: i ? await a(i) : null,
|
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308
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aoMap: u ? await a(u) : null,
|
|
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|
+
alphaMap: l ? await a(l) : null,
|
|
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|
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matcap: d ? await a(d) : null
|
|
256
311
|
};
|
|
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}
|
|
258
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|
}
|
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|
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const
|
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|
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const
|
|
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|
-
|
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314
|
+
const Ct = (e) => {
|
|
315
|
+
const { state: t } = A(), n = z(() => {
|
|
316
|
+
var f;
|
|
317
|
+
return (f = t.canvas) == null ? void 0 : f.value;
|
|
318
|
+
}), { x: a, y: r } = st({ target: n }), { width: s, height: c, top: o, left: i } = ct(n), u = new Ze(), l = ({ x: f, y: v }) => {
|
|
319
|
+
if (n.value)
|
|
262
320
|
return {
|
|
263
|
-
x: (
|
|
264
|
-
y: -((
|
|
321
|
+
x: (f - i.value) / s.value * 2 - 1,
|
|
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|
+
y: -((v - o.value) / c.value) * 2 + 1
|
|
265
323
|
};
|
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|
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},
|
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|
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if (
|
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return
|
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},
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const
|
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x: (
|
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|
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y: (
|
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324
|
+
}, d = ({ x: f, y: v }) => {
|
|
325
|
+
if (t.camera)
|
|
326
|
+
return u.setFromCamera(new et(f, v), t.camera), u.intersectObjects(e.value, !1);
|
|
327
|
+
}, p = (f) => {
|
|
328
|
+
const v = l({
|
|
329
|
+
x: (f == null ? void 0 : f.clientX) ?? a.value,
|
|
330
|
+
y: (f == null ? void 0 : f.clientY) ?? r.value
|
|
273
331
|
});
|
|
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|
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return
|
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|
-
},
|
|
276
|
-
|
|
277
|
-
},
|
|
278
|
-
|
|
332
|
+
return v ? d(v) || [] : [];
|
|
333
|
+
}, _ = z(() => p()), E = S(), b = S(), y = (f, v) => {
|
|
334
|
+
f.trigger({ event: v, intersects: p(v) });
|
|
335
|
+
}, C = (f) => {
|
|
336
|
+
y(b, f);
|
|
279
337
|
};
|
|
280
|
-
let
|
|
281
|
-
const
|
|
282
|
-
var
|
|
283
|
-
|
|
284
|
-
},
|
|
285
|
-
var
|
|
286
|
-
|
|
287
|
-
},
|
|
288
|
-
|
|
289
|
-
|
|
338
|
+
let M;
|
|
339
|
+
const g = (f) => {
|
|
340
|
+
var v;
|
|
341
|
+
M = (v = p(f)[0]) == null ? void 0 : v.object;
|
|
342
|
+
}, w = (f) => {
|
|
343
|
+
var v;
|
|
344
|
+
f instanceof PointerEvent && M === ((v = p(f)[0]) == null ? void 0 : v.object) && y(E, f);
|
|
345
|
+
}, x = (f) => b.trigger({ event: f, intersects: [] }), G = ue(() => {
|
|
346
|
+
n != null && n.value && (n.value.addEventListener("pointerup", w), n.value.addEventListener("pointerdown", g), n.value.addEventListener("pointermove", C), n.value.addEventListener("pointerleave", x), G());
|
|
347
|
+
});
|
|
348
|
+
return fe(() => {
|
|
349
|
+
n != null && n.value && (n.value.removeEventListener("pointerup", w), n.value.removeEventListener("pointerdown", g), n.value.removeEventListener("pointermove", C), n.value.removeEventListener("pointerleave", x));
|
|
290
350
|
}), {
|
|
291
|
-
intersects:
|
|
292
|
-
onClick: (
|
|
293
|
-
onPointerMove: (
|
|
351
|
+
intersects: _,
|
|
352
|
+
onClick: (f) => E.on(f).off,
|
|
353
|
+
onPointerMove: (f) => b.on(f).off
|
|
294
354
|
};
|
|
295
355
|
};
|
|
296
|
-
function
|
|
297
|
-
const { logWarning: e } =
|
|
298
|
-
function a
|
|
299
|
-
let
|
|
300
|
-
return
|
|
301
|
-
r
|
|
302
|
-
}),
|
|
356
|
+
function Ft() {
|
|
357
|
+
const { logWarning: e } = O();
|
|
358
|
+
function t(a, r, s) {
|
|
359
|
+
let c = null;
|
|
360
|
+
return a.traverse((o) => {
|
|
361
|
+
o[r] === s && (c = o);
|
|
362
|
+
}), c || e(`Child with ${r} '${s}' not found.`), c;
|
|
303
363
|
}
|
|
304
|
-
function n(
|
|
305
|
-
return a
|
|
364
|
+
function n(a, r) {
|
|
365
|
+
return t(a, "name", r);
|
|
306
366
|
}
|
|
307
367
|
return {
|
|
308
|
-
seek:
|
|
368
|
+
seek: t,
|
|
309
369
|
seekByName: n
|
|
310
370
|
};
|
|
311
371
|
}
|
|
312
|
-
const
|
|
313
|
-
const
|
|
372
|
+
const Mt = () => {
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const e = Ae({
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click: /* @__PURE__ */ new Map(),
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pointerMove: /* @__PURE__ */ new Map(),
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pointerEnter: /* @__PURE__ */ new Map(),
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pointerLeave: /* @__PURE__ */ new Map()
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}), t = (
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},
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const { onClick:
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}), t = (o) => {
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Object.values(e).forEach((i) => i.delete(o));
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}, n = (o) => {
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const { onClick: i, onPointerMove: u, onPointerEnter: l, onPointerLeave: d } = o;
|
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+
i && e.click.set(o, i), u && e.pointerMove.set(o, u), l && e.pointerEnter.set(o, l), d && e.pointerLeave.set(o, d), o.addEventListener("removed", () => {
|
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o.traverse((p) => {
|
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t(p);
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}), t(o);
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+
});
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}, a = z(
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+
() => Et(
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+
Object.values(e).map((o) => Array.from(o.keys())).flat(),
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({ uuid: o }) => o
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)
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), { onClick:
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var
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), { onClick: r, onPointerMove: s } = Ct(a);
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r(({ intersects: o, event: i }) => {
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var u;
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o.length && ((u = e.click.get(o[0].object)) == null || u(o[0], i));
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});
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let
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return
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var
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const
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let c;
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return s(({ intersects: o, event: i }) => {
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var _, E, b, y;
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|
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const u = (_ = o == null ? void 0 : o[0]) == null ? void 0 : _.object, { pointerLeave: l, pointerEnter: d, pointerMove: p } = e;
|
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|
+
c && c !== u && ((E = l.get(c)) == null || E(c, i)), u && (c !== u && ((b = d.get(u)) == null || b(o[0], i)), (y = p.get(u)) == null || y(o[0], i)), c = u || null;
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}), {
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registerObject:
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registerObject: n,
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deregisterObject: t
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};
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+
}, H = {
|
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GEOMETRY_VIA_PROP: "tres__geometryViaProp",
|
|
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|
+
MATERIAL_VIA_PROP: "tres__materialViaProp",
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REGISTER_AT_POINTER_EVENT_HANDLER: "tres__registerAtPointerEventHandler"
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};
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rendererOptions: i
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}) {
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const o = M(
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() => y(n) ? he() : be(y(a).parentElement)
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), l = M(() => o.value.width.value), r = M(() => o.value.height.value), p = M(() => l.value / r.value), m = {
|
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|
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height: r,
|
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|
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width: l,
|
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|
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aspectRatio: p
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}, f = $(e), {
|
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|
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camera: s,
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|
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cameras: c,
|
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|
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addCamera: v,
|
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|
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removeCamera: C,
|
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|
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setCameraActive: u
|
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|
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} = ke({ sizes: m, scene: e }), { renderer: d } = We(
|
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|
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{
|
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|
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scene: e,
|
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|
-
canvas: a,
|
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|
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options: i,
|
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|
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contextParts: { sizes: m, camera: s },
|
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|
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disableRender: t
|
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|
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}
|
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|
-
), g = {
|
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sizes: m,
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|
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scene: G(f),
|
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|
-
camera: s,
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|
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cameras: G(c),
|
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|
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renderer: G(d),
|
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|
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addCamera: v,
|
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|
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removeCamera: C,
|
|
380
|
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setCameraActive: u
|
|
381
|
-
};
|
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382
|
-
return oe("useTres", g), g;
|
|
383
|
-
}
|
|
384
|
-
function lt() {
|
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385
|
-
const e = re("useTres");
|
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386
|
-
if (!e)
|
|
387
|
-
throw new Error("useTresContext must be used together with useTresContextProvider");
|
|
388
|
-
return e;
|
|
389
|
-
}
|
|
390
|
-
let H = null, _ = null;
|
|
391
|
-
const { logError: q } = h(), qe = {
|
|
392
|
-
createElement(e, a, n, t) {
|
|
393
|
-
var p, m;
|
|
394
|
-
if (t || (t = {}), t.args || (t.args = []), e === "template" || Ve(e))
|
|
411
|
+
let Y = null, T = null;
|
|
412
|
+
const { logError: ie } = O(), xt = {
|
|
413
|
+
createElement(e, t, n, a) {
|
|
414
|
+
var i, u;
|
|
415
|
+
if (a || (a = {}), a.args || (a.args = []), e === "template" || ht(e))
|
|
395
416
|
return null;
|
|
396
|
-
let
|
|
417
|
+
let r = e.replace("Tres", ""), s;
|
|
397
418
|
if (e === "primitive") {
|
|
398
|
-
(
|
|
399
|
-
const
|
|
400
|
-
|
|
419
|
+
(a == null ? void 0 : a.object) === void 0 && ie("Tres primitives need a prop 'object'");
|
|
420
|
+
const l = a.object;
|
|
421
|
+
r = l.type, s = Object.assign(l, { type: r, attach: a.attach, primitive: !0 });
|
|
401
422
|
} else {
|
|
402
|
-
const
|
|
403
|
-
|
|
423
|
+
const l = me.value[r];
|
|
424
|
+
l || ie(`${r} is not defined on the THREE namespace. Use extend to add it to the catalog.`), s = new l(...a.args);
|
|
404
425
|
}
|
|
405
|
-
|
|
406
|
-
const { GEOMETRY_VIA_PROP:
|
|
407
|
-
return
|
|
426
|
+
s.isCamera && (a != null && a.position || s.position.set(3, 3, 3), a != null && a.lookAt || s.lookAt(0, 0, 0)), (a == null ? void 0 : a.attach) === void 0 && (s.isMaterial ? s.attach = "material" : s.isBufferGeometry && (s.attach = "geometry"));
|
|
427
|
+
const { GEOMETRY_VIA_PROP: c, MATERIAL_VIA_PROP: o } = H;
|
|
428
|
+
return s.isObject3D && ((i = a == null ? void 0 : a.material) != null && i.isMaterial && (s.userData[o] = !0), (u = a == null ? void 0 : a.geometry) != null && u.isBufferGeometry && (s.userData[c] = !0)), s;
|
|
408
429
|
},
|
|
409
|
-
insert(e,
|
|
410
|
-
var n,
|
|
411
|
-
if (
|
|
412
|
-
|
|
430
|
+
insert(e, t) {
|
|
431
|
+
var n, a, r, s, c, o, i;
|
|
432
|
+
if (t && t.isScene && (T = t), (((n = e == null ? void 0 : e.__vnode) == null ? void 0 : n.type) === "TresGroup" || ((a = e == null ? void 0 : e.__vnode) == null ? void 0 : a.type) === "TresObject3D") && t === null && !((s = (r = e == null ? void 0 : e.__vnode) == null ? void 0 : r.ctx) != null && s.asyncResolved)) {
|
|
433
|
+
Y = e;
|
|
413
434
|
return;
|
|
414
435
|
} else
|
|
415
|
-
(
|
|
416
|
-
|
|
436
|
+
(c = e == null ? void 0 : e.__vnode) != null && c.type.includes("Controls") && t === null && (Y = T);
|
|
437
|
+
t || (t = Y), e != null && e.isObject3D && (t != null && t.isObject3D) ? (t.add(e), e.dispatchEvent({ type: "added" }), (i = (o = T == null ? void 0 : T.userData) == null ? void 0 : o[H.REGISTER_AT_POINTER_EVENT_HANDLER]) == null || i.call(o, e)) : e != null && e.isFog ? t.fog = e : typeof (e == null ? void 0 : e.attach) == "string" && (e.__previousAttach = e[t == null ? void 0 : t.attach], t && (t[e.attach] = e));
|
|
417
438
|
},
|
|
418
439
|
remove(e) {
|
|
419
|
-
var
|
|
440
|
+
var t, n;
|
|
420
441
|
if (e) {
|
|
421
442
|
if (e.isObject3D) {
|
|
422
|
-
const
|
|
423
|
-
|
|
424
|
-
GEOMETRY_VIA_PROP:
|
|
425
|
-
|
|
426
|
-
DEREGISTER_AT_POINTER_EVENT_HANDLER: m
|
|
427
|
-
} = L, f = (u) => {
|
|
428
|
-
var d, g;
|
|
429
|
-
u.userData[p] || (d = u.material) == null || d.dispose(), u.userData[r] || (g = u.geometry) == null || g.dispose();
|
|
430
|
-
}, s = (a = _ == null ? void 0 : _.userData) == null ? void 0 : a[m], c = (u) => {
|
|
431
|
-
(u != null && u.onClick || u != null && u.onPointerMove || u != null && u.onPointerEnter || u != null && u.onPointerLeave) && (s == null || s(u));
|
|
432
|
-
}, v = (n = _ == null ? void 0 : _.userData) == null ? void 0 : n[l], C = (u) => {
|
|
433
|
-
u.isCamera && v(u);
|
|
443
|
+
const a = e, r = (s) => {
|
|
444
|
+
var i, u;
|
|
445
|
+
const { GEOMETRY_VIA_PROP: c, MATERIAL_VIA_PROP: o } = H;
|
|
446
|
+
s.userData[o] || (i = s.material) == null || i.dispose(), s.userData[c] || (u = s.geometry) == null || u.dispose();
|
|
434
447
|
};
|
|
435
|
-
|
|
436
|
-
|
|
437
|
-
}),
|
|
448
|
+
a.traverse((s) => {
|
|
449
|
+
r(s);
|
|
450
|
+
}), r(a);
|
|
438
451
|
}
|
|
439
|
-
(t = e.removeFromParent) == null || t.call(e), (
|
|
452
|
+
(t = e.removeFromParent) == null || t.call(e), (n = e.dispose) == null || n.call(e);
|
|
440
453
|
}
|
|
441
454
|
},
|
|
442
|
-
patchProp(e,
|
|
455
|
+
patchProp(e, t, n, a) {
|
|
443
456
|
if (e) {
|
|
444
|
-
let
|
|
445
|
-
if (
|
|
446
|
-
if (
|
|
457
|
+
let r = e, s = t, c = k(s), o = r == null ? void 0 : r[c];
|
|
458
|
+
if (r.type === "BufferGeometry") {
|
|
459
|
+
if (s === "args")
|
|
447
460
|
return;
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
new
|
|
461
|
+
r.setAttribute(
|
|
462
|
+
k(s),
|
|
463
|
+
new tt(...a)
|
|
451
464
|
);
|
|
452
465
|
return;
|
|
453
466
|
}
|
|
454
|
-
if (
|
|
455
|
-
const
|
|
456
|
-
|
|
467
|
+
if (s.includes("-") && o === void 0) {
|
|
468
|
+
const u = s.split("-");
|
|
469
|
+
o = u.reduce((l, d) => l[k(d)], r), s = u.pop(), c = s.toLowerCase(), o != null && o.set || (r = u.reduce((l, d) => l[k(d)], r));
|
|
457
470
|
}
|
|
458
|
-
let
|
|
459
|
-
if (
|
|
460
|
-
Array.isArray(
|
|
471
|
+
let i = a;
|
|
472
|
+
if (i === "" && (i = !0), oe(o)) {
|
|
473
|
+
Array.isArray(i) ? e[c](...i) : e[c](i);
|
|
461
474
|
return;
|
|
462
475
|
}
|
|
463
|
-
!(
|
|
476
|
+
!(o != null && o.set) && !oe(o) ? r[c] = i : o.constructor === i.constructor && (o != null && o.copy) ? o == null || o.copy(i) : Array.isArray(i) ? o.set(...i) : !o.isColor && o.setScalar ? o.setScalar(i) : o.set(i);
|
|
464
477
|
}
|
|
465
478
|
},
|
|
466
479
|
parentNode(e) {
|
|
@@ -475,130 +488,156 @@ const { logError: q } = h(), qe = {
|
|
|
475
488
|
setScopeId: () => void 0,
|
|
476
489
|
cloneNode: () => void 0,
|
|
477
490
|
insertStaticContent: () => void 0
|
|
478
|
-
}, { createApp:
|
|
479
|
-
const
|
|
491
|
+
}, { createApp: Rt } = Oe(xt), Tt = (e) => {
|
|
492
|
+
const t = Rt(n);
|
|
480
493
|
function n() {
|
|
481
494
|
return e && e.default ? e.default() : [];
|
|
482
495
|
}
|
|
483
|
-
return
|
|
496
|
+
return t;
|
|
484
497
|
};
|
|
485
|
-
|
|
486
|
-
const
|
|
487
|
-
__name: "
|
|
498
|
+
ve(Fe);
|
|
499
|
+
const Lt = ["data-scene"], St = { style: { width: "100%", height: "100%" } }, At = ["data-scene"], Ot = /* @__PURE__ */ le({
|
|
500
|
+
__name: "TresScene",
|
|
488
501
|
props: {
|
|
489
502
|
shadows: { type: Boolean },
|
|
490
|
-
clearColor: {},
|
|
491
|
-
toneMapping: {},
|
|
492
503
|
shadowMapType: {},
|
|
504
|
+
physicallyCorrectLights: { type: Boolean, default: !1 },
|
|
493
505
|
useLegacyLights: { type: Boolean },
|
|
494
506
|
outputColorSpace: {},
|
|
507
|
+
toneMapping: {},
|
|
495
508
|
toneMappingExposure: {},
|
|
509
|
+
context: {},
|
|
510
|
+
powerPreference: {},
|
|
511
|
+
preserveDrawingBuffer: { type: Boolean },
|
|
512
|
+
clearColor: {},
|
|
496
513
|
windowSize: { type: Boolean },
|
|
497
514
|
preset: {},
|
|
498
515
|
disableRender: { type: Boolean },
|
|
499
|
-
camera: {}
|
|
516
|
+
camera: {}
|
|
517
|
+
},
|
|
518
|
+
setup(e, { expose: t }) {
|
|
519
|
+
const n = e, { logWarning: a } = O();
|
|
520
|
+
n.physicallyCorrectLights === !0 && a("physicallyCorrectLights is deprecated, useLegacyLights is now false by default");
|
|
521
|
+
const r = V(), s = V(), c = new nt(), o = Mt(), { setState: i } = A();
|
|
522
|
+
c.userData[H.REGISTER_AT_POINTER_EVENT_HANDLER] = o.registerObject, i("scene", c), i("canvas", s), i("container", r), i("pointerEventHandler", o), i("appContext", ke());
|
|
523
|
+
const { onLoop: u, resume: l } = he(), { activeCamera: d, pushCamera: p, clearCameras: _ } = dt();
|
|
524
|
+
Be(() => {
|
|
525
|
+
b();
|
|
526
|
+
}), fe(() => {
|
|
527
|
+
i("renderer", null);
|
|
528
|
+
});
|
|
529
|
+
function E() {
|
|
530
|
+
const g = c.getObjectByProperty("isCamera", !0);
|
|
531
|
+
if (g)
|
|
532
|
+
p(g);
|
|
533
|
+
else {
|
|
534
|
+
a("No camera found. Creating a default perspective camera. To have full control over a camera, please add one to the scene.");
|
|
535
|
+
const w = new j(45, window.innerWidth / window.innerHeight, 0.1, 1e3);
|
|
536
|
+
w.position.set(3, 3, 3), w.lookAt(0, 0, 0), p(w);
|
|
537
|
+
}
|
|
538
|
+
}
|
|
539
|
+
function b() {
|
|
540
|
+
const { renderer: g } = _t(n);
|
|
541
|
+
n.camera && p(n.camera), u(() => {
|
|
542
|
+
var w;
|
|
543
|
+
d.value && n.disableRender !== !0 && ((w = g.value) == null || w.render(c, d.value));
|
|
544
|
+
});
|
|
545
|
+
}
|
|
546
|
+
let y;
|
|
547
|
+
const C = je();
|
|
548
|
+
function M() {
|
|
549
|
+
y = Tt(C);
|
|
550
|
+
const g = A();
|
|
551
|
+
y.provide("useTres", g), y.provide(q, g), y.provide("extend", ve), y.mount(c), E();
|
|
552
|
+
}
|
|
553
|
+
return M(), t({
|
|
554
|
+
scene: c
|
|
555
|
+
}), B(
|
|
556
|
+
() => n.camera,
|
|
557
|
+
(g) => {
|
|
558
|
+
g && (_(), p(g));
|
|
559
|
+
}
|
|
560
|
+
), (g, w) => (pe(), De("div", {
|
|
561
|
+
ref_key: "container",
|
|
562
|
+
ref: r,
|
|
563
|
+
key: F(c).uuid,
|
|
564
|
+
"data-scene": F(c).uuid,
|
|
565
|
+
style: { position: "relative", width: "100%", height: "100%", pointerEvents: "auto", touchAction: "none" }
|
|
566
|
+
}, [
|
|
567
|
+
te("div", St, [
|
|
568
|
+
te("canvas", {
|
|
569
|
+
ref_key: "canvas",
|
|
570
|
+
ref: s,
|
|
571
|
+
"data-scene": F(c).uuid,
|
|
572
|
+
style: Ie({ display: "block", width: "100%", height: "100%", position: g.windowSize ? "fixed" : "absolute", top: 0, left: 0 })
|
|
573
|
+
}, null, 12, At)
|
|
574
|
+
])
|
|
575
|
+
], 8, Lt));
|
|
576
|
+
}
|
|
577
|
+
}), kt = /* @__PURE__ */ le({
|
|
578
|
+
__name: "TresCanvas",
|
|
579
|
+
props: {
|
|
580
|
+
shadows: { type: Boolean },
|
|
581
|
+
shadowMapType: {},
|
|
582
|
+
physicallyCorrectLights: { type: Boolean },
|
|
583
|
+
useLegacyLights: { type: Boolean },
|
|
584
|
+
outputColorSpace: {},
|
|
585
|
+
toneMapping: {},
|
|
586
|
+
toneMappingExposure: {},
|
|
500
587
|
context: {},
|
|
501
|
-
precision: {},
|
|
502
|
-
alpha: { type: Boolean },
|
|
503
|
-
premultipliedAlpha: { type: Boolean },
|
|
504
|
-
antialias: { type: Boolean },
|
|
505
|
-
stencil: { type: Boolean },
|
|
506
|
-
preserveDrawingBuffer: { type: Boolean },
|
|
507
588
|
powerPreference: {},
|
|
508
|
-
|
|
509
|
-
|
|
510
|
-
|
|
589
|
+
preserveDrawingBuffer: { type: Boolean },
|
|
590
|
+
clearColor: {},
|
|
591
|
+
windowSize: { type: Boolean },
|
|
592
|
+
preset: {},
|
|
593
|
+
disableRender: { type: Boolean },
|
|
594
|
+
camera: {}
|
|
511
595
|
},
|
|
512
|
-
setup(e) {
|
|
513
|
-
const
|
|
514
|
-
|
|
515
|
-
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
},
|
|
520
|
-
return le(() => {
|
|
521
|
-
const m = t, f = Ue({
|
|
522
|
-
scene: i.value,
|
|
523
|
-
canvas: m,
|
|
524
|
-
windowSize: a.windowSize,
|
|
525
|
-
disableRender: p,
|
|
526
|
-
rendererOptions: {
|
|
527
|
-
...a,
|
|
528
|
-
antialias: a.antialias === void 0 ? !0 : a.antialias
|
|
529
|
-
// an opinionated default of tres
|
|
530
|
-
}
|
|
531
|
-
});
|
|
532
|
-
Ye(i.value, f);
|
|
533
|
-
const { addCamera: s, camera: c, cameras: v, removeCamera: C } = f;
|
|
534
|
-
r(f);
|
|
535
|
-
const u = () => {
|
|
536
|
-
const d = new z(45, window.innerWidth / window.innerHeight, 0.1, 1e3);
|
|
537
|
-
d.position.set(3, 3, 3), d.lookAt(0, 0, 0), s(d);
|
|
538
|
-
const g = x(
|
|
539
|
-
() => {
|
|
540
|
-
v.value.length >= 2 && (d.removeFromParent(), C(d), g == null || g());
|
|
541
|
-
}
|
|
542
|
-
);
|
|
543
|
-
};
|
|
544
|
-
J(() => a.camera, (d, g) => {
|
|
545
|
-
d ? s(d) : g && (g.removeFromParent(), C(g));
|
|
546
|
-
}, {
|
|
547
|
-
immediate: !0
|
|
548
|
-
}), c.value || (n(
|
|
549
|
-
"No camera found. Creating a default perspective camera. To have full control over a camera, please add one to the scene."
|
|
550
|
-
), u());
|
|
551
|
-
}), (m, f) => (ce(), fe("canvas", {
|
|
552
|
-
ref_key: "canvas",
|
|
553
|
-
ref: t,
|
|
554
|
-
"data-scene": i.value.uuid,
|
|
555
|
-
style: pe({
|
|
556
|
-
display: "block",
|
|
557
|
-
width: "100%",
|
|
558
|
-
height: "100%",
|
|
559
|
-
position: m.windowSize ? "fixed" : "relative",
|
|
560
|
-
top: 0,
|
|
561
|
-
left: 0,
|
|
562
|
-
pointerEvents: "auto",
|
|
563
|
-
touchAction: "none",
|
|
564
|
-
zIndex: 1
|
|
565
|
-
})
|
|
566
|
-
}, null, 12, Xe));
|
|
596
|
+
setup(e, { expose: t }) {
|
|
597
|
+
const n = e, a = ft();
|
|
598
|
+
return t(a), (r, s) => (pe(), He(Ot, Ve(ze(n)), {
|
|
599
|
+
default: Ge(() => [
|
|
600
|
+
Ne(r.$slots, "default")
|
|
601
|
+
]),
|
|
602
|
+
_: 3
|
|
603
|
+
}, 16));
|
|
567
604
|
}
|
|
568
|
-
}),
|
|
605
|
+
}), Bt = [
|
|
569
606
|
"TresCanvas",
|
|
570
607
|
"TresLeches",
|
|
571
608
|
"TresScene"
|
|
572
|
-
],
|
|
609
|
+
], jt = {
|
|
573
610
|
template: {
|
|
574
611
|
compilerOptions: {
|
|
575
|
-
isCustomElement: (e) => e.startsWith("Tres") && !
|
|
612
|
+
isCustomElement: (e) => e.startsWith("Tres") && !Bt.includes(e) || e === "primitive"
|
|
576
613
|
}
|
|
577
614
|
}
|
|
578
|
-
},
|
|
615
|
+
}, Wt = jt, $t = {
|
|
579
616
|
install(e) {
|
|
580
|
-
e.component("TresCanvas",
|
|
617
|
+
e.component("TresCanvas", kt);
|
|
581
618
|
}
|
|
582
619
|
};
|
|
583
620
|
export {
|
|
584
|
-
|
|
585
|
-
|
|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
|
|
599
|
-
|
|
600
|
-
|
|
601
|
-
|
|
602
|
-
|
|
603
|
-
|
|
621
|
+
lt as CameraType,
|
|
622
|
+
q as TRES_CONTEXT_KEY,
|
|
623
|
+
kt as TresCanvas,
|
|
624
|
+
me as catalogue,
|
|
625
|
+
$t as default,
|
|
626
|
+
ve as extend,
|
|
627
|
+
zt as isProd,
|
|
628
|
+
yt as normalizeColor,
|
|
629
|
+
Vt as normalizeVectorFlexibleParam,
|
|
630
|
+
Wt as templateCompilerOptions,
|
|
631
|
+
Pt as trasverseObjects,
|
|
632
|
+
dt as useCamera,
|
|
633
|
+
Gt as useLoader,
|
|
634
|
+
O as useLogger,
|
|
635
|
+
Mt as usePointerEventHandler,
|
|
636
|
+
Ct as useRaycaster,
|
|
637
|
+
he as useRenderLoop,
|
|
638
|
+
_t as useRenderer,
|
|
639
|
+
Ft as useSeek,
|
|
640
|
+
Nt as useTexture,
|
|
641
|
+
A as useTres,
|
|
642
|
+
ft as useTresProvider
|
|
604
643
|
};
|