@tresjs/core 2.0.0-alpha.0 → 2.0.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/tres.js CHANGED
@@ -1,31 +1,31 @@
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  /**
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  * name: @tresjs/core
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- * version: v2.0.0-alpha.0
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+ * version: v2.0.0-alpha.1
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  * (c) 2023
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  * description: Declarative ThreeJS using Vue Components
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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  */
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- import { ref as y, watchEffect as Ee, toRef as xe, shallowRef as ne, toRefs as ae, computed as re, watch as T, shallowReactive as Pe, createRenderer as Re, defineComponent as Se, h as x } from "vue";
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+ import { ref as M, watchEffect as Ee, toRef as xe, shallowRef as ne, toRefs as ae, computed as re, watch as O, shallowReactive as Pe, createRenderer as Re, defineComponent as Se, h as P } from "vue";
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  import * as oe from "three";
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  import { MathUtils as Te, PerspectiveCamera as _, OrthographicCamera as Oe, Clock as ie, Color as W, sRGBEncoding as Ae, ACESFilmicToneMapping as ke, PCFSoftShadowMap as je, PCFShadowMap as De, LinearEncoding as Y, NoToneMapping as Q, WebGLRenderer as Fe, LoadingManager as _e, TextureLoader as We, Raycaster as ze, Vector2 as Be, Mesh as Ie } from "three";
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  import { createEventHook as U, useRafFn as He, resolveUnref as u, useWindowSize as Ge, useElementSize as Ue, useDevicePixelRatio as Ve, unrefElement as z, useEventListener as $e, isFunction as Z } from "@vueuse/core";
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- const G = y({ uuid: Te.generateUUID() }), se = (e) => void Object.assign(G.value, e);
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+ const G = M({ uuid: Te.generateUUID() }), se = (e) => void Object.assign(G.value, e);
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  var Ne = /* @__PURE__ */ ((e) => (e.Perspective = "Perspective", e.Orthographic = "Orthographic", e))(Ne || {});
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  const qe = 45;
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- let h;
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+ let y;
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  function ce() {
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- const { state: e, setState: t, aspectRatio: r } = k();
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+ const { state: e, setState: t, aspectRatio: r } = L();
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  function o(a = "Perspective", s) {
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- var l, f, d;
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+ var l, p, m;
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  if (a === "Perspective") {
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- const { near: m, far: g, fov: v } = s || {
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+ const { near: d, far: w, fov: v } = s || {
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  near: 0.1,
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  far: 1e3,
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  fov: qe
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  };
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- h = new _(v, ((l = e.aspectRatio) == null ? void 0 : l.value) || window.innerWidth / window.innerHeight, m, g), (f = e.cameras) == null || f.push(h);
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+ y = new _(v, ((l = e.aspectRatio) == null ? void 0 : l.value) || window.innerWidth / window.innerHeight, d, w), (p = e.cameras) == null || p.push(y);
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  } else {
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- const { left: m, right: g, top: v, bottom: b, near: L, far: E } = s || {
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+ const { left: d, right: w, top: v, bottom: g, near: E, far: x } = s || {
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  left: -100,
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  right: 100,
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  top: 100,
@@ -33,9 +33,9 @@ function ce() {
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  near: 0.1,
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  far: 1e3
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  };
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- h = new Oe(m, g, v, b, L, E), (d = e.cameras) == null || d.push(h);
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+ y = new Oe(d, w, v, g, E, x), (m = e.cameras) == null || m.push(y);
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  }
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- return e.camera = h, t("camera", e.camera), h;
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+ return e.camera = y, t("camera", e.camera), y;
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  }
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  function n() {
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  var a;
@@ -58,16 +58,16 @@ function ce() {
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  clearCameras: c
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  };
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  }
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- const ue = U(), le = U(), V = U(), C = new ie();
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- let O = 0, A = 0;
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+ const ue = U(), le = U(), V = U(), b = new ie();
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+ let A = 0, k = 0;
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  const { pause: Je, resume: Ke, isActive: Xe } = He(
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  () => {
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- ue.trigger({ delta: O, elapsed: A, clock: C }), le.trigger({ delta: O, elapsed: A, clock: C }), V.trigger({ delta: O, elapsed: A, clock: C });
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+ ue.trigger({ delta: A, elapsed: k, clock: b }), le.trigger({ delta: A, elapsed: k, clock: b }), V.trigger({ delta: A, elapsed: k, clock: b });
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  },
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  { immediate: !1 }
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  );
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  V.on(() => {
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- O = C.getDelta(), A = C.getElapsedTime();
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+ A = b.getDelta(), k = b.getElapsedTime();
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  });
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  function $() {
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  return {
@@ -106,7 +106,7 @@ function et(e, t) {
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  r[o[n]] = !0;
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  return t ? (n) => !!r[n.toLowerCase()] : (n) => !!r[n];
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  }
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- const p = ne(), H = y(!1);
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+ const f = ne(), H = M(!1);
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  function tt(e, t, r) {
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  const {
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  alpha: o = !0,
@@ -116,35 +116,35 @@ function tt(e, t, r) {
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  failIfMajorPerformanceCaveat: a,
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  precision: s,
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  premultipliedAlpha: l,
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- stencil: f,
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- shadows: d = !1,
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- shadowMapType: m = De,
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- physicallyCorrectLights: g = !1,
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+ stencil: p,
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+ shadows: m = !1,
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+ shadowMapType: d = De,
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+ physicallyCorrectLights: w = !1,
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  useLegacyLights: v = !1,
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- outputEncoding: b = Y,
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- toneMapping: L = Q,
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- toneMappingExposure: E = 1,
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+ outputEncoding: g = Y,
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+ toneMapping: E = Q,
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+ toneMappingExposure: x = 1,
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  context: de = void 0,
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  powerPreference: ve = "default",
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  preserveDrawingBuffer: ge = !1,
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- clearColor: M,
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+ clearColor: C,
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  windowSize: we = !1,
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  preset: he = void 0
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- } = ae(r), { setState: D } = k(), { width: N, height: q } = u(we) ? Ge() : Ue(t), { logError: ye } = j(), { pixelRatio: J } = Ve(), { pause: Me, resume: Ce } = $(), F = re(() => N.value / q.value), K = () => {
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- p.value && (p.value.setSize(N.value, q.value), p.value.setPixelRatio(Math.min(J.value, 2)));
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+ } = ae(r), { setState: D } = L(), { width: N, height: q } = u(we) ? Ge() : Ue(t), { logError: ye } = j(), { pixelRatio: J } = Ve(), { pause: Me, resume: Ce } = $(), F = re(() => N.value / q.value), K = () => {
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+ f.value && (f.value.setSize(N.value, q.value), f.value.setPixelRatio(Math.min(J.value, 2)));
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  }, X = () => {
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- if (!p.value)
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+ if (!f.value)
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  return;
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- const w = u(he);
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- if (w) {
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- w in B || ye("Renderer Preset must be one of these: " + Object.keys(B).join(", ")), fe(p.value, B[w]);
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+ const h = u(he);
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+ if (h) {
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+ h in B || ye("Renderer Preset must be one of these: " + Object.keys(B).join(", ")), fe(f.value, B[h]);
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  return;
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  }
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- p.value.shadowMap.enabled = u(d), p.value.shadowMap.type = u(m), p.value.toneMapping = u(L) || Q, p.value.toneMappingExposure = u(E), p.value.outputEncoding = u(b) || Y, M != null && M.value && p.value.setClearColor(Ye(u(M))), p.value.useLegacyLights = u(v);
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+ f.value.shadowMap.enabled = u(m), f.value.shadowMap.type = u(d), f.value.toneMapping = u(E) || Q, f.value.toneMappingExposure = u(x), f.value.outputEncoding = u(g) || Y, C != null && C.value && f.value.setClearColor(Ye(u(C))), f.value.useLegacyLights = u(v);
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  }, be = () => {
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- const w = z(e);
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- w && (p.value = new Fe({
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- canvas: w,
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+ const h = z(e);
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+ h && (f.value = new Fe({
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+ canvas: h,
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  alpha: u(o),
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  antialias: u(n),
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  context: u(de),
@@ -153,24 +153,24 @@ function tt(e, t, r) {
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  logarithmicDepthBuffer: u(c),
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  powerPreference: u(ve),
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  precision: u(s),
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- stencil: u(f),
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+ stencil: u(p),
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  preserveDrawingBuffer: u(ge),
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  premultipliedAlpha: u(l)
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- }), D("renderer", p.value), D("clock", new ie()), D("aspectRatio", F), X(), K(), Ce(), H.value = !0);
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+ }), D("renderer", f.value), D("clock", new ie()), D("aspectRatio", F), X(), K(), Ce(), H.value = !0);
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  }, Le = () => {
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- p.value && (p.value.dispose(), p.value = void 0, H.value = !1, Me());
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+ f.value && (f.value.dispose(), f.value = void 0, H.value = !1, Me());
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  };
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- return T([F, J], K), T(
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- [d, m, b, v, L, E, M],
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+ return O([F, J], K), O(
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+ [m, d, g, v, E, x, C],
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  X
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- ), T(
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+ ), O(
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  () => [e, t],
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  () => {
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  z(e) && z(t) && be();
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  },
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  { immediate: !0, deep: !0 }
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  ), {
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- renderer: p,
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+ renderer: f,
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  isReady: H,
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  dispose: Le,
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  aspectRatio: F
@@ -187,14 +187,14 @@ async function dt(e, t, r, o, n) {
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  const { logError: i } = j(), c = new e();
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  n && n(c), r && r(c);
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  const s = (Array.isArray(t) ? t : [t]).map(
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- (l) => new Promise((f, d) => {
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+ (l) => new Promise((p, m) => {
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  c.load(
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  l,
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- (m) => {
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- m.scene && Object.assign(m, nt(m.scene)), f(m);
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+ (d) => {
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+ d.scene && Object.assign(d, nt(d.scene)), p(d);
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  },
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  o,
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- (m) => d(i("[useLoader] - Failed to load resource", m))
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+ (d) => m(i("[useLoader] - Failed to load resource", d))
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  );
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  })
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  );
@@ -226,35 +226,35 @@ async function vt(e) {
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  };
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  }
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  }
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- const P = Pe({
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+ const R = Pe({
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  camera: void 0,
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  cameras: [],
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  aspectRatio: re(() => window.innerWidth / window.innerHeight)
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  });
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- function k() {
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+ function L() {
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  function e(r) {
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- return P[r];
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+ return R[r];
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  }
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  function t(r, o) {
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- P[r] = o;
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+ R[r] = o;
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  }
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  return {
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- state: P,
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- ...ae(P),
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+ state: R,
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+ ...ae(R),
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  getState: e,
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  setState: t
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  };
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  }
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- const ee = ne(new ze()), R = y(new Be()), at = y(null);
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+ const ee = ne(new ze()), S = M(new Be()), at = M(null);
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  function me() {
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- const { setState: e } = k();
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- e("raycaster", ee.value), e("pointer", R), e("currentInstance", at);
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+ const { setState: e } = L();
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+ e("raycaster", ee.value), e("pointer", S), e("currentInstance", at);
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  function t(r) {
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- R.value.x = r.clientX / window.innerWidth * 2 - 1, R.value.y = -(r.clientY / window.innerHeight) * 2 + 1;
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+ S.value.x = r.clientX / window.innerWidth * 2 - 1, S.value.y = -(r.clientY / window.innerHeight) * 2 + 1;
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  }
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  return window.addEventListener("pointermove", t), {
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  raycaster: ee,
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- pointer: R
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+ pointer: S
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  };
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  }
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  const gt = !0, te = "[TresJS ▲ ■ ●] ";
@@ -280,7 +280,7 @@ function ot(e) {
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  return !0;
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  return !1;
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  }
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- let S = null;
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+ let T = null;
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  const it = {
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  createElement(e, t, r, o) {
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  if (e === "template" || Ze(e))
@@ -297,7 +297,7 @@ const it = {
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  return (o == null ? void 0 : o.attach) === void 0 && (n.isMaterial ? n.attach = "material" : n.isBufferGeometry && (n.attach = "geometry")), n;
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  },
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  insert(e, t, r) {
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- if (S === null && t.isScene && (S = t), t === null && (t = S), t != null && t.isObject3D && (e != null && e.isObject3D)) {
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+ if (T === null && t.isScene && (T = t), t === null && (t = T), t != null && t.isObject3D && (e != null && e.isObject3D)) {
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  const a = r ? t.children.indexOf(r) : 0;
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  e.parent = t, t.children.splice(a, 0, e), e.dispatchEvent({ type: "added" });
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  } else
@@ -308,8 +308,8 @@ const it = {
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  e && e instanceof Ie && ot(e) && (o(() => {
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  var a, s, l;
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  if (t != null && t.children && e && c) {
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- const f = c.value.intersectObjects(t.children);
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- f.length > 0 && f[0].object.uuid === e.uuid ? (i = f[0], (n === null || n.object.uuid !== (i == null ? void 0 : i.object.uuid)) && ((a = e.onPointerEnter) == null || a.call(e, i)), (s = e.onPointerMove) == null || s.call(e, i)) : (i = null, n !== null && ((l = e.onPointerLeave) == null || l.call(e, n))), n = i;
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+ const p = c.value.intersectObjects(t.children);
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+ p.length > 0 && p[0].object.uuid === e.uuid ? (i = p[0], (n === null || n.object.uuid !== (i == null ? void 0 : i.object.uuid)) && ((a = e.onPointerEnter) == null || a.call(e, i)), (s = e.onPointerMove) == null || s.call(e, i)) : (i = null, n !== null && ((l = e.onPointerLeave) == null || l.call(e, n))), n = i;
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  }
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  }), $e(window, "click", () => {
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  var a;
@@ -327,9 +327,9 @@ const it = {
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  let n = e, i = t;
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  const c = I(i);
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  let a = n == null ? void 0 : n[c];
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- if (e.parent || (e.parent = S), i.includes("-") && a === void 0) {
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+ if (e.parent || (e.parent = T), i.includes("-") && a === void 0) {
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  const l = i.split("-");
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- a = l.reduce((f, d) => f[I(d)], n), i = l.pop(), a != null && a.set || (n = l.reduce((f, d) => f[I(d)], n));
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+ a = l.reduce((p, m) => p[I(m)], n), i = l.pop(), a != null && a.set || (n = l.reduce((p, m) => p[I(m)], n));
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  }
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  let s = o;
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  if (s === "" && (s = !0), Z(a))
@@ -376,23 +376,24 @@ const { logWarning: ut } = j(), lt = Se({
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  ],
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  setup(e, { slots: t, expose: r }) {
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  e.physicallyCorrectLights === !0 && ut("physicallyCorrectLights is deprecated, useLegacyLights is now false by default");
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- const o = y(), n = y(), i = new oe.Scene();
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- function c() {
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- const { renderer: l } = tt(n, o, e), { activeCamera: f } = ce(), { onLoop: d } = $(), { raycaster: m, pointer: g } = me();
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+ const o = M(), n = M(), i = new oe.Scene(), { setState: c } = L();
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+ c("scene", i);
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+ function a() {
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+ const { renderer: p } = tt(n, o, e), { activeCamera: m } = ce(), { onLoop: d } = $(), { raycaster: w, pointer: v } = me();
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  d(() => {
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- var v;
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- f.value && (m.value.setFromCamera(g.value, f.value), (v = l.value) == null || v.render(i, f.value));
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+ var g;
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+ m.value && (w.value.setFromCamera(v.value, m.value), (g = p.value) == null || g.render(i, m.value));
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  });
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  }
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- T(n, c);
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- let a;
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- function s() {
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- a = ct(t), a.provide("useTres", k()), a.provide("extend", se), a.mount(i);
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+ O(n, a);
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+ let s;
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+ function l() {
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+ s = ct(t), s.provide("useTres", L()), s.provide("extend", se), s.mount(i);
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  }
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- return s(), r({
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+ return l(), r({
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  scene: i
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- }), () => x(
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- x(
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+ }), () => P(
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+ P(
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  "div",
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  {
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  ref: o,
@@ -405,7 +406,7 @@ const { logWarning: ut } = j(), lt = Se({
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  }
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  },
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  [
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- x(
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+ P(
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  "div",
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  {
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  style: {
@@ -414,7 +415,7 @@ const { logWarning: ut } = j(), lt = Se({
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  }
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  },
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  [
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- x("canvas", {
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+ P("canvas", {
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  ref: n,
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  style: {
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  display: "block",
@@ -451,5 +452,5 @@ export {
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  $ as useRenderLoop,
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  tt as useRenderer,
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  vt as useTexture,
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- k as useTres
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+ L as useTres
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  };
package/dist/tres.umd.cjs CHANGED
@@ -1,8 +1,8 @@
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  /**
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  * name: @tresjs/core
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- * version: v2.0.0-alpha.0
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+ * version: v2.0.0-alpha.1
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  * (c) 2023
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  * description: Declarative ThreeJS using Vue Components
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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  */
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- (function(f,u){typeof exports=="object"&&typeof module<"u"?u(exports,require("vue"),require("three"),require("@vueuse/core")):typeof define=="function"&&define.amd?define(["exports","vue","three","@vueuse/core"],u):(f=typeof globalThis<"u"?globalThis:f||self,u(f.tres={},f.Vue,f.Three,f.VueUseCore))})(this,function(f,u,c,s){"use strict";function se(e){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(e){for(const r in e)if(r!=="default"){const o=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,o.get?o:{enumerable:!0,get:()=>e[r]})}}return t.default=e,Object.freeze(t)}const $=se(c),O=u.ref({uuid:c.MathUtils.generateUUID()}),z=e=>void Object.assign(O.value,e);var J=(e=>(e.Perspective="Perspective",e.Orthographic="Orthographic",e))(J||{});const ue=45;let y;function R(){const{state:e,setState:t,aspectRatio:r}=L();function o(a="Perspective",l){var m,v,w;if(a==="Perspective"){const{near:g,far:C,fov:h}=l||{near:.1,far:1e3,fov:ue};y=new c.PerspectiveCamera(h,((m=e.aspectRatio)==null?void 0:m.value)||window.innerWidth/window.innerHeight,g,C),(v=e.cameras)==null||v.push(y)}else{const{left:g,right:C,top:h,bottom:T,near:D,far:F}=l||{left:-100,right:100,top:100,bottom:-100,near:.1,far:1e3};y=new c.OrthographicCamera(g,C,h,T,D,F),(w=e.cameras)==null||w.push(y)}return e.camera=y,t("camera",e.camera),y}function n(){var a;e.camera instanceof c.PerspectiveCamera&&e.aspectRatio&&(e.camera.aspect=e.aspectRatio.value),(a=e.camera)==null||a.updateProjectionMatrix()}function i(a){var l;(l=e.cameras)==null||l.push(a),a instanceof c.PerspectiveCamera&&e.aspectRatio&&(a.aspect=e.aspectRatio.value),a.updateProjectionMatrix(),t("camera",a)}function p(){e.cameras=[]}return u.watchEffect(()=>{r!=null&&r.value&&n()}),{activeCamera:u.toRef(e,"camera"),createCamera:o,updateCamera:n,pushCamera:i,clearCameras:p}}const K=s.createEventHook(),X=s.createEventHook(),W=s.createEventHook(),b=new c.Clock;let 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package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@tresjs/core",
3
3
  "description": "Declarative ThreeJS using Vue Components",
4
- "version": "2.0.0-alpha.0",
4
+ "version": "2.0.0-alpha.1",
5
5
  "type": "module",
6
6
  "author": "Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)",
7
7
  "files": [