@tresjs/cientos 5.2.0 → 5.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,15 +1,15 @@
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  /**
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  * name: @tresjs/cientos
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- * version: v5.2.0
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- * (c) 2025
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+ * version: v5.2.2
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+ * (c) 2026
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  * description: Collection of useful helpers and fully functional, ready-made abstractions for Tres
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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  */
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- import * as vue317 from "vue";
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+ import * as vue319 from "vue";
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  import { ComputedRef, MaybeRef, MaybeRefOrGetter, Ref } from "vue";
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  import * as _tresjs_core0 from "@tresjs/core";
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  import { TresCamera, TresColor, TresObject, TresObject3D, TresOptions, TresRenderer, TresVector2, TresVector3, VectorFlexibleParams } from "@tresjs/core";
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- import * as three1581 from "three";
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+ import * as three12 from "three";
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  import { AnimationAction, AnimationClip, AnimationMixer, Blending, Box3, BoxGeometry, BufferGeometry, Camera, CircleGeometry, Clock, Color, ColorRepresentation, ConeGeometry, CubeCamera, CubeTexture, CylinderGeometry, DodecahedronGeometry, Euler, Fog, FogExp2, Group, IcosahedronGeometry, InstancedMesh, InterleavedBuffer, LOD, LineSegments, LoadingManager, Matrix4, Mesh, MeshBasicMaterialParameters, Object3D, Object3DEventMap, OctahedronGeometry, OrthographicCamera, PerspectiveCamera, PlaneGeometry, Points, PointsMaterial, PointsMaterialParameters, PositionalAudio, Quaternion, Raycaster, RenderTargetOptions, RingGeometry, Scene, ShaderMaterial, Side, Sphere, SphereGeometry, TetrahedronGeometry, Texture, TorusGeometry, TorusKnotGeometry, TubeGeometry, Vector2, Vector3, VideoTexture, WebGLCubeRenderTarget, WebGLRenderTarget } from "three";
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  import { Fn, Mutable } from "@vueuse/core";
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  import * as three_stdlib0 from "three-stdlib";
@@ -88,13 +88,13 @@ declare var __VLS_36: {};
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  type __VLS_Slots$42 = {} & {
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  default?: (props: typeof __VLS_36) => any;
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  };
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- declare const __VLS_base$42: vue317.DefineComponent<AnimatedSpriteProps, {
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- instance: vue317.ShallowRef<any, any>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {} & {
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+ declare const __VLS_base$42: vue319.DefineComponent<AnimatedSpriteProps, {
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+ instance: vue319.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {} & {
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  end: (frameName: string) => any;
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  loop: (frameName: string) => any;
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  frame: (frameName: string) => any;
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- }, string, vue317.PublicProps, Readonly<AnimatedSpriteProps> & Readonly<{
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+ }, string, vue319.PublicProps, Readonly<AnimatedSpriteProps> & Readonly<{
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  onEnd?: ((frameName: string) => any) | undefined;
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  onLoop?: ((frameName: string) => any) | undefined;
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  onFrame?: ((frameName: string) => any) | undefined;
@@ -111,7 +111,7 @@ declare const __VLS_base$42: vue317.DefineComponent<AnimatedSpriteProps, {
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  flipX: boolean;
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  resetOnEnd: boolean;
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  asSprite: boolean;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$82: __VLS_WithSlots$42<typeof __VLS_base$42, __VLS_Slots$42>;
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  declare const _default$2: typeof __VLS_export$82;
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  type __VLS_WithSlots$42<T, S> = T & {
@@ -147,14 +147,14 @@ declare var __VLS_14$16: {};
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  type __VLS_Slots$41 = {} & {
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  default?: (props: typeof __VLS_14$16) => any;
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  };
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- declare const __VLS_base$41: vue317.DefineComponent<Props$2, {
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- instance: vue317.ShallowRef<Group<three1581.Object3DEventMap> | undefined, Group<three1581.Object3DEventMap> | undefined>;
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- fbo: vue317.ComputedRef<three1581.WebGLCubeRenderTarget>;
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- camera: vue317.ComputedRef<three1581.CubeCamera>;
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+ declare const __VLS_base$41: vue319.DefineComponent<Props$2, {
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+ instance: vue319.ShallowRef<Group<three12.Object3DEventMap> | undefined, Group<three12.Object3DEventMap> | undefined>;
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+ fbo: vue319.ComputedRef<three12.WebGLCubeRenderTarget>;
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+ camera: vue319.ComputedRef<three12.CubeCamera>;
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  update: () => void;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<Props$2> & Readonly<{}>, {
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<Props$2> & Readonly<{}>, {
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  frames: MaybeRefOrGetter<number>;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$81: __VLS_WithSlots$41<typeof __VLS_base$41, __VLS_Slots$41>;
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  declare const _default$14: typeof __VLS_export$81;
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  type __VLS_WithSlots$41<T, S> = T & {
@@ -187,15 +187,15 @@ declare var __VLS_17$2: {};
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  type __VLS_Slots$40 = {} & {
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  default?: (props: typeof __VLS_17$2) => any;
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  };
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- declare const __VLS_base$40: vue317.DefineComponent<BillboardProps, {
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- instance: vue317.ShallowRef<Group<three1581.Object3DEventMap>, Group<three1581.Object3DEventMap>>;
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+ declare const __VLS_base$40: vue319.DefineComponent<BillboardProps, {
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+ instance: vue319.ShallowRef<Group<three12.Object3DEventMap>, Group<three12.Object3DEventMap>>;
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  update: typeof update$1;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<BillboardProps> & Readonly<{}>, {
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<BillboardProps> & Readonly<{}>, {
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  autoUpdate: boolean;
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  lockX: boolean;
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  lockY: boolean;
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  lockZ: boolean;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$80: __VLS_WithSlots$40<typeof __VLS_base$40, __VLS_Slots$40>;
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  declare const _default$4: typeof __VLS_export$80;
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  type __VLS_WithSlots$40<T, S> = T & {
@@ -254,7 +254,7 @@ interface AudioProps {
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  */
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  playbackRate?: number;
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  }
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- declare const GlobalAudio: vue317.DefineComponent<AudioProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<AudioProps> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ declare const GlobalAudio: vue319.DefineComponent<AudioProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<AudioProps> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  //#endregion
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  //#region src/core/abstractions/GradientTexture.vue.d.ts
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  type GradientType = 'linear' | 'radial';
@@ -266,7 +266,7 @@ interface Props$1 {
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  /**
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  * A `THREE.ColorRepresentation[]` representing the colors in the gradient.
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  */
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- colors: Array<three1581.ColorRepresentation>;
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+ colors: Array<three12.ColorRepresentation>;
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  /**
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  * Where the component should be attached within its parent.
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  */
@@ -292,16 +292,16 @@ interface Props$1 {
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  */
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  outerCircleRadius?: string | number;
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  }
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- declare const __VLS_export$79: vue317.DefineComponent<Props$1, {
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- instance: vue317.ShallowRef<any, any>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<Props$1> & Readonly<{}>, {
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+ declare const __VLS_export$79: vue319.DefineComponent<Props$1, {
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+ instance: vue319.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<Props$1> & Readonly<{}>, {
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  type: GradientType;
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  width: number;
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  height: number;
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  attach: string;
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  innerCircleRadius: number;
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  outerCircleRadius: string | number;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$25: typeof __VLS_export$79;
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  //#endregion
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  //#region src/core/abstractions/Image/component.vue.d.ts
@@ -309,7 +309,7 @@ declare var __VLS_9$11: {};
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  type __VLS_Slots$39 = {} & {
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  default?: (props: typeof __VLS_9$11) => any;
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  };
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- declare const __VLS_base$39: vue317.DefineSetupFnComponent<Record<string, any>, {}, {}, Record<string, any> & {}, vue317.PublicProps>;
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+ declare const __VLS_base$39: vue319.DefineSetupFnComponent<Record<string, any>, {}, {}, Record<string, any> & {}, vue319.PublicProps>;
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  declare const __VLS_export$78: __VLS_WithSlots$39<typeof __VLS_base$39, __VLS_Slots$39>;
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  declare const _default$31: typeof __VLS_export$78;
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  type __VLS_WithSlots$39<T, S> = T & {
@@ -392,18 +392,18 @@ interface LensflareProps {
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  */
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  texture?: Texture | string;
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  }
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- declare const __VLS_export$77: vue317.DefineComponent<LensflareProps, {
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- instance: vue317.ShallowRef<Lensflare | undefined, Lensflare | undefined>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<LensflareProps> & Readonly<{}>, {
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+ declare const __VLS_export$77: vue319.DefineComponent<LensflareProps, {
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+ instance: vue319.ShallowRef<Lensflare | undefined, Lensflare | undefined>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<LensflareProps> & Readonly<{}>, {
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+ color: TresColor;
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  size: number;
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- distance: number;
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- elements: Partial<LensflareElementProps>[];
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  scale: number;
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+ distance: number;
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  texture: Texture | string;
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- color: TresColor;
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+ elements: Partial<LensflareElementProps>[];
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  seed: number;
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  seedProps: SeedProps[];
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$34: typeof __VLS_export$77;
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  //#endregion
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  //#region src/core/abstractions/Levioso.vue.d.ts
@@ -417,14 +417,14 @@ declare var __VLS_9$10: {};
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  type __VLS_Slots$38 = {} & {
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  default?: (props: typeof __VLS_9$10) => any;
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  };
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- declare const __VLS_base$38: vue317.DefineComponent<__VLS_Props$6, {
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- instance: vue317.ShallowRef<any, any>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<__VLS_Props$6> & Readonly<{}>, {
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+ declare const __VLS_base$38: vue319.DefineComponent<__VLS_Props$6, {
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+ instance: vue319.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<__VLS_Props$6> & Readonly<{}>, {
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  speed: number;
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  rotationFactor: number;
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  floatFactor: number;
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  range: [number, number];
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$76: __VLS_WithSlots$38<typeof __VLS_base$38, __VLS_Slots$38>;
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  declare const _default$35: typeof __VLS_export$76;
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  type __VLS_WithSlots$38<T, S> = T & {
@@ -439,12 +439,12 @@ interface MarchingCubeProps {
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  subtract?: number;
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  color?: ColorRepresentation;
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  }
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- declare const __VLS_export$75: vue317.DefineComponent<MarchingCubeProps, {
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- instance: vue317.ShallowRef<any, any>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MarchingCubeProps> & Readonly<{}>, {
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+ declare const __VLS_export$75: vue319.DefineComponent<MarchingCubeProps, {
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+ instance: vue319.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MarchingCubeProps> & Readonly<{}>, {
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  strength: number;
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  subtract: number;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$39: typeof __VLS_export$75;
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  //#endregion
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  //#region src/core/abstractions/MarchingCubes/MarchingCubes.vue.d.ts
@@ -458,14 +458,14 @@ declare var __VLS_8$1: {};
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  type __VLS_Slots$37 = {} & {
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  default?: (props: typeof __VLS_8$1) => any;
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  };
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- declare const __VLS_base$37: vue317.DefineComponent<MarchingCubesProps, {
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- instance: vue317.ComputedRef<MarchingCubes>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MarchingCubesProps> & Readonly<{}>, {
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+ declare const __VLS_base$37: vue319.DefineComponent<MarchingCubesProps, {
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+ instance: vue319.ComputedRef<MarchingCubes>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MarchingCubesProps> & Readonly<{}>, {
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  resolution: number;
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  maxPolyCount: number;
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  enableUvs: boolean;
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  enableColors: boolean;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$74: __VLS_WithSlots$37<typeof __VLS_base$37, __VLS_Slots$37>;
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  declare const _default$40: typeof __VLS_export$74;
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  type __VLS_WithSlots$37<T, S> = T & {
@@ -480,11 +480,11 @@ interface MarchingPlaneProps {
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  strength?: number;
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  subtract?: number;
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  }
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- declare const __VLS_export$73: vue317.DefineComponent<MarchingPlaneProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MarchingPlaneProps> & Readonly<{}>, {
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+ declare const __VLS_export$73: vue319.DefineComponent<MarchingPlaneProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MarchingPlaneProps> & Readonly<{}>, {
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  strength: number;
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  subtract: number;
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  planeType: "x" | "y" | "z";
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$41: typeof __VLS_export$73;
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  //#endregion
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  //#region src/core/abstractions/Mask/component.vue.d.ts
@@ -500,13 +500,13 @@ declare var __VLS_9$9: {};
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  type __VLS_Slots$36 = {} & {
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  default?: (props: typeof __VLS_9$9) => any;
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  };
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- declare const __VLS_base$36: vue317.DefineComponent<MaskProps, {
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- instance: vue317.ShallowRef<Mesh<three1581.BufferGeometry<three1581.NormalBufferAttributes, three1581.BufferGeometryEventMap>, three1581.Material | three1581.Material[], three1581.Object3DEventMap> | undefined, Mesh<three1581.BufferGeometry<three1581.NormalBufferAttributes, three1581.BufferGeometryEventMap>, three1581.Material | three1581.Material[], three1581.Object3DEventMap> | undefined>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MaskProps> & Readonly<{}>, {
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+ declare const __VLS_base$36: vue319.DefineComponent<MaskProps, {
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+ instance: vue319.ShallowRef<Mesh<three12.BufferGeometry<three12.NormalBufferAttributes, three12.BufferGeometryEventMap>, three12.Material | three12.Material[], three12.Object3DEventMap> | undefined, Mesh<three12.BufferGeometry<three12.NormalBufferAttributes, three12.BufferGeometryEventMap>, three12.Material | three12.Material[], three12.Object3DEventMap> | undefined>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MaskProps> & Readonly<{}>, {
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  id: number;
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  depthWrite: boolean;
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  colorWrite: boolean;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$72: __VLS_WithSlots$36<typeof __VLS_base$36, __VLS_Slots$36>;
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  declare const _default$42: typeof __VLS_export$72;
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  type __VLS_WithSlots$36<T, S> = T & {
@@ -550,12 +550,12 @@ interface MouseParallaxProps {
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  */
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  local?: boolean;
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  }
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- declare const __VLS_export$71: vue317.DefineComponent<MouseParallaxProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MouseParallaxProps> & Readonly<{}>, {
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+ declare const __VLS_export$71: vue319.DefineComponent<MouseParallaxProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MouseParallaxProps> & Readonly<{}>, {
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+ factor: number | [number, number];
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  local: boolean;
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  disabled: boolean;
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- factor: number | [number, number];
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  ease: number | [number, number];
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$47: typeof __VLS_export$71;
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  //#endregion
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  //#region src/core/abstractions/Outline/component.vue.d.ts
@@ -577,20 +577,20 @@ interface OutlineProps {
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  polygonOffsetFactor?: number;
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  renderOrder?: number;
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  }
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- declare const __VLS_export$70: vue317.DefineComponent<OutlineProps, {
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- instance: vue317.ShallowRef<any, any>;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<OutlineProps> & Readonly<{}>, {
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- angle: number;
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+ declare const __VLS_export$70: vue319.DefineComponent<OutlineProps, {
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+ instance: vue319.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<OutlineProps> & Readonly<{}>, {
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  color: TresColor;
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- renderOrder: number;
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  opacity: number;
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  transparent: boolean;
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  polygonOffset: boolean;
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  polygonOffsetFactor: number;
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  toneMapped: boolean;
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+ angle: number;
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  screenspace: boolean;
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  thickness: number;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
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+ renderOrder: number;
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+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
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  declare const _default$51: typeof __VLS_export$70;
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  //#endregion
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  //#region src/core/abstractions/PositionalAudio.vue.d.ts
@@ -605,15 +605,15 @@ interface PositionalAudioProps {
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  outerAngle?: number;
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  outerGain?: number;
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  }
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- declare const __VLS_export$69: vue317.DefineComponent<PositionalAudioProps, {
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- instance: vue317.ShallowRef<PositionalAudio | null, PositionalAudio | null>;
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+ declare const __VLS_export$69: vue319.DefineComponent<PositionalAudioProps, {
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+ instance: vue319.ShallowRef<PositionalAudio | null, PositionalAudio | null>;
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  play: () => void;
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  stop: () => void;
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  pause: () => void;
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  dispose: () => void;
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- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
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+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
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  isPlaying: (...args: any[]) => void;
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- }, string, vue317.PublicProps, Readonly<PositionalAudioProps> & Readonly<{
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+ }, string, vue319.PublicProps, Readonly<PositionalAudioProps> & Readonly<{
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  onIsPlaying?: ((...args: any[]) => any) | undefined;
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  }>, {
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  distance: number;
@@ -624,7 +624,7 @@ declare const __VLS_export$69: vue317.DefineComponent<PositionalAudioProps, {
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  innerAngle: number;
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  outerAngle: number;
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  outerGain: number;
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- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
627
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
628
628
  declare const _default$55: typeof __VLS_export$69;
629
629
  //#endregion
630
630
  //#region src/core/abstractions/Reflector.vue.d.ts
@@ -688,16 +688,16 @@ declare var __VLS_9$8: {};
688
688
  type __VLS_Slots$35 = {} & {
689
689
  default?: (props: typeof __VLS_9$8) => any;
690
690
  };
691
- declare const __VLS_base$35: vue317.DefineComponent<ReflectorProps, {
692
- instance: vue317.ShallowRef<Reflector | undefined, Reflector | undefined>;
693
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<ReflectorProps> & Readonly<{}>, {
691
+ declare const __VLS_base$35: vue319.DefineComponent<ReflectorProps, {
692
+ instance: vue319.ShallowRef<Reflector | undefined, Reflector | undefined>;
693
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<ReflectorProps> & Readonly<{}>, {
694
694
  color: TresColor;
695
695
  textureWidth: number;
696
696
  textureHeight: number;
697
697
  clipBias: number;
698
698
  multisample: number;
699
699
  shader: object;
700
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
700
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
701
701
  declare const __VLS_export$68: __VLS_WithSlots$35<typeof __VLS_base$35, __VLS_Slots$35>;
702
702
  declare const _default$59: typeof __VLS_export$68;
703
703
  type __VLS_WithSlots$35<T, S> = T & {
@@ -718,11 +718,11 @@ declare var __VLS_15: {};
718
718
  type __VLS_Slots$34 = {} & {
719
719
  default?: (props: typeof __VLS_15) => any;
720
720
  };
721
- declare const __VLS_base$34: vue317.DefineComponent<ScreenSpaceProps, {
722
- instance: vue317.ShallowRef<any, any>;
723
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<ScreenSpaceProps> & Readonly<{}>, {
721
+ declare const __VLS_base$34: vue319.DefineComponent<ScreenSpaceProps, {
722
+ instance: vue319.ShallowRef<any, any>;
723
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<ScreenSpaceProps> & Readonly<{}>, {
724
724
  depth: number;
725
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
725
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
726
726
  declare const __VLS_export$67: __VLS_WithSlots$34<typeof __VLS_base$34, __VLS_Slots$34>;
727
727
  declare const _default$65: typeof __VLS_export$67;
728
728
  type __VLS_WithSlots$34<T, S> = T & {
@@ -852,12 +852,12 @@ declare var __VLS_14$15: {};
852
852
  type __VLS_Slots$33 = {} & {
853
853
  default?: (props: typeof __VLS_14$15) => any;
854
854
  };
855
- declare const __VLS_base$33: vue317.DefineComponent<Text3DProps, {
856
- instance: vue317.ShallowRef<any, any>;
857
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<Text3DProps> & Readonly<{}>, {
855
+ declare const __VLS_base$33: vue319.DefineComponent<Text3DProps, {
856
+ instance: vue319.ShallowRef<any, any>;
857
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<Text3DProps> & Readonly<{}>, {
858
+ center: boolean;
858
859
  size: number;
859
860
  height: number;
860
- center: boolean;
861
861
  curveSegments: number;
862
862
  bevelEnabled: boolean;
863
863
  bevelThickness: number;
@@ -865,7 +865,7 @@ declare const __VLS_base$33: vue317.DefineComponent<Text3DProps, {
865
865
  bevelOffset: number;
866
866
  bevelSegments: number;
867
867
  needUpdates: boolean;
868
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
868
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
869
869
  declare const __VLS_export$66: __VLS_WithSlots$33<typeof __VLS_base$33, __VLS_Slots$33>;
870
870
  declare const _default$76: typeof __VLS_export$66;
871
871
  type __VLS_WithSlots$33<T, S> = T & {
@@ -887,10 +887,10 @@ type __VLS_WithSlots$33<T, S> = T & {
887
887
  declare function useAnimations<T extends AnimationClip>(animations: MaybeRef<T[]>, modelRef?: MaybeRef<Object3D | undefined | null>, options?: {
888
888
  manualUpdate?: boolean;
889
889
  }): {
890
- actions: vue317.ShallowReactive<{
890
+ actions: vue319.ShallowReactive<{
891
891
  [key: string]: AnimationAction | undefined;
892
892
  }>;
893
- mixer: vue317.ComputedRef<AnimationMixer>;
893
+ mixer: vue319.ComputedRef<AnimationMixer>;
894
894
  };
895
895
  //#endregion
896
896
  //#region src/core/abstractions/Mask/useMask.d.ts
@@ -918,16 +918,16 @@ interface FboOptions {
918
918
  */
919
919
  autoRender?: boolean;
920
920
  }
921
- declare function useFBO(options: FboOptions): Ref<WebGLRenderTarget<three1581.Texture> | null, WebGLRenderTarget<three1581.Texture> | null>;
921
+ declare function useFBO(options: FboOptions): Ref<WebGLRenderTarget<three12.Texture> | null, WebGLRenderTarget<three12.Texture> | null>;
922
922
  //#endregion
923
923
  //#region src/core/abstractions/useFBO/component.vue.d.ts
924
- declare const __VLS_export$65: vue317.DefineComponent<FboOptions, {
925
- instance: vue317.Ref<three1581.WebGLRenderTarget<three1581.Texture> | null, three1581.WebGLRenderTarget<three1581.Texture> | null>;
926
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<FboOptions> & Readonly<{}>, {
924
+ declare const __VLS_export$65: vue319.DefineComponent<FboOptions, {
925
+ instance: vue319.Ref<three12.WebGLRenderTarget<three12.Texture> | null, three12.WebGLRenderTarget<three12.Texture> | null>;
926
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<FboOptions> & Readonly<{}>, {
927
927
  depth: boolean;
928
- settings: three1581.RenderTargetOptions;
928
+ settings: three12.RenderTargetOptions;
929
929
  autoRender: boolean;
930
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
930
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
931
931
  declare const _default$22: typeof __VLS_export$65;
932
932
  //#endregion
933
933
  //#region src/core/abstractions/useSurfaceSampler/index.d.ts
@@ -968,7 +968,7 @@ type TransformPayload = SamplePayload & {
968
968
  };
969
969
  type TransformFn = (payload: TransformPayload, i: number) => void;
970
970
  declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: InstancedMesh | null, weight?: string, transform?: TransformFn) => {
971
- buffer: vue317.Ref<{
971
+ buffer: vue319.Ref<{
972
972
  readonly isInterleavedBuffer: true;
973
973
  array: {
974
974
  [x: number]: number;
@@ -1629,7 +1629,7 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
1629
1629
  readonly [Symbol.toStringTag]: "Float64Array";
1630
1630
  };
1631
1631
  stride: number;
1632
- usage: three1581.Usage;
1632
+ usage: three12.Usage;
1633
1633
  updateRanges: {
1634
1634
  start: number;
1635
1635
  count: number;
@@ -1641,11 +1641,11 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
1641
1641
  onUploadCallback: () => void;
1642
1642
  onUpload: (callback: () => void) => InterleavedBuffer;
1643
1643
  set: (value: ArrayLike<number>, offset: number) => InterleavedBuffer;
1644
- setUsage: (value: three1581.Usage) => InterleavedBuffer;
1644
+ setUsage: (value: three12.Usage) => InterleavedBuffer;
1645
1645
  addUpdateRange: (start: number, count: number) => void;
1646
1646
  clearUpdateRanges: () => void;
1647
1647
  copy: (source: InterleavedBuffer) => InterleavedBuffer;
1648
- copyAt: (index1: number, attribute: three1581.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
1648
+ copyAt: (index1: number, attribute: three12.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
1649
1649
  clone: (data: {}) => InterleavedBuffer;
1650
1650
  toJSON: (data: {}) => {
1651
1651
  uuid: string;
@@ -2314,7 +2314,7 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
2314
2314
  readonly [Symbol.toStringTag]: "Float64Array";
2315
2315
  };
2316
2316
  stride: number;
2317
- usage: three1581.Usage;
2317
+ usage: three12.Usage;
2318
2318
  updateRanges: {
2319
2319
  start: number;
2320
2320
  count: number;
@@ -2326,11 +2326,11 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
2326
2326
  onUploadCallback: () => void;
2327
2327
  onUpload: (callback: () => void) => InterleavedBuffer;
2328
2328
  set: (value: ArrayLike<number>, offset: number) => InterleavedBuffer;
2329
- setUsage: (value: three1581.Usage) => InterleavedBuffer;
2329
+ setUsage: (value: three12.Usage) => InterleavedBuffer;
2330
2330
  addUpdateRange: (start: number, count: number) => void;
2331
2331
  clearUpdateRanges: () => void;
2332
2332
  copy: (source: InterleavedBuffer) => InterleavedBuffer;
2333
- copyAt: (index1: number, attribute: three1581.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
2333
+ copyAt: (index1: number, attribute: three12.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
2334
2334
  clone: (data: {}) => InterleavedBuffer;
2335
2335
  toJSON: (data: {}) => {
2336
2336
  uuid: string;
@@ -2346,9 +2346,9 @@ declare var __VLS_9$7: {};
2346
2346
  type __VLS_Slots$32 = {} & {
2347
2347
  default?: (props: typeof __VLS_9$7) => any;
2348
2348
  };
2349
- declare const __VLS_base$32: vue317.DefineComponent<useSurfaceSamplerProps, {
2350
- samplerRef: vue317.Ref<any, any>;
2351
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<useSurfaceSamplerProps> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
2349
+ declare const __VLS_base$32: vue319.DefineComponent<useSurfaceSamplerProps, {
2350
+ samplerRef: vue319.Ref<any, any>;
2351
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<useSurfaceSamplerProps> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
2352
2352
  declare const __VLS_export$64: __VLS_WithSlots$32<typeof __VLS_base$32, __VLS_Slots$32>;
2353
2353
  declare const _default$62: typeof __VLS_export$64;
2354
2354
  type __VLS_WithSlots$32<T, S> = T & {
@@ -2362,9 +2362,9 @@ declare var __VLS_17$1: {};
2362
2362
  type __VLS_Slots$31 = {} & {
2363
2363
  default?: (props: typeof __VLS_17$1) => any;
2364
2364
  };
2365
- declare const __VLS_base$31: vue317.DefineComponent<{}, {
2366
- instance: vue317.ShallowRef<any, any>;
2367
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
2365
+ declare const __VLS_base$31: vue319.DefineComponent<{}, {
2366
+ instance: vue319.ShallowRef<any, any>;
2367
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
2368
2368
  declare const __VLS_export$63: __VLS_WithSlots$31<typeof __VLS_base$31, __VLS_Slots$31>;
2369
2369
  declare const _default$64: typeof __VLS_export$63;
2370
2370
  type __VLS_WithSlots$31<T, S> = T & {
@@ -2382,12 +2382,12 @@ declare var __VLS_9$6: {};
2382
2382
  type __VLS_Slots$30 = {} & {
2383
2383
  default?: (props: typeof __VLS_9$6) => any;
2384
2384
  };
2385
- declare const __VLS_base$30: vue317.DefineComponent<EdgesProps, {
2386
- instance: vue317.ShallowRef<LineSegments<BufferGeometry<three1581.NormalBufferAttributes, three1581.BufferGeometryEventMap>, three1581.Material | three1581.Material[], three1581.Object3DEventMap> | undefined, LineSegments<BufferGeometry<three1581.NormalBufferAttributes, three1581.BufferGeometryEventMap>, three1581.Material | three1581.Material[], three1581.Object3DEventMap> | undefined>;
2387
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<EdgesProps> & Readonly<{}>, {
2385
+ declare const __VLS_base$30: vue319.DefineComponent<EdgesProps, {
2386
+ instance: vue319.ShallowRef<LineSegments<BufferGeometry<three12.NormalBufferAttributes, three12.BufferGeometryEventMap>, three12.Material | three12.Material[], three12.Object3DEventMap> | undefined, LineSegments<BufferGeometry<three12.NormalBufferAttributes, three12.BufferGeometryEventMap>, three12.Material | three12.Material[], three12.Object3DEventMap> | undefined>;
2387
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<EdgesProps> & Readonly<{}>, {
2388
2388
  color: TresColor;
2389
2389
  threshold: number;
2390
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
2390
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
2391
2391
  declare const __VLS_export$62: __VLS_WithSlots$30<typeof __VLS_base$30, __VLS_Slots$30>;
2392
2392
  declare const _default$19: typeof __VLS_export$62;
2393
2393
  type __VLS_WithSlots$30<T, S> = T & {
@@ -2794,27 +2794,27 @@ interface CameraControlsProps {
2794
2794
  touches?: Partial<CameraControls['touches']>;
2795
2795
  }
2796
2796
  declare const _default$7: typeof __VLS_export$61;
2797
- declare const __VLS_export$61: vue317.DefineComponent<CameraControlsProps, {
2798
- instance: vue317.ShallowRef<(three1581.EventDispatcher<{}> & {
2797
+ declare const __VLS_export$61: vue319.DefineComponent<CameraControlsProps, {
2798
+ instance: vue319.ShallowRef<(three12.EventDispatcher<{}> & {
2799
2799
  enabled: boolean;
2800
- } & CameraControls) | null, (three1581.EventDispatcher<{}> & {
2800
+ } & CameraControls) | null, (three12.EventDispatcher<{}> & {
2801
2801
  enabled: boolean;
2802
2802
  } & CameraControls) | null>;
2803
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
2804
- change: (...args: any[]) => void;
2803
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
2805
2804
  start: (...args: any[]) => void;
2806
2805
  end: (...args: any[]) => void;
2807
- }, string, vue317.PublicProps, Readonly<CameraControlsProps> & Readonly<{
2808
- onChange?: ((...args: any[]) => any) | undefined;
2806
+ change: (...args: any[]) => void;
2807
+ }, string, vue319.PublicProps, Readonly<CameraControlsProps> & Readonly<{
2809
2808
  onStart?: ((...args: any[]) => any) | undefined;
2810
2809
  onEnd?: ((...args: any[]) => any) | undefined;
2810
+ onChange?: ((...args: any[]) => any) | undefined;
2811
2811
  }>, {
2812
+ distance: number;
2812
2813
  makeDefault: boolean;
2813
2814
  minPolarAngle: number;
2814
2815
  maxPolarAngle: number;
2815
2816
  minAzimuthAngle: number;
2816
2817
  maxAzimuthAngle: number;
2817
- distance: number;
2818
2818
  minDistance: number;
2819
2819
  maxDistance: number;
2820
2820
  infinityDolly: boolean;
@@ -2836,7 +2836,7 @@ declare const __VLS_export$61: vue317.DefineComponent<CameraControlsProps, {
2836
2836
  colliderMeshes: Object3D[];
2837
2837
  mouseButtons: Partial<CameraControls["mouseButtons"]>;
2838
2838
  touches: Partial<CameraControls["touches"]>;
2839
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
2839
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
2840
2840
  //#endregion
2841
2841
  //#region src/core/controls/Helper/component.vue.d.ts
2842
2842
  type HelperConstructor = new (...args: any[]) => any;
@@ -2844,7 +2844,7 @@ interface HelperProps {
2844
2844
  type: HelperConstructor;
2845
2845
  args?: any[];
2846
2846
  }
2847
- declare const __VLS_export$60: vue317.DefineComponent<HelperProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<HelperProps> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
2847
+ declare const __VLS_export$60: vue319.DefineComponent<HelperProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<HelperProps> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
2848
2848
  declare const _default$27: typeof __VLS_export$60;
2849
2849
  //#endregion
2850
2850
  //#region src/core/controls/KeyboardControls.vue.d.ts
@@ -2892,18 +2892,18 @@ interface KeyboardControlsProps {
2892
2892
  */
2893
2893
  selector?: string;
2894
2894
  }
2895
- declare const __VLS_export$59: vue317.DefineComponent<KeyboardControlsProps, {
2896
- instance: vue317.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
2897
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
2895
+ declare const __VLS_export$59: vue319.DefineComponent<KeyboardControlsProps, {
2896
+ instance: vue319.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
2897
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
2898
2898
  change: (...args: any[]) => void;
2899
2899
  isLock: (...args: any[]) => void;
2900
- }, string, vue317.PublicProps, Readonly<KeyboardControlsProps> & Readonly<{
2900
+ }, string, vue319.PublicProps, Readonly<KeyboardControlsProps> & Readonly<{
2901
2901
  onChange?: ((...args: any[]) => any) | undefined;
2902
2902
  onIsLock?: ((...args: any[]) => any) | undefined;
2903
2903
  }>, {
2904
2904
  makeDefault: boolean;
2905
2905
  moveSpeed: number;
2906
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
2906
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
2907
2907
  declare const _default$32: typeof __VLS_export$59;
2908
2908
  //#endregion
2909
2909
  //#region src/core/controls/MapControls.vue.d.ts
@@ -3130,16 +3130,16 @@ interface MapControlsProps {
3130
3130
  */
3131
3131
  rotateSpeed?: number;
3132
3132
  }
3133
- declare const __VLS_export$58: vue317.DefineComponent<MapControlsProps, {
3134
- instance: vue317.ShallowRef<MapControls | null, MapControls | null>;
3135
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
3136
- change: (...args: any[]) => void;
3133
+ declare const __VLS_export$58: vue319.DefineComponent<MapControlsProps, {
3134
+ instance: vue319.ShallowRef<MapControls | null, MapControls | null>;
3135
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
3137
3136
  start: (...args: any[]) => void;
3138
3137
  end: (...args: any[]) => void;
3139
- }, string, vue317.PublicProps, Readonly<MapControlsProps> & Readonly<{
3140
- onChange?: ((...args: any[]) => any) | undefined;
3138
+ change: (...args: any[]) => void;
3139
+ }, string, vue319.PublicProps, Readonly<MapControlsProps> & Readonly<{
3141
3140
  onStart?: ((...args: any[]) => any) | undefined;
3142
3141
  onEnd?: ((...args: any[]) => any) | undefined;
3142
+ onChange?: ((...args: any[]) => any) | undefined;
3143
3143
  }>, {
3144
3144
  makeDefault: boolean;
3145
3145
  minPolarAngle: number;
@@ -3160,7 +3160,7 @@ declare const __VLS_export$58: vue317.DefineComponent<MapControlsProps, {
3160
3160
  zoomSpeed: number;
3161
3161
  enableRotate: boolean;
3162
3162
  rotateSpeed: number;
3163
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3163
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3164
3164
  declare const _default$38: typeof __VLS_export$58;
3165
3165
  //#endregion
3166
3166
  //#region src/core/controls/OrbitControls.vue.d.ts
@@ -3402,16 +3402,16 @@ interface OrbitControlsProps {
3402
3402
  RIGHT?: number;
3403
3403
  };
3404
3404
  }
3405
- declare const __VLS_export$57: vue317.DefineComponent<OrbitControlsProps, {
3406
- instance: vue317.ShallowRef<OrbitControls | null, OrbitControls | null>;
3407
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
3408
- change: (...args: any[]) => void;
3405
+ declare const __VLS_export$57: vue319.DefineComponent<OrbitControlsProps, {
3406
+ instance: vue319.ShallowRef<OrbitControls | null, OrbitControls | null>;
3407
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
3409
3408
  start: (...args: any[]) => void;
3410
3409
  end: (...args: any[]) => void;
3411
- }, string, vue317.PublicProps, Readonly<OrbitControlsProps> & Readonly<{
3412
- onChange?: ((...args: any[]) => any) | undefined;
3410
+ change: (...args: any[]) => void;
3411
+ }, string, vue319.PublicProps, Readonly<OrbitControlsProps> & Readonly<{
3413
3412
  onStart?: ((...args: any[]) => any) | undefined;
3414
3413
  onEnd?: ((...args: any[]) => any) | undefined;
3414
+ onChange?: ((...args: any[]) => any) | undefined;
3415
3415
  }>, {
3416
3416
  makeDefault: boolean;
3417
3417
  minPolarAngle: number;
@@ -3442,7 +3442,7 @@ declare const __VLS_export$57: vue317.DefineComponent<OrbitControlsProps, {
3442
3442
  zoomSpeed: number;
3443
3443
  enableRotate: boolean;
3444
3444
  rotateSpeed: number;
3445
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3445
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3446
3446
  declare const _default$50: typeof __VLS_export$57;
3447
3447
  //#endregion
3448
3448
  //#region src/core/controls/PointerLockControls.vue.d.ts
@@ -3482,17 +3482,17 @@ interface PointerLockControlsProps {
3482
3482
  */
3483
3483
  selector?: string;
3484
3484
  }
3485
- declare const __VLS_export$56: vue317.DefineComponent<PointerLockControlsProps, {
3486
- instance: vue317.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
3487
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
3485
+ declare const __VLS_export$56: vue319.DefineComponent<PointerLockControlsProps, {
3486
+ instance: vue319.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
3487
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
3488
3488
  change: (...args: any[]) => void;
3489
3489
  isLock: (...args: any[]) => void;
3490
- }, string, vue317.PublicProps, Readonly<PointerLockControlsProps> & Readonly<{
3490
+ }, string, vue319.PublicProps, Readonly<PointerLockControlsProps> & Readonly<{
3491
3491
  onChange?: ((...args: any[]) => any) | undefined;
3492
3492
  onIsLock?: ((...args: any[]) => any) | undefined;
3493
3493
  }>, {
3494
3494
  makeDefault: boolean;
3495
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3495
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3496
3496
  declare const _default$54: typeof __VLS_export$56;
3497
3497
  //#endregion
3498
3498
  //#region src/core/controls/ScrollControls.vue.d.ts
@@ -3507,19 +3507,19 @@ declare var __VLS_9$5: {};
3507
3507
  type __VLS_Slots$29 = {} & {
3508
3508
  default?: (props: typeof __VLS_9$5) => any;
3509
3509
  };
3510
- declare const __VLS_base$29: vue317.DefineComponent<__VLS_Props$5, {
3511
- instance: vue317.ShallowRef<any, any>;
3512
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
3510
+ declare const __VLS_base$29: vue319.DefineComponent<__VLS_Props$5, {
3511
+ instance: vue319.ShallowRef<any, any>;
3512
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
3513
3513
  "update:modelValue": (...args: any[]) => void;
3514
- }, string, vue317.PublicProps, Readonly<__VLS_Props$5> & Readonly<{
3514
+ }, string, vue319.PublicProps, Readonly<__VLS_Props$5> & Readonly<{
3515
3515
  "onUpdate:modelValue"?: ((...args: any[]) => any) | undefined;
3516
3516
  }>, {
3517
+ horizontal: boolean;
3517
3518
  distance: number;
3518
3519
  pages: number;
3519
3520
  smoothScroll: number;
3520
- horizontal: boolean;
3521
3521
  htmlScroll: boolean;
3522
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3522
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3523
3523
  declare const __VLS_export$55: __VLS_WithSlots$29<typeof __VLS_base$29, __VLS_Slots$29>;
3524
3524
  declare const _default$66: typeof __VLS_export$55;
3525
3525
  type __VLS_WithSlots$29<T, S> = T & {
@@ -3544,30 +3544,30 @@ interface TransformControlsProps {
3544
3544
  showY?: boolean;
3545
3545
  showZ?: boolean;
3546
3546
  }
3547
- declare const __VLS_export$54: vue317.DefineComponent<TransformControlsProps, {
3548
- instance: vue317.ShallowRef<TransformControls<Camera> | null, TransformControls<Camera> | null>;
3549
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
3550
- dragging: (...args: any[]) => void;
3547
+ declare const __VLS_export$54: vue319.DefineComponent<TransformControlsProps, {
3548
+ instance: vue319.ShallowRef<TransformControls<Camera> | null, TransformControls<Camera> | null>;
3549
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
3551
3550
  change: (...args: any[]) => void;
3551
+ dragging: (...args: any[]) => void;
3552
3552
  mouseDown: (...args: any[]) => void;
3553
3553
  mouseUp: (...args: any[]) => void;
3554
3554
  objectChange: (...args: any[]) => void;
3555
- }, string, vue317.PublicProps, Readonly<TransformControlsProps> & Readonly<{
3556
- onDragging?: ((...args: any[]) => any) | undefined;
3555
+ }, string, vue319.PublicProps, Readonly<TransformControlsProps> & Readonly<{
3557
3556
  onChange?: ((...args: any[]) => any) | undefined;
3557
+ onDragging?: ((...args: any[]) => any) | undefined;
3558
3558
  onMouseDown?: ((...args: any[]) => any) | undefined;
3559
3559
  onMouseUp?: ((...args: any[]) => any) | undefined;
3560
3560
  onObjectChange?: ((...args: any[]) => any) | undefined;
3561
3561
  }>, {
3562
3562
  mode: string;
3563
+ size: number;
3563
3564
  enabled: boolean;
3564
3565
  axis: "X" | "Y" | "Z" | "XY" | "YZ" | "XZ" | "XYZ";
3565
3566
  space: "local" | "world";
3566
- size: number;
3567
3567
  showX: boolean;
3568
3568
  showY: boolean;
3569
3569
  showZ: boolean;
3570
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3570
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3571
3571
  declare const _default$79: typeof __VLS_export$54;
3572
3572
  //#endregion
3573
3573
  //#region src/core/loaders/useSVG/index.d.ts
@@ -3725,14 +3725,14 @@ interface SVGProps {
3725
3725
  */
3726
3726
  depth?: 'renderOrder' | 'flat' | 'offsetZ' | number;
3727
3727
  }
3728
- declare const __VLS_export$53: vue317.DefineComponent<SVGProps, {
3729
- instance: vue317.Ref<three_stdlib0.SVGResult | null, three_stdlib0.SVGResult | null>;
3730
- layers: vue317.ComputedRef<SVGLayer[]>;
3731
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SVGProps> & Readonly<{}>, {
3728
+ declare const __VLS_export$53: vue319.DefineComponent<SVGProps, {
3729
+ instance: vue319.Ref<three_stdlib0.SVGResult | null, three_stdlib0.SVGResult | null>;
3730
+ layers: vue319.ComputedRef<SVGLayer[]>;
3731
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SVGProps> & Readonly<{}>, {
3732
3732
  depth: "renderOrder" | "flat" | "offsetZ" | number;
3733
3733
  skipStrokes: boolean;
3734
3734
  skipFills: boolean;
3735
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3735
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3736
3736
  declare const _default$81: typeof __VLS_export$53;
3737
3737
  //#endregion
3738
3738
  //#region src/core/loaders/useFBX/component.vue.d.ts
@@ -3767,12 +3767,12 @@ interface FBXModelProps {
3767
3767
  receiveShadow?: boolean;
3768
3768
  }
3769
3769
  declare const _default$21: typeof __VLS_export$52;
3770
- declare const __VLS_export$52: vue317.DefineComponent<FBXModelProps, {
3771
- instance: vue317.Ref<Group<three1581.Object3DEventMap> | null, Group<three1581.Object3DEventMap> | null>;
3772
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<FBXModelProps> & Readonly<{}>, {
3770
+ declare const __VLS_export$52: vue319.DefineComponent<FBXModelProps, {
3771
+ instance: vue319.Ref<Group<three12.Object3DEventMap> | null, Group<three12.Object3DEventMap> | null>;
3772
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<FBXModelProps> & Readonly<{}>, {
3773
3773
  castShadow: boolean;
3774
3774
  receiveShadow: boolean;
3775
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3775
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3776
3776
  //#endregion
3777
3777
  //#region src/core/loaders/useGLTF/component.vue.d.ts
3778
3778
  interface GLTFModelProps {
@@ -3828,14 +3828,14 @@ interface GLTFModelProps {
3828
3828
  decoderPath?: string;
3829
3829
  }
3830
3830
  declare const _default$24: typeof __VLS_export$51;
3831
- declare const __VLS_export$51: vue317.DefineComponent<GLTFModelProps, {
3832
- instance: vue317.Ref<three_stdlib0.GLTF | null, three_stdlib0.GLTF | null>;
3833
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<GLTFModelProps> & Readonly<{}>, {
3831
+ declare const __VLS_export$51: vue319.DefineComponent<GLTFModelProps, {
3832
+ instance: vue319.Ref<three_stdlib0.GLTF | null, three_stdlib0.GLTF | null>;
3833
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<GLTFModelProps> & Readonly<{}>, {
3834
3834
  castShadow: boolean;
3835
3835
  receiveShadow: boolean;
3836
3836
  draco: boolean;
3837
3837
  decoderPath: string;
3838
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
3838
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
3839
3839
  //#endregion
3840
3840
  //#region src/core/loaders/useTexture/component.vue.d.ts
3841
3841
  type __VLS_Props$4 = {
@@ -3865,9 +3865,9 @@ declare var __VLS_1$1: {
3865
3865
  data: any;
3866
3866
  dataReady: boolean;
3867
3867
  version: number;
3868
- getSize: (target: three1581.Vector3) => three1581.Vector3;
3868
+ getSize: (target: three12.Vector3) => three12.Vector3;
3869
3869
  needsUpdate: boolean;
3870
- toJSON: (meta?: string | {}) => three1581.SourceJSON;
3870
+ toJSON: (meta?: string | {}) => three12.SourceJSON;
3871
3871
  };
3872
3872
  readonly width: number;
3873
3873
  readonly height: number;
@@ -4538,7 +4538,7 @@ declare var __VLS_1$1: {
4538
4538
  readonly isCubeTexture: true;
4539
4539
  image: any;
4540
4540
  images: any;
4541
- mapping: three1581.CubeTextureMapping;
4541
+ mapping: three12.CubeTextureMapping;
4542
4542
  flipY: boolean;
4543
4543
  readonly isTexture: true;
4544
4544
  readonly id: number;
@@ -4551,9 +4551,9 @@ declare var __VLS_1$1: {
4551
4551
  data: any;
4552
4552
  dataReady: boolean;
4553
4553
  version: number;
4554
- getSize: (target: three1581.Vector3) => three1581.Vector3;
4554
+ getSize: (target: three12.Vector3) => three12.Vector3;
4555
4555
  needsUpdate: boolean;
4556
- toJSON: (meta?: string | {}) => three1581.SourceJSON;
4556
+ toJSON: (meta?: string | {}) => three12.SourceJSON;
4557
4557
  };
4558
4558
  readonly width: number;
4559
4559
  readonly height: number;
@@ -5221,48 +5221,48 @@ declare var __VLS_1$1: {
5221
5221
  height: number;
5222
5222
  }[] | /*elided*/any[];
5223
5223
  channel: number;
5224
- wrapS: three1581.Wrapping;
5225
- wrapT: three1581.Wrapping;
5226
- magFilter: three1581.MagnificationTextureFilter;
5227
- minFilter: three1581.MinificationTextureFilter;
5224
+ wrapS: three12.Wrapping;
5225
+ wrapT: three12.Wrapping;
5226
+ magFilter: three12.MagnificationTextureFilter;
5227
+ minFilter: three12.MinificationTextureFilter;
5228
5228
  anisotropy: number;
5229
- format: three1581.AnyPixelFormat;
5230
- type: three1581.TextureDataType;
5231
- internalFormat: three1581.PixelFormatGPU | null;
5229
+ format: three12.AnyPixelFormat;
5230
+ type: three12.TextureDataType;
5231
+ internalFormat: three12.PixelFormatGPU | null;
5232
5232
  matrix: {
5233
5233
  readonly isMatrix3: true;
5234
5234
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
5235
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1581.Matrix3;
5236
- identity: () => three1581.Matrix3;
5237
- copy: (m: three1581.Matrix3) => three1581.Matrix3;
5238
- extractBasis: (xAxis: three1581.Vector3, yAxis: three1581.Vector3, zAxis: three1581.Vector3) => three1581.Matrix3;
5239
- setFromMatrix4: (m: three1581.Matrix4) => three1581.Matrix3;
5240
- multiply: (m: three1581.Matrix3) => three1581.Matrix3;
5241
- premultiply: (m: three1581.Matrix3) => three1581.Matrix3;
5242
- multiplyMatrices: (a: three1581.Matrix3, b: three1581.Matrix3) => three1581.Matrix3;
5243
- multiplyScalar: (s: number) => three1581.Matrix3;
5235
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three12.Matrix3;
5236
+ identity: () => three12.Matrix3;
5237
+ copy: (m: three12.Matrix3) => three12.Matrix3;
5238
+ extractBasis: (xAxis: three12.Vector3, yAxis: three12.Vector3, zAxis: three12.Vector3) => three12.Matrix3;
5239
+ setFromMatrix4: (m: three12.Matrix4) => three12.Matrix3;
5240
+ multiply: (m: three12.Matrix3) => three12.Matrix3;
5241
+ premultiply: (m: three12.Matrix3) => three12.Matrix3;
5242
+ multiplyMatrices: (a: three12.Matrix3, b: three12.Matrix3) => three12.Matrix3;
5243
+ multiplyScalar: (s: number) => three12.Matrix3;
5244
5244
  determinant: () => number;
5245
- invert: () => three1581.Matrix3;
5246
- transpose: () => three1581.Matrix3;
5247
- getNormalMatrix: (matrix4: three1581.Matrix4) => three1581.Matrix3;
5248
- transposeIntoArray: (r: number[]) => three1581.Matrix3;
5249
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1581.Matrix3;
5250
- scale: (sx: number, sy: number) => three1581.Matrix3;
5251
- rotate: (theta: number) => three1581.Matrix3;
5252
- translate: (tx: number, ty: number) => three1581.Matrix3;
5245
+ invert: () => three12.Matrix3;
5246
+ transpose: () => three12.Matrix3;
5247
+ getNormalMatrix: (matrix4: three12.Matrix4) => three12.Matrix3;
5248
+ transposeIntoArray: (r: number[]) => three12.Matrix3;
5249
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three12.Matrix3;
5250
+ scale: (sx: number, sy: number) => three12.Matrix3;
5251
+ rotate: (theta: number) => three12.Matrix3;
5252
+ translate: (tx: number, ty: number) => three12.Matrix3;
5253
5253
  makeTranslation: {
5254
- (v: three1581.Vector2): three1581.Matrix3;
5255
- (x: number, y: number): three1581.Matrix3;
5254
+ (v: three12.Vector2): three12.Matrix3;
5255
+ (x: number, y: number): three12.Matrix3;
5256
5256
  };
5257
- makeRotation: (theta: number) => three1581.Matrix3;
5258
- makeScale: (x: number, y: number) => three1581.Matrix3;
5259
- equals: (matrix: three1581.Matrix3) => boolean;
5260
- fromArray: (array: ArrayLike<number>, offset?: number) => three1581.Matrix3;
5257
+ makeRotation: (theta: number) => three12.Matrix3;
5258
+ makeScale: (x: number, y: number) => three12.Matrix3;
5259
+ equals: (matrix: three12.Matrix3) => boolean;
5260
+ fromArray: (array: ArrayLike<number>, offset?: number) => three12.Matrix3;
5261
5261
  toArray: {
5262
- (): three1581.Matrix3Tuple;
5262
+ (): three12.Matrix3Tuple;
5263
5263
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5264
5264
  };
5265
- clone: () => three1581.Matrix3;
5265
+ clone: () => three12.Matrix3;
5266
5266
  };
5267
5267
  matrixAutoUpdate: boolean;
5268
5268
  offset: {
@@ -5271,60 +5271,60 @@ declare var __VLS_1$1: {
5271
5271
  width: number;
5272
5272
  height: number;
5273
5273
  readonly isVector2: true;
5274
- set: (x: number, y: number) => three1581.Vector2;
5275
- setScalar: (scalar: number) => three1581.Vector2;
5276
- setX: (x: number) => three1581.Vector2;
5277
- setY: (y: number) => three1581.Vector2;
5278
- setComponent: (index: number, value: number) => three1581.Vector2;
5274
+ set: (x: number, y: number) => three12.Vector2;
5275
+ setScalar: (scalar: number) => three12.Vector2;
5276
+ setX: (x: number) => three12.Vector2;
5277
+ setY: (y: number) => three12.Vector2;
5278
+ setComponent: (index: number, value: number) => three12.Vector2;
5279
5279
  getComponent: (index: number) => number;
5280
- clone: () => three1581.Vector2;
5281
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
5282
- add: (v: three1581.Vector2Like) => three1581.Vector2;
5283
- addScalar: (s: number) => three1581.Vector2;
5284
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5285
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
5286
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
5287
- subScalar: (s: number) => three1581.Vector2;
5288
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5289
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
5290
- multiplyScalar: (scalar: number) => three1581.Vector2;
5291
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
5292
- divideScalar: (s: number) => three1581.Vector2;
5293
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
5294
- min: (v: three1581.Vector2Like) => three1581.Vector2;
5295
- max: (v: three1581.Vector2Like) => three1581.Vector2;
5296
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
5297
- clampScalar: (min: number, max: number) => three1581.Vector2;
5298
- clampLength: (min: number, max: number) => three1581.Vector2;
5299
- floor: () => three1581.Vector2;
5300
- ceil: () => three1581.Vector2;
5301
- round: () => three1581.Vector2;
5302
- roundToZero: () => three1581.Vector2;
5303
- negate: () => three1581.Vector2;
5304
- dot: (v: three1581.Vector2Like) => number;
5305
- cross: (v: three1581.Vector2Like) => number;
5280
+ clone: () => three12.Vector2;
5281
+ copy: (v: three12.Vector2Like) => three12.Vector2;
5282
+ add: (v: three12.Vector2Like) => three12.Vector2;
5283
+ addScalar: (s: number) => three12.Vector2;
5284
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5285
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
5286
+ sub: (v: three12.Vector2Like) => three12.Vector2;
5287
+ subScalar: (s: number) => three12.Vector2;
5288
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5289
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
5290
+ multiplyScalar: (scalar: number) => three12.Vector2;
5291
+ divide: (v: three12.Vector2Like) => three12.Vector2;
5292
+ divideScalar: (s: number) => three12.Vector2;
5293
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
5294
+ min: (v: three12.Vector2Like) => three12.Vector2;
5295
+ max: (v: three12.Vector2Like) => three12.Vector2;
5296
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
5297
+ clampScalar: (min: number, max: number) => three12.Vector2;
5298
+ clampLength: (min: number, max: number) => three12.Vector2;
5299
+ floor: () => three12.Vector2;
5300
+ ceil: () => three12.Vector2;
5301
+ round: () => three12.Vector2;
5302
+ roundToZero: () => three12.Vector2;
5303
+ negate: () => three12.Vector2;
5304
+ dot: (v: three12.Vector2Like) => number;
5305
+ cross: (v: three12.Vector2Like) => number;
5306
5306
  lengthSq: () => number;
5307
5307
  length: () => number;
5308
5308
  manhattanLength: () => number;
5309
- normalize: () => three1581.Vector2;
5309
+ normalize: () => three12.Vector2;
5310
5310
  angle: () => number;
5311
- angleTo: (v: three1581.Vector2) => number;
5312
- distanceTo: (v: three1581.Vector2Like) => number;
5313
- distanceToSquared: (v: three1581.Vector2Like) => number;
5314
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
5315
- setLength: (length: number) => three1581.Vector2;
5316
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5317
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5318
- equals: (v: three1581.Vector2Like) => boolean;
5319
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
5311
+ angleTo: (v: three12.Vector2) => number;
5312
+ distanceTo: (v: three12.Vector2Like) => number;
5313
+ distanceToSquared: (v: three12.Vector2Like) => number;
5314
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
5315
+ setLength: (length: number) => three12.Vector2;
5316
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
5317
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
5318
+ equals: (v: three12.Vector2Like) => boolean;
5319
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
5320
5320
  toArray: {
5321
5321
  (array?: number[], offset?: number): number[];
5322
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
5322
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
5323
5323
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5324
5324
  };
5325
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
5326
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
5327
- random: () => three1581.Vector2;
5325
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
5326
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
5327
+ random: () => three12.Vector2;
5328
5328
  [Symbol.iterator]: () => Iterator<number>;
5329
5329
  };
5330
5330
  repeat: {
@@ -5333,60 +5333,60 @@ declare var __VLS_1$1: {
5333
5333
  width: number;
5334
5334
  height: number;
5335
5335
  readonly isVector2: true;
5336
- set: (x: number, y: number) => three1581.Vector2;
5337
- setScalar: (scalar: number) => three1581.Vector2;
5338
- setX: (x: number) => three1581.Vector2;
5339
- setY: (y: number) => three1581.Vector2;
5340
- setComponent: (index: number, value: number) => three1581.Vector2;
5336
+ set: (x: number, y: number) => three12.Vector2;
5337
+ setScalar: (scalar: number) => three12.Vector2;
5338
+ setX: (x: number) => three12.Vector2;
5339
+ setY: (y: number) => three12.Vector2;
5340
+ setComponent: (index: number, value: number) => three12.Vector2;
5341
5341
  getComponent: (index: number) => number;
5342
- clone: () => three1581.Vector2;
5343
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
5344
- add: (v: three1581.Vector2Like) => three1581.Vector2;
5345
- addScalar: (s: number) => three1581.Vector2;
5346
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5347
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
5348
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
5349
- subScalar: (s: number) => three1581.Vector2;
5350
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5351
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
5352
- multiplyScalar: (scalar: number) => three1581.Vector2;
5353
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
5354
- divideScalar: (s: number) => three1581.Vector2;
5355
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
5356
- min: (v: three1581.Vector2Like) => three1581.Vector2;
5357
- max: (v: three1581.Vector2Like) => three1581.Vector2;
5358
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
5359
- clampScalar: (min: number, max: number) => three1581.Vector2;
5360
- clampLength: (min: number, max: number) => three1581.Vector2;
5361
- floor: () => three1581.Vector2;
5362
- ceil: () => three1581.Vector2;
5363
- round: () => three1581.Vector2;
5364
- roundToZero: () => three1581.Vector2;
5365
- negate: () => three1581.Vector2;
5366
- dot: (v: three1581.Vector2Like) => number;
5367
- cross: (v: three1581.Vector2Like) => number;
5342
+ clone: () => three12.Vector2;
5343
+ copy: (v: three12.Vector2Like) => three12.Vector2;
5344
+ add: (v: three12.Vector2Like) => three12.Vector2;
5345
+ addScalar: (s: number) => three12.Vector2;
5346
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5347
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
5348
+ sub: (v: three12.Vector2Like) => three12.Vector2;
5349
+ subScalar: (s: number) => three12.Vector2;
5350
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5351
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
5352
+ multiplyScalar: (scalar: number) => three12.Vector2;
5353
+ divide: (v: three12.Vector2Like) => three12.Vector2;
5354
+ divideScalar: (s: number) => three12.Vector2;
5355
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
5356
+ min: (v: three12.Vector2Like) => three12.Vector2;
5357
+ max: (v: three12.Vector2Like) => three12.Vector2;
5358
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
5359
+ clampScalar: (min: number, max: number) => three12.Vector2;
5360
+ clampLength: (min: number, max: number) => three12.Vector2;
5361
+ floor: () => three12.Vector2;
5362
+ ceil: () => three12.Vector2;
5363
+ round: () => three12.Vector2;
5364
+ roundToZero: () => three12.Vector2;
5365
+ negate: () => three12.Vector2;
5366
+ dot: (v: three12.Vector2Like) => number;
5367
+ cross: (v: three12.Vector2Like) => number;
5368
5368
  lengthSq: () => number;
5369
5369
  length: () => number;
5370
5370
  manhattanLength: () => number;
5371
- normalize: () => three1581.Vector2;
5371
+ normalize: () => three12.Vector2;
5372
5372
  angle: () => number;
5373
- angleTo: (v: three1581.Vector2) => number;
5374
- distanceTo: (v: three1581.Vector2Like) => number;
5375
- distanceToSquared: (v: three1581.Vector2Like) => number;
5376
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
5377
- setLength: (length: number) => three1581.Vector2;
5378
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5379
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5380
- equals: (v: three1581.Vector2Like) => boolean;
5381
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
5373
+ angleTo: (v: three12.Vector2) => number;
5374
+ distanceTo: (v: three12.Vector2Like) => number;
5375
+ distanceToSquared: (v: three12.Vector2Like) => number;
5376
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
5377
+ setLength: (length: number) => three12.Vector2;
5378
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
5379
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
5380
+ equals: (v: three12.Vector2Like) => boolean;
5381
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
5382
5382
  toArray: {
5383
5383
  (array?: number[], offset?: number): number[];
5384
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
5384
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
5385
5385
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5386
5386
  };
5387
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
5388
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
5389
- random: () => three1581.Vector2;
5387
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
5388
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
5389
+ random: () => three12.Vector2;
5390
5390
  [Symbol.iterator]: () => Iterator<number>;
5391
5391
  };
5392
5392
  center: {
@@ -5395,60 +5395,60 @@ declare var __VLS_1$1: {
5395
5395
  width: number;
5396
5396
  height: number;
5397
5397
  readonly isVector2: true;
5398
- set: (x: number, y: number) => three1581.Vector2;
5399
- setScalar: (scalar: number) => three1581.Vector2;
5400
- setX: (x: number) => three1581.Vector2;
5401
- setY: (y: number) => three1581.Vector2;
5402
- setComponent: (index: number, value: number) => three1581.Vector2;
5398
+ set: (x: number, y: number) => three12.Vector2;
5399
+ setScalar: (scalar: number) => three12.Vector2;
5400
+ setX: (x: number) => three12.Vector2;
5401
+ setY: (y: number) => three12.Vector2;
5402
+ setComponent: (index: number, value: number) => three12.Vector2;
5403
5403
  getComponent: (index: number) => number;
5404
- clone: () => three1581.Vector2;
5405
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
5406
- add: (v: three1581.Vector2Like) => three1581.Vector2;
5407
- addScalar: (s: number) => three1581.Vector2;
5408
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5409
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
5410
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
5411
- subScalar: (s: number) => three1581.Vector2;
5412
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
5413
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
5414
- multiplyScalar: (scalar: number) => three1581.Vector2;
5415
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
5416
- divideScalar: (s: number) => three1581.Vector2;
5417
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
5418
- min: (v: three1581.Vector2Like) => three1581.Vector2;
5419
- max: (v: three1581.Vector2Like) => three1581.Vector2;
5420
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
5421
- clampScalar: (min: number, max: number) => three1581.Vector2;
5422
- clampLength: (min: number, max: number) => three1581.Vector2;
5423
- floor: () => three1581.Vector2;
5424
- ceil: () => three1581.Vector2;
5425
- round: () => three1581.Vector2;
5426
- roundToZero: () => three1581.Vector2;
5427
- negate: () => three1581.Vector2;
5428
- dot: (v: three1581.Vector2Like) => number;
5429
- cross: (v: three1581.Vector2Like) => number;
5404
+ clone: () => three12.Vector2;
5405
+ copy: (v: three12.Vector2Like) => three12.Vector2;
5406
+ add: (v: three12.Vector2Like) => three12.Vector2;
5407
+ addScalar: (s: number) => three12.Vector2;
5408
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5409
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
5410
+ sub: (v: three12.Vector2Like) => three12.Vector2;
5411
+ subScalar: (s: number) => three12.Vector2;
5412
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
5413
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
5414
+ multiplyScalar: (scalar: number) => three12.Vector2;
5415
+ divide: (v: three12.Vector2Like) => three12.Vector2;
5416
+ divideScalar: (s: number) => three12.Vector2;
5417
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
5418
+ min: (v: three12.Vector2Like) => three12.Vector2;
5419
+ max: (v: three12.Vector2Like) => three12.Vector2;
5420
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
5421
+ clampScalar: (min: number, max: number) => three12.Vector2;
5422
+ clampLength: (min: number, max: number) => three12.Vector2;
5423
+ floor: () => three12.Vector2;
5424
+ ceil: () => three12.Vector2;
5425
+ round: () => three12.Vector2;
5426
+ roundToZero: () => three12.Vector2;
5427
+ negate: () => three12.Vector2;
5428
+ dot: (v: three12.Vector2Like) => number;
5429
+ cross: (v: three12.Vector2Like) => number;
5430
5430
  lengthSq: () => number;
5431
5431
  length: () => number;
5432
5432
  manhattanLength: () => number;
5433
- normalize: () => three1581.Vector2;
5433
+ normalize: () => three12.Vector2;
5434
5434
  angle: () => number;
5435
- angleTo: (v: three1581.Vector2) => number;
5436
- distanceTo: (v: three1581.Vector2Like) => number;
5437
- distanceToSquared: (v: three1581.Vector2Like) => number;
5438
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
5439
- setLength: (length: number) => three1581.Vector2;
5440
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5441
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
5442
- equals: (v: three1581.Vector2Like) => boolean;
5443
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
5435
+ angleTo: (v: three12.Vector2) => number;
5436
+ distanceTo: (v: three12.Vector2Like) => number;
5437
+ distanceToSquared: (v: three12.Vector2Like) => number;
5438
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
5439
+ setLength: (length: number) => three12.Vector2;
5440
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
5441
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
5442
+ equals: (v: three12.Vector2Like) => boolean;
5443
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
5444
5444
  toArray: {
5445
5445
  (array?: number[], offset?: number): number[];
5446
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
5446
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
5447
5447
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5448
5448
  };
5449
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
5450
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
5451
- random: () => three1581.Vector2;
5449
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
5450
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
5451
+ random: () => three12.Vector2;
5452
5452
  [Symbol.iterator]: () => Iterator<number>;
5453
5453
  };
5454
5454
  rotation: number;
@@ -5480,57 +5480,57 @@ declare var __VLS_1$1: {
5480
5480
  width: number;
5481
5481
  height: number;
5482
5482
  readonly isVector4: true;
5483
- set: (x: number, y: number, z: number, w: number) => three1581.Vector4;
5484
- setScalar: (scalar: number) => three1581.Vector4;
5485
- setX: (x: number) => three1581.Vector4;
5486
- setY: (y: number) => three1581.Vector4;
5487
- setZ: (z: number) => three1581.Vector4;
5488
- setW: (w: number) => three1581.Vector4;
5489
- setComponent: (index: number, value: number) => three1581.Vector4;
5483
+ set: (x: number, y: number, z: number, w: number) => three12.Vector4;
5484
+ setScalar: (scalar: number) => three12.Vector4;
5485
+ setX: (x: number) => three12.Vector4;
5486
+ setY: (y: number) => three12.Vector4;
5487
+ setZ: (z: number) => three12.Vector4;
5488
+ setW: (w: number) => three12.Vector4;
5489
+ setComponent: (index: number, value: number) => three12.Vector4;
5490
5490
  getComponent: (index: number) => number;
5491
- clone: () => three1581.Vector4;
5492
- copy: (v: three1581.Vector4Like) => three1581.Vector4;
5493
- add: (v: three1581.Vector4Like) => three1581.Vector4;
5494
- addScalar: (scalar: number) => three1581.Vector4;
5495
- addVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
5496
- addScaledVector: (v: three1581.Vector4Like, s: number) => three1581.Vector4;
5497
- sub: (v: three1581.Vector4Like) => three1581.Vector4;
5498
- subScalar: (s: number) => three1581.Vector4;
5499
- subVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
5500
- multiply: (v: three1581.Vector4Like) => three1581.Vector4;
5501
- multiplyScalar: (s: number) => three1581.Vector4;
5502
- applyMatrix4: (m: three1581.Matrix4) => three1581.Vector4;
5503
- divide: (v: three1581.Vector4Like) => three1581.Vector4;
5504
- divideScalar: (s: number) => three1581.Vector4;
5505
- setAxisAngleFromQuaternion: (q: three1581.QuaternionLike) => three1581.Vector4;
5506
- setAxisAngleFromRotationMatrix: (m: three1581.Matrix4) => three1581.Vector4;
5507
- setFromMatrixPosition: (m: three1581.Matrix4) => three1581.Vector4;
5508
- min: (v: three1581.Vector4Like) => three1581.Vector4;
5509
- max: (v: three1581.Vector4Like) => three1581.Vector4;
5510
- clamp: (min: three1581.Vector4Like, max: three1581.Vector4Like) => three1581.Vector4;
5511
- clampScalar: (min: number, max: number) => three1581.Vector4;
5512
- floor: () => three1581.Vector4;
5513
- ceil: () => three1581.Vector4;
5514
- round: () => three1581.Vector4;
5515
- roundToZero: () => three1581.Vector4;
5516
- negate: () => three1581.Vector4;
5517
- dot: (v: three1581.Vector4Like) => number;
5491
+ clone: () => three12.Vector4;
5492
+ copy: (v: three12.Vector4Like) => three12.Vector4;
5493
+ add: (v: three12.Vector4Like) => three12.Vector4;
5494
+ addScalar: (scalar: number) => three12.Vector4;
5495
+ addVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
5496
+ addScaledVector: (v: three12.Vector4Like, s: number) => three12.Vector4;
5497
+ sub: (v: three12.Vector4Like) => three12.Vector4;
5498
+ subScalar: (s: number) => three12.Vector4;
5499
+ subVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
5500
+ multiply: (v: three12.Vector4Like) => three12.Vector4;
5501
+ multiplyScalar: (s: number) => three12.Vector4;
5502
+ applyMatrix4: (m: three12.Matrix4) => three12.Vector4;
5503
+ divide: (v: three12.Vector4Like) => three12.Vector4;
5504
+ divideScalar: (s: number) => three12.Vector4;
5505
+ setAxisAngleFromQuaternion: (q: three12.QuaternionLike) => three12.Vector4;
5506
+ setAxisAngleFromRotationMatrix: (m: three12.Matrix4) => three12.Vector4;
5507
+ setFromMatrixPosition: (m: three12.Matrix4) => three12.Vector4;
5508
+ min: (v: three12.Vector4Like) => three12.Vector4;
5509
+ max: (v: three12.Vector4Like) => three12.Vector4;
5510
+ clamp: (min: three12.Vector4Like, max: three12.Vector4Like) => three12.Vector4;
5511
+ clampScalar: (min: number, max: number) => three12.Vector4;
5512
+ floor: () => three12.Vector4;
5513
+ ceil: () => three12.Vector4;
5514
+ round: () => three12.Vector4;
5515
+ roundToZero: () => three12.Vector4;
5516
+ negate: () => three12.Vector4;
5517
+ dot: (v: three12.Vector4Like) => number;
5518
5518
  lengthSq: () => number;
5519
5519
  length: () => number;
5520
5520
  manhattanLength: () => number;
5521
- normalize: () => three1581.Vector4;
5522
- setLength: (length: number) => three1581.Vector4;
5523
- lerp: (v: three1581.Vector4Like, alpha: number) => three1581.Vector4;
5524
- lerpVectors: (v1: three1581.Vector4Like, v2: three1581.Vector4Like, alpha: number) => three1581.Vector4;
5525
- equals: (v: three1581.Vector4Like) => boolean;
5526
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector4;
5521
+ normalize: () => three12.Vector4;
5522
+ setLength: (length: number) => three12.Vector4;
5523
+ lerp: (v: three12.Vector4Like, alpha: number) => three12.Vector4;
5524
+ lerpVectors: (v1: three12.Vector4Like, v2: three12.Vector4Like, alpha: number) => three12.Vector4;
5525
+ equals: (v: three12.Vector4Like) => boolean;
5526
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector4;
5527
5527
  toArray: {
5528
5528
  (array?: number[], offset?: number): number[];
5529
- (array?: three1581.Vector4Tuple, offset?: 0): three1581.Vector4Tuple;
5529
+ (array?: three12.Vector4Tuple, offset?: 0): three12.Vector4Tuple;
5530
5530
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5531
5531
  };
5532
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector4;
5533
- random: () => three1581.Vector4;
5532
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector4;
5533
+ random: () => three12.Vector4;
5534
5534
  [Symbol.iterator]: () => Iterator<number>;
5535
5535
  };
5536
5536
  scissorTest: boolean;
@@ -5542,57 +5542,57 @@ declare var __VLS_1$1: {
5542
5542
  width: number;
5543
5543
  height: number;
5544
5544
  readonly isVector4: true;
5545
- set: (x: number, y: number, z: number, w: number) => three1581.Vector4;
5546
- setScalar: (scalar: number) => three1581.Vector4;
5547
- setX: (x: number) => three1581.Vector4;
5548
- setY: (y: number) => three1581.Vector4;
5549
- setZ: (z: number) => three1581.Vector4;
5550
- setW: (w: number) => three1581.Vector4;
5551
- setComponent: (index: number, value: number) => three1581.Vector4;
5545
+ set: (x: number, y: number, z: number, w: number) => three12.Vector4;
5546
+ setScalar: (scalar: number) => three12.Vector4;
5547
+ setX: (x: number) => three12.Vector4;
5548
+ setY: (y: number) => three12.Vector4;
5549
+ setZ: (z: number) => three12.Vector4;
5550
+ setW: (w: number) => three12.Vector4;
5551
+ setComponent: (index: number, value: number) => three12.Vector4;
5552
5552
  getComponent: (index: number) => number;
5553
- clone: () => three1581.Vector4;
5554
- copy: (v: three1581.Vector4Like) => three1581.Vector4;
5555
- add: (v: three1581.Vector4Like) => three1581.Vector4;
5556
- addScalar: (scalar: number) => three1581.Vector4;
5557
- addVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
5558
- addScaledVector: (v: three1581.Vector4Like, s: number) => three1581.Vector4;
5559
- sub: (v: three1581.Vector4Like) => three1581.Vector4;
5560
- subScalar: (s: number) => three1581.Vector4;
5561
- subVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
5562
- multiply: (v: three1581.Vector4Like) => three1581.Vector4;
5563
- multiplyScalar: (s: number) => three1581.Vector4;
5564
- applyMatrix4: (m: three1581.Matrix4) => three1581.Vector4;
5565
- divide: (v: three1581.Vector4Like) => three1581.Vector4;
5566
- divideScalar: (s: number) => three1581.Vector4;
5567
- setAxisAngleFromQuaternion: (q: three1581.QuaternionLike) => three1581.Vector4;
5568
- setAxisAngleFromRotationMatrix: (m: three1581.Matrix4) => three1581.Vector4;
5569
- setFromMatrixPosition: (m: three1581.Matrix4) => three1581.Vector4;
5570
- min: (v: three1581.Vector4Like) => three1581.Vector4;
5571
- max: (v: three1581.Vector4Like) => three1581.Vector4;
5572
- clamp: (min: three1581.Vector4Like, max: three1581.Vector4Like) => three1581.Vector4;
5573
- clampScalar: (min: number, max: number) => three1581.Vector4;
5574
- floor: () => three1581.Vector4;
5575
- ceil: () => three1581.Vector4;
5576
- round: () => three1581.Vector4;
5577
- roundToZero: () => three1581.Vector4;
5578
- negate: () => three1581.Vector4;
5579
- dot: (v: three1581.Vector4Like) => number;
5553
+ clone: () => three12.Vector4;
5554
+ copy: (v: three12.Vector4Like) => three12.Vector4;
5555
+ add: (v: three12.Vector4Like) => three12.Vector4;
5556
+ addScalar: (scalar: number) => three12.Vector4;
5557
+ addVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
5558
+ addScaledVector: (v: three12.Vector4Like, s: number) => three12.Vector4;
5559
+ sub: (v: three12.Vector4Like) => three12.Vector4;
5560
+ subScalar: (s: number) => three12.Vector4;
5561
+ subVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
5562
+ multiply: (v: three12.Vector4Like) => three12.Vector4;
5563
+ multiplyScalar: (s: number) => three12.Vector4;
5564
+ applyMatrix4: (m: three12.Matrix4) => three12.Vector4;
5565
+ divide: (v: three12.Vector4Like) => three12.Vector4;
5566
+ divideScalar: (s: number) => three12.Vector4;
5567
+ setAxisAngleFromQuaternion: (q: three12.QuaternionLike) => three12.Vector4;
5568
+ setAxisAngleFromRotationMatrix: (m: three12.Matrix4) => three12.Vector4;
5569
+ setFromMatrixPosition: (m: three12.Matrix4) => three12.Vector4;
5570
+ min: (v: three12.Vector4Like) => three12.Vector4;
5571
+ max: (v: three12.Vector4Like) => three12.Vector4;
5572
+ clamp: (min: three12.Vector4Like, max: three12.Vector4Like) => three12.Vector4;
5573
+ clampScalar: (min: number, max: number) => three12.Vector4;
5574
+ floor: () => three12.Vector4;
5575
+ ceil: () => three12.Vector4;
5576
+ round: () => three12.Vector4;
5577
+ roundToZero: () => three12.Vector4;
5578
+ negate: () => three12.Vector4;
5579
+ dot: (v: three12.Vector4Like) => number;
5580
5580
  lengthSq: () => number;
5581
5581
  length: () => number;
5582
5582
  manhattanLength: () => number;
5583
- normalize: () => three1581.Vector4;
5584
- setLength: (length: number) => three1581.Vector4;
5585
- lerp: (v: three1581.Vector4Like, alpha: number) => three1581.Vector4;
5586
- lerpVectors: (v1: three1581.Vector4Like, v2: three1581.Vector4Like, alpha: number) => three1581.Vector4;
5587
- equals: (v: three1581.Vector4Like) => boolean;
5588
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector4;
5583
+ normalize: () => three12.Vector4;
5584
+ setLength: (length: number) => three12.Vector4;
5585
+ lerp: (v: three12.Vector4Like, alpha: number) => three12.Vector4;
5586
+ lerpVectors: (v1: three12.Vector4Like, v2: three12.Vector4Like, alpha: number) => three12.Vector4;
5587
+ equals: (v: three12.Vector4Like) => boolean;
5588
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector4;
5589
5589
  toArray: {
5590
5590
  (array?: number[], offset?: number): number[];
5591
- (array?: three1581.Vector4Tuple, offset?: 0): three1581.Vector4Tuple;
5591
+ (array?: three12.Vector4Tuple, offset?: 0): three12.Vector4Tuple;
5592
5592
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5593
5593
  };
5594
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector4;
5595
- random: () => three1581.Vector4;
5594
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector4;
5595
+ random: () => three12.Vector4;
5596
5596
  [Symbol.iterator]: () => Iterator<number>;
5597
5597
  };
5598
5598
  textures: /*elided*/any[];
@@ -5611,12 +5611,12 @@ declare var __VLS_1$1: {
5611
5611
  depth: number;
5612
5612
  };
5613
5613
  flipY: boolean;
5614
- magFilter: three1581.MagnificationTextureFilter;
5615
- minFilter: three1581.MinificationTextureFilter;
5614
+ magFilter: three12.MagnificationTextureFilter;
5615
+ minFilter: three12.MinificationTextureFilter;
5616
5616
  generateMipmaps: boolean;
5617
- format: three1581.DepthTexturePixelFormat;
5618
- type: three1581.TextureDataType;
5619
- compareFunction: three1581.TextureComparisonFunction | null;
5617
+ format: three12.DepthTexturePixelFormat;
5618
+ type: three12.TextureDataType;
5619
+ compareFunction: three12.TextureComparisonFunction | null;
5620
5620
  readonly isTexture: true;
5621
5621
  readonly id: number;
5622
5622
  uuid: string;
@@ -5628,9 +5628,9 @@ declare var __VLS_1$1: {
5628
5628
  data: any;
5629
5629
  dataReady: boolean;
5630
5630
  version: number;
5631
- getSize: (target: three1581.Vector3) => three1581.Vector3;
5631
+ getSize: (target: three12.Vector3) => three12.Vector3;
5632
5632
  needsUpdate: boolean;
5633
- toJSON: (meta?: string | {}) => three1581.SourceJSON;
5633
+ toJSON: (meta?: string | {}) => three12.SourceJSON;
5634
5634
  };
5635
5635
  readonly width: number;
5636
5636
  readonly height: number;
@@ -6297,46 +6297,46 @@ declare var __VLS_1$1: {
6297
6297
  width: number;
6298
6298
  height: number;
6299
6299
  }[] | /*elided*/any[];
6300
- mapping: three1581.AnyMapping;
6300
+ mapping: three12.AnyMapping;
6301
6301
  channel: number;
6302
- wrapS: three1581.Wrapping;
6303
- wrapT: three1581.Wrapping;
6302
+ wrapS: three12.Wrapping;
6303
+ wrapT: three12.Wrapping;
6304
6304
  anisotropy: number;
6305
- internalFormat: three1581.PixelFormatGPU | null;
6305
+ internalFormat: three12.PixelFormatGPU | null;
6306
6306
  matrix: {
6307
6307
  readonly isMatrix3: true;
6308
6308
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6309
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1581.Matrix3;
6310
- identity: () => three1581.Matrix3;
6311
- copy: (m: three1581.Matrix3) => three1581.Matrix3;
6312
- extractBasis: (xAxis: three1581.Vector3, yAxis: three1581.Vector3, zAxis: three1581.Vector3) => three1581.Matrix3;
6313
- setFromMatrix4: (m: three1581.Matrix4) => three1581.Matrix3;
6314
- multiply: (m: three1581.Matrix3) => three1581.Matrix3;
6315
- premultiply: (m: three1581.Matrix3) => three1581.Matrix3;
6316
- multiplyMatrices: (a: three1581.Matrix3, b: three1581.Matrix3) => three1581.Matrix3;
6317
- multiplyScalar: (s: number) => three1581.Matrix3;
6309
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three12.Matrix3;
6310
+ identity: () => three12.Matrix3;
6311
+ copy: (m: three12.Matrix3) => three12.Matrix3;
6312
+ extractBasis: (xAxis: three12.Vector3, yAxis: three12.Vector3, zAxis: three12.Vector3) => three12.Matrix3;
6313
+ setFromMatrix4: (m: three12.Matrix4) => three12.Matrix3;
6314
+ multiply: (m: three12.Matrix3) => three12.Matrix3;
6315
+ premultiply: (m: three12.Matrix3) => three12.Matrix3;
6316
+ multiplyMatrices: (a: three12.Matrix3, b: three12.Matrix3) => three12.Matrix3;
6317
+ multiplyScalar: (s: number) => three12.Matrix3;
6318
6318
  determinant: () => number;
6319
- invert: () => three1581.Matrix3;
6320
- transpose: () => three1581.Matrix3;
6321
- getNormalMatrix: (matrix4: three1581.Matrix4) => three1581.Matrix3;
6322
- transposeIntoArray: (r: number[]) => three1581.Matrix3;
6323
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1581.Matrix3;
6324
- scale: (sx: number, sy: number) => three1581.Matrix3;
6325
- rotate: (theta: number) => three1581.Matrix3;
6326
- translate: (tx: number, ty: number) => three1581.Matrix3;
6319
+ invert: () => three12.Matrix3;
6320
+ transpose: () => three12.Matrix3;
6321
+ getNormalMatrix: (matrix4: three12.Matrix4) => three12.Matrix3;
6322
+ transposeIntoArray: (r: number[]) => three12.Matrix3;
6323
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three12.Matrix3;
6324
+ scale: (sx: number, sy: number) => three12.Matrix3;
6325
+ rotate: (theta: number) => three12.Matrix3;
6326
+ translate: (tx: number, ty: number) => three12.Matrix3;
6327
6327
  makeTranslation: {
6328
- (v: three1581.Vector2): three1581.Matrix3;
6329
- (x: number, y: number): three1581.Matrix3;
6328
+ (v: three12.Vector2): three12.Matrix3;
6329
+ (x: number, y: number): three12.Matrix3;
6330
6330
  };
6331
- makeRotation: (theta: number) => three1581.Matrix3;
6332
- makeScale: (x: number, y: number) => three1581.Matrix3;
6333
- equals: (matrix: three1581.Matrix3) => boolean;
6334
- fromArray: (array: ArrayLike<number>, offset?: number) => three1581.Matrix3;
6331
+ makeRotation: (theta: number) => three12.Matrix3;
6332
+ makeScale: (x: number, y: number) => three12.Matrix3;
6333
+ equals: (matrix: three12.Matrix3) => boolean;
6334
+ fromArray: (array: ArrayLike<number>, offset?: number) => three12.Matrix3;
6335
6335
  toArray: {
6336
- (): three1581.Matrix3Tuple;
6336
+ (): three12.Matrix3Tuple;
6337
6337
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6338
6338
  };
6339
- clone: () => three1581.Matrix3;
6339
+ clone: () => three12.Matrix3;
6340
6340
  };
6341
6341
  matrixAutoUpdate: boolean;
6342
6342
  offset: {
@@ -6345,60 +6345,60 @@ declare var __VLS_1$1: {
6345
6345
  width: number;
6346
6346
  height: number;
6347
6347
  readonly isVector2: true;
6348
- set: (x: number, y: number) => three1581.Vector2;
6349
- setScalar: (scalar: number) => three1581.Vector2;
6350
- setX: (x: number) => three1581.Vector2;
6351
- setY: (y: number) => three1581.Vector2;
6352
- setComponent: (index: number, value: number) => three1581.Vector2;
6348
+ set: (x: number, y: number) => three12.Vector2;
6349
+ setScalar: (scalar: number) => three12.Vector2;
6350
+ setX: (x: number) => three12.Vector2;
6351
+ setY: (y: number) => three12.Vector2;
6352
+ setComponent: (index: number, value: number) => three12.Vector2;
6353
6353
  getComponent: (index: number) => number;
6354
- clone: () => three1581.Vector2;
6355
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6356
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6357
- addScalar: (s: number) => three1581.Vector2;
6358
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6359
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6360
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6361
- subScalar: (s: number) => three1581.Vector2;
6362
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6363
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6364
- multiplyScalar: (scalar: number) => three1581.Vector2;
6365
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6366
- divideScalar: (s: number) => three1581.Vector2;
6367
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6368
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6369
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6370
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6371
- clampScalar: (min: number, max: number) => three1581.Vector2;
6372
- clampLength: (min: number, max: number) => three1581.Vector2;
6373
- floor: () => three1581.Vector2;
6374
- ceil: () => three1581.Vector2;
6375
- round: () => three1581.Vector2;
6376
- roundToZero: () => three1581.Vector2;
6377
- negate: () => three1581.Vector2;
6378
- dot: (v: three1581.Vector2Like) => number;
6379
- cross: (v: three1581.Vector2Like) => number;
6354
+ clone: () => three12.Vector2;
6355
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6356
+ add: (v: three12.Vector2Like) => three12.Vector2;
6357
+ addScalar: (s: number) => three12.Vector2;
6358
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6359
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6360
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6361
+ subScalar: (s: number) => three12.Vector2;
6362
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6363
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6364
+ multiplyScalar: (scalar: number) => three12.Vector2;
6365
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6366
+ divideScalar: (s: number) => three12.Vector2;
6367
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6368
+ min: (v: three12.Vector2Like) => three12.Vector2;
6369
+ max: (v: three12.Vector2Like) => three12.Vector2;
6370
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6371
+ clampScalar: (min: number, max: number) => three12.Vector2;
6372
+ clampLength: (min: number, max: number) => three12.Vector2;
6373
+ floor: () => three12.Vector2;
6374
+ ceil: () => three12.Vector2;
6375
+ round: () => three12.Vector2;
6376
+ roundToZero: () => three12.Vector2;
6377
+ negate: () => three12.Vector2;
6378
+ dot: (v: three12.Vector2Like) => number;
6379
+ cross: (v: three12.Vector2Like) => number;
6380
6380
  lengthSq: () => number;
6381
6381
  length: () => number;
6382
6382
  manhattanLength: () => number;
6383
- normalize: () => three1581.Vector2;
6383
+ normalize: () => three12.Vector2;
6384
6384
  angle: () => number;
6385
- angleTo: (v: three1581.Vector2) => number;
6386
- distanceTo: (v: three1581.Vector2Like) => number;
6387
- distanceToSquared: (v: three1581.Vector2Like) => number;
6388
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6389
- setLength: (length: number) => three1581.Vector2;
6390
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6391
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6392
- equals: (v: three1581.Vector2Like) => boolean;
6393
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6385
+ angleTo: (v: three12.Vector2) => number;
6386
+ distanceTo: (v: three12.Vector2Like) => number;
6387
+ distanceToSquared: (v: three12.Vector2Like) => number;
6388
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6389
+ setLength: (length: number) => three12.Vector2;
6390
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6391
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6392
+ equals: (v: three12.Vector2Like) => boolean;
6393
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6394
6394
  toArray: {
6395
6395
  (array?: number[], offset?: number): number[];
6396
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6396
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6397
6397
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6398
6398
  };
6399
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6400
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6401
- random: () => three1581.Vector2;
6399
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6400
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6401
+ random: () => three12.Vector2;
6402
6402
  [Symbol.iterator]: () => Iterator<number>;
6403
6403
  };
6404
6404
  repeat: {
@@ -6407,60 +6407,60 @@ declare var __VLS_1$1: {
6407
6407
  width: number;
6408
6408
  height: number;
6409
6409
  readonly isVector2: true;
6410
- set: (x: number, y: number) => three1581.Vector2;
6411
- setScalar: (scalar: number) => three1581.Vector2;
6412
- setX: (x: number) => three1581.Vector2;
6413
- setY: (y: number) => three1581.Vector2;
6414
- setComponent: (index: number, value: number) => three1581.Vector2;
6410
+ set: (x: number, y: number) => three12.Vector2;
6411
+ setScalar: (scalar: number) => three12.Vector2;
6412
+ setX: (x: number) => three12.Vector2;
6413
+ setY: (y: number) => three12.Vector2;
6414
+ setComponent: (index: number, value: number) => three12.Vector2;
6415
6415
  getComponent: (index: number) => number;
6416
- clone: () => three1581.Vector2;
6417
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6418
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6419
- addScalar: (s: number) => three1581.Vector2;
6420
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6421
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6422
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6423
- subScalar: (s: number) => three1581.Vector2;
6424
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6425
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6426
- multiplyScalar: (scalar: number) => three1581.Vector2;
6427
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6428
- divideScalar: (s: number) => three1581.Vector2;
6429
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6430
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6431
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6432
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6433
- clampScalar: (min: number, max: number) => three1581.Vector2;
6434
- clampLength: (min: number, max: number) => three1581.Vector2;
6435
- floor: () => three1581.Vector2;
6436
- ceil: () => three1581.Vector2;
6437
- round: () => three1581.Vector2;
6438
- roundToZero: () => three1581.Vector2;
6439
- negate: () => three1581.Vector2;
6440
- dot: (v: three1581.Vector2Like) => number;
6441
- cross: (v: three1581.Vector2Like) => number;
6416
+ clone: () => three12.Vector2;
6417
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6418
+ add: (v: three12.Vector2Like) => three12.Vector2;
6419
+ addScalar: (s: number) => three12.Vector2;
6420
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6421
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6422
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6423
+ subScalar: (s: number) => three12.Vector2;
6424
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6425
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6426
+ multiplyScalar: (scalar: number) => three12.Vector2;
6427
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6428
+ divideScalar: (s: number) => three12.Vector2;
6429
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6430
+ min: (v: three12.Vector2Like) => three12.Vector2;
6431
+ max: (v: three12.Vector2Like) => three12.Vector2;
6432
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6433
+ clampScalar: (min: number, max: number) => three12.Vector2;
6434
+ clampLength: (min: number, max: number) => three12.Vector2;
6435
+ floor: () => three12.Vector2;
6436
+ ceil: () => three12.Vector2;
6437
+ round: () => three12.Vector2;
6438
+ roundToZero: () => three12.Vector2;
6439
+ negate: () => three12.Vector2;
6440
+ dot: (v: three12.Vector2Like) => number;
6441
+ cross: (v: three12.Vector2Like) => number;
6442
6442
  lengthSq: () => number;
6443
6443
  length: () => number;
6444
6444
  manhattanLength: () => number;
6445
- normalize: () => three1581.Vector2;
6445
+ normalize: () => three12.Vector2;
6446
6446
  angle: () => number;
6447
- angleTo: (v: three1581.Vector2) => number;
6448
- distanceTo: (v: three1581.Vector2Like) => number;
6449
- distanceToSquared: (v: three1581.Vector2Like) => number;
6450
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6451
- setLength: (length: number) => three1581.Vector2;
6452
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6453
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6454
- equals: (v: three1581.Vector2Like) => boolean;
6455
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6447
+ angleTo: (v: three12.Vector2) => number;
6448
+ distanceTo: (v: three12.Vector2Like) => number;
6449
+ distanceToSquared: (v: three12.Vector2Like) => number;
6450
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6451
+ setLength: (length: number) => three12.Vector2;
6452
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6453
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6454
+ equals: (v: three12.Vector2Like) => boolean;
6455
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6456
6456
  toArray: {
6457
6457
  (array?: number[], offset?: number): number[];
6458
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6458
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6459
6459
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6460
6460
  };
6461
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6462
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6463
- random: () => three1581.Vector2;
6461
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6462
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6463
+ random: () => three12.Vector2;
6464
6464
  [Symbol.iterator]: () => Iterator<number>;
6465
6465
  };
6466
6466
  center: {
@@ -6469,60 +6469,60 @@ declare var __VLS_1$1: {
6469
6469
  width: number;
6470
6470
  height: number;
6471
6471
  readonly isVector2: true;
6472
- set: (x: number, y: number) => three1581.Vector2;
6473
- setScalar: (scalar: number) => three1581.Vector2;
6474
- setX: (x: number) => three1581.Vector2;
6475
- setY: (y: number) => three1581.Vector2;
6476
- setComponent: (index: number, value: number) => three1581.Vector2;
6472
+ set: (x: number, y: number) => three12.Vector2;
6473
+ setScalar: (scalar: number) => three12.Vector2;
6474
+ setX: (x: number) => three12.Vector2;
6475
+ setY: (y: number) => three12.Vector2;
6476
+ setComponent: (index: number, value: number) => three12.Vector2;
6477
6477
  getComponent: (index: number) => number;
6478
- clone: () => three1581.Vector2;
6479
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6480
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6481
- addScalar: (s: number) => three1581.Vector2;
6482
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6483
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6484
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6485
- subScalar: (s: number) => three1581.Vector2;
6486
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6487
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6488
- multiplyScalar: (scalar: number) => three1581.Vector2;
6489
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6490
- divideScalar: (s: number) => three1581.Vector2;
6491
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6492
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6493
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6494
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6495
- clampScalar: (min: number, max: number) => three1581.Vector2;
6496
- clampLength: (min: number, max: number) => three1581.Vector2;
6497
- floor: () => three1581.Vector2;
6498
- ceil: () => three1581.Vector2;
6499
- round: () => three1581.Vector2;
6500
- roundToZero: () => three1581.Vector2;
6501
- negate: () => three1581.Vector2;
6502
- dot: (v: three1581.Vector2Like) => number;
6503
- cross: (v: three1581.Vector2Like) => number;
6478
+ clone: () => three12.Vector2;
6479
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6480
+ add: (v: three12.Vector2Like) => three12.Vector2;
6481
+ addScalar: (s: number) => three12.Vector2;
6482
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6483
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6484
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6485
+ subScalar: (s: number) => three12.Vector2;
6486
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6487
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6488
+ multiplyScalar: (scalar: number) => three12.Vector2;
6489
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6490
+ divideScalar: (s: number) => three12.Vector2;
6491
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6492
+ min: (v: three12.Vector2Like) => three12.Vector2;
6493
+ max: (v: three12.Vector2Like) => three12.Vector2;
6494
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6495
+ clampScalar: (min: number, max: number) => three12.Vector2;
6496
+ clampLength: (min: number, max: number) => three12.Vector2;
6497
+ floor: () => three12.Vector2;
6498
+ ceil: () => three12.Vector2;
6499
+ round: () => three12.Vector2;
6500
+ roundToZero: () => three12.Vector2;
6501
+ negate: () => three12.Vector2;
6502
+ dot: (v: three12.Vector2Like) => number;
6503
+ cross: (v: three12.Vector2Like) => number;
6504
6504
  lengthSq: () => number;
6505
6505
  length: () => number;
6506
6506
  manhattanLength: () => number;
6507
- normalize: () => three1581.Vector2;
6507
+ normalize: () => three12.Vector2;
6508
6508
  angle: () => number;
6509
- angleTo: (v: three1581.Vector2) => number;
6510
- distanceTo: (v: three1581.Vector2Like) => number;
6511
- distanceToSquared: (v: three1581.Vector2Like) => number;
6512
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6513
- setLength: (length: number) => three1581.Vector2;
6514
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6515
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6516
- equals: (v: three1581.Vector2Like) => boolean;
6517
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6509
+ angleTo: (v: three12.Vector2) => number;
6510
+ distanceTo: (v: three12.Vector2Like) => number;
6511
+ distanceToSquared: (v: three12.Vector2Like) => number;
6512
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6513
+ setLength: (length: number) => three12.Vector2;
6514
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6515
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6516
+ equals: (v: three12.Vector2Like) => boolean;
6517
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6518
6518
  toArray: {
6519
6519
  (array?: number[], offset?: number): number[];
6520
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6520
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6521
6521
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6522
6522
  };
6523
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6524
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6525
- random: () => three1581.Vector2;
6523
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6524
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6525
+ random: () => three12.Vector2;
6526
6526
  [Symbol.iterator]: () => Iterator<number>;
6527
6527
  };
6528
6528
  rotation: number;
@@ -6542,112 +6542,112 @@ declare var __VLS_1$1: {
6542
6542
  needsPMREMUpdate: boolean;
6543
6543
  renderTarget: /*elided*/any | null;
6544
6544
  onUpdate: ((texture: Texture) => void) | null;
6545
- transformUv: (uv: three1581.Vector2) => three1581.Vector2;
6545
+ transformUv: (uv: three12.Vector2) => three12.Vector2;
6546
6546
  updateMatrix: () => void;
6547
6547
  addUpdateRange: (start: number, count: number) => void;
6548
6548
  clearUpdateRanges: () => void;
6549
- clone: () => three1581.DepthTexture;
6550
- copy: (source: Texture) => three1581.DepthTexture;
6551
- setValues: (values: three1581.TextureParameters) => void;
6552
- toJSON: (meta?: string | {}) => three1581.TextureJSON;
6549
+ clone: () => three12.DepthTexture;
6550
+ copy: (source: Texture) => three12.DepthTexture;
6551
+ setValues: (values: three12.TextureParameters) => void;
6552
+ toJSON: (meta?: string | {}) => three12.TextureJSON;
6553
6553
  dispose: () => void;
6554
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6554
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6555
6555
  dispose: {};
6556
- }[T], T, three1581.DepthTexture>) => void;
6557
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6556
+ }[T], T, three12.DepthTexture>) => void;
6557
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6558
6558
  dispose: {};
6559
- }[T], T, three1581.DepthTexture>) => boolean;
6560
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6559
+ }[T], T, three12.DepthTexture>) => boolean;
6560
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6561
6561
  dispose: {};
6562
- }[T], T, three1581.DepthTexture>) => void;
6563
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
6562
+ }[T], T, three12.DepthTexture>) => void;
6563
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
6564
6564
  dispose: {};
6565
6565
  }[T]) => void;
6566
6566
  } | null;
6567
6567
  setSize: (width: number, height: number, depth?: number) => void;
6568
- clone: () => three1581.RenderTarget<Texture>;
6569
- copy: (source: three1581.RenderTarget) => three1581.RenderTarget<Texture>;
6568
+ clone: () => three12.RenderTarget<Texture>;
6569
+ copy: (source: three12.RenderTarget) => three12.RenderTarget<Texture>;
6570
6570
  dispose: () => void;
6571
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6571
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6572
6572
  dispose: {};
6573
- }[T], T, three1581.RenderTarget<Texture>>) => void;
6574
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6573
+ }[T], T, three12.RenderTarget<Texture>>) => void;
6574
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6575
6575
  dispose: {};
6576
- }[T], T, three1581.RenderTarget<Texture>>) => boolean;
6577
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6576
+ }[T], T, three12.RenderTarget<Texture>>) => boolean;
6577
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6578
6578
  dispose: {};
6579
- }[T], T, three1581.RenderTarget<Texture>>) => void;
6580
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
6579
+ }[T], T, three12.RenderTarget<Texture>>) => void;
6580
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
6581
6581
  dispose: {};
6582
6582
  }[T]) => void;
6583
6583
  } | null;
6584
6584
  onUpdate: ((texture: Texture) => void) | null;
6585
- transformUv: (uv: three1581.Vector2) => three1581.Vector2;
6585
+ transformUv: (uv: three12.Vector2) => three12.Vector2;
6586
6586
  updateMatrix: () => void;
6587
6587
  addUpdateRange: (start: number, count: number) => void;
6588
6588
  clearUpdateRanges: () => void;
6589
- clone: () => three1581.CubeTexture;
6590
- copy: (source: Texture) => three1581.CubeTexture;
6591
- setValues: (values: three1581.TextureParameters) => void;
6592
- toJSON: (meta?: string | {}) => three1581.TextureJSON;
6589
+ clone: () => three12.CubeTexture;
6590
+ copy: (source: Texture) => three12.CubeTexture;
6591
+ setValues: (values: three12.TextureParameters) => void;
6592
+ toJSON: (meta?: string | {}) => three12.TextureJSON;
6593
6593
  dispose: () => void;
6594
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6594
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6595
6595
  dispose: {};
6596
- }[T], T, three1581.CubeTexture>) => void;
6597
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6596
+ }[T], T, three12.CubeTexture>) => void;
6597
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6598
6598
  dispose: {};
6599
- }[T], T, three1581.CubeTexture>) => boolean;
6600
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
6599
+ }[T], T, three12.CubeTexture>) => boolean;
6600
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
6601
6601
  dispose: {};
6602
- }[T], T, three1581.CubeTexture>) => void;
6603
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
6602
+ }[T], T, three12.CubeTexture>) => void;
6603
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
6604
6604
  dispose: {};
6605
6605
  }[T]) => void;
6606
6606
  }[];
6607
- mapping: three1581.AnyMapping;
6607
+ mapping: three12.AnyMapping;
6608
6608
  channel: number;
6609
- wrapS: three1581.Wrapping;
6610
- wrapT: three1581.Wrapping;
6611
- magFilter: three1581.MagnificationTextureFilter;
6612
- minFilter: three1581.MinificationTextureFilter;
6609
+ wrapS: three12.Wrapping;
6610
+ wrapT: three12.Wrapping;
6611
+ magFilter: three12.MagnificationTextureFilter;
6612
+ minFilter: three12.MinificationTextureFilter;
6613
6613
  anisotropy: number;
6614
- format: three1581.AnyPixelFormat;
6615
- type: three1581.TextureDataType;
6616
- internalFormat: three1581.PixelFormatGPU | null;
6614
+ format: three12.AnyPixelFormat;
6615
+ type: three12.TextureDataType;
6616
+ internalFormat: three12.PixelFormatGPU | null;
6617
6617
  matrix: {
6618
6618
  readonly isMatrix3: true;
6619
6619
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6620
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1581.Matrix3;
6621
- identity: () => three1581.Matrix3;
6622
- copy: (m: three1581.Matrix3) => three1581.Matrix3;
6623
- extractBasis: (xAxis: three1581.Vector3, yAxis: three1581.Vector3, zAxis: three1581.Vector3) => three1581.Matrix3;
6624
- setFromMatrix4: (m: three1581.Matrix4) => three1581.Matrix3;
6625
- multiply: (m: three1581.Matrix3) => three1581.Matrix3;
6626
- premultiply: (m: three1581.Matrix3) => three1581.Matrix3;
6627
- multiplyMatrices: (a: three1581.Matrix3, b: three1581.Matrix3) => three1581.Matrix3;
6628
- multiplyScalar: (s: number) => three1581.Matrix3;
6620
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three12.Matrix3;
6621
+ identity: () => three12.Matrix3;
6622
+ copy: (m: three12.Matrix3) => three12.Matrix3;
6623
+ extractBasis: (xAxis: three12.Vector3, yAxis: three12.Vector3, zAxis: three12.Vector3) => three12.Matrix3;
6624
+ setFromMatrix4: (m: three12.Matrix4) => three12.Matrix3;
6625
+ multiply: (m: three12.Matrix3) => three12.Matrix3;
6626
+ premultiply: (m: three12.Matrix3) => three12.Matrix3;
6627
+ multiplyMatrices: (a: three12.Matrix3, b: three12.Matrix3) => three12.Matrix3;
6628
+ multiplyScalar: (s: number) => three12.Matrix3;
6629
6629
  determinant: () => number;
6630
- invert: () => three1581.Matrix3;
6631
- transpose: () => three1581.Matrix3;
6632
- getNormalMatrix: (matrix4: three1581.Matrix4) => three1581.Matrix3;
6633
- transposeIntoArray: (r: number[]) => three1581.Matrix3;
6634
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1581.Matrix3;
6635
- scale: (sx: number, sy: number) => three1581.Matrix3;
6636
- rotate: (theta: number) => three1581.Matrix3;
6637
- translate: (tx: number, ty: number) => three1581.Matrix3;
6630
+ invert: () => three12.Matrix3;
6631
+ transpose: () => three12.Matrix3;
6632
+ getNormalMatrix: (matrix4: three12.Matrix4) => three12.Matrix3;
6633
+ transposeIntoArray: (r: number[]) => three12.Matrix3;
6634
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three12.Matrix3;
6635
+ scale: (sx: number, sy: number) => three12.Matrix3;
6636
+ rotate: (theta: number) => three12.Matrix3;
6637
+ translate: (tx: number, ty: number) => three12.Matrix3;
6638
6638
  makeTranslation: {
6639
- (v: three1581.Vector2): three1581.Matrix3;
6640
- (x: number, y: number): three1581.Matrix3;
6639
+ (v: three12.Vector2): three12.Matrix3;
6640
+ (x: number, y: number): three12.Matrix3;
6641
6641
  };
6642
- makeRotation: (theta: number) => three1581.Matrix3;
6643
- makeScale: (x: number, y: number) => three1581.Matrix3;
6644
- equals: (matrix: three1581.Matrix3) => boolean;
6645
- fromArray: (array: ArrayLike<number>, offset?: number) => three1581.Matrix3;
6642
+ makeRotation: (theta: number) => three12.Matrix3;
6643
+ makeScale: (x: number, y: number) => three12.Matrix3;
6644
+ equals: (matrix: three12.Matrix3) => boolean;
6645
+ fromArray: (array: ArrayLike<number>, offset?: number) => three12.Matrix3;
6646
6646
  toArray: {
6647
- (): three1581.Matrix3Tuple;
6647
+ (): three12.Matrix3Tuple;
6648
6648
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6649
6649
  };
6650
- clone: () => three1581.Matrix3;
6650
+ clone: () => three12.Matrix3;
6651
6651
  };
6652
6652
  matrixAutoUpdate: boolean;
6653
6653
  offset: {
@@ -6656,60 +6656,60 @@ declare var __VLS_1$1: {
6656
6656
  width: number;
6657
6657
  height: number;
6658
6658
  readonly isVector2: true;
6659
- set: (x: number, y: number) => three1581.Vector2;
6660
- setScalar: (scalar: number) => three1581.Vector2;
6661
- setX: (x: number) => three1581.Vector2;
6662
- setY: (y: number) => three1581.Vector2;
6663
- setComponent: (index: number, value: number) => three1581.Vector2;
6659
+ set: (x: number, y: number) => three12.Vector2;
6660
+ setScalar: (scalar: number) => three12.Vector2;
6661
+ setX: (x: number) => three12.Vector2;
6662
+ setY: (y: number) => three12.Vector2;
6663
+ setComponent: (index: number, value: number) => three12.Vector2;
6664
6664
  getComponent: (index: number) => number;
6665
- clone: () => three1581.Vector2;
6666
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6667
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6668
- addScalar: (s: number) => three1581.Vector2;
6669
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6670
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6671
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6672
- subScalar: (s: number) => three1581.Vector2;
6673
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6674
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6675
- multiplyScalar: (scalar: number) => three1581.Vector2;
6676
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6677
- divideScalar: (s: number) => three1581.Vector2;
6678
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6679
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6680
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6681
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6682
- clampScalar: (min: number, max: number) => three1581.Vector2;
6683
- clampLength: (min: number, max: number) => three1581.Vector2;
6684
- floor: () => three1581.Vector2;
6685
- ceil: () => three1581.Vector2;
6686
- round: () => three1581.Vector2;
6687
- roundToZero: () => three1581.Vector2;
6688
- negate: () => three1581.Vector2;
6689
- dot: (v: three1581.Vector2Like) => number;
6690
- cross: (v: three1581.Vector2Like) => number;
6665
+ clone: () => three12.Vector2;
6666
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6667
+ add: (v: three12.Vector2Like) => three12.Vector2;
6668
+ addScalar: (s: number) => three12.Vector2;
6669
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6670
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6671
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6672
+ subScalar: (s: number) => three12.Vector2;
6673
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6674
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6675
+ multiplyScalar: (scalar: number) => three12.Vector2;
6676
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6677
+ divideScalar: (s: number) => three12.Vector2;
6678
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6679
+ min: (v: three12.Vector2Like) => three12.Vector2;
6680
+ max: (v: three12.Vector2Like) => three12.Vector2;
6681
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6682
+ clampScalar: (min: number, max: number) => three12.Vector2;
6683
+ clampLength: (min: number, max: number) => three12.Vector2;
6684
+ floor: () => three12.Vector2;
6685
+ ceil: () => three12.Vector2;
6686
+ round: () => three12.Vector2;
6687
+ roundToZero: () => three12.Vector2;
6688
+ negate: () => three12.Vector2;
6689
+ dot: (v: three12.Vector2Like) => number;
6690
+ cross: (v: three12.Vector2Like) => number;
6691
6691
  lengthSq: () => number;
6692
6692
  length: () => number;
6693
6693
  manhattanLength: () => number;
6694
- normalize: () => three1581.Vector2;
6694
+ normalize: () => three12.Vector2;
6695
6695
  angle: () => number;
6696
- angleTo: (v: three1581.Vector2) => number;
6697
- distanceTo: (v: three1581.Vector2Like) => number;
6698
- distanceToSquared: (v: three1581.Vector2Like) => number;
6699
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6700
- setLength: (length: number) => three1581.Vector2;
6701
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6702
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6703
- equals: (v: three1581.Vector2Like) => boolean;
6704
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6696
+ angleTo: (v: three12.Vector2) => number;
6697
+ distanceTo: (v: three12.Vector2Like) => number;
6698
+ distanceToSquared: (v: three12.Vector2Like) => number;
6699
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6700
+ setLength: (length: number) => three12.Vector2;
6701
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6702
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6703
+ equals: (v: three12.Vector2Like) => boolean;
6704
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6705
6705
  toArray: {
6706
6706
  (array?: number[], offset?: number): number[];
6707
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6707
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6708
6708
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6709
6709
  };
6710
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6711
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6712
- random: () => three1581.Vector2;
6710
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6711
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6712
+ random: () => three12.Vector2;
6713
6713
  [Symbol.iterator]: () => Iterator<number>;
6714
6714
  };
6715
6715
  repeat: {
@@ -6718,60 +6718,60 @@ declare var __VLS_1$1: {
6718
6718
  width: number;
6719
6719
  height: number;
6720
6720
  readonly isVector2: true;
6721
- set: (x: number, y: number) => three1581.Vector2;
6722
- setScalar: (scalar: number) => three1581.Vector2;
6723
- setX: (x: number) => three1581.Vector2;
6724
- setY: (y: number) => three1581.Vector2;
6725
- setComponent: (index: number, value: number) => three1581.Vector2;
6721
+ set: (x: number, y: number) => three12.Vector2;
6722
+ setScalar: (scalar: number) => three12.Vector2;
6723
+ setX: (x: number) => three12.Vector2;
6724
+ setY: (y: number) => three12.Vector2;
6725
+ setComponent: (index: number, value: number) => three12.Vector2;
6726
6726
  getComponent: (index: number) => number;
6727
- clone: () => three1581.Vector2;
6728
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6729
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6730
- addScalar: (s: number) => three1581.Vector2;
6731
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6732
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6733
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6734
- subScalar: (s: number) => three1581.Vector2;
6735
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6736
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6737
- multiplyScalar: (scalar: number) => three1581.Vector2;
6738
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6739
- divideScalar: (s: number) => three1581.Vector2;
6740
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6741
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6742
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6743
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6744
- clampScalar: (min: number, max: number) => three1581.Vector2;
6745
- clampLength: (min: number, max: number) => three1581.Vector2;
6746
- floor: () => three1581.Vector2;
6747
- ceil: () => three1581.Vector2;
6748
- round: () => three1581.Vector2;
6749
- roundToZero: () => three1581.Vector2;
6750
- negate: () => three1581.Vector2;
6751
- dot: (v: three1581.Vector2Like) => number;
6752
- cross: (v: three1581.Vector2Like) => number;
6727
+ clone: () => three12.Vector2;
6728
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6729
+ add: (v: three12.Vector2Like) => three12.Vector2;
6730
+ addScalar: (s: number) => three12.Vector2;
6731
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6732
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6733
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6734
+ subScalar: (s: number) => three12.Vector2;
6735
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6736
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6737
+ multiplyScalar: (scalar: number) => three12.Vector2;
6738
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6739
+ divideScalar: (s: number) => three12.Vector2;
6740
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6741
+ min: (v: three12.Vector2Like) => three12.Vector2;
6742
+ max: (v: three12.Vector2Like) => three12.Vector2;
6743
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6744
+ clampScalar: (min: number, max: number) => three12.Vector2;
6745
+ clampLength: (min: number, max: number) => three12.Vector2;
6746
+ floor: () => three12.Vector2;
6747
+ ceil: () => three12.Vector2;
6748
+ round: () => three12.Vector2;
6749
+ roundToZero: () => three12.Vector2;
6750
+ negate: () => three12.Vector2;
6751
+ dot: (v: three12.Vector2Like) => number;
6752
+ cross: (v: three12.Vector2Like) => number;
6753
6753
  lengthSq: () => number;
6754
6754
  length: () => number;
6755
6755
  manhattanLength: () => number;
6756
- normalize: () => three1581.Vector2;
6756
+ normalize: () => three12.Vector2;
6757
6757
  angle: () => number;
6758
- angleTo: (v: three1581.Vector2) => number;
6759
- distanceTo: (v: three1581.Vector2Like) => number;
6760
- distanceToSquared: (v: three1581.Vector2Like) => number;
6761
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6762
- setLength: (length: number) => three1581.Vector2;
6763
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6764
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6765
- equals: (v: three1581.Vector2Like) => boolean;
6766
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6758
+ angleTo: (v: three12.Vector2) => number;
6759
+ distanceTo: (v: three12.Vector2Like) => number;
6760
+ distanceToSquared: (v: three12.Vector2Like) => number;
6761
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6762
+ setLength: (length: number) => three12.Vector2;
6763
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6764
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6765
+ equals: (v: three12.Vector2Like) => boolean;
6766
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6767
6767
  toArray: {
6768
6768
  (array?: number[], offset?: number): number[];
6769
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6769
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6770
6770
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6771
6771
  };
6772
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6773
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6774
- random: () => three1581.Vector2;
6772
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6773
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6774
+ random: () => three12.Vector2;
6775
6775
  [Symbol.iterator]: () => Iterator<number>;
6776
6776
  };
6777
6777
  center: {
@@ -6780,60 +6780,60 @@ declare var __VLS_1$1: {
6780
6780
  width: number;
6781
6781
  height: number;
6782
6782
  readonly isVector2: true;
6783
- set: (x: number, y: number) => three1581.Vector2;
6784
- setScalar: (scalar: number) => three1581.Vector2;
6785
- setX: (x: number) => three1581.Vector2;
6786
- setY: (y: number) => three1581.Vector2;
6787
- setComponent: (index: number, value: number) => three1581.Vector2;
6783
+ set: (x: number, y: number) => three12.Vector2;
6784
+ setScalar: (scalar: number) => three12.Vector2;
6785
+ setX: (x: number) => three12.Vector2;
6786
+ setY: (y: number) => three12.Vector2;
6787
+ setComponent: (index: number, value: number) => three12.Vector2;
6788
6788
  getComponent: (index: number) => number;
6789
- clone: () => three1581.Vector2;
6790
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
6791
- add: (v: three1581.Vector2Like) => three1581.Vector2;
6792
- addScalar: (s: number) => three1581.Vector2;
6793
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6794
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
6795
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
6796
- subScalar: (s: number) => three1581.Vector2;
6797
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
6798
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
6799
- multiplyScalar: (scalar: number) => three1581.Vector2;
6800
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
6801
- divideScalar: (s: number) => three1581.Vector2;
6802
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
6803
- min: (v: three1581.Vector2Like) => three1581.Vector2;
6804
- max: (v: three1581.Vector2Like) => three1581.Vector2;
6805
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
6806
- clampScalar: (min: number, max: number) => three1581.Vector2;
6807
- clampLength: (min: number, max: number) => three1581.Vector2;
6808
- floor: () => three1581.Vector2;
6809
- ceil: () => three1581.Vector2;
6810
- round: () => three1581.Vector2;
6811
- roundToZero: () => three1581.Vector2;
6812
- negate: () => three1581.Vector2;
6813
- dot: (v: three1581.Vector2Like) => number;
6814
- cross: (v: three1581.Vector2Like) => number;
6789
+ clone: () => three12.Vector2;
6790
+ copy: (v: three12.Vector2Like) => three12.Vector2;
6791
+ add: (v: three12.Vector2Like) => three12.Vector2;
6792
+ addScalar: (s: number) => three12.Vector2;
6793
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6794
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
6795
+ sub: (v: three12.Vector2Like) => three12.Vector2;
6796
+ subScalar: (s: number) => three12.Vector2;
6797
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
6798
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
6799
+ multiplyScalar: (scalar: number) => three12.Vector2;
6800
+ divide: (v: three12.Vector2Like) => three12.Vector2;
6801
+ divideScalar: (s: number) => three12.Vector2;
6802
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
6803
+ min: (v: three12.Vector2Like) => three12.Vector2;
6804
+ max: (v: three12.Vector2Like) => three12.Vector2;
6805
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
6806
+ clampScalar: (min: number, max: number) => three12.Vector2;
6807
+ clampLength: (min: number, max: number) => three12.Vector2;
6808
+ floor: () => three12.Vector2;
6809
+ ceil: () => three12.Vector2;
6810
+ round: () => three12.Vector2;
6811
+ roundToZero: () => three12.Vector2;
6812
+ negate: () => three12.Vector2;
6813
+ dot: (v: three12.Vector2Like) => number;
6814
+ cross: (v: three12.Vector2Like) => number;
6815
6815
  lengthSq: () => number;
6816
6816
  length: () => number;
6817
6817
  manhattanLength: () => number;
6818
- normalize: () => three1581.Vector2;
6818
+ normalize: () => three12.Vector2;
6819
6819
  angle: () => number;
6820
- angleTo: (v: three1581.Vector2) => number;
6821
- distanceTo: (v: three1581.Vector2Like) => number;
6822
- distanceToSquared: (v: three1581.Vector2Like) => number;
6823
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
6824
- setLength: (length: number) => three1581.Vector2;
6825
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6826
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
6827
- equals: (v: three1581.Vector2Like) => boolean;
6828
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
6820
+ angleTo: (v: three12.Vector2) => number;
6821
+ distanceTo: (v: three12.Vector2Like) => number;
6822
+ distanceToSquared: (v: three12.Vector2Like) => number;
6823
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
6824
+ setLength: (length: number) => three12.Vector2;
6825
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
6826
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
6827
+ equals: (v: three12.Vector2Like) => boolean;
6828
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
6829
6829
  toArray: {
6830
6830
  (array?: number[], offset?: number): number[];
6831
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
6831
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
6832
6832
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6833
6833
  };
6834
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
6835
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
6836
- random: () => three1581.Vector2;
6834
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
6835
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
6836
+ random: () => three12.Vector2;
6837
6837
  [Symbol.iterator]: () => Iterator<number>;
6838
6838
  };
6839
6839
  rotation: number;
@@ -6866,57 +6866,57 @@ declare var __VLS_1$1: {
6866
6866
  width: number;
6867
6867
  height: number;
6868
6868
  readonly isVector4: true;
6869
- set: (x: number, y: number, z: number, w: number) => three1581.Vector4;
6870
- setScalar: (scalar: number) => three1581.Vector4;
6871
- setX: (x: number) => three1581.Vector4;
6872
- setY: (y: number) => three1581.Vector4;
6873
- setZ: (z: number) => three1581.Vector4;
6874
- setW: (w: number) => three1581.Vector4;
6875
- setComponent: (index: number, value: number) => three1581.Vector4;
6869
+ set: (x: number, y: number, z: number, w: number) => three12.Vector4;
6870
+ setScalar: (scalar: number) => three12.Vector4;
6871
+ setX: (x: number) => three12.Vector4;
6872
+ setY: (y: number) => three12.Vector4;
6873
+ setZ: (z: number) => three12.Vector4;
6874
+ setW: (w: number) => three12.Vector4;
6875
+ setComponent: (index: number, value: number) => three12.Vector4;
6876
6876
  getComponent: (index: number) => number;
6877
- clone: () => three1581.Vector4;
6878
- copy: (v: three1581.Vector4Like) => three1581.Vector4;
6879
- add: (v: three1581.Vector4Like) => three1581.Vector4;
6880
- addScalar: (scalar: number) => three1581.Vector4;
6881
- addVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
6882
- addScaledVector: (v: three1581.Vector4Like, s: number) => three1581.Vector4;
6883
- sub: (v: three1581.Vector4Like) => three1581.Vector4;
6884
- subScalar: (s: number) => three1581.Vector4;
6885
- subVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
6886
- multiply: (v: three1581.Vector4Like) => three1581.Vector4;
6887
- multiplyScalar: (s: number) => three1581.Vector4;
6888
- applyMatrix4: (m: three1581.Matrix4) => three1581.Vector4;
6889
- divide: (v: three1581.Vector4Like) => three1581.Vector4;
6890
- divideScalar: (s: number) => three1581.Vector4;
6891
- setAxisAngleFromQuaternion: (q: three1581.QuaternionLike) => three1581.Vector4;
6892
- setAxisAngleFromRotationMatrix: (m: three1581.Matrix4) => three1581.Vector4;
6893
- setFromMatrixPosition: (m: three1581.Matrix4) => three1581.Vector4;
6894
- min: (v: three1581.Vector4Like) => three1581.Vector4;
6895
- max: (v: three1581.Vector4Like) => three1581.Vector4;
6896
- clamp: (min: three1581.Vector4Like, max: three1581.Vector4Like) => three1581.Vector4;
6897
- clampScalar: (min: number, max: number) => three1581.Vector4;
6898
- floor: () => three1581.Vector4;
6899
- ceil: () => three1581.Vector4;
6900
- round: () => three1581.Vector4;
6901
- roundToZero: () => three1581.Vector4;
6902
- negate: () => three1581.Vector4;
6903
- dot: (v: three1581.Vector4Like) => number;
6877
+ clone: () => three12.Vector4;
6878
+ copy: (v: three12.Vector4Like) => three12.Vector4;
6879
+ add: (v: three12.Vector4Like) => three12.Vector4;
6880
+ addScalar: (scalar: number) => three12.Vector4;
6881
+ addVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
6882
+ addScaledVector: (v: three12.Vector4Like, s: number) => three12.Vector4;
6883
+ sub: (v: three12.Vector4Like) => three12.Vector4;
6884
+ subScalar: (s: number) => three12.Vector4;
6885
+ subVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
6886
+ multiply: (v: three12.Vector4Like) => three12.Vector4;
6887
+ multiplyScalar: (s: number) => three12.Vector4;
6888
+ applyMatrix4: (m: three12.Matrix4) => three12.Vector4;
6889
+ divide: (v: three12.Vector4Like) => three12.Vector4;
6890
+ divideScalar: (s: number) => three12.Vector4;
6891
+ setAxisAngleFromQuaternion: (q: three12.QuaternionLike) => three12.Vector4;
6892
+ setAxisAngleFromRotationMatrix: (m: three12.Matrix4) => three12.Vector4;
6893
+ setFromMatrixPosition: (m: three12.Matrix4) => three12.Vector4;
6894
+ min: (v: three12.Vector4Like) => three12.Vector4;
6895
+ max: (v: three12.Vector4Like) => three12.Vector4;
6896
+ clamp: (min: three12.Vector4Like, max: three12.Vector4Like) => three12.Vector4;
6897
+ clampScalar: (min: number, max: number) => three12.Vector4;
6898
+ floor: () => three12.Vector4;
6899
+ ceil: () => three12.Vector4;
6900
+ round: () => three12.Vector4;
6901
+ roundToZero: () => three12.Vector4;
6902
+ negate: () => three12.Vector4;
6903
+ dot: (v: three12.Vector4Like) => number;
6904
6904
  lengthSq: () => number;
6905
6905
  length: () => number;
6906
6906
  manhattanLength: () => number;
6907
- normalize: () => three1581.Vector4;
6908
- setLength: (length: number) => three1581.Vector4;
6909
- lerp: (v: three1581.Vector4Like, alpha: number) => three1581.Vector4;
6910
- lerpVectors: (v1: three1581.Vector4Like, v2: three1581.Vector4Like, alpha: number) => three1581.Vector4;
6911
- equals: (v: three1581.Vector4Like) => boolean;
6912
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector4;
6907
+ normalize: () => three12.Vector4;
6908
+ setLength: (length: number) => three12.Vector4;
6909
+ lerp: (v: three12.Vector4Like, alpha: number) => three12.Vector4;
6910
+ lerpVectors: (v1: three12.Vector4Like, v2: three12.Vector4Like, alpha: number) => three12.Vector4;
6911
+ equals: (v: three12.Vector4Like) => boolean;
6912
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector4;
6913
6913
  toArray: {
6914
6914
  (array?: number[], offset?: number): number[];
6915
- (array?: three1581.Vector4Tuple, offset?: 0): three1581.Vector4Tuple;
6915
+ (array?: three12.Vector4Tuple, offset?: 0): three12.Vector4Tuple;
6916
6916
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6917
6917
  };
6918
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector4;
6919
- random: () => three1581.Vector4;
6918
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector4;
6919
+ random: () => three12.Vector4;
6920
6920
  [Symbol.iterator]: () => Iterator<number>;
6921
6921
  };
6922
6922
  scissorTest: boolean;
@@ -6928,57 +6928,57 @@ declare var __VLS_1$1: {
6928
6928
  width: number;
6929
6929
  height: number;
6930
6930
  readonly isVector4: true;
6931
- set: (x: number, y: number, z: number, w: number) => three1581.Vector4;
6932
- setScalar: (scalar: number) => three1581.Vector4;
6933
- setX: (x: number) => three1581.Vector4;
6934
- setY: (y: number) => three1581.Vector4;
6935
- setZ: (z: number) => three1581.Vector4;
6936
- setW: (w: number) => three1581.Vector4;
6937
- setComponent: (index: number, value: number) => three1581.Vector4;
6931
+ set: (x: number, y: number, z: number, w: number) => three12.Vector4;
6932
+ setScalar: (scalar: number) => three12.Vector4;
6933
+ setX: (x: number) => three12.Vector4;
6934
+ setY: (y: number) => three12.Vector4;
6935
+ setZ: (z: number) => three12.Vector4;
6936
+ setW: (w: number) => three12.Vector4;
6937
+ setComponent: (index: number, value: number) => three12.Vector4;
6938
6938
  getComponent: (index: number) => number;
6939
- clone: () => three1581.Vector4;
6940
- copy: (v: three1581.Vector4Like) => three1581.Vector4;
6941
- add: (v: three1581.Vector4Like) => three1581.Vector4;
6942
- addScalar: (scalar: number) => three1581.Vector4;
6943
- addVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
6944
- addScaledVector: (v: three1581.Vector4Like, s: number) => three1581.Vector4;
6945
- sub: (v: three1581.Vector4Like) => three1581.Vector4;
6946
- subScalar: (s: number) => three1581.Vector4;
6947
- subVectors: (a: three1581.Vector4Like, b: three1581.Vector4Like) => three1581.Vector4;
6948
- multiply: (v: three1581.Vector4Like) => three1581.Vector4;
6949
- multiplyScalar: (s: number) => three1581.Vector4;
6950
- applyMatrix4: (m: three1581.Matrix4) => three1581.Vector4;
6951
- divide: (v: three1581.Vector4Like) => three1581.Vector4;
6952
- divideScalar: (s: number) => three1581.Vector4;
6953
- setAxisAngleFromQuaternion: (q: three1581.QuaternionLike) => three1581.Vector4;
6954
- setAxisAngleFromRotationMatrix: (m: three1581.Matrix4) => three1581.Vector4;
6955
- setFromMatrixPosition: (m: three1581.Matrix4) => three1581.Vector4;
6956
- min: (v: three1581.Vector4Like) => three1581.Vector4;
6957
- max: (v: three1581.Vector4Like) => three1581.Vector4;
6958
- clamp: (min: three1581.Vector4Like, max: three1581.Vector4Like) => three1581.Vector4;
6959
- clampScalar: (min: number, max: number) => three1581.Vector4;
6960
- floor: () => three1581.Vector4;
6961
- ceil: () => three1581.Vector4;
6962
- round: () => three1581.Vector4;
6963
- roundToZero: () => three1581.Vector4;
6964
- negate: () => three1581.Vector4;
6965
- dot: (v: three1581.Vector4Like) => number;
6939
+ clone: () => three12.Vector4;
6940
+ copy: (v: three12.Vector4Like) => three12.Vector4;
6941
+ add: (v: three12.Vector4Like) => three12.Vector4;
6942
+ addScalar: (scalar: number) => three12.Vector4;
6943
+ addVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
6944
+ addScaledVector: (v: three12.Vector4Like, s: number) => three12.Vector4;
6945
+ sub: (v: three12.Vector4Like) => three12.Vector4;
6946
+ subScalar: (s: number) => three12.Vector4;
6947
+ subVectors: (a: three12.Vector4Like, b: three12.Vector4Like) => three12.Vector4;
6948
+ multiply: (v: three12.Vector4Like) => three12.Vector4;
6949
+ multiplyScalar: (s: number) => three12.Vector4;
6950
+ applyMatrix4: (m: three12.Matrix4) => three12.Vector4;
6951
+ divide: (v: three12.Vector4Like) => three12.Vector4;
6952
+ divideScalar: (s: number) => three12.Vector4;
6953
+ setAxisAngleFromQuaternion: (q: three12.QuaternionLike) => three12.Vector4;
6954
+ setAxisAngleFromRotationMatrix: (m: three12.Matrix4) => three12.Vector4;
6955
+ setFromMatrixPosition: (m: three12.Matrix4) => three12.Vector4;
6956
+ min: (v: three12.Vector4Like) => three12.Vector4;
6957
+ max: (v: three12.Vector4Like) => three12.Vector4;
6958
+ clamp: (min: three12.Vector4Like, max: three12.Vector4Like) => three12.Vector4;
6959
+ clampScalar: (min: number, max: number) => three12.Vector4;
6960
+ floor: () => three12.Vector4;
6961
+ ceil: () => three12.Vector4;
6962
+ round: () => three12.Vector4;
6963
+ roundToZero: () => three12.Vector4;
6964
+ negate: () => three12.Vector4;
6965
+ dot: (v: three12.Vector4Like) => number;
6966
6966
  lengthSq: () => number;
6967
6967
  length: () => number;
6968
6968
  manhattanLength: () => number;
6969
- normalize: () => three1581.Vector4;
6970
- setLength: (length: number) => three1581.Vector4;
6971
- lerp: (v: three1581.Vector4Like, alpha: number) => three1581.Vector4;
6972
- lerpVectors: (v1: three1581.Vector4Like, v2: three1581.Vector4Like, alpha: number) => three1581.Vector4;
6973
- equals: (v: three1581.Vector4Like) => boolean;
6974
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector4;
6969
+ normalize: () => three12.Vector4;
6970
+ setLength: (length: number) => three12.Vector4;
6971
+ lerp: (v: three12.Vector4Like, alpha: number) => three12.Vector4;
6972
+ lerpVectors: (v1: three12.Vector4Like, v2: three12.Vector4Like, alpha: number) => three12.Vector4;
6973
+ equals: (v: three12.Vector4Like) => boolean;
6974
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector4;
6975
6975
  toArray: {
6976
6976
  (array?: number[], offset?: number): number[];
6977
- (array?: three1581.Vector4Tuple, offset?: 0): three1581.Vector4Tuple;
6977
+ (array?: three12.Vector4Tuple, offset?: 0): three12.Vector4Tuple;
6978
6978
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6979
6979
  };
6980
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector4;
6981
- random: () => three1581.Vector4;
6980
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector4;
6981
+ random: () => three12.Vector4;
6982
6982
  [Symbol.iterator]: () => Iterator<number>;
6983
6983
  };
6984
6984
  textures: /*elided*/any[];
@@ -6997,12 +6997,12 @@ declare var __VLS_1$1: {
6997
6997
  depth: number;
6998
6998
  };
6999
6999
  flipY: boolean;
7000
- magFilter: three1581.MagnificationTextureFilter;
7001
- minFilter: three1581.MinificationTextureFilter;
7000
+ magFilter: three12.MagnificationTextureFilter;
7001
+ minFilter: three12.MinificationTextureFilter;
7002
7002
  generateMipmaps: boolean;
7003
- format: three1581.DepthTexturePixelFormat;
7004
- type: three1581.TextureDataType;
7005
- compareFunction: three1581.TextureComparisonFunction | null;
7003
+ format: three12.DepthTexturePixelFormat;
7004
+ type: three12.TextureDataType;
7005
+ compareFunction: three12.TextureComparisonFunction | null;
7006
7006
  readonly isTexture: true;
7007
7007
  readonly id: number;
7008
7008
  uuid: string;
@@ -7014,9 +7014,9 @@ declare var __VLS_1$1: {
7014
7014
  data: any;
7015
7015
  dataReady: boolean;
7016
7016
  version: number;
7017
- getSize: (target: three1581.Vector3) => three1581.Vector3;
7017
+ getSize: (target: three12.Vector3) => three12.Vector3;
7018
7018
  needsUpdate: boolean;
7019
- toJSON: (meta?: string | {}) => three1581.SourceJSON;
7019
+ toJSON: (meta?: string | {}) => three12.SourceJSON;
7020
7020
  };
7021
7021
  readonly width: number;
7022
7022
  readonly height: number;
@@ -7686,7 +7686,7 @@ declare var __VLS_1$1: {
7686
7686
  readonly isCubeTexture: true;
7687
7687
  image: any;
7688
7688
  images: any;
7689
- mapping: three1581.CubeTextureMapping;
7689
+ mapping: three12.CubeTextureMapping;
7690
7690
  flipY: boolean;
7691
7691
  readonly isTexture: true;
7692
7692
  readonly id: number;
@@ -7699,9 +7699,9 @@ declare var __VLS_1$1: {
7699
7699
  data: any;
7700
7700
  dataReady: boolean;
7701
7701
  version: number;
7702
- getSize: (target: three1581.Vector3) => three1581.Vector3;
7702
+ getSize: (target: three12.Vector3) => three12.Vector3;
7703
7703
  needsUpdate: boolean;
7704
- toJSON: (meta?: string | {}) => three1581.SourceJSON;
7704
+ toJSON: (meta?: string | {}) => three12.SourceJSON;
7705
7705
  };
7706
7706
  readonly width: number;
7707
7707
  readonly height: number;
@@ -8369,48 +8369,48 @@ declare var __VLS_1$1: {
8369
8369
  height: number;
8370
8370
  }[] | /*elided*/any[];
8371
8371
  channel: number;
8372
- wrapS: three1581.Wrapping;
8373
- wrapT: three1581.Wrapping;
8374
- magFilter: three1581.MagnificationTextureFilter;
8375
- minFilter: three1581.MinificationTextureFilter;
8372
+ wrapS: three12.Wrapping;
8373
+ wrapT: three12.Wrapping;
8374
+ magFilter: three12.MagnificationTextureFilter;
8375
+ minFilter: three12.MinificationTextureFilter;
8376
8376
  anisotropy: number;
8377
- format: three1581.AnyPixelFormat;
8378
- type: three1581.TextureDataType;
8379
- internalFormat: three1581.PixelFormatGPU | null;
8377
+ format: three12.AnyPixelFormat;
8378
+ type: three12.TextureDataType;
8379
+ internalFormat: three12.PixelFormatGPU | null;
8380
8380
  matrix: {
8381
8381
  readonly isMatrix3: true;
8382
8382
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8383
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1581.Matrix3;
8384
- identity: () => three1581.Matrix3;
8385
- copy: (m: three1581.Matrix3) => three1581.Matrix3;
8386
- extractBasis: (xAxis: three1581.Vector3, yAxis: three1581.Vector3, zAxis: three1581.Vector3) => three1581.Matrix3;
8387
- setFromMatrix4: (m: three1581.Matrix4) => three1581.Matrix3;
8388
- multiply: (m: three1581.Matrix3) => three1581.Matrix3;
8389
- premultiply: (m: three1581.Matrix3) => three1581.Matrix3;
8390
- multiplyMatrices: (a: three1581.Matrix3, b: three1581.Matrix3) => three1581.Matrix3;
8391
- multiplyScalar: (s: number) => three1581.Matrix3;
8383
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three12.Matrix3;
8384
+ identity: () => three12.Matrix3;
8385
+ copy: (m: three12.Matrix3) => three12.Matrix3;
8386
+ extractBasis: (xAxis: three12.Vector3, yAxis: three12.Vector3, zAxis: three12.Vector3) => three12.Matrix3;
8387
+ setFromMatrix4: (m: three12.Matrix4) => three12.Matrix3;
8388
+ multiply: (m: three12.Matrix3) => three12.Matrix3;
8389
+ premultiply: (m: three12.Matrix3) => three12.Matrix3;
8390
+ multiplyMatrices: (a: three12.Matrix3, b: three12.Matrix3) => three12.Matrix3;
8391
+ multiplyScalar: (s: number) => three12.Matrix3;
8392
8392
  determinant: () => number;
8393
- invert: () => three1581.Matrix3;
8394
- transpose: () => three1581.Matrix3;
8395
- getNormalMatrix: (matrix4: three1581.Matrix4) => three1581.Matrix3;
8396
- transposeIntoArray: (r: number[]) => three1581.Matrix3;
8397
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1581.Matrix3;
8398
- scale: (sx: number, sy: number) => three1581.Matrix3;
8399
- rotate: (theta: number) => three1581.Matrix3;
8400
- translate: (tx: number, ty: number) => three1581.Matrix3;
8393
+ invert: () => three12.Matrix3;
8394
+ transpose: () => three12.Matrix3;
8395
+ getNormalMatrix: (matrix4: three12.Matrix4) => three12.Matrix3;
8396
+ transposeIntoArray: (r: number[]) => three12.Matrix3;
8397
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three12.Matrix3;
8398
+ scale: (sx: number, sy: number) => three12.Matrix3;
8399
+ rotate: (theta: number) => three12.Matrix3;
8400
+ translate: (tx: number, ty: number) => three12.Matrix3;
8401
8401
  makeTranslation: {
8402
- (v: three1581.Vector2): three1581.Matrix3;
8403
- (x: number, y: number): three1581.Matrix3;
8402
+ (v: three12.Vector2): three12.Matrix3;
8403
+ (x: number, y: number): three12.Matrix3;
8404
8404
  };
8405
- makeRotation: (theta: number) => three1581.Matrix3;
8406
- makeScale: (x: number, y: number) => three1581.Matrix3;
8407
- equals: (matrix: three1581.Matrix3) => boolean;
8408
- fromArray: (array: ArrayLike<number>, offset?: number) => three1581.Matrix3;
8405
+ makeRotation: (theta: number) => three12.Matrix3;
8406
+ makeScale: (x: number, y: number) => three12.Matrix3;
8407
+ equals: (matrix: three12.Matrix3) => boolean;
8408
+ fromArray: (array: ArrayLike<number>, offset?: number) => three12.Matrix3;
8409
8409
  toArray: {
8410
- (): three1581.Matrix3Tuple;
8410
+ (): three12.Matrix3Tuple;
8411
8411
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8412
8412
  };
8413
- clone: () => three1581.Matrix3;
8413
+ clone: () => three12.Matrix3;
8414
8414
  };
8415
8415
  matrixAutoUpdate: boolean;
8416
8416
  offset: {
@@ -8419,60 +8419,60 @@ declare var __VLS_1$1: {
8419
8419
  width: number;
8420
8420
  height: number;
8421
8421
  readonly isVector2: true;
8422
- set: (x: number, y: number) => three1581.Vector2;
8423
- setScalar: (scalar: number) => three1581.Vector2;
8424
- setX: (x: number) => three1581.Vector2;
8425
- setY: (y: number) => three1581.Vector2;
8426
- setComponent: (index: number, value: number) => three1581.Vector2;
8422
+ set: (x: number, y: number) => three12.Vector2;
8423
+ setScalar: (scalar: number) => three12.Vector2;
8424
+ setX: (x: number) => three12.Vector2;
8425
+ setY: (y: number) => three12.Vector2;
8426
+ setComponent: (index: number, value: number) => three12.Vector2;
8427
8427
  getComponent: (index: number) => number;
8428
- clone: () => three1581.Vector2;
8429
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8430
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8431
- addScalar: (s: number) => three1581.Vector2;
8432
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8433
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8434
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8435
- subScalar: (s: number) => three1581.Vector2;
8436
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8437
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8438
- multiplyScalar: (scalar: number) => three1581.Vector2;
8439
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8440
- divideScalar: (s: number) => three1581.Vector2;
8441
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8442
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8443
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8444
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8445
- clampScalar: (min: number, max: number) => three1581.Vector2;
8446
- clampLength: (min: number, max: number) => three1581.Vector2;
8447
- floor: () => three1581.Vector2;
8448
- ceil: () => three1581.Vector2;
8449
- round: () => three1581.Vector2;
8450
- roundToZero: () => three1581.Vector2;
8451
- negate: () => three1581.Vector2;
8452
- dot: (v: three1581.Vector2Like) => number;
8453
- cross: (v: three1581.Vector2Like) => number;
8428
+ clone: () => three12.Vector2;
8429
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8430
+ add: (v: three12.Vector2Like) => three12.Vector2;
8431
+ addScalar: (s: number) => three12.Vector2;
8432
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8433
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8434
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8435
+ subScalar: (s: number) => three12.Vector2;
8436
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8437
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8438
+ multiplyScalar: (scalar: number) => three12.Vector2;
8439
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8440
+ divideScalar: (s: number) => three12.Vector2;
8441
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8442
+ min: (v: three12.Vector2Like) => three12.Vector2;
8443
+ max: (v: three12.Vector2Like) => three12.Vector2;
8444
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8445
+ clampScalar: (min: number, max: number) => three12.Vector2;
8446
+ clampLength: (min: number, max: number) => three12.Vector2;
8447
+ floor: () => three12.Vector2;
8448
+ ceil: () => three12.Vector2;
8449
+ round: () => three12.Vector2;
8450
+ roundToZero: () => three12.Vector2;
8451
+ negate: () => three12.Vector2;
8452
+ dot: (v: three12.Vector2Like) => number;
8453
+ cross: (v: three12.Vector2Like) => number;
8454
8454
  lengthSq: () => number;
8455
8455
  length: () => number;
8456
8456
  manhattanLength: () => number;
8457
- normalize: () => three1581.Vector2;
8457
+ normalize: () => three12.Vector2;
8458
8458
  angle: () => number;
8459
- angleTo: (v: three1581.Vector2) => number;
8460
- distanceTo: (v: three1581.Vector2Like) => number;
8461
- distanceToSquared: (v: three1581.Vector2Like) => number;
8462
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8463
- setLength: (length: number) => three1581.Vector2;
8464
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8465
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8466
- equals: (v: three1581.Vector2Like) => boolean;
8467
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8459
+ angleTo: (v: three12.Vector2) => number;
8460
+ distanceTo: (v: three12.Vector2Like) => number;
8461
+ distanceToSquared: (v: three12.Vector2Like) => number;
8462
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8463
+ setLength: (length: number) => three12.Vector2;
8464
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8465
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8466
+ equals: (v: three12.Vector2Like) => boolean;
8467
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8468
8468
  toArray: {
8469
8469
  (array?: number[], offset?: number): number[];
8470
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8470
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8471
8471
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8472
8472
  };
8473
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8474
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8475
- random: () => three1581.Vector2;
8473
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8474
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8475
+ random: () => three12.Vector2;
8476
8476
  [Symbol.iterator]: () => Iterator<number>;
8477
8477
  };
8478
8478
  repeat: {
@@ -8481,60 +8481,60 @@ declare var __VLS_1$1: {
8481
8481
  width: number;
8482
8482
  height: number;
8483
8483
  readonly isVector2: true;
8484
- set: (x: number, y: number) => three1581.Vector2;
8485
- setScalar: (scalar: number) => three1581.Vector2;
8486
- setX: (x: number) => three1581.Vector2;
8487
- setY: (y: number) => three1581.Vector2;
8488
- setComponent: (index: number, value: number) => three1581.Vector2;
8484
+ set: (x: number, y: number) => three12.Vector2;
8485
+ setScalar: (scalar: number) => three12.Vector2;
8486
+ setX: (x: number) => three12.Vector2;
8487
+ setY: (y: number) => three12.Vector2;
8488
+ setComponent: (index: number, value: number) => three12.Vector2;
8489
8489
  getComponent: (index: number) => number;
8490
- clone: () => three1581.Vector2;
8491
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8492
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8493
- addScalar: (s: number) => three1581.Vector2;
8494
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8495
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8496
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8497
- subScalar: (s: number) => three1581.Vector2;
8498
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8499
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8500
- multiplyScalar: (scalar: number) => three1581.Vector2;
8501
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8502
- divideScalar: (s: number) => three1581.Vector2;
8503
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8504
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8505
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8506
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8507
- clampScalar: (min: number, max: number) => three1581.Vector2;
8508
- clampLength: (min: number, max: number) => three1581.Vector2;
8509
- floor: () => three1581.Vector2;
8510
- ceil: () => three1581.Vector2;
8511
- round: () => three1581.Vector2;
8512
- roundToZero: () => three1581.Vector2;
8513
- negate: () => three1581.Vector2;
8514
- dot: (v: three1581.Vector2Like) => number;
8515
- cross: (v: three1581.Vector2Like) => number;
8490
+ clone: () => three12.Vector2;
8491
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8492
+ add: (v: three12.Vector2Like) => three12.Vector2;
8493
+ addScalar: (s: number) => three12.Vector2;
8494
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8495
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8496
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8497
+ subScalar: (s: number) => three12.Vector2;
8498
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8499
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8500
+ multiplyScalar: (scalar: number) => three12.Vector2;
8501
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8502
+ divideScalar: (s: number) => three12.Vector2;
8503
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8504
+ min: (v: three12.Vector2Like) => three12.Vector2;
8505
+ max: (v: three12.Vector2Like) => three12.Vector2;
8506
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8507
+ clampScalar: (min: number, max: number) => three12.Vector2;
8508
+ clampLength: (min: number, max: number) => three12.Vector2;
8509
+ floor: () => three12.Vector2;
8510
+ ceil: () => three12.Vector2;
8511
+ round: () => three12.Vector2;
8512
+ roundToZero: () => three12.Vector2;
8513
+ negate: () => three12.Vector2;
8514
+ dot: (v: three12.Vector2Like) => number;
8515
+ cross: (v: three12.Vector2Like) => number;
8516
8516
  lengthSq: () => number;
8517
8517
  length: () => number;
8518
8518
  manhattanLength: () => number;
8519
- normalize: () => three1581.Vector2;
8519
+ normalize: () => three12.Vector2;
8520
8520
  angle: () => number;
8521
- angleTo: (v: three1581.Vector2) => number;
8522
- distanceTo: (v: three1581.Vector2Like) => number;
8523
- distanceToSquared: (v: three1581.Vector2Like) => number;
8524
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8525
- setLength: (length: number) => three1581.Vector2;
8526
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8527
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8528
- equals: (v: three1581.Vector2Like) => boolean;
8529
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8521
+ angleTo: (v: three12.Vector2) => number;
8522
+ distanceTo: (v: three12.Vector2Like) => number;
8523
+ distanceToSquared: (v: three12.Vector2Like) => number;
8524
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8525
+ setLength: (length: number) => three12.Vector2;
8526
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8527
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8528
+ equals: (v: three12.Vector2Like) => boolean;
8529
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8530
8530
  toArray: {
8531
8531
  (array?: number[], offset?: number): number[];
8532
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8532
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8533
8533
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8534
8534
  };
8535
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8536
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8537
- random: () => three1581.Vector2;
8535
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8536
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8537
+ random: () => three12.Vector2;
8538
8538
  [Symbol.iterator]: () => Iterator<number>;
8539
8539
  };
8540
8540
  center: {
@@ -8543,60 +8543,60 @@ declare var __VLS_1$1: {
8543
8543
  width: number;
8544
8544
  height: number;
8545
8545
  readonly isVector2: true;
8546
- set: (x: number, y: number) => three1581.Vector2;
8547
- setScalar: (scalar: number) => three1581.Vector2;
8548
- setX: (x: number) => three1581.Vector2;
8549
- setY: (y: number) => three1581.Vector2;
8550
- setComponent: (index: number, value: number) => three1581.Vector2;
8546
+ set: (x: number, y: number) => three12.Vector2;
8547
+ setScalar: (scalar: number) => three12.Vector2;
8548
+ setX: (x: number) => three12.Vector2;
8549
+ setY: (y: number) => three12.Vector2;
8550
+ setComponent: (index: number, value: number) => three12.Vector2;
8551
8551
  getComponent: (index: number) => number;
8552
- clone: () => three1581.Vector2;
8553
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8554
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8555
- addScalar: (s: number) => three1581.Vector2;
8556
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8557
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8558
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8559
- subScalar: (s: number) => three1581.Vector2;
8560
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8561
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8562
- multiplyScalar: (scalar: number) => three1581.Vector2;
8563
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8564
- divideScalar: (s: number) => three1581.Vector2;
8565
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8566
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8567
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8568
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8569
- clampScalar: (min: number, max: number) => three1581.Vector2;
8570
- clampLength: (min: number, max: number) => three1581.Vector2;
8571
- floor: () => three1581.Vector2;
8572
- ceil: () => three1581.Vector2;
8573
- round: () => three1581.Vector2;
8574
- roundToZero: () => three1581.Vector2;
8575
- negate: () => three1581.Vector2;
8576
- dot: (v: three1581.Vector2Like) => number;
8577
- cross: (v: three1581.Vector2Like) => number;
8552
+ clone: () => three12.Vector2;
8553
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8554
+ add: (v: three12.Vector2Like) => three12.Vector2;
8555
+ addScalar: (s: number) => three12.Vector2;
8556
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8557
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8558
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8559
+ subScalar: (s: number) => three12.Vector2;
8560
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8561
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8562
+ multiplyScalar: (scalar: number) => three12.Vector2;
8563
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8564
+ divideScalar: (s: number) => three12.Vector2;
8565
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8566
+ min: (v: three12.Vector2Like) => three12.Vector2;
8567
+ max: (v: three12.Vector2Like) => three12.Vector2;
8568
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8569
+ clampScalar: (min: number, max: number) => three12.Vector2;
8570
+ clampLength: (min: number, max: number) => three12.Vector2;
8571
+ floor: () => three12.Vector2;
8572
+ ceil: () => three12.Vector2;
8573
+ round: () => three12.Vector2;
8574
+ roundToZero: () => three12.Vector2;
8575
+ negate: () => three12.Vector2;
8576
+ dot: (v: three12.Vector2Like) => number;
8577
+ cross: (v: three12.Vector2Like) => number;
8578
8578
  lengthSq: () => number;
8579
8579
  length: () => number;
8580
8580
  manhattanLength: () => number;
8581
- normalize: () => three1581.Vector2;
8581
+ normalize: () => three12.Vector2;
8582
8582
  angle: () => number;
8583
- angleTo: (v: three1581.Vector2) => number;
8584
- distanceTo: (v: three1581.Vector2Like) => number;
8585
- distanceToSquared: (v: three1581.Vector2Like) => number;
8586
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8587
- setLength: (length: number) => three1581.Vector2;
8588
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8589
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8590
- equals: (v: three1581.Vector2Like) => boolean;
8591
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8583
+ angleTo: (v: three12.Vector2) => number;
8584
+ distanceTo: (v: three12.Vector2Like) => number;
8585
+ distanceToSquared: (v: three12.Vector2Like) => number;
8586
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8587
+ setLength: (length: number) => three12.Vector2;
8588
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8589
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8590
+ equals: (v: three12.Vector2Like) => boolean;
8591
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8592
8592
  toArray: {
8593
8593
  (array?: number[], offset?: number): number[];
8594
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8594
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8595
8595
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8596
8596
  };
8597
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8598
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8599
- random: () => three1581.Vector2;
8597
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8598
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8599
+ random: () => three12.Vector2;
8600
8600
  [Symbol.iterator]: () => Iterator<number>;
8601
8601
  };
8602
8602
  rotation: number;
@@ -8617,68 +8617,68 @@ declare var __VLS_1$1: {
8617
8617
  needsPMREMUpdate: boolean;
8618
8618
  renderTarget: /*elided*/any | null;
8619
8619
  onUpdate: ((texture: Texture) => void) | null;
8620
- transformUv: (uv: three1581.Vector2) => three1581.Vector2;
8620
+ transformUv: (uv: three12.Vector2) => three12.Vector2;
8621
8621
  updateMatrix: () => void;
8622
8622
  addUpdateRange: (start: number, count: number) => void;
8623
8623
  clearUpdateRanges: () => void;
8624
- clone: () => three1581.CubeTexture;
8625
- copy: (source: Texture) => three1581.CubeTexture;
8626
- setValues: (values: three1581.TextureParameters) => void;
8627
- toJSON: (meta?: string | {}) => three1581.TextureJSON;
8624
+ clone: () => three12.CubeTexture;
8625
+ copy: (source: Texture) => three12.CubeTexture;
8626
+ setValues: (values: three12.TextureParameters) => void;
8627
+ toJSON: (meta?: string | {}) => three12.TextureJSON;
8628
8628
  dispose: () => void;
8629
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8629
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8630
8630
  dispose: {};
8631
- }[T], T, three1581.CubeTexture>) => void;
8632
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8631
+ }[T], T, three12.CubeTexture>) => void;
8632
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8633
8633
  dispose: {};
8634
- }[T], T, three1581.CubeTexture>) => boolean;
8635
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8634
+ }[T], T, three12.CubeTexture>) => boolean;
8635
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8636
8636
  dispose: {};
8637
- }[T], T, three1581.CubeTexture>) => void;
8638
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
8637
+ }[T], T, three12.CubeTexture>) => void;
8638
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
8639
8639
  dispose: {};
8640
8640
  }[T]) => void;
8641
8641
  }[];
8642
- mapping: three1581.AnyMapping;
8642
+ mapping: three12.AnyMapping;
8643
8643
  channel: number;
8644
- wrapS: three1581.Wrapping;
8645
- wrapT: three1581.Wrapping;
8644
+ wrapS: three12.Wrapping;
8645
+ wrapT: three12.Wrapping;
8646
8646
  anisotropy: number;
8647
- internalFormat: three1581.PixelFormatGPU | null;
8647
+ internalFormat: three12.PixelFormatGPU | null;
8648
8648
  matrix: {
8649
8649
  readonly isMatrix3: true;
8650
8650
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8651
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1581.Matrix3;
8652
- identity: () => three1581.Matrix3;
8653
- copy: (m: three1581.Matrix3) => three1581.Matrix3;
8654
- extractBasis: (xAxis: three1581.Vector3, yAxis: three1581.Vector3, zAxis: three1581.Vector3) => three1581.Matrix3;
8655
- setFromMatrix4: (m: three1581.Matrix4) => three1581.Matrix3;
8656
- multiply: (m: three1581.Matrix3) => three1581.Matrix3;
8657
- premultiply: (m: three1581.Matrix3) => three1581.Matrix3;
8658
- multiplyMatrices: (a: three1581.Matrix3, b: three1581.Matrix3) => three1581.Matrix3;
8659
- multiplyScalar: (s: number) => three1581.Matrix3;
8651
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three12.Matrix3;
8652
+ identity: () => three12.Matrix3;
8653
+ copy: (m: three12.Matrix3) => three12.Matrix3;
8654
+ extractBasis: (xAxis: three12.Vector3, yAxis: three12.Vector3, zAxis: three12.Vector3) => three12.Matrix3;
8655
+ setFromMatrix4: (m: three12.Matrix4) => three12.Matrix3;
8656
+ multiply: (m: three12.Matrix3) => three12.Matrix3;
8657
+ premultiply: (m: three12.Matrix3) => three12.Matrix3;
8658
+ multiplyMatrices: (a: three12.Matrix3, b: three12.Matrix3) => three12.Matrix3;
8659
+ multiplyScalar: (s: number) => three12.Matrix3;
8660
8660
  determinant: () => number;
8661
- invert: () => three1581.Matrix3;
8662
- transpose: () => three1581.Matrix3;
8663
- getNormalMatrix: (matrix4: three1581.Matrix4) => three1581.Matrix3;
8664
- transposeIntoArray: (r: number[]) => three1581.Matrix3;
8665
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1581.Matrix3;
8666
- scale: (sx: number, sy: number) => three1581.Matrix3;
8667
- rotate: (theta: number) => three1581.Matrix3;
8668
- translate: (tx: number, ty: number) => three1581.Matrix3;
8661
+ invert: () => three12.Matrix3;
8662
+ transpose: () => three12.Matrix3;
8663
+ getNormalMatrix: (matrix4: three12.Matrix4) => three12.Matrix3;
8664
+ transposeIntoArray: (r: number[]) => three12.Matrix3;
8665
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three12.Matrix3;
8666
+ scale: (sx: number, sy: number) => three12.Matrix3;
8667
+ rotate: (theta: number) => three12.Matrix3;
8668
+ translate: (tx: number, ty: number) => three12.Matrix3;
8669
8669
  makeTranslation: {
8670
- (v: three1581.Vector2): three1581.Matrix3;
8671
- (x: number, y: number): three1581.Matrix3;
8670
+ (v: three12.Vector2): three12.Matrix3;
8671
+ (x: number, y: number): three12.Matrix3;
8672
8672
  };
8673
- makeRotation: (theta: number) => three1581.Matrix3;
8674
- makeScale: (x: number, y: number) => three1581.Matrix3;
8675
- equals: (matrix: three1581.Matrix3) => boolean;
8676
- fromArray: (array: ArrayLike<number>, offset?: number) => three1581.Matrix3;
8673
+ makeRotation: (theta: number) => three12.Matrix3;
8674
+ makeScale: (x: number, y: number) => three12.Matrix3;
8675
+ equals: (matrix: three12.Matrix3) => boolean;
8676
+ fromArray: (array: ArrayLike<number>, offset?: number) => three12.Matrix3;
8677
8677
  toArray: {
8678
- (): three1581.Matrix3Tuple;
8678
+ (): three12.Matrix3Tuple;
8679
8679
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8680
8680
  };
8681
- clone: () => three1581.Matrix3;
8681
+ clone: () => three12.Matrix3;
8682
8682
  };
8683
8683
  matrixAutoUpdate: boolean;
8684
8684
  offset: {
@@ -8687,60 +8687,60 @@ declare var __VLS_1$1: {
8687
8687
  width: number;
8688
8688
  height: number;
8689
8689
  readonly isVector2: true;
8690
- set: (x: number, y: number) => three1581.Vector2;
8691
- setScalar: (scalar: number) => three1581.Vector2;
8692
- setX: (x: number) => three1581.Vector2;
8693
- setY: (y: number) => three1581.Vector2;
8694
- setComponent: (index: number, value: number) => three1581.Vector2;
8690
+ set: (x: number, y: number) => three12.Vector2;
8691
+ setScalar: (scalar: number) => three12.Vector2;
8692
+ setX: (x: number) => three12.Vector2;
8693
+ setY: (y: number) => three12.Vector2;
8694
+ setComponent: (index: number, value: number) => three12.Vector2;
8695
8695
  getComponent: (index: number) => number;
8696
- clone: () => three1581.Vector2;
8697
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8698
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8699
- addScalar: (s: number) => three1581.Vector2;
8700
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8701
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8702
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8703
- subScalar: (s: number) => three1581.Vector2;
8704
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8705
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8706
- multiplyScalar: (scalar: number) => three1581.Vector2;
8707
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8708
- divideScalar: (s: number) => three1581.Vector2;
8709
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8710
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8711
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8712
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8713
- clampScalar: (min: number, max: number) => three1581.Vector2;
8714
- clampLength: (min: number, max: number) => three1581.Vector2;
8715
- floor: () => three1581.Vector2;
8716
- ceil: () => three1581.Vector2;
8717
- round: () => three1581.Vector2;
8718
- roundToZero: () => three1581.Vector2;
8719
- negate: () => three1581.Vector2;
8720
- dot: (v: three1581.Vector2Like) => number;
8721
- cross: (v: three1581.Vector2Like) => number;
8696
+ clone: () => three12.Vector2;
8697
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8698
+ add: (v: three12.Vector2Like) => three12.Vector2;
8699
+ addScalar: (s: number) => three12.Vector2;
8700
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8701
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8702
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8703
+ subScalar: (s: number) => three12.Vector2;
8704
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8705
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8706
+ multiplyScalar: (scalar: number) => three12.Vector2;
8707
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8708
+ divideScalar: (s: number) => three12.Vector2;
8709
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8710
+ min: (v: three12.Vector2Like) => three12.Vector2;
8711
+ max: (v: three12.Vector2Like) => three12.Vector2;
8712
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8713
+ clampScalar: (min: number, max: number) => three12.Vector2;
8714
+ clampLength: (min: number, max: number) => three12.Vector2;
8715
+ floor: () => three12.Vector2;
8716
+ ceil: () => three12.Vector2;
8717
+ round: () => three12.Vector2;
8718
+ roundToZero: () => three12.Vector2;
8719
+ negate: () => three12.Vector2;
8720
+ dot: (v: three12.Vector2Like) => number;
8721
+ cross: (v: three12.Vector2Like) => number;
8722
8722
  lengthSq: () => number;
8723
8723
  length: () => number;
8724
8724
  manhattanLength: () => number;
8725
- normalize: () => three1581.Vector2;
8725
+ normalize: () => three12.Vector2;
8726
8726
  angle: () => number;
8727
- angleTo: (v: three1581.Vector2) => number;
8728
- distanceTo: (v: three1581.Vector2Like) => number;
8729
- distanceToSquared: (v: three1581.Vector2Like) => number;
8730
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8731
- setLength: (length: number) => three1581.Vector2;
8732
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8733
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8734
- equals: (v: three1581.Vector2Like) => boolean;
8735
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8727
+ angleTo: (v: three12.Vector2) => number;
8728
+ distanceTo: (v: three12.Vector2Like) => number;
8729
+ distanceToSquared: (v: three12.Vector2Like) => number;
8730
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8731
+ setLength: (length: number) => three12.Vector2;
8732
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8733
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8734
+ equals: (v: three12.Vector2Like) => boolean;
8735
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8736
8736
  toArray: {
8737
8737
  (array?: number[], offset?: number): number[];
8738
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8738
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8739
8739
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8740
8740
  };
8741
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8742
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8743
- random: () => three1581.Vector2;
8741
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8742
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8743
+ random: () => three12.Vector2;
8744
8744
  [Symbol.iterator]: () => Iterator<number>;
8745
8745
  };
8746
8746
  repeat: {
@@ -8749,60 +8749,60 @@ declare var __VLS_1$1: {
8749
8749
  width: number;
8750
8750
  height: number;
8751
8751
  readonly isVector2: true;
8752
- set: (x: number, y: number) => three1581.Vector2;
8753
- setScalar: (scalar: number) => three1581.Vector2;
8754
- setX: (x: number) => three1581.Vector2;
8755
- setY: (y: number) => three1581.Vector2;
8756
- setComponent: (index: number, value: number) => three1581.Vector2;
8752
+ set: (x: number, y: number) => three12.Vector2;
8753
+ setScalar: (scalar: number) => three12.Vector2;
8754
+ setX: (x: number) => three12.Vector2;
8755
+ setY: (y: number) => three12.Vector2;
8756
+ setComponent: (index: number, value: number) => three12.Vector2;
8757
8757
  getComponent: (index: number) => number;
8758
- clone: () => three1581.Vector2;
8759
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8760
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8761
- addScalar: (s: number) => three1581.Vector2;
8762
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8763
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8764
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8765
- subScalar: (s: number) => three1581.Vector2;
8766
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8767
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8768
- multiplyScalar: (scalar: number) => three1581.Vector2;
8769
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8770
- divideScalar: (s: number) => three1581.Vector2;
8771
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8772
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8773
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8774
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8775
- clampScalar: (min: number, max: number) => three1581.Vector2;
8776
- clampLength: (min: number, max: number) => three1581.Vector2;
8777
- floor: () => three1581.Vector2;
8778
- ceil: () => three1581.Vector2;
8779
- round: () => three1581.Vector2;
8780
- roundToZero: () => three1581.Vector2;
8781
- negate: () => three1581.Vector2;
8782
- dot: (v: three1581.Vector2Like) => number;
8783
- cross: (v: three1581.Vector2Like) => number;
8758
+ clone: () => three12.Vector2;
8759
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8760
+ add: (v: three12.Vector2Like) => three12.Vector2;
8761
+ addScalar: (s: number) => three12.Vector2;
8762
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8763
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8764
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8765
+ subScalar: (s: number) => three12.Vector2;
8766
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8767
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8768
+ multiplyScalar: (scalar: number) => three12.Vector2;
8769
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8770
+ divideScalar: (s: number) => three12.Vector2;
8771
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8772
+ min: (v: three12.Vector2Like) => three12.Vector2;
8773
+ max: (v: three12.Vector2Like) => three12.Vector2;
8774
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8775
+ clampScalar: (min: number, max: number) => three12.Vector2;
8776
+ clampLength: (min: number, max: number) => three12.Vector2;
8777
+ floor: () => three12.Vector2;
8778
+ ceil: () => three12.Vector2;
8779
+ round: () => three12.Vector2;
8780
+ roundToZero: () => three12.Vector2;
8781
+ negate: () => three12.Vector2;
8782
+ dot: (v: three12.Vector2Like) => number;
8783
+ cross: (v: three12.Vector2Like) => number;
8784
8784
  lengthSq: () => number;
8785
8785
  length: () => number;
8786
8786
  manhattanLength: () => number;
8787
- normalize: () => three1581.Vector2;
8787
+ normalize: () => three12.Vector2;
8788
8788
  angle: () => number;
8789
- angleTo: (v: three1581.Vector2) => number;
8790
- distanceTo: (v: three1581.Vector2Like) => number;
8791
- distanceToSquared: (v: three1581.Vector2Like) => number;
8792
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8793
- setLength: (length: number) => three1581.Vector2;
8794
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8795
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8796
- equals: (v: three1581.Vector2Like) => boolean;
8797
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8789
+ angleTo: (v: three12.Vector2) => number;
8790
+ distanceTo: (v: three12.Vector2Like) => number;
8791
+ distanceToSquared: (v: three12.Vector2Like) => number;
8792
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8793
+ setLength: (length: number) => three12.Vector2;
8794
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8795
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8796
+ equals: (v: three12.Vector2Like) => boolean;
8797
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8798
8798
  toArray: {
8799
8799
  (array?: number[], offset?: number): number[];
8800
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8800
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8801
8801
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8802
8802
  };
8803
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8804
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8805
- random: () => three1581.Vector2;
8803
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8804
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8805
+ random: () => three12.Vector2;
8806
8806
  [Symbol.iterator]: () => Iterator<number>;
8807
8807
  };
8808
8808
  center: {
@@ -8811,60 +8811,60 @@ declare var __VLS_1$1: {
8811
8811
  width: number;
8812
8812
  height: number;
8813
8813
  readonly isVector2: true;
8814
- set: (x: number, y: number) => three1581.Vector2;
8815
- setScalar: (scalar: number) => three1581.Vector2;
8816
- setX: (x: number) => three1581.Vector2;
8817
- setY: (y: number) => three1581.Vector2;
8818
- setComponent: (index: number, value: number) => three1581.Vector2;
8814
+ set: (x: number, y: number) => three12.Vector2;
8815
+ setScalar: (scalar: number) => three12.Vector2;
8816
+ setX: (x: number) => three12.Vector2;
8817
+ setY: (y: number) => three12.Vector2;
8818
+ setComponent: (index: number, value: number) => three12.Vector2;
8819
8819
  getComponent: (index: number) => number;
8820
- clone: () => three1581.Vector2;
8821
- copy: (v: three1581.Vector2Like) => three1581.Vector2;
8822
- add: (v: three1581.Vector2Like) => three1581.Vector2;
8823
- addScalar: (s: number) => three1581.Vector2;
8824
- addVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8825
- addScaledVector: (v: three1581.Vector2Like, s: number) => three1581.Vector2;
8826
- sub: (v: three1581.Vector2Like) => three1581.Vector2;
8827
- subScalar: (s: number) => three1581.Vector2;
8828
- subVectors: (a: three1581.Vector2Like, b: three1581.Vector2Like) => three1581.Vector2;
8829
- multiply: (v: three1581.Vector2Like) => three1581.Vector2;
8830
- multiplyScalar: (scalar: number) => three1581.Vector2;
8831
- divide: (v: three1581.Vector2Like) => three1581.Vector2;
8832
- divideScalar: (s: number) => three1581.Vector2;
8833
- applyMatrix3: (m: three1581.Matrix3) => three1581.Vector2;
8834
- min: (v: three1581.Vector2Like) => three1581.Vector2;
8835
- max: (v: three1581.Vector2Like) => three1581.Vector2;
8836
- clamp: (min: three1581.Vector2Like, max: three1581.Vector2Like) => three1581.Vector2;
8837
- clampScalar: (min: number, max: number) => three1581.Vector2;
8838
- clampLength: (min: number, max: number) => three1581.Vector2;
8839
- floor: () => three1581.Vector2;
8840
- ceil: () => three1581.Vector2;
8841
- round: () => three1581.Vector2;
8842
- roundToZero: () => three1581.Vector2;
8843
- negate: () => three1581.Vector2;
8844
- dot: (v: three1581.Vector2Like) => number;
8845
- cross: (v: three1581.Vector2Like) => number;
8820
+ clone: () => three12.Vector2;
8821
+ copy: (v: three12.Vector2Like) => three12.Vector2;
8822
+ add: (v: three12.Vector2Like) => three12.Vector2;
8823
+ addScalar: (s: number) => three12.Vector2;
8824
+ addVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8825
+ addScaledVector: (v: three12.Vector2Like, s: number) => three12.Vector2;
8826
+ sub: (v: three12.Vector2Like) => three12.Vector2;
8827
+ subScalar: (s: number) => three12.Vector2;
8828
+ subVectors: (a: three12.Vector2Like, b: three12.Vector2Like) => three12.Vector2;
8829
+ multiply: (v: three12.Vector2Like) => three12.Vector2;
8830
+ multiplyScalar: (scalar: number) => three12.Vector2;
8831
+ divide: (v: three12.Vector2Like) => three12.Vector2;
8832
+ divideScalar: (s: number) => three12.Vector2;
8833
+ applyMatrix3: (m: three12.Matrix3) => three12.Vector2;
8834
+ min: (v: three12.Vector2Like) => three12.Vector2;
8835
+ max: (v: three12.Vector2Like) => three12.Vector2;
8836
+ clamp: (min: three12.Vector2Like, max: three12.Vector2Like) => three12.Vector2;
8837
+ clampScalar: (min: number, max: number) => three12.Vector2;
8838
+ clampLength: (min: number, max: number) => three12.Vector2;
8839
+ floor: () => three12.Vector2;
8840
+ ceil: () => three12.Vector2;
8841
+ round: () => three12.Vector2;
8842
+ roundToZero: () => three12.Vector2;
8843
+ negate: () => three12.Vector2;
8844
+ dot: (v: three12.Vector2Like) => number;
8845
+ cross: (v: three12.Vector2Like) => number;
8846
8846
  lengthSq: () => number;
8847
8847
  length: () => number;
8848
8848
  manhattanLength: () => number;
8849
- normalize: () => three1581.Vector2;
8849
+ normalize: () => three12.Vector2;
8850
8850
  angle: () => number;
8851
- angleTo: (v: three1581.Vector2) => number;
8852
- distanceTo: (v: three1581.Vector2Like) => number;
8853
- distanceToSquared: (v: three1581.Vector2Like) => number;
8854
- manhattanDistanceTo: (v: three1581.Vector2Like) => number;
8855
- setLength: (length: number) => three1581.Vector2;
8856
- lerp: (v: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8857
- lerpVectors: (v1: three1581.Vector2Like, v2: three1581.Vector2Like, alpha: number) => three1581.Vector2;
8858
- equals: (v: three1581.Vector2Like) => boolean;
8859
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1581.Vector2;
8851
+ angleTo: (v: three12.Vector2) => number;
8852
+ distanceTo: (v: three12.Vector2Like) => number;
8853
+ distanceToSquared: (v: three12.Vector2Like) => number;
8854
+ manhattanDistanceTo: (v: three12.Vector2Like) => number;
8855
+ setLength: (length: number) => three12.Vector2;
8856
+ lerp: (v: three12.Vector2Like, alpha: number) => three12.Vector2;
8857
+ lerpVectors: (v1: three12.Vector2Like, v2: three12.Vector2Like, alpha: number) => three12.Vector2;
8858
+ equals: (v: three12.Vector2Like) => boolean;
8859
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three12.Vector2;
8860
8860
  toArray: {
8861
8861
  (array?: number[], offset?: number): number[];
8862
- (array?: three1581.Vector2Tuple, offset?: 0): three1581.Vector2Tuple;
8862
+ (array?: three12.Vector2Tuple, offset?: 0): three12.Vector2Tuple;
8863
8863
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8864
8864
  };
8865
- fromBufferAttribute: (attribute: three1581.BufferAttribute, index: number) => three1581.Vector2;
8866
- rotateAround: (center: three1581.Vector2Like, angle: number) => three1581.Vector2;
8867
- random: () => three1581.Vector2;
8865
+ fromBufferAttribute: (attribute: three12.BufferAttribute, index: number) => three12.Vector2;
8866
+ rotateAround: (center: three12.Vector2Like, angle: number) => three12.Vector2;
8867
+ random: () => three12.Vector2;
8868
8868
  [Symbol.iterator]: () => Iterator<number>;
8869
8869
  };
8870
8870
  rotation: number;
@@ -8884,65 +8884,65 @@ declare var __VLS_1$1: {
8884
8884
  needsPMREMUpdate: boolean;
8885
8885
  renderTarget: /*elided*/any | null;
8886
8886
  onUpdate: ((texture: Texture) => void) | null;
8887
- transformUv: (uv: three1581.Vector2) => three1581.Vector2;
8887
+ transformUv: (uv: three12.Vector2) => three12.Vector2;
8888
8888
  updateMatrix: () => void;
8889
8889
  addUpdateRange: (start: number, count: number) => void;
8890
8890
  clearUpdateRanges: () => void;
8891
- clone: () => three1581.DepthTexture;
8892
- copy: (source: Texture) => three1581.DepthTexture;
8893
- setValues: (values: three1581.TextureParameters) => void;
8894
- toJSON: (meta?: string | {}) => three1581.TextureJSON;
8891
+ clone: () => three12.DepthTexture;
8892
+ copy: (source: Texture) => three12.DepthTexture;
8893
+ setValues: (values: three12.TextureParameters) => void;
8894
+ toJSON: (meta?: string | {}) => three12.TextureJSON;
8895
8895
  dispose: () => void;
8896
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8896
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8897
8897
  dispose: {};
8898
- }[T], T, three1581.DepthTexture>) => void;
8899
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8898
+ }[T], T, three12.DepthTexture>) => void;
8899
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8900
8900
  dispose: {};
8901
- }[T], T, three1581.DepthTexture>) => boolean;
8902
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8901
+ }[T], T, three12.DepthTexture>) => boolean;
8902
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8903
8903
  dispose: {};
8904
- }[T], T, three1581.DepthTexture>) => void;
8905
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
8904
+ }[T], T, three12.DepthTexture>) => void;
8905
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
8906
8906
  dispose: {};
8907
8907
  }[T]) => void;
8908
8908
  } | null;
8909
8909
  setSize: (width: number, height: number, depth?: number) => void;
8910
- clone: () => three1581.RenderTarget<Texture>;
8911
- copy: (source: three1581.RenderTarget) => three1581.RenderTarget<Texture>;
8910
+ clone: () => three12.RenderTarget<Texture>;
8911
+ copy: (source: three12.RenderTarget) => three12.RenderTarget<Texture>;
8912
8912
  dispose: () => void;
8913
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8913
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8914
8914
  dispose: {};
8915
- }[T], T, three1581.RenderTarget<Texture>>) => void;
8916
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8915
+ }[T], T, three12.RenderTarget<Texture>>) => void;
8916
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8917
8917
  dispose: {};
8918
- }[T], T, three1581.RenderTarget<Texture>>) => boolean;
8919
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8918
+ }[T], T, three12.RenderTarget<Texture>>) => boolean;
8919
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8920
8920
  dispose: {};
8921
- }[T], T, three1581.RenderTarget<Texture>>) => void;
8922
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
8921
+ }[T], T, three12.RenderTarget<Texture>>) => void;
8922
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
8923
8923
  dispose: {};
8924
8924
  }[T]) => void;
8925
8925
  } | null;
8926
8926
  onUpdate: ((texture: Texture) => void) | null;
8927
- transformUv: (uv: three1581.Vector2) => three1581.Vector2;
8927
+ transformUv: (uv: three12.Vector2) => three12.Vector2;
8928
8928
  updateMatrix: () => void;
8929
8929
  addUpdateRange: (start: number, count: number) => void;
8930
8930
  clearUpdateRanges: () => void;
8931
8931
  clone: () => Texture;
8932
8932
  copy: (source: Texture) => Texture;
8933
- setValues: (values: three1581.TextureParameters) => void;
8934
- toJSON: (meta?: string | {}) => three1581.TextureJSON;
8933
+ setValues: (values: three12.TextureParameters) => void;
8934
+ toJSON: (meta?: string | {}) => three12.TextureJSON;
8935
8935
  dispose: () => void;
8936
- addEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8936
+ addEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8937
8937
  dispose: {};
8938
8938
  }[T], T, Texture>) => void;
8939
- hasEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8939
+ hasEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8940
8940
  dispose: {};
8941
8941
  }[T], T, Texture>) => boolean;
8942
- removeEventListener: <T extends "dispose">(type: T, listener: three1581.EventListener<{
8942
+ removeEventListener: <T extends "dispose">(type: T, listener: three12.EventListener<{
8943
8943
  dispose: {};
8944
8944
  }[T], T, Texture>) => void;
8945
- dispatchEvent: <T extends "dispose">(event: three1581.BaseEvent<T> & {
8945
+ dispatchEvent: <T extends "dispose">(event: three12.BaseEvent<T> & {
8946
8946
  dispose: {};
8947
8947
  }[T]) => void;
8948
8948
  };
@@ -8952,13 +8952,13 @@ declare var __VLS_1$1: {
8952
8952
  type __VLS_Slots$28 = {} & {
8953
8953
  default?: (props: typeof __VLS_1$1) => any;
8954
8954
  };
8955
- declare const __VLS_base$28: vue317.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
8955
+ declare const __VLS_base$28: vue319.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
8956
8956
  loaded: (result: Texture) => any;
8957
8957
  error: (error: unknown) => any;
8958
- }, string, vue317.PublicProps, Readonly<__VLS_Props$4> & Readonly<{
8958
+ }, string, vue319.PublicProps, Readonly<__VLS_Props$4> & Readonly<{
8959
8959
  onLoaded?: ((result: Texture) => any) | undefined;
8960
8960
  onError?: ((error: unknown) => any) | undefined;
8961
- }>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
8961
+ }>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
8962
8962
  declare const __VLS_export$50: __VLS_WithSlots$28<typeof __VLS_base$28, __VLS_Slots$28>;
8963
8963
  declare const _default$82: typeof __VLS_export$50;
8964
8964
  type __VLS_WithSlots$28<T, S> = T & {
@@ -9086,9 +9086,9 @@ declare function useTexture(path: MaybeRef<string>): _tresjs_core0.UseLoaderRetu
9086
9086
  * @returns Object containing textures, loading state, and error state
9087
9087
  */
9088
9088
  declare function useTextures(paths: MaybeRef<string[]>): {
9089
- textures: vue317.ComputedRef<Texture[]>;
9090
- isLoading: vue317.ComputedRef<boolean>;
9091
- error: vue317.ComputedRef<Error[] | null>;
9089
+ textures: vue319.ComputedRef<Texture[]>;
9090
+ isLoading: vue319.ComputedRef<boolean>;
9091
+ error: vue319.ComputedRef<Error[] | null>;
9092
9092
  };
9093
9093
  //#endregion
9094
9094
  //#region src/core/materials/customShaderMaterial/index.vue.d.ts
@@ -9101,9 +9101,9 @@ interface CustomShaderMaterialProps {
9101
9101
  [uniform: string]: any;
9102
9102
  };
9103
9103
  }
9104
- declare const __VLS_export$49: vue317.DefineComponent<CustomShaderMaterialProps, {
9105
- instance: vue317.ShallowRef<null, null>;
9106
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CustomShaderMaterialProps> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9104
+ declare const __VLS_export$49: vue319.DefineComponent<CustomShaderMaterialProps, {
9105
+ instance: vue319.ShallowRef<null, null>;
9106
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CustomShaderMaterialProps> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9107
9107
  declare const _default$16: typeof __VLS_export$49;
9108
9108
  //#endregion
9109
9109
  //#region src/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts
@@ -9161,11 +9161,10 @@ type __VLS_Props$3 = {
9161
9161
  hologramColor?: TresColor;
9162
9162
  side?: Side;
9163
9163
  };
9164
- declare const __VLS_export$48: vue317.DefineComponent<__VLS_Props$3, {
9165
- root: vue317.ShallowRef<any, any>;
9164
+ declare const __VLS_export$48: vue319.DefineComponent<__VLS_Props$3, {
9165
+ root: vue319.ShallowRef<any, any>;
9166
9166
  constructor: typeof HolographicMaterial;
9167
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<__VLS_Props$3> & Readonly<{}>, {
9168
- side: Side;
9167
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<__VLS_Props$3> & Readonly<{}>, {
9169
9168
  fresnelAmount: number;
9170
9169
  fresnelOpacity: number;
9171
9170
  blinkFresnelOnly: boolean;
@@ -9176,19 +9175,20 @@ declare const __VLS_export$48: vue317.DefineComponent<__VLS_Props$3, {
9176
9175
  signalSpeed: number;
9177
9176
  hologramOpacity: number;
9178
9177
  hologramColor: TresColor;
9179
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9178
+ side: Side;
9179
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9180
9180
  declare const _default$28: typeof __VLS_export$48;
9181
9181
  //#endregion
9182
9182
  //#region src/core/materials/meshDiscardMaterial/index.vue.d.ts
9183
- declare const __VLS_export$47: vue317.DefineComponent<{}, {
9184
- instance: vue317.ShallowRef<any, any>;
9185
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
9183
+ declare const __VLS_export$47: vue319.DefineComponent<{}, {
9184
+ instance: vue319.ShallowRef<any, any>;
9185
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
9186
9186
  declare const _default$43: typeof __VLS_export$47;
9187
9187
  //#endregion
9188
9188
  //#region src/core/materials/meshGlassMaterial/index.vue.d.ts
9189
- declare const __VLS_export$46: vue317.DefineComponent<{}, {
9190
- instance: vue317.ShallowRef<any, any>;
9191
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
9189
+ declare const __VLS_export$46: vue319.DefineComponent<{}, {
9190
+ instance: vue319.ShallowRef<any, any>;
9191
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
9192
9192
  declare const _default$44: typeof __VLS_export$46;
9193
9193
  //#endregion
9194
9194
  //#region src/core/materials/meshReflectionMaterial/index.vue.d.ts
@@ -9259,18 +9259,9 @@ interface MeshReflectionMaterialProps {
9259
9259
  flatShading?: boolean;
9260
9260
  fog?: boolean;
9261
9261
  }
9262
- declare const __VLS_export$45: vue317.DefineComponent<MeshReflectionMaterialProps, {
9263
- instance: vue317.ShallowRef<TresObject | undefined, TresObject | undefined>;
9264
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<MeshReflectionMaterialProps> & Readonly<{}>, {
9265
- color: TresColor;
9266
- lightMapIntensity: number;
9267
- aoMapIntensity: number;
9268
- envMapRotation: Euler;
9269
- wireframe: boolean;
9270
- wireframeLinewidth: number;
9271
- wireframeLinecap: string;
9272
- wireframeLinejoin: string;
9273
- fog: boolean;
9262
+ declare const __VLS_export$45: vue319.DefineComponent<MeshReflectionMaterialProps, {
9263
+ instance: vue319.ShallowRef<TresObject | undefined, TresObject | undefined>;
9264
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<MeshReflectionMaterialProps> & Readonly<{}>, {
9274
9265
  resolution: number;
9275
9266
  mix: number;
9276
9267
  sharpMix: number;
@@ -9287,8 +9278,11 @@ declare const __VLS_export$45: vue317.DefineComponent<MeshReflectionMaterialProp
9287
9278
  blurSize: [number, number] | number;
9288
9279
  distortion: number;
9289
9280
  reflectorOffset: number;
9281
+ color: TresColor;
9290
9282
  roughness: number;
9291
9283
  metalness: number;
9284
+ lightMapIntensity: number;
9285
+ aoMapIntensity: number;
9292
9286
  emissive: TresColor;
9293
9287
  emissiveIntensity: number;
9294
9288
  bumpScale: number;
@@ -9297,9 +9291,15 @@ declare const __VLS_export$45: vue317.DefineComponent<MeshReflectionMaterialProp
9297
9291
  displacementScale: number;
9298
9292
  displacementBias: number;
9299
9293
  roughnessMap: Texture | null;
9294
+ envMapRotation: Euler;
9300
9295
  envMapIntensity: number;
9296
+ wireframe: boolean;
9297
+ wireframeLinewidth: number;
9298
+ wireframeLinecap: string;
9299
+ wireframeLinejoin: string;
9301
9300
  flatShading: boolean;
9302
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9301
+ fog: boolean;
9302
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9303
9303
  declare const _default$45: typeof __VLS_export$45;
9304
9304
  //#endregion
9305
9305
  //#region src/core/materials/meshWobbleMaterial/index.vue.d.ts
@@ -9307,12 +9307,12 @@ type __VLS_Props$2 = {
9307
9307
  speed?: number;
9308
9308
  factor?: number;
9309
9309
  };
9310
- declare const __VLS_export$44: vue317.DefineComponent<__VLS_Props$2, {
9311
- instance: vue317.ShallowRef<any, any>;
9312
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<__VLS_Props$2> & Readonly<{}>, {
9310
+ declare const __VLS_export$44: vue319.DefineComponent<__VLS_Props$2, {
9311
+ instance: vue319.ShallowRef<any, any>;
9312
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<__VLS_Props$2> & Readonly<{}>, {
9313
9313
  speed: number;
9314
9314
  factor: number;
9315
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9315
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9316
9316
  declare const _default$46: typeof __VLS_export$44;
9317
9317
  //#endregion
9318
9318
  //#region src/core/materials/pointMaterial/material.d.ts
@@ -9324,13 +9324,13 @@ declare class PointMaterial extends PointsMaterial {
9324
9324
  type __VLS_Props$1 = {
9325
9325
  sizeAttenuation?: boolean;
9326
9326
  };
9327
- declare const __VLS_export$43: vue317.DefineComponent<__VLS_Props$1, {
9328
- instance: vue317.ShallowRef<PointMaterial, PointMaterial>;
9329
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<__VLS_Props$1> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9327
+ declare const __VLS_export$43: vue319.DefineComponent<__VLS_Props$1, {
9328
+ instance: vue319.ShallowRef<PointMaterial, PointMaterial>;
9329
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<__VLS_Props$1> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9330
9330
  declare const _default$53: typeof __VLS_export$43;
9331
9331
  //#endregion
9332
9332
  //#region src/core/misc/BakeShadows.d.ts
9333
- declare const BakeShadows: vue317.DefineComponent<{}, void, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
9333
+ declare const BakeShadows: vue319.DefineComponent<{}, void, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
9334
9334
  //#endregion
9335
9335
  //#region src/core/misc/LOD.vue.d.ts
9336
9336
  interface LODProps {
@@ -9349,11 +9349,11 @@ declare var __VLS_9$4: {};
9349
9349
  type __VLS_Slots$27 = {} & {
9350
9350
  default?: (props: typeof __VLS_9$4) => any;
9351
9351
  };
9352
- declare const __VLS_base$27: vue317.DefineComponent<LODProps, {
9353
- instance: vue317.ShallowRef<LOD<Object3DEventMap>, LOD<Object3DEventMap>>;
9354
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<LODProps> & Readonly<{}>, {
9352
+ declare const __VLS_base$27: vue319.DefineComponent<LODProps, {
9353
+ instance: vue319.ShallowRef<LOD<Object3DEventMap>, LOD<Object3DEventMap>>;
9354
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<LODProps> & Readonly<{}>, {
9355
9355
  hysteresis: number;
9356
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9356
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9357
9357
  declare const __VLS_export$42: __VLS_WithSlots$27<typeof __VLS_base$27, __VLS_Slots$27>;
9358
9358
  declare const _default$33: typeof __VLS_export$42;
9359
9359
  type __VLS_WithSlots$27<T, S> = T & {
@@ -9391,19 +9391,17 @@ interface HTMLProps {
9391
9391
  castShadow?: boolean;
9392
9392
  receiveShadow?: boolean;
9393
9393
  }
9394
- declare const __VLS_base$26: vue317.DefineComponent<HTMLProps, {
9395
- instance: vue317.ShallowRef<TresObject3D | null, TresObject3D | null>;
9396
- isVisible: vue317.Ref<boolean, boolean>;
9397
- occlusionMesh: vue317.ShallowRef<TresObject3D | null, TresObject3D | null>;
9398
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
9394
+ declare const __VLS_base$26: vue319.DefineComponent<HTMLProps, {
9395
+ instance: vue319.ShallowRef<TresObject3D | null, TresObject3D | null>;
9396
+ isVisible: vue319.Ref<boolean, boolean>;
9397
+ occlusionMesh: vue319.ShallowRef<TresObject3D | null, TresObject3D | null>;
9398
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
9399
9399
  onOcclude: (...args: any[]) => void;
9400
- }, string, vue317.PublicProps, Readonly<HTMLProps> & Readonly<{
9400
+ }, string, vue319.PublicProps, Readonly<HTMLProps> & Readonly<{
9401
9401
  onOnOcclude?: ((...args: any[]) => any) | undefined;
9402
9402
  }>, {
9403
- castShadow: boolean;
9404
- receiveShadow: boolean;
9405
- transform: boolean;
9406
9403
  as: string;
9404
+ transform: boolean;
9407
9405
  prepend: boolean;
9408
9406
  eps: number;
9409
9407
  pointerEvents: PointerEventsProperties;
@@ -9411,7 +9409,9 @@ declare const __VLS_base$26: vue317.DefineComponent<HTMLProps, {
9411
9409
  transparentMaterial: boolean;
9412
9410
  zIndexRange: Array<number>;
9413
9411
  calculatePosition: typeof calculatePosition;
9414
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9412
+ castShadow: boolean;
9413
+ receiveShadow: boolean;
9414
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9415
9415
  declare const __VLS_export$41: __VLS_WithSlots$26<typeof __VLS_base$26, __VLS_Slots>;
9416
9416
  declare const _default$29: typeof __VLS_export$41;
9417
9417
  type __VLS_WithSlots$26<T, S> = T & {
@@ -9421,19 +9421,19 @@ type __VLS_WithSlots$26<T, S> = T & {
9421
9421
  };
9422
9422
  //#endregion
9423
9423
  //#region src/core/misc/Stats.d.ts
9424
- declare const Stats: vue317.DefineComponent<vue317.ExtractPropTypes<{
9424
+ declare const Stats: vue319.DefineComponent<vue319.ExtractPropTypes<{
9425
9425
  showPanel: {
9426
9426
  type: NumberConstructor;
9427
9427
  default: number;
9428
9428
  };
9429
- }>, void, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<vue317.ExtractPropTypes<{
9429
+ }>, void, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<vue319.ExtractPropTypes<{
9430
9430
  showPanel: {
9431
9431
  type: NumberConstructor;
9432
9432
  default: number;
9433
9433
  };
9434
9434
  }>> & Readonly<{}>, {
9435
9435
  showPanel: number;
9436
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
9436
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
9437
9437
  //#endregion
9438
9438
  //#region src/core/misc/StatsGl.d.ts
9439
9439
  interface StatsGlProps {
@@ -9445,7 +9445,7 @@ interface StatsGlProps {
9445
9445
  minimal?: boolean;
9446
9446
  mode?: number;
9447
9447
  }
9448
- declare const StatsGl: vue317.DefineComponent<StatsGlProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<StatsGlProps> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9448
+ declare const StatsGl: vue319.DefineComponent<StatsGlProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<StatsGlProps> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9449
9449
  //#endregion
9450
9450
  //#region src/core/misc/useGLTFExporter.d.ts
9451
9451
  interface gltfExporterOptions {
@@ -9462,8 +9462,8 @@ declare function useGLTFExporter(object3D: Object3D | Object3D[], options?: gltf
9462
9462
  //#region src/core/misc/useIntersect.d.ts
9463
9463
  type UseIntersectCallback = (isIntersected: boolean) => void;
9464
9464
  declare function useIntersect<T extends Object3D>(onChange?: Ref<UseIntersectCallback> | UseIntersectCallback): {
9465
- ref: vue317.ShallowRef<T | undefined, T | undefined>;
9466
- intersect: vue317.ShallowRef<boolean, boolean>;
9465
+ ref: vue319.ShallowRef<T | undefined, T | undefined>;
9466
+ intersect: vue319.ShallowRef<boolean, boolean>;
9467
9467
  off: () => void;
9468
9468
  };
9469
9469
  //#endregion
@@ -9491,12 +9491,12 @@ declare var __VLS_14$14: {};
9491
9491
  type __VLS_Slots$26 = {} & {
9492
9492
  default?: (props: typeof __VLS_14$14) => any;
9493
9493
  };
9494
- declare const __VLS_base$25: vue317.DefineComponent<BoxProps$1, {
9495
- instance: vue317.ShallowRef<any, any>;
9496
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<BoxProps$1> & Readonly<{}>, {
9497
- args: ConstructorParameters<typeof BoxGeometry>;
9494
+ declare const __VLS_base$25: vue319.DefineComponent<BoxProps$1, {
9495
+ instance: vue319.ShallowRef<any, any>;
9496
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<BoxProps$1> & Readonly<{}>, {
9498
9497
  color: TresColor;
9499
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9498
+ args: ConstructorParameters<typeof BoxGeometry>;
9499
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9500
9500
  declare const __VLS_export$40: __VLS_WithSlots$25<typeof __VLS_base$25, __VLS_Slots$26>;
9501
9501
  declare const _default$6: typeof __VLS_export$40;
9502
9502
  type __VLS_WithSlots$25<T, S> = T & {
@@ -9525,14 +9525,14 @@ interface CatmullRomCurve3Props {
9525
9525
  gapSize?: number;
9526
9526
  worldUnits?: boolean;
9527
9527
  }
9528
- declare const __VLS_export$39: vue317.DefineComponent<CatmullRomCurve3Props, {
9529
- instance: vue317.ShallowRef<any, any>;
9530
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CatmullRomCurve3Props> & Readonly<{}>, {
9528
+ declare const __VLS_export$39: vue319.DefineComponent<CatmullRomCurve3Props, {
9529
+ instance: vue319.ShallowRef<any, any>;
9530
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CatmullRomCurve3Props> & Readonly<{}>, {
9531
9531
  segments: number;
9532
9532
  closed: boolean;
9533
9533
  curveType: CurveType;
9534
9534
  tension: number;
9535
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9535
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9536
9536
  declare const _default$9: typeof __VLS_export$39;
9537
9537
  //#endregion
9538
9538
  //#region src/core/shapes/Circle.vue.d.ts
@@ -9558,12 +9558,12 @@ declare var __VLS_14$13: {};
9558
9558
  type __VLS_Slots$25 = {} & {
9559
9559
  default?: (props: typeof __VLS_14$13) => any;
9560
9560
  };
9561
- declare const __VLS_base$24: vue317.DefineComponent<CircleProps, {
9562
- instance: vue317.ShallowRef<any, any>;
9563
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CircleProps> & Readonly<{}>, {
9564
- args: ConstructorParameters<typeof CircleGeometry>;
9561
+ declare const __VLS_base$24: vue319.DefineComponent<CircleProps, {
9562
+ instance: vue319.ShallowRef<any, any>;
9563
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CircleProps> & Readonly<{}>, {
9565
9564
  color: TresColor;
9566
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9565
+ args: ConstructorParameters<typeof CircleGeometry>;
9566
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9567
9567
  declare const __VLS_export$38: __VLS_WithSlots$24<typeof __VLS_base$24, __VLS_Slots$25>;
9568
9568
  declare const _default$10: typeof __VLS_export$38;
9569
9569
  type __VLS_WithSlots$24<T, S> = T & {
@@ -9595,12 +9595,12 @@ declare var __VLS_14$12: {};
9595
9595
  type __VLS_Slots$24 = {} & {
9596
9596
  default?: (props: typeof __VLS_14$12) => any;
9597
9597
  };
9598
- declare const __VLS_base$23: vue317.DefineComponent<ConeProps, {
9599
- instance: vue317.ShallowRef<any, any>;
9600
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<ConeProps> & Readonly<{}>, {
9601
- args: ConstructorParameters<typeof ConeGeometry>;
9598
+ declare const __VLS_base$23: vue319.DefineComponent<ConeProps, {
9599
+ instance: vue319.ShallowRef<any, any>;
9600
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<ConeProps> & Readonly<{}>, {
9602
9601
  color: TresColor;
9603
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9602
+ args: ConstructorParameters<typeof ConeGeometry>;
9603
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9604
9604
  declare const __VLS_export$37: __VLS_WithSlots$23<typeof __VLS_base$23, __VLS_Slots$24>;
9605
9605
  declare const _default$12: typeof __VLS_export$37;
9606
9606
  type __VLS_WithSlots$23<T, S> = T & {
@@ -9616,11 +9616,11 @@ interface QuadraticBezierLineProps {
9616
9616
  mid?: Vector3 | [number, number, number];
9617
9617
  segments?: number;
9618
9618
  }
9619
- declare const __VLS_export$36: vue317.DefineComponent<QuadraticBezierLineProps, {
9620
- instance: vue317.ShallowRef<any, any>;
9621
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<QuadraticBezierLineProps> & Readonly<{}>, {
9619
+ declare const __VLS_export$36: vue319.DefineComponent<QuadraticBezierLineProps, {
9620
+ instance: vue319.ShallowRef<any, any>;
9621
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<QuadraticBezierLineProps> & Readonly<{}>, {
9622
9622
  segments: number;
9623
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9623
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9624
9624
  declare const _default$57: typeof __VLS_export$36;
9625
9625
  //#endregion
9626
9626
  //#region src/core/shapes/CubicBezierLine.vue.d.ts
@@ -9631,11 +9631,11 @@ interface CubicBezierLineProps {
9631
9631
  midB: Vector3 | [number, number, number];
9632
9632
  segments?: number;
9633
9633
  }
9634
- declare const __VLS_export$35: vue317.DefineComponent<CubicBezierLineProps, {
9635
- instance: vue317.ShallowRef<any, any>;
9636
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CubicBezierLineProps> & Readonly<{}>, {
9634
+ declare const __VLS_export$35: vue319.DefineComponent<CubicBezierLineProps, {
9635
+ instance: vue319.ShallowRef<any, any>;
9636
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CubicBezierLineProps> & Readonly<{}>, {
9637
9637
  segments: number;
9638
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9638
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9639
9639
  declare const _default$15: typeof __VLS_export$35;
9640
9640
  //#endregion
9641
9641
  //#region src/core/shapes/Cylinder.vue.d.ts
@@ -9661,12 +9661,12 @@ declare var __VLS_14$11: {};
9661
9661
  type __VLS_Slots$23 = {} & {
9662
9662
  default?: (props: typeof __VLS_14$11) => any;
9663
9663
  };
9664
- declare const __VLS_base$22: vue317.DefineComponent<CylinderProps, {
9665
- instance: vue317.ShallowRef<any, any>;
9666
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CylinderProps> & Readonly<{}>, {
9667
- args: ConstructorParameters<typeof CylinderGeometry>;
9664
+ declare const __VLS_base$22: vue319.DefineComponent<CylinderProps, {
9665
+ instance: vue319.ShallowRef<any, any>;
9666
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CylinderProps> & Readonly<{}>, {
9668
9667
  color: TresColor;
9669
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9668
+ args: ConstructorParameters<typeof CylinderGeometry>;
9669
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9670
9670
  declare const __VLS_export$34: __VLS_WithSlots$22<typeof __VLS_base$22, __VLS_Slots$23>;
9671
9671
  declare const _default$17: typeof __VLS_export$34;
9672
9672
  type __VLS_WithSlots$22<T, S> = T & {
@@ -9698,12 +9698,12 @@ declare var __VLS_14$10: {};
9698
9698
  type __VLS_Slots$22 = {} & {
9699
9699
  default?: (props: typeof __VLS_14$10) => any;
9700
9700
  };
9701
- declare const __VLS_base$21: vue317.DefineComponent<DodecahedronProps, {
9702
- instance: vue317.ShallowRef<any, any>;
9703
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<DodecahedronProps> & Readonly<{}>, {
9704
- args: ConstructorParameters<typeof DodecahedronGeometry>;
9701
+ declare const __VLS_base$21: vue319.DefineComponent<DodecahedronProps, {
9702
+ instance: vue319.ShallowRef<any, any>;
9703
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<DodecahedronProps> & Readonly<{}>, {
9705
9704
  color: TresColor;
9706
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9705
+ args: ConstructorParameters<typeof DodecahedronGeometry>;
9706
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9707
9707
  declare const __VLS_export$33: __VLS_WithSlots$21<typeof __VLS_base$21, __VLS_Slots$22>;
9708
9708
  declare const _default$18: typeof __VLS_export$33;
9709
9709
  type __VLS_WithSlots$21<T, S> = T & {
@@ -9735,12 +9735,12 @@ declare var __VLS_14$9: {};
9735
9735
  type __VLS_Slots$21 = {} & {
9736
9736
  default?: (props: typeof __VLS_14$9) => any;
9737
9737
  };
9738
- declare const __VLS_base$20: vue317.DefineComponent<IcosahedronProps, {
9739
- instance: vue317.ShallowRef<any, any>;
9740
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<IcosahedronProps> & Readonly<{}>, {
9741
- args: ConstructorParameters<typeof IcosahedronGeometry>;
9738
+ declare const __VLS_base$20: vue319.DefineComponent<IcosahedronProps, {
9739
+ instance: vue319.ShallowRef<any, any>;
9740
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<IcosahedronProps> & Readonly<{}>, {
9742
9741
  color: TresColor;
9743
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9742
+ args: ConstructorParameters<typeof IcosahedronGeometry>;
9743
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9744
9744
  declare const __VLS_export$32: __VLS_WithSlots$20<typeof __VLS_base$20, __VLS_Slots$21>;
9745
9745
  declare const _default$30: typeof __VLS_export$32;
9746
9746
  type __VLS_WithSlots$20<T, S> = T & {
@@ -9765,9 +9765,9 @@ interface LineProps {
9765
9765
  dashScale?: number;
9766
9766
  dashOffset?: number;
9767
9767
  }
9768
- declare const __VLS_export$31: vue317.DefineComponent<LineProps, {
9769
- instance: vue317.ShallowRef<any, any>;
9770
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<LineProps> & Readonly<{}>, {
9768
+ declare const __VLS_export$31: vue319.DefineComponent<LineProps, {
9769
+ instance: vue319.ShallowRef<any, any>;
9770
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<LineProps> & Readonly<{}>, {
9771
9771
  color: TresColor;
9772
9772
  vertexColors: VertexColors | null;
9773
9773
  alphaToCoverage: boolean;
@@ -9778,7 +9778,7 @@ declare const __VLS_export$31: vue317.DefineComponent<LineProps, {
9778
9778
  dashOffset: number;
9779
9779
  gapSize: number;
9780
9780
  worldUnits: boolean;
9781
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9781
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9782
9782
  declare const _default$37: typeof __VLS_export$31;
9783
9783
  //#endregion
9784
9784
  //#region src/core/shapes/Octahedron.vue.d.ts
@@ -9804,12 +9804,12 @@ declare var __VLS_14$8: {};
9804
9804
  type __VLS_Slots$20 = {} & {
9805
9805
  default?: (props: typeof __VLS_14$8) => any;
9806
9806
  };
9807
- declare const __VLS_base$19: vue317.DefineComponent<OctahedronProps, {
9808
- instance: vue317.ShallowRef<any, any>;
9809
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<OctahedronProps> & Readonly<{}>, {
9810
- args: ConstructorParameters<typeof OctahedronGeometry>;
9807
+ declare const __VLS_base$19: vue319.DefineComponent<OctahedronProps, {
9808
+ instance: vue319.ShallowRef<any, any>;
9809
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<OctahedronProps> & Readonly<{}>, {
9811
9810
  color: TresColor;
9812
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9811
+ args: ConstructorParameters<typeof OctahedronGeometry>;
9812
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9813
9813
  declare const __VLS_export$30: __VLS_WithSlots$19<typeof __VLS_base$19, __VLS_Slots$20>;
9814
9814
  declare const _default$49: typeof __VLS_export$30;
9815
9815
  type __VLS_WithSlots$19<T, S> = T & {
@@ -9841,12 +9841,12 @@ declare var __VLS_14$7: {};
9841
9841
  type __VLS_Slots$19 = {} & {
9842
9842
  default?: (props: typeof __VLS_14$7) => any;
9843
9843
  };
9844
- declare const __VLS_base$18: vue317.DefineComponent<PlaneProps, {
9845
- instance: vue317.ShallowRef<any, any>;
9846
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<PlaneProps> & Readonly<{}>, {
9847
- args: ConstructorParameters<typeof PlaneGeometry>;
9844
+ declare const __VLS_base$18: vue319.DefineComponent<PlaneProps, {
9845
+ instance: vue319.ShallowRef<any, any>;
9846
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<PlaneProps> & Readonly<{}>, {
9848
9847
  color: TresColor;
9849
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9848
+ args: ConstructorParameters<typeof PlaneGeometry>;
9849
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9850
9850
  declare const __VLS_export$29: __VLS_WithSlots$18<typeof __VLS_base$18, __VLS_Slots$19>;
9851
9851
  declare const _default$52: typeof __VLS_export$29;
9852
9852
  type __VLS_WithSlots$18<T, S> = T & {
@@ -9878,12 +9878,12 @@ declare var __VLS_14$6: {};
9878
9878
  type __VLS_Slots$18 = {} & {
9879
9879
  default?: (props: typeof __VLS_14$6) => any;
9880
9880
  };
9881
- declare const __VLS_base$17: vue317.DefineComponent<RingProps, {
9882
- instance: vue317.ShallowRef<any, any>;
9883
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<RingProps> & Readonly<{}>, {
9884
- args: ConstructorParameters<typeof RingGeometry>;
9881
+ declare const __VLS_base$17: vue319.DefineComponent<RingProps, {
9882
+ instance: vue319.ShallowRef<any, any>;
9883
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<RingProps> & Readonly<{}>, {
9885
9884
  color: TresColor;
9886
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9885
+ args: ConstructorParameters<typeof RingGeometry>;
9886
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9887
9887
  declare const __VLS_export$28: __VLS_WithSlots$17<typeof __VLS_base$17, __VLS_Slots$18>;
9888
9888
  declare const _default$60: typeof __VLS_export$28;
9889
9889
  type __VLS_WithSlots$17<T, S> = T & {
@@ -9916,12 +9916,12 @@ declare var __VLS_14$5: {};
9916
9916
  type __VLS_Slots$17 = {} & {
9917
9917
  default?: (props: typeof __VLS_14$5) => any;
9918
9918
  };
9919
- declare const __VLS_base$16: vue317.DefineComponent<BoxProps, {
9920
- instance: vue317.ShallowRef<any, any>;
9921
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<BoxProps> & Readonly<{}>, {
9922
- args: ConstructorParameters<typeof BoxGeometry>;
9919
+ declare const __VLS_base$16: vue319.DefineComponent<BoxProps, {
9920
+ instance: vue319.ShallowRef<any, any>;
9921
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<BoxProps> & Readonly<{}>, {
9923
9922
  color: TresColor;
9924
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9923
+ args: ConstructorParameters<typeof BoxGeometry>;
9924
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9925
9925
  declare const __VLS_export$27: __VLS_WithSlots$16<typeof __VLS_base$16, __VLS_Slots$17>;
9926
9926
  declare const _default$61: typeof __VLS_export$27;
9927
9927
  type __VLS_WithSlots$16<T, S> = T & {
@@ -9935,9 +9935,9 @@ declare var __VLS_9$3: {};
9935
9935
  type __VLS_Slots$16 = {} & {
9936
9936
  default?: (props: typeof __VLS_9$3) => any;
9937
9937
  };
9938
- declare const __VLS_base$15: vue317.DefineComponent<{}, {
9939
- instance: vue317.ShallowRef<any, any>;
9940
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue317.ComponentProvideOptions, true, {}, any>;
9938
+ declare const __VLS_base$15: vue319.DefineComponent<{}, {
9939
+ instance: vue319.ShallowRef<any, any>;
9940
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue319.ComponentProvideOptions, true, {}, any>;
9941
9941
  declare const __VLS_export$26: __VLS_WithSlots$15<typeof __VLS_base$15, __VLS_Slots$16>;
9942
9942
  declare const _default$63: typeof __VLS_export$26;
9943
9943
  type __VLS_WithSlots$15<T, S> = T & {
@@ -9970,12 +9970,12 @@ declare var __VLS_14$4: {};
9970
9970
  type __VLS_Slots$15 = {} & {
9971
9971
  default?: (props: typeof __VLS_14$4) => any;
9972
9972
  };
9973
- declare const __VLS_base$14: vue317.DefineComponent<SphereProps, {
9974
- instance: vue317.ShallowRef<any, any>;
9975
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SphereProps> & Readonly<{}>, {
9976
- args: ConstructorParameters<typeof SphereGeometry>;
9973
+ declare const __VLS_base$14: vue319.DefineComponent<SphereProps, {
9974
+ instance: vue319.ShallowRef<any, any>;
9975
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SphereProps> & Readonly<{}>, {
9977
9976
  color: TresColor;
9978
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
9977
+ args: ConstructorParameters<typeof SphereGeometry>;
9978
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
9979
9979
  declare const __VLS_export$25: __VLS_WithSlots$14<typeof __VLS_base$14, __VLS_Slots$15>;
9980
9980
  declare const _default$71: typeof __VLS_export$25;
9981
9981
  type __VLS_WithSlots$14<T, S> = T & {
@@ -10021,9 +10021,9 @@ declare var __VLS_9$2: {};
10021
10021
  type __VLS_Slots$14 = {} & {
10022
10022
  default?: (props: typeof __VLS_9$2) => any;
10023
10023
  };
10024
- declare const __VLS_base$13: vue317.DefineComponent<SuperFormulaProps, {
10025
- instance: vue317.ShallowRef<any, any>;
10026
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SuperFormulaProps> & Readonly<{}>, {
10024
+ declare const __VLS_base$13: vue319.DefineComponent<SuperFormulaProps, {
10025
+ instance: vue319.ShallowRef<any, any>;
10026
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SuperFormulaProps> & Readonly<{}>, {
10027
10027
  color: TresColor;
10028
10028
  widthSegments: number;
10029
10029
  heightSegments: number;
@@ -10031,7 +10031,7 @@ declare const __VLS_base$13: vue317.DefineComponent<SuperFormulaProps, {
10031
10031
  expA: Float3;
10032
10032
  numArmsB: number;
10033
10033
  expB: Float3;
10034
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10034
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10035
10035
  declare const __VLS_export$24: __VLS_WithSlots$13<typeof __VLS_base$13, __VLS_Slots$14>;
10036
10036
  declare const _default$74: typeof __VLS_export$24;
10037
10037
  type __VLS_WithSlots$13<T, S> = T & {
@@ -10063,12 +10063,12 @@ declare var __VLS_14$3: {};
10063
10063
  type __VLS_Slots$13 = {} & {
10064
10064
  default?: (props: typeof __VLS_14$3) => any;
10065
10065
  };
10066
- declare const __VLS_base$12: vue317.DefineComponent<TetrahedronProps, {
10067
- instance: vue317.ShallowRef<any, any>;
10068
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<TetrahedronProps> & Readonly<{}>, {
10069
- args: ConstructorParameters<typeof TetrahedronGeometry>;
10066
+ declare const __VLS_base$12: vue319.DefineComponent<TetrahedronProps, {
10067
+ instance: vue319.ShallowRef<any, any>;
10068
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<TetrahedronProps> & Readonly<{}>, {
10070
10069
  color: TresColor;
10071
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10070
+ args: ConstructorParameters<typeof TetrahedronGeometry>;
10071
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10072
10072
  declare const __VLS_export$23: __VLS_WithSlots$12<typeof __VLS_base$12, __VLS_Slots$13>;
10073
10073
  declare const _default$75: typeof __VLS_export$23;
10074
10074
  type __VLS_WithSlots$12<T, S> = T & {
@@ -10100,12 +10100,12 @@ declare var __VLS_14$2: {};
10100
10100
  type __VLS_Slots$12 = {} & {
10101
10101
  default?: (props: typeof __VLS_14$2) => any;
10102
10102
  };
10103
- declare const __VLS_base$11: vue317.DefineComponent<TorusProps, {
10104
- instance: vue317.ShallowRef<any, any>;
10105
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<TorusProps> & Readonly<{}>, {
10106
- args: ConstructorParameters<typeof TorusGeometry>;
10103
+ declare const __VLS_base$11: vue319.DefineComponent<TorusProps, {
10104
+ instance: vue319.ShallowRef<any, any>;
10105
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<TorusProps> & Readonly<{}>, {
10107
10106
  color: TresColor;
10108
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10107
+ args: ConstructorParameters<typeof TorusGeometry>;
10108
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10109
10109
  declare const __VLS_export$22: __VLS_WithSlots$11<typeof __VLS_base$11, __VLS_Slots$12>;
10110
10110
  declare const _default$77: typeof __VLS_export$22;
10111
10111
  type __VLS_WithSlots$11<T, S> = T & {
@@ -10137,12 +10137,12 @@ declare var __VLS_14$1: {};
10137
10137
  type __VLS_Slots$11 = {} & {
10138
10138
  default?: (props: typeof __VLS_14$1) => any;
10139
10139
  };
10140
- declare const __VLS_base$10: vue317.DefineComponent<TorusKnotProps, {
10141
- instance: vue317.ShallowRef<any, any>;
10142
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<TorusKnotProps> & Readonly<{}>, {
10143
- args: ConstructorParameters<typeof TorusKnotGeometry>;
10140
+ declare const __VLS_base$10: vue319.DefineComponent<TorusKnotProps, {
10141
+ instance: vue319.ShallowRef<any, any>;
10142
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<TorusKnotProps> & Readonly<{}>, {
10144
10143
  color: TresColor;
10145
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10144
+ args: ConstructorParameters<typeof TorusKnotGeometry>;
10145
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10146
10146
  declare const __VLS_export$21: __VLS_WithSlots$10<typeof __VLS_base$10, __VLS_Slots$11>;
10147
10147
  declare const _default$78: typeof __VLS_export$21;
10148
10148
  type __VLS_WithSlots$10<T, S> = T & {
@@ -10174,12 +10174,12 @@ declare var __VLS_14: {};
10174
10174
  type __VLS_Slots$10 = {} & {
10175
10175
  default?: (props: typeof __VLS_14) => any;
10176
10176
  };
10177
- declare const __VLS_base$9: vue317.DefineComponent<TubeProps, {
10178
- instance: vue317.ShallowRef<any, any>;
10179
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<TubeProps> & Readonly<{}>, {
10180
- args: ConstructorParameters<typeof TubeGeometry>;
10177
+ declare const __VLS_base$9: vue319.DefineComponent<TubeProps, {
10178
+ instance: vue319.ShallowRef<any, any>;
10179
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<TubeProps> & Readonly<{}>, {
10181
10180
  color: TresColor;
10182
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10181
+ args: ConstructorParameters<typeof TubeGeometry>;
10182
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10183
10183
  declare const __VLS_export$20: __VLS_WithSlots$9<typeof __VLS_base$9, __VLS_Slots$10>;
10184
10184
  declare const _default$80: typeof __VLS_export$20;
10185
10185
  type __VLS_WithSlots$9<T, S> = T & {
@@ -10224,11 +10224,11 @@ declare var __VLS_17: {};
10224
10224
  type __VLS_Slots$9 = {} & {
10225
10225
  default?: (props: typeof __VLS_17) => any;
10226
10226
  };
10227
- declare const __VLS_base$8: vue317.DefineComponent<AccumulativeShadowsProps, {
10228
- instance: vue317.ShallowRef<Group<three1581.Object3DEventMap> | undefined, Group<three1581.Object3DEventMap> | undefined>;
10227
+ declare const __VLS_base$8: vue319.DefineComponent<AccumulativeShadowsProps, {
10228
+ instance: vue319.ShallowRef<Group<three12.Object3DEventMap> | undefined, Group<three12.Object3DEventMap> | undefined>;
10229
10229
  update: () => void;
10230
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<AccumulativeShadowsProps> & Readonly<{}>, {
10231
- scale: number;
10230
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<AccumulativeShadowsProps> & Readonly<{}>, {
10231
+ resolution: number;
10232
10232
  color: ColorRepresentation;
10233
10233
  opacity: number;
10234
10234
  toneMapped: boolean;
@@ -10238,9 +10238,9 @@ declare const __VLS_base$8: vue317.DefineComponent<AccumulativeShadowsProps, {
10238
10238
  frames: number;
10239
10239
  blend: number;
10240
10240
  limit: number;
10241
+ scale: number;
10241
10242
  colorBlend: number;
10242
- resolution: number;
10243
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10243
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10244
10244
  declare const __VLS_export$19: __VLS_WithSlots$8<typeof __VLS_base$8, __VLS_Slots$9>;
10245
10245
  declare const _default: typeof __VLS_export$19;
10246
10246
  type __VLS_WithSlots$8<T, S> = T & {
@@ -10290,19 +10290,19 @@ declare var __VLS_25$1: {};
10290
10290
  type __VLS_Slots$8 = {} & {
10291
10291
  default?: (props: typeof __VLS_25$1) => any;
10292
10292
  };
10293
- declare const __VLS_base$7: vue317.DefineComponent<AlignProps, {
10294
- instance: vue317.ShallowRef<Group<Object3DEventMap> | undefined, Group<Object3DEventMap> | undefined>;
10293
+ declare const __VLS_base$7: vue319.DefineComponent<AlignProps, {
10294
+ instance: vue319.ShallowRef<Group<Object3DEventMap> | undefined, Group<Object3DEventMap> | undefined>;
10295
10295
  update: typeof update;
10296
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {
10297
- change: (props: AlignCallbackOptions) => void;
10296
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {
10298
10297
  update: (props: AlignCallbackOptions) => void;
10299
- }, string, vue317.PublicProps, Readonly<AlignProps> & Readonly<{
10300
- onChange?: ((props: AlignCallbackOptions) => any) | undefined;
10298
+ change: (props: AlignCallbackOptions) => void;
10299
+ }, string, vue319.PublicProps, Readonly<AlignProps> & Readonly<{
10301
10300
  onUpdate?: ((props: AlignCallbackOptions) => any) | undefined;
10301
+ onChange?: ((props: AlignCallbackOptions) => any) | undefined;
10302
10302
  }>, {
10303
10303
  precise: boolean;
10304
10304
  cacheKey: MaybeRefOrGetter<any>;
10305
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10305
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10306
10306
  declare const __VLS_export$18: __VLS_WithSlots$7<typeof __VLS_base$7, __VLS_Slots$8>;
10307
10307
  declare const _default$1: typeof __VLS_export$18;
10308
10308
  type __VLS_WithSlots$7<T, S> = T & {
@@ -10321,13 +10321,13 @@ declare var __VLS_22: {};
10321
10321
  type __VLS_Slots$7 = {} & {
10322
10322
  default?: (props: typeof __VLS_22) => any;
10323
10323
  };
10324
- declare const __VLS_base$6: vue317.DefineComponent<BackdropProps, {
10325
- instance: vue317.ShallowRef<any, any>;
10326
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<BackdropProps> & Readonly<{}>, {
10327
- floor: number;
10324
+ declare const __VLS_base$6: vue319.DefineComponent<BackdropProps, {
10325
+ instance: vue319.ShallowRef<any, any>;
10326
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<BackdropProps> & Readonly<{}>, {
10328
10327
  receiveShadow: boolean;
10329
10328
  segments: number;
10330
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10329
+ floor: number;
10330
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10331
10331
  declare const __VLS_export$17: __VLS_WithSlots$6<typeof __VLS_base$6, __VLS_Slots$7>;
10332
10332
  declare const _default$3: typeof __VLS_export$17;
10333
10333
  type __VLS_WithSlots$6<T, S> = T & {
@@ -10440,23 +10440,23 @@ declare var __VLS_8: {};
10440
10440
  type __VLS_Slots$6 = {} & {
10441
10441
  default?: (props: typeof __VLS_8) => any;
10442
10442
  };
10443
- declare const __VLS_base$5: vue317.DefineComponent<BoundsProps, {
10443
+ declare const __VLS_base$5: vue319.DefineComponent<BoundsProps, {
10444
10444
  instance: Bounds;
10445
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {} & {
10445
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {} & {
10446
10446
  start: (sizeProps: OnLookAtCallbackArg) => any;
10447
10447
  end: (sizeProps: OnLookAtCallbackArg) => any;
10448
10448
  cancel: (sizeProps: OnLookAtCallbackArg) => any;
10449
- }, string, vue317.PublicProps, Readonly<BoundsProps> & Readonly<{
10449
+ }, string, vue319.PublicProps, Readonly<BoundsProps> & Readonly<{
10450
10450
  onStart?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
10451
10451
  onEnd?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
10452
10452
  onCancel?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
10453
10453
  }>, {
10454
- offset: number;
10455
10454
  duration: number;
10455
+ offset: number;
10456
10456
  useResize: boolean;
10457
10457
  useMounted: boolean;
10458
10458
  clip: boolean;
10459
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10459
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10460
10460
  declare const __VLS_export$16: __VLS_WithSlots$5<typeof __VLS_base$5, __VLS_Slots$6>;
10461
10461
  declare const _default$5: typeof __VLS_export$16;
10462
10462
  type __VLS_WithSlots$5<T, S> = T & {
@@ -10571,22 +10571,22 @@ interface ContactShadowsProps {
10571
10571
  */
10572
10572
  depthWrite?: boolean;
10573
10573
  }
10574
- declare const __VLS_export$15: vue317.DefineComponent<ContactShadowsProps, {
10575
- instance: Group<three1581.Object3DEventMap>;
10576
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<ContactShadowsProps> & Readonly<{}>, {
10577
- width: number;
10578
- height: number;
10579
- scale: number | [x: number, y: number];
10574
+ declare const __VLS_export$15: vue319.DefineComponent<ContactShadowsProps, {
10575
+ instance: Group<three12.Object3DEventMap>;
10576
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<ContactShadowsProps> & Readonly<{}>, {
10577
+ blur: number;
10578
+ resolution: number;
10580
10579
  color: TresColor;
10581
10580
  opacity: number;
10582
10581
  depthWrite: boolean;
10583
10582
  frames: number;
10584
- resolution: number;
10585
- blur: number;
10583
+ scale: number | [x: number, y: number];
10586
10584
  tint: TresColor;
10585
+ width: number;
10586
+ height: number;
10587
10587
  far: number;
10588
10588
  smooth: boolean;
10589
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10589
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10590
10590
  declare const _default$13: typeof __VLS_export$15;
10591
10591
  //#endregion
10592
10592
  //#region src/core/staging/Fit.vue.d.ts
@@ -10606,7 +10606,7 @@ interface Props {
10606
10606
  precise?: boolean;
10607
10607
  }
10608
10608
  declare const props: Readonly<{}> & {
10609
- readonly into: number | Object3D<three1581.Object3DEventMap> | Vector3 | [number, number, number] | Box3 | null;
10609
+ readonly into: number | Object3D<three12.Object3DEventMap> | Vector3 | [number, number, number] | Box3 | null;
10610
10610
  readonly precise: boolean;
10611
10611
  } & {
10612
10612
  readonly precise: boolean;
@@ -10615,14 +10615,14 @@ declare var __VLS_25: {};
10615
10615
  type __VLS_Slots$5 = {} & {
10616
10616
  default?: (props: typeof __VLS_25) => any;
10617
10617
  };
10618
- declare const __VLS_base$4: vue317.DefineComponent<Props, {
10619
- instance: vue317.ShallowRef<any, any>;
10618
+ declare const __VLS_base$4: vue319.DefineComponent<Props, {
10619
+ instance: vue319.ShallowRef<any, any>;
10620
10620
  fit: (into?: typeof props.into, precise?: boolean) => void;
10621
10621
  update: () => void;
10622
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<Props> & Readonly<{}>, {
10622
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<Props> & Readonly<{}>, {
10623
10623
  precise: boolean;
10624
10624
  into: number | [number, number, number] | Vector3 | Box3 | Object3D | null;
10625
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10625
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10626
10626
  declare const __VLS_export$14: __VLS_WithSlots$4<typeof __VLS_base$4, __VLS_Slots$5>;
10627
10627
  declare const _default$23: typeof __VLS_export$14;
10628
10628
  type __VLS_WithSlots$4<T, S> = T & {
@@ -10668,7 +10668,7 @@ type GridProps = GridMaterialType & {
10668
10668
  /** Default plane-geometry arguments */
10669
10669
  args?: ConstructorParameters<typeof PlaneGeometry>;
10670
10670
  };
10671
- declare const __VLS_export$13: vue317.DefineComponent<GridProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<GridProps> & Readonly<{}>, {
10671
+ declare const __VLS_export$13: vue319.DefineComponent<GridProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<GridProps> & Readonly<{}>, {
10672
10672
  side: Side;
10673
10673
  cellSize: number;
10674
10674
  cellThickness: number;
@@ -10681,7 +10681,7 @@ declare const __VLS_export$13: vue317.DefineComponent<GridProps, {}, {}, {}, {},
10681
10681
  fadeDistance: number;
10682
10682
  fadeStrength: number;
10683
10683
  fadeFrom: number;
10684
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10684
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10685
10685
  declare const _default$26: typeof __VLS_export$13;
10686
10686
  //#endregion
10687
10687
  //#region src/core/staging/Ocean.vue.d.ts
@@ -10786,11 +10786,11 @@ declare var __VLS_9$1: {};
10786
10786
  type __VLS_Slots$4 = {} & {
10787
10787
  default?: (props: typeof __VLS_9$1) => any;
10788
10788
  };
10789
- declare const __VLS_base$3: vue317.DefineComponent<OceanProps, {
10790
- instance: vue317.ShallowRef<any, any>;
10791
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<OceanProps> & Readonly<{}>, {
10792
- size: number;
10789
+ declare const __VLS_base$3: vue319.DefineComponent<OceanProps, {
10790
+ instance: vue319.ShallowRef<any, any>;
10791
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<OceanProps> & Readonly<{}>, {
10793
10792
  side: TresVector3;
10793
+ size: number;
10794
10794
  textureWidth: number;
10795
10795
  textureHeight: number;
10796
10796
  waterNormals: string;
@@ -10800,7 +10800,7 @@ declare const __VLS_base$3: vue317.DefineComponent<OceanProps, {
10800
10800
  distortionScale: number;
10801
10801
  clipBias: number;
10802
10802
  alpha: number;
10803
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10803
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10804
10804
  declare const __VLS_export$12: __VLS_WithSlots$3<typeof __VLS_base$3, __VLS_Slots$4>;
10805
10805
  declare const _default$48: typeof __VLS_export$12;
10806
10806
  type __VLS_WithSlots$3<T, S> = T & {
@@ -10919,21 +10919,21 @@ interface PrecipitationProps {
10919
10919
  */
10920
10920
  sizeAttenuation?: boolean;
10921
10921
  }
10922
- declare const __VLS_export$11: vue317.DefineComponent<PrecipitationProps, {
10923
- instance: vue317.ShallowRef<any, any>;
10924
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<PrecipitationProps> & Readonly<{}>, {
10925
- size: number;
10926
- count: number;
10922
+ declare const __VLS_export$11: vue319.DefineComponent<PrecipitationProps, {
10923
+ instance: vue319.ShallowRef<any, any>;
10924
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<PrecipitationProps> & Readonly<{}>, {
10927
10925
  color: TresColor;
10926
+ speed: number;
10927
+ sizeAttenuation: boolean;
10928
+ size: number;
10928
10929
  opacity: number;
10929
10930
  transparent: boolean;
10930
10931
  depthWrite: boolean;
10931
10932
  alphaTest: number;
10933
+ count: number;
10932
10934
  area: [number, number, number];
10933
- speed: number;
10934
10935
  randomness: number;
10935
- sizeAttenuation: boolean;
10936
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10936
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10937
10937
  declare const _default$56: typeof __VLS_export$11;
10938
10938
  //#endregion
10939
10939
  //#region src/core/staging/CircleShadow.vue.d.ts
@@ -10944,15 +10944,15 @@ interface ShadowProps {
10944
10944
  fog?: boolean;
10945
10945
  depthWrite?: boolean;
10946
10946
  }
10947
- declare const __VLS_export$10: vue317.DefineComponent<ShadowProps, {
10948
- instance: vue317.ShallowRef<any, any>;
10949
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<ShadowProps> & Readonly<{}>, {
10950
- offset: number;
10947
+ declare const __VLS_export$10: vue319.DefineComponent<ShadowProps, {
10948
+ instance: vue319.ShallowRef<any, any>;
10949
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<ShadowProps> & Readonly<{}>, {
10951
10950
  color: Color | number | string;
10952
10951
  fog: boolean;
10953
10952
  opacity: number;
10954
10953
  depthWrite: boolean;
10955
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10954
+ offset: number;
10955
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10956
10956
  declare const _default$11: typeof __VLS_export$10;
10957
10957
  //#endregion
10958
10958
  //#region src/core/staging/RandomizedLights/component.vue.d.ts
@@ -10980,13 +10980,13 @@ interface RandomizedLightsProps {
10980
10980
  /** Position, [5, 5, -10] */
10981
10981
  position?: VectorFlexibleParams;
10982
10982
  }
10983
- declare const __VLS_export$9: vue317.DefineComponent<RandomizedLightsProps, {
10984
- instance: vue317.ShallowRef<any, any>;
10985
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<RandomizedLightsProps> & Readonly<{}>, {
10986
- size: number;
10987
- count: number;
10983
+ declare const __VLS_export$9: vue319.DefineComponent<RandomizedLightsProps, {
10984
+ instance: vue319.ShallowRef<any, any>;
10985
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<RandomizedLightsProps> & Readonly<{}>, {
10988
10986
  castShadow: boolean;
10987
+ size: number;
10989
10988
  intensity: number;
10989
+ count: number;
10990
10990
  far: number;
10991
10991
  radius: number;
10992
10992
  ambient: number;
@@ -10994,7 +10994,7 @@ declare const __VLS_export$9: vue317.DefineComponent<RandomizedLightsProps, {
10994
10994
  mapSize: number;
10995
10995
  near: number;
10996
10996
  position: VectorFlexibleParams;
10997
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
10997
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
10998
10998
  declare const _default$58: typeof __VLS_export$9;
10999
10999
  //#endregion
11000
11000
  //#region src/core/staging/Sky.vue.d.ts
@@ -11029,18 +11029,18 @@ interface SkyProps {
11029
11029
  */
11030
11030
  distance?: number;
11031
11031
  }
11032
- declare const __VLS_export$8: vue317.DefineComponent<SkyProps, {
11032
+ declare const __VLS_export$8: vue319.DefineComponent<SkyProps, {
11033
11033
  instance: Sky;
11034
11034
  sunPosition: Vector3;
11035
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SkyProps> & Readonly<{}>, {
11036
- distance: number;
11035
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SkyProps> & Readonly<{}>, {
11037
11036
  turbidity: number;
11038
11037
  rayleigh: number;
11039
11038
  mieCoefficient: number;
11040
11039
  mieDirectionalG: number;
11041
11040
  elevation: number;
11042
11041
  azimuth: number;
11043
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11042
+ distance: number;
11043
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11044
11044
  declare const _default$67: typeof __VLS_export$8;
11045
11045
  //#endregion
11046
11046
  //#region src/core/staging/Smoke.vue.d.ts
@@ -11110,18 +11110,18 @@ interface SmokeProps {
11110
11110
  */
11111
11111
  depthTest?: boolean;
11112
11112
  }
11113
- declare const __VLS_export$7: vue317.DefineComponent<SmokeProps, {
11114
- instance: vue317.ShallowRef<any, any>;
11115
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SmokeProps> & Readonly<{}>, {
11116
- width: number;
11117
- depth: number;
11118
- texture: string;
11113
+ declare const __VLS_export$7: vue319.DefineComponent<SmokeProps, {
11114
+ instance: vue319.ShallowRef<any, any>;
11115
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SmokeProps> & Readonly<{}>, {
11119
11116
  color: TresColor;
11117
+ speed: number;
11120
11118
  opacity: number;
11121
11119
  depthTest: boolean;
11122
11120
  segments: number;
11123
- speed: number;
11124
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11121
+ width: number;
11122
+ depth: number;
11123
+ texture: string;
11124
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11125
11125
  declare const _default$68: typeof __VLS_export$7;
11126
11126
  //#endregion
11127
11127
  //#region src/core/staging/CameraShake.vue.d.ts
@@ -11188,7 +11188,7 @@ declare var __VLS_1: {};
11188
11188
  type __VLS_Slots$3 = {} & {
11189
11189
  default?: (props: typeof __VLS_1) => any;
11190
11190
  };
11191
- declare const __VLS_base$2: vue317.DefineComponent<CameraShakeProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<CameraShakeProps> & Readonly<{}>, {
11191
+ declare const __VLS_base$2: vue319.DefineComponent<CameraShakeProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<CameraShakeProps> & Readonly<{}>, {
11192
11192
  intensity: number;
11193
11193
  decay: boolean;
11194
11194
  decayRate: number;
@@ -11198,7 +11198,7 @@ declare const __VLS_base$2: vue317.DefineComponent<CameraShakeProps, {}, {}, {},
11198
11198
  yawFrequency: number;
11199
11199
  pitchFrequency: number;
11200
11200
  rollFrequency: number;
11201
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11201
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11202
11202
  declare const __VLS_export$6: __VLS_WithSlots$2<typeof __VLS_base$2, __VLS_Slots$3>;
11203
11203
  declare const _default$8: typeof __VLS_export$6;
11204
11204
  type __VLS_WithSlots$2<T, S> = T & {
@@ -11216,11 +11216,11 @@ interface SoftShadowsProps {
11216
11216
  /** Depth focus, use it to shift the focal point (where the shadow is the sharpest), default: 0 (the beginning) */
11217
11217
  focus?: number;
11218
11218
  }
11219
- declare const __VLS_export$5: vue317.DefineComponent<SoftShadowsProps, {}, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SoftShadowsProps> & Readonly<{}>, {
11219
+ declare const __VLS_export$5: vue319.DefineComponent<SoftShadowsProps, {}, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SoftShadowsProps> & Readonly<{}>, {
11220
+ focus: number;
11220
11221
  size: number;
11221
11222
  samples: number;
11222
- focus: number;
11223
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11223
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11224
11224
  declare const _default$69: typeof __VLS_export$5;
11225
11225
  //#endregion
11226
11226
  //#region src/utils/Gradient.d.ts
@@ -11359,17 +11359,17 @@ interface SparkleProps {
11359
11359
  */
11360
11360
  depthWrite?: boolean;
11361
11361
  }
11362
- declare const __VLS_export$4: vue317.DefineComponent<SparkleProps, {
11363
- instance: Points<BufferGeometry<three1581.NormalOrGLBufferAttributes, three1581.BufferGeometryEventMap>, ShaderMaterial, three1581.Object3DEventMap>;
11364
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<SparkleProps> & Readonly<{}>, {
11362
+ declare const __VLS_export$4: vue319.DefineComponent<SparkleProps, {
11363
+ instance: Points<BufferGeometry<three12.NormalOrGLBufferAttributes, three12.BufferGeometryEventMap>, ShaderMaterial, three12.Object3DEventMap>;
11364
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<SparkleProps> & Readonly<{}>, {
11365
11365
  map: Texture | string;
11366
- size: number;
11367
- offset: number;
11366
+ geometry: Object3D | BufferGeometry;
11368
11367
  blending: Blending;
11368
+ size: number;
11369
11369
  transparent: boolean;
11370
11370
  depthWrite: boolean;
11371
+ offset: number;
11371
11372
  alpha: number;
11372
- geometry: Object3D | BufferGeometry;
11373
11373
  directionalLight: Object3D;
11374
11374
  lifetimeSec: number;
11375
11375
  cooldownSec: number;
@@ -11391,7 +11391,7 @@ declare const __VLS_export$4: vue317.DefineComponent<SparkleProps, {
11391
11391
  mixSize: number;
11392
11392
  mixSurfaceDistance: number;
11393
11393
  mixNoise: number;
11394
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11394
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11395
11395
  declare const _default$70: typeof __VLS_export$4;
11396
11396
  //#endregion
11397
11397
  //#region src/core/staging/Stage.vue.d.ts
@@ -11427,10 +11427,10 @@ declare var __VLS_48: {};
11427
11427
  type __VLS_Slots$2 = {} & {
11428
11428
  default?: (props: typeof __VLS_48) => any;
11429
11429
  };
11430
- declare const __VLS_base$1: vue317.DefineComponent<StageProps, {
11431
- instance: vue317.ShallowRef<typeof Group | undefined, typeof Group | undefined>;
11430
+ declare const __VLS_base$1: vue319.DefineComponent<StageProps, {
11431
+ instance: vue319.ShallowRef<typeof Group | undefined, typeof Group | undefined>;
11432
11432
  update: () => void;
11433
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<StageProps> & Readonly<{}>, {
11433
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<StageProps> & Readonly<{}>, {
11434
11434
  intensity: number;
11435
11435
  lighting: false | "rembrandt" | "portrait" | "upfront" | "soft" | {
11436
11436
  main: [x: number, y: number, z: number];
@@ -11439,7 +11439,7 @@ declare const __VLS_base$1: vue317.DefineComponent<StageProps, {
11439
11439
  shadows: boolean | "contact" | "accumulative" | StageShadows;
11440
11440
  adjustCamera: boolean | number;
11441
11441
  environment: EnvironmentPresetsType | Partial<EnvironmentOptions> | null;
11442
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11442
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11443
11443
  declare const __VLS_export$3: __VLS_WithSlots$1<typeof __VLS_base$1, __VLS_Slots$2>;
11444
11444
  declare const _default$72: typeof __VLS_export$3;
11445
11445
  type __VLS_WithSlots$1<T, S> = T & {
@@ -11515,18 +11515,18 @@ interface StarsProps {
11515
11515
  */
11516
11516
  alphaMap?: null;
11517
11517
  }
11518
- declare const __VLS_export$2: vue317.DefineComponent<StarsProps, {
11519
- instance: vue317.ShallowRef<any, any>;
11520
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<StarsProps> & Readonly<{}>, {
11521
- size: number;
11522
- depth: number;
11523
- count: number;
11518
+ declare const __VLS_export$2: vue319.DefineComponent<StarsProps, {
11519
+ instance: vue319.ShallowRef<any, any>;
11520
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<StarsProps> & Readonly<{}>, {
11524
11521
  alphaMap: null;
11522
+ sizeAttenuation: boolean;
11523
+ size: number;
11525
11524
  transparent: boolean;
11526
11525
  alphaTest: number;
11527
- sizeAttenuation: boolean;
11526
+ count: number;
11528
11527
  radius: number;
11529
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11528
+ depth: number;
11529
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11530
11530
  declare const _default$73: typeof __VLS_export$2;
11531
11531
  //#endregion
11532
11532
  //#region src/core/staging/useEnvironment/component.vue.d.ts
@@ -11534,21 +11534,21 @@ declare var __VLS_9: {};
11534
11534
  type __VLS_Slots$1 = {} & {
11535
11535
  default?: (props: typeof __VLS_9) => any;
11536
11536
  };
11537
- declare const __VLS_base: vue317.DefineComponent<EnvironmentOptions, {
11537
+ declare const __VLS_base: vue319.DefineComponent<EnvironmentOptions, {
11538
11538
  texture: Ref<Texture | CubeTexture | null, Texture | CubeTexture | null>;
11539
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<EnvironmentOptions> & Readonly<{}>, {
11540
- path: string;
11541
- frames: number;
11542
- resolution: number;
11539
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<EnvironmentOptions> & Readonly<{}>, {
11543
11540
  blur: number;
11541
+ resolution: number;
11542
+ frames: number;
11544
11543
  far: number;
11545
11544
  near: number;
11546
11545
  background: boolean | string;
11547
11546
  files: string | string[];
11547
+ path: string;
11548
11548
  preset: EnvironmentPresetsType;
11549
11549
  backgroundIntensity: number;
11550
11550
  environmentIntensity: number;
11551
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11551
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11552
11552
  declare const __VLS_export$1: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots$1>;
11553
11553
  declare const _default$20: typeof __VLS_export$1;
11554
11554
  type __VLS_WithSlots<T, S> = T & {
@@ -11566,16 +11566,16 @@ type __VLS_Props = {
11566
11566
  intensity?: number;
11567
11567
  color?: any;
11568
11568
  };
11569
- declare const __VLS_export: vue317.DefineComponent<__VLS_Props, {
11570
- mesh: vue317.Ref<any, any>;
11571
- }, {}, {}, {}, vue317.ComponentOptionsMixin, vue317.ComponentOptionsMixin, {}, string, vue317.PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
11569
+ declare const __VLS_export: vue319.DefineComponent<__VLS_Props, {
11570
+ mesh: vue319.Ref<any, any>;
11571
+ }, {}, {}, {}, vue319.ComponentOptionsMixin, vue319.ComponentOptionsMixin, {}, string, vue319.PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
11572
11572
  map: Texture;
11573
- args: any[];
11574
11573
  color: any;
11575
11574
  toneMapped: boolean;
11575
+ args: any[];
11576
11576
  form: "circle" | "ring" | "rect" | any;
11577
11577
  intensity: number;
11578
- }, {}, {}, {}, string, vue317.ComponentProvideOptions, false, {}, any>;
11578
+ }, {}, {}, {}, string, vue319.ComponentProvideOptions, false, {}, any>;
11579
11579
  declare const _default$36: typeof __VLS_export;
11580
11580
  //#endregion
11581
11581
  //#region src/utils/index.d.ts