@tresjs/cientos 5.1.2 → 5.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,16 +1,16 @@
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  /**
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  * name: @tresjs/cientos
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- * version: v5.1.2
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+ * version: v5.2.1
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  * (c) 2025
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  * description: Collection of useful helpers and fully functional, ready-made abstractions for Tres
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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  */
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- import * as vue204 from "vue";
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+ import * as vue387 from "vue";
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  import { ComputedRef, MaybeRef, MaybeRefOrGetter, Ref } from "vue";
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  import * as _tresjs_core0 from "@tresjs/core";
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- import { TresColor, TresObject, TresObject3D, TresOptions, TresRenderer, TresVector2, TresVector3, VectorFlexibleParams } from "@tresjs/core";
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- import * as three7 from "three";
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- import { AnimationAction, AnimationClip, AnimationMixer, Blending, Box3, BoxGeometry, BufferGeometry, Camera, CircleGeometry, Clock, Color, ColorRepresentation, ConeGeometry, CubeCamera, CubeTexture, CylinderGeometry, DodecahedronGeometry, Euler, Fog, FogExp2, Group, IcosahedronGeometry, InstancedMesh, InterleavedBuffer, LOD, LineSegments, LoadingManager, Mesh, MeshBasicMaterialParameters, Object3D, Object3DEventMap, OctahedronGeometry, OrthographicCamera, PerspectiveCamera, PlaneGeometry, Points, PointsMaterial, PointsMaterialParameters, PositionalAudio, Quaternion, RenderTargetOptions, RingGeometry, Scene, ShaderMaterial, Side, Sphere, SphereGeometry, TetrahedronGeometry, Texture, TorusGeometry, TorusKnotGeometry, TubeGeometry, Vector2, Vector3, VideoTexture, WebGLCubeRenderTarget, WebGLRenderTarget } from "three";
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+ import { TresCamera, TresColor, TresObject, TresObject3D, TresOptions, TresRenderer, TresVector2, TresVector3, VectorFlexibleParams } from "@tresjs/core";
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+ import * as three1587 from "three";
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+ import { AnimationAction, AnimationClip, AnimationMixer, Blending, Box3, BoxGeometry, BufferGeometry, Camera, CircleGeometry, Clock, Color, ColorRepresentation, ConeGeometry, CubeCamera, CubeTexture, CylinderGeometry, DodecahedronGeometry, Euler, Fog, FogExp2, Group, IcosahedronGeometry, InstancedMesh, InterleavedBuffer, LOD, LineSegments, LoadingManager, Matrix4, Mesh, MeshBasicMaterialParameters, Object3D, Object3DEventMap, OctahedronGeometry, OrthographicCamera, PerspectiveCamera, PlaneGeometry, Points, PointsMaterial, PointsMaterialParameters, PositionalAudio, Quaternion, Raycaster, RenderTargetOptions, RingGeometry, Scene, ShaderMaterial, Side, Sphere, SphereGeometry, TetrahedronGeometry, Texture, TorusGeometry, TorusKnotGeometry, TubeGeometry, Vector2, Vector3, VideoTexture, WebGLCubeRenderTarget, WebGLRenderTarget } from "three";
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  import { Fn, Mutable } from "@vueuse/core";
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  import * as three_stdlib0 from "three-stdlib";
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  import { GLTF, MapControls, MarchingCubes, OrbitControls, Reflector, SVGResult, Sky, TransformControls } from "three-stdlib";
@@ -88,18 +88,21 @@ declare var __VLS_36: {};
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  type __VLS_Slots$42 = {} & {
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  default?: (props: typeof __VLS_36) => any;
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  };
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- declare const __VLS_base$42: vue204.DefineComponent<AnimatedSpriteProps, {
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- instance: vue204.ShallowRef<any, any>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {} & {
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+ declare const __VLS_base$42: vue387.DefineComponent<AnimatedSpriteProps, {
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+ instance: vue387.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {} & {
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  end: (frameName: string) => any;
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  loop: (frameName: string) => any;
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  frame: (frameName: string) => any;
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- }, string, vue204.PublicProps, Readonly<AnimatedSpriteProps> & Readonly<{
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+ }, string, vue387.PublicProps, Readonly<AnimatedSpriteProps> & Readonly<{
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  onEnd?: ((frameName: string) => any) | undefined;
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  onLoop?: ((frameName: string) => any) | undefined;
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  onFrame?: ((frameName: string) => any) | undefined;
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  }>, {
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  center: TresVector2;
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+ depthTest: boolean;
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+ depthWrite: boolean;
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+ alphaTest: number;
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  fps: number;
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  loop: boolean;
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  animation: string | [number, number] | number;
@@ -108,10 +111,7 @@ declare const __VLS_base$42: vue204.DefineComponent<AnimatedSpriteProps, {
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  flipX: boolean;
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  resetOnEnd: boolean;
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  asSprite: boolean;
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- alphaTest: number;
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- depthTest: boolean;
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- depthWrite: boolean;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$82: __VLS_WithSlots$42<typeof __VLS_base$42, __VLS_Slots$42>;
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  declare const _default$2: typeof __VLS_export$82;
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  type __VLS_WithSlots$42<T, S> = T & {
@@ -147,14 +147,14 @@ declare var __VLS_14$16: {};
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  type __VLS_Slots$41 = {} & {
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  default?: (props: typeof __VLS_14$16) => any;
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  };
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- declare const __VLS_base$41: vue204.DefineComponent<Props$2, {
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- instance: vue204.ShallowRef<Group<three7.Object3DEventMap> | undefined, Group<three7.Object3DEventMap> | undefined>;
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- fbo: vue204.ComputedRef<three7.WebGLCubeRenderTarget>;
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- camera: vue204.ComputedRef<three7.CubeCamera>;
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+ declare const __VLS_base$41: vue387.DefineComponent<Props$2, {
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+ instance: vue387.ShallowRef<Group<three1587.Object3DEventMap> | undefined, Group<three1587.Object3DEventMap> | undefined>;
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+ fbo: vue387.ComputedRef<three1587.WebGLCubeRenderTarget>;
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+ camera: vue387.ComputedRef<three1587.CubeCamera>;
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  update: () => void;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<Props$2> & Readonly<{}>, {
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<Props$2> & Readonly<{}>, {
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  frames: MaybeRefOrGetter<number>;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$81: __VLS_WithSlots$41<typeof __VLS_base$41, __VLS_Slots$41>;
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  declare const _default$14: typeof __VLS_export$81;
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  type __VLS_WithSlots$41<T, S> = T & {
@@ -187,15 +187,15 @@ declare var __VLS_17$2: {};
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  type __VLS_Slots$40 = {} & {
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  default?: (props: typeof __VLS_17$2) => any;
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  };
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- declare const __VLS_base$40: vue204.DefineComponent<BillboardProps, {
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- instance: vue204.ShallowRef<Group<three7.Object3DEventMap>, Group<three7.Object3DEventMap>>;
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+ declare const __VLS_base$40: vue387.DefineComponent<BillboardProps, {
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+ instance: vue387.ShallowRef<Group<three1587.Object3DEventMap>, Group<three1587.Object3DEventMap>>;
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  update: typeof update$1;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<BillboardProps> & Readonly<{}>, {
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<BillboardProps> & Readonly<{}>, {
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  autoUpdate: boolean;
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  lockX: boolean;
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  lockY: boolean;
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  lockZ: boolean;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$80: __VLS_WithSlots$40<typeof __VLS_base$40, __VLS_Slots$40>;
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  declare const _default$4: typeof __VLS_export$80;
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  type __VLS_WithSlots$40<T, S> = T & {
@@ -254,7 +254,7 @@ interface AudioProps {
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  */
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  playbackRate?: number;
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  }
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- declare const GlobalAudio: vue204.DefineComponent<AudioProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<AudioProps> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ declare const GlobalAudio: vue387.DefineComponent<AudioProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<AudioProps> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  //#endregion
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  //#region src/core/abstractions/GradientTexture.vue.d.ts
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  type GradientType = 'linear' | 'radial';
@@ -266,7 +266,7 @@ interface Props$1 {
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  /**
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  * A `THREE.ColorRepresentation[]` representing the colors in the gradient.
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  */
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- colors: Array<three7.ColorRepresentation>;
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+ colors: Array<three1587.ColorRepresentation>;
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  /**
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  * Where the component should be attached within its parent.
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  */
@@ -292,16 +292,16 @@ interface Props$1 {
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  */
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  outerCircleRadius?: string | number;
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  }
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- declare const __VLS_export$79: vue204.DefineComponent<Props$1, {
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- instance: vue204.ShallowRef<any, any>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<Props$1> & Readonly<{}>, {
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+ declare const __VLS_export$79: vue387.DefineComponent<Props$1, {
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+ instance: vue387.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<Props$1> & Readonly<{}>, {
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  type: GradientType;
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- attach: string;
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- height: number;
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  width: number;
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+ height: number;
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+ attach: string;
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  innerCircleRadius: number;
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  outerCircleRadius: string | number;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$25: typeof __VLS_export$79;
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  //#endregion
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  //#region src/core/abstractions/Image/component.vue.d.ts
@@ -309,7 +309,7 @@ declare var __VLS_9$11: {};
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  type __VLS_Slots$39 = {} & {
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  default?: (props: typeof __VLS_9$11) => any;
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  };
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- declare const __VLS_base$39: vue204.DefineSetupFnComponent<Record<string, any>, {}, {}, Record<string, any> & {}, vue204.PublicProps>;
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+ declare const __VLS_base$39: vue387.DefineSetupFnComponent<Record<string, any>, {}, {}, Record<string, any> & {}, vue387.PublicProps>;
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  declare const __VLS_export$78: __VLS_WithSlots$39<typeof __VLS_base$39, __VLS_Slots$39>;
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  declare const _default$31: typeof __VLS_export$78;
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  type __VLS_WithSlots$39<T, S> = T & {
@@ -392,18 +392,18 @@ interface LensflareProps {
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  */
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  texture?: Texture | string;
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  }
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- declare const __VLS_export$77: vue204.DefineComponent<LensflareProps, {
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- instance: vue204.ShallowRef<Lensflare | undefined, Lensflare | undefined>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<LensflareProps> & Readonly<{}>, {
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+ declare const __VLS_export$77: vue387.DefineComponent<LensflareProps, {
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+ instance: vue387.ShallowRef<Lensflare | undefined, Lensflare | undefined>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<LensflareProps> & Readonly<{}>, {
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  size: number;
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- color: TresColor;
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- distance: number;
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+ elements: Partial<LensflareElementProps>[];
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  scale: number;
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  texture: Texture | string;
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- elements: Partial<LensflareElementProps>[];
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+ distance: number;
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+ color: TresColor;
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  seed: number;
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  seedProps: SeedProps[];
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$34: typeof __VLS_export$77;
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  //#endregion
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  //#region src/core/abstractions/Levioso.vue.d.ts
@@ -417,14 +417,14 @@ declare var __VLS_9$10: {};
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  type __VLS_Slots$38 = {} & {
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  default?: (props: typeof __VLS_9$10) => any;
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  };
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- declare const __VLS_base$38: vue204.DefineComponent<__VLS_Props$6, {
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- instance: vue204.ShallowRef<any, any>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<__VLS_Props$6> & Readonly<{}>, {
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+ declare const __VLS_base$38: vue387.DefineComponent<__VLS_Props$6, {
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+ instance: vue387.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<__VLS_Props$6> & Readonly<{}>, {
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  speed: number;
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  rotationFactor: number;
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  floatFactor: number;
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  range: [number, number];
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$76: __VLS_WithSlots$38<typeof __VLS_base$38, __VLS_Slots$38>;
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  declare const _default$35: typeof __VLS_export$76;
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  type __VLS_WithSlots$38<T, S> = T & {
@@ -439,12 +439,12 @@ interface MarchingCubeProps {
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  subtract?: number;
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  color?: ColorRepresentation;
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  }
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- declare const __VLS_export$75: vue204.DefineComponent<MarchingCubeProps, {
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- instance: vue204.ShallowRef<any, any>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MarchingCubeProps> & Readonly<{}>, {
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+ declare const __VLS_export$75: vue387.DefineComponent<MarchingCubeProps, {
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+ instance: vue387.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MarchingCubeProps> & Readonly<{}>, {
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  strength: number;
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  subtract: number;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$39: typeof __VLS_export$75;
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  //#endregion
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  //#region src/core/abstractions/MarchingCubes/MarchingCubes.vue.d.ts
@@ -458,14 +458,14 @@ declare var __VLS_8$1: {};
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  type __VLS_Slots$37 = {} & {
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  default?: (props: typeof __VLS_8$1) => any;
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  };
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- declare const __VLS_base$37: vue204.DefineComponent<MarchingCubesProps, {
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- instance: vue204.ComputedRef<MarchingCubes>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MarchingCubesProps> & Readonly<{}>, {
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+ declare const __VLS_base$37: vue387.DefineComponent<MarchingCubesProps, {
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+ instance: vue387.ComputedRef<MarchingCubes>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MarchingCubesProps> & Readonly<{}>, {
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  resolution: number;
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  maxPolyCount: number;
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  enableUvs: boolean;
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  enableColors: boolean;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$74: __VLS_WithSlots$37<typeof __VLS_base$37, __VLS_Slots$37>;
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  declare const _default$40: typeof __VLS_export$74;
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  type __VLS_WithSlots$37<T, S> = T & {
@@ -480,11 +480,11 @@ interface MarchingPlaneProps {
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  strength?: number;
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  subtract?: number;
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  }
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- declare const __VLS_export$73: vue204.DefineComponent<MarchingPlaneProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MarchingPlaneProps> & Readonly<{}>, {
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+ declare const __VLS_export$73: vue387.DefineComponent<MarchingPlaneProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MarchingPlaneProps> & Readonly<{}>, {
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  strength: number;
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  subtract: number;
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  planeType: "x" | "y" | "z";
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$41: typeof __VLS_export$73;
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  //#endregion
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  //#region src/core/abstractions/Mask/component.vue.d.ts
@@ -500,13 +500,13 @@ declare var __VLS_9$9: {};
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  type __VLS_Slots$36 = {} & {
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  default?: (props: typeof __VLS_9$9) => any;
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  };
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- declare const __VLS_base$36: vue204.DefineComponent<MaskProps, {
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- instance: vue204.ShallowRef<Mesh<three7.BufferGeometry<three7.NormalBufferAttributes, three7.BufferGeometryEventMap>, three7.Material | three7.Material[], three7.Object3DEventMap> | undefined, Mesh<three7.BufferGeometry<three7.NormalBufferAttributes, three7.BufferGeometryEventMap>, three7.Material | three7.Material[], three7.Object3DEventMap> | undefined>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MaskProps> & Readonly<{}>, {
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+ declare const __VLS_base$36: vue387.DefineComponent<MaskProps, {
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+ instance: vue387.ShallowRef<Mesh<three1587.BufferGeometry<three1587.NormalBufferAttributes, three1587.BufferGeometryEventMap>, three1587.Material | three1587.Material[], three1587.Object3DEventMap> | undefined, Mesh<three1587.BufferGeometry<three1587.NormalBufferAttributes, three1587.BufferGeometryEventMap>, three1587.Material | three1587.Material[], three1587.Object3DEventMap> | undefined>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MaskProps> & Readonly<{}>, {
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  id: number;
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  depthWrite: boolean;
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  colorWrite: boolean;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const __VLS_export$72: __VLS_WithSlots$36<typeof __VLS_base$36, __VLS_Slots$36>;
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  declare const _default$42: typeof __VLS_export$72;
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  type __VLS_WithSlots$36<T, S> = T & {
@@ -550,12 +550,12 @@ interface MouseParallaxProps {
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  */
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  local?: boolean;
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  }
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- declare const __VLS_export$71: vue204.DefineComponent<MouseParallaxProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MouseParallaxProps> & Readonly<{}>, {
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+ declare const __VLS_export$71: vue387.DefineComponent<MouseParallaxProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MouseParallaxProps> & Readonly<{}>, {
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  local: boolean;
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- disabled: boolean;
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  factor: number | [number, number];
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+ disabled: boolean;
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  ease: number | [number, number];
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$47: typeof __VLS_export$71;
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  //#endregion
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  //#region src/core/abstractions/Outline/component.vue.d.ts
@@ -577,20 +577,20 @@ interface OutlineProps {
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  polygonOffsetFactor?: number;
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  renderOrder?: number;
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  }
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- declare const __VLS_export$70: vue204.DefineComponent<OutlineProps, {
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- instance: vue204.ShallowRef<any, any>;
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- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<OutlineProps> & Readonly<{}>, {
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+ declare const __VLS_export$70: vue387.DefineComponent<OutlineProps, {
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+ instance: vue387.ShallowRef<any, any>;
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+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<OutlineProps> & Readonly<{}>, {
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+ angle: number;
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+ renderOrder: number;
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  color: TresColor;
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- toneMapped: boolean;
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- transparent: boolean;
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  opacity: number;
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+ transparent: boolean;
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  polygonOffset: boolean;
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  polygonOffsetFactor: number;
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+ toneMapped: boolean;
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  screenspace: boolean;
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  thickness: number;
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- angle: number;
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- renderOrder: number;
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- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
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+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
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  declare const _default$51: typeof __VLS_export$70;
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  //#endregion
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  //#region src/core/abstractions/PositionalAudio.vue.d.ts
@@ -605,15 +605,15 @@ interface PositionalAudioProps {
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  outerAngle?: number;
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  outerGain?: number;
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  }
608
- declare const __VLS_export$69: vue204.DefineComponent<PositionalAudioProps, {
609
- instance: vue204.ShallowRef<PositionalAudio | null, PositionalAudio | null>;
608
+ declare const __VLS_export$69: vue387.DefineComponent<PositionalAudioProps, {
609
+ instance: vue387.ShallowRef<PositionalAudio | null, PositionalAudio | null>;
610
610
  play: () => void;
611
611
  stop: () => void;
612
612
  pause: () => void;
613
613
  dispose: () => void;
614
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
614
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
615
615
  isPlaying: (...args: any[]) => void;
616
- }, string, vue204.PublicProps, Readonly<PositionalAudioProps> & Readonly<{
616
+ }, string, vue387.PublicProps, Readonly<PositionalAudioProps> & Readonly<{
617
617
  onIsPlaying?: ((...args: any[]) => any) | undefined;
618
618
  }>, {
619
619
  distance: number;
@@ -624,7 +624,7 @@ declare const __VLS_export$69: vue204.DefineComponent<PositionalAudioProps, {
624
624
  innerAngle: number;
625
625
  outerAngle: number;
626
626
  outerGain: number;
627
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
627
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
628
628
  declare const _default$55: typeof __VLS_export$69;
629
629
  //#endregion
630
630
  //#region src/core/abstractions/Reflector.vue.d.ts
@@ -688,16 +688,16 @@ declare var __VLS_9$8: {};
688
688
  type __VLS_Slots$35 = {} & {
689
689
  default?: (props: typeof __VLS_9$8) => any;
690
690
  };
691
- declare const __VLS_base$35: vue204.DefineComponent<ReflectorProps, {
692
- instance: vue204.ShallowRef<Reflector | undefined, Reflector | undefined>;
693
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<ReflectorProps> & Readonly<{}>, {
691
+ declare const __VLS_base$35: vue387.DefineComponent<ReflectorProps, {
692
+ instance: vue387.ShallowRef<Reflector | undefined, Reflector | undefined>;
693
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<ReflectorProps> & Readonly<{}>, {
694
694
  color: TresColor;
695
695
  textureWidth: number;
696
696
  textureHeight: number;
697
697
  clipBias: number;
698
698
  multisample: number;
699
699
  shader: object;
700
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
700
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
701
701
  declare const __VLS_export$68: __VLS_WithSlots$35<typeof __VLS_base$35, __VLS_Slots$35>;
702
702
  declare const _default$59: typeof __VLS_export$68;
703
703
  type __VLS_WithSlots$35<T, S> = T & {
@@ -718,11 +718,11 @@ declare var __VLS_15: {};
718
718
  type __VLS_Slots$34 = {} & {
719
719
  default?: (props: typeof __VLS_15) => any;
720
720
  };
721
- declare const __VLS_base$34: vue204.DefineComponent<ScreenSpaceProps, {
722
- instance: vue204.ShallowRef<any, any>;
723
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<ScreenSpaceProps> & Readonly<{}>, {
721
+ declare const __VLS_base$34: vue387.DefineComponent<ScreenSpaceProps, {
722
+ instance: vue387.ShallowRef<any, any>;
723
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<ScreenSpaceProps> & Readonly<{}>, {
724
724
  depth: number;
725
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
725
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
726
726
  declare const __VLS_export$67: __VLS_WithSlots$34<typeof __VLS_base$34, __VLS_Slots$34>;
727
727
  declare const _default$65: typeof __VLS_export$67;
728
728
  type __VLS_WithSlots$34<T, S> = T & {
@@ -852,12 +852,12 @@ declare var __VLS_14$15: {};
852
852
  type __VLS_Slots$33 = {} & {
853
853
  default?: (props: typeof __VLS_14$15) => any;
854
854
  };
855
- declare const __VLS_base$33: vue204.DefineComponent<Text3DProps, {
856
- instance: vue204.ShallowRef<any, any>;
857
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<Text3DProps> & Readonly<{}>, {
855
+ declare const __VLS_base$33: vue387.DefineComponent<Text3DProps, {
856
+ instance: vue387.ShallowRef<any, any>;
857
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<Text3DProps> & Readonly<{}>, {
858
858
  size: number;
859
- center: boolean;
860
859
  height: number;
860
+ center: boolean;
861
861
  curveSegments: number;
862
862
  bevelEnabled: boolean;
863
863
  bevelThickness: number;
@@ -865,7 +865,7 @@ declare const __VLS_base$33: vue204.DefineComponent<Text3DProps, {
865
865
  bevelOffset: number;
866
866
  bevelSegments: number;
867
867
  needUpdates: boolean;
868
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
868
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
869
869
  declare const __VLS_export$66: __VLS_WithSlots$33<typeof __VLS_base$33, __VLS_Slots$33>;
870
870
  declare const _default$76: typeof __VLS_export$66;
871
871
  type __VLS_WithSlots$33<T, S> = T & {
@@ -887,17 +887,17 @@ type __VLS_WithSlots$33<T, S> = T & {
887
887
  declare function useAnimations<T extends AnimationClip>(animations: MaybeRef<T[]>, modelRef?: MaybeRef<Object3D | undefined | null>, options?: {
888
888
  manualUpdate?: boolean;
889
889
  }): {
890
- actions: vue204.ShallowReactive<{
890
+ actions: vue387.ShallowReactive<{
891
891
  [key: string]: AnimationAction | undefined;
892
892
  }>;
893
- mixer: vue204.ComputedRef<AnimationMixer>;
893
+ mixer: vue387.ComputedRef<AnimationMixer>;
894
894
  };
895
895
  //#endregion
896
896
  //#region src/core/abstractions/Mask/useMask.d.ts
897
897
  declare function useMask(id: Ref<number> | number, inverse?: Ref<boolean> | boolean): {
898
898
  stencilWrite: boolean;
899
899
  stencilRef: number;
900
- stencilFunc: 517 | 514;
900
+ stencilFunc: 514 | 517;
901
901
  stencilFail: 7680;
902
902
  stencilZFail: 7680;
903
903
  stencilZPass: 7680;
@@ -918,16 +918,16 @@ interface FboOptions {
918
918
  */
919
919
  autoRender?: boolean;
920
920
  }
921
- declare function useFBO(options: FboOptions): Ref<WebGLRenderTarget<three7.Texture> | null, WebGLRenderTarget<three7.Texture> | null>;
921
+ declare function useFBO(options: FboOptions): Ref<WebGLRenderTarget<three1587.Texture> | null, WebGLRenderTarget<three1587.Texture> | null>;
922
922
  //#endregion
923
923
  //#region src/core/abstractions/useFBO/component.vue.d.ts
924
- declare const __VLS_export$65: vue204.DefineComponent<FboOptions, {
925
- instance: vue204.Ref<three7.WebGLRenderTarget<three7.Texture> | null, three7.WebGLRenderTarget<three7.Texture> | null>;
926
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<FboOptions> & Readonly<{}>, {
924
+ declare const __VLS_export$65: vue387.DefineComponent<FboOptions, {
925
+ instance: vue387.Ref<three1587.WebGLRenderTarget<three1587.Texture> | null, three1587.WebGLRenderTarget<three1587.Texture> | null>;
926
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<FboOptions> & Readonly<{}>, {
927
927
  depth: boolean;
928
- settings: three7.RenderTargetOptions;
928
+ settings: three1587.RenderTargetOptions;
929
929
  autoRender: boolean;
930
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
930
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
931
931
  declare const _default$22: typeof __VLS_export$65;
932
932
  //#endregion
933
933
  //#region src/core/abstractions/useSurfaceSampler/index.d.ts
@@ -968,7 +968,7 @@ type TransformPayload = SamplePayload & {
968
968
  };
969
969
  type TransformFn = (payload: TransformPayload, i: number) => void;
970
970
  declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: InstancedMesh | null, weight?: string, transform?: TransformFn) => {
971
- buffer: vue204.Ref<{
971
+ buffer: vue387.Ref<{
972
972
  readonly isInterleavedBuffer: true;
973
973
  array: {
974
974
  [x: number]: number;
@@ -1629,7 +1629,7 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
1629
1629
  readonly [Symbol.toStringTag]: "Float64Array";
1630
1630
  };
1631
1631
  stride: number;
1632
- usage: three7.Usage;
1632
+ usage: three1587.Usage;
1633
1633
  updateRanges: {
1634
1634
  start: number;
1635
1635
  count: number;
@@ -1641,11 +1641,11 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
1641
1641
  onUploadCallback: () => void;
1642
1642
  onUpload: (callback: () => void) => InterleavedBuffer;
1643
1643
  set: (value: ArrayLike<number>, offset: number) => InterleavedBuffer;
1644
- setUsage: (value: three7.Usage) => InterleavedBuffer;
1644
+ setUsage: (value: three1587.Usage) => InterleavedBuffer;
1645
1645
  addUpdateRange: (start: number, count: number) => void;
1646
1646
  clearUpdateRanges: () => void;
1647
1647
  copy: (source: InterleavedBuffer) => InterleavedBuffer;
1648
- copyAt: (index1: number, attribute: three7.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
1648
+ copyAt: (index1: number, attribute: three1587.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
1649
1649
  clone: (data: {}) => InterleavedBuffer;
1650
1650
  toJSON: (data: {}) => {
1651
1651
  uuid: string;
@@ -2314,7 +2314,7 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
2314
2314
  readonly [Symbol.toStringTag]: "Float64Array";
2315
2315
  };
2316
2316
  stride: number;
2317
- usage: three7.Usage;
2317
+ usage: three1587.Usage;
2318
2318
  updateRanges: {
2319
2319
  start: number;
2320
2320
  count: number;
@@ -2326,11 +2326,11 @@ declare const useSurfaceSampler: (mesh: Mesh, count?: number, instanceMesh?: Ins
2326
2326
  onUploadCallback: () => void;
2327
2327
  onUpload: (callback: () => void) => InterleavedBuffer;
2328
2328
  set: (value: ArrayLike<number>, offset: number) => InterleavedBuffer;
2329
- setUsage: (value: three7.Usage) => InterleavedBuffer;
2329
+ setUsage: (value: three1587.Usage) => InterleavedBuffer;
2330
2330
  addUpdateRange: (start: number, count: number) => void;
2331
2331
  clearUpdateRanges: () => void;
2332
2332
  copy: (source: InterleavedBuffer) => InterleavedBuffer;
2333
- copyAt: (index1: number, attribute: three7.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
2333
+ copyAt: (index1: number, attribute: three1587.InterleavedBufferAttribute, index2: number) => InterleavedBuffer;
2334
2334
  clone: (data: {}) => InterleavedBuffer;
2335
2335
  toJSON: (data: {}) => {
2336
2336
  uuid: string;
@@ -2346,9 +2346,9 @@ declare var __VLS_9$7: {};
2346
2346
  type __VLS_Slots$32 = {} & {
2347
2347
  default?: (props: typeof __VLS_9$7) => any;
2348
2348
  };
2349
- declare const __VLS_base$32: vue204.DefineComponent<useSurfaceSamplerProps, {
2350
- samplerRef: vue204.Ref<any, any>;
2351
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<useSurfaceSamplerProps> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
2349
+ declare const __VLS_base$32: vue387.DefineComponent<useSurfaceSamplerProps, {
2350
+ samplerRef: vue387.Ref<any, any>;
2351
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<useSurfaceSamplerProps> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
2352
2352
  declare const __VLS_export$64: __VLS_WithSlots$32<typeof __VLS_base$32, __VLS_Slots$32>;
2353
2353
  declare const _default$62: typeof __VLS_export$64;
2354
2354
  type __VLS_WithSlots$32<T, S> = T & {
@@ -2362,9 +2362,9 @@ declare var __VLS_17$1: {};
2362
2362
  type __VLS_Slots$31 = {} & {
2363
2363
  default?: (props: typeof __VLS_17$1) => any;
2364
2364
  };
2365
- declare const __VLS_base$31: vue204.DefineComponent<{}, {
2366
- instance: vue204.ShallowRef<any, any>;
2367
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
2365
+ declare const __VLS_base$31: vue387.DefineComponent<{}, {
2366
+ instance: vue387.ShallowRef<any, any>;
2367
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
2368
2368
  declare const __VLS_export$63: __VLS_WithSlots$31<typeof __VLS_base$31, __VLS_Slots$31>;
2369
2369
  declare const _default$64: typeof __VLS_export$63;
2370
2370
  type __VLS_WithSlots$31<T, S> = T & {
@@ -2382,12 +2382,12 @@ declare var __VLS_9$6: {};
2382
2382
  type __VLS_Slots$30 = {} & {
2383
2383
  default?: (props: typeof __VLS_9$6) => any;
2384
2384
  };
2385
- declare const __VLS_base$30: vue204.DefineComponent<EdgesProps, {
2386
- instance: vue204.ShallowRef<LineSegments<BufferGeometry<three7.NormalBufferAttributes, three7.BufferGeometryEventMap>, three7.Material | three7.Material[], three7.Object3DEventMap> | undefined, LineSegments<BufferGeometry<three7.NormalBufferAttributes, three7.BufferGeometryEventMap>, three7.Material | three7.Material[], three7.Object3DEventMap> | undefined>;
2387
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<EdgesProps> & Readonly<{}>, {
2385
+ declare const __VLS_base$30: vue387.DefineComponent<EdgesProps, {
2386
+ instance: vue387.ShallowRef<LineSegments<BufferGeometry<three1587.NormalBufferAttributes, three1587.BufferGeometryEventMap>, three1587.Material | three1587.Material[], three1587.Object3DEventMap> | undefined, LineSegments<BufferGeometry<three1587.NormalBufferAttributes, three1587.BufferGeometryEventMap>, three1587.Material | three1587.Material[], three1587.Object3DEventMap> | undefined>;
2387
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<EdgesProps> & Readonly<{}>, {
2388
2388
  color: TresColor;
2389
2389
  threshold: number;
2390
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
2390
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
2391
2391
  declare const __VLS_export$62: __VLS_WithSlots$30<typeof __VLS_base$30, __VLS_Slots$30>;
2392
2392
  declare const _default$19: typeof __VLS_export$62;
2393
2393
  type __VLS_WithSlots$30<T, S> = T & {
@@ -2794,17 +2794,17 @@ interface CameraControlsProps {
2794
2794
  touches?: Partial<CameraControls['touches']>;
2795
2795
  }
2796
2796
  declare const _default$7: typeof __VLS_export$61;
2797
- declare const __VLS_export$61: vue204.DefineComponent<CameraControlsProps, {
2798
- instance: vue204.ShallowRef<(three7.EventDispatcher<{}> & {
2797
+ declare const __VLS_export$61: vue387.DefineComponent<CameraControlsProps, {
2798
+ instance: vue387.ShallowRef<(three1587.EventDispatcher<{}> & {
2799
2799
  enabled: boolean;
2800
- } & CameraControls) | null, (three7.EventDispatcher<{}> & {
2800
+ } & CameraControls) | null, (three1587.EventDispatcher<{}> & {
2801
2801
  enabled: boolean;
2802
2802
  } & CameraControls) | null>;
2803
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
2803
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
2804
2804
  change: (...args: any[]) => void;
2805
2805
  start: (...args: any[]) => void;
2806
2806
  end: (...args: any[]) => void;
2807
- }, string, vue204.PublicProps, Readonly<CameraControlsProps> & Readonly<{
2807
+ }, string, vue387.PublicProps, Readonly<CameraControlsProps> & Readonly<{
2808
2808
  onChange?: ((...args: any[]) => any) | undefined;
2809
2809
  onStart?: ((...args: any[]) => any) | undefined;
2810
2810
  onEnd?: ((...args: any[]) => any) | undefined;
@@ -2836,7 +2836,7 @@ declare const __VLS_export$61: vue204.DefineComponent<CameraControlsProps, {
2836
2836
  colliderMeshes: Object3D[];
2837
2837
  mouseButtons: Partial<CameraControls["mouseButtons"]>;
2838
2838
  touches: Partial<CameraControls["touches"]>;
2839
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
2839
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
2840
2840
  //#endregion
2841
2841
  //#region src/core/controls/Helper/component.vue.d.ts
2842
2842
  type HelperConstructor = new (...args: any[]) => any;
@@ -2844,7 +2844,7 @@ interface HelperProps {
2844
2844
  type: HelperConstructor;
2845
2845
  args?: any[];
2846
2846
  }
2847
- declare const __VLS_export$60: vue204.DefineComponent<HelperProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<HelperProps> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
2847
+ declare const __VLS_export$60: vue387.DefineComponent<HelperProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<HelperProps> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
2848
2848
  declare const _default$27: typeof __VLS_export$60;
2849
2849
  //#endregion
2850
2850
  //#region src/core/controls/KeyboardControls.vue.d.ts
@@ -2892,18 +2892,18 @@ interface KeyboardControlsProps {
2892
2892
  */
2893
2893
  selector?: string;
2894
2894
  }
2895
- declare const __VLS_export$59: vue204.DefineComponent<KeyboardControlsProps, {
2896
- instance: vue204.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
2897
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
2895
+ declare const __VLS_export$59: vue387.DefineComponent<KeyboardControlsProps, {
2896
+ instance: vue387.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
2897
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
2898
2898
  change: (...args: any[]) => void;
2899
2899
  isLock: (...args: any[]) => void;
2900
- }, string, vue204.PublicProps, Readonly<KeyboardControlsProps> & Readonly<{
2900
+ }, string, vue387.PublicProps, Readonly<KeyboardControlsProps> & Readonly<{
2901
2901
  onChange?: ((...args: any[]) => any) | undefined;
2902
2902
  onIsLock?: ((...args: any[]) => any) | undefined;
2903
2903
  }>, {
2904
2904
  makeDefault: boolean;
2905
2905
  moveSpeed: number;
2906
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
2906
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
2907
2907
  declare const _default$32: typeof __VLS_export$59;
2908
2908
  //#endregion
2909
2909
  //#region src/core/controls/MapControls.vue.d.ts
@@ -3130,13 +3130,13 @@ interface MapControlsProps {
3130
3130
  */
3131
3131
  rotateSpeed?: number;
3132
3132
  }
3133
- declare const __VLS_export$58: vue204.DefineComponent<MapControlsProps, {
3134
- instance: vue204.ShallowRef<MapControls | null, MapControls | null>;
3135
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
3133
+ declare const __VLS_export$58: vue387.DefineComponent<MapControlsProps, {
3134
+ instance: vue387.ShallowRef<MapControls | null, MapControls | null>;
3135
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
3136
3136
  change: (...args: any[]) => void;
3137
3137
  start: (...args: any[]) => void;
3138
3138
  end: (...args: any[]) => void;
3139
- }, string, vue204.PublicProps, Readonly<MapControlsProps> & Readonly<{
3139
+ }, string, vue387.PublicProps, Readonly<MapControlsProps> & Readonly<{
3140
3140
  onChange?: ((...args: any[]) => any) | undefined;
3141
3141
  onStart?: ((...args: any[]) => any) | undefined;
3142
3142
  onEnd?: ((...args: any[]) => any) | undefined;
@@ -3160,7 +3160,7 @@ declare const __VLS_export$58: vue204.DefineComponent<MapControlsProps, {
3160
3160
  zoomSpeed: number;
3161
3161
  enableRotate: boolean;
3162
3162
  rotateSpeed: number;
3163
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3163
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3164
3164
  declare const _default$38: typeof __VLS_export$58;
3165
3165
  //#endregion
3166
3166
  //#region src/core/controls/OrbitControls.vue.d.ts
@@ -3402,13 +3402,13 @@ interface OrbitControlsProps {
3402
3402
  RIGHT?: number;
3403
3403
  };
3404
3404
  }
3405
- declare const __VLS_export$57: vue204.DefineComponent<OrbitControlsProps, {
3406
- instance: vue204.ShallowRef<OrbitControls | null, OrbitControls | null>;
3407
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
3405
+ declare const __VLS_export$57: vue387.DefineComponent<OrbitControlsProps, {
3406
+ instance: vue387.ShallowRef<OrbitControls | null, OrbitControls | null>;
3407
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
3408
3408
  change: (...args: any[]) => void;
3409
3409
  start: (...args: any[]) => void;
3410
3410
  end: (...args: any[]) => void;
3411
- }, string, vue204.PublicProps, Readonly<OrbitControlsProps> & Readonly<{
3411
+ }, string, vue387.PublicProps, Readonly<OrbitControlsProps> & Readonly<{
3412
3412
  onChange?: ((...args: any[]) => any) | undefined;
3413
3413
  onStart?: ((...args: any[]) => any) | undefined;
3414
3414
  onEnd?: ((...args: any[]) => any) | undefined;
@@ -3442,7 +3442,7 @@ declare const __VLS_export$57: vue204.DefineComponent<OrbitControlsProps, {
3442
3442
  zoomSpeed: number;
3443
3443
  enableRotate: boolean;
3444
3444
  rotateSpeed: number;
3445
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3445
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3446
3446
  declare const _default$50: typeof __VLS_export$57;
3447
3447
  //#endregion
3448
3448
  //#region src/core/controls/PointerLockControls.vue.d.ts
@@ -3482,17 +3482,17 @@ interface PointerLockControlsProps {
3482
3482
  */
3483
3483
  selector?: string;
3484
3484
  }
3485
- declare const __VLS_export$56: vue204.DefineComponent<PointerLockControlsProps, {
3486
- instance: vue204.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
3487
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
3485
+ declare const __VLS_export$56: vue387.DefineComponent<PointerLockControlsProps, {
3486
+ instance: vue387.Ref<_tresjs_core0.TresControl | null, _tresjs_core0.TresControl | null>;
3487
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
3488
3488
  change: (...args: any[]) => void;
3489
3489
  isLock: (...args: any[]) => void;
3490
- }, string, vue204.PublicProps, Readonly<PointerLockControlsProps> & Readonly<{
3490
+ }, string, vue387.PublicProps, Readonly<PointerLockControlsProps> & Readonly<{
3491
3491
  onChange?: ((...args: any[]) => any) | undefined;
3492
3492
  onIsLock?: ((...args: any[]) => any) | undefined;
3493
3493
  }>, {
3494
3494
  makeDefault: boolean;
3495
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3495
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3496
3496
  declare const _default$54: typeof __VLS_export$56;
3497
3497
  //#endregion
3498
3498
  //#region src/core/controls/ScrollControls.vue.d.ts
@@ -3507,19 +3507,19 @@ declare var __VLS_9$5: {};
3507
3507
  type __VLS_Slots$29 = {} & {
3508
3508
  default?: (props: typeof __VLS_9$5) => any;
3509
3509
  };
3510
- declare const __VLS_base$29: vue204.DefineComponent<__VLS_Props$5, {
3511
- instance: vue204.ShallowRef<any, any>;
3512
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
3510
+ declare const __VLS_base$29: vue387.DefineComponent<__VLS_Props$5, {
3511
+ instance: vue387.ShallowRef<any, any>;
3512
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
3513
3513
  "update:modelValue": (...args: any[]) => void;
3514
- }, string, vue204.PublicProps, Readonly<__VLS_Props$5> & Readonly<{
3514
+ }, string, vue387.PublicProps, Readonly<__VLS_Props$5> & Readonly<{
3515
3515
  "onUpdate:modelValue"?: ((...args: any[]) => any) | undefined;
3516
3516
  }>, {
3517
- horizontal: boolean;
3518
3517
  distance: number;
3519
3518
  pages: number;
3520
3519
  smoothScroll: number;
3520
+ horizontal: boolean;
3521
3521
  htmlScroll: boolean;
3522
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3522
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3523
3523
  declare const __VLS_export$55: __VLS_WithSlots$29<typeof __VLS_base$29, __VLS_Slots$29>;
3524
3524
  declare const _default$66: typeof __VLS_export$55;
3525
3525
  type __VLS_WithSlots$29<T, S> = T & {
@@ -3544,15 +3544,15 @@ interface TransformControlsProps {
3544
3544
  showY?: boolean;
3545
3545
  showZ?: boolean;
3546
3546
  }
3547
- declare const __VLS_export$54: vue204.DefineComponent<TransformControlsProps, {
3548
- instance: vue204.ShallowRef<TransformControls<Camera> | null, TransformControls<Camera> | null>;
3549
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
3547
+ declare const __VLS_export$54: vue387.DefineComponent<TransformControlsProps, {
3548
+ instance: vue387.ShallowRef<TransformControls<Camera> | null, TransformControls<Camera> | null>;
3549
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
3550
3550
  dragging: (...args: any[]) => void;
3551
3551
  change: (...args: any[]) => void;
3552
3552
  mouseDown: (...args: any[]) => void;
3553
3553
  mouseUp: (...args: any[]) => void;
3554
3554
  objectChange: (...args: any[]) => void;
3555
- }, string, vue204.PublicProps, Readonly<TransformControlsProps> & Readonly<{
3555
+ }, string, vue387.PublicProps, Readonly<TransformControlsProps> & Readonly<{
3556
3556
  onDragging?: ((...args: any[]) => any) | undefined;
3557
3557
  onChange?: ((...args: any[]) => any) | undefined;
3558
3558
  onMouseDown?: ((...args: any[]) => any) | undefined;
@@ -3567,7 +3567,7 @@ declare const __VLS_export$54: vue204.DefineComponent<TransformControlsProps, {
3567
3567
  showX: boolean;
3568
3568
  showY: boolean;
3569
3569
  showZ: boolean;
3570
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3570
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3571
3571
  declare const _default$79: typeof __VLS_export$54;
3572
3572
  //#endregion
3573
3573
  //#region src/core/loaders/useSVG/index.d.ts
@@ -3725,14 +3725,14 @@ interface SVGProps {
3725
3725
  */
3726
3726
  depth?: 'renderOrder' | 'flat' | 'offsetZ' | number;
3727
3727
  }
3728
- declare const __VLS_export$53: vue204.DefineComponent<SVGProps, {
3729
- instance: vue204.Ref<three_stdlib0.SVGResult | null, three_stdlib0.SVGResult | null>;
3730
- layers: vue204.ComputedRef<SVGLayer[]>;
3731
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SVGProps> & Readonly<{}>, {
3728
+ declare const __VLS_export$53: vue387.DefineComponent<SVGProps, {
3729
+ instance: vue387.Ref<three_stdlib0.SVGResult | null, three_stdlib0.SVGResult | null>;
3730
+ layers: vue387.ComputedRef<SVGLayer[]>;
3731
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SVGProps> & Readonly<{}>, {
3732
3732
  depth: "renderOrder" | "flat" | "offsetZ" | number;
3733
3733
  skipStrokes: boolean;
3734
3734
  skipFills: boolean;
3735
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3735
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3736
3736
  declare const _default$81: typeof __VLS_export$53;
3737
3737
  //#endregion
3738
3738
  //#region src/core/loaders/useFBX/component.vue.d.ts
@@ -3767,12 +3767,12 @@ interface FBXModelProps {
3767
3767
  receiveShadow?: boolean;
3768
3768
  }
3769
3769
  declare const _default$21: typeof __VLS_export$52;
3770
- declare const __VLS_export$52: vue204.DefineComponent<FBXModelProps, {
3771
- instance: vue204.Ref<Group<three7.Object3DEventMap> | null, Group<three7.Object3DEventMap> | null>;
3772
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<FBXModelProps> & Readonly<{}>, {
3770
+ declare const __VLS_export$52: vue387.DefineComponent<FBXModelProps, {
3771
+ instance: vue387.Ref<Group<three1587.Object3DEventMap> | null, Group<three1587.Object3DEventMap> | null>;
3772
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<FBXModelProps> & Readonly<{}>, {
3773
3773
  castShadow: boolean;
3774
3774
  receiveShadow: boolean;
3775
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3775
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3776
3776
  //#endregion
3777
3777
  //#region src/core/loaders/useGLTF/component.vue.d.ts
3778
3778
  interface GLTFModelProps {
@@ -3828,14 +3828,14 @@ interface GLTFModelProps {
3828
3828
  decoderPath?: string;
3829
3829
  }
3830
3830
  declare const _default$24: typeof __VLS_export$51;
3831
- declare const __VLS_export$51: vue204.DefineComponent<GLTFModelProps, {
3832
- instance: vue204.Ref<three_stdlib0.GLTF | null, three_stdlib0.GLTF | null>;
3833
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<GLTFModelProps> & Readonly<{}>, {
3831
+ declare const __VLS_export$51: vue387.DefineComponent<GLTFModelProps, {
3832
+ instance: vue387.Ref<three_stdlib0.GLTF | null, three_stdlib0.GLTF | null>;
3833
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<GLTFModelProps> & Readonly<{}>, {
3834
3834
  castShadow: boolean;
3835
3835
  receiveShadow: boolean;
3836
3836
  draco: boolean;
3837
3837
  decoderPath: string;
3838
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
3838
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
3839
3839
  //#endregion
3840
3840
  //#region src/core/loaders/useTexture/component.vue.d.ts
3841
3841
  type __VLS_Props$4 = {
@@ -3865,9 +3865,9 @@ declare var __VLS_1$1: {
3865
3865
  data: any;
3866
3866
  dataReady: boolean;
3867
3867
  version: number;
3868
- getSize: (target: three7.Vector3) => three7.Vector3;
3868
+ getSize: (target: three1587.Vector3) => three1587.Vector3;
3869
3869
  needsUpdate: boolean;
3870
- toJSON: (meta?: string | {}) => three7.SourceJSON;
3870
+ toJSON: (meta?: string | {}) => three1587.SourceJSON;
3871
3871
  };
3872
3872
  readonly width: number;
3873
3873
  readonly height: number;
@@ -4538,7 +4538,7 @@ declare var __VLS_1$1: {
4538
4538
  readonly isCubeTexture: true;
4539
4539
  image: any;
4540
4540
  images: any;
4541
- mapping: three7.CubeTextureMapping;
4541
+ mapping: three1587.CubeTextureMapping;
4542
4542
  flipY: boolean;
4543
4543
  readonly isTexture: true;
4544
4544
  readonly id: number;
@@ -4551,9 +4551,9 @@ declare var __VLS_1$1: {
4551
4551
  data: any;
4552
4552
  dataReady: boolean;
4553
4553
  version: number;
4554
- getSize: (target: three7.Vector3) => three7.Vector3;
4554
+ getSize: (target: three1587.Vector3) => three1587.Vector3;
4555
4555
  needsUpdate: boolean;
4556
- toJSON: (meta?: string | {}) => three7.SourceJSON;
4556
+ toJSON: (meta?: string | {}) => three1587.SourceJSON;
4557
4557
  };
4558
4558
  readonly width: number;
4559
4559
  readonly height: number;
@@ -5221,48 +5221,48 @@ declare var __VLS_1$1: {
5221
5221
  height: number;
5222
5222
  }[] | /*elided*/any[];
5223
5223
  channel: number;
5224
- wrapS: three7.Wrapping;
5225
- wrapT: three7.Wrapping;
5226
- magFilter: three7.MagnificationTextureFilter;
5227
- minFilter: three7.MinificationTextureFilter;
5224
+ wrapS: three1587.Wrapping;
5225
+ wrapT: three1587.Wrapping;
5226
+ magFilter: three1587.MagnificationTextureFilter;
5227
+ minFilter: three1587.MinificationTextureFilter;
5228
5228
  anisotropy: number;
5229
- format: three7.AnyPixelFormat;
5230
- type: three7.TextureDataType;
5231
- internalFormat: three7.PixelFormatGPU | null;
5229
+ format: three1587.AnyPixelFormat;
5230
+ type: three1587.TextureDataType;
5231
+ internalFormat: three1587.PixelFormatGPU | null;
5232
5232
  matrix: {
5233
5233
  readonly isMatrix3: true;
5234
5234
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
5235
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three7.Matrix3;
5236
- identity: () => three7.Matrix3;
5237
- copy: (m: three7.Matrix3) => three7.Matrix3;
5238
- extractBasis: (xAxis: three7.Vector3, yAxis: three7.Vector3, zAxis: three7.Vector3) => three7.Matrix3;
5239
- setFromMatrix4: (m: three7.Matrix4) => three7.Matrix3;
5240
- multiply: (m: three7.Matrix3) => three7.Matrix3;
5241
- premultiply: (m: three7.Matrix3) => three7.Matrix3;
5242
- multiplyMatrices: (a: three7.Matrix3, b: three7.Matrix3) => three7.Matrix3;
5243
- multiplyScalar: (s: number) => three7.Matrix3;
5235
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1587.Matrix3;
5236
+ identity: () => three1587.Matrix3;
5237
+ copy: (m: three1587.Matrix3) => three1587.Matrix3;
5238
+ extractBasis: (xAxis: three1587.Vector3, yAxis: three1587.Vector3, zAxis: three1587.Vector3) => three1587.Matrix3;
5239
+ setFromMatrix4: (m: three1587.Matrix4) => three1587.Matrix3;
5240
+ multiply: (m: three1587.Matrix3) => three1587.Matrix3;
5241
+ premultiply: (m: three1587.Matrix3) => three1587.Matrix3;
5242
+ multiplyMatrices: (a: three1587.Matrix3, b: three1587.Matrix3) => three1587.Matrix3;
5243
+ multiplyScalar: (s: number) => three1587.Matrix3;
5244
5244
  determinant: () => number;
5245
- invert: () => three7.Matrix3;
5246
- transpose: () => three7.Matrix3;
5247
- getNormalMatrix: (matrix4: three7.Matrix4) => three7.Matrix3;
5248
- transposeIntoArray: (r: number[]) => three7.Matrix3;
5249
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three7.Matrix3;
5250
- scale: (sx: number, sy: number) => three7.Matrix3;
5251
- rotate: (theta: number) => three7.Matrix3;
5252
- translate: (tx: number, ty: number) => three7.Matrix3;
5245
+ invert: () => three1587.Matrix3;
5246
+ transpose: () => three1587.Matrix3;
5247
+ getNormalMatrix: (matrix4: three1587.Matrix4) => three1587.Matrix3;
5248
+ transposeIntoArray: (r: number[]) => three1587.Matrix3;
5249
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1587.Matrix3;
5250
+ scale: (sx: number, sy: number) => three1587.Matrix3;
5251
+ rotate: (theta: number) => three1587.Matrix3;
5252
+ translate: (tx: number, ty: number) => three1587.Matrix3;
5253
5253
  makeTranslation: {
5254
- (v: three7.Vector2): three7.Matrix3;
5255
- (x: number, y: number): three7.Matrix3;
5254
+ (v: three1587.Vector2): three1587.Matrix3;
5255
+ (x: number, y: number): three1587.Matrix3;
5256
5256
  };
5257
- makeRotation: (theta: number) => three7.Matrix3;
5258
- makeScale: (x: number, y: number) => three7.Matrix3;
5259
- equals: (matrix: three7.Matrix3) => boolean;
5260
- fromArray: (array: ArrayLike<number>, offset?: number) => three7.Matrix3;
5257
+ makeRotation: (theta: number) => three1587.Matrix3;
5258
+ makeScale: (x: number, y: number) => three1587.Matrix3;
5259
+ equals: (matrix: three1587.Matrix3) => boolean;
5260
+ fromArray: (array: ArrayLike<number>, offset?: number) => three1587.Matrix3;
5261
5261
  toArray: {
5262
- (): three7.Matrix3Tuple;
5262
+ (): three1587.Matrix3Tuple;
5263
5263
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5264
5264
  };
5265
- clone: () => three7.Matrix3;
5265
+ clone: () => three1587.Matrix3;
5266
5266
  };
5267
5267
  matrixAutoUpdate: boolean;
5268
5268
  offset: {
@@ -5271,60 +5271,60 @@ declare var __VLS_1$1: {
5271
5271
  width: number;
5272
5272
  height: number;
5273
5273
  readonly isVector2: true;
5274
- set: (x: number, y: number) => three7.Vector2;
5275
- setScalar: (scalar: number) => three7.Vector2;
5276
- setX: (x: number) => three7.Vector2;
5277
- setY: (y: number) => three7.Vector2;
5278
- setComponent: (index: number, value: number) => three7.Vector2;
5274
+ set: (x: number, y: number) => three1587.Vector2;
5275
+ setScalar: (scalar: number) => three1587.Vector2;
5276
+ setX: (x: number) => three1587.Vector2;
5277
+ setY: (y: number) => three1587.Vector2;
5278
+ setComponent: (index: number, value: number) => three1587.Vector2;
5279
5279
  getComponent: (index: number) => number;
5280
- clone: () => three7.Vector2;
5281
- copy: (v: three7.Vector2Like) => three7.Vector2;
5282
- add: (v: three7.Vector2Like) => three7.Vector2;
5283
- addScalar: (s: number) => three7.Vector2;
5284
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5285
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
5286
- sub: (v: three7.Vector2Like) => three7.Vector2;
5287
- subScalar: (s: number) => three7.Vector2;
5288
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5289
- multiply: (v: three7.Vector2Like) => three7.Vector2;
5290
- multiplyScalar: (scalar: number) => three7.Vector2;
5291
- divide: (v: three7.Vector2Like) => three7.Vector2;
5292
- divideScalar: (s: number) => three7.Vector2;
5293
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
5294
- min: (v: three7.Vector2Like) => three7.Vector2;
5295
- max: (v: three7.Vector2Like) => three7.Vector2;
5296
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
5297
- clampScalar: (min: number, max: number) => three7.Vector2;
5298
- clampLength: (min: number, max: number) => three7.Vector2;
5299
- floor: () => three7.Vector2;
5300
- ceil: () => three7.Vector2;
5301
- round: () => three7.Vector2;
5302
- roundToZero: () => three7.Vector2;
5303
- negate: () => three7.Vector2;
5304
- dot: (v: three7.Vector2Like) => number;
5305
- cross: (v: three7.Vector2Like) => number;
5280
+ clone: () => three1587.Vector2;
5281
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
5282
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
5283
+ addScalar: (s: number) => three1587.Vector2;
5284
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5285
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
5286
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
5287
+ subScalar: (s: number) => three1587.Vector2;
5288
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5289
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
5290
+ multiplyScalar: (scalar: number) => three1587.Vector2;
5291
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
5292
+ divideScalar: (s: number) => three1587.Vector2;
5293
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
5294
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
5295
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
5296
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
5297
+ clampScalar: (min: number, max: number) => three1587.Vector2;
5298
+ clampLength: (min: number, max: number) => three1587.Vector2;
5299
+ floor: () => three1587.Vector2;
5300
+ ceil: () => three1587.Vector2;
5301
+ round: () => three1587.Vector2;
5302
+ roundToZero: () => three1587.Vector2;
5303
+ negate: () => three1587.Vector2;
5304
+ dot: (v: three1587.Vector2Like) => number;
5305
+ cross: (v: three1587.Vector2Like) => number;
5306
5306
  lengthSq: () => number;
5307
5307
  length: () => number;
5308
5308
  manhattanLength: () => number;
5309
- normalize: () => three7.Vector2;
5309
+ normalize: () => three1587.Vector2;
5310
5310
  angle: () => number;
5311
- angleTo: (v: three7.Vector2) => number;
5312
- distanceTo: (v: three7.Vector2Like) => number;
5313
- distanceToSquared: (v: three7.Vector2Like) => number;
5314
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
5315
- setLength: (length: number) => three7.Vector2;
5316
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
5317
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
5318
- equals: (v: three7.Vector2Like) => boolean;
5319
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
5311
+ angleTo: (v: three1587.Vector2) => number;
5312
+ distanceTo: (v: three1587.Vector2Like) => number;
5313
+ distanceToSquared: (v: three1587.Vector2Like) => number;
5314
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
5315
+ setLength: (length: number) => three1587.Vector2;
5316
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5317
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5318
+ equals: (v: three1587.Vector2Like) => boolean;
5319
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
5320
5320
  toArray: {
5321
5321
  (array?: number[], offset?: number): number[];
5322
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
5322
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
5323
5323
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5324
5324
  };
5325
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
5326
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
5327
- random: () => three7.Vector2;
5325
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
5326
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
5327
+ random: () => three1587.Vector2;
5328
5328
  [Symbol.iterator]: () => Iterator<number>;
5329
5329
  };
5330
5330
  repeat: {
@@ -5333,60 +5333,60 @@ declare var __VLS_1$1: {
5333
5333
  width: number;
5334
5334
  height: number;
5335
5335
  readonly isVector2: true;
5336
- set: (x: number, y: number) => three7.Vector2;
5337
- setScalar: (scalar: number) => three7.Vector2;
5338
- setX: (x: number) => three7.Vector2;
5339
- setY: (y: number) => three7.Vector2;
5340
- setComponent: (index: number, value: number) => three7.Vector2;
5336
+ set: (x: number, y: number) => three1587.Vector2;
5337
+ setScalar: (scalar: number) => three1587.Vector2;
5338
+ setX: (x: number) => three1587.Vector2;
5339
+ setY: (y: number) => three1587.Vector2;
5340
+ setComponent: (index: number, value: number) => three1587.Vector2;
5341
5341
  getComponent: (index: number) => number;
5342
- clone: () => three7.Vector2;
5343
- copy: (v: three7.Vector2Like) => three7.Vector2;
5344
- add: (v: three7.Vector2Like) => three7.Vector2;
5345
- addScalar: (s: number) => three7.Vector2;
5346
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5347
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
5348
- sub: (v: three7.Vector2Like) => three7.Vector2;
5349
- subScalar: (s: number) => three7.Vector2;
5350
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5351
- multiply: (v: three7.Vector2Like) => three7.Vector2;
5352
- multiplyScalar: (scalar: number) => three7.Vector2;
5353
- divide: (v: three7.Vector2Like) => three7.Vector2;
5354
- divideScalar: (s: number) => three7.Vector2;
5355
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
5356
- min: (v: three7.Vector2Like) => three7.Vector2;
5357
- max: (v: three7.Vector2Like) => three7.Vector2;
5358
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
5359
- clampScalar: (min: number, max: number) => three7.Vector2;
5360
- clampLength: (min: number, max: number) => three7.Vector2;
5361
- floor: () => three7.Vector2;
5362
- ceil: () => three7.Vector2;
5363
- round: () => three7.Vector2;
5364
- roundToZero: () => three7.Vector2;
5365
- negate: () => three7.Vector2;
5366
- dot: (v: three7.Vector2Like) => number;
5367
- cross: (v: three7.Vector2Like) => number;
5342
+ clone: () => three1587.Vector2;
5343
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
5344
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
5345
+ addScalar: (s: number) => three1587.Vector2;
5346
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5347
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
5348
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
5349
+ subScalar: (s: number) => three1587.Vector2;
5350
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5351
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
5352
+ multiplyScalar: (scalar: number) => three1587.Vector2;
5353
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
5354
+ divideScalar: (s: number) => three1587.Vector2;
5355
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
5356
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
5357
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
5358
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
5359
+ clampScalar: (min: number, max: number) => three1587.Vector2;
5360
+ clampLength: (min: number, max: number) => three1587.Vector2;
5361
+ floor: () => three1587.Vector2;
5362
+ ceil: () => three1587.Vector2;
5363
+ round: () => three1587.Vector2;
5364
+ roundToZero: () => three1587.Vector2;
5365
+ negate: () => three1587.Vector2;
5366
+ dot: (v: three1587.Vector2Like) => number;
5367
+ cross: (v: three1587.Vector2Like) => number;
5368
5368
  lengthSq: () => number;
5369
5369
  length: () => number;
5370
5370
  manhattanLength: () => number;
5371
- normalize: () => three7.Vector2;
5371
+ normalize: () => three1587.Vector2;
5372
5372
  angle: () => number;
5373
- angleTo: (v: three7.Vector2) => number;
5374
- distanceTo: (v: three7.Vector2Like) => number;
5375
- distanceToSquared: (v: three7.Vector2Like) => number;
5376
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
5377
- setLength: (length: number) => three7.Vector2;
5378
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
5379
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
5380
- equals: (v: three7.Vector2Like) => boolean;
5381
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
5373
+ angleTo: (v: three1587.Vector2) => number;
5374
+ distanceTo: (v: three1587.Vector2Like) => number;
5375
+ distanceToSquared: (v: three1587.Vector2Like) => number;
5376
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
5377
+ setLength: (length: number) => three1587.Vector2;
5378
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5379
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5380
+ equals: (v: three1587.Vector2Like) => boolean;
5381
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
5382
5382
  toArray: {
5383
5383
  (array?: number[], offset?: number): number[];
5384
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
5384
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
5385
5385
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5386
5386
  };
5387
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
5388
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
5389
- random: () => three7.Vector2;
5387
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
5388
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
5389
+ random: () => three1587.Vector2;
5390
5390
  [Symbol.iterator]: () => Iterator<number>;
5391
5391
  };
5392
5392
  center: {
@@ -5395,60 +5395,60 @@ declare var __VLS_1$1: {
5395
5395
  width: number;
5396
5396
  height: number;
5397
5397
  readonly isVector2: true;
5398
- set: (x: number, y: number) => three7.Vector2;
5399
- setScalar: (scalar: number) => three7.Vector2;
5400
- setX: (x: number) => three7.Vector2;
5401
- setY: (y: number) => three7.Vector2;
5402
- setComponent: (index: number, value: number) => three7.Vector2;
5398
+ set: (x: number, y: number) => three1587.Vector2;
5399
+ setScalar: (scalar: number) => three1587.Vector2;
5400
+ setX: (x: number) => three1587.Vector2;
5401
+ setY: (y: number) => three1587.Vector2;
5402
+ setComponent: (index: number, value: number) => three1587.Vector2;
5403
5403
  getComponent: (index: number) => number;
5404
- clone: () => three7.Vector2;
5405
- copy: (v: three7.Vector2Like) => three7.Vector2;
5406
- add: (v: three7.Vector2Like) => three7.Vector2;
5407
- addScalar: (s: number) => three7.Vector2;
5408
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5409
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
5410
- sub: (v: three7.Vector2Like) => three7.Vector2;
5411
- subScalar: (s: number) => three7.Vector2;
5412
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
5413
- multiply: (v: three7.Vector2Like) => three7.Vector2;
5414
- multiplyScalar: (scalar: number) => three7.Vector2;
5415
- divide: (v: three7.Vector2Like) => three7.Vector2;
5416
- divideScalar: (s: number) => three7.Vector2;
5417
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
5418
- min: (v: three7.Vector2Like) => three7.Vector2;
5419
- max: (v: three7.Vector2Like) => three7.Vector2;
5420
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
5421
- clampScalar: (min: number, max: number) => three7.Vector2;
5422
- clampLength: (min: number, max: number) => three7.Vector2;
5423
- floor: () => three7.Vector2;
5424
- ceil: () => three7.Vector2;
5425
- round: () => three7.Vector2;
5426
- roundToZero: () => three7.Vector2;
5427
- negate: () => three7.Vector2;
5428
- dot: (v: three7.Vector2Like) => number;
5429
- cross: (v: three7.Vector2Like) => number;
5404
+ clone: () => three1587.Vector2;
5405
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
5406
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
5407
+ addScalar: (s: number) => three1587.Vector2;
5408
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5409
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
5410
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
5411
+ subScalar: (s: number) => three1587.Vector2;
5412
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
5413
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
5414
+ multiplyScalar: (scalar: number) => three1587.Vector2;
5415
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
5416
+ divideScalar: (s: number) => three1587.Vector2;
5417
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
5418
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
5419
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
5420
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
5421
+ clampScalar: (min: number, max: number) => three1587.Vector2;
5422
+ clampLength: (min: number, max: number) => three1587.Vector2;
5423
+ floor: () => three1587.Vector2;
5424
+ ceil: () => three1587.Vector2;
5425
+ round: () => three1587.Vector2;
5426
+ roundToZero: () => three1587.Vector2;
5427
+ negate: () => three1587.Vector2;
5428
+ dot: (v: three1587.Vector2Like) => number;
5429
+ cross: (v: three1587.Vector2Like) => number;
5430
5430
  lengthSq: () => number;
5431
5431
  length: () => number;
5432
5432
  manhattanLength: () => number;
5433
- normalize: () => three7.Vector2;
5433
+ normalize: () => three1587.Vector2;
5434
5434
  angle: () => number;
5435
- angleTo: (v: three7.Vector2) => number;
5436
- distanceTo: (v: three7.Vector2Like) => number;
5437
- distanceToSquared: (v: three7.Vector2Like) => number;
5438
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
5439
- setLength: (length: number) => three7.Vector2;
5440
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
5441
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
5442
- equals: (v: three7.Vector2Like) => boolean;
5443
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
5435
+ angleTo: (v: three1587.Vector2) => number;
5436
+ distanceTo: (v: three1587.Vector2Like) => number;
5437
+ distanceToSquared: (v: three1587.Vector2Like) => number;
5438
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
5439
+ setLength: (length: number) => three1587.Vector2;
5440
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5441
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
5442
+ equals: (v: three1587.Vector2Like) => boolean;
5443
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
5444
5444
  toArray: {
5445
5445
  (array?: number[], offset?: number): number[];
5446
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
5446
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
5447
5447
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5448
5448
  };
5449
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
5450
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
5451
- random: () => three7.Vector2;
5449
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
5450
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
5451
+ random: () => three1587.Vector2;
5452
5452
  [Symbol.iterator]: () => Iterator<number>;
5453
5453
  };
5454
5454
  rotation: number;
@@ -5480,57 +5480,57 @@ declare var __VLS_1$1: {
5480
5480
  width: number;
5481
5481
  height: number;
5482
5482
  readonly isVector4: true;
5483
- set: (x: number, y: number, z: number, w: number) => three7.Vector4;
5484
- setScalar: (scalar: number) => three7.Vector4;
5485
- setX: (x: number) => three7.Vector4;
5486
- setY: (y: number) => three7.Vector4;
5487
- setZ: (z: number) => three7.Vector4;
5488
- setW: (w: number) => three7.Vector4;
5489
- setComponent: (index: number, value: number) => three7.Vector4;
5483
+ set: (x: number, y: number, z: number, w: number) => three1587.Vector4;
5484
+ setScalar: (scalar: number) => three1587.Vector4;
5485
+ setX: (x: number) => three1587.Vector4;
5486
+ setY: (y: number) => three1587.Vector4;
5487
+ setZ: (z: number) => three1587.Vector4;
5488
+ setW: (w: number) => three1587.Vector4;
5489
+ setComponent: (index: number, value: number) => three1587.Vector4;
5490
5490
  getComponent: (index: number) => number;
5491
- clone: () => three7.Vector4;
5492
- copy: (v: three7.Vector4Like) => three7.Vector4;
5493
- add: (v: three7.Vector4Like) => three7.Vector4;
5494
- addScalar: (scalar: number) => three7.Vector4;
5495
- addVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
5496
- addScaledVector: (v: three7.Vector4Like, s: number) => three7.Vector4;
5497
- sub: (v: three7.Vector4Like) => three7.Vector4;
5498
- subScalar: (s: number) => three7.Vector4;
5499
- subVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
5500
- multiply: (v: three7.Vector4Like) => three7.Vector4;
5501
- multiplyScalar: (s: number) => three7.Vector4;
5502
- applyMatrix4: (m: three7.Matrix4) => three7.Vector4;
5503
- divide: (v: three7.Vector4Like) => three7.Vector4;
5504
- divideScalar: (s: number) => three7.Vector4;
5505
- setAxisAngleFromQuaternion: (q: three7.QuaternionLike) => three7.Vector4;
5506
- setAxisAngleFromRotationMatrix: (m: three7.Matrix4) => three7.Vector4;
5507
- setFromMatrixPosition: (m: three7.Matrix4) => three7.Vector4;
5508
- min: (v: three7.Vector4Like) => three7.Vector4;
5509
- max: (v: three7.Vector4Like) => three7.Vector4;
5510
- clamp: (min: three7.Vector4Like, max: three7.Vector4Like) => three7.Vector4;
5511
- clampScalar: (min: number, max: number) => three7.Vector4;
5512
- floor: () => three7.Vector4;
5513
- ceil: () => three7.Vector4;
5514
- round: () => three7.Vector4;
5515
- roundToZero: () => three7.Vector4;
5516
- negate: () => three7.Vector4;
5517
- dot: (v: three7.Vector4Like) => number;
5491
+ clone: () => three1587.Vector4;
5492
+ copy: (v: three1587.Vector4Like) => three1587.Vector4;
5493
+ add: (v: three1587.Vector4Like) => three1587.Vector4;
5494
+ addScalar: (scalar: number) => three1587.Vector4;
5495
+ addVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
5496
+ addScaledVector: (v: three1587.Vector4Like, s: number) => three1587.Vector4;
5497
+ sub: (v: three1587.Vector4Like) => three1587.Vector4;
5498
+ subScalar: (s: number) => three1587.Vector4;
5499
+ subVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
5500
+ multiply: (v: three1587.Vector4Like) => three1587.Vector4;
5501
+ multiplyScalar: (s: number) => three1587.Vector4;
5502
+ applyMatrix4: (m: three1587.Matrix4) => three1587.Vector4;
5503
+ divide: (v: three1587.Vector4Like) => three1587.Vector4;
5504
+ divideScalar: (s: number) => three1587.Vector4;
5505
+ setAxisAngleFromQuaternion: (q: three1587.QuaternionLike) => three1587.Vector4;
5506
+ setAxisAngleFromRotationMatrix: (m: three1587.Matrix4) => three1587.Vector4;
5507
+ setFromMatrixPosition: (m: three1587.Matrix4) => three1587.Vector4;
5508
+ min: (v: three1587.Vector4Like) => three1587.Vector4;
5509
+ max: (v: three1587.Vector4Like) => three1587.Vector4;
5510
+ clamp: (min: three1587.Vector4Like, max: three1587.Vector4Like) => three1587.Vector4;
5511
+ clampScalar: (min: number, max: number) => three1587.Vector4;
5512
+ floor: () => three1587.Vector4;
5513
+ ceil: () => three1587.Vector4;
5514
+ round: () => three1587.Vector4;
5515
+ roundToZero: () => three1587.Vector4;
5516
+ negate: () => three1587.Vector4;
5517
+ dot: (v: three1587.Vector4Like) => number;
5518
5518
  lengthSq: () => number;
5519
5519
  length: () => number;
5520
5520
  manhattanLength: () => number;
5521
- normalize: () => three7.Vector4;
5522
- setLength: (length: number) => three7.Vector4;
5523
- lerp: (v: three7.Vector4Like, alpha: number) => three7.Vector4;
5524
- lerpVectors: (v1: three7.Vector4Like, v2: three7.Vector4Like, alpha: number) => three7.Vector4;
5525
- equals: (v: three7.Vector4Like) => boolean;
5526
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector4;
5521
+ normalize: () => three1587.Vector4;
5522
+ setLength: (length: number) => three1587.Vector4;
5523
+ lerp: (v: three1587.Vector4Like, alpha: number) => three1587.Vector4;
5524
+ lerpVectors: (v1: three1587.Vector4Like, v2: three1587.Vector4Like, alpha: number) => three1587.Vector4;
5525
+ equals: (v: three1587.Vector4Like) => boolean;
5526
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector4;
5527
5527
  toArray: {
5528
5528
  (array?: number[], offset?: number): number[];
5529
- (array?: three7.Vector4Tuple, offset?: 0): three7.Vector4Tuple;
5529
+ (array?: three1587.Vector4Tuple, offset?: 0): three1587.Vector4Tuple;
5530
5530
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5531
5531
  };
5532
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector4;
5533
- random: () => three7.Vector4;
5532
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector4;
5533
+ random: () => three1587.Vector4;
5534
5534
  [Symbol.iterator]: () => Iterator<number>;
5535
5535
  };
5536
5536
  scissorTest: boolean;
@@ -5542,57 +5542,57 @@ declare var __VLS_1$1: {
5542
5542
  width: number;
5543
5543
  height: number;
5544
5544
  readonly isVector4: true;
5545
- set: (x: number, y: number, z: number, w: number) => three7.Vector4;
5546
- setScalar: (scalar: number) => three7.Vector4;
5547
- setX: (x: number) => three7.Vector4;
5548
- setY: (y: number) => three7.Vector4;
5549
- setZ: (z: number) => three7.Vector4;
5550
- setW: (w: number) => three7.Vector4;
5551
- setComponent: (index: number, value: number) => three7.Vector4;
5545
+ set: (x: number, y: number, z: number, w: number) => three1587.Vector4;
5546
+ setScalar: (scalar: number) => three1587.Vector4;
5547
+ setX: (x: number) => three1587.Vector4;
5548
+ setY: (y: number) => three1587.Vector4;
5549
+ setZ: (z: number) => three1587.Vector4;
5550
+ setW: (w: number) => three1587.Vector4;
5551
+ setComponent: (index: number, value: number) => three1587.Vector4;
5552
5552
  getComponent: (index: number) => number;
5553
- clone: () => three7.Vector4;
5554
- copy: (v: three7.Vector4Like) => three7.Vector4;
5555
- add: (v: three7.Vector4Like) => three7.Vector4;
5556
- addScalar: (scalar: number) => three7.Vector4;
5557
- addVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
5558
- addScaledVector: (v: three7.Vector4Like, s: number) => three7.Vector4;
5559
- sub: (v: three7.Vector4Like) => three7.Vector4;
5560
- subScalar: (s: number) => three7.Vector4;
5561
- subVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
5562
- multiply: (v: three7.Vector4Like) => three7.Vector4;
5563
- multiplyScalar: (s: number) => three7.Vector4;
5564
- applyMatrix4: (m: three7.Matrix4) => three7.Vector4;
5565
- divide: (v: three7.Vector4Like) => three7.Vector4;
5566
- divideScalar: (s: number) => three7.Vector4;
5567
- setAxisAngleFromQuaternion: (q: three7.QuaternionLike) => three7.Vector4;
5568
- setAxisAngleFromRotationMatrix: (m: three7.Matrix4) => three7.Vector4;
5569
- setFromMatrixPosition: (m: three7.Matrix4) => three7.Vector4;
5570
- min: (v: three7.Vector4Like) => three7.Vector4;
5571
- max: (v: three7.Vector4Like) => three7.Vector4;
5572
- clamp: (min: three7.Vector4Like, max: three7.Vector4Like) => three7.Vector4;
5573
- clampScalar: (min: number, max: number) => three7.Vector4;
5574
- floor: () => three7.Vector4;
5575
- ceil: () => three7.Vector4;
5576
- round: () => three7.Vector4;
5577
- roundToZero: () => three7.Vector4;
5578
- negate: () => three7.Vector4;
5579
- dot: (v: three7.Vector4Like) => number;
5553
+ clone: () => three1587.Vector4;
5554
+ copy: (v: three1587.Vector4Like) => three1587.Vector4;
5555
+ add: (v: three1587.Vector4Like) => three1587.Vector4;
5556
+ addScalar: (scalar: number) => three1587.Vector4;
5557
+ addVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
5558
+ addScaledVector: (v: three1587.Vector4Like, s: number) => three1587.Vector4;
5559
+ sub: (v: three1587.Vector4Like) => three1587.Vector4;
5560
+ subScalar: (s: number) => three1587.Vector4;
5561
+ subVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
5562
+ multiply: (v: three1587.Vector4Like) => three1587.Vector4;
5563
+ multiplyScalar: (s: number) => three1587.Vector4;
5564
+ applyMatrix4: (m: three1587.Matrix4) => three1587.Vector4;
5565
+ divide: (v: three1587.Vector4Like) => three1587.Vector4;
5566
+ divideScalar: (s: number) => three1587.Vector4;
5567
+ setAxisAngleFromQuaternion: (q: three1587.QuaternionLike) => three1587.Vector4;
5568
+ setAxisAngleFromRotationMatrix: (m: three1587.Matrix4) => three1587.Vector4;
5569
+ setFromMatrixPosition: (m: three1587.Matrix4) => three1587.Vector4;
5570
+ min: (v: three1587.Vector4Like) => three1587.Vector4;
5571
+ max: (v: three1587.Vector4Like) => three1587.Vector4;
5572
+ clamp: (min: three1587.Vector4Like, max: three1587.Vector4Like) => three1587.Vector4;
5573
+ clampScalar: (min: number, max: number) => three1587.Vector4;
5574
+ floor: () => three1587.Vector4;
5575
+ ceil: () => three1587.Vector4;
5576
+ round: () => three1587.Vector4;
5577
+ roundToZero: () => three1587.Vector4;
5578
+ negate: () => three1587.Vector4;
5579
+ dot: (v: three1587.Vector4Like) => number;
5580
5580
  lengthSq: () => number;
5581
5581
  length: () => number;
5582
5582
  manhattanLength: () => number;
5583
- normalize: () => three7.Vector4;
5584
- setLength: (length: number) => three7.Vector4;
5585
- lerp: (v: three7.Vector4Like, alpha: number) => three7.Vector4;
5586
- lerpVectors: (v1: three7.Vector4Like, v2: three7.Vector4Like, alpha: number) => three7.Vector4;
5587
- equals: (v: three7.Vector4Like) => boolean;
5588
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector4;
5583
+ normalize: () => three1587.Vector4;
5584
+ setLength: (length: number) => three1587.Vector4;
5585
+ lerp: (v: three1587.Vector4Like, alpha: number) => three1587.Vector4;
5586
+ lerpVectors: (v1: three1587.Vector4Like, v2: three1587.Vector4Like, alpha: number) => three1587.Vector4;
5587
+ equals: (v: three1587.Vector4Like) => boolean;
5588
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector4;
5589
5589
  toArray: {
5590
5590
  (array?: number[], offset?: number): number[];
5591
- (array?: three7.Vector4Tuple, offset?: 0): three7.Vector4Tuple;
5591
+ (array?: three1587.Vector4Tuple, offset?: 0): three1587.Vector4Tuple;
5592
5592
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
5593
5593
  };
5594
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector4;
5595
- random: () => three7.Vector4;
5594
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector4;
5595
+ random: () => three1587.Vector4;
5596
5596
  [Symbol.iterator]: () => Iterator<number>;
5597
5597
  };
5598
5598
  textures: /*elided*/any[];
@@ -5611,12 +5611,12 @@ declare var __VLS_1$1: {
5611
5611
  depth: number;
5612
5612
  };
5613
5613
  flipY: boolean;
5614
- magFilter: three7.MagnificationTextureFilter;
5615
- minFilter: three7.MinificationTextureFilter;
5614
+ magFilter: three1587.MagnificationTextureFilter;
5615
+ minFilter: three1587.MinificationTextureFilter;
5616
5616
  generateMipmaps: boolean;
5617
- format: three7.DepthTexturePixelFormat;
5618
- type: three7.TextureDataType;
5619
- compareFunction: three7.TextureComparisonFunction | null;
5617
+ format: three1587.DepthTexturePixelFormat;
5618
+ type: three1587.TextureDataType;
5619
+ compareFunction: three1587.TextureComparisonFunction | null;
5620
5620
  readonly isTexture: true;
5621
5621
  readonly id: number;
5622
5622
  uuid: string;
@@ -5628,9 +5628,9 @@ declare var __VLS_1$1: {
5628
5628
  data: any;
5629
5629
  dataReady: boolean;
5630
5630
  version: number;
5631
- getSize: (target: three7.Vector3) => three7.Vector3;
5631
+ getSize: (target: three1587.Vector3) => three1587.Vector3;
5632
5632
  needsUpdate: boolean;
5633
- toJSON: (meta?: string | {}) => three7.SourceJSON;
5633
+ toJSON: (meta?: string | {}) => three1587.SourceJSON;
5634
5634
  };
5635
5635
  readonly width: number;
5636
5636
  readonly height: number;
@@ -6297,46 +6297,46 @@ declare var __VLS_1$1: {
6297
6297
  width: number;
6298
6298
  height: number;
6299
6299
  }[] | /*elided*/any[];
6300
- mapping: three7.AnyMapping;
6300
+ mapping: three1587.AnyMapping;
6301
6301
  channel: number;
6302
- wrapS: three7.Wrapping;
6303
- wrapT: three7.Wrapping;
6302
+ wrapS: three1587.Wrapping;
6303
+ wrapT: three1587.Wrapping;
6304
6304
  anisotropy: number;
6305
- internalFormat: three7.PixelFormatGPU | null;
6305
+ internalFormat: three1587.PixelFormatGPU | null;
6306
6306
  matrix: {
6307
6307
  readonly isMatrix3: true;
6308
6308
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6309
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three7.Matrix3;
6310
- identity: () => three7.Matrix3;
6311
- copy: (m: three7.Matrix3) => three7.Matrix3;
6312
- extractBasis: (xAxis: three7.Vector3, yAxis: three7.Vector3, zAxis: three7.Vector3) => three7.Matrix3;
6313
- setFromMatrix4: (m: three7.Matrix4) => three7.Matrix3;
6314
- multiply: (m: three7.Matrix3) => three7.Matrix3;
6315
- premultiply: (m: three7.Matrix3) => three7.Matrix3;
6316
- multiplyMatrices: (a: three7.Matrix3, b: three7.Matrix3) => three7.Matrix3;
6317
- multiplyScalar: (s: number) => three7.Matrix3;
6309
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1587.Matrix3;
6310
+ identity: () => three1587.Matrix3;
6311
+ copy: (m: three1587.Matrix3) => three1587.Matrix3;
6312
+ extractBasis: (xAxis: three1587.Vector3, yAxis: three1587.Vector3, zAxis: three1587.Vector3) => three1587.Matrix3;
6313
+ setFromMatrix4: (m: three1587.Matrix4) => three1587.Matrix3;
6314
+ multiply: (m: three1587.Matrix3) => three1587.Matrix3;
6315
+ premultiply: (m: three1587.Matrix3) => three1587.Matrix3;
6316
+ multiplyMatrices: (a: three1587.Matrix3, b: three1587.Matrix3) => three1587.Matrix3;
6317
+ multiplyScalar: (s: number) => three1587.Matrix3;
6318
6318
  determinant: () => number;
6319
- invert: () => three7.Matrix3;
6320
- transpose: () => three7.Matrix3;
6321
- getNormalMatrix: (matrix4: three7.Matrix4) => three7.Matrix3;
6322
- transposeIntoArray: (r: number[]) => three7.Matrix3;
6323
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three7.Matrix3;
6324
- scale: (sx: number, sy: number) => three7.Matrix3;
6325
- rotate: (theta: number) => three7.Matrix3;
6326
- translate: (tx: number, ty: number) => three7.Matrix3;
6319
+ invert: () => three1587.Matrix3;
6320
+ transpose: () => three1587.Matrix3;
6321
+ getNormalMatrix: (matrix4: three1587.Matrix4) => three1587.Matrix3;
6322
+ transposeIntoArray: (r: number[]) => three1587.Matrix3;
6323
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1587.Matrix3;
6324
+ scale: (sx: number, sy: number) => three1587.Matrix3;
6325
+ rotate: (theta: number) => three1587.Matrix3;
6326
+ translate: (tx: number, ty: number) => three1587.Matrix3;
6327
6327
  makeTranslation: {
6328
- (v: three7.Vector2): three7.Matrix3;
6329
- (x: number, y: number): three7.Matrix3;
6328
+ (v: three1587.Vector2): three1587.Matrix3;
6329
+ (x: number, y: number): three1587.Matrix3;
6330
6330
  };
6331
- makeRotation: (theta: number) => three7.Matrix3;
6332
- makeScale: (x: number, y: number) => three7.Matrix3;
6333
- equals: (matrix: three7.Matrix3) => boolean;
6334
- fromArray: (array: ArrayLike<number>, offset?: number) => three7.Matrix3;
6331
+ makeRotation: (theta: number) => three1587.Matrix3;
6332
+ makeScale: (x: number, y: number) => three1587.Matrix3;
6333
+ equals: (matrix: three1587.Matrix3) => boolean;
6334
+ fromArray: (array: ArrayLike<number>, offset?: number) => three1587.Matrix3;
6335
6335
  toArray: {
6336
- (): three7.Matrix3Tuple;
6336
+ (): three1587.Matrix3Tuple;
6337
6337
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6338
6338
  };
6339
- clone: () => three7.Matrix3;
6339
+ clone: () => three1587.Matrix3;
6340
6340
  };
6341
6341
  matrixAutoUpdate: boolean;
6342
6342
  offset: {
@@ -6345,60 +6345,60 @@ declare var __VLS_1$1: {
6345
6345
  width: number;
6346
6346
  height: number;
6347
6347
  readonly isVector2: true;
6348
- set: (x: number, y: number) => three7.Vector2;
6349
- setScalar: (scalar: number) => three7.Vector2;
6350
- setX: (x: number) => three7.Vector2;
6351
- setY: (y: number) => three7.Vector2;
6352
- setComponent: (index: number, value: number) => three7.Vector2;
6348
+ set: (x: number, y: number) => three1587.Vector2;
6349
+ setScalar: (scalar: number) => three1587.Vector2;
6350
+ setX: (x: number) => three1587.Vector2;
6351
+ setY: (y: number) => three1587.Vector2;
6352
+ setComponent: (index: number, value: number) => three1587.Vector2;
6353
6353
  getComponent: (index: number) => number;
6354
- clone: () => three7.Vector2;
6355
- copy: (v: three7.Vector2Like) => three7.Vector2;
6356
- add: (v: three7.Vector2Like) => three7.Vector2;
6357
- addScalar: (s: number) => three7.Vector2;
6358
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6359
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6360
- sub: (v: three7.Vector2Like) => three7.Vector2;
6361
- subScalar: (s: number) => three7.Vector2;
6362
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6363
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6364
- multiplyScalar: (scalar: number) => three7.Vector2;
6365
- divide: (v: three7.Vector2Like) => three7.Vector2;
6366
- divideScalar: (s: number) => three7.Vector2;
6367
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6368
- min: (v: three7.Vector2Like) => three7.Vector2;
6369
- max: (v: three7.Vector2Like) => three7.Vector2;
6370
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6371
- clampScalar: (min: number, max: number) => three7.Vector2;
6372
- clampLength: (min: number, max: number) => three7.Vector2;
6373
- floor: () => three7.Vector2;
6374
- ceil: () => three7.Vector2;
6375
- round: () => three7.Vector2;
6376
- roundToZero: () => three7.Vector2;
6377
- negate: () => three7.Vector2;
6378
- dot: (v: three7.Vector2Like) => number;
6379
- cross: (v: three7.Vector2Like) => number;
6354
+ clone: () => three1587.Vector2;
6355
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6356
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6357
+ addScalar: (s: number) => three1587.Vector2;
6358
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6359
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6360
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6361
+ subScalar: (s: number) => three1587.Vector2;
6362
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6363
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6364
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6365
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6366
+ divideScalar: (s: number) => three1587.Vector2;
6367
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6368
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6369
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6370
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6371
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6372
+ clampLength: (min: number, max: number) => three1587.Vector2;
6373
+ floor: () => three1587.Vector2;
6374
+ ceil: () => three1587.Vector2;
6375
+ round: () => three1587.Vector2;
6376
+ roundToZero: () => three1587.Vector2;
6377
+ negate: () => three1587.Vector2;
6378
+ dot: (v: three1587.Vector2Like) => number;
6379
+ cross: (v: three1587.Vector2Like) => number;
6380
6380
  lengthSq: () => number;
6381
6381
  length: () => number;
6382
6382
  manhattanLength: () => number;
6383
- normalize: () => three7.Vector2;
6383
+ normalize: () => three1587.Vector2;
6384
6384
  angle: () => number;
6385
- angleTo: (v: three7.Vector2) => number;
6386
- distanceTo: (v: three7.Vector2Like) => number;
6387
- distanceToSquared: (v: three7.Vector2Like) => number;
6388
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6389
- setLength: (length: number) => three7.Vector2;
6390
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6391
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6392
- equals: (v: three7.Vector2Like) => boolean;
6393
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6385
+ angleTo: (v: three1587.Vector2) => number;
6386
+ distanceTo: (v: three1587.Vector2Like) => number;
6387
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6388
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6389
+ setLength: (length: number) => three1587.Vector2;
6390
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6391
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6392
+ equals: (v: three1587.Vector2Like) => boolean;
6393
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6394
6394
  toArray: {
6395
6395
  (array?: number[], offset?: number): number[];
6396
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6396
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6397
6397
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6398
6398
  };
6399
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6400
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6401
- random: () => three7.Vector2;
6399
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6400
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6401
+ random: () => three1587.Vector2;
6402
6402
  [Symbol.iterator]: () => Iterator<number>;
6403
6403
  };
6404
6404
  repeat: {
@@ -6407,60 +6407,60 @@ declare var __VLS_1$1: {
6407
6407
  width: number;
6408
6408
  height: number;
6409
6409
  readonly isVector2: true;
6410
- set: (x: number, y: number) => three7.Vector2;
6411
- setScalar: (scalar: number) => three7.Vector2;
6412
- setX: (x: number) => three7.Vector2;
6413
- setY: (y: number) => three7.Vector2;
6414
- setComponent: (index: number, value: number) => three7.Vector2;
6410
+ set: (x: number, y: number) => three1587.Vector2;
6411
+ setScalar: (scalar: number) => three1587.Vector2;
6412
+ setX: (x: number) => three1587.Vector2;
6413
+ setY: (y: number) => three1587.Vector2;
6414
+ setComponent: (index: number, value: number) => three1587.Vector2;
6415
6415
  getComponent: (index: number) => number;
6416
- clone: () => three7.Vector2;
6417
- copy: (v: three7.Vector2Like) => three7.Vector2;
6418
- add: (v: three7.Vector2Like) => three7.Vector2;
6419
- addScalar: (s: number) => three7.Vector2;
6420
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6421
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6422
- sub: (v: three7.Vector2Like) => three7.Vector2;
6423
- subScalar: (s: number) => three7.Vector2;
6424
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6425
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6426
- multiplyScalar: (scalar: number) => three7.Vector2;
6427
- divide: (v: three7.Vector2Like) => three7.Vector2;
6428
- divideScalar: (s: number) => three7.Vector2;
6429
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6430
- min: (v: three7.Vector2Like) => three7.Vector2;
6431
- max: (v: three7.Vector2Like) => three7.Vector2;
6432
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6433
- clampScalar: (min: number, max: number) => three7.Vector2;
6434
- clampLength: (min: number, max: number) => three7.Vector2;
6435
- floor: () => three7.Vector2;
6436
- ceil: () => three7.Vector2;
6437
- round: () => three7.Vector2;
6438
- roundToZero: () => three7.Vector2;
6439
- negate: () => three7.Vector2;
6440
- dot: (v: three7.Vector2Like) => number;
6441
- cross: (v: three7.Vector2Like) => number;
6416
+ clone: () => three1587.Vector2;
6417
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6418
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6419
+ addScalar: (s: number) => three1587.Vector2;
6420
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6421
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6422
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6423
+ subScalar: (s: number) => three1587.Vector2;
6424
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6425
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6426
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6427
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6428
+ divideScalar: (s: number) => three1587.Vector2;
6429
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6430
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6431
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6432
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6433
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6434
+ clampLength: (min: number, max: number) => three1587.Vector2;
6435
+ floor: () => three1587.Vector2;
6436
+ ceil: () => three1587.Vector2;
6437
+ round: () => three1587.Vector2;
6438
+ roundToZero: () => three1587.Vector2;
6439
+ negate: () => three1587.Vector2;
6440
+ dot: (v: three1587.Vector2Like) => number;
6441
+ cross: (v: three1587.Vector2Like) => number;
6442
6442
  lengthSq: () => number;
6443
6443
  length: () => number;
6444
6444
  manhattanLength: () => number;
6445
- normalize: () => three7.Vector2;
6445
+ normalize: () => three1587.Vector2;
6446
6446
  angle: () => number;
6447
- angleTo: (v: three7.Vector2) => number;
6448
- distanceTo: (v: three7.Vector2Like) => number;
6449
- distanceToSquared: (v: three7.Vector2Like) => number;
6450
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6451
- setLength: (length: number) => three7.Vector2;
6452
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6453
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6454
- equals: (v: three7.Vector2Like) => boolean;
6455
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6447
+ angleTo: (v: three1587.Vector2) => number;
6448
+ distanceTo: (v: three1587.Vector2Like) => number;
6449
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6450
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6451
+ setLength: (length: number) => three1587.Vector2;
6452
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6453
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6454
+ equals: (v: three1587.Vector2Like) => boolean;
6455
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6456
6456
  toArray: {
6457
6457
  (array?: number[], offset?: number): number[];
6458
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6458
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6459
6459
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6460
6460
  };
6461
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6462
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6463
- random: () => three7.Vector2;
6461
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6462
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6463
+ random: () => three1587.Vector2;
6464
6464
  [Symbol.iterator]: () => Iterator<number>;
6465
6465
  };
6466
6466
  center: {
@@ -6469,60 +6469,60 @@ declare var __VLS_1$1: {
6469
6469
  width: number;
6470
6470
  height: number;
6471
6471
  readonly isVector2: true;
6472
- set: (x: number, y: number) => three7.Vector2;
6473
- setScalar: (scalar: number) => three7.Vector2;
6474
- setX: (x: number) => three7.Vector2;
6475
- setY: (y: number) => three7.Vector2;
6476
- setComponent: (index: number, value: number) => three7.Vector2;
6472
+ set: (x: number, y: number) => three1587.Vector2;
6473
+ setScalar: (scalar: number) => three1587.Vector2;
6474
+ setX: (x: number) => three1587.Vector2;
6475
+ setY: (y: number) => three1587.Vector2;
6476
+ setComponent: (index: number, value: number) => three1587.Vector2;
6477
6477
  getComponent: (index: number) => number;
6478
- clone: () => three7.Vector2;
6479
- copy: (v: three7.Vector2Like) => three7.Vector2;
6480
- add: (v: three7.Vector2Like) => three7.Vector2;
6481
- addScalar: (s: number) => three7.Vector2;
6482
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6483
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6484
- sub: (v: three7.Vector2Like) => three7.Vector2;
6485
- subScalar: (s: number) => three7.Vector2;
6486
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6487
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6488
- multiplyScalar: (scalar: number) => three7.Vector2;
6489
- divide: (v: three7.Vector2Like) => three7.Vector2;
6490
- divideScalar: (s: number) => three7.Vector2;
6491
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6492
- min: (v: three7.Vector2Like) => three7.Vector2;
6493
- max: (v: three7.Vector2Like) => three7.Vector2;
6494
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6495
- clampScalar: (min: number, max: number) => three7.Vector2;
6496
- clampLength: (min: number, max: number) => three7.Vector2;
6497
- floor: () => three7.Vector2;
6498
- ceil: () => three7.Vector2;
6499
- round: () => three7.Vector2;
6500
- roundToZero: () => three7.Vector2;
6501
- negate: () => three7.Vector2;
6502
- dot: (v: three7.Vector2Like) => number;
6503
- cross: (v: three7.Vector2Like) => number;
6478
+ clone: () => three1587.Vector2;
6479
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6480
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6481
+ addScalar: (s: number) => three1587.Vector2;
6482
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6483
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6484
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6485
+ subScalar: (s: number) => three1587.Vector2;
6486
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6487
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6488
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6489
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6490
+ divideScalar: (s: number) => three1587.Vector2;
6491
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6492
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6493
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6494
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6495
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6496
+ clampLength: (min: number, max: number) => three1587.Vector2;
6497
+ floor: () => three1587.Vector2;
6498
+ ceil: () => three1587.Vector2;
6499
+ round: () => three1587.Vector2;
6500
+ roundToZero: () => three1587.Vector2;
6501
+ negate: () => three1587.Vector2;
6502
+ dot: (v: three1587.Vector2Like) => number;
6503
+ cross: (v: three1587.Vector2Like) => number;
6504
6504
  lengthSq: () => number;
6505
6505
  length: () => number;
6506
6506
  manhattanLength: () => number;
6507
- normalize: () => three7.Vector2;
6507
+ normalize: () => three1587.Vector2;
6508
6508
  angle: () => number;
6509
- angleTo: (v: three7.Vector2) => number;
6510
- distanceTo: (v: three7.Vector2Like) => number;
6511
- distanceToSquared: (v: three7.Vector2Like) => number;
6512
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6513
- setLength: (length: number) => three7.Vector2;
6514
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6515
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6516
- equals: (v: three7.Vector2Like) => boolean;
6517
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6509
+ angleTo: (v: three1587.Vector2) => number;
6510
+ distanceTo: (v: three1587.Vector2Like) => number;
6511
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6512
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6513
+ setLength: (length: number) => three1587.Vector2;
6514
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6515
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6516
+ equals: (v: three1587.Vector2Like) => boolean;
6517
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6518
6518
  toArray: {
6519
6519
  (array?: number[], offset?: number): number[];
6520
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6520
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6521
6521
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6522
6522
  };
6523
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6524
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6525
- random: () => three7.Vector2;
6523
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6524
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6525
+ random: () => three1587.Vector2;
6526
6526
  [Symbol.iterator]: () => Iterator<number>;
6527
6527
  };
6528
6528
  rotation: number;
@@ -6542,112 +6542,112 @@ declare var __VLS_1$1: {
6542
6542
  needsPMREMUpdate: boolean;
6543
6543
  renderTarget: /*elided*/any | null;
6544
6544
  onUpdate: ((texture: Texture) => void) | null;
6545
- transformUv: (uv: three7.Vector2) => three7.Vector2;
6545
+ transformUv: (uv: three1587.Vector2) => three1587.Vector2;
6546
6546
  updateMatrix: () => void;
6547
6547
  addUpdateRange: (start: number, count: number) => void;
6548
6548
  clearUpdateRanges: () => void;
6549
- clone: () => three7.DepthTexture;
6550
- copy: (source: Texture) => three7.DepthTexture;
6551
- setValues: (values: three7.TextureParameters) => void;
6552
- toJSON: (meta?: string | {}) => three7.TextureJSON;
6549
+ clone: () => three1587.DepthTexture;
6550
+ copy: (source: Texture) => three1587.DepthTexture;
6551
+ setValues: (values: three1587.TextureParameters) => void;
6552
+ toJSON: (meta?: string | {}) => three1587.TextureJSON;
6553
6553
  dispose: () => void;
6554
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6554
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6555
6555
  dispose: {};
6556
- }[T], T, three7.DepthTexture>) => void;
6557
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6556
+ }[T], T, three1587.DepthTexture>) => void;
6557
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6558
6558
  dispose: {};
6559
- }[T], T, three7.DepthTexture>) => boolean;
6560
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6559
+ }[T], T, three1587.DepthTexture>) => boolean;
6560
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6561
6561
  dispose: {};
6562
- }[T], T, three7.DepthTexture>) => void;
6563
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
6562
+ }[T], T, three1587.DepthTexture>) => void;
6563
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
6564
6564
  dispose: {};
6565
6565
  }[T]) => void;
6566
6566
  } | null;
6567
6567
  setSize: (width: number, height: number, depth?: number) => void;
6568
- clone: () => three7.RenderTarget<Texture>;
6569
- copy: (source: three7.RenderTarget) => three7.RenderTarget<Texture>;
6568
+ clone: () => three1587.RenderTarget<Texture>;
6569
+ copy: (source: three1587.RenderTarget) => three1587.RenderTarget<Texture>;
6570
6570
  dispose: () => void;
6571
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6571
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6572
6572
  dispose: {};
6573
- }[T], T, three7.RenderTarget<Texture>>) => void;
6574
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6573
+ }[T], T, three1587.RenderTarget<Texture>>) => void;
6574
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6575
6575
  dispose: {};
6576
- }[T], T, three7.RenderTarget<Texture>>) => boolean;
6577
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6576
+ }[T], T, three1587.RenderTarget<Texture>>) => boolean;
6577
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6578
6578
  dispose: {};
6579
- }[T], T, three7.RenderTarget<Texture>>) => void;
6580
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
6579
+ }[T], T, three1587.RenderTarget<Texture>>) => void;
6580
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
6581
6581
  dispose: {};
6582
6582
  }[T]) => void;
6583
6583
  } | null;
6584
6584
  onUpdate: ((texture: Texture) => void) | null;
6585
- transformUv: (uv: three7.Vector2) => three7.Vector2;
6585
+ transformUv: (uv: three1587.Vector2) => three1587.Vector2;
6586
6586
  updateMatrix: () => void;
6587
6587
  addUpdateRange: (start: number, count: number) => void;
6588
6588
  clearUpdateRanges: () => void;
6589
- clone: () => three7.CubeTexture;
6590
- copy: (source: Texture) => three7.CubeTexture;
6591
- setValues: (values: three7.TextureParameters) => void;
6592
- toJSON: (meta?: string | {}) => three7.TextureJSON;
6589
+ clone: () => three1587.CubeTexture;
6590
+ copy: (source: Texture) => three1587.CubeTexture;
6591
+ setValues: (values: three1587.TextureParameters) => void;
6592
+ toJSON: (meta?: string | {}) => three1587.TextureJSON;
6593
6593
  dispose: () => void;
6594
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6594
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6595
6595
  dispose: {};
6596
- }[T], T, three7.CubeTexture>) => void;
6597
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6596
+ }[T], T, three1587.CubeTexture>) => void;
6597
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6598
6598
  dispose: {};
6599
- }[T], T, three7.CubeTexture>) => boolean;
6600
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
6599
+ }[T], T, three1587.CubeTexture>) => boolean;
6600
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
6601
6601
  dispose: {};
6602
- }[T], T, three7.CubeTexture>) => void;
6603
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
6602
+ }[T], T, three1587.CubeTexture>) => void;
6603
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
6604
6604
  dispose: {};
6605
6605
  }[T]) => void;
6606
6606
  }[];
6607
- mapping: three7.AnyMapping;
6607
+ mapping: three1587.AnyMapping;
6608
6608
  channel: number;
6609
- wrapS: three7.Wrapping;
6610
- wrapT: three7.Wrapping;
6611
- magFilter: three7.MagnificationTextureFilter;
6612
- minFilter: three7.MinificationTextureFilter;
6609
+ wrapS: three1587.Wrapping;
6610
+ wrapT: three1587.Wrapping;
6611
+ magFilter: three1587.MagnificationTextureFilter;
6612
+ minFilter: three1587.MinificationTextureFilter;
6613
6613
  anisotropy: number;
6614
- format: three7.AnyPixelFormat;
6615
- type: three7.TextureDataType;
6616
- internalFormat: three7.PixelFormatGPU | null;
6614
+ format: three1587.AnyPixelFormat;
6615
+ type: three1587.TextureDataType;
6616
+ internalFormat: three1587.PixelFormatGPU | null;
6617
6617
  matrix: {
6618
6618
  readonly isMatrix3: true;
6619
6619
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6620
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three7.Matrix3;
6621
- identity: () => three7.Matrix3;
6622
- copy: (m: three7.Matrix3) => three7.Matrix3;
6623
- extractBasis: (xAxis: three7.Vector3, yAxis: three7.Vector3, zAxis: three7.Vector3) => three7.Matrix3;
6624
- setFromMatrix4: (m: three7.Matrix4) => three7.Matrix3;
6625
- multiply: (m: three7.Matrix3) => three7.Matrix3;
6626
- premultiply: (m: three7.Matrix3) => three7.Matrix3;
6627
- multiplyMatrices: (a: three7.Matrix3, b: three7.Matrix3) => three7.Matrix3;
6628
- multiplyScalar: (s: number) => three7.Matrix3;
6620
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1587.Matrix3;
6621
+ identity: () => three1587.Matrix3;
6622
+ copy: (m: three1587.Matrix3) => three1587.Matrix3;
6623
+ extractBasis: (xAxis: three1587.Vector3, yAxis: three1587.Vector3, zAxis: three1587.Vector3) => three1587.Matrix3;
6624
+ setFromMatrix4: (m: three1587.Matrix4) => three1587.Matrix3;
6625
+ multiply: (m: three1587.Matrix3) => three1587.Matrix3;
6626
+ premultiply: (m: three1587.Matrix3) => three1587.Matrix3;
6627
+ multiplyMatrices: (a: three1587.Matrix3, b: three1587.Matrix3) => three1587.Matrix3;
6628
+ multiplyScalar: (s: number) => three1587.Matrix3;
6629
6629
  determinant: () => number;
6630
- invert: () => three7.Matrix3;
6631
- transpose: () => three7.Matrix3;
6632
- getNormalMatrix: (matrix4: three7.Matrix4) => three7.Matrix3;
6633
- transposeIntoArray: (r: number[]) => three7.Matrix3;
6634
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three7.Matrix3;
6635
- scale: (sx: number, sy: number) => three7.Matrix3;
6636
- rotate: (theta: number) => three7.Matrix3;
6637
- translate: (tx: number, ty: number) => three7.Matrix3;
6630
+ invert: () => three1587.Matrix3;
6631
+ transpose: () => three1587.Matrix3;
6632
+ getNormalMatrix: (matrix4: three1587.Matrix4) => three1587.Matrix3;
6633
+ transposeIntoArray: (r: number[]) => three1587.Matrix3;
6634
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1587.Matrix3;
6635
+ scale: (sx: number, sy: number) => three1587.Matrix3;
6636
+ rotate: (theta: number) => three1587.Matrix3;
6637
+ translate: (tx: number, ty: number) => three1587.Matrix3;
6638
6638
  makeTranslation: {
6639
- (v: three7.Vector2): three7.Matrix3;
6640
- (x: number, y: number): three7.Matrix3;
6639
+ (v: three1587.Vector2): three1587.Matrix3;
6640
+ (x: number, y: number): three1587.Matrix3;
6641
6641
  };
6642
- makeRotation: (theta: number) => three7.Matrix3;
6643
- makeScale: (x: number, y: number) => three7.Matrix3;
6644
- equals: (matrix: three7.Matrix3) => boolean;
6645
- fromArray: (array: ArrayLike<number>, offset?: number) => three7.Matrix3;
6642
+ makeRotation: (theta: number) => three1587.Matrix3;
6643
+ makeScale: (x: number, y: number) => three1587.Matrix3;
6644
+ equals: (matrix: three1587.Matrix3) => boolean;
6645
+ fromArray: (array: ArrayLike<number>, offset?: number) => three1587.Matrix3;
6646
6646
  toArray: {
6647
- (): three7.Matrix3Tuple;
6647
+ (): three1587.Matrix3Tuple;
6648
6648
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6649
6649
  };
6650
- clone: () => three7.Matrix3;
6650
+ clone: () => three1587.Matrix3;
6651
6651
  };
6652
6652
  matrixAutoUpdate: boolean;
6653
6653
  offset: {
@@ -6656,60 +6656,60 @@ declare var __VLS_1$1: {
6656
6656
  width: number;
6657
6657
  height: number;
6658
6658
  readonly isVector2: true;
6659
- set: (x: number, y: number) => three7.Vector2;
6660
- setScalar: (scalar: number) => three7.Vector2;
6661
- setX: (x: number) => three7.Vector2;
6662
- setY: (y: number) => three7.Vector2;
6663
- setComponent: (index: number, value: number) => three7.Vector2;
6659
+ set: (x: number, y: number) => three1587.Vector2;
6660
+ setScalar: (scalar: number) => three1587.Vector2;
6661
+ setX: (x: number) => three1587.Vector2;
6662
+ setY: (y: number) => three1587.Vector2;
6663
+ setComponent: (index: number, value: number) => three1587.Vector2;
6664
6664
  getComponent: (index: number) => number;
6665
- clone: () => three7.Vector2;
6666
- copy: (v: three7.Vector2Like) => three7.Vector2;
6667
- add: (v: three7.Vector2Like) => three7.Vector2;
6668
- addScalar: (s: number) => three7.Vector2;
6669
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6670
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6671
- sub: (v: three7.Vector2Like) => three7.Vector2;
6672
- subScalar: (s: number) => three7.Vector2;
6673
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6674
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6675
- multiplyScalar: (scalar: number) => three7.Vector2;
6676
- divide: (v: three7.Vector2Like) => three7.Vector2;
6677
- divideScalar: (s: number) => three7.Vector2;
6678
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6679
- min: (v: three7.Vector2Like) => three7.Vector2;
6680
- max: (v: three7.Vector2Like) => three7.Vector2;
6681
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6682
- clampScalar: (min: number, max: number) => three7.Vector2;
6683
- clampLength: (min: number, max: number) => three7.Vector2;
6684
- floor: () => three7.Vector2;
6685
- ceil: () => three7.Vector2;
6686
- round: () => three7.Vector2;
6687
- roundToZero: () => three7.Vector2;
6688
- negate: () => three7.Vector2;
6689
- dot: (v: three7.Vector2Like) => number;
6690
- cross: (v: three7.Vector2Like) => number;
6665
+ clone: () => three1587.Vector2;
6666
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6667
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6668
+ addScalar: (s: number) => three1587.Vector2;
6669
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6670
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6671
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6672
+ subScalar: (s: number) => three1587.Vector2;
6673
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6674
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6675
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6676
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6677
+ divideScalar: (s: number) => three1587.Vector2;
6678
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6679
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6680
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6681
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6682
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6683
+ clampLength: (min: number, max: number) => three1587.Vector2;
6684
+ floor: () => three1587.Vector2;
6685
+ ceil: () => three1587.Vector2;
6686
+ round: () => three1587.Vector2;
6687
+ roundToZero: () => three1587.Vector2;
6688
+ negate: () => three1587.Vector2;
6689
+ dot: (v: three1587.Vector2Like) => number;
6690
+ cross: (v: three1587.Vector2Like) => number;
6691
6691
  lengthSq: () => number;
6692
6692
  length: () => number;
6693
6693
  manhattanLength: () => number;
6694
- normalize: () => three7.Vector2;
6694
+ normalize: () => three1587.Vector2;
6695
6695
  angle: () => number;
6696
- angleTo: (v: three7.Vector2) => number;
6697
- distanceTo: (v: three7.Vector2Like) => number;
6698
- distanceToSquared: (v: three7.Vector2Like) => number;
6699
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6700
- setLength: (length: number) => three7.Vector2;
6701
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6702
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6703
- equals: (v: three7.Vector2Like) => boolean;
6704
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6696
+ angleTo: (v: three1587.Vector2) => number;
6697
+ distanceTo: (v: three1587.Vector2Like) => number;
6698
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6699
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6700
+ setLength: (length: number) => three1587.Vector2;
6701
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6702
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6703
+ equals: (v: three1587.Vector2Like) => boolean;
6704
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6705
6705
  toArray: {
6706
6706
  (array?: number[], offset?: number): number[];
6707
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6707
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6708
6708
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6709
6709
  };
6710
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6711
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6712
- random: () => three7.Vector2;
6710
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6711
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6712
+ random: () => three1587.Vector2;
6713
6713
  [Symbol.iterator]: () => Iterator<number>;
6714
6714
  };
6715
6715
  repeat: {
@@ -6718,60 +6718,60 @@ declare var __VLS_1$1: {
6718
6718
  width: number;
6719
6719
  height: number;
6720
6720
  readonly isVector2: true;
6721
- set: (x: number, y: number) => three7.Vector2;
6722
- setScalar: (scalar: number) => three7.Vector2;
6723
- setX: (x: number) => three7.Vector2;
6724
- setY: (y: number) => three7.Vector2;
6725
- setComponent: (index: number, value: number) => three7.Vector2;
6721
+ set: (x: number, y: number) => three1587.Vector2;
6722
+ setScalar: (scalar: number) => three1587.Vector2;
6723
+ setX: (x: number) => three1587.Vector2;
6724
+ setY: (y: number) => three1587.Vector2;
6725
+ setComponent: (index: number, value: number) => three1587.Vector2;
6726
6726
  getComponent: (index: number) => number;
6727
- clone: () => three7.Vector2;
6728
- copy: (v: three7.Vector2Like) => three7.Vector2;
6729
- add: (v: three7.Vector2Like) => three7.Vector2;
6730
- addScalar: (s: number) => three7.Vector2;
6731
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6732
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6733
- sub: (v: three7.Vector2Like) => three7.Vector2;
6734
- subScalar: (s: number) => three7.Vector2;
6735
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6736
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6737
- multiplyScalar: (scalar: number) => three7.Vector2;
6738
- divide: (v: three7.Vector2Like) => three7.Vector2;
6739
- divideScalar: (s: number) => three7.Vector2;
6740
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6741
- min: (v: three7.Vector2Like) => three7.Vector2;
6742
- max: (v: three7.Vector2Like) => three7.Vector2;
6743
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6744
- clampScalar: (min: number, max: number) => three7.Vector2;
6745
- clampLength: (min: number, max: number) => three7.Vector2;
6746
- floor: () => three7.Vector2;
6747
- ceil: () => three7.Vector2;
6748
- round: () => three7.Vector2;
6749
- roundToZero: () => three7.Vector2;
6750
- negate: () => three7.Vector2;
6751
- dot: (v: three7.Vector2Like) => number;
6752
- cross: (v: three7.Vector2Like) => number;
6727
+ clone: () => three1587.Vector2;
6728
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6729
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6730
+ addScalar: (s: number) => three1587.Vector2;
6731
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6732
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6733
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6734
+ subScalar: (s: number) => three1587.Vector2;
6735
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6736
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6737
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6738
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6739
+ divideScalar: (s: number) => three1587.Vector2;
6740
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6741
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6742
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6743
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6744
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6745
+ clampLength: (min: number, max: number) => three1587.Vector2;
6746
+ floor: () => three1587.Vector2;
6747
+ ceil: () => three1587.Vector2;
6748
+ round: () => three1587.Vector2;
6749
+ roundToZero: () => three1587.Vector2;
6750
+ negate: () => three1587.Vector2;
6751
+ dot: (v: three1587.Vector2Like) => number;
6752
+ cross: (v: three1587.Vector2Like) => number;
6753
6753
  lengthSq: () => number;
6754
6754
  length: () => number;
6755
6755
  manhattanLength: () => number;
6756
- normalize: () => three7.Vector2;
6756
+ normalize: () => three1587.Vector2;
6757
6757
  angle: () => number;
6758
- angleTo: (v: three7.Vector2) => number;
6759
- distanceTo: (v: three7.Vector2Like) => number;
6760
- distanceToSquared: (v: three7.Vector2Like) => number;
6761
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6762
- setLength: (length: number) => three7.Vector2;
6763
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6764
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6765
- equals: (v: three7.Vector2Like) => boolean;
6766
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6758
+ angleTo: (v: three1587.Vector2) => number;
6759
+ distanceTo: (v: three1587.Vector2Like) => number;
6760
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6761
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6762
+ setLength: (length: number) => three1587.Vector2;
6763
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6764
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6765
+ equals: (v: three1587.Vector2Like) => boolean;
6766
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6767
6767
  toArray: {
6768
6768
  (array?: number[], offset?: number): number[];
6769
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6769
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6770
6770
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6771
6771
  };
6772
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6773
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6774
- random: () => three7.Vector2;
6772
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6773
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6774
+ random: () => three1587.Vector2;
6775
6775
  [Symbol.iterator]: () => Iterator<number>;
6776
6776
  };
6777
6777
  center: {
@@ -6780,60 +6780,60 @@ declare var __VLS_1$1: {
6780
6780
  width: number;
6781
6781
  height: number;
6782
6782
  readonly isVector2: true;
6783
- set: (x: number, y: number) => three7.Vector2;
6784
- setScalar: (scalar: number) => three7.Vector2;
6785
- setX: (x: number) => three7.Vector2;
6786
- setY: (y: number) => three7.Vector2;
6787
- setComponent: (index: number, value: number) => three7.Vector2;
6783
+ set: (x: number, y: number) => three1587.Vector2;
6784
+ setScalar: (scalar: number) => three1587.Vector2;
6785
+ setX: (x: number) => three1587.Vector2;
6786
+ setY: (y: number) => three1587.Vector2;
6787
+ setComponent: (index: number, value: number) => three1587.Vector2;
6788
6788
  getComponent: (index: number) => number;
6789
- clone: () => three7.Vector2;
6790
- copy: (v: three7.Vector2Like) => three7.Vector2;
6791
- add: (v: three7.Vector2Like) => three7.Vector2;
6792
- addScalar: (s: number) => three7.Vector2;
6793
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6794
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
6795
- sub: (v: three7.Vector2Like) => three7.Vector2;
6796
- subScalar: (s: number) => three7.Vector2;
6797
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
6798
- multiply: (v: three7.Vector2Like) => three7.Vector2;
6799
- multiplyScalar: (scalar: number) => three7.Vector2;
6800
- divide: (v: three7.Vector2Like) => three7.Vector2;
6801
- divideScalar: (s: number) => three7.Vector2;
6802
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
6803
- min: (v: three7.Vector2Like) => three7.Vector2;
6804
- max: (v: three7.Vector2Like) => three7.Vector2;
6805
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
6806
- clampScalar: (min: number, max: number) => three7.Vector2;
6807
- clampLength: (min: number, max: number) => three7.Vector2;
6808
- floor: () => three7.Vector2;
6809
- ceil: () => three7.Vector2;
6810
- round: () => three7.Vector2;
6811
- roundToZero: () => three7.Vector2;
6812
- negate: () => three7.Vector2;
6813
- dot: (v: three7.Vector2Like) => number;
6814
- cross: (v: three7.Vector2Like) => number;
6789
+ clone: () => three1587.Vector2;
6790
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
6791
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
6792
+ addScalar: (s: number) => three1587.Vector2;
6793
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6794
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
6795
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
6796
+ subScalar: (s: number) => three1587.Vector2;
6797
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
6798
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
6799
+ multiplyScalar: (scalar: number) => three1587.Vector2;
6800
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
6801
+ divideScalar: (s: number) => three1587.Vector2;
6802
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
6803
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
6804
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
6805
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
6806
+ clampScalar: (min: number, max: number) => three1587.Vector2;
6807
+ clampLength: (min: number, max: number) => three1587.Vector2;
6808
+ floor: () => three1587.Vector2;
6809
+ ceil: () => three1587.Vector2;
6810
+ round: () => three1587.Vector2;
6811
+ roundToZero: () => three1587.Vector2;
6812
+ negate: () => three1587.Vector2;
6813
+ dot: (v: three1587.Vector2Like) => number;
6814
+ cross: (v: three1587.Vector2Like) => number;
6815
6815
  lengthSq: () => number;
6816
6816
  length: () => number;
6817
6817
  manhattanLength: () => number;
6818
- normalize: () => three7.Vector2;
6818
+ normalize: () => three1587.Vector2;
6819
6819
  angle: () => number;
6820
- angleTo: (v: three7.Vector2) => number;
6821
- distanceTo: (v: three7.Vector2Like) => number;
6822
- distanceToSquared: (v: three7.Vector2Like) => number;
6823
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
6824
- setLength: (length: number) => three7.Vector2;
6825
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
6826
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
6827
- equals: (v: three7.Vector2Like) => boolean;
6828
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
6820
+ angleTo: (v: three1587.Vector2) => number;
6821
+ distanceTo: (v: three1587.Vector2Like) => number;
6822
+ distanceToSquared: (v: three1587.Vector2Like) => number;
6823
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
6824
+ setLength: (length: number) => three1587.Vector2;
6825
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6826
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
6827
+ equals: (v: three1587.Vector2Like) => boolean;
6828
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
6829
6829
  toArray: {
6830
6830
  (array?: number[], offset?: number): number[];
6831
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
6831
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
6832
6832
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6833
6833
  };
6834
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
6835
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
6836
- random: () => three7.Vector2;
6834
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
6835
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
6836
+ random: () => three1587.Vector2;
6837
6837
  [Symbol.iterator]: () => Iterator<number>;
6838
6838
  };
6839
6839
  rotation: number;
@@ -6866,57 +6866,57 @@ declare var __VLS_1$1: {
6866
6866
  width: number;
6867
6867
  height: number;
6868
6868
  readonly isVector4: true;
6869
- set: (x: number, y: number, z: number, w: number) => three7.Vector4;
6870
- setScalar: (scalar: number) => three7.Vector4;
6871
- setX: (x: number) => three7.Vector4;
6872
- setY: (y: number) => three7.Vector4;
6873
- setZ: (z: number) => three7.Vector4;
6874
- setW: (w: number) => three7.Vector4;
6875
- setComponent: (index: number, value: number) => three7.Vector4;
6869
+ set: (x: number, y: number, z: number, w: number) => three1587.Vector4;
6870
+ setScalar: (scalar: number) => three1587.Vector4;
6871
+ setX: (x: number) => three1587.Vector4;
6872
+ setY: (y: number) => three1587.Vector4;
6873
+ setZ: (z: number) => three1587.Vector4;
6874
+ setW: (w: number) => three1587.Vector4;
6875
+ setComponent: (index: number, value: number) => three1587.Vector4;
6876
6876
  getComponent: (index: number) => number;
6877
- clone: () => three7.Vector4;
6878
- copy: (v: three7.Vector4Like) => three7.Vector4;
6879
- add: (v: three7.Vector4Like) => three7.Vector4;
6880
- addScalar: (scalar: number) => three7.Vector4;
6881
- addVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
6882
- addScaledVector: (v: three7.Vector4Like, s: number) => three7.Vector4;
6883
- sub: (v: three7.Vector4Like) => three7.Vector4;
6884
- subScalar: (s: number) => three7.Vector4;
6885
- subVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
6886
- multiply: (v: three7.Vector4Like) => three7.Vector4;
6887
- multiplyScalar: (s: number) => three7.Vector4;
6888
- applyMatrix4: (m: three7.Matrix4) => three7.Vector4;
6889
- divide: (v: three7.Vector4Like) => three7.Vector4;
6890
- divideScalar: (s: number) => three7.Vector4;
6891
- setAxisAngleFromQuaternion: (q: three7.QuaternionLike) => three7.Vector4;
6892
- setAxisAngleFromRotationMatrix: (m: three7.Matrix4) => three7.Vector4;
6893
- setFromMatrixPosition: (m: three7.Matrix4) => three7.Vector4;
6894
- min: (v: three7.Vector4Like) => three7.Vector4;
6895
- max: (v: three7.Vector4Like) => three7.Vector4;
6896
- clamp: (min: three7.Vector4Like, max: three7.Vector4Like) => three7.Vector4;
6897
- clampScalar: (min: number, max: number) => three7.Vector4;
6898
- floor: () => three7.Vector4;
6899
- ceil: () => three7.Vector4;
6900
- round: () => three7.Vector4;
6901
- roundToZero: () => three7.Vector4;
6902
- negate: () => three7.Vector4;
6903
- dot: (v: three7.Vector4Like) => number;
6877
+ clone: () => three1587.Vector4;
6878
+ copy: (v: three1587.Vector4Like) => three1587.Vector4;
6879
+ add: (v: three1587.Vector4Like) => three1587.Vector4;
6880
+ addScalar: (scalar: number) => three1587.Vector4;
6881
+ addVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
6882
+ addScaledVector: (v: three1587.Vector4Like, s: number) => three1587.Vector4;
6883
+ sub: (v: three1587.Vector4Like) => three1587.Vector4;
6884
+ subScalar: (s: number) => three1587.Vector4;
6885
+ subVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
6886
+ multiply: (v: three1587.Vector4Like) => three1587.Vector4;
6887
+ multiplyScalar: (s: number) => three1587.Vector4;
6888
+ applyMatrix4: (m: three1587.Matrix4) => three1587.Vector4;
6889
+ divide: (v: three1587.Vector4Like) => three1587.Vector4;
6890
+ divideScalar: (s: number) => three1587.Vector4;
6891
+ setAxisAngleFromQuaternion: (q: three1587.QuaternionLike) => three1587.Vector4;
6892
+ setAxisAngleFromRotationMatrix: (m: three1587.Matrix4) => three1587.Vector4;
6893
+ setFromMatrixPosition: (m: three1587.Matrix4) => three1587.Vector4;
6894
+ min: (v: three1587.Vector4Like) => three1587.Vector4;
6895
+ max: (v: three1587.Vector4Like) => three1587.Vector4;
6896
+ clamp: (min: three1587.Vector4Like, max: three1587.Vector4Like) => three1587.Vector4;
6897
+ clampScalar: (min: number, max: number) => three1587.Vector4;
6898
+ floor: () => three1587.Vector4;
6899
+ ceil: () => three1587.Vector4;
6900
+ round: () => three1587.Vector4;
6901
+ roundToZero: () => three1587.Vector4;
6902
+ negate: () => three1587.Vector4;
6903
+ dot: (v: three1587.Vector4Like) => number;
6904
6904
  lengthSq: () => number;
6905
6905
  length: () => number;
6906
6906
  manhattanLength: () => number;
6907
- normalize: () => three7.Vector4;
6908
- setLength: (length: number) => three7.Vector4;
6909
- lerp: (v: three7.Vector4Like, alpha: number) => three7.Vector4;
6910
- lerpVectors: (v1: three7.Vector4Like, v2: three7.Vector4Like, alpha: number) => three7.Vector4;
6911
- equals: (v: three7.Vector4Like) => boolean;
6912
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector4;
6907
+ normalize: () => three1587.Vector4;
6908
+ setLength: (length: number) => three1587.Vector4;
6909
+ lerp: (v: three1587.Vector4Like, alpha: number) => three1587.Vector4;
6910
+ lerpVectors: (v1: three1587.Vector4Like, v2: three1587.Vector4Like, alpha: number) => three1587.Vector4;
6911
+ equals: (v: three1587.Vector4Like) => boolean;
6912
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector4;
6913
6913
  toArray: {
6914
6914
  (array?: number[], offset?: number): number[];
6915
- (array?: three7.Vector4Tuple, offset?: 0): three7.Vector4Tuple;
6915
+ (array?: three1587.Vector4Tuple, offset?: 0): three1587.Vector4Tuple;
6916
6916
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6917
6917
  };
6918
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector4;
6919
- random: () => three7.Vector4;
6918
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector4;
6919
+ random: () => three1587.Vector4;
6920
6920
  [Symbol.iterator]: () => Iterator<number>;
6921
6921
  };
6922
6922
  scissorTest: boolean;
@@ -6928,57 +6928,57 @@ declare var __VLS_1$1: {
6928
6928
  width: number;
6929
6929
  height: number;
6930
6930
  readonly isVector4: true;
6931
- set: (x: number, y: number, z: number, w: number) => three7.Vector4;
6932
- setScalar: (scalar: number) => three7.Vector4;
6933
- setX: (x: number) => three7.Vector4;
6934
- setY: (y: number) => three7.Vector4;
6935
- setZ: (z: number) => three7.Vector4;
6936
- setW: (w: number) => three7.Vector4;
6937
- setComponent: (index: number, value: number) => three7.Vector4;
6931
+ set: (x: number, y: number, z: number, w: number) => three1587.Vector4;
6932
+ setScalar: (scalar: number) => three1587.Vector4;
6933
+ setX: (x: number) => three1587.Vector4;
6934
+ setY: (y: number) => three1587.Vector4;
6935
+ setZ: (z: number) => three1587.Vector4;
6936
+ setW: (w: number) => three1587.Vector4;
6937
+ setComponent: (index: number, value: number) => three1587.Vector4;
6938
6938
  getComponent: (index: number) => number;
6939
- clone: () => three7.Vector4;
6940
- copy: (v: three7.Vector4Like) => three7.Vector4;
6941
- add: (v: three7.Vector4Like) => three7.Vector4;
6942
- addScalar: (scalar: number) => three7.Vector4;
6943
- addVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
6944
- addScaledVector: (v: three7.Vector4Like, s: number) => three7.Vector4;
6945
- sub: (v: three7.Vector4Like) => three7.Vector4;
6946
- subScalar: (s: number) => three7.Vector4;
6947
- subVectors: (a: three7.Vector4Like, b: three7.Vector4Like) => three7.Vector4;
6948
- multiply: (v: three7.Vector4Like) => three7.Vector4;
6949
- multiplyScalar: (s: number) => three7.Vector4;
6950
- applyMatrix4: (m: three7.Matrix4) => three7.Vector4;
6951
- divide: (v: three7.Vector4Like) => three7.Vector4;
6952
- divideScalar: (s: number) => three7.Vector4;
6953
- setAxisAngleFromQuaternion: (q: three7.QuaternionLike) => three7.Vector4;
6954
- setAxisAngleFromRotationMatrix: (m: three7.Matrix4) => three7.Vector4;
6955
- setFromMatrixPosition: (m: three7.Matrix4) => three7.Vector4;
6956
- min: (v: three7.Vector4Like) => three7.Vector4;
6957
- max: (v: three7.Vector4Like) => three7.Vector4;
6958
- clamp: (min: three7.Vector4Like, max: three7.Vector4Like) => three7.Vector4;
6959
- clampScalar: (min: number, max: number) => three7.Vector4;
6960
- floor: () => three7.Vector4;
6961
- ceil: () => three7.Vector4;
6962
- round: () => three7.Vector4;
6963
- roundToZero: () => three7.Vector4;
6964
- negate: () => three7.Vector4;
6965
- dot: (v: three7.Vector4Like) => number;
6939
+ clone: () => three1587.Vector4;
6940
+ copy: (v: three1587.Vector4Like) => three1587.Vector4;
6941
+ add: (v: three1587.Vector4Like) => three1587.Vector4;
6942
+ addScalar: (scalar: number) => three1587.Vector4;
6943
+ addVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
6944
+ addScaledVector: (v: three1587.Vector4Like, s: number) => three1587.Vector4;
6945
+ sub: (v: three1587.Vector4Like) => three1587.Vector4;
6946
+ subScalar: (s: number) => three1587.Vector4;
6947
+ subVectors: (a: three1587.Vector4Like, b: three1587.Vector4Like) => three1587.Vector4;
6948
+ multiply: (v: three1587.Vector4Like) => three1587.Vector4;
6949
+ multiplyScalar: (s: number) => three1587.Vector4;
6950
+ applyMatrix4: (m: three1587.Matrix4) => three1587.Vector4;
6951
+ divide: (v: three1587.Vector4Like) => three1587.Vector4;
6952
+ divideScalar: (s: number) => three1587.Vector4;
6953
+ setAxisAngleFromQuaternion: (q: three1587.QuaternionLike) => three1587.Vector4;
6954
+ setAxisAngleFromRotationMatrix: (m: three1587.Matrix4) => three1587.Vector4;
6955
+ setFromMatrixPosition: (m: three1587.Matrix4) => three1587.Vector4;
6956
+ min: (v: three1587.Vector4Like) => three1587.Vector4;
6957
+ max: (v: three1587.Vector4Like) => three1587.Vector4;
6958
+ clamp: (min: three1587.Vector4Like, max: three1587.Vector4Like) => three1587.Vector4;
6959
+ clampScalar: (min: number, max: number) => three1587.Vector4;
6960
+ floor: () => three1587.Vector4;
6961
+ ceil: () => three1587.Vector4;
6962
+ round: () => three1587.Vector4;
6963
+ roundToZero: () => three1587.Vector4;
6964
+ negate: () => three1587.Vector4;
6965
+ dot: (v: three1587.Vector4Like) => number;
6966
6966
  lengthSq: () => number;
6967
6967
  length: () => number;
6968
6968
  manhattanLength: () => number;
6969
- normalize: () => three7.Vector4;
6970
- setLength: (length: number) => three7.Vector4;
6971
- lerp: (v: three7.Vector4Like, alpha: number) => three7.Vector4;
6972
- lerpVectors: (v1: three7.Vector4Like, v2: three7.Vector4Like, alpha: number) => three7.Vector4;
6973
- equals: (v: three7.Vector4Like) => boolean;
6974
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector4;
6969
+ normalize: () => three1587.Vector4;
6970
+ setLength: (length: number) => three1587.Vector4;
6971
+ lerp: (v: three1587.Vector4Like, alpha: number) => three1587.Vector4;
6972
+ lerpVectors: (v1: three1587.Vector4Like, v2: three1587.Vector4Like, alpha: number) => three1587.Vector4;
6973
+ equals: (v: three1587.Vector4Like) => boolean;
6974
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector4;
6975
6975
  toArray: {
6976
6976
  (array?: number[], offset?: number): number[];
6977
- (array?: three7.Vector4Tuple, offset?: 0): three7.Vector4Tuple;
6977
+ (array?: three1587.Vector4Tuple, offset?: 0): three1587.Vector4Tuple;
6978
6978
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6979
6979
  };
6980
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector4;
6981
- random: () => three7.Vector4;
6980
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector4;
6981
+ random: () => three1587.Vector4;
6982
6982
  [Symbol.iterator]: () => Iterator<number>;
6983
6983
  };
6984
6984
  textures: /*elided*/any[];
@@ -6997,12 +6997,12 @@ declare var __VLS_1$1: {
6997
6997
  depth: number;
6998
6998
  };
6999
6999
  flipY: boolean;
7000
- magFilter: three7.MagnificationTextureFilter;
7001
- minFilter: three7.MinificationTextureFilter;
7000
+ magFilter: three1587.MagnificationTextureFilter;
7001
+ minFilter: three1587.MinificationTextureFilter;
7002
7002
  generateMipmaps: boolean;
7003
- format: three7.DepthTexturePixelFormat;
7004
- type: three7.TextureDataType;
7005
- compareFunction: three7.TextureComparisonFunction | null;
7003
+ format: three1587.DepthTexturePixelFormat;
7004
+ type: three1587.TextureDataType;
7005
+ compareFunction: three1587.TextureComparisonFunction | null;
7006
7006
  readonly isTexture: true;
7007
7007
  readonly id: number;
7008
7008
  uuid: string;
@@ -7014,9 +7014,9 @@ declare var __VLS_1$1: {
7014
7014
  data: any;
7015
7015
  dataReady: boolean;
7016
7016
  version: number;
7017
- getSize: (target: three7.Vector3) => three7.Vector3;
7017
+ getSize: (target: three1587.Vector3) => three1587.Vector3;
7018
7018
  needsUpdate: boolean;
7019
- toJSON: (meta?: string | {}) => three7.SourceJSON;
7019
+ toJSON: (meta?: string | {}) => three1587.SourceJSON;
7020
7020
  };
7021
7021
  readonly width: number;
7022
7022
  readonly height: number;
@@ -7686,7 +7686,7 @@ declare var __VLS_1$1: {
7686
7686
  readonly isCubeTexture: true;
7687
7687
  image: any;
7688
7688
  images: any;
7689
- mapping: three7.CubeTextureMapping;
7689
+ mapping: three1587.CubeTextureMapping;
7690
7690
  flipY: boolean;
7691
7691
  readonly isTexture: true;
7692
7692
  readonly id: number;
@@ -7699,9 +7699,9 @@ declare var __VLS_1$1: {
7699
7699
  data: any;
7700
7700
  dataReady: boolean;
7701
7701
  version: number;
7702
- getSize: (target: three7.Vector3) => three7.Vector3;
7702
+ getSize: (target: three1587.Vector3) => three1587.Vector3;
7703
7703
  needsUpdate: boolean;
7704
- toJSON: (meta?: string | {}) => three7.SourceJSON;
7704
+ toJSON: (meta?: string | {}) => three1587.SourceJSON;
7705
7705
  };
7706
7706
  readonly width: number;
7707
7707
  readonly height: number;
@@ -8369,48 +8369,48 @@ declare var __VLS_1$1: {
8369
8369
  height: number;
8370
8370
  }[] | /*elided*/any[];
8371
8371
  channel: number;
8372
- wrapS: three7.Wrapping;
8373
- wrapT: three7.Wrapping;
8374
- magFilter: three7.MagnificationTextureFilter;
8375
- minFilter: three7.MinificationTextureFilter;
8372
+ wrapS: three1587.Wrapping;
8373
+ wrapT: three1587.Wrapping;
8374
+ magFilter: three1587.MagnificationTextureFilter;
8375
+ minFilter: three1587.MinificationTextureFilter;
8376
8376
  anisotropy: number;
8377
- format: three7.AnyPixelFormat;
8378
- type: three7.TextureDataType;
8379
- internalFormat: three7.PixelFormatGPU | null;
8377
+ format: three1587.AnyPixelFormat;
8378
+ type: three1587.TextureDataType;
8379
+ internalFormat: three1587.PixelFormatGPU | null;
8380
8380
  matrix: {
8381
8381
  readonly isMatrix3: true;
8382
8382
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8383
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three7.Matrix3;
8384
- identity: () => three7.Matrix3;
8385
- copy: (m: three7.Matrix3) => three7.Matrix3;
8386
- extractBasis: (xAxis: three7.Vector3, yAxis: three7.Vector3, zAxis: three7.Vector3) => three7.Matrix3;
8387
- setFromMatrix4: (m: three7.Matrix4) => three7.Matrix3;
8388
- multiply: (m: three7.Matrix3) => three7.Matrix3;
8389
- premultiply: (m: three7.Matrix3) => three7.Matrix3;
8390
- multiplyMatrices: (a: three7.Matrix3, b: three7.Matrix3) => three7.Matrix3;
8391
- multiplyScalar: (s: number) => three7.Matrix3;
8383
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1587.Matrix3;
8384
+ identity: () => three1587.Matrix3;
8385
+ copy: (m: three1587.Matrix3) => three1587.Matrix3;
8386
+ extractBasis: (xAxis: three1587.Vector3, yAxis: three1587.Vector3, zAxis: three1587.Vector3) => three1587.Matrix3;
8387
+ setFromMatrix4: (m: three1587.Matrix4) => three1587.Matrix3;
8388
+ multiply: (m: three1587.Matrix3) => three1587.Matrix3;
8389
+ premultiply: (m: three1587.Matrix3) => three1587.Matrix3;
8390
+ multiplyMatrices: (a: three1587.Matrix3, b: three1587.Matrix3) => three1587.Matrix3;
8391
+ multiplyScalar: (s: number) => three1587.Matrix3;
8392
8392
  determinant: () => number;
8393
- invert: () => three7.Matrix3;
8394
- transpose: () => three7.Matrix3;
8395
- getNormalMatrix: (matrix4: three7.Matrix4) => three7.Matrix3;
8396
- transposeIntoArray: (r: number[]) => three7.Matrix3;
8397
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three7.Matrix3;
8398
- scale: (sx: number, sy: number) => three7.Matrix3;
8399
- rotate: (theta: number) => three7.Matrix3;
8400
- translate: (tx: number, ty: number) => three7.Matrix3;
8393
+ invert: () => three1587.Matrix3;
8394
+ transpose: () => three1587.Matrix3;
8395
+ getNormalMatrix: (matrix4: three1587.Matrix4) => three1587.Matrix3;
8396
+ transposeIntoArray: (r: number[]) => three1587.Matrix3;
8397
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1587.Matrix3;
8398
+ scale: (sx: number, sy: number) => three1587.Matrix3;
8399
+ rotate: (theta: number) => three1587.Matrix3;
8400
+ translate: (tx: number, ty: number) => three1587.Matrix3;
8401
8401
  makeTranslation: {
8402
- (v: three7.Vector2): three7.Matrix3;
8403
- (x: number, y: number): three7.Matrix3;
8402
+ (v: three1587.Vector2): three1587.Matrix3;
8403
+ (x: number, y: number): three1587.Matrix3;
8404
8404
  };
8405
- makeRotation: (theta: number) => three7.Matrix3;
8406
- makeScale: (x: number, y: number) => three7.Matrix3;
8407
- equals: (matrix: three7.Matrix3) => boolean;
8408
- fromArray: (array: ArrayLike<number>, offset?: number) => three7.Matrix3;
8405
+ makeRotation: (theta: number) => three1587.Matrix3;
8406
+ makeScale: (x: number, y: number) => three1587.Matrix3;
8407
+ equals: (matrix: three1587.Matrix3) => boolean;
8408
+ fromArray: (array: ArrayLike<number>, offset?: number) => three1587.Matrix3;
8409
8409
  toArray: {
8410
- (): three7.Matrix3Tuple;
8410
+ (): three1587.Matrix3Tuple;
8411
8411
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8412
8412
  };
8413
- clone: () => three7.Matrix3;
8413
+ clone: () => three1587.Matrix3;
8414
8414
  };
8415
8415
  matrixAutoUpdate: boolean;
8416
8416
  offset: {
@@ -8419,60 +8419,60 @@ declare var __VLS_1$1: {
8419
8419
  width: number;
8420
8420
  height: number;
8421
8421
  readonly isVector2: true;
8422
- set: (x: number, y: number) => three7.Vector2;
8423
- setScalar: (scalar: number) => three7.Vector2;
8424
- setX: (x: number) => three7.Vector2;
8425
- setY: (y: number) => three7.Vector2;
8426
- setComponent: (index: number, value: number) => three7.Vector2;
8422
+ set: (x: number, y: number) => three1587.Vector2;
8423
+ setScalar: (scalar: number) => three1587.Vector2;
8424
+ setX: (x: number) => three1587.Vector2;
8425
+ setY: (y: number) => three1587.Vector2;
8426
+ setComponent: (index: number, value: number) => three1587.Vector2;
8427
8427
  getComponent: (index: number) => number;
8428
- clone: () => three7.Vector2;
8429
- copy: (v: three7.Vector2Like) => three7.Vector2;
8430
- add: (v: three7.Vector2Like) => three7.Vector2;
8431
- addScalar: (s: number) => three7.Vector2;
8432
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8433
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8434
- sub: (v: three7.Vector2Like) => three7.Vector2;
8435
- subScalar: (s: number) => three7.Vector2;
8436
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8437
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8438
- multiplyScalar: (scalar: number) => three7.Vector2;
8439
- divide: (v: three7.Vector2Like) => three7.Vector2;
8440
- divideScalar: (s: number) => three7.Vector2;
8441
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8442
- min: (v: three7.Vector2Like) => three7.Vector2;
8443
- max: (v: three7.Vector2Like) => three7.Vector2;
8444
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8445
- clampScalar: (min: number, max: number) => three7.Vector2;
8446
- clampLength: (min: number, max: number) => three7.Vector2;
8447
- floor: () => three7.Vector2;
8448
- ceil: () => three7.Vector2;
8449
- round: () => three7.Vector2;
8450
- roundToZero: () => three7.Vector2;
8451
- negate: () => three7.Vector2;
8452
- dot: (v: three7.Vector2Like) => number;
8453
- cross: (v: three7.Vector2Like) => number;
8428
+ clone: () => three1587.Vector2;
8429
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8430
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8431
+ addScalar: (s: number) => three1587.Vector2;
8432
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8433
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8434
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8435
+ subScalar: (s: number) => three1587.Vector2;
8436
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8437
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8438
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8439
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8440
+ divideScalar: (s: number) => three1587.Vector2;
8441
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8442
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8443
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8444
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8445
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8446
+ clampLength: (min: number, max: number) => three1587.Vector2;
8447
+ floor: () => three1587.Vector2;
8448
+ ceil: () => three1587.Vector2;
8449
+ round: () => three1587.Vector2;
8450
+ roundToZero: () => three1587.Vector2;
8451
+ negate: () => three1587.Vector2;
8452
+ dot: (v: three1587.Vector2Like) => number;
8453
+ cross: (v: three1587.Vector2Like) => number;
8454
8454
  lengthSq: () => number;
8455
8455
  length: () => number;
8456
8456
  manhattanLength: () => number;
8457
- normalize: () => three7.Vector2;
8457
+ normalize: () => three1587.Vector2;
8458
8458
  angle: () => number;
8459
- angleTo: (v: three7.Vector2) => number;
8460
- distanceTo: (v: three7.Vector2Like) => number;
8461
- distanceToSquared: (v: three7.Vector2Like) => number;
8462
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8463
- setLength: (length: number) => three7.Vector2;
8464
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8465
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8466
- equals: (v: three7.Vector2Like) => boolean;
8467
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8459
+ angleTo: (v: three1587.Vector2) => number;
8460
+ distanceTo: (v: three1587.Vector2Like) => number;
8461
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8462
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8463
+ setLength: (length: number) => three1587.Vector2;
8464
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8465
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8466
+ equals: (v: three1587.Vector2Like) => boolean;
8467
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8468
8468
  toArray: {
8469
8469
  (array?: number[], offset?: number): number[];
8470
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8470
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8471
8471
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8472
8472
  };
8473
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8474
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8475
- random: () => three7.Vector2;
8473
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8474
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8475
+ random: () => three1587.Vector2;
8476
8476
  [Symbol.iterator]: () => Iterator<number>;
8477
8477
  };
8478
8478
  repeat: {
@@ -8481,60 +8481,60 @@ declare var __VLS_1$1: {
8481
8481
  width: number;
8482
8482
  height: number;
8483
8483
  readonly isVector2: true;
8484
- set: (x: number, y: number) => three7.Vector2;
8485
- setScalar: (scalar: number) => three7.Vector2;
8486
- setX: (x: number) => three7.Vector2;
8487
- setY: (y: number) => three7.Vector2;
8488
- setComponent: (index: number, value: number) => three7.Vector2;
8484
+ set: (x: number, y: number) => three1587.Vector2;
8485
+ setScalar: (scalar: number) => three1587.Vector2;
8486
+ setX: (x: number) => three1587.Vector2;
8487
+ setY: (y: number) => three1587.Vector2;
8488
+ setComponent: (index: number, value: number) => three1587.Vector2;
8489
8489
  getComponent: (index: number) => number;
8490
- clone: () => three7.Vector2;
8491
- copy: (v: three7.Vector2Like) => three7.Vector2;
8492
- add: (v: three7.Vector2Like) => three7.Vector2;
8493
- addScalar: (s: number) => three7.Vector2;
8494
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8495
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8496
- sub: (v: three7.Vector2Like) => three7.Vector2;
8497
- subScalar: (s: number) => three7.Vector2;
8498
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8499
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8500
- multiplyScalar: (scalar: number) => three7.Vector2;
8501
- divide: (v: three7.Vector2Like) => three7.Vector2;
8502
- divideScalar: (s: number) => three7.Vector2;
8503
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8504
- min: (v: three7.Vector2Like) => three7.Vector2;
8505
- max: (v: three7.Vector2Like) => three7.Vector2;
8506
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8507
- clampScalar: (min: number, max: number) => three7.Vector2;
8508
- clampLength: (min: number, max: number) => three7.Vector2;
8509
- floor: () => three7.Vector2;
8510
- ceil: () => three7.Vector2;
8511
- round: () => three7.Vector2;
8512
- roundToZero: () => three7.Vector2;
8513
- negate: () => three7.Vector2;
8514
- dot: (v: three7.Vector2Like) => number;
8515
- cross: (v: three7.Vector2Like) => number;
8490
+ clone: () => three1587.Vector2;
8491
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8492
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8493
+ addScalar: (s: number) => three1587.Vector2;
8494
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8495
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8496
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8497
+ subScalar: (s: number) => three1587.Vector2;
8498
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8499
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8500
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8501
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8502
+ divideScalar: (s: number) => three1587.Vector2;
8503
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8504
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8505
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8506
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8507
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8508
+ clampLength: (min: number, max: number) => three1587.Vector2;
8509
+ floor: () => three1587.Vector2;
8510
+ ceil: () => three1587.Vector2;
8511
+ round: () => three1587.Vector2;
8512
+ roundToZero: () => three1587.Vector2;
8513
+ negate: () => three1587.Vector2;
8514
+ dot: (v: three1587.Vector2Like) => number;
8515
+ cross: (v: three1587.Vector2Like) => number;
8516
8516
  lengthSq: () => number;
8517
8517
  length: () => number;
8518
8518
  manhattanLength: () => number;
8519
- normalize: () => three7.Vector2;
8519
+ normalize: () => three1587.Vector2;
8520
8520
  angle: () => number;
8521
- angleTo: (v: three7.Vector2) => number;
8522
- distanceTo: (v: three7.Vector2Like) => number;
8523
- distanceToSquared: (v: three7.Vector2Like) => number;
8524
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8525
- setLength: (length: number) => three7.Vector2;
8526
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8527
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8528
- equals: (v: three7.Vector2Like) => boolean;
8529
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8521
+ angleTo: (v: three1587.Vector2) => number;
8522
+ distanceTo: (v: three1587.Vector2Like) => number;
8523
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8524
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8525
+ setLength: (length: number) => three1587.Vector2;
8526
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8527
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8528
+ equals: (v: three1587.Vector2Like) => boolean;
8529
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8530
8530
  toArray: {
8531
8531
  (array?: number[], offset?: number): number[];
8532
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8532
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8533
8533
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8534
8534
  };
8535
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8536
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8537
- random: () => three7.Vector2;
8535
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8536
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8537
+ random: () => three1587.Vector2;
8538
8538
  [Symbol.iterator]: () => Iterator<number>;
8539
8539
  };
8540
8540
  center: {
@@ -8543,60 +8543,60 @@ declare var __VLS_1$1: {
8543
8543
  width: number;
8544
8544
  height: number;
8545
8545
  readonly isVector2: true;
8546
- set: (x: number, y: number) => three7.Vector2;
8547
- setScalar: (scalar: number) => three7.Vector2;
8548
- setX: (x: number) => three7.Vector2;
8549
- setY: (y: number) => three7.Vector2;
8550
- setComponent: (index: number, value: number) => three7.Vector2;
8546
+ set: (x: number, y: number) => three1587.Vector2;
8547
+ setScalar: (scalar: number) => three1587.Vector2;
8548
+ setX: (x: number) => three1587.Vector2;
8549
+ setY: (y: number) => three1587.Vector2;
8550
+ setComponent: (index: number, value: number) => three1587.Vector2;
8551
8551
  getComponent: (index: number) => number;
8552
- clone: () => three7.Vector2;
8553
- copy: (v: three7.Vector2Like) => three7.Vector2;
8554
- add: (v: three7.Vector2Like) => three7.Vector2;
8555
- addScalar: (s: number) => three7.Vector2;
8556
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8557
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8558
- sub: (v: three7.Vector2Like) => three7.Vector2;
8559
- subScalar: (s: number) => three7.Vector2;
8560
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8561
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8562
- multiplyScalar: (scalar: number) => three7.Vector2;
8563
- divide: (v: three7.Vector2Like) => three7.Vector2;
8564
- divideScalar: (s: number) => three7.Vector2;
8565
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8566
- min: (v: three7.Vector2Like) => three7.Vector2;
8567
- max: (v: three7.Vector2Like) => three7.Vector2;
8568
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8569
- clampScalar: (min: number, max: number) => three7.Vector2;
8570
- clampLength: (min: number, max: number) => three7.Vector2;
8571
- floor: () => three7.Vector2;
8572
- ceil: () => three7.Vector2;
8573
- round: () => three7.Vector2;
8574
- roundToZero: () => three7.Vector2;
8575
- negate: () => three7.Vector2;
8576
- dot: (v: three7.Vector2Like) => number;
8577
- cross: (v: three7.Vector2Like) => number;
8552
+ clone: () => three1587.Vector2;
8553
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8554
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8555
+ addScalar: (s: number) => three1587.Vector2;
8556
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8557
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8558
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8559
+ subScalar: (s: number) => three1587.Vector2;
8560
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8561
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8562
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8563
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8564
+ divideScalar: (s: number) => three1587.Vector2;
8565
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8566
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8567
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8568
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8569
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8570
+ clampLength: (min: number, max: number) => three1587.Vector2;
8571
+ floor: () => three1587.Vector2;
8572
+ ceil: () => three1587.Vector2;
8573
+ round: () => three1587.Vector2;
8574
+ roundToZero: () => three1587.Vector2;
8575
+ negate: () => three1587.Vector2;
8576
+ dot: (v: three1587.Vector2Like) => number;
8577
+ cross: (v: three1587.Vector2Like) => number;
8578
8578
  lengthSq: () => number;
8579
8579
  length: () => number;
8580
8580
  manhattanLength: () => number;
8581
- normalize: () => three7.Vector2;
8581
+ normalize: () => three1587.Vector2;
8582
8582
  angle: () => number;
8583
- angleTo: (v: three7.Vector2) => number;
8584
- distanceTo: (v: three7.Vector2Like) => number;
8585
- distanceToSquared: (v: three7.Vector2Like) => number;
8586
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8587
- setLength: (length: number) => three7.Vector2;
8588
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8589
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8590
- equals: (v: three7.Vector2Like) => boolean;
8591
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8583
+ angleTo: (v: three1587.Vector2) => number;
8584
+ distanceTo: (v: three1587.Vector2Like) => number;
8585
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8586
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8587
+ setLength: (length: number) => three1587.Vector2;
8588
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8589
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8590
+ equals: (v: three1587.Vector2Like) => boolean;
8591
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8592
8592
  toArray: {
8593
8593
  (array?: number[], offset?: number): number[];
8594
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8594
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8595
8595
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8596
8596
  };
8597
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8598
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8599
- random: () => three7.Vector2;
8597
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8598
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8599
+ random: () => three1587.Vector2;
8600
8600
  [Symbol.iterator]: () => Iterator<number>;
8601
8601
  };
8602
8602
  rotation: number;
@@ -8617,68 +8617,68 @@ declare var __VLS_1$1: {
8617
8617
  needsPMREMUpdate: boolean;
8618
8618
  renderTarget: /*elided*/any | null;
8619
8619
  onUpdate: ((texture: Texture) => void) | null;
8620
- transformUv: (uv: three7.Vector2) => three7.Vector2;
8620
+ transformUv: (uv: three1587.Vector2) => three1587.Vector2;
8621
8621
  updateMatrix: () => void;
8622
8622
  addUpdateRange: (start: number, count: number) => void;
8623
8623
  clearUpdateRanges: () => void;
8624
- clone: () => three7.CubeTexture;
8625
- copy: (source: Texture) => three7.CubeTexture;
8626
- setValues: (values: three7.TextureParameters) => void;
8627
- toJSON: (meta?: string | {}) => three7.TextureJSON;
8624
+ clone: () => three1587.CubeTexture;
8625
+ copy: (source: Texture) => three1587.CubeTexture;
8626
+ setValues: (values: three1587.TextureParameters) => void;
8627
+ toJSON: (meta?: string | {}) => three1587.TextureJSON;
8628
8628
  dispose: () => void;
8629
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8629
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8630
8630
  dispose: {};
8631
- }[T], T, three7.CubeTexture>) => void;
8632
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8631
+ }[T], T, three1587.CubeTexture>) => void;
8632
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8633
8633
  dispose: {};
8634
- }[T], T, three7.CubeTexture>) => boolean;
8635
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8634
+ }[T], T, three1587.CubeTexture>) => boolean;
8635
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8636
8636
  dispose: {};
8637
- }[T], T, three7.CubeTexture>) => void;
8638
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
8637
+ }[T], T, three1587.CubeTexture>) => void;
8638
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
8639
8639
  dispose: {};
8640
8640
  }[T]) => void;
8641
8641
  }[];
8642
- mapping: three7.AnyMapping;
8642
+ mapping: three1587.AnyMapping;
8643
8643
  channel: number;
8644
- wrapS: three7.Wrapping;
8645
- wrapT: three7.Wrapping;
8644
+ wrapS: three1587.Wrapping;
8645
+ wrapT: three1587.Wrapping;
8646
8646
  anisotropy: number;
8647
- internalFormat: three7.PixelFormatGPU | null;
8647
+ internalFormat: three1587.PixelFormatGPU | null;
8648
8648
  matrix: {
8649
8649
  readonly isMatrix3: true;
8650
8650
  elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8651
- set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three7.Matrix3;
8652
- identity: () => three7.Matrix3;
8653
- copy: (m: three7.Matrix3) => three7.Matrix3;
8654
- extractBasis: (xAxis: three7.Vector3, yAxis: three7.Vector3, zAxis: three7.Vector3) => three7.Matrix3;
8655
- setFromMatrix4: (m: three7.Matrix4) => three7.Matrix3;
8656
- multiply: (m: three7.Matrix3) => three7.Matrix3;
8657
- premultiply: (m: three7.Matrix3) => three7.Matrix3;
8658
- multiplyMatrices: (a: three7.Matrix3, b: three7.Matrix3) => three7.Matrix3;
8659
- multiplyScalar: (s: number) => three7.Matrix3;
8651
+ set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => three1587.Matrix3;
8652
+ identity: () => three1587.Matrix3;
8653
+ copy: (m: three1587.Matrix3) => three1587.Matrix3;
8654
+ extractBasis: (xAxis: three1587.Vector3, yAxis: three1587.Vector3, zAxis: three1587.Vector3) => three1587.Matrix3;
8655
+ setFromMatrix4: (m: three1587.Matrix4) => three1587.Matrix3;
8656
+ multiply: (m: three1587.Matrix3) => three1587.Matrix3;
8657
+ premultiply: (m: three1587.Matrix3) => three1587.Matrix3;
8658
+ multiplyMatrices: (a: three1587.Matrix3, b: three1587.Matrix3) => three1587.Matrix3;
8659
+ multiplyScalar: (s: number) => three1587.Matrix3;
8660
8660
  determinant: () => number;
8661
- invert: () => three7.Matrix3;
8662
- transpose: () => three7.Matrix3;
8663
- getNormalMatrix: (matrix4: three7.Matrix4) => three7.Matrix3;
8664
- transposeIntoArray: (r: number[]) => three7.Matrix3;
8665
- setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three7.Matrix3;
8666
- scale: (sx: number, sy: number) => three7.Matrix3;
8667
- rotate: (theta: number) => three7.Matrix3;
8668
- translate: (tx: number, ty: number) => three7.Matrix3;
8661
+ invert: () => three1587.Matrix3;
8662
+ transpose: () => three1587.Matrix3;
8663
+ getNormalMatrix: (matrix4: three1587.Matrix4) => three1587.Matrix3;
8664
+ transposeIntoArray: (r: number[]) => three1587.Matrix3;
8665
+ setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => three1587.Matrix3;
8666
+ scale: (sx: number, sy: number) => three1587.Matrix3;
8667
+ rotate: (theta: number) => three1587.Matrix3;
8668
+ translate: (tx: number, ty: number) => three1587.Matrix3;
8669
8669
  makeTranslation: {
8670
- (v: three7.Vector2): three7.Matrix3;
8671
- (x: number, y: number): three7.Matrix3;
8670
+ (v: three1587.Vector2): three1587.Matrix3;
8671
+ (x: number, y: number): three1587.Matrix3;
8672
8672
  };
8673
- makeRotation: (theta: number) => three7.Matrix3;
8674
- makeScale: (x: number, y: number) => three7.Matrix3;
8675
- equals: (matrix: three7.Matrix3) => boolean;
8676
- fromArray: (array: ArrayLike<number>, offset?: number) => three7.Matrix3;
8673
+ makeRotation: (theta: number) => three1587.Matrix3;
8674
+ makeScale: (x: number, y: number) => three1587.Matrix3;
8675
+ equals: (matrix: three1587.Matrix3) => boolean;
8676
+ fromArray: (array: ArrayLike<number>, offset?: number) => three1587.Matrix3;
8677
8677
  toArray: {
8678
- (): three7.Matrix3Tuple;
8678
+ (): three1587.Matrix3Tuple;
8679
8679
  <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8680
8680
  };
8681
- clone: () => three7.Matrix3;
8681
+ clone: () => three1587.Matrix3;
8682
8682
  };
8683
8683
  matrixAutoUpdate: boolean;
8684
8684
  offset: {
@@ -8687,60 +8687,60 @@ declare var __VLS_1$1: {
8687
8687
  width: number;
8688
8688
  height: number;
8689
8689
  readonly isVector2: true;
8690
- set: (x: number, y: number) => three7.Vector2;
8691
- setScalar: (scalar: number) => three7.Vector2;
8692
- setX: (x: number) => three7.Vector2;
8693
- setY: (y: number) => three7.Vector2;
8694
- setComponent: (index: number, value: number) => three7.Vector2;
8690
+ set: (x: number, y: number) => three1587.Vector2;
8691
+ setScalar: (scalar: number) => three1587.Vector2;
8692
+ setX: (x: number) => three1587.Vector2;
8693
+ setY: (y: number) => three1587.Vector2;
8694
+ setComponent: (index: number, value: number) => three1587.Vector2;
8695
8695
  getComponent: (index: number) => number;
8696
- clone: () => three7.Vector2;
8697
- copy: (v: three7.Vector2Like) => three7.Vector2;
8698
- add: (v: three7.Vector2Like) => three7.Vector2;
8699
- addScalar: (s: number) => three7.Vector2;
8700
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8701
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8702
- sub: (v: three7.Vector2Like) => three7.Vector2;
8703
- subScalar: (s: number) => three7.Vector2;
8704
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8705
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8706
- multiplyScalar: (scalar: number) => three7.Vector2;
8707
- divide: (v: three7.Vector2Like) => three7.Vector2;
8708
- divideScalar: (s: number) => three7.Vector2;
8709
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8710
- min: (v: three7.Vector2Like) => three7.Vector2;
8711
- max: (v: three7.Vector2Like) => three7.Vector2;
8712
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8713
- clampScalar: (min: number, max: number) => three7.Vector2;
8714
- clampLength: (min: number, max: number) => three7.Vector2;
8715
- floor: () => three7.Vector2;
8716
- ceil: () => three7.Vector2;
8717
- round: () => three7.Vector2;
8718
- roundToZero: () => three7.Vector2;
8719
- negate: () => three7.Vector2;
8720
- dot: (v: three7.Vector2Like) => number;
8721
- cross: (v: three7.Vector2Like) => number;
8696
+ clone: () => three1587.Vector2;
8697
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8698
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8699
+ addScalar: (s: number) => three1587.Vector2;
8700
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8701
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8702
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8703
+ subScalar: (s: number) => three1587.Vector2;
8704
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8705
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8706
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8707
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8708
+ divideScalar: (s: number) => three1587.Vector2;
8709
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8710
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8711
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8712
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8713
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8714
+ clampLength: (min: number, max: number) => three1587.Vector2;
8715
+ floor: () => three1587.Vector2;
8716
+ ceil: () => three1587.Vector2;
8717
+ round: () => three1587.Vector2;
8718
+ roundToZero: () => three1587.Vector2;
8719
+ negate: () => three1587.Vector2;
8720
+ dot: (v: three1587.Vector2Like) => number;
8721
+ cross: (v: three1587.Vector2Like) => number;
8722
8722
  lengthSq: () => number;
8723
8723
  length: () => number;
8724
8724
  manhattanLength: () => number;
8725
- normalize: () => three7.Vector2;
8725
+ normalize: () => three1587.Vector2;
8726
8726
  angle: () => number;
8727
- angleTo: (v: three7.Vector2) => number;
8728
- distanceTo: (v: three7.Vector2Like) => number;
8729
- distanceToSquared: (v: three7.Vector2Like) => number;
8730
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8731
- setLength: (length: number) => three7.Vector2;
8732
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8733
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8734
- equals: (v: three7.Vector2Like) => boolean;
8735
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8727
+ angleTo: (v: three1587.Vector2) => number;
8728
+ distanceTo: (v: three1587.Vector2Like) => number;
8729
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8730
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8731
+ setLength: (length: number) => three1587.Vector2;
8732
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8733
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8734
+ equals: (v: three1587.Vector2Like) => boolean;
8735
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8736
8736
  toArray: {
8737
8737
  (array?: number[], offset?: number): number[];
8738
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8738
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8739
8739
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8740
8740
  };
8741
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8742
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8743
- random: () => three7.Vector2;
8741
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8742
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8743
+ random: () => three1587.Vector2;
8744
8744
  [Symbol.iterator]: () => Iterator<number>;
8745
8745
  };
8746
8746
  repeat: {
@@ -8749,60 +8749,60 @@ declare var __VLS_1$1: {
8749
8749
  width: number;
8750
8750
  height: number;
8751
8751
  readonly isVector2: true;
8752
- set: (x: number, y: number) => three7.Vector2;
8753
- setScalar: (scalar: number) => three7.Vector2;
8754
- setX: (x: number) => three7.Vector2;
8755
- setY: (y: number) => three7.Vector2;
8756
- setComponent: (index: number, value: number) => three7.Vector2;
8752
+ set: (x: number, y: number) => three1587.Vector2;
8753
+ setScalar: (scalar: number) => three1587.Vector2;
8754
+ setX: (x: number) => three1587.Vector2;
8755
+ setY: (y: number) => three1587.Vector2;
8756
+ setComponent: (index: number, value: number) => three1587.Vector2;
8757
8757
  getComponent: (index: number) => number;
8758
- clone: () => three7.Vector2;
8759
- copy: (v: three7.Vector2Like) => three7.Vector2;
8760
- add: (v: three7.Vector2Like) => three7.Vector2;
8761
- addScalar: (s: number) => three7.Vector2;
8762
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8763
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8764
- sub: (v: three7.Vector2Like) => three7.Vector2;
8765
- subScalar: (s: number) => three7.Vector2;
8766
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8767
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8768
- multiplyScalar: (scalar: number) => three7.Vector2;
8769
- divide: (v: three7.Vector2Like) => three7.Vector2;
8770
- divideScalar: (s: number) => three7.Vector2;
8771
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8772
- min: (v: three7.Vector2Like) => three7.Vector2;
8773
- max: (v: three7.Vector2Like) => three7.Vector2;
8774
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8775
- clampScalar: (min: number, max: number) => three7.Vector2;
8776
- clampLength: (min: number, max: number) => three7.Vector2;
8777
- floor: () => three7.Vector2;
8778
- ceil: () => three7.Vector2;
8779
- round: () => three7.Vector2;
8780
- roundToZero: () => three7.Vector2;
8781
- negate: () => three7.Vector2;
8782
- dot: (v: three7.Vector2Like) => number;
8783
- cross: (v: three7.Vector2Like) => number;
8758
+ clone: () => three1587.Vector2;
8759
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8760
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8761
+ addScalar: (s: number) => three1587.Vector2;
8762
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8763
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8764
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8765
+ subScalar: (s: number) => three1587.Vector2;
8766
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8767
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8768
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8769
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8770
+ divideScalar: (s: number) => three1587.Vector2;
8771
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8772
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8773
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8774
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8775
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8776
+ clampLength: (min: number, max: number) => three1587.Vector2;
8777
+ floor: () => three1587.Vector2;
8778
+ ceil: () => three1587.Vector2;
8779
+ round: () => three1587.Vector2;
8780
+ roundToZero: () => three1587.Vector2;
8781
+ negate: () => three1587.Vector2;
8782
+ dot: (v: three1587.Vector2Like) => number;
8783
+ cross: (v: three1587.Vector2Like) => number;
8784
8784
  lengthSq: () => number;
8785
8785
  length: () => number;
8786
8786
  manhattanLength: () => number;
8787
- normalize: () => three7.Vector2;
8787
+ normalize: () => three1587.Vector2;
8788
8788
  angle: () => number;
8789
- angleTo: (v: three7.Vector2) => number;
8790
- distanceTo: (v: three7.Vector2Like) => number;
8791
- distanceToSquared: (v: three7.Vector2Like) => number;
8792
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8793
- setLength: (length: number) => three7.Vector2;
8794
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8795
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8796
- equals: (v: three7.Vector2Like) => boolean;
8797
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8789
+ angleTo: (v: three1587.Vector2) => number;
8790
+ distanceTo: (v: three1587.Vector2Like) => number;
8791
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8792
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8793
+ setLength: (length: number) => three1587.Vector2;
8794
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8795
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8796
+ equals: (v: three1587.Vector2Like) => boolean;
8797
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8798
8798
  toArray: {
8799
8799
  (array?: number[], offset?: number): number[];
8800
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8800
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8801
8801
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8802
8802
  };
8803
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8804
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8805
- random: () => three7.Vector2;
8803
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8804
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8805
+ random: () => three1587.Vector2;
8806
8806
  [Symbol.iterator]: () => Iterator<number>;
8807
8807
  };
8808
8808
  center: {
@@ -8811,60 +8811,60 @@ declare var __VLS_1$1: {
8811
8811
  width: number;
8812
8812
  height: number;
8813
8813
  readonly isVector2: true;
8814
- set: (x: number, y: number) => three7.Vector2;
8815
- setScalar: (scalar: number) => three7.Vector2;
8816
- setX: (x: number) => three7.Vector2;
8817
- setY: (y: number) => three7.Vector2;
8818
- setComponent: (index: number, value: number) => three7.Vector2;
8814
+ set: (x: number, y: number) => three1587.Vector2;
8815
+ setScalar: (scalar: number) => three1587.Vector2;
8816
+ setX: (x: number) => three1587.Vector2;
8817
+ setY: (y: number) => three1587.Vector2;
8818
+ setComponent: (index: number, value: number) => three1587.Vector2;
8819
8819
  getComponent: (index: number) => number;
8820
- clone: () => three7.Vector2;
8821
- copy: (v: three7.Vector2Like) => three7.Vector2;
8822
- add: (v: three7.Vector2Like) => three7.Vector2;
8823
- addScalar: (s: number) => three7.Vector2;
8824
- addVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8825
- addScaledVector: (v: three7.Vector2Like, s: number) => three7.Vector2;
8826
- sub: (v: three7.Vector2Like) => three7.Vector2;
8827
- subScalar: (s: number) => three7.Vector2;
8828
- subVectors: (a: three7.Vector2Like, b: three7.Vector2Like) => three7.Vector2;
8829
- multiply: (v: three7.Vector2Like) => three7.Vector2;
8830
- multiplyScalar: (scalar: number) => three7.Vector2;
8831
- divide: (v: three7.Vector2Like) => three7.Vector2;
8832
- divideScalar: (s: number) => three7.Vector2;
8833
- applyMatrix3: (m: three7.Matrix3) => three7.Vector2;
8834
- min: (v: three7.Vector2Like) => three7.Vector2;
8835
- max: (v: three7.Vector2Like) => three7.Vector2;
8836
- clamp: (min: three7.Vector2Like, max: three7.Vector2Like) => three7.Vector2;
8837
- clampScalar: (min: number, max: number) => three7.Vector2;
8838
- clampLength: (min: number, max: number) => three7.Vector2;
8839
- floor: () => three7.Vector2;
8840
- ceil: () => three7.Vector2;
8841
- round: () => three7.Vector2;
8842
- roundToZero: () => three7.Vector2;
8843
- negate: () => three7.Vector2;
8844
- dot: (v: three7.Vector2Like) => number;
8845
- cross: (v: three7.Vector2Like) => number;
8820
+ clone: () => three1587.Vector2;
8821
+ copy: (v: three1587.Vector2Like) => three1587.Vector2;
8822
+ add: (v: three1587.Vector2Like) => three1587.Vector2;
8823
+ addScalar: (s: number) => three1587.Vector2;
8824
+ addVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8825
+ addScaledVector: (v: three1587.Vector2Like, s: number) => three1587.Vector2;
8826
+ sub: (v: three1587.Vector2Like) => three1587.Vector2;
8827
+ subScalar: (s: number) => three1587.Vector2;
8828
+ subVectors: (a: three1587.Vector2Like, b: three1587.Vector2Like) => three1587.Vector2;
8829
+ multiply: (v: three1587.Vector2Like) => three1587.Vector2;
8830
+ multiplyScalar: (scalar: number) => three1587.Vector2;
8831
+ divide: (v: three1587.Vector2Like) => three1587.Vector2;
8832
+ divideScalar: (s: number) => three1587.Vector2;
8833
+ applyMatrix3: (m: three1587.Matrix3) => three1587.Vector2;
8834
+ min: (v: three1587.Vector2Like) => three1587.Vector2;
8835
+ max: (v: three1587.Vector2Like) => three1587.Vector2;
8836
+ clamp: (min: three1587.Vector2Like, max: three1587.Vector2Like) => three1587.Vector2;
8837
+ clampScalar: (min: number, max: number) => three1587.Vector2;
8838
+ clampLength: (min: number, max: number) => three1587.Vector2;
8839
+ floor: () => three1587.Vector2;
8840
+ ceil: () => three1587.Vector2;
8841
+ round: () => three1587.Vector2;
8842
+ roundToZero: () => three1587.Vector2;
8843
+ negate: () => three1587.Vector2;
8844
+ dot: (v: three1587.Vector2Like) => number;
8845
+ cross: (v: three1587.Vector2Like) => number;
8846
8846
  lengthSq: () => number;
8847
8847
  length: () => number;
8848
8848
  manhattanLength: () => number;
8849
- normalize: () => three7.Vector2;
8849
+ normalize: () => three1587.Vector2;
8850
8850
  angle: () => number;
8851
- angleTo: (v: three7.Vector2) => number;
8852
- distanceTo: (v: three7.Vector2Like) => number;
8853
- distanceToSquared: (v: three7.Vector2Like) => number;
8854
- manhattanDistanceTo: (v: three7.Vector2Like) => number;
8855
- setLength: (length: number) => three7.Vector2;
8856
- lerp: (v: three7.Vector2Like, alpha: number) => three7.Vector2;
8857
- lerpVectors: (v1: three7.Vector2Like, v2: three7.Vector2Like, alpha: number) => three7.Vector2;
8858
- equals: (v: three7.Vector2Like) => boolean;
8859
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three7.Vector2;
8851
+ angleTo: (v: three1587.Vector2) => number;
8852
+ distanceTo: (v: three1587.Vector2Like) => number;
8853
+ distanceToSquared: (v: three1587.Vector2Like) => number;
8854
+ manhattanDistanceTo: (v: three1587.Vector2Like) => number;
8855
+ setLength: (length: number) => three1587.Vector2;
8856
+ lerp: (v: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8857
+ lerpVectors: (v1: three1587.Vector2Like, v2: three1587.Vector2Like, alpha: number) => three1587.Vector2;
8858
+ equals: (v: three1587.Vector2Like) => boolean;
8859
+ fromArray: (array: number[] | ArrayLike<number>, offset?: number) => three1587.Vector2;
8860
8860
  toArray: {
8861
8861
  (array?: number[], offset?: number): number[];
8862
- (array?: three7.Vector2Tuple, offset?: 0): three7.Vector2Tuple;
8862
+ (array?: three1587.Vector2Tuple, offset?: 0): three1587.Vector2Tuple;
8863
8863
  (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
8864
8864
  };
8865
- fromBufferAttribute: (attribute: three7.BufferAttribute, index: number) => three7.Vector2;
8866
- rotateAround: (center: three7.Vector2Like, angle: number) => three7.Vector2;
8867
- random: () => three7.Vector2;
8865
+ fromBufferAttribute: (attribute: three1587.BufferAttribute, index: number) => three1587.Vector2;
8866
+ rotateAround: (center: three1587.Vector2Like, angle: number) => three1587.Vector2;
8867
+ random: () => three1587.Vector2;
8868
8868
  [Symbol.iterator]: () => Iterator<number>;
8869
8869
  };
8870
8870
  rotation: number;
@@ -8884,65 +8884,65 @@ declare var __VLS_1$1: {
8884
8884
  needsPMREMUpdate: boolean;
8885
8885
  renderTarget: /*elided*/any | null;
8886
8886
  onUpdate: ((texture: Texture) => void) | null;
8887
- transformUv: (uv: three7.Vector2) => three7.Vector2;
8887
+ transformUv: (uv: three1587.Vector2) => three1587.Vector2;
8888
8888
  updateMatrix: () => void;
8889
8889
  addUpdateRange: (start: number, count: number) => void;
8890
8890
  clearUpdateRanges: () => void;
8891
- clone: () => three7.DepthTexture;
8892
- copy: (source: Texture) => three7.DepthTexture;
8893
- setValues: (values: three7.TextureParameters) => void;
8894
- toJSON: (meta?: string | {}) => three7.TextureJSON;
8891
+ clone: () => three1587.DepthTexture;
8892
+ copy: (source: Texture) => three1587.DepthTexture;
8893
+ setValues: (values: three1587.TextureParameters) => void;
8894
+ toJSON: (meta?: string | {}) => three1587.TextureJSON;
8895
8895
  dispose: () => void;
8896
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8896
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8897
8897
  dispose: {};
8898
- }[T], T, three7.DepthTexture>) => void;
8899
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8898
+ }[T], T, three1587.DepthTexture>) => void;
8899
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8900
8900
  dispose: {};
8901
- }[T], T, three7.DepthTexture>) => boolean;
8902
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8901
+ }[T], T, three1587.DepthTexture>) => boolean;
8902
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8903
8903
  dispose: {};
8904
- }[T], T, three7.DepthTexture>) => void;
8905
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
8904
+ }[T], T, three1587.DepthTexture>) => void;
8905
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
8906
8906
  dispose: {};
8907
8907
  }[T]) => void;
8908
8908
  } | null;
8909
8909
  setSize: (width: number, height: number, depth?: number) => void;
8910
- clone: () => three7.RenderTarget<Texture>;
8911
- copy: (source: three7.RenderTarget) => three7.RenderTarget<Texture>;
8910
+ clone: () => three1587.RenderTarget<Texture>;
8911
+ copy: (source: three1587.RenderTarget) => three1587.RenderTarget<Texture>;
8912
8912
  dispose: () => void;
8913
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8913
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8914
8914
  dispose: {};
8915
- }[T], T, three7.RenderTarget<Texture>>) => void;
8916
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8915
+ }[T], T, three1587.RenderTarget<Texture>>) => void;
8916
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8917
8917
  dispose: {};
8918
- }[T], T, three7.RenderTarget<Texture>>) => boolean;
8919
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8918
+ }[T], T, three1587.RenderTarget<Texture>>) => boolean;
8919
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8920
8920
  dispose: {};
8921
- }[T], T, three7.RenderTarget<Texture>>) => void;
8922
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
8921
+ }[T], T, three1587.RenderTarget<Texture>>) => void;
8922
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
8923
8923
  dispose: {};
8924
8924
  }[T]) => void;
8925
8925
  } | null;
8926
8926
  onUpdate: ((texture: Texture) => void) | null;
8927
- transformUv: (uv: three7.Vector2) => three7.Vector2;
8927
+ transformUv: (uv: three1587.Vector2) => three1587.Vector2;
8928
8928
  updateMatrix: () => void;
8929
8929
  addUpdateRange: (start: number, count: number) => void;
8930
8930
  clearUpdateRanges: () => void;
8931
8931
  clone: () => Texture;
8932
8932
  copy: (source: Texture) => Texture;
8933
- setValues: (values: three7.TextureParameters) => void;
8934
- toJSON: (meta?: string | {}) => three7.TextureJSON;
8933
+ setValues: (values: three1587.TextureParameters) => void;
8934
+ toJSON: (meta?: string | {}) => three1587.TextureJSON;
8935
8935
  dispose: () => void;
8936
- addEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8936
+ addEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8937
8937
  dispose: {};
8938
8938
  }[T], T, Texture>) => void;
8939
- hasEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8939
+ hasEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8940
8940
  dispose: {};
8941
8941
  }[T], T, Texture>) => boolean;
8942
- removeEventListener: <T extends "dispose">(type: T, listener: three7.EventListener<{
8942
+ removeEventListener: <T extends "dispose">(type: T, listener: three1587.EventListener<{
8943
8943
  dispose: {};
8944
8944
  }[T], T, Texture>) => void;
8945
- dispatchEvent: <T extends "dispose">(event: three7.BaseEvent<T> & {
8945
+ dispatchEvent: <T extends "dispose">(event: three1587.BaseEvent<T> & {
8946
8946
  dispose: {};
8947
8947
  }[T]) => void;
8948
8948
  };
@@ -8952,13 +8952,13 @@ declare var __VLS_1$1: {
8952
8952
  type __VLS_Slots$28 = {} & {
8953
8953
  default?: (props: typeof __VLS_1$1) => any;
8954
8954
  };
8955
- declare const __VLS_base$28: vue204.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
8955
+ declare const __VLS_base$28: vue387.DefineComponent<__VLS_Props$4, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
8956
8956
  loaded: (result: Texture) => any;
8957
8957
  error: (error: unknown) => any;
8958
- }, string, vue204.PublicProps, Readonly<__VLS_Props$4> & Readonly<{
8958
+ }, string, vue387.PublicProps, Readonly<__VLS_Props$4> & Readonly<{
8959
8959
  onLoaded?: ((result: Texture) => any) | undefined;
8960
8960
  onError?: ((error: unknown) => any) | undefined;
8961
- }>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
8961
+ }>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
8962
8962
  declare const __VLS_export$50: __VLS_WithSlots$28<typeof __VLS_base$28, __VLS_Slots$28>;
8963
8963
  declare const _default$82: typeof __VLS_export$50;
8964
8964
  type __VLS_WithSlots$28<T, S> = T & {
@@ -9086,9 +9086,9 @@ declare function useTexture(path: MaybeRef<string>): _tresjs_core0.UseLoaderRetu
9086
9086
  * @returns Object containing textures, loading state, and error state
9087
9087
  */
9088
9088
  declare function useTextures(paths: MaybeRef<string[]>): {
9089
- textures: vue204.ComputedRef<Texture[]>;
9090
- isLoading: vue204.ComputedRef<boolean>;
9091
- error: vue204.ComputedRef<Error[] | null>;
9089
+ textures: vue387.ComputedRef<Texture[]>;
9090
+ isLoading: vue387.ComputedRef<boolean>;
9091
+ error: vue387.ComputedRef<Error[] | null>;
9092
9092
  };
9093
9093
  //#endregion
9094
9094
  //#region src/core/materials/customShaderMaterial/index.vue.d.ts
@@ -9101,9 +9101,9 @@ interface CustomShaderMaterialProps {
9101
9101
  [uniform: string]: any;
9102
9102
  };
9103
9103
  }
9104
- declare const __VLS_export$49: vue204.DefineComponent<CustomShaderMaterialProps, {
9105
- instance: vue204.ShallowRef<null, null>;
9106
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CustomShaderMaterialProps> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9104
+ declare const __VLS_export$49: vue387.DefineComponent<CustomShaderMaterialProps, {
9105
+ instance: vue387.ShallowRef<null, null>;
9106
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CustomShaderMaterialProps> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9107
9107
  declare const _default$16: typeof __VLS_export$49;
9108
9108
  //#endregion
9109
9109
  //#region src/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts
@@ -9161,10 +9161,10 @@ type __VLS_Props$3 = {
9161
9161
  hologramColor?: TresColor;
9162
9162
  side?: Side;
9163
9163
  };
9164
- declare const __VLS_export$48: vue204.DefineComponent<__VLS_Props$3, {
9165
- root: vue204.ShallowRef<any, any>;
9164
+ declare const __VLS_export$48: vue387.DefineComponent<__VLS_Props$3, {
9165
+ root: vue387.ShallowRef<any, any>;
9166
9166
  constructor: typeof HolographicMaterial;
9167
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<__VLS_Props$3> & Readonly<{}>, {
9167
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<__VLS_Props$3> & Readonly<{}>, {
9168
9168
  side: Side;
9169
9169
  fresnelAmount: number;
9170
9170
  fresnelOpacity: number;
@@ -9176,19 +9176,19 @@ declare const __VLS_export$48: vue204.DefineComponent<__VLS_Props$3, {
9176
9176
  signalSpeed: number;
9177
9177
  hologramOpacity: number;
9178
9178
  hologramColor: TresColor;
9179
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9179
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9180
9180
  declare const _default$28: typeof __VLS_export$48;
9181
9181
  //#endregion
9182
9182
  //#region src/core/materials/meshDiscardMaterial/index.vue.d.ts
9183
- declare const __VLS_export$47: vue204.DefineComponent<{}, {
9184
- instance: vue204.ShallowRef<any, any>;
9185
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
9183
+ declare const __VLS_export$47: vue387.DefineComponent<{}, {
9184
+ instance: vue387.ShallowRef<any, any>;
9185
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
9186
9186
  declare const _default$43: typeof __VLS_export$47;
9187
9187
  //#endregion
9188
9188
  //#region src/core/materials/meshGlassMaterial/index.vue.d.ts
9189
- declare const __VLS_export$46: vue204.DefineComponent<{}, {
9190
- instance: vue204.ShallowRef<any, any>;
9191
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
9189
+ declare const __VLS_export$46: vue387.DefineComponent<{}, {
9190
+ instance: vue387.ShallowRef<any, any>;
9191
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
9192
9192
  declare const _default$44: typeof __VLS_export$46;
9193
9193
  //#endregion
9194
9194
  //#region src/core/materials/meshReflectionMaterial/index.vue.d.ts
@@ -9259,12 +9259,10 @@ interface MeshReflectionMaterialProps {
9259
9259
  flatShading?: boolean;
9260
9260
  fog?: boolean;
9261
9261
  }
9262
- declare const __VLS_export$45: vue204.DefineComponent<MeshReflectionMaterialProps, {
9263
- instance: vue204.ShallowRef<TresObject | undefined, TresObject | undefined>;
9264
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<MeshReflectionMaterialProps> & Readonly<{}>, {
9262
+ declare const __VLS_export$45: vue387.DefineComponent<MeshReflectionMaterialProps, {
9263
+ instance: vue387.ShallowRef<TresObject | undefined, TresObject | undefined>;
9264
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<MeshReflectionMaterialProps> & Readonly<{}>, {
9265
9265
  color: TresColor;
9266
- resolution: number;
9267
- fog: boolean;
9268
9266
  lightMapIntensity: number;
9269
9267
  aoMapIntensity: number;
9270
9268
  envMapRotation: Euler;
@@ -9272,6 +9270,8 @@ declare const __VLS_export$45: vue204.DefineComponent<MeshReflectionMaterialProp
9272
9270
  wireframeLinewidth: number;
9273
9271
  wireframeLinecap: string;
9274
9272
  wireframeLinejoin: string;
9273
+ fog: boolean;
9274
+ resolution: number;
9275
9275
  mix: number;
9276
9276
  sharpMix: number;
9277
9277
  sharpDepthScale: number;
@@ -9299,7 +9299,7 @@ declare const __VLS_export$45: vue204.DefineComponent<MeshReflectionMaterialProp
9299
9299
  roughnessMap: Texture | null;
9300
9300
  envMapIntensity: number;
9301
9301
  flatShading: boolean;
9302
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9302
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9303
9303
  declare const _default$45: typeof __VLS_export$45;
9304
9304
  //#endregion
9305
9305
  //#region src/core/materials/meshWobbleMaterial/index.vue.d.ts
@@ -9307,12 +9307,12 @@ type __VLS_Props$2 = {
9307
9307
  speed?: number;
9308
9308
  factor?: number;
9309
9309
  };
9310
- declare const __VLS_export$44: vue204.DefineComponent<__VLS_Props$2, {
9311
- instance: vue204.ShallowRef<any, any>;
9312
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<__VLS_Props$2> & Readonly<{}>, {
9310
+ declare const __VLS_export$44: vue387.DefineComponent<__VLS_Props$2, {
9311
+ instance: vue387.ShallowRef<any, any>;
9312
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<__VLS_Props$2> & Readonly<{}>, {
9313
9313
  speed: number;
9314
9314
  factor: number;
9315
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9315
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9316
9316
  declare const _default$46: typeof __VLS_export$44;
9317
9317
  //#endregion
9318
9318
  //#region src/core/materials/pointMaterial/material.d.ts
@@ -9324,13 +9324,13 @@ declare class PointMaterial extends PointsMaterial {
9324
9324
  type __VLS_Props$1 = {
9325
9325
  sizeAttenuation?: boolean;
9326
9326
  };
9327
- declare const __VLS_export$43: vue204.DefineComponent<__VLS_Props$1, {
9328
- instance: vue204.ShallowRef<PointMaterial, PointMaterial>;
9329
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<__VLS_Props$1> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9327
+ declare const __VLS_export$43: vue387.DefineComponent<__VLS_Props$1, {
9328
+ instance: vue387.ShallowRef<PointMaterial, PointMaterial>;
9329
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<__VLS_Props$1> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9330
9330
  declare const _default$53: typeof __VLS_export$43;
9331
9331
  //#endregion
9332
9332
  //#region src/core/misc/BakeShadows.d.ts
9333
- declare const BakeShadows: vue204.DefineComponent<{}, void, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
9333
+ declare const BakeShadows: vue387.DefineComponent<{}, void, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
9334
9334
  //#endregion
9335
9335
  //#region src/core/misc/LOD.vue.d.ts
9336
9336
  interface LODProps {
@@ -9349,11 +9349,11 @@ declare var __VLS_9$4: {};
9349
9349
  type __VLS_Slots$27 = {} & {
9350
9350
  default?: (props: typeof __VLS_9$4) => any;
9351
9351
  };
9352
- declare const __VLS_base$27: vue204.DefineComponent<LODProps, {
9353
- instance: vue204.ShallowRef<LOD<Object3DEventMap>, LOD<Object3DEventMap>>;
9354
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<LODProps> & Readonly<{}>, {
9352
+ declare const __VLS_base$27: vue387.DefineComponent<LODProps, {
9353
+ instance: vue387.ShallowRef<LOD<Object3DEventMap>, LOD<Object3DEventMap>>;
9354
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<LODProps> & Readonly<{}>, {
9355
9355
  hysteresis: number;
9356
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9356
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9357
9357
  declare const __VLS_export$42: __VLS_WithSlots$27<typeof __VLS_base$27, __VLS_Slots$27>;
9358
9358
  declare const _default$33: typeof __VLS_export$42;
9359
9359
  type __VLS_WithSlots$27<T, S> = T & {
@@ -9362,12 +9362,20 @@ type __VLS_WithSlots$27<T, S> = T & {
9362
9362
  };
9363
9363
  };
9364
9364
  //#endregion
9365
+ //#region src/core/misc/html/utils.d.ts
9366
+ declare function calculatePosition(instance: TresObject3D, camera: TresCamera, size: {
9367
+ width: number;
9368
+ height: number;
9369
+ }): number[];
9370
+ //#endregion
9365
9371
  //#region src/core/misc/html/HTML.vue.d.ts
9372
+ type PointerEventsProperties = 'auto' | 'none' | 'visiblePainted' | 'visibleFill' | 'visibleStroke' | 'visible' | 'painted' | 'fill' | 'stroke' | 'all' | 'inherit';
9366
9373
  interface HTMLProps {
9367
9374
  geometry?: any;
9368
9375
  material?: any;
9369
9376
  as?: string;
9370
9377
  transform?: boolean;
9378
+ prepend?: boolean;
9371
9379
  portal?: Mutable<HTMLElement>;
9372
9380
  wrapperClass?: string;
9373
9381
  eps?: number;
@@ -9376,25 +9384,34 @@ interface HTMLProps {
9376
9384
  center?: boolean;
9377
9385
  pointerEvents?: PointerEventsProperties;
9378
9386
  sprite?: boolean;
9387
+ transparentMaterial?: boolean;
9379
9388
  zIndexRange?: Array<number>;
9380
- occlude?: TresObject3D | null | (TresObject3D | null)[] | boolean | 'raycast' | 'blending';
9389
+ calculatePosition?: typeof calculatePosition;
9390
+ occlude?: TresObject3D | null | (TresObject3D | null)[] | boolean | 'blending';
9391
+ castShadow?: boolean;
9392
+ receiveShadow?: boolean;
9381
9393
  }
9382
- type PointerEventsProperties = 'auto' | 'none' | 'visiblePainted' | 'visibleFill' | 'visibleStroke' | 'visible' | 'painted' | 'fill' | 'stroke' | 'all' | 'inherit';
9383
- declare const __VLS_base$26: vue204.DefineComponent<HTMLProps, {
9384
- instance: vue204.Ref<TresObject3D | undefined, TresObject3D | undefined>;
9385
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
9394
+ declare const __VLS_base$26: vue387.DefineComponent<HTMLProps, {
9395
+ instance: vue387.ShallowRef<TresObject3D | null, TresObject3D | null>;
9396
+ isVisible: vue387.Ref<boolean, boolean>;
9397
+ occlusionMesh: vue387.ShallowRef<TresObject3D | null, TresObject3D | null>;
9398
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
9386
9399
  onOcclude: (...args: any[]) => void;
9387
- }, string, vue204.PublicProps, Readonly<HTMLProps> & Readonly<{
9400
+ }, string, vue387.PublicProps, Readonly<HTMLProps> & Readonly<{
9388
9401
  onOnOcclude?: ((...args: any[]) => any) | undefined;
9389
9402
  }>, {
9390
- geometry: any;
9403
+ castShadow: boolean;
9404
+ receiveShadow: boolean;
9391
9405
  as: string;
9392
9406
  transform: boolean;
9407
+ prepend: boolean;
9393
9408
  eps: number;
9394
9409
  pointerEvents: PointerEventsProperties;
9395
9410
  sprite: boolean;
9411
+ transparentMaterial: boolean;
9396
9412
  zIndexRange: Array<number>;
9397
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9413
+ calculatePosition: typeof calculatePosition;
9414
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9398
9415
  declare const __VLS_export$41: __VLS_WithSlots$26<typeof __VLS_base$26, __VLS_Slots>;
9399
9416
  declare const _default$29: typeof __VLS_export$41;
9400
9417
  type __VLS_WithSlots$26<T, S> = T & {
@@ -9404,19 +9421,19 @@ type __VLS_WithSlots$26<T, S> = T & {
9404
9421
  };
9405
9422
  //#endregion
9406
9423
  //#region src/core/misc/Stats.d.ts
9407
- declare const Stats: vue204.DefineComponent<vue204.ExtractPropTypes<{
9424
+ declare const Stats: vue387.DefineComponent<vue387.ExtractPropTypes<{
9408
9425
  showPanel: {
9409
9426
  type: NumberConstructor;
9410
9427
  default: number;
9411
9428
  };
9412
- }>, void, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<vue204.ExtractPropTypes<{
9429
+ }>, void, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<vue387.ExtractPropTypes<{
9413
9430
  showPanel: {
9414
9431
  type: NumberConstructor;
9415
9432
  default: number;
9416
9433
  };
9417
9434
  }>> & Readonly<{}>, {
9418
9435
  showPanel: number;
9419
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
9436
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
9420
9437
  //#endregion
9421
9438
  //#region src/core/misc/StatsGl.d.ts
9422
9439
  interface StatsGlProps {
@@ -9428,7 +9445,7 @@ interface StatsGlProps {
9428
9445
  minimal?: boolean;
9429
9446
  mode?: number;
9430
9447
  }
9431
- declare const StatsGl: vue204.DefineComponent<StatsGlProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<StatsGlProps> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9448
+ declare const StatsGl: vue387.DefineComponent<StatsGlProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<StatsGlProps> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9432
9449
  //#endregion
9433
9450
  //#region src/core/misc/useGLTFExporter.d.ts
9434
9451
  interface gltfExporterOptions {
@@ -9445,8 +9462,8 @@ declare function useGLTFExporter(object3D: Object3D | Object3D[], options?: gltf
9445
9462
  //#region src/core/misc/useIntersect.d.ts
9446
9463
  type UseIntersectCallback = (isIntersected: boolean) => void;
9447
9464
  declare function useIntersect<T extends Object3D>(onChange?: Ref<UseIntersectCallback> | UseIntersectCallback): {
9448
- ref: vue204.ShallowRef<T | undefined, T | undefined>;
9449
- intersect: vue204.ShallowRef<boolean, boolean>;
9465
+ ref: vue387.ShallowRef<T | undefined, T | undefined>;
9466
+ intersect: vue387.ShallowRef<boolean, boolean>;
9450
9467
  off: () => void;
9451
9468
  };
9452
9469
  //#endregion
@@ -9474,12 +9491,12 @@ declare var __VLS_14$14: {};
9474
9491
  type __VLS_Slots$26 = {} & {
9475
9492
  default?: (props: typeof __VLS_14$14) => any;
9476
9493
  };
9477
- declare const __VLS_base$25: vue204.DefineComponent<BoxProps$1, {
9478
- instance: vue204.ShallowRef<any, any>;
9479
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<BoxProps$1> & Readonly<{}>, {
9494
+ declare const __VLS_base$25: vue387.DefineComponent<BoxProps$1, {
9495
+ instance: vue387.ShallowRef<any, any>;
9496
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<BoxProps$1> & Readonly<{}>, {
9480
9497
  args: ConstructorParameters<typeof BoxGeometry>;
9481
9498
  color: TresColor;
9482
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9499
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9483
9500
  declare const __VLS_export$40: __VLS_WithSlots$25<typeof __VLS_base$25, __VLS_Slots$26>;
9484
9501
  declare const _default$6: typeof __VLS_export$40;
9485
9502
  type __VLS_WithSlots$25<T, S> = T & {
@@ -9508,14 +9525,14 @@ interface CatmullRomCurve3Props {
9508
9525
  gapSize?: number;
9509
9526
  worldUnits?: boolean;
9510
9527
  }
9511
- declare const __VLS_export$39: vue204.DefineComponent<CatmullRomCurve3Props, {
9512
- instance: vue204.ShallowRef<any, any>;
9513
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CatmullRomCurve3Props> & Readonly<{}>, {
9528
+ declare const __VLS_export$39: vue387.DefineComponent<CatmullRomCurve3Props, {
9529
+ instance: vue387.ShallowRef<any, any>;
9530
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CatmullRomCurve3Props> & Readonly<{}>, {
9514
9531
  segments: number;
9515
9532
  closed: boolean;
9516
9533
  curveType: CurveType;
9517
9534
  tension: number;
9518
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9535
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9519
9536
  declare const _default$9: typeof __VLS_export$39;
9520
9537
  //#endregion
9521
9538
  //#region src/core/shapes/Circle.vue.d.ts
@@ -9541,12 +9558,12 @@ declare var __VLS_14$13: {};
9541
9558
  type __VLS_Slots$25 = {} & {
9542
9559
  default?: (props: typeof __VLS_14$13) => any;
9543
9560
  };
9544
- declare const __VLS_base$24: vue204.DefineComponent<CircleProps, {
9545
- instance: vue204.ShallowRef<any, any>;
9546
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CircleProps> & Readonly<{}>, {
9561
+ declare const __VLS_base$24: vue387.DefineComponent<CircleProps, {
9562
+ instance: vue387.ShallowRef<any, any>;
9563
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CircleProps> & Readonly<{}>, {
9547
9564
  args: ConstructorParameters<typeof CircleGeometry>;
9548
9565
  color: TresColor;
9549
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9566
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9550
9567
  declare const __VLS_export$38: __VLS_WithSlots$24<typeof __VLS_base$24, __VLS_Slots$25>;
9551
9568
  declare const _default$10: typeof __VLS_export$38;
9552
9569
  type __VLS_WithSlots$24<T, S> = T & {
@@ -9578,12 +9595,12 @@ declare var __VLS_14$12: {};
9578
9595
  type __VLS_Slots$24 = {} & {
9579
9596
  default?: (props: typeof __VLS_14$12) => any;
9580
9597
  };
9581
- declare const __VLS_base$23: vue204.DefineComponent<ConeProps, {
9582
- instance: vue204.ShallowRef<any, any>;
9583
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<ConeProps> & Readonly<{}>, {
9598
+ declare const __VLS_base$23: vue387.DefineComponent<ConeProps, {
9599
+ instance: vue387.ShallowRef<any, any>;
9600
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<ConeProps> & Readonly<{}>, {
9584
9601
  args: ConstructorParameters<typeof ConeGeometry>;
9585
9602
  color: TresColor;
9586
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9603
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9587
9604
  declare const __VLS_export$37: __VLS_WithSlots$23<typeof __VLS_base$23, __VLS_Slots$24>;
9588
9605
  declare const _default$12: typeof __VLS_export$37;
9589
9606
  type __VLS_WithSlots$23<T, S> = T & {
@@ -9599,11 +9616,11 @@ interface QuadraticBezierLineProps {
9599
9616
  mid?: Vector3 | [number, number, number];
9600
9617
  segments?: number;
9601
9618
  }
9602
- declare const __VLS_export$36: vue204.DefineComponent<QuadraticBezierLineProps, {
9603
- instance: vue204.ShallowRef<any, any>;
9604
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<QuadraticBezierLineProps> & Readonly<{}>, {
9619
+ declare const __VLS_export$36: vue387.DefineComponent<QuadraticBezierLineProps, {
9620
+ instance: vue387.ShallowRef<any, any>;
9621
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<QuadraticBezierLineProps> & Readonly<{}>, {
9605
9622
  segments: number;
9606
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9623
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9607
9624
  declare const _default$57: typeof __VLS_export$36;
9608
9625
  //#endregion
9609
9626
  //#region src/core/shapes/CubicBezierLine.vue.d.ts
@@ -9614,11 +9631,11 @@ interface CubicBezierLineProps {
9614
9631
  midB: Vector3 | [number, number, number];
9615
9632
  segments?: number;
9616
9633
  }
9617
- declare const __VLS_export$35: vue204.DefineComponent<CubicBezierLineProps, {
9618
- instance: vue204.ShallowRef<any, any>;
9619
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CubicBezierLineProps> & Readonly<{}>, {
9634
+ declare const __VLS_export$35: vue387.DefineComponent<CubicBezierLineProps, {
9635
+ instance: vue387.ShallowRef<any, any>;
9636
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CubicBezierLineProps> & Readonly<{}>, {
9620
9637
  segments: number;
9621
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9638
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9622
9639
  declare const _default$15: typeof __VLS_export$35;
9623
9640
  //#endregion
9624
9641
  //#region src/core/shapes/Cylinder.vue.d.ts
@@ -9644,12 +9661,12 @@ declare var __VLS_14$11: {};
9644
9661
  type __VLS_Slots$23 = {} & {
9645
9662
  default?: (props: typeof __VLS_14$11) => any;
9646
9663
  };
9647
- declare const __VLS_base$22: vue204.DefineComponent<CylinderProps, {
9648
- instance: vue204.ShallowRef<any, any>;
9649
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CylinderProps> & Readonly<{}>, {
9664
+ declare const __VLS_base$22: vue387.DefineComponent<CylinderProps, {
9665
+ instance: vue387.ShallowRef<any, any>;
9666
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CylinderProps> & Readonly<{}>, {
9650
9667
  args: ConstructorParameters<typeof CylinderGeometry>;
9651
9668
  color: TresColor;
9652
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9669
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9653
9670
  declare const __VLS_export$34: __VLS_WithSlots$22<typeof __VLS_base$22, __VLS_Slots$23>;
9654
9671
  declare const _default$17: typeof __VLS_export$34;
9655
9672
  type __VLS_WithSlots$22<T, S> = T & {
@@ -9681,12 +9698,12 @@ declare var __VLS_14$10: {};
9681
9698
  type __VLS_Slots$22 = {} & {
9682
9699
  default?: (props: typeof __VLS_14$10) => any;
9683
9700
  };
9684
- declare const __VLS_base$21: vue204.DefineComponent<DodecahedronProps, {
9685
- instance: vue204.ShallowRef<any, any>;
9686
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<DodecahedronProps> & Readonly<{}>, {
9701
+ declare const __VLS_base$21: vue387.DefineComponent<DodecahedronProps, {
9702
+ instance: vue387.ShallowRef<any, any>;
9703
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<DodecahedronProps> & Readonly<{}>, {
9687
9704
  args: ConstructorParameters<typeof DodecahedronGeometry>;
9688
9705
  color: TresColor;
9689
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9706
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9690
9707
  declare const __VLS_export$33: __VLS_WithSlots$21<typeof __VLS_base$21, __VLS_Slots$22>;
9691
9708
  declare const _default$18: typeof __VLS_export$33;
9692
9709
  type __VLS_WithSlots$21<T, S> = T & {
@@ -9718,12 +9735,12 @@ declare var __VLS_14$9: {};
9718
9735
  type __VLS_Slots$21 = {} & {
9719
9736
  default?: (props: typeof __VLS_14$9) => any;
9720
9737
  };
9721
- declare const __VLS_base$20: vue204.DefineComponent<IcosahedronProps, {
9722
- instance: vue204.ShallowRef<any, any>;
9723
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<IcosahedronProps> & Readonly<{}>, {
9738
+ declare const __VLS_base$20: vue387.DefineComponent<IcosahedronProps, {
9739
+ instance: vue387.ShallowRef<any, any>;
9740
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<IcosahedronProps> & Readonly<{}>, {
9724
9741
  args: ConstructorParameters<typeof IcosahedronGeometry>;
9725
9742
  color: TresColor;
9726
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9743
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9727
9744
  declare const __VLS_export$32: __VLS_WithSlots$20<typeof __VLS_base$20, __VLS_Slots$21>;
9728
9745
  declare const _default$30: typeof __VLS_export$32;
9729
9746
  type __VLS_WithSlots$20<T, S> = T & {
@@ -9748,20 +9765,20 @@ interface LineProps {
9748
9765
  dashScale?: number;
9749
9766
  dashOffset?: number;
9750
9767
  }
9751
- declare const __VLS_export$31: vue204.DefineComponent<LineProps, {
9752
- instance: vue204.ShallowRef<any, any>;
9753
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<LineProps> & Readonly<{}>, {
9768
+ declare const __VLS_export$31: vue387.DefineComponent<LineProps, {
9769
+ instance: vue387.ShallowRef<any, any>;
9770
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<LineProps> & Readonly<{}>, {
9754
9771
  color: TresColor;
9755
9772
  vertexColors: VertexColors | null;
9756
- lineWidth: number;
9757
9773
  alphaToCoverage: boolean;
9774
+ lineWidth: number;
9758
9775
  dashed: boolean;
9759
9776
  dashSize: number;
9760
9777
  dashScale: number;
9761
9778
  dashOffset: number;
9762
9779
  gapSize: number;
9763
9780
  worldUnits: boolean;
9764
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9781
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9765
9782
  declare const _default$37: typeof __VLS_export$31;
9766
9783
  //#endregion
9767
9784
  //#region src/core/shapes/Octahedron.vue.d.ts
@@ -9787,12 +9804,12 @@ declare var __VLS_14$8: {};
9787
9804
  type __VLS_Slots$20 = {} & {
9788
9805
  default?: (props: typeof __VLS_14$8) => any;
9789
9806
  };
9790
- declare const __VLS_base$19: vue204.DefineComponent<OctahedronProps, {
9791
- instance: vue204.ShallowRef<any, any>;
9792
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<OctahedronProps> & Readonly<{}>, {
9807
+ declare const __VLS_base$19: vue387.DefineComponent<OctahedronProps, {
9808
+ instance: vue387.ShallowRef<any, any>;
9809
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<OctahedronProps> & Readonly<{}>, {
9793
9810
  args: ConstructorParameters<typeof OctahedronGeometry>;
9794
9811
  color: TresColor;
9795
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9812
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9796
9813
  declare const __VLS_export$30: __VLS_WithSlots$19<typeof __VLS_base$19, __VLS_Slots$20>;
9797
9814
  declare const _default$49: typeof __VLS_export$30;
9798
9815
  type __VLS_WithSlots$19<T, S> = T & {
@@ -9824,12 +9841,12 @@ declare var __VLS_14$7: {};
9824
9841
  type __VLS_Slots$19 = {} & {
9825
9842
  default?: (props: typeof __VLS_14$7) => any;
9826
9843
  };
9827
- declare const __VLS_base$18: vue204.DefineComponent<PlaneProps, {
9828
- instance: vue204.ShallowRef<any, any>;
9829
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<PlaneProps> & Readonly<{}>, {
9844
+ declare const __VLS_base$18: vue387.DefineComponent<PlaneProps, {
9845
+ instance: vue387.ShallowRef<any, any>;
9846
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<PlaneProps> & Readonly<{}>, {
9830
9847
  args: ConstructorParameters<typeof PlaneGeometry>;
9831
9848
  color: TresColor;
9832
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9849
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9833
9850
  declare const __VLS_export$29: __VLS_WithSlots$18<typeof __VLS_base$18, __VLS_Slots$19>;
9834
9851
  declare const _default$52: typeof __VLS_export$29;
9835
9852
  type __VLS_WithSlots$18<T, S> = T & {
@@ -9861,12 +9878,12 @@ declare var __VLS_14$6: {};
9861
9878
  type __VLS_Slots$18 = {} & {
9862
9879
  default?: (props: typeof __VLS_14$6) => any;
9863
9880
  };
9864
- declare const __VLS_base$17: vue204.DefineComponent<RingProps, {
9865
- instance: vue204.ShallowRef<any, any>;
9866
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<RingProps> & Readonly<{}>, {
9881
+ declare const __VLS_base$17: vue387.DefineComponent<RingProps, {
9882
+ instance: vue387.ShallowRef<any, any>;
9883
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<RingProps> & Readonly<{}>, {
9867
9884
  args: ConstructorParameters<typeof RingGeometry>;
9868
9885
  color: TresColor;
9869
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9886
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9870
9887
  declare const __VLS_export$28: __VLS_WithSlots$17<typeof __VLS_base$17, __VLS_Slots$18>;
9871
9888
  declare const _default$60: typeof __VLS_export$28;
9872
9889
  type __VLS_WithSlots$17<T, S> = T & {
@@ -9899,12 +9916,12 @@ declare var __VLS_14$5: {};
9899
9916
  type __VLS_Slots$17 = {} & {
9900
9917
  default?: (props: typeof __VLS_14$5) => any;
9901
9918
  };
9902
- declare const __VLS_base$16: vue204.DefineComponent<BoxProps, {
9903
- instance: vue204.ShallowRef<any, any>;
9904
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<BoxProps> & Readonly<{}>, {
9919
+ declare const __VLS_base$16: vue387.DefineComponent<BoxProps, {
9920
+ instance: vue387.ShallowRef<any, any>;
9921
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<BoxProps> & Readonly<{}>, {
9905
9922
  args: ConstructorParameters<typeof BoxGeometry>;
9906
9923
  color: TresColor;
9907
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9924
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9908
9925
  declare const __VLS_export$27: __VLS_WithSlots$16<typeof __VLS_base$16, __VLS_Slots$17>;
9909
9926
  declare const _default$61: typeof __VLS_export$27;
9910
9927
  type __VLS_WithSlots$16<T, S> = T & {
@@ -9918,9 +9935,9 @@ declare var __VLS_9$3: {};
9918
9935
  type __VLS_Slots$16 = {} & {
9919
9936
  default?: (props: typeof __VLS_9$3) => any;
9920
9937
  };
9921
- declare const __VLS_base$15: vue204.DefineComponent<{}, {
9922
- instance: vue204.ShallowRef<any, any>;
9923
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue204.ComponentProvideOptions, true, {}, any>;
9938
+ declare const __VLS_base$15: vue387.DefineComponent<{}, {
9939
+ instance: vue387.ShallowRef<any, any>;
9940
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, vue387.ComponentProvideOptions, true, {}, any>;
9924
9941
  declare const __VLS_export$26: __VLS_WithSlots$15<typeof __VLS_base$15, __VLS_Slots$16>;
9925
9942
  declare const _default$63: typeof __VLS_export$26;
9926
9943
  type __VLS_WithSlots$15<T, S> = T & {
@@ -9953,12 +9970,12 @@ declare var __VLS_14$4: {};
9953
9970
  type __VLS_Slots$15 = {} & {
9954
9971
  default?: (props: typeof __VLS_14$4) => any;
9955
9972
  };
9956
- declare const __VLS_base$14: vue204.DefineComponent<SphereProps, {
9957
- instance: vue204.ShallowRef<any, any>;
9958
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SphereProps> & Readonly<{}>, {
9973
+ declare const __VLS_base$14: vue387.DefineComponent<SphereProps, {
9974
+ instance: vue387.ShallowRef<any, any>;
9975
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SphereProps> & Readonly<{}>, {
9959
9976
  args: ConstructorParameters<typeof SphereGeometry>;
9960
9977
  color: TresColor;
9961
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
9978
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
9962
9979
  declare const __VLS_export$25: __VLS_WithSlots$14<typeof __VLS_base$14, __VLS_Slots$15>;
9963
9980
  declare const _default$71: typeof __VLS_export$25;
9964
9981
  type __VLS_WithSlots$14<T, S> = T & {
@@ -10004,9 +10021,9 @@ declare var __VLS_9$2: {};
10004
10021
  type __VLS_Slots$14 = {} & {
10005
10022
  default?: (props: typeof __VLS_9$2) => any;
10006
10023
  };
10007
- declare const __VLS_base$13: vue204.DefineComponent<SuperFormulaProps, {
10008
- instance: vue204.ShallowRef<any, any>;
10009
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SuperFormulaProps> & Readonly<{}>, {
10024
+ declare const __VLS_base$13: vue387.DefineComponent<SuperFormulaProps, {
10025
+ instance: vue387.ShallowRef<any, any>;
10026
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SuperFormulaProps> & Readonly<{}>, {
10010
10027
  color: TresColor;
10011
10028
  widthSegments: number;
10012
10029
  heightSegments: number;
@@ -10014,7 +10031,7 @@ declare const __VLS_base$13: vue204.DefineComponent<SuperFormulaProps, {
10014
10031
  expA: Float3;
10015
10032
  numArmsB: number;
10016
10033
  expB: Float3;
10017
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10034
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10018
10035
  declare const __VLS_export$24: __VLS_WithSlots$13<typeof __VLS_base$13, __VLS_Slots$14>;
10019
10036
  declare const _default$74: typeof __VLS_export$24;
10020
10037
  type __VLS_WithSlots$13<T, S> = T & {
@@ -10046,12 +10063,12 @@ declare var __VLS_14$3: {};
10046
10063
  type __VLS_Slots$13 = {} & {
10047
10064
  default?: (props: typeof __VLS_14$3) => any;
10048
10065
  };
10049
- declare const __VLS_base$12: vue204.DefineComponent<TetrahedronProps, {
10050
- instance: vue204.ShallowRef<any, any>;
10051
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<TetrahedronProps> & Readonly<{}>, {
10066
+ declare const __VLS_base$12: vue387.DefineComponent<TetrahedronProps, {
10067
+ instance: vue387.ShallowRef<any, any>;
10068
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<TetrahedronProps> & Readonly<{}>, {
10052
10069
  args: ConstructorParameters<typeof TetrahedronGeometry>;
10053
10070
  color: TresColor;
10054
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10071
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10055
10072
  declare const __VLS_export$23: __VLS_WithSlots$12<typeof __VLS_base$12, __VLS_Slots$13>;
10056
10073
  declare const _default$75: typeof __VLS_export$23;
10057
10074
  type __VLS_WithSlots$12<T, S> = T & {
@@ -10083,12 +10100,12 @@ declare var __VLS_14$2: {};
10083
10100
  type __VLS_Slots$12 = {} & {
10084
10101
  default?: (props: typeof __VLS_14$2) => any;
10085
10102
  };
10086
- declare const __VLS_base$11: vue204.DefineComponent<TorusProps, {
10087
- instance: vue204.ShallowRef<any, any>;
10088
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<TorusProps> & Readonly<{}>, {
10103
+ declare const __VLS_base$11: vue387.DefineComponent<TorusProps, {
10104
+ instance: vue387.ShallowRef<any, any>;
10105
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<TorusProps> & Readonly<{}>, {
10089
10106
  args: ConstructorParameters<typeof TorusGeometry>;
10090
10107
  color: TresColor;
10091
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10108
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10092
10109
  declare const __VLS_export$22: __VLS_WithSlots$11<typeof __VLS_base$11, __VLS_Slots$12>;
10093
10110
  declare const _default$77: typeof __VLS_export$22;
10094
10111
  type __VLS_WithSlots$11<T, S> = T & {
@@ -10120,12 +10137,12 @@ declare var __VLS_14$1: {};
10120
10137
  type __VLS_Slots$11 = {} & {
10121
10138
  default?: (props: typeof __VLS_14$1) => any;
10122
10139
  };
10123
- declare const __VLS_base$10: vue204.DefineComponent<TorusKnotProps, {
10124
- instance: vue204.ShallowRef<any, any>;
10125
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<TorusKnotProps> & Readonly<{}>, {
10140
+ declare const __VLS_base$10: vue387.DefineComponent<TorusKnotProps, {
10141
+ instance: vue387.ShallowRef<any, any>;
10142
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<TorusKnotProps> & Readonly<{}>, {
10126
10143
  args: ConstructorParameters<typeof TorusKnotGeometry>;
10127
10144
  color: TresColor;
10128
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10145
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10129
10146
  declare const __VLS_export$21: __VLS_WithSlots$10<typeof __VLS_base$10, __VLS_Slots$11>;
10130
10147
  declare const _default$78: typeof __VLS_export$21;
10131
10148
  type __VLS_WithSlots$10<T, S> = T & {
@@ -10157,12 +10174,12 @@ declare var __VLS_14: {};
10157
10174
  type __VLS_Slots$10 = {} & {
10158
10175
  default?: (props: typeof __VLS_14) => any;
10159
10176
  };
10160
- declare const __VLS_base$9: vue204.DefineComponent<TubeProps, {
10161
- instance: vue204.ShallowRef<any, any>;
10162
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<TubeProps> & Readonly<{}>, {
10177
+ declare const __VLS_base$9: vue387.DefineComponent<TubeProps, {
10178
+ instance: vue387.ShallowRef<any, any>;
10179
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<TubeProps> & Readonly<{}>, {
10163
10180
  args: ConstructorParameters<typeof TubeGeometry>;
10164
10181
  color: TresColor;
10165
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10182
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10166
10183
  declare const __VLS_export$20: __VLS_WithSlots$9<typeof __VLS_base$9, __VLS_Slots$10>;
10167
10184
  declare const _default$80: typeof __VLS_export$20;
10168
10185
  type __VLS_WithSlots$9<T, S> = T & {
@@ -10207,23 +10224,23 @@ declare var __VLS_17: {};
10207
10224
  type __VLS_Slots$9 = {} & {
10208
10225
  default?: (props: typeof __VLS_17) => any;
10209
10226
  };
10210
- declare const __VLS_base$8: vue204.DefineComponent<AccumulativeShadowsProps, {
10211
- instance: vue204.ShallowRef<Group<three7.Object3DEventMap> | undefined, Group<three7.Object3DEventMap> | undefined>;
10227
+ declare const __VLS_base$8: vue387.DefineComponent<AccumulativeShadowsProps, {
10228
+ instance: vue387.ShallowRef<Group<three1587.Object3DEventMap> | undefined, Group<three1587.Object3DEventMap> | undefined>;
10212
10229
  update: () => void;
10213
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<AccumulativeShadowsProps> & Readonly<{}>, {
10214
- color: ColorRepresentation;
10215
- alphaTest: number;
10216
- frames: number;
10217
- resolution: number;
10230
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<AccumulativeShadowsProps> & Readonly<{}>, {
10218
10231
  scale: number;
10219
- toneMapped: boolean;
10232
+ color: ColorRepresentation;
10220
10233
  opacity: number;
10234
+ toneMapped: boolean;
10235
+ alphaTest: number;
10221
10236
  once: boolean;
10222
10237
  accumulate: boolean;
10238
+ frames: number;
10223
10239
  blend: number;
10224
10240
  limit: number;
10225
10241
  colorBlend: number;
10226
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10242
+ resolution: number;
10243
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10227
10244
  declare const __VLS_export$19: __VLS_WithSlots$8<typeof __VLS_base$8, __VLS_Slots$9>;
10228
10245
  declare const _default: typeof __VLS_export$19;
10229
10246
  type __VLS_WithSlots$8<T, S> = T & {
@@ -10273,19 +10290,19 @@ declare var __VLS_25$1: {};
10273
10290
  type __VLS_Slots$8 = {} & {
10274
10291
  default?: (props: typeof __VLS_25$1) => any;
10275
10292
  };
10276
- declare const __VLS_base$7: vue204.DefineComponent<AlignProps, {
10277
- instance: vue204.ShallowRef<Group<Object3DEventMap> | undefined, Group<Object3DEventMap> | undefined>;
10293
+ declare const __VLS_base$7: vue387.DefineComponent<AlignProps, {
10294
+ instance: vue387.ShallowRef<Group<Object3DEventMap> | undefined, Group<Object3DEventMap> | undefined>;
10278
10295
  update: typeof update;
10279
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {
10296
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {
10280
10297
  change: (props: AlignCallbackOptions) => void;
10281
10298
  update: (props: AlignCallbackOptions) => void;
10282
- }, string, vue204.PublicProps, Readonly<AlignProps> & Readonly<{
10299
+ }, string, vue387.PublicProps, Readonly<AlignProps> & Readonly<{
10283
10300
  onChange?: ((props: AlignCallbackOptions) => any) | undefined;
10284
10301
  onUpdate?: ((props: AlignCallbackOptions) => any) | undefined;
10285
10302
  }>, {
10286
10303
  precise: boolean;
10287
10304
  cacheKey: MaybeRefOrGetter<any>;
10288
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10305
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10289
10306
  declare const __VLS_export$18: __VLS_WithSlots$7<typeof __VLS_base$7, __VLS_Slots$8>;
10290
10307
  declare const _default$1: typeof __VLS_export$18;
10291
10308
  type __VLS_WithSlots$7<T, S> = T & {
@@ -10304,13 +10321,13 @@ declare var __VLS_22: {};
10304
10321
  type __VLS_Slots$7 = {} & {
10305
10322
  default?: (props: typeof __VLS_22) => any;
10306
10323
  };
10307
- declare const __VLS_base$6: vue204.DefineComponent<BackdropProps, {
10308
- instance: vue204.ShallowRef<any, any>;
10309
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<BackdropProps> & Readonly<{}>, {
10310
- segments: number;
10324
+ declare const __VLS_base$6: vue387.DefineComponent<BackdropProps, {
10325
+ instance: vue387.ShallowRef<any, any>;
10326
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<BackdropProps> & Readonly<{}>, {
10311
10327
  floor: number;
10312
10328
  receiveShadow: boolean;
10313
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10329
+ segments: number;
10330
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10314
10331
  declare const __VLS_export$17: __VLS_WithSlots$6<typeof __VLS_base$6, __VLS_Slots$7>;
10315
10332
  declare const _default$3: typeof __VLS_export$17;
10316
10333
  type __VLS_WithSlots$6<T, S> = T & {
@@ -10423,13 +10440,13 @@ declare var __VLS_8: {};
10423
10440
  type __VLS_Slots$6 = {} & {
10424
10441
  default?: (props: typeof __VLS_8) => any;
10425
10442
  };
10426
- declare const __VLS_base$5: vue204.DefineComponent<BoundsProps, {
10443
+ declare const __VLS_base$5: vue387.DefineComponent<BoundsProps, {
10427
10444
  instance: Bounds;
10428
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {} & {
10445
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {} & {
10429
10446
  start: (sizeProps: OnLookAtCallbackArg) => any;
10430
10447
  end: (sizeProps: OnLookAtCallbackArg) => any;
10431
10448
  cancel: (sizeProps: OnLookAtCallbackArg) => any;
10432
- }, string, vue204.PublicProps, Readonly<BoundsProps> & Readonly<{
10449
+ }, string, vue387.PublicProps, Readonly<BoundsProps> & Readonly<{
10433
10450
  onStart?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
10434
10451
  onEnd?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
10435
10452
  onCancel?: ((sizeProps: OnLookAtCallbackArg) => any) | undefined;
@@ -10439,7 +10456,7 @@ declare const __VLS_base$5: vue204.DefineComponent<BoundsProps, {
10439
10456
  useResize: boolean;
10440
10457
  useMounted: boolean;
10441
10458
  clip: boolean;
10442
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10459
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10443
10460
  declare const __VLS_export$16: __VLS_WithSlots$5<typeof __VLS_base$5, __VLS_Slots$6>;
10444
10461
  declare const _default$5: typeof __VLS_export$16;
10445
10462
  type __VLS_WithSlots$5<T, S> = T & {
@@ -10554,22 +10571,22 @@ interface ContactShadowsProps {
10554
10571
  */
10555
10572
  depthWrite?: boolean;
10556
10573
  }
10557
- declare const __VLS_export$15: vue204.DefineComponent<ContactShadowsProps, {
10558
- instance: Group<three7.Object3DEventMap>;
10559
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<ContactShadowsProps> & Readonly<{}>, {
10574
+ declare const __VLS_export$15: vue387.DefineComponent<ContactShadowsProps, {
10575
+ instance: Group<three1587.Object3DEventMap>;
10576
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<ContactShadowsProps> & Readonly<{}>, {
10577
+ width: number;
10578
+ height: number;
10579
+ scale: number | [x: number, y: number];
10560
10580
  color: TresColor;
10561
- blur: number;
10581
+ opacity: number;
10562
10582
  depthWrite: boolean;
10583
+ blur: number;
10563
10584
  frames: number;
10564
10585
  resolution: number;
10565
- far: number;
10566
- height: number;
10567
- width: number;
10568
- scale: number | [x: number, y: number];
10569
- opacity: number;
10570
10586
  tint: TresColor;
10587
+ far: number;
10571
10588
  smooth: boolean;
10572
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10589
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10573
10590
  declare const _default$13: typeof __VLS_export$15;
10574
10591
  //#endregion
10575
10592
  //#region src/core/staging/Fit.vue.d.ts
@@ -10589,7 +10606,7 @@ interface Props {
10589
10606
  precise?: boolean;
10590
10607
  }
10591
10608
  declare const props: Readonly<{}> & {
10592
- readonly into: number | Object3D<three7.Object3DEventMap> | Vector3 | [number, number, number] | Box3 | null;
10609
+ readonly into: number | Object3D<three1587.Object3DEventMap> | Vector3 | [number, number, number] | Box3 | null;
10593
10610
  readonly precise: boolean;
10594
10611
  } & {
10595
10612
  readonly precise: boolean;
@@ -10598,14 +10615,14 @@ declare var __VLS_25: {};
10598
10615
  type __VLS_Slots$5 = {} & {
10599
10616
  default?: (props: typeof __VLS_25) => any;
10600
10617
  };
10601
- declare const __VLS_base$4: vue204.DefineComponent<Props, {
10602
- instance: vue204.ShallowRef<any, any>;
10618
+ declare const __VLS_base$4: vue387.DefineComponent<Props, {
10619
+ instance: vue387.ShallowRef<any, any>;
10603
10620
  fit: (into?: typeof props.into, precise?: boolean) => void;
10604
10621
  update: () => void;
10605
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<Props> & Readonly<{}>, {
10622
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<Props> & Readonly<{}>, {
10606
10623
  precise: boolean;
10607
10624
  into: number | [number, number, number] | Vector3 | Box3 | Object3D | null;
10608
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10625
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10609
10626
  declare const __VLS_export$14: __VLS_WithSlots$4<typeof __VLS_base$4, __VLS_Slots$5>;
10610
10627
  declare const _default$23: typeof __VLS_export$14;
10611
10628
  type __VLS_WithSlots$4<T, S> = T & {
@@ -10651,7 +10668,7 @@ type GridProps = GridMaterialType & {
10651
10668
  /** Default plane-geometry arguments */
10652
10669
  args?: ConstructorParameters<typeof PlaneGeometry>;
10653
10670
  };
10654
- declare const __VLS_export$13: vue204.DefineComponent<GridProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<GridProps> & Readonly<{}>, {
10671
+ declare const __VLS_export$13: vue387.DefineComponent<GridProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<GridProps> & Readonly<{}>, {
10655
10672
  side: Side;
10656
10673
  cellSize: number;
10657
10674
  cellThickness: number;
@@ -10664,7 +10681,7 @@ declare const __VLS_export$13: vue204.DefineComponent<GridProps, {}, {}, {}, {},
10664
10681
  fadeDistance: number;
10665
10682
  fadeStrength: number;
10666
10683
  fadeFrom: number;
10667
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10684
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10668
10685
  declare const _default$26: typeof __VLS_export$13;
10669
10686
  //#endregion
10670
10687
  //#region src/core/staging/Ocean.vue.d.ts
@@ -10769,21 +10786,21 @@ declare var __VLS_9$1: {};
10769
10786
  type __VLS_Slots$4 = {} & {
10770
10787
  default?: (props: typeof __VLS_9$1) => any;
10771
10788
  };
10772
- declare const __VLS_base$3: vue204.DefineComponent<OceanProps, {
10773
- instance: vue204.ShallowRef<any, any>;
10774
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<OceanProps> & Readonly<{}>, {
10789
+ declare const __VLS_base$3: vue387.DefineComponent<OceanProps, {
10790
+ instance: vue387.ShallowRef<any, any>;
10791
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<OceanProps> & Readonly<{}>, {
10775
10792
  size: number;
10776
10793
  side: TresVector3;
10777
10794
  textureWidth: number;
10778
10795
  textureHeight: number;
10779
- clipBias: number;
10780
10796
  waterNormals: string;
10781
10797
  sunDirection: TresVector3;
10782
10798
  sunColor: TresColor;
10783
10799
  waterColor: TresColor;
10784
10800
  distortionScale: number;
10801
+ clipBias: number;
10785
10802
  alpha: number;
10786
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10803
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10787
10804
  declare const __VLS_export$12: __VLS_WithSlots$3<typeof __VLS_base$3, __VLS_Slots$4>;
10788
10805
  declare const _default$48: typeof __VLS_export$12;
10789
10806
  type __VLS_WithSlots$3<T, S> = T & {
@@ -10902,21 +10919,21 @@ interface PrecipitationProps {
10902
10919
  */
10903
10920
  sizeAttenuation?: boolean;
10904
10921
  }
10905
- declare const __VLS_export$11: vue204.DefineComponent<PrecipitationProps, {
10906
- instance: vue204.ShallowRef<any, any>;
10907
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<PrecipitationProps> & Readonly<{}>, {
10922
+ declare const __VLS_export$11: vue387.DefineComponent<PrecipitationProps, {
10923
+ instance: vue387.ShallowRef<any, any>;
10924
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<PrecipitationProps> & Readonly<{}>, {
10908
10925
  size: number;
10909
- color: TresColor;
10910
10926
  count: number;
10911
- alphaTest: number;
10912
- depthWrite: boolean;
10913
- transparent: boolean;
10927
+ color: TresColor;
10914
10928
  opacity: number;
10915
- speed: number;
10916
- sizeAttenuation: boolean;
10929
+ transparent: boolean;
10930
+ depthWrite: boolean;
10931
+ alphaTest: number;
10917
10932
  area: [number, number, number];
10933
+ speed: number;
10918
10934
  randomness: number;
10919
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10935
+ sizeAttenuation: boolean;
10936
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10920
10937
  declare const _default$56: typeof __VLS_export$11;
10921
10938
  //#endregion
10922
10939
  //#region src/core/staging/CircleShadow.vue.d.ts
@@ -10927,15 +10944,15 @@ interface ShadowProps {
10927
10944
  fog?: boolean;
10928
10945
  depthWrite?: boolean;
10929
10946
  }
10930
- declare const __VLS_export$10: vue204.DefineComponent<ShadowProps, {
10931
- instance: vue204.ShallowRef<any, any>;
10932
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<ShadowProps> & Readonly<{}>, {
10947
+ declare const __VLS_export$10: vue387.DefineComponent<ShadowProps, {
10948
+ instance: vue387.ShallowRef<any, any>;
10949
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<ShadowProps> & Readonly<{}>, {
10950
+ offset: number;
10933
10951
  color: Color | number | string;
10934
- depthWrite: boolean;
10935
10952
  fog: boolean;
10936
10953
  opacity: number;
10937
- offset: number;
10938
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10954
+ depthWrite: boolean;
10955
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10939
10956
  declare const _default$11: typeof __VLS_export$10;
10940
10957
  //#endregion
10941
10958
  //#region src/core/staging/RandomizedLights/component.vue.d.ts
@@ -10963,21 +10980,21 @@ interface RandomizedLightsProps {
10963
10980
  /** Position, [5, 5, -10] */
10964
10981
  position?: VectorFlexibleParams;
10965
10982
  }
10966
- declare const __VLS_export$9: vue204.DefineComponent<RandomizedLightsProps, {
10967
- instance: vue204.ShallowRef<any, any>;
10968
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<RandomizedLightsProps> & Readonly<{}>, {
10983
+ declare const __VLS_export$9: vue387.DefineComponent<RandomizedLightsProps, {
10984
+ instance: vue387.ShallowRef<any, any>;
10985
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<RandomizedLightsProps> & Readonly<{}>, {
10969
10986
  size: number;
10970
10987
  count: number;
10971
- near: number;
10988
+ castShadow: boolean;
10972
10989
  far: number;
10973
10990
  radius: number;
10974
- castShadow: boolean;
10975
10991
  intensity: number;
10976
10992
  ambient: number;
10977
10993
  bias: number;
10978
10994
  mapSize: number;
10995
+ near: number;
10979
10996
  position: VectorFlexibleParams;
10980
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
10997
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
10981
10998
  declare const _default$58: typeof __VLS_export$9;
10982
10999
  //#endregion
10983
11000
  //#region src/core/staging/Sky.vue.d.ts
@@ -11012,10 +11029,10 @@ interface SkyProps {
11012
11029
  */
11013
11030
  distance?: number;
11014
11031
  }
11015
- declare const __VLS_export$8: vue204.DefineComponent<SkyProps, {
11032
+ declare const __VLS_export$8: vue387.DefineComponent<SkyProps, {
11016
11033
  instance: Sky;
11017
11034
  sunPosition: Vector3;
11018
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SkyProps> & Readonly<{}>, {
11035
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SkyProps> & Readonly<{}>, {
11019
11036
  distance: number;
11020
11037
  turbidity: number;
11021
11038
  rayleigh: number;
@@ -11023,7 +11040,7 @@ declare const __VLS_export$8: vue204.DefineComponent<SkyProps, {
11023
11040
  mieDirectionalG: number;
11024
11041
  elevation: number;
11025
11042
  azimuth: number;
11026
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11043
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11027
11044
  declare const _default$67: typeof __VLS_export$8;
11028
11045
  //#endregion
11029
11046
  //#region src/core/staging/Smoke.vue.d.ts
@@ -11093,18 +11110,18 @@ interface SmokeProps {
11093
11110
  */
11094
11111
  depthTest?: boolean;
11095
11112
  }
11096
- declare const __VLS_export$7: vue204.DefineComponent<SmokeProps, {
11097
- instance: vue204.ShallowRef<any, any>;
11098
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SmokeProps> & Readonly<{}>, {
11099
- color: TresColor;
11100
- segments: number;
11101
- depthTest: boolean;
11113
+ declare const __VLS_export$7: vue387.DefineComponent<SmokeProps, {
11114
+ instance: vue387.ShallowRef<any, any>;
11115
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SmokeProps> & Readonly<{}>, {
11102
11116
  width: number;
11103
- opacity: number;
11117
+ depth: number;
11104
11118
  texture: string;
11119
+ color: TresColor;
11120
+ opacity: number;
11121
+ depthTest: boolean;
11122
+ segments: number;
11105
11123
  speed: number;
11106
- depth: number;
11107
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11124
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11108
11125
  declare const _default$68: typeof __VLS_export$7;
11109
11126
  //#endregion
11110
11127
  //#region src/core/staging/CameraShake.vue.d.ts
@@ -11171,7 +11188,7 @@ declare var __VLS_1: {};
11171
11188
  type __VLS_Slots$3 = {} & {
11172
11189
  default?: (props: typeof __VLS_1) => any;
11173
11190
  };
11174
- declare const __VLS_base$2: vue204.DefineComponent<CameraShakeProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<CameraShakeProps> & Readonly<{}>, {
11191
+ declare const __VLS_base$2: vue387.DefineComponent<CameraShakeProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<CameraShakeProps> & Readonly<{}>, {
11175
11192
  intensity: number;
11176
11193
  decay: boolean;
11177
11194
  decayRate: number;
@@ -11181,7 +11198,7 @@ declare const __VLS_base$2: vue204.DefineComponent<CameraShakeProps, {}, {}, {},
11181
11198
  yawFrequency: number;
11182
11199
  pitchFrequency: number;
11183
11200
  rollFrequency: number;
11184
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11201
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11185
11202
  declare const __VLS_export$6: __VLS_WithSlots$2<typeof __VLS_base$2, __VLS_Slots$3>;
11186
11203
  declare const _default$8: typeof __VLS_export$6;
11187
11204
  type __VLS_WithSlots$2<T, S> = T & {
@@ -11199,11 +11216,11 @@ interface SoftShadowsProps {
11199
11216
  /** Depth focus, use it to shift the focal point (where the shadow is the sharpest), default: 0 (the beginning) */
11200
11217
  focus?: number;
11201
11218
  }
11202
- declare const __VLS_export$5: vue204.DefineComponent<SoftShadowsProps, {}, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SoftShadowsProps> & Readonly<{}>, {
11219
+ declare const __VLS_export$5: vue387.DefineComponent<SoftShadowsProps, {}, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SoftShadowsProps> & Readonly<{}>, {
11203
11220
  size: number;
11204
- focus: number;
11205
11221
  samples: number;
11206
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11222
+ focus: number;
11223
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11207
11224
  declare const _default$69: typeof __VLS_export$5;
11208
11225
  //#endregion
11209
11226
  //#region src/utils/Gradient.d.ts
@@ -11342,16 +11359,16 @@ interface SparkleProps {
11342
11359
  */
11343
11360
  depthWrite?: boolean;
11344
11361
  }
11345
- declare const __VLS_export$4: vue204.DefineComponent<SparkleProps, {
11346
- instance: Points<BufferGeometry<three7.NormalOrGLBufferAttributes, three7.BufferGeometryEventMap>, ShaderMaterial, three7.Object3DEventMap>;
11347
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<SparkleProps> & Readonly<{}>, {
11362
+ declare const __VLS_export$4: vue387.DefineComponent<SparkleProps, {
11363
+ instance: Points<BufferGeometry<three1587.NormalOrGLBufferAttributes, three1587.BufferGeometryEventMap>, ShaderMaterial, three1587.Object3DEventMap>;
11364
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<SparkleProps> & Readonly<{}>, {
11348
11365
  map: Texture | string;
11349
11366
  size: number;
11350
- geometry: Object3D | BufferGeometry;
11367
+ offset: number;
11351
11368
  blending: Blending;
11352
- depthWrite: boolean;
11353
11369
  transparent: boolean;
11354
- offset: number;
11370
+ depthWrite: boolean;
11371
+ geometry: Object3D | BufferGeometry;
11355
11372
  alpha: number;
11356
11373
  directionalLight: Object3D;
11357
11374
  lifetimeSec: number;
@@ -11374,7 +11391,7 @@ declare const __VLS_export$4: vue204.DefineComponent<SparkleProps, {
11374
11391
  mixSize: number;
11375
11392
  mixSurfaceDistance: number;
11376
11393
  mixNoise: number;
11377
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11394
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11378
11395
  declare const _default$70: typeof __VLS_export$4;
11379
11396
  //#endregion
11380
11397
  //#region src/core/staging/Stage.vue.d.ts
@@ -11410,10 +11427,10 @@ declare var __VLS_48: {};
11410
11427
  type __VLS_Slots$2 = {} & {
11411
11428
  default?: (props: typeof __VLS_48) => any;
11412
11429
  };
11413
- declare const __VLS_base$1: vue204.DefineComponent<StageProps, {
11414
- instance: vue204.ShallowRef<typeof Group | undefined, typeof Group | undefined>;
11430
+ declare const __VLS_base$1: vue387.DefineComponent<StageProps, {
11431
+ instance: vue387.ShallowRef<typeof Group | undefined, typeof Group | undefined>;
11415
11432
  update: () => void;
11416
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<StageProps> & Readonly<{}>, {
11433
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<StageProps> & Readonly<{}>, {
11417
11434
  intensity: number;
11418
11435
  lighting: false | "rembrandt" | "portrait" | "upfront" | "soft" | {
11419
11436
  main: [x: number, y: number, z: number];
@@ -11422,7 +11439,7 @@ declare const __VLS_base$1: vue204.DefineComponent<StageProps, {
11422
11439
  shadows: boolean | "contact" | "accumulative" | StageShadows;
11423
11440
  adjustCamera: boolean | number;
11424
11441
  environment: EnvironmentPresetsType | Partial<EnvironmentOptions> | null;
11425
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11442
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11426
11443
  declare const __VLS_export$3: __VLS_WithSlots$1<typeof __VLS_base$1, __VLS_Slots$2>;
11427
11444
  declare const _default$72: typeof __VLS_export$3;
11428
11445
  type __VLS_WithSlots$1<T, S> = T & {
@@ -11498,18 +11515,18 @@ interface StarsProps {
11498
11515
  */
11499
11516
  alphaMap?: null;
11500
11517
  }
11501
- declare const __VLS_export$2: vue204.DefineComponent<StarsProps, {
11502
- instance: vue204.ShallowRef<any, any>;
11503
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<StarsProps> & Readonly<{}>, {
11518
+ declare const __VLS_export$2: vue387.DefineComponent<StarsProps, {
11519
+ instance: vue387.ShallowRef<any, any>;
11520
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<StarsProps> & Readonly<{}>, {
11504
11521
  size: number;
11522
+ depth: number;
11505
11523
  count: number;
11506
- alphaTest: number;
11507
- radius: number;
11508
- transparent: boolean;
11509
11524
  alphaMap: null;
11510
- depth: number;
11525
+ transparent: boolean;
11526
+ alphaTest: number;
11511
11527
  sizeAttenuation: boolean;
11512
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11528
+ radius: number;
11529
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11513
11530
  declare const _default$73: typeof __VLS_export$2;
11514
11531
  //#endregion
11515
11532
  //#region src/core/staging/useEnvironment/component.vue.d.ts
@@ -11517,21 +11534,21 @@ declare var __VLS_9: {};
11517
11534
  type __VLS_Slots$1 = {} & {
11518
11535
  default?: (props: typeof __VLS_9) => any;
11519
11536
  };
11520
- declare const __VLS_base: vue204.DefineComponent<EnvironmentOptions, {
11537
+ declare const __VLS_base: vue387.DefineComponent<EnvironmentOptions, {
11521
11538
  texture: Ref<Texture | CubeTexture | null, Texture | CubeTexture | null>;
11522
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<EnvironmentOptions> & Readonly<{}>, {
11539
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<EnvironmentOptions> & Readonly<{}>, {
11540
+ path: string;
11523
11541
  blur: number;
11524
11542
  frames: number;
11525
11543
  resolution: number;
11526
- near: number;
11527
11544
  far: number;
11528
- path: string;
11545
+ near: number;
11529
11546
  background: boolean | string;
11530
11547
  files: string | string[];
11531
11548
  preset: EnvironmentPresetsType;
11532
11549
  backgroundIntensity: number;
11533
11550
  environmentIntensity: number;
11534
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11551
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11535
11552
  declare const __VLS_export$1: __VLS_WithSlots<typeof __VLS_base, __VLS_Slots$1>;
11536
11553
  declare const _default$20: typeof __VLS_export$1;
11537
11554
  type __VLS_WithSlots<T, S> = T & {
@@ -11549,16 +11566,16 @@ type __VLS_Props = {
11549
11566
  intensity?: number;
11550
11567
  color?: any;
11551
11568
  };
11552
- declare const __VLS_export: vue204.DefineComponent<__VLS_Props, {
11553
- mesh: vue204.Ref<any, any>;
11554
- }, {}, {}, {}, vue204.ComponentOptionsMixin, vue204.ComponentOptionsMixin, {}, string, vue204.PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
11569
+ declare const __VLS_export: vue387.DefineComponent<__VLS_Props, {
11570
+ mesh: vue387.Ref<any, any>;
11571
+ }, {}, {}, {}, vue387.ComponentOptionsMixin, vue387.ComponentOptionsMixin, {}, string, vue387.PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
11555
11572
  map: Texture;
11556
11573
  args: any[];
11557
11574
  color: any;
11558
11575
  toneMapped: boolean;
11559
- form: "circle" | "ring" | "rect" | any;
11560
11576
  intensity: number;
11561
- }, {}, {}, {}, string, vue204.ComponentProvideOptions, false, {}, any>;
11577
+ form: "circle" | "ring" | "rect" | any;
11578
+ }, {}, {}, {}, string, vue387.ComponentProvideOptions, false, {}, any>;
11562
11579
  declare const _default$36: typeof __VLS_export;
11563
11580
  //#endregion
11564
11581
  //#region src/utils/index.d.ts