@tresjs/cientos 4.0.0-rc.2 → 4.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +0 -1
  2. package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +1 -5
  3. package/dist/core/abstractions/Lensflare/component.vue.d.ts +2 -3
  4. package/dist/core/abstractions/Lensflare/constants.d.ts +0 -1
  5. package/dist/core/abstractions/Lensflare/index.d.ts +0 -1
  6. package/dist/core/abstractions/PositionalAudio.vue.d.ts +0 -1
  7. package/dist/core/abstractions/Reflector.vue.d.ts +0 -1
  8. package/dist/core/abstractions/Text3D.vue.d.ts +1 -121
  9. package/dist/core/abstractions/index.d.ts +0 -1
  10. package/dist/core/abstractions/useAnimations.d.ts +0 -1
  11. package/dist/core/abstractions/useFBO/component.vue.d.ts +0 -1
  12. package/dist/core/abstractions/useFBO/index.d.ts +0 -1
  13. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +0 -1
  14. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +0 -1
  15. package/dist/core/controls/CameraControls.vue.d.ts +356 -765
  16. package/dist/core/controls/KeyboardControls.vue.d.ts +1 -4
  17. package/dist/core/controls/MapControls.vue.d.ts +288 -667
  18. package/dist/core/controls/OrbitControls.vue.d.ts +288 -667
  19. package/dist/core/controls/PointerLockControls.vue.d.ts +2 -4
  20. package/dist/core/controls/TransformControls.vue.d.ts +1 -3
  21. package/dist/core/controls/index.d.ts +0 -1
  22. package/dist/core/loaders/SVG/component.vue.d.ts +0 -1
  23. package/dist/core/loaders/index.d.ts +0 -1
  24. package/dist/core/loaders/useFBX/index.d.ts +0 -1
  25. package/dist/core/loaders/useGLTF/index.d.ts +0 -1
  26. package/dist/core/loaders/useProgress.d.ts +0 -1
  27. package/dist/core/loaders/useVideoTexture.d.ts +0 -1
  28. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +0 -1
  29. package/dist/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts +2 -2
  30. package/dist/core/materials/holographicMaterial/index.vue.d.ts +0 -1
  31. package/dist/core/materials/index.d.ts +0 -1
  32. package/dist/core/materials/meshGlassMaterial/material.d.ts +0 -1
  33. package/dist/core/materials/meshReflectionMaterial/BlurPass.d.ts +2 -3
  34. package/dist/core/materials/meshReflectionMaterial/ConvolutionMaterial.d.ts +0 -1
  35. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +0 -1
  36. package/dist/core/materials/meshReflectionMaterial/material.d.ts +0 -1
  37. package/dist/core/materials/meshWobbleMaterial/material.d.ts +8 -3
  38. package/dist/core/misc/html/HTML.vue.d.ts +2 -4
  39. package/dist/core/misc/html/utils.d.ts +0 -1
  40. package/dist/core/misc/index.d.ts +0 -1
  41. package/dist/core/misc/useGLTFExporter.d.ts +0 -1
  42. package/dist/core/shapes/Box.vue.d.ts +0 -1
  43. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +0 -1
  44. package/dist/core/shapes/Circle.vue.d.ts +0 -1
  45. package/dist/core/shapes/Cone.vue.d.ts +0 -1
  46. package/dist/core/shapes/Cylinder.vue.d.ts +0 -1
  47. package/dist/core/shapes/Dodecahedron.vue.d.ts +0 -1
  48. package/dist/core/shapes/Icosahedron.vue.d.ts +0 -1
  49. package/dist/core/shapes/Line2.vue.d.ts +0 -1
  50. package/dist/core/shapes/Octahedron.vue.d.ts +0 -1
  51. package/dist/core/shapes/Plane.vue.d.ts +0 -1
  52. package/dist/core/shapes/Ring.vue.d.ts +0 -1
  53. package/dist/core/shapes/RoundedBox.vue.d.ts +0 -1
  54. package/dist/core/shapes/Sphere.vue.d.ts +0 -1
  55. package/dist/core/shapes/Superformula.vue.d.ts +0 -1
  56. package/dist/core/shapes/Tetrahedron.vue.d.ts +0 -1
  57. package/dist/core/shapes/Torus.vue.d.ts +0 -1
  58. package/dist/core/shapes/TorusKnot.vue.d.ts +0 -1
  59. package/dist/core/shapes/Tube.vue.d.ts +0 -1
  60. package/dist/core/shapes/index.d.ts +1 -2
  61. package/dist/core/staging/ContactShadows.vue.d.ts +0 -1
  62. package/dist/core/staging/Fit.vue.d.ts +0 -1
  63. package/dist/core/staging/Ocean.vue.d.ts +0 -1
  64. package/dist/core/staging/Precipitation.vue.d.ts +1 -2
  65. package/dist/core/staging/Sky.vue.d.ts +0 -1
  66. package/dist/core/staging/Smoke.vue.d.ts +0 -1
  67. package/dist/core/staging/Sparkles/ShaderData.d.ts +0 -1
  68. package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +0 -1
  69. package/dist/core/staging/Sparkles/component.vue.d.ts +1 -3
  70. package/dist/core/staging/Sparkles/useEmptyDataTexture.d.ts +0 -1
  71. package/dist/core/staging/index.d.ts +0 -1
  72. package/dist/core/staging/useEnvironment/component.vue.d.ts +2 -3
  73. package/dist/core/staging/useEnvironment/envSence.d.ts +0 -1
  74. package/dist/core/staging/useEnvironment/index.d.ts +1 -2
  75. package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +0 -1
  76. package/dist/trescientos.js +2261 -2237
  77. package/dist/trescientos.umd.cjs +57 -57
  78. package/dist/utils/Gradient.d.ts +1 -3
  79. package/dist/utils/index.d.ts +0 -1
  80. package/dist/utils/types.d.ts +0 -1
  81. package/package.json +19 -19
@@ -1,7 +1,6 @@
1
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  import { TresVector3 } from '@tresjs/core';
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  import { Camera } from 'three';
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  import { MapControls } from 'three-stdlib';
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-
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  export interface MapControlsProps {
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  /**
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  * Whether to make this the default controls.
@@ -278,6 +277,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  clearViewOffset: () => void;
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  updateProjectionMatrix: () => void;
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  setLens: (focalLength: number, frameHeight?: number) => void;
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+ toJSON: (meta?: import('three').JSONMeta) => import('three').PerspectiveCameraJSON;
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  readonly isCamera: true;
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  layers: {
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  mask: number;
@@ -292,12 +292,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  };
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  matrixWorldInverse: {
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  readonly isMatrix4: true;
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- elements: number[];
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+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
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  identity: () => import('three').Matrix4;
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  clone: () => import('three').Matrix4;
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
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+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -307,7 +308,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
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- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
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  multiplyScalar: (s: number) => import('three').Matrix4;
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  determinant: () => number;
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  transpose: () => import('three').Matrix4;
@@ -328,36 +328,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
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- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  equals: (matrix: import('three').Matrix4) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
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+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
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  toArray: {
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- (array?: number[], offset?: number): number[];
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- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
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- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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+ (): import('three').Matrix4Tuple;
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+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
341
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  };
342
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
343
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
344
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
345
- multiplyVector3: (v: any) => any;
346
- multiplyVector4: (v: any) => any;
347
- multiplyVector3Array: (array: number[]) => number[];
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- rotateAxis: (v: any) => void;
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- crossVector: (v: any) => void;
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- flattenToArrayOffset: (array: number[], offset: number) => number[];
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- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
352
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  };
353
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  projectionMatrix: {
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  readonly isMatrix4: true;
355
- elements: number[];
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+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
356
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
357
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  identity: () => import('three').Matrix4;
358
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  clone: () => import('three').Matrix4;
359
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
360
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
350
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
361
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
362
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
363
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -367,7 +357,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
367
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
368
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
369
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
370
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
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  multiplyScalar: (s: number) => import('three').Matrix4;
372
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  determinant: () => number;
373
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  transpose: () => import('three').Matrix4;
@@ -388,36 +377,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
388
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
389
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
390
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
391
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
392
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
380
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
381
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
393
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  equals: (matrix: import('three').Matrix4) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
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+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
397
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  toArray: {
398
- (array?: number[], offset?: number): number[];
399
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
400
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
387
+ (): import('three').Matrix4Tuple;
388
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
401
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  };
402
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
403
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
404
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
405
- multiplyVector3: (v: any) => any;
406
- multiplyVector4: (v: any) => any;
407
- multiplyVector3Array: (array: number[]) => number[];
408
- rotateAxis: (v: any) => void;
409
- crossVector: (v: any) => void;
410
- flattenToArrayOffset: (array: number[], offset: number) => number[];
411
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
412
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  };
413
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  projectionMatrixInverse: {
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  readonly isMatrix4: true;
415
- elements: number[];
393
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
416
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
417
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  identity: () => import('three').Matrix4;
418
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  clone: () => import('three').Matrix4;
419
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
399
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
421
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
422
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
423
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -427,7 +406,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
427
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
428
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
429
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
430
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
431
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  multiplyScalar: (s: number) => import('three').Matrix4;
432
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  determinant: () => number;
433
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  transpose: () => import('three').Matrix4;
@@ -448,27 +426,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
449
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
450
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
451
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
452
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
429
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
430
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
453
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
454
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
455
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  equals: (matrix: import('three').Matrix4) => boolean;
456
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
434
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
457
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  toArray: {
458
- (array?: number[], offset?: number): number[];
459
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
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- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
436
+ (): import('three').Matrix4Tuple;
437
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
461
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  };
462
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
463
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
464
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
465
- multiplyVector3: (v: any) => any;
466
- multiplyVector4: (v: any) => any;
467
- multiplyVector3Array: (array: number[]) => number[];
468
- rotateAxis: (v: any) => void;
469
- crossVector: (v: any) => void;
470
- flattenToArrayOffset: (array: number[], offset: number) => number[];
471
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
472
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  };
473
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  coordinateSystem: import('three').CoordinateSystem;
474
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  viewport?: {
@@ -727,8 +694,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
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  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
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  equals: (euler: import('three').Euler) => boolean;
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- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
731
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
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+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
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+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
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  _onChange: (callback: () => void) => import('three').Euler;
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  [Symbol.iterator]: () => Generator<string | number, void>;
734
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  };
@@ -760,10 +727,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
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  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
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  equals: (v: import('three').Quaternion) => boolean;
763
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
730
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
764
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  toArray: {
765
- (array?: number[], offset?: number): number[];
766
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
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+ (array?: number[], offset?: number): import('three').QuaternionTuple;
733
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
767
734
  };
768
735
  toJSON: () => [number, number, number, number];
769
736
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -858,12 +825,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
858
825
  };
859
826
  readonly modelViewMatrix: {
860
827
  readonly isMatrix4: true;
861
- elements: number[];
828
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
862
829
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
863
830
  identity: () => import('three').Matrix4;
864
831
  clone: () => import('three').Matrix4;
865
832
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
866
833
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
834
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
867
835
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
868
836
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
869
837
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -873,7 +841,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
873
841
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
874
842
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
875
843
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
876
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
877
844
  multiplyScalar: (s: number) => import('three').Matrix4;
878
845
  determinant: () => number;
879
846
  transpose: () => import('three').Matrix4;
@@ -894,37 +861,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
894
861
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
895
862
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
896
863
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
897
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
898
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
864
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
865
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
899
866
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
900
867
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
901
868
  equals: (matrix: import('three').Matrix4) => boolean;
902
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
869
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
903
870
  toArray: {
904
- (array?: number[], offset?: number): number[];
905
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
906
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
871
+ (): import('three').Matrix4Tuple;
872
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
907
873
  };
908
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
909
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
910
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
911
- multiplyVector3: (v: any) => any;
912
- multiplyVector4: (v: any) => any;
913
- multiplyVector3Array: (array: number[]) => number[];
914
- rotateAxis: (v: any) => void;
915
- crossVector: (v: any) => void;
916
- flattenToArrayOffset: (array: number[], offset: number) => number[];
917
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
918
874
  };
919
875
  readonly normalMatrix: {
920
876
  readonly isMatrix3: true;
921
- elements: number[];
877
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
922
878
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
923
879
  identity: () => import('three').Matrix3;
924
- clone: () => import('three').Matrix3;
925
880
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
926
881
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
927
882
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
883
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
884
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
885
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
928
886
  multiplyScalar: (s: number) => import('three').Matrix3;
929
887
  determinant: () => number;
930
888
  invert: () => import('three').Matrix3;
@@ -933,46 +891,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
933
891
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
934
892
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
935
893
  scale: (sx: number, sy: number) => import('three').Matrix3;
894
+ rotate: (theta: number) => import('three').Matrix3;
895
+ translate: (tx: number, ty: number) => import('three').Matrix3;
936
896
  makeTranslation: {
937
897
  (v: import('three').Vector2): import('three').Matrix3;
938
898
  (x: number, y: number): import('three').Matrix3;
939
899
  };
940
- makeRotation: {
941
- (theta: number): import('three').Matrix3;
942
- (theta: number): import('three').Matrix3;
943
- };
944
- makeScale: {
945
- (x: number, y: number): import('three').Matrix3;
946
- (x: number, y: number): import('three').Matrix3;
947
- };
948
- rotate: (theta: number) => import('three').Matrix3;
949
- translate: (tx: number, ty: number) => import('three').Matrix3;
900
+ makeRotation: (theta: number) => import('three').Matrix3;
901
+ makeScale: (x: number, y: number) => import('three').Matrix3;
950
902
  equals: (matrix: import('three').Matrix3) => boolean;
951
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
903
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
952
904
  toArray: {
953
- (array?: number[], offset?: number): number[];
954
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
955
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
956
- };
957
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
958
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
959
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
960
- multiplyVector3: (vector: import('three').Vector3) => any;
961
- multiplyVector3Array: (a: any) => any;
962
- getInverse: {
963
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
964
- (matrix: import('three').Matrix): import('three').Matrix;
905
+ (): import('three').Matrix3Tuple;
906
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
965
907
  };
966
- flattenToArrayOffset: (array: number[], offset: number) => number[];
908
+ clone: () => import('three').Matrix3;
967
909
  };
968
910
  matrix: {
969
911
  readonly isMatrix4: true;
970
- elements: number[];
912
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
971
913
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
972
914
  identity: () => import('three').Matrix4;
973
915
  clone: () => import('three').Matrix4;
974
916
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
975
917
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
918
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
976
919
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
977
920
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
978
921
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -982,7 +925,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
982
925
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
983
926
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
984
927
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
985
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
986
928
  multiplyScalar: (s: number) => import('three').Matrix4;
987
929
  determinant: () => number;
988
930
  transpose: () => import('three').Matrix4;
@@ -1003,36 +945,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1003
945
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
1004
946
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
1005
947
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
1006
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1007
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
948
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
949
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1008
950
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1009
951
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1010
952
  equals: (matrix: import('three').Matrix4) => boolean;
1011
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
953
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
1012
954
  toArray: {
1013
- (array?: number[], offset?: number): number[];
1014
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
1015
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
955
+ (): import('three').Matrix4Tuple;
956
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
1016
957
  };
1017
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1018
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
1019
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
1020
- multiplyVector3: (v: any) => any;
1021
- multiplyVector4: (v: any) => any;
1022
- multiplyVector3Array: (array: number[]) => number[];
1023
- rotateAxis: (v: any) => void;
1024
- crossVector: (v: any) => void;
1025
- flattenToArrayOffset: (array: number[], offset: number) => number[];
1026
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
1027
958
  };
1028
959
  matrixWorld: {
1029
960
  readonly isMatrix4: true;
1030
- elements: number[];
961
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
1031
962
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
1032
963
  identity: () => import('three').Matrix4;
1033
964
  clone: () => import('three').Matrix4;
1034
965
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
1035
966
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
967
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1036
968
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
1037
969
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
1038
970
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -1042,7 +974,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1042
974
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
1043
975
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
1044
976
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
1045
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
1046
977
  multiplyScalar: (s: number) => import('three').Matrix4;
1047
978
  determinant: () => number;
1048
979
  transpose: () => import('three').Matrix4;
@@ -1063,27 +994,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1063
994
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
1064
995
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
1065
996
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
1066
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1067
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
997
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
998
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1068
999
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1069
1000
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1070
1001
  equals: (matrix: import('three').Matrix4) => boolean;
1071
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
1002
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
1072
1003
  toArray: {
1073
- (array?: number[], offset?: number): number[];
1074
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
1075
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
1004
+ (): import('three').Matrix4Tuple;
1005
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
1076
1006
  };
1077
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1078
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
1079
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
1080
- multiplyVector3: (v: any) => any;
1081
- multiplyVector4: (v: any) => any;
1082
- multiplyVector3Array: (array: number[]) => number[];
1083
- rotateAxis: (v: any) => void;
1084
- crossVector: (v: any) => void;
1085
- flattenToArrayOffset: (array: number[], offset: number) => number[];
1086
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
1087
1007
  };
1088
1008
  matrixAutoUpdate: boolean;
1089
1009
  matrixWorldAutoUpdate: boolean;
@@ -1602,7 +1522,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1602
1522
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
1603
1523
  customProgramCacheKey: () => string;
1604
1524
  setValues: (values: import('three').MaterialParameters) => void;
1605
- toJSON: (meta?: any) => any;
1525
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
1606
1526
  clone: () => import('three').Material;
1607
1527
  copy: (material: import('three').Material) => import('three').Material;
1608
1528
  dispose: () => void;
@@ -1837,7 +1757,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1837
1757
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
1838
1758
  customProgramCacheKey: () => string;
1839
1759
  setValues: (values: import('three').MaterialParameters) => void;
1840
- toJSON: (meta?: any) => any;
1760
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
1841
1761
  clone: () => import('three').Material;
1842
1762
  copy: (material: import('three').Material) => import('three').Material;
1843
1763
  dispose: () => void;
@@ -1911,12 +1831,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1911
1831
  updateMatrix: () => void;
1912
1832
  updateMatrixWorld: (force?: boolean) => void;
1913
1833
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1914
- toJSON: (meta?: {
1915
- geometries: any;
1916
- materials: any;
1917
- textures: any;
1918
- images: any;
1919
- }) => any;
1834
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
1920
1835
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
1921
1836
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
1922
1837
  addEventListener: {
@@ -2124,8 +2039,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2124
2039
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
2125
2040
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
2126
2041
  equals: (euler: import('three').Euler) => boolean;
2127
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
2128
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
2042
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
2043
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
2129
2044
  _onChange: (callback: () => void) => import('three').Euler;
2130
2045
  [Symbol.iterator]: () => Generator<string | number, void>;
2131
2046
  };
@@ -2157,10 +2072,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2157
2072
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
2158
2073
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
2159
2074
  equals: (v: import('three').Quaternion) => boolean;
2160
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
2075
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
2161
2076
  toArray: {
2162
- (array?: number[], offset?: number): number[];
2163
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
2077
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
2078
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
2164
2079
  };
2165
2080
  toJSON: () => [number, number, number, number];
2166
2081
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -2255,12 +2170,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2255
2170
  };
2256
2171
  readonly modelViewMatrix: {
2257
2172
  readonly isMatrix4: true;
2258
- elements: number[];
2173
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2259
2174
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2260
2175
  identity: () => import('three').Matrix4;
2261
2176
  clone: () => import('three').Matrix4;
2262
2177
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2263
2178
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2179
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2264
2180
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2265
2181
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2266
2182
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2270,7 +2186,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2270
2186
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2271
2187
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2272
2188
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2273
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2274
2189
  multiplyScalar: (s: number) => import('three').Matrix4;
2275
2190
  determinant: () => number;
2276
2191
  transpose: () => import('three').Matrix4;
@@ -2291,37 +2206,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2291
2206
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2292
2207
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2293
2208
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2294
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2295
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2209
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2210
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2296
2211
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2297
2212
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2298
2213
  equals: (matrix: import('three').Matrix4) => boolean;
2299
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2214
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2300
2215
  toArray: {
2301
- (array?: number[], offset?: number): number[];
2302
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2303
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2216
+ (): import('three').Matrix4Tuple;
2217
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2304
2218
  };
2305
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2306
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2307
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2308
- multiplyVector3: (v: any) => any;
2309
- multiplyVector4: (v: any) => any;
2310
- multiplyVector3Array: (array: number[]) => number[];
2311
- rotateAxis: (v: any) => void;
2312
- crossVector: (v: any) => void;
2313
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2314
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2315
2219
  };
2316
2220
  readonly normalMatrix: {
2317
2221
  readonly isMatrix3: true;
2318
- elements: number[];
2222
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
2319
2223
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
2320
2224
  identity: () => import('three').Matrix3;
2321
- clone: () => import('three').Matrix3;
2322
2225
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
2323
2226
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
2324
2227
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
2228
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
2229
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
2230
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
2325
2231
  multiplyScalar: (s: number) => import('three').Matrix3;
2326
2232
  determinant: () => number;
2327
2233
  invert: () => import('three').Matrix3;
@@ -2330,46 +2236,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2330
2236
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
2331
2237
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
2332
2238
  scale: (sx: number, sy: number) => import('three').Matrix3;
2239
+ rotate: (theta: number) => import('three').Matrix3;
2240
+ translate: (tx: number, ty: number) => import('three').Matrix3;
2333
2241
  makeTranslation: {
2334
2242
  (v: import('three').Vector2): import('three').Matrix3;
2335
2243
  (x: number, y: number): import('three').Matrix3;
2336
2244
  };
2337
- makeRotation: {
2338
- (theta: number): import('three').Matrix3;
2339
- (theta: number): import('three').Matrix3;
2340
- };
2341
- makeScale: {
2342
- (x: number, y: number): import('three').Matrix3;
2343
- (x: number, y: number): import('three').Matrix3;
2344
- };
2345
- rotate: (theta: number) => import('three').Matrix3;
2346
- translate: (tx: number, ty: number) => import('three').Matrix3;
2245
+ makeRotation: (theta: number) => import('three').Matrix3;
2246
+ makeScale: (x: number, y: number) => import('three').Matrix3;
2347
2247
  equals: (matrix: import('three').Matrix3) => boolean;
2348
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
2248
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
2349
2249
  toArray: {
2350
- (array?: number[], offset?: number): number[];
2351
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
2352
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2353
- };
2354
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
2355
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
2356
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
2357
- multiplyVector3: (vector: import('three').Vector3) => any;
2358
- multiplyVector3Array: (a: any) => any;
2359
- getInverse: {
2360
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
2361
- (matrix: import('three').Matrix): import('three').Matrix;
2250
+ (): import('three').Matrix3Tuple;
2251
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2362
2252
  };
2363
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2253
+ clone: () => import('three').Matrix3;
2364
2254
  };
2365
2255
  matrix: {
2366
2256
  readonly isMatrix4: true;
2367
- elements: number[];
2257
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2368
2258
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2369
2259
  identity: () => import('three').Matrix4;
2370
2260
  clone: () => import('three').Matrix4;
2371
2261
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2372
2262
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2263
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2373
2264
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2374
2265
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2375
2266
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2379,7 +2270,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2379
2270
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2380
2271
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2381
2272
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2382
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2383
2273
  multiplyScalar: (s: number) => import('three').Matrix4;
2384
2274
  determinant: () => number;
2385
2275
  transpose: () => import('three').Matrix4;
@@ -2400,36 +2290,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2400
2290
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2401
2291
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2402
2292
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2403
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2404
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2293
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2294
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2405
2295
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2406
2296
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2407
2297
  equals: (matrix: import('three').Matrix4) => boolean;
2408
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2298
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2409
2299
  toArray: {
2410
- (array?: number[], offset?: number): number[];
2411
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2412
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2300
+ (): import('three').Matrix4Tuple;
2301
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2413
2302
  };
2414
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2415
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2416
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2417
- multiplyVector3: (v: any) => any;
2418
- multiplyVector4: (v: any) => any;
2419
- multiplyVector3Array: (array: number[]) => number[];
2420
- rotateAxis: (v: any) => void;
2421
- crossVector: (v: any) => void;
2422
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2423
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2424
2303
  };
2425
2304
  matrixWorld: {
2426
2305
  readonly isMatrix4: true;
2427
- elements: number[];
2306
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2428
2307
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2429
2308
  identity: () => import('three').Matrix4;
2430
2309
  clone: () => import('three').Matrix4;
2431
2310
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2432
2311
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2312
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2433
2313
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2434
2314
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2435
2315
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2439,7 +2319,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2439
2319
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2440
2320
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2441
2321
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2442
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2443
2322
  multiplyScalar: (s: number) => import('three').Matrix4;
2444
2323
  determinant: () => number;
2445
2324
  transpose: () => import('three').Matrix4;
@@ -2460,27 +2339,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2460
2339
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2461
2340
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2462
2341
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2463
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2464
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2342
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2343
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2465
2344
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2466
2345
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2467
2346
  equals: (matrix: import('three').Matrix4) => boolean;
2468
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2347
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2469
2348
  toArray: {
2470
- (array?: number[], offset?: number): number[];
2471
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2472
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2349
+ (): import('three').Matrix4Tuple;
2350
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2473
2351
  };
2474
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2475
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2476
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2477
- multiplyVector3: (v: any) => any;
2478
- multiplyVector4: (v: any) => any;
2479
- multiplyVector3Array: (array: number[]) => number[];
2480
- rotateAxis: (v: any) => void;
2481
- crossVector: (v: any) => void;
2482
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2483
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2484
2352
  };
2485
2353
  matrixAutoUpdate: boolean;
2486
2354
  matrixWorldAutoUpdate: boolean;
@@ -2999,7 +2867,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2999
2867
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
3000
2868
  customProgramCacheKey: () => string;
3001
2869
  setValues: (values: import('three').MaterialParameters) => void;
3002
- toJSON: (meta?: any) => any;
2870
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
3003
2871
  clone: () => import('three').Material;
3004
2872
  copy: (material: import('three').Material) => import('three').Material;
3005
2873
  dispose: () => void;
@@ -3234,7 +3102,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3234
3102
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
3235
3103
  customProgramCacheKey: () => string;
3236
3104
  setValues: (values: import('three').MaterialParameters) => void;
3237
- toJSON: (meta?: any) => any;
3105
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
3238
3106
  clone: () => import('three').Material;
3239
3107
  copy: (material: import('three').Material) => import('three').Material;
3240
3108
  dispose: () => void;
@@ -3308,12 +3176,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3308
3176
  updateMatrix: () => void;
3309
3177
  updateMatrixWorld: (force?: boolean) => void;
3310
3178
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
3311
- toJSON: (meta?: {
3312
- geometries: any;
3313
- materials: any;
3314
- textures: any;
3315
- images: any;
3316
- }) => any;
3179
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
3317
3180
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
3318
3181
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
3319
3182
  addEventListener: {
@@ -3513,8 +3376,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3513
3376
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
3514
3377
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
3515
3378
  equals: (euler: import('three').Euler) => boolean;
3516
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
3517
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
3379
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
3380
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
3518
3381
  _onChange: (callback: () => void) => import('three').Euler;
3519
3382
  [Symbol.iterator]: () => Generator<string | number, void>;
3520
3383
  };
@@ -3546,10 +3409,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3546
3409
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
3547
3410
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
3548
3411
  equals: (v: import('three').Quaternion) => boolean;
3549
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
3412
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
3550
3413
  toArray: {
3551
- (array?: number[], offset?: number): number[];
3552
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
3414
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
3415
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
3553
3416
  };
3554
3417
  toJSON: () => [number, number, number, number];
3555
3418
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -3644,12 +3507,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3644
3507
  };
3645
3508
  readonly modelViewMatrix: {
3646
3509
  readonly isMatrix4: true;
3647
- elements: number[];
3510
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3648
3511
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3649
3512
  identity: () => import('three').Matrix4;
3650
3513
  clone: () => import('three').Matrix4;
3651
3514
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3652
3515
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3516
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3653
3517
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3654
3518
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3655
3519
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3659,7 +3523,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3659
3523
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3660
3524
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3661
3525
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3662
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3663
3526
  multiplyScalar: (s: number) => import('three').Matrix4;
3664
3527
  determinant: () => number;
3665
3528
  transpose: () => import('three').Matrix4;
@@ -3680,37 +3543,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3680
3543
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3681
3544
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3682
3545
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3683
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3684
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3546
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3547
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3685
3548
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3686
3549
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3687
3550
  equals: (matrix: import('three').Matrix4) => boolean;
3688
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3551
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3689
3552
  toArray: {
3690
- (array?: number[], offset?: number): number[];
3691
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3692
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3553
+ (): import('three').Matrix4Tuple;
3554
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3693
3555
  };
3694
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3695
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3696
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3697
- multiplyVector3: (v: any) => any;
3698
- multiplyVector4: (v: any) => any;
3699
- multiplyVector3Array: (array: number[]) => number[];
3700
- rotateAxis: (v: any) => void;
3701
- crossVector: (v: any) => void;
3702
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3703
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3704
3556
  };
3705
3557
  readonly normalMatrix: {
3706
3558
  readonly isMatrix3: true;
3707
- elements: number[];
3559
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
3708
3560
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
3709
3561
  identity: () => import('three').Matrix3;
3710
- clone: () => import('three').Matrix3;
3711
3562
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
3712
3563
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
3713
3564
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
3565
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
3566
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
3567
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
3714
3568
  multiplyScalar: (s: number) => import('three').Matrix3;
3715
3569
  determinant: () => number;
3716
3570
  invert: () => import('three').Matrix3;
@@ -3719,46 +3573,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3719
3573
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
3720
3574
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
3721
3575
  scale: (sx: number, sy: number) => import('three').Matrix3;
3576
+ rotate: (theta: number) => import('three').Matrix3;
3577
+ translate: (tx: number, ty: number) => import('three').Matrix3;
3722
3578
  makeTranslation: {
3723
3579
  (v: import('three').Vector2): import('three').Matrix3;
3724
3580
  (x: number, y: number): import('three').Matrix3;
3725
3581
  };
3726
- makeRotation: {
3727
- (theta: number): import('three').Matrix3;
3728
- (theta: number): import('three').Matrix3;
3729
- };
3730
- makeScale: {
3731
- (x: number, y: number): import('three').Matrix3;
3732
- (x: number, y: number): import('three').Matrix3;
3733
- };
3734
- rotate: (theta: number) => import('three').Matrix3;
3735
- translate: (tx: number, ty: number) => import('three').Matrix3;
3582
+ makeRotation: (theta: number) => import('three').Matrix3;
3583
+ makeScale: (x: number, y: number) => import('three').Matrix3;
3736
3584
  equals: (matrix: import('three').Matrix3) => boolean;
3737
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
3585
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
3738
3586
  toArray: {
3739
- (array?: number[], offset?: number): number[];
3740
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
3741
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3742
- };
3743
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
3744
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
3745
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
3746
- multiplyVector3: (vector: import('three').Vector3) => any;
3747
- multiplyVector3Array: (a: any) => any;
3748
- getInverse: {
3749
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
3750
- (matrix: import('three').Matrix): import('three').Matrix;
3587
+ (): import('three').Matrix3Tuple;
3588
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3751
3589
  };
3752
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3590
+ clone: () => import('three').Matrix3;
3753
3591
  };
3754
3592
  matrix: {
3755
3593
  readonly isMatrix4: true;
3756
- elements: number[];
3594
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3757
3595
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3758
3596
  identity: () => import('three').Matrix4;
3759
3597
  clone: () => import('three').Matrix4;
3760
3598
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3761
3599
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3600
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3762
3601
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3763
3602
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3764
3603
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3768,7 +3607,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3768
3607
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3769
3608
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3770
3609
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3771
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3772
3610
  multiplyScalar: (s: number) => import('three').Matrix4;
3773
3611
  determinant: () => number;
3774
3612
  transpose: () => import('three').Matrix4;
@@ -3789,36 +3627,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3789
3627
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3790
3628
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3791
3629
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3792
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3793
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3630
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3631
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3794
3632
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3795
3633
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3796
3634
  equals: (matrix: import('three').Matrix4) => boolean;
3797
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3635
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3798
3636
  toArray: {
3799
- (array?: number[], offset?: number): number[];
3800
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3801
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3637
+ (): import('three').Matrix4Tuple;
3638
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3802
3639
  };
3803
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3804
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3805
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3806
- multiplyVector3: (v: any) => any;
3807
- multiplyVector4: (v: any) => any;
3808
- multiplyVector3Array: (array: number[]) => number[];
3809
- rotateAxis: (v: any) => void;
3810
- crossVector: (v: any) => void;
3811
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3812
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3813
3640
  };
3814
3641
  matrixWorld: {
3815
3642
  readonly isMatrix4: true;
3816
- elements: number[];
3643
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3817
3644
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3818
3645
  identity: () => import('three').Matrix4;
3819
3646
  clone: () => import('three').Matrix4;
3820
3647
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3821
3648
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3649
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3822
3650
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3823
3651
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3824
3652
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3828,7 +3656,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3828
3656
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3829
3657
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3830
3658
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3831
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3832
3659
  multiplyScalar: (s: number) => import('three').Matrix4;
3833
3660
  determinant: () => number;
3834
3661
  transpose: () => import('three').Matrix4;
@@ -3849,27 +3676,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3849
3676
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3850
3677
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3851
3678
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3852
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3853
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3679
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3680
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3854
3681
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3855
3682
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3856
3683
  equals: (matrix: import('three').Matrix4) => boolean;
3857
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3684
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3858
3685
  toArray: {
3859
- (array?: number[], offset?: number): number[];
3860
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3861
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3686
+ (): import('three').Matrix4Tuple;
3687
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3862
3688
  };
3863
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3864
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3865
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3866
- multiplyVector3: (v: any) => any;
3867
- multiplyVector4: (v: any) => any;
3868
- multiplyVector3Array: (array: number[]) => number[];
3869
- rotateAxis: (v: any) => void;
3870
- crossVector: (v: any) => void;
3871
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3872
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3873
3689
  };
3874
3690
  matrixAutoUpdate: boolean;
3875
3691
  matrixWorldAutoUpdate: boolean;
@@ -4377,7 +4193,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4377
4193
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
4378
4194
  customProgramCacheKey: () => string;
4379
4195
  setValues: (values: import('three').MaterialParameters) => void;
4380
- toJSON: (meta?: any) => any;
4196
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
4381
4197
  clone: () => import('three').Material;
4382
4198
  copy: (material: import('three').Material) => import('three').Material;
4383
4199
  dispose: () => void;
@@ -4612,7 +4428,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4612
4428
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
4613
4429
  customProgramCacheKey: () => string;
4614
4430
  setValues: (values: import('three').MaterialParameters) => void;
4615
- toJSON: (meta?: any) => any;
4431
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
4616
4432
  clone: () => import('three').Material;
4617
4433
  copy: (material: import('three').Material) => import('three').Material;
4618
4434
  dispose: () => void;
@@ -4685,12 +4501,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4685
4501
  updateMatrix: () => void;
4686
4502
  updateMatrixWorld: (force?: boolean) => void;
4687
4503
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
4688
- toJSON: (meta?: {
4689
- geometries: any;
4690
- materials: any;
4691
- textures: any;
4692
- images: any;
4693
- }) => any;
4694
4504
  clone: (recursive?: boolean) => import('three').PerspectiveCamera;
4695
4505
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').PerspectiveCamera;
4696
4506
  addEventListener: {
@@ -4728,6 +4538,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4728
4538
  updateProjectionMatrix: () => void;
4729
4539
  setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
4730
4540
  clearViewOffset: () => void;
4541
+ toJSON: (meta?: import('three').JSONMeta) => import('three').OrthographicCameraJSON;
4731
4542
  readonly isCamera: true;
4732
4543
  layers: {
4733
4544
  mask: number;
@@ -4742,12 +4553,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4742
4553
  };
4743
4554
  matrixWorldInverse: {
4744
4555
  readonly isMatrix4: true;
4745
- elements: number[];
4556
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4746
4557
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4747
4558
  identity: () => import('three').Matrix4;
4748
4559
  clone: () => import('three').Matrix4;
4749
4560
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4750
4561
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4562
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4751
4563
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4752
4564
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4753
4565
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4757,7 +4569,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4757
4569
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4758
4570
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4759
4571
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4760
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4761
4572
  multiplyScalar: (s: number) => import('three').Matrix4;
4762
4573
  determinant: () => number;
4763
4574
  transpose: () => import('three').Matrix4;
@@ -4778,36 +4589,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4778
4589
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4779
4590
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4780
4591
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4781
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4782
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4592
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4593
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4783
4594
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4784
4595
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4785
4596
  equals: (matrix: import('three').Matrix4) => boolean;
4786
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4597
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4787
4598
  toArray: {
4788
- (array?: number[], offset?: number): number[];
4789
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4790
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4599
+ (): import('three').Matrix4Tuple;
4600
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4791
4601
  };
4792
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4793
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4794
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4795
- multiplyVector3: (v: any) => any;
4796
- multiplyVector4: (v: any) => any;
4797
- multiplyVector3Array: (array: number[]) => number[];
4798
- rotateAxis: (v: any) => void;
4799
- crossVector: (v: any) => void;
4800
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4801
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4802
4602
  };
4803
4603
  projectionMatrix: {
4804
4604
  readonly isMatrix4: true;
4805
- elements: number[];
4605
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4806
4606
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4807
4607
  identity: () => import('three').Matrix4;
4808
4608
  clone: () => import('three').Matrix4;
4809
4609
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4810
4610
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4611
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4811
4612
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4812
4613
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4813
4614
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4817,7 +4618,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4817
4618
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4818
4619
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4819
4620
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4820
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4821
4621
  multiplyScalar: (s: number) => import('three').Matrix4;
4822
4622
  determinant: () => number;
4823
4623
  transpose: () => import('three').Matrix4;
@@ -4838,36 +4638,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4838
4638
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4839
4639
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4840
4640
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4841
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4842
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4641
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4642
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4843
4643
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4844
4644
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4845
4645
  equals: (matrix: import('three').Matrix4) => boolean;
4846
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4646
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4847
4647
  toArray: {
4848
- (array?: number[], offset?: number): number[];
4849
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4850
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4648
+ (): import('three').Matrix4Tuple;
4649
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4851
4650
  };
4852
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4853
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4854
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4855
- multiplyVector3: (v: any) => any;
4856
- multiplyVector4: (v: any) => any;
4857
- multiplyVector3Array: (array: number[]) => number[];
4858
- rotateAxis: (v: any) => void;
4859
- crossVector: (v: any) => void;
4860
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4861
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4862
4651
  };
4863
4652
  projectionMatrixInverse: {
4864
4653
  readonly isMatrix4: true;
4865
- elements: number[];
4654
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4866
4655
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4867
4656
  identity: () => import('three').Matrix4;
4868
4657
  clone: () => import('three').Matrix4;
4869
4658
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4870
4659
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4660
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4871
4661
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4872
4662
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4873
4663
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4877,7 +4667,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4877
4667
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4878
4668
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4879
4669
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4880
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4881
4670
  multiplyScalar: (s: number) => import('three').Matrix4;
4882
4671
  determinant: () => number;
4883
4672
  transpose: () => import('three').Matrix4;
@@ -4898,27 +4687,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4898
4687
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4899
4688
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4900
4689
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4901
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4902
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4690
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4691
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4903
4692
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4904
4693
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4905
4694
  equals: (matrix: import('three').Matrix4) => boolean;
4906
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4695
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4907
4696
  toArray: {
4908
- (array?: number[], offset?: number): number[];
4909
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4910
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4697
+ (): import('three').Matrix4Tuple;
4698
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4911
4699
  };
4912
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4913
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4914
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4915
- multiplyVector3: (v: any) => any;
4916
- multiplyVector4: (v: any) => any;
4917
- multiplyVector3Array: (array: number[]) => number[];
4918
- rotateAxis: (v: any) => void;
4919
- crossVector: (v: any) => void;
4920
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4921
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4922
4700
  };
4923
4701
  coordinateSystem: import('three').CoordinateSystem;
4924
4702
  viewport?: {
@@ -5177,8 +4955,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5177
4955
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
5178
4956
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
5179
4957
  equals: (euler: import('three').Euler) => boolean;
5180
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
5181
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
4958
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
4959
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
5182
4960
  _onChange: (callback: () => void) => import('three').Euler;
5183
4961
  [Symbol.iterator]: () => Generator<string | number, void>;
5184
4962
  };
@@ -5210,10 +4988,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5210
4988
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
5211
4989
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
5212
4990
  equals: (v: import('three').Quaternion) => boolean;
5213
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
4991
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
5214
4992
  toArray: {
5215
- (array?: number[], offset?: number): number[];
5216
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
4993
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
4994
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
5217
4995
  };
5218
4996
  toJSON: () => [number, number, number, number];
5219
4997
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -5308,12 +5086,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5308
5086
  };
5309
5087
  readonly modelViewMatrix: {
5310
5088
  readonly isMatrix4: true;
5311
- elements: number[];
5089
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5312
5090
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5313
5091
  identity: () => import('three').Matrix4;
5314
5092
  clone: () => import('three').Matrix4;
5315
5093
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5316
5094
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5095
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5317
5096
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5318
5097
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5319
5098
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5323,7 +5102,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5323
5102
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5324
5103
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5325
5104
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5326
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5327
5105
  multiplyScalar: (s: number) => import('three').Matrix4;
5328
5106
  determinant: () => number;
5329
5107
  transpose: () => import('three').Matrix4;
@@ -5344,37 +5122,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5344
5122
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5345
5123
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5346
5124
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5347
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5348
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5125
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5126
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5349
5127
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5350
5128
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5351
5129
  equals: (matrix: import('three').Matrix4) => boolean;
5352
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5130
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5353
5131
  toArray: {
5354
- (array?: number[], offset?: number): number[];
5355
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5356
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5132
+ (): import('three').Matrix4Tuple;
5133
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5357
5134
  };
5358
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5359
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5360
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5361
- multiplyVector3: (v: any) => any;
5362
- multiplyVector4: (v: any) => any;
5363
- multiplyVector3Array: (array: number[]) => number[];
5364
- rotateAxis: (v: any) => void;
5365
- crossVector: (v: any) => void;
5366
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5367
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5368
5135
  };
5369
5136
  readonly normalMatrix: {
5370
5137
  readonly isMatrix3: true;
5371
- elements: number[];
5138
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
5372
5139
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
5373
5140
  identity: () => import('three').Matrix3;
5374
- clone: () => import('three').Matrix3;
5375
5141
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
5376
5142
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
5377
5143
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
5144
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
5145
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
5146
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
5378
5147
  multiplyScalar: (s: number) => import('three').Matrix3;
5379
5148
  determinant: () => number;
5380
5149
  invert: () => import('three').Matrix3;
@@ -5383,46 +5152,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5383
5152
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
5384
5153
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
5385
5154
  scale: (sx: number, sy: number) => import('three').Matrix3;
5155
+ rotate: (theta: number) => import('three').Matrix3;
5156
+ translate: (tx: number, ty: number) => import('three').Matrix3;
5386
5157
  makeTranslation: {
5387
5158
  (v: import('three').Vector2): import('three').Matrix3;
5388
5159
  (x: number, y: number): import('three').Matrix3;
5389
5160
  };
5390
- makeRotation: {
5391
- (theta: number): import('three').Matrix3;
5392
- (theta: number): import('three').Matrix3;
5393
- };
5394
- makeScale: {
5395
- (x: number, y: number): import('three').Matrix3;
5396
- (x: number, y: number): import('three').Matrix3;
5397
- };
5398
- rotate: (theta: number) => import('three').Matrix3;
5399
- translate: (tx: number, ty: number) => import('three').Matrix3;
5161
+ makeRotation: (theta: number) => import('three').Matrix3;
5162
+ makeScale: (x: number, y: number) => import('three').Matrix3;
5400
5163
  equals: (matrix: import('three').Matrix3) => boolean;
5401
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
5164
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
5402
5165
  toArray: {
5403
- (array?: number[], offset?: number): number[];
5404
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
5405
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5406
- };
5407
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
5408
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
5409
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
5410
- multiplyVector3: (vector: import('three').Vector3) => any;
5411
- multiplyVector3Array: (a: any) => any;
5412
- getInverse: {
5413
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
5414
- (matrix: import('three').Matrix): import('three').Matrix;
5166
+ (): import('three').Matrix3Tuple;
5167
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5415
5168
  };
5416
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5169
+ clone: () => import('three').Matrix3;
5417
5170
  };
5418
5171
  matrix: {
5419
5172
  readonly isMatrix4: true;
5420
- elements: number[];
5173
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5421
5174
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5422
5175
  identity: () => import('three').Matrix4;
5423
5176
  clone: () => import('three').Matrix4;
5424
5177
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5425
5178
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5179
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5426
5180
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5427
5181
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5428
5182
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5432,7 +5186,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5432
5186
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5433
5187
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5434
5188
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5435
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5436
5189
  multiplyScalar: (s: number) => import('three').Matrix4;
5437
5190
  determinant: () => number;
5438
5191
  transpose: () => import('three').Matrix4;
@@ -5453,36 +5206,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5453
5206
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5454
5207
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5455
5208
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5456
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5457
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5209
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5210
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5458
5211
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5459
5212
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5460
5213
  equals: (matrix: import('three').Matrix4) => boolean;
5461
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5214
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5462
5215
  toArray: {
5463
- (array?: number[], offset?: number): number[];
5464
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5465
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5216
+ (): import('three').Matrix4Tuple;
5217
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5466
5218
  };
5467
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5468
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5469
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5470
- multiplyVector3: (v: any) => any;
5471
- multiplyVector4: (v: any) => any;
5472
- multiplyVector3Array: (array: number[]) => number[];
5473
- rotateAxis: (v: any) => void;
5474
- crossVector: (v: any) => void;
5475
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5476
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5477
5219
  };
5478
5220
  matrixWorld: {
5479
5221
  readonly isMatrix4: true;
5480
- elements: number[];
5222
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5481
5223
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5482
5224
  identity: () => import('three').Matrix4;
5483
5225
  clone: () => import('three').Matrix4;
5484
5226
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5485
5227
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5228
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5486
5229
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5487
5230
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5488
5231
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5492,7 +5235,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5492
5235
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5493
5236
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5494
5237
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5495
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5496
5238
  multiplyScalar: (s: number) => import('three').Matrix4;
5497
5239
  determinant: () => number;
5498
5240
  transpose: () => import('three').Matrix4;
@@ -5513,27 +5255,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5513
5255
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5514
5256
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5515
5257
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5516
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5517
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5258
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5259
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5518
5260
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5519
5261
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5520
5262
  equals: (matrix: import('three').Matrix4) => boolean;
5521
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5263
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5522
5264
  toArray: {
5523
- (array?: number[], offset?: number): number[];
5524
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5525
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5265
+ (): import('three').Matrix4Tuple;
5266
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5526
5267
  };
5527
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5528
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5529
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5530
- multiplyVector3: (v: any) => any;
5531
- multiplyVector4: (v: any) => any;
5532
- multiplyVector3Array: (array: number[]) => number[];
5533
- rotateAxis: (v: any) => void;
5534
- crossVector: (v: any) => void;
5535
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5536
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5537
5268
  };
5538
5269
  matrixAutoUpdate: boolean;
5539
5270
  matrixWorldAutoUpdate: boolean;
@@ -6052,7 +5783,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6052
5783
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
6053
5784
  customProgramCacheKey: () => string;
6054
5785
  setValues: (values: import('three').MaterialParameters) => void;
6055
- toJSON: (meta?: any) => any;
5786
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
6056
5787
  clone: () => import('three').Material;
6057
5788
  copy: (material: import('three').Material) => import('three').Material;
6058
5789
  dispose: () => void;
@@ -6287,7 +6018,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6287
6018
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
6288
6019
  customProgramCacheKey: () => string;
6289
6020
  setValues: (values: import('three').MaterialParameters) => void;
6290
- toJSON: (meta?: any) => any;
6021
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
6291
6022
  clone: () => import('three').Material;
6292
6023
  copy: (material: import('three').Material) => import('three').Material;
6293
6024
  dispose: () => void;
@@ -6361,12 +6092,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6361
6092
  updateMatrix: () => void;
6362
6093
  updateMatrixWorld: (force?: boolean) => void;
6363
6094
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
6364
- toJSON: (meta?: {
6365
- geometries: any;
6366
- materials: any;
6367
- textures: any;
6368
- images: any;
6369
- }) => any;
6095
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
6370
6096
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
6371
6097
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
6372
6098
  addEventListener: {
@@ -6574,8 +6300,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6574
6300
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
6575
6301
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
6576
6302
  equals: (euler: import('three').Euler) => boolean;
6577
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
6578
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
6303
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
6304
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
6579
6305
  _onChange: (callback: () => void) => import('three').Euler;
6580
6306
  [Symbol.iterator]: () => Generator<string | number, void>;
6581
6307
  };
@@ -6607,10 +6333,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6607
6333
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
6608
6334
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
6609
6335
  equals: (v: import('three').Quaternion) => boolean;
6610
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
6336
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
6611
6337
  toArray: {
6612
- (array?: number[], offset?: number): number[];
6613
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6338
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
6339
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
6614
6340
  };
6615
6341
  toJSON: () => [number, number, number, number];
6616
6342
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -6705,12 +6431,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6705
6431
  };
6706
6432
  readonly modelViewMatrix: {
6707
6433
  readonly isMatrix4: true;
6708
- elements: number[];
6434
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6709
6435
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6710
6436
  identity: () => import('three').Matrix4;
6711
6437
  clone: () => import('three').Matrix4;
6712
6438
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6713
6439
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6440
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6714
6441
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6715
6442
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6716
6443
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6720,7 +6447,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6720
6447
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6721
6448
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6722
6449
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6723
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6724
6450
  multiplyScalar: (s: number) => import('three').Matrix4;
6725
6451
  determinant: () => number;
6726
6452
  transpose: () => import('three').Matrix4;
@@ -6741,37 +6467,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6741
6467
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6742
6468
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6743
6469
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6744
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6745
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6470
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6471
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6746
6472
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6747
6473
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6748
6474
  equals: (matrix: import('three').Matrix4) => boolean;
6749
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6475
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6750
6476
  toArray: {
6751
- (array?: number[], offset?: number): number[];
6752
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6753
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6477
+ (): import('three').Matrix4Tuple;
6478
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6754
6479
  };
6755
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6756
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6757
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6758
- multiplyVector3: (v: any) => any;
6759
- multiplyVector4: (v: any) => any;
6760
- multiplyVector3Array: (array: number[]) => number[];
6761
- rotateAxis: (v: any) => void;
6762
- crossVector: (v: any) => void;
6763
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6764
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6765
6480
  };
6766
6481
  readonly normalMatrix: {
6767
6482
  readonly isMatrix3: true;
6768
- elements: number[];
6483
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6769
6484
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
6770
6485
  identity: () => import('three').Matrix3;
6771
- clone: () => import('three').Matrix3;
6772
6486
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
6773
6487
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
6774
6488
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
6489
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
6490
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
6491
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
6775
6492
  multiplyScalar: (s: number) => import('three').Matrix3;
6776
6493
  determinant: () => number;
6777
6494
  invert: () => import('three').Matrix3;
@@ -6780,46 +6497,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6780
6497
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
6781
6498
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
6782
6499
  scale: (sx: number, sy: number) => import('three').Matrix3;
6500
+ rotate: (theta: number) => import('three').Matrix3;
6501
+ translate: (tx: number, ty: number) => import('three').Matrix3;
6783
6502
  makeTranslation: {
6784
6503
  (v: import('three').Vector2): import('three').Matrix3;
6785
6504
  (x: number, y: number): import('three').Matrix3;
6786
6505
  };
6787
- makeRotation: {
6788
- (theta: number): import('three').Matrix3;
6789
- (theta: number): import('three').Matrix3;
6790
- };
6791
- makeScale: {
6792
- (x: number, y: number): import('three').Matrix3;
6793
- (x: number, y: number): import('three').Matrix3;
6794
- };
6795
- rotate: (theta: number) => import('three').Matrix3;
6796
- translate: (tx: number, ty: number) => import('three').Matrix3;
6506
+ makeRotation: (theta: number) => import('three').Matrix3;
6507
+ makeScale: (x: number, y: number) => import('three').Matrix3;
6797
6508
  equals: (matrix: import('three').Matrix3) => boolean;
6798
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
6509
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
6799
6510
  toArray: {
6800
- (array?: number[], offset?: number): number[];
6801
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
6802
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6803
- };
6804
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
6805
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
6806
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
6807
- multiplyVector3: (vector: import('three').Vector3) => any;
6808
- multiplyVector3Array: (a: any) => any;
6809
- getInverse: {
6810
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
6811
- (matrix: import('three').Matrix): import('three').Matrix;
6511
+ (): import('three').Matrix3Tuple;
6512
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6812
6513
  };
6813
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6514
+ clone: () => import('three').Matrix3;
6814
6515
  };
6815
6516
  matrix: {
6816
6517
  readonly isMatrix4: true;
6817
- elements: number[];
6518
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6818
6519
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6819
6520
  identity: () => import('three').Matrix4;
6820
6521
  clone: () => import('three').Matrix4;
6821
6522
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6822
6523
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6524
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6823
6525
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6824
6526
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6825
6527
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6829,7 +6531,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6829
6531
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6830
6532
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6831
6533
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6832
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6833
6534
  multiplyScalar: (s: number) => import('three').Matrix4;
6834
6535
  determinant: () => number;
6835
6536
  transpose: () => import('three').Matrix4;
@@ -6850,36 +6551,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6850
6551
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6851
6552
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6852
6553
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6853
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6854
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6554
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6555
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6855
6556
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6856
6557
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6857
6558
  equals: (matrix: import('three').Matrix4) => boolean;
6858
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6559
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6859
6560
  toArray: {
6860
- (array?: number[], offset?: number): number[];
6861
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6862
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6561
+ (): import('three').Matrix4Tuple;
6562
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6863
6563
  };
6864
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6865
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6866
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6867
- multiplyVector3: (v: any) => any;
6868
- multiplyVector4: (v: any) => any;
6869
- multiplyVector3Array: (array: number[]) => number[];
6870
- rotateAxis: (v: any) => void;
6871
- crossVector: (v: any) => void;
6872
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6873
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6874
6564
  };
6875
6565
  matrixWorld: {
6876
6566
  readonly isMatrix4: true;
6877
- elements: number[];
6567
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6878
6568
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6879
6569
  identity: () => import('three').Matrix4;
6880
6570
  clone: () => import('three').Matrix4;
6881
6571
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6882
6572
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6573
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6883
6574
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6884
6575
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6885
6576
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6889,7 +6580,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6889
6580
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6890
6581
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6891
6582
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6892
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6893
6583
  multiplyScalar: (s: number) => import('three').Matrix4;
6894
6584
  determinant: () => number;
6895
6585
  transpose: () => import('three').Matrix4;
@@ -6910,27 +6600,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6910
6600
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6911
6601
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6912
6602
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6913
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6914
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6603
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6604
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6915
6605
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6916
6606
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6917
6607
  equals: (matrix: import('three').Matrix4) => boolean;
6918
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6608
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6919
6609
  toArray: {
6920
- (array?: number[], offset?: number): number[];
6921
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6922
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6610
+ (): import('three').Matrix4Tuple;
6611
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6923
6612
  };
6924
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6925
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6926
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6927
- multiplyVector3: (v: any) => any;
6928
- multiplyVector4: (v: any) => any;
6929
- multiplyVector3Array: (array: number[]) => number[];
6930
- rotateAxis: (v: any) => void;
6931
- crossVector: (v: any) => void;
6932
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6933
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6934
6613
  };
6935
6614
  matrixAutoUpdate: boolean;
6936
6615
  matrixWorldAutoUpdate: boolean;
@@ -7449,7 +7128,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7449
7128
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
7450
7129
  customProgramCacheKey: () => string;
7451
7130
  setValues: (values: import('three').MaterialParameters) => void;
7452
- toJSON: (meta?: any) => any;
7131
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
7453
7132
  clone: () => import('three').Material;
7454
7133
  copy: (material: import('three').Material) => import('three').Material;
7455
7134
  dispose: () => void;
@@ -7684,7 +7363,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7684
7363
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
7685
7364
  customProgramCacheKey: () => string;
7686
7365
  setValues: (values: import('three').MaterialParameters) => void;
7687
- toJSON: (meta?: any) => any;
7366
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
7688
7367
  clone: () => import('three').Material;
7689
7368
  copy: (material: import('three').Material) => import('three').Material;
7690
7369
  dispose: () => void;
@@ -7758,12 +7437,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7758
7437
  updateMatrix: () => void;
7759
7438
  updateMatrixWorld: (force?: boolean) => void;
7760
7439
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
7761
- toJSON: (meta?: {
7762
- geometries: any;
7763
- materials: any;
7764
- textures: any;
7765
- images: any;
7766
- }) => any;
7440
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
7767
7441
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
7768
7442
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
7769
7443
  addEventListener: {
@@ -7963,8 +7637,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7963
7637
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
7964
7638
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
7965
7639
  equals: (euler: import('three').Euler) => boolean;
7966
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
7967
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
7640
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
7641
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
7968
7642
  _onChange: (callback: () => void) => import('three').Euler;
7969
7643
  [Symbol.iterator]: () => Generator<string | number, void>;
7970
7644
  };
@@ -7996,10 +7670,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7996
7670
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
7997
7671
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
7998
7672
  equals: (v: import('three').Quaternion) => boolean;
7999
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
7673
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
8000
7674
  toArray: {
8001
- (array?: number[], offset?: number): number[];
8002
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
7675
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
7676
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
8003
7677
  };
8004
7678
  toJSON: () => [number, number, number, number];
8005
7679
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -8094,12 +7768,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8094
7768
  };
8095
7769
  readonly modelViewMatrix: {
8096
7770
  readonly isMatrix4: true;
8097
- elements: number[];
7771
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8098
7772
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8099
7773
  identity: () => import('three').Matrix4;
8100
7774
  clone: () => import('three').Matrix4;
8101
7775
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8102
7776
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7777
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8103
7778
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8104
7779
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8105
7780
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8109,7 +7784,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8109
7784
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8110
7785
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8111
7786
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8112
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8113
7787
  multiplyScalar: (s: number) => import('three').Matrix4;
8114
7788
  determinant: () => number;
8115
7789
  transpose: () => import('three').Matrix4;
@@ -8130,37 +7804,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8130
7804
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8131
7805
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8132
7806
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8133
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8134
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7807
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7808
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8135
7809
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8136
7810
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8137
7811
  equals: (matrix: import('three').Matrix4) => boolean;
8138
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7812
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8139
7813
  toArray: {
8140
- (array?: number[], offset?: number): number[];
8141
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8142
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7814
+ (): import('three').Matrix4Tuple;
7815
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8143
7816
  };
8144
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8145
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8146
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8147
- multiplyVector3: (v: any) => any;
8148
- multiplyVector4: (v: any) => any;
8149
- multiplyVector3Array: (array: number[]) => number[];
8150
- rotateAxis: (v: any) => void;
8151
- crossVector: (v: any) => void;
8152
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8153
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8154
7817
  };
8155
7818
  readonly normalMatrix: {
8156
7819
  readonly isMatrix3: true;
8157
- elements: number[];
7820
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8158
7821
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
8159
7822
  identity: () => import('three').Matrix3;
8160
- clone: () => import('three').Matrix3;
8161
7823
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
8162
7824
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
8163
7825
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
7826
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
7827
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
7828
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
8164
7829
  multiplyScalar: (s: number) => import('three').Matrix3;
8165
7830
  determinant: () => number;
8166
7831
  invert: () => import('three').Matrix3;
@@ -8169,46 +7834,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8169
7834
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
8170
7835
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
8171
7836
  scale: (sx: number, sy: number) => import('three').Matrix3;
7837
+ rotate: (theta: number) => import('three').Matrix3;
7838
+ translate: (tx: number, ty: number) => import('three').Matrix3;
8172
7839
  makeTranslation: {
8173
7840
  (v: import('three').Vector2): import('three').Matrix3;
8174
7841
  (x: number, y: number): import('three').Matrix3;
8175
7842
  };
8176
- makeRotation: {
8177
- (theta: number): import('three').Matrix3;
8178
- (theta: number): import('three').Matrix3;
8179
- };
8180
- makeScale: {
8181
- (x: number, y: number): import('three').Matrix3;
8182
- (x: number, y: number): import('three').Matrix3;
8183
- };
8184
- rotate: (theta: number) => import('three').Matrix3;
8185
- translate: (tx: number, ty: number) => import('three').Matrix3;
7843
+ makeRotation: (theta: number) => import('three').Matrix3;
7844
+ makeScale: (x: number, y: number) => import('three').Matrix3;
8186
7845
  equals: (matrix: import('three').Matrix3) => boolean;
8187
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
7846
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
8188
7847
  toArray: {
8189
- (array?: number[], offset?: number): number[];
8190
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
8191
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
8192
- };
8193
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
8194
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
8195
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
8196
- multiplyVector3: (vector: import('three').Vector3) => any;
8197
- multiplyVector3Array: (a: any) => any;
8198
- getInverse: {
8199
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
8200
- (matrix: import('three').Matrix): import('three').Matrix;
7848
+ (): import('three').Matrix3Tuple;
7849
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8201
7850
  };
8202
- flattenToArrayOffset: (array: number[], offset: number) => number[];
7851
+ clone: () => import('three').Matrix3;
8203
7852
  };
8204
7853
  matrix: {
8205
7854
  readonly isMatrix4: true;
8206
- elements: number[];
7855
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8207
7856
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8208
7857
  identity: () => import('three').Matrix4;
8209
7858
  clone: () => import('three').Matrix4;
8210
7859
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8211
7860
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7861
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8212
7862
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8213
7863
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8214
7864
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8218,7 +7868,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8218
7868
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8219
7869
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8220
7870
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8221
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8222
7871
  multiplyScalar: (s: number) => import('three').Matrix4;
8223
7872
  determinant: () => number;
8224
7873
  transpose: () => import('three').Matrix4;
@@ -8239,36 +7888,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8239
7888
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8240
7889
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8241
7890
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8242
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8243
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7891
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7892
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8244
7893
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8245
7894
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8246
7895
  equals: (matrix: import('three').Matrix4) => boolean;
8247
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7896
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8248
7897
  toArray: {
8249
- (array?: number[], offset?: number): number[];
8250
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8251
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7898
+ (): import('three').Matrix4Tuple;
7899
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8252
7900
  };
8253
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8254
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8255
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8256
- multiplyVector3: (v: any) => any;
8257
- multiplyVector4: (v: any) => any;
8258
- multiplyVector3Array: (array: number[]) => number[];
8259
- rotateAxis: (v: any) => void;
8260
- crossVector: (v: any) => void;
8261
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8262
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8263
7901
  };
8264
7902
  matrixWorld: {
8265
7903
  readonly isMatrix4: true;
8266
- elements: number[];
7904
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8267
7905
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8268
7906
  identity: () => import('three').Matrix4;
8269
7907
  clone: () => import('three').Matrix4;
8270
7908
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8271
7909
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7910
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8272
7911
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8273
7912
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8274
7913
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8278,7 +7917,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8278
7917
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8279
7918
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8280
7919
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8281
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8282
7920
  multiplyScalar: (s: number) => import('three').Matrix4;
8283
7921
  determinant: () => number;
8284
7922
  transpose: () => import('three').Matrix4;
@@ -8299,27 +7937,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8299
7937
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8300
7938
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8301
7939
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8302
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8303
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7940
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7941
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8304
7942
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8305
7943
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8306
7944
  equals: (matrix: import('three').Matrix4) => boolean;
8307
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7945
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8308
7946
  toArray: {
8309
- (array?: number[], offset?: number): number[];
8310
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8311
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7947
+ (): import('three').Matrix4Tuple;
7948
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8312
7949
  };
8313
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8314
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8315
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8316
- multiplyVector3: (v: any) => any;
8317
- multiplyVector4: (v: any) => any;
8318
- multiplyVector3Array: (array: number[]) => number[];
8319
- rotateAxis: (v: any) => void;
8320
- crossVector: (v: any) => void;
8321
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8322
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8323
7950
  };
8324
7951
  matrixAutoUpdate: boolean;
8325
7952
  matrixWorldAutoUpdate: boolean;
@@ -8827,7 +8454,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8827
8454
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
8828
8455
  customProgramCacheKey: () => string;
8829
8456
  setValues: (values: import('three').MaterialParameters) => void;
8830
- toJSON: (meta?: any) => any;
8457
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
8831
8458
  clone: () => import('three').Material;
8832
8459
  copy: (material: import('three').Material) => import('three').Material;
8833
8460
  dispose: () => void;
@@ -9062,7 +8689,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
9062
8689
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
9063
8690
  customProgramCacheKey: () => string;
9064
8691
  setValues: (values: import('three').MaterialParameters) => void;
9065
- toJSON: (meta?: any) => any;
8692
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
9066
8693
  clone: () => import('three').Material;
9067
8694
  copy: (material: import('three').Material) => import('three').Material;
9068
8695
  dispose: () => void;
@@ -9135,12 +8762,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
9135
8762
  updateMatrix: () => void;
9136
8763
  updateMatrixWorld: (force?: boolean) => void;
9137
8764
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
9138
- toJSON: (meta?: {
9139
- geometries: any;
9140
- materials: any;
9141
- textures: any;
9142
- images: any;
9143
- }) => any;
9144
8765
  clone: (recursive?: boolean) => import('three').OrthographicCamera;
9145
8766
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').OrthographicCamera;
9146
8767
  addEventListener: {