@tresjs/cientos 4.0.0-rc.1 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +0 -1
- package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +1 -5
- package/dist/core/abstractions/Lensflare/component.vue.d.ts +2 -3
- package/dist/core/abstractions/Lensflare/constants.d.ts +0 -1
- package/dist/core/abstractions/Lensflare/index.d.ts +0 -1
- package/dist/core/abstractions/PositionalAudio.vue.d.ts +0 -1
- package/dist/core/abstractions/Reflector.vue.d.ts +0 -1
- package/dist/core/abstractions/Text3D.vue.d.ts +1 -121
- package/dist/core/abstractions/index.d.ts +0 -1
- package/dist/core/abstractions/useAnimations.d.ts +0 -1
- package/dist/core/abstractions/useFBO/component.vue.d.ts +0 -1
- package/dist/core/abstractions/useFBO/index.d.ts +0 -1
- package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +0 -1
- package/dist/core/abstractions/useSurfaceSampler/index.d.ts +0 -1
- package/dist/core/controls/CameraControls.vue.d.ts +356 -765
- package/dist/core/controls/KeyboardControls.vue.d.ts +1 -4
- package/dist/core/controls/MapControls.vue.d.ts +288 -667
- package/dist/core/controls/OrbitControls.vue.d.ts +288 -667
- package/dist/core/controls/PointerLockControls.vue.d.ts +2 -4
- package/dist/core/controls/TransformControls.vue.d.ts +1 -3
- package/dist/core/controls/index.d.ts +0 -1
- package/dist/core/loaders/SVG/component.vue.d.ts +0 -1
- package/dist/core/loaders/index.d.ts +0 -1
- package/dist/core/loaders/useFBX/index.d.ts +0 -1
- package/dist/core/loaders/useGLTF/index.d.ts +0 -1
- package/dist/core/loaders/useProgress.d.ts +0 -1
- package/dist/core/loaders/useVideoTexture.d.ts +0 -1
- package/dist/core/materials/customShaderMaterial/index.vue.d.ts +0 -1
- package/dist/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts +2 -2
- package/dist/core/materials/holographicMaterial/index.vue.d.ts +0 -1
- package/dist/core/materials/index.d.ts +0 -1
- package/dist/core/materials/meshGlassMaterial/material.d.ts +0 -1
- package/dist/core/materials/meshReflectionMaterial/BlurPass.d.ts +2 -3
- package/dist/core/materials/meshReflectionMaterial/ConvolutionMaterial.d.ts +0 -1
- package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +0 -1
- package/dist/core/materials/meshReflectionMaterial/material.d.ts +0 -1
- package/dist/core/materials/meshWobbleMaterial/material.d.ts +8 -3
- package/dist/core/misc/html/HTML.vue.d.ts +2 -4
- package/dist/core/misc/html/utils.d.ts +0 -1
- package/dist/core/misc/index.d.ts +0 -1
- package/dist/core/misc/useGLTFExporter.d.ts +0 -1
- package/dist/core/shapes/Box.vue.d.ts +0 -1
- package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +0 -1
- package/dist/core/shapes/Circle.vue.d.ts +0 -1
- package/dist/core/shapes/Cone.vue.d.ts +0 -1
- package/dist/core/shapes/Cylinder.vue.d.ts +0 -1
- package/dist/core/shapes/Dodecahedron.vue.d.ts +0 -1
- package/dist/core/shapes/Icosahedron.vue.d.ts +0 -1
- package/dist/core/shapes/Line2.vue.d.ts +0 -1
- package/dist/core/shapes/Octahedron.vue.d.ts +0 -1
- package/dist/core/shapes/Plane.vue.d.ts +0 -1
- package/dist/core/shapes/Ring.vue.d.ts +0 -1
- package/dist/core/shapes/RoundedBox.vue.d.ts +0 -1
- package/dist/core/shapes/Sphere.vue.d.ts +0 -1
- package/dist/core/shapes/Superformula.vue.d.ts +0 -1
- package/dist/core/shapes/Tetrahedron.vue.d.ts +0 -1
- package/dist/core/shapes/Torus.vue.d.ts +0 -1
- package/dist/core/shapes/TorusKnot.vue.d.ts +0 -1
- package/dist/core/shapes/Tube.vue.d.ts +0 -1
- package/dist/core/shapes/index.d.ts +1 -2
- package/dist/core/staging/ContactShadows.vue.d.ts +0 -1
- package/dist/core/staging/Fit.vue.d.ts +0 -1
- package/dist/core/staging/Ocean.vue.d.ts +0 -1
- package/dist/core/staging/Precipitation.vue.d.ts +1 -2
- package/dist/core/staging/Sky.vue.d.ts +0 -1
- package/dist/core/staging/Smoke.vue.d.ts +0 -1
- package/dist/core/staging/Sparkles/ShaderData.d.ts +0 -1
- package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +0 -1
- package/dist/core/staging/Sparkles/component.vue.d.ts +1 -3
- package/dist/core/staging/Sparkles/useEmptyDataTexture.d.ts +0 -1
- package/dist/core/staging/index.d.ts +0 -1
- package/dist/core/staging/useEnvironment/component.vue.d.ts +2 -3
- package/dist/core/staging/useEnvironment/envSence.d.ts +0 -1
- package/dist/core/staging/useEnvironment/index.d.ts +1 -2
- package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +0 -1
- package/dist/trescientos.js +1489 -1465
- package/dist/trescientos.umd.cjs +56 -56
- package/dist/utils/Gradient.d.ts +1 -3
- package/dist/utils/index.d.ts +0 -1
- package/dist/utils/types.d.ts +0 -1
- package/package.json +17 -17
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import { default as CameraControls } from 'camera-controls';
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import { Camera, Object3D, OrthographicCamera, PerspectiveCamera, Box3, Matrix4, Quaternion, Raycaster, Sphere, Spherical, Vector2, Vector3, Vector4 } from 'three';
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-
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export interface CameraControlsProps {
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/**
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* Whether to make this the default controls.
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@@ -289,6 +288,32 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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touches: () => import('camera-controls/dist/types').Touches;
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}>, {
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instance: import('vue').Ref<{
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addEventListener: {
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<T extends never>(type: T, listener: import('three').EventListener<{}[T], T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): void;
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<T extends string>(type: T, listener: import('three').EventListener<{}, T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): void;
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} & (<K extends keyof import('camera-controls/dist/types').CameraControlsEventMap>(type: K, listener: (event: import('camera-controls/dist/types').CameraControlsEventMap[K]) => any) => void);
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hasEventListener: {
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<T extends never>(type: T, listener: import('three').EventListener<{}[T], T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): boolean;
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<T extends string>(type: T, listener: import('three').EventListener<{}, T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): boolean;
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} & ((type: string, listener: import('camera-controls/dist/EventDispatcher').Listener) => boolean);
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removeEventListener: {
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<T extends never>(type: T, listener: import('three').EventListener<{}[T], T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): void;
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<T extends string>(type: T, listener: import('three').EventListener<{}, T, import('three').EventDispatcher<{}> & {
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enabled: boolean;
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} & CameraControls>): void;
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} & (<K extends keyof import('camera-controls/dist/types').CameraControlsEventMap>(type: K, listener: (event: import('camera-controls/dist/types').CameraControlsEventMap[K]) => any) => void);
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dispatchEvent: (<T extends never>(event: import('three').BaseEvent<T> & {}[T]) => void) & ((event: import('camera-controls/dist/EventDispatcher').DispatcherEvent) => void);
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enabled: boolean;
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minPolarAngle: number;
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maxPolarAngle: number;
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minAzimuthAngle: number;
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setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
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reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
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equals: (euler: import('three').Euler) => boolean;
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fromArray: (
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toArray: (array?:
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fromArray: (array: import('three').EulerTuple) => import('three').Euler;
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toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
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_onChange: (callback: () => void) => import('three').Euler;
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[Symbol.iterator]: () => Generator<string | number, void>;
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};
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@@ -535,10 +560,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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slerp: (qb: Quaternion, t: number) => Quaternion;
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slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
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equals: (v: Quaternion) => boolean;
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fromArray: (array:
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fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
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toArray: {
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(array?: number[], offset?: number):
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(array: ArrayLike<number>, offset?: number):
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(array?: number[], offset?: number): import('three').QuaternionTuple;
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(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
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};
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toJSON: () => [number, number, number, number];
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fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
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@@ -633,12 +658,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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};
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readonly modelViewMatrix: {
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readonly isMatrix4: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
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identity: () => Matrix4;
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clone: () => Matrix4;
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copy: (m: Matrix4) => Matrix4;
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copyPosition: (m: Matrix4) => Matrix4;
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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extractRotation: (m: Matrix4) => Matrix4;
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multiply: (m: Matrix4) => Matrix4;
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premultiply: (m: Matrix4) => Matrix4;
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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compose: (
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(array
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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(): import('three').Matrix4Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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multiplyVector4: (v: any) => any;
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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crossVector: (v: any) => void;
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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readonly normalMatrix: {
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readonly isMatrix3: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
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set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
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identity: () => import('three').Matrix3;
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clone: () => import('three').Matrix3;
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copy: (m: import('three').Matrix3) => import('three').Matrix3;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
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setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
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multiply: (m: import('three').Matrix3) => import('three').Matrix3;
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premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
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multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
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multiplyScalar: (s: number) => import('three').Matrix3;
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determinant: () => number;
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invert: () => import('three').Matrix3;
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transposeIntoArray: (r: number[]) => import('three').Matrix3;
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setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
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scale: (sx: number, sy: number) => import('three').Matrix3;
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rotate: (theta: number) => import('three').Matrix3;
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translate: (tx: number, ty: number) => import('three').Matrix3;
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makeTranslation: {
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multiplyVector3: (vector: Vector3) => any;
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
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|
identity: () => Matrix4;
|
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748
748
|
clone: () => Matrix4;
|
|
749
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copy: (m: Matrix4) => Matrix4;
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750
750
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
751
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
751
752
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
752
753
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
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753
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|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -757,7 +758,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
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|
multiply: (m: Matrix4) => Matrix4;
|
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premultiply: (m: Matrix4) => Matrix4;
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760
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
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|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
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761
761
|
multiplyScalar: (s: number) => Matrix4;
|
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762
762
|
determinant: () => number;
|
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763
763
|
transpose: () => Matrix4;
|
|
@@ -778,36 +778,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
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778
778
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
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779
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makeScale: (x: number, y: number, z: number) => Matrix4;
|
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780
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
781
|
-
compose: (
|
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782
|
-
decompose: (
|
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781
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
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782
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
783
783
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
784
784
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
785
785
|
equals: (matrix: Matrix4) => boolean;
|
|
786
|
-
fromArray: (array:
|
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+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
787
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|
toArray: {
|
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|
-
(
|
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789
|
-
(array
|
|
790
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
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+
(): import('three').Matrix4Tuple;
|
|
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|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
791
790
|
};
|
|
792
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
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793
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
794
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
795
|
-
multiplyVector3: (v: any) => any;
|
|
796
|
-
multiplyVector4: (v: any) => any;
|
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797
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
798
|
-
rotateAxis: (v: any) => void;
|
|
799
|
-
crossVector: (v: any) => void;
|
|
800
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
801
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
802
791
|
};
|
|
803
792
|
matrixWorld: {
|
|
804
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|
readonly isMatrix4: true;
|
|
805
|
-
elements: number
|
|
794
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
806
795
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
807
796
|
identity: () => Matrix4;
|
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808
797
|
clone: () => Matrix4;
|
|
809
798
|
copy: (m: Matrix4) => Matrix4;
|
|
810
799
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
800
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
811
801
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
812
802
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
813
803
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -817,7 +807,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
817
807
|
multiply: (m: Matrix4) => Matrix4;
|
|
818
808
|
premultiply: (m: Matrix4) => Matrix4;
|
|
819
809
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
820
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
821
810
|
multiplyScalar: (s: number) => Matrix4;
|
|
822
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|
determinant: () => number;
|
|
823
812
|
transpose: () => Matrix4;
|
|
@@ -838,27 +827,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
838
827
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
839
828
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
840
829
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
841
|
-
compose: (
|
|
842
|
-
decompose: (
|
|
830
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
831
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
843
832
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
844
833
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
845
834
|
equals: (matrix: Matrix4) => boolean;
|
|
846
|
-
fromArray: (array:
|
|
835
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
847
836
|
toArray: {
|
|
848
|
-
(
|
|
849
|
-
(array
|
|
850
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
837
|
+
(): import('three').Matrix4Tuple;
|
|
838
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
851
839
|
};
|
|
852
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
853
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
854
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
855
|
-
multiplyVector3: (v: any) => any;
|
|
856
|
-
multiplyVector4: (v: any) => any;
|
|
857
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
858
|
-
rotateAxis: (v: any) => void;
|
|
859
|
-
crossVector: (v: any) => void;
|
|
860
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
861
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
862
840
|
};
|
|
863
841
|
matrixAutoUpdate: boolean;
|
|
864
842
|
matrixWorldAutoUpdate: boolean;
|
|
@@ -1377,7 +1355,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1377
1355
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
1378
1356
|
customProgramCacheKey: () => string;
|
|
1379
1357
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
1380
|
-
toJSON: (meta?:
|
|
1358
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
1381
1359
|
clone: () => import('three').Material;
|
|
1382
1360
|
copy: (material: import('three').Material) => import('three').Material;
|
|
1383
1361
|
dispose: () => void;
|
|
@@ -1612,7 +1590,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1612
1590
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
1613
1591
|
customProgramCacheKey: () => string;
|
|
1614
1592
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
1615
|
-
toJSON: (meta?:
|
|
1593
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
1616
1594
|
clone: () => import('three').Material;
|
|
1617
1595
|
copy: (material: import('three').Material) => import('three').Material;
|
|
1618
1596
|
dispose: () => void;
|
|
@@ -1686,12 +1664,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1686
1664
|
updateMatrix: () => void;
|
|
1687
1665
|
updateMatrixWorld: (force?: boolean) => void;
|
|
1688
1666
|
updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
1689
|
-
toJSON: (meta?:
|
|
1690
|
-
geometries: any;
|
|
1691
|
-
materials: any;
|
|
1692
|
-
textures: any;
|
|
1693
|
-
images: any;
|
|
1694
|
-
}) => any;
|
|
1667
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
|
|
1695
1668
|
clone: (recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
1696
1669
|
copy: (object: Object3D, recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
1697
1670
|
addEventListener: {
|
|
@@ -1753,6 +1726,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1753
1726
|
clearViewOffset: () => void;
|
|
1754
1727
|
updateProjectionMatrix: () => void;
|
|
1755
1728
|
setLens: (focalLength: number, frameHeight?: number) => void;
|
|
1729
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').PerspectiveCameraJSON;
|
|
1756
1730
|
readonly isCamera: true;
|
|
1757
1731
|
layers: {
|
|
1758
1732
|
mask: number;
|
|
@@ -1767,12 +1741,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1767
1741
|
};
|
|
1768
1742
|
matrixWorldInverse: {
|
|
1769
1743
|
readonly isMatrix4: true;
|
|
1770
|
-
elements: number
|
|
1744
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
1771
1745
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
1772
1746
|
identity: () => Matrix4;
|
|
1773
1747
|
clone: () => Matrix4;
|
|
1774
1748
|
copy: (m: Matrix4) => Matrix4;
|
|
1775
1749
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
1750
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
1776
1751
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
1777
1752
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
1778
1753
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -1782,7 +1757,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1782
1757
|
multiply: (m: Matrix4) => Matrix4;
|
|
1783
1758
|
premultiply: (m: Matrix4) => Matrix4;
|
|
1784
1759
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
1785
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
1786
1760
|
multiplyScalar: (s: number) => Matrix4;
|
|
1787
1761
|
determinant: () => number;
|
|
1788
1762
|
transpose: () => Matrix4;
|
|
@@ -1803,36 +1777,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1803
1777
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
1804
1778
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
1805
1779
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
1806
|
-
compose: (
|
|
1807
|
-
decompose: (
|
|
1780
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
1781
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
1808
1782
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
1809
1783
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
1810
1784
|
equals: (matrix: Matrix4) => boolean;
|
|
1811
|
-
fromArray: (array:
|
|
1785
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
1812
1786
|
toArray: {
|
|
1813
|
-
(
|
|
1814
|
-
(array
|
|
1815
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
1787
|
+
(): import('three').Matrix4Tuple;
|
|
1788
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
1816
1789
|
};
|
|
1817
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
1818
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
1819
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
1820
|
-
multiplyVector3: (v: any) => any;
|
|
1821
|
-
multiplyVector4: (v: any) => any;
|
|
1822
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
1823
|
-
rotateAxis: (v: any) => void;
|
|
1824
|
-
crossVector: (v: any) => void;
|
|
1825
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
1826
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
1827
1790
|
};
|
|
1828
1791
|
projectionMatrix: {
|
|
1829
1792
|
readonly isMatrix4: true;
|
|
1830
|
-
elements: number
|
|
1793
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
1831
1794
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
1832
1795
|
identity: () => Matrix4;
|
|
1833
1796
|
clone: () => Matrix4;
|
|
1834
1797
|
copy: (m: Matrix4) => Matrix4;
|
|
1835
1798
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
1799
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
1836
1800
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
1837
1801
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
1838
1802
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -1842,7 +1806,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1842
1806
|
multiply: (m: Matrix4) => Matrix4;
|
|
1843
1807
|
premultiply: (m: Matrix4) => Matrix4;
|
|
1844
1808
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
1845
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
1846
1809
|
multiplyScalar: (s: number) => Matrix4;
|
|
1847
1810
|
determinant: () => number;
|
|
1848
1811
|
transpose: () => Matrix4;
|
|
@@ -1863,36 +1826,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
1863
1826
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
1864
1827
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
1865
1828
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
1866
|
-
compose: (
|
|
1867
|
-
decompose: (
|
|
1829
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
1830
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
1868
1831
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
1869
1832
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
1870
1833
|
equals: (matrix: Matrix4) => boolean;
|
|
1871
|
-
fromArray: (array:
|
|
1834
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
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|
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(
|
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(array
|
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
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(): import('three').Matrix4Tuple;
|
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
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};
|
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
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extractPosition: (m: Matrix4) => Matrix4;
|
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
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multiplyVector3: (v: any) => any;
|
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multiplyVector4: (v: any) => any;
|
|
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|
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multiplyVector3Array: (array: number[]) => number[];
|
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rotateAxis: (v: any) => void;
|
|
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crossVector: (v: any) => void;
|
|
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|
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flattenToArrayOffset: (array: number[], offset: number) => number[];
|
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
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};
|
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projectionMatrixInverse: {
|
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readonly isMatrix4: true;
|
|
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elements: number
|
|
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
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|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
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identity: () => Matrix4;
|
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clone: () => Matrix4;
|
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copy: (m: Matrix4) => Matrix4;
|
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copyPosition: (m: Matrix4) => Matrix4;
|
|
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+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
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|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
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|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
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|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -1902,7 +1855,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
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multiply: (m: Matrix4) => Matrix4;
|
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premultiply: (m: Matrix4) => Matrix4;
|
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|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
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|
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
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|
multiplyScalar: (s: number) => Matrix4;
|
|
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|
determinant: () => number;
|
|
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|
transpose: () => Matrix4;
|
|
@@ -1923,27 +1875,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
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|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
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|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
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|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
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|
-
compose: (
|
|
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|
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decompose: (
|
|
1878
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
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|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
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|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
1929
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|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
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|
equals: (matrix: Matrix4) => boolean;
|
|
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|
-
fromArray: (array:
|
|
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|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
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1884
|
toArray: {
|
|
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|
-
(
|
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|
-
(array
|
|
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|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
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|
+
(): import('three').Matrix4Tuple;
|
|
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|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
1936
1887
|
};
|
|
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|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
1938
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
1939
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
1940
|
-
multiplyVector3: (v: any) => any;
|
|
1941
|
-
multiplyVector4: (v: any) => any;
|
|
1942
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
1943
|
-
rotateAxis: (v: any) => void;
|
|
1944
|
-
crossVector: (v: any) => void;
|
|
1945
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
1946
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
1947
1888
|
};
|
|
1948
1889
|
coordinateSystem: import('three').CoordinateSystem;
|
|
1949
1890
|
viewport?: {
|
|
@@ -2202,8 +2143,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2202
2143
|
setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
|
|
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|
reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
|
|
2204
2145
|
equals: (euler: import('three').Euler) => boolean;
|
|
2205
|
-
fromArray: (
|
|
2206
|
-
toArray: (array?:
|
|
2146
|
+
fromArray: (array: import('three').EulerTuple) => import('three').Euler;
|
|
2147
|
+
toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
|
|
2207
2148
|
_onChange: (callback: () => void) => import('three').Euler;
|
|
2208
2149
|
[Symbol.iterator]: () => Generator<string | number, void>;
|
|
2209
2150
|
};
|
|
@@ -2235,10 +2176,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2235
2176
|
slerp: (qb: Quaternion, t: number) => Quaternion;
|
|
2236
2177
|
slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
|
|
2237
2178
|
equals: (v: Quaternion) => boolean;
|
|
2238
|
-
fromArray: (array:
|
|
2179
|
+
fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
|
|
2239
2180
|
toArray: {
|
|
2240
|
-
(array?: number[], offset?: number):
|
|
2241
|
-
(array: ArrayLike<number>, offset?: number):
|
|
2181
|
+
(array?: number[], offset?: number): import('three').QuaternionTuple;
|
|
2182
|
+
(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
|
|
2242
2183
|
};
|
|
2243
2184
|
toJSON: () => [number, number, number, number];
|
|
2244
2185
|
fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
|
|
@@ -2333,12 +2274,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2333
2274
|
};
|
|
2334
2275
|
readonly modelViewMatrix: {
|
|
2335
2276
|
readonly isMatrix4: true;
|
|
2336
|
-
elements: number
|
|
2277
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
2337
2278
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
2338
2279
|
identity: () => Matrix4;
|
|
2339
2280
|
clone: () => Matrix4;
|
|
2340
2281
|
copy: (m: Matrix4) => Matrix4;
|
|
2341
2282
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
2283
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
2342
2284
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
2343
2285
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
2344
2286
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -2348,7 +2290,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2348
2290
|
multiply: (m: Matrix4) => Matrix4;
|
|
2349
2291
|
premultiply: (m: Matrix4) => Matrix4;
|
|
2350
2292
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
2351
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
2352
2293
|
multiplyScalar: (s: number) => Matrix4;
|
|
2353
2294
|
determinant: () => number;
|
|
2354
2295
|
transpose: () => Matrix4;
|
|
@@ -2369,37 +2310,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2369
2310
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
2370
2311
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
2371
2312
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
2372
|
-
compose: (
|
|
2373
|
-
decompose: (
|
|
2313
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
2314
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
2374
2315
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
2375
2316
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
2376
2317
|
equals: (matrix: Matrix4) => boolean;
|
|
2377
|
-
fromArray: (array:
|
|
2318
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
2378
2319
|
toArray: {
|
|
2379
|
-
(
|
|
2380
|
-
(array
|
|
2381
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
2320
|
+
(): import('three').Matrix4Tuple;
|
|
2321
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
2382
2322
|
};
|
|
2383
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
2384
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
2385
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
2386
|
-
multiplyVector3: (v: any) => any;
|
|
2387
|
-
multiplyVector4: (v: any) => any;
|
|
2388
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
2389
|
-
rotateAxis: (v: any) => void;
|
|
2390
|
-
crossVector: (v: any) => void;
|
|
2391
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
2392
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
2393
2323
|
};
|
|
2394
2324
|
readonly normalMatrix: {
|
|
2395
2325
|
readonly isMatrix3: true;
|
|
2396
|
-
elements: number
|
|
2326
|
+
elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
|
|
2397
2327
|
set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
|
|
2398
2328
|
identity: () => import('three').Matrix3;
|
|
2399
|
-
clone: () => import('three').Matrix3;
|
|
2400
2329
|
copy: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
2401
2330
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
|
|
2402
2331
|
setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
|
|
2332
|
+
multiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
2333
|
+
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
2334
|
+
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
2403
2335
|
multiplyScalar: (s: number) => import('three').Matrix3;
|
|
2404
2336
|
determinant: () => number;
|
|
2405
2337
|
invert: () => import('three').Matrix3;
|
|
@@ -2408,46 +2340,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2408
2340
|
transposeIntoArray: (r: number[]) => import('three').Matrix3;
|
|
2409
2341
|
setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
|
|
2410
2342
|
scale: (sx: number, sy: number) => import('three').Matrix3;
|
|
2343
|
+
rotate: (theta: number) => import('three').Matrix3;
|
|
2344
|
+
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
2411
2345
|
makeTranslation: {
|
|
2412
2346
|
(v: Vector2): import('three').Matrix3;
|
|
2413
2347
|
(x: number, y: number): import('three').Matrix3;
|
|
2414
2348
|
};
|
|
2415
|
-
makeRotation:
|
|
2416
|
-
|
|
2417
|
-
(theta: number): import('three').Matrix3;
|
|
2418
|
-
};
|
|
2419
|
-
makeScale: {
|
|
2420
|
-
(x: number, y: number): import('three').Matrix3;
|
|
2421
|
-
(x: number, y: number): import('three').Matrix3;
|
|
2422
|
-
};
|
|
2423
|
-
rotate: (theta: number) => import('three').Matrix3;
|
|
2424
|
-
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
2349
|
+
makeRotation: (theta: number) => import('three').Matrix3;
|
|
2350
|
+
makeScale: (x: number, y: number) => import('three').Matrix3;
|
|
2425
2351
|
equals: (matrix: import('three').Matrix3) => boolean;
|
|
2426
|
-
fromArray: (array:
|
|
2352
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
|
|
2427
2353
|
toArray: {
|
|
2428
|
-
(
|
|
2429
|
-
(array
|
|
2430
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
2354
|
+
(): import('three').Matrix3Tuple;
|
|
2355
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
2431
2356
|
};
|
|
2432
|
-
|
|
2433
|
-
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
2434
|
-
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
2435
|
-
multiplyVector3: (vector: Vector3) => any;
|
|
2436
|
-
multiplyVector3Array: (a: any) => any;
|
|
2437
|
-
getInverse: {
|
|
2438
|
-
(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
|
|
2439
|
-
(matrix: import('three').Matrix): import('three').Matrix;
|
|
2440
|
-
};
|
|
2441
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
2357
|
+
clone: () => import('three').Matrix3;
|
|
2442
2358
|
};
|
|
2443
2359
|
matrix: {
|
|
2444
2360
|
readonly isMatrix4: true;
|
|
2445
|
-
elements: number
|
|
2361
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
2446
2362
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
2447
2363
|
identity: () => Matrix4;
|
|
2448
2364
|
clone: () => Matrix4;
|
|
2449
2365
|
copy: (m: Matrix4) => Matrix4;
|
|
2450
2366
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
2367
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
2451
2368
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
2452
2369
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
2453
2370
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -2457,7 +2374,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
2457
2374
|
multiply: (m: Matrix4) => Matrix4;
|
|
2458
2375
|
premultiply: (m: Matrix4) => Matrix4;
|
|
2459
2376
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
2460
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
2461
2377
|
multiplyScalar: (s: number) => Matrix4;
|
|
2462
2378
|
determinant: () => number;
|
|
2463
2379
|
transpose: () => Matrix4;
|
|
@@ -2478,36 +2394,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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compose: (
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(
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(array
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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(): import('three').Matrix4Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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multiplyVector4: (v: any) => any;
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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crossVector: (v: any) => void;
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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matrixWorld: {
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readonly isMatrix4: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
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identity: () => Matrix4;
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clone: () => Matrix4;
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copy: (m: Matrix4) => Matrix4;
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copyPosition: (m: Matrix4) => Matrix4;
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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extractRotation: (m: Matrix4) => Matrix4;
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@@ -2517,7 +2423,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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multiply: (m: Matrix4) => Matrix4;
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premultiply: (m: Matrix4) => Matrix4;
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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@@ -2538,27 +2443,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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compose: (
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(
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(array
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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(): import('three').Matrix4Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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multiplyVector4: (v: any) => any;
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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crossVector: (v: any) => void;
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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matrixAutoUpdate: boolean;
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matrixWorldAutoUpdate: boolean;
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@@ -3077,7 +2971,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
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customProgramCacheKey: () => string;
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setValues: (values: import('three').MaterialParameters) => void;
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toJSON: (meta?:
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toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
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clone: () => import('three').Material;
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copy: (material: import('three').Material) => import('three').Material;
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dispose: () => void;
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@@ -3312,7 +3206,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
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customProgramCacheKey: () => string;
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setValues: (values: import('three').MaterialParameters) => void;
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toJSON: (meta?:
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toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
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clone: () => import('three').Material;
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copy: (material: import('three').Material) => import('three').Material;
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dispose: () => void;
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@@ -3386,12 +3280,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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updateMatrix: () => void;
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updateMatrixWorld: (force?: boolean) => void;
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updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
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toJSON: (meta?:
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geometries: any;
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materials: any;
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textures: any;
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images: any;
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}) => any;
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toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
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clone: (recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
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copy: (object: Object3D, recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
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addEventListener: {
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@@ -3599,8 +3488,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
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reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
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equals: (euler: import('three').Euler) => boolean;
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fromArray: (
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toArray: (array?:
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fromArray: (array: import('three').EulerTuple) => import('three').Euler;
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toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
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_onChange: (callback: () => void) => import('three').Euler;
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[Symbol.iterator]: () => Generator<string | number, void>;
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};
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@@ -3632,10 +3521,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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slerp: (qb: Quaternion, t: number) => Quaternion;
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slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
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equals: (v: Quaternion) => boolean;
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fromArray: (array:
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fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
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toArray: {
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(array?: number[], offset?: number):
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(array: ArrayLike<number>, offset?: number):
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(array?: number[], offset?: number): import('three').QuaternionTuple;
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(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
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};
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toJSON: () => [number, number, number, number];
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fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
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@@ -3730,12 +3619,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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};
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readonly modelViewMatrix: {
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readonly isMatrix4: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
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identity: () => Matrix4;
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clone: () => Matrix4;
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copy: (m: Matrix4) => Matrix4;
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copyPosition: (m: Matrix4) => Matrix4;
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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extractRotation: (m: Matrix4) => Matrix4;
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@@ -3745,7 +3635,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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multiply: (m: Matrix4) => Matrix4;
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premultiply: (m: Matrix4) => Matrix4;
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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@@ -3766,37 +3655,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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compose: (
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(
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(array
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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(): import('three').Matrix4Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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multiplyVector4: (v: any) => any;
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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crossVector: (v: any) => void;
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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readonly normalMatrix: {
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readonly isMatrix3: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
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set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
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identity: () => import('three').Matrix3;
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clone: () => import('three').Matrix3;
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copy: (m: import('three').Matrix3) => import('three').Matrix3;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
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setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
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multiply: (m: import('three').Matrix3) => import('three').Matrix3;
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premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
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multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
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multiplyScalar: (s: number) => import('three').Matrix3;
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determinant: () => number;
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invert: () => import('three').Matrix3;
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@@ -3805,46 +3685,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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transposeIntoArray: (r: number[]) => import('three').Matrix3;
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setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
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scale: (sx: number, sy: number) => import('three').Matrix3;
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rotate: (theta: number) => import('three').Matrix3;
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translate: (tx: number, ty: number) => import('three').Matrix3;
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makeTranslation: {
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(v: Vector2): import('three').Matrix3;
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(x: number, y: number): import('three').Matrix3;
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};
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makeRotation:
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-
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3814
|
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(theta: number): import('three').Matrix3;
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3815
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};
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makeScale: {
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3817
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(x: number, y: number): import('three').Matrix3;
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(x: number, y: number): import('three').Matrix3;
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};
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rotate: (theta: number) => import('three').Matrix3;
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|
-
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
3694
|
+
makeRotation: (theta: number) => import('three').Matrix3;
|
|
3695
|
+
makeScale: (x: number, y: number) => import('three').Matrix3;
|
|
3822
3696
|
equals: (matrix: import('three').Matrix3) => boolean;
|
|
3823
|
-
fromArray: (array:
|
|
3697
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
|
|
3824
3698
|
toArray: {
|
|
3825
|
-
(
|
|
3826
|
-
(array
|
|
3827
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
3828
|
-
};
|
|
3829
|
-
multiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
3830
|
-
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
3831
|
-
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
3832
|
-
multiplyVector3: (vector: Vector3) => any;
|
|
3833
|
-
multiplyVector3Array: (a: any) => any;
|
|
3834
|
-
getInverse: {
|
|
3835
|
-
(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
|
|
3836
|
-
(matrix: import('three').Matrix): import('three').Matrix;
|
|
3699
|
+
(): import('three').Matrix3Tuple;
|
|
3700
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
3837
3701
|
};
|
|
3838
|
-
|
|
3702
|
+
clone: () => import('three').Matrix3;
|
|
3839
3703
|
};
|
|
3840
3704
|
matrix: {
|
|
3841
3705
|
readonly isMatrix4: true;
|
|
3842
|
-
elements: number
|
|
3706
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
3843
3707
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
3844
3708
|
identity: () => Matrix4;
|
|
3845
3709
|
clone: () => Matrix4;
|
|
3846
3710
|
copy: (m: Matrix4) => Matrix4;
|
|
3847
3711
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
3712
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
3848
3713
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
3849
3714
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
3850
3715
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -3854,7 +3719,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
3854
3719
|
multiply: (m: Matrix4) => Matrix4;
|
|
3855
3720
|
premultiply: (m: Matrix4) => Matrix4;
|
|
3856
3721
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
3857
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
3858
3722
|
multiplyScalar: (s: number) => Matrix4;
|
|
3859
3723
|
determinant: () => number;
|
|
3860
3724
|
transpose: () => Matrix4;
|
|
@@ -3875,36 +3739,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
3875
3739
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
3876
3740
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
3877
3741
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
3878
|
-
compose: (
|
|
3879
|
-
decompose: (
|
|
3742
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
3743
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
3880
3744
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
3881
3745
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
3882
3746
|
equals: (matrix: Matrix4) => boolean;
|
|
3883
|
-
fromArray: (array:
|
|
3747
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
3884
3748
|
toArray: {
|
|
3885
|
-
(
|
|
3886
|
-
(array
|
|
3887
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
3749
|
+
(): import('three').Matrix4Tuple;
|
|
3750
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
3888
3751
|
};
|
|
3889
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
3890
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
3891
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
3892
|
-
multiplyVector3: (v: any) => any;
|
|
3893
|
-
multiplyVector4: (v: any) => any;
|
|
3894
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
3895
|
-
rotateAxis: (v: any) => void;
|
|
3896
|
-
crossVector: (v: any) => void;
|
|
3897
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
3898
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
3899
3752
|
};
|
|
3900
3753
|
matrixWorld: {
|
|
3901
3754
|
readonly isMatrix4: true;
|
|
3902
|
-
elements: number
|
|
3755
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
3903
3756
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
3904
3757
|
identity: () => Matrix4;
|
|
3905
3758
|
clone: () => Matrix4;
|
|
3906
3759
|
copy: (m: Matrix4) => Matrix4;
|
|
3907
3760
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
3761
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
3908
3762
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
3909
3763
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
3910
3764
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -3914,7 +3768,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
3914
3768
|
multiply: (m: Matrix4) => Matrix4;
|
|
3915
3769
|
premultiply: (m: Matrix4) => Matrix4;
|
|
3916
3770
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
3917
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
3918
3771
|
multiplyScalar: (s: number) => Matrix4;
|
|
3919
3772
|
determinant: () => number;
|
|
3920
3773
|
transpose: () => Matrix4;
|
|
@@ -3935,27 +3788,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
3935
3788
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
3936
3789
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
3937
3790
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
3938
|
-
compose: (
|
|
3939
|
-
decompose: (
|
|
3791
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
3792
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
3940
3793
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
3941
3794
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
3942
3795
|
equals: (matrix: Matrix4) => boolean;
|
|
3943
|
-
fromArray: (array:
|
|
3796
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
3944
3797
|
toArray: {
|
|
3945
|
-
(
|
|
3946
|
-
(array
|
|
3947
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
3798
|
+
(): import('three').Matrix4Tuple;
|
|
3799
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
3948
3800
|
};
|
|
3949
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
3950
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
3951
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
3952
|
-
multiplyVector3: (v: any) => any;
|
|
3953
|
-
multiplyVector4: (v: any) => any;
|
|
3954
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
3955
|
-
rotateAxis: (v: any) => void;
|
|
3956
|
-
crossVector: (v: any) => void;
|
|
3957
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
3958
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
3959
3801
|
};
|
|
3960
3802
|
matrixAutoUpdate: boolean;
|
|
3961
3803
|
matrixWorldAutoUpdate: boolean;
|
|
@@ -4474,7 +4316,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
4474
4316
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
4475
4317
|
customProgramCacheKey: () => string;
|
|
4476
4318
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
4477
|
-
toJSON: (meta?:
|
|
4319
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
4478
4320
|
clone: () => import('three').Material;
|
|
4479
4321
|
copy: (material: import('three').Material) => import('three').Material;
|
|
4480
4322
|
dispose: () => void;
|
|
@@ -4709,7 +4551,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
4709
4551
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
4710
4552
|
customProgramCacheKey: () => string;
|
|
4711
4553
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
4712
|
-
toJSON: (meta?:
|
|
4554
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
4713
4555
|
clone: () => import('three').Material;
|
|
4714
4556
|
copy: (material: import('three').Material) => import('three').Material;
|
|
4715
4557
|
dispose: () => void;
|
|
@@ -4783,12 +4625,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
4783
4625
|
updateMatrix: () => void;
|
|
4784
4626
|
updateMatrixWorld: (force?: boolean) => void;
|
|
4785
4627
|
updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
4786
|
-
toJSON: (meta?:
|
|
4787
|
-
geometries: any;
|
|
4788
|
-
materials: any;
|
|
4789
|
-
textures: any;
|
|
4790
|
-
images: any;
|
|
4791
|
-
}) => any;
|
|
4628
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
|
|
4792
4629
|
clone: (recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
4793
4630
|
copy: (object: Object3D, recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
4794
4631
|
addEventListener: {
|
|
@@ -4988,8 +4825,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
4988
4825
|
setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
|
|
4989
4826
|
reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
|
|
4990
4827
|
equals: (euler: import('three').Euler) => boolean;
|
|
4991
|
-
fromArray: (
|
|
4992
|
-
toArray: (array?:
|
|
4828
|
+
fromArray: (array: import('three').EulerTuple) => import('three').Euler;
|
|
4829
|
+
toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
|
|
4993
4830
|
_onChange: (callback: () => void) => import('three').Euler;
|
|
4994
4831
|
[Symbol.iterator]: () => Generator<string | number, void>;
|
|
4995
4832
|
};
|
|
@@ -5021,10 +4858,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5021
4858
|
slerp: (qb: Quaternion, t: number) => Quaternion;
|
|
5022
4859
|
slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
|
|
5023
4860
|
equals: (v: Quaternion) => boolean;
|
|
5024
|
-
fromArray: (array:
|
|
4861
|
+
fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
|
|
5025
4862
|
toArray: {
|
|
5026
|
-
(array?: number[], offset?: number):
|
|
5027
|
-
(array: ArrayLike<number>, offset?: number):
|
|
4863
|
+
(array?: number[], offset?: number): import('three').QuaternionTuple;
|
|
4864
|
+
(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
|
|
5028
4865
|
};
|
|
5029
4866
|
toJSON: () => [number, number, number, number];
|
|
5030
4867
|
fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
|
|
@@ -5119,12 +4956,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5119
4956
|
};
|
|
5120
4957
|
readonly modelViewMatrix: {
|
|
5121
4958
|
readonly isMatrix4: true;
|
|
5122
|
-
elements: number
|
|
4959
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
5123
4960
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
5124
4961
|
identity: () => Matrix4;
|
|
5125
4962
|
clone: () => Matrix4;
|
|
5126
4963
|
copy: (m: Matrix4) => Matrix4;
|
|
5127
4964
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
4965
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5128
4966
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5129
4967
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5130
4968
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -5134,7 +4972,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5134
4972
|
multiply: (m: Matrix4) => Matrix4;
|
|
5135
4973
|
premultiply: (m: Matrix4) => Matrix4;
|
|
5136
4974
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
5137
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
5138
4975
|
multiplyScalar: (s: number) => Matrix4;
|
|
5139
4976
|
determinant: () => number;
|
|
5140
4977
|
transpose: () => Matrix4;
|
|
@@ -5155,37 +4992,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5155
4992
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
5156
4993
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
5157
4994
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
5158
|
-
compose: (
|
|
5159
|
-
decompose: (
|
|
4995
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
4996
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
5160
4997
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5161
4998
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5162
4999
|
equals: (matrix: Matrix4) => boolean;
|
|
5163
|
-
fromArray: (array:
|
|
5000
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
5164
5001
|
toArray: {
|
|
5165
|
-
(
|
|
5166
|
-
(array
|
|
5167
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
5002
|
+
(): import('three').Matrix4Tuple;
|
|
5003
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
5168
5004
|
};
|
|
5169
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5170
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
5171
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
5172
|
-
multiplyVector3: (v: any) => any;
|
|
5173
|
-
multiplyVector4: (v: any) => any;
|
|
5174
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
5175
|
-
rotateAxis: (v: any) => void;
|
|
5176
|
-
crossVector: (v: any) => void;
|
|
5177
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
5178
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
5179
5005
|
};
|
|
5180
5006
|
readonly normalMatrix: {
|
|
5181
5007
|
readonly isMatrix3: true;
|
|
5182
|
-
elements: number
|
|
5008
|
+
elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
|
|
5183
5009
|
set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
|
|
5184
5010
|
identity: () => import('three').Matrix3;
|
|
5185
|
-
clone: () => import('three').Matrix3;
|
|
5186
5011
|
copy: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
5187
5012
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
|
|
5188
5013
|
setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
|
|
5014
|
+
multiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
5015
|
+
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
5016
|
+
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
5189
5017
|
multiplyScalar: (s: number) => import('three').Matrix3;
|
|
5190
5018
|
determinant: () => number;
|
|
5191
5019
|
invert: () => import('three').Matrix3;
|
|
@@ -5194,46 +5022,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5194
5022
|
transposeIntoArray: (r: number[]) => import('three').Matrix3;
|
|
5195
5023
|
setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
|
|
5196
5024
|
scale: (sx: number, sy: number) => import('three').Matrix3;
|
|
5025
|
+
rotate: (theta: number) => import('three').Matrix3;
|
|
5026
|
+
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
5197
5027
|
makeTranslation: {
|
|
5198
5028
|
(v: Vector2): import('three').Matrix3;
|
|
5199
5029
|
(x: number, y: number): import('three').Matrix3;
|
|
5200
5030
|
};
|
|
5201
|
-
makeRotation:
|
|
5202
|
-
|
|
5203
|
-
(theta: number): import('three').Matrix3;
|
|
5204
|
-
};
|
|
5205
|
-
makeScale: {
|
|
5206
|
-
(x: number, y: number): import('three').Matrix3;
|
|
5207
|
-
(x: number, y: number): import('three').Matrix3;
|
|
5208
|
-
};
|
|
5209
|
-
rotate: (theta: number) => import('three').Matrix3;
|
|
5210
|
-
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
5031
|
+
makeRotation: (theta: number) => import('three').Matrix3;
|
|
5032
|
+
makeScale: (x: number, y: number) => import('three').Matrix3;
|
|
5211
5033
|
equals: (matrix: import('three').Matrix3) => boolean;
|
|
5212
|
-
fromArray: (array:
|
|
5034
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
|
|
5213
5035
|
toArray: {
|
|
5214
|
-
(
|
|
5215
|
-
(array
|
|
5216
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
5036
|
+
(): import('three').Matrix3Tuple;
|
|
5037
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
5217
5038
|
};
|
|
5218
|
-
|
|
5219
|
-
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
5220
|
-
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
5221
|
-
multiplyVector3: (vector: Vector3) => any;
|
|
5222
|
-
multiplyVector3Array: (a: any) => any;
|
|
5223
|
-
getInverse: {
|
|
5224
|
-
(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
|
|
5225
|
-
(matrix: import('three').Matrix): import('three').Matrix;
|
|
5226
|
-
};
|
|
5227
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
5039
|
+
clone: () => import('three').Matrix3;
|
|
5228
5040
|
};
|
|
5229
5041
|
matrix: {
|
|
5230
5042
|
readonly isMatrix4: true;
|
|
5231
|
-
elements: number
|
|
5043
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
5232
5044
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
5233
5045
|
identity: () => Matrix4;
|
|
5234
5046
|
clone: () => Matrix4;
|
|
5235
5047
|
copy: (m: Matrix4) => Matrix4;
|
|
5236
5048
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
5049
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5237
5050
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5238
5051
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5239
5052
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -5243,7 +5056,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5243
5056
|
multiply: (m: Matrix4) => Matrix4;
|
|
5244
5057
|
premultiply: (m: Matrix4) => Matrix4;
|
|
5245
5058
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
5246
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
5247
5059
|
multiplyScalar: (s: number) => Matrix4;
|
|
5248
5060
|
determinant: () => number;
|
|
5249
5061
|
transpose: () => Matrix4;
|
|
@@ -5264,36 +5076,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5264
5076
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
5265
5077
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
5266
5078
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
5267
|
-
compose: (
|
|
5268
|
-
decompose: (
|
|
5079
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
5080
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
5269
5081
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5270
5082
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5271
5083
|
equals: (matrix: Matrix4) => boolean;
|
|
5272
|
-
fromArray: (array:
|
|
5084
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
5273
5085
|
toArray: {
|
|
5274
|
-
(
|
|
5275
|
-
(array
|
|
5276
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
5086
|
+
(): import('three').Matrix4Tuple;
|
|
5087
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
5277
5088
|
};
|
|
5278
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5279
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
5280
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
5281
|
-
multiplyVector3: (v: any) => any;
|
|
5282
|
-
multiplyVector4: (v: any) => any;
|
|
5283
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
5284
|
-
rotateAxis: (v: any) => void;
|
|
5285
|
-
crossVector: (v: any) => void;
|
|
5286
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
5287
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
5288
5089
|
};
|
|
5289
5090
|
matrixWorld: {
|
|
5290
5091
|
readonly isMatrix4: true;
|
|
5291
|
-
elements: number
|
|
5092
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
5292
5093
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
5293
5094
|
identity: () => Matrix4;
|
|
5294
5095
|
clone: () => Matrix4;
|
|
5295
5096
|
copy: (m: Matrix4) => Matrix4;
|
|
5296
5097
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
5098
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5297
5099
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5298
5100
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
5299
5101
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -5303,7 +5105,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5303
5105
|
multiply: (m: Matrix4) => Matrix4;
|
|
5304
5106
|
premultiply: (m: Matrix4) => Matrix4;
|
|
5305
5107
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
5306
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
5307
5108
|
multiplyScalar: (s: number) => Matrix4;
|
|
5308
5109
|
determinant: () => number;
|
|
5309
5110
|
transpose: () => Matrix4;
|
|
@@ -5324,27 +5125,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5324
5125
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
5325
5126
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
5326
5127
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
5327
|
-
compose: (
|
|
5328
|
-
decompose: (
|
|
5128
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
5129
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
5329
5130
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5330
5131
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
5331
5132
|
equals: (matrix: Matrix4) => boolean;
|
|
5332
|
-
fromArray: (array:
|
|
5133
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
5333
5134
|
toArray: {
|
|
5334
|
-
(
|
|
5335
|
-
(array
|
|
5336
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
5135
|
+
(): import('three').Matrix4Tuple;
|
|
5136
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
5337
5137
|
};
|
|
5338
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
5339
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
5340
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
5341
|
-
multiplyVector3: (v: any) => any;
|
|
5342
|
-
multiplyVector4: (v: any) => any;
|
|
5343
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
5344
|
-
rotateAxis: (v: any) => void;
|
|
5345
|
-
crossVector: (v: any) => void;
|
|
5346
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
5347
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
5348
5138
|
};
|
|
5349
5139
|
matrixAutoUpdate: boolean;
|
|
5350
5140
|
matrixWorldAutoUpdate: boolean;
|
|
@@ -5852,7 +5642,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
5852
5642
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
5853
5643
|
customProgramCacheKey: () => string;
|
|
5854
5644
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
5855
|
-
toJSON: (meta?:
|
|
5645
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
5856
5646
|
clone: () => import('three').Material;
|
|
5857
5647
|
copy: (material: import('three').Material) => import('three').Material;
|
|
5858
5648
|
dispose: () => void;
|
|
@@ -6087,7 +5877,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6087
5877
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
6088
5878
|
customProgramCacheKey: () => string;
|
|
6089
5879
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
6090
|
-
toJSON: (meta?:
|
|
5880
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
6091
5881
|
clone: () => import('three').Material;
|
|
6092
5882
|
copy: (material: import('three').Material) => import('three').Material;
|
|
6093
5883
|
dispose: () => void;
|
|
@@ -6160,12 +5950,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6160
5950
|
updateMatrix: () => void;
|
|
6161
5951
|
updateMatrixWorld: (force?: boolean) => void;
|
|
6162
5952
|
updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
6163
|
-
toJSON: (meta?: {
|
|
6164
|
-
geometries: any;
|
|
6165
|
-
materials: any;
|
|
6166
|
-
textures: any;
|
|
6167
|
-
images: any;
|
|
6168
|
-
}) => any;
|
|
6169
5953
|
clone: (recursive?: boolean) => PerspectiveCamera;
|
|
6170
5954
|
copy: (object: Object3D, recursive?: boolean) => PerspectiveCamera;
|
|
6171
5955
|
addEventListener: {
|
|
@@ -6203,6 +5987,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6203
5987
|
updateProjectionMatrix: () => void;
|
|
6204
5988
|
setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
|
|
6205
5989
|
clearViewOffset: () => void;
|
|
5990
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').OrthographicCameraJSON;
|
|
6206
5991
|
readonly isCamera: true;
|
|
6207
5992
|
layers: {
|
|
6208
5993
|
mask: number;
|
|
@@ -6217,12 +6002,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6217
6002
|
};
|
|
6218
6003
|
matrixWorldInverse: {
|
|
6219
6004
|
readonly isMatrix4: true;
|
|
6220
|
-
elements: number
|
|
6005
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6221
6006
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6222
6007
|
identity: () => Matrix4;
|
|
6223
6008
|
clone: () => Matrix4;
|
|
6224
6009
|
copy: (m: Matrix4) => Matrix4;
|
|
6225
6010
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6011
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6226
6012
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6227
6013
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6228
6014
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6232,7 +6018,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6232
6018
|
multiply: (m: Matrix4) => Matrix4;
|
|
6233
6019
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6234
6020
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6235
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6236
6021
|
multiplyScalar: (s: number) => Matrix4;
|
|
6237
6022
|
determinant: () => number;
|
|
6238
6023
|
transpose: () => Matrix4;
|
|
@@ -6253,36 +6038,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6253
6038
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6254
6039
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6255
6040
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6256
|
-
compose: (
|
|
6257
|
-
decompose: (
|
|
6041
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6042
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6258
6043
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6259
6044
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6260
6045
|
equals: (matrix: Matrix4) => boolean;
|
|
6261
|
-
fromArray: (array:
|
|
6046
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6262
6047
|
toArray: {
|
|
6263
|
-
(
|
|
6264
|
-
(array
|
|
6265
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6048
|
+
(): import('three').Matrix4Tuple;
|
|
6049
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6266
6050
|
};
|
|
6267
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6268
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
6269
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
6270
|
-
multiplyVector3: (v: any) => any;
|
|
6271
|
-
multiplyVector4: (v: any) => any;
|
|
6272
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
6273
|
-
rotateAxis: (v: any) => void;
|
|
6274
|
-
crossVector: (v: any) => void;
|
|
6275
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6276
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
6277
6051
|
};
|
|
6278
6052
|
projectionMatrix: {
|
|
6279
6053
|
readonly isMatrix4: true;
|
|
6280
|
-
elements: number
|
|
6054
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6281
6055
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6282
6056
|
identity: () => Matrix4;
|
|
6283
6057
|
clone: () => Matrix4;
|
|
6284
6058
|
copy: (m: Matrix4) => Matrix4;
|
|
6285
6059
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6060
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6286
6061
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6287
6062
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6288
6063
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6292,7 +6067,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6292
6067
|
multiply: (m: Matrix4) => Matrix4;
|
|
6293
6068
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6294
6069
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6295
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6296
6070
|
multiplyScalar: (s: number) => Matrix4;
|
|
6297
6071
|
determinant: () => number;
|
|
6298
6072
|
transpose: () => Matrix4;
|
|
@@ -6313,36 +6087,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6313
6087
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6314
6088
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6315
6089
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6316
|
-
compose: (
|
|
6317
|
-
decompose: (
|
|
6090
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6091
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6318
6092
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6319
6093
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6320
6094
|
equals: (matrix: Matrix4) => boolean;
|
|
6321
|
-
fromArray: (array:
|
|
6095
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6322
6096
|
toArray: {
|
|
6323
|
-
(
|
|
6324
|
-
(array
|
|
6325
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6097
|
+
(): import('three').Matrix4Tuple;
|
|
6098
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6326
6099
|
};
|
|
6327
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6328
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
6329
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
6330
|
-
multiplyVector3: (v: any) => any;
|
|
6331
|
-
multiplyVector4: (v: any) => any;
|
|
6332
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
6333
|
-
rotateAxis: (v: any) => void;
|
|
6334
|
-
crossVector: (v: any) => void;
|
|
6335
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6336
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
6337
6100
|
};
|
|
6338
6101
|
projectionMatrixInverse: {
|
|
6339
6102
|
readonly isMatrix4: true;
|
|
6340
|
-
elements: number
|
|
6103
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6341
6104
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6342
6105
|
identity: () => Matrix4;
|
|
6343
6106
|
clone: () => Matrix4;
|
|
6344
6107
|
copy: (m: Matrix4) => Matrix4;
|
|
6345
6108
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6109
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6346
6110
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6347
6111
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6348
6112
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6352,7 +6116,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6352
6116
|
multiply: (m: Matrix4) => Matrix4;
|
|
6353
6117
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6354
6118
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6355
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6356
6119
|
multiplyScalar: (s: number) => Matrix4;
|
|
6357
6120
|
determinant: () => number;
|
|
6358
6121
|
transpose: () => Matrix4;
|
|
@@ -6373,27 +6136,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6373
6136
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6374
6137
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6375
6138
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6376
|
-
compose: (
|
|
6377
|
-
decompose: (
|
|
6139
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6140
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6378
6141
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6379
6142
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6380
6143
|
equals: (matrix: Matrix4) => boolean;
|
|
6381
|
-
fromArray: (array:
|
|
6144
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6382
6145
|
toArray: {
|
|
6383
|
-
(
|
|
6384
|
-
(array
|
|
6385
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6146
|
+
(): import('three').Matrix4Tuple;
|
|
6147
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6386
6148
|
};
|
|
6387
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6388
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
6389
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
6390
|
-
multiplyVector3: (v: any) => any;
|
|
6391
|
-
multiplyVector4: (v: any) => any;
|
|
6392
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
6393
|
-
rotateAxis: (v: any) => void;
|
|
6394
|
-
crossVector: (v: any) => void;
|
|
6395
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6396
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
6397
6149
|
};
|
|
6398
6150
|
coordinateSystem: import('three').CoordinateSystem;
|
|
6399
6151
|
viewport?: {
|
|
@@ -6652,8 +6404,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6652
6404
|
setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
|
|
6653
6405
|
reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
|
|
6654
6406
|
equals: (euler: import('three').Euler) => boolean;
|
|
6655
|
-
fromArray: (
|
|
6656
|
-
toArray: (array?:
|
|
6407
|
+
fromArray: (array: import('three').EulerTuple) => import('three').Euler;
|
|
6408
|
+
toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
|
|
6657
6409
|
_onChange: (callback: () => void) => import('three').Euler;
|
|
6658
6410
|
[Symbol.iterator]: () => Generator<string | number, void>;
|
|
6659
6411
|
};
|
|
@@ -6685,10 +6437,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6685
6437
|
slerp: (qb: Quaternion, t: number) => Quaternion;
|
|
6686
6438
|
slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
|
|
6687
6439
|
equals: (v: Quaternion) => boolean;
|
|
6688
|
-
fromArray: (array:
|
|
6440
|
+
fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
|
|
6689
6441
|
toArray: {
|
|
6690
|
-
(array?: number[], offset?: number):
|
|
6691
|
-
(array: ArrayLike<number>, offset?: number):
|
|
6442
|
+
(array?: number[], offset?: number): import('three').QuaternionTuple;
|
|
6443
|
+
(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
|
|
6692
6444
|
};
|
|
6693
6445
|
toJSON: () => [number, number, number, number];
|
|
6694
6446
|
fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
|
|
@@ -6783,12 +6535,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6783
6535
|
};
|
|
6784
6536
|
readonly modelViewMatrix: {
|
|
6785
6537
|
readonly isMatrix4: true;
|
|
6786
|
-
elements: number
|
|
6538
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6787
6539
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6788
6540
|
identity: () => Matrix4;
|
|
6789
6541
|
clone: () => Matrix4;
|
|
6790
6542
|
copy: (m: Matrix4) => Matrix4;
|
|
6791
6543
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6544
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6792
6545
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6793
6546
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6794
6547
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6798,7 +6551,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6798
6551
|
multiply: (m: Matrix4) => Matrix4;
|
|
6799
6552
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6800
6553
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6801
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6802
6554
|
multiplyScalar: (s: number) => Matrix4;
|
|
6803
6555
|
determinant: () => number;
|
|
6804
6556
|
transpose: () => Matrix4;
|
|
@@ -6819,37 +6571,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6819
6571
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6820
6572
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6821
6573
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6822
|
-
compose: (
|
|
6823
|
-
decompose: (
|
|
6574
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6575
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6824
6576
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6825
6577
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6826
6578
|
equals: (matrix: Matrix4) => boolean;
|
|
6827
|
-
fromArray: (array:
|
|
6579
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6828
6580
|
toArray: {
|
|
6829
|
-
(
|
|
6830
|
-
(array
|
|
6831
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6581
|
+
(): import('three').Matrix4Tuple;
|
|
6582
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6832
6583
|
};
|
|
6833
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6834
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
6835
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
6836
|
-
multiplyVector3: (v: any) => any;
|
|
6837
|
-
multiplyVector4: (v: any) => any;
|
|
6838
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
6839
|
-
rotateAxis: (v: any) => void;
|
|
6840
|
-
crossVector: (v: any) => void;
|
|
6841
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6842
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
6843
6584
|
};
|
|
6844
6585
|
readonly normalMatrix: {
|
|
6845
6586
|
readonly isMatrix3: true;
|
|
6846
|
-
elements: number
|
|
6587
|
+
elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
|
|
6847
6588
|
set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
|
|
6848
6589
|
identity: () => import('three').Matrix3;
|
|
6849
|
-
clone: () => import('three').Matrix3;
|
|
6850
6590
|
copy: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
6851
6591
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
|
|
6852
6592
|
setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
|
|
6593
|
+
multiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
6594
|
+
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
6595
|
+
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
6853
6596
|
multiplyScalar: (s: number) => import('three').Matrix3;
|
|
6854
6597
|
determinant: () => number;
|
|
6855
6598
|
invert: () => import('three').Matrix3;
|
|
@@ -6858,46 +6601,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6858
6601
|
transposeIntoArray: (r: number[]) => import('three').Matrix3;
|
|
6859
6602
|
setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
|
|
6860
6603
|
scale: (sx: number, sy: number) => import('three').Matrix3;
|
|
6604
|
+
rotate: (theta: number) => import('three').Matrix3;
|
|
6605
|
+
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
6861
6606
|
makeTranslation: {
|
|
6862
6607
|
(v: Vector2): import('three').Matrix3;
|
|
6863
6608
|
(x: number, y: number): import('three').Matrix3;
|
|
6864
6609
|
};
|
|
6865
|
-
makeRotation:
|
|
6866
|
-
|
|
6867
|
-
(theta: number): import('three').Matrix3;
|
|
6868
|
-
};
|
|
6869
|
-
makeScale: {
|
|
6870
|
-
(x: number, y: number): import('three').Matrix3;
|
|
6871
|
-
(x: number, y: number): import('three').Matrix3;
|
|
6872
|
-
};
|
|
6873
|
-
rotate: (theta: number) => import('three').Matrix3;
|
|
6874
|
-
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
6610
|
+
makeRotation: (theta: number) => import('three').Matrix3;
|
|
6611
|
+
makeScale: (x: number, y: number) => import('three').Matrix3;
|
|
6875
6612
|
equals: (matrix: import('three').Matrix3) => boolean;
|
|
6876
|
-
fromArray: (array:
|
|
6613
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
|
|
6877
6614
|
toArray: {
|
|
6878
|
-
(
|
|
6879
|
-
(array
|
|
6880
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6615
|
+
(): import('three').Matrix3Tuple;
|
|
6616
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6881
6617
|
};
|
|
6882
|
-
|
|
6883
|
-
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
6884
|
-
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
6885
|
-
multiplyVector3: (vector: Vector3) => any;
|
|
6886
|
-
multiplyVector3Array: (a: any) => any;
|
|
6887
|
-
getInverse: {
|
|
6888
|
-
(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
|
|
6889
|
-
(matrix: import('three').Matrix): import('three').Matrix;
|
|
6890
|
-
};
|
|
6891
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6618
|
+
clone: () => import('three').Matrix3;
|
|
6892
6619
|
};
|
|
6893
6620
|
matrix: {
|
|
6894
6621
|
readonly isMatrix4: true;
|
|
6895
|
-
elements: number
|
|
6622
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6896
6623
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6897
6624
|
identity: () => Matrix4;
|
|
6898
6625
|
clone: () => Matrix4;
|
|
6899
6626
|
copy: (m: Matrix4) => Matrix4;
|
|
6900
6627
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6628
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6901
6629
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6902
6630
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6903
6631
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6907,7 +6635,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6907
6635
|
multiply: (m: Matrix4) => Matrix4;
|
|
6908
6636
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6909
6637
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6910
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6911
6638
|
multiplyScalar: (s: number) => Matrix4;
|
|
6912
6639
|
determinant: () => number;
|
|
6913
6640
|
transpose: () => Matrix4;
|
|
@@ -6928,36 +6655,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6928
6655
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6929
6656
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6930
6657
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6931
|
-
compose: (
|
|
6932
|
-
decompose: (
|
|
6658
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6659
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6933
6660
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6934
6661
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6935
6662
|
equals: (matrix: Matrix4) => boolean;
|
|
6936
|
-
fromArray: (array:
|
|
6663
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6937
6664
|
toArray: {
|
|
6938
|
-
(
|
|
6939
|
-
(array
|
|
6940
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6665
|
+
(): import('three').Matrix4Tuple;
|
|
6666
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
6941
6667
|
};
|
|
6942
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6943
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
6944
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
6945
|
-
multiplyVector3: (v: any) => any;
|
|
6946
|
-
multiplyVector4: (v: any) => any;
|
|
6947
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
6948
|
-
rotateAxis: (v: any) => void;
|
|
6949
|
-
crossVector: (v: any) => void;
|
|
6950
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
6951
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
6952
6668
|
};
|
|
6953
6669
|
matrixWorld: {
|
|
6954
6670
|
readonly isMatrix4: true;
|
|
6955
|
-
elements: number
|
|
6671
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
6956
6672
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
6957
6673
|
identity: () => Matrix4;
|
|
6958
6674
|
clone: () => Matrix4;
|
|
6959
6675
|
copy: (m: Matrix4) => Matrix4;
|
|
6960
6676
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
6677
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
6961
6678
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6962
6679
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
6963
6680
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -6967,7 +6684,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6967
6684
|
multiply: (m: Matrix4) => Matrix4;
|
|
6968
6685
|
premultiply: (m: Matrix4) => Matrix4;
|
|
6969
6686
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
6970
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
6971
6687
|
multiplyScalar: (s: number) => Matrix4;
|
|
6972
6688
|
determinant: () => number;
|
|
6973
6689
|
transpose: () => Matrix4;
|
|
@@ -6988,27 +6704,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
6988
6704
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
6989
6705
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
6990
6706
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
6991
|
-
compose: (
|
|
6992
|
-
decompose: (
|
|
6707
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6708
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
6993
6709
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6994
6710
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
6995
6711
|
equals: (matrix: Matrix4) => boolean;
|
|
6996
|
-
fromArray: (array:
|
|
6712
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
6997
6713
|
toArray: {
|
|
6998
|
-
(
|
|
6999
|
-
(array
|
|
7000
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
6714
|
+
(): import('three').Matrix4Tuple;
|
|
6715
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
7001
6716
|
};
|
|
7002
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
7003
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
7004
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
7005
|
-
multiplyVector3: (v: any) => any;
|
|
7006
|
-
multiplyVector4: (v: any) => any;
|
|
7007
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
7008
|
-
rotateAxis: (v: any) => void;
|
|
7009
|
-
crossVector: (v: any) => void;
|
|
7010
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
7011
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
7012
6717
|
};
|
|
7013
6718
|
matrixAutoUpdate: boolean;
|
|
7014
6719
|
matrixWorldAutoUpdate: boolean;
|
|
@@ -7527,7 +7232,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
7527
7232
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
7528
7233
|
customProgramCacheKey: () => string;
|
|
7529
7234
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
7530
|
-
toJSON: (meta?:
|
|
7235
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
7531
7236
|
clone: () => import('three').Material;
|
|
7532
7237
|
copy: (material: import('three').Material) => import('three').Material;
|
|
7533
7238
|
dispose: () => void;
|
|
@@ -7762,7 +7467,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
7762
7467
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
7763
7468
|
customProgramCacheKey: () => string;
|
|
7764
7469
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
7765
|
-
toJSON: (meta?:
|
|
7470
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
7766
7471
|
clone: () => import('three').Material;
|
|
7767
7472
|
copy: (material: import('three').Material) => import('three').Material;
|
|
7768
7473
|
dispose: () => void;
|
|
@@ -7836,12 +7541,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
7836
7541
|
updateMatrix: () => void;
|
|
7837
7542
|
updateMatrixWorld: (force?: boolean) => void;
|
|
7838
7543
|
updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
7839
|
-
toJSON: (meta?:
|
|
7840
|
-
geometries: any;
|
|
7841
|
-
materials: any;
|
|
7842
|
-
textures: any;
|
|
7843
|
-
images: any;
|
|
7844
|
-
}) => any;
|
|
7544
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
|
|
7845
7545
|
clone: (recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
7846
7546
|
copy: (object: Object3D, recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
7847
7547
|
addEventListener: {
|
|
@@ -8049,8 +7749,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
8049
7749
|
setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
|
|
8050
7750
|
reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
|
|
8051
7751
|
equals: (euler: import('three').Euler) => boolean;
|
|
8052
|
-
fromArray: (
|
|
8053
|
-
toArray: (array?:
|
|
7752
|
+
fromArray: (array: import('three').EulerTuple) => import('three').Euler;
|
|
7753
|
+
toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
|
|
8054
7754
|
_onChange: (callback: () => void) => import('three').Euler;
|
|
8055
7755
|
[Symbol.iterator]: () => Generator<string | number, void>;
|
|
8056
7756
|
};
|
|
@@ -8082,10 +7782,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
8082
7782
|
slerp: (qb: Quaternion, t: number) => Quaternion;
|
|
8083
7783
|
slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
|
|
8084
7784
|
equals: (v: Quaternion) => boolean;
|
|
8085
|
-
fromArray: (array:
|
|
7785
|
+
fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
|
|
8086
7786
|
toArray: {
|
|
8087
|
-
(array?: number[], offset?: number):
|
|
8088
|
-
(array: ArrayLike<number>, offset?: number):
|
|
7787
|
+
(array?: number[], offset?: number): import('three').QuaternionTuple;
|
|
7788
|
+
(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
|
|
8089
7789
|
};
|
|
8090
7790
|
toJSON: () => [number, number, number, number];
|
|
8091
7791
|
fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
|
|
@@ -8180,12 +7880,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
8180
7880
|
};
|
|
8181
7881
|
readonly modelViewMatrix: {
|
|
8182
7882
|
readonly isMatrix4: true;
|
|
8183
|
-
elements: number
|
|
7883
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
8184
7884
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
8185
7885
|
identity: () => Matrix4;
|
|
8186
7886
|
clone: () => Matrix4;
|
|
8187
7887
|
copy: (m: Matrix4) => Matrix4;
|
|
8188
7888
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
7889
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
8189
7890
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
8190
7891
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
8191
7892
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -8195,7 +7896,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8195
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multiply: (m: Matrix4) => Matrix4;
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8196
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premultiply: (m: Matrix4) => Matrix4;
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8197
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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8198
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-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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@@ -8216,37 +7916,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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8219
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compose: (
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8220
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decompose: (
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7919
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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7920
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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8224
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fromArray: (array:
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7924
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(
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(array
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8228
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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7926
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(): import('three').Matrix4Tuple;
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7927
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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8234
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multiplyVector4: (v: any) => any;
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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8237
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crossVector: (v: any) => void;
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8238
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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8239
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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readonly normalMatrix: {
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readonly isMatrix3: true;
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elements: number
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elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
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set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
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identity: () => import('three').Matrix3;
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8246
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clone: () => import('three').Matrix3;
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copy: (m: import('three').Matrix3) => import('three').Matrix3;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
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setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
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multiply: (m: import('three').Matrix3) => import('three').Matrix3;
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7939
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premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
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multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
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multiplyScalar: (s: number) => import('three').Matrix3;
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determinant: () => number;
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invert: () => import('three').Matrix3;
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@@ -8255,46 +7946,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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transposeIntoArray: (r: number[]) => import('three').Matrix3;
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8256
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setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
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8257
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scale: (sx: number, sy: number) => import('three').Matrix3;
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7949
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rotate: (theta: number) => import('three').Matrix3;
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7950
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translate: (tx: number, ty: number) => import('three').Matrix3;
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makeTranslation: {
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(v: Vector2): import('three').Matrix3;
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(x: number, y: number): import('three').Matrix3;
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};
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8262
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makeRotation:
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8263
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-
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(theta: number): import('three').Matrix3;
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};
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8266
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makeScale: {
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8267
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(x: number, y: number): import('three').Matrix3;
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8268
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(x: number, y: number): import('three').Matrix3;
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};
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8270
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rotate: (theta: number) => import('three').Matrix3;
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8271
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translate: (tx: number, ty: number) => import('three').Matrix3;
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makeRotation: (theta: number) => import('three').Matrix3;
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makeScale: (x: number, y: number) => import('three').Matrix3;
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equals: (matrix: import('three').Matrix3) => boolean;
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8273
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
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toArray: {
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(
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8276
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(array
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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(): import('three').Matrix3Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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8279
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-
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premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
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multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
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multiplyVector3: (vector: Vector3) => any;
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8283
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multiplyVector3Array: (a: any) => any;
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8284
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getInverse: {
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8285
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(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
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(matrix: import('three').Matrix): import('three').Matrix;
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};
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8288
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flattenToArrayOffset: (array: number[], offset: number) => number[];
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clone: () => import('three').Matrix3;
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};
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matrix: {
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readonly isMatrix4: true;
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8292
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elements: number
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elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
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identity: () => Matrix4;
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clone: () => Matrix4;
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copy: (m: Matrix4) => Matrix4;
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copyPosition: (m: Matrix4) => Matrix4;
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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extractRotation: (m: Matrix4) => Matrix4;
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@@ -8304,7 +7980,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8304
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multiply: (m: Matrix4) => Matrix4;
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premultiply: (m: Matrix4) => Matrix4;
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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8307
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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@@ -8325,36 +8000,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8325
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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8328
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compose: (
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8329
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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8004
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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8330
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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8331
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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8332
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equals: (matrix: Matrix4) => boolean;
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fromArray: (array:
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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(
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(array
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8337
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(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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8010
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(): import('three').Matrix4Tuple;
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8011
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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};
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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extractPosition: (m: Matrix4) => Matrix4;
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8341
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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multiplyVector3: (v: any) => any;
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8343
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multiplyVector4: (v: any) => any;
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8344
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multiplyVector3Array: (array: number[]) => number[];
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rotateAxis: (v: any) => void;
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crossVector: (v: any) => void;
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8347
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-
flattenToArrayOffset: (array: number[], offset: number) => number[];
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8348
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getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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};
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matrixWorld: {
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readonly isMatrix4: true;
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elements: number
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8016
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+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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8353
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set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
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identity: () => Matrix4;
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clone: () => Matrix4;
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copy: (m: Matrix4) => Matrix4;
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8357
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copyPosition: (m: Matrix4) => Matrix4;
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setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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8358
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extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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8359
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makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
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8360
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extractRotation: (m: Matrix4) => Matrix4;
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@@ -8364,7 +8029,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8364
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multiply: (m: Matrix4) => Matrix4;
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8365
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premultiply: (m: Matrix4) => Matrix4;
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8366
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multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
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|
8367
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multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
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multiplyScalar: (s: number) => Matrix4;
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determinant: () => number;
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transpose: () => Matrix4;
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@@ -8385,27 +8049,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8385
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makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
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makeScale: (x: number, y: number, z: number) => Matrix4;
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8387
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makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
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8388
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compose: (
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decompose: (
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compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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8053
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decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
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makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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8391
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makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
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equals: (matrix: Matrix4) => boolean;
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8393
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-
fromArray: (array:
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8057
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fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
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toArray: {
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8395
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-
(
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8396
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-
(array
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8397
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-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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8059
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+
(): import('three').Matrix4Tuple;
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<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
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8398
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};
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|
8399
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
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8400
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extractPosition: (m: Matrix4) => Matrix4;
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|
8401
|
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setRotationFromQuaternion: (q: Quaternion) => Matrix4;
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8402
|
-
multiplyVector3: (v: any) => any;
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|
8403
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-
multiplyVector4: (v: any) => any;
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|
8404
|
-
multiplyVector3Array: (array: number[]) => number[];
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8405
|
-
rotateAxis: (v: any) => void;
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|
8406
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-
crossVector: (v: any) => void;
|
|
8407
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
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|
8408
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
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8409
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};
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8410
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matrixAutoUpdate: boolean;
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8411
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matrixWorldAutoUpdate: boolean;
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@@ -8924,7 +8577,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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8924
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onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
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customProgramCacheKey: () => string;
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8926
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setValues: (values: import('three').MaterialParameters) => void;
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8927
|
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toJSON: (meta?:
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|
8580
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
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|
8928
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clone: () => import('three').Material;
|
|
8929
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copy: (material: import('three').Material) => import('three').Material;
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8930
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dispose: () => void;
|
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@@ -9159,7 +8812,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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|
|
9159
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onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
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customProgramCacheKey: () => string;
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9161
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setValues: (values: import('three').MaterialParameters) => void;
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|
9162
|
-
toJSON: (meta?:
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|
8815
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
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9163
8816
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clone: () => import('three').Material;
|
|
9164
8817
|
copy: (material: import('three').Material) => import('three').Material;
|
|
9165
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dispose: () => void;
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@@ -9233,12 +8886,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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|
|
9233
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updateMatrix: () => void;
|
|
9234
8887
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updateMatrixWorld: (force?: boolean) => void;
|
|
9235
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updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
9236
|
-
toJSON: (meta?:
|
|
9237
|
-
geometries: any;
|
|
9238
|
-
materials: any;
|
|
9239
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-
textures: any;
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|
9240
|
-
images: any;
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|
9241
|
-
}) => any;
|
|
8889
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
|
|
9242
8890
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clone: (recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
9243
8891
|
copy: (object: Object3D, recursive?: boolean) => Object3D<import('three').Object3DEventMap>;
|
|
9244
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|
addEventListener: {
|
|
@@ -9438,8 +9086,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9438
9086
|
setFromVector3: (v: Vector3, order?: import('three').EulerOrder) => import('three').Euler;
|
|
9439
9087
|
reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
|
|
9440
9088
|
equals: (euler: import('three').Euler) => boolean;
|
|
9441
|
-
fromArray: (
|
|
9442
|
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toArray: (array?:
|
|
9089
|
+
fromArray: (array: import('three').EulerTuple) => import('three').Euler;
|
|
9090
|
+
toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
|
|
9443
9091
|
_onChange: (callback: () => void) => import('three').Euler;
|
|
9444
9092
|
[Symbol.iterator]: () => Generator<string | number, void>;
|
|
9445
9093
|
};
|
|
@@ -9471,10 +9119,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9471
9119
|
slerp: (qb: Quaternion, t: number) => Quaternion;
|
|
9472
9120
|
slerpQuaternions: (qa: Quaternion, qb: Quaternion, t: number) => Quaternion;
|
|
9473
9121
|
equals: (v: Quaternion) => boolean;
|
|
9474
|
-
fromArray: (array:
|
|
9122
|
+
fromArray: (array: import('three').QuaternionTuple, offset?: number) => Quaternion;
|
|
9475
9123
|
toArray: {
|
|
9476
|
-
(array?: number[], offset?: number):
|
|
9477
|
-
(array: ArrayLike<number>, offset?: number):
|
|
9124
|
+
(array?: number[], offset?: number): import('three').QuaternionTuple;
|
|
9125
|
+
(array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
|
|
9478
9126
|
};
|
|
9479
9127
|
toJSON: () => [number, number, number, number];
|
|
9480
9128
|
fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => Quaternion;
|
|
@@ -9569,12 +9217,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9569
9217
|
};
|
|
9570
9218
|
readonly modelViewMatrix: {
|
|
9571
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|
readonly isMatrix4: true;
|
|
9572
|
-
elements: number
|
|
9220
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
9573
9221
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
9574
9222
|
identity: () => Matrix4;
|
|
9575
9223
|
clone: () => Matrix4;
|
|
9576
9224
|
copy: (m: Matrix4) => Matrix4;
|
|
9577
9225
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
9226
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9578
9227
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9579
9228
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9580
9229
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -9584,7 +9233,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9584
9233
|
multiply: (m: Matrix4) => Matrix4;
|
|
9585
9234
|
premultiply: (m: Matrix4) => Matrix4;
|
|
9586
9235
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
9587
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
9588
9236
|
multiplyScalar: (s: number) => Matrix4;
|
|
9589
9237
|
determinant: () => number;
|
|
9590
9238
|
transpose: () => Matrix4;
|
|
@@ -9605,37 +9253,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9605
9253
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
9606
9254
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
9607
9255
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
9608
|
-
compose: (
|
|
9609
|
-
decompose: (
|
|
9256
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9257
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9610
9258
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9611
9259
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9612
9260
|
equals: (matrix: Matrix4) => boolean;
|
|
9613
|
-
fromArray: (array:
|
|
9261
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
9614
9262
|
toArray: {
|
|
9615
|
-
(
|
|
9616
|
-
(array
|
|
9617
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
9263
|
+
(): import('three').Matrix4Tuple;
|
|
9264
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
9618
9265
|
};
|
|
9619
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9620
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
9621
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
9622
|
-
multiplyVector3: (v: any) => any;
|
|
9623
|
-
multiplyVector4: (v: any) => any;
|
|
9624
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
9625
|
-
rotateAxis: (v: any) => void;
|
|
9626
|
-
crossVector: (v: any) => void;
|
|
9627
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
9628
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
9629
9266
|
};
|
|
9630
9267
|
readonly normalMatrix: {
|
|
9631
9268
|
readonly isMatrix3: true;
|
|
9632
|
-
elements: number
|
|
9269
|
+
elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
|
|
9633
9270
|
set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
|
|
9634
9271
|
identity: () => import('three').Matrix3;
|
|
9635
|
-
clone: () => import('three').Matrix3;
|
|
9636
9272
|
copy: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
9637
9273
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => import('three').Matrix3;
|
|
9638
9274
|
setFromMatrix4: (m: Matrix4) => import('three').Matrix3;
|
|
9275
|
+
multiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
9276
|
+
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
9277
|
+
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
9639
9278
|
multiplyScalar: (s: number) => import('three').Matrix3;
|
|
9640
9279
|
determinant: () => number;
|
|
9641
9280
|
invert: () => import('three').Matrix3;
|
|
@@ -9644,46 +9283,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9644
9283
|
transposeIntoArray: (r: number[]) => import('three').Matrix3;
|
|
9645
9284
|
setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
|
|
9646
9285
|
scale: (sx: number, sy: number) => import('three').Matrix3;
|
|
9286
|
+
rotate: (theta: number) => import('three').Matrix3;
|
|
9287
|
+
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
9647
9288
|
makeTranslation: {
|
|
9648
9289
|
(v: Vector2): import('three').Matrix3;
|
|
9649
9290
|
(x: number, y: number): import('three').Matrix3;
|
|
9650
9291
|
};
|
|
9651
|
-
makeRotation:
|
|
9652
|
-
|
|
9653
|
-
(theta: number): import('three').Matrix3;
|
|
9654
|
-
};
|
|
9655
|
-
makeScale: {
|
|
9656
|
-
(x: number, y: number): import('three').Matrix3;
|
|
9657
|
-
(x: number, y: number): import('three').Matrix3;
|
|
9658
|
-
};
|
|
9659
|
-
rotate: (theta: number) => import('three').Matrix3;
|
|
9660
|
-
translate: (tx: number, ty: number) => import('three').Matrix3;
|
|
9292
|
+
makeRotation: (theta: number) => import('three').Matrix3;
|
|
9293
|
+
makeScale: (x: number, y: number) => import('three').Matrix3;
|
|
9661
9294
|
equals: (matrix: import('three').Matrix3) => boolean;
|
|
9662
|
-
fromArray: (array:
|
|
9295
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
|
|
9663
9296
|
toArray: {
|
|
9664
|
-
(
|
|
9665
|
-
(array
|
|
9666
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
9297
|
+
(): import('three').Matrix3Tuple;
|
|
9298
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
9667
9299
|
};
|
|
9668
|
-
|
|
9669
|
-
premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
|
|
9670
|
-
multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
|
|
9671
|
-
multiplyVector3: (vector: Vector3) => any;
|
|
9672
|
-
multiplyVector3Array: (a: any) => any;
|
|
9673
|
-
getInverse: {
|
|
9674
|
-
(matrix: Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
|
|
9675
|
-
(matrix: import('three').Matrix): import('three').Matrix;
|
|
9676
|
-
};
|
|
9677
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
9300
|
+
clone: () => import('three').Matrix3;
|
|
9678
9301
|
};
|
|
9679
9302
|
matrix: {
|
|
9680
9303
|
readonly isMatrix4: true;
|
|
9681
|
-
elements: number
|
|
9304
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
9682
9305
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
9683
9306
|
identity: () => Matrix4;
|
|
9684
9307
|
clone: () => Matrix4;
|
|
9685
9308
|
copy: (m: Matrix4) => Matrix4;
|
|
9686
9309
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
9310
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9687
9311
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9688
9312
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9689
9313
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -9693,7 +9317,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9693
9317
|
multiply: (m: Matrix4) => Matrix4;
|
|
9694
9318
|
premultiply: (m: Matrix4) => Matrix4;
|
|
9695
9319
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
9696
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
9697
9320
|
multiplyScalar: (s: number) => Matrix4;
|
|
9698
9321
|
determinant: () => number;
|
|
9699
9322
|
transpose: () => Matrix4;
|
|
@@ -9714,36 +9337,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9714
9337
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
9715
9338
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
9716
9339
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
9717
|
-
compose: (
|
|
9718
|
-
decompose: (
|
|
9340
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9341
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9719
9342
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9720
9343
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9721
9344
|
equals: (matrix: Matrix4) => boolean;
|
|
9722
|
-
fromArray: (array:
|
|
9345
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
9723
9346
|
toArray: {
|
|
9724
|
-
(
|
|
9725
|
-
(array
|
|
9726
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
9347
|
+
(): import('three').Matrix4Tuple;
|
|
9348
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
9727
9349
|
};
|
|
9728
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9729
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
9730
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
9731
|
-
multiplyVector3: (v: any) => any;
|
|
9732
|
-
multiplyVector4: (v: any) => any;
|
|
9733
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
9734
|
-
rotateAxis: (v: any) => void;
|
|
9735
|
-
crossVector: (v: any) => void;
|
|
9736
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
9737
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
9738
9350
|
};
|
|
9739
9351
|
matrixWorld: {
|
|
9740
9352
|
readonly isMatrix4: true;
|
|
9741
|
-
elements: number
|
|
9353
|
+
elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
|
|
9742
9354
|
set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => Matrix4;
|
|
9743
9355
|
identity: () => Matrix4;
|
|
9744
9356
|
clone: () => Matrix4;
|
|
9745
9357
|
copy: (m: Matrix4) => Matrix4;
|
|
9746
9358
|
copyPosition: (m: Matrix4) => Matrix4;
|
|
9359
|
+
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9747
9360
|
extractBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9748
9361
|
makeBasis: (xAxis: Vector3, yAxis: Vector3, zAxis: Vector3) => Matrix4;
|
|
9749
9362
|
extractRotation: (m: Matrix4) => Matrix4;
|
|
@@ -9753,7 +9366,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9753
9366
|
multiply: (m: Matrix4) => Matrix4;
|
|
9754
9367
|
premultiply: (m: Matrix4) => Matrix4;
|
|
9755
9368
|
multiplyMatrices: (a: Matrix4, b: Matrix4) => Matrix4;
|
|
9756
|
-
multiplyToArray: (a: Matrix4, b: Matrix4, r: number[]) => Matrix4;
|
|
9757
9369
|
multiplyScalar: (s: number) => Matrix4;
|
|
9758
9370
|
determinant: () => number;
|
|
9759
9371
|
transpose: () => Matrix4;
|
|
@@ -9774,27 +9386,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
9774
9386
|
makeRotationAxis: (axis: Vector3, angle: number) => Matrix4;
|
|
9775
9387
|
makeScale: (x: number, y: number, z: number) => Matrix4;
|
|
9776
9388
|
makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => Matrix4;
|
|
9777
|
-
compose: (
|
|
9778
|
-
decompose: (
|
|
9389
|
+
compose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9390
|
+
decompose: (position: Vector3, quaternion: Quaternion, scale: Vector3) => Matrix4;
|
|
9779
9391
|
makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9780
9392
|
makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => Matrix4;
|
|
9781
9393
|
equals: (matrix: Matrix4) => boolean;
|
|
9782
|
-
fromArray: (array:
|
|
9394
|
+
fromArray: (array: ArrayLike<number>, offset?: number) => Matrix4;
|
|
9783
9395
|
toArray: {
|
|
9784
|
-
(
|
|
9785
|
-
(array
|
|
9786
|
-
(array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
|
|
9396
|
+
(): import('three').Matrix4Tuple;
|
|
9397
|
+
<TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
|
|
9787
9398
|
};
|
|
9788
|
-
setFromMatrix3: (m: import('three').Matrix3) => Matrix4;
|
|
9789
|
-
extractPosition: (m: Matrix4) => Matrix4;
|
|
9790
|
-
setRotationFromQuaternion: (q: Quaternion) => Matrix4;
|
|
9791
|
-
multiplyVector3: (v: any) => any;
|
|
9792
|
-
multiplyVector4: (v: any) => any;
|
|
9793
|
-
multiplyVector3Array: (array: number[]) => number[];
|
|
9794
|
-
rotateAxis: (v: any) => void;
|
|
9795
|
-
crossVector: (v: any) => void;
|
|
9796
|
-
flattenToArrayOffset: (array: number[], offset: number) => number[];
|
|
9797
|
-
getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
|
|
9798
9399
|
};
|
|
9799
9400
|
matrixAutoUpdate: boolean;
|
|
9800
9401
|
matrixWorldAutoUpdate: boolean;
|
|
@@ -10302,7 +9903,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10302
9903
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
10303
9904
|
customProgramCacheKey: () => string;
|
|
10304
9905
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
10305
|
-
toJSON: (meta?:
|
|
9906
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
10306
9907
|
clone: () => import('three').Material;
|
|
10307
9908
|
copy: (material: import('three').Material) => import('three').Material;
|
|
10308
9909
|
dispose: () => void;
|
|
@@ -10537,7 +10138,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10537
10138
|
onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
|
|
10538
10139
|
customProgramCacheKey: () => string;
|
|
10539
10140
|
setValues: (values: import('three').MaterialParameters) => void;
|
|
10540
|
-
toJSON: (meta?:
|
|
10141
|
+
toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
|
|
10541
10142
|
clone: () => import('three').Material;
|
|
10542
10143
|
copy: (material: import('three').Material) => import('three').Material;
|
|
10543
10144
|
dispose: () => void;
|
|
@@ -10610,12 +10211,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10610
10211
|
updateMatrix: () => void;
|
|
10611
10212
|
updateMatrixWorld: (force?: boolean) => void;
|
|
10612
10213
|
updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
|
|
10613
|
-
toJSON: (meta?: {
|
|
10614
|
-
geometries: any;
|
|
10615
|
-
materials: any;
|
|
10616
|
-
textures: any;
|
|
10617
|
-
images: any;
|
|
10618
|
-
}) => any;
|
|
10619
10214
|
clone: (recursive?: boolean) => OrthographicCamera;
|
|
10620
10215
|
copy: (object: Object3D, recursive?: boolean) => OrthographicCamera;
|
|
10621
10216
|
addEventListener: {
|
|
@@ -10632,7 +10227,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10632
10227
|
};
|
|
10633
10228
|
dispatchEvent: <T extends keyof import('three').Object3DEventMap>(event: import('three').BaseEvent<T> & import('three').Object3DEventMap[T]) => void;
|
|
10634
10229
|
};
|
|
10635
|
-
enabled: boolean;
|
|
10636
10230
|
readonly active: boolean;
|
|
10637
10231
|
readonly currentAction: import('camera-controls/dist/types').ACTION;
|
|
10638
10232
|
distance: number;
|
|
@@ -10655,8 +10249,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10655
10249
|
width: number;
|
|
10656
10250
|
height: number;
|
|
10657
10251
|
};
|
|
10658
|
-
addEventListener: <K extends keyof import('camera-controls/dist/types').CameraControlsEventMap>(type: K, listener: (event: import('camera-controls/dist/types').CameraControlsEventMap[K]) => any) => void;
|
|
10659
|
-
removeEventListener: <K extends keyof import('camera-controls/dist/types').CameraControlsEventMap>(type: K, listener: (event: import('camera-controls/dist/types').CameraControlsEventMap[K]) => any) => void;
|
|
10660
10252
|
rotate: (azimuthAngle: number, polarAngle: number, enableTransition?: boolean) => Promise<void>;
|
|
10661
10253
|
rotateAzimuthTo: (azimuthAngle: number, enableTransition?: boolean) => Promise<void>;
|
|
10662
10254
|
rotatePolarTo: (polarAngle: number, enableTransition?: boolean) => Promise<void>;
|
|
@@ -10689,6 +10281,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10689
10281
|
getSpherical: (out: Spherical, receiveEndValue?: boolean) => Spherical;
|
|
10690
10282
|
getFocalOffset: (out: Vector3, receiveEndValue?: boolean) => Vector3;
|
|
10691
10283
|
normalizeRotations: () => void;
|
|
10284
|
+
stop: () => void;
|
|
10692
10285
|
reset: (enableTransition?: boolean) => Promise<void[]>;
|
|
10693
10286
|
saveState: () => void;
|
|
10694
10287
|
updateCameraUp: () => void;
|
|
@@ -10701,9 +10294,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
|
|
|
10701
10294
|
dispose: () => void;
|
|
10702
10295
|
dampingFactor: number;
|
|
10703
10296
|
draggingDampingFactor: number;
|
|
10704
|
-
hasEventListener: (type: string, listener: import('camera-controls/dist/EventDispatcher').Listener) => boolean;
|
|
10705
10297
|
removeAllEventListeners: (type?: string) => void;
|
|
10706
|
-
dispatchEvent: (event: import('camera-controls/dist/EventDispatcher').DispatcherEvent) => void;
|
|
10707
10298
|
} | null>;
|
|
10708
10299
|
}, unknown, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {
|
|
10709
10300
|
change: (...args: any[]) => void;
|