@tresjs/cientos 4.0.0-rc.0 → 4.0.0-rc.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
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  /**
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  * name: @tresjs/cientos
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- * version: v4.0.0-rc.0
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+ * version: v4.0.0-rc.1
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  * (c) 2024
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  * description: Collection of useful helpers and fully functional, ready-made abstractions for Tres
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
@@ -10,7 +10,7 @@ var El = (o, e, t) => e in o ? bl(o, e, { enumerable: !0, configurable: !0, writ
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  var ue = (o, e, t) => El(o, typeof e != "symbol" ? e + "" : e, t);
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  import * as Xr from "three";
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  import { TrianglesDrawMode as Ml, TriangleFanDrawMode as sr, TriangleStripDrawMode as ra, REVISION as di, Color as Pe, Vector3 as $, CompressedTexture as xi, Texture as ts, MathUtils as Ze, RGBAFormat as oa, DoubleSide as tn, BufferAttribute as pt, PropertyBinding as nn, InterpolateDiscrete as aa, Matrix4 as Re, Scene as Ts, PlaneGeometry as Ut, ShaderMaterial as Lt, Uniform as Me, Mesh as he, PerspectiveCamera as St, WebGLRenderer as Sl, InterpolateLinear as Tr, NearestFilter as la, NearestMipmapNearestFilter as ca, NearestMipmapLinearFilter as ua, LinearFilter as yt, LinearMipmapNearestFilter as ha, LinearMipmapLinearFilter as br, ClampToEdgeWrapping as ns, RepeatWrapping as Bn, MirroredRepeatWrapping as fa, Plane as pi, Vector4 as it, WebGLRenderTarget as Gt, HalfFloatType as jt, UniformsUtils as ss, NoToneMapping as Al, FrontSide as Ss, UniformsLib as Qn, BackSide as Pl, BoxGeometry as Zt, Triangle as Cl, Object3D as At, Raycaster as da, Quaternion as ze, Euler as wn, MeshBasicMaterial as qt, LineBasicMaterial as bs, CylinderGeometry as Ct, BufferGeometry as mt, Float32BufferAttribute as ft, Line as Le, OctahedronGeometry as Cn, TorusGeometry as Bs, SphereGeometry as Rl, EventDispatcher as pa, Ray as Il, MOUSE as yn, TOUCH as zt, OrthographicCamera as Qt, Spherical as ai, Vector2 as ge, Loader as As, LoaderUtils as Jn, FileLoader as Nn, SpotLight as ma, PointLight as ir, DirectionalLight as ga, MeshPhysicalMaterial as Vt, InstancedMesh as Ol, InstancedBufferAttribute as Dl, TextureLoader as mi, ImageBitmapLoader as Ll, InterleavedBuffer as Er, InterleavedBufferAttribute as Jt, PointsMaterial as Fl, Material as wi, MeshStandardMaterial as Ps, SkinnedMesh as va, LineSegments as kl, LineLoop as Bl, Points as ya, Group as Mn, Skeleton as _a, AnimationClip as xa, Bone as rr, VectorKeyframeTrack as or, NumberKeyframeTrack as ar, QuaternionKeyframeTrack as lr, Box3 as Et, Sphere as gi, Interpolant as Nl, ExtrudeGeometry as Ul, Curve as zl, MeshPhongMaterial as Ti, MeshLambertMaterial as Hl, EquirectangularReflectionMapping as cr, AmbientLight as Gl, Uint16BufferAttribute as jl, Matrix3 as Ln, ShapePath as mn, DataTextureLoader as Vl, FloatType as ii, DataUtils as Ns, ShapeUtils as Yl, Box2 as wa, Shape as Xl, Path as bi, AnimationMixer as Wl, AudioListener as Ta, Audio as $l, AudioLoader as ba, FramebufferTexture as Wr, RawShaderMaterial as Ei, AdditiveBlending as Mr, UnsignedByteType as ur, DepthTexture as Ea, CubeTextureLoader as Zl, CubeReflectionMapping as Kl, ShapeGeometry as ql, DefaultLoadingManager as Us, VideoTexture as Ql, NoBlending as Jl, Camera as ec, TangentSpaceNormalMap as tc, Clock as nc, InstancedBufferGeometry as sc, InstancedInterleavedBuffer as hr, WireframeGeometry as ic, ShaderLib as ri, Line3 as rc, CatmullRomCurve3 as oc, QuadraticBezierCurve3 as ac, WebGLCubeRenderTarget as lc, CubeCamera as cc, MeshDepthMaterial as $r, DataTexture as Ma, UVMapping as uc, IcosahedronGeometry as hc } from "three";
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- import { defineComponent as me, toRefs as De, watch as ee, useSlots as Sr, computed as Fe, shallowRef as ve, withAsyncContext as An, toValue as un, watchEffect as Pt, unref as U, openBlock as ce, createElementBlock as fe, createCommentVNode as sn, renderSlot as Ve, ref as de, shallowReactive as Sa, mergeProps as je, createElementVNode as _e, getCurrentScope as fc, onScopeDispose as dc, onMounted as zn, nextTick as Ar, isRef as li, getCurrentInstance as Aa, reactive as Es, onUnmounted as rt, isReactive as pc, onBeforeUnmount as Pr, Fragment as Pa, renderList as Ca, createBlock as Cr, toRaw as mc, triggerRef as gc, useAttrs as vc, createVNode as zs, render as yc } from "vue";
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+ import { defineComponent as me, toRefs as De, watch as ee, useSlots as Sr, computed as Fe, shallowRef as ve, withAsyncContext as An, toValue as un, watchEffect as Pt, unref as U, openBlock as ce, createElementBlock as de, createCommentVNode as sn, renderSlot as Ve, ref as fe, shallowReactive as Sa, mergeProps as je, createElementVNode as _e, getCurrentScope as fc, onScopeDispose as dc, onMounted as zn, nextTick as Ar, isRef as li, getCurrentInstance as Aa, reactive as Es, onUnmounted as rt, isReactive as pc, onBeforeUnmount as Pr, Fragment as Pa, renderList as Ca, createBlock as Cr, toRaw as mc, triggerRef as gc, useAttrs as vc, createVNode as zs, render as yc } from "vue";
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  import { useTresContext as ye, useLoop as Ke, normalizeColor as _n, useLogger as vt, useLoader as Un, normalizeVectorFlexibleParam as Ra, useTexture as ci } from "@tresjs/core";
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  function Zr(o, e) {
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  if (e === Ml)
@@ -194,25 +194,25 @@ wc(Rr, "Utils", {
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  throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");
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  console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."), r = r.clone(), r.setInterpolation(Tr);
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  }
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- const c = l.morphTargetInfluences.length, u = l.morphTargetDictionary[a.propertyIndex];
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- if (u === void 0)
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+ const c = l.morphTargetInfluences.length, h = l.morphTargetDictionary[a.propertyIndex];
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+ if (h === void 0)
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  throw new Error("THREE.GLTFExporter: Morph target name not found: " + a.propertyIndex);
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- let h;
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+ let u;
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  if (n[l.uuid] === void 0) {
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- h = r.clone();
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- const f = new h.ValueBufferType(c * h.times.length);
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- for (let g = 0; g < h.times.length; g++)
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- f[g * c + u] = h.values[g];
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- h.name = (a.nodeName || "") + ".morphTargetInfluences", h.values = f, n[l.uuid] = h, t.push(h);
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+ u = r.clone();
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+ const f = new u.ValueBufferType(c * u.times.length);
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+ for (let g = 0; g < u.times.length; g++)
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+ f[g * c + h] = u.values[g];
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+ u.name = (a.nodeName || "") + ".morphTargetInfluences", u.values = f, n[l.uuid] = u, t.push(u);
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  continue;
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  }
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  const m = r.createInterpolant(new r.ValueBufferType(1));
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- h = n[l.uuid];
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- for (let f = 0; f < h.times.length; f++)
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- h.values[f * c + u] = m.evaluate(h.times[f]);
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+ u = n[l.uuid];
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+ for (let f = 0; f < u.times.length; f++)
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+ u.values[f * c + h] = m.evaluate(u.times[f]);
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  for (let f = 0; f < r.times.length; f++) {
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- const g = this.insertKeyframe(h, r.times[f]);
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- h.values[g * c + u] = r.values[f];
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+ const g = this.insertKeyframe(u, r.times[f]);
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+ u.values[g * c + h] = r.values[f];
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  }
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  }
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  return o.tracks = t, o;
@@ -349,8 +349,8 @@ class Rc {
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  ), this.options.animations.length > 0 && (this.options.trs = !0), this.processInput(e), await Promise.all(this.pending);
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  const s = this, i = s.buffers, r = s.json;
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  n = s.options;
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- const a = s.extensionsUsed, l = s.extensionsRequired, c = new Blob(i, { type: "application/octet-stream" }), u = Object.keys(a), h = Object.keys(l);
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- u.length > 0 && (r.extensionsUsed = u), h.length > 0 && (r.extensionsRequired = h), r.buffers && r.buffers.length > 0 && (r.buffers[0].byteLength = c.size), n.binary === !0 ? c.arrayBuffer().then((m) => {
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+ const a = s.extensionsUsed, l = s.extensionsRequired, c = new Blob(i, { type: "application/octet-stream" }), h = Object.keys(a), u = Object.keys(l);
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+ h.length > 0 && (r.extensionsUsed = h), u.length > 0 && (r.extensionsRequired = u), r.buffers && r.buffers.length > 0 && (r.buffers[0].byteLength = c.size), n.binary === !0 ? c.arrayBuffer().then((m) => {
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  const f = Pi(m), g = new DataView(new ArrayBuffer(eo));
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  g.setUint32(0, f.byteLength, !0), g.setUint32(4, Sc, !0);
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  const p = Pi(Ac(JSON.stringify(r)), 32), v = new DataView(new ArrayBuffer(eo));
@@ -460,20 +460,20 @@ class Rc {
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  l.width = r, l.height = a;
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  const c = l.getContext("2d");
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  c.fillStyle = "#00ffff", c.fillRect(0, 0, r, a);
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- const u = c.getImageData(0, 0, r, a);
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+ const h = c.getImageData(0, 0, r, a);
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  if (s) {
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  c.drawImage(s, 0, 0, r, a);
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  const f = n(e), g = c.getImageData(0, 0, r, a).data;
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  for (let p = 2; p < g.length; p += 4)
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- u.data[p] = f(g[p] / 256) * 256;
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+ h.data[p] = f(g[p] / 256) * 256;
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  }
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  if (i) {
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  c.drawImage(i, 0, 0, r, a);
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  const f = n(t), g = c.getImageData(0, 0, r, a).data;
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  for (let p = 1; p < g.length; p += 4)
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- u.data[p] = f(g[p] / 256) * 256;
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+ h.data[p] = f(g[p] / 256) * 256;
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  }
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- c.putImageData(u, 0, 0);
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+ c.putImageData(h, 0, 0);
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  const m = (e || t).clone();
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  return m.source = new ts(l).source, "colorSpace" in m ? m.colorSpace = "" : m.encoding = 3e3, m.channel = (e || t).channel, e && t && e.channel !== t.channel && console.warn("THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match."), m;
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  }
@@ -512,18 +512,18 @@ class Rc {
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  a = 4;
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  }
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  const l = Ia(s * e.itemSize * a), c = new DataView(new ArrayBuffer(l));
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- let u = 0;
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+ let h = 0;
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  for (let f = n; f < n + s; f++)
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  for (let g = 0; g < e.itemSize; g++) {
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  let p;
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- e.itemSize > 4 ? p = e.array[f * e.itemSize + g] : (g === 0 ? p = e.getX(f) : g === 1 ? p = e.getY(f) : g === 2 ? p = e.getZ(f) : g === 3 && (p = e.getW(f)), e.normalized === !0 && (p = Ze.normalize(p, e.array))), t === Oe.FLOAT ? c.setFloat32(u, p, !0) : t === Oe.INT ? c.setInt32(u, p, !0) : t === Oe.UNSIGNED_INT ? c.setUint32(u, p, !0) : t === Oe.SHORT ? c.setInt16(u, p, !0) : t === Oe.UNSIGNED_SHORT ? c.setUint16(u, p, !0) : t === Oe.BYTE ? c.setInt8(u, p) : t === Oe.UNSIGNED_BYTE && c.setUint8(u, p), u += a;
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+ e.itemSize > 4 ? p = e.array[f * e.itemSize + g] : (g === 0 ? p = e.getX(f) : g === 1 ? p = e.getY(f) : g === 2 ? p = e.getZ(f) : g === 3 && (p = e.getW(f)), e.normalized === !0 && (p = Ze.normalize(p, e.array))), t === Oe.FLOAT ? c.setFloat32(h, p, !0) : t === Oe.INT ? c.setInt32(h, p, !0) : t === Oe.UNSIGNED_INT ? c.setUint32(h, p, !0) : t === Oe.SHORT ? c.setInt16(h, p, !0) : t === Oe.UNSIGNED_SHORT ? c.setUint16(h, p, !0) : t === Oe.BYTE ? c.setInt8(h, p) : t === Oe.UNSIGNED_BYTE && c.setUint8(h, p), h += a;
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  }
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- const h = {
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+ const u = {
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  buffer: this.processBuffer(c.buffer),
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  byteOffset: this.byteOffset,
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  byteLength: l
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  };
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- return i !== void 0 && (h.target = i), i === Oe.ARRAY_BUFFER && (h.byteStride = e.itemSize * a), this.byteOffset += l, r.bufferViews.push(h), {
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+ return i !== void 0 && (u.target = i), i === Oe.ARRAY_BUFFER && (u.byteStride = e.itemSize * a), this.byteOffset += l, r.bufferViews.push(u), {
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  id: r.bufferViews.length - 1,
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  byteLength: 0
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  };
@@ -585,16 +585,16 @@ class Rc {
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  const l = Cc(e, n, s);
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  let c;
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  t !== void 0 && (c = e === t.index ? Oe.ELEMENT_ARRAY_BUFFER : Oe.ARRAY_BUFFER);
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- const u = this.processBufferView(e, a, n, s, c), h = {
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- bufferView: u.id,
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- byteOffset: u.byteOffset,
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+ const h = this.processBufferView(e, a, n, s, c), u = {
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+ bufferView: h.id,
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+ byteOffset: h.byteOffset,
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  componentType: a,
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  count: s,
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  max: l.max,
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  min: l.min,
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  type: r[e.itemSize]
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  };
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- return e.normalized === !0 && (h.normalized = !0), i.accessors || (i.accessors = []), i.accessors.push(h) - 1;
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+ return e.normalized === !0 && (u.normalized = !0), i.accessors || (i.accessors = []), i.accessors.push(u) - 1;
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  }
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  /**
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  * Process image
@@ -608,9 +608,9 @@ class Rc {
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  if (e !== null) {
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  const i = this, r = i.cache, a = i.json, l = i.options, c = i.pending;
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  r.images.has(e) || r.images.set(e, {});
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- const u = r.images.get(e), h = s + ":flipY/" + n.toString();
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- if (u[h] !== void 0)
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- return u[h];
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+ const h = r.images.get(e), u = s + ":flipY/" + n.toString();
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+ if (h[u] !== void 0)
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+ return h[u];
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  a.images || (a.images = []);
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  const m = { mimeType: s }, f = to();
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  f.width = Math.min(e.width, l.maxTextureSize), f.height = Math.min(e.height, l.maxTextureSize);
@@ -633,7 +633,7 @@ class Rc {
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  })
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  );
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  const p = a.images.push(m) - 1;
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- return u[h] = p, p;
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+ return h[u] = p, p;
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  } else
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  throw new Error("THREE.GLTFExporter: No valid image data found. Unable to process texture.");
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  }
@@ -752,7 +752,7 @@ class Rc {
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  const r = e.geometry;
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  let a;
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  e.isLineSegments ? a = Oe.LINES : e.isLineLoop ? a = Oe.LINE_LOOP : e.isLine ? a = Oe.LINE_STRIP : e.isPoints ? a = Oe.POINTS : a = e.material.wireframe ? Oe.LINES : Oe.TRIANGLES;
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- const l = {}, c = {}, u = [], h = [], m = {
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+ const l = {}, c = {}, h = [], u = [], m = {
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  ...vi >= 152 ? {
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  uv: "TEXCOORD_0",
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  uv1: "TEXCOORD_1",
@@ -809,7 +809,7 @@ class Rc {
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  V === 0 && B.setX(N, _.getX(N) - R.getX(N)), V === 1 && B.setY(N, _.getY(N) - R.getY(N)), V === 2 && B.setZ(N, _.getZ(N) - R.getZ(N)), V === 3 && B.setW(N, _.getW(N) - R.getW(N));
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  b[C] = this.processAccessor(B, r), t.attributes.set(this.getUID(R, !0), b[C]);
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  }
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- h.push(b), y.push(e.morphTargetInfluences[T]), e.morphTargetDictionary !== void 0 && E.push(P[T]);
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+ u.push(b), y.push(e.morphTargetInfluences[T]), e.morphTargetDictionary !== void 0 && E.push(P[T]);
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  }
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  l.weights = y, E.length > 0 && (l.extras = {}, l.extras.targetNames = E);
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  }
@@ -822,14 +822,14 @@ class Rc {
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  mode: a,
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  attributes: c
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  };
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- if (this.serializeUserData(r, P), h.length > 0 && (P.targets = h), r.index !== null) {
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+ if (this.serializeUserData(r, P), u.length > 0 && (P.targets = u), r.index !== null) {
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  let b = this.getUID(r.index);
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  (d[y].start !== void 0 || d[y].count !== void 0) && (b += ":" + d[y].start + ":" + d[y].count), t.attributes.has(b) ? P.indices = t.attributes.get(b) : (P.indices = this.processAccessor(r.index, r, d[y].start, d[y].count), t.attributes.set(b, P.indices)), P.indices === null && delete P.indices;
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  }
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  const T = this.processMaterial(v[d[y].materialIndex]);
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- T !== null && (P.material = T), u.push(P);
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+ T !== null && (P.material = T), h.push(P);
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  }
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- l.primitives = u, n.meshes || (n.meshes = []), this._invokeAll(function(y) {
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+ l.primitives = h, n.meshes || (n.meshes = []), this._invokeAll(function(y) {
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  y.writeMesh && y.writeMesh(e, l);
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  });
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  const w = n.meshes.push(l) - 1;
@@ -908,14 +908,14 @@ class Rc {
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  n.animations || (n.animations = []), e = Rr.Utils.mergeMorphTargetTracks(e.clone(), t);
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  const i = e.tracks, r = [], a = [];
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  for (let l = 0; l < i.length; ++l) {
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- const c = i[l], u = nn.parseTrackName(c.name);
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- let h = nn.findNode(t, u.nodeName);
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- const m = Qr[u.propertyName];
914
- if (u.objectName === "bones" && (h.isSkinnedMesh === !0 ? h = h.skeleton.getBoneByName(u.objectIndex) : h = void 0), !h || !m)
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+ const c = i[l], h = nn.parseTrackName(c.name);
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+ let u = nn.findNode(t, h.nodeName);
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+ const m = Qr[h.propertyName];
914
+ if (h.objectName === "bones" && (u.isSkinnedMesh === !0 ? u = u.skeleton.getBoneByName(h.objectIndex) : u = void 0), !u || !m)
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  return console.warn('THREE.GLTFExporter: Could not export animation track "%s".', c.name), null;
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  const f = 1;
917
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  let g = c.values.length / c.times.length;
918
- m === Qr.morphTargetInfluences && (g /= h.morphTargetInfluences.length);
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+ m === Qr.morphTargetInfluences && (g /= u.morphTargetInfluences.length);
919
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  let p;
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  c.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === !0 ? (p = "CUBICSPLINE", g /= 3) : c.getInterpolation() === aa ? p = "STEP" : p = "LINEAR", a.push({
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  input: this.processAccessor(new pt(c.times, f)),
@@ -924,7 +924,7 @@ class Rc {
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  }), r.push({
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  sampler: a.length - 1,
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  target: {
927
- node: s.get(h),
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+ node: s.get(u),
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  path: m
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  }
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  });
@@ -947,8 +947,8 @@ class Rc {
947
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  if (r === void 0)
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  return null;
949
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  const a = [], l = new Float32Array(i.bones.length * 16), c = new Re();
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- for (let h = 0; h < i.bones.length; ++h)
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- a.push(n.get(i.bones[h])), c.copy(i.boneInverses[h]), c.multiply(e.bindMatrix).toArray(l, h * 16);
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+ for (let u = 0; u < i.bones.length; ++u)
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+ a.push(n.get(i.bones[u])), c.copy(i.boneInverses[u]), c.multiply(e.bindMatrix).toArray(l, u * 16);
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  return t.skins === void 0 && (t.skins = []), t.skins.push({
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  inverseBindMatrices: this.processAccessor(new pt(l, 16)),
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  joints: a,
@@ -976,10 +976,10 @@ class Rc {
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  if (e.isSkinnedMesh && this.skins.push(e), e.children.length > 0) {
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  const a = [];
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  for (let l = 0, c = e.children.length; l < c; l++) {
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- const u = e.children[l];
980
- if (u.visible || n.onlyVisible === !1) {
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- const h = this.processNode(u);
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- h !== null && a.push(h);
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+ const h = e.children[l];
980
+ if (h.visible || n.onlyVisible === !1) {
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+ const u = this.processNode(h);
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+ u !== null && a.push(u);
983
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  }
984
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  }
985
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  a.length > 0 && (i.children = a);
@@ -1343,8 +1343,8 @@ var xs = function(o, e, t) {
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  var l = 15 - e;
1344
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  for (s = 0; s < n; ++s)
1345
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  if (o[s])
1346
- for (var c = s << 4 | o[s], u = e - o[s], h = r[o[s] - 1]++ << u, m = h | (1 << u) - 1; h <= m; ++h)
1347
- a[dr[h] >>> l] = c;
1346
+ for (var c = s << 4 | o[s], h = e - o[s], u = r[o[s] - 1]++ << h, m = u | (1 << h) - 1; u <= m; ++u)
1347
+ a[dr[u] >>> l] = c;
1348
1348
  } else
1349
1349
  for (a = new Tn(n), s = 0; s < n; ++s)
1350
1350
  o[s] && (a[s] = dr[r[o[s] - 1]++] >>> 15 - o[s]);
@@ -1389,14 +1389,14 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1389
1389
  var z = new Mt(Math.max(O * 2, D));
1390
1390
  z.set(e), e = z;
1391
1391
  }
1392
- }, a = t.f || 0, l = t.p || 0, c = t.b || 0, u = t.l, h = t.d, m = t.m, f = t.n, g = n * 8;
1392
+ }, a = t.f || 0, l = t.p || 0, c = t.b || 0, h = t.l, u = t.d, m = t.m, f = t.n, g = n * 8;
1393
1393
  do {
1394
- if (!u) {
1394
+ if (!h) {
1395
1395
  t.f = a = Rt(o, l, 1);
1396
1396
  var p = Rt(o, l + 1, 3);
1397
1397
  if (l += 3, p)
1398
1398
  if (p == 1)
1399
- u = Xc, h = Wc, m = 9, f = 5;
1399
+ h = Xc, u = Wc, m = 9, f = 5;
1400
1400
  else if (p == 2) {
1401
1401
  var y = Rt(o, l, 31) + 257, E = Rt(o, l + 10, 15) + 4, P = y + Rt(o, l + 5, 31) + 1;
1402
1402
  l += 14;
@@ -1416,7 +1416,7 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1416
1416
  }
1417
1417
  }
1418
1418
  var j = T.subarray(0, y), V = T.subarray(y);
1419
- m = Ci(j), f = Ci(V), u = xs(j, m, 1), h = xs(V, f, 1);
1419
+ m = Ci(j), f = Ci(V), h = xs(j, m, 1), u = xs(V, f, 1);
1420
1420
  } else
1421
1421
  throw "invalid block type";
1422
1422
  else {
@@ -1437,7 +1437,7 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1437
1437
  }
1438
1438
  s && r(c + 131072);
1439
1439
  for (var Q = (1 << m) - 1, Z = (1 << f) - 1, ne = l; ; ne = l) {
1440
- var B = u[Ri(o, l) & Q], te = B >>> 4;
1440
+ var B = h[Ri(o, l) & Q], te = B >>> 4;
1441
1441
  if (l += B & 15, l > g) {
1442
1442
  if (i)
1443
1443
  throw "unexpected EOF";
@@ -1448,7 +1448,7 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1448
1448
  if (te < 256)
1449
1449
  e[c++] = te;
1450
1450
  else if (te == 256) {
1451
- ne = l, u = null;
1451
+ ne = l, h = null;
1452
1452
  break;
1453
1453
  } else {
1454
1454
  var le = te - 254;
@@ -1456,7 +1456,7 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1456
1456
  var x = te - 257, ae = Oa[x];
1457
1457
  le = Rt(o, l, (1 << ae) - 1) + ka[x], l += ae;
1458
1458
  }
1459
- var Te = h[Ri(o, l) & Z], I = Te >>> 4;
1459
+ var Te = u[Ri(o, l) & Z], I = Te >>> 4;
1460
1460
  if (!Te)
1461
1461
  throw "invalid distance";
1462
1462
  l += Te & 15;
@@ -1476,7 +1476,7 @@ var Xc = /* @__PURE__ */ xs(Cs, 9, 1), Wc = /* @__PURE__ */ xs(Ba, 5, 1), Ci = f
1476
1476
  c = k;
1477
1477
  }
1478
1478
  }
1479
- t.l = u, t.p = ne, t.b = c, u && (a = 1, t.m = m, t.d = h, t.n = f);
1479
+ t.l = h, t.p = ne, t.b = c, h && (a = 1, t.m = m, t.d = u, t.n = f);
1480
1480
  } while (!a);
1481
1481
  return c == e.length ? e : Zc(e, 0, c);
1482
1482
  }, qc = /* @__PURE__ */ new Mt(0), Qc = function(o) {
@@ -1497,7 +1497,7 @@ var nu = Object.defineProperty, su = (o, e, t) => e in o ? nu(o, e, { enumerable
1497
1497
  const Na = class extends he {
1498
1498
  constructor(o, e = {}) {
1499
1499
  super(o), this.isReflector = !0, this.type = "Reflector", this.camera = new St();
1500
- const t = this, n = e.color !== void 0 ? new Pe(e.color) : new Pe(8355711), s = e.textureWidth || 512, i = e.textureHeight || 512, r = e.clipBias || 0, a = e.shader || Na.ReflectorShader, l = e.multisample !== void 0 ? e.multisample : 4, c = new pi(), u = new $(), h = new $(), m = new $(), f = new Re(), g = new $(0, 0, -1), p = new it(), v = new $(), d = new $(), w = new it(), y = new Re(), E = this.camera, P = new Gt(s, i, {
1500
+ const t = this, n = e.color !== void 0 ? new Pe(e.color) : new Pe(8355711), s = e.textureWidth || 512, i = e.textureHeight || 512, r = e.clipBias || 0, a = e.shader || Na.ReflectorShader, l = e.multisample !== void 0 ? e.multisample : 4, c = new pi(), h = new $(), u = new $(), m = new $(), f = new Re(), g = new $(0, 0, -1), p = new it(), v = new $(), d = new $(), w = new it(), y = new Re(), E = this.camera, P = new Gt(s, i, {
1501
1501
  samples: l,
1502
1502
  type: jt
1503
1503
  }), T = new Lt({
@@ -1506,9 +1506,9 @@ const Na = class extends he {
1506
1506
  vertexShader: a.vertexShader
1507
1507
  });
1508
1508
  T.uniforms.tDiffuse.value = P.texture, T.uniforms.color.value = n, T.uniforms.textureMatrix.value = y, this.material = T, this.onBeforeRender = function(b, x, M) {
1509
- if (h.setFromMatrixPosition(t.matrixWorld), m.setFromMatrixPosition(M.matrixWorld), f.extractRotation(t.matrixWorld), u.set(0, 0, 1), u.applyMatrix4(f), v.subVectors(h, m), v.dot(u) > 0)
1509
+ if (u.setFromMatrixPosition(t.matrixWorld), m.setFromMatrixPosition(M.matrixWorld), f.extractRotation(t.matrixWorld), h.set(0, 0, 1), h.applyMatrix4(f), v.subVectors(u, m), v.dot(h) > 0)
1510
1510
  return;
1511
- v.reflect(u).negate(), v.add(h), f.extractRotation(M.matrixWorld), g.set(0, 0, -1), g.applyMatrix4(f), g.add(m), d.subVectors(h, g), d.reflect(u).negate(), d.add(h), E.position.copy(v), E.up.set(0, 1, 0), E.up.applyMatrix4(f), E.up.reflect(u), E.lookAt(d), E.far = M.far, E.updateMatrixWorld(), E.projectionMatrix.copy(M.projectionMatrix), y.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1), y.multiply(E.projectionMatrix), y.multiply(E.matrixWorldInverse), y.multiply(t.matrixWorld), c.setFromNormalAndCoplanarPoint(u, h), c.applyMatrix4(E.matrixWorldInverse), p.set(c.normal.x, c.normal.y, c.normal.z, c.constant);
1511
+ v.reflect(h).negate(), v.add(u), f.extractRotation(M.matrixWorld), g.set(0, 0, -1), g.applyMatrix4(f), g.add(m), d.subVectors(u, g), d.reflect(h).negate(), d.add(u), E.position.copy(v), E.up.set(0, 1, 0), E.up.applyMatrix4(f), E.up.reflect(h), E.lookAt(d), E.far = M.far, E.updateMatrixWorld(), E.projectionMatrix.copy(M.projectionMatrix), y.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1), y.multiply(E.projectionMatrix), y.multiply(E.matrixWorldInverse), y.multiply(t.matrixWorld), c.setFromNormalAndCoplanarPoint(h, u), c.applyMatrix4(E.matrixWorldInverse), p.set(c.normal.x, c.normal.y, c.normal.z, c.constant);
1512
1512
  const _ = E.projectionMatrix;
1513
1513
  w.x = (Math.sign(p.x) + _.elements[8]) / _.elements[0], w.y = (Math.sign(p.y) + _.elements[9]) / _.elements[5], w.z = -1, w.w = (1 + _.elements[10]) / _.elements[14], p.multiplyScalar(2 / p.dot(w)), _.elements[2] = p.x, _.elements[6] = p.y, _.elements[10] = p.z + 1 - r, _.elements[14] = p.w, t.visible = !1;
1514
1514
  const C = b.getRenderTarget(), R = b.xr.enabled, B = b.shadowMap.autoUpdate, N = b.toneMapping;
@@ -1592,7 +1592,7 @@ iu(pr, "ReflectorShader", {
1592
1592
  class ru extends he {
1593
1593
  constructor(e, t = {}) {
1594
1594
  super(e), this.isWater = !0;
1595
- const n = this, s = t.textureWidth !== void 0 ? t.textureWidth : 512, i = t.textureHeight !== void 0 ? t.textureHeight : 512, r = t.clipBias !== void 0 ? t.clipBias : 0, a = t.alpha !== void 0 ? t.alpha : 1, l = t.time !== void 0 ? t.time : 0, c = t.waterNormals !== void 0 ? t.waterNormals : null, u = t.sunDirection !== void 0 ? t.sunDirection : new $(0.70707, 0.70707, 0), h = new Pe(t.sunColor !== void 0 ? t.sunColor : 16777215), m = new Pe(t.waterColor !== void 0 ? t.waterColor : 8355711), f = t.eye !== void 0 ? t.eye : new $(0, 0, 0), g = t.distortionScale !== void 0 ? t.distortionScale : 20, p = t.side !== void 0 ? t.side : Ss, v = t.fog !== void 0 ? t.fog : !1, d = new pi(), w = new $(), y = new $(), E = new $(), P = new Re(), T = new $(0, 0, -1), b = new it(), x = new $(), M = new $(), _ = new it(), C = new Re(), R = new St(), B = new Gt(s, i), N = {
1595
+ const n = this, s = t.textureWidth !== void 0 ? t.textureWidth : 512, i = t.textureHeight !== void 0 ? t.textureHeight : 512, r = t.clipBias !== void 0 ? t.clipBias : 0, a = t.alpha !== void 0 ? t.alpha : 1, l = t.time !== void 0 ? t.time : 0, c = t.waterNormals !== void 0 ? t.waterNormals : null, h = t.sunDirection !== void 0 ? t.sunDirection : new $(0.70707, 0.70707, 0), u = new Pe(t.sunColor !== void 0 ? t.sunColor : 16777215), m = new Pe(t.waterColor !== void 0 ? t.waterColor : 8355711), f = t.eye !== void 0 ? t.eye : new $(0, 0, 0), g = t.distortionScale !== void 0 ? t.distortionScale : 20, p = t.side !== void 0 ? t.side : Ss, v = t.fog !== void 0 ? t.fog : !1, d = new pi(), w = new $(), y = new $(), E = new $(), P = new Re(), T = new $(0, 0, -1), b = new it(), x = new $(), M = new $(), _ = new it(), C = new Re(), R = new St(), B = new Gt(s, i), N = {
1596
1596
  uniforms: ss.merge([
1597
1597
  Qn.fog,
1598
1598
  Qn.lights,
@@ -1722,7 +1722,7 @@ class ru extends he {
1722
1722
  side: p,
1723
1723
  fog: v
1724
1724
  });
1725
- j.uniforms.mirrorSampler.value = B.texture, j.uniforms.textureMatrix.value = C, j.uniforms.alpha.value = a, j.uniforms.time.value = l, j.uniforms.normalSampler.value = c, j.uniforms.sunColor.value = h, j.uniforms.waterColor.value = m, j.uniforms.sunDirection.value = u, j.uniforms.distortionScale.value = g, j.uniforms.eye.value = f, n.material = j, n.onBeforeRender = function(V, Q, Z) {
1725
+ j.uniforms.mirrorSampler.value = B.texture, j.uniforms.textureMatrix.value = C, j.uniforms.alpha.value = a, j.uniforms.time.value = l, j.uniforms.normalSampler.value = c, j.uniforms.sunColor.value = u, j.uniforms.waterColor.value = m, j.uniforms.sunDirection.value = h, j.uniforms.distortionScale.value = g, j.uniforms.eye.value = f, n.material = j, n.onBeforeRender = function(V, Q, Z) {
1726
1726
  if (y.setFromMatrixPosition(n.matrixWorld), E.setFromMatrixPosition(Z.matrixWorld), P.extractRotation(n.matrixWorld), w.set(0, 0, 1), w.applyMatrix4(P), x.subVectors(y, E), x.dot(w) > 0)
1727
1727
  return;
1728
1728
  x.reflect(w).negate(), x.add(y), P.extractRotation(Z.matrixWorld), T.set(0, 0, -1), T.applyMatrix4(P), T.add(E), M.subVectors(y, T), M.reflect(w).negate(), M.add(y), R.position.copy(x), R.up.set(0, 1, 0), R.up.applyMatrix4(P), R.up.reflect(w), R.lookAt(M), R.far = Z.far, R.updateMatrixWorld(), R.projectionMatrix.copy(Z.projectionMatrix), C.set(0.5, 0, 0, 0.5, 0, 0.5, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0, 0, 1), C.multiply(R.projectionMatrix), C.multiply(R.matrixWorldInverse), d.setFromNormalAndCoplanarPoint(w, y), d.applyMatrix4(R.matrixWorldInverse), b.set(d.normal.x, d.normal.y, d.normal.z, d.constant);
@@ -2021,15 +2021,15 @@ class hu extends At {
2021
2021
  this.offset.copy(this.pointEnd).sub(this.pointStart), l === "local" && i !== "XYZ" && this.offset.applyQuaternion(this.worldQuaternionInv), i.indexOf("X") === -1 && (this.offset.x = 0), i.indexOf("Y") === -1 && (this.offset.y = 0), i.indexOf("Z") === -1 && (this.offset.z = 0), l === "local" && i !== "XYZ" ? this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale) : this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale), a.position.copy(this.offset).add(this.positionStart), this.translationSnap && (l === "local" && (a.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert()), i.search("X") !== -1 && (a.position.x = Math.round(a.position.x / this.translationSnap) * this.translationSnap), i.search("Y") !== -1 && (a.position.y = Math.round(a.position.y / this.translationSnap) * this.translationSnap), i.search("Z") !== -1 && (a.position.z = Math.round(a.position.z / this.translationSnap) * this.translationSnap), a.position.applyQuaternion(this.quaternionStart)), l === "world" && (a.parent && a.position.add(this.tempVector.setFromMatrixPosition(a.parent.matrixWorld)), i.search("X") !== -1 && (a.position.x = Math.round(a.position.x / this.translationSnap) * this.translationSnap), i.search("Y") !== -1 && (a.position.y = Math.round(a.position.y / this.translationSnap) * this.translationSnap), i.search("Z") !== -1 && (a.position.z = Math.round(a.position.z / this.translationSnap) * this.translationSnap), a.parent && a.position.sub(this.tempVector.setFromMatrixPosition(a.parent.matrixWorld))));
2022
2022
  else if (r === "scale") {
2023
2023
  if (i.search("XYZ") !== -1) {
2024
- let u = this.pointEnd.length() / this.pointStart.length();
2025
- this.pointEnd.dot(this.pointStart) < 0 && (u *= -1), this.tempVector2.set(u, u, u);
2024
+ let h = this.pointEnd.length() / this.pointStart.length();
2025
+ this.pointEnd.dot(this.pointStart) < 0 && (h *= -1), this.tempVector2.set(h, h, h);
2026
2026
  } else
2027
2027
  this.tempVector.copy(this.pointStart), this.tempVector2.copy(this.pointEnd), this.tempVector.applyQuaternion(this.worldQuaternionInv), this.tempVector2.applyQuaternion(this.worldQuaternionInv), this.tempVector2.divide(this.tempVector), i.search("X") === -1 && (this.tempVector2.x = 1), i.search("Y") === -1 && (this.tempVector2.y = 1), i.search("Z") === -1 && (this.tempVector2.z = 1);
2028
2028
  a.scale.copy(this.scaleStart).multiply(this.tempVector2), this.scaleSnap && this.object && (i.search("X") !== -1 && (this.object.scale.x = Math.round(a.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap), i.search("Y") !== -1 && (a.scale.y = Math.round(a.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap), i.search("Z") !== -1 && (a.scale.z = Math.round(a.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap));
2029
2029
  } else if (r === "rotate") {
2030
2030
  this.offset.copy(this.pointEnd).sub(this.pointStart);
2031
- const u = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
2032
- i === "E" ? (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this.startNorm.copy(this.pointStart).normalize(), this.endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1) : i === "XYZE" ? (this.rotationAxis.copy(this.offset).cross(this.eye).normalize(), this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * u) : (i === "X" || i === "Y" || i === "Z") && (this.rotationAxis.copy(this.unit[i]), this.tempVector.copy(this.unit[i]), l === "local" && this.tempVector.applyQuaternion(this.worldQuaternion), this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * u), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), l === "local" && i !== "E" && i !== "XYZE" ? (a.quaternion.copy(this.quaternionStart), a.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this.parentQuaternionInv), a.quaternion.copy(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), a.quaternion.multiply(this.quaternionStart).normalize());
2031
+ const h = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
2032
+ i === "E" ? (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this.startNorm.copy(this.pointStart).normalize(), this.endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1) : i === "XYZE" ? (this.rotationAxis.copy(this.offset).cross(this.eye).normalize(), this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * h) : (i === "X" || i === "Y" || i === "Z") && (this.rotationAxis.copy(this.unit[i]), this.tempVector.copy(this.unit[i]), l === "local" && this.tempVector.applyQuaternion(this.worldQuaternion), this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * h), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), l === "local" && i !== "E" && i !== "XYZE" ? (a.quaternion.copy(this.quaternionStart), a.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this.parentQuaternionInv), a.quaternion.copy(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), a.quaternion.multiply(this.quaternionStart).normalize());
2033
2033
  }
2034
2034
  this.dispatchEvent(this.changeEvent), this.dispatchEvent(this.objectChangeEvent);
2035
2035
  }
@@ -2087,9 +2087,9 @@ class hu extends At {
2087
2087
  ), this.domElement = s, this.domElement.addEventListener("pointerdown", this.onPointerDown), this.domElement.addEventListener("pointermove", this.onPointerHover), this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
2088
2088
  }), K(this, "dispose", () => {
2089
2089
  var s, i, r, a, l, c;
2090
- (s = this.domElement) == null || s.removeEventListener("pointerdown", this.onPointerDown), (i = this.domElement) == null || i.removeEventListener("pointermove", this.onPointerHover), (a = (r = this.domElement) == null ? void 0 : r.ownerDocument) == null || a.removeEventListener("pointermove", this.onPointerMove), (c = (l = this.domElement) == null ? void 0 : l.ownerDocument) == null || c.removeEventListener("pointerup", this.onPointerUp), this.traverse((u) => {
2091
- const h = u;
2092
- h.geometry && h.geometry.dispose(), h.material && h.material.dispose();
2090
+ (s = this.domElement) == null || s.removeEventListener("pointerdown", this.onPointerDown), (i = this.domElement) == null || i.removeEventListener("pointermove", this.onPointerHover), (a = (r = this.domElement) == null ? void 0 : r.ownerDocument) == null || a.removeEventListener("pointermove", this.onPointerMove), (c = (l = this.domElement) == null ? void 0 : l.ownerDocument) == null || c.removeEventListener("pointerup", this.onPointerUp), this.traverse((h) => {
2091
+ const u = h;
2092
+ u.geometry && u.geometry.dispose(), u.material && u.material.dispose();
2093
2093
  });
2094
2094
  }), this.domElement = t, this.camera = e, this.gizmo = new fu(), this.add(this.gizmo), this.plane = new du(), this.add(this.plane);
2095
2095
  const n = (s, i) => {
@@ -2159,10 +2159,10 @@ class fu extends At {
2159
2159
  l.opacity = 0.25;
2160
2160
  const c = l.clone();
2161
2161
  c.color.set(16776960);
2162
- const u = l.clone();
2163
- u.color.set(65535);
2164
2162
  const h = l.clone();
2165
- h.color.set(16711935), e.clone().color.set(16776960);
2163
+ h.color.set(65535);
2164
+ const u = l.clone();
2165
+ u.color.set(16711935), e.clone().color.set(16776960);
2166
2166
  const f = t.clone();
2167
2167
  f.color.set(16711680);
2168
2168
  const g = t.clone();
@@ -2212,13 +2212,13 @@ class fu extends At {
2212
2212
  [new Le(b, w), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
2213
2213
  ],
2214
2214
  YZ: [
2215
- [new he(new Ut(0.295, 0.295), u.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
2215
+ [new he(new Ut(0.295, 0.295), h.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
2216
2216
  [new Le(b, v), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
2217
2217
  [new Le(b, v), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
2218
2218
  ],
2219
2219
  XZ: [
2220
2220
  [
2221
- new he(new Ut(0.295, 0.295), h.clone()),
2221
+ new he(new Ut(0.295, 0.295), u.clone()),
2222
2222
  [0.15, 0, 0.15],
2223
2223
  [-Math.PI / 2, 0, 0]
2224
2224
  ],
@@ -2308,12 +2308,12 @@ class fu extends At {
2308
2308
  [new Le(b, w), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
2309
2309
  ],
2310
2310
  YZ: [
2311
- [new he(T, u), [0, 0.85, 0.85], null, [0.2, 2, 2]],
2311
+ [new he(T, h), [0, 0.85, 0.85], null, [0.2, 2, 2]],
2312
2312
  [new Le(b, v), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
2313
2313
  [new Le(b, v), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
2314
2314
  ],
2315
2315
  XZ: [
2316
- [new he(T, h), [0.85, 0, 0.85], null, [2, 0.2, 2]],
2316
+ [new he(T, u), [0.85, 0, 0.85], null, [2, 0.2, 2]],
2317
2317
  [new Le(b, d), [0.855, 0, 0.98], null, [0.125, 1, 1]],
2318
2318
  [new Le(b, d), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
2319
2319
  ],
@@ -2436,16 +2436,16 @@ class Ga extends pa {
2436
2436
  LEFT: yn.ROTATE,
2437
2437
  MIDDLE: yn.DOLLY,
2438
2438
  RIGHT: yn.PAN
2439
- }), xe(this, "touches", { ONE: zt.ROTATE, TWO: zt.DOLLY_PAN }), xe(this, "target0"), xe(this, "position0"), xe(this, "zoom0"), xe(this, "_domElementKeyEvents", null), xe(this, "getPolarAngle"), xe(this, "getAzimuthalAngle"), xe(this, "setPolarAngle"), xe(this, "setAzimuthalAngle"), xe(this, "getDistance"), xe(this, "listenToKeyEvents"), xe(this, "stopListenToKeyEvents"), xe(this, "saveState"), xe(this, "reset"), xe(this, "update"), xe(this, "connect"), xe(this, "dispose"), this.object = e, this.domElement = t, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.getPolarAngle = () => u.phi, this.getAzimuthalAngle = () => u.theta, this.setPolarAngle = (W) => {
2440
- let re = ro(W, 2 * Math.PI), be = u.phi;
2439
+ }), xe(this, "touches", { ONE: zt.ROTATE, TWO: zt.DOLLY_PAN }), xe(this, "target0"), xe(this, "position0"), xe(this, "zoom0"), xe(this, "_domElementKeyEvents", null), xe(this, "getPolarAngle"), xe(this, "getAzimuthalAngle"), xe(this, "setPolarAngle"), xe(this, "setAzimuthalAngle"), xe(this, "getDistance"), xe(this, "listenToKeyEvents"), xe(this, "stopListenToKeyEvents"), xe(this, "saveState"), xe(this, "reset"), xe(this, "update"), xe(this, "connect"), xe(this, "dispose"), this.object = e, this.domElement = t, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.getPolarAngle = () => h.phi, this.getAzimuthalAngle = () => h.theta, this.setPolarAngle = (W) => {
2440
+ let re = ro(W, 2 * Math.PI), be = h.phi;
2441
2441
  be < 0 && (be += 2 * Math.PI), re < 0 && (re += 2 * Math.PI);
2442
2442
  let Be = Math.abs(re - be);
2443
- 2 * Math.PI - Be < Be && (re < be ? re += 2 * Math.PI : be += 2 * Math.PI), h.phi = re - be, n.update();
2443
+ 2 * Math.PI - Be < Be && (re < be ? re += 2 * Math.PI : be += 2 * Math.PI), u.phi = re - be, n.update();
2444
2444
  }, this.setAzimuthalAngle = (W) => {
2445
- let re = ro(W, 2 * Math.PI), be = u.theta;
2445
+ let re = ro(W, 2 * Math.PI), be = h.theta;
2446
2446
  be < 0 && (be += 2 * Math.PI), re < 0 && (re += 2 * Math.PI);
2447
2447
  let Be = Math.abs(re - be);
2448
- 2 * Math.PI - Be < Be && (re < be ? re += 2 * Math.PI : be += 2 * Math.PI), h.theta = re - be, n.update();
2448
+ 2 * Math.PI - Be < Be && (re < be ? re += 2 * Math.PI : be += 2 * Math.PI), u.theta = re - be, n.update();
2449
2449
  }, this.getDistance = () => n.object.position.distanceTo(n.target), this.listenToKeyEvents = (W) => {
2450
2450
  W.addEventListener("keydown", an), this._domElementKeyEvents = W;
2451
2451
  }, this.stopListenToKeyEvents = () => {
@@ -2458,9 +2458,9 @@ class Ga extends pa {
2458
2458
  const W = new $(), re = new $(0, 1, 0), be = new ze().setFromUnitVectors(e.up, re), Be = be.clone().invert(), Je = new $(), Xt = new ze(), cn = 2 * Math.PI;
2459
2459
  return function() {
2460
2460
  const Yr = n.object.position;
2461
- be.setFromUnitVectors(e.up, re), Be.copy(be).invert(), W.copy(Yr).sub(n.target), W.applyQuaternion(be), u.setFromVector3(W), n.autoRotate && l === a.NONE && N(R()), n.enableDamping ? (u.theta += h.theta * n.dampingFactor, u.phi += h.phi * n.dampingFactor) : (u.theta += h.theta, u.phi += h.phi);
2461
+ be.setFromUnitVectors(e.up, re), Be.copy(be).invert(), W.copy(Yr).sub(n.target), W.applyQuaternion(be), h.setFromVector3(W), n.autoRotate && l === a.NONE && N(R()), n.enableDamping ? (h.theta += u.theta * n.dampingFactor, h.phi += u.phi * n.dampingFactor) : (h.theta += u.theta, h.phi += u.phi);
2462
2462
  let Wt = n.minAzimuthAngle, $t = n.maxAzimuthAngle;
2463
- isFinite(Wt) && isFinite($t) && (Wt < -Math.PI ? Wt += cn : Wt > Math.PI && (Wt -= cn), $t < -Math.PI ? $t += cn : $t > Math.PI && ($t -= cn), Wt <= $t ? u.theta = Math.max(Wt, Math.min($t, u.theta)) : u.theta = u.theta > (Wt + $t) / 2 ? Math.max(Wt, u.theta) : Math.min($t, u.theta)), u.phi = Math.max(n.minPolarAngle, Math.min(n.maxPolarAngle, u.phi)), u.makeSafe(), n.enableDamping === !0 ? n.target.addScaledVector(f, n.dampingFactor) : n.target.add(f), n.zoomToCursor && M || n.object.isOrthographicCamera ? u.radius = ae(u.radius) : u.radius = ae(u.radius * m), W.setFromSpherical(u), W.applyQuaternion(Be), Yr.copy(n.target).add(W), n.object.matrixAutoUpdate || n.object.updateMatrix(), n.object.lookAt(n.target), n.enableDamping === !0 ? (h.theta *= 1 - n.dampingFactor, h.phi *= 1 - n.dampingFactor, f.multiplyScalar(1 - n.dampingFactor)) : (h.set(0, 0, 0), f.set(0, 0, 0));
2463
+ isFinite(Wt) && isFinite($t) && (Wt < -Math.PI ? Wt += cn : Wt > Math.PI && (Wt -= cn), $t < -Math.PI ? $t += cn : $t > Math.PI && ($t -= cn), Wt <= $t ? h.theta = Math.max(Wt, Math.min($t, h.theta)) : h.theta = h.theta > (Wt + $t) / 2 ? Math.max(Wt, h.theta) : Math.min($t, h.theta)), h.phi = Math.max(n.minPolarAngle, Math.min(n.maxPolarAngle, h.phi)), h.makeSafe(), n.enableDamping === !0 ? n.target.addScaledVector(f, n.dampingFactor) : n.target.add(f), n.zoomToCursor && M || n.object.isOrthographicCamera ? h.radius = ae(h.radius) : h.radius = ae(h.radius * m), W.setFromSpherical(h), W.applyQuaternion(Be), Yr.copy(n.target).add(W), n.object.matrixAutoUpdate || n.object.updateMatrix(), n.object.lookAt(n.target), n.enableDamping === !0 ? (u.theta *= 1 - n.dampingFactor, u.phi *= 1 - n.dampingFactor, f.multiplyScalar(1 - n.dampingFactor)) : (u.set(0, 0, 0), f.set(0, 0, 0));
2464
2464
  let os = !1;
2465
2465
  if (n.zoomToCursor && M) {
2466
2466
  let as = null;
@@ -2499,7 +2499,7 @@ class Ga extends pa {
2499
2499
  TOUCH_DOLLY_ROTATE: 6
2500
2500
  };
2501
2501
  let l = a.NONE;
2502
- const c = 1e-6, u = new ai(), h = new ai();
2502
+ const c = 1e-6, h = new ai(), u = new ai();
2503
2503
  let m = 1;
2504
2504
  const f = new $(), g = new ge(), p = new ge(), v = new ge(), d = new ge(), w = new ge(), y = new ge(), E = new ge(), P = new ge(), T = new ge(), b = new $(), x = new ge();
2505
2505
  let M = !1;
@@ -2511,10 +2511,10 @@ class Ga extends pa {
2511
2511
  return Math.pow(0.95, n.zoomSpeed);
2512
2512
  }
2513
2513
  function N(W) {
2514
- n.reverseOrbit || n.reverseHorizontalOrbit ? h.theta += W : h.theta -= W;
2514
+ n.reverseOrbit || n.reverseHorizontalOrbit ? u.theta += W : u.theta -= W;
2515
2515
  }
2516
2516
  function j(W) {
2517
- n.reverseOrbit || n.reverseVerticalOrbit ? h.phi += W : h.phi -= W;
2517
+ n.reverseOrbit || n.reverseVerticalOrbit ? u.phi += W : u.phi -= W;
2518
2518
  }
2519
2519
  const V = (() => {
2520
2520
  const W = new $();
@@ -2909,13 +2909,13 @@ class Eu extends As {
2909
2909
  i.parse(
2910
2910
  c,
2911
2911
  r,
2912
- function(u) {
2913
- t(u), i.manager.itemEnd(e);
2912
+ function(h) {
2913
+ t(h), i.manager.itemEnd(e);
2914
2914
  },
2915
2915
  a
2916
2916
  );
2917
- } catch (u) {
2918
- a(u);
2917
+ } catch (h) {
2918
+ a(h);
2919
2919
  }
2920
2920
  },
2921
2921
  n,
@@ -2949,8 +2949,8 @@ class Eu extends As {
2949
2949
  if (is(new Uint8Array(e.slice(0, 4))) === ja) {
2950
2950
  try {
2951
2951
  r[Ie.KHR_BINARY_GLTF] = new Vu(e);
2952
- } catch (u) {
2953
- s && s(u);
2952
+ } catch (h) {
2953
+ s && s(h);
2954
2954
  return;
2955
2955
  }
2956
2956
  i = JSON.parse(r[Ie.KHR_BINARY_GLTF].content);
@@ -2972,27 +2972,27 @@ class Eu extends As {
2972
2972
  });
2973
2973
  l.fileLoader.setRequestHeader(this.requestHeader);
2974
2974
  for (let c = 0; c < this.pluginCallbacks.length; c++) {
2975
- const u = this.pluginCallbacks[c](l);
2976
- u.name || console.error("THREE.GLTFLoader: Invalid plugin found: missing name"), a[u.name] = u, r[u.name] = !0;
2975
+ const h = this.pluginCallbacks[c](l);
2976
+ h.name || console.error("THREE.GLTFLoader: Invalid plugin found: missing name"), a[h.name] = h, r[h.name] = !0;
2977
2977
  }
2978
2978
  if (i.extensionsUsed)
2979
2979
  for (let c = 0; c < i.extensionsUsed.length; ++c) {
2980
- const u = i.extensionsUsed[c], h = i.extensionsRequired || [];
2981
- switch (u) {
2980
+ const h = i.extensionsUsed[c], u = i.extensionsRequired || [];
2981
+ switch (h) {
2982
2982
  case Ie.KHR_MATERIALS_UNLIT:
2983
- r[u] = new Au();
2983
+ r[h] = new Au();
2984
2984
  break;
2985
2985
  case Ie.KHR_DRACO_MESH_COMPRESSION:
2986
- r[u] = new Yu(i, this.dracoLoader);
2986
+ r[h] = new Yu(i, this.dracoLoader);
2987
2987
  break;
2988
2988
  case Ie.KHR_TEXTURE_TRANSFORM:
2989
- r[u] = new Xu();
2989
+ r[h] = new Xu();
2990
2990
  break;
2991
2991
  case Ie.KHR_MESH_QUANTIZATION:
2992
- r[u] = new Wu();
2992
+ r[h] = new Wu();
2993
2993
  break;
2994
2994
  default:
2995
- h.indexOf(u) >= 0 && a[u] === void 0 && console.warn('THREE.GLTFLoader: Unknown extension "' + u + '".');
2995
+ u.indexOf(h) >= 0 && a[h] === void 0 && console.warn('THREE.GLTFLoader: Unknown extension "' + h + '".');
2996
2996
  }
2997
2997
  }
2998
2998
  l.setExtensions(r), l.setPlugins(a), l.parse(n, s);
@@ -3063,18 +3063,18 @@ class Su {
3063
3063
  return s;
3064
3064
  const i = t.json, l = ((i.extensions && i.extensions[this.name] || {}).lights || [])[e];
3065
3065
  let c;
3066
- const u = new Pe(16777215);
3067
- l.color !== void 0 && u.setRGB(l.color[0], l.color[1], l.color[2], en);
3068
- const h = l.range !== void 0 ? l.range : 0;
3066
+ const h = new Pe(16777215);
3067
+ l.color !== void 0 && h.setRGB(l.color[0], l.color[1], l.color[2], en);
3068
+ const u = l.range !== void 0 ? l.range : 0;
3069
3069
  switch (l.type) {
3070
3070
  case "directional":
3071
- c = new ga(u), c.target.position.set(0, 0, -1), c.add(c.target);
3071
+ c = new ga(h), c.target.position.set(0, 0, -1), c.add(c.target);
3072
3072
  break;
3073
3073
  case "point":
3074
- c = new ir(u), c.distance = h;
3074
+ c = new ir(h), c.distance = u;
3075
3075
  break;
3076
3076
  case "spot":
3077
- c = new ma(u), c.distance = h, l.spot = l.spot || {}, l.spot.innerConeAngle = l.spot.innerConeAngle !== void 0 ? l.spot.innerConeAngle : 0, l.spot.outerConeAngle = l.spot.outerConeAngle !== void 0 ? l.spot.outerConeAngle : Math.PI / 4, c.angle = l.spot.outerConeAngle, c.penumbra = 1 - l.spot.innerConeAngle / l.spot.outerConeAngle, c.target.position.set(0, 0, -1), c.add(c.target);
3077
+ c = new ma(h), c.distance = u, l.spot = l.spot || {}, l.spot.innerConeAngle = l.spot.innerConeAngle !== void 0 ? l.spot.innerConeAngle : 0, l.spot.outerConeAngle = l.spot.outerConeAngle !== void 0 ? l.spot.outerConeAngle : Math.PI / 4, c.angle = l.spot.outerConeAngle, c.penumbra = 1 - l.spot.innerConeAngle / l.spot.outerConeAngle, c.target.position.set(0, 0, -1), c.add(c.target);
3078
3078
  break;
3079
3079
  default:
3080
3080
  throw new Error("THREE.GLTFLoader: Unexpected light type: " + l.type);
@@ -3401,15 +3401,15 @@ class Gu {
3401
3401
  return null;
3402
3402
  }
3403
3403
  return i.then(function(a) {
3404
- const l = s.byteOffset || 0, c = s.byteLength || 0, u = s.count, h = s.byteStride, m = new Uint8Array(a, l, c);
3405
- return r.decodeGltfBufferAsync ? r.decodeGltfBufferAsync(u, h, m, s.mode, s.filter).then(function(f) {
3404
+ const l = s.byteOffset || 0, c = s.byteLength || 0, h = s.count, u = s.byteStride, m = new Uint8Array(a, l, c);
3405
+ return r.decodeGltfBufferAsync ? r.decodeGltfBufferAsync(h, u, m, s.mode, s.filter).then(function(f) {
3406
3406
  return f.buffer;
3407
3407
  }) : r.ready.then(function() {
3408
- const f = new ArrayBuffer(u * h);
3408
+ const f = new ArrayBuffer(h * u);
3409
3409
  return r.decodeGltfBuffer(
3410
3410
  new Uint8Array(f),
3411
- u,
3412
3411
  h,
3412
+ u,
3413
3413
  m,
3414
3414
  s.mode,
3415
3415
  s.filter
@@ -3435,11 +3435,11 @@ class ju {
3435
3435
  const r = n.extensions[this.name].attributes, a = [], l = {};
3436
3436
  for (const c in r)
3437
3437
  a.push(
3438
- this.parser.getDependency("accessor", r[c]).then((u) => (l[c] = u, l[c]))
3438
+ this.parser.getDependency("accessor", r[c]).then((h) => (l[c] = h, l[c]))
3439
3439
  );
3440
3440
  return a.length < 1 ? null : (a.push(this.parser.createNodeMesh(e)), Promise.all(a).then((c) => {
3441
- const u = c.pop(), h = u.isGroup ? u.children : [u], m = c[0].count, f = [];
3442
- for (const g of h) {
3441
+ const h = c.pop(), u = h.isGroup ? h.children : [h], m = c[0].count, f = [];
3442
+ for (const g of u) {
3443
3443
  const p = new Re(), v = new $(), d = new ze(), w = new $(1, 1, 1), y = new Ol(g.geometry, g.material, m);
3444
3444
  for (let E = 0; E < m; E++)
3445
3445
  l.TRANSLATION && v.fromBufferAttribute(l.TRANSLATION, E), l.ROTATION && d.fromBufferAttribute(l.ROTATION, E), l.SCALE && w.fromBufferAttribute(l.SCALE, E), y.setMatrixAt(E, p.compose(v, d, w));
@@ -3450,7 +3450,7 @@ class ju {
3450
3450
  } else E !== "TRANSLATION" && E !== "ROTATION" && E !== "SCALE" && g.geometry.setAttribute(E, l[E]);
3451
3451
  At.prototype.copy.call(y, g), this.parser.assignFinalMaterial(y), f.push(y);
3452
3452
  }
3453
- return u.isGroup ? (u.clear(), u.add(...f), u) : f[0];
3453
+ return h.isGroup ? (h.clear(), h.add(...f), h) : f[0];
3454
3454
  }));
3455
3455
  }
3456
3456
  }
@@ -3494,27 +3494,27 @@ class Yu {
3494
3494
  }
3495
3495
  decodePrimitive(e, t) {
3496
3496
  const n = this.json, s = this.dracoLoader, i = e.extensions[this.name].bufferView, r = e.extensions[this.name].attributes, a = {}, l = {}, c = {};
3497
- for (const u in r) {
3498
- const h = mr[u] || u.toLowerCase();
3499
- a[h] = r[u];
3500
- }
3501
- for (const u in e.attributes) {
3502
- const h = mr[u] || u.toLowerCase();
3503
- if (r[u] !== void 0) {
3504
- const m = n.accessors[e.attributes[u]], f = es[m.componentType];
3505
- c[h] = f.name, l[h] = m.normalized === !0;
3497
+ for (const h in r) {
3498
+ const u = mr[h] || h.toLowerCase();
3499
+ a[u] = r[h];
3500
+ }
3501
+ for (const h in e.attributes) {
3502
+ const u = mr[h] || h.toLowerCase();
3503
+ if (r[h] !== void 0) {
3504
+ const m = n.accessors[e.attributes[h]], f = es[m.componentType];
3505
+ c[u] = f.name, l[u] = m.normalized === !0;
3506
3506
  }
3507
3507
  }
3508
- return t.getDependency("bufferView", i).then(function(u) {
3509
- return new Promise(function(h, m) {
3508
+ return t.getDependency("bufferView", i).then(function(h) {
3509
+ return new Promise(function(u, m) {
3510
3510
  s.decodeDracoFile(
3511
- u,
3511
+ h,
3512
3512
  function(f) {
3513
3513
  for (const g in f.attributes) {
3514
3514
  const p = f.attributes[g], v = l[g];
3515
3515
  v !== void 0 && (p.normalized = v);
3516
3516
  }
3517
- h(f);
3517
+ u(f);
3518
3518
  },
3519
3519
  a,
3520
3520
  c,
@@ -3549,9 +3549,9 @@ class Va extends Nl {
3549
3549
  return t;
3550
3550
  }
3551
3551
  interpolate_(e, t, n, s) {
3552
- const i = this.resultBuffer, r = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, u = s - t, h = (n - t) / u, m = h * h, f = m * h, g = e * c, p = g - c, v = -2 * f + 3 * m, d = f - m, w = 1 - v, y = d - m + h;
3552
+ const i = this.resultBuffer, r = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, h = s - t, u = (n - t) / h, m = u * u, f = m * u, g = e * c, p = g - c, v = -2 * f + 3 * m, d = f - m, w = 1 - v, y = d - m + u;
3553
3553
  for (let E = 0; E !== a; E++) {
3554
- const P = r[p + E + a], T = r[p + E + l] * u, b = r[g + E + a], x = r[g + E] * u;
3554
+ const P = r[p + E + a], T = r[p + E + l] * h, b = r[g + E + a], x = r[g + E] * h;
3555
3555
  i[E] = w * P + y * T + v * b + d * x;
3556
3556
  }
3557
3557
  return i;
@@ -3665,26 +3665,26 @@ function Kt(o, e) {
3665
3665
  }
3666
3666
  function Qu(o, e, t) {
3667
3667
  let n = !1, s = !1, i = !1;
3668
- for (let c = 0, u = e.length; c < u; c++) {
3669
- const h = e[c];
3670
- if (h.POSITION !== void 0 && (n = !0), h.NORMAL !== void 0 && (s = !0), h.COLOR_0 !== void 0 && (i = !0), n && s && i)
3668
+ for (let c = 0, h = e.length; c < h; c++) {
3669
+ const u = e[c];
3670
+ if (u.POSITION !== void 0 && (n = !0), u.NORMAL !== void 0 && (s = !0), u.COLOR_0 !== void 0 && (i = !0), n && s && i)
3671
3671
  break;
3672
3672
  }
3673
3673
  if (!n && !s && !i)
3674
3674
  return Promise.resolve(o);
3675
3675
  const r = [], a = [], l = [];
3676
- for (let c = 0, u = e.length; c < u; c++) {
3677
- const h = e[c];
3676
+ for (let c = 0, h = e.length; c < h; c++) {
3677
+ const u = e[c];
3678
3678
  if (n) {
3679
- const m = h.POSITION !== void 0 ? t.getDependency("accessor", h.POSITION) : o.attributes.position;
3679
+ const m = u.POSITION !== void 0 ? t.getDependency("accessor", u.POSITION) : o.attributes.position;
3680
3680
  r.push(m);
3681
3681
  }
3682
3682
  if (s) {
3683
- const m = h.NORMAL !== void 0 ? t.getDependency("accessor", h.NORMAL) : o.attributes.normal;
3683
+ const m = u.NORMAL !== void 0 ? t.getDependency("accessor", u.NORMAL) : o.attributes.normal;
3684
3684
  a.push(m);
3685
3685
  }
3686
3686
  if (i) {
3687
- const m = h.COLOR_0 !== void 0 ? t.getDependency("accessor", h.COLOR_0) : o.attributes.color;
3687
+ const m = u.COLOR_0 !== void 0 ? t.getDependency("accessor", u.COLOR_0) : o.attributes.color;
3688
3688
  l.push(m);
3689
3689
  }
3690
3690
  }
@@ -3693,8 +3693,8 @@ function Qu(o, e, t) {
3693
3693
  Promise.all(a),
3694
3694
  Promise.all(l)
3695
3695
  ]).then(function(c) {
3696
- const u = c[0], h = c[1], m = c[2];
3697
- return n && (o.morphAttributes.position = u), s && (o.morphAttributes.normal = h), i && (o.morphAttributes.color = m), o.morphTargetsRelative = !0, o;
3696
+ const h = c[0], u = c[1], m = c[2];
3697
+ return n && (o.morphAttributes.position = h), s && (o.morphAttributes.normal = u), i && (o.morphAttributes.color = m), o.morphTargetsRelative = !0, o;
3698
3698
  });
3699
3699
  }
3700
3700
  function Ju(o, e) {
@@ -3825,8 +3825,8 @@ class sh {
3825
3825
  const s = n.clone(), i = (r, a) => {
3826
3826
  const l = this.associations.get(r);
3827
3827
  l != null && this.associations.set(a, l);
3828
- for (const [c, u] of r.children.entries())
3829
- i(u, a.children[c]);
3828
+ for (const [c, h] of r.children.entries())
3829
+ i(h, a.children[c]);
3830
3830
  };
3831
3831
  return i(n, s), s.name += "_instance_" + e.uses[t]++, s;
3832
3832
  }
@@ -3977,15 +3977,15 @@ class sh {
3977
3977
  }
3978
3978
  const i = [];
3979
3979
  return s.bufferView !== void 0 ? i.push(this.getDependency("bufferView", s.bufferView)) : i.push(null), s.sparse !== void 0 && (i.push(this.getDependency("bufferView", s.sparse.indices.bufferView)), i.push(this.getDependency("bufferView", s.sparse.values.bufferView))), Promise.all(i).then(function(r) {
3980
- const a = r[0], l = Ii[s.type], c = es[s.componentType], u = c.BYTES_PER_ELEMENT, h = u * l, m = s.byteOffset || 0, f = s.bufferView !== void 0 ? n.bufferViews[s.bufferView].byteStride : void 0, g = s.normalized === !0;
3980
+ const a = r[0], l = Ii[s.type], c = es[s.componentType], h = c.BYTES_PER_ELEMENT, u = h * l, m = s.byteOffset || 0, f = s.bufferView !== void 0 ? n.bufferViews[s.bufferView].byteStride : void 0, g = s.normalized === !0;
3981
3981
  let p, v;
3982
- if (f && f !== h) {
3982
+ if (f && f !== u) {
3983
3983
  const d = Math.floor(m / f), w = "InterleavedBuffer:" + s.bufferView + ":" + s.componentType + ":" + d + ":" + s.count;
3984
3984
  let y = t.cache.get(w);
3985
- y || (p = new c(a, d * f, s.count * f / u), y = new Er(p, f / u), t.cache.add(w, y)), v = new Jt(
3985
+ y || (p = new c(a, d * f, s.count * f / h), y = new Er(p, f / h), t.cache.add(w, y)), v = new Jt(
3986
3986
  y,
3987
3987
  l,
3988
- m % f / u,
3988
+ m % f / h,
3989
3989
  g
3990
3990
  );
3991
3991
  } else
@@ -4028,10 +4028,10 @@ class sh {
4028
4028
  const s = this, i = this.json, r = i.textures[e], a = i.images[t], l = (a.uri || a.bufferView) + ":" + r.sampler;
4029
4029
  if (this.textureCache[l])
4030
4030
  return this.textureCache[l];
4031
- const c = this.loadImageSource(t, n).then(function(u) {
4032
- u.flipY = !1, u.name = r.name || a.name || "", u.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (u.name = a.uri);
4031
+ const c = this.loadImageSource(t, n).then(function(h) {
4032
+ h.flipY = !1, h.name = r.name || a.name || "", h.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (h.name = a.uri);
4033
4033
  const m = (i.samplers || {})[r.sampler] || {};
4034
- return u.magFilter = lo[m.magFilter] || yt, u.minFilter = lo[m.minFilter] || br, u.wrapS = co[m.wrapS] || Bn, u.wrapT = co[m.wrapT] || Bn, s.associations.set(u, { textures: e }), u;
4034
+ return h.magFilter = lo[m.magFilter] || yt, h.minFilter = lo[m.minFilter] || br, h.wrapS = co[m.wrapS] || Bn, h.wrapT = co[m.wrapT] || Bn, s.associations.set(h, { textures: e }), h;
4035
4035
  }).catch(function() {
4036
4036
  return null;
4037
4037
  });
@@ -4040,31 +4040,31 @@ class sh {
4040
4040
  loadImageSource(e, t) {
4041
4041
  const n = this, s = this.json, i = this.options;
4042
4042
  if (this.sourceCache[e] !== void 0)
4043
- return this.sourceCache[e].then((h) => h.clone());
4043
+ return this.sourceCache[e].then((u) => u.clone());
4044
4044
  const r = s.images[e], a = self.URL || self.webkitURL;
4045
4045
  let l = r.uri || "", c = !1;
4046
4046
  if (r.bufferView !== void 0)
4047
- l = n.getDependency("bufferView", r.bufferView).then(function(h) {
4047
+ l = n.getDependency("bufferView", r.bufferView).then(function(u) {
4048
4048
  c = !0;
4049
- const m = new Blob([h], { type: r.mimeType });
4049
+ const m = new Blob([u], { type: r.mimeType });
4050
4050
  return l = a.createObjectURL(m), l;
4051
4051
  });
4052
4052
  else if (r.uri === void 0)
4053
4053
  throw new Error("THREE.GLTFLoader: Image " + e + " is missing URI and bufferView");
4054
- const u = Promise.resolve(l).then(function(h) {
4054
+ const h = Promise.resolve(l).then(function(u) {
4055
4055
  return new Promise(function(m, f) {
4056
4056
  let g = m;
4057
4057
  t.isImageBitmapLoader === !0 && (g = function(p) {
4058
4058
  const v = new ts(p);
4059
4059
  v.needsUpdate = !0, m(v);
4060
- }), t.load(Jn.resolveURL(h, i.path), g, void 0, f);
4060
+ }), t.load(Jn.resolveURL(u, i.path), g, void 0, f);
4061
4061
  });
4062
- }).then(function(h) {
4063
- return c === !0 && a.revokeObjectURL(l), Kt(h, r), h.userData.mimeType = r.mimeType || th(r.uri), h;
4064
- }).catch(function(h) {
4065
- throw console.error("THREE.GLTFLoader: Couldn't load texture", l), h;
4062
+ }).then(function(u) {
4063
+ return c === !0 && a.revokeObjectURL(l), Kt(u, r), u.userData.mimeType = r.mimeType || th(r.uri), u;
4064
+ }).catch(function(u) {
4065
+ throw console.error("THREE.GLTFLoader: Couldn't load texture", l), u;
4066
4066
  });
4067
- return this.sourceCache[e] = u, u;
4067
+ return this.sourceCache[e] = h, h;
4068
4068
  }
4069
4069
  /**
4070
4070
  * Asynchronously assigns a texture to the given material parameters.
@@ -4130,15 +4130,15 @@ class sh {
4130
4130
  let r;
4131
4131
  const a = {}, l = i.extensions || {}, c = [];
4132
4132
  if (l[Ie.KHR_MATERIALS_UNLIT]) {
4133
- const h = s[Ie.KHR_MATERIALS_UNLIT];
4134
- r = h.getMaterialType(), c.push(h.extendParams(a, i, t));
4133
+ const u = s[Ie.KHR_MATERIALS_UNLIT];
4134
+ r = u.getMaterialType(), c.push(u.extendParams(a, i, t));
4135
4135
  } else {
4136
- const h = i.pbrMetallicRoughness || {};
4137
- if (a.color = new Pe(1, 1, 1), a.opacity = 1, Array.isArray(h.baseColorFactor)) {
4138
- const m = h.baseColorFactor;
4136
+ const u = i.pbrMetallicRoughness || {};
4137
+ if (a.color = new Pe(1, 1, 1), a.opacity = 1, Array.isArray(u.baseColorFactor)) {
4138
+ const m = u.baseColorFactor;
4139
4139
  a.color.setRGB(m[0], m[1], m[2], en), a.opacity = m[3];
4140
4140
  }
4141
- h.baseColorTexture !== void 0 && c.push(t.assignTexture(a, "map", h.baseColorTexture, Fn)), a.metalness = h.metallicFactor !== void 0 ? h.metallicFactor : 1, a.roughness = h.roughnessFactor !== void 0 ? h.roughnessFactor : 1, h.metallicRoughnessTexture !== void 0 && (c.push(t.assignTexture(a, "metalnessMap", h.metallicRoughnessTexture)), c.push(t.assignTexture(a, "roughnessMap", h.metallicRoughnessTexture))), r = this._invokeOne(function(m) {
4141
+ u.baseColorTexture !== void 0 && c.push(t.assignTexture(a, "map", u.baseColorTexture, Fn)), a.metalness = u.metallicFactor !== void 0 ? u.metallicFactor : 1, a.roughness = u.roughnessFactor !== void 0 ? u.roughnessFactor : 1, u.metallicRoughnessTexture !== void 0 && (c.push(t.assignTexture(a, "metalnessMap", u.metallicRoughnessTexture)), c.push(t.assignTexture(a, "roughnessMap", u.metallicRoughnessTexture))), r = this._invokeOne(function(m) {
4142
4142
  return m.getMaterialType && m.getMaterialType(e);
4143
4143
  }), c.push(
4144
4144
  Promise.all(
@@ -4149,23 +4149,23 @@ class sh {
4149
4149
  );
4150
4150
  }
4151
4151
  i.doubleSided === !0 && (a.side = tn);
4152
- const u = i.alphaMode || Oi.OPAQUE;
4153
- if (u === Oi.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, u === Oi.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && r !== qt && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new ge(1, 1), i.normalTexture.scale !== void 0)) {
4154
- const h = i.normalTexture.scale;
4155
- a.normalScale.set(h, h);
4152
+ const h = i.alphaMode || Oi.OPAQUE;
4153
+ if (h === Oi.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, h === Oi.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && r !== qt && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new ge(1, 1), i.normalTexture.scale !== void 0)) {
4154
+ const u = i.normalTexture.scale;
4155
+ a.normalScale.set(u, u);
4156
4156
  }
4157
4157
  if (i.occlusionTexture !== void 0 && r !== qt && (c.push(t.assignTexture(a, "aoMap", i.occlusionTexture)), i.occlusionTexture.strength !== void 0 && (a.aoMapIntensity = i.occlusionTexture.strength)), i.emissiveFactor !== void 0 && r !== qt) {
4158
- const h = i.emissiveFactor;
4158
+ const u = i.emissiveFactor;
4159
4159
  a.emissive = new Pe().setRGB(
4160
- h[0],
4161
- h[1],
4162
- h[2],
4160
+ u[0],
4161
+ u[1],
4162
+ u[2],
4163
4163
  en
4164
4164
  );
4165
4165
  }
4166
4166
  return i.emissiveTexture !== void 0 && r !== qt && c.push(t.assignTexture(a, "emissiveMap", i.emissiveTexture, Fn)), Promise.all(c).then(function() {
4167
- const h = new r(a);
4168
- return i.name && (h.name = i.name), Kt(h, i), t.associations.set(h, { materials: e }), i.extensions && Rn(s, h, i), h;
4167
+ const u = new r(a);
4168
+ return i.name && (u.name = i.name), Kt(u, i), t.associations.set(u, { materials: e }), i.extensions && Rn(s, u, i), u;
4169
4169
  });
4170
4170
  }
4171
4171
  /** When Object3D instances are targeted by animation, they need unique names. */
@@ -4190,12 +4190,12 @@ class sh {
4190
4190
  }
4191
4191
  const r = [];
4192
4192
  for (let a = 0, l = e.length; a < l; a++) {
4193
- const c = e[a], u = eh(c), h = s[u];
4194
- if (h)
4195
- r.push(h.promise);
4193
+ const c = e[a], h = eh(c), u = s[h];
4194
+ if (u)
4195
+ r.push(u.promise);
4196
4196
  else {
4197
4197
  let m;
4198
- c.extensions && c.extensions[Ie.KHR_DRACO_MESH_COMPRESSION] ? m = i(c) : m = uo(new mt(), c, t), s[u] = { primitive: c, promise: m }, r.push(m);
4198
+ c.extensions && c.extensions[Ie.KHR_DRACO_MESH_COMPRESSION] ? m = i(c) : m = uo(new mt(), c, t), s[h] = { primitive: c, promise: m }, r.push(m);
4199
4199
  }
4200
4200
  }
4201
4201
  return Promise.all(r);
@@ -4208,13 +4208,13 @@ class sh {
4208
4208
  loadMesh(e) {
4209
4209
  const t = this, n = this.json, s = this.extensions, i = n.meshes[e], r = i.primitives, a = [];
4210
4210
  for (let l = 0, c = r.length; l < c; l++) {
4211
- const u = r[l].material === void 0 ? qu(this.cache) : this.getDependency("material", r[l].material);
4212
- a.push(u);
4211
+ const h = r[l].material === void 0 ? qu(this.cache) : this.getDependency("material", r[l].material);
4212
+ a.push(h);
4213
4213
  }
4214
4214
  return a.push(t.loadGeometries(r)), Promise.all(a).then(function(l) {
4215
- const c = l.slice(0, l.length - 1), u = l[l.length - 1], h = [];
4216
- for (let f = 0, g = u.length; f < g; f++) {
4217
- const p = u[f], v = r[f];
4215
+ const c = l.slice(0, l.length - 1), h = l[l.length - 1], u = [];
4216
+ for (let f = 0, g = h.length; f < g; f++) {
4217
+ const p = h[f], v = r[f];
4218
4218
  let d;
4219
4219
  const w = c[f];
4220
4220
  if (v.mode === bt.TRIANGLES || v.mode === bt.TRIANGLE_STRIP || v.mode === bt.TRIANGLE_FAN || v.mode === void 0)
@@ -4229,19 +4229,19 @@ class sh {
4229
4229
  d = new ya(p, w);
4230
4230
  else
4231
4231
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + v.mode);
4232
- Object.keys(d.geometry.morphAttributes).length > 0 && Ju(d, i), d.name = t.createUniqueName(i.name || "mesh_" + e), Kt(d, i), v.extensions && Rn(s, d, v), t.assignFinalMaterial(d), h.push(d);
4232
+ Object.keys(d.geometry.morphAttributes).length > 0 && Ju(d, i), d.name = t.createUniqueName(i.name || "mesh_" + e), Kt(d, i), v.extensions && Rn(s, d, v), t.assignFinalMaterial(d), u.push(d);
4233
4233
  }
4234
- for (let f = 0, g = h.length; f < g; f++)
4235
- t.associations.set(h[f], {
4234
+ for (let f = 0, g = u.length; f < g; f++)
4235
+ t.associations.set(u[f], {
4236
4236
  meshes: e,
4237
4237
  primitives: f
4238
4238
  });
4239
- if (h.length === 1)
4240
- return i.extensions && Rn(s, h[0], i), h[0];
4239
+ if (u.length === 1)
4240
+ return i.extensions && Rn(s, u[0], i), u[0];
4241
4241
  const m = new Mn();
4242
4242
  i.extensions && Rn(s, m, i), t.associations.set(m, { meshes: e });
4243
- for (let f = 0, g = h.length; f < g; f++)
4244
- m.add(h[f]);
4243
+ for (let f = 0, g = u.length; f < g; f++)
4244
+ m.add(u[f]);
4245
4245
  return m;
4246
4246
  });
4247
4247
  }
@@ -4275,10 +4275,10 @@ class sh {
4275
4275
  n.push(this._loadNodeShallow(t.joints[s]));
4276
4276
  return t.inverseBindMatrices !== void 0 ? n.push(this.getDependency("accessor", t.inverseBindMatrices)) : n.push(null), Promise.all(n).then(function(s) {
4277
4277
  const i = s.pop(), r = s, a = [], l = [];
4278
- for (let c = 0, u = r.length; c < u; c++) {
4279
- const h = r[c];
4280
- if (h) {
4281
- a.push(h);
4278
+ for (let c = 0, h = r.length; c < h; c++) {
4279
+ const u = r[c];
4280
+ if (u) {
4281
+ a.push(u);
4282
4282
  const m = new Re();
4283
4283
  i !== null && m.fromArray(i.array, c * 16), l.push(m);
4284
4284
  } else
@@ -4293,19 +4293,19 @@ class sh {
4293
4293
  * @return {Promise<AnimationClip>}
4294
4294
  */
4295
4295
  loadAnimation(e) {
4296
- const t = this.json, n = this, s = t.animations[e], i = s.name ? s.name : "animation_" + e, r = [], a = [], l = [], c = [], u = [];
4297
- for (let h = 0, m = s.channels.length; h < m; h++) {
4298
- const f = s.channels[h], g = s.samplers[f.sampler], p = f.target, v = p.node, d = s.parameters !== void 0 ? s.parameters[g.input] : g.input, w = s.parameters !== void 0 ? s.parameters[g.output] : g.output;
4299
- p.node !== void 0 && (r.push(this.getDependency("node", v)), a.push(this.getDependency("accessor", d)), l.push(this.getDependency("accessor", w)), c.push(g), u.push(p));
4296
+ const t = this.json, n = this, s = t.animations[e], i = s.name ? s.name : "animation_" + e, r = [], a = [], l = [], c = [], h = [];
4297
+ for (let u = 0, m = s.channels.length; u < m; u++) {
4298
+ const f = s.channels[u], g = s.samplers[f.sampler], p = f.target, v = p.node, d = s.parameters !== void 0 ? s.parameters[g.input] : g.input, w = s.parameters !== void 0 ? s.parameters[g.output] : g.output;
4299
+ p.node !== void 0 && (r.push(this.getDependency("node", v)), a.push(this.getDependency("accessor", d)), l.push(this.getDependency("accessor", w)), c.push(g), h.push(p));
4300
4300
  }
4301
4301
  return Promise.all([
4302
4302
  Promise.all(r),
4303
4303
  Promise.all(a),
4304
4304
  Promise.all(l),
4305
4305
  Promise.all(c),
4306
- Promise.all(u)
4307
- ]).then(function(h) {
4308
- const m = h[0], f = h[1], g = h[2], p = h[3], v = h[4], d = [];
4306
+ Promise.all(h)
4307
+ ]).then(function(u) {
4308
+ const m = u[0], f = u[1], g = u[2], p = u[3], v = u[4], d = [];
4309
4309
  for (let w = 0, y = m.length; w < y; w++) {
4310
4310
  const E = m[w], P = f[w], T = g[w], b = p[w], x = v[w];
4311
4311
  if (E === void 0)
@@ -4337,17 +4337,17 @@ class sh {
4337
4337
  */
4338
4338
  loadNode(e) {
4339
4339
  const t = this.json, n = this, s = t.nodes[e], i = n._loadNodeShallow(e), r = [], a = s.children || [];
4340
- for (let c = 0, u = a.length; c < u; c++)
4340
+ for (let c = 0, h = a.length; c < h; c++)
4341
4341
  r.push(n.getDependency("node", a[c]));
4342
4342
  const l = s.skin === void 0 ? Promise.resolve(null) : n.getDependency("skin", s.skin);
4343
4343
  return Promise.all([i, Promise.all(r), l]).then(function(c) {
4344
- const u = c[0], h = c[1], m = c[2];
4345
- m !== null && u.traverse(function(f) {
4344
+ const h = c[0], u = c[1], m = c[2];
4345
+ m !== null && h.traverse(function(f) {
4346
4346
  f.isSkinnedMesh && f.bind(m, nh);
4347
4347
  });
4348
- for (let f = 0, g = h.length; f < g; f++)
4349
- u.add(h[f]);
4350
- return u;
4348
+ for (let f = 0, g = u.length; f < g; f++)
4349
+ h.add(u[f]);
4350
+ return h;
4351
4351
  });
4352
4352
  }
4353
4353
  // ._loadNodeShallow() parses a single node.
@@ -4368,16 +4368,16 @@ class sh {
4368
4368
  }).forEach(function(c) {
4369
4369
  a.push(c);
4370
4370
  }), this.nodeCache[e] = Promise.all(a).then(function(c) {
4371
- let u;
4372
- if (i.isBone === !0 ? u = new rr() : c.length > 1 ? u = new Mn() : c.length === 1 ? u = c[0] : u = new At(), u !== c[0])
4373
- for (let h = 0, m = c.length; h < m; h++)
4374
- u.add(c[h]);
4375
- if (i.name && (u.userData.name = i.name, u.name = r), Kt(u, i), i.extensions && Rn(n, u, i), i.matrix !== void 0) {
4376
- const h = new Re();
4377
- h.fromArray(i.matrix), u.applyMatrix4(h);
4371
+ let h;
4372
+ if (i.isBone === !0 ? h = new rr() : c.length > 1 ? h = new Mn() : c.length === 1 ? h = c[0] : h = new At(), h !== c[0])
4373
+ for (let u = 0, m = c.length; u < m; u++)
4374
+ h.add(c[u]);
4375
+ if (i.name && (h.userData.name = i.name, h.name = r), Kt(h, i), i.extensions && Rn(n, h, i), i.matrix !== void 0) {
4376
+ const u = new Re();
4377
+ u.fromArray(i.matrix), h.applyMatrix4(u);
4378
4378
  } else
4379
- i.translation !== void 0 && u.position.fromArray(i.translation), i.rotation !== void 0 && u.quaternion.fromArray(i.rotation), i.scale !== void 0 && u.scale.fromArray(i.scale);
4380
- return s.associations.has(u) || s.associations.set(u, {}), s.associations.get(u).nodes = e, u;
4379
+ i.translation !== void 0 && h.position.fromArray(i.translation), i.rotation !== void 0 && h.quaternion.fromArray(i.rotation), i.scale !== void 0 && h.scale.fromArray(i.scale);
4380
+ return s.associations.has(h) || s.associations.set(h, {}), s.associations.get(h).nodes = e, h;
4381
4381
  }), this.nodeCache[e];
4382
4382
  }
4383
4383
  /**
@@ -4392,16 +4392,16 @@ class sh {
4392
4392
  for (let l = 0, c = r.length; l < c; l++)
4393
4393
  a.push(s.getDependency("node", r[l]));
4394
4394
  return Promise.all(a).then(function(l) {
4395
- for (let u = 0, h = l.length; u < h; u++)
4396
- i.add(l[u]);
4397
- const c = (u) => {
4398
- const h = /* @__PURE__ */ new Map();
4395
+ for (let h = 0, u = l.length; h < u; h++)
4396
+ i.add(l[h]);
4397
+ const c = (h) => {
4398
+ const u = /* @__PURE__ */ new Map();
4399
4399
  for (const [m, f] of s.associations)
4400
- (m instanceof wi || m instanceof ts) && h.set(m, f);
4401
- return u.traverse((m) => {
4400
+ (m instanceof wi || m instanceof ts) && u.set(m, f);
4401
+ return h.traverse((m) => {
4402
4402
  const f = s.associations.get(m);
4403
- f != null && h.set(m, f);
4404
- }), h;
4403
+ f != null && u.set(m, f);
4404
+ }), u;
4405
4405
  };
4406
4406
  return s.associations = c(i), i;
4407
4407
  });
@@ -4436,13 +4436,13 @@ class sh {
4436
4436
  }
4437
4437
  break;
4438
4438
  }
4439
- const u = s.interpolation !== void 0 ? Ku[s.interpolation] : Tr, h = this._getArrayFromAccessor(n);
4439
+ const h = s.interpolation !== void 0 ? Ku[s.interpolation] : Tr, u = this._getArrayFromAccessor(n);
4440
4440
  for (let m = 0, f = l.length; m < f; m++) {
4441
4441
  const g = new c(
4442
4442
  l[m] + "." + fn[i.path],
4443
4443
  t.array,
4444
- h,
4445
- u
4444
+ u,
4445
+ h
4446
4446
  );
4447
4447
  s.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(g), r.push(g);
4448
4448
  }
@@ -4471,8 +4471,8 @@ function ih(o, e, t) {
4471
4471
  const a = t.json.accessors[n.POSITION], l = a.min, c = a.max;
4472
4472
  if (l !== void 0 && c !== void 0) {
4473
4473
  if (s.set(new $(l[0], l[1], l[2]), new $(c[0], c[1], c[2])), a.normalized) {
4474
- const u = gr(es[a.componentType]);
4475
- s.min.multiplyScalar(u), s.max.multiplyScalar(u);
4474
+ const h = gr(es[a.componentType]);
4475
+ s.min.multiplyScalar(h), s.max.multiplyScalar(h);
4476
4476
  }
4477
4477
  } else {
4478
4478
  console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
@@ -4483,10 +4483,10 @@ function ih(o, e, t) {
4483
4483
  const i = e.targets;
4484
4484
  if (i !== void 0) {
4485
4485
  const a = new $(), l = new $();
4486
- for (let c = 0, u = i.length; c < u; c++) {
4487
- const h = i[c];
4488
- if (h.POSITION !== void 0) {
4489
- const m = t.json.accessors[h.POSITION], f = m.min, g = m.max;
4486
+ for (let c = 0, h = i.length; c < h; c++) {
4487
+ const u = i[c];
4488
+ if (u.POSITION !== void 0) {
4489
+ const m = t.json.accessors[u.POSITION], f = m.min, g = m.max;
4490
4490
  if (f !== void 0 && g !== void 0) {
4491
4491
  if (l.setX(Math.max(Math.abs(f[0]), Math.abs(g[0]))), l.setY(Math.max(Math.abs(f[1]), Math.abs(g[1]))), l.setZ(Math.max(Math.abs(f[2]), Math.abs(g[2]))), m.normalized) {
4492
4492
  const p = gr(es[m.componentType]);
@@ -4528,8 +4528,8 @@ const us = new $();
4528
4528
  function wt(o, e, t, n, s, i) {
4529
4529
  const r = 2 * Math.PI * s / 4, a = Math.max(i - 2 * s, 0), l = Math.PI / 4;
4530
4530
  us.copy(e), us[n] = 0, us.normalize();
4531
- const c = 0.5 * r / (r + a), u = 1 - us.angleTo(o) / l;
4532
- return Math.sign(us[t]) === 1 ? u * c : a / (r + a) + c + c * (1 - u);
4531
+ const c = 0.5 * r / (r + a), h = 1 - us.angleTo(o) / l;
4532
+ return Math.sign(us[t]) === 1 ? h * c : a / (r + a) + c + c * (1 - h);
4533
4533
  }
4534
4534
  class rh extends Zt {
4535
4535
  constructor(e = 1, t = 1, n = 1, s = 2, i = 0.1) {
@@ -4537,9 +4537,9 @@ class rh extends Zt {
4537
4537
  return;
4538
4538
  const r = this.toNonIndexed();
4539
4539
  this.index = null, this.attributes.position = r.attributes.position, this.attributes.normal = r.attributes.normal, this.attributes.uv = r.attributes.uv;
4540
- const a = new $(), l = new $(), c = new $(e, t, n).divideScalar(2).subScalar(i), u = this.attributes.position.array, h = this.attributes.normal.array, m = this.attributes.uv.array, f = u.length / 6, g = new $(), p = 0.5 / s;
4541
- for (let v = 0, d = 0; v < u.length; v += 3, d += 2)
4542
- switch (a.fromArray(u, v), l.copy(a), l.x -= Math.sign(l.x) * p, l.y -= Math.sign(l.y) * p, l.z -= Math.sign(l.z) * p, l.normalize(), u[v + 0] = c.x * Math.sign(a.x) + l.x * i, u[v + 1] = c.y * Math.sign(a.y) + l.y * i, u[v + 2] = c.z * Math.sign(a.z) + l.z * i, h[v + 0] = l.x, h[v + 1] = l.y, h[v + 2] = l.z, Math.floor(v / f)) {
4540
+ const a = new $(), l = new $(), c = new $(e, t, n).divideScalar(2).subScalar(i), h = this.attributes.position.array, u = this.attributes.normal.array, m = this.attributes.uv.array, f = h.length / 6, g = new $(), p = 0.5 / s;
4541
+ for (let v = 0, d = 0; v < h.length; v += 3, d += 2)
4542
+ switch (a.fromArray(h, v), l.copy(a), l.x -= Math.sign(l.x) * p, l.y -= Math.sign(l.y) * p, l.z -= Math.sign(l.z) * p, l.normalize(), h[v + 0] = c.x * Math.sign(a.x) + l.x * i, h[v + 1] = c.y * Math.sign(a.y) + l.y * i, h[v + 2] = c.z * Math.sign(a.z) + l.z * i, u[v + 0] = l.x, u[v + 1] = l.y, u[v + 2] = l.z, Math.floor(v / f)) {
4543
4543
  case 0:
4544
4544
  g.set(1, 0, 0), m[d + 0] = wt(g, l, "z", "y", i, n), m[d + 1] = 1 - wt(g, l, "y", "z", i, t);
4545
4545
  break;
@@ -4571,14 +4571,14 @@ class ho extends Ul {
4571
4571
  height: a = 50,
4572
4572
  size: l = 100,
4573
4573
  lineHeight: c = 1,
4574
- letterSpacing: u = 0,
4575
- ...h
4574
+ letterSpacing: h = 0,
4575
+ ...u
4576
4576
  } = t;
4577
4577
  if (r === void 0)
4578
4578
  super();
4579
4579
  else {
4580
- const m = r.generateShapes(e, l, { lineHeight: c, letterSpacing: u });
4581
- super(m, { ...h, bevelEnabled: n, bevelSize: s, bevelThickness: i, depth: a });
4580
+ const m = r.generateShapes(e, l, { lineHeight: c, letterSpacing: h });
4581
+ super(m, { ...u, bevelEnabled: n, bevelSize: s, bevelThickness: i, depth: a });
4582
4582
  }
4583
4583
  this.type = "TextGeometry";
4584
4584
  }
@@ -4693,8 +4693,8 @@ function lh(o, e, t, n) {
4693
4693
  i[a] = e - n[o + 1 - a], r[a] = n[o + a] - e;
4694
4694
  let l = 0;
4695
4695
  for (let c = 0; c < a; ++c) {
4696
- const u = r[c + 1], h = i[a - c], m = s[c] / (u + h);
4697
- s[c] = l + u * m, l = h * m;
4696
+ const h = r[c + 1], u = i[a - c], m = s[c] / (h + u);
4697
+ s[c] = l + h * m, l = u * m;
4698
4698
  }
4699
4699
  s[a] = l;
4700
4700
  }
@@ -4703,37 +4703,37 @@ function lh(o, e, t, n) {
4703
4703
  function ch(o, e, t, n) {
4704
4704
  const s = Ya(o, n, e), i = lh(s, n, o, e), r = new it(0, 0, 0, 0);
4705
4705
  for (let a = 0; a <= o; ++a) {
4706
- const l = t[s - o + a], c = i[a], u = l.w * c;
4707
- r.x += l.x * u, r.y += l.y * u, r.z += l.z * u, r.w += l.w * c;
4706
+ const l = t[s - o + a], c = i[a], h = l.w * c;
4707
+ r.x += l.x * h, r.y += l.y * h, r.z += l.z * h, r.w += l.w * c;
4708
4708
  }
4709
4709
  return r;
4710
4710
  }
4711
4711
  function uh(o, e, t, n, s) {
4712
4712
  const i = [];
4713
- for (let h = 0; h <= t; ++h)
4714
- i[h] = 0;
4713
+ for (let u = 0; u <= t; ++u)
4714
+ i[u] = 0;
4715
4715
  const r = [];
4716
- for (let h = 0; h <= n; ++h)
4717
- r[h] = i.slice(0);
4716
+ for (let u = 0; u <= n; ++u)
4717
+ r[u] = i.slice(0);
4718
4718
  const a = [];
4719
- for (let h = 0; h <= t; ++h)
4720
- a[h] = i.slice(0);
4719
+ for (let u = 0; u <= t; ++u)
4720
+ a[u] = i.slice(0);
4721
4721
  a[0][0] = 1;
4722
4722
  const l = i.slice(0), c = i.slice(0);
4723
- for (let h = 1; h <= t; ++h) {
4724
- l[h] = e - s[o + 1 - h], c[h] = s[o + h] - e;
4723
+ for (let u = 1; u <= t; ++u) {
4724
+ l[u] = e - s[o + 1 - u], c[u] = s[o + u] - e;
4725
4725
  let m = 0;
4726
- for (let f = 0; f < h; ++f) {
4727
- const g = c[f + 1], p = l[h - f];
4728
- a[h][f] = g + p;
4729
- const v = a[f][h - 1] / a[h][f];
4730
- a[f][h] = m + g * v, m = p * v;
4726
+ for (let f = 0; f < u; ++f) {
4727
+ const g = c[f + 1], p = l[u - f];
4728
+ a[u][f] = g + p;
4729
+ const v = a[f][u - 1] / a[u][f];
4730
+ a[f][u] = m + g * v, m = p * v;
4731
4731
  }
4732
- a[h][h] = m;
4732
+ a[u][u] = m;
4733
4733
  }
4734
- for (let h = 0; h <= t; ++h)
4735
- r[0][h] = a[h][t];
4736
- for (let h = 0; h <= t; ++h) {
4734
+ for (let u = 0; u <= t; ++u)
4735
+ r[0][u] = a[u][t];
4736
+ for (let u = 0; u <= t; ++u) {
4737
4737
  let m = 0, f = 1;
4738
4738
  const g = [];
4739
4739
  for (let p = 0; p <= t; ++p)
@@ -4741,38 +4741,38 @@ function uh(o, e, t, n, s) {
4741
4741
  g[0][0] = 1;
4742
4742
  for (let p = 1; p <= n; ++p) {
4743
4743
  let v = 0;
4744
- const d = h - p, w = t - p;
4745
- h >= p && (g[f][0] = g[m][0] / a[w + 1][d], v = g[f][0] * a[d][w]);
4746
- const y = d >= -1 ? 1 : -d, E = h - 1 <= w ? p - 1 : t - h;
4744
+ const d = u - p, w = t - p;
4745
+ u >= p && (g[f][0] = g[m][0] / a[w + 1][d], v = g[f][0] * a[d][w]);
4746
+ const y = d >= -1 ? 1 : -d, E = u - 1 <= w ? p - 1 : t - u;
4747
4747
  for (let T = y; T <= E; ++T)
4748
4748
  g[f][T] = (g[m][T] - g[m][T - 1]) / a[w + 1][d + T], v += g[f][T] * a[d + T][w];
4749
- h <= w && (g[f][p] = -g[m][p - 1] / a[w + 1][h], v += g[f][p] * a[h][w]), r[p][h] = v;
4749
+ u <= w && (g[f][p] = -g[m][p - 1] / a[w + 1][u], v += g[f][p] * a[u][w]), r[p][u] = v;
4750
4750
  const P = m;
4751
4751
  m = f, f = P;
4752
4752
  }
4753
4753
  }
4754
- let u = t;
4755
- for (let h = 1; h <= n; ++h) {
4754
+ let h = t;
4755
+ for (let u = 1; u <= n; ++u) {
4756
4756
  for (let m = 0; m <= t; ++m)
4757
- r[h][m] *= u;
4758
- u *= t - h;
4757
+ r[u][m] *= h;
4758
+ h *= t - u;
4759
4759
  }
4760
4760
  return r;
4761
4761
  }
4762
4762
  function hh(o, e, t, n, s) {
4763
4763
  const i = s < o ? s : o, r = [], a = Ya(o, n, e), l = uh(a, n, o, i, e), c = [];
4764
- for (let u = 0; u < t.length; ++u) {
4765
- const h = t[u].clone(), m = h.w;
4766
- h.x *= m, h.y *= m, h.z *= m, c[u] = h;
4764
+ for (let h = 0; h < t.length; ++h) {
4765
+ const u = t[h].clone(), m = u.w;
4766
+ u.x *= m, u.y *= m, u.z *= m, c[h] = u;
4767
4767
  }
4768
- for (let u = 0; u <= i; ++u) {
4769
- const h = c[a - o].clone().multiplyScalar(l[u][0]);
4768
+ for (let h = 0; h <= i; ++h) {
4769
+ const u = c[a - o].clone().multiplyScalar(l[h][0]);
4770
4770
  for (let m = 1; m <= o; ++m)
4771
- h.add(c[a - o + m].clone().multiplyScalar(l[u][m]));
4772
- r[u] = h;
4771
+ u.add(c[a - o + m].clone().multiplyScalar(l[h][m]));
4772
+ r[h] = u;
4773
4773
  }
4774
- for (let u = i + 1; u <= s + 1; ++u)
4775
- r[u] = new it(0, 0, 0);
4774
+ for (let h = i + 1; h <= s + 1; ++h)
4775
+ r[h] = new it(0, 0, 0);
4776
4776
  return r;
4777
4777
  }
4778
4778
  function fh(o, e) {
@@ -5142,8 +5142,8 @@ class gh {
5142
5142
  const s = this.parseModels(e.skeletons, t, n), i = Ce.Objects.Model, r = this;
5143
5143
  s.forEach(function(l) {
5144
5144
  const c = i[l.ID];
5145
- r.setLookAtProperties(l, c), qe.get(l.ID).parents.forEach(function(h) {
5146
- const m = s.get(h.ID);
5145
+ r.setLookAtProperties(l, c), qe.get(l.ID).parents.forEach(function(u) {
5146
+ const m = s.get(u.ID);
5147
5147
  m !== void 0 && m.add(l);
5148
5148
  }), l.parent === null && ht.add(l);
5149
5149
  }), this.bindSkeleton(e.skeletons, t, s), this.createAmbientLight(), ht.traverse(function(l) {
@@ -5161,33 +5161,33 @@ class gh {
5161
5161
  const s = /* @__PURE__ */ new Map(), i = Ce.Objects.Model;
5162
5162
  for (const r in i) {
5163
5163
  const a = parseInt(r), l = i[r], c = qe.get(a);
5164
- let u = this.buildSkeleton(c, e, a, l.attrName);
5165
- if (!u) {
5164
+ let h = this.buildSkeleton(c, e, a, l.attrName);
5165
+ if (!h) {
5166
5166
  switch (l.attrType) {
5167
5167
  case "Camera":
5168
- u = this.createCamera(c);
5168
+ h = this.createCamera(c);
5169
5169
  break;
5170
5170
  case "Light":
5171
- u = this.createLight(c);
5171
+ h = this.createLight(c);
5172
5172
  break;
5173
5173
  case "Mesh":
5174
- u = this.createMesh(c, t, n);
5174
+ h = this.createMesh(c, t, n);
5175
5175
  break;
5176
5176
  case "NurbsCurve":
5177
- u = this.createCurve(c, t);
5177
+ h = this.createCurve(c, t);
5178
5178
  break;
5179
5179
  case "LimbNode":
5180
5180
  case "Root":
5181
- u = new rr();
5181
+ h = new rr();
5182
5182
  break;
5183
5183
  case "Null":
5184
5184
  default:
5185
- u = new Mn();
5185
+ h = new Mn();
5186
5186
  break;
5187
5187
  }
5188
- u.name = l.attrName ? nn.sanitizeNodeName(l.attrName) : "", u.ID = a;
5188
+ h.name = l.attrName ? nn.sanitizeNodeName(l.attrName) : "", h.ID = a;
5189
5189
  }
5190
- this.getTransformData(u, l), s.set(a, u);
5190
+ this.getTransformData(h, l), s.set(a, h);
5191
5191
  }
5192
5192
  return s;
5193
5193
  }
@@ -5196,10 +5196,10 @@ class gh {
5196
5196
  return e.parents.forEach(function(r) {
5197
5197
  for (const a in t) {
5198
5198
  const l = t[a];
5199
- l.rawBones.forEach(function(c, u) {
5199
+ l.rawBones.forEach(function(c, h) {
5200
5200
  if (c.ID === r.ID) {
5201
- const h = i;
5202
- i = new rr(), i.matrixWorld.copy(c.transformLink), i.name = s ? nn.sanitizeNodeName(s) : "", i.ID = n, l.bones[u] = i, h !== null && i.add(h);
5201
+ const u = i;
5202
+ i = new rr(), i.matrixWorld.copy(c.transformLink), i.name = s ? nn.sanitizeNodeName(s) : "", i.ID = n, l.bones[h] = i, u !== null && i.add(u);
5203
5203
  }
5204
5204
  });
5205
5205
  }
@@ -5223,12 +5223,12 @@ class gh {
5223
5223
  let a = window.innerWidth, l = window.innerHeight;
5224
5224
  n.AspectWidth !== void 0 && n.AspectHeight !== void 0 && (a = n.AspectWidth.value, l = n.AspectHeight.value);
5225
5225
  const c = a / l;
5226
- let u = 45;
5227
- n.FieldOfView !== void 0 && (u = n.FieldOfView.value);
5228
- const h = n.FocalLength ? n.FocalLength.value : null;
5226
+ let h = 45;
5227
+ n.FieldOfView !== void 0 && (h = n.FieldOfView.value);
5228
+ const u = n.FocalLength ? n.FocalLength.value : null;
5229
5229
  switch (s) {
5230
5230
  case 0:
5231
- t = new St(u, c, i, r), h !== null && t.setFocalLength(h);
5231
+ t = new St(h, c, i, r), u !== null && t.setFocalLength(u);
5232
5232
  break;
5233
5233
  case 1:
5234
5234
  t = new Qt(
@@ -5275,8 +5275,8 @@ class gh {
5275
5275
  case 2:
5276
5276
  let c = Math.PI / 3;
5277
5277
  n.InnerAngle !== void 0 && (c = Ze.degToRad(n.InnerAngle.value));
5278
- let u = 0;
5279
- n.OuterAngle !== void 0 && (u = Ze.degToRad(n.OuterAngle.value), u = Math.max(u, 1)), t = new ma(i, r, a, c, u, l);
5278
+ let h = 0;
5279
+ n.OuterAngle !== void 0 && (h = Ze.degToRad(n.OuterAngle.value), h = Math.max(h, 1)), t = new ma(i, r, a, c, h, l);
5280
5280
  break;
5281
5281
  default:
5282
5282
  console.warn(
@@ -5326,8 +5326,8 @@ class gh {
5326
5326
  qe.get(parseInt(r.ID)).parents.forEach(function(l) {
5327
5327
  if (t.has(l.ID)) {
5328
5328
  const c = l.ID;
5329
- qe.get(c).parents.forEach(function(h) {
5330
- n.has(h.ID) && n.get(h.ID).bind(new _a(r.bones), s[h.ID]);
5329
+ qe.get(c).parents.forEach(function(u) {
5330
+ n.has(u.ID) && n.get(u.ID).bind(new _a(r.bones), s[u.ID]);
5331
5331
  });
5332
5332
  }
5333
5333
  });
@@ -5382,21 +5382,21 @@ class vh {
5382
5382
  }
5383
5383
  // Parse single node mesh geometry in FBXTree.Objects.Geometry
5384
5384
  parseMeshGeometry(e, t, n) {
5385
- const s = n.skeletons, i = [], r = e.parents.map(function(h) {
5386
- return Ce.Objects.Model[h.ID];
5385
+ const s = n.skeletons, i = [], r = e.parents.map(function(u) {
5386
+ return Ce.Objects.Model[u.ID];
5387
5387
  });
5388
5388
  if (r.length === 0)
5389
5389
  return;
5390
- const a = e.children.reduce(function(h, m) {
5391
- return s[m.ID] !== void 0 && (h = s[m.ID]), h;
5390
+ const a = e.children.reduce(function(u, m) {
5391
+ return s[m.ID] !== void 0 && (u = s[m.ID]), u;
5392
5392
  }, null);
5393
- e.children.forEach(function(h) {
5394
- n.morphTargets[h.ID] !== void 0 && i.push(n.morphTargets[h.ID]);
5393
+ e.children.forEach(function(u) {
5394
+ n.morphTargets[u.ID] !== void 0 && i.push(n.morphTargets[u.ID]);
5395
5395
  });
5396
5396
  const l = r[0], c = {};
5397
5397
  "RotationOrder" in l && (c.eulerOrder = $a(l.RotationOrder.value)), "InheritType" in l && (c.inheritType = parseInt(l.InheritType.value)), "GeometricTranslation" in l && (c.translation = l.GeometricTranslation.value), "GeometricRotation" in l && (c.rotation = l.GeometricRotation.value), "GeometricScaling" in l && (c.scale = l.GeometricScaling.value);
5398
- const u = Wa(c);
5399
- return this.genGeometry(t, a, i, u);
5398
+ const h = Wa(c);
5399
+ return this.genGeometry(t, a, i, h);
5400
5400
  }
5401
5401
  // Generate a BufferGeometry from a node in FBXTree.Objects.Geometry
5402
5402
  genGeometry(e, t, n, s) {
@@ -5404,18 +5404,18 @@ class vh {
5404
5404
  e.attrName && (i.name = e.attrName);
5405
5405
  const r = this.parseGeoNode(e, t), a = this.genBuffers(r), l = new ft(a.vertex, 3);
5406
5406
  if (l.applyMatrix4(s), i.setAttribute("position", l), a.colors.length > 0 && i.setAttribute("color", new ft(a.colors, 3)), t && (i.setAttribute("skinIndex", new jl(a.weightsIndices, 4)), i.setAttribute("skinWeight", new ft(a.vertexWeights, 4)), i.FBX_Deformer = t), a.normal.length > 0) {
5407
- const c = new Ln().getNormalMatrix(s), u = new ft(a.normal, 3);
5408
- u.applyNormalMatrix(c), i.setAttribute("normal", u);
5407
+ const c = new Ln().getNormalMatrix(s), h = new ft(a.normal, 3);
5408
+ h.applyNormalMatrix(c), i.setAttribute("normal", h);
5409
5409
  }
5410
- if (a.uvs.forEach(function(c, u) {
5411
- let h = "uv" + (u + 1).toString();
5412
- u === 0 && (h = "uv"), i.setAttribute(h, new ft(a.uvs[u], 2));
5410
+ if (a.uvs.forEach(function(c, h) {
5411
+ let u = "uv" + (h + 1).toString();
5412
+ h === 0 && (u = "uv"), i.setAttribute(u, new ft(a.uvs[h], 2));
5413
5413
  }), r.material && r.material.mappingType !== "AllSame") {
5414
- let c = a.materialIndex[0], u = 0;
5415
- if (a.materialIndex.forEach(function(h, m) {
5416
- h !== c && (i.addGroup(u, m - u, c), c = h, u = m);
5414
+ let c = a.materialIndex[0], h = 0;
5415
+ if (a.materialIndex.forEach(function(u, m) {
5416
+ u !== c && (i.addGroup(h, m - h, c), c = u, h = m);
5417
5417
  }), i.groups.length > 0) {
5418
- const h = i.groups[i.groups.length - 1], m = h.start + h.count;
5418
+ const u = i.groups[i.groups.length - 1], m = u.start + u.count;
5419
5419
  m !== a.materialIndex.length && i.addGroup(m, a.materialIndex.length - m, c);
5420
5420
  }
5421
5421
  i.groups.length === 0 && i.addGroup(0, a.materialIndex.length, a.materialIndex[0]);
@@ -5449,7 +5449,7 @@ class vh {
5449
5449
  vertexWeights: [],
5450
5450
  weightsIndices: []
5451
5451
  };
5452
- let n = 0, s = 0, i = !1, r = [], a = [], l = [], c = [], u = [], h = [];
5452
+ let n = 0, s = 0, i = !1, r = [], a = [], l = [], c = [], h = [], u = [];
5453
5453
  const m = this;
5454
5454
  return e.vertexIndices.forEach(function(f, g) {
5455
5455
  let p, v = !1;
@@ -5481,7 +5481,7 @@ class vh {
5481
5481
  for (; w.length < 4; )
5482
5482
  w.push(0), d.push(0);
5483
5483
  for (let y = 0; y < 4; ++y)
5484
- u.push(w[y]), h.push(d[y]);
5484
+ h.push(w[y]), u.push(d[y]);
5485
5485
  }
5486
5486
  if (e.normal) {
5487
5487
  const y = Ys(g, n, f, e.normal);
@@ -5498,17 +5498,17 @@ class vh {
5498
5498
  a,
5499
5499
  l,
5500
5500
  c,
5501
- u,
5502
5501
  h,
5502
+ u,
5503
5503
  s
5504
- ), n++, s = 0, r = [], a = [], l = [], c = [], u = [], h = []);
5504
+ ), n++, s = 0, r = [], a = [], l = [], c = [], h = [], u = []);
5505
5505
  }), t;
5506
5506
  }
5507
5507
  // Generate data for a single face in a geometry. If the face is a quad then split it into 2 tris
5508
- genFace(e, t, n, s, i, r, a, l, c, u) {
5509
- for (let h = 2; h < u; h++)
5510
- e.vertex.push(t.vertexPositions[n[0]]), e.vertex.push(t.vertexPositions[n[1]]), e.vertex.push(t.vertexPositions[n[2]]), e.vertex.push(t.vertexPositions[n[(h - 1) * 3]]), e.vertex.push(t.vertexPositions[n[(h - 1) * 3 + 1]]), e.vertex.push(t.vertexPositions[n[(h - 1) * 3 + 2]]), e.vertex.push(t.vertexPositions[n[h * 3]]), e.vertex.push(t.vertexPositions[n[h * 3 + 1]]), e.vertex.push(t.vertexPositions[n[h * 3 + 2]]), t.skeleton && (e.vertexWeights.push(l[0]), e.vertexWeights.push(l[1]), e.vertexWeights.push(l[2]), e.vertexWeights.push(l[3]), e.vertexWeights.push(l[(h - 1) * 4]), e.vertexWeights.push(l[(h - 1) * 4 + 1]), e.vertexWeights.push(l[(h - 1) * 4 + 2]), e.vertexWeights.push(l[(h - 1) * 4 + 3]), e.vertexWeights.push(l[h * 4]), e.vertexWeights.push(l[h * 4 + 1]), e.vertexWeights.push(l[h * 4 + 2]), e.vertexWeights.push(l[h * 4 + 3]), e.weightsIndices.push(c[0]), e.weightsIndices.push(c[1]), e.weightsIndices.push(c[2]), e.weightsIndices.push(c[3]), e.weightsIndices.push(c[(h - 1) * 4]), e.weightsIndices.push(c[(h - 1) * 4 + 1]), e.weightsIndices.push(c[(h - 1) * 4 + 2]), e.weightsIndices.push(c[(h - 1) * 4 + 3]), e.weightsIndices.push(c[h * 4]), e.weightsIndices.push(c[h * 4 + 1]), e.weightsIndices.push(c[h * 4 + 2]), e.weightsIndices.push(c[h * 4 + 3])), t.color && (e.colors.push(r[0]), e.colors.push(r[1]), e.colors.push(r[2]), e.colors.push(r[(h - 1) * 3]), e.colors.push(r[(h - 1) * 3 + 1]), e.colors.push(r[(h - 1) * 3 + 2]), e.colors.push(r[h * 3]), e.colors.push(r[h * 3 + 1]), e.colors.push(r[h * 3 + 2])), t.material && t.material.mappingType !== "AllSame" && (e.materialIndex.push(s), e.materialIndex.push(s), e.materialIndex.push(s)), t.normal && (e.normal.push(i[0]), e.normal.push(i[1]), e.normal.push(i[2]), e.normal.push(i[(h - 1) * 3]), e.normal.push(i[(h - 1) * 3 + 1]), e.normal.push(i[(h - 1) * 3 + 2]), e.normal.push(i[h * 3]), e.normal.push(i[h * 3 + 1]), e.normal.push(i[h * 3 + 2])), t.uv && t.uv.forEach(function(m, f) {
5511
- e.uvs[f] === void 0 && (e.uvs[f] = []), e.uvs[f].push(a[f][0]), e.uvs[f].push(a[f][1]), e.uvs[f].push(a[f][(h - 1) * 2]), e.uvs[f].push(a[f][(h - 1) * 2 + 1]), e.uvs[f].push(a[f][h * 2]), e.uvs[f].push(a[f][h * 2 + 1]);
5508
+ genFace(e, t, n, s, i, r, a, l, c, h) {
5509
+ for (let u = 2; u < h; u++)
5510
+ e.vertex.push(t.vertexPositions[n[0]]), e.vertex.push(t.vertexPositions[n[1]]), e.vertex.push(t.vertexPositions[n[2]]), e.vertex.push(t.vertexPositions[n[(u - 1) * 3]]), e.vertex.push(t.vertexPositions[n[(u - 1) * 3 + 1]]), e.vertex.push(t.vertexPositions[n[(u - 1) * 3 + 2]]), e.vertex.push(t.vertexPositions[n[u * 3]]), e.vertex.push(t.vertexPositions[n[u * 3 + 1]]), e.vertex.push(t.vertexPositions[n[u * 3 + 2]]), t.skeleton && (e.vertexWeights.push(l[0]), e.vertexWeights.push(l[1]), e.vertexWeights.push(l[2]), e.vertexWeights.push(l[3]), e.vertexWeights.push(l[(u - 1) * 4]), e.vertexWeights.push(l[(u - 1) * 4 + 1]), e.vertexWeights.push(l[(u - 1) * 4 + 2]), e.vertexWeights.push(l[(u - 1) * 4 + 3]), e.vertexWeights.push(l[u * 4]), e.vertexWeights.push(l[u * 4 + 1]), e.vertexWeights.push(l[u * 4 + 2]), e.vertexWeights.push(l[u * 4 + 3]), e.weightsIndices.push(c[0]), e.weightsIndices.push(c[1]), e.weightsIndices.push(c[2]), e.weightsIndices.push(c[3]), e.weightsIndices.push(c[(u - 1) * 4]), e.weightsIndices.push(c[(u - 1) * 4 + 1]), e.weightsIndices.push(c[(u - 1) * 4 + 2]), e.weightsIndices.push(c[(u - 1) * 4 + 3]), e.weightsIndices.push(c[u * 4]), e.weightsIndices.push(c[u * 4 + 1]), e.weightsIndices.push(c[u * 4 + 2]), e.weightsIndices.push(c[u * 4 + 3])), t.color && (e.colors.push(r[0]), e.colors.push(r[1]), e.colors.push(r[2]), e.colors.push(r[(u - 1) * 3]), e.colors.push(r[(u - 1) * 3 + 1]), e.colors.push(r[(u - 1) * 3 + 2]), e.colors.push(r[u * 3]), e.colors.push(r[u * 3 + 1]), e.colors.push(r[u * 3 + 2])), t.material && t.material.mappingType !== "AllSame" && (e.materialIndex.push(s), e.materialIndex.push(s), e.materialIndex.push(s)), t.normal && (e.normal.push(i[0]), e.normal.push(i[1]), e.normal.push(i[2]), e.normal.push(i[(u - 1) * 3]), e.normal.push(i[(u - 1) * 3 + 1]), e.normal.push(i[(u - 1) * 3 + 2]), e.normal.push(i[u * 3]), e.normal.push(i[u * 3 + 1]), e.normal.push(i[u * 3 + 2])), t.uv && t.uv.forEach(function(m, f) {
5511
+ e.uvs[f] === void 0 && (e.uvs[f] = []), e.uvs[f].push(a[f][0]), e.uvs[f].push(a[f][1]), e.uvs[f].push(a[f][(u - 1) * 2]), e.uvs[f].push(a[f][(u - 1) * 2 + 1]), e.uvs[f].push(a[f][u * 2]), e.uvs[f].push(a[f][u * 2 + 1]);
5512
5512
  });
5513
5513
  }
5514
5514
  addMorphTargets(e, t, n, s) {
@@ -5528,15 +5528,15 @@ class vh {
5528
5528
  // and a special attribute Index defining which vertices of the original geometry are affected
5529
5529
  // Normal and position attributes only have data for the vertices that are affected by the morph
5530
5530
  genMorphGeometry(e, t, n, s, i) {
5531
- const r = t.PolygonVertexIndex !== void 0 ? t.PolygonVertexIndex.a : [], a = n.Vertices !== void 0 ? n.Vertices.a : [], l = n.Indexes !== void 0 ? n.Indexes.a : [], c = e.attributes.position.count * 3, u = new Float32Array(c);
5531
+ const r = t.PolygonVertexIndex !== void 0 ? t.PolygonVertexIndex.a : [], a = n.Vertices !== void 0 ? n.Vertices.a : [], l = n.Indexes !== void 0 ? n.Indexes.a : [], c = e.attributes.position.count * 3, h = new Float32Array(c);
5532
5532
  for (let g = 0; g < l.length; g++) {
5533
5533
  const p = l[g] * 3;
5534
- u[p] = a[g * 3], u[p + 1] = a[g * 3 + 1], u[p + 2] = a[g * 3 + 2];
5534
+ h[p] = a[g * 3], h[p + 1] = a[g * 3 + 1], h[p + 2] = a[g * 3 + 2];
5535
5535
  }
5536
- const h = {
5536
+ const u = {
5537
5537
  vertexIndices: r,
5538
- vertexPositions: u
5539
- }, m = this.genBuffers(h), f = new ft(m.vertex, 3);
5538
+ vertexPositions: h
5539
+ }, m = this.genBuffers(u), f = new ft(m.vertex, 3);
5540
5540
  f.name = i || n.attrName, f.applyMatrix4(s), e.morphAttributes.position.push(f);
5541
5541
  }
5542
5542
  // Parse normal from FBXTree.Objects.Geometry.LayerElementNormal if it exists
@@ -5607,18 +5607,18 @@ class vh {
5607
5607
  if (isNaN(t))
5608
5608
  return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s", e.Order, e.id), new mt();
5609
5609
  const n = t - 1, s = e.KnotVector.a, i = [], r = e.Points.a;
5610
- for (let h = 0, m = r.length; h < m; h += 4)
5611
- i.push(new it().fromArray(r, h));
5610
+ for (let u = 0, m = r.length; u < m; u += 4)
5611
+ i.push(new it().fromArray(r, u));
5612
5612
  let a, l;
5613
5613
  if (e.Form === "Closed")
5614
5614
  i.push(i[0]);
5615
5615
  else if (e.Form === "Periodic") {
5616
5616
  a = n, l = s.length - 1 - a;
5617
- for (let h = 0; h < n; ++h)
5618
- i.push(i[h]);
5617
+ for (let u = 0; u < n; ++u)
5618
+ i.push(i[u]);
5619
5619
  }
5620
- const u = new fo(n, s, i, a, l).getPoints(i.length * 12);
5621
- return new mt().setFromPoints(u);
5620
+ const h = new fo(n, s, i, a, l).getPoints(i.length * 12);
5621
+ return new mt().setFromPoints(h);
5622
5622
  }
5623
5623
  }
5624
5624
  class yh {
@@ -5684,14 +5684,14 @@ class yh {
5684
5684
  const i = [], r = qe.get(parseInt(s));
5685
5685
  r !== void 0 && (r.children.forEach(function(l, c) {
5686
5686
  if (e.has(l.ID)) {
5687
- const u = e.get(l.ID);
5688
- if (u.curves.x !== void 0 || u.curves.y !== void 0 || u.curves.z !== void 0) {
5687
+ const h = e.get(l.ID);
5688
+ if (h.curves.x !== void 0 || h.curves.y !== void 0 || h.curves.z !== void 0) {
5689
5689
  if (i[c] === void 0) {
5690
- const h = qe.get(l.ID).parents.filter(function(m) {
5690
+ const u = qe.get(l.ID).parents.filter(function(m) {
5691
5691
  return m.relationship !== void 0;
5692
5692
  })[0].ID;
5693
- if (h !== void 0) {
5694
- const m = Ce.Objects.Model[h.toString()];
5693
+ if (u !== void 0) {
5694
+ const m = Ce.Objects.Model[u.toString()];
5695
5695
  if (m === void 0) {
5696
5696
  console.warn("THREE.FBXLoader: Encountered a unused curve.", l);
5697
5697
  return;
@@ -5708,18 +5708,18 @@ class yh {
5708
5708
  }), f.transform || (f.transform = new Re()), "PreRotation" in m && (f.preRotation = m.PreRotation.value), "PostRotation" in m && (f.postRotation = m.PostRotation.value), i[c] = f;
5709
5709
  }
5710
5710
  }
5711
- i[c] && (i[c][u.attr] = u);
5712
- } else if (u.curves.morph !== void 0) {
5711
+ i[c] && (i[c][h.attr] = h);
5712
+ } else if (h.curves.morph !== void 0) {
5713
5713
  if (i[c] === void 0) {
5714
- const h = qe.get(l.ID).parents.filter(function(d) {
5714
+ const u = qe.get(l.ID).parents.filter(function(d) {
5715
5715
  return d.relationship !== void 0;
5716
- })[0].ID, m = qe.get(h).parents[0].ID, f = qe.get(m).parents[0].ID, g = qe.get(f).parents[0].ID, p = Ce.Objects.Model[g], v = {
5716
+ })[0].ID, m = qe.get(u).parents[0].ID, f = qe.get(m).parents[0].ID, g = qe.get(f).parents[0].ID, p = Ce.Objects.Model[g], v = {
5717
5717
  modelName: p.attrName ? nn.sanitizeNodeName(p.attrName) : "",
5718
- morphName: Ce.Objects.Deformer[h].attrName
5718
+ morphName: Ce.Objects.Deformer[u].attrName
5719
5719
  };
5720
5720
  i[c] = v;
5721
5721
  }
5722
- i[c][u.attr] = u;
5722
+ i[c][h.attr] = h;
5723
5723
  }
5724
5724
  }
5725
5725
  }), n.set(parseInt(s), i));
@@ -5791,10 +5791,10 @@ class yh {
5791
5791
  t.x !== void 0 && (this.interpolateRotations(t.x), t.x.values = t.x.values.map(Ze.degToRad)), t.y !== void 0 && (this.interpolateRotations(t.y), t.y.values = t.y.values.map(Ze.degToRad)), t.z !== void 0 && (this.interpolateRotations(t.z), t.z.values = t.z.values.map(Ze.degToRad));
5792
5792
  const a = this.getTimesForAllAxes(t), l = this.getKeyframeTrackValues(a, t, n);
5793
5793
  s !== void 0 && (s = s.map(Ze.degToRad), s.push(r), s = new wn().fromArray(s), s = new ze().setFromEuler(s)), i !== void 0 && (i = i.map(Ze.degToRad), i.push(r), i = new wn().fromArray(i), i = new ze().setFromEuler(i).invert());
5794
- const c = new ze(), u = new wn(), h = [];
5794
+ const c = new ze(), h = new wn(), u = [];
5795
5795
  for (let m = 0; m < l.length; m += 3)
5796
- u.set(l[m], l[m + 1], l[m + 2], r), c.setFromEuler(u), s !== void 0 && c.premultiply(s), i !== void 0 && c.multiply(i), c.toArray(h, m / 3 * 4);
5797
- return new lr(e + ".quaternion", a, h);
5796
+ h.set(l[m], l[m + 1], l[m + 2], r), c.setFromEuler(h), s !== void 0 && c.premultiply(s), i !== void 0 && c.multiply(i), c.toArray(u, m / 3 * 4);
5797
+ return new lr(e + ".quaternion", a, u);
5798
5798
  }
5799
5799
  generateMorphTrack(e) {
5800
5800
  const t = e.DeformPercent.curves.morph, n = t.values.map(function(i) {
@@ -5827,18 +5827,18 @@ class yh {
5827
5827
  let r = -1, a = -1, l = -1;
5828
5828
  return e.forEach(function(c) {
5829
5829
  if (t.x && (r = t.x.times.indexOf(c)), t.y && (a = t.y.times.indexOf(c)), t.z && (l = t.z.times.indexOf(c)), r !== -1) {
5830
- const u = t.x.values[r];
5831
- i.push(u), s[0] = u;
5830
+ const h = t.x.values[r];
5831
+ i.push(h), s[0] = h;
5832
5832
  } else
5833
5833
  i.push(s[0]);
5834
5834
  if (a !== -1) {
5835
- const u = t.y.values[a];
5836
- i.push(u), s[1] = u;
5835
+ const h = t.y.values[a];
5836
+ i.push(h), s[1] = h;
5837
5837
  } else
5838
5838
  i.push(s[1]);
5839
5839
  if (l !== -1) {
5840
- const u = t.z.values[l];
5841
- i.push(u), s[2] = u;
5840
+ const h = t.z.values[l];
5841
+ i.push(h), s[2] = h;
5842
5842
  } else
5843
5843
  i.push(s[2]);
5844
5844
  }), i;
@@ -5852,11 +5852,11 @@ class yh {
5852
5852
  if (i >= 180) {
5853
5853
  const r = i / 180, a = s / r;
5854
5854
  let l = n + a;
5855
- const c = e.times[t - 1], h = (e.times[t] - c) / r;
5856
- let m = c + h;
5855
+ const c = e.times[t - 1], u = (e.times[t] - c) / r;
5856
+ let m = c + u;
5857
5857
  const f = [], g = [];
5858
5858
  for (; m < e.times[t]; )
5859
- f.push(m), m += h, g.push(l), l += a;
5859
+ f.push(m), m += u, g.push(l), l += a;
5860
5860
  e.times = go(e.times, t, f), e.values = go(e.values, t, g);
5861
5861
  }
5862
5862
  }
@@ -5888,8 +5888,8 @@ class _h {
5888
5888
  const r = s.match(/^[\s\t]*;/), a = s.match(/^[\s\t]*$/);
5889
5889
  if (r || a)
5890
5890
  return;
5891
- const l = s.match("^\\t{" + t.currentIndent + "}(\\w+):(.*){", ""), c = s.match("^\\t{" + t.currentIndent + "}(\\w+):[\\s\\t\\r\\n](.*)"), u = s.match("^\\t{" + (t.currentIndent - 1) + "}}");
5892
- l ? t.parseNodeBegin(s, l) : c ? t.parseNodeProperty(s, c, n[++i]) : u ? t.popStack() : s.match(/^[^\s\t}]/) && t.parseNodePropertyContinued(s);
5891
+ const l = s.match("^\\t{" + t.currentIndent + "}(\\w+):(.*){", ""), c = s.match("^\\t{" + t.currentIndent + "}(\\w+):[\\s\\t\\r\\n](.*)"), h = s.match("^\\t{" + (t.currentIndent - 1) + "}}");
5892
+ l ? t.parseNodeBegin(s, l) : c ? t.parseNodeProperty(s, c, n[++i]) : h ? t.popStack() : s.match(/^[^\s\t}]/) && t.parseNodePropertyContinued(s);
5893
5893
  }), this.allNodes;
5894
5894
  }
5895
5895
  parseNodeBegin(e, t) {
@@ -5913,11 +5913,11 @@ class _h {
5913
5913
  return;
5914
5914
  }
5915
5915
  if (s === "C") {
5916
- const l = i.split(",").slice(1), c = parseInt(l[0]), u = parseInt(l[1]);
5917
- let h = i.split(",").slice(3);
5918
- h = h.map(function(m) {
5916
+ const l = i.split(",").slice(1), c = parseInt(l[0]), h = parseInt(l[1]);
5917
+ let u = i.split(",").slice(3);
5918
+ u = u.map(function(m) {
5919
5919
  return m.trim().replace(/^"/, "");
5920
- }), s = "connections", i = [c, u], Mh(i, h), r[s] === void 0 && (r[s] = []);
5920
+ }), s = "connections", i = [c, h], Mh(i, u), r[s] === void 0 && (r[s] = []);
5921
5921
  }
5922
5922
  s === "Node" && (r.id = i), s in r && Array.isArray(r[s]) ? r[s].push(i) : s !== "a" ? r[s] = i : r.a = i, this.setCurrentProp(r, s), s === "a" && i.slice(-1) !== "," && (r.a = Fi(i));
5923
5923
  }
@@ -5927,8 +5927,8 @@ class _h {
5927
5927
  }
5928
5928
  // parse "Property70"
5929
5929
  parseNodeSpecialProperty(e, t, n) {
5930
- const s = n.split('",').map(function(u) {
5931
- return u.trim().replace(/^\"/, "").replace(/\s/, "_");
5930
+ const s = n.split('",').map(function(h) {
5931
+ return h.trim().replace(/^\"/, "").replace(/\s/, "_");
5932
5932
  }), i = s[0], r = s[1], a = s[2], l = s[3];
5933
5933
  let c = s[4];
5934
5934
  switch (r) {
@@ -5986,12 +5986,12 @@ class xh {
5986
5986
  const l = [];
5987
5987
  for (let m = 0; m < i; m++)
5988
5988
  l.push(this.parseProperty(e));
5989
- const c = l.length > 0 ? l[0] : "", u = l.length > 1 ? l[1] : "", h = l.length > 2 ? l[2] : "";
5989
+ const c = l.length > 0 ? l[0] : "", h = l.length > 1 ? l[1] : "", u = l.length > 2 ? l[2] : "";
5990
5990
  for (n.singleProperty = i === 1 && e.getOffset() === s; s > e.getOffset(); ) {
5991
5991
  const m = this.parseNode(e, t);
5992
5992
  m !== null && this.parseSubNode(a, n, m);
5993
5993
  }
5994
- return n.propertyList = l, typeof c == "number" && (n.id = c), u !== "" && (n.attrName = u), h !== "" && (n.attrType = h), a !== "" && (n.name = a), n;
5994
+ return n.propertyList = l, typeof c == "number" && (n.id = c), h !== "" && (n.attrName = h), u !== "" && (n.attrType = u), a !== "" && (n.name = a), n;
5995
5995
  }
5996
5996
  parseSubNode(e, t, n) {
5997
5997
  if (n.singleProperty === !0) {
@@ -6253,7 +6253,7 @@ function Ys(o, e, t, n) {
6253
6253
  }
6254
6254
  const Li = new wn(), Vn = new $();
6255
6255
  function Wa(o) {
6256
- const e = new Re(), t = new Re(), n = new Re(), s = new Re(), i = new Re(), r = new Re(), a = new Re(), l = new Re(), c = new Re(), u = new Re(), h = new Re(), m = new Re(), f = o.inheritType ? o.inheritType : 0;
6256
+ const e = new Re(), t = new Re(), n = new Re(), s = new Re(), i = new Re(), r = new Re(), a = new Re(), l = new Re(), c = new Re(), h = new Re(), u = new Re(), m = new Re(), f = o.inheritType ? o.inheritType : 0;
6257
6257
  if (o.translation && e.setPosition(Vn.fromArray(o.translation)), o.preRotation) {
6258
6258
  const _ = o.preRotation.map(Ze.degToRad);
6259
6259
  _.push(o.eulerOrder), t.makeRotationFromEuler(Li.fromArray(_));
@@ -6266,24 +6266,24 @@ function Wa(o) {
6266
6266
  const _ = o.postRotation.map(Ze.degToRad);
6267
6267
  _.push(o.eulerOrder), s.makeRotationFromEuler(Li.fromArray(_)), s.invert();
6268
6268
  }
6269
- o.scale && i.scale(Vn.fromArray(o.scale)), o.scalingOffset && a.setPosition(Vn.fromArray(o.scalingOffset)), o.scalingPivot && r.setPosition(Vn.fromArray(o.scalingPivot)), o.rotationOffset && l.setPosition(Vn.fromArray(o.rotationOffset)), o.rotationPivot && c.setPosition(Vn.fromArray(o.rotationPivot)), o.parentMatrixWorld && (h.copy(o.parentMatrix), u.copy(o.parentMatrixWorld));
6269
+ o.scale && i.scale(Vn.fromArray(o.scale)), o.scalingOffset && a.setPosition(Vn.fromArray(o.scalingOffset)), o.scalingPivot && r.setPosition(Vn.fromArray(o.scalingPivot)), o.rotationOffset && l.setPosition(Vn.fromArray(o.rotationOffset)), o.rotationPivot && c.setPosition(Vn.fromArray(o.rotationPivot)), o.parentMatrixWorld && (u.copy(o.parentMatrix), h.copy(o.parentMatrixWorld));
6270
6270
  const g = t.clone().multiply(n).multiply(s), p = new Re();
6271
- p.extractRotation(u);
6271
+ p.extractRotation(h);
6272
6272
  const v = new Re();
6273
- v.copyPosition(u);
6274
- const d = v.clone().invert().multiply(u), w = p.clone().invert().multiply(d), y = i, E = new Re();
6273
+ v.copyPosition(h);
6274
+ const d = v.clone().invert().multiply(h), w = p.clone().invert().multiply(d), y = i, E = new Re();
6275
6275
  if (f === 0)
6276
6276
  E.copy(p).multiply(g).multiply(w).multiply(y);
6277
6277
  else if (f === 1)
6278
6278
  E.copy(p).multiply(w).multiply(g).multiply(y);
6279
6279
  else {
6280
- const C = new Re().scale(new $().setFromMatrixScale(h)).clone().invert(), R = w.clone().multiply(C);
6280
+ const C = new Re().scale(new $().setFromMatrixScale(u)).clone().invert(), R = w.clone().multiply(C);
6281
6281
  E.copy(p).multiply(g).multiply(R).multiply(y);
6282
6282
  }
6283
6283
  const P = c.clone().invert(), T = r.clone().invert();
6284
6284
  let b = e.clone().multiply(l).multiply(c).multiply(t).multiply(n).multiply(s).multiply(P).multiply(a).multiply(r).multiply(i).multiply(T);
6285
- const x = new Re().copyPosition(b), M = u.clone().multiply(x);
6286
- return m.copyPosition(M), b = m.clone().multiply(E), b.premultiply(u.invert()), b;
6285
+ const x = new Re().copyPosition(b), M = h.clone().multiply(x);
6286
+ return m.copyPosition(M), b = m.clone().multiply(E), b.premultiply(h.invert()), b;
6287
6287
  }
6288
6288
  function $a(o) {
6289
6289
  o = o || 0;
@@ -6366,13 +6366,13 @@ Or(Dr, "type");
6366
6366
  function Rh(o, e, t, n) {
6367
6367
  const s = Array.from(o), i = e / t.resolution, r = (t.boundingBox.yMax - t.boundingBox.yMin + t.underlineThickness) * i, a = [];
6368
6368
  let l = 0, c = 0;
6369
- for (let u = 0; u < s.length; u++) {
6370
- const h = s[u];
6371
- if (h === `
6369
+ for (let h = 0; h < s.length; h++) {
6370
+ const u = s[h];
6371
+ if (u === `
6372
6372
  `)
6373
6373
  l = 0, c -= r * n.lineHeight;
6374
6374
  else {
6375
- const m = Ih(h, i, l, c, t);
6375
+ const m = Ih(u, i, l, c, t);
6376
6376
  m && (l += m.offsetX + n.letterSpacing, a.push(m.path));
6377
6377
  }
6378
6378
  }
@@ -6385,7 +6385,7 @@ function Ih(o, e, t, n, s) {
6385
6385
  return;
6386
6386
  }
6387
6387
  const r = new mn();
6388
- let a, l, c, u, h, m, f, g;
6388
+ let a, l, c, h, u, m, f, g;
6389
6389
  if (i.o) {
6390
6390
  const p = i._cachedOutline || (i._cachedOutline = i.o.split(" "));
6391
6391
  for (let v = 0, d = p.length; v < d; )
@@ -6397,10 +6397,10 @@ function Ih(o, e, t, n, s) {
6397
6397
  a = parseInt(p[v++]) * e + t, l = parseInt(p[v++]) * e + n, r.lineTo(a, l);
6398
6398
  break;
6399
6399
  case "q":
6400
- c = parseInt(p[v++]) * e + t, u = parseInt(p[v++]) * e + n, h = parseInt(p[v++]) * e + t, m = parseInt(p[v++]) * e + n, r.quadraticCurveTo(h, m, c, u);
6400
+ c = parseInt(p[v++]) * e + t, h = parseInt(p[v++]) * e + n, u = parseInt(p[v++]) * e + t, m = parseInt(p[v++]) * e + n, r.quadraticCurveTo(u, m, c, h);
6401
6401
  break;
6402
6402
  case "b":
6403
- c = parseInt(p[v++]) * e + t, u = parseInt(p[v++]) * e + n, h = parseInt(p[v++]) * e + t, m = parseInt(p[v++]) * e + n, f = parseInt(p[v++]) * e + t, g = parseInt(p[v++]) * e + n, r.bezierCurveTo(h, m, f, g, c, u);
6403
+ c = parseInt(p[v++]) * e + t, h = parseInt(p[v++]) * e + n, u = parseInt(p[v++]) * e + t, m = parseInt(p[v++]) * e + n, f = parseInt(p[v++]) * e + t, g = parseInt(p[v++]) * e + n, r.bezierCurveTo(u, m, f, g, c, h);
6404
6404
  break;
6405
6405
  }
6406
6406
  }
@@ -6424,11 +6424,11 @@ class vo extends Vl {
6424
6424
  case 4:
6425
6425
  throw new Error("THREE.RGBELoader: Memory Error: " + (M || ""));
6426
6426
  }
6427
- }, u = `
6428
- `, h = function(x, M, _) {
6427
+ }, h = `
6428
+ `, u = function(x, M, _) {
6429
6429
  M = M || 1024;
6430
6430
  let R = x.pos, B = -1, N = 0, j = "", V = String.fromCharCode.apply(null, new Uint16Array(x.subarray(R, R + 128)));
6431
- for (; 0 > (B = V.indexOf(u)) && N < M && R < x.byteLength; )
6431
+ for (; 0 > (B = V.indexOf(h)) && N < M && R < x.byteLength; )
6432
6432
  j += V, N += V.length, R += 128, V += String.fromCharCode.apply(null, new Uint16Array(x.subarray(R, R + 128)));
6433
6433
  return -1 < B ? (x.pos += N + B + 1, j + V.slice(0, B)) : !1;
6434
6434
  }, m = function(x) {
@@ -6444,8 +6444,8 @@ class vo extends Vl {
6444
6444
  height: 0
6445
6445
  };
6446
6446
  let j, V;
6447
- for ((x.pos >= x.byteLength || !(j = h(x))) && r(1, "no header found"), (V = j.match(M)) || r(3, "bad initial token"), N.valid |= 1, N.programtype = V[1], N.string += j + `
6448
- `; j = h(x), j !== !1; ) {
6447
+ for ((x.pos >= x.byteLength || !(j = u(x))) && r(1, "no header found"), (V = j.match(M)) || r(3, "bad initial token"), N.valid |= 1, N.programtype = V[1], N.string += j + `
6448
+ `; j = u(x), j !== !1; ) {
6449
6449
  if (N.string += j + `
6450
6450
  `, j.charAt(0) === "#") {
6451
6451
  N.comments += j + `
@@ -6592,10 +6592,10 @@ class ws extends As {
6592
6592
  k = g(I, k), z = c(I);
6593
6593
  break;
6594
6594
  case "polyline":
6595
- k = g(I, k), z = u(I);
6595
+ k = g(I, k), z = h(I);
6596
6596
  break;
6597
6597
  case "circle":
6598
- k = g(I, k), z = h(I);
6598
+ k = g(I, k), z = u(I);
6599
6599
  break;
6600
6600
  case "ellipse":
6601
6601
  k = g(I, k), z = m(I);
@@ -6846,7 +6846,7 @@ class ws extends As {
6846
6846
  let z = 0;
6847
6847
  return I.getAttribute("points").replace(D, k), O.currentPath.autoClose = !0, O;
6848
6848
  }
6849
- function u(I) {
6849
+ function h(I) {
6850
6850
  function k(S, A, L) {
6851
6851
  const X = y(A), H = y(L);
6852
6852
  z === 0 ? O.moveTo(X, H) : O.lineTo(X, H), z++;
@@ -6855,7 +6855,7 @@ class ws extends As {
6855
6855
  let z = 0;
6856
6856
  return I.getAttribute("points").replace(D, k), O.currentPath.autoClose = !1, O;
6857
6857
  }
6858
- function h(I) {
6858
+ function u(I) {
6859
6859
  const k = y(I.getAttribute("cx") || 0), D = y(I.getAttribute("cy") || 0), O = y(I.getAttribute("r") || 0), z = new bi();
6860
6860
  z.absarc(k, D, O, 0, Math.PI * 2);
6861
6861
  const S = new mn();
@@ -7277,14 +7277,14 @@ class ws extends As {
7277
7277
  } else
7278
7278
  console.warn('fill-rule: "' + y + '" is currently not implemented.');
7279
7279
  }
7280
- let u = 999999999, h = -999999999, m = e.subPaths.map((p) => {
7280
+ let h = 999999999, u = -999999999, m = e.subPaths.map((p) => {
7281
7281
  const v = p.getPoints();
7282
7282
  let d = -999999999, w = 999999999, y = -999999999, E = 999999999;
7283
7283
  for (let P = 0; P < v.length; P++) {
7284
7284
  const T = v[P];
7285
7285
  T.y > d && (d = T.y), T.y < w && (w = T.y), T.x > y && (y = T.x), T.x < E && (E = T.x);
7286
7286
  }
7287
- return h <= y && (h = y + 1), u >= E && (u = E - 1), {
7287
+ return u <= y && (u = y + 1), h >= E && (h = E - 1), {
7288
7288
  curves: p.curves,
7289
7289
  points: v,
7290
7290
  isCW: Yl.isClockWise(v),
@@ -7299,8 +7299,8 @@ class ws extends As {
7299
7299
  (p) => c(
7300
7300
  p,
7301
7301
  m,
7302
- u,
7303
7302
  h,
7303
+ u,
7304
7304
  e.userData ? e.userData.style.fillRule : void 0
7305
7305
  )
7306
7306
  ), g = [];
@@ -7331,7 +7331,7 @@ class ws extends As {
7331
7331
  return l.setAttribute("position", new ft(i, 3)), l.setAttribute("normal", new ft(r, 3)), l.setAttribute("uv", new ft(a, 2)), l;
7332
7332
  }
7333
7333
  static pointsToStrokeWithBuffers(e, t, n, s, i, r, a, l) {
7334
- const c = new ge(), u = new ge(), h = new ge(), m = new ge(), f = new ge(), g = new ge(), p = new ge(), v = new ge(), d = new ge(), w = new ge(), y = new ge(), E = new ge(), P = new ge(), T = new ge(), b = new ge(), x = new ge(), M = new ge();
7334
+ const c = new ge(), h = new ge(), u = new ge(), m = new ge(), f = new ge(), g = new ge(), p = new ge(), v = new ge(), d = new ge(), w = new ge(), y = new ge(), E = new ge(), P = new ge(), T = new ge(), b = new ge(), x = new ge(), M = new ge();
7335
7335
  n = n !== void 0 ? n : 12, s = s !== void 0 ? s : 1e-3, l = l !== void 0 ? l : 0, e = H(e);
7336
7336
  const _ = e.length;
7337
7337
  if (_ < 2)
@@ -7344,12 +7344,12 @@ class ws extends As {
7344
7344
  for (let G = 1; G < _; G++) {
7345
7345
  R = e[G], G === _ - 1 ? C ? N = e[1] : N = void 0 : N = e[G + 1];
7346
7346
  const q = c;
7347
- if (D(B, R, q), h.copy(q).multiplyScalar(j), E.copy(R).sub(h), P.copy(R).add(h), Z = Q + V, ne = !1, N !== void 0) {
7348
- D(R, N, u), h.copy(u).multiplyScalar(j), T.copy(R).sub(h), b.copy(R).add(h), te = !0, h.subVectors(N, B), q.dot(h) < 0 && (te = !1), G === 1 && (ae = te), h.subVectors(N, R), h.normalize();
7349
- const se = Math.abs(q.dot(h));
7347
+ if (D(B, R, q), u.copy(q).multiplyScalar(j), E.copy(R).sub(u), P.copy(R).add(u), Z = Q + V, ne = !1, N !== void 0) {
7348
+ D(R, N, h), u.copy(h).multiplyScalar(j), T.copy(R).sub(u), b.copy(R).add(u), te = !0, u.subVectors(N, B), q.dot(u) < 0 && (te = !1), G === 1 && (ae = te), u.subVectors(N, R), u.normalize();
7349
+ const se = Math.abs(q.dot(u));
7350
7350
  if (se > Number.EPSILON) {
7351
7351
  const ie = j / se;
7352
- h.multiplyScalar(-ie), m.subVectors(R, B), f.copy(m).setLength(ie).add(h), x.copy(f).negate();
7352
+ u.multiplyScalar(-ie), m.subVectors(R, B), f.copy(m).setLength(ie).add(u), x.copy(f).negate();
7353
7353
  const Y = f.length(), F = m.length();
7354
7354
  m.divideScalar(F), g.subVectors(N, R);
7355
7355
  const oe = g.length();
@@ -7394,12 +7394,12 @@ class ws extends As {
7394
7394
  i && (i[I] = G.x, i[I + 1] = G.y, i[I + 2] = 0, r && (r[I] = 0, r[I + 1] = 0, r[I + 2] = 1), I += 3, a && (a[k] = q, a[k + 1] = se, k += 2)), Te += 3;
7395
7395
  }
7396
7396
  function z(G, q, se, ie, Y) {
7397
- c.copy(q).sub(G).normalize(), u.copy(se).sub(G).normalize();
7397
+ c.copy(q).sub(G).normalize(), h.copy(se).sub(G).normalize();
7398
7398
  let F = Math.PI;
7399
- const oe = c.dot(u);
7400
- Math.abs(oe) < 1 && (F = Math.abs(Math.acos(oe))), F /= n, h.copy(q);
7399
+ const oe = c.dot(h);
7400
+ Math.abs(oe) < 1 && (F = Math.abs(Math.acos(oe))), F /= n, u.copy(q);
7401
7401
  for (let pe = 0, Ae = n - 1; pe < Ae; pe++)
7402
- m.copy(h).rotateAround(G, F), O(h, ie, Y), O(m, ie, Y), O(G, ie, 0.5), h.copy(m);
7402
+ m.copy(u).rotateAround(G, F), O(u, ie, Y), O(m, ie, Y), O(G, ie, 0.5), u.copy(m);
7403
7403
  O(m, ie, Y), O(se, ie, Y), O(G, ie, 0.5);
7404
7404
  }
7405
7405
  function S() {
@@ -7418,11 +7418,11 @@ class ws extends As {
7418
7418
  break;
7419
7419
  case "square":
7420
7420
  if (Y)
7421
- c.subVectors(q, G), u.set(c.y, -c.x), h.addVectors(c, u).add(G), m.subVectors(u, c).add(G), ie ? (h.toArray(i, 1 * 3), m.toArray(i, 0 * 3), m.toArray(i, 3 * 3)) : (h.toArray(i, 1 * 3), a[3 * 2 + 1] === 1 ? m.toArray(i, 3 * 3) : h.toArray(i, 3 * 3), m.toArray(i, 0 * 3));
7421
+ c.subVectors(q, G), h.set(c.y, -c.x), u.addVectors(c, h).add(G), m.subVectors(h, c).add(G), ie ? (u.toArray(i, 1 * 3), m.toArray(i, 0 * 3), m.toArray(i, 3 * 3)) : (u.toArray(i, 1 * 3), a[3 * 2 + 1] === 1 ? m.toArray(i, 3 * 3) : u.toArray(i, 3 * 3), m.toArray(i, 0 * 3));
7422
7422
  else {
7423
- c.subVectors(se, G), u.set(c.y, -c.x), h.addVectors(c, u).add(G), m.subVectors(u, c).add(G);
7423
+ c.subVectors(se, G), h.set(c.y, -c.x), u.addVectors(c, h).add(G), m.subVectors(h, c).add(G);
7424
7424
  const oe = i.length;
7425
- ie ? (h.toArray(i, oe - 1 * 3), m.toArray(i, oe - 2 * 3), m.toArray(i, oe - 4 * 3)) : (m.toArray(i, oe - 2 * 3), h.toArray(i, oe - 1 * 3), m.toArray(i, oe - 4 * 3));
7425
+ ie ? (u.toArray(i, oe - 1 * 3), m.toArray(i, oe - 2 * 3), m.toArray(i, oe - 4 * 3)) : (m.toArray(i, oe - 2 * 3), u.toArray(i, oe - 1 * 3), m.toArray(i, oe - 4 * 3));
7426
7426
  }
7427
7427
  break;
7428
7428
  }
@@ -7509,8 +7509,8 @@ class Dh extends As {
7509
7509
  );
7510
7510
  }
7511
7511
  let s;
7512
- const i = this.workerNextTaskID++, r = e.byteLength, a = this._getWorker(i, r).then((l) => (s = l, new Promise((c, u) => {
7513
- s._callbacks[i] = { resolve: c, reject: u }, s.postMessage({ type: "decode", id: i, taskConfig: t, buffer: e }, [e]);
7512
+ const i = this.workerNextTaskID++, r = e.byteLength, a = this._getWorker(i, r).then((l) => (s = l, new Promise((c, h) => {
7513
+ s._callbacks[i] = { resolve: c, reject: h }, s.postMessage({ type: "decode", id: i, taskConfig: t, buffer: e }, [e]);
7514
7514
  }))).then((l) => this._createGeometry(l.geometry));
7515
7515
  return a.catch(() => !0).then(() => {
7516
7516
  s && i && this._releaseTask(s, i);
@@ -7601,31 +7601,31 @@ function Lh() {
7601
7601
  const a = r.data;
7602
7602
  switch (a.type) {
7603
7603
  case "init":
7604
- o = a.decoderConfig, e = new Promise(function(u) {
7605
- o.onModuleLoaded = function(h) {
7606
- u({ draco: h });
7604
+ o = a.decoderConfig, e = new Promise(function(h) {
7605
+ o.onModuleLoaded = function(u) {
7606
+ h({ draco: u });
7607
7607
  }, DracoDecoderModule(o);
7608
7608
  });
7609
7609
  break;
7610
7610
  case "decode":
7611
7611
  const l = a.buffer, c = a.taskConfig;
7612
- e.then((u) => {
7613
- const h = u.draco, m = new h.Decoder(), f = new h.DecoderBuffer();
7612
+ e.then((h) => {
7613
+ const u = h.draco, m = new u.Decoder(), f = new u.DecoderBuffer();
7614
7614
  f.Init(new Int8Array(l), l.byteLength);
7615
7615
  try {
7616
- const g = t(h, m, f, c), p = g.attributes.map((v) => v.array.buffer);
7616
+ const g = t(u, m, f, c), p = g.attributes.map((v) => v.array.buffer);
7617
7617
  g.index && p.push(g.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: g }, p);
7618
7618
  } catch (g) {
7619
7619
  console.error(g), self.postMessage({ type: "error", id: a.id, error: g.message });
7620
7620
  } finally {
7621
- h.destroy(f), h.destroy(m);
7621
+ u.destroy(f), u.destroy(m);
7622
7622
  }
7623
7623
  });
7624
7624
  break;
7625
7625
  }
7626
7626
  };
7627
7627
  function t(r, a, l, c) {
7628
- const u = c.attributeIDs, h = c.attributeTypes;
7628
+ const h = c.attributeIDs, u = c.attributeTypes;
7629
7629
  let m, f;
7630
7630
  const g = a.GetEncodedGeometryType(l);
7631
7631
  if (g === r.TRIANGULAR_MESH)
@@ -7637,13 +7637,13 @@ function Lh() {
7637
7637
  if (!f.ok() || m.ptr === 0)
7638
7638
  throw new Error("THREE.DRACOLoader: Decoding failed: " + f.error_msg());
7639
7639
  const p = { index: null, attributes: [] };
7640
- for (const v in u) {
7641
- const d = self[h[v]];
7640
+ for (const v in h) {
7641
+ const d = self[u[v]];
7642
7642
  let w, y;
7643
7643
  if (c.useUniqueIDs)
7644
- y = u[v], w = a.GetAttributeByUniqueId(m, y);
7644
+ y = h[v], w = a.GetAttributeByUniqueId(m, y);
7645
7645
  else {
7646
- if (y = a.GetAttributeId(m, r[u[v]]), y === -1)
7646
+ if (y = a.GetAttributeId(m, r[h[v]]), y === -1)
7647
7647
  continue;
7648
7648
  w = a.GetAttribute(m, y);
7649
7649
  }
@@ -7652,15 +7652,15 @@ function Lh() {
7652
7652
  return g === r.TRIANGULAR_MESH && (p.index = n(r, a, m)), r.destroy(m), p;
7653
7653
  }
7654
7654
  function n(r, a, l) {
7655
- const u = l.num_faces() * 3, h = u * 4, m = r._malloc(h);
7656
- a.GetTrianglesUInt32Array(l, h, m);
7657
- const f = new Uint32Array(r.HEAPF32.buffer, m, u).slice();
7655
+ const h = l.num_faces() * 3, u = h * 4, m = r._malloc(u);
7656
+ a.GetTrianglesUInt32Array(l, u, m);
7657
+ const f = new Uint32Array(r.HEAPF32.buffer, m, h).slice();
7658
7658
  return r._free(m), { array: f, itemSize: 1 };
7659
7659
  }
7660
- function s(r, a, l, c, u, h) {
7661
- const m = h.num_components(), g = l.num_points() * m, p = g * u.BYTES_PER_ELEMENT, v = i(r, u), d = r._malloc(p);
7662
- a.GetAttributeDataArrayForAllPoints(l, h, v, p, d);
7663
- const w = new u(r.HEAPF32.buffer, d, g).slice();
7660
+ function s(r, a, l, c, h, u) {
7661
+ const m = u.num_components(), g = l.num_points() * m, p = g * h.BYTES_PER_ELEMENT, v = i(r, h), d = r._malloc(p);
7662
+ a.GetAttributeDataArrayForAllPoints(l, u, v, p, d);
7663
+ const w = new h(r.HEAPF32.buffer, d, g).slice();
7664
7664
  return r._free(d), {
7665
7665
  name: c,
7666
7666
  array: w,
@@ -7710,8 +7710,8 @@ const Fh = ["args", "center"], Sg = /* @__PURE__ */ me({
7710
7710
  text: a,
7711
7711
  needUpdates: l,
7712
7712
  size: c,
7713
- height: u,
7714
- curveSegments: h,
7713
+ height: h,
7714
+ curveSegments: u,
7715
7715
  bevelEnabled: m,
7716
7716
  bevelThickness: f,
7717
7717
  bevelSize: g,
@@ -7737,8 +7737,8 @@ const Fh = ["args", "center"], Sg = /* @__PURE__ */ me({
7737
7737
  })), t = await t, n(), t), x = Fe(() => ({
7738
7738
  font: b,
7739
7739
  size: un(c),
7740
- height: un(u),
7741
- curveSegments: un(h),
7740
+ height: un(h),
7741
+ curveSegments: un(u),
7742
7742
  bevelEnabled: un(m),
7743
7743
  bevelThickness: un(f),
7744
7744
  bevelSize: un(g),
@@ -7747,12 +7747,12 @@ const Fh = ["args", "center"], Sg = /* @__PURE__ */ me({
7747
7747
  }));
7748
7748
  return Pt(() => {
7749
7749
  T.value && l.value && (T.value.geometry.dispose(), T.value.geometry = new ho(P.value, x.value), i.value && T.value.geometry.center());
7750
- }), (M, _) => U(r) ? (ce(), fe("TresMesh", {
7750
+ }), (M, _) => U(r) ? (ce(), de("TresMesh", {
7751
7751
  key: 0,
7752
7752
  ref_key: "text3DRef",
7753
7753
  ref: T
7754
7754
  }, [
7755
- P.value ? (ce(), fe("TresTextGeometry", {
7755
+ P.value ? (ce(), de("TresTextGeometry", {
7756
7756
  key: 0,
7757
7757
  args: [P.value, x.value],
7758
7758
  center: U(i)
@@ -7762,7 +7762,7 @@ const Fh = ["args", "center"], Sg = /* @__PURE__ */ me({
7762
7762
  }
7763
7763
  });
7764
7764
  function Ag(o, e) {
7765
- const t = de(e), n = new Wl(t.value), s = Sa({});
7765
+ const t = fe(e), n = new Wl(t.value), s = Sa({});
7766
7766
  o.forEach((r) => {
7767
7767
  const a = n.clipAction(r, t.value);
7768
7768
  s[r.name] = a;
@@ -7790,16 +7790,16 @@ const Pg = /* @__PURE__ */ me({
7790
7790
  });
7791
7791
  {
7792
7792
  const l = Math.random() * 1e4, { onBeforeRender: c } = Ke();
7793
- let u = l;
7794
- c(({ delta: h, invalidate: m }) => {
7793
+ let h = l;
7794
+ c(({ delta: u, invalidate: m }) => {
7795
7795
  if (!n.value)
7796
7796
  return;
7797
- u += h * t.speed;
7798
- const f = u * 0.25, g = n.value;
7797
+ h += u * t.speed;
7798
+ const f = h * 0.25, g = n.value;
7799
7799
  g.rotation.x = Math.cos(f) * 0.125 * t.rotationFactor, g.rotation.y = Math.sin(f) * 0.125 * t.rotationFactor, g.rotation.z = Math.sin(f) * 0.05 * t.rotationFactor, g.position.y = Ze.mapLinear(Math.sin(f), -1, 1, t.range[0], t.range[1]) * t.floatFactor, m();
7800
7800
  });
7801
7801
  }
7802
- return (s, i) => (ce(), fe("TresGroup", je(s.$attrs, {
7802
+ return (s, i) => (ce(), de("TresGroup", je(s.$attrs, {
7803
7803
  ref_key: "groupRef",
7804
7804
  ref: n
7805
7805
  }), [
@@ -7819,13 +7819,13 @@ const Pg = /* @__PURE__ */ me({
7819
7819
  setup(o, { expose: e }) {
7820
7820
  const t = o, { extend: n, invalidate: s } = ye(), i = ve();
7821
7821
  n({ Reflector: pr });
7822
- const { color: r, textureWidth: a, textureHeight: l, clipBias: c, multisample: u, shader: h } = De(t);
7822
+ const { color: r, textureWidth: a, textureHeight: l, clipBias: c, multisample: h, shader: u } = De(t);
7823
7823
  return ee(t, () => s()), e({
7824
7824
  instance: i
7825
- }), (m, f) => (ce(), fe("TresReflector", {
7825
+ }), (m, f) => (ce(), de("TresReflector", {
7826
7826
  ref_key: "reflectorRef",
7827
7827
  ref: i,
7828
- args: [void 0, { textureWidth: U(a), textureHeight: U(l), clipBias: U(c), multisample: U(u), shader: U(h) }],
7828
+ args: [void 0, { textureWidth: U(a), textureHeight: U(l), clipBias: U(c), multisample: U(h), shader: U(u) }],
7829
7829
  "material-uniforms-color-value": U(r)
7830
7830
  }, [
7831
7831
  Ve(m.$slots, "default", {}, () => [
@@ -7860,11 +7860,11 @@ function Gh(o, e = {}) {
7860
7860
  };
7861
7861
  return (a) => {
7862
7862
  const l = dt(o), c = dt(e.maxWait);
7863
- return t && i(t), l <= 0 || c !== void 0 && c <= 0 ? (n && (i(n), n = null), Promise.resolve(a())) : new Promise((u, h) => {
7864
- s = e.rejectOnCancel ? h : u, c && !n && (n = setTimeout(() => {
7865
- t && i(t), n = null, u(a());
7863
+ return t && i(t), l <= 0 || c !== void 0 && c <= 0 ? (n && (i(n), n = null), Promise.resolve(a())) : new Promise((h, u) => {
7864
+ s = e.rejectOnCancel ? u : h, c && !n && (n = setTimeout(() => {
7865
+ t && i(t), n = null, h(a());
7866
7866
  }, c)), t = setTimeout(() => {
7867
- n && i(n), n = null, u(a());
7867
+ n && i(n), n = null, h(a());
7868
7868
  }, l);
7869
7869
  });
7870
7870
  };
@@ -7872,14 +7872,14 @@ function Gh(o, e = {}) {
7872
7872
  function Ka(...o) {
7873
7873
  let e = 0, t, n = !0, s = Sn, i, r, a, l, c;
7874
7874
  !li(o[0]) && typeof o[0] == "object" ? { delay: r, trailing: a = !0, leading: l = !0, rejectOnCancel: c = !1 } = o[0] : [r, a = !0, l = !0, c = !1] = o;
7875
- const u = () => {
7875
+ const h = () => {
7876
7876
  t && (clearTimeout(t), t = void 0, s(), s = Sn);
7877
7877
  };
7878
7878
  return (m) => {
7879
7879
  const f = dt(r), g = Date.now() - e, p = () => i = m();
7880
- return u(), f <= 0 ? (e = Date.now(), p()) : (g > f && (l || !n) ? (e = Date.now(), p()) : a && (i = new Promise((v, d) => {
7880
+ return h(), f <= 0 ? (e = Date.now(), p()) : (g > f && (l || !n) ? (e = Date.now(), p()) : a && (i = new Promise((v, d) => {
7881
7881
  s = c ? d : v, t = setTimeout(() => {
7882
- e = Date.now(), n = !0, v(p()), u();
7882
+ e = Date.now(), n = !0, v(p()), h();
7883
7883
  }, Math.max(0, f - g));
7884
7884
  })), !l && !t && (t = setTimeout(() => n = !0, f)), n = !1, i);
7885
7885
  };
@@ -7944,15 +7944,15 @@ function He(...o) {
7944
7944
  return Sn;
7945
7945
  Array.isArray(t) || (t = [t]), Array.isArray(n) || (n = [n]);
7946
7946
  const i = [], r = () => {
7947
- i.forEach((u) => u()), i.length = 0;
7948
- }, a = (u, h, m, f) => (u.addEventListener(h, m, f), () => u.removeEventListener(h, m, f)), l = ee(
7947
+ i.forEach((h) => h()), i.length = 0;
7948
+ }, a = (h, u, m, f) => (h.addEventListener(u, m, f), () => h.removeEventListener(u, m, f)), l = ee(
7949
7949
  () => [bn(e), dt(s)],
7950
- ([u, h]) => {
7951
- if (r(), !u)
7950
+ ([h, u]) => {
7951
+ if (r(), !h)
7952
7952
  return;
7953
- const m = zh(h) ? { ...h } : h;
7953
+ const m = zh(u) ? { ...u } : u;
7954
7954
  i.push(
7955
- ...t.flatMap((f) => n.map((g) => a(u, f, g, m)))
7955
+ ...t.flatMap((f) => n.map((g) => a(h, f, g, m)))
7956
7956
  );
7957
7957
  },
7958
7958
  { immediate: !0, flush: "post" }
@@ -7962,7 +7962,7 @@ function He(...o) {
7962
7962
  return Lr(c), c;
7963
7963
  }
7964
7964
  function $h() {
7965
- const o = de(!1), e = Aa();
7965
+ const o = fe(!1), e = Aa();
7966
7966
  return e && zn(() => {
7967
7967
  o.value = !0;
7968
7968
  }, e), o;
@@ -7974,7 +7974,7 @@ function qa(o) {
7974
7974
  function Zh(o, e = {}) {
7975
7975
  const { window: t = rn } = e, n = qa(() => t && "matchMedia" in t && typeof t.matchMedia == "function");
7976
7976
  let s;
7977
- const i = de(!1), r = (c) => {
7977
+ const i = fe(!1), r = (c) => {
7978
7978
  i.value = c.matches;
7979
7979
  }, a = () => {
7980
7980
  s && ("removeEventListener" in s ? s.removeEventListener("change", r) : s.removeListener(r));
@@ -7990,32 +7990,32 @@ function Kh(o, e, t = {}) {
7990
7990
  let i;
7991
7991
  const r = qa(() => n && "ResizeObserver" in n), a = () => {
7992
7992
  i && (i.disconnect(), i = void 0);
7993
- }, l = Fe(() => Array.isArray(o) ? o.map((h) => bn(h)) : [bn(o)]), c = ee(
7993
+ }, l = Fe(() => Array.isArray(o) ? o.map((u) => bn(u)) : [bn(o)]), c = ee(
7994
7994
  l,
7995
- (h) => {
7995
+ (u) => {
7996
7996
  if (a(), r.value && n) {
7997
7997
  i = new ResizeObserver(e);
7998
- for (const m of h)
7998
+ for (const m of u)
7999
7999
  m && i.observe(m, s);
8000
8000
  }
8001
8001
  },
8002
8002
  { immediate: !0, flush: "post" }
8003
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8928
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8930
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8965
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8966
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8969
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8970
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9151
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9237
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9248
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+ f.addGroup(c, h, y), c += h, h = 0;
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9390
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9433
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9437
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9439
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9441
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9442
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9500
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9501
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9502
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9504
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9505
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9506
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9510
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9514
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9533
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9535
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9540
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9555
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9556
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9559
+ e({ instance: u }), Pt(async () => g(n.value).then((d) => f.value = d.paths)), ee([i, s, r, a, f], v);
9559
9560
  async function g(d) {
9560
9561
  const w = d.startsWith("<svg") ? encodeURI(`data:image/svg+xml;utf8,${d}`) : d;
9561
9562
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@@ -9568,7 +9569,7 @@ const ed = ["object"], Ng = /* @__PURE__ */ me({
9568
9569
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9569
9570
  p();
9570
9571
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9571
- const x = { flat: !1, renderOrder: !1, offsetZ: !0 }, M = { flat: 0, renderOrder: 0, offsetZ: 0.025 }, _ = u.value;
9572
+ const x = { flat: !1, renderOrder: !1, offsetZ: !0 }, M = { flat: 0, renderOrder: 0, offsetZ: 0.025 }, _ = h.value;
9572
9573
  return typeof _ == "number" ? [!0, _] : [x[_], M[_]];
9573
9574
  })();
9574
9575
  let E = 0;
@@ -9609,16 +9610,16 @@ const ed = ["object"], Ng = /* @__PURE__ */ me({
9609
9610
  }
9610
9611
  m.value = d;
9611
9612
  }
9612
- return (d, w) => (ce(), fe("TresGroup", {
9613
+ return (d, w) => (ce(), de("TresGroup", {
9613
9614
  ref_key: "svgRef",
9614
- ref: h
9615
+ ref: u
9615
9616
  }, [
9616
- (ce(!0), fe(Pa, null, Ca(m.value, ({ geometry: y, material: E, isStroke: P }, T) => (ce(), fe("TresMesh", je({
9617
+ (ce(!0), de(Pa, null, Ca(m.value, ({ geometry: y, material: E, isStroke: P }, T) => (ce(), de("TresMesh", je({
9617
9618
  key: `${T}`,
9618
9619
  ref_for: !0
9619
9620
  }, P ? U(c) : U(l), {
9620
9621
  geometry: y,
9621
- "render-order": U(u) === "renderOrder" ? T : 0
9622
+ "render-order": U(h) === "renderOrder" ? T : 0
9622
9623
  }), [
9623
9624
  _e("TresMeshBasicMaterial", je({ ref_for: !0 }, E), null, 16)
9624
9625
  ], 16, td))), 128))
@@ -9642,7 +9643,7 @@ function rl() {
9642
9643
  }
9643
9644
  let Bi = 0;
9644
9645
  function zg() {
9645
- const o = de(!1), e = de(0), t = de([]), { logError: n } = rl();
9646
+ const o = fe(!1), e = fe(0), t = fe([]), { logError: n } = rl();
9646
9647
  return new Promise((s) => {
9647
9648
  Us.onStart = () => {
9648
9649
  o.value = !1;
@@ -9673,7 +9674,7 @@ async function Hg(o, e) {
9673
9674
  ...e
9674
9675
  };
9675
9676
  function c() {
9676
- return new Promise((u, h) => {
9677
+ return new Promise((h, u) => {
9677
9678
  const m = Object.assign(document.createElement("video"), {
9678
9679
  src: typeof o == "string" && o || void 0,
9679
9680
  crossOrigin: i,
@@ -9682,12 +9683,12 @@ async function Hg(o, e) {
9682
9683
  autoplay: !0,
9683
9684
  ...l
9684
9685
  }), f = new Ql(m);
9685
- return m.addEventListener(n, () => u(f)), m.addEventListener("error", () => h(new Error("Error loading video"))), f;
9686
+ return m.addEventListener(n, () => h(f)), m.addEventListener("error", () => u(new Error("Error loading video"))), f;
9686
9687
  });
9687
9688
  }
9688
9689
  try {
9689
- const u = await c();
9690
- return s && u.image && u.image.play(), u;
9690
+ const h = await c();
9691
+ return s && h.image && h.image.play(), h;
9691
9692
  } catch {
9692
9693
  t("Error loading resource");
9693
9694
  }
@@ -9728,8 +9729,8 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9728
9729
  autoRotateSpeed: a,
9729
9730
  enableDamping: l,
9730
9731
  dampingFactor: c,
9731
- enablePan: u,
9732
- keyPanSpeed: h,
9732
+ enablePan: h,
9733
+ keyPanSpeed: u,
9733
9734
  maxAzimuthAngle: m,
9734
9735
  minAzimuthAngle: f,
9735
9736
  maxPolarAngle: g,
@@ -9744,7 +9745,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9744
9745
  touches: b,
9745
9746
  rotateSpeed: x,
9746
9747
  target: M
9747
- } = De(n), { camera: _, renderer: C, extend: R, controls: B, invalidate: N } = ye(), j = de(null);
9748
+ } = De(n), { camera: _, renderer: C, extend: R, controls: B, invalidate: N } = ye(), j = fe(null);
9748
9749
  R({ OrbitControls: Ga }), ee(j, (Z) => {
9749
9750
  V(), Z && i.value ? B.value = Z : B.value = null;
9750
9751
  });
@@ -9758,7 +9759,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9758
9759
  j.value && (l.value || r.value) && (j.value.update(), r.value && Z());
9759
9760
  }), rt(() => {
9760
9761
  j.value && j.value.dispose();
9761
- }), e({ instance: j }), (Z, ne) => (Z.camera || U(_)) && (Z.domElement || U(C)) ? (ce(), fe("TresOrbitControls", {
9762
+ }), e({ instance: j }), (Z, ne) => (Z.camera || U(_)) && (Z.domElement || U(C)) ? (ce(), de("TresOrbitControls", {
9762
9763
  key: 0,
9763
9764
  ref_key: "controlsRef",
9764
9765
  ref: j,
@@ -9767,8 +9768,8 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9767
9768
  "auto-rotate-speed": U(a),
9768
9769
  "enable-damping": U(l),
9769
9770
  "damping-factor": U(c),
9770
- "enable-pan": U(u),
9771
- "key-pan-speed": U(h),
9771
+ "enable-pan": U(h),
9772
+ "key-pan-speed": U(u),
9772
9773
  keys: Z.keys,
9773
9774
  "max-azimuth-angle": U(m),
9774
9775
  "min-azimuth-angle": U(f),
@@ -9801,9 +9802,9 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9801
9802
  ee(n, () => {
9802
9803
  c();
9803
9804
  });
9804
- const u = de(0), h = de(0), { w: m, s: f, a: g, d: p, Up: v, Down: d, Left: w, Right: y } = ef();
9805
+ const h = fe(0), u = fe(0), { w: m, s: f, a: g, d: p, Up: v, Down: d, Left: w, Right: y } = ef();
9805
9806
  Pt(() => {
9806
- g.value || w.value ? u.value = -i.value : p.value || y.value ? u.value = i.value : u.value = 0, m.value || v.value ? h.value = i.value : f.value || d.value ? h.value = -i.value : h.value = 0;
9807
+ g.value || w.value ? h.value = -i.value : p.value || y.value ? h.value = i.value : h.value = 0, m.value || v.value ? u.value = i.value : f.value || d.value ? u.value = -i.value : u.value = 0;
9807
9808
  }), e({
9808
9809
  instance: a
9809
9810
  });
@@ -9812,11 +9813,11 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9812
9813
  if (!((j = r.value) != null && j.position) && !T)
9813
9814
  return;
9814
9815
  const B = r.value, N = C * 1e-3;
9815
- B == null || B.translateZ(-R), x.set(b.x * N, b.y * N, b.z * N, 1).normalize(), B == null || B.quaternion.multiply(x), (u.value || h.value) && s("change", a.value);
9816
+ B == null || B.translateZ(-R), x.set(b.x * N, b.y * N, b.z * N, 1).normalize(), B == null || B.quaternion.multiply(x), (h.value || u.value) && s("change", a.value);
9816
9817
  }, { onBeforeRender: _ } = Ke();
9817
9818
  return _(({ delta: C, invalidate: R }) => {
9818
9819
  var B;
9819
- a.value instanceof Ha && ((B = a.value) != null && B.isLocked) && (M(C, h.value), a.value.moveRight(u.value), R());
9820
+ a.value instanceof Ha && ((B = a.value) != null && B.isLocked) && (M(C, u.value), a.value.moveRight(h.value), R());
9820
9821
  }), (C, R) => (ce(), Cr(U(rd), {
9821
9822
  selector: C.selector,
9822
9823
  "make-default": C.makeDefault,
@@ -9845,7 +9846,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9845
9846
  },
9846
9847
  emits: ["dragging", "change", "mouseDown", "mouseUp", "objectChange"],
9847
9848
  setup(o, { expose: e, emit: t }) {
9848
- const n = o, s = t, { object: i, mode: r, enabled: a, axis: l, translationSnap: c, rotationSnap: u, scaleSnap: h, space: m, size: f, showX: g, showY: p, showZ: v } = De(n), d = ve(), { controls: w, camera: y, renderer: E, extend: P, invalidate: T } = ye();
9849
+ const n = o, s = t, { object: i, mode: r, enabled: a, axis: l, translationSnap: c, rotationSnap: h, scaleSnap: u, space: m, size: f, showX: g, showY: p, showZ: v } = De(n), d = ve(), { controls: w, camera: y, renderer: E, extend: P, invalidate: T } = ye();
9849
9850
  ee(n, () => {
9850
9851
  T();
9851
9852
  }), P({ TransformControls: hu });
@@ -9871,7 +9872,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9871
9872
  instance: d
9872
9873
  }), (B, N) => {
9873
9874
  var j;
9874
- return (B.camera || U(y)) && U(E) ? (ce(), fe("TresTransformControls", {
9875
+ return (B.camera || U(y)) && U(E) ? (ce(), de("TresTransformControls", {
9875
9876
  ref_key: "controlsRef",
9876
9877
  ref: d,
9877
9878
  key: (j = B.camera || U(y)) == null ? void 0 : j.uuid,
@@ -9881,8 +9882,8 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9881
9882
  enabled: U(a),
9882
9883
  axis: U(l),
9883
9884
  "translation-snap": U(c),
9884
- "rotation-snap": U(u),
9885
- "scale-snap": U(h),
9885
+ "rotation-snap": U(h),
9886
+ "scale-snap": U(u),
9886
9887
  space: U(m),
9887
9888
  size: U(f),
9888
9889
  "show-x": U(g),
@@ -9906,28 +9907,28 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9906
9907
  ee(n, () => {
9907
9908
  c();
9908
9909
  });
9909
- const u = de(null);
9910
- let h;
9910
+ const h = fe(null);
9911
+ let u;
9911
9912
  a({ PointerLockControls: Ha });
9912
9913
  const m = (f) => {
9913
9914
  s("isLock", f);
9914
9915
  };
9915
- return ee(u, (f) => {
9916
- f && n.makeDefault ? l.value = f : l.value = null, h = document.getElementById(n.selector || "") || r.value.domElement, He(l.value, "change", () => {
9916
+ return ee(h, (f) => {
9917
+ f && n.makeDefault ? l.value = f : l.value = null, u = document.getElementById(n.selector || "") || r.value.domElement, He(l.value, "change", () => {
9917
9918
  s("change", l.value), c();
9918
- }), He(h, "click", () => {
9919
+ }), He(u, "click", () => {
9919
9920
  var p, v, d;
9920
9921
  (p = l.value) == null || p.lock(), (v = l.value) == null || v.addEventListener("lock", () => m(!0)), (d = l.value) == null || d.addEventListener("unlock", () => m(!1)), c();
9921
9922
  });
9922
9923
  }), rt(() => {
9923
9924
  var f, g;
9924
- (f = l.value) == null || f.removeEventListener("lock", () => m(!0)), (g = l.value) == null || g.removeEventListener("unlock", () => m(!1)), u.value && u.value.dispose();
9925
+ (f = l.value) == null || f.removeEventListener("lock", () => m(!0)), (g = l.value) == null || g.removeEventListener("unlock", () => m(!1)), h.value && h.value.dispose();
9925
9926
  }), e({
9926
9927
  instance: l
9927
- }), (f, g) => (f.camera || U(i)) && (f.domElement || U(r)) ? (ce(), fe("TresPointerLockControls", {
9928
+ }), (f, g) => (f.camera || U(i)) && (f.domElement || U(r)) ? (ce(), de("TresPointerLockControls", {
9928
9929
  key: 0,
9929
9930
  ref_key: "controlsRef",
9930
- ref: u,
9931
+ ref: h,
9931
9932
  args: [f.camera || U(i), f.domElement || U(r).domElement]
9932
9933
  }, null, 8, id)) : sn("", !0);
9933
9934
  }
@@ -9968,8 +9969,8 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9968
9969
  dampingFactor: a,
9969
9970
  enablePan: l,
9970
9971
  keyPanSpeed: c,
9971
- maxAzimuthAngle: u,
9972
- minAzimuthAngle: h,
9972
+ maxAzimuthAngle: h,
9973
+ minAzimuthAngle: u,
9973
9974
  maxPolarAngle: m,
9974
9975
  minPolarAngle: f,
9975
9976
  minDistance: g,
@@ -9984,7 +9985,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9984
9985
  ee(n, () => {
9985
9986
  _();
9986
9987
  });
9987
- const C = de(null);
9988
+ const C = fe(null);
9988
9989
  x({ MapControls: Tu }), ee(M, (B) => {
9989
9990
  B && n.makeDefault ? M.value = B : M.value = null;
9990
9991
  });
@@ -9995,7 +9996,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
9995
9996
  C.value && C.value.dispose();
9996
9997
  }), e({
9997
9998
  instance: C
9998
- }), (B, N) => (B.camera || U(T)) && (B.domElement || U(b)) ? (ce(), fe("TresMapControls", {
9999
+ }), (B, N) => (B.camera || U(T)) && (B.domElement || U(b)) ? (ce(), de("TresMapControls", {
9999
10000
  key: 0,
10000
10001
  ref_key: "controlsRef",
10001
10002
  ref: C,
@@ -10007,8 +10008,8 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
10007
10008
  "enable-pan": U(l),
10008
10009
  "key-pan-speed": U(c),
10009
10010
  keys: B.keys,
10010
- "max-azimuth-angle": U(u),
10011
- "min-azimuth-angle": U(h),
10011
+ "max-azimuth-angle": U(h),
10012
+ "min-azimuth-angle": U(u),
10012
10013
  "max-polar-angle": U(m),
10013
10014
  "min-polar-angle": U(f),
10014
10015
  "min-distance": U(g),
@@ -10038,9 +10039,9 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
10038
10039
  ee(n, () => {
10039
10040
  c();
10040
10041
  });
10041
- const u = ve(), h = document.createElement("div"), { y: m } = sf(), { x: f, y: g, isScrolling: p } = Qh(h), { height: v, width: d } = Qa();
10042
+ const h = ve(), u = document.createElement("div"), { y: m } = sf(), { x: f, y: g, isScrolling: p } = Qh(u), { height: v, width: d } = Qa();
10042
10043
  let w = 0;
10043
- const y = de(!1), E = de(0), P = de(0), T = de(0), b = n.horizontal ? "x" : "y", x = ee(
10044
+ const y = fe(!1), E = fe(0), P = fe(0), T = fe(0), b = n.horizontal ? "x" : "y", x = ee(
10044
10045
  r,
10045
10046
  (_) => {
10046
10047
  if (y.value) {
@@ -10076,7 +10077,7 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
10076
10077
  C != null && C.style.width && (C != null && C.style.position) && (C != null && C.style.top) && (C != null && C.style.left) && (C.style.width = "100%", C.style.position = "fixed", C.style.zIndex = " -99999", C.style.top = "0", C.style.left = "0"), T.value = document.body.scrollHeight;
10077
10078
  else {
10078
10079
  const N = document.createElement("div"), j = document.createElement("div");
10079
- h.style[n.horizontal ? "overflowX" : "overflowY"] = "auto", h.style[n.horizontal ? "overflowY" : "overflowX"] = "hidden", h.style.position = "absolute", h.style.width = "100%", h.style.height = " 100%", h.style.top = "0", h.style.left = "0", h.classList.add("scrollContainer"), N.style.position = "sticky", N.style.top = "0px", N.style.left = "0px", N.style.width = "100%", N.style.height = "100%", N.style.overflow = "hidden", h.appendChild(N), j.style.height = n.horizontal ? "100%" : `${v.value * n.pages}px`, j.style.width = n.horizontal ? `${d.value * n.pages}px` : "100vw", j.style.pointerEvents = "none", C.style.position = "fixed", C.style.zIndex = "0", C != null && C.style.width && (C.style.width = "100%"), h.appendChild(j), _.domElement.parentNode.style.position = "relative", (B = (R = _ == null ? void 0 : _.domElement) == null ? void 0 : R.parentNode) == null || B.appendChild(h), T.value = n.horizontal ? d.value * n.pages : v.value * n.pages;
10080
+ u.style[n.horizontal ? "overflowX" : "overflowY"] = "auto", u.style[n.horizontal ? "overflowY" : "overflowX"] = "hidden", u.style.position = "absolute", u.style.width = "100%", u.style.height = " 100%", u.style.top = "0", u.style.left = "0", u.classList.add("scrollContainer"), N.style.position = "sticky", N.style.top = "0px", N.style.left = "0px", N.style.width = "100%", N.style.height = "100%", N.style.overflow = "hidden", u.appendChild(N), j.style.height = n.horizontal ? "100%" : `${v.value * n.pages}px`, j.style.width = n.horizontal ? `${d.value * n.pages}px` : "100vw", j.style.pointerEvents = "none", C.style.position = "fixed", C.style.zIndex = "0", C != null && C.style.width && (C.style.width = "100%"), u.appendChild(j), _.domElement.parentNode.style.position = "relative", (B = (R = _ == null ? void 0 : _.domElement) == null ? void 0 : R.parentNode) == null || B.appendChild(u), T.value = n.horizontal ? d.value * n.pages : v.value * n.pages;
10080
10081
  }
10081
10082
  },
10082
10083
  {
@@ -10088,13 +10089,13 @@ const nd = ["target", "auto-rotate", "auto-rotate-speed", "enable-damping", "dam
10088
10089
  var C;
10089
10090
  if ((C = r.value) != null && C.position) {
10090
10091
  const R = (E.value * n.distance - r.value.position[b] + w) * n.smoothScroll;
10091
- r.value.position[b] += R, u.value.children.length > 0 && (u.value.position[b] += R), _();
10092
+ r.value.position[b] += R, h.value.children.length > 0 && (h.value.position[b] += R), _();
10092
10093
  }
10093
10094
  }), e({
10094
- instance: u
10095
- }), (_, C) => (ce(), fe("TresGroup", {
10095
+ instance: h
10096
+ }), (_, C) => (ce(), de("TresGroup", {
10096
10097
  ref_key: "wrapperRef",
10097
- ref: u
10098
+ ref: h
10098
10099
  }, [
10099
10100
  Ve(_.$slots, "default")
10100
10101
  ], 512));
@@ -10162,25 +10163,25 @@ function $s(o, e, t, n, s = 1 / 0, i) {
10162
10163
  n = Math.max(1e-4, n);
10163
10164
  const r = 2 / n, a = r * i, l = 1 / (1 + a + 0.48 * a * a + 0.235 * a * a * a);
10164
10165
  let c = o - e;
10165
- const u = e, h = s * n;
10166
- c = Dt(c, -h, h), e = o - c;
10166
+ const h = e, u = s * n;
10167
+ c = Dt(c, -u, u), e = o - c;
10167
10168
  const m = (t.value + r * c) * i;
10168
10169
  t.value = (t.value - r * m) * l;
10169
10170
  let f = e + (c + m) * l;
10170
- return u - o > 0 == f > u && (f = u, t.value = (f - u) / i), f;
10171
+ return h - o > 0 == f > h && (f = h, t.value = (f - h) / i), f;
10171
10172
  }
10172
10173
  function Po(o, e, t, n, s = 1 / 0, i, r) {
10173
10174
  n = Math.max(1e-4, n);
10174
10175
  const a = 2 / n, l = a * i, c = 1 / (1 + l + 0.48 * l * l + 0.235 * l * l * l);
10175
- let u = e.x, h = e.y, m = e.z, f = o.x - u, g = o.y - h, p = o.z - m;
10176
- const v = u, d = h, w = m, y = s * n, E = y * y, P = f * f + g * g + p * p;
10176
+ let h = e.x, u = e.y, m = e.z, f = o.x - h, g = o.y - u, p = o.z - m;
10177
+ const v = h, d = u, w = m, y = s * n, E = y * y, P = f * f + g * g + p * p;
10177
10178
  if (P > E) {
10178
10179
  const j = Math.sqrt(P);
10179
10180
  f = f / j * y, g = g / j * y, p = p / j * y;
10180
10181
  }
10181
- u = o.x - f, h = o.y - g, m = o.z - p;
10182
+ h = o.x - f, u = o.y - g, m = o.z - p;
10182
10183
  const T = (t.x + a * f) * i, b = (t.y + a * g) * i, x = (t.z + a * p) * i;
10183
- t.x = (t.x - a * T) * c, t.y = (t.y - a * b) * c, t.z = (t.z - a * x) * c, r.x = u + (f + T) * c, r.y = h + (g + b) * c, r.z = m + (p + x) * c;
10184
+ t.x = (t.x - a * T) * c, t.y = (t.y - a * b) * c, t.z = (t.z - a * x) * c, r.x = h + (f + T) * c, r.y = u + (g + b) * c, r.z = m + (p + x) * c;
10184
10185
  const M = v - o.x, _ = d - o.y, C = w - o.z, R = r.x - v, B = r.y - d, N = r.z - w;
10185
10186
  return M * R + _ * B + C * N > 0 && (r.x = v, r.y = d, r.z = w, t.x = (r.x - v) / i, t.y = (r.y - d) / i, t.z = (r.z - w) / i), r;
10186
10187
  }
@@ -10432,7 +10433,7 @@ class at extends ad {
10432
10433
  }
10433
10434
  };
10434
10435
  let c = -1;
10435
- const u = (d) => {
10436
+ const h = (d) => {
10436
10437
  if (!this._domElement || !this._enabled || this.mouseButtons.wheel === J.NONE)
10437
10438
  return;
10438
10439
  if (this._interactiveArea.left !== 0 || this._interactiveArea.top !== 0 || this._interactiveArea.width !== 1 || this._interactiveArea.height !== 1) {
@@ -10468,7 +10469,7 @@ class at extends ad {
10468
10469
  }
10469
10470
  }
10470
10471
  this.dispatchEvent({ type: "control" });
10471
- }, h = (d) => {
10472
+ }, u = (d) => {
10472
10473
  if (!(!this._domElement || !this._enabled)) {
10473
10474
  if (this.mouseButtons.right === at.ACTION.NONE) {
10474
10475
  const w = d instanceof PointerEvent ? d.pointerId : 0, y = this._findPointerById(w);
@@ -10541,9 +10542,9 @@ class at extends ad {
10541
10542
  this.unlockPointer();
10542
10543
  };
10543
10544
  this._addAllEventListeners = (d) => {
10544
- this._domElement = d, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", r), this._domElement.addEventListener("pointercancel", l), this._domElement.addEventListener("wheel", u, { passive: !1 }), this._domElement.addEventListener("contextmenu", h);
10545
+ this._domElement = d, this._domElement.style.touchAction = "none", this._domElement.style.userSelect = "none", this._domElement.style.webkitUserSelect = "none", this._domElement.addEventListener("pointerdown", r), this._domElement.addEventListener("pointercancel", l), this._domElement.addEventListener("wheel", h, { passive: !1 }), this._domElement.addEventListener("contextmenu", u);
10545
10546
  }, this._removeAllEventListeners = () => {
10546
- this._domElement && (this._domElement.style.touchAction = "", this._domElement.style.userSelect = "", this._domElement.style.webkitUserSelect = "", this._domElement.removeEventListener("pointerdown", r), this._domElement.removeEventListener("pointercancel", l), this._domElement.removeEventListener("wheel", u, { passive: !1 }), this._domElement.removeEventListener("contextmenu", h), this._domElement.ownerDocument.removeEventListener("pointermove", a, { passive: !1 }), this._domElement.ownerDocument.removeEventListener("pointerup", l), this._domElement.ownerDocument.removeEventListener("pointerlockchange", p), this._domElement.ownerDocument.removeEventListener("pointerlockerror", v));
10547
+ this._domElement && (this._domElement.style.touchAction = "", this._domElement.style.userSelect = "", this._domElement.style.webkitUserSelect = "", this._domElement.removeEventListener("pointerdown", r), this._domElement.removeEventListener("pointercancel", l), this._domElement.removeEventListener("wheel", h, { passive: !1 }), this._domElement.removeEventListener("contextmenu", u), this._domElement.ownerDocument.removeEventListener("pointermove", a, { passive: !1 }), this._domElement.ownerDocument.removeEventListener("pointerup", l), this._domElement.ownerDocument.removeEventListener("pointerlockchange", p), this._domElement.ownerDocument.removeEventListener("pointerlockerror", v));
10547
10548
  }, this.cancel = () => {
10548
10549
  this._state !== J.NONE && (this._state = J.NONE, this._activePointers.length = 0, g());
10549
10550
  }, t && this.connect(t), this.update(0);
@@ -10910,10 +10911,10 @@ class at extends ad {
10910
10911
  fitToBox(e, t, { cover: n = !1, paddingLeft: s = 0, paddingRight: i = 0, paddingBottom: r = 0, paddingTop: a = 0 } = {}) {
10911
10912
  const l = [], c = e.isBox3 ? $n.copy(e) : $n.setFromObject(e);
10912
10913
  c.isEmpty() && (console.warn("camera-controls: fitTo() cannot be used with an empty box. Aborting"), Promise.resolve());
10913
- const u = Ao(this._sphericalEnd.theta, So), h = Ao(this._sphericalEnd.phi, So);
10914
- l.push(this.rotateTo(u, h, t));
10914
+ const h = Ao(this._sphericalEnd.theta, So), u = Ao(this._sphericalEnd.phi, So);
10915
+ l.push(this.rotateTo(h, u, t));
10915
10916
  const m = Se.setFromSpherical(this._sphericalEnd).normalize(), f = Do.setFromUnitVectors(m, Hi), g = Ne(Math.abs(m.y), 1);
10916
- g && f.multiply(ji.setFromAxisAngle(Ks, u)), f.multiply(this._yAxisUpSpaceInverse);
10917
+ g && f.multiply(ji.setFromAxisAngle(Ks, h)), f.multiply(this._yAxisUpSpaceInverse);
10917
10918
  const p = Oo.makeEmpty();
10918
10919
  ke.copy(c.min).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.min).setX(c.max.x).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.min).setY(c.max.y).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.max).setZ(c.min.z).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.min).setZ(c.max.z).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.max).setY(c.min.y).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.max).setX(c.min.x).applyQuaternion(f), p.expandByPoint(ke), ke.copy(c.max).applyQuaternion(f), p.expandByPoint(ke), p.min.x -= s, p.min.y -= r, p.max.x += i, p.max.y += a, f.setFromUnitVectors(Hi, m), g && f.premultiply(ji.invert()), f.premultiply(this._yAxisUpSpace);
10919
10920
  const v = p.getSize(Se), d = p.getCenter(ke).applyQuaternion(f);
@@ -10958,8 +10959,8 @@ class at extends ad {
10958
10959
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Yn.NONE, this._changedDolly = 0;
10959
10960
  const l = ke.set(s, i, r), c = Se.set(e, t, n);
10960
10961
  this._targetEnd.copy(l), this._sphericalEnd.setFromVector3(c.sub(l).applyQuaternion(this._yAxisUpSpace)), this.normalizeRotations(), this._needsUpdate = !0, a || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
10961
- const u = !a || Ne(this._target.x, this._targetEnd.x, this.restThreshold) && Ne(this._target.y, this._targetEnd.y, this.restThreshold) && Ne(this._target.z, this._targetEnd.z, this.restThreshold) && Ne(this._spherical.theta, this._sphericalEnd.theta, this.restThreshold) && Ne(this._spherical.phi, this._sphericalEnd.phi, this.restThreshold) && Ne(this._spherical.radius, this._sphericalEnd.radius, this.restThreshold);
10962
- return this._createOnRestPromise(u);
10962
+ const h = !a || Ne(this._target.x, this._targetEnd.x, this.restThreshold) && Ne(this._target.y, this._targetEnd.y, this.restThreshold) && Ne(this._target.z, this._targetEnd.z, this.restThreshold) && Ne(this._spherical.theta, this._sphericalEnd.theta, this.restThreshold) && Ne(this._spherical.phi, this._sphericalEnd.phi, this.restThreshold) && Ne(this._spherical.radius, this._sphericalEnd.radius, this.restThreshold);
10963
+ return this._createOnRestPromise(h);
10963
10964
  }
10964
10965
  /**
10965
10966
  * Similar to setLookAt, but it interpolates between two states.
@@ -10979,11 +10980,11 @@ class at extends ad {
10979
10980
  * @param enableTransition
10980
10981
  * @category Methods
10981
10982
  */
10982
- lerpLookAt(e, t, n, s, i, r, a, l, c, u, h, m, f, g = !1) {
10983
+ lerpLookAt(e, t, n, s, i, r, a, l, c, h, u, m, f, g = !1) {
10983
10984
  this._isUserControllingRotate = !1, this._isUserControllingDolly = !1, this._isUserControllingTruck = !1, this._lastDollyDirection = Yn.NONE, this._changedDolly = 0;
10984
10985
  const p = Se.set(s, i, r), v = ke.set(e, t, n);
10985
10986
  Tt.setFromVector3(v.sub(p).applyQuaternion(this._yAxisUpSpace));
10986
- const d = Wn.set(u, h, m), w = ke.set(a, l, c);
10987
+ const d = Wn.set(h, u, m), w = ke.set(a, l, c);
10987
10988
  ms.setFromVector3(w.sub(d).applyQuaternion(this._yAxisUpSpace)), this._targetEnd.copy(p.lerp(d, f));
10988
10989
  const y = ms.theta - Tt.theta, E = ms.phi - Tt.phi, P = ms.radius - Tt.radius;
10989
10990
  this._sphericalEnd.set(Tt.radius + P * f, Tt.phi + E * f, Tt.theta + y * f), this.normalizeRotations(), this._needsUpdate = !0, g || (this._target.copy(this._targetEnd), this._spherical.copy(this._sphericalEnd));
@@ -11194,64 +11195,64 @@ class at extends ad {
11194
11195
  if (Ge(t))
11195
11196
  this._thetaVelocity.value = 0, this._spherical.theta = this._sphericalEnd.theta;
11196
11197
  else {
11197
- const h = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
11198
- this._spherical.theta = $s(this._spherical.theta, this._sphericalEnd.theta, this._thetaVelocity, h, 1 / 0, e), this._needsUpdate = !0;
11198
+ const u = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
11199
+ this._spherical.theta = $s(this._spherical.theta, this._sphericalEnd.theta, this._thetaVelocity, u, 1 / 0, e), this._needsUpdate = !0;
11199
11200
  }
11200
11201
  if (Ge(n))
11201
11202
  this._phiVelocity.value = 0, this._spherical.phi = this._sphericalEnd.phi;
11202
11203
  else {
11203
- const h = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
11204
- this._spherical.phi = $s(this._spherical.phi, this._sphericalEnd.phi, this._phiVelocity, h, 1 / 0, e), this._needsUpdate = !0;
11204
+ const u = this._isUserControllingRotate ? this.draggingSmoothTime : this.smoothTime;
11205
+ this._spherical.phi = $s(this._spherical.phi, this._sphericalEnd.phi, this._phiVelocity, u, 1 / 0, e), this._needsUpdate = !0;
11205
11206
  }
11206
11207
  if (Ge(s))
11207
11208
  this._radiusVelocity.value = 0, this._spherical.radius = this._sphericalEnd.radius;
11208
11209
  else {
11209
- const h = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
11210
- this._spherical.radius = $s(this._spherical.radius, this._sphericalEnd.radius, this._radiusVelocity, h, this.maxSpeed, e), this._needsUpdate = !0;
11210
+ const u = this._isUserControllingDolly ? this.draggingSmoothTime : this.smoothTime;
11211
+ this._spherical.radius = $s(this._spherical.radius, this._sphericalEnd.radius, this._radiusVelocity, u, this.maxSpeed, e), this._needsUpdate = !0;
11211
11212
  }
11212
11213
  if (Ge(i.x) && Ge(i.y) && Ge(i.z))
11213
11214
  this._targetVelocity.set(0, 0, 0), this._target.copy(this._targetEnd);
11214
11215
  else {
11215
- const h = this._isUserControllingTruck ? this.draggingSmoothTime : this.smoothTime;
11216
- Po(this._target, this._targetEnd, this._targetVelocity, h, this.maxSpeed, e, this._target), this._needsUpdate = !0;
11216
+ const u = this._isUserControllingTruck ? this.draggingSmoothTime : this.smoothTime;
11217
+ Po(this._target, this._targetEnd, this._targetVelocity, u, this.maxSpeed, e, this._target), this._needsUpdate = !0;
11217
11218
  }
11218
11219
  if (Ge(r.x) && Ge(r.y) && Ge(r.z))
11219
11220
  this._focalOffsetVelocity.set(0, 0, 0), this._focalOffset.copy(this._focalOffsetEnd);
11220
11221
  else {
11221
- const h = this._isUserControllingOffset ? this.draggingSmoothTime : this.smoothTime;
11222
- Po(this._focalOffset, this._focalOffsetEnd, this._focalOffsetVelocity, h, this.maxSpeed, e, this._focalOffset), this._needsUpdate = !0;
11222
+ const u = this._isUserControllingOffset ? this.draggingSmoothTime : this.smoothTime;
11223
+ Po(this._focalOffset, this._focalOffsetEnd, this._focalOffsetVelocity, u, this.maxSpeed, e, this._focalOffset), this._needsUpdate = !0;
11223
11224
  }
11224
11225
  if (Ge(a))
11225
11226
  this._zoomVelocity.value = 0, this._zoom = this._zoomEnd;
11226
11227
  else {
11227
- const h = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
11228
- this._zoom = $s(this._zoom, this._zoomEnd, this._zoomVelocity, h, 1 / 0, e);
11228
+ const u = this._isUserControllingZoom ? this.draggingSmoothTime : this.smoothTime;
11229
+ this._zoom = $s(this._zoom, this._zoomEnd, this._zoomVelocity, u, 1 / 0, e);
11229
11230
  }
11230
11231
  if (this.dollyToCursor) {
11231
11232
  if (On(this._camera) && this._changedDolly !== 0) {
11232
- const h = this._spherical.radius - this._lastDistance, m = this._camera, f = this._getCameraDirection(ps), g = Se.copy(f).cross(m.up).normalize();
11233
+ const u = this._spherical.radius - this._lastDistance, m = this._camera, f = this._getCameraDirection(ps), g = Se.copy(f).cross(m.up).normalize();
11233
11234
  g.lengthSq() === 0 && (g.x = 1);
11234
- const p = ke.crossVectors(g, f), v = this._sphericalEnd.radius * Math.tan(m.getEffectiveFOV() * hs * 0.5), w = (this._sphericalEnd.radius - h - this._sphericalEnd.radius) / this._sphericalEnd.radius, y = Wn.copy(this._targetEnd).add(g.multiplyScalar(this._dollyControlCoord.x * v * m.aspect)).add(p.multiplyScalar(this._dollyControlCoord.y * v)), E = Se.copy(this._targetEnd).lerp(y, w), P = this._lastDollyDirection === Yn.IN && this._spherical.radius <= this.minDistance, T = this._lastDollyDirection === Yn.OUT && this.maxDistance <= this._spherical.radius;
11235
+ const p = ke.crossVectors(g, f), v = this._sphericalEnd.radius * Math.tan(m.getEffectiveFOV() * hs * 0.5), w = (this._sphericalEnd.radius - u - this._sphericalEnd.radius) / this._sphericalEnd.radius, y = Wn.copy(this._targetEnd).add(g.multiplyScalar(this._dollyControlCoord.x * v * m.aspect)).add(p.multiplyScalar(this._dollyControlCoord.y * v)), E = Se.copy(this._targetEnd).lerp(y, w), P = this._lastDollyDirection === Yn.IN && this._spherical.radius <= this.minDistance, T = this._lastDollyDirection === Yn.OUT && this.maxDistance <= this._spherical.radius;
11235
11236
  if (this.infinityDolly && (P || T)) {
11236
- this._sphericalEnd.radius -= h, this._spherical.radius -= h;
11237
- const x = ke.copy(f).multiplyScalar(-h);
11237
+ this._sphericalEnd.radius -= u, this._spherical.radius -= u;
11238
+ const x = ke.copy(f).multiplyScalar(-u);
11238
11239
  E.add(x);
11239
11240
  }
11240
11241
  this._boundary.clampPoint(E, E);
11241
11242
  const b = ke.subVectors(E, this._targetEnd);
11242
- this._targetEnd.copy(E), this._target.add(b), this._changedDolly -= h, Ge(this._changedDolly) && (this._changedDolly = 0);
11243
+ this._targetEnd.copy(E), this._target.add(b), this._changedDolly -= u, Ge(this._changedDolly) && (this._changedDolly = 0);
11243
11244
  } else if (gn(this._camera) && this._changedZoom !== 0) {
11244
- const h = this._zoom - this._lastZoom, m = this._camera, f = Se.set(this._dollyControlCoord.x, this._dollyControlCoord.y, (m.near + m.far) / (m.near - m.far)).unproject(m), g = ke.set(0, 0, -1).applyQuaternion(m.quaternion), p = Wn.copy(f).add(g.multiplyScalar(-f.dot(m.up))), d = -(this._zoom - h - this._zoom) / this._zoom, w = this._getCameraDirection(ps), y = this._targetEnd.dot(w), E = Se.copy(this._targetEnd).lerp(p, d), P = E.dot(w), T = w.multiplyScalar(P - y);
11245
+ const u = this._zoom - this._lastZoom, m = this._camera, f = Se.set(this._dollyControlCoord.x, this._dollyControlCoord.y, (m.near + m.far) / (m.near - m.far)).unproject(m), g = ke.set(0, 0, -1).applyQuaternion(m.quaternion), p = Wn.copy(f).add(g.multiplyScalar(-f.dot(m.up))), d = -(this._zoom - u - this._zoom) / this._zoom, w = this._getCameraDirection(ps), y = this._targetEnd.dot(w), E = Se.copy(this._targetEnd).lerp(p, d), P = E.dot(w), T = w.multiplyScalar(P - y);
11245
11246
  E.sub(T), this._boundary.clampPoint(E, E);
11246
11247
  const b = ke.subVectors(E, this._targetEnd);
11247
- this._targetEnd.copy(E), this._target.add(b), this._changedZoom -= h, Ge(this._changedZoom) && (this._changedZoom = 0);
11248
+ this._targetEnd.copy(E), this._target.add(b), this._changedZoom -= u, Ge(this._changedZoom) && (this._changedZoom = 0);
11248
11249
  }
11249
11250
  }
11250
11251
  this._camera.zoom !== this._zoom && (this._camera.zoom = this._zoom, this._camera.updateProjectionMatrix(), this._updateNearPlaneCorners(), this._needsUpdate = !0), this._dragNeedsUpdate = !0;
11251
11252
  const l = this._collisionTest();
11252
11253
  this._spherical.radius = Math.min(this._spherical.radius, l), this._spherical.makeSafe(), this._camera.position.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse).add(this._target), this._camera.lookAt(this._target), (!Ge(this._focalOffset.x) || !Ge(this._focalOffset.y) || !Ge(this._focalOffset.z)) && (this._camera.updateMatrixWorld(), Ft.setFromMatrixColumn(this._camera.matrix, 0), kt.setFromMatrixColumn(this._camera.matrix, 1), Dn.setFromMatrixColumn(this._camera.matrix, 2), Ft.multiplyScalar(this._focalOffset.x), kt.multiplyScalar(-this._focalOffset.y), Dn.multiplyScalar(this._focalOffset.z), Se.copy(Ft).add(kt).add(Dn), this._camera.position.add(Se)), this._boundaryEnclosesCamera && this._encloseToBoundary(this._camera.position.copy(this._target), Se.setFromSpherical(this._spherical).applyQuaternion(this._yAxisUpSpaceInverse), 1);
11253
- const u = this._needsUpdate;
11254
- return u && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : u ? (this.dispatchEvent({ type: "update" }), Ge(t, this.restThreshold) && Ge(n, this.restThreshold) && Ge(s, this.restThreshold) && Ge(i.x, this.restThreshold) && Ge(i.y, this.restThreshold) && Ge(i.z, this.restThreshold) && Ge(r.x, this.restThreshold) && Ge(r.y, this.restThreshold) && Ge(r.z, this.restThreshold) && Ge(a, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !u && this._updatedLastTime && this.dispatchEvent({ type: "sleep" }), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = u, this._needsUpdate = !1, u;
11254
+ const h = this._needsUpdate;
11255
+ return h && !this._updatedLastTime ? (this._hasRested = !1, this.dispatchEvent({ type: "wake" }), this.dispatchEvent({ type: "update" })) : h ? (this.dispatchEvent({ type: "update" }), Ge(t, this.restThreshold) && Ge(n, this.restThreshold) && Ge(s, this.restThreshold) && Ge(i.x, this.restThreshold) && Ge(i.y, this.restThreshold) && Ge(i.z, this.restThreshold) && Ge(r.x, this.restThreshold) && Ge(r.y, this.restThreshold) && Ge(r.z, this.restThreshold) && Ge(a, this.restThreshold) && !this._hasRested && (this._hasRested = !0, this.dispatchEvent({ type: "rest" }))) : !h && this._updatedLastTime && this.dispatchEvent({ type: "sleep" }), this._lastDistance = this._spherical.radius, this._lastZoom = this._zoom, this._updatedLastTime = h, this._needsUpdate = !1, h;
11255
11256
  }
11256
11257
  /**
11257
11258
  * Get all state in JSON string
@@ -11442,9 +11443,9 @@ class at extends ad {
11442
11443
  return;
11443
11444
  const a = r, l = a.geometry.clone();
11444
11445
  l.applyMatrix4(a.matrixWorld);
11445
- const u = l.attributes.position;
11446
- for (let h = 0, m = u.count; h < m; h++)
11447
- Se.fromBufferAttribute(u, h), i = Math.max(i, s.distanceToSquared(Se));
11446
+ const h = l.attributes.position;
11447
+ for (let u = 0, m = h.count; u < m; u++)
11448
+ Se.fromBufferAttribute(h, u), i = Math.max(i, s.distanceToSquared(Se));
11448
11449
  }), n.radius = Math.sqrt(i), n;
11449
11450
  }
11450
11451
  }
@@ -11500,8 +11501,8 @@ const al = (o) => !!(o && o.isPerspectiveCamera), ll = (o) => !!(o && o.isOrthog
11500
11501
  maxPolarAngle: a,
11501
11502
  minAzimuthAngle: l,
11502
11503
  maxAzimuthAngle: c,
11503
- distance: u,
11504
- minDistance: h,
11504
+ distance: h,
11505
+ minDistance: u,
11505
11506
  maxDistance: m,
11506
11507
  infinityDolly: f,
11507
11508
  minZoom: g,
@@ -11545,7 +11546,7 @@ const al = (o) => !!(o && o.isPerspectiveCamera), ll = (o) => !!(o && o.isOrthog
11545
11546
  )), le = Fe(() => Fo(
11546
11547
  n.camera || j.value,
11547
11548
  n.touches
11548
- )), ae = de(null);
11549
+ )), ae = fe(null);
11549
11550
  Q({ CameraControls: at }), Pt(() => {
11550
11551
  Te(), ae.value && i.value ? Z.value = ae.value : Z.value = null;
11551
11552
  });
@@ -11562,7 +11563,7 @@ const al = (o) => !!(o && o.isPerspectiveCamera), ll = (o) => !!(o && o.isOrthog
11562
11563
  ae.value && ae.value.disconnect();
11563
11564
  }), e({
11564
11565
  instance: ae
11565
- }), (k, D) => (k.camera || U(j)) && (k.domElement || U(V)) ? (ce(), fe("TresCameraControls", {
11566
+ }), (k, D) => (k.camera || U(j)) && (k.domElement || U(V)) ? (ce(), de("TresCameraControls", {
11566
11567
  key: 0,
11567
11568
  ref_key: "controlsRef",
11568
11569
  ref: ae,
@@ -11570,8 +11571,8 @@ const al = (o) => !!(o && o.isPerspectiveCamera), ll = (o) => !!(o && o.isOrthog
11570
11571
  "max-polar-angle": U(a),
11571
11572
  "min-azimuth-angle": U(l),
11572
11573
  "max-azimuth-angle": U(c),
11573
- distance: U(u),
11574
- "min-distance": U(h),
11574
+ distance: U(h),
11575
+ "min-distance": U(u),
11575
11576
  "max-distance": U(m),
11576
11577
  "infinity-dolly": U(f),
11577
11578
  "min-zoom": U(g),
@@ -11643,7 +11644,7 @@ const fd = ["factor"], $g = /* @__PURE__ */ me({
11643
11644
  const { onBeforeRender: r } = Ke();
11644
11645
  return r(({ elapsed: a, invalidate: l }) => {
11645
11646
  n.value && (n.value.time = a * (t == null ? void 0 : t.speed), l());
11646
- }), e({ instance: n }), (a, l) => (ce(), fe("TresMeshWobbleMaterial", je({
11647
+ }), e({ instance: n }), (a, l) => (ce(), de("TresMeshWobbleMaterial", je({
11647
11648
  ref_key: "materialRef",
11648
11649
  ref: n,
11649
11650
  factor: a.factor
@@ -11872,8 +11873,8 @@ class Rs {
11872
11873
  ], e !== void 0 && this.set(e, t, n, s, i, r, a, l, c);
11873
11874
  }
11874
11875
  set(e, t, n, s, i, r, a, l, c) {
11875
- const u = this.elements;
11876
- return u[0] = e, u[1] = s, u[2] = a, u[3] = t, u[4] = i, u[5] = l, u[6] = n, u[7] = r, u[8] = c, this;
11876
+ const h = this.elements;
11877
+ return h[0] = e, h[1] = s, h[2] = a, h[3] = t, h[4] = i, h[5] = l, h[6] = n, h[7] = r, h[8] = c, this;
11877
11878
  }
11878
11879
  identity() {
11879
11880
  return this.set(
@@ -11916,22 +11917,22 @@ class Rs {
11916
11917
  return this.multiplyMatrices(e, this);
11917
11918
  }
11918
11919
  multiplyMatrices(e, t) {
11919
- const n = e.elements, s = t.elements, i = this.elements, r = n[0], a = n[3], l = n[6], c = n[1], u = n[4], h = n[7], m = n[2], f = n[5], g = n[8], p = s[0], v = s[3], d = s[6], w = s[1], y = s[4], E = s[7], P = s[2], T = s[5], b = s[8];
11920
- return i[0] = r * p + a * w + l * P, i[3] = r * v + a * y + l * T, i[6] = r * d + a * E + l * b, i[1] = c * p + u * w + h * P, i[4] = c * v + u * y + h * T, i[7] = c * d + u * E + h * b, i[2] = m * p + f * w + g * P, i[5] = m * v + f * y + g * T, i[8] = m * d + f * E + g * b, this;
11920
+ const n = e.elements, s = t.elements, i = this.elements, r = n[0], a = n[3], l = n[6], c = n[1], h = n[4], u = n[7], m = n[2], f = n[5], g = n[8], p = s[0], v = s[3], d = s[6], w = s[1], y = s[4], E = s[7], P = s[2], T = s[5], b = s[8];
11921
+ return i[0] = r * p + a * w + l * P, i[3] = r * v + a * y + l * T, i[6] = r * d + a * E + l * b, i[1] = c * p + h * w + u * P, i[4] = c * v + h * y + u * T, i[7] = c * d + h * E + u * b, i[2] = m * p + f * w + g * P, i[5] = m * v + f * y + g * T, i[8] = m * d + f * E + g * b, this;
11921
11922
  }
11922
11923
  multiplyScalar(e) {
11923
11924
  const t = this.elements;
11924
11925
  return t[0] *= e, t[3] *= e, t[6] *= e, t[1] *= e, t[4] *= e, t[7] *= e, t[2] *= e, t[5] *= e, t[8] *= e, this;
11925
11926
  }
11926
11927
  determinant() {
11927
- const e = this.elements, t = e[0], n = e[1], s = e[2], i = e[3], r = e[4], a = e[5], l = e[6], c = e[7], u = e[8];
11928
- return t * r * u - t * a * c - n * i * u + n * a * l + s * i * c - s * r * l;
11928
+ const e = this.elements, t = e[0], n = e[1], s = e[2], i = e[3], r = e[4], a = e[5], l = e[6], c = e[7], h = e[8];
11929
+ return t * r * h - t * a * c - n * i * h + n * a * l + s * i * c - s * r * l;
11929
11930
  }
11930
11931
  invert() {
11931
- const e = this.elements, t = e[0], n = e[1], s = e[2], i = e[3], r = e[4], a = e[5], l = e[6], c = e[7], u = e[8], h = u * r - a * c, m = a * l - u * i, f = c * i - r * l, g = t * h + n * m + s * f;
11932
+ const e = this.elements, t = e[0], n = e[1], s = e[2], i = e[3], r = e[4], a = e[5], l = e[6], c = e[7], h = e[8], u = h * r - a * c, m = a * l - h * i, f = c * i - r * l, g = t * u + n * m + s * f;
11932
11933
  if (g === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0);
11933
11934
  const p = 1 / g;
11934
- return e[0] = h * p, e[1] = (s * c - u * n) * p, e[2] = (a * n - s * r) * p, e[3] = m * p, e[4] = (u * t - s * l) * p, e[5] = (s * i - a * t) * p, e[6] = f * p, e[7] = (n * l - c * t) * p, e[8] = (r * t - n * i) * p, this;
11935
+ return e[0] = u * p, e[1] = (s * c - h * n) * p, e[2] = (a * n - s * r) * p, e[3] = m * p, e[4] = (h * t - s * l) * p, e[5] = (s * i - a * t) * p, e[6] = f * p, e[7] = (n * l - c * t) * p, e[8] = (r * t - n * i) * p, this;
11935
11936
  }
11936
11937
  transpose() {
11937
11938
  let e;
@@ -12391,25 +12392,25 @@ class hi {
12391
12392
  It.fromWorkingColorSpace(ot.copy(this), t);
12392
12393
  const n = ot.r, s = ot.g, i = ot.b, r = Math.max(n, s, i), a = Math.min(n, s, i);
12393
12394
  let l, c;
12394
- const u = (a + r) / 2;
12395
+ const h = (a + r) / 2;
12395
12396
  if (a === r)
12396
12397
  l = 0, c = 0;
12397
12398
  else {
12398
- const h = r - a;
12399
- switch (c = u <= 0.5 ? h / (r + a) : h / (2 - r - a), r) {
12399
+ const u = r - a;
12400
+ switch (c = h <= 0.5 ? u / (r + a) : u / (2 - r - a), r) {
12400
12401
  case n:
12401
- l = (s - i) / h + (s < i ? 6 : 0);
12402
+ l = (s - i) / u + (s < i ? 6 : 0);
12402
12403
  break;
12403
12404
  case s:
12404
- l = (i - n) / h + 2;
12405
+ l = (i - n) / u + 2;
12405
12406
  break;
12406
12407
  case i:
12407
- l = (n - s) / h + 4;
12408
+ l = (n - s) / u + 4;
12408
12409
  break;
12409
12410
  }
12410
12411
  l /= 6;
12411
12412
  }
12412
- return e.h = l, e.s = c, e.l = u, e;
12413
+ return e.h = l, e.s = c, e.l = h, e;
12413
12414
  }
12414
12415
  getRGB(e, t = It.workingColorSpace) {
12415
12416
  return It.fromWorkingColorSpace(ot.copy(this), t), e.r = ot.r, e.g = ot.g, e.b = ot.b, e;
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12535
12536
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12537
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12537
12538
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12538
- return n({ MeshGlassMaterial: yd }), e({ instance: t }), (s, i) => (ce(), fe("TresMeshGlassMaterial", {
12539
+ return n({ MeshGlassMaterial: yd }), e({ instance: t }), (s, i) => (ce(), de("TresMeshGlassMaterial", {
12539
12540
  ref_key: "MeshGlassMaterialClass",
12540
12541
  ref: t
12541
12542
  }, null, 512));
@@ -12554,25 +12555,25 @@ var hl = { exports: {} };
12554
12555
  o.exports = t();
12555
12556
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12557
  return function t(n, s, i) {
12557
- function r(c, u) {
12558
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12558
12559
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12559
12560
  if (!n[c]) {
12560
- var h = typeof ei == "function" && ei;
12561
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12562
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12562
12563
  if (a) return a(c, !0);
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12564
  throw new Error("Cannot find module '" + c + "'");
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12565
  }
12565
- u = s[c] = { exports: {} }, n[c][0].call(u.exports, function(m) {
12566
+ h = s[c] = { exports: {} }, n[c][0].call(h.exports, function(m) {
12566
12567
  var f = n[c][1][m];
12567
12568
  return r(f || m);
12568
- }, u, u.exports, t, n, s, i);
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+ }, h, h.exports, t, n, s, i);
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12570
  }
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12571
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12572
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12573
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12574
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12575
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- (function(i, r, a, l, c, u, h, m, f) {
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12577
  var g = t("crypto");
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12578
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12579
  b = w(T, b);
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12743
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12744
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/fake_9a5aa49d.js", "/");
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12745
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12746
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12747
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12748
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12749
  function b(x) {
@@ -12775,7 +12776,7 @@ Use "options.replacer" or "options.ignoreUnknown"
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12776
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12777
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/base64-js/lib/b64.js", "/node_modules/gulp-browserify/node_modules/base64-js/lib");
12777
12778
  }, { buffer: 3, lYpoI2: 11 }], 3: [function(t, n, s) {
12778
- (function(i, r, v, l, c, u, h, m, f) {
12779
+ (function(i, r, v, l, c, h, u, m, f) {
12779
12780
  var g = t("base64-js"), p = t("ieee754");
12780
12781
  function v(S, A, L) {
12781
12782
  if (!(this instanceof v)) return new v(S, A, L);
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13140
13141
  };
13141
13142
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/buffer/index.js", "/node_modules/gulp-browserify/node_modules/buffer");
13142
13143
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13143
- (function(i, r, g, l, c, u, h, m, f) {
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13144
13145
  var g = t("buffer").Buffer, p = 4, v = new g(p);
13145
13146
  v.fill(0), n.exports = { hash: function(d, w, y, E) {
13146
13147
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13153
  } };
13153
13154
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/helpers.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13154
13155
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13155
- (function(i, r, g, l, c, u, h, m, f) {
13156
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13156
13157
  var g = t("buffer").Buffer, p = t("./sha"), v = t("./sha256"), d = t("./rng"), w = { sha1: p, sha256: v, md5: t("./md5") }, y = 64, E = new g(y);
13157
13158
  function P(_, C) {
13158
13159
  var R = w[_ = _ || "sha1"], B = [];
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13190
13191
  for (b in x) M(x[b]);
13191
13192
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/index.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13192
13193
  }, { "./md5": 6, "./rng": 7, "./sha": 8, "./sha256": 9, buffer: 3, lYpoI2: 11 }], 6: [function(t, n, s) {
13193
- (function(i, r, a, l, c, u, h, m, f) {
13194
+ (function(i, r, a, l, c, h, u, m, f) {
13194
13195
  var g = t("./helpers");
13195
13196
  function p(T, b) {
13196
13197
  T[b >> 5] |= 128 << b % 32, T[14 + (b + 64 >>> 9 << 4)] = b;
@@ -13224,14 +13225,14 @@ list should be an Array.`), S.length === 0) return new v(0);
13224
13225
  };
13225
13226
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/md5.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13226
13227
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13227
- (function(i, r, a, l, c, u, h, m, f) {
13228
+ (function(i, r, a, l, c, h, u, m, f) {
13228
13229
  n.exports = function(g) {
13229
13230
  for (var p, v = new Array(g), d = 0; d < g; d++) !(3 & d) && (p = 4294967296 * Math.random()), v[d] = p >>> ((3 & d) << 3) & 255;
13230
13231
  return v;
13231
13232
  };
13232
13233
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/rng.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13233
13234
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13234
- (function(i, r, a, l, c, u, h, m, f) {
13235
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13235
13236
  var g = t("./helpers");
13236
13237
  function p(w, y) {
13237
13238
  w[y >> 5] |= 128 << 24 - y % 32, w[15 + (y + 64 >> 9 << 4)] = y;
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13256
13257
  };
13257
13258
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/sha.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13258
13259
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13259
- (function(i, r, a, l, c, u, h, m, f) {
13260
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13260
13261
  function g(y, E) {
13261
13262
  var P = (65535 & y) + (65535 & E);
13262
13263
  return (y >> 16) + (E >> 16) + (P >> 16) << 16 | 65535 & P;
@@ -13280,7 +13281,7 @@ list should be an Array.`), S.length === 0) return new v(0);
13280
13281
  };
13281
13282
  }).call(this, t("lYpoI2"), typeof self < "u" ? self : typeof window < "u" ? window : {}, t("buffer").Buffer, arguments[3], arguments[4], arguments[5], arguments[6], "/node_modules/gulp-browserify/node_modules/crypto-browserify/sha256.js", "/node_modules/gulp-browserify/node_modules/crypto-browserify");
13282
13283
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13283
- (function(i, r, a, l, c, u, h, m, f) {
13284
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13284
13285
  s.read = function(g, p, v, d, C) {
13285
13286
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13286
13287
  for (M += _, y = C & (1 << -x) - 1, C >>= -x, x += P; 0 < x; y = 256 * y + g[p + M], M += _, x -= 8) ;
@@ -13299,7 +13300,7 @@ list should be an Array.`), S.length === 0) return new v(0);
13299
13300
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13300
13301
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13301
13302
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13302
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13303
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13303
13304
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13304
13305
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13305
13306
  }
@@ -13771,7 +13772,7 @@ var Md = _r.concat([
13771
13772
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13772
13773
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13773
13774
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13774
- var e = 0, t = 0, n = Ot, s, i, r = [], a = [], l = 1, c = 0, u = 0, h = !1, m = !1, f = "", g;
13775
+ var e = 0, t = 0, n = Ot, s, i, r = [], a = [], l = 1, c = 0, h = 0, u = !1, m = !1, f = "", g;
13775
13776
  o = o || {};
13776
13777
  var p = Pd, v = Ad;
13777
13778
  o.version === "300 es" && (p = Rd, v = Cd);
@@ -13786,7 +13787,7 @@ function kd(o) {
13786
13787
  Q.length && a.push({
13787
13788
  type: Fd[n],
13788
13789
  data: Q,
13789
- position: u,
13790
+ position: h,
13790
13791
  line: l,
13791
13792
  column: c
13792
13793
  });
@@ -13844,7 +13845,7 @@ function kd(o) {
13844
13845
  return r.length && y(r.join("")), n = Ld, y("(eof)"), a;
13845
13846
  }
13846
13847
  function T() {
13847
- return r = r.length ? [] : r, i === "/" && s === "*" ? (u = t + e - 1, n = Ki, i = s, e + 1) : i === "/" && s === "/" ? (u = t + e - 1, n = qi, i = s, e + 1) : s === "#" ? (n = jo, u = t + e, e) : /\s/.test(s) ? (n = Xo, u = t + e, e) : (h = /\d/.test(s), m = /[^\w_]/.test(s), u = t + e, n = h ? Yo : m ? Vo : Go, e);
13848
+ return r = r.length ? [] : r, i === "/" && s === "*" ? (h = t + e - 1, n = Ki, i = s, e + 1) : i === "/" && s === "/" ? (h = t + e - 1, n = qi, i = s, e + 1) : s === "#" ? (n = jo, h = t + e, e) : /\s/.test(s) ? (n = Xo, h = t + e, e) : (u = /\d/.test(s), m = /[^\w_]/.test(s), h = t + e, n = u ? Yo : m ? Vo : Go, e);
13848
13849
  }
13849
13850
  function b() {
13850
13851
  return /[^\s]/g.test(s) ? (y(r.join("")), n = Ot, e) : (r.push(s), i = s, e + 1);
@@ -13888,7 +13889,7 @@ function kd(o) {
13888
13889
  if (Z-- + Q.length > 0) continue;
13889
13890
  te = Q.slice(0, 1).join("");
13890
13891
  }
13891
- return y(te), u += te.length, r = r.slice(te.length), r.length;
13892
+ return y(te), h += te.length, r = r.slice(te.length), r.length;
13892
13893
  } while (!0);
13893
13894
  }
13894
13895
  function B() {
@@ -13923,19 +13924,19 @@ function Gd(o) {
13923
13924
  const $o = /* @__PURE__ */ Is(Hd);
13924
13925
  var jd = Vd;
13925
13926
  function Vd(o) {
13926
- var e = null, t = null, n = 0, s = 0, i = 0, r = 0, a = 0, l = [], c, u, h;
13927
- for (c = 0, u; c < o.length; c++)
13928
- if (h = o[c], h.data === "{") {
13929
- if (n && n++ || (u = f(c, pn(")"), pn()), u < 0) || (r = u, u = f(u, pn("("), pn(")")), u < 0) || (a = u, u = f(u, vs), u < 0) || o[u].type !== "ident" || (t = o[u].data, u = f(u, vs), u < 0)) continue;
13930
- n = 1, s = c, e = o[u].data, i = u;
13931
- var m = f(u, vs);
13927
+ var e = null, t = null, n = 0, s = 0, i = 0, r = 0, a = 0, l = [], c, h, u;
13928
+ for (c = 0, h; c < o.length; c++)
13929
+ if (u = o[c], u.data === "{") {
13930
+ if (n && n++ || (h = f(c, pn(")"), pn()), h < 0) || (r = h, h = f(h, pn("("), pn(")")), h < 0) || (a = h, h = f(h, vs), h < 0) || o[h].type !== "ident" || (t = o[h].data, h = f(h, vs), h < 0)) continue;
13931
+ n = 1, s = c, e = o[h].data, i = h;
13932
+ var m = f(h, vs);
13932
13933
  switch (o[m] && o[m].data) {
13933
13934
  case "lowp":
13934
13935
  case "highp":
13935
13936
  case "mediump":
13936
13937
  i = m;
13937
13938
  }
13938
- } else if (n && h.data === "}") {
13939
+ } else if (n && u.data === "}") {
13939
13940
  if (--n) continue;
13940
13941
  l.push({
13941
13942
  name: t,
@@ -13946,14 +13947,14 @@ function Vd(o) {
13946
13947
  });
13947
13948
  }
13948
13949
  for (c = 0; c < o.length; c++)
13949
- if (h = o[c], h.data === ";") {
13950
- if (u = f(c, pn(")"), pn()), u < 0 || (r = u, u = f(u, pn("("), pn(")")), u < 0) || (a = u, u = f(u, vs), u < 0) || o[u].type !== "ident" || (t = o[u].data, u = f(u, vs), u < 0) || o[u].type === "operator" || o[u].data === "return") continue;
13951
- e = o[u].data, l.push({
13950
+ if (u = o[c], u.data === ";") {
13951
+ if (h = f(c, pn(")"), pn()), h < 0 || (r = h, h = f(h, pn("("), pn(")")), h < 0) || (a = h, h = f(h, vs), h < 0) || o[h].type !== "ident" || (t = o[h].data, h = f(h, vs), h < 0) || o[h].type === "operator" || o[h].data === "return") continue;
13952
+ e = o[h].data, l.push({
13952
13953
  name: t,
13953
13954
  type: e,
13954
13955
  body: !1,
13955
13956
  args: [a, r + 1],
13956
- outer: [u, c + 1]
13957
+ outer: [h, c + 1]
13957
13958
  });
13958
13959
  }
13959
13960
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@@ -14346,22 +14347,22 @@ var yp = /* @__PURE__ */ function(o) {
14346
14347
  Qd(t, o);
14347
14348
  var e = tp(t);
14348
14349
  function t(n) {
14349
- var s, i = n.baseMaterial, r = n.fragmentShader, a = n.vertexShader, l = n.uniforms, c = n.patchMap, u = n.cacheKey, h = n.silent, m = $d(n, up);
14350
+ var s, i = n.baseMaterial, r = n.fragmentShader, a = n.vertexShader, l = n.uniforms, c = n.patchMap, h = n.cacheKey, u = n.silent, m = $d(n, up);
14350
14351
  Zd(this, t);
14351
14352
  var f;
14352
14353
  if (pp(i) ? f = new i(m) : (f = i, Object.assign(f, m)), f.type === "RawShaderMaterial")
14353
14354
  throw new Error("CustomShaderMaterial does not support RawShaderMaterial");
14354
- s = e.call(this), mp(ml(s), f, h), s.__csm = {
14355
+ s = e.call(this), mp(ml(s), f, u), s.__csm = {
14355
14356
  patchMap: c || {},
14356
14357
  fragmentShader: r || "",
14357
14358
  vertexShader: a || "",
14358
- cacheKey: u,
14359
+ cacheKey: h,
14359
14360
  baseMaterial: i,
14360
14361
  instanceID: Xr.MathUtils.generateUUID(),
14361
14362
  type: f.type,
14362
14363
  isAlreadyExtended: !gp(f.onBeforeCompile),
14363
14364
  cacheHash: "",
14364
- silent: h
14365
+ silent: u
14365
14366
  }, s.uniforms = Zn(Zn({}, s.uniforms || {}), l || {});
14366
14367
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14367
14368
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@@ -14412,9 +14413,9 @@ var yp = /* @__PURE__ */ function(o) {
14412
14413
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14413
14414
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14414
14415
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14415
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14416
- var m = h.value;
14417
- return u + JSON.stringify(m);
14416
+ var s = this.__csm, i = s.fragmentShader, r = s.vertexShader, a = this.uniforms, l = Object.values(a).reduce(function(h, u) {
14417
+ var m = u.value;
14418
+ return h + JSON.stringify(m);
14418
14419
  }, ""), c = Ko(i) + Ko(r) + l;
14419
14420
  return c.trim().length > 0 ? wd(c) : this.customProgramCacheKey();
14420
14421
  }
@@ -14432,7 +14433,7 @@ var yp = /* @__PURE__ */ function(o) {
14432
14433
  this.uniforms = r || {}, this.customProgramCacheKey = function() {
14433
14434
  return a.__csm.cacheHash;
14434
14435
  };
14435
- var u = function(f) {
14436
+ var h = function(f) {
14436
14437
  try {
14437
14438
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14438
14439
  var g = a.patchShader(l, f.fragmentShader, !0);
@@ -14449,12 +14450,12 @@ var yp = /* @__PURE__ */ function(o) {
14449
14450
  }
14450
14451
  };
14451
14452
  if (this.__csm.isAlreadyExtended) {
14452
- var h = this.onBeforeCompile;
14453
+ var u = this.onBeforeCompile;
14453
14454
  this.onBeforeCompile = function(m, f) {
14454
- h(m, f), u(m);
14455
+ u(m, f), h(m);
14455
14456
  };
14456
14457
  } else
14457
- this.onBeforeCompile = u;
14458
+ this.onBeforeCompile = h;
14458
14459
  this.needsUpdate = !0;
14459
14460
  }
14460
14461
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@@ -14498,8 +14499,8 @@ var yp = /* @__PURE__ */ function(o) {
14498
14499
 
14499
14500
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14500
14501
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14501
- var u = this.__csm.isAlreadyExtended, h = l.includes("// CSM_END");
14502
- return u && h ? l = vp(l, "// CSM_END", `
14502
+ var h = this.__csm.isAlreadyExtended, u = l.includes("// CSM_END");
14503
+ return h && u ? l = vp(l, "// CSM_END", `
14503
14504
  // CSM_END
14504
14505
  `.concat(s.main, `
14505
14506
  // CSM_END
@@ -14522,13 +14523,13 @@ var yp = /* @__PURE__ */ function(o) {
14522
14523
  key: "parseShader",
14523
14524
  value: function(s) {
14524
14525
  if (s) {
14525
- var i = s.replace(/\/\*\*(.*?)\*\/|\/\/(.*?)\n/gm, ""), r = zd(i), a = Yd(r), l = a.map(function(h) {
14526
- return h.name;
14527
- }).indexOf("main"), c = $o(r.slice(0, l >= 0 ? a[l].outer[0] : void 0)), u = l >= 0 ? this.getShaderFromIndex(r, a[l].body) : "";
14526
+ var i = s.replace(/\/\*\*(.*?)\*\/|\/\/(.*?)\n/gm, ""), r = zd(i), a = Yd(r), l = a.map(function(u) {
14527
+ return u.name;
14528
+ }).indexOf("main"), c = $o(r.slice(0, l >= 0 ? a[l].outer[0] : void 0)), h = l >= 0 ? this.getShaderFromIndex(r, a[l].body) : "";
14528
14529
  return {
14529
14530
  defines: "",
14530
14531
  header: c,
14531
- main: u
14532
+ main: h
14532
14533
  };
14533
14534
  }
14534
14535
  }
@@ -14582,7 +14583,7 @@ const _p = ["args"], Kg = /* @__PURE__ */ me({
14582
14583
  },
14583
14584
  setup(o, { expose: e }) {
14584
14585
  const t = o, n = ve(null), { extend: s, invalidate: i } = ye();
14585
- return s({ CustomShaderMaterial: yp }), ee(t, () => i()), e({ instance: n }), (r, a) => (ce(), fe("TresCustomShaderMaterial", {
14586
+ return s({ CustomShaderMaterial: yp }), ee(t, () => i()), e({ instance: n }), (r, a) => (ce(), de("TresCustomShaderMaterial", {
14586
14587
  ref_key: "customShaderMaterialClass",
14587
14588
  ref: n,
14588
14589
  args: [t]
@@ -14706,17 +14707,17 @@ class bp {
14706
14707
  depthBuffer: !1,
14707
14708
  type: jt
14708
14709
  }), this.renderTargetB = this.renderTargetA.clone(), this.convolutionMaterial = new Tp(), this.convolutionMaterial.setTexelSize(1 / t, 1 / n), this.convolutionMaterial.setResolution(new ge(t, n)), this.scene = new Ts(), this.camera = new ec(), this.convolutionMaterial.uniforms.depthEdge0.value = s, this.convolutionMaterial.uniforms.depthEdge1.value = i, this.convolutionMaterial.uniforms.depthScale.value = r, this.convolutionMaterial.uniforms.depthBias.value = a, this.convolutionMaterial.defines.USE_DEPTH = r > 0;
14709
- const l = new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), c = new Float32Array([0, 0, 2, 0, 0, 2]), u = new mt();
14710
- u.setAttribute("position", new pt(l, 3)), u.setAttribute("uv", new pt(c, 2)), this.screen = new he(u, this.convolutionMaterial), this.screen.frustumCulled = !1, this.scene.add(this.screen);
14710
+ const l = new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), c = new Float32Array([0, 0, 2, 0, 0, 2]), h = new mt();
14711
+ h.setAttribute("position", new pt(l, 3)), h.setAttribute("uv", new pt(c, 2)), this.screen = new he(h, this.convolutionMaterial), this.screen.frustumCulled = !1, this.scene.add(this.screen);
14711
14712
  }
14712
14713
  render(e, t, n) {
14713
14714
  const s = this.scene, i = this.camera, r = this.renderTargetA, a = this.renderTargetB, l = this.convolutionMaterial, c = l.uniforms;
14714
14715
  c.depthBuffer.value = t.depthTexture;
14715
- const u = l.kernel;
14716
- let h = t, m, f, g;
14717
- for (f = 0, g = u.length - 1; f < g; ++f)
14718
- m = f & 1 ? a : r, c.kernel.value = u[f], c.inputBuffer.value = h.texture, e.setRenderTarget(m), e.render(s, i), h = m;
14719
- c.kernel.value = u[f], c.inputBuffer.value = h.texture, e.setRenderTarget(this.renderToScreen ? null : n), e.render(s, i);
14716
+ const h = l.kernel;
14717
+ let u = t, m, f, g;
14718
+ for (f = 0, g = h.length - 1; f < g; ++f)
14719
+ m = f & 1 ? a : r, c.kernel.value = h[f], c.inputBuffer.value = u.texture, e.setRenderTarget(m), e.render(s, i), u = m;
14720
+ c.kernel.value = h[f], c.inputBuffer.value = u.texture, e.setRenderTarget(this.renderToScreen ? null : n), e.render(s, i);
14720
14721
  }
14721
14722
  dispose() {
14722
14723
  this.screen.material.dispose(), this.screen.geometry.dispose(), this.renderTargetA.dispose(), this.renderTargetB.dispose(), this.convolutionMaterial.dispose();
@@ -14983,7 +14984,7 @@ const Mp = ["texture-matrix", "t-sharp", "t-depth", "t-blur", "defines-USE_BLUR"
14983
14984
  setup(o, { expose: e }) {
14984
14985
  const t = o, { extend: n, invalidate: s } = ye();
14985
14986
  n({ MeshReflectionMaterial: Ep });
14986
- const i = Fe(() => 500 - (Array.isArray(t.blurSize) ? t.blurSize[0] : t.blurSize)), r = Fe(() => 500 - (Array.isArray(t.blurSize) ? t.blurSize[1] : t.blurSize)), a = Fe(() => i.value > 0 || r.value > 0), l = Fe(() => t.sharpDepthScale > 0 || t.blurDepthScale > 0), c = Fe(() => !!t.distortionMap), u = Fe(() => !!t.roughnessMap), h = ve();
14987
+ const i = Fe(() => 500 - (Array.isArray(t.blurSize) ? t.blurSize[0] : t.blurSize)), r = Fe(() => 500 - (Array.isArray(t.blurSize) ? t.blurSize[1] : t.blurSize)), a = Fe(() => i.value > 0 || r.value > 0), l = Fe(() => t.sharpDepthScale > 0 || t.blurDepthScale > 0), c = Fe(() => !!t.distortionMap), h = Fe(() => !!t.roughnessMap), u = ve();
14987
14988
  let m;
14988
14989
  const f = {
14989
14990
  reflectorPlane: new pi(),
@@ -15057,8 +15058,8 @@ const Mp = ["texture-matrix", "t-sharp", "t-depth", "t-blur", "defines-USE_BLUR"
15057
15058
  depthScale: t.blurDepthScale,
15058
15059
  depthBias: t.blurDepthBias
15059
15060
  });
15060
- }, { immediate: !0 }), ee(h, () => {
15061
- h.value && (h.value.onBeforeRender = v);
15061
+ }, { immediate: !0 }), ee(u, () => {
15062
+ u.value && (u.value.onBeforeRender = v);
15062
15063
  }), ee(() => [a.value], () => {
15063
15064
  vt().logWarning(
15064
15065
  "MeshReflectionMaterial: Setting blurMixRough or blurMixSmooth to 0, then non-zero triggers a recompile.The TresJS core cannot currently handle recompiled materials."
@@ -15071,7 +15072,7 @@ const Mp = ["texture-matrix", "t-sharp", "t-depth", "t-blur", "defines-USE_BLUR"
15071
15072
  vt().logWarning(
15072
15073
  "MeshReflectionMaterial: Toggling distortionMap triggers a recompile.The TresJS core cannot currently handle recompiled materials."
15073
15074
  );
15074
- }), ee(u, () => {
15075
+ }), ee(h, () => {
15075
15076
  vt().logWarning(
15076
15077
  "MeshReflectionMaterial: Toggling roughnessMap triggers a recompile.The TresJS core cannot currently handle recompiled materials."
15077
15078
  );
@@ -15083,14 +15084,14 @@ const Mp = ["texture-matrix", "t-sharp", "t-depth", "t-blur", "defines-USE_BLUR"
15083
15084
  g.dispose(), p.dispose(), m.dispose();
15084
15085
  }), Ke().onBeforeRender(({ renderer: d, scene: w, camera: y, invalidate: E }) => {
15085
15086
  var T, b;
15086
- const P = (b = (T = h.value) == null ? void 0 : T.__tres) == null ? void 0 : b.parent;
15087
+ const P = (b = (T = u.value) == null ? void 0 : T.__tres) == null ? void 0 : b.parent;
15087
15088
  P && (v(d, w, y, P), E());
15088
- }), e({ instance: h }), (d, w) => {
15089
+ }), e({ instance: u }), (d, w) => {
15089
15090
  var y, E, P;
15090
- return ce(), fe("TresMeshReflectionMaterial", je({
15091
- key: `key${a.value ? "0" : "1"}${l.value ? "0" : "1"}${c.value ? "0" : "1"}${u.value ? "0" : "1"}`,
15091
+ return ce(), de("TresMeshReflectionMaterial", je({
15092
+ key: `key${a.value ? "0" : "1"}${l.value ? "0" : "1"}${c.value ? "0" : "1"}${h.value ? "0" : "1"}`,
15092
15093
  ref_key: "materialRef",
15093
- ref: h
15094
+ ref: u
15094
15095
  }, t, {
15095
15096
  "texture-matrix": f.textureMatrix,
15096
15097
  "t-sharp": (y = U(g)) == null ? void 0 : y.texture,
@@ -15336,7 +15337,7 @@ const Sp = ["uniforms-fresnelAmount-value", "uniforms-enableBlinking-value", "un
15336
15337
  return i(({ invalidate: r }) => {
15337
15338
  var a;
15338
15339
  (a = n.value) == null || a.update(), r();
15339
- }), (r, a) => (ce(), fe("TresHolographicMaterial", {
15340
+ }), (r, a) => (ce(), de("TresHolographicMaterial", {
15340
15341
  ref_key: "MeshHolographicMaterialClass",
15341
15342
  ref: n,
15342
15343
  "uniforms-fresnelAmount-value": t.fresnelAmount,
@@ -15364,7 +15365,7 @@ const Sp = ["uniforms-fresnelAmount-value", "uniforms-enableBlinking-value", "un
15364
15365
  const r = ve();
15365
15366
  return e({
15366
15367
  instance: r
15367
- }), (a, l) => (ce(), fe("TresMesh", je({
15368
+ }), (a, l) => (ce(), de("TresMesh", je({
15368
15369
  ref_key: "boxRef",
15369
15370
  ref: r
15370
15371
  }, a.$attrs), [
@@ -15915,11 +15916,11 @@ function Cp(o, e) {
15915
15916
  const t = o.matrixWorld, n = o.geometry, s = n.attributes.instanceStart, i = n.attributes.instanceEnd, r = Math.min(n.instanceCount, s.count);
15916
15917
  for (let a = 0, l = r; a < l; a++) {
15917
15918
  st.start.fromBufferAttribute(s, a), st.end.fromBufferAttribute(i, a), st.applyMatrix4(t);
15918
- const c = new $(), u = new $();
15919
- Ht.distanceSqToSegment(st.start, st.end, u, c), u.distanceTo(c) < kn * 0.5 && e.push({
15920
- point: u,
15919
+ const c = new $(), h = new $();
15920
+ Ht.distanceSqToSegment(st.start, st.end, h, c), h.distanceTo(c) < kn * 0.5 && e.push({
15921
+ point: h,
15921
15922
  pointOnLine: c,
15922
- distance: Ht.origin.distanceTo(u),
15923
+ distance: Ht.origin.distanceTo(h),
15923
15924
  object: o,
15924
15925
  face: null,
15925
15926
  faceIndex: a,
@@ -15929,16 +15930,16 @@ function Cp(o, e) {
15929
15930
  }
15930
15931
  }
15931
15932
  function Rp(o, e, t) {
15932
- const n = e.projectionMatrix, i = o.material.resolution, r = o.matrixWorld, a = o.geometry, l = a.attributes.instanceStart, c = a.attributes.instanceEnd, u = Math.min(a.instanceCount, l.count), h = -e.near;
15933
+ const n = e.projectionMatrix, i = o.material.resolution, r = o.matrixWorld, a = o.geometry, l = a.attributes.instanceStart, c = a.attributes.instanceEnd, h = Math.min(a.instanceCount, l.count), u = -e.near;
15933
15934
  Ht.at(1, Bt), Bt.w = 1, Bt.applyMatrix4(e.matrixWorldInverse), Bt.applyMatrix4(n), Bt.multiplyScalar(1 / Bt.w), Bt.x *= i.x / 2, Bt.y *= i.y / 2, Bt.z = 0, Ji.copy(Bt), er.multiplyMatrices(e.matrixWorldInverse, r);
15934
- for (let m = 0, f = u; m < f; m++) {
15935
- if (tt.fromBufferAttribute(l, m), nt.fromBufferAttribute(c, m), tt.w = 1, nt.w = 1, tt.applyMatrix4(er), nt.applyMatrix4(er), tt.z > h && nt.z > h)
15935
+ for (let m = 0, f = h; m < f; m++) {
15936
+ if (tt.fromBufferAttribute(l, m), nt.fromBufferAttribute(c, m), tt.w = 1, nt.w = 1, tt.applyMatrix4(er), nt.applyMatrix4(er), tt.z > u && nt.z > u)
15936
15937
  continue;
15937
- if (tt.z > h) {
15938
- const y = tt.z - nt.z, E = (tt.z - h) / y;
15938
+ if (tt.z > u) {
15939
+ const y = tt.z - nt.z, E = (tt.z - u) / y;
15939
15940
  tt.lerp(nt, E);
15940
- } else if (nt.z > h) {
15941
- const y = nt.z - tt.z, E = (nt.z - h) / y;
15941
+ } else if (nt.z > u) {
15942
+ const y = nt.z - tt.z, E = (nt.z - u) / y;
15942
15943
  nt.lerp(tt, E);
15943
15944
  }
15944
15945
  tt.applyMatrix4(n), nt.applyMatrix4(n), tt.multiplyScalar(1 / tt.w), nt.multiplyScalar(1 / nt.w), tt.x *= i.x / 2, tt.y *= i.y / 2, nt.x *= i.x / 2, nt.y *= i.y / 2, st.start.copy(tt), st.start.z = 0, st.end.copy(nt), st.end.z = 0;
@@ -15984,20 +15985,20 @@ class Ip extends he {
15984
15985
  if (n)
15985
15986
  c = kn * 0.5;
15986
15987
  else {
15987
- const h = Math.max(s.near, si.distanceToPoint(Ht.origin));
15988
- c = na(s, h, l.resolution);
15988
+ const u = Math.max(s.near, si.distanceToPoint(Ht.origin));
15989
+ c = na(s, u, l.resolution);
15989
15990
  }
15990
15991
  if (si.radius += c, Ht.intersectsSphere(si) === !1)
15991
15992
  return;
15992
15993
  a.boundingBox === null && a.computeBoundingBox(), ni.copy(a.boundingBox).applyMatrix4(r);
15993
- let u;
15994
+ let h;
15994
15995
  if (n)
15995
- u = kn * 0.5;
15996
+ h = kn * 0.5;
15996
15997
  else {
15997
- const h = Math.max(s.near, ni.distanceToPoint(Ht.origin));
15998
- u = na(s, h, l.resolution);
15998
+ const u = Math.max(s.near, ni.distanceToPoint(Ht.origin));
15999
+ h = na(s, u, l.resolution);
15999
16000
  }
16000
- ni.expandByScalar(u), Ht.intersectsBox(ni) !== !1 && (n ? Cp(this, t) : Rp(this, s, t));
16001
+ ni.expandByScalar(h), Ht.intersectsBox(ni) !== !1 && (n ? Cp(this, t) : Rp(this, s, t));
16001
16002
  }
16002
16003
  onBeforeRender(e) {
16003
16004
  const t = this.material.uniforms;
@@ -16064,16 +16065,16 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16064
16065
  return d.push(v[v.length - 1]), d;
16065
16066
  }
16066
16067
  const s = new Hr(), i = new vl(), r = new Op(i, s), { sizes: a, invalidate: l } = ye(), c = Fe(() => Array.isArray(t.vertexColors));
16067
- function u(f, g) {
16068
+ function h(f, g) {
16068
16069
  f.color = _n(g.color), f.linewidth = g.lineWidth, f.alphaToCoverage = g.alphaToCoverage, f.worldUnits = g.worldUnits, f.vertexColors = Array.isArray(g.vertexColors), f.dashed = g.dashed, f.dashScale = g.dashScale, f.dashSize = g.dashSize, f.dashOffset = g.dashOffset, f.gapSize = g.gapSize, f.needsUpdate = !0;
16069
16070
  }
16070
- function h(f, g, p) {
16071
+ function u(f, g, p) {
16071
16072
  const v = g.map((w) => w instanceof $ ? [w.x, w.y, w.z] : w instanceof ge ? [w.x, w.y, 0] : Array.isArray(w) && w.length === 2 ? [w[0], w[1], 0] : w).flat();
16072
16073
  f.setPositions(v.flat());
16073
16074
  const d = n(p, g.length).map((w) => w.toArray()).flat();
16074
16075
  f.setColors(d), r.computeLineDistances();
16075
16076
  }
16076
- u(s, t), h(i, t.points, t.vertexColors), r.computeLineDistances(), ee(() => [
16077
+ h(s, t), u(i, t.points, t.vertexColors), r.computeLineDistances(), ee(() => [
16077
16078
  t.color,
16078
16079
  t.lineWidth,
16079
16080
  t.alphaToCoverage,
@@ -16084,16 +16085,16 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16084
16085
  t.dashSize,
16085
16086
  t.dashOffset
16086
16087
  ], () => {
16087
- u(s, t), l();
16088
+ h(s, t), l();
16088
16089
  }), ee(() => [t.points, t.vertexColors], () => {
16089
- h(i, t.points, t.vertexColors), l();
16090
+ u(i, t.points, t.vertexColors), l();
16090
16091
  }), ee(() => [a.height, a.width], () => {
16091
16092
  s.resolution = new ge(a.width.value, a.height.value), l();
16092
16093
  }), rt(() => {
16093
16094
  i.dispose(), s.dispose();
16094
16095
  });
16095
16096
  const m = ve();
16096
- return e({ instance: m }), (f, g) => (ce(), fe("primitive", {
16097
+ return e({ instance: m }), (f, g) => (ce(), de("primitive", {
16097
16098
  ref: m.value,
16098
16099
  object: U(r)
16099
16100
  }, null, 8, Dp));
@@ -16119,11 +16120,11 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16119
16120
  },
16120
16121
  setup(o, { expose: e }) {
16121
16122
  const t = o;
16122
- function n(l, c, u, h) {
16123
+ function n(l, c, h, u) {
16123
16124
  const m = l.map(
16124
16125
  (f) => f instanceof $ ? f : new $(...f)
16125
16126
  );
16126
- return new oc(m, c, u, h);
16127
+ return new oc(m, c, h, u);
16127
16128
  }
16128
16129
  function s(l, c) {
16129
16130
  return l.getPoints(c);
@@ -16156,7 +16157,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16156
16157
  const r = ve();
16157
16158
  return e({
16158
16159
  instance: r
16159
- }), (a, l) => (ce(), fe("TresMesh", je({
16160
+ }), (a, l) => (ce(), de("TresMesh", je({
16160
16161
  ref_key: "circleRef",
16161
16162
  ref: r
16162
16163
  }, a.$attrs), [
@@ -16178,7 +16179,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16178
16179
  const r = ve();
16179
16180
  return e({
16180
16181
  instance: r
16181
- }), (a, l) => (ce(), fe("TresMesh", je({
16182
+ }), (a, l) => (ce(), de("TresMesh", je({
16182
16183
  ref_key: "coneRef",
16183
16184
  ref: r
16184
16185
  }, a.$attrs), [
@@ -16200,7 +16201,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16200
16201
  const r = ve();
16201
16202
  return e({
16202
16203
  instance: r
16203
- }), (a, l) => (ce(), fe("TresMesh", je({
16204
+ }), (a, l) => (ce(), de("TresMesh", je({
16204
16205
  ref_key: "cylinderRef",
16205
16206
  ref: r
16206
16207
  }, a.$attrs), [
@@ -16220,7 +16221,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16220
16221
  const t = o, { args: n, color: s } = De(t), i = ve(), { invalidate: r } = ye();
16221
16222
  return ee(n, () => r()), e({
16222
16223
  instance: i
16223
- }), (a, l) => (ce(), fe("TresMesh", je({
16224
+ }), (a, l) => (ce(), de("TresMesh", je({
16224
16225
  ref_key: "dodecahedronRef",
16225
16226
  ref: i
16226
16227
  }, a.$attrs), [
@@ -16242,7 +16243,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16242
16243
  const r = ve();
16243
16244
  return e({
16244
16245
  instance: r
16245
- }), (a, l) => (ce(), fe("TresMesh", je({
16246
+ }), (a, l) => (ce(), de("TresMesh", je({
16246
16247
  ref_key: "icosahedronRef",
16247
16248
  ref: r
16248
16249
  }, a.$attrs), [
@@ -16264,7 +16265,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16264
16265
  const r = ve();
16265
16266
  return e({
16266
16267
  instance: r
16267
- }), (a, l) => (ce(), fe("TresMesh", je({
16268
+ }), (a, l) => (ce(), de("TresMesh", je({
16268
16269
  ref_key: "octahedronRef",
16269
16270
  ref: r
16270
16271
  }, a.$attrs), [
@@ -16286,7 +16287,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16286
16287
  const r = ve();
16287
16288
  return e({
16288
16289
  instance: r
16289
- }), (a, l) => (ce(), fe("TresMesh", je({
16290
+ }), (a, l) => (ce(), de("TresMesh", je({
16290
16291
  ref_key: "planeRef",
16291
16292
  ref: r,
16292
16293
  rotation: [-Math.PI / 2, 0, 0]
@@ -16309,7 +16310,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16309
16310
  const r = ve();
16310
16311
  return e({
16311
16312
  instance: r
16312
- }), (a, l) => (ce(), fe("TresMesh", je({
16313
+ }), (a, l) => (ce(), de("TresMesh", je({
16313
16314
  ref_key: "ringRef",
16314
16315
  ref: r
16315
16316
  }, a.$attrs), [
@@ -16329,7 +16330,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16329
16330
  const t = o, { args: n, color: s } = De(t), { invalidate: i, extend: r } = ye();
16330
16331
  r({ RoundedBoxGeometry: rh }), ee(n, () => i());
16331
16332
  const a = ve();
16332
- return e({ instance: a }), (l, c) => (ce(), fe("TresMesh", {
16333
+ return e({ instance: a }), (l, c) => (ce(), de("TresMesh", {
16333
16334
  ref_key: "roundedBoxRef",
16334
16335
  ref: a
16335
16336
  }, [
@@ -16351,7 +16352,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16351
16352
  const r = ve();
16352
16353
  return e({
16353
16354
  instance: r
16354
- }), (a, l) => (ce(), fe("TresMesh", je({
16355
+ }), (a, l) => (ce(), de("TresMesh", je({
16355
16356
  ref_key: "sphereRef",
16356
16357
  ref: r
16357
16358
  }, a.$attrs), [
@@ -16386,16 +16387,16 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16386
16387
  }
16387
16388
  return p.setIndex(y), p.setAttribute("position", new pt(d, 3)), p.setAttribute("normal", new pt(w, 3)), p;
16388
16389
  }
16389
- function u(f, g, p, v, d) {
16390
+ function h(f, g, p, v, d) {
16390
16391
  return (r(s(g * f * 0.25)) ** v + r(i(g * f * 0.25)) ** d) ** (-1 / p);
16391
16392
  }
16392
- function h(f, g, p, v, d, w, y, E, P, T, b) {
16393
+ function u(f, g, p, v, d, w, y, E, P, T, b) {
16393
16394
  const x = 2 * Math.PI / T, M = -Math.PI, _ = Math.PI / (b - 1), C = -0.5 * Math.PI, R = f.getAttribute("position");
16394
16395
  let B = 0, N = 0, j = C;
16395
16396
  for (let V = 0; V < b; V++) {
16396
16397
  N = M;
16397
16398
  for (let Q = 0; Q < T; Q++) {
16398
- const Z = u(N, g, p, v, d), ne = u(j, w, y, E, P);
16399
+ const Z = h(N, g, p, v, d), ne = h(j, w, y, E, P);
16399
16400
  R.setXYZ(
16400
16401
  B,
16401
16402
  Z * s(N) * ne * s(j),
@@ -16419,14 +16420,14 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16419
16420
  t.expB[1],
16420
16421
  t.expB[2]
16421
16422
  ], () => {
16422
- h(a.value, t.numArmsA, t.expA[0], t.expA[1], t.expA[2], t.numArmsB, t.expB[0], t.expB[1], t.expB[2], t.widthSegments, t.heightSegments), n();
16423
+ u(a.value, t.numArmsA, t.expA[0], t.expA[1], t.expA[2], t.numArmsB, t.expB[0], t.expB[1], t.expB[2], t.widthSegments, t.heightSegments), n();
16423
16424
  }, { immediate: !0 }), rt(() => {
16424
16425
  a.value && a.value.dispose();
16425
16426
  });
16426
16427
  const m = ve();
16427
16428
  return e({
16428
16429
  instance: m
16429
- }), (f, g) => (ce(), fe("TresMesh", je({
16430
+ }), (f, g) => (ce(), de("TresMesh", je({
16430
16431
  ref_key: "superformulaRef",
16431
16432
  ref: m
16432
16433
  }, f.$attrs, { geometry: a.value }), [
@@ -16445,7 +16446,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16445
16446
  const t = o, { args: n, color: s } = De(t), i = ve();
16446
16447
  return e({
16447
16448
  instance: i
16448
- }), (r, a) => (ce(), fe("TresMesh", je({
16449
+ }), (r, a) => (ce(), de("TresMesh", je({
16449
16450
  ref_key: "tetrahedronRef",
16450
16451
  ref: i,
16451
16452
  rotation: [-Math.PI / 2, 0, 0]
@@ -16468,7 +16469,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16468
16469
  const r = ve();
16469
16470
  return e({
16470
16471
  instance: r
16471
- }), (a, l) => (ce(), fe("TresMesh", je({
16472
+ }), (a, l) => (ce(), de("TresMesh", je({
16472
16473
  ref_key: "torusRef",
16473
16474
  ref: r
16474
16475
  }, a.$attrs), [
@@ -16490,7 +16491,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16490
16491
  const r = ve();
16491
16492
  return e({
16492
16493
  instance: r
16493
- }), (a, l) => (ce(), fe("TresMesh", je({
16494
+ }), (a, l) => (ce(), de("TresMesh", je({
16494
16495
  ref_key: "torusKnotRef",
16495
16496
  ref: r
16496
16497
  }, a.$attrs), [
@@ -16518,7 +16519,7 @@ const Dp = ["object"], Lp = /* @__PURE__ */ me({
16518
16519
  const r = ve();
16519
16520
  return e({
16520
16521
  instance: r
16521
- }), (a, l) => (ce(), fe("TresMesh", je({
16522
+ }), (a, l) => (ce(), de("TresMesh", je({
16522
16523
  ref_key: "tubeRef",
16523
16524
  ref: r
16524
16525
  }, a.$attrs), [
@@ -16559,33 +16560,33 @@ const g0 = /* @__PURE__ */ me({
16559
16560
  },
16560
16561
  async setup(o, { expose: e }) {
16561
16562
  let t, n;
16562
- const s = o, i = de(null);
16563
+ const s = o, i = fe(null);
16563
16564
  e({ texture: i });
16564
16565
  const { extend: r, renderer: a, scene: l } = ye();
16565
16566
  let c = null;
16566
- const u = de(null);
16567
- let h = null;
16568
- const m = de(null), { onBeforeRender: f } = Ke();
16567
+ const h = fe(null);
16568
+ let u = null;
16569
+ const m = fe(null), { onBeforeRender: f } = Ke();
16569
16570
  let g = 1;
16570
16571
  f(() => {
16571
- h && m.value && u.value && (s.frames === Number.POSITIVE_INFINITY || g < s.frames) && (h.update(a.value, mc(m.value.virtualScene)), g++);
16572
+ u && m.value && h.value && (s.frames === Number.POSITIVE_INFINITY || g < s.frames) && (u.update(a.value, mc(m.value.virtualScene)), g++);
16572
16573
  }, -1);
16573
- const p = ([t, n] = An(() => Zf(s, u)), t = await t, n(), t).texture, v = (d) => {
16574
+ const p = ([t, n] = An(() => Zf(s, h)), t = await t, n(), t).texture, v = (d) => {
16574
16575
  d ? (l.value.environment = d.texture, s.background && (l.value.background = d.texture)) : (l.value.environment = p.value, s.background && (l.value.background = p.value));
16575
16576
  };
16576
16577
  return ee(p, () => {
16577
- u.value && v(u.value);
16578
+ h.value && v(h.value);
16578
16579
  }, { immediate: !0, deep: !0 }), ee(Sr().default, (d) => {
16579
16580
  var w, y;
16580
16581
  if (d && (c = d, Array.isArray(c) && c.length > 0 && typeof ((w = c[0]) == null ? void 0 : w.type) != "symbol")) {
16581
- r({ EnvSence: dm }), u.value = new lc(s.resolution), u.value.texture.type = jt, h = new cc(s.near, s.far, u.value), v(u.value);
16582
+ r({ EnvSence: dm }), h.value = new lc(s.resolution), h.value.texture.type = jt, u = new cc(s.near, s.far, h.value), v(h.value);
16582
16583
  return;
16583
16584
  }
16584
- (y = u.value) == null || y.dispose(), u.value = null, v();
16585
+ (y = h.value) == null || y.dispose(), h.value = null, v();
16585
16586
  }, { immediate: !0, deep: !0 }), i.value = p, rt(() => {
16586
16587
  var d, w;
16587
- (d = m.value) == null || d.destructor(), (w = u.value) == null || w.dispose();
16588
- }), (d, w) => u.value ? (ce(), fe("TresEnvSence", {
16588
+ (d = m.value) == null || d.destructor(), (w = h.value) == null || w.dispose();
16589
+ }), (d, w) => h.value ? (ce(), de("TresEnvSence", {
16589
16590
  key: 0,
16590
16591
  ref_key: "envSence",
16591
16592
  ref: m
@@ -16610,11 +16611,11 @@ const g0 = /* @__PURE__ */ me({
16610
16611
  color: { default: new Pe(16777215) }
16611
16612
  },
16612
16613
  setup(o) {
16613
- const e = o, t = de();
16614
+ const e = o, t = fe();
16614
16615
  return Pt(() => {
16615
16616
  t.value && (t.value.color.multiplyScalar(e.intensity), t.value.needsUpdate = !0);
16616
- }), (n, s) => (ce(), fe("TresMesh", null, [
16617
- n.from === "circle" ? (ce(), fe("TresRingGeometry", pm)) : n.from === "ring" ? (ce(), fe("TresRingGeometry", mm)) : n.from === "rect" ? (ce(), fe("TresPlaneGeometry", gm)) : (ce(), Cr(e.from, {
16617
+ }), (n, s) => (ce(), de("TresMesh", null, [
16618
+ n.from === "circle" ? (ce(), de("TresRingGeometry", pm)) : n.from === "ring" ? (ce(), de("TresRingGeometry", mm)) : n.from === "rect" ? (ce(), de("TresPlaneGeometry", gm)) : (ce(), Cr(e.from, {
16618
16619
  key: 3,
16619
16620
  args: e
16620
16621
  })),
@@ -16639,27 +16640,27 @@ const g0 = /* @__PURE__ */ me({
16639
16640
  receiveShadow: { type: Boolean, default: !1 }
16640
16641
  },
16641
16642
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16642
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16645
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16651
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16656
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16657
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16658
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16660
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17439
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17440
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17444
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17446
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17450
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17456
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17459
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17460
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17461
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17462
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17463
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17465
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17466
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17468
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17470
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17480
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17481
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17484
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17485
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17486
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17500
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17501
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17502
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17504
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17505
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17506
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@@ -17510,9 +17511,9 @@ const jm = ["object"], E0 = /* @__PURE__ */ me({
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17511
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17512
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17513
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17514
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17515
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17515
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17516
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17516
17517
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17518
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17519
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17534
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17535
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17535
17536
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17537
+ const s = o, { textureWidth: i, textureHeight: r, waterNormals: a, sunDirection: l, sunColor: c, waterColor: h, distortionScale: u, size: m, clipBias: f, alpha: g, side: p } = De(s), { extend: v, scene: d } = ye();
17537
17538
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17539
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17539
17540
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17552
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17553
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17554
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17554
- }), (b, x) => (ce(), fe("TresWater", {
17555
+ }), (b, x) => (ce(), de("TresWater", {
17555
17556
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17557
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17558
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17562
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17563
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17563
17564
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17564
- waterColor: U(u),
17565
- distortionScale: U(h),
17565
+ waterColor: U(h),
17566
+ distortionScale: U(u),
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17567
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17567
17568
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17568
17569
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17594
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17594
17595
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17595
17596
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17599
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17599
17600
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17600
17601
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17602
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17603
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- if (h.update(f - a, 200), f > l + 1e3 && (u.update(1e3 * c / (f - l), 100), l = f, c = 0, m)) {
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+ if (u.update(f - a, 200), f > l + 1e3 && (h.update(1e3 * c / (f - l), 100), l = f, c = 0, m)) {
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17605
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17612
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- w.width = u, w.height = h, w.style.cssText = "width:80px;height:48px";
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17615
+ w.width = h, w.height = u, w.style.cssText = "width:80px;height:48px";
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17906
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17909
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17911
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17918
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17919
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+ } = De(n), { renderer: b, scene: x, camera: M, raycaster: _, sizes: C } = ye(), R = Fe(() => document.createElement(u.value)), B = fe([0, 0]), N = fe(0), j = fe(), V = Fe(() => m.value ? {
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17922
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17942
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17943
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17944
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17946
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17947
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17948
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17987
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17988
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17989
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17989
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17990
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17990
17991
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17992
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18060
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18061
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18063
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18064
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18064
18065
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18067
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18067
18068
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18068
18069
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- }), e({ instance: a }), (k, D) => (ce(), fe("TresGroup", {
18070
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18070
18071
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18072
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18072
18073
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18073
- U(P) && !te.value ? (ce(), fe("TresMesh", {
18074
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18074
18075
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18075
18076
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18076
18077
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